#Helldivers 2: For Managed Democracy!

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graceful bluff
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How I'd see it is that it follows the one who called it in

odd arch
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you can get the extract pilot to hover btw

graceful bluff
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oh I know

odd arch
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but I don't remember if doing that still zeroes your reinforcements

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I think they're zeroed on touchdown?

oblique hazel
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Only when someone gets in

cobalt patrol
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Zeros when you board

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And even then there's a grace period of about 5s

graceful bluff
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I don't really see the point of that anyway

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like you can almost never call someone down in time

odd arch
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I've extracted by smashing my hellpod into the pelican a few times

graceful bluff
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pelicans roof is a suggestion at best

blissful sparrow
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i have killed people with the hellpod as they were trying to get in and its a giggle everytime

graceful bluff
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<@&1206091872716595200> Squids squids squids squidshttps://discord.com/channels/426286410496999425/1381625545371947018

odd arch
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my death record was in heavy armour because I couldn't get out of leviathan sightlines

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split your lungs with blood and thunder

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this guy kept wrapping himself around the tree until his body despawned btw

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just twirling there

sage plume
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<@&1206091872716595200> i want to preemptivley start farming for the new warbond

odd arch
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hmm, y'know, why not

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coin is always short

trail nymph
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KhajiIt has warbond if you have the coin

barren iron
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finally got servants of freedom

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the street scout armour goes great with the 2nd helmet

odd arch
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did they buff flying overseer accuracy in like... at most yesterday?

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they started actually hitting me all out of sudden

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kinda welcome because they were a joke you could just walk away from

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but I was not prepared for the full burst to my light armour ass

ionic holly
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They did not, their accuracy is admitedly just very coin flippy

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on SE too it was a lot easier to find debris or buildings to break up their LOS too

odd arch
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it's also possible that I've gotten so complacent around them that the habit of standing there and admiring the brickwork when they're around started catching up to me

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if they keep this up I might even start zig zagging

trim breach
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And I'm very annoyed there's no medium variant

odd arch
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oh also
made a discovery while fucking around with goofy loadouts

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staff overseers can't get out of getting combo'd with the hatchet even if you're not using the ballistic shield

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just get on their ass to have the first hit in

barren iron
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oh wait no yeah the superstore is

odd arch
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heavy scout when

hallow gorge
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Medium siege ready when

cobalt patrol
odd arch
trim breach
marble parcel
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Known bug, fixed

trim breach
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Which led to fun situations like muscle-memory slamming the reinforcement code, and then killing myself because it switched back to my weapon, which was the Ultimatum

cobalt patrol
odd arch
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I was never a fan of plasma weapons but I took the purifier for a spin into squids on a whim and the convenience sings its siren song to me

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them being always so convenient is half of why I never use plasma, I like my loadouts full of duct tape and jank

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the other half is audiovisuals lacking some oomph

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many traditional weapons look and sound like they should send enemies to the shadow realm and come up short, plasma weapons look like they'd sting I guess

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but you shoot a patrol with plasma and there was never a patrol in the first place

karmic prawn
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Yeah the scorcher's pretty nice but its sound design is its weakest point

glad marsh
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It's very pew pew

graceful bluff
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they try their best but the sound mixing in this game can be very hit or miss at times

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at least there's mods to add oomph to basically every weapon

split parcel
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Did some testing with gas damage. I do not have the heavy gas armor yet so unsure what that would look like

L = Light Gas armor, NO Vitality booster
L1 = Light Gas armor, with Vitality booster
M = Medium Gas armor, NO Vitality booster
M1 = Medium Gas armor, with Vitality booster
dry canopy
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heavy gas armor can give you complete immunity I think

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with vitality

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I haven't actually bothered because putting on heavy armor kills the joan

oblique hazel
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if you're simply looking to maximize total ammo and nothing else, its always* better to go with the largest mag available to you for that weapon

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the only exceptions to that are the breaker and breaker incendiary, where short and drum mag give the same amount, and the difference between them and the extended mag is very minimal

dry canopy
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(and I personally favor short mag breaker incendiary because of this. it feels nice! it may not necessarily be efficient but it has a good feel to it.)

graceful bluff
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Also anyone know of a good video on the snipers in the post attachments era?

trim breach
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Rejected Brasch Tactics:

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Remember, there is no I in Team

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But there are four I's in Fuck It, I don't care how close they are, I brought a Napalm strike.

oblique hazel
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the general trend of larger mag = more total ammo remains and is even more pronounced for 3/5 categories

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as for the other two, the defender and pummeler get the same total ammo from extended and drum, and the normal and incendiary breakers get slightly more ammo from extended than the other two (which are still equal)

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I think the standout stats here are that drum mag liberators get a whole 120 rounds from siege ready, and extended mag knight gets a massive 140, which imo are both definitely worth factoring in when buildcrafting

odd arch
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y'know I like how squids are the one faction where just a gun gets to shine

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bots have all the armoured units and troopers so fragile that they die in AT-weapon-aimed-at-devs accidents
bugs have armour and a lot of pressure from the smaller goobers that calls for more indiscriminate firepower or stuff like stuns

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squids? everything dies to a gun just fine

unreal merlin
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Trusty liberator doing great work on a solid 5/8 illuminate enemies

graceful bluff
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liberators always gonna do work, it's just that the other liberators does the work better :v

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the carbine putting lead down range way faster which is real important for fleshmobs, while penetrator well, penetrates overseers

unreal merlin
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Given overseers have light torso armor that breaks quickly, I always just hose them center mass and it works great

stone bridge
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Yeah no, the Lib Pen is kinda just the worst variant still

unreal merlin
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If i can't kill it with a liberator I'm already using a different approach than "primary weapon" anyway

graceful bluff
odd arch
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I've been having a decent time with the dominator, though it's extremely aim dependent

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for overseers, it's 1 to the head or 3 to body... or the entire mag if you start hitting arms

graceful bluff
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That's the problem I have with light pen vs overseers, they really like putting their arms in front of their body

oblique hazel
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if we're talking primaries into squids, I can't sing the praises of the scythe enough

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its got good damage, good range, basically infinite "ammo" with the high capacity heat sink, and it lights things on fire which is huge for fleshmobs and overseers

odd arch
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for anything other than bugs scythe lives in the shadows of Big Scythe for me

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(laser cannon)

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my beloved

oblique hazel
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I would seriously suggest trying small scythe again

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it has the same base damage as the lascannon, just lower pen, durable damage, and fire strength (whatever the hell that means)

odd arch
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interesting

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scythe was my main weapon for a while and yeah it's great

unreal merlin
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New patch dropped, good fixes and a few buffs

oblique hazel
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with the high cap heatsink it has similar "ammo", but it cools down faster, reloads faster if you need to, has more spare sinks, and doesn't require you to sit down to reload them

odd arch
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double edge lascannon when

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I think I mained scythe back when it had really inconsistent damage too

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and it rocked even then

oblique hazel
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the light pen is a pretty big deal on other factions imo, but on squids that means very little, especially with the fire

graceful bluff
odd arch
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speen

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super earth's beyblade championship

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contestants wear ballistic shields

graceful bluff
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unflinching seems pretty good now

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no flinching+25 armor+marker scanning

odd arch
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damn

oblique hazel
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they fixed the railguns sight!!

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hopefully this means they also moved it back closer to the first person camera

graceful bluff
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also integrated explosives giving you +2 grenades

odd arch
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tbh not flinching is still a nothingburger to me because if I'm getting hit I'm diving

graceful bluff
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throw grenades into bugholes, jump in the last one :v

odd arch
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but hey long overdue buff

stone bridge
graceful bluff
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unflinching is nice vs voteless stunlocking you

cobalt patrol
odd arch
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I thought unflinching only prevents aim kick, not stagger

quartz cloak
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Huh, peacemaker buffs

cobalt patrol
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"Slightly increased the health of its feet. It should no longer be destroyed by a single GR-8 Recoilless Rifle shot to the legs" this no joke makes me very happy

graceful bluff
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oh huh yeah it doesn't do anything to staggers

graceful bluff
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a well placed firework could oneshot factory striders

cobalt patrol
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??? the RR one shotting to the feet was a huge issue and known by basically all the RR freaks

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and a lot of us hated it because it took all the skill out of eye shots or bellyshots

quartz cloak
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Okay, slight hitch to the powercreep spiral, nice

cobalt patrol
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Harvester
Their health has been rebalanced to make them easier to destroy using anti-tank weapons, particularly when aiming at their head

This is interesitng!

quartz cloak
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They were weirdly resistant to quasars

graceful bluff
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having to hit a shoulder joint for a guaranteed oneshot was really annoying

oblique hazel
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I hope that means they get killed by orbital railcannon shots more consistently

quartz cloak
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Still no Spear buffs playdead

oblique hazel
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I know it probably doesn't, but I can hope

cobalt patrol
cobalt patrol
# quartz cloak They *were* weirdly resistant to quasars

Harvies (at least before now) required a surprising amount of preicison to drop with Qusar/RR - you had to hit the eye, or the legs, and i think there were very small gaps in the armor on the main body that were also a kill

oblique hazel
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oh hmm, I read "head" as "eye" there, maybe there is a chance

calm sorrel
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no fix for the misplaced extract beacons yet?

oblique hazel
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seems like no

cobalt patrol
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Anyway, very happy to see the various underused armors get buffs

oblique hazel
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its not even on the known issues list

cobalt patrol
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and i really like this approach of "Every armor brings multiple nice little things"

graceful bluff
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I just want a heavy stealth armor already

oblique hazel
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I will say though, I'm very disappointed with the changes to leviathans

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I think they need signifigantly more adjustments and I probably wont be returning the squid front until they get them

graceful bluff
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they're just incredibly annoying in that they just spawn another as soon as one dies yeah

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there should be a limited amount of em

oblique hazel
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I saw a suggestion about turning them into a secondary objective a la gunship fabs or convoys, and I think I'd be much more amenable to that

graceful bluff
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honestly just making them cap spawns at difficulty/2 rounded down would be fine

oblique hazel
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but their current implementation on open-air maps just kills my ability to have fun

cobalt patrol
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I'd like them a lot more if their behaviour felt more intentional - attack runs and shit, simialr to stingrays

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rather than just floating around

graceful bluff
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I'd kill for this level of customization

cobalt patrol
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Yes, the developer blood sacrifice is very high

odd arch
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The Pun

cobalt patrol
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I'm trying to figure out which guns are mashed togthere there

graceful bluff
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left sides eruptor, deadeye, punisher, tenderizer

cobalt patrol
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I meant for the pun, is it just the punisher cut in half and stuck ontop of itself?

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Pinkeye i had figured =3

odd arch
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hear me out
lever action talon carbine

harsh kayak
odd arch
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not evil enough

quick plinth
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huh, stealth diver buffs

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time to sneak up to gunship fabs / shrieker nests and just dedonate hellbomb backpacks

trail nymph
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Force of law leak ||we have our first confirmed โ€œsmartโ€ weapon||

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||P-92 Warrant||
||A medium semi-automatic pistol similar to the titan fall smart pistol which lets you lock onto a target (none-chaff) and blast away, the guided bullets feature can be toggled off completely and it will act as a normal secondary, while in guided mode the weapon will not fire until it's locked onto a target.||

strange vine
rare nymph
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Super Earth has such beautiful naming conventions ๐Ÿ˜Œ

spare verge
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prove your devotion with a 30 year tour of duty in SEAF, and super earth will put you on the special fast track to settlement name request consideration
guaranteed to get a managed democratic name within 5 years!

cobalt patrol
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lol

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"How dare the enemy sully our well swept streets!"

lethal delta
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New patch is fantastic and will make me definitely use truth enforcers

calm sorrel
steady flameBOT
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Wanna play, but still waiting on patching because no matter what drive I'm on, I am doomed to have patches take forever. :(

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Even on the fastest drive I have, which is the drive my OS is on.

ionic holly
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Spoilers for the upcoming warbond

|| we got numbers and man 50 is gonna be fascinating to work with on the pacifier||

strange vine
calm sorrel
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consolidated it all on one this morning and it got a lot faster

ionic holly
steady flameBOT
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Did they change/break the RR?

quartz cloak
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Not that I know of, why'd you ask?

steady flameBOT
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Because this doesn't seem right.

cobalt patrol
steady flameBOT
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WHAT HAPPENED?!

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Is this ||for the upcoming warbond?||

quartz cloak
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Spaghetti monster strikes again!

blissful sparrow
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RR joined a cult ๐Ÿ˜”

quartz cloak
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Spearchads stay losing playdead

calm sorrel
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looks like when they were making the firing modes for the new sidearm, they overwrote all of them

steady flameBOT
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Okay, it's on the Known Issues list.

cobalt patrol
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Oh no, that's hilarious but also how did that get to live

quartz cloak
steady flameBOT
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Correction: It's a game, it's 63% tech debt by volume.

ionic holly
strange vine
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the bug doesnt actually change anything

calm sorrel
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unfortunately it's not in the warbond. they knew people yearn for titanfall so they made it an extra transaction

ionic holly
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Yeah still not a fan of that

steady flameBOT
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Something I wanna see is like, a laser revolver rifle at some point? Like the Talon but bigger.

strange vine
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if its less than 300 SC then it can still be purchased with the warbond's complementary SC too

quick plinth
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-# YES ||MORE GUIDED WEAPONSSS||
-# YESSSSS

fringe quiver
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Wait where buy?

strange vine
fringe quiver
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Not warbond?

strange vine
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super store

fringe quiver
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Super store

ionic holly
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In 2 days

quick plinth
keen zinc
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oh wait thats an x link hold on

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badaboom

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i want it bad

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not because it is guided, but because it is the lawgiver

harsh kayak
strange vine
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FLY MY PRETTIES

graceful bluff
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I still really want a wasp nest turret

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like just 9 magazines or something sticking straight up firing at whatever is nearby

odd arch
verbal summit
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I wonder how expensive the pistol in the superstore will be cus I only have like 1.1k sc

calm sorrel
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the hatchet and the shock stick were both 200 SC, so probably around that

graceful bluff
verbal summit
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500???

odd arch
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not 300?

verbal summit
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Not 300 like usual?

graceful bluff
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oh is it 300

odd arch
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btw, is there any client-host fuckery with shock melee vs fleshmobs?

graceful bluff
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fleshmobs are incredibly resistant to stun

harsh kayak
odd arch
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I don't seem to be able to stun them as consistently as when I'm playing solo, or how I've seen hosts do it

graceful bluff
# harsh kayak Wh-?

com/user/dahirsem/videos. com / DAHIR INSAAT / youtube. 84bfcdeefa47630a926a3ae5882b734b 50 Latest YouTube Videos by dahirsem. ะšะฐะฝะฐะป ะธะฝะถะธะฝะธั€ะธะฝะณะพะฒะพะน ะบะพะผะฟะฐะฝะธะธ Dahir Insaat The Dahir Insaat corporation has developed a new construction technique that makes it possible to Dahir insaat. 13 Jun 2016 - 5 min - Uploaded by ะ”...

โ–ถ Play video
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dahir insaat's an unhinged concept company

odd arch
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did they ever like... make anything

graceful bluff
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lol no

odd arch
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like none of their concepts obey basic laws of physics sure

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but you'd think they'd make some basic shit to prove they're not a scam

graceful bluff
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Also I find it kinda funny that in a roundabout way, this predicted the ukraine drone trucks

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Just, you know, ukraines version was sane and worked

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I still love the missile conveyer belt

rare nymph
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The AT emplacement reminds me of a sane version of another dahir insaat concept

split parcel
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How does this build look for maxing out on gas + fire memes while also retaining enough flexibility for general use?

odd arch
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I'm not sure about cookout

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the stagger is very welcome but staggerable things should vaporize to crisper + gas dog near instantly

supple siren
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/gestures toward Predator Strain

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I've been loving it for the biggerbugs

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Too populous and too sturdy for torch/crisp to melt away fast enough

odd arch
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gas dog will seek them out from a pretty long distance, and it'll be free to with how fast the normal horde will melt

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but yeah they're a point in favour of cookout

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I'm partial to scythe for a still fire-based alt

split parcel
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How would Breaker Incendiary compare here?

supple siren
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Sort of in-between, lot more range than the Flamethowers but not gonna stagger like the Cook

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Both flame shotguns are fantastic against Shriekers though, s'that's fun

split parcel
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That'll be nice, not a fan of Shriekers

supple siren
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Breaker Incendiary kind of used to be The Bug Gun

stone bridge
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I think the Cookout is gonna serve you better - fiscally, it's part of Freedom's Flame like the Crispr is, and mechanically, the stagger helps tremendously into Predator Strain

split parcel
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Yeah that was kinda my take

supple siren
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With a reload-boosting armor feels like it has an infinite clip, too

split parcel
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I'm hoping that EAT will be enough anti tank considering I'm reserving the backpack slot already and I'm not really a fan of railgun

supple siren
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honestly those two will solve just about any problems the bugs throw your way

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Gives you room for just about anything in the secondary slot

stone bridge
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Have you considered the Quasar Cannon instead? The charge time can be awkward but it's always available instead of needing to wait for EATs to drop in

odd arch
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but then I can't use EAT pods as the funniest weapon possible

supple siren
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I honestly feel like I end up firing more EAT-Its per game than Quasar charges

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But I'm not running solo or anything

odd arch
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EATheads will feast with the inevitable stun+incendiary hellpod booster teams

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everyone else will probably develop chronic nightmares

stone bridge
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I know?

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I'm just offering an alternative

split parcel
oblique hazel
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<@&1206091872716595200> anyone up to dive?

stone bridge
split parcel
odd arch
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I find the EAT indispensable in colony maps because I get to make gates in the walls wherever I want

verbal summit
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Hoverpack my beloved

supple siren
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i'm somehow the only person in my usual group that likes hover/jump packs

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but it does let me be real annoying about it

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'ah that river seems like a real pain, good luck with that'

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'ah jeeze, this position is really fortified. anyway.'

odd arch
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jump pack goes crazy but somewhat less so if you're trying to be a team player

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or well

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sticks-with-the-team player

supple siren
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i like bein' a little battlerat scurrying about while someone has an anti-tank emplacement on a hill a half mile out tbh

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feels all.. Mixed Unit Tactics-y

blissful sparrow
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flying tends to also be useful in bot bases. having to run all the way around the circles of the fortifications tends to be tedious

odd arch
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it's extremely good for what I consider the strongest playstyle in the game, the Hot Pursuit

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but I don't like to subject teammates to it

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(the moment you encounter serious resistance you run away from it at the next objective, so the game's spawn budget is used up on your tail and reinforcement waves happen behind you, so you knock out barely defended objectives and if you need breathing room, well, the pursuers are behind you single file ripe for a stratagem)

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it's my... "forgive me master" strat because it's basically distilled cheese

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and by the time you swing around to where you started all the ambient spawns and stragglers despawned

graceful bluff
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just calling in all the dropships in the ass end of nowhere

verbal summit
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Since it came out I have only been able to swap to ballistic shield for a while before returning to hover pack

supple siren
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it's so fun

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even if i often get too confident with it into Hunters

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'YOU'LL NEVER GET ME UP - oh yes the jumping'

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those little bastards can really coordinate sometimes

verbal summit
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Especially when I climb all the way up something n just shoot stuff with the eruptor from there

supple siren
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Yesss, the height it gives is crazy

odd arch
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my preferred eruptor movetech is fortified armor and personal shield

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just calculate your trajectory well in advance so you don't hit your head on a rock

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shoutout to the free personal shield event for making me remember it exists

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I kinda discarded it from memory when it was the best in slot because I'm a hipster

supple siren
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yeaaah I don't miss the Railgun/Personal Shield era

odd arch
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...the eruptor eventually landing at staying good is my personal YE OF LITTLE FAITH moment

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I didn't abandon it even during all the times it was bad because come on flak cannon

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the cone of avoidance is a bummer and I wish it had an airburst setting that nullifies that but forgoes impact damage but oh well

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going "to hell with that direction in particular" was the fantasy that drew me to it

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and currently it's to hell with that guy and everyone to the sides of him

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it's a great gun but big difference y'know

graceful bluff
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(Do remember these values are subject to change)

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||The AGL is gonna be meta as fuck though holy shit it rips biles apart||

oblique hazel
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||it does look pretty spicy though||

graceful bluff
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||Mainly because the aim wasn't great, once they got face shots it went down real fast||

oblique hazel
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||possibly. Or possibly it just took that many arc ticks to bring it down regardless.||

barren iron
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SMART PISTOL

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IT'S PEEEEEEEAK

graceful bluff
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||Bile titans have 6k health, and 1.5k on the head, if 2 mags did 6k it's still gonna be real nice :v||

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||From the video is also seems like the lighting blasts from it has high pen, probably 7 like the arc thrower||

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||Definitely 5 or above though||

stone bridge
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||the arc dog seems to have a slow fire rate but it's neat||

south temple
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|| inshallah the new rifle is medium pen||

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||there was barely any footage of it but it looks cool||

graceful bluff
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||Is it a stun rifle or electric||

barren iron
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think it's just a rifle

stone bridge
graceful bluff
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ew

stone bridge
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whaddya mean ew lol

graceful bluff
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I just don't see the point of stun weapons

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especially since most of them do a lot less damage

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with only minor stuns

stone bridge
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use em for a day and find out

graceful bluff
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I tried that pre attachments

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The halts stun is nice because firstly it's optional, and secondly it's a medium stun(5 seconds) rather than the pummelers small stun(1.5s)

strange vine
graceful bluff
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||AP4 is surprising cause it was tearing bits off the bile||

strange vine
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bile titan and chargers are only AV4

graceful bluff
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||So it'll be great vs pmuch everything but factory striders||

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||Unless the range is high enough for it to arc upwards into the belly when shot at the ground below it which would be very funny||

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Also holy shit I thought the hitbox was just the eye this makes it a lot easier

unreal merlin
azure pewter
dry canopy
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an enemy that is stunned might as well be dead.

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like, there's a meaningful difference(you have to shoot them more to confirm the kill) but the they stop attacking you right now can be invaluable for not dying.

trim breach
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Stuns are best when you have a teammate that can capitalize

unreal merlin
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I'd say that the ability to easily control who you're actively having to fight really enables you to dictate the pace of the engagement. By itself it's not usually a killing tool, but in tandem with other weapons or players it is a great force multiplier.

trim breach
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But when youโ€™re being rushed by stalkers?

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This is why Iโ€™ve started taking the lib conc on predator strain maps

dry canopy
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the blitzer is really my beloved vs bugs for this reason.

unreal merlin
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The Halt is pretty ridiculous in letting you permanently manage hordes of otherwise scary enemies.

marble parcel
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Blizter my beloved

dry canopy
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bugs on you? not anymore.

trim breach
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The punisher works well too

marble parcel
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Punisher used to rip but they must have nerfed it since I last played

trim breach
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Give it a choke

dry canopy
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the arc thrower is also good for this reason, frankly. being able to chainstun harvesters knocks their entire threat out of existence.

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and so on.

trim breach
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Then youโ€™re back in business

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My one main beef with the blitzer is it often seems it doesnโ€™t arc even when thereโ€™s plenty of targets

marble parcel
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It doesnt chain through

dry canopy
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the blitzer is exceptionally finicky and often hits one target or the ground multiple times

marble parcel
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It used to be worse on release!

dry canopy
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you gotta kinda wiggle it to make sure all five bolts don't hit the same guy forever

trim breach
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On release it was completely useless

dry canopy
#

but frankly every arc thing has some sort of confusing jank to it.

#

arc thrower has the cone chain and hates shooting things near you, blitzer doesn't always split up, the tesla tower... the tesla tower.

trim breach
#

Because the arc was 100 percent broken so it never hit more than one target

lethal delta
#

I was so excited for the blitzer

#

But yeah, it's not great

trim breach
#

AND it had an even lower rof than it has now

dry canopy
#

didn't it also not autofire or something

lethal delta
#

It does autofire now?

dry canopy
#

yeah it does

trim breach
#

It had like an Eruptor rof

#

Except it wasnโ€™t a ohk on anything except scavengers

#

It only worked at about two meters

#

And it only ever hit one thing

lethal delta
#

Now it'd be ok if it didn't hit teammates

#

But the arc is wide enough to always hit someone next to me, but not wide enough to hit the enemies

#

It makes me so mad

dry canopy
#

eh, I haven't really had that issue. it's basically the same as the arc thrower, if you know the rough shape of the cone you can finesse it

#

but its cone is like way wider.

#

...the arc dog is going to kill so many helldivers.

strange vine
graceful bluff
#

I know, I'm saying I thought it was like the hulk, but there's a big area below the eye that also counts for the factory strider

#

meaning if you aim at the bottom of the eye you have a much bigger area to hit in case of sway/factory head movement

graceful bluff
oblique hazel
#

god secondaries are fucked on the bug megacities

#

I just scoured a map looking for secondaries, only found two, but the extract screen said there were five, credited us for one that doesn't even spawn on bug maps, and didn't credit us for one of the two we did do

karmic prawn
#

I can't believe the bugs have infiltrated this far into High Command

#

Major Truth was right!

graceful bluff
#

Yeah we've even had lidar stations and still had one mystery jar

supple siren
#

always through a goddamn building

strange vine
#

thoughts on this fit?

odd arch
#

peam

warped cradle
#

I may not have a brain, but I have a plan

verbal summit
#

Playing with randoms n we ran out of reinforcements n they just kept dying 10 seconds after I'd reinforce them so I cleared the last base n made it to extraction on my own with a bunch of bile titans following me. Felt awesome

odd arch
#

aura and hype moments

split parcel
#

Reminds me of when I was playing with some friends and was doing some increasingly ill advised plays and scraping by each time, I had the medium gas armor and we were getting pursued by a huge swarm of bugs. I plopped down some gas mines behind us and ran into the fumes. My teammates were like "uhhh I don't think that's a good idea". But with the medium gas armor I was basically taking no damage from the gas and the bugs were fumbling around aimlessly. I blasted them with my shotgun and yelled "I DO!!!"

#

Came out alive surrounded by a mountain of dead bugs

odd arch
#

standing in my own gas minefield is my main way to play bugs

supple siren
#

Cookout + Gun Dog has been delightful, you can just push through a crowd like it ain't there

quick plinth
#

soon, Blitzer+Arcdog

#

honestly Arcdog is gonna go hard simply because it has a higher firing position and thus its electricity will get stuck on corpses less often

ionic holly
#

Arcdog might actually convince me to run a dog

verbal summit
#

When does the warbond drop again?

#

I forget

strange vine
#

Some time tomorrow

#

You can prolly use the super store rotation as a timer

ionic holly
#

It might be overnight depending on where you are in the world, i know for me warbonds tend to drop at like.

4 am

split parcel
#

Against bugs at least

verbal summit
#

There's so many fun things in it. Arc dog, arcnade launcher and smart pistol

odd arch
#

I was comparing some stats pondering my stratagems and noticed the HMG projectile is in files as 12.5mm BCHP

#

the obvious full name would be ballistic capped high pressure (or hard penetrator)

#

but I choose to believe it's hollow point because super earth

royal lantern
#

What about Big Chunky Heavy Projectile?

#

Incidentally, do folks think balancing a single shot grenade launcher in the primary slot would even be possible? It's an idea I've had for ages and feels like something that could come eventually

verbal summit
#

That just sounds like the eruptor but different so I guess yeah

sharp crater
#

it's doable.

odd arch
#

the eruptor and crossbow do the main thing that'd be concerning about grenade primary (easy patrol wiping and spawner closing)

royal lantern
#

Yeah I guess the question would really be how to differentiate it from those two

sharp crater
#

you should be able to hold down the primary fire button to "cook" the grenade projectile, allowing for banked shots and precise airbursts

royal lantern
#

Maybe an alternate fire mode that's a giant shotgun shell

odd arch
#

unreal flak cannon

#

do it cowards

royal lantern
odd arch
#

eruptor is my most used gun because it's the closest thing to a flak cannon

#

and I would gladly have its power reduced if I could send shrapnel forward some way again

royal lantern
#

Honestly I would take the power reduced for a little less unwieldy

#

Using the eruptor feels like playing a tank in war thunder

verbal summit
#

I think it's good as is

royal lantern
#

Oh absolutely, it's got its niche

verbal summit
#

Then again I have all the attachments for handling

uncut hatch
#

Eruptor on release was a thing of beauty, could 1 shot chargers ans hulks if you knew where to position its shots for max frag damage

odd arch
#

I miss banking shots off the floor

#

it's still a thing but with the way the projectile is set up now just hitting stuff directly works just as well

uncut hatch
#

And idk if ive just gotten way way worse at animation canceling or they changed how it works on the eruptor but i cant get it to fire as fast as I used

#

Yeah but the bank shots let me aura farm

verbal summit
#

I assume they fixed whatever you used

odd arch
#

animation cancelling was called out in a patch note as fixed iirc

uncut hatch
#

Well at least it wasnt a skill issue on my part then still sad tho, miss my rapid fire explosive 50 cal

keen zinc
#

i hear the latest update is buggier than hell

strange vine
verbal summit
#

I honestly try not to think too much about the realistic situation of super earth cus there's just no way it can exist.

#

I'd just lose it if I tried to think of what is going on in the background to sustain the situation.

shy prairie
#

Aren't there always illegal broadcasts on the bug front

verbal summit
#

Not always I guess not every mission at least. Idk

#

It's funny cus j come across em on the city maps n just shoot em with eruptor once n it's done.

#

Eruptor my beloved.

unreal merlin
#
  • illuminate invade super earth
  • super president dies, secretary of defense takes over
  • illuminate are repelled
  • in theory there should be a new super president
  • SUDDENLY there's an unprecedented terminid outbreak in places they've never been before
  • suddenly helldivers are being deployed to rapidly and violently crush the bugs, but also silencing "illegal broadcasts" on the side
    it is an optic that very strongly leans into secdef redirecting to retain power
odd arch
#

good thing there was no foul play remotely possible with the president's death, that'd be a bad look

graceful bluff
# shy prairie Aren't there always illegal broadcasts on the bug front

This is some quick animation for fun, I hope you all like it!

Thank you for inspiration
https://www.youtube.com/watch?v=_GN08HqzdRQ

Note: This is just a fanmade animation made by me, I am not associated with Arrowhead Game Studios.
Helldivers 2 is a trademark of Sony Interactive Entertainment LLC.

โ–ถ Play video
oblique hazel
#

<@&1206091872716595200> anyone up to dive?

south temple
#

inshallah they will release the warbond soon...

#

i'm fiending

oblique hazel
#

it'll be out <t:1749718800:R>

#

they always release at <t:1749718800:t>

dry canopy
#

arc dog... soon.

#

I can surely be trusted with arc dog.

#

I can surely trust other helldivers with arc dog.

#

I am putting on arc resistant armor right now

blissful sparrow
#

what is a helldiver but a jumping point for an extra arc connection

cobalt patrol
#

You cannot be trusted with Arc dog.

oblique hazel
#

Arc Dog cannot be trusted with Arc Dog tbh

dry canopy
#

I'm so excited for my beautiful hound to immediately savage every helldiver within thirty meters

oblique hazel
#

clearly the gameplan is to just get a full squad of divers all running full arc loadouts

south temple
sage plume
#

<@&1206091872716595200> im going to sc farm before the new warbond comes out

glad marsh
south temple
#

new rifle looks peak

ionic holly
#

No mag attachments for the pacifier sadly

south temple
#

imagine how silly it would be with a drum

ionic holly
#

on the upside it has auto burst and semi

#

the pistol fires in a three round burst, love that

steady flameBOT
#

Current opinion on the De-Escalator: Actually pretty decent! Good against chargers because it'll give them a moment to think.

cobalt patrol
#

Honestly, 50 dmg while not amaizng, but AP3 and stun makes it a very attractive bug option

steady flameBOT
#

Mhm. It takes a couple of grenades to chew through the health, but then you get like 3-4 at few, 10-12 at most, kills at once.

cobalt patrol
#

Oh

#

Whoops

#

I thoguht you meant the AR

steady flameBOT
#

Oh, no, I mean the GL.

ionic holly
#

Hrm
i do like the rifle but man as a tenderizer user that damage can be very felt

#

Different uses, i know, but its one of those small things you feel due to being used to a different damage profile

winter shuttle
#

hey

odd arch
#

being ap3 means it deals the same damage as an ap2 gun hitting the same armour

winter shuttle
#

does trying to custom ize the new gun crashes folks ?

odd arch
#

I think it will ironically be a mainly bot gun

#

because they have the most extreme ratio of armour coverage and very low HP weakpoints

cobalt patrol
#

Hmm, new AR is decent.

#

Agree on probalby a bot gun, just for head popping and the stun effect there beign really good

#

(esp since it means you arent getting shot back)

#

Feels like on the bot front if you're using it you want it in combo with something to sweep a group once you've stunend them

#

Pistol is... fine?

#

Lock on mode is nice for shirkers

glad marsh
#

Yeah that's my only reliable use case so far

#

It melts shriekers

ionic holly
#

Big fan of the pistol though, didn't know it was gonna be burst fire and i adore that

#

I'll give it a go on bots and it's not like i think it's bad, just might be a situation of not the kind of tool i need

winter shuttle
#

the AR for me is being nice on bugs

#

since it avoids the headless charge

#

also do bugs not spawn in defensive missions ?

ionic holly
#

Tried it on bots, much prefer it here

#

same effeciency as the tenderizer with more forgiveness

cobalt patrol
ionic holly
#

Yeah pacifier will be my bots AR

oblique hazel
#

While I have Thoughtsโ„ข๏ธ about the new offensive options, the armor passive from the new warbond is pretty solid

#

The chest damage reduction applies to damage you take to main through the chest (unlike servo assisted) which means it's a pretty damn impactful survivability buff

ionic holly
#

Some aspects of the new pistol feel a bit eh... dubious?
ive caught it just sorta bypassing stuff like heavy dev shields

harsh kayak
#

Is a smart gun

ionic holly
#

Yeah but i would assume it would still respect things like geometry

#

not just visibly phase through it

harsh kayak
#

Oh, it may outsmart geometry

oblique hazel
#

I just did some napkin math to better visualize the damage reduction, and the explanation I've come up with is that if you are shot in the chest while wearing the Light (50 AV) ballistic padding armor, you will take damage as if you were wearing the Enforcer medium-heavy armor (129 AV) instead

#

Approximately

ionic holly
#

Regardless of its intended or not, im not gonna get too comfortable with stuff like it ignoring dev shields
outside of that, really fun gun, only real complaint is that it's competing with my axe

harsh kayak
ionic holly
#

Also fun aspect of the pacifier, it plays rather well with my armour's melee damage

ionic holly
#

its my preferred melee option for a few reasons

#

fully lethal focused, and doesnt have as long of an unsheathe animation as the saber

#

I only wish i could flip it and use the pick on the back as a med-pen melee option

oblique hazel
#

You should try the sword again, at least on squids

#

It's slash animation is much better at chopping off voteless legs than the axe is, which lets you get away with so much more in melee with them

#

Getting knocked down will usually cancel their attack animation and in general make it harder for them to attack effectively

cobalt patrol
#

Alt: Talon and headshots, and no more votless >.> (I snark, but i also find it hard to justify melee when there's so many other good secondaries that do stuff at range)

oblique hazel
#

And once they're on the ground they're likely to get their heads popped by you attacks at the legs of the rest of the voteless

#

Or you just leave them there and they bleed out on their own

ionic holly
#

unless i can cancel out of the unsheathe i have zero interest, melee is a backup not something i wanna prep

oblique hazel
#

That's fair I guess

ionic holly
#

As for cutting legs, axe does it perfectly and without me getting hit

oblique hazel
#

Not something I've ever had an issue with, but if it's a dealbreaker it's a dealbreaker

odd arch
#

can you use the draw emote with melee

ionic holly
#

Nope, you just do the finger gun version

ionic holly
#

But yeah, pacifier is gonna be a very good companion to my melee endeavors
just, not on bugs
Bugs i just want my breaker S&P and not worry about them anymore

#

Also, GL is
interesting, honestly
i'll probably use it from time to time when im playing nuclear football

#

not really a complaint but the rounds reload will take a bit to get used to

steady flameBOT
#

I think the Pacificer does well into both Bots and Bugs, but the De-Escalator I think I definitely prefer on Bugs than Bots.

#

But, in the words of the Big Lebowski, that's just like, my opinion, man.

ionic holly
#

It is a fair opinion

graceful bluff
stone bridge
#

It's really not anything

strange vine
#

oh my god the new patch fucks up other players' backpack

stone bridge
#

oh dear

spare verge
#

I noticed that yesterday
if you fly when it's not on your back for the other player you look like you're just ascending like a wizard and walking on air

odd arch
#

optimal

strange vine
#

did some testing of chest damage, single shot with liberator

#

100 armor

#

125 armor

#

150 armor

#

100 armor with 25% chest damage reduction

#

200 armor

#

150 armor with 25% chest damage reduction

dry canopy
#

that's pretty good.

steady flameBOT
#

I take it 50 armour is instant kill??

strange vine
#

brings you down lower i assume, but not 1 shot

keen zinc
#

how often do you get hit in the chest i wonder

strange vine
#

ranged enemies shoot center mass

#

melee tends to hit limbs more often

wide star
#

i guess so would the illuminate

keen zinc
#

Who am I kidding, I never take off White Wolf anyhow

odd arch
#

I'm not sure what's the order of operations but that 25% goes a long way

#

probably dethrones michellin man's 200 armour in most circumstances

#

though I'll be real I can't bear playing in heavy armour

#

I don't want my power fantasy character to have my real life endurance

uncut hatch
#

heavy armor is my shit, pair it with a shield gen back pack and you just kinda dont die ever until a dog shoots you 37 hundred times in half a second and you get mulched

keen zinc
#

Nah the real answer is ballistic shield and stun baton

agile fable
weary granite
#

Wait. It can Sing?

strange vine
agile fable
#

Sometimes I think about how the bots are sapient. Every single one of them.

lethal delta
#

That's a not very free through

hallow gorge
#

Some antidemocratic communist programmed the chainsaw arm robot to have thoughts

#

What horrors could a mind like that be thinking

#

Anyways I really hope we get some automaton lore stuff like "Helldiver helmets actually filter out light from automaton eyes to make them appear red instead of pink"

weary granite
spare verge
agile fable
#

I care not for democracy, liberty, or anything like that. I am here to use the most cutting edge tech of your kindโ€™s greatest trade.

#

That being, The Technology Of War

kind cloud
#

So devastators that were destroyed got scrapped up and retrofitted to become berserkers

idle hollow
#

Kinda like a skitarii sicarian kinda deal

tl;dr 40k mechanicus foot soldiers that are badly wounded are turned into more augmented and more disposable units used for shock attacks or infiltration

idle hollow
#

at least some of the community are cooking

#

(liberating Inari will end the defence campaign on Alta V in our favour)

warped cradle
#

Seems like the bugs are gonna take Alta first though

idle hollow
#

give it time

ripe iron
#

<@&1206091872716595200> Time to Dive

keen zinc
#

@magic remnant

#

@green dagger

strange vine
unreal merlin
#

in theory yes it's a sound strategy, but it needs to be used at the right time and this isn't it

strange vine
#

bugdivers and sound tactical decisions name a less iconic duo

unreal merlin
#

Once again the enormous SPLIT POPULATION leads to neither succeeding. If the forces would unify and concentrate on one thing at a time it'd go a lot smoother.

wide star
#

feels like bugdivers are slowly taking on the same thinking patterns as the bugs themselves

idle hollow
#

whatever, taking inari will at least make the resistance on alta v lower i think

#

plus there's still 3 days

unreal merlin
wide star
idle hollow
#

whatever i did my bit today

wide star
#

to be fair

#

part of this is that nothing ever happens on the bot front

#

we're fairly irrelevant unfortunately

idle hollow
#

for now

ripe iron
#

A good amount of the early MOs were bots

sweet surge
#

Bots haven't had much focus recently

#

But I wouldn't call them irrelevant

uncut hatch
#

Why do people care about the galactic map strategy so much in this game? Like if the mo fails or succeeds it doesnt matter, the story progresses in one way or another at the end of the day

odd arch
#

feels good to win

#

it's kinda taking up on what the DMs are putting down

#

bit more personal

tall stone
#

I would never call the Bot front irrelevant.

uncut hatch
#

Fair but counter point, ive been medal capped for the past 2+ months

strange vine
uncut hatch
#

Okay but why get mad when other people want to take a different trail?

idle hollow
#

i still dont own chemical agents, servants of freedom, truth enforcers, force of law or masters of ceremony

uncut hatch
#

I dont even have half of them, i just dont get super credits v fast

lethal delta
#

So

#

How is the new pistol?

strange vine
odd arch
#

honestly I wish gimmicky was the default

#

this game is stupid and I love that

#

I think part of why crossbow is so disliked is that people are subconsciously rustled by how it just always works perfectly good rather than it being simply OP

blissful sparrow
#

i love the crossbow ๐Ÿ˜”

#

it can take out bot and bug holes, is hilarious to get killed by in melee and with siege ready just absolutly shits out explosions

odd arch
#

I've always been team eruptor because it's like a crossbow that hates you

#

real "they were too preoccupied with whether they could..." vibes

blissful sparrow
#

Also Crossbow is just a Spinfusor

stark ether
#

oh hey sony removed a bunch of the country purchase restrictions

uncut hatch
idle hollow
#

if a little glitchy

#

The arc grenade launcher is also apparently quite good for bugs and squids, being able to stop/interfere with chargers mid-charge and slow down huge mobs of voteless and bugs

hazy oriole
#

do stims have issues with round reload weapons like the deescalator?

idle hollow
#

(japan has their own version of HD2 due to microtransactions regulations over there iirc)

steady flameBOT
#

All of those but Viet Nam seem obvious, but why Viet Nam?

azure pewter
steady flameBOT
#

Ahhh. Also, yes Japan has their own version of HD2, but they use the same servers. The difference is in how it handles SC, erm, IIRC it distinguishes collected and brought SC due to Japanese regulations?

idle hollow
#

it's silly

verbal summit
#

Plus I wanna fight bots

#

Bots for 162829293 years please

#

100 bot MOs back to back

#

No bugs no squids, just turn every planet into a black hole

#

Except for the bot front

keen zinc
#

the rest are definitely in the "considered bad" group except what did vietnam do

idle hollow
#

Steam is entirely banned in vietnam and games require a localisation and censoring to fit their regulations

steady flameBOT
#

Oh. I see.

trail nymph
#

<@&1206091872716595200> Who's up for some diving?

stark ether
graceful bluff
#

I feel like the urchin needs at least two more grenades for it to be worth grabbing

supple siren
#

Yeaaah that one I don't quite understand

#

Stun Grenades already incredibly potent

weary granite
#

BRUH MY REGION IS NO LONGER LOCKED YES

Wants to buy Super Citizen Bundle, and checks Steam Store

Sees Bug where Super Citizen Bundle is just TWO Copies of Helldivers 2

"Noooooooooooooo"

strange vine
#

seeing some theories that since the overseers have the same sorts of innards as harvesters, stingrays, and leviathans they are actually just genetically engineered war machines and not actual illuminate

karmic prawn
#

It would be very funny if the "Great Host" was just a few Illuminate incredibly aggrieved about Meridia getting dumped on their front lawn

#

The other Illuminate are annoyed about it but don't want to get bogged down in another war with Super Earth

burnt vapor
ionic holly
#

you ever get grouped with folk who really shouldnt be doing the difficulty they're on?

stone bridge
#

yup

ionic holly
#

just didnt really expect to run into such on 7s

cobalt patrol
#

Sevens and eighths is where I'd expect to run into it most

cobalt patrol
#

It does happen on 10s, but usually i can carry

#

Or I see the warning signs and bail early

oblique hazel
#

...its much more common on bugs in general tbh

#

I gotta say I've been doing a lot of bugs recently, and I'm really feeling what people say about bugdivers

#

I've been matching with consistently the worst randoms I've had in months

verbal summit
ionic holly
#

jesus H christ, this is awful

#

they just dont know how to fight-
anything really

#

its morbid fascination keeping me in at this point

verbal summit
#

Lol

#

I don't mind as much I guess I just try to avoid em cus I can't trust them with their eruptors

#

Like I'll go off on my own if any of em have explosive stuff or a tendency to blow up teammayes

ionic holly
#

This isnt me wanting to complain about folk but it was
wild, didnt know how to fight bugs or illuminate despite all of em seeming somewhat experienced

#

Couidnt crack harvesters, couldnt crack
any heavies

unreal merlin
oblique hazel
#

<@&1206091872716595200> anyone up for a dive?

terse shoal
#

sure

verbal summit
#

Yknow I take it back maybe some randoms just have bad moments

#

I just managed to lose a difficulty 5 mission

steady flameBOT
#

Also erm, looping back to this because I thought of it from another server.. What's Syria doing on this list? Did.. Did SONY just not get the memo?

Amko The Terrible (He/Him)โ€„โ†ฉ๏ธ

[Reply to:](#1204832579287519292 message) the rest are definitely in the "considered bad" group except what did vietnam do

oblique hazel
#

so uh... I've discovered an odd bug

#

my game crashes any time I open my cookout's weapon skin menu

#

I can still do the normal customization, and its not happening with other guns

#

but its happened 3 times to me today

cobalt patrol
#

@oblique hazel iirc, this is a known bug, it's on their agenda

oblique hazel
#

its not on their Known Issues

quick plinth
graceful bluff
graceful bluff
oblique hazel
#

@odd arch spot opened up if you want in

odd arch
#

oh no I'm at work

#

missclicked

weary granite
hexed steeple
sharp crater
#

what difficulty you folks playin on?

#

ah nvm y'all filled up

strange vine
#

Apparently theres a bug where the de-escalator deals more damage the more players are in the squad

#

Woops lol

cobalt patrol
#

Oh no XD

steady flameBOT
#

Oop.

hexed steeple
#

got a slot open

strange vine
#

Idea: Incendiary Corps Immolator Tank - Its an annihilator tank but the hull mg is replaced with a flame mortar like the hulk firebomber and the coaxial mg is replaced with a flamethrower with 3 times the range of the hulk scorcher's

ripe iron
#

why would you put such evil into words

odd arch
#

not getting out of the inflammable armour + personal shield with that one

#

that hulk mortar is genuinely the most threatening enemy weapon in the game

ripe iron
#

once again, a slot has opened for divin

hexed steeple
#

i can kill anything

harsh kayak
#

<@&1206091872716595200> trying the achievement for an extreme sub 6 minutes blitz, anyone wanna join?

#

(Weโ€™re in Horus)

upbeat vector
#

Do Impalers have a weakpoint that lets you kill them quickly?

ionic holly
#

Their face when they have their tentacles in the ground

upbeat vector
#

I shot two EATS into it and it didn't die

calm sorrel
#

specifically their forehead, not anywhere on the face

upbeat vector
#

Not the eyes?

calm sorrel
#

nope, that pale spot just between the eyes and the carapace

upbeat vector
#

Ok

graceful bluff
ionic holly
#

Eugh.
their eyes wig me out something fierce

crystal badger
#

You mean their nostrils?

upbeat vector
calm sorrel
ionic holly
#

I just chunk a strafing run at em myself, if their face is unguarded it usually kills

verbal summit
#

Sometimes this game can just be mean and decide that actually you didn't do shit when you clearly hit em in the face with an eat

#

Same with harvester legs

#

Those are the only 2 I really have issues with

#

I guess bile titan heads but I'll believe I simply missed

ionic holly
#

Oh right speaking of game funkiness
spear is
being weird again with its lock on

#

sometimes ill get a ghost lock while aiming at a valid target and its actually locking onto the sky or something behind me

#

Its usually fixed with a quick switch to first person or dropping lock and relocking but still

hearty pier
#

Yeah, I've put in a bug report for that. It seems to be happening to me when the lock point is obscured from my position.

stone bridge
#

A single Strafing Run will kill an Impaler outright as long as it's about parallel with its face, deployed or not

spare verge
#

hoping the erroneous tagging on the stingrays means we'll get some sort of bot jet fighter too

karmic prawn
#

Imagine

#

Shriek Titan

strange vine
#
rxddit.com

Sorry for how abruptly both clips end, I was concerned with getting the full stun duration in a clip and not leaving enough time to let the numbers sit there lol.

Tested solo (since thats apparently a thing to worry about with these types of bugs lmao) on Level 3 bugs with the same loadout of Halt, Crisper, Gas Grenades, MG43, Gas Strike, Ga...

โ–ถ Play video
stone bridge
unreal merlin
glad marsh
graceful bluff
unreal merlin
#

Always do your due diligence and put your sentries atop rocks or other slightly elevated positions. Alternatively, identify where you're going to be standing (e.g. to defend) and put the turret around corners so it is not capable of swiveling around to shoot you.

graceful bluff
#

also always mark it

dry canopy
#

the tesla tower is dramatically less threatening than the gatling sentry, frankly.

steady flameBOT
#

It's more predictable, but also more annoying to work with.

dry canopy
#

throw it and don't be where it is, easy peasy. the gatling sentry can kill you from any range if it ever finishes off a batch of targets.

steady flameBOT
#

And then there's people who stick tesla towers right next to you when they know you're there. :V

dry canopy
#

also you can crawl to avoid the tesla tower, nervewracking as that might be.

tall stone
#

But why do I have to pay attention to where something else is?! /s

steady flameBOT
#

That's the "annoying" bit I mentioned earlier, FWIW, not the "stay away".

Joan, a Responsible Hydra Pilotโ€„โ†ฉ๏ธ

[Reply to:](#1204832579287519292 message) also you can crawl to avoid the tesla tower, nervewracking as that might be.

karmic prawn
#

Oh crawling won't save you from the arcs though

#

I suspect that's the real reason: umpredictable death

cobalt patrol
#

Chaining is the big issue, yeah.

keen zinc
unreal merlin
#

telsa is very nice as long as you're aware of it

graceful bluff
oblique hazel
#

Yeah, the Gatling sentry has a very clear (if large) threatened area that you can actually avoid by crouching, the you can just randomly fucked by Tesla fucks with very little warning or predictability even if you're otherwise well outside it's radius

graceful bluff
#

I've seen the gatling sweep several players even in scenarios where there weren't even enemies nearby, probably due to seeing one through a wall or something

#

And honestly, calldown per calldown, I've by far gotten killed by, and seen people getting killed by, the gatling more than the tesla in normal gameplay. It's just that the tesla kill is more memorable

cobalt patrol
#

The gattling you have a few moments of the bullets hitting you to know your doomed

graceful bluff
#

I must admit I'm not really counting incidents where people just run into a tesla tower out of combat. Because I like to believe people have more self preservation than the local moth going into a bug zapper

odd arch
#

I throw tesla towers in the exact middle of enemy spawn waves and someone still manages to run into them and I get kicked

#

like bro statistically speaking I've most likely thrown an orbital/eagle in there

#

why are you chasing my ball

graceful bluff
#

Yes that's amko, running past like 5 fleshmobs and 20 voteless to get to the shiny glow of the tesla tower :v

odd arch
#

forbidden lรคmp

#

unfortunately tesla towers works best where they have the most potential for team kills: a small distance behind a corner

alpine seal
#

maybe i shouldnt have brought it into the big city

odd arch
#

it's the standardized citizenship test

#

if they didn't know not to run towards the glowing helldiver, they were enemy agents

graceful bluff
# alpine seal

honestly this combo could be kinda fun, just laying at the base of a tesla tower zapping things while your dog zaps things too

#

(also another important thing about tesla towers is that the arcing really does not want to change vertical plane, so throw them down hills)

unreal merlin
#

also note that being prone is not full protection from tesla towers, it just shortens the distance at which you get targeted. you're still at risk of chains and if you get too close it'll still just fry you

#

but if you walk into range and it starts charging, dropping prone will spare you

alpine seal
#

the better approach ended up being to spread them out and overlap fire on a bug breach

odd arch
#

you can prone all over the tesla tower's base

#

it's chains that get you

ionic holly
#

i normally don't like relying on mods for fashion but since this is only removing one aspect of the helmet, i'll live

odd arch
#

what did it remove

graceful bluff
#

The pickel

#

Funniest shit I've ever seen

ionic holly
unreal merlin
graceful bluff
#

Do note that the gamestate of prone, and just laying down are different

#

if you're ragdolled you're no longer prone

#

if you're midair during a dive, you're prone

#

so you can just spam dives to get past a tesla tower

ionic holly
#

also i was too harsh to the stun lance

#

i tried it again today with my bearer of the standard armour and it's perfect

like, i knew it was a good weapon it's just that originally i wasn't a fan of the poking approach

#

but then i brought it to bots and i fell in love

#

there is nothing like just stabbing through a like of berserkers with the power of stick

or melee killing hulks and tanks

odd arch
#

yeah I tried the swingy weapons since not needing to aim and hitting multiple enemies in one swing sounds so much better on paper

#

but lance remains goated

#

hatchet is nice when I need to send that specific guy to the shadow realm/the horde is trickling in instead of moving as a wall

#

but stun baton feels like the worst of both worlds

ionic holly
#

Clearly we need a lethal poking stick (not really)

ionic holly
#

I think the only things i've not melee killed so far are gunships, factory striders, leviathans, and stingrays now

#

3 of which you Just Can't without some severe glitching

odd arch
#

hatchet should be able to kill striders pretty handily if I understand how it works

ionic holly
#

Maybe, but that's a tango i'm not ready for

#

I do find it funny the shriekers are the only flying unit i've successfully melee killed

verbal summit
#

My friend finally joined team arc tower love

#

But it took a while

#

When I first brought it out he genuinely shot it on sight

#

Took a few games for me to be able to place them

odd arch
#

arc tower + machine gun or gattling is greater than the sum of its parts

#

(I also did flamer sentry but that was mostly for the funny)

#

the gun turret clears the arc tower's base of small fry so it can get proper chains going

#

the average arc tower death is when it gets swarmed with trash so it's stuck zapping them one by one, now unable to stop units that can actually hurt it from approaching

#

and the gun turret doesn't blow all of its ammo on armor anymore

cobalt patrol
unreal merlin
#

828 kills and a full 40 minute mission, because my one teammate only ran around stabbing things with the One True Flag.

Scythe (Ex.Cap, Angle Grip) / Talon / Gas Grenade
Quasar / AC Sentry / Rocket Sentry / MG Sentry```
#

just 40 minutes of absolutely constant shooting, rotating between scythe and talon, quasar whenever it was available to kill chargers/BTs/impalers

ripe cloud
#

I'm really mad that the new warbond reset the superstore rotation

#

(I really need the cinderblock armor)

cobalt patrol
unreal merlin
#

I kinda do, he wasn't doing NOTHING with the flag but damn bro you see me struggling to save you from the 5th breach you triggered and you're not even helping a little bit? >:T

hexed steeple
split parcel
#

<@&1206091872716595200> any...erm...divers?

oblique hazel
#

I can hop on in ~10 minutes

split parcel
#

nice

#

i don't know how to make one of those temporary voice channels

trail nymph
#

Join the +New channel and it will make one

oblique hazel
#

alright I'm hopping on now

split parcel
#

#6769-8152

odd arch
#

oh hey I might revive in time

split parcel
#

We got room for another!

odd arch
#

game is so good without leviathans overhead

#

curse you bayle

terse shoal
#

<@&1206091872716595200> yo anyone wanna dive? in hell, even?

oblique hazel
#

huh

#

has anyone else heard whale noises while in orbit around Alta V?

warped cradle
#

I think it's just leftover sound files from the Great Host

#

I've heard similar sounds on various bot and bug planets

ionic holly
#

Hit the big 100 finally

graceful bluff
#

sneaking bots are just so relaxing

#

Would be even more relaxing if the rest of the squad isn't sounding like they got put in the spin cycle though :v

#

I also forgot just how good it is to just throw down a machinegun sentry on the opposite end of a base as you sneak in. They don't call drops on lone sentries, so it's an amazing distraction

graceful bluff
#

You've got to be squidding me

strange vine
#

owned

trim breach
#

For me this is the Lib Carbine

#

I want my drum mag goddamnit

ionic holly
#

Yeah iunno what it is but stun lance has made me properly enjoy the pacifier on all 3 factions now

well, 2, i already liked it on bots

split parcel
#

I gotta get the stun lance

#

I need my shield + Lance combo

ionic holly
#

i was far too harsh to the lance
that or the reinforced epaulets melee damage buff is really bring it all together

blissful sparrow
#

Lance is my go to with Crossbow, cause i need an alternative for when enemies are within 15cm of me. and lance is so comfortable for that

ionic holly
#

I just like the melee weapons personally
also iunno why but it feels like the lance just
eats less stamina than my axe? I doubt it ACTUALLY does but it FEELS that way

#

Also mild personal gripe for me and me alone
man i realize i have nothing i want to use for the underbarrel for the pacifier

#

Recoil is non existent to me so i dont need a vertical, and it already has a ton of ergo so an angled isnt worth the increased recoil

and i dont like flashlights or need a need laser so that combo is unneeded too

strange vine
#

just take off the underbarrel then :v

ionic holly
#

I am, im not saying i wont its just one of those things where stats make one unneeded to me

#

just means my gun is basically done now

odd arch
#

flashlights give a 0.3% reduction in teammates walking in front of your bullets

#

worth

blissful sparrow
#

bullets give a 100% reduction in that teammate standing infront of your next bullet

verbal summit
#

Cluster strike removes all future friendly fire incidents

#

Until they respawn

ionic holly
#

Wh
fuckin
primary job doer for a mission, bring an smg to carry the black box and everything (and do that+the tower solo) do atleast 3 outposts and a side objective solo, 300+ kills type shit
and i get kicked

like if it was the host just leaving thats one thing, happens, but fuckin
a kick?

#

i didnt even friendly fire

ionic holly
#

shrug

#

regardless, urchin get

sharp crater
#

anytime I get kicked from randoms (not often), I always chalk it up to: "host wants to play with a buddy and kicks somebody to make room in the lobby at random. Didn't get lucky today."

lethal delta
#

Most likely

cobalt patrol
#

I tend to give a warning if i'm going to kijck someone for bad behaviour, or it's really obvious they're misbehaving (teamkilling, etc)

crystal badger
#

I kick people immediately if they take the wrong boosters or bring certain strategems. I also kick everyone off my ship when I'm done playing so they don't have to wait while I upgrade my guns and spend my medals.

split parcel
crystal badger
#

Bad boosters is anything off-meta, but this only applies on high-difficulty missions. Bad strategems is anything likely to kill teammatesโ€”antipersonnel or incendiary mines, laser guard dog or K-9, tesla tower, and HE mortar against anything other than bots. I'd also kick someone for bringing incendiary hellpods, but I've never actually seen someone do that.

oblique hazel
#

meta boosters are Hellpod Optimization, Vitality Enhancement, Stamina Enhancement, Experimental Infusion, and maybe Muscle Enhancement depending on the planet

crystal badger
#

^

oblique hazel
#

the difference in booster quality is so massive that taking anything else outside of very specific mission types is tantamount to actively sabotaging your squad

#

Armed Resupply is useable on Rocket Defense and Eradicate Missions since you don't really need Stamina on those missions, and the two Sample Boosters aren't horrible on lower difficulties if you, y'know, need samples

#

but the others range from questionably useful even on lower difficulty missions to literally more detrimental to you than they are beneficial

lethal delta
#

The only booster I'd argue it's openly trolling is the one where you lose health to sprint

#

That's terrible

oblique hazel
#

eh, at least that one has some positive utility in letting you sprint for longer

#

thats not nothing

#

the big 3 that I will kick people on the spot without a warning for are Firebomb Hellpods, Stun Hellpods, and Motivational Shocks

#

(Motivational Shocks is currently bugged to also apply to enemies, which is a very big deal because we stagger them a hell of a lot more than they stagger us)

split parcel
#

I typically bring Vitality Enhancement because I like to bring gas stuff

oblique hazel
#

thats a good default choice, it is far and away the best booster in the game

lethal delta
#

Vitality is the one I always bring

split parcel
#

After that I like Hellpod Optimization if someone's already brought VE

#

And after that the stamina one

#

(Those are all I have lmao)

oblique hazel
#

thats a good order, though I would argue defaulting to stam over hellpod

split parcel
#

It's a personal preference thing

crystal badger
# oblique hazel thats not nothing

Except it doesn't let you sprint for longer, it literally does the opposite. Normally, when you're out of stamina you can still sprint at a reduced speed, which is useful in certain situations. With Dead Sprint, you become limited in how long you can sprint by your health.

The most important consideration is that in the primary situation where Dead Sprint would theoretically be useful, being chased by bugs, it ends up being a detriment instead, especially if you're wearing light armor, where being just shy of full health can be the difference between surviving and dying to certain attacks.

lethal delta
#

I usually go vitality, stamina (because I mostly run heavy armor), optimization, and a budget one

oblique hazel
lethal delta
#

And yeah, dead sprint has not a lot of practical use other than trolling

split parcel
#

Yeah its good for sure. I'm just saying if no one else brings Hellpod Optimization or Stamina, and someone already brought Vitality, I typically go Hellpod Optimization

#

They're both really good

#

Buddy's been bringing the Experimental Injection booster from Viper Commando and we've been having a good time with that one

lethal delta
#

When I'm running a full squad, we usually go vitality, stamina, experimental, and then whatever but most often optimization

split parcel
oblique hazel
#

10

split parcel
#

I thought that was right but couldn't remember

#

Really enjoying the cookout, wish it had some more attachments but it proooobably doesn't need them

#

I gotta get a bit further in Democratic Detonation for the grenade pistol so I can save my gas grenades for something that isn't bug holes or fabricators lmao

#

Just got the Eruptor, I bet that'd be fun with Siege Ready armors

lethal delta
#

My issue so far with the game is that I never ever see any reasoning to take out my talon

#

It's always useful and 90% superior to other options in the secondary slot

#

And often, when it's not the best, it's the second best

oblique hazel
#

Cookout will probably get barrel chokes eventually like the other shotguns, but I wouldn't expect much else

split parcel
#

God, full choke cookout sounds nuts

#

Duckbill sounds pretty good too

#

I kinda waffled a bit on cookout or breaker incendiary but the stagger on cookout is sooooo nice

#

Especially with gas dog and advanced filtration, I feel almost immune to getting flanked lmao

#

And with heavy armor even if I do get tagged it's usually not serious

crystal badger
#

Having tried every muzzle attachment on the Punisher, I personally prefer no choke. The wider cone makes it easier to hit hunters at point-blank range, which is the most important factor for me. If you want a light armor penetrating weapon with stopping power that's more effective at range, there are better options.

split parcel
#

Yeah the more I think about how cool multiple chokes on the cookout would be, the more I feel like just As Is its pretty dang good

#

Just right for focusing someone down, just right for shooting into a crowd

#

Great middle ground

crystal badger
#

It is, though I personally don't think it's worth the damage downgrade over regular buckshot. Takes too long to kill Predator Stalkers in particular.

split parcel
#

I typically run gas dog so that combination feels like it gives me a lot of comfort to shoot once or twice into most things and be confident that they'll die soon while they fumble around from the gas

#

Cookout + gas dog I mean

#

Plus double dots are fun

crystal badger
#

More dots! More dots!

split parcel
#

Feels safe and efficient

#

Bit low on anti-tank and super long range but ayyy that's what quasar's for baybeeee

crystal badger
#

The Quasar is good, but not having anything readily accessible for medium enemies or bug holes seems like it would be a problem.

split parcel
#

My usual loadout is Heavy Advanced Filtration with cookout, crisper/stim pistol, gas nades, quasar, gas strike, gas mines, gas dog, vitality enhancement. Works like a charm

unreal merlin
#

if you get creative there's lots of ways to destroy bug nests and medium enemies

marble parcel
#

grenade pistol is my go-to

unreal merlin
#

my most recent anti-bugnest development was dropping sentry hellpods on them :)

split parcel
#

Despite how much I love the stim pistol and crisper lol

crystal badger
#

My go-to for bugs is Light Scout armor, Punisher, Ultimatum, and Thermites with the Grenade Launcher, Supply Pack, Orbital Rail, and Machinegun Sentry.

lethal delta
#

I always run quasar. I love having two reliable infinite ammo weapons on demand

split parcel
#

Yeah its super nice

#

I kinda had to take quasar because I'm not quite good enough with railgun yet and I had to keep the backpack slot free

#

Because I never leave home without that stanky dog

#

Unless it's a defense mission and I just load up on gas mines, incendiary mines, tesla tower, and some other stationary defense thing. Usually rocket sentry

odd arch
#

I don't trust the railgun anymore

#

started getting incidents where I fire off a full charge shot and then a moment later I explode

oblique hazel
#

<@&1206091872716595200> bots?

agile fable
#

I like the bots

#

autocorrect will face the wrath of an overcharged hellbomb

idle hollow
#

stealth buff

#

very nice

barren iron
#

a stealth buff for their nerf

odd arch
#

what nerf?

hearty pier
#

That it now overheats like a normal scythe

odd arch
#

huh

#

guard dog is... not anywhere on my list of things that needed a nerf

oblique hazel
#

I assume both changes had more to do with fixing how buggy guard dogs have been rather than anything to do with balance

calm sorrel
#

yeah, when it suddenly needed to return to the backpack to cool down that was probably an unintentional nerf

#

the wiki says it was an "undocumented fix" to its heat accumulation, but it's just as likely it was a bug

barren iron
#

guard dog is pretty good

#

routinely my friends who play with guard dog get tha most kills by a long shot