#Helldivers 2: For Managed Democracy!
1 messages · Page 90 of 1
Is this the bolt action Springfield clone from the first game?
It seems to be, yes
New armour and bolt action rifle tomorrow as liberty day gifts
yippeeeee
bolt action rifle...
i fucking love that armor ngl
Damn, that armor is extremely HD1
yoo hell yea
very strong start to this video
Spacedock delves into the great designs of Helldivers 2 #helldivers2
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The other day i was playing with a friend of a friend, no vc, and both of us were just standing in the ship spinning to get our cape flying
True HD1 vibes
A shame the spinning achievement did not make a return
Oh, is it bolt-action?
yes
How do I claim it?
Gotta participate tomorrow.
LIBERTY DAY SOON, DON’T FORGOT TO SPILL OIL AND CRUSH SOME BUGS!
I saw a bug in my back yard, so I closed the blinds. Let’s see it figure that out with its tiny undemocratic brain.
dive diving
of course when running a solo 1 i get a map with THREE friendship doors
idk who winghover is but thank you for joining me
you can have multiple machine gun turrets
why are we blowing up the moon
to show off
Shoot for the moon
i dont understand the question
Better fireworks
@tropic isle
<@&1206091872716595200> We need two democratic democracy friends to join us for some liberty day festivities (blowing up bots)
Now only 1
diving on the bot front got me messed up, diving to get super creds and take it easy on bugs (completing my objectives because that's democracy's way) and I saw a rock and immediately thought it was a strider and tried to whip out my support weapon
happy liberty day
I'm pleasantly surprised that i can somewhat run the game on my laptop, I'd never tried it before (pretty hot tho
)
forgot how fun the game was 😌 and excited to try the new gun

Happy Liberty day, Loyalists.
holy shit, it exists
Да

i'm 220 SC short of a warbond, gotta check the ones that released since I stopped to see which looks nicest
and the upcoming one too ofc
I gotta get back into it - it's a lot more stable now again, and I'm SO rusty
I keep wanting to use SM2 keybinds xD
But the new stuff looks like a lot of fun and I really want that plasma pistol
So gotta farm SCs again
And finally get the super samples I'm still missing

I keep hot-swapping between SM2, Deep Rock Galactic, and this
I keep getting the controls confused
tough major order today. phew
you can easily knock out 1k credits in about 3 hours or so given the rng nature of SC hunting, but going to raise flag missions, circling and hitting all the pois and then leaving back to ship can be done in about 4 minutes or so, given light armor and the new jumppack
you don't have to complete the mission to get the sc though
I feel like I should use the default armor, Liberator and so on.
Just for Liberty Day. To remind me of where I came from.
But if you love democracy, you’ll finish the mission
i'd really like to exchange my req slips for SC or samples, even at a low rate
just seeing em at 50k bums me out
:3
laura
New jumppack? Is new new or like a few weeks old new?
Same, all of my resources are maxed.
Cus I know they changed it but did they change it again?
I gotta get super credits I'm only at like 600 probably and I wanna save up for the new warbond that's coming
Finally white light armour now we just need a more red light armour a more yellow ish one to go with that one high vis helmet and uh more more more
Haii :3
Liberator is still genuinely a badass workhorse of a gun
A delightful breadth of applicability.
<@&1206091872716595200> anyone for some heckdivery
oiops wrong place
be there in a bit
yeaah I'm down
gonna farm some super credits
I've tried to consolidate my shooter keybinds as much as possible to reduce this
that's what I said, you can just leave the mission
I set my ADS in SM2 to left control like how it used to be in the first game, and the number of times I've pulled out a stratagem beacon when I mean to ADS is honestly kind of absurd.
So like, what’s the best way to earn super credits?
I’m getting back into the game after several months so I’m super behind on my warbonds
running 1's going for poi's
Going on a trivial mission and running around getting pois
then leaving once you've cleaned em out
I stopped playing a bit into the laser one
Alright
I honestly bit the bullet and dropped money on the 2100 SC pack already.
How do you know when all the points of interest have been found?
@undone veldt so for this example, once you circled the map
since that's the only place they'd spawn in a trivial difficulty mission "spreading democracy"
You don't have to hard clear all the poi's
extracting on this one mission so i have a mission completion for Liberty Day
in my experience, double backing really is not worth it
it is not
you do a circular check of the map
when you are done, leave the mission or extract if you feel like it
also picking desert planets/other planets with a colour palette of like one or two colours is optimal because it becomes very easy to see the pois on the map
Man, the Liberator is a good all-rounder.
Oh thanks
slowly but surely reaching the 1000 sc
How many do you get on average doing that?
per mission of about 4 minutes you can usually expect at least 10 but closer to 20 or 30 with good RNG
but since you knock out the missions so quickly, you get up to 1k in about an afternoon
its boring, but I just put on a podcast or some video essay in the background
Oh neat
i get around 30-40 a mission if i'm lucky
i find it very relaxing
and when i want to spice it up
Also I don’t have to extract right?
i just go do the objective
Just leave the mission?
which takes like, 3 extra minutes to do and extract
yes
the secret is to run trivials for it because the map is smaller but you still get roughly the same number of poi
Ok
i started at 200 and i'm at 430 atm with extremely casual farming
but make sure its lvl1s for speed sake
if you do it quick it's faster
lvl 2 and above you already get patrols and bases which slows you down and can screw up map gen
and try to get maps that dont have chunks taken out of them
or water
yeah full circle some planets lack this because water or cliffs take up space
Is there any difference between bugs and bots?
and the spread democracy mission is best for this because it generates a perfect circle of PoIs (points of interest) minus extract
no
bugs are I'd say easier on the account they dont shoot back
but no
Ok
i like to do supply pack for stim spam and the extract booster (as i run the objective)
How many common samples are in trivial missions?
Because ngl they’re the main thing holding me back from upgrading my ship
Some.
And if there’s a lot id want to actually extract just for them
Higher tier missions will give you more so long as people grab them
I mean yah but if I’m going to farm trivial missions anyway
there's like, 12-15 a mission or so
I was thinking I might as well get some samples
It’s not like completing the objective takes very long on these missions
it does not
I’m sure it’s nothing
You think super earth would use a weapon they don’t understand?
That’s like saying super earth is cruel to its citizens
also to have at least 2 people for bunkers
and general speed
I did a thing with someone where I'd do the mission objective and call extraction, then leave before it lands
then we'd burst through all the bunkers they couldn't open and extract
this took like 5-7 minutes on average, probably for 30-80 per mission
we just dropped directly on the objective first thing
any tesla tower enjoyers in the chat? really struggling to wrap my head around using the thing
It's good to put in areas you are not going to be near.
Throw it on bug breaches, for example.
yeah, tesla's pretty good just not when you want to go over there
which makes it really hard to use in a team because you can not predict them
one of the few times I took it I got 3 of my team in one bolt, including myself
I tried to warn them
i've tried that, problem is it feels like it lasts for a few seconds and then dies the second a charger or anything bigger spawns
like i don't see why i'd choose it over another sentry
It's still great area denial.
Throw it at enemies, possibly alongside anti tank mines
tesla tower attracts chargers, anti tank mines kill chargers
It actually works a treat on the point defense missions.
it can also chainstun chargers now which is real funny
One reason it's also great is that its cooldown is insanely low, doesn't need ammo, and you can have more than one out at once
I think the biggest deal (for pubs) is that the visible range is often deceptive
however I'm not sure there's anything you can realistically do to mark it if you know it
it basically has twice the range you think it does
and your teammates are moths so no matter if you call it out over voice, in text, ping it, etc, they will repeatedly run into them
as its ap4 its also surprisingly good antiarmour
Pubbies, bless their hearts, will run right towards a red light sometimes.
I have no sympathy for them running into my Clusters.
now that's something that i can work with, watcha run that combo with?
ems strike doesn't linger, right?
Tesla has a safe range of 20m if there's nothing between it and you
you're safe
make it 40 so nothing makes it arc to you
gotcha
any tips for dealing with heavies?
i like the idea of running mines with it but i feel like i'd be burning two 100+ second cooldowns per bug breach isn't ideal
Anti-Tank
recoilless is goated
true, im just awfully attached to my jump pack right now...but you make a good point
There's many ways to deal with chargers and above. Recoilless, EATs, Quasar, Commando, OPS, Railcannon, 110mm Rockets, and so on.
A step down is things like Autocannon and other explosive tagged weapons on the rear. Railgun has the nifty 2xovercharge on the legs combo. There's always thermite grenades.
the problem is i have a tough time getting them before they get the tower because the tower's short range means it's usually pretty close to the breach
right, thermites are a good suggestion
Oh you mean in the context of using tesla
Thermites have the problem of being SLOW
good with jump pack tho
the most effective tower/turret protection is gonna be those AT options I listed to just headshot the charger and kill it instantly
throw then junp away
yeah
im thinking i might run stuns
chuck them on the breach when the charger spawns, let the tower's ap take care of the rest
Stun grenades are an excellent utility tool.
I kinda grew past the need for 'em (literally just a practice and game-sense matter) but it's an amazing pause button in the middle of a hectic situation.
I use stuns to help save pubbies
Yeah I love Stuns into bots as an emergency Chainsaw interception, great for peeling a flame hulk off a buddy
i do wish the orbital ems had a lingering stun effect
as it is now i feel like stun grenades and the gas strike outclass it
Same with the SEAF site version, it's just so piddly
the difference between Seaf vs Orbital EMS and Seaf vs Orbital Smoke is so funny to me
its wild how tiny seaf smoke is
Til the arc thrower is ap7
Arc Thrower is indeed nutty. Very good weapon.
waits its AP7? I thought it was higher
huh
I guess it isn't affected by angle tho
I know it can kill Bile Titans, just not very fast. I've landed several killing blows with it.
it does
id actually recommend gas strike to pair with tesla tower
huh, really? always figured it was a one and done deal
gas with tesla sounds like a good idea though
Orbital EMS leaves a lingering stun cloud yeah. Stun grenades win out IMO since it happens immediately instead of the delay of the beacon.
same
had a player start all gunho hell yeah bring big stuff to kill enemies then theu died three times yelled in chat and dropped their hellpod onto me
I still think about that guy who seemingly out of nowhere decided I was annoying him and stuck a thermite on my face after the Super Destroyer departed.
Even though I'm the one who did every objective on the map except the SEAF arty.
People are strange.
indeed
where bayonet charge
Anyone tried the Constitution yet
Not out until the Order is over, I think. At least I didn't have one when I logged in earlier
it's really funny
I got one now
having a lot of fun with it
lmao
the ironsights are unfortunate, being just "flat"
:|a
without any of the optical effects that make them work for a real eye
i'll re-check
iirc that's how all of the ironsights work
like the senator and deagle i think
many such cases 
my "is the shotgun good" benchmark is "can I shoot through irons without more eye strain than ir"
ayyo they dropped the stuff already?
it's being rolled out might take a while for everyone to get it
Gotta love that Super Earth still gives out rifles for free to every citizen at age 16
super earth citizens stay strapped
also i'm 100% going to be wearing this armor exclusively from now on
though i might just switch thew helmet
adore how it looks
🫡
you start with 6 in the gun
so assuming that counts
rounds-reload weapons include that in the total ammo count
What? That is a totally normal and morally sound thing for a govt. to do
it does yeah
<@&1206091872716595200> patriots its time to attack the enemy with bayonets
only if you're charging bots, I gotta be around to see that
Get everybody to run the rifle. Do volley fire
"Helldiver! Big green glowing tick. Five rounds rapid."
on the other hand
its 0230 and the next day over is monday, maybe I should actually just go sleep
I am interested
we are rifling
I do need to try the rifle.
sent
Ah heck I’d rifle up but I’m helpin a dude get super credits
Alas, you're full up.
Lobby is private, can't join
It went through
But it's still telling me the lobby is private
I'll only play for a game
and then go to bed
so you can take my slot once I'm gone
Neat
Oh, OK!
drop a friend code
rifles good
rifles indeed good
@quick plinth with peak physique the rifle bayonet does 165 damage
what sp?
???
idk
The Constitution is fun, but not really my style. I hope they add bayonet attachments when they do the weapon customization.
I heard John Helldiver killed a factory strider with a bayonet
killing a factory strider with thermite grenades is fun
-own a constitution for self defense since that’s what the founding fathers intended
-four automatons break into my house
-“what the hell?” I saw as I grab my helldiver helmet and constitution rifle
-blow a golf ball sized hole in the first bot, he’s dead on the spot
-draw my spear on the second man, misses him entirely since it didn’t lock on and nails the neighbors dog
-I have to resort to the autocannon turret on top of the stairs loaded with HE
-“for super earth!” The HE shreds two bots in the blast, the the sound and extra shrapnel set off car alarms
-fix bayonets and charge the last terrified communist
-bleeds out waiting for the engineers to arrive because knife bayonet wounds are impossible to weld
-just as the founding fathers intended
Also I just did an all constitution run
It was very fun
I can't hit a damn thing with it.
this is why you bring guard dog to pad your kill count
That’s what I did lol
YEEEAAAHH
WOOOO
45 more and i am good for the warbond
AP3
That's the top of light, right?
got an absolutely insane haul yesterday
something to the effect of 600 SC in about an hour
extreme luck
we got 3, 100, drops
Noice.
I found away to stop people cuddlign the Tesla tower
tell em i'll laugh at them if they get zapped
gonna farm some more super credits

i might try to do some farming tonight, maybe try diff 1 or 4
should let me try any weapon
Bahahaha
I just pulled off a badass escape on a blitz
partly by grabbing a deceased player's backpack
and rapidly reloading my own stims and gas grenades
and proceeding ot obmb the shit out of hte b ug horde
then dashing back INTO the gas
grabbing my own recoilessp ack again
and racing back out
The kill count is the giveaway XD
love not dying when i am killed
in matters of life, death and liberty, always bet on Democracy
The satire is just great
it genuinely hits the perfect spot for satire every time
immaculate writing
it bounces between letting you see how good the propaganda machine is
and making you feel patriotic for super earth and shit
and then absolutely taking you right out by showing you some insane shit
or just like something genuinely absurd
I am a little worreid about the Ministory of Truth warbond, since it's got very Facsicsts Are Cool vibes
but then agian, its'; got FREE OF THOUGHT as it's title
which is uh
immacutaely unsubtle.
i might have to finally change my title
one of the fucking banners is called "Pride of the whistleblower"
oh and the matching cape is called that too
lmao
most subtle helldivers naming scheme
I’m looking forward to that shotgun.
istg the only actual command i've memorized is 500kg
i keep accidentally typing it in
real
actually, i do actually have muscle memory for reinforcement and resupply which is pretty cool
I have it for airstrike and napalm airstrike
Which is occasionally awkward when I'm running one and keep typing in the other
It's handy for bug nests
oh sick you get 300 super credits out of it as well
that helps a lot for farming the next one
might just start farming out the next one now then honestly
i have 4 more to go so i do need a fair bit of SC
Which ones do you still have to get?
Polar Patriots, Viper Commandos, Freedom's Flame and Chemical Agents
I don't because I tend to be split off so it'd be rude for me to use either
😔
i've gotten basically everything i want out of Helldivers Mobilize, Steeled Veterans and Cutting Edge
so i'm going to hard focus on Democratic Detonation until i unlock the next one, which will 99% be Viper Commandos
you should reinforce me
i won't be mad
Oh shit how did you find this many?
rarely, an SC node will have 100 instead of the usual 10
Oh shit
<@&1206091872716595200> anyone up for some helldives?
be there in a bit
They really enshittified the Constitution, huh
Wasn't the Constitution in the first game more of a Garand-type gun instead of a bolt action
i dunno it one shots mediums and can take out scout striders
Or am I misremembering
Can you use the bayonet it has on it?
it has a stab animation for melee instead of a buttsmack
Yeah the Bayonet is the melee attack
the most clunky thing about it is that you cannot melee while ADSing
The bayonet is also good damage, better than normal melee
no
the only thing i think they should do with the constitution is give it a stripper clip reload when empty
and maybe if theyre generous giving it a damage between the two diligences
It already has this. Diligence is 165, CS is 200, Constitution is 180.
constitution was fun, managed to do 2 missions on difficulty 9 (carried by some goobers)
i like the dome shield a lot
very useful
I did this last game
it's true i was the bayonet
Holy low poly
I just started using the new jumppack recently and I don't think I can stop now.
My autocannon days are over since I can't carry the jumppack with it.
I'll have to like... start using railguns instead. Terrifying to think about.
can autocannons not destroy fabricators anymore?
You still gotta land the shot in the vents.
dw though, railgun is peak goodness
call me the Advocate of Railguns
Misremembering. It was always a bolt action and you had to spam the reload button for every bullet you wanted to load
amazing
You can super easily pop off Berzerker arms with it as well with the bayonet
It’s very funny going back to early helldivers 2 videos and seeing people talk about the bugs like they’re the easiest thing in the world
It already has that
They didn’t know chat
Its now labeled as medium armor penetration. Same as the actual bullets of constitution
Started playing again and honestly kind of liking the 110mm Rocket pods now.
They actually do their job
They kind of were up to a point
The points being at difficulty you played and what level you were. Low level divers and bugs below like
6 or 7 first month bugs were definitely easier until you tried to go higher on bugs then bots were easier once you had things like rail gun or auto cannon
I kinda thought they equalized wound 6 early on tbh
Back in the day of 8 bile titans and chargers spawning on diff 7 regularly because they were hard AT checks and like Eats and a handful of stratagem could kill one quickly and they spawned like one every 15 seconds so even 4 divers with fast AT like EATs or OPS before CD reduction you'd end up with like a lot of heavies after a a few minutes
Unless you had some folks bring primarily AT or the still godly dual RR team so they can reload each other
Bots also had the heavy spawn rate thing but you could kill every bot heavy with med pen support weapons so it was less of an issue if people ran autocannon which is unlocked fairly early on
Level 20 unsafe rail gun was the great equalizer of just killing everything
Yah I definitely remember that
I do really like that they’ve seemed to chill how many heavies spawn
Every warbond "refunds" 300 super credits
At least it seems like it after my break from the game
Makes less AT focused builds actually somewhat viable
I would actually like them too make bugs spawn even more chaff
Instead of needing everyone to focus in on AT because otherwise the amount of heavies would completely overwhelm you
Right now a good RR build can easily handle all the chaff that comes it's way while dunking heavies on diff 10. But a good Flamethrower/HMG can't claim the reverse
And I'd like specialization in anti hoard to be a bit more incentivized so it's not just take RR and anti chaff, win.
I like now better cause back then the meta thing was real cause heavies were like the determining factor especially on bugs on how it played
Now build diversity is good as a lot more builds work in pub games and with less coordination and pre planning without feeling like a burden
I think old spawn rates would be fine now that we have more options and mostly everything has reduced CD
Nice
spread democracy missions I think are kinda fked
they drop bots on you like it's extract
We realized tonight that the dropship waves on flags seem to come at certain thresholds of raising, which is fine. But, if the flag falls down because you moved too far, it triggers the drops once more when it reaches that threshold again. So if you ever leave the flag site because of, say, 2 striders, 6 hulks, 3 tanks and 14 armored scouts, you get to deal a whole extra wave when you come back!
yeah, if you ever get forced off the flag zone completely you should pretty much immediately withdraw, wait for the spawns to stop, and kill everything before starting capping again. Otherwise you will be in infinite enemy spawn hell as you push them back just enough to start capping again, triggering more spawns and getting forced off the point again...
lib conc is bad it needs a boost of some kind
hope they're working on some kinda fix
Lib conc is okay right now
Its more of a utility weapon
I kinda wish it had aoe on its "explosive" rounds
AoE microstagger would be cool
Lib conc just alright but like whenever they buff it the liberator default or similar rifles get buffed so like it's still behind
Lib default is very nice now
it's always been nice
I've been using the Lib Carbine a lot for bugs.
It's a pretty good gun for personal space invaders.
Great title for the video and very prompy
But also what happened in the 1st? Is that a glitch
Oh wait I didn't see it from the discord thumbnail play, you were spectating?
I'm the one that fucking dies
Oh ok I thought you were the one recording and this was your POV, I assume you were D1 that just exploded
We should just be able to pick up those explodey plants and yeet them
the reinforced striders can be a pain
if you dont have any good medium pen that is
since nearly any medium pen or higher weapon to their hips takes care of them fairly quickly
railgun stays winning 😎
Yeah, even the LibPen or, hell
The Deagle knockoff (whose name eludes me) kills them reliably
constituion pops their hips in 4 shots
Verdict
Verdict, thank you
senator does it in two bodyshots lmao
<@&1206091872716595200> anyone free rn for a quick mission?
we can't all be cool
more guns should be
Only one?
soon lemme wake up again
maybe more after but i got laundry washing lol
so no stress, as I will be down to play more later on
I'm free, sure
ok im awake
Arise, helldiver
ARISEN I HAVE
<@&1206091872716595200> i call upon the dead and dying to defen managed demorcary this hallowed eve ARISE MY DIVERS ARISE MUAHAHAHAHAHAHHAHAHAHHAHAHHAHAH MUAHAHAHAHAHHAHHAHHA cough Cough wheeze
getcha self some caffiene/food
ate orange
good point, I'll make myself a cup of coffee real quick
shall we wait for you?
no need, I got my coffee n cake
I crawl from my bed
you can jump in after yhis one i may well hope out
liberty's enemies hate me
three friendship doors when I'm solo trying to get super credits
well this time I'm off for real lol, gonna read somethin

It is pretty great on bots for raiding jammers
The buff really took, and with armor changes, it feels super fun
75 ammo was so punishing
You can pretty much just lead the charge into a jammer and not stop moving toward
I'm only 30 SC from 1k and I haven't seen any drops in several missions.
Has anyone used the mechs in a while?
yeah
autocannon is better than gatling and rockets simply because it can deal with near anything while you really gotta ration the rockets for the heavies
ok cool as long as they are still seeing use, I might start using them again because I haven't been using them in my playgroup in a long time
theyre good support
but you gotta be vigilant on bots not to take too many rockets
especially potent at clearing out bases under a jammer
I think the big problem with them is their super long cooldown vs how fragile they actually end up being in a big fight with lots of heavies
true that though, which is why its paramount to just follow your crunchies around and make sure it never ends up being a huge fight
Yeah, don't go Titanfalling around, follow your mates
where’s my auto titan chip for my mechs
In helldivers? I'm going to become a paste on the ground with how that would work
New major order and it's a DOOZY
Liberate matar bay, hold two differnet palents when the order expires, AND stop 5 invasions from teh autos.
How could this have happened
Time to kill
Does the adjudicator have much of its own niche?
Which is that again?
The assault rifle in democratic detonation
Hitting like a truck.
AP3 and hard hitting
Only assault rifle that hits harder than it is the Tenderizer, and that only has light armor pen.
the pinch is the adjudicator ugly as fuck
And a heck of a recoil.
Nice
Is there much of a reason to use HE compared to HEAT on the Recoilless rifle?
Crowd of Devastators, probably solid into bug-swarms.. basically any non-Heavy target
carrot
Pretty much exactly that
I also think its proximity based detonation
So you can't miss as bad
Is it better against gunships?
For bots autocannon bot is very much a stronger choice and it's great at tanking certain objectives like Jammers and AA guns without issue.
For bugs it's a tossup I think I still like the rocket and MG patriot for bugs but there's not many reasons for me to take a patriot to bugs over a trying else that I can use the entire mission
Besides eliminating in general there's not many bug side objectives or side objectives where a patriot would excel over a regular helldiver with low CD stratagems. Maybe clearing eggs? Even some stratagems can pop the egg nest if you throw enough at different angles so you don't have to enter go into the area
tried out spear and it's kinda goated
Has it been buffed recently or just haven't used it a bunch?
yeah
It is pretty great feeling to use, the lockon fix was great for me with bugs since it was like damn I have a swarm of bugs within 4 feet of me and I want 1 of 3 chargers around me dead now but could not aim an eats or Commando safely without a hunter deciding to take it for the president and detonate it in front of my face and killing me. Which happened enough for me to use it post lock on fix
Sometimes some weapons shine in the worst conditions and I think that's where it's important to me, like yea under ideal conditions another weapon does more kills per minute but if things are ideal I'm probably not struggling at all or risk dying. It's when many things have gone wrong is when I want things to get me out of that situation
Like stun grenades are that for me, killing is ideal but like if the berserker pack is at a distance for me to safely kill with impacts then I'm fine. It's when you get almost get surprised back stabbed by a chainsaw then turn around and there's a whole berserker pack that just ran between your entire team without notice and are all Melee range with you now and you can't just throw impacts on your feet safely or use a stratagem so close to your teammates without the accidental number going up
ok i do love Spear now
kills just about everything i need it to
and i don't need to worry about aim
love it when a mission comes together
also yeah Spear new beast friend
it kills tanks, it kills structures, it kills heavies
everything that i can't kill with my shotgun, it will kill for me
did a full bot mission with Holding out for a Hero playing on repeat
Man coming back after so long feels really nice
There’s so many more options to kill heavies
That aren’t even all support weapons
Don't the snipers work on them now?
And uh.. eruptor(?)
Nah the eruptor is still medium pen
As is the diligence counter sniper and constitution
Eruptor technically works on heavies with med pen weakspots like hulk eyes but in my experience it takes more than a mag of an eruptor which already fires slow so it's not ideal, not sure if i'm not hitting directly cause of the bullet travel time or what
In the same way that technically on release you could kill a charger with liberator by having your team throw multiple mags into the sac which could be harmed by light pen but had like 90% resistance against non explosives. It is not a good play though realistically
hulks and tanks without the heatsink are surprisingly the only bots eruptor struggles with
but friendship ended with eruptor
constitution is my new best friends
Eruptor is the bane of devastators and striders
I really do not enjoy fighting bugs
What do you bring to them, and what's the worst part?
brought the fire shotgun and spear
i don't like how they swarm compared to bots and i don't really enjoy the inability to fuck around with stealth
I don't advise Spear into bugs. Do you ever run the infiltrator armors?
You should try it out if you like sneaking around. It's night and day compared to other armors. Just an hour ago I walked through an objective behind three hive guards without so much as a peep from them.
I would suggest using Laser Dog
Laser dog is pretty generally good. Spear isn't responsive enough for what you need in dealing with BTs or chargers.
EATs or RR work a lot better, Quasar if you're good at managing to not get overwhelmed.
Handles the horde well, the doggo does
start mission
immediately stuck in wall
traitor
mfw
IIRC you get some from the default warbond
interesting
HUH
SC-34 Infiltrator
Also the trailblazer later on. Also light, same perk
IIRC there's only one Medium with the scout perk and it's a Superstore one
aight nice
It's also bright orange
i'm running the tactical armor atm but if i do bugs again i will do stealth armor i guess
there's a scout medium armor in the free warbond actually!
SA-04 Combat Technician on Page 8
I just had an entire bot drop, including Factory Strider, land on top of an active hellbomb.
fucking incredible
you love to see it
also
i'm not sure why but whenever me and my friends 4-stack on bots we are genuinely so washed
like it's actually impressive
i played like 5 games earlier on bots and won all of them but as soon as i played with my friends we got cooked immediately
Might be loadout issues
may genuinely be skill isuses, thoguh i'm not meaning to be rude there
But if find bots tend to be more skil ltesting/magnify mistakes a lot more
Bots will 100% punish you for picking fights and staying still
its possible to stand and fight and wipe out a bug breach but bot drops just continue to flow like the salmon of capistrano
bots are shoot and scoot enforcers
Yeah, scout armor or anti explosive armor are 100% the way to go on bots
Gas and Smoke do HUGE work as CC effects
scout armor is crazy work
380+120+500
spear for good luck
i am running the new HD1 armor atm cause it looks sick as fuck
usually though i run medic armor cause i like having a bunch of stims
Democracy protects is fun though
in matters of Life, Death and Liberty
always bet on Democracy
(i am losing the 50/50 every time because i am unlucky)
See, that's actually totally different to how i run my loadout
i'm very scorched earth tactics unless i am playing with people i know will stealth
this is my dif 10 bot loadout currently
Primary: Purifier r or Explosive Crossbow. both have virtues. I think the Purifier is a bit more useful, but you cannot stealth bases with it. Both can take down GUnships, easier with Purifier. (Aim for the engines, 2-3 full charged hits, or 2 bolts does it).
Secondary: Verdict. Senator also acceptable, but verdict has better ammo and reloads, and is more useful for quick draw splatting of things. Sneator does kill hulks in a pinch
Grenade; Gas. Throw em liberally, they're a huge distraction and stop a lot of heat on you. You're not using them to kill so much as to drive things insane and cause teamfight, though you will atually rack up a ton of kills from the resulting bot friendly fire incidnets - i've seen beserkers hack a Scorcher Hulk apart, etc
Armor: Light Scout or Light Fortified. On missions where i expect to be emplaced (H.v Assets, Raise Flag) - Super HEavy armor of some kind (Extra padding heavy armor) turns you into a massive tankr.
Booster: Experimental Infusions. Maked sure someone else in the team brings Vitality Booster. Ex Infusion saves you a lot of grief, and lets you Hit Da Bricks real good
Strats:
500kg,
Gas Strike
Shield Relay
Recoiless
500kg is bread and butter nuking. Detector towers, whatever, this is your "I want this thing off my lawn" button
Gas STrike is your gas grenades on steroids - bigger area, unlimited call ins. drop on bot drops or as you're breaching a base
Shield Relay is dropepd basically every encounter. there's a little bit of an art to it - you want it back far enoguh your team isnt going to squash it with their own strats. (It uh, it catches 500kgs and this is as bad as it sounds)
and RR just swats every heavy on the front, and breaks bot drops
the ability to smash a drop ship in half (Dont aim for the engines, aim for the body) is a big fuckin deal
<@&1206091872716595200> helldivers? we need one

i am democracy's strongest helldiver
I am a weapon and my ammunition is stims
The Service Technician is no longer mourning the death of her beloved pet goldfish “Goldie” and can now be interacted with again. Goldie received a dignified funeral and was laid to rest gracefully in a waste capsule, ejected towards the nearest planets atmosphere where the friction between the air and the capsule caused it to heat up, violently explode, and disintegrate
Patch out, Plasma Punisher got reverted
SGR got 10 more seconds t o it's duration
helldivers are ablative ordinance spotters
@stone bridge Fixed dead corpses setting off the rockets from the RL-77 Airburst Rocket Launcher
woo
I wonder if this applies to autocannon flak as well
They both use the same prox fuse logic, it should
Speaking of, proximity autocannon is so nice for swatting shriekers out of the air
I'm just kinda shocked they buffed the shield gen more
an extra 10s duration is pretty big
I missed talking to her
:O
this is good...
i tried it out last time i played and was surprisingly pleased
I mean, i'm shocked becuase i thoguht it was already VERY good
quite possibly one of the single strongest things you could chosoe to do
is it unbreakable unless the generator is destroyed?
Nah
it has a given amount of hp, and it constnatly regens it
but if the hp gets depleted, the genartor blows
Since the buff it feels like only a tank or cannon turret can really tear it down
Sustained fire can def do it
it's also very good at catching 500kgs
and then delting your entire team inside it
ask me how i know
But g enerally, ti deosnt matter
even if it goes down nigh isntalty, that usually means it just blocked so much fucking damage it would have seen yoru team wipe anyway
<@&1206091872716595200> anyone want to kill enemies
<@&1206091872716595200> JOIN US
This would be real cool
https://www.rxddit.com/r/Helldivers/comments/1geg0en/improving_the_spear_to_make_it_incredible/
wow that sure is cool, glad they offered to program it too
I can see them making an airburst spear variant though
Woops uploaded thumbnails
I love depth and AH seems to too
so I'm pretty sure they will add functionality to weapons after they're confident in their footing
honestly i kinda think the new modes should all be seperate weapon varients
but i want this in the game either way
I don't want them to touch the spear anymore yeah
I love my spear
Touching it means breaking it
Build a seperate spearlike with burst if you really want
Spear still needs some touchups imo
Making the spear a high tech weapon would bring it up to speed with other AT options
honestly I just want a proper top attack mode
all the other stuff is cool, but I'm not sure it's feasable at the moment
they made the dispatch text smaller
Woo!
WE FIGHT FOR DEMOCRACY
The spear is already top attack though?
no not really
it goes a bit up following the trajectory of the launch tube and then goes straight for the target in a rather flat trajectory
usually hitting the target head-on, rather than from above
hopefully it'll be toggleable, i imagine a top-down approach would make the command bunker oneshot harder
peak fiction
Ngl it’s kinda annoying that rare samples spawn in loot containers
you can do that?
they only do that on diff 4 and above
I know, that’s why it’s a bit annoying. I’d like to play on higher difficulties and have a decent chance at getting extra medals/sc
can the verdict kill rocket striders from the front?
you gotta hit it directly under the big sponson turret or near that area but iirc spear can oneshot the big bastards, yeah
#helldivers2 #helldivers
eeeyup
It’s so weird doing difficulty 1 missions for SC farming and seeing a mission to kill a single devastator
Yeah
heavy dev with two shields
Doing level 3’s on bugs rn
he just runs up to you and stares
LOL
It’s so funny going from that to 8-9s where devastators outnumber basic troopers
Yep!
Also devastator killers are imo one of the most underrated parts of a good bot kit
I love the pump shotgun for that specifically
I dont see what people like in the slugger when the dominator can do all it does while having a magazine
Oh I don’t run the slugger
I run the pump action buckshot shotgun
The thing staggers devastators like crazy and kills berserkers super quick so long as I shoot the head or stomach
Though it's kind of a crapshoot. If you have hunter swarms the travel time and ROF can be a pain
If you have spewers, it's a godsend
All i know is that killing a brood commander with a bayonet made me feel things
Good things
Also I’ve been using the explosive sniper rifle from democratic detonation
It’s really fun!
I’ve unfortunately also killed myself and my teammates 5 times in one mission with it though
My thing is how do I deal with heavies then?
thermites and stratagems
hold them for a sec, let the spikes deploy
also they throw weird
going a bit left of centre of your screen iirc
or was it right
its a weird arc
You don't need to be super precise with them, though.
tldr the way I use the Eruptor Stalwart/MG combo is as follows
Machinegun is there for anything smaller than a brood/spewer, that's what the eruptor is for.
ammo backpack makes it possible to just keep firing and firing without ever stopping, while leaving 2 slots for AT stratagems like 110mm rocket pods, 500kgs, precision orbital strike and so on
thermites are immedate AT when there's no time to punch a stratagem
Yes, shoot the hips/crotch.
That build does sound super fun
You think it works for bots to?
Or only bugs?
on bots its much weaker since bots ask you to constantly deal with very threatning mediums
compared to bugs where those mediums can be kept at arms lenght
Eruptor isn't heavy pen iirc
but a much better bot loadout is just AMR + Ammo pack
while carrying an anti medium primary, like a dominator, or slugger, diligence cs
using the AMR like a primary weapon goes excellently
Ah ok
it takes out hulks, 2 shots to the eye, oneshots any of the smaller striders to the hips, 2 shots devs to the body, one to the head as anything
makes it easy to defang (destroy the miniguns of) a fac-strider
can take out the tracks of tanks to mobility kill them
If you dont mind running a bit lowero n ammo, Jetpack goes real nice with AMR too
yeah- since it allows you to get onto higher ground, but you have to be much more selective with how you use the ammo
slugger is significantly more ergonomic than the dominator meaning you dont need to run physique to not have the handling of a slug. Rounds reload in the slugger means you can basically always keep yourself topped off without wasting any ammo whereas the dominator being magazine-based means youll waste ammo if you reload while still having rounds in the mag as well as dealing with a much lengthier reload time especially if the mag ran dry, forcing you to cock the gun
also the dominator's big smoke cloud when it shoots makes ADS in first person way tougher than the slugger
esp at night with your flashlight on
honestly the thing i want most of all is a suit of medium or light armor that matches this helmet
i love this helmet but almost nothing goes with it
the suit it comes with looks fantastic except for the YELLOW NECK
it drives me insane
there is a heavy explosive resist armor thats silver metallic. can't remember its name now and i'm at work, but its my goto bot outfit
Honestly my problem with it is how under-armored the legs look, it's so too heavy
Damn that's a sick color for a helmet
A chrome looking armor would be so cool and fit an 80s future soldier vibe
As a medic diver my fashion game is weak as there's like green and white and not many options that look great imo
Especially capes
so real
😔
i only have the medium medic armor which doesn't look the best
after a bunch of missions
im glad i got the twitch drop armor that has medic
oh yeah it's still very strong
a little bad in clode quarters due to self damage being painful but it has great breakpoints and utility
also ARGHHHH the new warbond is TOMORROW but i want it now so bad
I’m unfortunately not gonna be able to get it for a while
I just bought democratic detonation
I just got the 1k for it last night, lucky me.
ive got a little over 1k, will need to grind a bit for the next one after
at least ill finally have something to spend my damn medals on
glad i waited for the next thing to come after chemical agents
Crossbow's good stuff. I recommend bringing a decently flexible pistol to use as your "main" when you need something less explosive or more conservative. I like the Verdict.
no its the green/tan one that was named after master chief
TR-117 Alpha Commander
Are ballistic shield builds still kinda bad?
they can do work especially on any ssd retrieval mission
or on any low visibility mission
the shield view outlines enemies at night and through weather or smoke
especially now crossbow and senator are really really fukin buffed
but on a random mission they are probably "suboptimal" unless you are heavily built for it
yup crossboe is one handed
it rules
Oh nice
good for smoke and poison too, you can sit just outside and clesr house without worrying about being clipped by random shots as much
I sorta assumed you’d need both hands to pull the string back
again its more fun than power but its perfectly functional
and being able to just ignore a shredder tank rules so hard
It's a mixed bag but also you can fully block a Strider MG
eventually i think as the shield has damage and will die to anything
but it wont knock you over
I’ll try it for a crossbow build once I unlock the thing
I'm not sure how the damage is calculated cause it's really held up against anything bullet related but one cannon turret shot and there she goes
its good with thermite now too, to walk up and thermite
yeha
and there is even a few builf options
it adds good survivability to scout armour and can make heavy armour really tanky
The crossbow being one handed is huge absolute workhorse of a weapon
you can build for crowd control with smoke and gas and gas resist armour and let people hide behind you
again im stressing its not like "meta" strong but its fun and not "bad", it not like taking explosive mortar on bugs
crossbow rules
ive been loving crossbow plus jetpack too
The Bug Nest Deleter
Yah even when it’s in use you can’t take another backpack with the shield right?
Yeahh that's a bit tragic
yeah
But it does block things behind ya when you're using a twohanded weapon, which can be funny
Do so before you start using a computer
yup its why its so good on light armour
Wish it did fuckall against bugs, but I understand
you can run and be more tanky from the back then stop and hold vround but its sooo weak to being flanked
yeah id love a melee shield
Does Explosive resistance actually help you tank Spitter Spit or was that myth
maybe something targe like with a small round shield, and its thing can be projecting small electricity to stun in melee range or having energy shield that only works against melee
no idea lol
Also I forgot, do we have any more info on the vehicles that one hacker was spawning in?
The buggy and APC?
nope
Damn
I just want the buggy already so that I can run SC farms even quicker
oh if someone wants to sc farm do ping me, still need a couple hundred I think
I wanna run over troopers with my ford F150
the shield has 4 Armor, all automaton bullets have 3 or less AP. Only weapons they have that can damage the shield are tank cannons and rockets, which have at least 4 AP
bile spit/spew (the splash damage, not the direct stream) deals explosive damage, so yes it does reduce damage
oh damn nice
guess it just feels that way from splash damage and real big ap4 single shots lol
I'm guessing it's the angle cause last I tried it the shield could take like 8 bruiser shots dead before it breaks which to me is pretty great
And a very long time against shield devastators that I never bothered to check, it seems to damage it but very little
But also if i'm taking more damage than that before my next shield is ready then what am I doing
yo idk your timezone but im gonna jump in to farm some supercreds if u got the time
also <@&1206091872716595200> if anyone else wants to do some 1s to farm supercreds a bit
im in ipsn
<@&1206091872716595200> late night helldivery
Friend code: 3323-4954
Y’all think a hellbomb could run doom?
yes

yes
Wow, this new backpack buff rules.
what backpack buff
Jetpack.
It helps because my favorite armor is a heavy set, so it negates some of the mobility malus.
imma try the jetpack, I thought it was pretty good, better than the first month or so jetpack when I played, so I'm excited to see how it performs now
how does the jetpack work now?
well for the recent update, not sure how they changed it. But difference between at release and around now is night and day. The old jetpacks were kind of a bad pick if I remember right since it took ages for the jetpack to recharge but you jumped decently far and high.
But instead of having to deal with a fiddly recharge time you could just take a good support weapon with a backpack and get more utility and use any ammo box to restock and be able to concentrate fire with your team.
Now the jetpacks recharge pretty quick, just half a minute or so? And jump about the same if maybe less, but that cut down recharge time makes their utility so much better since you can more frequently reposition to get away from the horde or get up high terrain.
my memory may be a bit faulty on the details of the early jetpacks, but I know when I tried it for the first time in a long time a month ago I was pleasantly surprised to find them much improved and not at all frustrating
though I have thought 'charge now! quicker!' with recent jetpacks but that was more of a panic response from jumping wrong of my own fault than being frustrated by how slow it actually was and felt like
just to show my different thinking on them now
how is midair accuracy with the jetpacks
oh it's not too good, I think you have to be aiming before and while using the jetpack but generally your weapon will aim downward. To be fair I haven't really tried aiming while flying but that's more because I use it for mobility and not a fault of the mechanic which I haven't tried much
so you'd have to try that bit yourself
sorry, not too helpful I know
npnp
i'll try it myself to see if i can be a super cool airdiver or miss all my shots while becoming an unwilling participant in automaton skeet shooting
I will say, with my experience of the gun aiming downward you can at least mimic jetpack joyride with a non-explosive weapon (knocked myself out the air my first time trying to shoot and fly by using the grenade launcher)
did not know that lol
They've actually got hte inaibltiy to aim while jetpacking labled as a fairly high priority bug
so it'll liekly get fixed soon
I saw people rocket jumping with autocannon before the damage buff patch
perchance
heavy explosive resist armour and jetpack...
space
👀
oh :(
didn't know it was bugged
the flak-gun alley-oop, dunk on em gunships
Gunship obliterator
shoot me at the gunship
Affix bayonets baby
Fun note: Purifier and Xcrossbow can both down gunships
Cool
I can never hit my shots with the crossbow on gunships ngl
Senator too, like 2-3 shots to the engine with it
…okay I think I just have terrible aim lol
Railgun gaming, oneshotting them from 300m away
This helldiver’s gonna go and sleep to liberate tomorrow, gn yall
I use spear cause my aim is shit
at like 60% charge (safe is 50%)
Yeah it doesn't take more than a second of Unsafe charge, same deal for one shotting berserkers
I think the toughest thing I regularly high charge for is shooting off the chin guns of factory striders
huh is this the first time a cape and background has been in the super store
Superstore has capes now 
well I'm only missing like 300 SC to get the whole set
I can manage that in the 3 day window easy
Also even though I know it's satire I still don't like those helmets
This does make me dislike the monetization system this game has more
cause there's so many idiots that dont' get it's satire
But on the other hand
Now maybe I can actually find capes to match my SC armor sets
it's not even fomoish
because it'll be back eventually
well it is ISH
but it's not true fomo
If capes are going to be taking up an already limited armor slot, it makes the fomo worse
