#Helldivers 2: For Managed Democracy!

1 messages · Page 108 of 1

winter shuttle
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buy another warbond and grab the super store armor

ionic holly
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Not particularly

I'm a fan of the rifle but that's it

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the melee just makes me miss my combat axe anytime i try to use it and the armour is not my style nor a passive i care for

winter shuttle
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its a non existant passive

cobalt patrol
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The last time I ran into someone using the bug, I executed them for being a traitor to democracy, then left the game

glad marsh
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Hmm
Hihi friends, it's been a little while again
What's changed?

winter shuttle
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a lot

ionic holly
cobalt patrol
idle hollow
glad marsh
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A few months ago I'd say, early this year

idle hollow
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a Good Number of things have happened

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uhhh okay do you remember the illuminate invasion

glad marsh
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Mhm, we were there for that

idle hollow
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turns our their goal was to make the wormhole move towards super earth, as demonstrated here

winter shuttle
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the recent stuff

the illuminate got their second part of their roster, its hellish and i hate it

idle hollow
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after a lot of grueling fighting we stopped it only a handful of planets away from super earth

glad marsh
idle hollow
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and the squids left

ionic holly
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New illuminate just dropped

we have Dave
jets
and mortars

idle hollow
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we were going to have a party about two days ago and then uhhhh

ionic holly
glad marsh
winter shuttle
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we got 3 new calamari specials

the interloper, the squids got eagle strafing runs

idle hollow
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THAT MUST BE THE ENTIRE ILLUMINATE FLEET

ionic holly
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they have a properly good roster now

idle hollow
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And now they have:

  • chaos spawns
  • overseers with fuel rod cannons
  • A10 warthogs
winter shuttle
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the crescent overseer, over the shoulder mortar squid

idle hollow
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And now they're pushing towards super earth

glad marsh
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Hmmm I see I see

winter shuttle
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and the fleashmob, aka yo dawg we heard you liked the voteless so we grafted a bunch of voteless together into the most tanky enemy in the game

ionic holly
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Gun customization is a limited system that is around, it's nice but i'm mainly already looking forward towards expansions

idle hollow
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Still, on the other hand, at least we got weapon modding

glad marsh
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!

ionic holly
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Oh yeah no, i'm happy we have it i just want more

winter shuttle
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we got weapon modding, making some weapoms.....asthe dev said, pant shattering good

idle hollow
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here are your orders

winter shuttle
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and you can also change tehri camos

ionic holly
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The selections for what can be customized is not created equally though

idle hollow
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Most recently

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Mars is no longer the home of helldiver training, it's now some swampy shithole

ionic holly
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Some can only have their scopes changed, others have a full suite like with the liberators

idle hollow
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And the DSS was forced to retreat due to damage from the squids attacking it

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And is now inoperable for the time being

glad marsh
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Did it ever actually come back online after the first time?

idle hollow
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yes

ionic holly
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Yeah

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it was nice while we had it

idle hollow
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it's been active for quite a while now

ionic holly
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made some victories pretty easy

idle hollow
winter shuttle
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we also got le leaks

idle hollow
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yuck

ionic holly
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Yeah let's hold off on leaks regarding someone trying to hop back in

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But yeah, overall, 's cool

idle hollow
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leaks are gross

winter shuttle
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ehh

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knowing whats to come got me even more exited

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oh !

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the tutorial map changed

glad marsh
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Hrm

winter shuttle
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do skip on the new warbond tho, it is very bad

glad marsh
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Looking at it, that appears to be intentional?
Which is.. a decision

ionic holly
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I'd doubtfully call it intentional, i think they just didn't have spectacular ideas in regards to it

glad marsh
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Fair

winter shuttle
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see

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here is the issue

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we had cerimonial armor to the game already

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we had a buff that can fit on this already on the game

ionic holly
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Yeah but remember the last time they had pre-existing buffs on warbond armour?
the community threw a huge fit

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Once scorned, second hesitant and all that

winter shuttle
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i do think we really should have apple flavored bacons at this point

lethal delta
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The obvious solution is to be able to deco- shot

ionic holly
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But yeah
new warbond ain't hot regardless of whatever the internal reasoning was

winter shuttle
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oh and siege ready got buffed

quick plinth
strange vine
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rxddit.com

🖼️ Gallery: 2 Images

Howdy everyone! With the new patch we have three new Illuminate enemies, and if you want to know how to kill them the best out of your squad I can help you!

The two here are quite simple. First are Fleshmobs, they have 6000 main health and no fatal limbs, **but all of their body is vulnerable to explosions mea...

south temple
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because that’s huge if true i love siege ready

sour falcon
verbal summit
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Teal

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Real

sour falcon
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Been really nice having a front where Recoilless Rifle isn’t so dominate too

hazy oriole
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at in general tbh

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it's nice to have but i don't feel like im at a disadvantage without it like i do on bugs or bots

hexed steeple
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how fight sky ships good?

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what are they called

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interlopers?

quick plinth
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anything anti medium mulches them

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stingrays but rn interlopers ingame

winter shuttle
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siege ready now works on every gun

quick plinth
winter shuttle
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It used to be only for primary

hazy oriole
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i'm unsure if it works for backpack support weapons, haven't checked it myself

hazy oriole
# hexed steeple interlopers?

I like the wasp for them but it can be a little fidgety, you want to get a lock on as they're winding up for the strafing run ideally

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if you're desperate I've been able to shoot one down in roughly 2 lib penetrator magazines

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also, because they move in perfect straight lines I've seen people kill them with eagle strafing runs very consistently

shut bane
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Does the mg-42 basically still handle everything in the theater?

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I redownload cuz yall seem like ur having a lot of fun with this update

hazy oriole
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Pretty well, yeah

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if you liked it on squids before you won't have any problems with it now, except maybe with shooting down interlopers since they're a bit speedy

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max rpm will kill a fleshmob in less than a mag

winter shuttle
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the ammo buff does

ionic holly
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Doesn't apply to backpack support weapons but it does apply to anything mag based

glad marsh
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<@&1206091872716595200> does anyone want to pop in for some heckdiving in ~30 minutes?

trail nymph
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Yeah

strange vine
quick plinth
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yeap it's always been that good

keen zinc
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sure

cobalt patrol
quick plinth
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I haven't had a chance to try but I imagine the railgun would work alright too, though it's a bit of setup to get a fullcharge shot off

ionic holly
hexed steeple
cobalt patrol
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I'm pretty sure they have AP2 parts it goes through

south temple
quick plinth
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and it doesn't work on backpack weapons

south temple
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ahhh yeah so normal then

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it’s so goated for the HMG

sour falcon
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Wasp has been my preferred method of killing Stingrays, just because it is also good at knocking overseers out of the air in 1 shot. Also, in a pinch you can mag dump a wasp into a fleshmob and it wrecks them.

pastel igloo
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tried doing an illuminate mission with my friends, my first one ever

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picked the wrong guns for it, camera wasn't working for 70% of the mission

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ran around like a headless chicken and then extracted

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absolute democracy

glad marsh
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dang @trail nymph

glad marsh
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thanks for the games y'all

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am rusty..

keen zinc
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Yar

strange vine
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so did you know the interloper can spawn at diff 1
friend and i joined my brother to get some sc
then a fighter disintegrated my friend

steady flameBOT
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God, it is.. Slow going to get SC. .-.

ionic holly
oblique hazel
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fleshmobs can too around objectives

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sometimes multiple of them in one area too, which feels rather excessive

weary granite
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Feels a bit excessive. Like maybe one or two is fine at Diff 1 ONLY around objectives.

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I mean, even the Staff Overseers are already approaching you when you extract at Diff 1.

stark ether
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if you're sc farming grand errant has good maps for it on the bug front atm

oblique lotus
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man the knight is way better with flash hider + vert foregrip

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you can get pretty long bursts off

cobalt patrol
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Blegh

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I am no good vs Harvies with the AC.

oblique hazel
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What are folks guard dog of choice vs squids?

rare nymph
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I typically run gundog

cobalt patrol
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Gas Dog is also likey quite good

wind arrow
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do dogs react to strafers?

cobalt patrol
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Yeah, AC on harvies just doesnt seem to work =x

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4 shots for a limb is just a lot givne accuracy issues

rare nymph
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Are you using flak or aphet?

cobalt patrol
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Aphet.

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It's super fussy on actually hitting hte limb joint i've found

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very easy to miss.

rare nymph
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I’ve had decent luck using flak to take out the limbs

cobalt patrol
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Huh, really? Maybe i should try that

karmic prawn
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Gundog has about a 50% chance to just delete flying overseers

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It's very handy

quick plinth
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current issue with dogs is that they'll just go

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off on an adventure

cobalt patrol
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Though wait, those have EXDR of 100%

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so now i'm just confused

hearty pier
cobalt patrol
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Yeah, that would make sense

hazy oriole
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can i get one bloooooooooooooooooody game without exploiters \

cobalt patrol
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Execute them, then leave

trim breach
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I'd happily do this, except (i've counted) 80% of the time it crashes my game

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It's gotten to where I can't play with randoms until they patch it

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Because somebody always throw it.

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And the one guy that joined and I told "Hey, please don't use the exploit" immediately tossed twelve mechs and crashed me

oblique hazel
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<@&1206091872716595200> anyone up for some late night diving?

sage plume
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sure

stark ether
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I need to get back into helldivers

trail nymph
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Now’s a good time to do so with the big update coming

stark ether
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my problem is i've done nothing but sc farm for the longest time so i'm too anxious to join any real matches

trail nymph
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You’ll do fine

stark ether
trail nymph
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Just remember the wisdom claymore’s advice “Front towards enemy.” and you’ll do super earth proud

oblique hazel
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<@&1206091872716595200> got 1 spot if anyones interested

stark ether
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let me extract

idle hollow
ionic holly
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Now that's funny to have experienced

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eagle strafing runs destroy illuminate jets

cobalt patrol
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Yep! If you time it right, it's a two-fer

weary granite
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Damn, they should have labeled it Super Crashing.

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Also double damn. The timing, I can't play MaeSobs

cobalt patrol
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need to test a low recoil armor too

rare nymph
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Oh interesting

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Yeah I typically run an engineering kit armor for squids so maybe that has something to do with it

stone bridge
ionic holly
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Think i mighta given some fresh bloods a shot of adrenaline motivation wise on a 7
dropped in and they werent eh... great
increased reinforcement budget and the 3 of them alone almost burnt it, but still got the job done
Portable hell bombed a monolith, cracked the majority of encampments for em, and even did a, what i atleast assumed at first, was a suicide run to try and get supers, ended up getting them and get back safely with popping another encampment along the way, told them i was dipping after and first thing i see is "we'll do you proud"

cobalt patrol
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Though i'm not v. keen on lying down vs squids

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on accoutn of getting punched to death by voteless

ionic holly
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Speaking of voteless, has anyone else been experiencing just voteless and fleshmobs just spawning out of the ether behind you?
Not teleported in with a dropship or anything just literally spawned behind you

cobalt patrol
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I havent that exactly, but i've def noticed that getting swarmed like hell

stone bridge
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The whole swarming issue is part of why I'm leaning towards the HMG/Gun Dog as my default loadout

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Gun Dog just erases small targets like it's a TF2 aimbot sniper

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HMG isn't as efficient as the AC into Fleshmobs but it Does The Job

uncut hatch
ionic holly
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Like, i'm not unfamiliar to the game just kinda dropping a squad when you aren't looking but usually it's good about not doing it mid fight

uncut hatch
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Idk this recent patch ive had to deal with popins a lot more, or at least its more apparent theyre popins instead of drops like usual

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I wouldnt be suprised if before a good portion of what you end up fighting are popins, the chaos is usually just enough to keep you too distracted from noticing

steady flameBOT
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I think the GL does a pretty decent job?

Briar (They/He) ↩️

[Reply to:](#1204832579287519292 message) HMG isn't as efficient as the AC into Fleshmobs but it Does The Job

cobalt patrol
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like bots just appearing out of nowhere

rare nymph
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I’ve been running MG/Gundog

cobalt patrol
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I suspect it's a case of it going "I need to get stuff into the game, uh... valid spawn spot!"

rare nymph
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Pretty good all-rounder

cobalt patrol
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and not quite checking that it was actually a valid spawn spot

stone bridge
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Which is a no no for me

cobalt patrol
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I think i'm leaning more Peak Physique than Engineering kit having tested them both

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they're both great for the record

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But the main deciding factor is that Harvies stagger when you nail their weak spots with teh ac

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and they have quite a big stagger animation

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so the extra speed at retargeting i think edges it out?

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I apperntly said "And beep you, Voteless" this mission

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Engineering kit does have way better drip tho'

stone bridge
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Yeah but I'd rather have the additional primary bonuses the other armours give

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And that

cobalt patrol
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The two extra grenades is nice, but mm, not quite neccesary? Not sure. I'm gonna fuck around with things a bit more

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exploring options

rare nymph
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I like engi kit as I currently enjoy distributing incendiary impacts to crowds of voteless

cobalt patrol
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(I am a little annoyed we literally can't win this MO though)

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(As in earn the reward for it, it feels a bit werid to have "Hold these planets" where it's lkiterlaly impossible)

stone bridge
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It's also worth

unreal merlin
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I'm still a diehard scout main, though the Light Siege-Ready has been enjoyable recently.

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Scout armor has allowed me to solo-complete primary objectives by crawling prone through 5+ overseers and 3 fleshmobs

cobalt patrol
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Which ones?

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I will say Peak Phyisque does have something going for it: in combo with an axe or a sabre, you just rip straight through voteless like they're not there

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very handy when swarmed

stone bridge
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Crescent Overseers and Stingrays mainly

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Both are pure explosive afaik

cobalt patrol
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Huh, i heard electric for Stingrays

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I enjoy ejecting Overseers from the plant with the AC

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lol. Afterp laying more iwth peak phisque, i actualyl think engineer is bette.r the recoil control is al ot

pastel igloo
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anyone else had problems with camera being disabled in missions? sometimes i just cannot move my camera with my mouse when i load into missions

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i've been wanting to jump back into the game but it's completely unplayable with this bug

blissful sparrow
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do you also have other keys that do not work?

pastel igloo
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no

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it's just the camera as far as i'm aware

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i think i had some weird input problems with the stratagem list thing

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but otherwise everything else works perfectly fine

blissful sparrow
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i had a problem where steams shitty controller emulation forced itself in and ate inputs trying to map stuff to a controller until i disabled it

pastel igloo
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and i can move my cursor in menu, and on the ship i've not had any problems at all

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it's just in missions

pastel igloo
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might as well try

blissful sparrow
pastel igloo
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ah

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it's already disabled so that can't be the problem

cobalt patrol
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Ow

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finally get hell bomb armed

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running away

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Crescent oversee shot lands on it

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no more penguion ;.;

tropic isle
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my domain expansion ;_;

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<@&1206091872716595200> anyone up for some illuminate?

cobalt patrol
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I was just executing players who did it in my games

tropic isle
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I was doing it tactically, 5ish 380s on a heavy base.

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heavy base gone

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anway, @cobalt patrol wanna join?

cobalt patrol
tropic isle
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no i get it

cobalt patrol
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(and no, I'm in bed)

steady flameBOT
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I'd love to but my game is still patching and probably will continue to for a few hours. :(

uncut hatch
supple siren
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Crashing my game/PC isn't fun I'm afraid >:p

cobalt patrol
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Nor is ruining games for other people

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You wanna abuse glitches, do it in private lobbies

uncut hatch
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Pc diff

shut bane
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The drones are quite a bit more oppressive now the purple target light ones I mean

hazy oriole
# uncut hatch Pc diff

Sincerely fuck that bullshit, man

It was funny for like two seconds, and then the constantly repeating sounds and thr chugging performance of 50 billion pelicans landing at once was nigh unbearable after it kept happening EVERY SINGLE GAME. I'm glad it's gone.

idle hollow
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don't even start with that

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I don't exactly enjoy a mission being lost because some chucklefuck threw 30 380mm barrages causing all the audio channels to be used and lag the game to death with particle effects

glad marsh
trail nymph
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No fighting in the war room

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It was a glitch it is now gone move on

steady flameBOT
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I forget, are 1s or 2s better for SC farming?

royal lantern
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Has anyone tried the Knight since the buff/with attachments? It's a weapon I've always wanted to like but it feels like a really uphill battle

steady flameBOT
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With the v.foregrip and flash hider, it's definitely more controllable, but also against Squids you wanna single-fire or burst it.

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Halfway there! :3

north fiber
steady flameBOT
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..Is it Endsieg hours?

quick plinth
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its been endsieg since martyrs

keen zinc
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Why is only the magazine release hastily welded

north fiber
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the rest of the top is probably stamped

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the release couldn't be stamped tho so it's welded afterwards

steady flameBOT
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I wonder if this means we'll get a Stenalike at some point.

keen zinc
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I don't think it's a constitution

north fiber
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It has a similar profile and is called the R-2 Amendment. If it's not a conversion the at the very least it's repurposing the Constitution production lines

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like, a bolt handle that chonky makes no sense unless you're converting what would normally be in a bolt action

tropic isle
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<@&1206091872716595200> The illuminate sabatoge of my super destroyer's power infrastructure has been resolved WHO IS READY TO DIVE

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@waxen hatch

steady flameBOT
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I need to grind out some SC but yeh! :D

heady halo
keen zinc
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nah better

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batman warbond

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knuckledusters, impact smokes, other sneaky beaky stuff

heady halo
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primary: blast javalins. low ammo count short range javalins that can be set to explode like grenades or deal a small penetrating anti armour shaped chathe

secondary: the oldest weapon. a knapped rock. short range throwable like a throwing knife, lower damage but can be reloaded by picking one off the ground

support: Rods From Democracy, a targeting laser that has the ship fire a shell with the explosives removed, obviously to protect the dibers calling them down nearby not because we cant afford it. medium damage, high penetration, high ammo count, but a charge time when you have to stay aimed at the target

bombardment: meteor. slow to call down masive aoe damage that spawns lots of shrapnell. no cap on amount and reups instantly but has a calldown time like a normal cooldown time.

airstrike: foebraking. the pilot skims low and uses the enemy to reduce speed. massive damage and infinite ammo but if you hit anything with high medium or better armour the jet "has to go back to the ship for repairs and rearmament dont worry about the scream of pain over the radio"

unreal merlin
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Okay so apparently the Tesla Sentry absolutely fries fleshmobs? I might just be misattributing the effectiveness but it seems like it's a merciless meatball cooker.

south temple
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arcchads stay winning

winter shuttle
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taking a break from the calamari buffet to go fight the bots

winged patio
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Also, I'm pretty sure it's sitting right on the edge of Medium pen, because it tears through Overseers

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I swear, I was bringing down 2 or 3 per mag even when I wasn't aiming particularly well, and putting a burst into a leg seems to be guarenteed kill.

cobalt patrol
cobalt patrol
north fiber
#

And when a gun gives a pen value there is a well documented number attached to it.
Light Pen is 2
Medium is 3
Heavy is 4
Anti-Tank is 5+

cobalt patrol
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also IIRC, overseers are generally actually AP2 - which means light is grey hits vs them

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Yes, checking - they're AP2 except for the heads, that are Ap3

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Something that's really fun is using the Flak mode of the autocannon on them - two to the hody is a kill, the first breaks the body armor, the second fills it with delicous flak. (and usually PHYSICS causing them to comically fly off)

cobalt patrol
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Similar to why the autocannon's flak mode deletes them, because it hits all the heads

winter shuttle
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do wish we had more mission variaty with the squids

unreal merlin
winter shuttle
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its getting boring doing the 3 same missions

north fiber
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Honestly might peel off to the bot front tonight

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just the break up the constant three missions

winter shuttle
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did the same today

oblique lotus
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You can kill them with one or two frags if you cook the frags right

cobalt patrol
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Oh, neat!

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I know with Flak ac you can absolutely see very variable results depending on where you land the shell and the resulting head pops.

They're very fun to vaporized

oblique lotus
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explosion damage is weird with multiple hitboxes but its like 1.5k of shrapnel damage assuming 50% hits

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Plus blast vs 6k hp

keen zinc
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<@&1206091872716595200> anyone wanna ?

terse shoal
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sure

fringe quiver
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what happened to the guard dog? 😭

terse shoal
fringe quiver
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the ballistics one

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it just like

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isn't reloading and it's not even really protecting me anymore against the squids

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it used to cover all around me but it's letting them hit me in the back

keen zinc
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tis bugged

terse shoal
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oh damn

fringe quiver
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know if it's all of them or just the ballistics one?

oblique hazel
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I'll join up in a bit

odd idol
fringe quiver
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and that is a bug right?

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cause it's so bad if it's not

stone bridge
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Ofc it is

wind arrow
fringe quiver
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what's a good SMG that's upgradeable in place of the stA-11?

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since the collab weapons can't be upgraded?

keen zinc
#

the reprimand is amazers

fringe quiver
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I don't have it 😭

keen zinc
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i like the new grenade

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very funny

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<@&1206091872716595200> slot has opened up

fringe quiver
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omg

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game is so buggy

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interlopers not painting the ground, POI just broken and not updating, guard dog broken, the strategem game breaking bug

ionic holly
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I think the strat one was fixed?

fringe quiver
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yeh

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which is good cause that one was causing the game to break

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although I would have liked it for free warbond farming on super helldive huehuehue

strange vine
fringe quiver
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I hope I'm not missing SCs from the lvl 2 illuminate missions but hard to tell

fringe quiver
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2 more bugs 😭

cobalt patrol
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Jumped into a mission, someoen's running Mortar sentry on squids

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total wipe immient becuase it teamk ileld so many people

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And the player using the eruoptor has no idea how to do safe fire lines and kept blasitng people apart with the eruptor

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Oh my god, they'

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also using the mortar sentry

trail nymph
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<@&1206091872716595200> All aboard

lethal delta
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Mortar can work in a coordinated team that keeps the mobs away

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In a pub...

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Yeah

cobalt patrol
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it's just asking for trouble

stark ether
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mortar can work in pubs for very specific mission types if one is keeping an eye on teammates and willing to destroy the sentry at the fist sign of a perimeter breach or a team mate straying

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thing is its not worth that effort

cobalt patrol
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You wouild think after the first two team kills

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it would be a concern

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maybe after the complete team wipe

stone bridge
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Why do these people not just bring the EMS Mortar instead

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It's like a mortar but good

blissful sparrow
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But Kaaaaarl, that doesn't kill people 🥺

verbal summit
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I'm not particularly careful about friendly fire anyway

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One of my incidents ended up with me explaining it as "the third time was for the bit"

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"You think I won't hit any civilians if I shoot those voteless?" "Sure" followed by a loss of 50 requisition slips.

lethal delta
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I remember a friend killing a civilian by mistake, and another answering
"It's ok, not every little turtle makes it to the sea"

verbal summit
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Lmao

lethal delta
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I felt so bad but laughed hard

verbal summit
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Tbf I was using an eruptor so if my friend cared he should've told me not to

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Let me get the video of the "third time was for the bit"

cobalt patrol
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I feel liek you're allowed one of Eruptor and Mortar sentry. Not both. Especially not b oth on a suqid misison

verbal summit
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Yeah instead I take eruptor, cluster strike n airburst strike

#

So even worse

cobalt patrol
#

...

#

I mean, yes but also still better than Moratar sentry

#

but also you're a monster

stark ether
#

cluster bomb is one of my staples and i have single digit friendly fire kills

verbal summit
#

I'd say I don't try to friendly fire but that's obviously not true

#

I only do it when it's funny :3

tight zephyr
#

I get like, actually upset if I accidentally kill a teammate. Avoiding friendly fire is a point of pride for me.

verbal summit
#

I'm a little gremlin

cobalt patrol
#

I try not to do it, but super earths needs must

cobalt patrol
#

Carbine + Impact INcins is some good fun

weary granite
#

Noooooo

#

We were this close to greatness!

#

This makes me sad

spare verge
#

arrows got you down since you were left hanging?

graceful bluff
# weary granite

I had one that was all downs but due to a cog jammer, it was great

cobalt patrol
#

Man, i hope people on D10 Squids get in gear by the end of this MO

#

A lot of folk do not know what they're doiong ,and i keep running into folks quitting, going afk and other stupidity

stone bridge
#

this has been a big wakeup call for people walking through d10 illuminate thats for sure

cobalt patrol
#

I mean, you say that, but the pubs dont seem to be waking up!

#

And i'm not yet sharp enough to carry like i can on bots/bugs 😦

ionic holly
#

I know how you feel, it's just
weird watching folk bring AT stuff for one mission, get shit rocked because it doesn't work, and then just

bring it again

#

(wasp excluded, i think that's the only one i've seen brought from people who know their shit)

lethal delta
#

I do use the quasar quite regularly in squids with good results

#

Decent damage against fleshbags and can oneshot tripods and ships if I don't fuck up

#

(Which is a big if)

ionic holly
#

Yeah the quasar i tend to not judge much if i see it, but it's stuff like EAT or Commandos that i do

verbal summit
#

I'm still figuring out my loadout but eruptor does well for an AT weapon

lethal delta
#

I do use the eruptor in squids + talon

verbal summit
#

So I bring stalwart instead or idk I'm still figuring it out

ionic holly
#

Eruptor is also a pass since it just
does well asking as you aren't dumb in firing lines

cobalt patrol
#

but like you have to account for it, i feel liek al ot of people doint really.. adjust their loadouts based on support weapon

ionic holly
#

especially commandos

unreal merlin
#

I've been running this kit with good effectiveness

Adjudicator / Talon / gas grenades
Sterilizer / tesla tower / mg sentry / eagle strafe```
The sterilizer is a huge force multiplier against the dozens of fleshmobs because it instantly disorients them, and makes for good voteless control
cobalt patrol
#

Like my current iteration of my squid loadout is

Lib Carbine (Used to run Deadeye)
Talon
Incin Impacts (Used to run gas)
Light Engineer armor

And then i'm rocking Autocannon, MG turret, 500kg, Gas strike.

The last 3 are my classic squid/bug loadout - anti hoard with some base breaking .

AC i could switch out for RR, but i'd honestly ocnsider cutting 500kg and taking Eagle STrafe. I'd keep the Lib C arbine though, and possibly consider droppiong Talon for another secondary that can help out if i get swarme,d thoguh honestly, Talon handles that very well

#

Because prior to fleshmobs, Deadeye just did work - it overpens Voteless, and it domes Overseers, so it's downsides on relaod time and shield breaking werent that big a deal.

#

But now there's Fleshmobs where it's pretty shitty (Since you have to keep placing shots on heads to get anywhere) and Stingrays (I mean it can damage them if you can hit them), Harvies need to go down EVEN FASTER (Because you have less time iwth Fleshmobs getting on your arse/Stingrays) etc

#

And if i could trust randoms to keep shit off me, i'd run RR and dunk on Harvies and Stingrays all day long

#

(Though tbh, i dont think the RR is a great stingray soloution, it works, but it's an arse of a shot. And i say that as someone who can drop harvies at 200m with the rr)

ionic holly
#

Lesse mine

Amendment
Bushwhacker
Dynamite

MMG or HMG depending on my mood
PHB
strafing run
and OPS purely for ship scuttling

#

(PHB can also be used for ship scuttling too)

cobalt patrol
#

One reason i've been liking AC is you blow the ship shields off with flak, tehn you send a flak down the door and knock knock, explosion

#

also, sorry, PHB?

#

Oh, hellbomb

ionic holly
#

Ye

#

i've had immense luck with it on well... anything

#

regarding illuminate i mean

hexed steeple
#

<@&1206091872716595200> any epic gamers who want to epically game the game helldivers in like 10 minutes

cobalt patrol
#

I would, but i'm crashing in bed

#

sorry Ashely.

ionic holly
#

actually on the topic of PHB, one thing that will always make me turn a head is the fact it's useless against a cognitive tower

I don't mind it truthfully it's just a bit of "aw fuck right"

hexed steeple
cobalt patrol
#

Oh, so that's fun: part of the reason fleshmobs are so tough is none of thier body bits have the FATAL tag

#

So you actually just have to deplete their entire 6k hp

#

(Whjich is a lot of fucking hp!)

#

Main health is 600, the legs and heads are both 400 hp and have 100* to main damage, and the armos are 200 hp but only 25% to main

#

and all 4 bits have 25% durable.

#

(so they take 75% of a weapon's normal damage and 25% of it's durable damage if i recall correctly)

ionic holly
#

My god

the indomitable human spirit weaponized by the autocratic illuminate

cobalt patrol
#

Just to put things in perspective, the Factory Strider has 10k hp.

#

And Bile titans also have 6k hp.

#

(But BT's are AP5 and 100% durable on tehir main hp, lol)

ionic holly
#

Should get an updated version of this with the portal stopping part way and a squid coming out of it /j

cobalt patrol
hexed steeple
#

wahoo

lethal delta
#

How is dynamite vs HE?

hexed steeple
cobalt patrol
# lethal delta How is dynamite vs HE?

Different roles. Dynamite is "to whom it may be concerned"

hE is more "and screw you in particular". Though tbh I feel it's pretty weak vs just taking impacts for ease of use

quick plinth
#

<@&1206091872716595200> One slot open for diff10s

sage plume
#

Is it still open?

ripe iron
#

I'm about to hop into it

sage plume
#

Ah alr

keen zinc
#

They're excellent against a lot of Illuminate units

strange vine
#

Eats too if i already have another support weapon like stalwart or wasp that isn't that good at taking them out

ionic holly
#

See, the difference is you know and use it for that way

#

A random doesnt typically do such and just fires at the eye

#

Its not like im gonna start yelling at folk mid mission for the loadout they bring, this stuff goes here instead cause i trust you all

fringe quiver
#

quick question

#

do you have greater impact if you do the side objectives?

idle hollow
#

higher difficulty = more impact

fringe quiver
#

gotcha

#

I'm kind of hating how broken the POI are

#

but at least the cities are good enough to get me like 40-50ish super credits

rapid plover
supple siren
#

Weapon XP seems pretty attached to the mission XP too so doing side objectives is great for that

strange vine
fringe quiver
#

okay well

#

I can't do much about dying

#

when
-frv suddenly has it's two front tires in the ground, or explodes
-helldiver doesn't want to reload their gun

tropic isle
#

Weapon xp is actually based 1:1 on mission XP

fringe quiver
#

I want to say I'm also getting like

tropic isle
#

so. Fast missions, do as much as possible, extract everyone

fringe quiver
#

ragdolled stunlocked, where they don't want to do anything after getting ragdolled

#

but I haven't played the game in a bit so I feel that 3 second delay after they get back into prone position is just normal

keen zinc
#

its a big content update so hopefully they spend some time tightening things up

winter shuttle
#

So the holdout missions are great for this

hexed steeple
#

can't go to any illuminate planets anymore all of the sudden??

fringe quiver
#

same, I think it's cause the one planet is lost

#

and they're having to update it

idle hollow
hexed steeple
#

wahoo

fringe quiver
#

I hope my solo impact of 4s does anything

#

I do not see the bar going down tho

sage plume
#

<@&1206091872716595200> need to farm weapon xp, also save super earth ig

keen zinc
#

yatrt

glad marsh
#

We will join you momentarily -

quick plinth
idle hollow
#

it's In the code

graceful bluff
#

there's so many things that are in the code that are real neat

#

like the missile silo

glad marsh
#

So

#

Would be consistent

#

(or I'm crazy)

blissful sparrow
#

yeah you could toss strategems from the mech in HD1

#

was very useful when you stepped on an ally by accident

oblique lotus
#

Fixed distance, little launcher on the shoulfer

#

Offset by mechs being one offs in HD1

cobalt patrol
tight zephyr
#

Nice hyper-advanced plasma weapon, dipshit. Check out this sawed-off shotgun.

tight zephyr
#

Also, turns out the Liberator Carbine and Crisper are pretty good for squids.

cobalt patrol
#

Lib Carbine is definitely a real star

tight zephyr
#

Especially since I got some recoil mods on it.

oblique hazel
#

I can't wait to get the drum mag for it

#

it looks like it'll basically be just a mini stalwart

unreal merlin
#

lib carbine shooting up in value with the addition of recoil management options

split parcel
#

your boy(?) just bought HD2. naming my ship now

stark ether
#

everyone drop your ship names

#

mine's pride of pride

split parcel
#

I went for Song of Starlight

stark ether
quick plinth
#

SES Prophet of Pride

tight zephyr
#

SES Hammer of the People.

sharp crater
#

Mirror of the Stars

frosty nexus
#

SES Reign Of Midnight

oblique hazel
#

SES Lady of Destiny

#

(Because I'm a lady who plays Destiny)

stone bridge
#

SES Colossus of Dawn

winter shuttle
#

SeS dawn of justice

shut bane
#

I had fist of family values but I changed it to stallion of science

winter shuttle
cobalt patrol
cobalt patrol
# split parcel your boy(?) just bought HD2. naming my ship now

Also for now, the only warbond you should worry about is the free one you start with, Helldivers Mobilize.

Lots of good & important unlocks in that, will take you a while to chew through it. Then we can recommend other warbonds once you have built up super credits (they can be found during missions, at points of interest, meaning it's possible to get every warbond "for free" if you don't mind spending a lot of time grinding)

placid hamlet
winter shuttle
civic apex
#

ATESTIGUENMEEE!! @[email protected]#helldivers2 #pcgaming #videogame #pcgamingworld #clipstiktok #gameplay #multiplayer #fypツ #gaming #edits #pcgames #pcgamer #steam #fyp #clips #multiplayergame #foryo #paratii #foryouu #helldiver #helldivers2gameplay #helldivers2tips #helldivers2coop #helldivers2fyp #helldivers2game #viralvideos ...

▶ Play video
strange vine
#

okay apparently people have used the newest warbond's sparkler grenade to kill chargers, bile titans, and factory striders

#

the sparklers are AP5 apparently and deal a good amount of damage
well each individual sparkle "bullet" does 20 damage, but it throws a lot of them out

cobalt patrol
#

Huh. Also weird. Don't think I like them still, but that's interesting

hazy oriole
stark ether
ionic holly
ionic holly
cobalt patrol
#

Including super credits

north fiber
blissful sparrow
#

SES Elected Representativ of Family Values

#

its the longest possible name

keen zinc
#

<@&1206091872716595200> calling all patriots to Fight Da Good Fight

idle hollow
idle hollow
#

They’ve always got something nice in them

#

And the beams of light are similar, you just need to press E on them

#

Can have super credits, money, samples, guns or medals

keen zinc
#

grenadier armor giving you 8 pyrotechnic grenades is funny

keen zinc
civic apex
civic apex
#

becuase like 70% of the entire fucking population of the game are fucking around in bug territory

#

we are so gonna lose super earth

#

i wonder what happens then

#

do we just reset ?

idle hollow
#

i sincerely doubt it

#

this is all being treated as canon

stone bridge
#

So no, there's no bugdiver problem or anything rn

civic apex
#

glad to see its not a thing now

hexed steeple
cobalt patrol
#

DOnt really wanna be on voice though

#

so if ya And @stone bridge wanna join on me in just a moment?

#

Or do ya'll have a group?

hexed steeple
#

ye we got 4

#

nvm we joining on y ou

cobalt patrol
#

It's fine, there's been am inimal amount of squid blood spilled

hexed steeple
#

hey that's me. hi me!

cobalt patrol
#

Not seen this mission: My flak shell deflecting and disintergrating me.

#

a minute later, Briar does this to themselves with their eruptor

stone bridge
#

30 seconds even

weary granite
#

Truly. Outstanding move.

cobalt patrol
#

and then i ended that mission headshotting a Harvester... with a SEAF artillery shell

harsh kayak
winter shuttle
#

Morning helldivers

keen zinc
#

Anyone wanna dive into hell this fine morning?

quick plinth
rare nymph
keen zinc
#

Claw of Law

quick plinth
#

@keen zinc you still up for diving?

keen zinc
#

sure

odd arch
#

I think mine was Wings of Pride

trail nymph
#

Mine is the Halo of Glory

hazy oriole
#

blorrugghhhhhhh...why do all the cool drum mags for ars and smgs have to be locked behind level 24

sage plume
#

because with great BRRRRT comes great ammo consumption (i cant think of anything better for the joke, if anyone has better ideas go ahead)

hazy oriole
#

what factors affect xp gained per mission?

trail nymph
#

From what I've seen it's total mission xp

hazy oriole
#

so number of people extracting and maaaaybe number of reinforces left affect it?

cobalt patrol
spare verge
#

pulling an image from a random gameplay stream, all these things, with a multiplier based on the difficulty you're playing

hazy oriole
#

blughhhh...gonna need to do so many missions...

glad marsh
#

Hrm
<@&1206091872716595200> anyone down for a little bit of diving in ~30 minutes?
Perhaps SC farming..
But we're happy to do whatever else as well :3

sharp crater
#

yeah I can be there

clear herald
graceful bluff
#

I can probably do a bit also

glad marsh
#

Okey dokey, booting up shortly

hazy oriole
#

ngl i find the new sway on the smgs annoying

#

at least so far, wish there were attachments to mitigate it

quick plinth
#

I'll take sway over them just being straight up less accurate when stationary

hazy oriole
#

fair, it's annoying when im crouched and i can see my defender's little crosshair circle bouncing up and down

#

like don't get me wrong i think spread was bad and im glad they removed it but it feels like the accuracy nerf to smgs and sidearms was unwarranted

ionic holly
#

There was a nerf?
i admittedly cant even tell

hazy oriole
#

one handed smgs and sidearms have more sway than other guns and it makes them annoying to play with, at least for me

#

which is a shame because i really like the defender and i want to like it more but the sway factor drives me mad

#

this would not be nearly as much of a problem for me if any of the mods reduced sway but so far none of them seem to do so

cobalt patrol
#

Iirc decreasing ergonomics decreases sway

#

As it's tied into your weapon weight (lighter weapons sway more). They mentioned in the patch video

hazy oriole
#

if anyone else here uses the defender regularly i'd love to hear y'all weigh in

hazy oriole
#

...then again it seems like all the assault rifles have the same sway factor as the smgs on the stat page, which obviously isn't true...

#

URGH

split parcel
#

how do i turn the headlights on a recon vehicle/FRV off and on on a controller?

#

like what's the bind for that

unreal merlin
#

Looks like LONG PRESS - DPAD DOWN, I think? On keyboard it's X and that's also the bind for opening the drop menu.

split parcel
#

interesting, not working for me and my crew

cobalt patrol
hazy oriole
#

that's fair but when i change ergo i don't see a shift in sway numerically, ill have to test it myself later (though honestly if anyone's already done the testing for me and recorded it i'd love to be spared the trouble)

shut bane
#

So you can instakill the fleshmob if you cook a frag right, I've really been enjoying this new theater but this shit is kinda oppressive

cobalt patrol
#

The fleshmobs are, or being able to blap them is?

shut bane
#

The whole new illuminate package together I mean

#

The ships and mobs really complement the other stuff and the scout drones seem way better now

ionic holly
#

I know it's fucking great, i feel like i'm actually fighting something technologically stronger

shut bane
#

I think they did real well making niches without having an anti armor heavy theater too

oblique lotus
#

I think I ballparked it at about half their health per frag depending on how good your cook is

ionic holly
oblique lotus
#

yeah I like how squids aren't just "how much armor clear do you have" and now aren't a snoozefest

shut bane
#

Maybe I'm wrong but i got one with one frag if it explodes in front midair and pops all the heads they die immediately

oblique lotus
#

idk how the heads work because they don't need to lose all the heads to die but I think? the heads amp damage?

#

but also I've seen fleshmobs without any front heads still alive

#

I think some of it is that because they've got separate non blast resistant hitboxes each head takes extra damage

#

so that's 500 blast damage from the frag per head plus 2k (assuming 50% of shrapnel hits) shrapnel damage

shut bane
#

But yeah the mortars heavies close air support drive you out of fortification into the horde, its sick

#

I've been getting a lot of use out of the scorcher on these guys

karmic prawn
#

Each head has about 400 HP and getting blown off deals that damage to the 6k main health pool

#

So explosives are great for softening them up

ionic holly
#

Dynamite my beloved

#

I cooked one just perfect one time and it blew up right above the thing and instant killed it and i've been searching for that high since

shut bane
#

The illuminate planes are so cool on the new planet too, their plasma gatling chewing up the jungle

#

I like that they friendly fire too, like the vote less are just there to clog ur escape routee

stone bridge
#

Eruptor is a clean 3 shot on Fleshmobs, it's my main primary into Squids now I think

cobalt patrol
shut bane
#

Maybe the wrong word I just meant that it was really fun just like crazy, really wild I couldn't stand still for more than a second tough in a good way

cobalt patrol
#

Explosives are real good because they'll hit the main body and shred multiple heads

#

so even though you "Only" do like 300 damage with a shot, your effective damage per shot is way higher

oblique lotus
#

yeah but heads are separate hitboxes so they each take damage from an explosion

shut bane
#

Flak also tears the hell out of them

oblique lotus
#

whereas normally enemies only take one hit

cobalt patrol
#

Yup, i've been using AC: Flak mode as my goto

#

Flak just evaporates so much on the squid front

oblique lotus
#

iirc the eruptor really tears them up for similar reasons

shut bane
#

But as I learned in my first mission against them, lasers do absolutely nothing 😭

cobalt patrol
#

Lasers can actually burn em down!

oblique lotus
#

lasers work they just need pretty sustained burns

cobalt patrol
#

setting them on fire is very effective

oblique lotus
#

iirc it's about 15 seconds of las-98 fire?

cobalt patrol
#

It's part of why i switched off gas to impact incins

#

Because those murder squids in general.

#

(and i still have gas strike for "no, do not pass go, do not collect 200 dollars")

#

Like ih ave gotten quad overseer kills off a single impact incin

stone bridge
cobalt patrol
#

Also i get to make sure that people like @stone bridge and @hexed steeple are toasty and warm. I'm the best team mate ❤️

ionic holly
#

I desperately need a gas airstrike for eagle 1 ngl

cobalt patrol
shut bane
#

I will say having almsot every mission be escort has shown me how bad some people online'd turret placement is

#

But it's all in good fun

cobalt patrol
#

MG turret also actualy does decent work on Fleshmobs, though it'll run out of ammo right fast

#

also speaking of scary, i had like 20? flesh mobs on screen last night

#

(I did not make it out of that situation)

shut bane
ionic holly
#

seriously can we let up on fire nades going forward?

stone bridge
cobalt patrol
oblique lotus
#

I'd like a mine throwable maybe

cobalt patrol
#

I absoloteuy 100% squished ashley with flak and or gas last night though

oblique lotus
#

1 or two max but good heavy armor performance

cobalt patrol
#

Oooh, throwable AT mines would be great actually

#

esp if they stick onto enemiesbefore they arm properly

#

(and of course, players)

#

"Why am i bee- oh." boom

ionic holly
#

I also would love C4!

shut bane
#

Imagine a lunge mine melee

ionic holly
#

lemme throw a brick of plastic explosives and pop that shit in front of an overseer's face

stone bridge
#

C4 would go hard

ionic holly
#

Honestly kinda shocked we've not gotten a manually detonating explosive yet
probably a coding thing

#

I think that's part of why i like the dynamite so much
i know you can cook any grenade but the dynamite has the most visual feedback

cobalt patrol
#

I hoenstly expcted dynamite to be

#

I think the main thing is the awkardness of the controls for it

#

You can manually equip your grenades and throw them that way

#

but i'm pretty sure most people are used to quick throwing grenades

#

which would lead to you expecting to be able to quick detonate etc

#

(And soloutions like "Oh your grenade button becomes detonate when you throw a grenade" doenst work because the expecation would be able to throw and multi-detonate, etc)

ionic holly
#

Yeah, like said i'm sure we don't have C4 purely due to coding issues

#

Cause niche is there, placed explosive that you can detonate and stick to things is always enjoyed, imagine placing like 4 bricks of c4 onto various fabricators and just click booming that shit

#

peak c4 fantasy

frosty nexus
#

Everyone dreams of sneaking through a bot base with scout armor and solid snaking all the fabs

ionic holly
#

Sneaking?
who said anything about sneaking? /joke

cobalt patrol
ionic holly
#

Hell yeah

cobalt patrol
#

(and so i can make zoidberg noises when i run off and confuse them)

ionic holly
#

i just wear heavy armour typically

Well, i've been wearing medium recently due to the borderline justice's prosthetic arm being on the same arm as mine

cobalt patrol
ionic holly
#

Inverted keyboard
I use my prosthetic for the mouse and the keyboard gets my fleshy arm

#

er, flipped? keyboard
point is wasd and stuff is on the right side

#

Prosthetic is on the mouse because it's easier to trust it to move something and tap buttons when i need to

#

(extra helped by extra mouse buttons letting me take work off the fleshy hand)

stone bridge
#

Engineering Kit is such a good all rounder I find it hard to move away from, especially since Ground Pounder fits so many aesthetics + is Medium (the best type)

oblique lotus
#

Democracy Protects 50% of the time, 100% of the time

stone bridge
#

RNG Thumbodown

oblique lotus
#

it's not RNG if you carry democracy in your heart

stone bridge
#

The only thing I carry in my heart is a belt full of HMG ammo

oblique lotus
#

generally having ammunition in your heart is a bad thing

stone bridge
#

extra storage

cobalt patrol
#

😛

ionic holly
#

Yeah

it's funny as fuckkkk to taunt folk about getting their ass kicked by a cripple

#

(it's only reserved for people who are already being assholes mind you)

stone bridge
#

I've been killed by too many arbitrary headshots from Timbuktu or The Void Right Behind You to think light armour is the best honestly

cobalt patrol
ionic holly
cobalt patrol
#

(also they are very good reasons if you watch me play I always take stim booster & want health booster to. Plus the moment I engage I tend to stim so I've got the damage resistance + speed boost)

#

Which is a large part of PenguinTM shenanigans, like running right through the base to grenade all the fabs

ionic holly
#

I basically play like a payday 3 bulldozer

#

Minus the taunting

cobalt patrol
#

And had to attend a special needs school etc to get help for it

#

And as a general design fundamental, I'm very interested in things being accessible - which you know, means asking people about their actual lived experience

ionic holly
#

Fair fair!

#

But yeah one of my favorite approaches to a mission is just
siege ready heavy armour
constantly moving forward, even if slow

#

Yknow actually
i just realized, i really should try the breakers again

#

cause the drum is universal and i saw they had chokes

cobalt patrol
#

The chokes can really tighten the spread, which seems nice

ionic holly
#

you have my IMMEDIATE interest due to that

cobalt patrol
#

I'm just messing around with the carbine atm. Putting it on burst fire, switching up it's barrel and eventually it's mag+ the vertical grip

#

It's getting pretty laser like while also still being able to bullet hose very effectively

ionic holly
#

Kinda fucked realization
the spray & pray doesnt
really have anything going for it anymore, does it?

cobalt patrol
#

Uh, dunno. I'd have to look at it's raw stats etc

ionic holly
#

Comparing it and default, all its really got is somewhat better recoil and one more magazine

#

the recoil being something you can fix given well, attachments

#

and since you can do duckbill and drum mag on a default too...

cobalt patrol
#

That's not insignificant given it's role

ionic holly
#

Its not but its also a situation where you can throw a lot of that onto normal breaker and come out with 90 more damage

cobalt patrol
#

Since it let's you take other attachments and it'll carry more ammo total

ionic holly
#

Wait shit yeah no you got a point

#

this thing carries so much more ammo off of principle

cobalt patrol
#

(since changing mags on a weapon doesn't change total ammo, just how it's distributed)

ionic holly
#

Yeah no nvm, spray and pray still keeps a lotta usage due to it maintain alot of its stats

cobalt patrol
#

Like you could take a much smaller mag, switch the duckbill out for a full choke, go for whatever looks good for extra recoil reduction, and you've got a shotgun-machine gun that'll clear chaff like no tomorrow at range

#

While the breaker will do better tangoing with medium class enemies

ionic holly
#

I was mostly thinking on it cause i wanted to think of what breaker to level

#

And honestly with how this looks, going with the spray and pray for better longevity

cobalt patrol
#

I'm just taking it chill with leveling things.

#

Gives me a chance to play with stuff I might have previously ignored

ionic holly
#

Im not rushing leveling things myself, ive like 3 guns sitting at 7-8~

#

i just wanna know what i wanna use

#

also jesus christ
i know it doesnt technically affect the actual ammo total

#

but 16 mags is crazy to actually read

#

finally
shotgun surgeon

cobalt patrol
#

When you absolutely positively need to blam something

#

I still want a heavy shotgun support weapon

#

"Horse-Stopper" (raising questions about why super earth needs to stop horses that badly)

ionic holly
#

You do not understand how much i would never use anything else if they gave me a support shotgun that was the equivalent of an AA-12 loaded with explosive slugs/shells

#

Also! fun detail

#

the spray and pray with camos doesnt just remove the stripes!

#

they get a lot harder to see depending on the camo but i appreciate that they arent just gone

cobalt patrol
#

Oh neat!

blissful sparrow
ionic holly
#

Thankfully i dont need it to be THAT good

#

yknow what

#

i gotta go back to the old me

#

the heavy armour calls to me like the green goblin mask

cobalt patrol
#

I just find heavy armor way too slow

odd arch
#

why would I withstand more shots if I can just not be where the shots are

stone bridge
ionic holly
#

Could not be me

hexed steeple
#

did they ever make medium siege ready armor

ionic holly
#

Nope

#

Considering they dont really seem to double back to prior armour perks aswell, kinda doubt we ever will

karmic prawn
#

I feel heavy armour could do with a bit of a buff

#

With the sheer amount of running around the map you do, I almost never feel the extra survivability is worth it

cobalt patrol
ionic holly
#

Im indifferent to the whole matter mysel if im honest, what i really want is for them to either do something with that helmet passive section or remove it

hexed steeple
#

throwback to when one specific helmet had a perk and nothing else did

steady flameBOT
#

One thing we really like doing from time to time is.. Just becoming the heavy weapons specialist of a team.

cobalt patrol
hexed steeple
#

didn't it have scout on it

trail nymph
#

Here’s a chart to help visualise weapon xp

stone bridge
#

o

hexed steeple
#

o

quick plinth
#

that's a bit annoying huh, I mean it's how level XP works just less severe, but still

cobalt patrol
#

That's a liddle goofy.

quartz cloak
#

It's a little nuts, yes

#

I do feel like I'll just pick one or two weapons to max out and then maybe dabble in some others

#

Probably the LibPen to turn it into a baby stalwart

verbal summit
#

I never really needed the weapons to have attachments.

#

So I just play what I play

#

And then I'll see what happens.

quartz cloak
#

I mean I personally like putting flashlights on things, even though everyone else seems to hate them

#

And I always liked heavy weapons that tended to have bad recoil or handling, and the attachments work the best with those (because they seem to work on percentages)

cobalt patrol
quartz cloak
#

Yeah it's extremely harsh at the upper ends for seemingly no good reason

cobalt patrol
#

The jump between 20 and 21 is crazy

odd arch
#

main thing I like is choke options for shotguns

#

I mean I'm only ever going to use either full choke or duckbill but

#

that's still two cool choices

quartz cloak
#

Full choke might make shotguns useable on the bot front and I'm partially eager to try them out just on that principle

verbal summit
#

Wait what does that even do?

odd arch
#

tighter pellet distribution

#

duckbill arranges them in a line

verbal summit
#

Ah

quartz cloak
#

Sadly the Halt doesn't get it which makes me sad

verbal summit
#

Ah

quartz cloak
#

The slugger
I mean the slugger doesn't need it obviously

ionic holly
#

I yearn for full choke on my spray and prey, this shit might be funny

odd arch
#

duckbill slug

quick plinth
#
rxddit.com

In prior patches, Super Destroyers would be organized in formation over the center of the AO, but with the most recent patch, their positioning has changed to be oriented in a cross pattern just outside the borders of the map. (said image is just an example for demonstration purposes)

Your number in the squad determines their location, so if...

#

TL;DR your squad number determines the position of your destroyer on the edge of the map after the new patch
1 East
2 North
3 West
4 South

#

only on city maps though, if the setting description is to be believed

blissful sparrow
#

eww.
means you need to actively pay attention and it might change from mission to mission as people might join or rejoin and change number

quick plinth
#

well no

#

you always stay your number

#

iirc

blissful sparrow
#

isn't number based on join order?

#

so each time you join a new lobby your number will be redetermined based on how many are already in

quick plinth
#

ah well a new lobby yes

keen zinc
#

obviously this is because the center of the map is where theyre gonna put

#

OPTION A: ILLUMINATE MOTHERSHIP

#

OPTION B: SUPER-DUPER DESTROYER

#

OPTION 3: GREG

blissful sparrow
#

Option 4: EDF4.1 Mothership

keen zinc
#

precisely

burnt vapor
#

This has been a long con the whole time and this is actually EDF11

blissful sparrow
#

new Terminid enemy: Ant.

shut bane
#

I was really expecting the flag stratagem to have an AOE buff or something

burnt vapor
keen zinc
#

THEY LOOK... JUST LIKE US!

burnt vapor
#

THEY LOOK JUST LIKE HUMANS!

blissful sparrow
#

to quote my favorite EDF line:
"aaaaaaaaaaaaaaaaaaaaaaah"

agile fable
keen zinc
#

the giant frog enemies

#

who soldiers say look "just like humans"

#

meanwhile the humanlike Grays look "like nothing weve seen before"

#

EDF is funny

agile fable
#

Why

burnt vapor
#

because EDF

keen zinc
#

EDF is funny

stone bridge
#

because it's very earnest and up front about what it is

calm sorrel
#

Have we actually seen EDF troops with their helmets off? Maybe there are just some frog-like humans in that world

agile fable
#

And what it is is hilarious

agile fable
blissful sparrow
#

in EDF5 some of the starting characters have visible faces as they are just civilian workers iirc

burnt vapor
#

we do also see fleeing civs in some missions

quartz cloak
trail nymph
shut bane
#

I just had a mission where Stratagem balls kept getting stuck on my backpack force field when I threw them, nuking me is this a known problem

cobalt patrol
#

Strategeme balls can get stuck to the field, yes, but normally it's not ocmmon?

idle hollow
#

missile just frozen in mid air

shut bane
#

It doesn't know where it is

winged patio
#

Holy fucking shit they need to fix the fleshmob so that it stops walking through walls. The fact that that thing doesn’t have a collision box is bullshit.

lethal delta
#

The voteless keep spawning at random for me

#

One spawned from me today

#

It was weird

winged patio
#

Just died like three times in a row to fleshmobs walking out of the fucking terrain

#

I want to know specifically which developer looked at a fleshmob walking through a wall or under the terrain and went “yeah that’s fine.” I will beat them with a spoon.

karmic prawn
#

I think it might be a city problem in general

stone bridge
lethal delta
#

And Helldivers has always struggled with these things

#

Like the lines of sight

keen zinc
cobalt patrol
#

it's just more obvious in cities

#

since ther'es a lot more flat/blocky terrain for it to happen on

#

i'm guesisng that what happens is their hit box does osmething wonky and clips through somehow, and then once it's through the game is like oh that's a fine place to keep walking

tall stone
#

Same way the charge can get you stuck in terrain, I imagine.

winter shuttle
#

is super earth under attack ?

keen zinc
#

I hope so

quick plinth
#

I was going to say

#

before my ISP in cahoots with the automatons! cut me off briefly

#

in about 4 hours 15 minutes most likely

cobalt patrol
#

last planet falls in 4 hours

#

MO ends in 8 hours, 19 minutes

#

coincidentally, thats' right around patch time and they've been being REALLY WERID about why this update didnt get a new subtitle.

stone bridge
#

Surely there won't be even more content

tall stone
#

There's also going to be another couple of planets they have to take before Super Earth, if I remember my routes right.

winter shuttle
#

surely we will be able to stop the calamari menace right

#

we wont lose ...will we ?

cobalt patrol
cobalt patrol
#

It is possible that Klen Dathu II gets hit

keen zinc
#

But by Bugs instead of Illuminate

#

Inexplicably

karmic prawn
#

We can't let it become a bug planet

#

An UGLY planet

agile fable
#

QUESTION
Why do fleshmobs have the same HP as Bile Titans

karmic prawn
#

Because they have the power of at least 12 guys

#

Bile Titans are also 100% durable in most of their hit locations so they are much, MUCH tankier

agile fable
#

They feel more along the lines of a charger or something

tall stone
#

So Fleshmobs are a pool of HP

#

But the heads are all hitboxes

#

So when you're using explosives, they die super fast.

karmic prawn
#

And unarmed so everything does full damage

stone bridge
#

Eruptor 3 taps them, Autocannon Flak does the same, Airburst Launcher can kill entire groups in one go

agile fable
#

They weren’t kidding about these things being Chaos Spawn equivalents

karmic prawn
#

Also yes the ablative flesh has 400 hp per patch and does 100% damage to the main body when destroyed

#

So explosives hit a lot of their locations at once

oblique lotus
#

literally

stone bridge
#

Actually Titans have infinitely more armour

oblique lotus
#

are fleshmobs zero?

stone bridge
#

Fleshmobs are armour 0 flat

#

Yup

oblique lotus
#

oh must have been thinking of something else

#

yeah fleshmobs have lots of HP but die really fast to explosives

#

the crossbow rips them up

#

same for any of the plasma guns

#

but titans you basically need AT to kill in one form or another

karmic prawn
#

Oh yeah for funky guns I need to make my mind up betwen picking polar patriots and cutting edge next

#

Or maybe viper commandos, seeing the carbine and bushwhacker also look interesting

#

Punisher plasma though...

cobalt patrol
# agile fable QUESTION Why do fleshmobs have the same HP as Bile Titans

Like everyone said, Flesh mobs might be 6k hp BUT:

They're 25% durable across the board. Bile titans are usally 100% durable.

Their heads and legs (Whcih is 90% of their body mass) have 100% to main damage. WHich means all damage hits the main pool - this is why bullet hose primaries cut them down really effetively.

Bile titans have the fatal tag on a few pieces and the Bleedout tag, which enables oneshots in teh right places - Fleshmobs dont.

Fleshmobs are 0 armor, BT's are between 4-5 on most parts - the only 0 parts are the various flesh sacks/exposed flesh when you blow a hole in the armor.

winter shuttle
#

grenade laucher deals with the mobs well

#

i think le issue with the new iluminate roster is that they can spawn at level 1 missions

#

explain to me how a new player can take down a interloper

tall stone
#

To be honest, the Machine gun.

cobalt patrol
tall stone
#

I have a friend who has just started, and he's already figured out how to take them out with the AMR.

#

Couple shots to the engines.

cobalt patrol
# karmic prawn Or maybe viper commandos, seeing the carbine and bushwhacker also look interesti...

Viper commandos highlights are the Peak Physique armor, the Carbine, and the Experimental Infusion boosters. Also throwing knives, which i need to mess mroe with

Bushwacker is dependant on having the sidearm boosting armor to really shine, i find it pretty clumsy by itself.

Polar Patriots has the Purifier, Tenderizer, Incin Impacts, Verdict, and Plas punisher. I think the purifier and the verdict are the real standouts here

winter shuttle
#

the tenderizer is also really good

cobalt patrol
#

Purifier is an incredible primary, very lfexible, though it's def love/hate it depending on if you like the charge mechanics. (One big bonus is it's got good durable damage too for a primary)

Verdict is in the running for best sidearm, along side the Senator and Talon

#

(Ignoring Grenade Pistol/Ulti here, since i view those as utility picks)

tall stone
#

Polar Patriots somehow became a killer warbond, and I forget that sometimes.

cobalt patrol
#

It was So bad when it first released

#

i was super bummed, because i was hoping for a destiny style FR from the purifier preview

tall stone
#

And look at it now, just full of banger after banger.

winter shuttle
#

one of the best warbonds tbf

#

i think it trumps viper commandos, but VC is also good

#

just NOT as good

#

mostly becuse both are 1k

cobalt patrol
#

Viper commandos has probably the best none core booster in the game

#

which is huge

tall stone
#

I'm partial to Democratic Detonation.

cobalt patrol
#

and the Lib Carbine has gotten a big glow up with the new weapon custimztioan

#

but yeah, if i had to choose i'd say you get more out of Polar Patriots

#

Also, we're wrong, Plasma punisher is in Cutting Edge

#

PP hasd the Pummler.