#Helldivers 2: For Managed Democracy!

1 messages · Page 119 of 1

supple siren
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and sometimes they're a surprise

glad marsh
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Mmm.. yeah.
I was near constantly sprinting near them too, couldn't get out of the way ever.
Guess it just needs to die fast

supple siren
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and sometimes there's three

trim breach
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It's fun to fight at least

supple siren
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i swear those Nuke Nursery missions make the bugs angry

trim breach
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Unlike the hive lord

supple siren
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yeahyeah I am a fan

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haven't met Hivey

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kind of waiting to see if they sort out the audio bugs I've been having

trim breach
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I get the feeling the HIve Lord is supposed to be something you try to avoid

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Except it's aggressive enough that never seems to work

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And again the oil rig mission

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It can and will one-shot the rig

supple siren
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The oil rig one seems cursed

trim breach
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But it's like

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You either try to avoid it, and only really succeed if everybody decides to go into the tunnels (good luck with randos)

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Or you spend literally 20 minutes staying in one spot and pouring damage on it.

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Like

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I get it's supposed to be a big scary 'oh shit' encounter.

hazy oriole
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Speaking of caves, there is one specifc super tight cave formation that leads to a nursury chamber on ever nuke nursury mission i've played and I hate it

trim breach
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But it just waffles between frustrating and dull to actually deal with it

hazy oriole
sage plume
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<@&1206091872716595200> i want to hunt the shai' hulud

weary granite
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Boy oh boy I can't wait to enter the caves with my full fire and gas loadout to put more Hell in the Hellmire. :]

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Also, has anyone been getting the mysterious porple helldiver skull in their rewards screen?

idle hollow
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hmmm

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what to use my warbond token on

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masters of ceremony, truth enforcers, servants of freedom, chemical agents or force of law

sage plume
verbal knot
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I’ll be a bit yet, shaving, once done, I’ll be around

verbal knot
sage plume
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sadly no

verbal knot
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Ah no worries then

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Should there be let me know!

ripe cloud
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i don't know wich warbound to buy next dust devil, viper commando or democratic detonation...

cobalt patrol
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Vipper COmmando has a great primary (Lib Carbine), the best booster in the gmae

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DD has the grenade pistol, which is excellent utiltiy, Eruptor and Expl;osvie crfossbow, both very good

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Dust Devil's new AR looks like it'll be amazing

ripe cloud
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and dem harpoon

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and a pineapple

sage plume
idle hollow
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all this new stuff is great would be awesome if i could play the game

tardy onyx
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Erupator fun.

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It's a pocket anti-material rifle.

strange vine
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given how much damage the armor plates can tank, the Hive Lord effectively has 195,000 HP, since that's 50k HP for the armor plate and only 10% of that damage will be transfered to main, or 5000, so you still have 145k HP to chew through
assuming of course no explosions, which complicate the real damage calcs a bit

ionic holly
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Oh hey stats for the DD stuff is out in the wind now

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spoiler blocking for those who wanna wait till tomorrow

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|| 75 damage, 45 capacity, 17 recoil, 600 ROF and 6 spare mags for the coyote, a little... concerned to say the least, armour passive is 40% elemental resistance and 20% increased throw range, pineapple is light pen, 300 damage, 10 radius, 2.4s fuse time and you only carry 3, solo silo has a 189 second cooldown, AT, can pop factory striders in one go, can't pop jammers and other such things, speargun is heavy pen, 12 spare shots 432 cooldown time, expendable napalm is.... hm, no pen listed here? presumably AT, 128 second cooldown, 2 per call in||

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as usual stuff is subject to change yada yada

split parcel
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||can't pop jammers. What the fuck||

ionic holly
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If it's not listed or mentioned it's cause the stuff i'm looking at to reference this doesn't have it listed || IE damage numbers on the support weapons or the flame DOT for coyote||

ionic holly
split parcel
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||that was the main thing I was hoping it would do lmao. I guess it makes sense though. Nice for bot convoys maybe||

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||Coyote stats lookin pretty slick||

ionic holly
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|| It does seem far easier to use than i anticipated, very short time for a proper paint and when it goes airborne it doesn't actually travel, it just kinda comes around and down from a different angle||

ionic holly
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|| i will say while it's got good ergo good lord does it hurt my eyes to watch in motion, yknow the pop the lib conc does on whatever it hits? yeah imagine that but a lot more... intense.||

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|| also if you're any curious some folk are already insufferable about the coyote so don't be shocked when it comes out and we get a chunk of folk going 'THIS IS WHAT ALL WEAPONS SHOULD BE LIKE!1!1!1!1!!||

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regardless, tried diving on the hive world, crashed when a roach did its fire attack so i'm just gonna dive elsewhere till arrowhead get a chance to touch up

strange vine
ionic holly
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|| Fair enoug- 10 durable damage? goodness that is rather low||

strange vine
ionic holly
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|| granted the ma5 is only... 16? i think?||

ionic holly
strange vine
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||I estimate ttk will be roughly the same on average if youre just dumping bullets||

ionic holly
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|| Fair, glad to know there was something that's gonna keep it in line while still being good, i was a hair worried, i'm very happy with the armour passive's numbers aswell||

strange vine
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||3 shots to kill a warrior head (150 hp) for example due to damage falloff||

ionic holly
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|| Aye, fair, thanks Skaian||

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Oh right on my brief time of getting to dive on the hive world i am happy to mention that while rupture warriors do have medium armour heads

they A. still stagger from an M90 blast and B. immediately die if i just shoot a leg

strange vine
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||Its definitely gonna be a powerful AR but the low durable damage and damage slightly missing some breakpoints wont make it as ridiculous as some people might think||

ionic holly
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|| Aye, good option, not just the best one which is what i was worried of||

strange vine
ionic holly
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and considering the M90's 605 damage

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yeah hard to really argue with the results

unreal merlin
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Talon is (unsurprisingly) really good vs rupture bugs for the same reason it's good vs everything. Drop 2-3 shots directly into a warrior to instantly kill it (2 breaks the head) and then do whatever (cooldown = passive reload)

ionic holly
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Me bringing my m90 and socom as i always have:

unreal merlin
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M90 is excellent. Fat damage for things it can pen, massive stagger for anything it doesn't instantly delete

split parcel
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I just can't not take the cookout

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I'm addicted to it

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Love having fire damage + gas dog

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Fulfilling my world of warcraft affliction warlock needs

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If they made a gas primary I'd never stop using it

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Like a gas variant of Torcher

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That plus Rover or God willing a fire dog

graceful bluff
ionic holly
odd arch
graceful bluff
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I really want a stim pistol just filled with hallucination drugs that makes the thing hit attack anything nearby

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(And also make any player hit by it see friendlies as enemies)

odd arch
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could take DRG inspiration and do something like, enemies affected by the syringe release a short lived gas cloud when killed or specifically blown up or smth

split parcel
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I just wish the stim pistol had either higher bullet velocity or a bit less sway

odd arch
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the sway is a huge pain yeah

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I'd rather have that reduced

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I think it's a side effect of it having maxed out ergonomics, because it's inversely tied to sway, and there was never much reason to fudge the numbers directly

tardy onyx
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Whelp I got my head taken off by my own eruptor's shrapnel lol.

odd arch
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and they wanted the damage dealing pistols to sway

rotund marten
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I haven't really been sweating the new bugs because the talon and the scorcher just eat them and they're my favourite guns anyway

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but the new warriors are annoying for reasons beyond their armour

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the armour is whatever, but if I'm using non-explosive weapons there's a lot of annoying waiting around for them to unburrow and a lot of surprise leg removal because they hit very fast

ionic holly
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I wanna actually get a chance to fight the new bugs but

roach crash

rotund marten
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I love the difficulty of the new planet but those guys feel a little too specced for maximum irritation

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also the spitter ball spam makes it impossible to see but I think that's intentional

unreal merlin
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I look forward to harpooning the fuck out of individual bugs

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Just gross overkill with a giant launched javelin of corrosive miasma

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The gas is just a side effect

split parcel
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Makes me hope the gas cloud is sizeable

unreal merlin
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I want to hit a bug and watch them go flying off stage left like they got hooked away

ionic holly
graceful bluff
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I really want it to be a long lasting gas cloud of the harpoon just pumping it out

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so you stick it to a charge and it just spreads it everywhere

odd arch
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I think I'll try uhhh

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scythe into tunnels

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or sickle

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whichever one is continuous beam

unreal merlin
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Scythe

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I've been using the DE Sickle (only because I want it leveled so I never use it again) and while the medium+ pen lets you really lay into crowds the wind-up is still enough to be annoying

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Undoubtedly once you get the minimum heat for medpen it can clean house but honestly I think I would rather just use the MA5C or a MG support weapon.

strange vine
unreal merlin
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The ammo pool i think is kinda limited but honestly I make do with railgun and basically never run out of ammo with that, so i don't imagine the harpoon will give me much issue. I like the ability to put confusion dot exactly where I want it

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I've been enjoying the supply pack lately. Trying to maximize value of each use leads be to be a lot more generous with grenades stims and ammo. I wanna restock my GL? Time to stim and lob two grenades into the distance first.

odd arch
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sigh

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joined a mission in progress, cave opening meatgrinder

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five people left over the course of two minutes

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I don't think I have it in me for solo queues, not because they're bad, but because they rage

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aaand another PC shutdown

tardy onyx
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Also it's kind of funny the Eruptor in stalwart had me switching the rolls of my support within and my primary. Usually your support weapon is your "oh shit!" button. But now it's the eruptor.

hearty pier
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So goes the eruptor

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It gets to double down on "oh shit" when it launches shrapnel back at your face

odd arch
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I really, really miss directional shrapnel

hazy oriole
odd arch
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I would honestly take a weaker version of it if it still had that

odd arch
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but the death spiral was a context clue

rotund marten
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yeah, sometimes you get that kind of mission

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you really need a solid group for this

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I've had one good run and two awful ones with rando teams

odd arch
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I think the game's tutorial needs a section of running and diving in circles

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show them gamers how to break a bug's knees, they'll need it in the caves

runic cairn
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<@&1206091872716595200> anyone down to grind sc on low

rotund marten
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I could do some casual SC grinding, give me just five minutes to click some things

ionic holly
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yknow i think ive finally figured out my dream passive
mind you this could be horribly unbalance so like, fair if it never happens

but i just want a heavy armour set with +2 grenades and faster reload speed

supple siren
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They seem to be hesitant with the +2 grenades

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Sort of a center stage strength passive

ionic holly
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Thats fair
i mainly just want a better looking heavy armour with that effect

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cause our current two options are

...well they exist

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I dont much care for them visually

supple siren
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Yeaaah

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Extra Explosives are for folk with less clinginess to life

ionic holly
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Guerilla gorilla is like, the best of the two visually

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but man do i still not like it

runic cairn
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30908083

supple siren
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It looks like it should have explosive resist

ionic holly
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honestly i feel like you could throw a passive together thats the +2 grenades and a weakend throwing range increase one or explosive resist one

rotund marten
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1126-3631

ionic holly
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But, shrug, not like im lacking in heavy armour that i like

supple siren
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Heavy armor is kind of Bots Only for me

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So I tend to also just grab explodey resist

ionic holly
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i run heavy armour on everything

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Bugs option

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and illuminate

hazy oriole
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ngl i kinda wish i could take a scorcher in the support slot and have another primary like the blitzer for close encounters
MMG is fine but the long barrel is unwieldy at point blank, which is where the scorcher struggles and where i die the most due to rupture warriors being rupture warriors, and the arc thrower takes too damn long to charge

ionic holly
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Sorry my brain might be a little stupid but is there a reason the flamethrower wont work for this want?

hazy oriole
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Won't kill 'em fast enough, I'm looking for burst damage
That and if they melee me I get set on fire too

supple siren
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There's a plasma pistol, no? I forget the name

ionic holly
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Loyalist? a bit self damagin' no?

ionic holly
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i confused the scorcher with the torcher

supple siren
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Scorcher is the- yeah

hazy oriole
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Hrm, might give it a try, and then have an at weapon since I won't be using the ultimatum

hazy oriole
supple siren
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I too have trouble pulling away from Ultimatum

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It's such a Definite Answer

ionic holly
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I dont think you could ever get me to take off the socom

odd arch
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I'm really tempted to run airburst into caves

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if I can master the dispersal it will solo entire sections

ionic holly
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since launch ive been wanting a spammy pistol option that i actually liked the look of
redeemer was a bit too fast and burnt out its ammo equally fast, verdict was too sluggish

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socom is just right

steady flameBOT
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I’d be up for it if y’all still have space

cheesecake lord (ping me lots) ↩️

[Reply to:](#1204832579287519292 message) <@&1206091872716595200> anyone down to grind sc on low

hazy oriole
ionic holly
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I personally cant really like
click with the GP and Ultimatum, like, they're GREAT utility but considering what i normally pack its either utility i already cover elsewhere or its harming my flow cause i actively use my second a hefty chunk

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and those prefer to be saved for more specific cases

tardy onyx
verbal summit
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Excited for the missile pod

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Wonder how much damage it'll do

ionic holly
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Spoilers but

|| i can give a rough expectation, does enough damage to reliably kill factory striders||

rotund marten
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My SC and medal stockpiles are now ready for dust devils

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with this farm route we get about 600-700 SCs an hour and warbonds have a 300 SC refund in them, so individual warbond grinds are actually really short

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I'm picking up those 7-8 warbonds I missed very quickly indeed, to the point medals are the limiting factor

frosty nexus
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What's the sc farming technique you got?

unreal merlin
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Dunno what they're using, but I recommend going to Grand Errant on difficulty 1. Very open map layouts and all the POIs spawn in a ring around the center objective, you can clear it in like 5 minutes.

hexed steeple
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what's the move when you got a hive lord chillin out on mining rig missions

unreal merlin
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As far as I can tell, lay the fuck into it with as much AT as you can bring to bear until it decides to withdraw.

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And drive faster.

rotund marten
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Grand Errant is the planet of choice, yeah

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all perfect maps

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go to diff 1, have everyone grab a warp pack, send two each way around the map so each person only has to clear about a third of its area and make sure you don't actually complete the objective so that the host can zap you all back to the ship the moment you've cleared all the POIs

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easy money

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it's not rocket science, but it's a hell of a lot faster than aimlessly rambling around on low diff

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and just retreating once you've cleared the thing without doing the main objective halves the mission time

unreal merlin
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To break up the monotony when three of us were farming, we'd clear the whole map and then (having turned off nametags on our HUDs) engage in a PVP free for all, last man standing wins, THEN we abort to the ship.

rotund marten
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that was usually what we were doing, yeah

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albeit without the nametags being off

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didn't think of that

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the Talon is a teamkilling machine

unreal merlin
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It led to some fun, radical meta development where eagle smoke + orbital smoke was central to play and the AMR was a king of the open fields

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no fewer than six sniper duels took place at long range

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I was the first one to bring smokes and used them in sequence to advance on a sniper until I could throw an orbital gatling on them to flush them out, then downed them with my crossbow

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them: "I count three eagles, you're out of smokes> >:) "
me: lobs orbital gatling their way

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My longest kill was 250m with crossbow

rotund marten
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we did not take long enough with our PVP to bother using the smoke, partly because about half of the time we'd shoot each other, and the rest was either "1v1 me shovels only" or "everyone hug the hellbomb for fun"

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but I have been thinking that a very silly, zero stakes, low respawn time PVP mode would actually be quite neat

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these guns are satisfying and the player-dead audio cue you get when you shoot someone is likewise

unreal merlin
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I strongly recommend turning off HUD elements (mostly the nametags) so you can't just see exactly where everyone is without looking at the map

clever steeple
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is the liberator penetrator the earliest medium pen weapon you can unlock?

mossy mango
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Probably

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Senator is pretty easy to get if you have 1000 super credits

clever steeple
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I have half of that

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but i want to save up for the odst first ngl

mossy mango
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That's fair

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Then yea Lib pen

clever steeple
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probably should play illuminate then

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or lower level mission

sharp crater
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the regular MG you start with is medium pen, but yeah, for primaries it's the lib pen I think

steady flameBOT
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Lib pen or abjudicator

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With just the base war bond though? Liberator penetrator is your earliest non strategem medium pen

unreal merlin
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never forget the MG stratagem, it tears through everything short of tank armor

clever steeple
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oh yeah

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it’s been a lifesaver

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for like 4 seconds after my friends drag me to level 6 or 7

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heh

steady flameBOT
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We’ve been debating on trying out eruptor + either mg or stalwart for the cave missions

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And probably thermite for big guys

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Maybe a backpack as well?

sharp crater
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I've been having success with the reprimand in the gloom

cobalt patrol
normal juniper
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i might ask for a lobby to do hive worlds here

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bc i want to experience the mission maybe once or twice

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but i've either crashed, or had the randoms get themselves killed without basic cohesion, or had everyone else time out

south temple
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KILL EM ALL

unreal merlin
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doing missions with randos, still seeing them NOT collecting samples despite the major order

rotund marten
normal juniper
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<@&1206091872716595200> would like to dive. into hell, perhaps,

rotund marten
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I can clear some hives

burnt vapor
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I can play a bit

normal juniper
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gonna be in ips-n

rotund marten
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<@&1206091872716595200> one more for some hive worlding?

rotund marten
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the team prepares for a test run of All Taser Hive World

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alas I don't have arc dog

hazy oriole
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jesus christ the quality of randoms lately has gone down the fucking gutter
don't even mean skillwise,i think it's understandable folks are struggling with the new bugs and stuff
but holy shit the amount of rage-quitting, rage-kicking, general uncooperativeness etc feels like an all-time low

cobalt patrol
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Even on d10?

oblique hazel
glad marsh
oblique hazel
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||that's been leaked for ages now, is there anything new to suggest it's coming soon other than the silo finally dropping?||

hazy oriole
hazy oriole
steady flameBOT
true seal
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16th Siege of Hellmire let’s go

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This time for sure

kindred furnace
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caught it right before it changed

hazy oriole
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oh god dammit!!!

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the one time i have a great team and i crash to desktop for the firt time this patch

strange vine
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got some high res of the key art for the first 3 title updates

steady flameBOT
rotund marten
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diff 8 hive world is apparently very chill, very manageable

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you still need to communicate but fundamentally we were just cruising around blowing things to bits

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I really like fighting on the dunes outside of the cave systems, it's really fun terrain

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nice and open and it feels great when you're lined up on a ridge blasting stuff with mechs

stone bridge
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Still fairly intense but it wasn't absolute madness

rotund marten
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I also like the madness, don't get me wrong

stone bridge
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Oh yeah, me too

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They just need to fix the Host based BS with Rupture bugs and it'll be more fun madness rather than frustrating

weary granite
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They also need to fix the sound bugs

ionic holly
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I
really dont think i enjoy the new content

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ill just got play on the other fronts i suppose

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Like, i enjoy the new objectives, LOVE the dragonroach, but the rupture enemies just

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have not been fun to fight regardless of what i bring

rotund marten
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I basically alternate between Eruptor and Scorcher while fighting them, non-explosive primaries are a rough time

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explosions make them pop out of the ground

unreal merlin
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Explosives radically changed my enjoyment of it, specifically the GL with supply pack. One grenade forces everything to surface, one grenade will frequently kill things even while burrowed

rotund marten
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GL messes them up, yeah

ionic holly
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Admittedly its not a matter of the burrowing thats makin' em unfun

rotund marten
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my usual loadout is either GL + Scorcher or MMG + eruptor

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with whatever on the back

unreal merlin
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Not everyone needs explosives, but i would say every team should have at least one person kitted to just focus on keeping bugs out of the ground

stone bridge
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I think once they fix the bugs that make the burrowing really hard to avoid, they'll be a lot better - it's also worth noting that you don't need AP3 for the warriors, contrary to popular belief

unreal merlin
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Do scorcher shots work to force them up from the dirt, since it's explosive tagged

ionic holly
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Iunno man its just not fun? maybe im getting burnt out or something? i dunno

rotund marten
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I believe they do but I will double check when I next bring the scorcher

ionic holly
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its really the rupture spewers that get on my nerves

stone bridge
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The warriors will raise their tail while they're chasing you, and while it's obviously a harder shot, it's a huge weakspot

rotund marten
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eruptor absolutely does

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oh yeah those guys are bastards

ionic holly
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Warriors and chargers are nothing, warriors drop in a decently placed M90, chargers still die to RR

rotund marten
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blowing them to bits with one eruptor shot or a short scorcher burst is very satisfying, though

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will get them even when the body is underground

ionic holly
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spewers just kinda make it miserable, for me i mean

stone bridge
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AC/GL gaming erases Spewers on my end

unreal merlin
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GL revolutionizes burrow spewers as an enemy (read: trivializes)

rotund marten
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they die easily enough but they are absolutely the most annoying part of the new bug composition because when they get firing you just cannot see a damn thing

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and frequently that happens right as you were about to kill them

ionic holly
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Like said i love a lot of the other stuff, the underground aspect feels fun, the new objectives (i actually really like driving the gator and desperately want a proper stratagem like it) and again
ADORE dragon roaches

stone bridge
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I think you just gotta adapt your loadout and keep diving with friends

unreal merlin
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My least enjoyed part of these missions is extraction actually. All the locations have been absolutely awful to defend and almost immediately get overrun by heavy bugs

rotund marten
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the extractions are rough, yeah

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you don't have the usual orbitals and turrets to hold ground with, either

ionic holly
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like, i agree from an objective stand point

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they require a specific loadout

rotund marten
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can you not just bring something else for the spitters and keep your shotgun?

ionic holly
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but from a personal standpoint, I want to use something else, so im just gonna go hit other fronts

stone bridge
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Welcome to loadout based games I guess?

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Sorry about that

ionic holly
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I feel like im not
being understood here.

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so ill just drop it and move onto something else

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Im excited for the new heavy armour, should be fun to try, hope colours wise it blends with some of our other pieces atleast somewhat

odd arch
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does the electric GL force them out of the ground also?

ionic holly
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From my experience, i think so

unreal merlin
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I didn't like its performance as an actual weapon but it has the explosive tag and does force buried bugs to surface

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Deescalator really does better vs masses of light enemies (illuminate), rupture bugs tend to have too many medium+ enemies to feel very good

ionic holly
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Not to circle back too much i do hope my remarks arent like-
i dont know, im clearly not doin' words well, my point is, good update, just that the new content isnt for me and thats fine

stone bridge
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Fair enough

ionic holly
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Glad i was able to convey myself a little better

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But yeah, very excited for dust devils in... what? 9 hours?

supple siren
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I think the Burrowing Spitters could have a skosh more of a windup on spitting because of how impactful it is

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right now it feels kind of like Classique Rocketbots

strange vine
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Theres a bug with the rupture warriors where theyre near instant on attacks against the host

supple siren
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Ohhh that must be why I could dodge them and my friend couldn't

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I'm getting The Audio Problems

stone bridge
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Yeah that's the main problem with them rn

stark ether
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whats the goto sc farm planet atm if anyone knows

sage plume
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grand errant

cobalt patrol
sage plume
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<@&1206091872716595200> anyone up for some early morning diving?

stark ether
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i cant wait for the missile silo

stone bridge
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<@&1206091872716595200> Dust Devils is out c:

verbal knot
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So it is!

odd idol
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the few hours to use the dust devils before switching to silksong 👍

stone bridge
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Ok I've got the Coyote and Speargun so far

Coyote: If you have good trigger discipline and spacing, this might be the New Big Primary into Bugs, imo. The incendiary rounds seem to ignite small targets in just one bullet, so you can put down Hunters in 1 round and Warriors in two, Hive Guards probably don't take much more. Generous ammo capacity, can take any mod but magazines, 8 mags reserve. It's good as hell.

Speargun: I'm not sure who this is for, ultimately, which is what I was afraid of when I first saw it. The spears seem to have very high pen, possibly 5 since I got red hit markers into a Behemoth Charger's head, but low damage. It does seem to gas status at a very high and consistent rate, so maybe it's a large target CC weapon...? I dunno. Needs more testing. 1 spear chambered, 12 reserve.

cobalt patrol
#

Silo got some big buffs there - 30 secoinds less cooldown and 10 more demo force

#

Speargun reloads faster too

idle hollow
#

will it actually take out jammers now or

quartz cloak
#

Okay, I actually love the new space AK, even against bots it wrecks face

#

It's arguably a slighty more well-rounded adjudicator

idle hollow
#

adjudciator that doesnt make me sad? amazing

quick plinth
#

so the Silo is anti bot, I see

hexed steeple
#

odd to have a balance hotfix right after release

odd arch
#

the hottest fix

#

gas harpoon suffering from having two wolves inside of it was my prediction, even if it was the part of the warbond I was actually excited for

verbal summit
#

Hmm?

#

I just woke up so I'm late to the party

odd arch
#

direct heavy pen damage and also large area low DPS gas, in one weapon

#

a very fine balance to strike with completely opposite halves to the weapon

verbal summit
#

Ah

#

How good is the heavy pen damage?

#

Like what 2-3 shots to a hulks eye to kill?

odd arch
#

iunno I'm speaking hypothetically, I'm at work

verbal summit
#

Oh alright

verbal summit
#

Well I'll try it out n let you know I guess

#

Quick question do melee increase passives work on melee weapons when you're using the fire button or do you specifically have to use the melee button still?

stone bridge
#

that was a myth

#

youre good either way

verbal summit
#

Ah okay

idle hollow
#

god the hivelord sucks so fucking much

#

designed in a lab to be as unfun as possible

stone bridge
#

meh, i like it

idle hollow
#

i'd like it if you could kill it without using enough arms to level a small country

stone bridge
#

yeah, that's why you shouldn't worry about killing it on an average mission

#

its an environmental hazard on deliberately difficult content

burnt vapor
#

I think the objectively aweful thing about it at the moment is on mobile rig missions being able to just instant kill the gator by flipping it

Other then that I would say it’s fine

stone bridge
#

yeah, that part sucks ass

#

and it Should Not Do That

burnt vapor
#

Yeah should just not spawn on those missions

idle hollow
#

also the truck should be able to be reloaded

#

it's not disposable like mechs and the FRV i need this thing's autocannon until the mission's done

rare nymph
#

I like to save it to use as an AA gun vs. dragons

#

But yeah, would be nice to have more ammo

ionic holly
#

alright yeah im happy

#

Gonna try rupture again with the scorcher, one of the few explosive tag weapons i like, see if that improves my experience

verbal summit
#

My only issue with them is bile spewers and warriors. The spewers shouldn't throw 3 bombs at a time I think and the warriors shouldn't just be able to pop up literally on you so there's no way to prevent damage

hexed steeple
#

apparently them popping up and attacking in the same moment is a host-only issue

rotund marten
#

sardaukar aura farming report: machete sadly Not Good

#

armour is fine but it's Heavy which puts me off it just on personal taste

ionic holly
#

outta my way helldiver im boutta get it /j

#

dunno what a sardaukar is though

hexed steeple
#

this game has had a load of 'host-only' issues since launch, it's rather fascinating. dunno what's going on over there

verbal summit
ionic holly
#

It swings slowly, from what i can tell its the same, or atleast similair enough, animations to the sabre

strange vine
#

AP5 650/275 damage/durable as opposed to AP5 600/225 damage/durable

strange vine
ionic holly
#

I can affirm its a one-shot to a hulk's eye

#

not from personal use sadly, im waiting for a friend to get on, but ive seen clips of it

verbal summit
#

From how much I've played with it so far I'm still unsure on how good the gas part of it is but I like it so far

ionic holly
#

Cant be a worse gas applier than the sterilizer

#

But jokes aside, i do think its more so a heavy pen sharpshooter weapon first, area denial tool second

verbal summit
#

Ah

ionic holly
#

which works just fine for me

verbal summit
#

With its ammo I haven't really had trouble using it for both.

ionic holly
#

Hey if you can use it for either or then do so

verbal summit
#

Trying to get the medals for the missile silo but also the rupture bugs can be really annoying to fight

ionic holly
#

Apparently, again just according to something i watched so cant confirm, it does mess with burrowed enemies a bit?

#

im not entirely sure how but i watched one run into a gas cloud and forcibly exit

#

mighta been perfectly times with another effect, might be the speargun

#

well "run into" i guess more like run under

clever steeple
ionic holly
#

Ah
never read or watched dune

verbal summit
#

It has big worm

clever steeple
#

they look like this

ionic holly
#

Hm
i mean i can... kinda see it? i suppose?

more so in the helmet than the armour

clever steeple
ionic holly
#

Yeah i can see it a little more now

#

i will say, cosplay capability aside
i am very much a hair flustered about it's shade of white

#

or
shade of grey?

point is it really doesnt mix with anything but Scorpion

#

this isnt like an actual notch against the armour or anything i just the 'Tism about not wearing pieces from the same set if i can help it

#

Also, cute detail! the scorpion helmet doesnt have the lil connection port on the back since it already has something similair on the front

strange vine
ionic holly
#

Oh cool beans!

verbal summit
#

It also destroys bug holes funnily enoug

split parcel
#

Makes me wanna take the grenade launcher against em

#

Maybe also hover pack

#

Just to make sure those burrowing fuckers can't get me

#

I bet the ODST armor is nice into them also. No leg injuries

verbal summit
#

Hm yeah

strange vine
rotund marten
#

new AR is wild

#

way more ammo than the scorcher, has basically all the effectiveness of said scorcher except explosive tag

#

and deeper mags

#

spitters are a bit annoying to kill now but otherwise it's just an all-devouring bullet hose

#

and it has full customisation, so it will probably get better as we unlock better muzzle break replacements and actual optics

steady flameBOT
#

Is it just me, or are D10 randoms on the MO planet just.. Just not functioning correctly?

rotund marten
#

what, as in mechanically or just the groups are playing like idiots?

steady flameBOT
#

Players being idiots.

scarlet meadow
#

100,000th post

strange vine
# rotund marten way more ammo than the scorcher, has basically all the effectiveness of said sco...

The hidden downside is it only has 10 durable damage and 75 damage actually misses a few breakpoints (such as warrior heads, it takes 3 shots to bust one since heads are 150 health and damage falloff begins out of the barrel). Overall against targets with appreciable durable percentages it ends up about the same as Liberator Penetrator (which has 15 durable damage), and flat out worse if the target is 100% durable. For example, against an Alpha Commander head that has 250 HP and is 70% durable, the Coyote does 75 * .3 + 10 * .7 = 29.5 damage while the Liberator Penetrator does 60 * .3 + 15 * .7 = 28.5 damage, which both result in a 9 shot breakpoint. Now the Coyote will light the Alpha Commander on fire as well, but that only goes to the main health and at best reduces the bleed out timer by a few seconds.

rotund marten
#

sabre seems to have rather better handling

#

I was really not having much trouble putting down alpha commanders, but admittedly I did have some decent turret positioning

#

certainly feels a lot less anaemic than the LibPen against most of the current armoured bugs, haven't tried it on bots/squids yet

#

part of that appears to be that the burn clears up a lot of bugs that you only clip once or twice if you fire a burst into a horde

ionic holly
#

oh i adore the speargun

#

this is my new favourite support weapon

unreal merlin
#

I can't wait to get home and use it.

dusty spruce
#

I’m really close to getting my next warbond, since Hive Worlds seem to just print SC
Split between getting Control Group or the new one. Coyote and Speargun appeal to me, but the silo seems… much less than I’d hoped for

unreal merlin
#

Grand Errant is the real SC printer but Oshaune is MERCIFULLY BLESSED with SC unlike all the city maps

verbal summit
#

I tend to go to erata prime and phact (fact) bay initially till all 3 missions turn into those shitty ones with bug goop all over the place

#

Then I go to grand errant

#

I used to go to zzaniah prime but that one isn't available anym9re

keen zinc
#

<@&1206091872716595200> who wants to kill

sage plume
#

Give me a bit be there soon

rotund marten
#

I can shoot some

#

I want to go worm hunting again now we understand how he works

steady flameBOT
#

Alright, I'll be on. Won't be talking, but I'll be there.

graceful bluff
#

does the machete do anything the rest of the melees don't

keen zinc
#

@sage plume you still coming bruh?

sage plume
#

The tractors are slow, start without me

rotund marten
#

accounting system obtained, finally

trail creek
#

guys I was wondering

#

I have 780 super credits rn

#

should I get a warbond or

#

exterminator armor cuz it's hella stylishg

tardy onyx
#

Warbonds always comes first

keen zinc
#

@spiral needle come back

spiral needle
#

Potato must be consumed

keen zinc
#

<@&1206091872716595200> we need one more

ivory swallow
#

What’s the niche for railgun and now speargun? I feel like they occupy an odd space between the heavy pen stratagems and the full AT ones

dusty spruce
#

I dunno about railgun, but I see people saying online that if you shoot a breach with the speargun it'll disorient most of the spawns. Some say it works on the burrowed bugs too

supple siren
#

Railgun is a monster into bots and not too shabby for imploding Alpha Commanders and above

graceful bluff
#

railgun can oneshot hulks on safe mode

hallow gorge
#

Their benefit is reloading while moving

#

Like yeah they're not as strong as the recoilless or quasar canon but being able to shoot quickly and dip is great

supple siren
#

also a real solid anti-devastator device

#

takes off Illuminate Strider leggies in a few shots

unreal merlin
#

Railgun certainly does rock. It's great across a wide spectrum of bugs and bots, and is okay against squids (headshotting overseers mainly)

graceful bluff
#

oh I did find a use for the speargun already I think

#

it's silent

#

(but deadly)

unreal merlin
#

Reportedly it staggers bile titans and chargers even mid attack. I WILL be using this as a form of CC to disrupt them.

cobalt patrol
dusty spruce
#

oh if it's a stagger machine, along with the gas DOT+blind, that makes it worthwhile IMO

graceful bluff
#

hm, the new machete is medium pen

strange vine
#

what if rupture hive guard with AV4 heads

graceful bluff
#

oh the speargun is hard silent

#

I missed a bug and it just sat in the gas until it died

dusty spruce
#

It probably is silent, but with the state of this update it also honestly could just be the AI failing

ionic holly
#

hey question was the guard dog always medium pen or did that happen via updates

follow up question, i thought the basic guard dog needed to be refilled, was that just a myth or removed with an update?

sharp crater
#

it does need to be refilled, but it has a lot of ammo (10-12 mags I think? you can see them on the backpack, don't remember if it's in the weapon UI or if that's just the current mag) and it refills with normal ammo pickups

ionic holly
#

Fair enough

#

anyways im gonna start bringing this thing to more places

#

might bring it into my next hive world venture, see if that eases my issues too

unreal merlin
#

gun dog is indeed medium pen now, I think it got bumped up from light a while ago

#

it's very efficient with ammo pickups/resupply so as long as you grab something from like every third POI it'll basically never run out

ionic holly
#

It actually just got a changed to a liberator pen entirely apparently

med pen, 45 rounds, 60 damage

split parcel
#

I'm so excited to get home for the new warbond

#

Got 250 medals waiting to slam em

ionic holly
#

Whatcha gunning for?

cobalt patrol
south temple
#

gang how's the portable napalm looking

strange vine
#

fun

south temple
#

it's my most anticipated item in the warbond

#

i want to set EVERYTHING on fire

strange vine
#

its good crowd clear and it has heavy fire status effect meaning it can do a good amount of damage to heavies

#

ime its like both launchers to kill a charger with direct impacts

#
  • dot
ionic holly
#

i went for the speargun myself and i have been in
absolute love

south temple
#

kicking my feet and giggling rn

north fiber
#

There's also a definite bit of skill with the napalm launcher

#

because if you shoot it into a wall the cluster munitions go flying in a spray away from the wall

#

meaning with the right angle you can get far more AoE out of it at the cost of the initial hit damage

south temple
#

ooooh

ionic holly
#

It's a weird way to express this but as someone who likes the railgun i love this more, cause while the railgun can pen a bit more unsafe, i find myself missing a lot cause i try to adjust while charging so i wind up missing cause i'm like "shit gotta line it up better" wheras with the spear it's just "eh fuck this guy" without the tunnel vision an AMR gives

#

(also 12 shots is a very nice middle ground where i don't feel like i have to be too conservative of my shots also wanna save some for a wayward hulk or the likes)

split parcel
# ionic holly Whatcha gunning for?

Everything pretty much lmao. Probably mostly the Coyote for another primary weapon option for my gas + fire "maximum DoT" build. The heavy armor will probably be good for that too.

ionic holly
#

Having used the heavy armour, i love it

split parcel
#

The Cookout has been my go-to for my usual DoT loadout but hopefully the Coyote gives me a better ranged option against, say, bots

ionic holly
#

it solves my one issue with the elemental reduction perks

split parcel
#

Cookout less good into bots

verbal summit
#

Weh weh weh I wan my icbm now weeehh (I don't have the medals yet(

ionic holly
#

if i'm not 100% committed to that an element i'm wasting the passive

#

here it doesn't matter cause i still get throw range

rotund marten
#

the napalm is very fun

#

especially in these cave shitshows

south temple
#

the All Fire Build is almost done

#

i fucking LOVE napalm

sage plume
#

very proud of myself

rotund marten
#

so many bugs

south temple
#

what were you running lmao

sage plume
#

gun dog n hmg

ionic holly
sage plume
#

and napalm

ionic holly
#

you tried joining me n a friend earlier

sage plume
#

i mightve

rotund marten
#

I had the shoulder-fired napalm, which is also pretty solid, but I was not spamming so aggressively

ionic holly
south temple
sage plume
#

("in thick Russian accent") they have body we have bullet

tight zephyr
#

I’m da grillmaster.

ionic holly
#

so we've got KGB, grillmaster, and ahab with myself /j

unreal merlin
#

missions with randoms always devolve into a goddamn clown show, zero control of the situation as soon as a bug breach happens

cobalt patrol
sage plume
#

we ran out of time so i couldnt hit 1k truly saddening

graceful bluff
#

The speargun feels like it needs railgun amount ammo and ammo pack reload

#

3 shots per pack feels low

ionic holly
#

Considering the work i've been putting in with it i firmly and respectfully disagree

#

cause admittedly as someone who likes and uses both, the AT pen and better ammo eco is mainly the only thing i'd give the railgun over this cause good
lord has it been taking no prisoners

#

(i can't even really give the railgun any compliments sight wise, speargun just has a better sight imo since it's the basic tube scope)

#

Sorry just realized i might be coming off aggro, apologies

graceful bluff
#

oh yeah it's good, I would just like a 4 or more on a reload

ionic holly
#

I must not be using it as much as you then cause i find myself usually overstocked on ammo for it

graceful bluff
#

might just be because I use it like I would the railgun

ionic holly
#

Maybe? unsure

#

it's not like i only use it on heavies myself

#

if a particularly annoying dev or overseer popped up i speared them too

graceful bluff
#

I wonder if you can do the railgun special on chargers with it

ionic holly
#

I'll probably comment again after the "new toy" period is done and see if it actually sticks

graceful bluff
#

shoot it up the ass to hit the head on the unarmored side

ionic holly
#

Would be funny, it does overpen from what i can tell

hazy oriole
#

presume you mean supply pack right?

ionic holly
#

No, ammo box

#

unless it's just the same for both (resupply and ammo box) which if it is that's
probably not intentional

#

but i'm pretty sure when i resupplied it gave me a full 12 due to ship upgrades when i had one shot left

hazy oriole
#

fair nuff, the speargun and coyote are what im most tempted to get the warbond for, followed in short order by the napalm

rotund marten
#

the absolute flood of rares from all this hive diving has let me finally make some progress on my ship upgrades

#

delicious payroll management system

rotund marten
#

since I don't need a med pen secondary to get bugs out of my face like I do with the Scorcher and its friendly fire radius

graceful bluff
#

it's so hard not to use the eruptor though

rotund marten
#

so I can go Coyote, Grenade Pistol, Thermite and then whatever the fuck I want for the other slots

ionic holly
#

I've been very

whelmed? about the coyote, like i can feel it's good, i just don't have fun using it? if that make sense

graceful bluff
#

you gotta tap tap burn with it which takes a bit of getting used to

ionic holly
#

Burst fire you mean i assume? cause i just fire my rifles on burst out of instinct

#

I just don't have fun with it
which is fine!
not everything needs to appeal to everyone

graceful bluff
#

most enemies die to a double tap and the burn damage a second or so later

ionic holly
#

Aye like my issue isn't from its performance

#

regardless, i'm glad others are having fun with it

rotund marten
#

I like it because I can spray down a wave and not have to come back to finish anything, with the possible exception of Alpha Commanders

#

scorcher kills spewers and ACs faster than the coyote, but it has a lot less ammo

south temple
fleet nacelle
#

Alright oh god what have we missed? We just woke up not even an hour ago

ionic holly
#

Mostly just talking about the new warbond

graceful bluff
#

Basically,
Coyote: one of the best rifle primaries
Speargun: Sacrificing a bit of damage and ammo from the railgun to get a gas grenade every shot with a silent projectile
Missile silo: 500kg that will oneshot any enemy you aim the painter at
Pineapple grenade: literally the worst grenade so far

ionic holly
#

Goodness, that bad huh?

bronze cargo
#

from what I've seen its 3 uses of a kinda shitty airburst shot

#

also the speargun is silent?

hazy oriole
#

Huh, neat

#

technically the first stealth support weapon unless you count the flag?

idle hollow
#

the explosive effect on the coyote makes it feel so nice

#

i love it

fleet nacelle
#

Noted

#

Alright in that case now that we’re…moderately more awake

<@&1206091872716595200> anyone up for some Missions?

#

Diff 7 to start with as that’s our highest

rotund marten
#

I'll be around in 20 mins or so

#

so I can catch the second one

fleet nacelle
#

Epic give us a minute to go charge our headset and we’ll be good

rotund marten
#

I kind of want to get a group together for worm hunting but I'm not sure Cryptid has the necessary gear yet

#

you really want to have thermite + mech + some kind of AT weapon, like a recoilless

fleet nacelle
#

We don’t have a mech but we have some of that stuff

#

But yeah fair

#

Alright we’ll be in IPS-N vc

#

3494-5798

steady flameBOT
#

Question on the Speargun: Is it 3 per mag, or 3 shots total?

verbal summit
#

I'd say spear/recoilless, mech(?) Missile silo and hellbomb backpacks?? Or

fleet nacelle
#

4546-6629

strange vine
steady flameBOT
#

That's not, fab, but.

#

@fleet nacelle Will be there after extract (Sorry if ping bad)

strange vine
#

its a railgun sidegrade

ionic holly
#

ironically speaking of fabs it pops them

fleet nacelle
#

You’re good

ionic holly
#

you do have to sweet spot the vent a bit to pop it , wanna be hitting the lower section of it

fleet nacelle
#

5335-1954

hazy oriole
#

how does speargun fare vs commanders? i always appreciated how OC Railgun could vaporize 'em, and while Gasharpoon Gun probably won't manage that I'm hoping it'll be a fast kill

steady flameBOT
#

Personally I don't use the railgun because a mix of needing to OC it and also it being The SuperMeta in the early.

hazy oriole
#

overall I'm hoping I like it a lot, railgun's one of my fave support weapons even as someone who prefers fire and forget over charge mechanics, so a one and done click version of it will feel great

hazy oriole
ionic holly
unreal merlin
hazy oriole
#

YES!!!!
YESSSSS!!!!

#

yahooo!!!!

unreal merlin
#

It fills a very similar role to the railgun, with less ammo and slower rate of fire (incl. reloading) but not being a charge weapon

hazy oriole
#

i may just fork over the credits for the 'bond then

ionic holly
#

the gas cloud part is a guess, i don't know if it does that

#

i like it more due to the immediate firing, means i miss less

#

i have a SUPER bad habit about over adjusting where i hit on charge weapons

unreal merlin
#

also it has demo force so it can break nests/fabricators/ships and forces burrowed bugs to the surface

steady flameBOT
#

So slower refire, but it'll dome a fella?

Salad, Advocates for Things ↩️

[Reply to:](#1204832579287519292 message) It fills a very similar role to the railgun, with less ammo and slower rate of fire (incl. reloading…

unreal merlin
#

yes

steady flameBOT
#

😌

unreal merlin
#

bring a supply pack if you want to use it actively, each use gives you +6 shots

hazy oriole
#

(this has happened with his quasar cannon many many times and he has no one but himself to blame)

ionic holly
#

My man

#

But yeah the speargun is

#

basically exactly what i want

#

it's my new favourite stratagem

#

shot an overseer's head off and hit a wall behind him before popping

fleet nacelle
#

Hey GREAT FUCKING NEWS

THE HELLBOMB HAS DROPPED IN TWICE AND GONE IN THE WRONG SPOT

fleet nacelle
#

@rotund marten we’re down to 2 if you’re still up

#

<@&1206091872716595200> we’re solo again if anyone wants to join

sharp crater
#

I might hop in

normal juniper
#

i may come in as well

#

in a few

fleet nacelle
#

👍

#

6898-4330

rotund marten
#

just taking the dishes downstairs and I'll be there

verbal summit
#

The icbm is so cool

#

Also I'm just gonna call it icbm cus it's so much easier than any other name

unreal merlin
#

While cool, the reports I'm seeing is that it's essentially a 500kg with a longer cooldown

#

Neat but I anticipate a small buff because I'm probably not bringing it for one 500kg explosion. I have far too many big targets to worry about to wait 180 seconds for the next one

verbal summit
#

Well it's better than a 500 kg

#

Can strike anywhere faster than a 500kg I think

#

You can stack em for example on defence missions.

#

I mean at one point me and the 2 friends I was playing with all had a laser designator for it

#

And tbh since it takes support weapon slot you can bring expendables to pick up n fire n then pick up the laser designator again.

#

And now with the expendable napalm there's a crowd control expendable and an anti tank expendable

#

So that's 3 slots which is a lot but it covers extreme heavies and just heavies and special targets like stratagem jammers

#

And swarms with the napalm

#

And simple heavies with the eat

#

Then I can change primary to wruptor n use something like a warp pack or arc dog or hoverpack and I'm pretty much good for anything or use the coyote as primary n it also works.

#

Idk I like it cus I can stack em

#

Plus it's so fucking cooooool

#

:3

normal juniper
#

i just hope the coyote stays as is pretty pls arrowhead i want to have this so bad

verbal summit
#

Idk I'm gonna downplay my hopes on that just in case they do nerf it a little

#

But yeah it's so nice

fleet nacelle
#

Got dragged into something just give me 5 minutes

#

Our dad loves to keep adding onto tasks so it’s going to be a bit longer

#

sigh

steady flameBOT
#

Hey I’m back sorry

#

Goddammit

#

Yeah don’t blame y’all for leaving

#

fucking get dragged away for half an hour because our dad has an annoying habit of deciding “we should do this while we’re here” that makes tasks drag out 5x longer than they were supposed to

clever steeple
#

):

normal juniper
#

sry for disappearing even though i said i'd come in smth came up earlier

steady flameBOT
#

Nah you’re good

#

Would you like us to hop on?

#

If you want to, we don’t want to force anyone

normal juniper
#

i can pop in one sec

steady flameBOT
#

We’re just gonna, finish this last mission to unlock diff 8 and then probably dip because life is saying no

#

Okay.

rare nymph
#

Y'know, I'm not super sure what the speargun's niche is

unreal merlin
#

Bullying medium enemies and incidentally killing light enemies. It just so happens to be able to stagger chargers and bile titans and comes with demo force to break nests/fabricators/ships.

marble parcel
#

how good is it against bile titans to the head?

unreal merlin
#

It isn't a proper AT but it does do damage. If you land enough hits it'll die, the more immediate benefit is that the harpoon interrupts a bile titan even mid-spew

#

most commonly my priority looks like "headshot any big medium enemy" like alpha commanders

#

so basically a similar use-case as the railgun

#

It looks like it takes 6 harpoons (5.4 specifically) to kill a bile titan with headshots.

#

Speargun stats:

  • Projectile: AP5 (Anti-Tank) | 650 standard damage | 275 durable damage | 80 stagger force
  • Area of Effect: AP6 -> 5 (Anti-Tank) | Radius: Inner 2m, Outer 5m | 30 demolition force
hazy oriole
#

but in honesty, a slightly worse railgun with a cc aspect in the gas cloud, definitely a more supportive tool that also has some nice breakpoints on alpha commander-to-hulk shaped targets

unreal merlin
#

Don't underestimate that 80 stagger force, it genuinely halts running chargers and bile titans

steady flameBOT
#

Nope we are done with helldivers for today fuck this

#

That last mission is actual fucking cancer because it just swarms you with

#

500000 bugs

#

And also dragons

#

Well just beat an op tomorrow or on the 6th or on a day when we’re not being juggled between 15 things irl and can actually breathe

#

We’ll

#

Fucking autocorrect

tardy onyx
#

I think if it wasn't gas it might have a more interesting niche. Instead of say gas have it be fire to fit in with the rest of what we got in the warbond.

#

Or here's an idea. Haven't worked like the Tracking Dart gadget from certain Battlefield games, letting certain dumbfire weapons track.

ionic holly
#

Had to admittedly corpse carry a mission and yeah, i love the speargun

#

Also figured out my proper fit for federation's blade

unreal merlin
#

sardaukar!

ionic holly
#

I like my EVA helmets wide not tall /lh

#

but yeah, with the compensations i made, and how well it compliments my loadout, the speargun is likely gonna stick hard

unreal merlin
#

I want to use it more, but I have to run GL on 10s because nobody else is running explosives and so the bugs get out of control.

ionic holly
#

im admittedly just not partaking in the MO myself

hazy oriole
#

if we could switch between the two i don't think it'd even need an ammo buff

#

it's already one of my favourite support weapons already just because it feels like a railgun that's better to shoot, which is already a gun i love shooting

graceful bluff
#

If they really need to keep the gas, they need to make it stick around a lot longer

#

so you can just nail a big enemy with it and it'll just run around and spread it

unreal merlin
#

gunship engines - 400 hp, 85% durable
speargun projectile/durable - 650/275
85% of 275 = 233.75
15% of 650 = 97.5
total = 331.25 (round down to 331)
it takes two speargun shots to down a gunship if you hit the engine

ionic holly
#

Damn

unreal merlin
#

testing needed, because a Railgun deals a base of 600/225 (LESS than speargun) but scales up with charge to 1500/562. It only takes a tiny bit of unsafe charge to pop a gunship engine.

#

Gunships can be tough foes, but an Unsafe shot charged to 40% can destroy any of its thrusters in one shot, instantly downing the Gunship. Its fuselage is very tough and will always require at least two Unsafe fully-charged shots to destroy.

hazy oriole
ionic holly
#

i love the speargun

dusty spruce
#

Yeah that thing slaps
It just feels like it solves problems. Makes chargers and biles fuck off, destroys bug holes, it overpenetrates groups, still applies gas to anything. Really the surprisingly useful weapon from the warbond.

cobalt patrol
#

I'm very happy to hear it

#

i grabbed the warbond lastn ight, but is till ahvent actually played the new patch

#

poe2 has had me in it's grip

supple siren
#

silkse..songe..

#

but also D&D for me

#

(and waiting on the audio fix)

#

but i do adore the new planets

#

feels like just the right escalation of Bug Nastiness

rare nymph
#

Next we need are bot Factory Worlds or something

#

Surely nothing but good times

rotund marten
#

I didn't know the speargun popped bug holes, that's very neat

#

I just unlocked it, haven't used it yet

dusty spruce
#

Just saw my first Hive Lord. Feels just like the dragonroach, where it feels more like an annoyance more than anything else.
It'd be really neat if it was only present on maps where the main objectives are inside the caves, so it's a threat in the mad dash bewteen cave systems. Instead it feels like it spawns and squadwipes while you're trying to get soil samples over and over.

strange vine
unreal merlin
#

space, even

rare nymph
hazy oriole
#

made it to the level 150 club

cobalt patrol
#

Congrats!

#

I honestly hope they intdeouce even mroe levls soon

#

give us more stupid ranks

#

make it 300

#

hell.

#

Make the new ranks just the existing ones but with "Super" taped on

#

and then you can become SUPER SUPER PRIVATE

ionic holly
#

perhaps even introduce the super duper private

odd arch
#

private... two

north fiber
#

Nah, they should take a page from HD1 and do prestige system

#

let people reset and get a cape or some shit

#

there was a whole thing in the HD1 community of people releveling with restrictions.

#

The one I remember was someone only using the Constitution

strange vine
ionic holly
#

Oh right actually in regards to titles, i'm kinda glad most titles from warbonds are not serious

i unironically love "burier of heads"

cobalt patrol
ionic holly
#

Alright on a scale of 1 to 10 how stupid is this idea

guard dog that rushes the enemy like dog breath but has a shotgun

#

(preferably the charging for a few reasons, minimizes friendly and self damage instances, minimizes loss damage due to range so it isn't just spamming shots at something 40 out or something)

kind cloud
#

So we get titles like democracy's super super private

ionic holly
#

super managed democracy's super super private of super earth's super citizen class

kind cloud
#

Oh but we probably need the managed in front of democracy

#

Don't want to confuse people

ionic holly
#

Better?

kind cloud
#

Indeed

#

At that point its going to be an acronym like S.M.D.S.S.P of super earth super citizen class

ionic holly
#

Nah just gimme a title long enough that it breaks out of its confines on the super destroyer and results screen

#

gimme a title i can use as a melee weapon

ionic holly
#

Would be
god damn hilarious

#

i kinda want it to be a like, ground roving dog like one of those boston dynamics ones almost

#

just roams on its own and then goes hog wild on an enemy

odd arch
#

dog from darktide

verbal summit
#

Yknow I've actually never been as much of a fan of any of the dogs same as quasar purely for visual reasons

#

Like quasar just doesn't feel like it has oompf enough or like the design either

#

It's like a rectangle with a barrel on it tbh

#

As for the dogs its thay I think it would've been cooler if they were a backpack with like a robot arm n gun that peeks over the shoulder

hazy oriole
#

hive lord on a nuke nursury mission hitting us on the underground sections

verbal summit
#

Oh god

#

I wanna do the rupture strain but I don't wanna deal with the host issue where the warriors instant attack out of the ground

#

It's just abysmal cus it forces you to stim the moment you take any damage

stone bridge
odd arch
#

it's interesting that I don't see shield pack as often anymore

#

while it indisputably remains the goat

#

I don't use it because not exploding is boring, I'm here to cause explosions

#

but most players I'd wage enjoy living

stone bridge
#

I'd wager that's why, it's "just" a passive survivability increase

#

Doesn't have the excitement of the mobility options or the added firepower of a guard dog

stark ether
#

people have embraced reinforcements as a resource

karmic prawn
#

Yeah it is very nice paired with light armour though

#

You can even rarely save a friend with it via hug

cobalt patrol
#

so it'll accidnetally decipate helldivers when flying around

ionic holly
#

machete SPEEN would be funny too

#

i just like the boston dynamics dogs

#

they're so cute

cobalt patrol
#

I would like them more iwthout them itlary asoscaitons, thouhg i think that's gone down, as they're way too noisy.

verbal summit
#

But still

rotund marten
#

The shield backpack is not half bad, but I've mostly been running various guard dogs because I'm in light armour anyway and it's fairly easy to backpedal while it kills things

#

Looking forward to speargunning things this afternoon

#

I have considered directional shield to assist with the spitters but even if you can survive an acid ball or two you'll be blinded by the green cloud

stone bridge
rotund marten
#

Oh yeah I can see it would be good for that

stone bridge
#

In general, the basic Guard Dog is a godsend for relieving the constant pressure Hive Worlds chuck at you

#

Pinpoint drills Rupture Warriors in the head, sweeps through chaff, watches your back

#

It's just been hard for me to find a really good loadout for it because explosive weapons are so critical to bring

#

and I really like the AC into these critters

rotund marten
#

I have been able to lay off the explosives once I picked up the Coyote, which just disintegrates small stuff. I'm interested to see how well the speargun does against spewers, since if it's well I can maybe quickly credit farm up an ultimatum and replace my grenade pistol with that.

quick plinth
#

welcome back laser dog and arc thrower
(it never left I just got tired of sitting in a spot and drawing all the attention for the team to do their work)
but now it's extremely applicable to hive worlds, seeing how BTs are a lot less numerous

tight zephyr
#

The Coyote is my new favorite gun, hands down. This thing rips.

stark ether
#

oh shit bugs are trying to take hellmire

odd arch
#

I'm from hellmire and I say let them

cobalt patrol
#

If we do, we loose acess to the glom

#

also the gloom

rotund marten
#

Neither rain nor hulk nor glom of nit

cobalt patrol
#

GNU Terry Prachett.

trail creek
#

Guys what warbond should I get first

north fiber
#

Democratic Detonation

#

There's just too much load out enabling stuff in there

#

Like, there is a legit debate on your second warbond but for your first? Democratic Detonation

stone bridge
#

democratic detonation fills a ton of holes in your loadouts, every item in it is a banger except the armour sets and they at least have drip (and the booster but whatever)

rotund marten
#

Boosters are sadly not a major consideration for planning interesting loadouts because your top 3 are pretty much locked in anyway

#

You can run without them but as long as you have one of the basic three then your richer teammates can supply the rare ones from warbonds

dusty spruce
#

Democratic Detonation feels especially essential with the rupture strain.

tight zephyr
#

I’m not even sure I’ve encountered the fuckers yet.

weary granite
#

Riiiight. Got a question.

Is it normal for three Dragonroaches to spawn at the same time at Difficulty 6?

stark ether
#

That sounds terrifying

mossy mango
#

This might've been a goof by someone but I've heard they can have nests where they spawn

stone bridge
#

Sounds like a job for the Airburst

cobalt patrol
#

I need to acutally paly this update, lol

#

been enjoying Poe2 too much

verbal summit
#

Since someone mentioned second warbond I wondered what I'd recommend for like first 3 or 5 warbonds n I'd say democratic detonation, cutting edge, polar patriots, control group, force of law/borderline justice

#

Cus detonation obvious

#

Cutting edge cus blitzer and the other stuff is good too

#

Polar patriots cus I love the purifier

#

Control group so you can farm sc easily by yourself

hallow gorge
#

Whichever one has the anti tank emplacement

#

That thing is awesome

verbal summit
#

Force of law cus the arc dog and the arc nade launcher are good and otherwise borderline justice cus hover pack my beloved.

#

True

#

I haven't used it much lately

sharp crater
#

I will never get detonation out of spite

verbal summit
#

But definitely good

verbal summit
split parcel
#

Been enjoying the Coyote a lot recently, was worried it might be too strong but it's got some pretty dog ergonomics

verbal summit
#

Ergonomics are pretty good imo

#

Then again I'm used to eruptor

sharp crater
#

yeah I didn't notice any ergo problems with the coyote

#

but then again I'm an HMG enjoyer

split parcel
#

With attachments it can go down to like 20 or lower I think

#

Which I wanna say is on par with Eruptor

verbal summit
#

My brain is a silly one cus I tend to go to big boom weapons because every shot missed is a shot wasted and ar weapons are built to be allowed to miss same with smgs and any automatic weapon really. Whereas eruptor and purifier less so and when they hit they really hit

#

It makes it so I know I should bring something like a stalwart to squids sometime but I never do

#

Purely because my lizard brain is like "but the accuracy and the boom"

split parcel
#

@stone bridge also you were right about hover pack + Grenade Launcher, godsend on these D10 MO missions

verbal summit
#

Eruptor at most can get 35

#

And base eruptor has 16 ergo

#

At lowest eruptor can go to 9 ergonomics

verbal summit
#

With my planned build for coyote it'll be 40 ergo or if I decide I wanna stick a huge unnecessary scope on it it'll be 31

#

Adjudicator once I have all the parts I want would be at 30 ergo

sage plume
#

<@&1206091872716595200> i need to hunt worms

split parcel
split parcel
#

Also the orbital railcannon strike has been a godsend for dragonroaches

sage plume
split parcel
#

Deals with them no nonsense, easy one tap

verbal summit
#

Isn't the silo supposed to be able to blow up detectr towers n stuff?

tight zephyr
#

I think it’s basically just a 500kg?

cobalt patrol
#

but it does seem intnded that no, it's not, it's a 500kg in a can

#

it is, funcitoanlky speaking a disposable support weapon

#

you're trading the spammabiltiy of the other dispaobles for one REAL BIG boom

tight zephyr
#

Boooooooooo!
🍅 🍅 🍅 🍅 🍅 🍅 🍅 🍅 🍅 🍅

cobalt patrol
#

I'm just the messenger! I'm just the messen-is killed under hail of tomatoes

royal lantern
#

I do agree with Arrowheads decision to make it so that strat jammers have to be blown up the old fashioned way, but I think the silo could be a little bit more juiced

#

Though it is really quite good

#

It's still capable of blowing up bot bunkers, right?

tight zephyr
#

It doesn’t do anything I can’t already do with a Spear.

quick plinth
#

there really isn't a reason to take the silo over the spear

#

if it can't destroy objectives, like the 500 can what is even the point of taking it over the spear?

tight zephyr
#

One of my friends was really excited about it and she just sent me this

quick plinth
#

oh yeah I'd send that too, I was real hyped for a tactical strike that I can guide precisely to target

#

and then its just like a slightly more accurate OPS that can't break buildings

heady halo
#

the silo should go on shorter cooldown and you should be able to spawn multiple

#

so you can build up a like. missile capacity over time

quick plinth
#

either make it more spammable to be worth the slot or make it bigger and a longer cooldown

calm sorrel
#

does the cooldown only start once the missile goes off?

quick plinth
#

I don't see why it shouldn't be a lazeable OPS its still a slot

quick plinth
#

so you can have a backlog of one ready to drop

calm sorrel
#

but each one having its own laser makes it kind of hard to set things up on the move

graceful bluff
keen zinc
#

I'll be on in a few minutes if there is still a spot

#

Gotta take a quick shower

rotund marten
#

Likewise, just got done painting the garage

dusty spruce
rotund marten
#

I haven't actually seen any of the roach spam that people say they're encountering and have occasionally posted videos of

#

and I've been playing a lot of 10s

#

at worst we've had two at once

verbal summit
#

Still very hype

dusty spruce
uncut hatch
#

Ive been using the mech a lot and the ac one kinda just melts the dragon which is nice and shreds the new charger. You will get shitcanned by the worm tho, thing hates mechs

dusty spruce
#

The worm hates everything

graceful bluff
#

as long as you bring 2 rail cannon strikes roaches aren't really a problem

tight zephyr
ionic holly
#

so fun thing

#

110s will lock onto dragonroachs
its not a perfect counter but its surprisingly effective, cause once 110s lock it even if it flies away they'll hit

strange vine
#

Railcannon does too

dusty spruce
#

I find the railcannon the better option. Tried to use the 110mm but it feels a lot more finnicky in comparison to the railcannon's almost guaranteed one-shot

Feels like it also threads the needle of the cave's openings better than the rockets too.

unreal merlin
#

110mm Rockets are in a very weird space right now, they work but not well enough to justify over most of the other available stratagems

#

They can't even kill a Hulk or Charger in one pass, so why would you bring them instead of any of the other stratagems that can overkill a Hulk or Charger in one pass

#

I used to use it for striking automaton fabricators from outside the walls of their outposts, but nowadays there's just so many other tools that can do the same job from even further away.

knotty folio
#

Don't they always kill a charger in one pass if they hit?

#

Have to hit the head of an Impaler with at least some of the rockets to oneshot it though

#

It does seem like it takes two uses to kill a dragon though

#

I need to test if a full Commando magazine takes out a dragon

unreal merlin
knotty folio
#

Hence "if they hit"

#

But I'm fairly certain they can only fail to kill if they hit in an extremely specific spread on a Behemoth

ionic holly
#

Dont like that
dragonroachs can spawn before the timer is done counting down in evacuate assets

knotty folio
#

And are guaranteed on any other type

#

(For behemoths they need to spread the rockets evenly between legs, head, and body)

ionic holly
heady halo
#

you look like a chicago hotdog with the works

ionic holly
#

considering how many dragonroaches there were, they certainly tried to cook me like one

strange vine
#

how do these icons look for walking barrage vs 380 barrage?

ionic holly
#

Would the green be white to fit the usual colouration?

strange vine
#

oh yeah this is just how its stored in the files

#

it turns the green into white and the red into whatever color is needed (red, green, blue, yellow)

ionic holly
#

Fair, i would rather the trail for walking be in front of the missiles myself so it gives a better feel of the direction

strange vine
#

afaict the trail is the previous shots

knotty folio
#

Huh, I've always read it as the path it will walk

#

So this way makes the shots look angled backwards

#

But I can see the other interpretation

harsh kayak
dusty spruce
#

Oh wow, dragonroaches are way worse to deal with when you don't have any caves to give you a break.

north fiber
harsh kayak
knotty folio
#

380mm shells are scared of Helldivers, so they try to run away from where you were when you threw it

#

They get confused by angle rocks though

strange vine
harsh kayak
#

Ohh okay, thank you

#

Was wondering how the missile knew where it is

ionic holly
#

Solo silo time~
already have plans for it

unreal merlin
#

I've tried it some. One friend has some issues with it, like how enemies will prioritize it over even helldivers and the slightest bit of damage will destroy it, or how it lacks the demo force for some of the bigger structures like detector towers/jammers. I kinda am okay with it though, especially if you have longer sight lines on the map. It's essentially a perfectly accurate 500kg you can use from across the map, and using it IMMEDIATELY rather than dropping it and waiting for the right time to use it feels pretty good.

#

I don't think there's much point in calling the thing down and just running around with the designator looking for an opportunity. Identify a target (ideally very far away) and call it in/strike, especially when it comes to bug objectives like spore spewers/shrieker nests. Heavy targets like factory striders, impalers, dragonroaches, and command bunkers are all good things to just blow up ASAP.

ionic holly
#

Oh i very much like it already

#

i dont need demo force personally, i wanted this for pure killing

#

im using it like EXTREME eat, for big mistakes kind of approach

ionic holly
#

Of which, does exactly what i want

ivory swallow
#

i want the knight build with machete + ballistic shield + peak phisique to be real but i dont think it is

ionic holly
#

Could use the saber and crossbow instead, you'll still have openings while swinging but that's bound to happen with anything but the stun lance

odd arch
#

lmao

#

glanced at my team's gear while dropping into bots

#

senator senator senator talon

odd arch
#

that one quick bot operation (which came as a surprise because I pressed quickplay) with a team that understood the enemy faction and was nice all around revived my enjoyment of the game

#

I'm starting to see a pattern

#

now to pick my next warbond...

#

I lack:
cutting edge
viper commandos
freedom's flame
truth enforcers
servants of freedom
borderline justice
masters of ceremony
force of law
halo
dust devils

#

viper commandos has precisely one thing I care about - experimental infusion - but as a frequent stim pistol runner it is a big deal

idle hollow
#

arrowhead why did you give the rupture warriors medium

stone bridge
#

Body is unarmoured and it puts its tail up after it unburrows

#

You can hit that even front on

sage plume
#

also pretty sure rupture strain takes extra damage from laser and possibly plasma

cobalt patrol
#

Explcitly they cal lthat out i think?

#

somewhere

sage plume
#

i remember they wrote that since they burrow they lost their UV resistance, and now burn under the shining rays of deMOCARCY

rotund marten
#

I thought they were just weak to explosions full stop, but it could be plasma specifically, yeah

verbal knot
#

Wouldn't surprise me!

weary granite
#

Still bs that Scorcher, Purifier, and Epoch explosions don't force them to the surface.

odd arch
#

another epoch L