#Helldivers 2: For Managed Democracy!
1 messages · Page 95 of 1
Personally I love the flamethrower against Voteless, but I think the Sterliser might be better iff gas doesn't spread to a Helldiver on melee.
The regular machine gun is very reliable against them, can confirm
<@&1206091872716595200> i need YOU to defend democracy https://discord.gg/qB35hn5T
oh wow can the spear not lock onto warp ships
be there in a bit (tenative)
I got an MG kills personal order as I logged in to check the squids and that has made them much more relaxed for me than the average experience methinks
Stalwart/MMG/HMG are all excellent
@keen zinc
it can
sometimes
just ticked over into Uncertain, here we gooooooo
The stunlock makes the arc thrower really good against the Illuminate. It suffers a little on breaking shields, but it can reliably stunlock Harvesters to death. Metric ton of Voteless helps too.
folks this is a minor psa
Illuminate Overseers may have light armor, but said armor completely blocks damage
unless you have piercing or explosive damage, you'll have to strip off the armor
ablative armor
yeah i think
You can actually see it get destoryed/ripped off - their actual flesh is a blue-black color
it's why headshots are so effective against them
Also leg shots, as they have al ot less armor down there
cookout surprisingly effective against the overseers
how do shotguns do vs ship/harvester shields?
Pop 'em well
The electric arc shotgun has been doing pretty good against Voteless and Overseers
breaker cuts through ground ship shield in like maybe a little more than half a mag
@trail nymph slot open
today i noticed the monoliths have piles of human bodies under them
it's the big red denied that gets me
loud incorrect buzzer in text form
very masseffect reapers
arrowhead on their way to instill the most horrible atrocitys on civilians for some reason.
just to give you ptsd
lungs imploding from hatching spores. organ harvesting and robot conversion and putting skulls on ones self for fashion wear and burning bodys, and now we got zombies and mind control
how can it get worst.
isn't the lungs imploding thing a speculative thing
from the first colonial regiment
WE WON
Is it not possible to fight the Illuminate anymore?
A friend just got home from college after being unable to play and she missed them :(
theyll be back within the week, dw
betting they'll be back on tuesday to coincide with a patch
lets just give it a day or two and then it will be eternal squid time
I was surprised we could win. I figured there would be a 'whoops' moment
The whoops will be when they actually return in force
we won a level 95 attack. the losses beat the creek.
150.000 helldivers.
or more aorund 130,000
would be funny if the actual intro of the illuminate was delayed by several months cause this was an order that was intended to be lost
yeah, guessing from the last part of that dispatch, the recon units are going to be finding a much larger force
and probably more than 4 unit types this time
idk but imma enjoy sushi rations for a while from all the harvested squid people.
i wonder how slowly they'll roll out the new units
reverse mines
near perfect split on the fronts
recently bought Helldivers 2
really enjoying it
sadly my friends dont want to reinstall to play with me
survived 2 full missions deathless and this is what gets me on the third
thanks seaf sam i guess
Huh. I dont think i like the AT emplacement? like it's obviously V. Good
it's just not my style
Dont worry, we'll dump you into d10s!
welcome to the cause, diver!
Well we can dive with you, Ruby!
[Reply to:](#1204832579287519292 message) sadly my friends dont want to reinstall to play with me
We'd be happy to have ya
you can call upon us any time
🫡
helldivers minimum spec seems to be pure fiction as my CPU and GPU are a whole generation newer than reccomended and still struggle to remain above 40 fps consistently on even a lower resolution (1% and 10% lows are quite bad) (without my tinkering with settings)
I think I’m right at or only slightly above recommended but I can run helldivers on high settings right around 80 fps consistently so it might be an incompatibility issue or software issue
Are you running it on fullscreen or borderless window because I had a massive performance boost when I switched from borderless to fullscreen
2500X and 1650 4gb are ever so slightly above rec spec and the only way I can run it consistently is at 1280x720 all lowest
I have an odd feeling that they gave the min specs with upscaling on
I'll try that as well
FSR 1.1 isnt good enough to both work well on min spec
which is why I'm annoyed they seem to think FSR 3.0 is a fun toy
when that kinda tech allowed me to play C77 on my setup 60 fps and rarely drop below 55
Ugh, I'm just come off the squid front because it closed and now I'm having to re-learn all my loadouts. x.x
Return to anti-tank
I'm sorry, it closed??
we won the MO
Yeah we killed them all so no more to fight
Dang
I'm impressed
...and also we're probably getting a new major today or tomorrow anyways
They'll be back
Helldivers when actually focused on an objective are nigh on unstoppable
But really!
Good job Helldivers playerbase!
It was probably everyone wanting to play new shit
But still!
But yeah I think it's funny how Helldivers were so eager to fight the squids that they did too well and now there's no more squids to fight 
🎵 how could this happen to meeee 🎵
They'll be back very quickly
Naturally
But now we can take all the new toys to the other fronts. I look forward to the E/AT on high difficulty bots
Post up on a hilltop and rain cannon on anything in sight.
I did that a couple times vs squids since Calypso has such enormous hill heights. Park an E/AT overlooking the city and snipe harvesters around the rest of the team near the objective
I think this sums up the whole invasion nicely
if you can find a hilltop overlooking a big bot base you can clean house
2 shots to kill a bot fabricator from any angle with the AT emplacement
if you run out of tanks to anti it does acceptable AOE to blast crowds of bot infantry with
though it's not good at it so it's more for fun using up the remaining shells before moving on
Devastators would be acceptable targets, raiders would just be for giggles
You shoot raiders with AT to send a message
What's worse is that the Eagle Strafing Run knocks out the shields in a single run.
And you have 4-5 of them.
Eagle Strafe really led the charge this operation.
Orbital Precision works to kill the voteless ships but doesn't have the usability like it does vs bots and bugs imo
Orbital Gas can actually kill the ships too if it direct hits
We got a leak for what the next warbond might be and it’s an interesting one
Oh?
|| Helghast ||

|| 2 Armours
3 Weapons
3 Stratagems ||
I see super earth is not happy about the squids turning voters into voteless
Is this official or fanmade? The models imply it's official, but I get a funny vibe
Looks legit
The Acceleration Rifle...
|| Three shot burst plasma sniper rifle ||
did a difficulty 5 evacuate high-value assets with the AT emplacement and nothing else but turrets to test
while I was on the emplacement not a single dropship made it in
though I got lucky and they were coming from the south so I could aim in that direction the entire time
The Voteless are just... People? Aren't they?
How can they be people if they lost their citizenship?
Correction they were people and they’re not so it’s not super cannibalism
I'm down for that plasma sniper rifle
And that armor effect is great, very cool to protect you from the whole rainbow of status effects
I really wish for the sniper rifle and the defensive stratagems, everything else I could go without
Medium armour pen sniper?? Like the same pen as the AMR?
Dilegence CS is medium pen
this is likley going to be medium pen a la plasma weapons
Oh
So what pen rating does amr have?
I like snipers but AMR feels like the only one that's worthwhile imo
Cus it can take out heavy units n such
explosive burst plasma sniper rifle sounds amazing
OH RIGHT EXPLOSIVE
Eruptor 2?
I imagine it'll be less explosive eruptor?
Excitement for the sniper is back
I do hope I can change off the burst mode. As much as burst is something, I like to be ammo efficient and not shoot a burst at an enemy thag requires 1 bullet.
|| https://m.youtube.com/watch?v=zL_JJkOhJk0 rifle showcase at 2:36 ||
First Look At Helldivers 2 New Righteous Revenants Warbond & Upcoming Stratagems as There's a rumor swirling around a new Warbond called Righteous Revenants for Helldivers 2. The leak suggests this Warbond might focus on protecting you from electrical attacks (think arc damage). Here's the catch - there aren't any enemies using such attacks yet...
Also wish they'd give snipers longer scopes
Also let us aim down sights when jetpacking 🥺
Can't do my silly amr trickshots this way
Its literally in the game files right now
They patched that, you can do it now
Well you can aim while flying.
You can't switch to aim down sights while flying
I'll have to see if you can be aimed down sights while and then fly and stay aimed down sights.
I mean like first person
might I request that datamined stuff be spoiler tagged
warbonds I'm iffy about, but especially please spoiler tag datamined enemies
oh yeah that sniper looks good
spoilering leaks would be appreciated for those who dont wanna see the upcoming stuff
I’ll remember the spoiler tag next time
@trail nymph You can go back and spoiler it now. use ||
and put that on either side ||like this||
if the images are attached rather than embedded I don't think you can spoiler them retroactively ||but it's a lot less spoilery just skimming through it without context||
you can actually spoiler the preview by putting it into spoiler tags
oh misread, yeah, attached images i don't think you can repsoiler
the leaked sniper rifle seems tailor made to strip illuminate ablative armor
🫡 democracy thanks you
put the yt link between || spoilers too
incredibly based 👍
||bunker or wall for that last one? We shall see...||
|| waist high barricade about 5 divers wide with the weapon mounted in the middle ||
|| wall with mounted weapon ||
the ||bob semple rampart||
Truly the pinnacle of super earth technology
||if i can be cynical for a moment, this'll probably be popular with the people who unironically believe that Super Earth is good (fascists) given the aesthetic||
especially ||the AC-1||
||considering the inspiration from killzone I wouldnt be surprised||
||style over substance||
||by the way, are we not gonna talk about the AC-1 literally having a Killzone decal on it?||
||...huh, did not notice that||
|| I NEEED that burst sniper YESTERDAY||
||I mean the Legionnaire armor says something about the old earth Legion, maybe the Helghast are a long ago precursor||
Honestly, what I really want is a 4th or even 5th faction (if its even achievable)
Like, take for eaxmple, an insurgent faction that sometimes pops up as a wrench against Helldivers
Imagine defending a plane only for, say, an Insurgent force to show up and they also show up in the missions, making it harder and w/ more objectives (e.g: destroy insurgent base) or smth
It'd be cute as like
A bazelgeuse style thing (if you know what that means)
could help show the seams that are cracking in the SE's control
i dont get it
aside from that, anyone ever thought why we never got anti-radiation missiles ever post-launch?
Uhh
So
Monster hunter world introduced a monster called bazelgeuse in the higher ranks
It would randomly just show up and mess with your hunt, usually by carpet bombing and dive bombing you at inconvenient times
I can hear the noise in my head
My fucking nemesis
I played Highfleet recently and wondered why we never get anti radiation missiles against strat jammers and now the illuminate ecm
Eeh, my idea is more like "sets back your progress and gives you more enemies to deal with"
You've no idea the level of dedication I took to mastering the Bazel fight out of sheer hate
My fucking nemesis
I don't play MH, sorry
You actually described what Bazel does lol
Video showing my first time hunting Mr Steal Yo Prey in MHW. A little bit spicy.
If you'd like to hear the rest of the Monster Hunter World OST /w terribad gameplay, you can find the playlist here: https://www.youtube.com/playlist?list=PLL5mKr-nFprKt_ja7WvvAhcbDB8ohZjZA
©CAPCOM CO., LTD. ALL RIGHTS RESERVED.
I imagine current level of helldiver indoctrination is too valuable to waste it by giving them thoughts from fighting super earth insurgents
Alternatively a fully-fleged "rebelling planet" would be very nice as well
if they get too big?
Do we use the Helldivers as military police is the question here
Will it disenfranchise them
(no? Probably not?)
Helldivers literal original purpose was killing secessionists
You forget that Helldivers very first action was murdering a legitimate secessionist parliament
AT emplacement with rocket sentry, autocannon sentry, and machine gun sentry works up to difficulty 9 bot defenses
just blow up every dropship
For example, for some voice taunts:
"Super Earth has only starved me!"
"Super Earth killed my family!"
"I sacrificed everything for Super Earth and they gave me nothing!"
like, its gotten that bad that people start rebelling
"I stole a loaf of bread!"
FIVE YEARS FOR WHAT YOU DID
THE REST BECAUSE YOU TRIED TO RUN
very important thing i ommited || plasma burst sniper rifle ||
Though the AI would be tremendous work
Pfft
Imagine someone running at you with a gun and saying that
if the insurgents are smart, they'd probably be harder to fight than the Automatons
The entire discord would erupt into ytp speak
I can see insurgents being a secondary objective with bots (or maybe (but probably not) illuminate)
NOW PRISONER 2562511, YOUR TIME IS UP AND YOUR TIME IS UP
-# AND YOUR TIME IS UP AND
Not only that, we also give them SEAF and Helldiver equipment
Featuring Huge Ackman as Joj Valjeaj and Sussell Crow as Jajvert.
Support me: https://elliespectacular.com/support
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CW: YTP and all that goes with it
I was thinking it'd be cool to have commando bots as a secondary objective that come at you like stalkers where they retreat when shot at, but with sniper rifles
this sounds like it'd be even cooler
Well
If HD1 is anything to go by
Illuminates are the ones that'll have snipers like that
So its 50/50 sobering you up that super earth is actually BAD and milsim faction
terminid aligned rebels, hatred for super earth crossing language barriers
Can the bugs even feel (anymore, after all the gene modding they've gone through)
Rebels that manage to communicte with Bugs (who said we'd stop at Whales?)
probably?
super earth isnt smart enough to remove their brain probs
if they did we'd have bugs that are constantly docile
or just get genemodded for maximum oil production while nullifying their outbreak capabilities
It could also be a way of canonifying rogue or left behind helldivers
Classic
"I fought for Super Earth, and Super Earth abandoned me!" And proceeds to throw a strat ball at you
You will starve again! Lol!
shadow-dropping insurgents to make them even more mysterious could be fun (if thats even possible)
They did it with shriekers
Giant insects can't fly everyone knows that

SE could even blame "Uhhh squid mind control!!!!"
only to have you face people who are starving, destitute and desperate for help that SE never gave them
I have been having such mixed results shooting at the jetsquids
Squids is just XCOM Helldivers change my mind
But i have been mainly using the zapgun strat
it was a scholar based society where your social status was based on your learning
was it post-scarity? authoritarian? libertarian (in the leftist way)?
so, philosopher kings type deal?
yep
huh
and we made them somehow even more evil than ourselves.
greaaaat.
i have a concept for how to even escalate beyond adding an insurgent faction. first, you add them, they get fought for a while, then you add The Alliance, every faction working together and fielding mixed forces on certain worlds
an alliance to shelter all that wants true freedom? A... Shelter Alliance?
itd be bugfuck insane but also extremely cool
an alliance composed of rebels... some kind of... Alliance to Restore the Republic
Eh, I'm thinking more of the Shelter Alliance from NEBULOUS: Fleet Command
i havent played much nebulous unfortunately
Tldr, the Shelter Alliance was a loose coalition of star systems that fought against a far larger empire
Nebulous has a campaign?
its declining in the "modern day" of Nebulous but it was a power in its prime
rudimentary lore
mightve reconsidered my opinion if they added a campaign in the interim
@icy sequoia lets kill some bots/bugs
#helldivers2 #helldivers
The Illuminate is now available!!! surprise update!!!
holy shit.
Who would win? An eons old alien species with unknowable knowledge and experience and the best technology the galaxy has to offer
or
some crackhead with an electric stick
I mean
They're going to be adding one by 1.0
If that's worth anything
Unless their plans have changed
anyways
has anyone else here ever got crushed by a UFO?
while we were helldiving my friend shot down a UFO and it fell on top of me
Just curious, was this meant to be a Helldivers ping?
down
i routinely kill teammates via dropships to the face <.<
pff-
Bots would be a "good" faction if they didn't do some genuinely sickening stuff ngl.
Like the bio-processor.
You mean the smoothie maker
I’m still not sure what that’s for.
blending the thousand SEAF corpses sent at you for fuel and repair is about all you can do as a robot team with no funeral rites
its not civilians
so blood is fuel?
i assume they are too efficient to leave it to rot
have we checked if hell is full
It’s also not like they throw live people in there.
Maybe it’s just how they dispose of corpses.
Super Earth also has bio processors
Which would be really funny if it’s literally the bots being environmentally conscious.
they probably literally learned it from us as our barely surviving mining slaves
Yeah but what about all the dismembered corpses and piles of bodies we randomly find in cages and/or open platforms
Fair enough
they're probably huffing the "super earth does war crimes to us, therefore it is okay to reciprocate" juice
This.
Like, the bio-repurposing vats are talked about in Super Destroyer commercials
If they do make a 4th faction, I'd like it if they were so abstract and strange that it becomes a question whether or not the faction is a living species or a bizarre astral phenomena
Oh, shit I missed that one
grey goo
4th faction is just an empty map that gaslights you
Honestly I'm of the belief that the Cyborgs were genuinely trying to improve themselves and SE said "nah fuck you guys" and enslaved them for being too "non-human"
Well with enough blood you can make iron add some carbon and you get steel rinse and repeat
"Too old to be productive? Volunteer to go to a Bio-repurposing Vat today!"
plus the water, oxygen, hydrogen
fuel
I want insurgents that are unironically, provably, evidently good, as in, almost absolutely "they are good you literally cannot argue that their concerns are valid and/or actually true" and have SE try to explain it as a 4th faction
And it’s kinda implied that they’re using harvested brains to control the bots
i also just regardless of arrowheads intentions refuse to believe the robot race is the one that "processes" people for just fun
either way
if there's anything the satire is missing I feel like it's perspectives outside of super earth yeah
I want it to drive home the fact that Super Earth deserves to burn in hell, get thrown into an event horizon, get punished retroactively through time and also deleted from existence paracausally
just in case a game where you shoot space bugs for oil in the name of freedom was too subtle
its the kind of starship troopers satire where its very obvious one side is clownishly evil but the other side isnt "good" enough that anyone can just go "haha yeah screw those bugs"
Corpses awaiting the bioprocessor.
They kill so many SEAF grunts.
piled up gathered corpses yes
I'm of the believe that the movie wasn't satirical enough and they should've went the Dr. Strangelove route and made everyone utterly incompetent and/or insane
they intend to live on the world i dont think you want literally warhammer levels of corpses rotting all over it if you have the numbers to clean up and re-use
make fascist aesthetic and then make them so unbelievably incompetent you can't ignore that the fascism is stupid and dumb
i guarantee super earth "cleans" planets by sicking terminids on leashes on it like "hell yeah we're so good at this"
"guys we have another problem"
"guys the tunnelling bugs escaped the electric fences"
My personal pet conspiracy is that SEAF are a bunch of chocolate soldiers that melt at the first sign of combat so that checks I guess
"you guys arent gonna believe this but i only invested in a dog pen from amazon and i forgot they can fly now"
we already have super target wouldnt it be super super target
SE doesn't do this enough
Chocolate soldiers is now my new favourite paper tiger style thing
because Super Earth is still competent somewhat*
even if the missions you go on are of unclear strategic value, it being a game that has to be fun and winnable clashes with the satiric intent somewhat
Your welcome, I got the term from Stellaris Invicta Season 2, where the army as believed to be so weak that they couldn't fight
Glass troopers shatter on impact
I think they could probably go down that avenue more; missions that are really hard and also completely useless like the "spread democracy" ones
I would not say that myself. Do you know how often I die to my own stupidity?
i feel like the satire kind of writes itself watching people pick the worst guns that are mechanically unfinished and unbalanced "because new and someone bid low" and then go to the wrong world we ARENT currently at war with only to die to a fucking fence
Anyways yes, competent, valid and good insurgent forces that give super earth a super headache and you literally cannot disprove that they are good as a 4th faction, thx arrowhead
spread democracy is awesome if you use the Paranoid Raise the Flag mod
but its basically only for propaganda reasons
they should make us change out the automaton ammunition for cooked ammunition that is mostly real ammunition but with some fakes that blow up their guns so they blame their manufacturers for jams
and even then the Super Earth anthem is super shit and bad
||real actual thing the US did in vietnam||
<@&1206091872716595200> room for 1 more alisteir isnt playing
FREEEDOM MUST SPREAD TO EVERY LAST WO- yeah lets turn that off, I'm gonna blast Paranoid by Black Sabbath instead
"my dad made this gun, this automaton guns made by automatons, why would he do this to me"
huh, the more you know
honestly you do not want to know more
thats about as funny as it gets and blown up hands arent really silly guy hours
the S.O.G. prairie fire expansion for arma 3 has you do it in one of the missions
the speaker has customer service dial levels of bad/awful output
Barring the Illuminate
zombies
first time i did an RTF I just wanted to shut the speaker off and blast something else
What’s the difference
nah they should add a new upgrade option of "freedom fried ammunition" that has been liberated from a planet which was scorched by a super solar flare, giving bonus ammo that is so eager to seek the enemies of democracy that it sometimes gets overexcited and explodes in the barrel
this consists of: being flown in by helicopter, walking through the jungle for like an hour while evading trackers and getting into fights if they find you, planting the cooked ammunition, probably also fighting the guys guarding it, and then walking through the jungle for another hour to the extraction point to get flown out
it makes helldiver missions sound like sane planning
honestly super earth dreams of becoming as evil as the illuminate, that's the difference
^
we gave them a rimworld mental break after telling them we would in fact be warring them over 20 inches of really uncool snowy terrain
Then Super Earth did a genocide
honestly if the lost was just regular mindless zombies we could chalk it up to a regular zombie outbreak, but no it had to be "they're still definitely aware and not in control of thier bodies"
they went from pre-cult covenant races straight to flood because of us
which in some contexts is a fun trope admittedly, but that is horrifying.
i like when they salute when you blow their head off and you salute back like "welp"
And suffering the entire time
^
Honestly if literally any other government but Super Earth made contact with the Illuminate they'd be either allies or at least not aggressive
pay no attention to what we did to the terminids
you can tell the propaganda works because in their dying moments they question nothing and thank super earth for saving them from their agony that definitely has zero other way out
and certainly not whatever the hell they are now
at least they still have free will and control over their bodies.
and can evolve to fight super earth.
the lost are completely fucked, 100%
The Terminids are right to hate us
I like the bit of satiric edge that super earth isn't even remotely considering if the voteless could be helped; they're just condemned for being captured by the enemy
dehumanized just as much as super earth dehumanizes dissidents
the best thing we can do to them is just... well, end it for them unless Super Earth invents a "voter re-enfranchisement cure" or something
which, again, I highly doubt would even be a thing SE even gave a thought about.
I bring the Blitzer so they can spend their last moments free again
I also like that the report went "thousands are missing"
yeah, sure, thousands
I just (try to) shoot them in the head, best make it end quickly rather than a long, painful death
that certainly is a number of thousands
"the voteless may not be able to be cured, but to ensure their enfranchisement is not lost, their votes will be cast in accordance to the ministry of truths determinations"
given a ratio of 20-40 Lost for every actual illuminate, we maybe killed around 20-100 million actual illuminate
which begs the question
how the fuck did Super Earth miss that
covered up probably
God now I really wanna write a story where Super Earth forgets that habitable planets aren't the only thing in a star system and a resistance force continues to be a thorn in SE's side cause they control everything else
The gas giant, the belt, the barren planets you didn't even think about colonizing
hell even the L1 point between the planet's gravity and their star
doing this and making it so people can gun them down in the streets is a bad fucking taste in my mouth. This is why i am a firm opponent of adding any sort of human opponent in Helldivers 2
it just introduces an element that well
takes away from what makes the games fun
Will appeal to the wrong sort
even more so than usual, yeah
I'd really like to drive home the point that SE is evil, but that's a fair point as well
though, given the voteless?
I am already on team "The Bots are right"
the voteless are the most you can go because theyve been genetically corrupted
and are basically zombies
fair enough
Super Earth is already unapologetically evil
The game doesn't give enough time to reflect on your actions or "are you SURE you wanna do this"?
Anyone who can't see that by now isn't going to be convinced
fair enough
maybe im just driven by spite of a certain segment of the playerbase that existed since launch.
the entire point of the game is playing as a disposable targeting system for a super fascist government fighting against threats that they caused and made worse themselves
mhm
making it so you gun down civilians protesting oppression?
yeah fuck no, thats a super bad fucking taste in the mouth
Also we are more disposable than coffee filters.
I mean that's the lore of the helldivers in HD1
...now that I think about it?
lore yes, but not in the game
Yeah I agree
the cyborgs at the point of the game have absolutely militarized
Coffee filters are definitely more expensive than us Helldivers
And how.
actually
anyone ever noticed that we have 3 billion colonists
and yet no megacities
?
How... inefficient is Super Earth's cities?
America-tier
I mean, we got to just see the cities
At best the urban maps we find are maybe, 1k, 5k people? cities and no highrises
or midrises
they have the entire planet
Last I checked, things are covered in mega suburbs back on super earth
Mixed use urbanism is illegal under Super Earth for reasons of buy a fucking car.
Guess we now know why they can let 3 billion people fucking disappear.
Also, yeah, SE has s lot of planets
i mean you see how many cars and roads there are in their 15 minute cities
if I can be hard scifi for a moment, at best SE is a local cluster power if the entire "galactic" map is to be taken at face value
which, yes is impressive
but not to the scale of a galaxy
The real reason is skyscrapers would be a bitch to include
because if we count by planets at face value and excluding anything we don't see on the galactic map
Boo hard sci-fi. More soft sci-fi with hard sci-fi aesthetics.
super earth has, maybe 30-40 star systems?
lemme cook
if we take that number, that's at best our local cluster
anything within 20-40 lightyears
which, ironically, wouldn't even make Super Earth a blip on the galaxy.
That's how big this "galactic" war is.
doesnt fit with the actual lore
I personally believe it
kay but thats just noncanon headcanon the same as people thinking their divers are clones
not gonna stop you
there's no evidence against it tho
yes there is
given automatons explicitly came from outside the galactic rim
no reason why they would if they could just sit inside the milky way
Super Earth isn't the center of the galaxy and bots could just be in another star system, and that could just be propaganda
I think you're not accounting for how few habitable planets with breathable atmosphere there are in a given system. Because Helldivers aren't given any oxygen supplies or the like
mhm
we never get to fight automatons in barren planets though
barely habitable yes, but never barren ones
Any we can breathe on all these planets we can go to
I'm surprised people live on hellmire
:P
The Bugs loved Hellmire
I thought the point of the helmet is to breathe better in low-atmosphere other then the obvious chemical protection and ballistic protection
maybe but you always have civilians on every planet
and they dont have any sort of face covering minimum
God no, it's to maybe stop a bullet and give you comms
There's fuck all for filters in those things, because everyone hacks up a lung when a sandstorm starts
Spores in my lungs my beloved
A stiff breeze would probably make a helldiver cough and hack like they have a severe allergy to it
i mean we kinda see that in blizzard planets
fair point
granted given my own set of allergic reactions it'd probably be miserable for the helldiver for a few brief minutes and not entire weeks.
Super Earth has a lot of territory on the galactic scale, just going off of how many planets with a breathable atmosphere it jas
Because you know what I have never seen from Super Earth? Any evidence of Terraforming tech
maybe the current SE just inhabits a particularly habitable cluster or they keep finding those to inhabit whenever they lose
i think ive seen some mention of terraforming every now and then?
Fair. I'd expect to see more on colonies myself
Could just be those are actually protected
You know what is fun?
Calypso showed us that SE installs SAMs and Artillery positions in cities
but never use them in the invasion
despite the fact that we've seen them be extremely useful against the UFOs
I mean, judging by SEAF
like, holy shit, I've seen 4-5 UFOs get taken down by a singleSAM
They die very quickly
for such an incompetent faction SE makes some crazy good SAMs
pretty sure they were sabotaged at least
well the SAMs have a max range of like 250 meters or smth?
so who's to say how effective they are :v
yeah but have you done a D8-10 and see how well a sam performs when a drone calls in reinforcements?
I will also note we have to reactivate every defensive emplacement we find
^
And also Super Earth is corrupt af
tbh, the range nerf is so the game doesn't become easy mode but even so, the SAMs perform ridiculously well against nearby targets in their range
love this one
ehhh I think this devalues the satire because people will just shrug it off as a hit piece instead of a critique of everything actually wrong with it
starship troopers and helldivers operate on putting the secretly deranged next to the obviously deranged (or at least obvious in hindsight) to get people to reflect, I feel
it's just the thresholds for this are gonna be different for everyone
it's essentially a facism propaganda piece with the goal of intentionally backfiring ig? 🤔
normally it would be made to ensure a smooth transition into radicalness but instead it's made to get under your skin and appall you
unfortunately the people who are being satirizied are just as devoid of selfawarness as the fictional characters
Will be in about 20 minutes
Are the illuminate not out yet? I checked the map and they werent there
You missed them, they're all dead now
Good job everyone!
Give it a few days
really waiting for that 'slipspace rupture detected' moment
Don't be silly, they're 100% eliminated. Just like last time.
iirc
this was in either helldivers or helldivers 2
my guess is that the devs are gonna "Halo: Reach" with super earth
"It must be the whole damn covenant fleet!"
One of the most memorable moments in gaming, the outtro cutscene to Halo Reach's 6th mission, Long Night of Solace.
I don't own any of the footage shown in this video, all rights go to Bungie, 343, and other affiliated companies.
So.. You folks think that Calypso was a diversionary vanguard?
Makes sense with how far from Meridia it was

the indomitable human spirit in question:
devs have literally said it was a vanguard, yeah
If it still around in 30~45 mins I'll be back around
ok im in the vc
I can dive in like 15
@keen zinc @shy prairie ETA?
30
<@&1206091872716595200> 3 of you open for difficulty 9 then 10? I really wanna see super bases
hop up to us im going to bed either way
Waylaid and delayed by weather and traffic
Thwarted
I'm gonna take a nap instead I guess
wait i never noticed autocannon has a flak option, what's the difference between those two payloads?
flak has a proximity fuse and is better against small enemies
regular rounds [APHET] are armorpiercing and have explosive filler, good against bigger targets and for weakspot hunting on elite enemies
Pet conspiracy theory
SEAF generally lacks the authorization to activate or use artillery or SAM sites.
<@&1206091872716595200> me and havoc need 2 for diff 9
So, it turns out that the pike actually does really well against AT-STs scout striders. Ergo this comment -
Battle of Endor, 4 ABY, Colourised
Wait are they back?
i... yea... i'm looking at it on my map
but
no ones made a fuss. a singular planet defense 12. another scouting party.
Isn't it also closer than the last one?
my guess is people were kind of pissed that the illuminate might be gone for 3 days after barely being here for like... a weekend.
yea it's closer to super earth. different sector.
so the devs probably through it out there for people who were still cramming to play to play.
or perhaps the squids are continuing to move closer to SE
which fair enough. it's nice it's not complete sector take overs.
yea that is also a scary theory.
SE defense, let's go
they aren't dumb like the bots and give us a fat target. they are stealthy.
they disappear then appear like a stealthy cancer in the universe.
..Turns out the A-10 Eagle 1 gun run can kill fabs.
I managed to luck into an 100 SC pickup and got enough to buy another Warbond, but I'm a little split between choices. I have Democratic Detonation and everything before it.
What are some recommendations towards the next warbond I should get. Leaning a little towards truth enforcers myself, but wanna hear if there are other great standouts
I love Truth Enforcers. Fashion is rad and the guns are fab.
what are your options specifcally?
But the new one's pretty good too.
Polar Patriots, Viper Commandos, Freedom's Flame, Chemical Warfare, Truth Enforcers, Urban Legends
Been getting them as they came out before I took a lengthy break from the game just around the release of Democratic Detonation
Polar Patriots is arguably the nicest out of the ones on offer here: you get access to very good weapons, Tenderizer, Purifier and Pummeler
verdict too, love that lil hand cannon
viper commandos is only worth it for the armor and booster imo, rarely find myself wanting to use bushwacker or the lib carbine
the shotgun was decent for me with bugs in a pickle or bots.
it's not the worst as an emergency side-arm
especially if accuracy is not priority
it's not bad, i just feel like the senator does the "emergency burst damage" role better for me with higher armor penetration to boot
idk the senator is good definetly but man the amount of times i have some dumb-bot or bug in my face i just dome them point blank.
with the shotty.
side note the senator is also decent if you want tell a xeno-soldier to fuck off.
amount of times i stealth mag-dump one with the revolver is quite nice.
they both are very decent side-arms i think next to the verdict which is in polar.
seems I may as well just keep grabbing them in chronological order then. S'no problem with me. Things tend to feel right to me doing that.
thankye
i like the regular machine gun + ammo pack loadout, whats the best promary/secondary/grenade for that?
im using breaker rn but idk if theres any better option in a premium warbond
yes we defeated them, 150,000 divers defeating a level 95 defense in the last minute.
but then they came back. another 1 planet scouting party
defense level 12
the stun baton from the new warbond is waaaay better than i was expecting. you can stunlock devastators to death with it
super earth has seen their 8%/hr capture rate and deemed it CRINGE by responding with our own 9%/hr defense rate!
74% of the population on one planet is like that.
i love watching 100,000 helldivers storm that shit like normandy to teach them a lesson again.
the illuminate have got to be scared out of their goddamn minds
it's been about a hundred years, and they have powerful new weapons and are no longer holding back. within days their first assault is completely irradicated and their second is being outpaced.
They are holding back though, these are supposedly scouting parties
yeah but still
it took an entire month to liberate malevalon creek during the second battle. it took 3 days to remove the squids.
they've just assaulted the MOG system
which I find endlessly funny
what is the funny ?
what is mogging???
it's a thing people do to show off their jawlines that got made into an ironic meme
aw man, did they remove sniping jammers by hitting the fabricator next to it?
yeas
What, my friend did that just yesterday :o I think not all the jammers have fabs attached
They don't all have one
The difference is if the thing is integrated into the same structure as the jammer or not. If they're separate buildings then they're separate
aw MAN, that was my favourite way to take care of them
@keen zinc sorry about that i was just testing my connection and it finally worked
np
<@&1206091872716595200> if anyone wants to do some chill diving, i'm thinking 4-6, feel free to hop in with me
patreon!!! :) - https://www.patreon.com/AnonymousMike
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AUDIO by @cooldisks101
(Sourced from Zesty Zeek)
#animation #spongebob
nike shoes
jordans
helldivers beating the squids knees in again head-strong despite the casualities.
||I know it's 100 percent non-canon but still, imagine the insane lore implications if it was.||
||could even see it being softly canon, given either explaining away their being some sort of Helghast equivalent people on a colony or just some ‘hey check out this cool dimensional portal, these people are pretty sweet’||
....and I assume we can't blockade the black hole they're clearly coming from
Well yeah, they haven't figured out how to have multiple factions at the same time yet. 😛
yea.
i'm sorry that level of intelligence is treason
I just heard it from an acquaintance!
we both know my fate is the freedom camps no matter what happens
watch Merida be a red herring the entire time
<@&1206091872716595200> anyone up for a quick bit of SC farming?
Absolutely!
"No, the game works great with faction vs faction combat. Sometimes when I had free time during development I would load into the test level and spawn two massive armies, bugs and bots and see who won.
It's the memory requirement that's the problem.
"
From. Pilestdt on Reddit!
Would love to crawl across the map in the throes of pitched combat between Bots and Illuminate in Forever Winter style.
i imagine shooting a cage to release a charger on a outpost ngl of illuminate or bot.
or like maybe you can strategically use beefier units in general. do some farcry type shit.
you get the idea but probably not so taxing on memory.
they're pretty tanky. I've been using the adjudicator to good effect
Purifier charged shorts wrecks them
And their heads are armoured too
still need to try the purifier into them but both adjudicator and senator works
HMG works into them (moreso the on foot guys bc ammo concerns though)
MMG as briar mentioned
MMG can also chunk the leg joint weakspot of the harvesters
Yeah, the MMG seems goated against Illuminate
Every time I've tried to bring something else it's not been great
The flamethrower's good though
It struggles against the fliers but shreds through Voteless and ground Overseers
The blitzer chain stuns everything except the tripods. Been loving that thing
FT can also mess up harvesesters, get behidn them, they have terrible turning time and you can roast the leggies
I've been really liking the stun baton as a secondary with the peak physique armour
shreds through voteless and stunlocks ground overseers
(plus peak physique makes it easier to use slower weapons like hmg)
if you have a heavy AT dedicated team the stalwart is pretty fun for voteless clear too
my crazy notion is that since the MMG and stun baton are so efficient you could probably do well with something like the Eruptor as an exclusive anti-harvester weapon i think
how many eruptor shots for a harvester kill
Explosive Crossbow is also a good consideration
What primaries other than ExXbow have been working against Illuminate? I've tried a few (both SMGs, Slug Shotgun, Default AR) and they all struggle to bring down overseers
Lib pen and basic liberator actually do work against overseers
adjudicator and libpen both work alright in my experience
Admittedly at most of a clip per overseer, but that's still a pretty good trade
Lib pen can also take down harvesters if you aim for the joints
I've started running Recoilless for Harvesters, it's pretty dang effective if you have anyone to pop shields
Honestly I think the answer for literally everything the illuminate have right now is just the starting machine gun
The only thing it doesn't take down are their Tesla towers
...which you can just use literally any explosive on anyways
Current illuminate die to machine guns though
So many machine guns
i assume there's going to be some heavy illuminate units down the line
Oh yeah
how soon is the question
Harvesters are just the charger equivalents, we're gonna see something bigger
...or more threatening
Whichever
I remember seeing something about leaked council members
Judging from last game, we've yet to see dark Templar, cloaked snipers, chair psychics, or THE GREAT EYE
yeaaah i fully expect some warp speed space ninja bullshit from them
Also probably heavier harvesters with more armor
We know at least 3 units
From datamines
||Ghoul - Elite Melee of some kind. Mutated squid with four arms.
Enhanced overseer of some kind. Has fancier armor, more fancy staff.
Prophet: Looks like hte prophets from Halo 2, floating around in a chair||
Yeaaah ||council members|| are coming back
Those are the guys that mess with your controls
Dunno if they'll keep doing that though
I keep hearing wildly different opinions on the performance of the eruptor but I've decided it's "not very good"™
i like it? haven't tried it against the illuminate but it's probably my weapon of choice against the bots
Oh I meant specifically against the Illuminate
It's good into bots I think, bugs depends entirely upon whether or not you can stay far away enough from them to not blow yourself up
yeahh you'd need a good secondary against the bugs, i feel like the baton would get you overwhelmed pretty quick just with the numbers they run
the ablative armour makes it just not work I'm afraid
voteless and ship doors are the only sensible targets
I tried shooting a tripod all over and couldn't find a good damage spot
The only good point for the eruptor vs the harvesters is the leg joint weakspot because it has AV3
A couple of good shots on the leg joint with the eruptor will typically destroy it.
Love it too for its ability to clear packs of Voteless easily. Only struggles in killing close up elevated overseers due to handling and travel time
Needs a good backup though when reloading
It’s admittedly an acquired taste
<@&1206091872716595200> anyone up for some SC farming?
We know it's late, though..
I can in a bit!
I'll lend ya a hand
:0
once I finish up this farm mission with randos lol
at work or I'd join you 
I'm going to bed but I always am down fir mindless farming idc.
<@&1206091872716595200> anyone keen to join Ashley and I in higher diff missions?
I'd be up for it
I would, but i think i need to keep things chill and wind towards bed. HD always hypes me up
Understandable 
"Arrowhead promised an FRV by this patch, I put a deposit down, where's my god damn jeep Pilestadt?!"
When I saw that the legendary @Pgirts came out of retirement to voice this scene, I had to animate it. There was supposed to be a dead Scarecrow in the background, but the map's props looked a lot better.
It might be time to make a Batman animation playlist soon. Believe it or not I'm about to start another one.
Support me here: https://www....
Absoloutey good on reporitng them, but i'm sorry thath append to you
anyhoo i got my first donation thingy
Warbond?
the ship module
Blocking also makes it so you never get matched with them ever again.
Yikes. Sorry to hear than. Some folks are just awful.
Thankfully thats not the rule
fun fact: anything after a ? is useless junk in a url
Not always true because that breaks the embed sometimes like what happened there
it varies site to site as youve just noticed
because the specific reddit embed requires an auth token
That memes so real.
I watched them show back up. Then I saw the m.o of liberate the planet... now we got 7 liberation goals...
Like slowly over time popping up
yeah the illuminate arent holding territory, theyre immediately leaving after winning a defend
theyre raiding
Oh, they're just there to take people.
raiding partys on planets. i didn't know we have space pirates.
our xeno friends.
anyway pick up your calamari in the lunch room. we have excess.
My theory is that they’re gathering supplies and voteless to launch a sneak attack on super earth
we've got the squid version of the Collectors running around, I guess
I wonder if this hit-and-run tactic they've taken is a result of their intial push being defeated.
Good question. Speaking of those, I have one of my own:
How do you folks handle Helldives (9s) solo? They seem pretty damn impossible.
stealth, hit n run tactics
attempting to minimise exposure to the enemy as much as possible
works a lot better for bots and now the illuminate than it does for bugs
the key to solo stealth is overwhelming firepower
yes
hitting as hard as possible in as short of a time as possible before losing the enemy
bots are nice in that I can easily visually identify all dropship callers
I could learn bug callers
Scout armor and incredible violence
but I play bugs when I have no other option so
basically any bug that isnt a heavy can call
I should start unequipping stealth armour in teams tbh
because it's kinda fucked to have the horde split around me like I'm Moses to go beat my reloading teammate's ass
like don't get me wrong that's an incredible boon because I can cover them much better when I'm not being pulverized
but tickles me wrong
https://www.playstation.com/games/helldivers-2/
Dive into the latest Major Update for HELLDIVERS™ 2 - Omens of Tyranny. Join us as we take a closer look at new content additions, including: new urban warfare on Super Earth colonies, the new "FRV" vehicle and the latest threat to the galaxy, the Illuminate.
HELLDIVERS 2 is Out Now for PS5® and...
literally every bug that arent spewers, chargers, shriekers, bile titans, or impalers
It's my main issue with bugs tbh
You have to make sure there isn't a single little bastard inside a corpse or behind a boulder
Bots and Squids have clear direction
It feels like for me, I just am constantly on the run and can't actually do the objectives because the enemy's constantly nipping on my heels.
See that's precisely why I don't enjoy solo play, you folk are powerful
Yeah, solo helldiving is very much about the hit and move.
You can't hold ground, you have to get the objective done in five seconds or rotate around for another go at it
My solo loadout for squids has been:
Light Scout Armor -For obvious reasons
Blitzer Primary (The Arc shotgun from Cutting Edge) - Infinite ammo, great crowd control, stuns overseers
dealer's choice of secondary
Frag Grenades - If I had the grenade pistol, these would be stun or smoke.
Orbital Laser - To clean out objectives that get crowded
Jetpack - High speed movement and escape
Patriot Mech - For when things just get too hot
Expendable Anti-tank - For the tripods
Stamina Booster - We're gonna be running a lot.
Gameplay: Always. Be. Moving.
Keep your ears open for patrols, and drop into crouch or prone when they get close. Voteless are pretty much blind but react to sound well. Overseers are very perceptive, stay out of their cone of vision.
When you come up on an objective move to kill everything there fast. If reinforcements start rolling in hard, don't be afraid to back off and hit a different objective.
i haven't used the EAT in a bit -- the Commando seems like a strict upgrade to it, right?
EAT has more punch in a single shot, hits some oneshot breakpoints commando can struggle with
Much better charger obliterator
I run impact fire nades but..
I imagine timed fire, timed frag, or impact frag would do well. Personally I don't much enjoy the Blitzer, doesn't feel fab on the damage to me, but I do find I have ammo issues a lot.
For strategems, I run MG-43, bubble shieldpack or jetpack, BRRT, and orbital gas.
commando you need to land two hits where EATs need one, and iirc EAT rockets are a bit faster
Upside is that the commando gives you four rockets in one package plus guidance though guidance is a mixed bag
EAT is a shorter cooldown by nearly a minute
And-yeah
For PUGs I prefer the commando because I can call it in and take the entire drop with me
I always feel like I end up stuck with a single Commando rocket and nothin to do with it
For more coordinated groups it's more mixed
CD on both is short enough that you can call in new ones more or less as needed and leave a few just lying around the map
Because of how much faster EAT is and its better damage, I prefer it
For bugs I usually run OPS/500KG/cluster/commando+blitzer/GP/stun and that gets me through 10s pretty easily
Personally for dedicated AT I prefer the RR, but that's due to not liking disposable weapons overall.
I think im gonna try commando on squids
Only one commando missile to kill a harvesters weakspot
But I also just prefer Quasar because it's always available
Quasar's a little clunky plus I like having four rockets on tap if I need them
RR takes my backpack
esp against bugs there is a reason why I go so heavy on AT
I'm too jetpacked to use many a backpack weapon
The buffs have it in a beautiful spot
Though honestly for bugs the blitzer is all you need for anything that doesn't have heavy armor
and watching your friends have to toddle around the city walls is gratifying
'ah that must be tough guys sorry'
The dogs are also great
For me, I think the issue with disposables is.. I'm not used to having replacements just be available, you know?
Even against bots it's merely good as opposed to "the best weapon available trivializing 80% of the enemies" like it is against bugs
Kinda but once you do get used it it it's weird going back
Whereas I flit between HD2 and ArmA 3, so..
Just call it down the moment it's off cooldown
Ehhh. Blitzer is a god of bug killing and all. But it's not nerf worthy
Maximum Use
Also frankly not needing to reload launchers is really nice
Because the ttk against mediums isn't always great
it doesn't matter that the TTK against hive guard or spitters isn't good because it stunlocks them
And unlike any other gun, you can't take advantage of stripped armor
So like, I'm thinking about the idea of having 5 total across a squad of 10 through a 30 minute mission, vs like 18 rounds of Carl Gustav across 2 AT soldiers in a squad of 10.
You can fight six spitters at once and done correctly none of them will ever get to attack
Obviously, it's different in HD2, but my thinking is obviously old-fashioned.
Also it can meatshot headshot brood commanders and stalkers (stalkers not reliable due to their arms)
Correct. But can you fight six spitters and the small bugs all at once?
its not that good
its fine but it genuinely has a fair amount of weaknesses
for one, you dont control where the arcs go
Against bugs the only thing it struggles with is shriekers
Enjoying Flame Turret but struggling to see how it'd outpace Gatling
its fire rate isnt that fast
Aim freakouts happen to me all the time with Blitzer
And everything spitter or smaller gets stunlocked by knockback + arc stun
I very rarely have issues with arc locking
I cover its weakpoints with Laser Dog
i think flame will be better if enemies are right up in its face since it leaves pools of fire
and then honestly cluster covers the rest of the weaknesses
Ahh, bugtype
though that's more cluster also being way too good imo
also i think the flame has AP4 as well? whereas gatling has AP3
Cluster being.. The ABRL?
eagle cluster
Cluster is not too good lol
not airburst im assuming
also yeah cluster's great at add clear but its not the be all end all
ive moved off it for the most part
fast, huge AoE, high damage, largely predictable AoE
Ah. I forgot Eagle 1 got <srs> genuinely actually just war crimes </srs> cluster bombs.
By the standards of chaff clearing callins it's really good
Would rather orbital gas than Teamkiller Bomb
cluster and "predictable aoe" dont go in the same sentence lmfao
at least they don't seem to ricochet anymore
It hits everything in the AoE very consistently and barring the occasional freak bomblet is pretty consistent about where it hits
I can throw it down at pretty close proximity without dying
Boy is it not consistent
I've very rarely had issues with the AoE ¯_(ツ)_/¯
And the orbital stratagems have issues with just missing enemies
???
Like, not to sound rude
But that sounds like a skill issue
No like the orbital airburst barrages can miss enemies due to scatter and timing
Since it doesn't hit the entire AoE at once
Whereas cluster hits everything in the area at the same time
I've had spewers survive orbital airburst while cluster is a consistent kill
Ok, I think you and I are using very different anti-chaff is what is happening
I use Orbital Gas for mine
Orbital gas is consistent but I'm not the biggest fan since its lower lethality
Because hey, as it turns out, with a laser dog and a gun I can just be the lethal part
And the bugs can sit there and do fuck all nothing
Too much work and time investment vs "they're all dead move forward"
How many pubbies do you play with?
Usually a lobby of randoms
How many have you killed with your clusters?
If I'm close to them I throw my cluster out further, so not many
I refuse to believe that. Pubbies are drawn to red lights
Idk its not really an issue for me unless we start to get overwhelmed or I get ragdolled and drop the beacon
If a pubby gets killed by a gas strike, that is 100% their fault
But against bugs if we're moving I throw the beacon on the patrol and the patrol disappears
this is maybe the biggest and funniest weakness
other dropped strats you can kind of play with and avoid
I guess the other perspective is that honestly I don't care that much if a pubby gets killed in a well placed cluster strike because that's their own fault
cluster's just 'ah, well'
Democracy doesn't protect me, both my friends love using it and it offers me no quarter
but this frees me up to goof about with passives
Ok, I am seeing why you get the results you do
I am in scout armor
If anything goes even a teensy bit wrong with a cluster, which do get wild hairs at times, I am dead
If my team is not paying attention, the cluster will kill them
Or
I can wait a few extra seconds for gas
recoilless becomes drastically better if you can coordinate team reloads
Correct
otherwise i feel like the autocannon is my staple on most builds tbh
the stripper clip fast loads are too valuable to give up
If you carry democracy in your heart and walk without fear you will very rarely never die
I refuse to rely on Pubbies for anything
^
again it's been a while since i played so -- if both you and another player are wearing an ammo backpack, can you not team reload for them?
I can
But also pubbies are so, so stupid
You are relying on the average person being able to think
It's actually really funny how the one time I took it off I realized how much it was doing to keep me alive
50% to Not Die is surprisingly good odds
My main co-op friend only plays with Democracy and Always With A Bubble Shield
treats death as failure in a game where they tutorialized teamkilling for some reason
I'd really like to try the melee damage boost with the new baton
Means you get a whole nother strat to take!!!
While fair
It really is. And it's always a crack up when it doesn't work and the bile titan kick reduces you too chutney
I don't know if Divers remaining prone after a fall is a bug or a new feature but god I hope it stays
You underestimate my hatred for Hunters and specifically Hunters.
it adds this sort of 'yeah i meant to do that' factor to pratfalls that is just perfect
And also my love for littering with EATs
it's a new feature because getting ragdoll chained and automatically standing up into the endless stream of bullets from 17 heavy devastators was deemed to be unfun
its very funny, you can solo a whole horde of voteless
so the AT emplacement gave me an interesting animation bug
I was floating around like this
anyone tried using the flame turret on bots or bugs? I found it a bit disappointing on illuminate compared to bringing a gatling turret for its cooldown, especially since it was unable to fire at point blank range due to the length of its barrel
Probably nigh useless against bots, decently good vs bugs, but I found it worked great vs squids as a way to control crowds of voteless
How's fire now generally? I stopped playing right around when everyone got mad about how shit fire was
Very strong, tends to roast you as well, so fire resistant armor is near mandatory.
Flamethrower specific:
Struggles a bit on high diff bugs just due to the # of chargers (you have to pop their butts, the legs & head work but take a lot of time) but it can murder bile titans and impalers in record time.
Still an amazing "and fuck this hoard" tool. Heard it does really well into illuminate currently, as long as you have something for flying Overseers
Flamethrowers kill the heck out of most squids
Burning the charger's foreleg is still the fastest way to do it, IIRC.
Not as much as it used to be, but still easy mode.
Knock of it's armour and then cook it?
No, just cook it in the shell like a crab
<@&1206091872716595200> Who's up for some squid hunting?
I'm in
im down if you still have slots
<@&1206091872716595200> two more slots in cass's channel!
I'll jump in in a sec.
its been like 10 minutes so does anyone wanna jump in before this mission?
Latest Squid Loadout
- Diligence CS // Grenade Pistol // Gas Grenades
- Scout Armor, Light
- Stalwart // HMG Emplacement // MG Sentry // 120mm Barrage
very comfortable in most situations and entirely capable of just stealth-crawling through a crowded city to do objectives without even fighting
- destroy outpost ships w/ 120mm barrage OR stalwart -> grenade pistol in the door (120mm also works on cognitive jammers)
- HMG Emplacement mulches literally everything, aim for Harvester leg-shoulder segment to easy kill, bullies overseers and watchers
- DCS and Stalwart give you very flexible engagement with any amount of voteless or overseers at close or long range, gas grenades offer emergency crowd control
Gas Grenades also work on the ships oddly enough but if you got the pistol not really a problem
How does the non-CS do?
also it feels like the Exosuit was made to fight Illuminate, it just devastates these nerds
Yeah they had their demolitions stat raised to 30 (enough to kill ships/assemblers/nests) but I had some difficulty getting them to actually stay in the ship door to detonate. Thus, "fuck this entire outpost, 120mm go"