#Helldivers 2: For Managed Democracy!

1 messages · Page 93 of 1

glad marsh
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We can soon, we're going to eat an entire baguette first though

sage plume
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respectable

strange vine
tall stone
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The end of that MO was just a shitshow.

undone veldt
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I’m genuinely surprised that counts as a win

tall stone
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We held it just as the MO finished, and when the DSS moved we lost it immediately

verbal summit
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Lmao

strange vine
burnt vapor
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It really did end up being a perfect storm

hazy oriole
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genuinely so bummed out by it
like its been hours and im still fuming a little

strange vine
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valid, i just think its on brand and very funny that the fascist wonder weapon ended up having such a clownshoes deployment

quick plinth
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how could they possibly consider not telling us we cant have more than one ability active at a time

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that is what this huge fumble hinges on

strange vine
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btw korean interview with Pilestedt and Shams
https://m.inven.co.kr/webzine/wznews.php?idx=300928

인벤

2024년 11월 14일, 부산 벡스코에서 진행된 지스타 컨퍼런스(지콘)에서 '헬다이버스2'를 개발한 '애로우헤드 스튜디오의 두 수장, '요한 필레스테'와 '샴스 조르자니'가 강연을 진행했다. CEO에서 현재는 CCO로 자리를 옮긴 '요한 필레스테'와 지난 5월 새 CEO로 자리잡은 '샴스 조르자니'의 강연 주제는 다음과 같았다.

royal lantern
hazy oriole
hazy oriole
spare verge
#

definitely a line this game has to walk between what makes for funny satire and what makes for enjoyable gameplay

cobalt patrol
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I really, really, really want them to do a big balance pass on boosters.

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arguign with epople to stop birnging extra reinforcments on d10 is VERY ANNOYING

verbal summit
# royal lantern

Me with the amr except I have used other things I just love the amr

cobalt patrol
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Just watched a factory strider die to having it's head crushed by a crashing dropship

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I had already cracked the head open, and then got kill stolen

cobalt patrol
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FFFFFFF

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and i crahsed to desktop again at the end of am ission

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it was a good group too

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ugggh

unreal merlin
strange vine
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I shot a dropship once and the wreckage careened over me and destroyed a fabricator

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It was so fucking awesome

tall stone
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Dropship incidentals are always great.

tight zephyr
tall stone
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I'm looking forward to the community being just stupid with the DSS again.

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Also, the cooldown is short for the free Hellpod Optimization.

odd arch
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coincidentally the best of three

wide star
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They're suggesting we vote for helldivers in best community support during game awards

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some of the others, sure, may be, ongoing game is a potential
community support is a very, very ambitious ask lmao
like that's just not happening, you're not that loved, Arrowhead

wind arrow
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best multiplayer (tho with space marine 2 on the line), best ongoing (tho with fortnite always looming, also FF 14 but it feels like this is the least competetive FF 14 has been in this category in recent memory), best community support, and best action

strange vine
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imo best action for sure

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you can get so many cinematic moments in this game

wind arrow
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competing against space marine 2 and stellar blade (and more but those two to me are the most competetive vs HD2)

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wait no stellar blade probably doesn't actually hold up that much in pure action game consideration

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i wonder if this year's TGA is still 9:1 split on judge panel vs popularity votes

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cause black myth wukong is also in best action

glad marsh
tall stone
wind arrow
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wait extra reinforcements has downsides?

stark ether
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opportunity cost

wind arrow
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ah

tall stone
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You don't even have the excuse of "Oh, I don't have any better boosters" because it's at the dead tail end of the free warbond.

cosmic spruce
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<@&1206091872716595200> i will be hosting a Vc Channel for Helldivers, doing Bots and its Somewhere Level 8 or Helldive

glad marsh
# wind arrow ah

Yeah. It's only ever going to come into effect when you're already losing.

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And then expert extraction pilot is only useful for one specific portion of the game

tall stone
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Literally all of these are better than reinforcements.

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Wait, forgot about UAV Recon Booster on page 6 for 40 medals.

wind arrow
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what's UAV recon booster's mechanic? when i initially unlocked it ppl weren't really feeling it was useful so i didn't give it much look

trail nymph
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Give you a passive radar scan on the mini map for all divers

glad marsh
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Bigger radar iirc?
It's quite good with the scout armors

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Since it also effects the secondary pings I think

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It's basically uhh
Perfect for farming POIs

wind arrow
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ah

trail nymph
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The UAV Recon Booster will increases radar distance by approximately 50%, giving every Helldiver a greater scanning range. This scanning range is shown on the mini-map, which allows Helldivers to locate patrolling enemies faster. These scans are not visible to fellow squadmates, so coordination is essential in alerting fellow Helldivers.

tall stone
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Correct on the increased radar area and secondary pings.

wind arrow
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wait i think i confused it with... the confusion booster

glad marsh
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I still don't really know where localisation confusion falls on the usefulness list

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I've never felt anything from it

tall stone
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It's incredible.

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You start noticing the difference as you play more with it and then stop using it.

quick plinth
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on 10s its definitely noticeable as the increased time between having to stop to obliterate a botdrop really gives you more time spent working on objectives

tall stone
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The higher difficulty you are, the better it is, yeah.

strange vine
glad marsh
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It's not particularly innovative in comparison

strange vine
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yeah its just standard single player campaign action pieces for the most part

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which isnt to say it isnt good, its good for what it is

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but helldivers 2 has a lot of emergent awesome action setpieces

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firing an HMG turret into a smoke-choked jungle while explosions are happening and you can only see your targets by the red of their eyes

tall stone
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Chained destruction as you shoot down a dropship and it crashes into something else.

trim breach
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I saw a rocket tank friendly-fire a dropship yesterday

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It was glorious

strange vine
undone veldt
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Oh no

hearty pier
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Time to spread the joy of team loaded airbursts to all

uncut hatch
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God i hope this means theyre going to buff or change how it works, pretty much lost all reason to exist after the ammo swapping buffs to the AC and RR

strange vine
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flak AC and HE RR dont have the sheer group killing potential it has

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it can and will wipe a light-medium mixed group now consistently

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imo just needs staged reloads and maybe an alt-fire mode that has some AT capabilities (maybe only as strong as QC/EATs)

uncut hatch
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Wait it got stealth buffed? When did that happen?

strange vine
uncut hatch
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Huh, i didnt know that. Seems a little spaghetti tho

strange vine
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theres a lot of weapons that share the same bullet

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base Liberator and the Stalwart both use Rifle 5.5x50mm Full Metal Jacket

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so whenever the liberator damage is buffed so does the stalwart

undone veldt
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That does make sense lore wise but very strange gameplay wise

strange vine
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eh they got a ton of bullets and their properties already programmed in

undone veldt
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Huh

glacial light
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Vermintide 2 uses the same engine

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So the foundation of the game is very rocky but they made it work and deserve credit for a feat

strange vine
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Welcome to Gboard clipboard, any text you copy will be saved here.

strange vine
glacial light
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It was in development 8 years ago at 2016 and Stingray was discontinued in 2018

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So 6 years of discontinued engine

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Very well under halfway

uncut hatch
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we round up in this house hold, 2 years might as well be 4 which is basically 8 so it wasnt discontued for any of the development really

glacial light
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You didn't round up to 16, it's now 200% extra developed

cobalt patrol
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So with animation cancelling, it looks like you can shoot down about 4/5 of a 5 ship drop ship

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although it's usally 3/5, because something'll fuck you on the forth shot

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(This with thE RR)

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This post brought to you by Penguin is a terrible RR gremlin

fleet jacinth
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how do you animation cancel?

cobalt patrol
fleet jacinth
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ahh k

cobalt patrol
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I usually go Fire rocekt 1, reload, dive to cancel and shoot the second rocket (cos you can fire while diving), stay down while i'm loaindg hte third, hop up, fire the third, repeat the dive cancel for the foruth

fleet jacinth
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sweet

unreal merlin
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You can reload cancel just by tapping CTRL to briefly bring up the stratagem input mode. Just wait until the reload goes through by the red rocket outline turning full white

shy prairie
cobalt patrol
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thogu htaht's mroe galatic war

strange vine
cobalt patrol
hazy oriole
# shy prairie This might not technically fall under "community support", but it is becoming a ...

On a similar note, I'd appreciate a more clear roadmap + more transparent information regarding what they're working on/how its intended to work

People had so many inflated/mistaken impressions about what the DSS was going to do and some proper communication beforehand would have alleviated that.

Plus letting us know a little of what's down the pipeline, even if its as vague as "new support weapons, new enemy for this faction etc" would be nice for keeping enthusiasm for the game up

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Like before the DSS dropped we were completely in the dark about this thing we'd spent months worth of major orders on

oblique lotus
quick plinth
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I think in the tutorial they explain it

oblique lotus
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firemode stuff is also mentioned in brasch tactics

trail nymph
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<@&1206091872716595200> Anyone up for some democracy?

glad marsh
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For sure!

sage plume
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yupyup

oblique hazel
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I'm down

shy prairie
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Before programmable ammo I would have accepted the random Brasch tutorial

glacial light
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tutorial can be skipped and leaving the game for any reason like a crash means you can't see it again

shy prairie
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Is that stuff in the tutorial/did they update the tutorial?

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Because i don't remember that/my buddy clearly didn't absorb that if it was

glacial light
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I don't know, i'm not able to revisit it since i've done it

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Not being able to revisit the only source of information within a game on a specific thing could be addressed in any game. Help menu tab

shy prairie
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I can see this kinda stance as like, intended to benefit community content creators. Certainly "what do the things know this premium warbknd actually do" is an example of a niche benefited by not providing much information.

blissful sparrow
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You can redo the tutorial from the menu as far as i remember

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but noone reads the menu, so, yknow

strange vine
verbal summit
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"Not-"

hexed steeple
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holy; shit

strange vine
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rip

verbal summit
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I swear I have the most absurd/elaborate/random deaths.

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Like I'll be doing fine but then just dual headshots from a scout strider or a small turret or something.

hazy oriole
tall stone
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I got the CHUNKY armor.

quick crown
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big dog

quick crown
candid finch
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I love me a silly helmet

tall stone
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It works so well with that armor

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And with SC farming, I can now afford Fashion Divers

quick plinth
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unfortunately its two different greens

shrewd tiger
undone veldt
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There are three fucking stratagem jammers on this map

supple siren
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The Bots are getting crueller about distributing side objectives, I swear. Always a jammer and it overlaps a mortar and other side is covered in the gunship range

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I'd pay many credits to know where anything is on drop

tall stone
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Would you give up a booster for it? feelthehatred

glad marsh
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I'd take a ship upgrade for it

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Knowing where 1-2 secondaries are before spawning in would be nice, especially considering how easy some of them are to spot from a distance anyways

supple siren
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I love when it gets quiet enough to hear the Big Weird Noise the strat jammer makes

iron path
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It's coming

unreal merlin
iron path
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(This is all public on steamdb)

hazy oriole
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My bet is something's getting announced or at least teased at The Game Awards

glacial light
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My bet? A game is gonna win the awards

rare nymph
cobalt patrol
glacial light
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The mouth ate a controller so now it's video games

glad marsh
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<@&1206091872716595200> anyone around for an op or two today?

sage plume
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soon

wide star
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Could do aye

oblique hazel
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I could in like 20 minutes

glad marsh
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See y'all in uh.. 15 minutes or so then

glad marsh
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Alrighty, opening up the chat

oblique hazel
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<@&1206091872716595200> managed democracy calls for aid

wide star
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aw i missed the ping

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sadge

glad marsh
wide star
glad marsh
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fixed

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should be able to now

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<@&1206091872716595200> we got a spot for one more on a bot 8

verbal summit
trail nymph
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<@&1206091872716595200> Anyone up for some morning dives?

glad marsh
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If only we didn't have to work..

glad marsh
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Arrowhead should announce that eruptor is getting more shrapnel for Game Awards...
And heavy pen (pretty please)

undone veldt
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I have dropped on or next to a stratagem jammer every mission for the last 3 campaigns

hearty pier
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Need to reverse psychology your drop locations. Work out where you want to drop and go anywhere else

cobalt patrol
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UNdeniablyt Zero Utlity, folks!

tight zephyr
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Undeniably has nonzero utility, yes.

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The DSS being a massive boondoggle has been extremely funny to me.

civic apex
quick plinth
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british??

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I always read her more as aussie

trail nymph
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<@&1206091872716595200> I am once again asking for your fire support

wide star
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can't, playing dnd

short rune
cobalt patrol
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Omfg. You are level 130+ why are oyu bringing faster extracto n diff 10

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bring vit booster

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cry cry cry

cobalt patrol
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On the happier side, having cut the dead weight , i got a teammate who understood how to use the stim pistol, saved my life, and hten we got this beautiful moment where all 3 of us opened fire and downed 3 gunships t the same time

sage plume
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<@&1206091872716595200> hi is me wizard dive time

glad marsh
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<@&1206091872716595200> We got 2 slots!

cobalt patrol
hazy oriole
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does the hmg kill bile titans within a reasonable amount of time if you crack the shell armor?

asking because i love the weapon model and really wanna make it click for me but it just hasn't yet

tall stone
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HMG is fantastic into Bots because it will kill anything that's not a tank or turret.

hazy oriole
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man it doesn't kill tanks or turrets? :(((

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besides mo is kill terminids with the thing

tall stone
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Well, it works against the weak point of both of those.

strange vine
royal lantern
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Yeah, it's pretty solid if you have someone to distract them/the combat isn't too hectic to deek around behind

odd arch
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anyone happen to know the sound profile of jetpack?

shy prairie
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SCHthump-whooshshsh

glad marsh
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<@&1206091872716595200> anyone around for a little bit of night diving?

oblique hazel
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I can be in a bit!

glad marsh
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:0

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Awesome

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We'll be on in about 15 minutes then

oblique hazel
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I'll need another 10 min or so I think

glad marsh
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Aye aye

oblique hazel
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booting up now

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<@&1206091872716595200> managed democracy calls for aid

undone veldt
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I’m down

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To dive

strange vine
tall stone
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Much more manageable now!

hallow gorge
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I understand it's like an in universe excuse but I enjoy the idea that someone tried to write a number as 5,000,000.000

verbal summit
cobalt patrol
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The problem with Stealth Bastard 10,000 is when the Barrage tank rounds the corner ;.;

glad marsh
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Stealth bastard 11,000 counters this

strange vine
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oh my god saluting the flag makes it rise 13% faster per player?????

tall stone
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Wait, really?!

blissful sparrow
wide star
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wait fr?

glad marsh
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YOU'VE GOTTA BE KIDDING

quick plinth
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THATS SO GOOD

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shield gen new best stratagem

pastel igloo
glad orchid
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Love it

quick plinth
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oh idc how lore accurate it is, I care about finishing those missions even quicker!

hazy oriole
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the free machine guns are nice too

hazy oriole
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dagnabbit, why can't we vote for the station to go to matar bay? It's already partially liberated and grants us access to Chooe

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And WHY is everyone voting to send it to fucking PANDION!??

shy prairie
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Supposedly that voting opened before the MO

pastel igloo
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wow the Automatons are fucking beelining to Super Earth huh

shy prairie
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But that's just what im hearing i haven't been really paying attention

tight zephyr
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chort

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People literally saw "Liberate Chort Bay!" and didn't look at the map.

tall stone
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Choohe is what we're liberating.

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OK, I see exactly what happened.

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Chort Bay is A). Invadable and B). Already in the same sector. So if you're just looking at the planet we need first, you'll see it's there.

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And go "Ah-hah!"

hazy oriole
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Also because iirc decay and liberation rates are not displayed ingame anywhere

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And most people very reasonably expect that the game give them the information they need for objectives

runic cairn
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<@&1206091872716595200> finally free after months any down to dive

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dont skull emoji me wtf is this space station thing

unkempt river
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I'm at work, so I can't join

cobalt patrol
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Whihc is (very funny

trail nymph
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<@&1206091872716595200> 2 More for High Impact Democracy

tight zephyr
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We are so stupid. I love it.

tall stone
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What's the blob doing this time?

tight zephyr
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Oh, I’m still thinking about how we sent the DSS to a locked planet.

pastel igloo
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that was an inspired move

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truly the decision of the greatest fucking tactical minds in history

tight zephyr
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Clearly our democracy needs to be even more managed!

unreal merlin
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the DSS and its blunders are only an overt display of how Unmanaged Democracy is ineffective

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There's no algorithm to appropriately allocate the votes of the Helldivers where it's needed most.

tight zephyr
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Exactly.

quick plinth
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the fact that uninformed and reflexive voting is leading to poor decisions is hilarious unintended commentary

hazy oriole
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oh fucking finally its on matar bay

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if it gets to like 70% only for the blob to move on to chort or something im blowing a gasket

hollow ravine
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aughhhh the pain of not having the setup for this game

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the cheapest one i found that can run it is like 1.1k aughh

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do any of yall know ways to play this on a budget?

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my current setup can run titanfall 2 at like 50fps...

glad marsh
#

I mean.. depends how old your current setup is and what it's got
HD2 doesn't need a crazy GPU I think, but if your CPU is like... 5 generations old it might need an upgrade

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Even then you may still need to run on low settings

quick plinth
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sitting on a Ryzen 2500X and a GTX 1650 (4GB) and I can run HD2 at 60fps lowest settings most of the time

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the fact you struggle to run TF|2 tells me that your computer is somehow worse than mine (since mine runs it perfectly fine)

heady halo
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i play lowest settings as othereise it really heats but it can consistently run low medium graphics

cobalt patrol
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They gotta push those numbers up, those are rooky numbers.

uncut hatch
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My stratagems used number is always low because im an eagle strike fanatic

hallow gorge
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Air strike supremacy

heady halo
cobalt patrol
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Take from that what you will XD

strange vine
hazy oriole
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lmao that last line feels like a personal dig

tall stone
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It's an earned one

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The DSS usage has been bad

cobalt patrol
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Pretty funny tho;'

strange vine
#

game pretty

heady halo
# hollow ravine linky por favor :3

ebay, set max budget as your budget, set condition to "certified refurbished", set item location to your country, and click pickup whithin x miles of you if your local postal service cant be trusted with a laptop

THEN you gotta go through a few at a time and lookup reviews for each individual laptop, thats what I did

for my laptop in particular its a acer aspire a715-72g, i would totally reccomend buying the lower spec version with only 8gb ram and no ssd for $200 less, then just spending $50 on a cheap ssd and some more ram

#
#

this laptop can have an issue where you wanna replace the fans every couple years if you have pets that shed or live somehwere with a lotta dust, but its pretty easy, i did it myself and i suck and hardware stuff like that

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you can probably spend like 200 bucks less and get a way better laptop if you spend some time shopping around for one that happens to be cheaper with better specs that reviews well

trail nymph
#

you can always look on the refurbished market as well

glad marsh
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yo <@&1206091872716595200> anyone care to dive?

sage plume
#

ytopyup

oblique hazel
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I can hop in in like ~5 to 10 min

glad marsh
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<@&1206091872716595200> we got 2 slots! (probably fighting bots on 5-7)

cobalt patrol
#

Oh, well, i'm glad that's sorted then

oblique hazel
cobalt patrol
tall stone
#

As ever, I acknowledge Firebomb Hellpods is technically bad. However, I really enjoy it on turrets and EATs.

frosty nexus
#

Firebomb hellpods is good because sometimes I want to enable PVP mode

oblique hazel
# cobalt patrol Are you sure? First I've ever heard of that

How Armor Affects Speed and Stamina in Helldivers 2

This is an in-depth, deep dive about how the armors in Helldivers 2 affects speed and stamin and slightly touches on how speed affects interaction with terminid and automaton factions.

Timestamps:
0:00 - Purpose of this video
2:17 - Armors Used
3:11 - Pace Speed 100 meters
6:25 - Stamina Reco...

▶ Play video
uncut hatch
#

Crazy how you have to hunt these things down if you want to know instead of them just being told to you

glad marsh
#

It's pretty late but uh
<@&1206091872716595200> would anyone perhaps be down for a mission or two?

glad marsh
#

all good

cobalt patrol
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Minusd the MASSIVE STEALTH BETRAYAL

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good work Till

glad marsh
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aw thanks :)

hazy oriole
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sigh

is the dss at chort bay because we can't vote for chooe

tall stone
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Yes

hazy oriole
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man.

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that orbital barrage coulda probably saved the mo too

tall stone
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Yep

strange vine
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yeah apparently choices for DSS are still manual on the GM side or something

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wild they let choohe be able to be chosen when it wasnt actually available and then when it wouldve actually made a difference in completion they didnt have it be an option
this is all on AH's head tbqh
the players ignoring matar bay is def the players' fault but choohe not being a voting option when it wouldve gotten the victory is AH's fault

odd arch
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I hope we never kill off the jet brigade

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they're funny

trail nymph
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The popcorn brigade

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<@&1206091872716595200> Who’s up for another bug hunt?

trail nymph
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2 more for the drop

trail nymph
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Gas mines incoming

uncut hatch
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Please god not more mines

hazy oriole
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Hope it comes with a global mine cooldown buff, rn using them over sentries doesn't seemcworth ir

uncut hatch
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They would have to cover more area and not detonate on teammates for me to even consider taking them

hexed steeple
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yippee more mines

glad marsh
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I kinda like mines but only on that one defense type mission with the walls

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It might be okay on the flag raising one too?

hearty pier
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I actually quite like them on the geological survey too. Most of the sites have natural chokepoints that play well with mines

unreal merlin
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Gas Mines do have a kind of niche I can see in blocking off a direction over a longer period of time (gas pops and lingers, multiple mines keep it going for longer) but I don't expect it'll be as useful as just throwing Orbital Gas.

alpine seal
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MO's brutal, 5 planets in 5 days with split front coordination

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this might shake up to be another anti tank mines incident

tall stone
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The bug front is easy

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Both planets we have to take there are at 1% decay

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The real risk is people getting distracted by the defense

tall stone
tight zephyr
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We’re so stupid! Haha!

tall stone
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It gets better.

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The defense is actively worthless.

stone bridge
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lol

glad marsh
tall stone
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I want you to guess where the DSS is going to go in 4 hours too.

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And it still gets worse: The one that stops a planet from being a defend origin point is going to be in effect when it moves.

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Alright, after having looked at the subreddit, I have determined one thing

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I don't think people know how to read the map.

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Because I saw response like "I'm trying to figure out where the planets are"

hazy oriole
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i don't think the people know shit man

unreal merlin
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  • they don't
  • it's impossible to make any kind of informed strategy because randoms are basically just lemmings following the herd
hazy oriole
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a good portion of people just go to planets based on biomes they like, which is a mindset that's understandable but completely unfathomable to me

cobalt patrol
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Bleeegh

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Every fucking one is on a pointless defence, in bug land

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i dont wanna fight bugs

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i wanna shoot some robutts

blissful sparrow
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then go and shoot robots?

stark ether
#

coming from an eve player

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dont let a game you play for fun become a second job

cobalt patrol
#

like there's only 95 players on the relveant bot planet, a diff 10 que will b asically get no one if i setup there

cobalt patrol
tall stone
#

The defense is done and DSS is headed to the bot front planet next, so you should be able to do something in that regard.

cobalt patrol
#

Woooo

glad marsh
#

Worm?

tall stone
#

A berserker was pushing it.

glad marsh
#

Well yes but it was wiggly

#

Like a worm

cobalt patrol
#

Not gonna lie, Automaton Worm sounds like a great unit

glad marsh
#

Maybe once they add more vehicles we'll see a big boss arena mission with some thing like that

unreal merlin
#

Can't wait for the Helldivers x Rocket League crossover

trail nymph
#

<@&1206091872716595200> I’m looking for 3 more divers to help spread democracy

tall stone
#

Hey, good news, decay on Zzaniah just dropped to .5%

tall stone
#

OOooh, and we get Gas Mines on the MO planets now!

tight zephyr
#

How are they?

strange vine
blissful sparrow
#

the children do appear to yearn for the gasmines

tall stone
#

The mines are OK

#

They're mines, with all that comes with that. Ties up enemies for longer.

verbal summit
#

More mines to use on my friends :3

unreal merlin
#

I do actually kinda like gas mines. Not enough that I'd bring them over the rest of my kit but they do an excellent job of delaying an arbitrary number of enemies for an extended time. Got a decent amount of value earlier on bot 10s to control the hordes of devastators

verbal summit
#

I like them cus they'll allow me to run a loadout with more mines and turn extraction into a hellhole for my teammayes

odd arch
#

was that Ico

verbal summit
#

No it was pyro

#

Ico doesn't like it much when I do those things :3

cobalt patrol
#

Ooof

#

what a rrrrrough campaign that was, i was not playing well

tropic isle
#

<@&1206091872716595200> i need 3

#

diff 6

#

bots

#

scratch that

unreal merlin
#

I maintain that gas mines are significantly more useful than any other mine type since it did an excellent job at actually delaying incoming enemies for an extended time. Unlike AP or AT mines where the only mines in the way get used up in second (AP) or hardly at all (AT because someone already destroyed the enemy with a RR) the gas cloud diverts enemies away, and by the time the first gas clouds have worn off the enemies circle back to trigger the next 2-3 mines

#

Plus being bright green makes them easier to spot and avoid for yourself

ripe cloud
#

Is the new posô warband any good ?

trail nymph
#

The Truth Enforcers warbond is pretty good if you ask me

#

Both the shotgun and smg are excellent primaries and the pistol packs a punch especially when fully charged

#

Whether the armour passive (Unflinching) is good or not will depend on who you’re fighting as it will be useful versus bot but have little use versus bugs

#

And the dead sprint booster while interesting I would consider it a niche choice

odd arch
#

it's my top pick for fourth slot after the obligatory ones

#

though when a game has 3 obvious best picks to fill 4 slots I think the system needs a look

trail nymph
#

Agreed hellpod optimisation should be removed and made a ship upgrade

hazy oriole
glad marsh
#

I honestly think the boosters system is just
Kinda boring
It'd be cooler if they were individual-side modifiers that you could have as many on or as little on as you wanted

#

Given that some of them are just straight up stat upgrades, it'd be more interesting progression-wise

#

If not kinda unbalanced

#

But they're already really not very balanced, so

quick plinth
#

the booster system needs some kinda overhaul, since 3 of 4 slots are perma taken up by basic stuff like, more health, more ammo, more stamina

#

I dont think they intended it to be a binary system

trail nymph
#

I’d like to have 2 slots per player

cobalt patrol
#

Experimental infusion should be where boosters are at - a fun moment of power you can build into.

Stamina/health/space are just awful designs. And if you get them baked in, other passives like muscle enhance take over

unreal merlin
#

I often want to take Muscle Enhancer but as you say, stamina/health/space is essentially mandatory and whoever's got the 4th slot most often just likes to bring stim booster.

cobalt patrol
#

Yeah, muscle is really good, but the extra damage reducation, speed, and health regen that EXInfusion gives is such a useful On Demand boost i basically always lock that in as my booster

#

I'd like to see stuff that is build around - eg imagine a booster that adds a frag grenade effect to all your grenades.

Or one that makes every green strat come with a little bubble shield.

Actually make the flaming hellpods worth a damn. Etc

unreal merlin
#

Actually make the flaming hellpods worth a damn. Etc
All hellpod calldowns also come with 3x empty hellpods that land first, radially around where the actual calldown will land.

cobalt patrol
#

Bahaha

unreal merlin
#

These secondary pods have either failed serviceability inspection for use in delivering assets to the field, or passed their scheduled expiration date and need to be disposed of - so why not send them out with a bang? Each pod is loaded with nitroglycerin and given a chance to hit some poor non-Democratic life form before living the rest of their lives as the foundations of future Super Earth Prefabricated Habitat Structures.

tight zephyr
#

Remember. Dying is cringe.

strange vine
glad marsh
#

<@&1206091872716595200> mayhaps an op tonight?
we know it's late, though.

shrewd tiger
strange vine
tall stone
#

Ah, Terminids pursuing strategic goals

hazy oriole
#

Interesting
Genuinely no idea what these factories could be making for us

#

Also, they put out another MO a lot quicker than expected

supple siren
#

ACHERNAR SECUNDUS is such a 40ktype name

hazy oriole
# hazy oriole Interesting Genuinely no idea what these factories could be making for us

okay the more i think about it the more annoyed i get because this keeps fucking happening and it always results in the playerbase developing wild and unfounded expectations that are never met by the finished product

we literally have no idea, what will happen if we complete this mo, would it kill arrowhead to at least tell us what this thing is for

tall stone
#

Eh, they literally told us that last MO

#

Also, the playerbase will make wild and unfounded guesses anyways

glad marsh
#

<@&1206091872716595200> maybe some ops today?

oblique hazel
#

I can maybe in 30ish min

trail nymph
#

can do

glad marsh
#

neato

#

we'll be vibin in VC in the meantime then

dusty spruce
#

oh nice

quartz cloak
#

That's sick, I already have it from Twitch drops, but it's a damn good looking set

tropic isle
#

<@&1206091872716595200> hecking divers? diff six

oblique hazel
#

I'm down for a dive in 30min or so if that works

unreal merlin
#

Struggled with a difficulty 10 flag raising mission because we got pushed off the point and it started to reset, but the randoms kept trying to run up and restart/finish it which triggered a whole new wave of enemies before we had cleared the first pack of Titans and chargers

oblique hazel
tropic isle
#

yes

#

06631103

#

@oblique hazel

golden ledge
#

ITS TIME

glad marsh
#

Illuminates just got announced

#

<@&1206091872716595200>

graceful bluff
#

They're heeeeereeee

glad marsh
#

AND THE BUGGY

wide star
#

THIS IS IMMENSE

#

also

#

Jogn Helldiver on stage!

glad marsh
#

apparently it's right now

cobalt patrol
#

<@&1206091872716595200> This is not a drill

heady halo
#

WE ARE FUCKING UNDER ATTACK

cobalt patrol
#

<@&1206091872716595200> This is helldivers, and the Illuminate are here

heady halo
wide star
#

unfathomably based

burnt vapor
#

What do you mean we are under attack right now?

wide star
#

it's not out right now

terse marsh
#

ELDEN RING SPIN OFF AND HELLDIVERS UPDATE IN THE SAME NIGHT BAYBEEEEEEE

dusty spruce
#

I'm hyped not just for the illuminate and the buggy, but finally having the colony maps/urban terrain

cobalt patrol
#

So

#

And also i'm literally downloading all 5 gigs of it right noiw

terse marsh
#

AND THE WITCHER 4

heady halo
#

the illuminate are here and are attacking you on the map right now

supple siren
#

i can't escape the Dave Strider quote version

strange vine
#

ITS OUT NOW

cobalt patrol
#

Patch notes are live

#

#1102974169601278123 message

#

Some nice buffs for various things

tall stone
#

OH

#

OK

#

I AM REINSTALLING

cobalt patrol
#

🎮 Gameplay
Social
You can now rejoin your last match after a crash!

Automatons
Reinforced Scout Strider
Reduced the number of Reinforced Scout Striders spawning on higher difficulty levels
Increased the minimum range for Reinforced Scout Strider rocket launches
The Reinforced Scout Strider will now stand in place before launching its rockets
Added a brief delay before rockets are launched
Improved rocket launch anticipation and readability with new thruster visual effects
The rockets on the side of the Reinforced Scout Strider should now explode with more consistency when shot by players

undone veldt
#

HOW DO I INSTALL IT?

glad marsh
dusty spruce
#

I closed and reopened steam to get it

undone veldt
#

Thanks

dusty spruce
#

I picked a good time to pick up Helldivers 2 again, it seems

pastel igloo
#

gonna play the update tomorrow

#

after i finish WF 1999 prolly but def tomorrow

civic apex
burnt vapor
#

Welp time for a new generation of divers to be truamatized by the bloody squids

dusty spruce
#

lets see if the control reversing has come back

burnt vapor
#

I'm more worried about the snipers

dusty spruce
#

oh gods yeah

glad marsh
#

ohhhhh noooo

#

(also invasion levels are here in game!)

cobalt patrol
#

I like the "Failure in X" thing

glad marsh
supple siren
#

oh man they're like not even giving us a speech about it

#

management's freaked

glad marsh
#

so this is what things look like now

tight zephyr
#

Cool!

spare verge
#

I managed to boot it up before the update was pushed so it didn't even show the sector and displayed terminid missions

#

I guess they did the in-game stuff a couple minutes before pushing the update

cobalt patrol
#

NOOO

#

they took out the DSS ;.;

#

Our democratic right to blow stuff up!

#

Including ourselves!

#

imededed!

tall stone
#
LIFT-850 Jump Pack
Can now aim whilst airborne
Can now stim whilst airborne
CAUTION: The combination of flames and fast forward momentum in flight can have unexpectedly heated results. Aim responsibly!```

AT LAST
#

I WILL BECOME A DRAGON

spare verge
tall stone
#

"The Illuminate have seemingly emerged from the singularity created by the destruction of Meridia."

iron path
#

This is so freaking cool

cobalt patrol
#

I love that even with all units to X

#

there's still about half the playerbase in bugland

#

Bugdivers are very determined XD

iron path
#

They're probably mid drop or mid mission

#

This is all happening really fast

cobalt patrol
#

Now

#

Do i just jump straight into diff 10 illunminate?

#

and streaM it?

#

I think...

tall stone
#

Yes.

cobalt patrol
#

YES I DO WHAT COULD POSSIBLY GO WRONG

tall stone
#

I need to reinstall

burnt vapor
#

THEY HAVE HANDS

iron path
#

We need to drop

cobalt patrol
#

also they just won "Best ongoing game"

#

ENTIRE PLAYERBASE IS COWARDS

#

or matchmaking is borked

#

no one is joining my diff 10 game

tall stone
#

Probably cowards.

#

My download finished.

royal lantern
#

Well people probably want some matches at lower difficulties under their belts against the Illuminates to learn what they're about

royal lantern
#

Also cowards, yes

blissful sparrow
#

anyone who is currently playing the game probably doesn't even know yet

burnt vapor
#

Ok after just having run a solo 3 they don't mess around

tall stone
#

Going in on 5

burnt vapor
#

Bring anti-horde and something to deal with bulky heavy inf is my first impression

tall stone
#

Going in with my 200 armor to experiment.

burnt vapor
#

Honestly I think Stalwart's time has come

#

They look like light armour with big health pools for the Illuminate themselves

glad marsh
#

hmmmmmm

#

HMMMMMMM

burnt vapor
#

Yep car SoonTM

cobalt patrol
#

eARLY VERDICT, THEY'RE PRETTY DAMN FUN

#

Gah, caps

burnt vapor
#

Ahh yes rapid typing mid combat

tall stone
#

OK

#

So

#

Man there's a lot of 'em

#

Like, it's not bugs

#

But there's a lot

glad marsh
#

weak horde of 10 dudes and then 2 guys that shoot you

tall stone
#

Might be stalwart/eruptor time again.

cobalt patrol
#

RR hits like a truck which is good, shields are ap roblem, i dont actually know how to pop them on bases yet

#

it's not very intuitive

#

but i did find out the RR can kill the Harvters to the eye, and crash drop ships if you hit them in the circle at the bottom

upbeat vector
#

Can the Illuminate still hit you with Mind Control?

cobalt patrol
#

My inclination is RR/Machine gun turret/gattling? maybe airburst? and 500kg

glad marsh
#

not afaik

cobalt patrol
#

No sign of mind control or similar fuck with your control scheme shit

glad marsh
#

yeah I got similar vibes

cobalt patrol
#

It's a mix of really nasty hoard units

glad marsh
#

@cobalt patrol did you figure out where to hit the dropships?

cobalt patrol
#

(the voteless - they're the chaff, and they're beefy - two verdict shots to the body to take down)

#

@glad marsh In the guts, where they put the beam from when they're deploying units

#

looks like any rr shot to the guts, asl ong as it actually hits the guts proepr will one hit them

#

Harvesters btw, teh shield can be poipped by any? gun, i think it just blcoks # of hits or something.

#

Using the purifier to rip it down and then send a RR into the face worked very well

glad marsh
#

ohhh

#

so they're EDF dropships

#

gotcha

cobalt patrol
#

the groudned wwarshiops that fdorm their bases, i dont klnow

#

the only thing that seemed to work was stratgemes

#

so i'm pretty sure i'm just missing somethign

glad marsh
#

there's gotta be some way

#

do we huck a grenade in when the door's open maybe?

cobalt patrol
#

I tried, it bounced off

#

I will problem solve later

#

i am right now going HOLY SHIT WHAT THE HELL

#

and also i cannot into emotion

#

because some maginacant wonderfukl person sent me the entire boxed set of Delicious in Dungeon 1-14

tall stone
#

Good news!

#

The shields can be taken down by any weapon!

#

Volume of hits is what matters.

#

Stalwart at 1150 strips them fast.

supple siren
#

The zombies are called ||The Voteless|| this game may be perfect

glad marsh
#

but explosive crossbow shots work??

tall stone
#

OPS kills the ships through their shields.

#

Gatlign Barrage and just shooting the shields a lot opens them up quite well.

cobalt patrol
#

Purifer didnt immediately do anything when i tried

tall stone
#

They care more about volume of hits.

#

Stalwart strips them quickly.

cobalt patrol
#

Oh yeah, i was rapid firing

#

I figured it was a volume of hits thing

tall stone
#

There's also weak points on the shields.

#

You can see a ripple in some spots.

#

I think it goes fast there, but that might be me.

#

Eruptor pops the Walker shields in one or two shots.

#

It can also hurt them in the eye.

#

Oddly, it seems to be best to shoot the medium guys in the legs?

#

It kills them faster.

cobalt patrol
#

I know re: the walkers, the eye is very vulnerable in genral

#

both the verdict and purifer get red hits on it

#

so it's probably only armor 2

tall stone
#

Yeah, it's very low armor.

#

Bringing anti-tank to Illuminate seems to be a bad idea so far?

barren iron
#

THEY'RE TERRIFYING!

#

AAAAAAAA

fleet jacinth
#

We love it!

barren iron
#

their good elite units that are armoured are REALLY tanky and are fucking terrifying

tall stone
#

They have so much health.

#

Stalwart or MMG seem to be good into them for that reason.

#

Fire also works a treat against them.

barren iron
#

I aint got the FRV in my stratagem list

tardy onyx
#

Okay what weapons are good against the Illuminate?

stone bridge
#

Autocannon sweep

cerulean sluice
tall stone
#

Machine Gun Turret is a godsend as well.

#

The Laser cannon is good.

#

Autocannon is of course God's Perfect Child, as ever.

#

I would actively suggest against using Anti-Tank.

#

I might actually try Cluster against them next time.

#

Because the base shields care about volume of hits, so that might be a good way to open them up.

tardy onyx
#

I meant more ballistic or energy but thanks

cobalt patrol
#

The abiolity to dunk ships is always good

glad marsh
#

^^^^^

#

RR good on here

#

problem:

#

jetpack squids

tall stone
#

Fair on the ships

#

The Jetpack squids are so tanky

glad marsh
#

I don't know how they made them tankier than the grounded shield guys

#

feels...

#

off

#

Unless I'm really missing something here

tall stone
#

The shield guys are easy to pop if you sweep the legs, I'm finding

#

The melee hitstun is intense

#

Arc Thrower ain't great into the squids, sadly

#

I think the answer into the Jet Squids might be raw damage

#

My Stalwart was doing well

burnt vapor
#

Looks like the squids are much the same as their 1st war counterparts being armour 0 health Yes
Machine gun supremacy time

glad marsh
#

They do appear to have a ridiculous health pool, yeah

#

I'm just
Not sure how the jetpack guys ended up feeling the most durable out of all of them

#

Grain of salt obviously

#

I haven't even scratched the surface of things to try against them

burnt vapor
#

Might be the fact they also can be surprisingly hard to hit

#

Which makes it seem like they have more health

glad marsh
#

They still seemed to eat 2 dominator headshots before death

#

It would appear you can blow off their armor

burnt vapor
#

Yeah that might contribute to low fire rate hurting if the armour is ablative in some way

glad marsh
#

Overall, right now I'm getting the impression that you either get around and hit the backpack or you have to bullet sponge them

#

HMG does just fine against them though, will say

#

MMG probably does too, dunno about stalwart

#

But MGs are definitely gonna be important

#

I still think an RR on the team is important though (rocket turrets can also shoot down the dropships fwiw)

burnt vapor
#

MMG felt good against them

cerulean sluice
#

Autocannon 3 for 3 GOAT

Probably

burnt vapor
#

Auto cannon I think might actually have some issues due to close quarters

cerulean sluice
#

Also: bot urban warfare planet would go hard

:3

glad marsh
#

Mmm

#

Tanks just turning around the corner and jumpscaring you

#

Rocket tanks getting a better excuse to artillery you..

burnt vapor
#

Yeah bot urban warfare is gonna be something

#

Bug urban warfare sounds like a nightmare NGL

glad marsh
#

Well

#

Actually

#

Having choke points everywhere will be awesome I think

verbal summit
#

Also idk if anyone tried it but lemme know if (idk if yall spoiler so I'll do it) ||the giant death beam from the illuminate tripod|| kills the ballistic shield instantly or if it survives it pretty well

verbal summit
#

More amr

dusty spruce
#

AMR is actually pretty handy. Works well on killing the tripods and cleaning up the jetpack and staff guys

#

maybe take with a spray&pray/something to clean up the metric shitton of Voteless?
holy crap does it spawn so many of them

glad marsh
#

Oh, AMR kills tripods quick?
Neato

stone bridge
#

What's this about urban warfare?

glad marsh
#

Buildings :3

#

Cars everywhere!

verbal summit
glad marsh
#

Very cool

stone bridge
#

Is that out now??

glad marsh
#

Yuhuh

#

Dropped halfway through the game awards

#

It was very funny watching how many people popped out of the stream to go try it

stone bridge
#

Oh no I mean I know the illuminate are

#

But are some planets just urban now?

#

How's it work

dusty spruce
#

not fully

#

it's sorta a 'biome' on the map

stone bridge
#

I see

dusty spruce
#

most of the content takes place in the city tiles, but there is some non-city terrain in my experience

#

you can find the buggy in the city, it's sorta fun to drive

stone bridge
#

No stratagem for it yet?

dusty spruce
#

not that I know of. Can't find it in the list, but I can see it in the 'vehicle customization' section

#

mind you, it's pretty late where I am, so I can't say to having played more than 1-3 quick missions (one being the equivalent of the 'destroy bug nest/bot fab' missions so it was a hectic 10 mins as we struggle to figure out how to destroy the spawners)

glad marsh
#

The spawners still acted weird for us but we think we can chock it up to connection problems

#

It was weird to pump 2 RR shots into the door after bringing the shield down and watch them both bounce off, only to see a crossbow shot do the job

quick plinth
#

alright time to get squiddin

glad marsh
#

Like they proper ricocheted off the door somehow

#

It was weird

#

Oh!
Right!
There seems to be a bunch of missing textures on some missions too
Be on the lookout for big purple floating question marks

quick plinth
#

I wonder why they implemented thequistion mark

#

instead of emulating valve with the missing texture

#

I suppose in the debug it tells you what's missing?

cobalt patrol
dusty spruce
#

medium pen seems to kill the bigguns quickly with headtaps. A backup senator may be good for that

#

most med pen weapons sadly lack the speed/capacity that the squids really need

quick plinth
#

anyway Urban combat moment

#

probably a good idea to bring med pen weapons for the mediums and some kinda personal AT for the walkers

verbal summit
#

I use amr for the mediums and heavies then have a friend with stalwart for the lights and popping the shield of the heavies (tripods)

#

And I bring eagle cluster bombs in case we/I get overwhelmed anyway.

quick plinth
#

how does the shield work for the tripods?

#

also some of the stuff here reminds me of the hierarchy from universe at war

cobalt patrol
#

Rapid damage takes it down

quick plinth
#

tripod walkers with laser attacks and zombies essentially

hazy oriole
#

dude

#

its been like hours

#

and i still feel fucking ELATED

#

it doesn't feel real but it RULES

indigo bear
#

Digging my electricity resistance armor out of storage. The Illuminate like their zap towers

hazy oriole
#

they do have zap towers, can confirm

#

some enemies also have a little arc blast

#

i don't feel like it's a necessity but i reckon it'll help

strange vine
#

the harvesters (tripods) also have arc weapons if you get close to them

oblique hazel
#

the drones that can call reinforcements are the ones that do the arc zap as far as I can tell

hazy oriole
#

speaking of harvesters, where should i hit them with the rr? i saw a teammate onetap one in the eye but i needed two shots

alpine seal
#

the eye works, but going for the legs downs them in one shot from practice if you aim for a joint

#

despite the illuminate only having 5 units they seem much more fun to go up against than either of the two launch factions. now that it's been awhile i feel all of the escalation of freedom enemies besides the impaler didn't particularly add to their gameplay - i think simplicity works to the benefit of the squids here

#

they're missing a heavy unit in between the small fry and tripod, something like their analogue for the charger or hulk. if they have a similar armor level the addition of one would shift the focus towards anti-tank, which i actually wouldn't like

#

i enjoy that they feel very different to fight than the others, you prefer stuff like the hmg or autocannon for killing tripods instead of a dedicated rocket type

glad marsh
#

Huh

#

So I guess expect the stratagem soon

cobalt patrol
glad marsh
#

Yeah likely

#

What we're seeing is very much the vanguard

alpine seal
#

i see

glad marsh
#

I also appreciate an excuse not to be going all AT like pre-rework Helldivers 2 though

#

That was... Rough

alpine seal
#

if the ghoul's less of a blockhead than the charger, i'll be for it

glad marsh
#

I think it'll just be a big bullet sponge if other enemies here are anything to go by

#

Hard to kill, probably hurts a lot but only melee range

#

If we're getting OG illuminate units back we can also expect a cloaker guy with a glaive

alpine seal
#

my main issue with the terminids is that while the launch period heavy units have weak points they're really inconvenient to actually hit, the charger's butt is mostly covered at the top and the bile titan's tiny little arms get in the way of trying to shoot their abdomen

#

so you end up just wanting to erase them with rockets instead of going through all the trouble

glad marsh
#

They took way too much ammo to the weak points
How they coded it was I think they had less armor there, but still didn't take full damage from stuff

#

...unless it was explosive

cobalt patrol
glad marsh
#

The launch meta was wack regardless

#

Sooo

#

Sooooo many heavy spawns sweating

alpine seal
#

i haven't been keeping up with leaks myself, so

cobalt patrol
#

I suspect the challenge will be him coming barreling through the voteless

alpine seal
#

sounds interesting

burnt vapor
#

As long as the illusionist stays gone I’m happy

quick plinth
#

any <@&1206091872716595200> feeling like taking the fight to the squids?

#

discarded due to lack of response

glad marsh
#

I mean

#

we're here

#

if you want someone

#

but

quick plinth
#

define: we

glad marsh
#

we is me

#

just me

quick plinth
#

ah

#

I mean

#

sure

trail nymph
#

Spotted these in a dev interview

stone bridge
alpine seal
#

if that's on the table, it also included a booster/ship upgrade which gives the supply pod a mini sentry alongside the oft-demanded melee weapon as a secondary option

quick plinth
glad marsh
#

TURRET!!!!

glad marsh
trail nymph
#

The stratagems aren’t shown in the interview just as an fyi

glad marsh
#

Thank you! EnbyHeart

trail nymph
#

No problem

odd arch
#

fire + turret pods let's fucking go

#

if they improve fire that'd be unironically great

stone bridge
#

improve fire?

#

or fire pods

odd arch
#

fire pods

#

they're not deadly enough against enemies to justify how extremely deadly they are to yourself

stone bridge
#

oh no theyre awful

#

def need a buff

quick plinth
#

on their drop ships,

#

the circular belly is the weakspot

idle hollow
#

How's the warthog

quick plinth
#

good

#

difficult to drive for most it seems

#

but I really want it as a stratagem

wind arrow
#

supply-mounted guns?

#

supply-mounted guns

hearty pier
quick plinth
#

New warbond too!

#

new armor bonus gives faster reload speed and more overall ammo for your primary

stone bridge
#

oh lol it drops today as well

quick plinth
#

time to farm SC

oblique hazel
#

oh my

#

"Super Pedestrian"

quick plinth
#

why give us an FRV skin if we can't have the vic yet

stone bridge
#

it's "coming soon" apparently

quick plinth
burnt vapor
#

Gotta save something for Christmas

quick plinth
oblique hazel
#

ope, superstore has new stuff too, including one of the new melee weapons

#

gotta say, I'm really not a fan of that

shy prairie
#

conversely i'm kinda glad

#

i can get a melee thing without having to buy the warbond (which i wont be doing for sometime if ever)

unreal merlin
#

What is it actually, cuz the warbond has the stun pike

hexed steeple
trail nymph
#

Can anyone post a screenshot of the superstore please

glad marsh
#

Here's your warbond trailer btw
https://youtu.be/uchI4TFLOTg?si=DGDYdOrMMIHMlTJq

https://www.playstation.com/en-us/games/helldivers-2/

Steel yourself for close quarters combat! Clean up the streets of Super Earth colonies under siege with the new Urban Legends Premium Warbond. Battle the Illuminate forces with new Stratagems, weaponry and more.
Requires base game, paid purchase of Super Credits, and game progression to unl...

▶ Play video
shy prairie
royal lantern
shy prairie
#

The rest of the store is the heavy siege ready armor + cape

glad marsh
#

Well that's different

quick plinth
#

Purifier fucks severely

#

kills illumate in 2 charged shots

steady flameBOT
#

I'll have to come check this out!

quick plinth
#

AMR also still fucks severly

odd arch
#

what's the energy shield's deal? toggleable backpack?

quick plinth
#

THE JETPACKS EXPLODE WITH AMR HIT

verbal summit
verbal summit
trail nymph
steady flameBOT
#

If it's anything like the first game, it's stronger but directional.

Alder (it/its) ↩️

[Reply to:](#1204832579287519292 message) what's the energy shield's deal? toggleable backpack?

cobalt patrol
verbal summit
#

So is the directional energy shield like recharging on itself or is it like ballistic shield and once dead it's dead?

stone bridge
#

It's almost certainly recharging

verbal summit
#

Yeah I'd hope so

#

I imagine it'll likely be ballistic shield but weaker but can recharge

burnt vapor
#

if it functions like the one in HD1 it will work the same as the normal energy shield but have a much higher durability and only in the direction you're facing

unreal merlin
#

I'm fine with that, I never turn my back on Freedom's enemies - you can never trust them to not backstab you.

cobalt patrol
#

Hm mm

#

the stun pike seems... okay?

barren iron
#

so mad they promised how they would never add stratagems to warbonds

cobalt patrol
#

Did they?

#

I do not actually remember that one

odd arch
#

I don't particularly care, no difference from gear and boosters

#

they said they didn't mean to ever do it when they added gas dog

cobalt patrol
#

Tbh, between the ability to get currency in game, at prety repsetacble rates

#

and the amount of joy i've gotten out of this game

#

i just flat out dropped the 15 nzd to get the warbond

#

like shit, i have how many hours now?

#

826 >.>

#

Even accounting for my terrible habit of leaving the game running overnight and things

#

i have goten a LOT of joy out of it

versed hamlet
#

I just think they need to make sc and medals scale a bit so sc farming isn't only low levels

#

also is anyone playing rn
I have like 2h and all the pub lobbies aren't real lmao

dusty spruce
#

I think they added strategems to warbonds with the Chemical Warfare one.
I feel like you get a pretty respectable amount even at higher levels. I've been doing 5-6 the past couple of days to reacclimate to the game after a break, and I think I went up ~70-100 sc a day, without really 'farming' them but just making sure to check POI

#

also holy shit yes I've been waiting for that anti-tank emplacement to return. Thing was rather meta in HD1's defence missions

versed hamlet
versed hamlet
kindred lintel
#

holy shit i cant recognize this game anymore

unreal merlin
#

If you bring 3+ people to dedicated farming you can power-scavenge for SC very quickly at low levels. Otherwise you can just play at like diff 7-8 and take the minor detours to hit POIs every chance you get and you'll keep accruing decent numbers

tall stone
#

Dedicated farming at Diff 1 is amazing

#

Just get a couple of people with jump packs.

kindred lintel
#

so wait when did this new race come out? they dont look like the blue dudes from 1

cobalt patrol
unreal merlin
#

Have everyone run in different directions, if anyone finds a door the distant player blows themselves up and reinforces at the door

unreal merlin
cobalt patrol
kindred lintel
#

rad

cobalt patrol
# kindred lintel so wait when did this new race come out? they dont look like the blue dudes from...

Watch the Helldivers 2 World Premiere Trailer from The Game Awards 2024. Live from Peacock Theater in Los Angeles, join Geoff Keighley and the video game industry for a celebration of the year's best -- and a look at what's next.

Subscribe to Watch more The Game Awards: http://bit.ly/tga18sub

Follow The Game Awards on X:
http://www.twitter.co...

▶ Play video
#

JOHN HELLDIVER IS HERE.

#

...okay so now i want John Helldiver in Smash Bros.

#

I appreciate the trailers contiuning to show that the helldivers are... Questioanbly comptent

#

given the numbver of ff or otherwise stupid deaths

graceful bluff
#

<@&1206091872716595200> a bit of super credit farming, anyone?

quick plinth
#

farmin rn

steady flameBOT
#

My Steam's being a goober, I'll appear when I can.

quick plinth
undone veldt
#

Anyone know how to do get the buggy yet?

cobalt patrol
rustic portal
#

the tutorial is canonically somewhere between 80% and 100% of your training

odd arch
#

the remaining 20% is patriotic powerpoint slides

steady flameBOT
#

I wonder if you can use the spear with the ballistic shield as well as the directional one.

odd arch
#

make ballistic shield equippable in weapon slots so we can have the shield(shield)

strange vine
dusty spruce
#

Does it feel like they spawn a little too many voteless?

burnt vapor
blissful sparrow
burnt vapor
steady flameBOT
#

I saw them using the directional shield, but I don't think I saw a usage of the ballistic shield?

Entropy ↩️

[Reply to:](#1204832579287519292 message) They show it being used in the trailer

tall stone
strange vine
#

you can use spear with ballistic shield

#

thats why it can be used 1 handed

kindred lintel
#

dont they take the same slot?

steady flameBOT
#

No? I just didn't know spear was 1H.

tall stone
#

Not Spear. The spear.

steady flameBOT
#

Entirely forgot the Spear existed when I was talking about it. I'll probably call the melee weapon a pike.

tall stone
#

Pike works

cobalt patrol
steady flameBOT
#

I forget, can you bring a b.shield and a GL?

#

It's er, been a while since I've played.

supple siren
#

Grenades go through Harvester shields, they move too slow for em

#

Impacts deal a real smack

#

Thermite seems to bounce off their armor though

steady flameBOT
#

Also wait, chaff.. Birdshot time?

tall stone
#

Eruptor does well into them

#

Voteless are also quite flammable

steady flameBOT
#

But yes, sounds like explosives, flamers, and SMGs are in style.

dusty spruce
#

not SMGs maybe, don't quite have the right ammo capacity for groups of 20+

supple siren
#

This is what the new armor is for >:Dc

#

The shieldhavers' day

steady flameBOT
#

Shotguns?

GunmanRex ↩️

[Reply to:](#1204832579287519292 message) not SMGs maybe, don't quite have the right ammo capacity for groups of 20+

versed hamlet
dusty spruce
versed hamlet
#

has anyone done the higher level missions yet?
or experienced a bunch of people getting disconnected?

versed hamlet
dusty spruce
#

also, if you're a lover of the Stalwart, now is your time to shine.

barren iron
#

stalwart is good

dusty spruce
#

was the best primary against Illuminate in 1, one of the best choices of support weapons against them in 2

#

imo

barren iron
#

also the current armour in the store rn? fucking awesome

#

just looks so cool

steady flameBOT
#

Oh no no, I mean equip.

dragon (she/her) ↩️

[Reply to:](#1204832579287519292 message) I don't think you can use them at the same time but idr
fairly confident they're 2h
however there's …

#

Definitely not hold at the same time.

hazy oriole
quartz cloak
keen zinc
#

im back

#

mental illness cant keep me down, not when our citizens freedom is out of our control!

undone veldt
#

I’m gonna test the stun baton from the super store

#

This thing SUCKS

sage plume
#

kinda funky how its on an angle

versed hamlet
# steady flame Oh no no, I mean equip.

I don't think there's any support weapons that conflict with backpacks (for carrying alone)
and the gl has no support reload so you can reload
I've run it with the bubble shield a lot

#

bleh I worded that weirdly
meaning to say that even the support weapons that have backpacks with ammo can be carried with other backpacks, just not reloaded, and the grenade launcher doesn't have a backpack

steady flameBOT
#

:3

tall stone
#

There are so many people active on the game right now.

glad marsh
#

Ya shoulda seen launch lol

#

But yeah

#

Player numbers uhh..
Quintupled?

#

At least last night when the update dropped, I saw ~160k

supple siren
#

I want to see the chunk of folks that just instantly stopped watching the Game Awards

quick plinth
#

@subtle oxide

tall stone
#

OK, my primary suspicion was correct: Tenderizer is great into Squids.

supple siren
#

Knight also felt great into squids, can't wait to try with new armor passive

tall stone
#

The high base damage does wonders into 'em.

#

Was also packing stalwart for the hordes.

#

Hrm. Liberator Concussive has a mag of 60 and decent damage.