#Helldivers 2: For Managed Democracy!

1 messages · Page 86 of 1

tight zephyr
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I'll have to keep trying it out, along with the primary flamethrower I can't remember the name of.

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I like the Cookout, but I generally prefer the standard Punisher instead. I'd rather knock enemies down right away than inflict a DoT if I have the choice.

unreal merlin
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Cookout works great, but especially as an anti-Shrieker tool or for efficiently killing small bugs at long ranges.

oblique lotus
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it fires multiple bolts with "the normal" arc seeking which is to say erratic

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5 bolts

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multiple bolts can decide to hit the same target and will do additional damage

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medium armor pen and a fairly beefy 250/175 damage

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if you shove it into a stalkers head it oneshots iirc

strange vine
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This is fake. That poster modded in the model (which was leaked months back). Actual HD2 leakers have called them out on it.

cobalt patrol
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Buff to the 500kg

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Specifically, Raidus increaseso it's explosion mathces hte visuals

strange vine
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Finally

cobalt patrol
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i look foward to fragging myself and everyone around me for a long time until io get used to the visuals

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and if i understand correclty, tomorrow the patch hiots and we get the notes?

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I think?

strange vine
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The patch drops tomorrow

cobalt patrol
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Also i like and am amused at their phrasing

odd arch
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airburst missile buffs when

cobalt patrol
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Well, there's a ton of buffs coming in the pathc notes tomorrow

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over 30 apprenrtyl

odd arch
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sub-sub munitions time

cobalt patrol
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and depending on how other changes go (like chargers loosing armor etc)

odd arch
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or shrapnel bomblets

quick plinth
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because the 500 radius wasn't large as is

cobalt patrol
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It wasnt large enough

glacial light
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If you want it to fan wider you should not be ADSing and aim above the head of the main target

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Blitzer is weird still sometimes

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It's odd at first to use a gun you don't actually want to have the cursor on the target to be optimal

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ADSing seems to narrow the cone that Blitzer will seek targets for the 2 other arcs and it would just not fire those arcs than find targets outside the hip fire cone

honest acorn
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World shattering kaboom which only kills at 5 paces

glacial light
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And aiming not on a target seems to widen the cone it seeks targets and for some reason aiming higher increases the arc slightly too. So aim like a head length above the target and the extra arcs will usually find nearby targets consistently

hazy oriole
oblique lotus
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Also hopefully the 500kg changes will make it more consistent on a direct hit

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Since it has issues with not damaging enemies you've stuck with the bomb

strange vine
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Yeah the thing with the 500kg is the radius for full damage is only 6.7 meters

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And it has harsh damage falloff

oblique lotus
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has helldivers seemed crashier to yall?

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I've lost a couple of pugs to just full crashing

keen zinc
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Tomorrow..m

oblique lotus
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today I learned that if an impaler tentacle comes up under you it instantly kills you with no warning

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also that democracy protects was doing a lot more for me than I realized

graceful bluff
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anyone for some 7's or something? need to get some samples still <@&1206091872716595200>

oblique hazel
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My computer's having some major cooling issues right now, so I can't promise I can actually play the game, but I'm down to try

graceful bluff
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Thermite Grenade
Explosion damage increased from 100 to 2000

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lmao

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might actually replace stun grenades for me at times now

oblique hazel
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is the patch live?

cobalt patrol
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Notes are live at least

oblique hazel
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yeah I'm reeading thru em now

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lots of fixes

short rune
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You folks REALLY have to check out the Autocannon buff

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That thing is full automatic with a high RPM now

oblique hazel
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huh

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that might be a bug, looking at the notes rn

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since the only buff mentioned for it was Can now damage heavier enemies like Chargers, Bile Titans, Impalers, Hulks

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but the emancipator exosuit autocannons got an RPM buff

short rune
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It may be a bug? It looks very surreal

oblique hazel
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I'm guessing it probably got the RPM buff the emancipator was supposed to get

steady flameBOT
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It's had a full-auto mode since game launch, but.. It could have gotten an RPM buff, yes.

Raleigh Hyena (He/him) ↩️

[Reply to:](#1204832579287519292 message) That thing is full automatic with a high RPM now

short rune
steady flameBOT
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What in the god-damned?

short rune
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No clue if its a bug or not.

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But that is literally a GAU-20 avenger

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Wait, the mag aint going empty...

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Okay. That footage is fishy

graceful bluff
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so looking at the buffs what'd be some fun weapons to try

oblique hazel
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oh yeah I refuse to believe thats legit without more evidence

short rune
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Yeah. I'm currently asking the person posting it.

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Its either bugged or they cheat which would be more concerning.

graceful bluff
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going with breaker railgun like it's launch day :v

oblique hazel
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I would bet money on the latter

short rune
graceful bluff
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see an sos joinable mission "You cannot join because this lobby is private"

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good to see they still haven't fixed that

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ohgod the range on the tesla rifle now

unreal merlin
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55m range, reach out and touch someone

graceful bluff
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pretty sure that is also per jump

odd arch
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tesla rifle?

graceful bluff
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I always blank on its name

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arc thrower

graceful bluff
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definitely feels like there's more quad walkers now

strange vine
graceful bluff
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... had someone that kept calling in almost point blank orbital napalm and tesla turrets

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like literally on the extract for example

quick plinth
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I'm surprised they didn't touch the purifier

graceful bluff
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They were using the arc shotgun

quick plinth
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i'm talking about the devs not buffing the purifier

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its odd considering the universal meh to bad opinion of it

honest acorn
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That is odd yeah

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Unless other changes indirectly buffed it

keen zinc
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they forgor 💀

odd arch
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throwing knives

glacial light
# odd arch throwing knives

They've heard our requests so now throwing knives gets slightly more damage. Also you can now throw Eruptor shells and melee with it. /S

strange vine
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since theyve established a baseline

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we're only halfway through their 60 day plan

cobalt patrol
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People in general seem very happy

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There's a bunch of stuff like the weather changes that are super neat

ionic holly
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Cant say i am but
ah well, least others are having fun

odd arch
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I genuinely can't tell when will I be home to test the update

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if it's harder but less annoying wooo yeah

quick plinth
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I mean

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I played a couple of 10s

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might just be confirmation bias because It did feel easier

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but it was also all mostly lvl 100+ players

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so it might just be that relatively competent teammates + big buffs to diver equipment and minor nerfs to enemies means its just that much simpler for random teams to do well

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but a single like 80% railgun shot should not kill a gunship to the engine

cobalt patrol
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80% overcharge, or ?

glacial light
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Doesn't a few HMG shots kill a gunship engine

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I didn't think they were supposed to be difficult to take down. Laser cannon iirc can take down 3 using almost a full "magazine" if it's fully cooldowned at start

strange vine
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yeah

strange vine
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killing an engine with 1 overcharged railgun shot is fine

quick plinth
strange vine
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weird fucking map

supple siren
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Well that Thermite buff is hilarious, weather changes are so cool too. But mostly YAY THE FIRE IS PRETTY AGAIN. Could have worked the same I just missed the classic look

cobalt patrol
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Yeah, 1 railcannon shot downing GUnships seems immintely reaosnble to me, hoenstly

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esp if it's 80% overcharged

supple siren
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Engines hate having big holes blown in them

hazy oriole
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What i'm really curious about is railgun performance vs factory striders, bile titans and chargers etc

glacial light
cobalt patrol
supple siren
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it works well in 40k it should work here

glacial light
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Of course I wouldn't expect anything less from the 40k prequel

hazy oriole
cobalt patrol
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Ah, it one shots chargers

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And fabs.

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ANd really fucks up bile titans

glacial light
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Whoa Thermite kills chargers now?

cobalt patrol
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It went from 100 damage

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to 2000

glacial light
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I got a new bug grenade now

cobalt patrol
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You can only carry 3 in return though

glacial light
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Damn that's wild

hazy oriole
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How many does it take to kill a bt

cobalt patrol
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I think 2?

glacial light
hazy oriole
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oh MAN, even with engineering kit?

cobalt patrol
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Nono, it's 3 base

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and then supply kit/engineering lets you more

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Engineering is just +2

hazy oriole
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bweghhhhh, odd numberssss....

glacial light
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Does it still get 2 from ground grenade pickups?

hazy oriole
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makes sense though, they made it REALLY solid now

cobalt patrol
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I dont know on that sevens

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I havent acutally played yet

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this is going off reddit and patch notes etc

glacial light
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2 would be wild but i'll still use it at 1

cobalt patrol
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I'm stuck on what i want to play with first XD

glacial light
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Unless they did an evil thing and make it 1.66 grenades per pickup

ionic holly
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Happy divin' to the folk here, im probably switching to darktide or something

supple siren
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So were you like routinely cruising through difficulty 10 this feels like an early decision but i get it i guess

ionic holly
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Its not like im refunding the game, i'll probably try it again down the line but as it stands its just not the game i personally wanna play is all

glacial light
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I am excited for Eruptor

ionic holly
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Happy for those who are enjoying it though

glacial light
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Shrapnel is back with the direct damage buff intact

cobalt patrol
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Genuienly @ionic holly have you tried the changes yet?

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Like have you actually gone and played them?

ionic holly
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Yes?

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thats the reason why im choosing to bow out in the first place

glacial light
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helldivers not being able to be 1 shot by sharpnel is a weird nerf for a PvP game

ionic holly
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Im not trying to doomsay, im genuinely happy other folk are having fun

supple siren
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They can still headshot kill ya

ionic holly
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its literally just 'hey not the game i wanted to play anymore' so im just
going elsewhere

glacial light
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If I could aim well I wouldn't be using the eruptor

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And Crisper got buffed? Nice, I already liked it before

cobalt patrol
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Okay, just curiuous

supple siren
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oh i meant the shrapnel can headshot

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which is up to the whims of fate mostly

glacial light
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Oh I thought it meant helldivers could not be killed by eruptor with a headshot

cobalt patrol
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I will point out, very gently though, you've now said the same' This isnt the game i want to play" repetadly, you may not be meaning to doomsay, but it is starting to has the vibe a bit

glacial light
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Like direct fire headshot

supple siren
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oh i think a direct hit will definitely explode them still

ionic holly
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But yes, happy diving to you all

sweet surge
burnt vapor
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I like the idea of this major order no matter where you’re fighting you’re contributing

glacial light
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I'd date say take it a step further if you participate in a major order but it fails you get like a participation award

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I do love the memes of failing MOs but probably not fun for those that were really wanting new stratagems

sweet surge
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Wonder how ppl are gonna blame bugdivers again if it fails lol

stark ether
glacial light
cobalt patrol
glacial light
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I don't know about moraler

supple siren
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Yeah the main sort-of-sapient Tyranid is a bit of a hater

cobalt patrol
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Are you meaning hte Swarmlord, or the HIve Mind?

supple siren
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Swarmlord

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I guess I mean like 'sort of independent', but mostly 'enough to seem to have personality'

cobalt patrol
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Oh, well, he keeps getting hsit on by the writers

supple siren
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oh just in terms of morality i mean

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s'a jerk

cobalt patrol
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He's allowed to be a hater when 90% of his job is "Get killed to elevate someone else as a badass"

glacial light
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The superman effect but not many people are cheering for them

glacial light
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Oh I read they changed the 500kg's blast radius to match it's visuals which is uh sweating

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And gas confuses/blinds enemies which is dang it was already good

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Also neat fabs now have HP/armor, you can do it the old way with vent but now you can shoot 2 commandos at it to destroy it

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Also extreme heat/cold being day/night dependent on certain planets like desert ones make sense and is just neat

cobalt patrol
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and from what i've seeen of hte visual it literally c auses hunters etc to run around in ap anic

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which is awesome

glacial light
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Honestly that's really neat

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It isn't just green DoT cloud vs red DoT cloud

cobalt patrol
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Yup!

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That's basically been the sentiment i've seen online

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even from reddit

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Example of it in action\

honest acorn
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That’s good it was weirdly similar in role to fire

cobalt patrol
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Mhmm!

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I'm very happy with the cnageso n paper - everything seems to have sharper roles

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but it looks like gamefeel has been improved. Time to go see myself!

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Now that i've finally pried myself away from satisfactory

glacial light
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A good trend, HD2 had like tight knit choices at release and everything had it's own distinct role for the most part and I think that's just good design in general. Assault rifles had some changes for that but I feel like that could use more

cobalt patrol
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Time to go beat up robots with a loadout i wouldtn use

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Previousyl ahve used

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we'll see if it's any good!

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Okay, railgun vs beserkers and gunships feels awesome now

glacial light
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Berserkers you say? 👀

cobalt patrol
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Yeah, it'll just blast them in half

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and i took out a factory strider by force feeding it thermites

oblique lotus
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Anyone tried the railgun against heavies?

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I'm pretty concerned about that 6x durable damage increase

cobalt patrol
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You still need to land your hits

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remeber they increased heavies hp too

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Right now it's great at hulks if i can get teh vent or the eye

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it's great on gunships

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any kind of medium enemy it butrchers

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but for tanks and striders i'm preferring to stick them with thermites

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(Thermits are anti-tank in a can now, it's great)

strange vine
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shot one with like 5 verdict rounds to the waist and it died

hazy oriole
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what im really eager to try rn is how well HMG emplacement does vs chargers

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because they were such a problem for it in the past i really wanna see if that's changed

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if i can kill a charger from the front with it im deffo must-picking it on bugs

odd arch
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it's funny how the patch notes said that HMG emplacement damages hulks now when it always melted them

hazy oriole
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it may just be it can damage the armored non weakspot poitns

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though i do agree that that was weird phrasing

hazy oriole
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for that and the way it shredded devs

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this is a little silly but i don't think it should be too overly easy to do

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besides more flexible ways to deal with a BT is nice

cobalt patrol
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Honestly, if it takes a full tank?

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that's fine

quick crown
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yeah

cobalt patrol
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Like... being under a BT with a flmaethrwor was never a safe option

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Ask me how i know!

quick crown
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A full fucking tank in a swarm is going to be tough

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Which is good

cobalt patrol
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Thermites are feeling great

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if you land the stick, that heavy is fucked

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but you dstill have to wait

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so it's not free

hazy oriole
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yeah
Im hopeful that thisll make bts a lot less shit to fight

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Since before it kinda felt lime you got one limited shot and if it missed or if the bt just shrugged it off (which the fucker would do sometimes) it sucked

cobalt patrol
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It's a really nice risk/reward thing, you have to get close to stick the thermit

hazy oriole
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wait railcannon got buffed...does that mean it oneshots bts now...

cobalt patrol
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They confiremd it does!

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(they being devs)

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It's still rpefer ops, but if ORC is a garunteed "Delete this BT" that's a very nice thing

cobalt patrol
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The dagger is also feeling surpsingly great as a sidearm now

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Also the increased damage players take is very noticable

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like

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Ow.

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Lol

glacial light
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I did see they reduced headshot damage but increased damage taken to everywhere else on a helldiver

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Which is mostly where we're shrapnel is gonna hit

cobalt patrol
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Yeah, it is very noticable we take more damage now

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This is actually a harder game now

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like noticably

glacial light
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We've gotten more glass cannon

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Stronger weapons but weaker divers

cobalt patrol
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Yup!

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It's interesting

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I actually dont know hwot o feel about it, it's am assive shock tot he system

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and hoonestly more than my chill andslightyl il lbrain can handle right now

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But that's okay!

supple siren
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We can't be easier to kill than 'armor doesn't actually do anything' release era, yeah?

cobalt patrol
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I don;'t think we are

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but we're def squishier than we were

strange vine
glacial light
keen zinc
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i like the new balance

oblique hazel
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god deleting behemoths with the RR feels so satisfying

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I definitely feel squishier now, but I think thats a good thing

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I was not expecting them to do this good of a job balancing everything

strange vine
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Yeah im fairly satisfied

oblique hazel
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I fully expected to feel overpowered getting on today, but the challenge is definitely still there, its just different

keen zinc
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i hope this puts to rest the idea that wanting to have fun is mutually exclusive with challenge

strange vine
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new damage values for AT weapons:

Spear: 4000
Recoil: 3200
EAT: 2000
Commando: 1100
Quasar: 2000

hazy oriole
oblique hazel
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they didn't fix the issue where chargers will sometimes just eat the rocket and take seemingly no damage, which was especially prominent on spore charges for me today, but otherwise I was one shotting pretty much every charger I came across

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I just happened to shoot all the behemoths in the head tho, so I'm not sure if you can blast em anywhere like you can normal chargers

golden ledge
tight zephyr
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I kind of like that change.

golden ledge
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I thought the abdomen was a weak spot!

oblique hazel
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a lot of people did lol

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I think thats why it is now

glacial light
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What

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Are you saying it wasn't this entire time

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But also damn 1000 HP? Berkserkers probably lost more health in this nerf than some units have health total

oblique lotus
honest acorn
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huh that's pretty big

strange vine
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@golden ledge @glacial light it was technically a weakspot in the sense that the chest was had 1 armor and durable while the waist didnt have durable, but this is a good change

cobalt patrol
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Yeah, as i understand it Weak Spot is an actual coded (thing on enemies

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Usually i think it indicates an area that has lower hp and the "Fatal" tag

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(i.e heads area Weak Spot)

quick plinth
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new Diligence* CS 2shots them to the waist now

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feels pretty good

graceful bluff
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CS?

honest acorn
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Counter Sniper I'd guess?

cobalt patrol
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ALso the palyer count has at least hit up to 93k

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which is crazy impressive

lethal badger
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RAILGUN BUFF

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I LOVE THE RAILGUN

oblique lotus
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something's throwing an error

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oh wow HDR is having issues

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I swear it is not that bright on my screen

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I'm not convinced the railgun is actually better with the increased enemy HP since EATs oneshot BTs and drop every minute and a half

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commando twoshots BTs and you get four a drop

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increasingly convinced that the blitzer is the ideal bug weapon ngl

stone bridge
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Railgun can be used on smaller things too

quick plinth
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additionally it handles bascially anything on the bot front (with the exception of tanks and fac striders)

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especially now that a somewhat charged shot oneshots gunships and you don't even have to aim for the eye on hulks, Twoshotting to the body with charged shots

oblique lotus
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yeah that's fair I haven't tried it against bots

oblique lotus
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medium armor pen, really high sustained damage, no downtime ever, don't need to aim

cobalt patrol
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I think the railgun's na healthy place

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Whcioh is to say: it's a swiss army tool that'll be outmsucled by dedicated anti-tank

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but makes up for that by being immensly flexible and ease of use

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(a 20 round mag that one or multishots everything that's not a tank, factory strider, and i assuem BT/Impaler)

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I'm genuinely quite impressed by this patch

quick plinth
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I really messed up my muscle memory by running peak physique this long, can't run any other armor anymore, everything feels so unresponsive if I do

graceful bluff
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I really wish you could buy samples with medals

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I need so many rares still and people just don't pick up samples anymore

strange vine
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jesus railcannon strike increased to 7500 damage (from 2000)

keen zinc
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GOOD

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an orbital railcannon should delete whatever it hits

graceful bluff
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yeah honestly it should just do Yes amounts of damage

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just instakill whatever it hits

quick plinth
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its a some kind of heavy metal rod fired from orbit at whatever unforutunate below, it shouldn't have a limit on damage indeed

graceful bluff
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or lower the cooldown to be similar to precision strike

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railcannon being single target hard to miss while precision strike being aoe would be a good balancing spot

oblique lotus
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I'm fine with it being a consistent kill

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BTs walking it off was annoying

oblique hazel
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has anyone else noticed that devastator chests glow now?

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I think they all got the weakspots zerkers got

oblique lotus
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not sold on the laser cannon against bugs

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It tears apart hive guard and brood commanders but you really need armor cracking

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No recoil probably makes it really good on bots though

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And I think thermites are better against bots

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Interestingly strafe will kill fabs now

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And impalers die to laser cannon since they're armor 4

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Still don't think its very good because the burn time takes too long and it struggles with chargers but it does hurt BTs and impalers

oblique hazel
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oh it was already pretty solid on bots for that reason

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I had a dude use it for an op I ran to great effect

oblique lotus
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Yeah I like it against bots

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But against bugs "can't kill chargers from the front" is a problem

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Also EATs oneshot headshot BTs which is uh a decision

supple siren
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Yeah BTs go down so easy now if you have any antitank

graceful bluff
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Gently placing a thermite grenade in the mouth of a BT feels real good

hazy oriole
stone bridge
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<@&1206091872716595200> Ashley and I are lookin for 2 more squaddies :)

oblique hazel
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I can hop on!

stone bridge
sage plume
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i can after i make food (10 to 20 mins)

quick plinth
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@sage plume we got a spot

oblique hazel
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@sage plume thou art summoned

quick plinth
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a more beautiful sight isn't possible

graceful bluff
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I understand why you only get 3 thermites but I still feel like it'd be fine with 4

trail nymph
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Wear an engineer armour you can get 5 and that’s where the fun begins

graceful bluff
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I just like having more stims so I can waste them on stamina

tight zephyr
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Played for a couple of hours last night with my friends and the new patch whips ass.

hexed steeple
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patch pretty fun

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they buffed my crossbow even though it already slapped

hexed steeple
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ashley allegedly joined bugs with bot loadout

hexed steeple
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looks like autocannon can damage bile titans anywhere now?

strange vine
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and it can 1 shot Bile Titans to the head or 2 to the body

graceful bluff
hexed steeple
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yea

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as i just discovered

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thermite charges crazy good now

oblique lotus
graceful bluff
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You just gently pat them on the head with a thermite charge and then sidestep em

hexed steeple
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not too concerned with the range

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chargers will come to you

strange vine
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it means i can take my eruptor + stalwart build on bugs without having to spec for anti-heavy for all of my remaining strats

oblique lotus
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Sure but an EAT just kills them

oblique lotus
golden ledge
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So I tried out the spray and pray last night against both boys and bugs and I did quite well with it

glacial light
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EATs is good, but thermites being utility means you don't have to wait like say with supply pack

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You can have both at the same time so it's not like a competition

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I do like thermites on bugs cause it means I can bring an ad clear support weapon and still be able to deal with chargers on my own

uncut hatch
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The problem I have with thermites is for some reason they keep bouncing off of the chargers head instead of sticking for me :(((

strange vine
uncut hatch
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Wait what? Really?

uncut hatch
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Does it say that in the description of the grenade and I’m just dumb or?

strange vine
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yeah the spikes extend when you take out the grenade, i find letting it fully extend before throwing makes it stick more often

golden ledge
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That's good to know

uncut hatch
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If you never told me that I wouldve never figured that out, i didnt even know there was spikes that extend on it

tight zephyr
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That is so stupidly detailed but so cool.

golden ledge
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I was wondering why the grenades were bouncing last night and now I know why

hexed steeple
#

i actually like switching to the grenades (4 by default) for thermites rather than using the quick grenade key for this reason

strange vine
#

You can hold the quick grenade key too

glacial light
#

I played the most recent patch for an extended time today and bugs are actually real nice now, I think like every support weapon can kill heavies, not all efficiently but more feasible now bugs aren't really a AT check

#

Autocannon and flamethrower can kill bug heavies and even though it's not quickly it's no longer, don't even try unless you want to spend all of your ammo to maybe kill it.

#

Although killing BT in flamethrower 1-1.5 tanks is pretty nice

#

Loadouts seem to have gotten a lot more open now more heavies can be hurt by more weapons and aren't like a hard barrier if you want to be able to deal with them yourself

tight zephyr
#

I like how they made us a teeny bit more fragile while making our weapons more powerful generally. It’s really good.

stone bridge
#

Yeah I'm kinda shocked things turned out this well, but props to Arrowhead

tight zephyr
#

Turns out rocket tag is more fun than bullet sponge.

quick plinth
#

the new hulks without the rockets are genuenly more scary

#

since the heavy laser can basically onehit you if ur wearing light armor

stone bridge
#

Medium armour hype

oblique lotus
#

Democracy protects paying dividends

tight zephyr
#

I've been using the fuck out of the Recoilless Rifle and I think Super Earth is going to take it away from me for being irresponsible.

#

Earlier I slapped a random Trooper with it just because.

#

He wasn't even calling in a ship or anything, he just had the temerity to shoot at me and I didn't bother to switch weapons after reloading it and I snap-shotted him in the face.

#

Just fuck this one guy in particular.

glacial light
#

It's like when the charger gets killed by a teammate and the orbital railcannon guy targets a hunter with a stratagem that probably costs more than a crew members yearly salary

#

Love the smell of democracy in the morning

hazy oriole
stone bridge
#

Yeah, I think it'll take time for some stuff to settle, but a lot of things are in a good place

cobalt patrol
#

Man

#

i am impressed at this patch

#

Flamethrwoer into bug 9 ws fun ash ell

#

very high risk, high reward

#

<@&1206091872716595200> Warbond's live!

umbral temple
#

the fart update is here

cobalt patrol
#

Smelly smelly

graceful bluff
#

uh oh stinky

oblique hazel
#

gotta say, I'm pretty disappointed with the warbond offerings, at least on paper

#

we'll see how the gas stratagems play, but getting even less stuff than the last two (ei no booster) for the same price really isn't sitting that great with me

odd arch
#

gas dog with reworked gas sounds wild

cobalt patrol
#

Gas is pretty interesting right now

#

<@&1206091872716595200> One more?

quick plinth
#

be there in a moment

graceful bluff
#

not entirely sure I like the ide of premium stratagems

#

oh that's why the stim pistol is worth having, it has almost 30 stims

#

kinda expected it to use your stims

unreal merlin
#

That's kinda rad tbh. Actually a usable support tool.

graceful bluff
#

if they also apply the stim speed buff it's gonna be real funny

#

also I give it a day before someone figures out how to shoot yourself with it

cobalt patrol
#

The sterlizer is also very much a supprot weapon

#

yopu wanna do a quick spray to get everything confused

#

then swithc off to soemthing else, Torcher seems ideal

#

gas grenades are actually pretty good?

#

Crowd control in a can, but a different style - drive shit beserk

#

i actually think they'd be really good vs bots

#

pitch em at beserkers or heavy devs and laugh

odd arch
#

gas dog: pocket sand

odd arch
#

five. hundred. autoinjectors

stone bridge
#

new Thermites are goated, very good options

graceful bluff
#

Yeah, I just wish you either got 3 back for every grenade pack or you had 4 total

stone bridge
#

I'm fine with it being the worst of both worlds

#

They're very potent

graceful bluff
#

Yeah it just annoys me that it's not an even number :v

glacial light
#

4 total but each grenade uses 1.333 grenades instead of 1 /s

heady halo
#

instead of grenades it comes as a powder you dispence into your hand with an asbestos glove then light with a lighter and throw

#

the longer you hold down the button the mpre ppwder you get

#

more than 2 seconds damages you when you throw it, 5 seconds is your full supply and kills you as you throw it

glacial light
graceful bluff
glacial light
#

I didn't play much as I am over PvP but it was fun, wished it was around during Overwatch 1 release

#

Definitely would have enjoyed it more

graceful bluff
#

it's more that there's several characters that shoot an uneven amount of bullets per shot, while having an even magazine capacity :v

glacial light
#

What about 3 round burst weapons that have an magazine that is even but not divisible by 3

heady halo
#

how about a flechette weapon with variable numbers of flechettes per bullet and a flechette count seperate to a bullet count

glacial light
#

Also hard coded so it will alway use amounts that would result in the bullet count being odd but not divisible by 5

odd arch
#

you get an ammo readout in the form of flechette count

glacial light
#

UI has been replaced with a narrator the updates your ammo count audibly in real time

quick crown
#

"Helldiver numer 2 Needs Ammo Badly"

glacial light
#

Perfect time for EDF voicelines

#

The bullets stopped coming out!

Have you tried changing the magazine?

Thanks that worked!

odd arch
#

ammo count narrated like a noir novel

glacial light
#

Before you hear about how much health and ammo you have in your magazine our sponsor have something o say

quick crown
#

hd2 mod that adds Kharne kill count to bottom corner of screen for lifetime of game

#

big blocky red numerals

oblique lotus
#

Ok I am convinced that the blitzer is the best bug primary

#

It covers so many bases and hits so damn hard

unreal merlin
#

Yeah it's very good at being just a wall of killing, but it does obviously suffer whenever you need to attack anything beyond Close Range.

#

Shriekers are annoying.

oblique lotus
#

It oneshots shriekers but you need to gauge range

unreal merlin
#

I have good memory of singlehandedly fighting my way through 20 stalkers to get to the nest and blow it up, only possible because of the stagger and not having to reload.

oblique lotus
#

Yeah

#

The stun effect now is nice but honestly wasnt needed

#

It already stagger locked enemies, the stun lets you alternate shooting stalkers and other enemies

#

Also it can oneshot brood commander heads

#

Which is...a decision

glacial light
#

I agree, blitzer very great on bugs. Struggles against shrikers but orbital gatling good against shriekers

oblique lotus
#

I think if all the bolts go into a stalker head it can oneshot stalkers too but the way they hold their claws up makes that difficult

strange vine
#

this game can be really pretty

oblique hazel
#

I bring the bushwhacker when I run the Blitzer specifically for shriekers, and it works pretty great

#

Last night I ended up having to fight stalkers, shriekers, and an impaler by myself, and the only reason I survived long enough to take out the stalker nest was the pocket shotgun

strange vine
#

huh, looks like you can eventually kill a shrieker nest with small arms

odd arch
#

old anime scene of a wall being sandblasted by bullets over time

tall stone
#

Yessss

heady halo
#

ghost in the shell time

keen zinc
#

ah

#

the toggle lock autocannon

oblique hazel
#

I will say the changes have made booster selection feel a lot more important to me now

#

like, vitality feels pretty required, especially on bots

oblique hazel
#

man actually knowing how to stealth in this game is so satisfying

#

I just peppered a command bunker to death with OPSs without ever being properly detected

sweet surge
#

The new defense map is very nice

cobalt patrol
#

Once thing I'm pleasantly surprised by is how all the changes have actually sharpened the role of the weapons.

I was worried about things feeling mushy, soupy - but instead you know when the flamethrower is on the field, because the chaff goes down in flames and then you see them diving out of the way of the now pissed off and on fire charger.

You know when the anti tank hits because they're ducking and weaving the hoard only to send chargers and BT's smashing to the ground, etc.

It's great stuff!

cobalt patrol
#

Oh, interesting looks like they remodeld the old two maps togther

#

...i still dont likle thosem issions, but that's because i think "Locked in one place ror the neitre mission" doenst work with the game's hitr and run style

#

Also oh holy shit, Gas affects Bile titans.

oblique hazel
#

I enjoyed them when they first showed up on the bot front, but only on one of the two maps

#

since then I've been very solidly meh on them

stone bridge
graceful bluff
#

those are just a clusterfuck

cobalt patrol
#

My idea to "Fix" the defend high value assets mission would be keep the same basic strucutreo f central base where the evauctions are happening

#

kleep the tight time limit

#

but have various otehr points you had to go out and hit to cut off the incoming troops etc

#

Or activate defences that would create a clear zone etc

#

(The other problem ofc was spawns being dropped right ontop of you)

cobalt patrol
# stone bridge gas guard dog sweep

I genuinely wanna do a Sterlizer, Gas dog, Gas strike, Torcher, some kind of punchy grenade (thermites), and probbly taking the grenade pistol.

Not sure what you fill the otehr strat slot with, probably just 500kgs?

tall stone
#

Ops?

hearty pier
#

Never out of place in a loadout

cobalt patrol
# tall stone Ops?

Yeah, i'm just not ocnvinced it's the right choice - i actually think you need something for base clearing over heavy dleting

#

and OPS is nice, but it's pretty so-so at base clearing

hearty pier
#

The other standby I just shove in when I don't have a clear requirement to bring these days is the 120mm barrage. It just solves so many problems while still being somewhat regularly available

oblique lotus
#

cluster's always solid

#

500kg are really good now

#

if you're going max gas you'll probably need AT

#

so OPS/railcannon/rockets as appropriate

#

or 500kg since with the extra callin upgrade you get a surprisingly large number of them

odd arch
unreal merlin
#

Tried the sterilizer, it's neat but the time-to-kill doesn't do it for me

#

Gas grenades are nice though

odd arch
#

sterilizer is probably more of a support weapon to pair with an MG or something

oblique hazel
#

iirc its like, 70 DPS including gas damage

#

and it doesn't leave clouds of gas on the ground or anything like the flamethrower does with its fire puddles

#

so I really don't see much point in taking it rn

strange vine
#

some notable moments included them using sterlizer to keep chargers off their MG turret

graceful bluff
#

mg turret dog breath is gonna be amazing I feel

cobalt patrol
#

The amount of crowd control and confuision they cause

cobalt patrol
#

you can confuse 8anything* up to and including BTs

#

and i think you probably want gas dog with it?

#

Or maybe gas dog with flamethrower, or it with laser dog or osmething

#

dunno!

cobalt patrol
#

Hmm

#

I think my only issue with the STerlizer right now is it feels like just by taking Gas Strike and Gas Grenades you've got 90% of what it brings

#

with better flex

unreal merlin
#

both of them have much better range which is my issue with it (aside the low damage). the disorientation is great but you can only apply it to enemies when they're more or less already attacking you in melee

hazy oriole
#

That, and unless im mistaken the clouds from both linger a bit longer, which is great for stuff like bug breaches and just keeping enemies cc'd longer

glacial light
#

I haven't tried it but if you step into a gas cloud what does it to a helldiver besides damage?

trail nymph
#

Anyone up for some diving in about an hour?

glacial light
#

That makes sense, it would have been fun if it turned other helldiver's models into common enemies

cobalt patrol
oblique hazel
#

"Jen Shriver the Science Diver"

cobalt patrol
#

I have Concerns

honest acorn
#

Hahaha

tight zephyr
#

Death Korps of Krieg ass helmet.

gritty sundial
tight zephyr
#

That too.

keen zinc
#

Bette krieg than we got for Darktide

#

Imo it's more Krieg than JinRoh with the iconic helmet covering the top of the eyes

honest acorn
#

The red lenses feel very jin roh to me

#

But its fair to say "kinda both" I think

cerulean sluice
cobalt patrol
#

I mean, stormtroopers are riffing off WW1 and WW2 jermany shit, so

tight zephyr
#

This is my new favorite helmet.

cerulean sluice
#

yeah at the end of the day the field chemist is a stalhelm in a game already fraught with Starship Troopers Syndrome

tight zephyr
#

Probably best not to examine this too closely.

#

I shot a dropship with the recoilless rifle and it broke in half and dropped the tank it was carrying on a bunch of Troopers and Scout Striders and I think I had a religious experience.

tight zephyr
#

Glorious.

strange vine
#

it was so fucking cinematic

tight zephyr
#

That's the kind of shit I play this game for. I've never seen another game make you feel like you're in an action movie quite like it.

strange vine
#

there so many times it looks cinematic

tight zephyr
#

Even when I'm running around in difficulty 2 testing weapons out, I encounter cinematic moments.

lethal badger
#

https://www.playstation.com/en-us/games/helldivers-2/?pid=UP9000-PPSA01413_00-HELLDIVERS200000&pdpr=1

Fight against our malevolent enemies of democracy as the majestically rousing Super Earth National Anthem ignites your courage and valour.

Original soundtrack available on music streaming services: https://soundtracks.lnk.to/helldivers2

HE...

▶ Play video
glacial light
#

Yea just this random technician no one knows can call in an airstrike every minute that's fine

#

Oh dang they're really good at killing bugs (because of the airstrikes), let's give them more access to airstrikes

#

Goes to show what you can do with the power of friendship or something

tight zephyr
#

I really wanted to like EDF, but it was way too jank for me.

glacial light
#

You know what that's fair

#

For me the fun of the classes outweighs the jank

#

It is a strong power fantasy game in every way, between level city every 10 seconds bomber, legally distinct armored core power suit guy, glassyiest cannon fly, and guy who has an assault rifle with 300 round mag that reloads in 2 seconds

glad marsh
#

EDF was cool until the reality of armor grinding set in for us

glacial light
#

Yea it has a lot of what I would say not fun design choices like armor/weapon pickups. I always get an end mission auto pickup mod cause there's no reason to like let 1 enemy live to pick up loot it adds nothing to the game

quick plinth
#

Arc thrower slows down BTs!

#

huge!

glacial light
#

How many arc throws does it take to kill a BT

quick plinth
#

idunno, a huge amount probably a solid minute of just arcing them

#

if it takes like 20 to 30 seconds depending on charger variant

#

but the fact it slows them to a crawl is huge, it means your friends can line up easily on it

#

acts kinda like lasso OC for the Lok-1 in DRG

royal lantern
#

What primary weapons do people like to pair with the Recoilless? I'm loving how consistent the AT is with it against bots but find I get jumped by berserkers something fierce

quick plinth
#

you could use the Dilegences, should kill them handily to the torso while also giving you the ability to just snipe dev heads

#

alternatively you could use the Dominator

glacial light
#

If you're good at aiming i'd agree, med pen means your primary can like kill every bot quick with right angle to weakspot

#

I haven't switched off eruptor in forever but punisher can stagger berserkers on attack and stun grenades work for stunning berserkers point blank, impacts just one shot

quick plinth
#

this simple edit (form gamerant.com) has told me more than like 3 youtube videos

honest acorn
#

That is a nice clear explanation

tight zephyr
#

The Punisher is my favorite gun.

cobalt patrol
supple siren
#

Slugger also solid, lasers surprisingly good if you're headshotty and infinite ammo..

#

Maybe not the best on berserkers

graceful bluff
#

what's ya'lls favourite primary now

#

I hear the tenderizer is absolutely amazing now but I don't have that battlepass

cobalt patrol
#

I haven't tried it again, I should. Pp remains great. Scorcher got secretly? Buffed out feels like some sort of laser blaster now or something

#

Still runs out of ammo fast but pew pew

hexed steeple
#

i love my exploding crossbow for bots

#

i killed 11 bots with one shot the other day cause the trooper i hit exploded in such a way that the velocity of its body took out the others

odd arch
#

can't believe they updated the game when I'm away from home for an indeterminate amount of time 😔

graceful bluff
#

anyone wanna tag along doing a bit of credit farmin

tight zephyr
golden ledge
#

Oh by the way, Free 500kg

graceful bluff
#

...3 bunkers on the same level 1 map

unreal merlin
#

Joel says no.

golden ledge
#

Well I did find the Mythical 100SC stash last night so my bad

unreal merlin
#

Love the ol +100

graceful bluff
#

I still refuse to believe it's real

odd arch
#

I found it once

#

I mostly find bunkers whenever I try to farm tho

graceful bluff
#

that's why it's always best to duo it

unreal merlin
#

I've had three I think. Very nice.

tall stone
#

I have had 2

tight zephyr
#

I found one once. Coincidentally it was when I was at 900SC, so I guess Arrowhead really wanted me to get Democratic Detonation.

lethal badger
#

Did player count spike?

#

Due to the patch?

tall stone
#

Yes

tight zephyr
#

Yeah they put fun back in the game, so people are coming back.

graceful bluff
#

I'd say so yes

#

just a casual more than doubling

keen zinc
#

Can I have the Helldivers role

steady flameBOT
#

It should be in the role bot, but it might not be.

strange vine
tall stone
#

Carcino-Plague

#

Absolutely marvelous.

keen zinc
glacial light
keen zinc
#

4 times

#

You tricked me

honest acorn
#

Bot ate the roles and they’re not all back yet

glacial light
#

The automatons are rebelling

keen zinc
#

I was deceived into being a four times dingus

steady flameBOT
#

Oh, is that one not in the bot again yet? Awh.

keen zinc
strange vine
#

the fucking stim pistol fires the dart at near super sonic speeds

keen zinc
#

And yet it still fails to connect to a man sized target at throwing distance

tall stone
#

Hey, it's fast, not accurate.

glacial light
#

Technically correct

#

If it's less accurate it means you need to use more stims and that's good for the super economy/s

hazy oriole
#

i wonder if giving the shield emplacement the ability to block melee/prevent enemies from walking in would be unbalanced
i think it'd work out fine and give it extra util on bugs

tight zephyr
glacial light
tight zephyr
#

Enemies are less bullet-spongy, so the game's fun now.

glacial light
#

My missions take 50% more ammo per enemy to complete and that makes jobs

sinful bay
#

oh god finally

glacial light
#

We are also more fragile, everyone is more glass cannon

sinful bay
#

.
wait so-
How the heavy armor is now?

glacial light
#

I think it's better in a sense

#

Helldiver's take less head damage but more body damage

#

And heavy armor negates that slightly more so like still more fragile but heavy is less fragile while light and medium are more impacted

#

I have no numbers to support this I always run heavy medic butcher armor but my crew who never wear heavy armor seem more prone to dying quick

#

But also balanced by weapons being better and enemies alive shorter to harm you and they've kind of nerfed like the "one shotters" like spewers and now rocket devs so it doesn't seem very noticable that you take more body part damage until berserkers ime

#

In play I don't think it's very noticeable but feels more fair imo, if I died it's likely cause I didn't kill certain enemies fast enough and left too many alive for too long. Less "random" deaths from like 3 rockets devs sending 30 rockets that ragdoll you and can't do anything until you stand up with barely any health to receive another barrage

tall stone
#

Having a grand time with the new update right now. My friend and I have been on the Bot front, but it's notably easier.

glad marsh
#

we still haven't played the game since the update, but we're glad people seem to be happy with it

glacial light
#

It feels easier to respond while having more options. Like if I died to the pack of berserkers there's now several good anti berserker options like primary snipers. And if I die to many hunters I can bring ad clear support weapons and many now can harm BTs and Chargers enough to damage them for a teammate to finish off or even yourself with time even if it's not great at killing them it's now a viable option

glad marsh
#

anyways, has someone made the "I survived launch Helldive" shirt yet

glacial light
#

Whereas like during one shot spewer prenerd horror time it's like the only way to not be one shot by a spewer shredding your entire health bar in heavy armor was to bring shield pack

tight zephyr
glacial light
#

Or like if you wanted to kill a BT with support weapons in the past you needed Spear, RR, EATs, or Commando unless you wanted to spend all of your ammo pinging at it

hexed steeple
#

are the primary snipers any good now

glacial light
#

Diligence is great at bots

hexed steeple
#

pog i'll give it a go

glacial light
#

It's like AMR but primary and if you're good at aiming

#

Med pen which is good enough to kill every bot to weakspot

#

Also now one shots berserkers?

sinful bay
#

oh and how the toxic weapons feels?

sinful bay
trim breach
#

Sprayer is pure CC

glacial light
#

Someone would have to chime in, I just use gas strike which is fun now. The bots can shoot each other and bugs just wander randomly

trim breach
#

The downside is if you're in PUGs and nobody is there to take advantage of said CC, it's pretty useless.

glacial light
#

For a bit

trim breach
#

Gas strike and gas grenades seem like a much safer choice

#

Given they give you the same effect without having to get in flamethrower range.

#

I haven't unlocked the guard dog yet, but i think it would actually be a good investment if you're running something with a lot of AOE or rapid fire potential

glacial light
#

I've never thought to try it and don't play bugs a lot but does gas strike confusion affect chargers and BT?

trim breach
#

Yes

#

As long as there are other things around it for it to aggro on

glacial light
#

Oh damn I will be striking them more often I usually gas strike the ads then deal with heavies separately and never thought to throw one on them cause the damage is not huge

trim breach
#

It seems to take more or be less reliable?

#

But I've seen it happen

glacial light
#

Ah ok so still best to save gas for a breach

trim breach
#

Or bug clumps

unreal merlin
trim breach
#

Gas on a breach has less killing power than it used to, but it'll still basically lock it down until it dissipates.

#

My group, meanwhile has been happily killing eachother with napalm barrages.

unreal merlin
#

understandable, napalm barrage is very enjoyable

tall stone
#

Gas Strike is a delight now, even more so than before.

glacial light
#

Tell your team to put on yheir firefighting armor and just throw orbital napalms on your position while using torcher, crisper, flamethrower, and incendiary impacts

#

We're turning all planets into hellmire

#

Bugs on your teammates? Spray them with torcher and believe in the democratic power of super asbestos while the bugs crisp up

#

The friendly fire is, squad

#

Although what if I did bring that to bugs with shield pack and just set fire to everything including myself. I haven't tested how much damage you'd take if you threw incendiary impacts at your feet and stand in it with fire armor on

tight zephyr
#

The napalm strike is WAY bigger than I expect it to be every time.

cobalt patrol
#

It's absolutely more fair. I haven't actually been killed by hunters yet I don't think

#

And it's hard to feel bad about dying when three warriors melee me all at the same time

#

Like yeah no shit I'm dead there

glacial light
#

A lot of deaths now do feel like, yea that was on me I could have done something different and reasonably avoid that without being an MLG instant twitch champion

supple siren
#

Turns out Spore Chargers are really great at carrying Thermites right to your friends and exploding

glacial light
#

Spore chargers idk surprisingly I haven't really seen one alive for long to deal with one. I hear spore chargers and it's dead from 3 OPS cause my crew is afraid of what it does that we don't know cause we immediately kill it

#

No opinion on them

#

Yet

cobalt patrol
#

Spore chargers are hilarious now. Their death explosion is very lethal

glacial light
#

I do be seeing those explosions and guessing I would probably not survive being close to one

supple siren
#

Tore right through a damn bubble shield

glacial light
#

Damn ok

#

But did you survive?

supple siren
#

Oh I was fine it ran right past me into a friend

#

Melted 'em

cobalt patrol
#

I melted a spore charger with the flamethrower the other day

#

and it took out the poorteamamte 😦

#

I apolgiozed immediately, they laughed ito ff thankfully

strange vine
# sinful bay oh and how the toxic weapons feels?

its more for a CC build, it isn't as killy but youll really crowd control bugs to allow your more heavily damaging friends with MG or Flamer to mop them up really good. With the gas thrower you wanna spray it around a lot because the status builds up fast on bugs

#

definitely not for everyone but my friend who's despised bugs has really enjoyed bugs now that they have the sterilizer

tall stone
#

Seems like the Sterilizer would be good to pair with a doggo.

quick plinth
#

Now all I'm hoping for is that we get difficulty 12, since we were doing it in increments of 3

cobalt patrol
#

My personal theory is you go Sterlizier, Torcher, and a dog of choice

#

probably with thermite grenades and a grenade pistol

tight zephyr
#

Man the thermite grenades fuck now.

cobalt patrol
#

I really like them, tehy seem like a really interesting choice

#

"Delete this heavy, but you have to land the throw ANd you have to wait for hte grenade to go off"

#

is a good tradeoff

trim breach
#

How does Gas work against bots? Has anybody tried it?

strange vine
oblique hazel
#

do eradicates feel way easier to y'all post patch?

#

just finished one up with what felt like half the spawns it was supposed to have

glacial light
#

It does feel easier, we've just got so many ways to kill fast between stratagem and weapon buffs and enemy nerfs

#

Like bot drop or breach happens and we clear it instantly by dropping stratagems on them and camping the survivors if everyone takes like a quarter of the map

stone bridge
#

They were absurd before

supple siren
#

They might be overnerfed, went through one that didn't spawn enough bots until the timer actually ended

royal lantern
#

Honestly I think at higher tiers it's still reasonably difficult, at least depending on the spawns

cobalt patrol
#

It has a bit of a smoke effect, but the chaos it causes is the real appeal

graceful bluff
#

hitting it on a hulk will just decimate the surrounding area for you

#

genuinely think gas is why they removed hulk rockets

cobalt patrol
#

Grgghf.,

#

I am very very annoyed at team mates who take Health when you ask for it

#

and then swithc it at the last moment

#

for blodoy fucking muscle reiinfrocement

#

You can s urvive 3 hits form a warrior with Health booster, without 2 kill you >.<

cobalt patrol
#

long drawn out sigh

#

Well

#

At least i kill bugs REAL GOOD

#

Also oof, 3 accidentals, i dont know how i got those

#

i'm guessing gas and 500kgs

#

which uh, wellm istakes were made

cobalt patrol
#

On a different, more postive note?

#

whoever said the Tenderizer was amaizng now?
Holy shit you were not kididng

#

it's awesome

tight zephyr
#

It’s great!

#

I just realized I haven’t fought the bugs at all since the new patch. I should do that, probably.

cobalt patrol
#

Well, my next mission i came out with nearly 700 kills, but this time it was al ot more equitable - my teamates werent anywhere near as killy as me, but did the heavy lifting on objectives

#

while i did the KILL EVERYTHING THAT LOOKS AT THEM FUNNY

#

Anyway, re game design, the latest patch really feels like things are ona gradient\

#

which is nice

#

Like hcargers aen toaicbly harder to kil than they used to be with the flamethrower BUT i can still take one out even when i'm being charged

glacial light
#

Tenderizer?

#

Wild

#

Have to try now

#

Damn I didn't realize they beefed up the base damage of it so much

#

Or I just never looked in the first place

tight zephyr
#

Brought along the machine gun for bots and while I still really like it, I felt naked without my beloved recoilless rifle.

#

I should probably get around to actually fighting bugs again. How's the primary flamethrower now?

quick plinth
#

spear, sure, I can deal with that, but somehow the RR doesnt get that pass despite the similar solo reload timing

graceful bluff
#

Once you get used to spacing out the reloads it becomes a lot less clunky

#

it has what, three stages of the reload? that saves as long as you did it before canceling it

glacial light
#

Like regular machine gun, stalward, or heavy? Very different experiences

glacial light
tight zephyr
#

Standard machine gun.

glacial light
#

RR really becomes id say the best AT if you've got 2 people using it cause you can team reload each other while being able to use your own independently and the team loaded RR has always been just the best burst AT since launch

graceful bluff
#

they made it faster

tight zephyr
#

It's good! It's really good, but I missed having the ability to blap towers.

odd arch
#

helltech: drop the RR backpack on the ground, equip jetpack, jump, pick up RR backpack mid flight, reload in the air

#

(probably won't work but funny thought)

glacial light
#

That's fair, I usually would only bring heavy MG cause it can just like kill every thing on bots if you're positioned right

#

And slap gunships

glacial light
#

Dark fluid jump jets were so good

#

Especially the friendly fire

tight zephyr
#

I don't like the HMG's recoil.

#

I find it a little too unwieldy for how I play.

#

Amazing all-round weapon, just not for me.

glacial light
#

I kind of say that unironically team my crew only had to be jet blasted a few times to learn, do not be around me ever just in general. And that helps with them like not walk in front of my whole shooting they're new to friendly fire and line of sight in games still

tight zephyr
#

"Line of sight games?"

glacial light
#

That's fair, I treat HMG more like a burst fire stationary AT and it's good at that but rough otherwise if you don't got recoil armor

odd arch
#

HMG tends to need so few shots on anything I need dead that the recoil doesn't have time to materialize

#

on bots that is

glacial light
# tight zephyr "Line of sight games?"

Where line of sight matters like don't walk in front of someone shooting a gun cause there is friendly fire which many games there isn't so it's fine just walking close to an enemy that someone else is actively shooting and getting in the way cause their bullets will fly through you to the enmy

#

Yea HMG kills gunships and hulks in like 3-5 bullets so you rarely need anything more than a burst if you use it as AT

#

And iirc one shots light enemies to body? It's been a long while

tall stone
#

It does indeed one-shot light enemies.

tight zephyr
#

Ah, my game crashed. Cool.

#

I think if I'm gonna bring the MMG to bugs, I need the thermite grenades to make Chargers fuck off. Bringing gas was effective, but I already have too much crowd clearing between the MMG and Punisher.

glacial light
#

Oh bugs right yea I probably would choose MMG or Stalwart

tight zephyr
#

The bugs are less annoying now, at least.

glacial light
#

Although did they change charger armor now, so HMG can hurt chargers effectively?

#

I'm guessing yes for BT bellies

sour whale
#

yeah, HMGs can handle chargers pretty well if you focus a leg

tight zephyr
#

How's the primary flamethrower these days?

glacial light
#

Honestly a great change. Chargers were always a big pain point for bugs for me cause if you didn't have hard counter ATs for chargers you'd have to ping away at its butt wasting several magazines, which is ig doable until you have multiple breaches and by the time you kill 1 charger 3 have spawned

#

And now you don't need to change a load out for one specific common enemy

glacial light
#

The magazine for torcher is like 75 compared to flamethrowers 100 and for regular ads it seems to kill them just as quick

#

But also the dot damage still hurts a lot

tight zephyr
#

I feel like it'd synergize well with the Stalwart or MMG.

tall stone
#

I'd pick up an AT with it myself.

glacial light
#

Either forever backpedal or bring shield pack or stims to deal with setting yourself on fire which imo, is a lot of work for a primary. Id rather use something else for ad clear that doesn't need an extra option to not kill me for using it

#

Although it's pretty great at ad clear if you spec into using it safely. You wouldn't really need a stalwart

tight zephyr
#

The recoilless rifle uses a backpack slot, so I'd probably nix the shield pack.

glacial light
#

Range is I think pretty close to flamethrower so you can like spray it further than it seems at an arc and let the ground fire kill light bugs before they get to use very ammo efficently

#

That's an ideal circumstance that kind of really works on the defensive and you can wait for them to come to you at a distance but you could kill easily 50 bugs with 1 mag by like just dribbling ground fire and backpedal and letting dot tick down.

#

It feels good though

tall stone
#

I'd be tempted to pair it with a Quasar perhaps.

#

Maybe Laser Cannon?

tight zephyr
#

I don't like the Quasar, personally. But I'm also weirdly picky about charge weapons.

tall stone
#

Because of how often I go off on my own on missions to gather samples, super credits, and more, I prefer the relative self-sufficiency available thanks to the Quasar.

glacial light
#

Quasar still good but charge time is a peeve for me on bugs since they get close fast and that charge time is sort of a deal for chargers

tight zephyr
#

I rely heavily on snap-shots, so the Quasar doesn't play nice with me.

glacial light
#

RR would be ideal if I had a team loader cause damn that thing readies quick

tall stone
#

I love being able to line things up.

#

Also it's just cool to stand fast as the charger approaches and then nail it in the head.

glacial light
#

Reloading RR while dealing with multiple chargers or BT is a pain

tight zephyr
#

The RR has a nice point-and-click interface.

glacial light
#

I still use Commando even if EATs is normally better. I've been burned a lot by leaving my 2nd eats behind while on the move towards an objective with chargers on tail but like not far enough away from the objective where they'll leave us alone eventually

#

A personal pet peeve I've come into a lot oddly

tight zephyr
#

You get more longevity out of the Commando, I feel.

stone bridge
#

Tbh I think that's why the Commando is bad lol

#

EATs are legitimately disposable but you need to lug the Commando around in lieu of a real support weapon

tight zephyr
#

Oh?

tall stone
#

I agree there.

#

The Commando is nice for extra base demolition (Especially for Bots)

#

But it's a longer wait between those four shots.

graceful bluff
#

The commando nerf hit it a lot harder than people thought

tall stone
#

Eh, it still performs fine.

graceful bluff
#

yeah, there's just better options now

tall stone
#

I just like EATs more.

#

I have always liked EATs more.

stray tide
#

The EAT should be shot for shot better given that they’re basically consumables

tall stone
#

Flaming Hellpods + Eats is just glorious.

strange vine
stone bridge
#

waow

#

:D

keen zinc
#

so like plasma guns in warhammer games

glacial light
#

I like commando more for bots, it takes the same shots to kill as EATs for most enemies so it's just more AT

#

Even without the 1 shot buildings

#

Also I saw you could hold down ping to have your helldiver say negative in response to someone's elses ping

#

And if you hold down ping at a satellite terminal you call out what direction the satellite goes for another person

#

That seems very useful in micless pub games

glacial light
#

And call in a new one

tight zephyr
#

Gas kind of rules.

tight zephyr
#

I really wish I'd have been able to play when Malevelon Creek was a thing. I feel like I missed out on something really special.

glad marsh
#

Is it gone from the game or can it just not be played on right now?

tight zephyr
#

It can't be played on and has been under Super Earth control since before I started playing in May.

glacial light
#

Malevelon Creek outside of the first like 2 weeks wasn't that bad once they removed the very overtuned defense mission

tight zephyr
#

I don't mean the difficulty, I just mean the whole... thing around it.

glacial light
#

But it was extremely difficult on that one defense mission at a time we we're definitely weaker with wors weapons and stratagems and armor was glitched so 0 armor

tight zephyr
#

I just mean that I feel like I missed out on the most excitement I've seen for a single event in this game.

#

Except maybe the time we saved the children and successfully kept AT mines out of our hands.

glacial light
#

Single event? When they did the MO that basically claimed the creek just permanently so far?

tight zephyr
#

Yeah.

#

Either way, I like the new changes to gas and the bugs are more managable now. I had fun on the bug front for the first time in a long time.

unreal merlin
#

I do miss the Creek environment of permanent twilight. Very cool space Vietnam

#

It's good that it concluded though, otherwise if it were permanently available it just wouldn't be special

glacial light
#

Don't we have jungle planets since then?

unreal merlin
#

They don't compare to the atmosphere of the creek tbh

#

The ever present blue night lighting dotted and streaked with orange fires and red automaton blasters.

#

It had a cool balance of very open unobstructed terrain and hills with occasional tropical forests instead of the current jungles which are dominated by huge numbers of trees

glad marsh
#

Big clearings with decently sized patches of forest were a blast to run through

glacial light
#

Cover, is this a concept i'm barraging too much to understand

#

I did love clearing a whole area from a walking barrage and having trees for cover but destroyed all the bot cover near a barrage

#

And back when rocket devs were like real deadly the trees taht could be destroyed by stratagem but not bots was great

cobalt patrol
#

Argh

#

this is driving me nuts

#

epopele just wont take helath b ooster

oblique hazel
#

oh god yeah

#

I've been so frustrated by that recently, its so important since the update

#

I'm at a point where I just won't join pub games with bad booster loadouts, and I'll kick people who bring shitty boosters to games I'm hosting

#

I just refuse to deal with people who think flexible reinforcement budget or firebomb hellpods are a good idea anymore

quick crown
#

Ya'll are like playing max difficulty right?

odd arch
#

how are the firebomb hellpods btw

oblique hazel
oblique hazel
quick crown
#

I mean i play on 7 and its not like, kick worthy i feel but thats just my opinion i know

odd arch
#

is it an explosion or lingering flames? how's the radius?

quick crown
#

I feel like the only NEEDED one is space optimization

#

Everything else can be played around

odd arch
#

things like flexible reinforcement are like stuff I argue about all the time in like, deep rock and vermintide
it's planning for failure instead of taking something that will prevent it in the same slot

oblique hazel
quick crown
#

But telling people to change their stuff that they bring feels like way to much

oblique hazel
quick crown
#

I dont play pubs though so my opinion doesnt matter fully

oblique hazel
#

the radius is pretty big iirc, but the damage is not, which is part of the issue

#

they're very likely to kill a diver with both the explosion damage and the fire, and have a wide radius to do it, but otherwise they only really clear the weakest chaff

oblique hazel
#

but if a pub loads up to a bot mission with motivational shocks, especially someone high level, I just can't really trust that they actually know what they're doing, and I don't care enough anymore to let them stay in my games

oblique lotus
#

they are basically only effective against scavengers and helldivers

odd arch
#

two biggest threats to helldivers

quick plinth
hazy oriole
#

what';s the current mo rn?

hearty pier
#

Take more planets than we lose. Currently tied up but we have a planet that should complete tomorrow

oblique hazel
#

and like, I'm perfectly fine if someone wants to run the more niche boosters that are at least somewhat helpful, like UAV or Localization

#

just for the love of god please bring one thats actually gonna do something for the whole mission

cobalt patrol
#

Yeah. It's very frustrating

#

normalyl i used ot take health booster

#

but i really want Experimetnal infusions as well

#

and everyone can have Health, not everoyne can have EIF...

cobalt patrol
#

I saw that!

#

It was sick as hell

hexed steeple
odd arch
#

but which falling animation looks funnier

cobalt patrol
#

I think "Snapped it in half, killing all occupents" sounds funnier

hexed steeple
#

maybe autocannon and missile turrets + 2 or so RRs is a legit exterminate bot mission strat now

glacial light
#

Oh missile turrets my beloved, I do like throwing them while heading towards an objective is pretty great at covering your tail against any mobile bot short of a factory strider

strange vine
#

Rocket turret is lowkey fantastic

#

Honestly it can solo a factory strider too as long as the cannon doesnt kill it

hexed steeple
#

just gotta pray it never pays attention tot he turret ig

tall stone
#

Get enough "Hey, hey! Look at me!" antics going, and that's possible.

cobalt patrol
#

Gas helps al ot here too

#

just throw it liberally around and you've got your CC in a can

supple siren
#

I've been enjoying Gas Grenades on bugs, great for throwing directly down during a chase

cobalt patrol
#

Gas vs bots is so funny

#

Thro iti nto a dev pack and watch them flip out

glacial light
#

Yea factory striders are good turret instagibbers

#

I don't have any turret HP upgrades though

#

That's fine though I usually use them to cover my tail against long ranged enemies on the move, or I am not moving then the turrets to last long enough for an objective to finish and bounce

hazy oriole
quick plinth
#

would it be so difficult for arrowhead to give us a lobby browser?

oblique hazel
#

god please

glacial light
#

Immersion, it's not lore accurate for Super Earth to have hardware for lobbies you just got to eye an IFF

glacial light
#

Has Arrowhead made a game with a good public lobby system before. I never even checked if Magicka had public lobbies

#

I'll excuse them a bit if that's true, although payday had a great and robust lobby system with many filters in payday 2 and last I checked 3 just had super basic matchmaking for difficulty and level

graceful bluff
tall stone
#

The cutscenes are for loading.

glacial light
#

That'd be nice

tall stone
#

It's the mini cutscenes or a loading screen.

graceful bluff
#

which they should be able to make seamless if they can make host migration seamless

quick plinth
#

my issue is the fact that if I leave or someone else leaves I'm forced to run all the way to the damn mission termnial again

#

additionally, the system of having to click on little bubbles on the map if you wanna join a lobby on a planet rather than matchmaking and being dropped into whatever

#

I don't see how it would be immersion breaking to just have a prompt that opens a lobby search screen once you are at the terminal and have selected a planet

#

if I had to keep one mod in my DRG list it would be the one that has allowed me to bind all the menus on the rig to the keyboard