#Helldivers 2: For Managed Democracy!

1 messages · Page 99 of 1

cobalt patrol
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Scorchers are still a meance if they make it to you. whcih is fine

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I'm cool with them being a "kill before it gets near ya"

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Also we know the bots are getting a enw toy at some point ||Their own mechs. They're inbetween Hulks and Factory striders in Size it looks like||

oblique lotus
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I miss the bruiser oneshot gun

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It had character

cobalt patrol
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That is a very uh, unique opinion. I'm very chill with not getting one shot

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Outside of obvious "I got blown to pieces b y a turret" or similar

stone bridge
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I'd honestly suggest stepping away from the game at this point and coming back at a later time if you're becoming bored of it

sinful briar
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ngl im too comfy for bugs 😭

stone bridge
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That's pretty textbook burnout

sinful briar
oblique lotus
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Idk it was the only time I'd think twice about challenging a hulk

cobalt patrol
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Because it can diceroll you out of existances is yeah, that's not good diffuclty

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what i personalyl wnat ot see is an icnrease in varied enemy units, across all facitons

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give the bugs some more light ranged units, giove the bots osme interesting melee units (I'm standing by my "HEavy dev with a shield and a shotgun, and also it has jet boosters to CHAARRRGE the team" idea), etc

shut bane
indigo bear
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I wouldn't want to see things like that as a regular unit. Just homogenizes the factions' mechanical identities.

But if there were rare aberrant units that ran count to their faction's design rules, that would be cool

strange vine
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Riot shield being av3 and destructible

cobalt patrol
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think "You have a pack of beserkers, one of them gets replaced iwth this guy who acts as "Leader" unit for them"

shut bane
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exploding voteless might be interesting, keep you on your toes

cobalt patrol
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AND FORCE SOME FOLKS TO ADAPT ETC

idle hollow
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are we still on the squid murder major order

cobalt patrol
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People are very bad at defending against them 😄

unreal merlin
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The issue is that a successful squid defense requires like 80% of the population to successfully manage, and there's always like 35% scattered on random planets

cobalt patrol
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I do hope evneutally they take anotehr lok at "the player base has to focus ona planet to get anywhere"

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At the very leasti t feels like it should only be taking into account action Against that faction

unreal merlin
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For the past few weeks we've been entirely stalled on all fronts because people wouldn't just pick one place to focus. We lost Bore Rock and Esker due to it, Vog Sojoth floundered for days on end until the bug MO cleared, and it's impossible to keep up with anything and the Illuminate raids when they look like this needing 51% pop to be a win:

shut bane
tall stone
sinful briar
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they already got shitty dreadnoughts

unreal merlin
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Especially if you bring a few HMG emplacements

shut bane
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i never get up on the first gate anyways cuz the mortars i bring would keep hitting my ass

glad marsh
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Arrowhead when am I gonna get the super lawnmower so I can finally get rid of all those plants that have collision for some reason

trim breach
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I still hate jetpack overseers with a passion

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And think the game, as current, would lose nothing by just removing the fuckers entirely. 😛

uncut hatch
fringe quiver
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Is it bad I like when the voicelines play when the helldivers become unhinged

burnt vapor
unreal merlin
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But yes killing incoming ships works wonders on squids and bots for defense missions

warped cypress
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*aimed towards a harvester

trim breach
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Yes

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GLA SUPER EARTH POSTAL SERVICE

cobalt patrol
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=p

trim breach
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I found the halt middling

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stun is good if you have a buddy that cna take advantage, but good luck having that happen with pugs

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It is good at deleting Overseer heads if you get close enough, though

oblique lotus
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blitzer's a pretty solid overseer killer

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slow killing but the stun does work

hexed steeple
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love me halt

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makes a satisfying sound

stone bridge
stone bridge
trim breach
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Adjudicator works well if you can aim

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My biggest gripe is most primaries take an entire mag to kill them

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And you're often getting fucked by a half-dozen at once

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Honestly the best things I've found to deal with them are either taking an MG, or throwing down a gatling sentry if you're about to aggro a bunch

shut bane
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amr to the jetpack is my goto but they are sorta annoying otherwise

tall stone
cobalt patrol
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A tip re: overseers is that both the Senator and Loyalist fuck them up real good

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Senator can flat out delete them in a single headshot if you're a good shot. Loyalist takes 3, but will take out crowds, and one-twoi shots will crack their armor open

tall stone
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Fire Good against them too.

cobalt patrol
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whcih then makes them simple with something like the Stahl

shut bane
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finally saved up enough for my first warbond

unreal merlin
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Instead of Gatling Sentry, use MG Sentry. The significantly lower cooldown means you can throw it out almost every fight, totally gutting the ability of overseers to do anything useful before being cut down.

cobalt patrol
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Yeah, it's a very good tool for them

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One thing i think people sleep on with low cooldown strats - esp turrets - ius how good they are at just bieng A DISTRACTION

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like if you havent been detected and you throw a gas srtirke somewhere

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everythting will run over to check the amazing stinky cloudy

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Also, throwing Jetpack Overseer's grenades back will often kill them hilariously

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also also also, their jetpacks are incredibly weak to small arms fire - any kind of bullet hail to them very quickly makes them pop and no more overseer

versed hamlet
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I think they have much less alternatives in the pool
just the helldivers-side penalties
and a bunch of those got removed a while ago iirc because they were really obnoxious

versed hamlet
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I don't think encouraging players to be mad at other players for having fun in their own space is ever productive

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a lot of players are already burnt out of the squids

uncut hatch
cobalt patrol
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It's funny, I hate the spear and wasp because of the lock on.
Don't take control from me, game!!!?

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But I'm also the penguin who can reliably snipe harvesters at 200m+ with the RR, so ya know

uncut hatch
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i mean harvesters are probably the definition of easy target for a RR, slow tall and decently wide

trail nymph
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<@&1206091872716595200> 2 more for democracy

trail creek
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YEAS

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if they add c4 as well

cobalt patrol
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Genuienly surprsied we havent seen more disposable strats, hoenstly

trim breach
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Dumb thought for new FRV weapon

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Just because I remembered this thing and how hilariously annoying you could be in it in Squad or Project Reality

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Or: Militia faction is one of those 'irregular' ones that doesn't have access to a lot of heavy hardware or any air power whatsoever, while their opponents typically have tanks and choppers. What they do have is a bunch of SACLOS missiles bolted to the top of a speedy paper-armored BRDM

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Now I'm just imagining an FRV that has something like a Commando bolted to the top, but with the punch of an RR

shy prairie
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Ontos, officially the Rifle, Multiple 106 mm, Self-propelled, M50, was an American light armored tracked anti-tank vehicle developed in the 1950s.
It mounted six 106 mm manually loaded M40 recoilless rifles as its main armament, which could be fired in rapid succession against single targets to increase the probability of a kill. Although the ac...

keen zinc
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The perfect weapon

agile fable
rustic portal
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the ontos is so funny

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peak "if it works, its not stupid"

shut bane
rustic portal
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yup!

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sometimes you just need six really big guns and enough armor to move them around safely

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(originally intended as a tank destroyer but mostly used for fire support)

oblique lotus
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and importantly a platform light enough to move around easily

keen zinc
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the marines used the hell out of them in vietnam and loved them

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lightweight as hell to get around the rickety bridges and poor roads

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show up to a fight, unload shells to stun the shit out of the enemy, provide cover for guys to get behind

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speedy retreat

burnt vapor
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Also was able to fire flechette rounds which were very effective

unreal merlin
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The "Beehive" Round, aka 10,000 nails in a can

keen zinc
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the idea was it was fast enough to make a hasty retreat to cover to reload, and thus external reloading wasn't that bad

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its not a tank so dont treat it like a tank

cerulean sluice
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strategem idea: handheld Flechette RR
minimal art asset work needed, same reload mechanics as the regular RR, but now as an anti-light Strategem

keen zinc
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would step on the airburst too much

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would be better if they replaced one of the modes for the airburst with beehive rockets

strange vine
high epoch
# strange vine

My thing is what if 2 factions never spawned their full numbers use the 2 halves of 1 factions spawning pool.

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1 half for example bots and the other bugs. You'd have the same amount as 1 faction on a map but variety of enemy.

odd arch
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I imagine the memory draw is from them trying to pathfind to each other and listening to 30 billion sound sources instead of just the 4 helldivers

cobalt patrol
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Also loading the # of models into the memroy, the ai, etc

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because it's not just enemies, you have to handle their reinforcemnt code, you ahve to handle their bases, etc

cobalt patrol
odd arch
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they tried to out wash the earth

cobalt patrol
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(The imnplcation is much more all citzens in super earth have brain damage from the sheer cogntivie dissoance they're awlays exposed to)

spare verge
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furthering what I'm assuming is the intended subtext that the voteless's minds would be perfectly fine with illuminate mind control devices removed, but super earth refuses to understand this because of how they look
-# and that the voteless would probably not exactly be thrilled with super earth being completely unable to prevent their abduction and then giving up on them afterwards

trail nymph
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<@&1206091872716595200> Democracy awaits

idle hollow
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so much

trim breach
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Except the Gauss FRV's weapon will explode if you charge it too long

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I just want a mod that starts playing the RvB warthog polka music when you jump into the FRV and I'll be happy

oblique hazel
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<@&1206091872716595200> room for one for bot 10s

strange vine
oblique hazel
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they're actually fully predictable iirc, but which barrage pattern you get depends on a lot of factors and learning any of them takes a lot of practice

honest acorn
winged patio
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Some truly magical things are about to happen

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And by "truly magical" I mean I'm going to spend the entire mission lighting myself on fire

honest acorn
versed hamlet
cobalt patrol
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Yep, they're one of 30 something patterns.

Buuuuuut, which pattern you get is hard to tell, and ofc, the angle you throw etc still matters, I believe (think off putting a stamp on the ground - you can rotate the stamp. Which in turn effects things)

high epoch
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tbh it's satisfying to light bugs on fire.

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mostly cause it crowd controls the little buggers and does true damage to the armor boys

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also why i love the incendiary shotgun. i can just light a charger or even pile titan on fire. is it effective ? no but in desperation it works.

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incen shotgun plus my entire cash of 6 impact grenades if i am desperate with armored. (i've gotten like 4 charger kills already)

fringe quiver
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what's a good replacement for the breaker incendiary against the bugs?

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I want an automatic rifle with fire bullets instead

cobalt patrol
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I dont think anything like that exists currently

fringe quiver
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rip

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bugs are so unfun to fight rn

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but then again probably just not understanding how to manage them as easily as the automatons

trim breach
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I think the sickle can set things on fire eventually.

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The Scythe definitely can, but it's nto really the same thing

cobalt patrol
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Bugs are mostly a "Did you do leg day?" test

fringe quiver
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not that for me anymore

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now it's just "can you deal with non-stop bug breaches for 5+ minutes"

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swapped out orbital laser for orbital napalm

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doing a bit better now

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also trying to get used to railcannon

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just can't

cobalt patrol
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Oh, yteha, there's a reason i take spammable shit into bugs

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actually i take spammable shit everywhere tbh

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Gas Strike, 500kg, MG turret, RR is my goto bug loadout.

fringe quiver
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I swapped to Quasar Cannon

cobalt patrol
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I really dont like Quasuar into bugs, or most anyhting. it's jhust too slow on it's recharge peroid.

quick plinth
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I mean, Arc thrower, Laser dog and whatever you want means you can just sit on a bugbreach

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usually some anti heavy reds and thermites in support

tall stone
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Gas Strike is great into bugs.

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Locks down a breach for a long time.

fringe quiver
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It's a mix between

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breaches spawning a total of 40~ enemies

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bug breaches being near instant

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and patrols being overabundant

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like if I kill a patrol there should not be another patrol in the exact same spot in 30 seconds

burnt vapor
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Also the fact that Damn near the entire non-heavy bug roster can summon a breach means shooting the messenger is damn near impossible

supple siren
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There's always One Little Bastard behind a chest-high wall or a boulder

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but also bug breaches are delightful as a fan of poison and fire

burnt vapor
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woe five f*ing bile titans upon you

stone bridge
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My personal loadout into bugs is 500kg/Gas/Quasar/laser dog + Torcher/Senator/Gas

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And I'm fucking cruisey

supple siren
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Gas grenades are wild

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Especially now that they close nests

stone bridge
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Torcher + Dog melts hordes, Gas contains breaches and makes for excellent firebreaks, 500kg and Quasar handle any bigger problems

oblique lotus
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medium armor pen, infinite ammo, high damage output for a primary, stuns

fringe quiver
stone bridge
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Senator pops big mediums that need to go now

oblique lotus
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I bring cluster/500kg/OPS/commando w/ blitzer/GP/stuns

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and that blows through patrols just fine imo

tall stone
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Blitzer + Laser Dog is my usual Bug thing, thanks to hating Hunters.

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Quasar as well.

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OPS and Gas Strike are the others.

oblique lotus
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cluster kills all the chaff, blitzer kills everything else (and also chaff), OPS+stun/commando for anything big, 500kg if I need it

oblique lotus
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alternatively throw a cluster at the patrol and watch it vanish

fringe quiver
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cause like

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something is going horrifically wrong

oblique lotus
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why are you fighting 4 patrols at once

fringe quiver
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because they all spawn next to eachother

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I wish I was kidding

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like I just did a difficulty 7 mission

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and somehow

oblique lotus
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do we have the same definition of patrol here?

fringe quiver
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every time I wiped out one patrol with about 8-12 enemies

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another would appear under a minute

oblique lotus
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oh a diff seven patrol is like 20 dudes

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they're just big

fringe quiver
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that's odd

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because what was happening is I would kill 8-12, then 30 seconds to a minute, another 8-12 would show up

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when a bug breach happened it was 40+

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excluding bile titans or impalers

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and I'm using the eagle cluster bombs

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so they'd have to be really wierdly far apart

oblique lotus
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uh

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those are weirdly undersized patrols

fringe quiver
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I mean maybe the map was bugged

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cause I was sitting there going "no way this is normal"

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I'm gonna swap to the blitzer because I'm just losing ammo so quickly

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but tbf I noticed the breaker incendiary has less ammo now

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err less total magazines

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okay yeah

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patrols are broken right now for me

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first picture is the first half

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the second picture is the 2nd half, behind me

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having to use two times as much stratagems rip

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Also yeah blitzer is working better but still somewhat unmanageable with how the patrols are being weird right now

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cause if I trigger either half I can't seem to get the other half quickly enough to prevent a bug breach

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like I've had an easier time dealing with the goon squad from eft than these patrol spawns

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I'm still trying to wrap my head around it cause last time I seriously fought bugs was 2 weeks and it wasn't even close to being that hard and I was solo

south temple
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man the lib pen is fun

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with the siege armor it slaps

quick plinth
stone bridge
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wow. what could this be a reference to

quick plinth
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truly a mystery

cobalt patrol
steady flameBOT
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Is this a reference to the post-9/11 legislation? I'm sorry, I am.. Very out of it right now.

stone bridge
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Yeah this is 100% a Patriot Act reference

agile fable
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oh my god calypso was space 9/11 wasn't it

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right down to the severe disproportionate retribution

burnt vapor
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I don’t know if this response is exactly disproportionate they have attacked what a dozen planets now and killed hundreds of millions of people if not billions by now

agile fable
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fair but the start was definitely disproportionate

burnt vapor
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As in HD1?

agile fable
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as in calypso. hd1 was humanities fault

versed hamlet
versed hamlet
burnt vapor
# agile fable as in calypso. hd1 was humanities fault

I’d say calypso was also a fairly reasonable response
One of our planet gets attacked by a race we thought dead or gone, they are targeting civilians and turning them into zombies so we promptly dump every rapid response unit we can on them

odd arch
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y'know, it would seem that they really improved the game's performance

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I say this because I plugged my HDMI into the motherboard (Clueless)

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and it ran about twice as fast as the last time I did that

burnt vapor
winged patio
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Only secondary that's maybe better is the Grenade Pistol

heady halo
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wh

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what

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how the fuck is helldivers 2 NOT a political commentery

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its obvious and on the nose but

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fuck is this NOT satire?????

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because this looks like the director saying "this is not satire"

tall stone
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Not really. This looks like giving a non-answer to a chud to me.

unreal merlin
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It's a satire narrative, but it's not the satire narrative that makes Helldivers fun as a game.

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In the same vein, don't make a game whose only claim of "goodness" is that it makes political commentary one way or the other.

odd arch
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I might be giving them too much credit but I read it as "this is not a joke this is what your govs literally look like" said in a way that'll go above their heads

quick crown
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give forbes nothing when the opening to the article is "“DEI,” diversity, equity and inclusion, is another buzzword"

unreal merlin
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(User): “Never add dei to your games”

Pilestedt: “If it doesn’t add to the game experience, it detracts. And games should be a pure pursuit of amazing moments.”

(User): “How would DEI have benefited Helldivers 2?”

Pilestedt: “I don't like labels. But mankind is united in its extreme xenophobia on Super Earth. #Inclusion so, maybe that's DEI? I really don't care. Make good games, don't make a contemporary political statement.”```
This is what pilestedt actually said. I dunno what forbes is trying to imply, the dude is right. Game should be a good game not a political commentary. You can HAVE that commentary but if your game sucks otherwise then it's just a shitty game
quick crown
unreal merlin
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Article discarded from brain

honest acorn
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Helldivers very clearly is a contemporary political statement though

unreal merlin
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You can HAVE that commentary but if your game sucks otherwise then it's just a shitty game

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they made a fun game with a political satire narrative over it

honest acorn
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I don’t see what that has to do with what I said

tall stone
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See my earlier point about Pilestedt giving a non-answer to a Chud.

unreal merlin
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I guess I interpreted it poorly

honest acorn
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But I think it’s kinda weird that you’re coming in to the defense of some random Twitter chud’s commentary now

tall stone
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Hey now, that's not what's happening.

unreal merlin
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I don't really follow

burnt vapor
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I think It’s more so calling helldivers a political statement feels weird because it sorta implies that is it’s primary purpose
It has a message within it yeah but it isn’t a political statement in and of itself

honest acorn
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That is what political statements are

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There’s some kind of false dichotomy that there’s an either/or here being posited by the random commenter here and there isn’t one

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“Good game” and “political statement” aren’t really in tension I think

burnt vapor
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This might just be a deference of definition then and it’s probably best to just move on since I think we all agree on the point if not the semantics

tall stone
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They're a random commenter fishing for a very specific line of reasoning that's unrelated to what Pilestedt actually asked.

cobalt patrol
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Yeah, Pilestdt's answer reads as a non answer to a chud fishing for reasons to be mad.

I'll point out that there game actively doesn't label voices or bodytypes, and it's pretty on the ball with poc rep etc

strange vine
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people getting mad that they randomly get dark skin with peak physique armor are so funny

oblique hazel
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It's really hilarious

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I love the efforts the game takes to make it feel like each diver is a wholly new person being thrown into the meatgrinder

supple siren
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The intro cinematic into being instantly mulched by friendly fire turrets was such comic perfection

honest acorn
cobalt patrol
indigo bear
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It would be a really cool planetary modifier.

'Outer Rim Planet: Due to logistics difficulties, helldivers must make do with what is on hand.'

fringe quiver
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Alright after giving myself some time to think I figured out why bugs are so annoying to fight for me compared to illuminate and automatons

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For starters illuminate is probably just missing units to make them tougher to fight

indigo bear
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Just unlocked the '25% boost to fire damage from stratagems' ship module. Wew, we are cooking now.

cobalt patrol
fringe quiver
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Blep got to go.afk

cobalt patrol
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The big things that'd make it from "Terrible" to actually playable/fun would be:

Always give the player a support weapon of some kind (Solid argument that Emplacements should count here)
If they get a backpack support wepaon, theyt dont get a b ackpack strat.
If they get a support weapon with an open backpack slot, have a backpack slot strat too
One high cooldown, one low cooldown strat.

Maybe someting so you dont get "multiple mines"

trim breach
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The 'Randoweisser' beer scrambles your cosmetics, weapons, and weapon upgrades. Doing runs with it is chaotic as hell, and I love it.

azure pewter
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peeking over real angy

verbal summit
cerulean sluice
agile fable
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elevated can go fuck themselves

daring pelican
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This happened in a game today so I had to make it into a gif

agile fable
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nice legs idiot

versed hamlet
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did they have autoclimb on? after climbing every bush and hellpod, I turned it off and felt so much better

versed hamlet
# cobalt patrol Random weapons, armor & strats.

I think this would be annoying if it drew from what you had, since unlocking stuff that isn't good or you don't resonate with would feel like it punishes you
although all the buffs to the underperforming weapons would make it much more tolerable đŸ€”

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I do really want the DSS or something to give random stratagems as a bonus to players, I feel like that would encourage build diversity without forcing it
đŸ€” although uh, they did have the -1 stratagem slot modifier? that could be cool if you combine it with free stratagems
like you get 2 random stratagems you can see beforehand and then have to customize the remainder
so you can still fall back on your favorites if you dislike that style, but are encouraged to branch out

versed hamlet
# trim breach The 'Randoweisser' beer scrambles your cosmetics, weapons, and weapon upgrades. ...

I think this highlights my biggest issue with the idea: that's optional
planet modifiers and operation modifiers in helldivers aren't really, you'll quickjoin a mission and it'll be active
there will be a time where the active planet is that and everyone will be forced to do it or take away % from everyone else; even those who don't have much unlocked so it does nothing, or those that have weapons that are super specific in their inventory

trail nymph
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<@&1206091872716595200> Democracy awaits

sage plume
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it does and i appear

trail nymph
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1 more for diving

graceful bluff
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I got two rounds of major order rewards when logging in that gave me something other than medals, what were these?

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weren't the killzone stuff since I already had tose

tall stone
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Bought the helmet for my Thicc Boi armor. Mmmm, 200.

quick crown
muted burrow
trim breach
# quick crown

"YOU'RE UP AGAINST THE WALL, AND I AM THE FUCKING WALL!"

indigo bear
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Just had an awesome campaign with some quality randos.

Last mission, we hit extract and I notice there's still some red all the way across the map.

Drop my samples at extract, tell them to leave without me, and start sprinting.

Managed to clear the last bit of enemy presence on the map before they took off. Feels good

sinful briar
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the fuck are people playing coop games with chat muted tho??

spare verge
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children with parents that aren't taking any chances on online interactions comes to mind as one possibility

sinful briar
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isn't the avg age of helldivers2 player base like late 20's?

blissful sparrow
spare verge
sinful briar
sinful briar
oblique hazel
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People who don't want to join voice chat with completely random people online?

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I don't get what the confusion is, that's an entirely normal thing

sinful briar
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no, people just straight up ignore text chat and any attempts of me dancing in their face to read it

oblique hazel
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Oh text chat

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No fucking clue lol

shy prairie
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Language barrier for some of em

sinful briar
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at this point i ping in loadout and if noone responds i just exit lobby

shy prairie
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Engaging with the game in a different type of mode for like a lot of em

indigo bear
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I've had a lot of squads where people found the sensory debt of communicating while being shot at too high.

Generally though, waypoints and emotes prevail.

sinful briar
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(i'd like to think) of course im not stupid enough to expect people to respond while actively fighting

indigo bear
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I wasn't trying to insinuate that?

Just trying to offer an explanation

sinful briar
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not taken as an insult, lol

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guess im just tired with """coop"""

trim breach
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or I guess wait that's voice not chat

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I'm an idiot

spare verge
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any number of reasons why someone might not want to talk to randoms even in text so it's hard to guess what the most prevailing one might be

uncut hatch
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I mean theres a lot you can communicate with just pings and typing stops you from doing anything but type

cerulean sluice
fringe quiver
tall stone
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Oh, yeah, I don't know how to fix those folks.

uncut hatch
shut bane
fringe quiver
shut bane
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you'd think it would be annoying enough to check, maybe its only a thing a landlord can do

fringe quiver
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nah

#

you literally just pop off the smoke alarm and replace the battery

#

the apartment company I rent under actually appreciates it when we do it so they don't have to get the maint crew involved

#

so they provide the free batteries

cobalt patrol
#

Accidentally brought MG turret instead of Rocket turret into bots. Little guy is doing more than i thoguht he would

kind cloud
#

MG turret is med pen so he does work on devastators

versed hamlet
#

I really wish there were more settings, ie to make it bigger or have the 'discovered x' displays be in a different feed

versed hamlet
# cerulean sluice

also I'd argue this is inaccurate, you'll be getting tons of medals while sc farming also :3

#

super helldive would be 36 base per operation with a few PoIs (with the loot pool also being diluted by rare samples), and the time would probably be something like 30m 30m 10m
trival would be 1 base with similar odds to getting sc for more I think? and the medal rewards of PoIs are random between 1-3. time can easily get under 10m even if you extract, although it's more vulnerable to long load times and bad maps

hazy oriole
unreal merlin
trim breach
#

MG turret also has a lot more uptime than the Gatling

oblique lotus
#

iirc its 100% uptime

unreal merlin
#

More actually, if it's not burning all its ammo out. You can wind up with 2x deployed at once easily

supple siren
#

They do really love burning their ammo out though

#

Watching 150 bullets ricochet off a tank corpse is artful

oblique hazel
#

at least they know to stop firing while switching targets

stone bridge
#

MG turrets also just keep firing

#

it's just less likely to kill you

oblique hazel
#

oh yeah huh

#

I was more thinking in terms of ammo efficiency, but I guess a gatling turret is still gonna burn more ammo switching targets than an MG just based off fire rate

indigo bear
#

Wonder if we'll ever get a beam cannon sentry.

Man. That thing would shred teams

supple siren
#

The gatling sentry is so good at sawing teams in half it'll be hard to compete

trim breach
oblique hazel
#

cursed concept

#

arc dog

versed hamlet
#

imagine a thumper sentry: it just knocks things down

cobalt patrol
#

like a murderous crippled puppy with a gattling gun

versed hamlet
oblique hazel
#

its much better than the other 2 dogs because it works pretty differently

supple siren
#

Pretty safe actually! Instead of just spraying from a distance it actually gets up in the enemy's face

#

Plus the damage is dainty for teammates

#

It's mostly a Stun Machine

oblique hazel
#

it picks a target and follows them around spraying them until they die, then moves onto another victim

#

so unless you or your teammates are also right next to its chosen target, you'll be fine

versed hamlet
#

sounds nice!

#

I think EMS and gas are much more debilitating status effects for npcs than for pcs inherently

stone bridge
#

Honestly I wish the dog breath was good

oblique hazel
#

god me too lol

cobalt patrol
#

Yeah, it's problem is it does fuck all damage

#

but wants to chase stuff

stone bridge
#

But the Sterilizer is. Just not a good weapon coupled with bad AI for the drone

cobalt patrol
#

and sticks to one target

stone bridge
#

If it had sweeping behaviour it'd work significantly better

versed hamlet
#

yeah AoE confusion sounds better than confusing 1 enemy and then spraying them until they die

oblique hazel
#

it could even mostly keep its current behavior if it just moved on once a target actually gets the gas debuff applied

versed hamlet
#

given that info, these are my general feelings on friendly fire:

#

for me barrages drop down a lot if the person using them has a mic, just calling out every time they use it massively reduces the risk since you always know when there's an ongoing barrage

hearty pier
#

The barrages also depend on difficulty too. I find in the high intensity engagements of diff10 nobody should be going into the spots where you'd be throwing a 120mm anyway

versed hamlet
#

laser drone probably also deserves it's own category also
"will probably kill you at least once randomly but isn't so bad if placed well"

#

feels like paying the tithe to use it when it does happen

stone bridge
#

<@&1206091872716595200> two more for high diff diving

versed hamlet
#

is it okay if I'm in vc but don't have a mic?

#

(or rather just really suck at talking and playing at the same time)

stone bridge
#

sure, we are sadly full though sadcowboy

versed hamlet
#

understandable
should have just joined ig lol

sage plume
#

@versed hamlet Im rotating out, hop on in

sinful briar
#

or for mortar? eh, mortar too satisfying

unreal merlin
#

Depends what I'm fighting but my usual loadouts are

BUGS
- Liberator/Crossbow | Grenade Pistol/Dagger | Gas Grenades
- Railgun | MG Sentry | Orbital Gas | Orbital Gatling

BOTS
- Crossbow | Dagger | Gas Grenades
- Railgun | AT Emplacement | MG Sentry | Orbital Precision (Flex Slot)

SQUIDS
- Liberator | Grenade Pistol | Gas Grenades
- Anti Materiel Rifle | HMG Emplacement | MG Sentry | Eagle Strafe```
#

All using medium scout armor unless it's a defense/eradicate mission in which case engineer for more grenades.

sinful briar
#

after the handling buff, Diligence CS is my most reliable primary

#

medium pen, very good dmg, amazing handling and scope

#

i have no fucking clue why would anyone use ex. Slugger at current state

sinful briar
#

my favorite armor for bots are the prosthetic ones, the 160% yeet is just so useful

#

for the others, usually engineering kit light-medium, extra grenades+ MG recoil support

sinful briar
unreal merlin
#

Scout
Markers placed on the map will generate radar scans every 2.0s.
Reduces range at which enemies can detect the wearer by 30%.

The map markers are useful if you're diligent as you can scout all over the map to identify POIs and act as early warning for the team by detecting patrols on your route or if you're being flanked. The reduced detection range is misleading: it's way better than 30%. You can low crawl through entire objective sites without alerting anything.

sinful briar
#

whoaa

#

which medium armor has this?

unreal merlin
#

Page 8 of the default warbond. Page 7 and 1 also has a light and light+ version as well. I used to run those but got tired of stray bot bolts clipping me to death and medium armor is just as sneaky.

#

SA-04 Combat Technician

sinful briar
#

oh, looks fairly nice even, thanks đŸ«Ą

indigo bear
#

Really hoping we get a dedicated stealth warbond. I would love to do more stealth gameplay

unreal merlin
#

I'm all for doing objectives entirely covert and undetected, it's rather difficult when your best options are either melee or just normal guns. With a well utilized liberator or diligence/CS you can do a lot by rapidly executing alert capable enemies

#

AMR for squids

tall stone
#

Sorry, can't hear you over the ultimate stealth weapon: Explosive Crossbow

unreal merlin
#

You'd think, but it isn't STEALTH ENOUGH for my tastes. Yes I know "no survivors, can't alert" and all, but I want a suppressed Liberator or something too.

tall stone
#

What? Oh, no, it's not a case of No Survivors, Can't alert!

#

Firing the Crossbow is silent!

#

Only the explosion attracts attention.

unreal merlin
#

Yeah, and the explosions are the problem when I want to be subtle.

#

Trust me, I've been using it and still do.

odd arch
#

it's very subtle because everyone's on their way to stare at the explosion site instead of you

#

which is hilarious AI design to the point where I can't decide if I want it fixed

#

guard following a trail of rocks thrown over his head: extreme

unreal merlin
#

The quasar has the same property and is much more noticeable.

#

Too many times I've just had entire outposts pivot and face me after one crossbow takedown.

verbal summit
#

I'm already using the diligence counter whatever its name is against bots with the wasp launcher now, used to run AMR. I love snipers raahh!!!

#

Give me longer scopes and silencers

#

One of my fav things is when a teammate is going somewhere with enemies to be lying on a hill and sniping them away for them.

odd arch
#

tbh I never use the highest magnification on DCS

verbal summit
#

Rn I'm running wasp with dcs the car a 500kg and anti tank emplacement so I can just use the anti tank emplacement to take out like half the map if I have a nice eno7gh open map then drive back to my team with the car and use the wasp for anti medium stuff and the dcs for anti light snd anti medium and the revolver for hulks I guess and the 500 for any heavy

muted burrow
#

stealth 😌

cobalt patrol
# muted burrow stealth 😌

I always love when it's sandstorm/blizzard time

Snuck all the way into a cannon base and armed the hellbomb as the sandstorm cleared, that was fun

oblique storm
#

@keen zinc

kind cloud
#

https://www.reddit.com/r/Helldivers/s/NEdcTAyuRr

"I've come to make an announcement, the illuminate overseers are bitch ass mofo. They pissed all over my supercitizens. That's right, they took out their fucking mind-controlling tendrils out and they pissed on my fucking supercitizens and they that their tendrils were "this big" and I said thats disgusting

So I'm making a call out post on strohmann news dot com: Illuminates, you got them small tendrils, it's the size of this wall nut except way small, and guess what? Here's what my superdong looks like. That's right baby, all points, no slime, no tendrils, look at that it look likes 2 Superballs and a Superbong.

They fucked my supercitizens so guess what? I'm going to fuck their Illuminate Camp. That's right this is what you get, MY SUPER LASER PISS. Except I'm not pissing on the Illuminate Camp. I'M PISSING ON CALLYPSO! HOW YOU LIKE THAT SQUID, I PISSED ON CALLYPSO YOU IDIOT

You have 23 hours before the piss drop-el-ets hit the Illuminate camp, now get out of my fucking sight before i piss on you too."

Reddit

Explore this post and more from the Helldivers community

ionic holly
#

full of stim

stone bridge
#

I saw a video saying the Torcher was obsoleted by the Flamethrower today...

supple siren
#

The most wrongest statement of all, someone's found it

honest acorn
#

What is the balance point between those two anyway?

supple siren
#

Basically ammo capacity, for taking up a whole stratagem slot you'll be reloading slightly less often

#

Thrower might also shoot farther?

honest acorn
#

Oh is the fire not substantially different?

#

I haven’t played much lately so I haven’t compared them that well

#

It seemed like the torcher had better range and handling and more fire time but I assume the flamethrower did more damage

#

But I’ve only used the torches vs Illuminate and the flamer vs bugs lately

strange vine
#

So flamethrower has much better DPS

honest acorn
#

Oh yeah that might be significant I do have the hotter fire upgrade

#

I was surprised how fast the flamer killed spewer bugs now I’m guessing they made them less spongy at some point

stone bridge
#

But it's also a primary weapon

honest acorn
#

Which seems nice they were sorta absurd

stone bridge
#

Vs a stratagem...which you can take a different strat weapon if you take a torcher....

honest acorn
#

Torcher also means you kinda don’t have shit beyond 20-30 meters on drop but they only matters sometimes

stone bridge
#

it's especially not really relevant into terminids

#

Oh, it's also notably a primary with heavy armour pen

#

Which is also cracked

strange vine
honest acorn
#

That might be the difference

stone bridge
#

yup

#

Anyway I run the Torcher on my main bug all-rounder build, it's great

supple siren
#

I forgot the non-support flamers didn't benefit from ship upgrade orz

#

tragedy

#

( though they're still very good yes )

cobalt patrol
#

Yeah, point of dedicated flamer is it's massive increase in damage over the torcher etc

quick plinth
#

I wanted to like the Torcher and Crispr but I just can't, the lack of range is too much for me

stone bridge
#

It's not an issue with the right gear into Terminids

quick plinth
#

I mean yeah, you can cover for it's weaknesses, but I prefer having innate range

unreal merlin
#

Torcher/Crisper/flamethrower/sterilizer all have too low a time to kill vs functional range for my tastes

twin orchid
#

Playing some helldivers 2 , difficulty 7 to 10 if you want , major order on Tarsh

verbal summit
#

I really hope silenced weapons come soon or that the plasma accelerator either gets more ammo or more damage or idk better armour penetration or something

#

It's just so meh rn

unreal merlin
#

Idk who in the universe uses burst fire sniper rifles

#

My stance on the accelerator is "anyone who tells you it's good is lying"

blissful sparrow
odd arch
#

it not even being "hyperburst" tickles me

quick plinth
#

give me G11 hyperburst on that thing, or at least fast enough so the target isnt in another country by the time the third shot lands

verbal summit
blissful sparrow
#

tbh in a weird way i think the sniper will get a bit better when squids get more enemy types
Cause having medium sized enemies with personal shields where the tripple burst could break the shield with the first shot and then slam 2 shots into the body under it, maybe Shield -> ablative armor -> head would be really fun
would need better damage for that probably tho

strange vine
#

the sniper needs more damage because its missing 1 burst breakpoints on a lot of medium enemies

twin orchid
#

playing some helldivers 2 in HA hangout , if yall wanna hang out

sinful briar
#

farmed some SC and bought Polar

#

moderately disappointing how much less SC one get while playing properly

indigo bear
#

Medals too.

shut bane
#

is there anything to do with requisition when you bought everything

tall stone
#

Yes*

#

Technically we can throw it at the DSS, but that's disabled right now.

shut bane
#

trying to think what they could add to give something to use it on

shut bane
shut bane
tall stone
#

Again, the DSS

indigo bear
#

I would love a funny gun that used requisition as ammunition

supple siren
#

Twilight Princess Rupee Armor, the Democracy passive always activates but it costs $5,000

shut bane
#

thats what brasch has

indigo bear
#

Or a damaging emote like the kick that smacks someone with a stack of requisition and actually deducts 1k from your account

oblique lotus
#

I would pay 5000 req a hit to be unkillable

muted burrow
#

zelda magic armor strategem

#

pads your body with req slips

cobalt patrol
#

Apprently sony's working on a Helldivers 2 movie? Which i'm like eehhh about.

I actually think a helldivers movie could work really well! But i'd lean int othe helldivers are dispsoable. Have the same actors playing a squad of heldlivers, but you never see them out of armor, they get kileld cosntantly. etc. Set it across a mission chain

and enveutally at the end of the movie you pull out to show how futile and pointless everything was, that they've had a tiny impacto n a tiny part of the war that's going on everywhere

#

thisx being sony and hollywood, i predict we're going toget utter shite that misses the point entirely

unreal merlin
#

looking forward to Starship Troopers 2

glad marsh
cobalt patrol
# glad marsh Yeah :(

it annoys me because i've been rolling around How i'd do it in my head for a bit, and... yeah, ij ust odnt have any faith that it'll actually capture the spirit of the game

#

becuase i think a well done thing where it's shwon the helldivers are uttelry dipsoable, you get lots of ocnstant friendly fire etc

#

and as said, the pan out ot show how useless all this expentirue was would be relaly good

glad marsh
#

Hollywood doesn't like not having an action hero, unfortunately

cobalt patrol
#

Exactly.

glad marsh
#

...or in this case, 4

#

I'd suspect we'd see something like one team of 4 divers as the "main characters" and they just.. never die

#

If this was a representative movie, we'd get introduced to a bunch of recruits and watch training mulch them 5 minutes in

cobalt patrol
#

That's why i'd do the same actors, same armor, but just have them die and replaced constnatly

glad marsh
#

Mhm

#

The game already does that, no reason not to make a movie do it

cobalt patrol
#

Keeps costs down, lets you setup "Characters" (you can just call them T3 from <ship name>, etc)

#

and gets you al ot of humor out of them doing dumb things and paying for it

glad marsh
#

Sony has 2 of the actual game trailers to match the vibes of

#

And yet
I'm not faithful..

#

..that it'll go well

sinful briar
cobalt patrol
#

The movie is a fialure if it never includes "Squad lost, deploying new squad" at least twice.

#

at least once because of a hellbomb too

quick plinth
#

Helldivers would be a lot more fit for an animated show maybe

#

where at the end of each episode the squad is all dead, and has been replaced

#

each episode following a different squad, or even just individual diver, and showing just how shit SE is

glad marsh
#

You could feasibly follow one ship through each difficulty, I think

#

I think they should maybe be allowed to have a recurring diver or two, at least on the lower diffs (1-4?)

#

A hard carry deus ex machina diver who gets left behind is something I think may actually show up in the movie

oblique lotus
#

A comedy would be pretty good

glad marsh
#

Action comedy is absolutely what they should be going for

tall stone
#

James Gunn Suicide Squad is the right vibe

trail creek
verbal summit
#

It could follow 1 divers. Similar to something like edverunenrs where the characters around them die easily (fellow divers). A movie is only like 2 hours at maximum im going with 1.5 or something. A mission is 40 minutes they can easily make it about just 1 mission and the character that's followed on a deeper level can die near the end or in the end or maybe before if they could do it right. They could even cut away to different scenes from before being deployed like how the characters life was before the military to show how corrupt super earth is

#

Something something guy working minimum wage or some shit job cus super earth bad forced into military or something through either some event or just cus no other way out anymore, goes in training as well with fellow divers n shows more different sides of corruption n maybe also the fools who'd willingly become helldivers and then the first mission and the reality of thr war that everyone dies all the time and the main character then maybe survives longer than most cus yeah. Then have the stuff from before the mission as bits between bits from the mission so it goes mission->before mission stuff->mission n so on.

#

Or follow like 2-5 characters who get deployed throughout the mission and all have different stories.

#

Like 1 of em at the start of the mission along with some other divers and then that character dies and the other character with a story is deployed or something like that so it stays more realistic with characters dying off fast but still manages to follow a story of a character.

#

Really each of those character would only be alive in the mission for what? 7 minutes more or less which doesn't seem unrealistic.

shut bane
verbal summit
#

Oh huh I guess that is what I tried to describe yeah

#

S9mething like that

shut bane
idle hollow
#

cutting it close

strange vine
idle hollow
#

Yeah I saw

#

I wouldn’t have hopped off if not

indigo bear
#

What's the cadence to Warbond releases? 2 months?

burnt vapor
#

Roughly yeah

cobalt patrol
#

Yeah, I wouldn't expect a new one till next month or so

forest crater
#

Y'all, I finally got enough sc to buy a warbond, which one do y'all recommend buying?

shut bane
#

i got democratic detonation first i felt the thermite giving me guaranteed antitank on my person even with no stratagems gave me a lot more build freedom to bring whatever , and i liked the faceguard heavy armor. but none are bad

forest crater
#

I don't need any new primaries for sure, the Scorcher is do me just fine

quick plinth
#

I want more weapons in warbonds again

forest crater
#

Siege-ready is good...too bad it doesn't have a medium Armor equivalent

quick plinth
#

not even like an SC store one which is usually how they make it cover all three weight classes

stone bridge
forest crater
#

Eh, the only thing I'd probably consider from that is the thermite

#

Like I mentioned, I don't need any primaries because I'm already running the Scorcher and probably will for a very long time unless its magazine gets nerfed

shut bane
#

well then urban legends, its one of the like, 2 that give new stratagems? its probably what im getting next

supple siren
#

I will say primaries tend to be an important factor for the bonds, but they're not always about it

#

Just feels limiting to write every one off

#

Not going to recommend a Warbond for Shock Resistance Armor but the purifier hell yes

forest crater
#

How good is the Loyalist from Truth Enforcers?

supple siren
#

Quite good! Like a pocket purifier, half the mag, still very good damage

forest crater
supple siren
#

Charged shots remarkably don't cost extra ammo

#

forgot the sickle was also in there

forest crater
#

Hm....

supple siren
#

Basically the only issue with the Loyalist is it doesn't blow up bugholes

forest crater
#

I don't know if it would warrant replacing the Senator...

supple siren
#

It's better into crowds for sure, less headshotty

#

I bring Senator for bots and Loyalist for Squids, usually

forest crater
#

If I did I couldn't reliably launch using the puffs

supple siren
#

Can't you just smack em

forest crater
#

....I didn't know you could

#

I thought you had to shoot em

supple siren
#

I'm not 100% certain but believe it still might

forest crater
#

I'll try it out later

#

I've been using the Senator to set them off and launch me

#

Since the Scorcher has AOE and Sickle has charge up

#

I really do wish armor coloring was a thing

#

Because I love the Killzone cape everyone got but not much goes with it....

golden ledge
quick plinth
forest crater
#

Ohhh yeah that is true

oblique lotus
#

it also gives you a lot of shots for bug holes

#

1 in the tube, 6 in reserve and you can resupply from ammo drops instead of grenade ones

cobalt patrol
#

Anyway, notable stuff:

Gas grenades
Stun grenades
Purifier
Explosive Crossbow
Eruptor
AT Emplacement
Torcher & Crisper
Thermites (If you dont carry AT as your support)
Grenade Pistol
Halt (If you really like stunning things with a primary)
Senator
Verdict

#

That's all off the top of my head

#

Purifier/Verdict are in the same warbond, and it also has Incn. Impacts, which are pretty decent as a grenade type

royal lantern
#

Gas Grenades are really shockingly good

#

Though honestly the Senator feels so far ahead of the other options in slot that I think it makes Steeled Vets really appealing in itself

#

The Dominator is also a really good primary but probably just sort of exists in parallel to the scorcher

unreal merlin
#

Won't stop hulks and chargers (usually) but at that point you should have a real AT option to use

quick plinth
#

theres something I really want now come to think of it

#

a huge ass chain shotgun on an exo

#

I wonder if / when they implement vic customization they'll make it so that the Emancipator exosuit would just be "autocannon upgrade" unlock kinda thing

short rune
#

I would really love some vehicle and support weapon customisation.

tropic isle
#

Apparently saluting the flag during raise flag missions makes it go faster

unreal merlin
#

If you're not shooting, be saluting

strange vine
short rune
#

So many civilians arrested. ;-;

fringe quiver
#

<@&1206091872716595200>

tight zephyr
#

???

fringe quiver
#

If your account was inactive when they gave away the free KZ collaboration items you didn't get them

#

The inactive time frame was like 2 months without playing

forest crater
#

Yeah my cousin didn't get them lol

#

Cuz he had deleted the game a while ago and recently got it back bc of illuminate and stuff

forest crater
#

(i say, having contemplated using the Accelerator when it came out)

cobalt patrol
strange vine
forest crater
#

You can? I thought the charge up prevented that

#

Or at least hindered it a lot

strange vine
#

nah just tap fire

#

you can tap fire really fast lol

forest crater
#

Ah

#

I keep the Scorcher on full auto

cobalt patrol
strange vine
#

ehhhhhhh

#

tap firing is a waste of damage potential

#

its basically there to give you some more flexibility

cobalt patrol
#

tap firing is still useful when you need to burn a target now

#

potential damage matters a lot less than "Target is fucking dead", whcih is what tap firing does to hulks/tanks etc

glad marsh
#

I will say, I am a little tired of being pressured into using the purifier when I just... Don't want to
"It's optimal" they tell me
"It's purely better" they say

#

And yet I do not find it nearly as comfortable to use as the scorcher

fringe quiver
#

That's me with the railgun

#

I do not like the unsafe charging minigame

keen zinc
#

i dont like guns that fire on trigger release

high epoch
#

Whatever feels good to use is best. If what you use is what you perform optimally best with use it.

#

Especially if you have tried said weapons. People's play styles are different and different weapons fit said playstyle depending the situation you find yourself in.

fringe quiver
#

...I like the throwing knife

strange vine
oblique lotus
#

Praise blitzer

fringe quiver
#

I am mixed on blitzer

#

I like it and don't like it at same time

cobalt patrol
odd arch
#

I find all the plasma guns immensely boring which is weird because usually I love charge ups and single big shots

#

but they just don't got that juice in some way

honest acorn
#

They sound so wimpy

forest crater
#

The fact it's a plasma weapon and not a standard ballistic gun is just a bonus to me. I took it up because it's pretty decent at both crowd control and clearing medium-armor targets

hazy oriole
fringe quiver
#

Page 1 items were never free

#

They were 1000 SC

#

I think there's some talks they'll be back for rotation at at a later date

#

The Page 2 items were originally going to be for 1000 the following week after the page 1 items

#

But instead they gave them out to all active accounts

#

If your account was marked as inactive (cause not playing for a few months) you didn't get the items

#

This is them coming back around and doing another distribution

#

For the page 2 items

hazy oriole
#

yeah that's what i was wondering about
if the second wave of page 2s was still free

fringe quiver
#

Ye this distribution will be free too

#

Past this not sure (might work as a reward you get upon login from now on but idk)

burnt vapor
fringe quiver
#

Uhhhhh headempty

#

Yes actually now that I double check, looks like was closer to ~1600

honest acorn
tight zephyr
#

I’m going to set myself on fire.

honest acorn
#

Common enough Helldivers occurrence

tall stone
#

Lose Chris Pratt and I am down

shut bane
#

imagine if its a bunch of a listers but they die less than a minute in

tall stone
#

James Gunn Suicide Squad energy

agile fable
quick plinth
#

it's a move too bold for mainstream media

oblique lotus
#

This is fake right?

#

Right?

rustic portal
#

no. real leaks straight from the sony lot

#

(the only thing we know about the movie is that its in production)

#

itll be really funny if its a retelling of HD1 and Super Earth gets blown up 30 times

hazy oriole
#

A Ministry Of Truth Approved History of Super Earth:

Super Earth has never, ever been defeated.

cut to montage of lost wars

forest crater
#

I genuinely hope they have a moment where one of the actors gets killed, only for a new diver to drop in that coincidentally looks and sounds just like the original diver. And they never comment on it

blissful sparrow
#

They killed kenny moments every 5 minutes

wind arrow
blissful sparrow
#

now i want halo party grunt scavengers

forest crater
#

So...do the majority of urban PoIs have nothing in them and just say they do for whatever reason or am I just not finding the things?

#

Mainly the ones with the two weapons(EAT and Machine gun usually)

tall stone
#

There's usually one or two common samples nearby.

#

But yeah, Urban POIs are generally blurgh

forest crater
#

Great

#

The fact it says there's something valuable still there despite there being nothing is very annoying

supple siren
#

It's a trade off for having four SEAF SAM sites per mile

cobalt patrol
#

Generally the way urban pois work is a: They're never quite at where the map shows intialyl,f or whatever reason.

They often cotnain a ton of ammo, med kits, and support weapons, whcih is very useful.

Generally have samples too

And then you get crashed drop pods which have the usual lootg, and bunkers which also have some usual loot

muted burrow
#

the drop pods are nice and easy to spot in them too

ionic holly
#

Oh hey i just got the other killzone stuff i thought i missed, did they relaunch em out or something?

stone bridge
#

yup

ionic holly
#

Rad

vestal trail
#

What're people's thoughts on the Dog Breath? I've been running it on Bug 7+ to try and suss out its value and my general take is "This dog don't hunt." Just doesn't seem to do anything of particular value or note so far.

supple siren
#

Dog Breath just needs a little AI adjustment, make it spray crowds instead of trying to focus down one target.. but idk if the bots are coded for that

cobalt patrol
#

which is a terrible think for a CC weapon with very low damage to be doing

vestal trail
#

So ironically I have noticed it does leave me and lightly crop dust multiple targets by target swapping sometimes, but its attached gas effect doesn't seem to last long enough to even matter in that respect, and it'll still sometimes hard focus and try to chase something

unkempt river
#

<@&1206091872716595200> any party people out there?

oblique hazel
#

perhaps in like 30 min or so?

cobalt patrol
#

Lemme finish up in Poe2

unkempt river
cobalt patrol
unkempt river
#

đŸ€·

#

I figure we'll take a vote?

oblique hazel
#

I would prefer bots if y'all don't fill up in the next 15 minutes

quick plinth
#

wizard said he'll cede his spot once you get here

oblique hazel
#

oh he can keep it! I really should be going to sleep lol

#

I didn't realize y'all already had 3

cobalt patrol
#

You called the spot earlier, sop... up to you cheese

oblique hazel
#

y'all go on ahead, if someone drops out while I'm, still awake I may hop in

sage plume
oblique hazel
#

oki! well I'll be on in 10-15 or so

steady flameBOT
#

You all got a 4-stack and some spectators, 2x 3-stacks, what's up?

quick plinth
#

4stack some people waiting to rotate in and spectators

cobalt patrol
#

You done @unkempt river ?

unkempt river
#

yeah, not enough attention span rn

#

Sorry :/

cobalt patrol
#

all good

quick plinth
idle hollow
#

finally got my alpha commander armour

shut bane
#

its very cool i am bugged it isnt the same green as my master chief helmet tho

#

tho the tan pads go well with that tan hooded head

keen zinc
#

goes well with the cutting edge walter helmet

tardy onyx
#

Yay, everone can get the not halo armor now.

strange vine
#

automatons heroically rescuing their surrounded comrades in a daring breakthrough operation

sinful briar
#

or is it gifted for everyone without having to claim it?

quick plinth
quick plinth
quick plinth
#

just solo stealthed a bunker mission

makes me wish for subsonic supressed weapons even more now

muted burrow
#

speaking of bunkers (the loot ones), i wish we got a lil strategem near them when playing solo that calls down one of those helldiver cutouts to press the button

strange vine
quick plinth
#

clear influence from soviet posters, but a lot more early constructivisim in them, rather than the standard socialist realism

keen zinc
#

gotta keep the troopers morale up with posters

toxic socket
#

good graphic design wins waRS!

burnt vapor
oblique hazel
#

Genuine Explodium

sage plume
#

wait so does this imply that the bots are Swedish?

#

as that would be kinda funny

quick plinth
#

what's more likely is that the script was made internally for the Swedish dev team

royal lantern
#

Super Earth is also Swedish

shut bane
#

I hate bugs ( in helldivers )

quick plinth
hexed steeple
#

termintide

indigo bear
#

It's so hard to get my bug legs back after stomping bots for a while

fringe quiver
#

I recently found out how good the orbital railcannon is against bugs

#

Also

#

The patrols are not broken for me anymore

#

So now it's one big fight every 15 min instead of getting swarmed every 2 minutes from breaches

muted burrow
#

hooray

verbal summit
#

I've found a bug loadout for the first time ever.

#

It's just jetpack with flame thrower torches and crisper

#

I like the amr and wasp but on bugs the amr doesn't work as well cus the heavies don't have glaring weakspots like the bots do and the wasp does work I just haven't used it.

supple siren
#

That seems like perhaps an excess of flame but does seem fun

verbal summit
#

I've come to like it

#

Otherwise I'd run tenderiser, senator and wasp probably

stone bridge
#

Yeah I think that's overkill

indigo bear
#

The Firefly build

stone bridge
#

Why not run tenderizer/senator/Flamethrower?

trail nymph
#

<@&1206091872716595200> who's up for some dives?

trail nymph
#

2 more slots for diving

shut bane
#

grand errant and pherkad secundus

#

the flame tornados are new to me

fringe quiver
#

dang

#

don't think I can make it

ionic holly
#

speed run /j

cobalt patrol
#

Dear randos: Please, please do not napalm barrage the freaking flag point

fringe quiver
#

eagle napalm

#

or orbital napalm?

cobalt patrol
#

Orbital napalm.

#

repeteadly.

#

Right ontop of where the fight ws happening

ionic holly
#

and is it dead on? not even trying to long arm it to min-safe?

verbal summit
quick plinth
#

an PO specifically for me

fringe quiver
fringe quiver
#

the lockon so gud

verbal summit
#

I'd like if the spear got something more. Rn it feels little meh

quick plinth
#

honestly I just feel like they should make it oneshot whatever it's aimed at

#

since ur only targeting heavies, buildings and sometimes gunships

#

maybe not the fac. strider

glad marsh
cobalt patrol
ionic holly
#

good lord

fringe quiver
sinful briar
trail nymph
#

<@&1206091872716595200> Anyone up for some late night democracy?

oblique hazel
#

I can in a little a while

glad marsh
ripe iron
#

the secret technique of YEET

glad marsh
#

Real talk, being able to accurately throw stratagem balls pretty is such a nice skill to have

tight zephyr
#

We still looking for Divers?

cobalt patrol
muted burrow
#

tfw you find a radar station but it's straight up bugged

#

😔

#

no goodies :(

versed hamlet
#

one time I was in a group that did a radar that revealed a whopping 1 PoI on the entire map (due to map shape limiting spawn points and other objectives needing to be placed)
was very funny

cobalt patrol
#

Never seen that before! Bile spewwer killed a bug hole with it's artillery

#

So many samples

#

if oinly they did something

versed hamlet
#

😔 imagine if you could donate it to the poor souls who don't have the basics yet
đŸ€” the progressive curve on helldivers is still, so whack, even ignoring sc as a currency that exists

cobalt patrol
#

Hoenstly, i dotn feel like i can have a useufl opinon there

#

sicne i've been playing since launch

#

and climb up myself

fringe quiver
#

IMO depends on how you look at progression

cobalt patrol
#

It's somethign supposed to take your time though. The onyl thing i really dislike are the upgradses that need exactly 250 rares (The cap on rares)

fringe quiver
#

for me I'd say how much does it take to comfortably be able to solo diff 6

cobalt patrol
#

since that can create real feel bad moments

#

Otherwise, my arttidue to a level 30 in a diff 10 is 'I will get this young lad all the samples"

fringe quiver
#

Sample collection is a bit odd to me out of everything

#

but I think it depends on the avg player

blissful sparrow
#

i miss HD1 Campaign Chain unlocking of strategems 😔

fringe quiver
#

super rare samples you only get from the egg rock and unless you know it's the only place it spawns you might be a bit confused until you reliably get the lidar station a few times and realize it from that (since you'd traverse the map after you get the lidar station)

#

but once you do, rare samples become the painful sample to get

#

due to how you get them less than common samples, and you're more likely not to get the cap of rare samples per missions, while super rare samples you're more likely to get the cap

#

so you might only get 7 rare samples but you find the egg rock and get all 3 of the super samples or w/e

#

but outside of that

#

for warbonds, the two biggest bumps that make them easier (IMO) vs the factions

#

is the warbond that gives you the punisher plasma (lets you take down most medium enemy automatons with ease), and the grenade pistol (makes it easier to get objs done with bugs)

#

given that, the grenade pistol makes a smaller impact on faction fighting potential

#

so progression, assuming no free 1000 sc to boot, would likely mean
bugs are easiest for awhile, then if you decide to try to build for automaton, they become easier with the punisher plasma.

this is mainly cause using strategems for bugs is a bit easier IMO than automatons but I'll admit I'd be curious to know if there's an equivalent strategem to the orbital railcannon (since that's so good against bugs for me)

#

but then again this is talking like

#

current state of the game

blissful sparrow
#

Autocannon. It solved Bots for me well into diff 8

fringe quiver
#

and like

#

yeah I was gonna say, I'm not referring to MP play and more solo play, where things like autocannon become much much stronger

#

also tbf incendiary breaker being buffed/nerfed throughout the game's lifecycle too

#

cause I'd say outside the first 2 months, the breaker probably made bugs a bit too easy

#

I'd see them nerfing/adjusting a few guns next but Idk

#

also adding in the new armor passives

#

but IMO armor is secondary to progression cause I was using scout armor fine for a long time

#

But ye right now for me, biggest progression gates are super credits and rare samples

blissful sparrow
#

on the topic of napalm barrage and flag raising earlier:
HAHAHAHAHAHAHAHHAHA

muted burrow
#

oh i missed the ping toggle, sorry

#

on the topic of progression, my modules are mostly level 2 or 3, with the level 5 global 5% cd reduction unlocked

everything i don't have feels like a nice lil boost to get, but not necessary

imo it's fun to have samples dotting pois as a consolation prize for when you just find requisition slips, or grabbing them in a panic while you're fleeing a completed base! but if they felt more necessary I'd probably get sick of hunting for them

versed hamlet
#

there's some silly impactful ones like how 500kg gets double uses or reloading all of a support weapon on a single resupply

versed hamlet
#

I think thermite was the biggest jump for me with just "heavy, begone"
but I also use nade pistol

unreal merlin
#

grenade pistol is the biggest utility for me since that's my anti-spawner tool (nests/assemblers/ships) if I'm not using my crossbow

versed hamlet
#

yeah the thing is
crossbow, nade pistol, and thermite are all in the same warbond
it has a monopoly on booms

unreal merlin
#

I don't really like thermites because they cook for too long (too low TTK)

#

I recognize the utility of them but for everything they're useful against I would rather and could use a different tool instead.

versed hamlet
#

yeah fair
my loadouts tend to be more focused on killing the medium-heavies or chaff really quickly and thermites kill the super heavies (tanks, strider, impaler, bile) that get too close

#

oh and thermiting the tactical mortars đŸ€”

#

I usually 500kg 2 of them and mop up the final one with thermite

unreal merlin
#

My prefered 'nade is gas, since it fills a similar "buy time" role to stuns but also just outright kills lesser enemies.

versed hamlet
#

what do you use to kill heavies? like, support weapon or red strat

#

I use the aforementioned thermite but also the AT emplacement which is green I guess

unreal merlin
#

Recoilless Rifle (if nobody else has that covered), Railgun, AT Emplacement, Orbital Precision sometimes.

versed hamlet
#

ah hm
I'm a railgun enjoyer vs bots but shooting super heavies with it takes eons lol

#

idk if there's a good word for the tiers of things

unreal merlin
#

Depends what front we're fighting on honestly

  • bugs: recoilless rifle or quasar
  • bots: railgun or AT/E (sometimes both)
  • squids: AMR
oblique lotus
#

GP is good because it lets you have objective destruction in a slot that usually can't

twin orchid
#

anyone wanna play helldivers 2 ?

oblique lotus
#

eagle rockets are really good against tanks and I prefer the commando over EATs since I can carry the whole drop with me

#

but I usually bring support weapons and one or more antitank stratagems both because cluster usually does all the chaff clear I need but also because running out of antitank sucks a lot more than running out of chaff clear

#

I can't stand how slow thermites are but they're good for busting objectives since my ability to hit fab vents with the GP isn't consistent day to day

#

I like disposables and strikes because in the event that I die I can't spiral because tools aren't available

#

A RR offers really good AT coverage but if it's on the ground it's not doing anything

trim breach
#

For me, it's

#

Bugs: RR, Commando or EAT, Thermite Grenades, Eagle Rockets, Railcannon

Bots: RR, Commando, Autocannon, HMG.

Illuminate: MMG, HMG, Commando, Quasar, Laser Cannon

stone bridge
#

For me it's

#

Bots: Autocannon
Bugs: Autocannon
Illuminate: Autocannon

trim breach
#

For whatever reason I just can't fuck with Autocannon vs bugs or squids

#

Doesn't work fast enough against chargers or bile titans

#

And I'll be goddamned if I can consistently pull of headshots on overseers, or joint shots on harvesters.

stone bridge
#

autocannon works fine vs chargers

#

just pop the butt

oblique lotus
#

I don't like having to stand still to reload and if I'm going to have medium pen I may as well use the laser

#

plus EATs/commando are a very quick one/twoshot against bug heavies

blissful sparrow
#

classic charger tactic with autocannon is to just take a calm knee to reload it while the charger runs past and your friends panic, and then whip around and unload 5 rounds full auto into its butr

stone bridge
#

AC can one tap alpha commanders in particular with HEAP ammo, which are incredibly dangerous

oblique lotus
#

blitzer does the same and is a primary

#

also against swarms I have eagle cluster

stone bridge
oblique lotus
#

blitzer will oneshot headshot commanders

stone bridge
#

alphas it will not

#

and thats if you get the headshot

#

which is distinctly unreliable

oblique lotus
#

oh wait alphad

#

it will three shot alphas and the headshot is pretty reliable

#

plus cluster turns the swarm into mush anyway

#

err wait hold on

#

5 arcs, each arc does 35*0.7+50x0.3= 39.5 damage, full damage because alphas are AV2, head has 250 hp, so two shots

stone bridge
#

blitzer headshot is reliable if you shove it in their face and it's the only thing around, sure?

oblique lotus
#

anyway, between blitzer and cluster runs alphas and swarms are not a huge issue

stone bridge
#

like dude I know you're the no.1 blitzer fan but it is not the ultimate weapon at all

oblique lotus
#

against bugs I am entirely convinced it is the ultimate primary

#

the only issues it has are shriekers and heavy armor

#

fighting shriekers really sucks I won't lie

stone bridge
#

then we don't really have anything to discuss

oblique lotus
#

like, yes if you want a generalist support weapon then yeah the autocannon is a very good generalist weapon

#

I'm not disagreeing

#

but I think bugs particularly give room for and reward specialization

stone bridge
#

fair enough

oblique lotus
#

I didn't know about the oneshot alpha thing, that's actually pretty sweet

shy prairie
#

i'll second blitzer headshots being pretty reliable

oblique lotus
#

what's AC stk on BTs?

stone bridge
#

Titans are the only thing it can't really engage effectively, it can headshot them but it'll take a magazine and a bit iirc

#

i just bring stratagems or least teammates deal with them

stone bridge
#

the crest counts as a distinct body part

oblique lotus
#

I'm coming around on eagle strafe but against squids

#

they actually form lines away from you so strafe hits the whole group

stone bridge
#

oh strafe is one of the best strats in the game

oblique lotus
#

running strafe+cluster gives pretty good orthogonal/parallel coverage

stone bridge
#

i take it into everything

oblique lotus
#

for me bots and bugs tend to spread out in a way that favors cluster

#

plus the larger AoE etc etc

#

but strafe has some really absurd damage stats iirc

#

yeah strafe is ap5 for some reason

stone bridge
#

bugs tend to come at you in columns i find, and strafe can damage BTs/Fabricators/Tanks/Hulks etc.

#

It actually kills tanks in one go if you hit them head on, fabs the same

oblique lotus
#

yeah its pretty solid against bots

#

bugs I usually huck a cluster at a patrol and regardless of orientation the AoE gets them

#

since cluster has a bigger area

#

500kg post buff is a really great flex pick imo

#

one stop "fuck this shit" callin

#

also weirdly survivable at short range

stone bridge
#

yeah it's real good

cobalt patrol
#

Honestly briars real solution for Biles is just mark them. Then a rocket comes from off screen somewhere and headshots them

True facts.

unreal merlin
#

Having that one regular teammate who's on point with the RR really is the solution to all your AT needs

#
  • bug breach initiated
  • see bile titan crawl out
  • "BT on breach"
  • its head mysteriously explodes
kind cloud
#

God I love orbital Bombardment, Napalm, 380, 120 and Orbital Laser

cobalt patrol
stark ether
#

right?

#

if you get good enough with it your team thinks they're killing them

versed hamlet
unreal merlin
#

I get crazy usage from the crossbow in both bugs/bots (squid overseers move in frustrating ways to dodge bolts so I just use a liberator)

#
  • crowd clear (scavengers, hunters, raiders, etc)
  • anti medium (guards, commanders, devastators)
  • emergency anti heavy (weak spots on chargers, titans, hulks, tanks, turrets)
  • spawner destruction from afar (nests, assemblers)
#

Pair with a dagger for efficient precision secondary, then support of choice (RR or railgun usually)

#

Sniping bot assemblers from 100m away with it is very satisfying

strange vine
#

honestly i kind of liked the implicit storytelling of the squid raids becoming routine
the initial calypso raid was shocking, scary, and out of the blue and sent Super Earth into a panic
but weeks later it has faded into the general background noise of the constant war super earth uses to oppress its citizens

spare verge
#

"the helldivers will save you!" and the helldivers have gotten bored and left because for some reason we let the helldivers deploy wherever they want

#

I like that bit too; "we should have the ground troops make decisions because they're the only ones that know what it's like" taken to its logical conclusion

unreal merlin
#

meanwhile me looking at the https://helldiverscompanion.com/#map and thinking "man this planet defense is unwinnable in time, if only we could herd the masses to Gar Haren and then Bore Rock to quickly focus down these weak links" and lamenting how it's impossible to coordinate any sort of strategy with the mindless zerg

unreal merlin
#

it's him

ionic holly
#

There is something immensely satisfying about swapping ammo types with the halt

sinful briar
#

huh

#

wasn't bugs, like, way harder before?

#

with the charger spam

#

done a couple lvl10 bugs and it was surprisingly manageable