#Helldivers 2: For Managed Democracy!

1 messages · Page 69 of 1

jolly mortar
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same thing as with the microtransactions. feels like they only did it because sony put a proverbial gun to their heads.

glad marsh
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Baffled that the microtransactions in there are negligible anyways

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Despite everything

short rune
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Technically it wouldn't have been legit either way. The Store-Page never said a linking was MANDATORY.

glad marsh
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Shareholders really like battle passes and microtransactions these days

lunar pendant
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also im dying of laughter, ceo of Arrowhead posted this

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thats the reviews on steam

short rune
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But look, HD 2 releases battlepasses every couple months.

glad marsh
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Oh it's every month

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They've kinda flipped it on its head, I hope other game dev companies are actually watching

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They can't not be at this point, though

short rune
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And each of them costs a special currency so people can't see how much money they would actually pay. It's the microtransactions 101

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And the shop is even timed

glad marsh
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There is a pack of super creds that's exactly the amount you'll need for a warbond. It's like 15 bucks where I am

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You definitely can know how much money it's worth

short rune
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Yes, but the shareholders dont need to know

jolly mortar
glad marsh
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Oh, yeah no

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Please god don't let your video game shareholders do anything, their touch corrupts

lunar pendant
short rune
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I imagine Sony gave Arrowhead like a list and they were.
"Oh yeah. We will definitely implement all points" Winks

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As soon shareholders get involved things go bad like milk

lunar pendant
sinful bay
short rune
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There was a HD-1 Cape with that pattern

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Just a different colour scheme

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Oh wait. Nevermind

lunar pendant
#

nature is healing

short rune
#

Who wrote a bad review today?

lunar pendant
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idk, prolly folks who havent caught the news yet

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i flipped my review back to good yesterday

cobalt patrol
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<@&1206091872716595200> We got room for 1 more

short rune
#

Their post translated from Corpospeak to English

naive dragon
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lmao

glacial light
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The best outcome happened bless the indomitable human spirit

sinful bay
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HAH

glacial light
#

Sony was Helldiver's creekmire and we should get a cape for it

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May the 6th should be freedom day in lore for you know nondescript celebration for victory against tyrants

naive dragon
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There's a cape like Tyrant Hunter or something like that, I'll be putting it on when I finish downloadingh

glacial light
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Also wonder how long until it goes from overwhelmingly negative to overwhelming positive, I believe it's a mixed rn

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If it's 3 days it's gonna be the biggest review whiplash in gaming history from positive to negative back to positive in 1 week

blissful sparrow
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i don't think it'll fully recover just because there will be a large number of reviews that will just stay as is. But i could see a 80+ again

glacial light
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The real plot twist is Joel planned the whole Sony thing with an IRL MO because it'll be nothing compared to the illuminate /s

dusty spruce
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I think the graph lags behind a little. Half of the negative reviews when searching show up as positive (having already been changed) when you click on them.
May actually continue to see some 'negative' reviews being posted as well, since I dunno if the dating of steam reviews are 100% accurate

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especially when you have 90k+ being made in a single day

sinful bay
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Gonna change when iget home

tall stone
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Also, once again I see people not understanding the fundamental differences between the Bot Front and the Bug Front.

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"Why can't the bot players just focus on one planet?"

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"The bug player can focus on one planet just fine!"

sinful bay
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Wish I could bring Genghis MK1 to the bug planet

graceful bluff
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It's important to remember that the quarterly isn't until june 30th, so they could still pull shit

sinful bay
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So is important to make an even bigger stinker if they try to pull this shit again

tall stone
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I plan on getting super citizen for Arrowhead's sake.

graceful bluff
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they won't see a dime of it

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Everything is owned by sony

graceful bluff
sinful bay
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yeeeeeeeeeah

short rune
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We should definitely helldive into Sony's HQ

sinful bay
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86222 Sony HQ, got it

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6288422 would be even better too

glacial light
tall stone
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God, I hate immediately being overtaken about talk about how the bot front can't get as organized as the bug front, and how we keep screwing up our major orders.

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I don't think people understand why the terminid front is easy to organize.

glad marsh
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Have we really been screwing up major orders though?

tall stone
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Because they've never had to deal with more than, what, 3 planets being available to dive in at once until the most recent MO? And guess what, the exact same thing that happens on the bot front happened there

glad marsh
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I thought we won the last few

tall stone
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points at the weapons.

short rune
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Bot front says the same about the Bug front.

unreal merlin
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It's almost like the bot front explicitly has a narrative of "holy shit there's too many, just dig in and hold what we can"

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Crazy

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The blueberry Zerg will follow the major orders as directed

short rune
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Also, we have been losing major orders a lot lately

tall stone
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So they got to have the fun of "Why are there 12k on Erata Prime doing nothing while we're tring to take Fenrir III?!"

short rune
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How often did we lose Estanu by now?

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6 times?

tall stone
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Yep

short rune
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Where are our divers?

sinful bay
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working : (

tall stone
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Currently, 65% of the game population is on Hellmire.

unreal merlin
tall stone
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Everything is equally at 0% liberation on the Bot front, so we just have no idea where to go there.

glacial light
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If we lose the planet that means we can win it back again, that's more a whole 33% more victories per planet

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But also is there a reward for reclaiming planets outside of MOs

short rune
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We can win it back if Joel desires so

tall stone
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So we're actively disincentivized from taking, say, Marfark.

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Oh hey, the Bot problem is starting on the bug front. New MO.

unreal merlin
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Back on angels venture and heeth

north fiber
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Sounds like the negative review chart is going to become a cape lmao

short rune
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A shame "Tyrant-Hunter" has already been used as a name

graceful bluff
sinful bay
graceful bluff
sinful bay
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:V

tall stone
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As if the universe wants to reward me, the bot front is immediately in chaos

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"wtf why is the blob still on Hellmire"

sinful bay
orchid pulsar
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<@&1206091872716595200> i summon thee

graceful bluff
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Found the one I was looking for finally :v

sinful bay
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What the flying hell is that one from

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Is that the Exterminatus stratagem

pure wave
stark ether
pure wave
stark ether
glacial light
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I mean overwhelmingly negative to mixed in less than 12 hours is good imo

orchid pulsar
glacial light
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It took 3 days to go from overwhlemingly positive to overwhelmingly negative

pure wave
glacial light
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That looks very nice

orchid pulsar
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now that is amazing

stark ether
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i'm hoping in a day or two once the reviews level out we'll get designs with both sides of the review bomb

pure wave
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I agree

sinful bay
pure wave
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Glad he's alright

sinful bay
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also this

orchid pulsar
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<@&1206091872716595200> you should join us NOW

keen zinc
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will toaster hit me with a 380

orchid pulsar
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hope not

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i will give you permission to shoot him on sight if he does though

sinful bay
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Just 380 at him smh /j

hexed steeple
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mutual 380

glacial light
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Have a 380 cooked in your hand so it's MAD when you drop it and die

honest acorn
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New war info

sinful bay
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Can Pelican 1 extract faster before the CPU burns and dies?
We shall see

honest acorn
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Interesting that we now seem to know that terminids use spores to move between planets

sinful bay
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So that's what happens when the Tyranids have an Ork only diet

alpine seal
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is this what happened on octarius

sinful bay
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Yes
yes it is

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This is a lie.

glacial light
honest acorn
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dunno, but somehow spores from meridia are getting to nearby planets

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My theory is that the FTL bug juice allows them to warp the spores between planets

glacial light
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Local Charger drinks a bunch of FTL bug juice and FTL jumps into a Super Destroyer fleet, destroying it new Star War hyperspace style.

graceful bluff
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or super earth is just lying, again

pure wave
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They would never, clearly

dusty spruce
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Spores was the methods they used to colonize other planets in Helldivers 1, pre-super earth control/farming

graceful bluff
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I thought they had control even back in the super earth days because players discovered human construction on the "home" worlds of the terminids

glacial light
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I thought Terminids were found on multiple planets near their home world

honest acorn
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yeah terminids had their own (unknown) method of space travel in HD1

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And weren't being farmed or anything

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The plot there was that the terminid worlds were being invaded for their resources

graceful bluff
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What I'm saying is that there's pretty good theories that hd1 was the same, super earth losing control of the terminids

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maybe not farming at the same level as in hd2, but preparing it

pure wave
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Also, reminder that losing the galactic war is okay

honest acorn
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I don't remember any implication like that in HD1

pure wave
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It'll just restart anyways

graceful bluff
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wars over, long live the war

tall stone
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The Helldivers Galactic War chat is still losing its mind.

glacial light
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I want to see the narrative if we like get pushed back really far by the bots

tall stone
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Some people are trying to push for the defense so we don't loose the only supply line to one of the MO planets.

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Other people are saying "No, follow the blob and take Heeth, it's the only way we'll make progress!"

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And then there's the ever-present cry of "WHY ARE THERE SO MANY PEOPLE ON HELLMIRE STILL?!"

graceful bluff
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Doesn't help that there's no way to see supply lines ingame

stark ether
ionic holly
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like seriously guys we have a bug major order

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leave hellmire be

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maybe it'll also become a super colony and lose the fire tornadoes /joke

tall stone
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Hellmire is currently the third most populated planted, with 9.8k

glacial light
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We need to do what we did to Malevelon Creek with Hellmire, throw an MO at it to finish it in like a day then we have no more hellmirers

ionic holly
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Yeah but then they'll just gravitate to a different planet

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cycle repeats ad infinitum

tall stone
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Current state of the MO:

ionic holly
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How many days do we have for the record?

tall stone
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3 days, 20 hours left.

stark ether
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they should pull the thing from guns of Icarus where the community can vote up certain people to be able to put go here markers on the map

ionic holly
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Field commanders

stark ether
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was an extra good mechanic as the game had a dedicated button for queing up for things at those markers

tall stone
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Acamar is currently considered a lost cause, as we'd need more than 60% of the players there to take it.

glacial light
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Outside of MO most players basically don't know what to do since supply lines aren't visible so they just pick planets, having a community voted top planet be extra glowy for casual players for each bots and bugs would be good to coordinate playerbase when there isn't an MO

tall stone
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But yeah. It does me good to see the bug players get the chance to realize how hard it is to actually coordinate when you have more than 2 or 3 competing objectives.

dusty spruce
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I'm more surprised that so many people are avoiding Heeth to go to Hellmire. Used to be people avoided hot planets like the plague.

keen zinc
tall stone
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Also, to show how silly the Hellmire thing truly is. The total number of players on the entire bot front is 10k

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There are nearly as many people just on Hellmire as there are trying to desperately stem the flow of the Automatons.

pure wave
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Hilarious

graceful bluff
honest acorn
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I appreciate people being hard enough to mass on hellmire haha

blissful sparrow
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eh, PS2s order "markers" generally worked okish, just the order chat was a bit too toxic to work.

glacial light
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A global "strategy" chat sounds like hell

pure wave
blissful sparrow
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tho i loved shittalking in yellchat 😌

pure wave
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I think maybe making actual squad or battalion organization would be neat, though I'm not sure how that'd change the community

dusty spruce
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The idea is neat but wouldn't, by the current positioning of players, just lead to the voted player putting the marker on Hellmire anyway?

glacial light
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We need a lore accurate managed and democractic voting system where you asks you a bunch of random questions and it picks 1 bot and 1 bug planet to vote for you for community voted planet.

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And the algorithm should be as obscure as possible

unreal merlin
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Mmmm. Managed.

tall stone
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Also, confirmation from Spitz that we're also transmitting spores by traveling.

blissful sparrow
quick crown
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Nah fuck that, I'm in the camp of chaos. Keep things as unclear and ambiguous as possible.

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The less I have some unnamed players in my ears the better

blissful sparrow
tall stone
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yep!

glacial light
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Surely there could be no consequences from the Super Destroyer Shower Module being removed to fit in an extra hellbomb

pure wave
pure wave
blissful sparrow
glacial light
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Wouldn't it be funny if you could like spend Requisitions on a shower subscription and if enough players do that it'd reduce the bug's spread because the spores on our armor aren't spreading via super destroyers

tall stone
blissful sparrow
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i mean, i'll buy 10? what else am i gonna do with the req

naive dragon
dusty spruce
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If we can't afford showers we can always just go for the First War of Armageddon route

glacial light
pure wave
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They need to hear this

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But yeah

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Not hopeful for this MO

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Ngl I hope we lose harder

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I want people to start getting scared of losing the war
Then they realize it's just

naive dragon
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I want the supercolony to be ||how they introduce Hive Lords and other bosses||

blissful sparrow
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first i want the buggy

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i want to sit in a buggy driving circles around a 200m tall giant enemy firing the machine gun into it

naive dragon
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very fun

glacial light
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Moby Dick but it's John Helldiver firing his Spear at a Hive Lord that's been evading him

pure wave
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Y'know

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I hope we get more water stuff

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I want a harpoon gun

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Let me fight the water bugs

graceful bluff
pure wave
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There is an untapped bug supply in the ocean...

naive dragon
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Let the Hell Divers dive

graceful bluff
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Like.. what was that bald fuckhead called again

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buzzcutpsycho that's it

blissful sparrow
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what was that movie called? the one where dragons came back and the US military brigade landed on the british isles and attacked dragons with humvees and tanks? i want that. I want Micheal Bay Transformers US Military vs Giant Decepticon

naive dragon
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Reign of Fire

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I think?

tall stone
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I still love this, btw.

glacial light
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A shame tyrant hunter cape already exists

tall stone
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Indeed. They'll come up with something good, I'm sure.

sinful bay
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Tyrant's lament that will get someone fired for sure

keen zinc
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Servant of Meritocracy

oblique storm
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Voice Of Displeasure

tall stone
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United Actions

hot meadow
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“Democracy in Action”

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(A meal? A succulent Chinese meal?)

pure wave
keen zinc
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Democracy Manifest

sweet surge
glacial light
heady halo
glacial light
heady halo
rich marlin
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Babysat a LL6 for a couple missions and they were a cool guy

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I like doing that. It’s fun

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(Not me using lancer terms for Helldivers)

pure wave
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Haven't played recently...

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Is the airburst launcher any good?

glacial light
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Against bugs it's fantastic

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If you point it at a patrol and fire it will usually delete them all before they can call in a bug breach

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Amazing for playing with randos since it preemptively stops breaches and the possibility of breach loops and getting stuck in one place

honest acorn
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It's not bad against bots but can struggle to handle massed devastators

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And bots often spread out more

glacial light
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If you fire it at a dropship filled with troopers they're good as dead though but yea many medium bots will survive the airburst launcher

supple siren
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also; pay very much attention to what weapon you are holding

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this thing needs SPACE

alpine seal
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i haven't really messed with it too much after the detection patch - how much more lenient is the airburster now?

supple siren
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it's less likely to self-destruct on objects and teammates but just the AOE itself is enormous

quick crown
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I have been soft banned in my little group from using the airburst

glacial light
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A lot more, i've never been killed by an errand premature burst. If I did kill myself with the weapon it's cause I definitely chose to fire it really close

quick crown
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No one trusts me to not murder them

supple siren
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the first day it dropped it was kind of a prank weapon

glacial light
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Yea pre-patched I used it for like 2 missions and killed myself 3 times, fired at targets really far and it just blew up in my face basically

quick crown
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Its REALLY nice to have 5 eagle clusters to fire out though

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Thats how I look at them tbh

supple siren
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also real map dependant

honest acorn
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Yeah I've only teamkilled when it was my own fault

glacial light
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Although you already get 5 eagle clusters with eagle stratagem, but refillable clusters are nice

supple siren
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i wouldn't bring it to a jungle

honest acorn
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Don't shoot at things closer than about 20 meters

quick crown
#

Now i can have 10

glacial light
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Be a true helldiver and bring both eagle cluster and Airburst

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There will be no ads

honest acorn
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And don't shoot at bile titans

quick crown
honest acorn
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The bouncing submunitions go EVERYWHERE

quick crown
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Also i love love how many you carry

supple siren
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i love the look of the thing, the rockets, the explosions themselves, the fireworks on an airshot

quick crown
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And the silloette they make is also appealing like the spike poking out the back

glacial light
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Yea the "buff" to reflected munitions is kind of stronger and makes hitting armored targets with cluster/airburst rockets much deadlier

quick crown
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Reloading doesnt have a in between step except though i think

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At least not 3

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Because RR has the eject, load, lock

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But i feel like airburst is load and thats it

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Not load, twist

glacial light
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I don't think i've ever seen it, but does Airburst have team reload? 👀

quick crown
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Yeah its avertised in the little example as having one

glacial light
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Simply wipe out anything without armor within line of sight

honest acorn
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yes but it feels excessive most of the time

glacial light
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But imagine 2 helldivers being team reloaded with airburst and tanking frames

pure wave
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SPEAR is still my baby

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Nothing better than a Javelin rocket launcher (I wish I could make the rocket punch onto the top of the tank turret)

glacial light
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If spear had better lockon i've love it so much

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It would probably replace Quasar for me

tall stone
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I still prefer EATs

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Hellpod good

glacial light
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The annoying thing about the EATS as much as I love it is I had running back to the 2nd EAT when there's more than 1 threat

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It would be too good but if there a ship module that lets me pick up both EATs I would retire happy

blissful sparrow
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helldiver discovers usecase for the commando, 2024 colorized

quick crown
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I wont go on my spear tyrade again i just have to agree and hope it becomes a weapon i dont need to do a prayer before everytime i fire.

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Once its reliable to at least FIRE its going to be my go to for bots

graceful bluff
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Being able to sling the second eat on your backpack slot would be so nice

blissful sparrow
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well... that is called the recoilless rifle

graceful bluff
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not really

pure wave
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The SPEAR is the kind of weapon you gotta go "well maybe I can threaten you by acting like I'm swapping to something else"

hot meadow
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I think reloading that thing is worse than running for the second eat lol

pure wave
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Like with a slow loading program

glacial light
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Another change that probably would never happen is 35 second EATs pod that only drops one EAT but the hellpod can't hurt enemies.

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I want to play DDR

graceful bluff
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Imagine a weaponized version of the minigame on the destroyer

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as long as you keep doing correct inputs without fucking up it keeps popping random shit around you

glacial light
stark token
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380mm shell

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Same area targeting as the barrage (throw, it hits somewhere in a wide area)
You have 10 until you need to rearm

azure pewter
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380m strike, hits where you throw it and a random point 380m away

cobalt patrol
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I do kinda want a 380 burst where it's just multiple 380mm shots in a decently tight cluster fired all in one go

ionic holly
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God that reminds me, i hit a new record for how many titans i headshotted in one mission with the spear today

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6

glacial light
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I wish Spear consistently targeted weak points if it can see it

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You got a weapon that locks on and sometimes it just body slams a titan

ionic holly
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Mm... i don't personally want that
i'll be happy with just more consistency, but specifically weak spots feels dull

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make me work for the trajectory, not the lock

glacial light
#

I mean if you have to work the trajectory, what really separates it from like a RR

sinful bay
stone bridge
wind arrow
sinful bay
graceful bluff
sweet surge
#

I thought HD media and HD alerts accounts were cool.

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Until they started posting their opinions as well

ionic holly
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My concern is weakspot locking just making it better rather than another option

glacial light
#

Freebie hits exist, 110 rocket pods and orbital railcannon

ionic holly
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cause if you snipe a BT's head from 200+ out, thats just

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a lot.

ionic holly
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Not to mention 110s can be... unreliable in my experience

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But yeah i do wanna mention like
when spear lock is fixed, you can lock on from 200+

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its got fuckin R A N G E

glacial light
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Does it lock on from that far

ionic holly
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And i
really dont like the idea of being able to just sheer a BT's head off with minimal effort just cause i brought the javelin

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Yes

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i have had it lock from that far

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both on buildings and live targets

glacial light
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What do you do to have it lock on further than like 80m

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I feel like I always have to get that close for lock on to work

ionic holly
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Iunno, i typically make sure i can see the bottom of the enemy and if needs be find an elevated surface

the second helps less than the first

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And the first is frankly optional on some targets (Aforementioned BTs)

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I wont defend the spear against the fact its inconsistent, but i'd rather that be fixed before we slap on other buffs

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One step at a time, yknow?

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I apologize, am i coming on strong? i hope im not

glacial light
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Not at all

ionic holly
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i just dont.. want the spear to get overtuned and then get its knees broken in

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Not saying arrowhead does that often, its more just experience with other group's balancing

glacial light
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I think the only buffed weapon that was then nerfed due to being overtuned thanks to the buff is the jar dominator

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Even then it went from 200 damage to 300, then down to 275

ionic holly
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And even then it was a very minor damage nerf

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But, yeah
Ultimately i would like to see the lock on fix before i air on the side of any buffs

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cause im just cautious of "oh hey this BT is about 200 out, lemme just dome it"

ionic holly
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i say this having DONE that, but it feels better when you do it yourself rather than the game do it

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which i know that sounds weird cause yeah its a lock on, but its center of mass

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Oh also this is a change i just really want cause its so stupid

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please remove shriekers from the spear lock list.

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gunships are one thing, they spawn one at a time

ionic holly
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Its so crazy to me that the spear locks on to shriekers, but not their nest

hearty sleet
#

I've stumbled on this guide to the SPEAR targeting a while ago, may have changed since (April 11, 2024): https://www.youtube.com/watch?v=TIFM401niIo

Become a Spear Legend! This Helldivers 2 Guide will help you master the Spear without needing an update to improve the lock on system. As a Helldivers fan I think every weapon has it's place in bringing Glory for Super Earth!
Quick Note
Just wanted to answer a common question in the comments below. My line where I say "it's not broken or ...

▶ Play video
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It has immense range, but really wonky targeting

ionic holly
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Yep yep!

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i didnt know anyone actually made a spear video, well one that didnt instantly dunk on it

glacial light
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I think Spear could use some love besides lockon cause as I see it, it competes with RR as they're both anti-tank backpack reload weapon. But RR has more ammo and fires quicker and now RR can one shot chargers to the head and hulks also to eye.

ionic holly
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Yeah, but the spear has its range, so thats my big concern with doing much to it

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i really dont want it to get turned into a "fuck you 9000"

glacial light
#

RR has range, it just requires aiming

tall stone
#

The Spear does like prioritizing weakpoints. It doesn't exclusively do it, but it does like going for them more on the really big targets.

ionic holly
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I will note, yeah if its able it seems like the rockets "tilt" to weakspots

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its not a unique lock, it just kinda seems to veer towards it

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i dont know if its intentional or a side effect of COM targeting

tall stone
#

EAT is still my go to for anti-armor, and will probably forver stay there because if I play my cards right, it's a 3 heavy kill.

hearty sleet
#

I think the SPEAR targeting system, even without the quirks, would be a self-limiting factor compared to free-fire options.

ionic holly
#

I will also note my love of pairing the spear with the GP

So fun thing i learned, when their armour is blown off, the GP does mondo damage to squishy bits

glacial light
#

Like a change i'd make as an armchair Helldiver is 2 stage lockon, first stage is it's current and works as it does now and you can fire it here, after first stage lockon the 2nd stage takes a while but it'll auto lockon to weak spots assuming it has LoS

ionic holly
#

Mm...

#

i dont know i just

#

i really dont want "fuck this guy" and it basically be a glorified sniper

hearty sleet
#

Mmm, and it's already incredibly accurate at really long ranges when it dosen't run into targeting issues

tall stone
#

I already have a "Fuck that guy" slot, it's the OPS

ionic holly
#

Aye, thats why i really dont want specific weakspot targeting

#

I just think its fine if its the less liked of the 3 launcher options, not everything needs to be better

ionic holly
#

WAIT

#

WHAT

#

IT CAN LOCK ON SHRIEKER NESTS?

hearty sleet
#

Needs to see the whole structure to reliably lock

ionic holly
#

Same deal as bot outposts, rog

glacial light
#

My perspective is time is valuable in HD2 and Spear could be a weapon that could be strong but only if you have time. Like on paper Quasar can fire more shots than RR/EATs in a minute but what makes it balanced is it's chargeup time which at higher difficulty it's hard to have like 3 seconds of not being shot which is why the EATs/RR is still used cause those can be fired nearly immediately in situations where Quasar would be really clunky.

ionic holly
#

And thats a fair perspective but
i wanna ask, why does the Spear HAVE to be better than the RR?

#

Why cant it be its own thing that some folk just dont use?

glacial light
#

I don't think any anything in HD2 should just be less good.

ionic holly
#

It can still headshot and instant kill BTs

#

its good, its just got its cost.

#

You dont like the cost, theres nothing wrong with that, no?

hearty sleet
#

I think the main benefit of the Recoilless is no time wasted on locking/finding a good spot for lock, and isn't affected by smoke/weather.

ionic holly
#

Yeah, and the spear has fire and forget primarily, and more damage on some of the biggest targets

strange vine
#

The spear has both more damage and more penetration than the other 3 AT weapons and is more consistent (assuming lock on works) at long ranges

#

It can 1 shot cannon turrets whereas others need 2 to vents or 3 from frontal armor

tall stone
#

EAT has a relatively low cooldown for a Hellpod, and gives you a couple of shots.

#

Recoiless can be reloaded.

strange vine
#

Spear has 8/7/6 AP whereas the other AT options have 6/6/6

tall stone
#

Quasar never runs out of ammo.

strange vine
#

And does 1000 damage while others deal 650

#

When we get even tougher enemies the extra 350 damage and penetration will likely start mattering more

#

Like (datamined) ||mutated bile titans||

ionic holly
#

Im thankful someone else sees my perspective a bit

meager saffron
#

i think my only problem with the spear is just that getting screwed by seemingly random factors is not fun or interesting

#

i've headshot enough chargers and titans with it to respect it as a strong option

ionic holly
#

Like said, i wont defend its lock on

#

but i will defend its power

hearty sleet
#

idk enough about how the AT options interact, but the free-fire factor should probably justify more damage (/AP power?) than the Spear, or something else to justify using over lock-n-go.

ionic holly
#

Thing is the spear just cant fire unless its locked, so it just
does more damage/ap

#

Its more time consuming but puts out bigger numbers

tall stone
#

Extra range and propensity to prioritize weakpoints. The lock on is the only real problem. It's like the flamethrower and DoT bugs: Without that issue, it slaps.

ionic holly
#

Mhm

#

and ive not had the spear be mean to me in weeks

#

Treating her just right

tall stone
#

Buuuut I'd still rather EAT/Laser Cannon. Just the weapons I prefer.

#

Laser Cannon just works well against most things when you know where to hit, and is a good all-rounder.

#

And also the answer to pretty much all heavies as well: Autocannon.

ionic holly
#

Nothing wrong with preferrin' other weapons
sorta the whole point of how arrowhead tries to balance the game

hearty sleet
#

I like the concept the SPEAR has, but I can easily see it getting unplesant in HD2's swarm situations.

tall stone
#

If you're willing to take the extra time, Autocannon will provide what you need.

ionic holly
#

its a lock on weapon, you dont bring lock ons for swarms

#

swarms do not give you the time for a lock on, so you bring something else

meager saffron
#

by picking the SPEAR you declare yourself to be king shit of AT mountain

#

which is fine

tall stone
#

You got a team for the other things, ye

ionic holly
#

Yeah!

meager saffron
#

really the only heavy weapon I side-eye these days for balance reasons is the AC, specifically because it is such an all-rounder

#

the tac reload on that thing is crazy

ionic holly
#

Maybe but i also dont want to see it nerfed

meager saffron
#

but even then it has notable weakspots against BTs

#

so it's not egregious

ionic holly
#

Mhm

tall stone
#

The big thign about Autocannon is that it'll take longer to do the thing than the specialized tools.

meager saffron
#

far cry from the vanilla railgun

#

which had the same problem but 30x worse

unreal merlin
#

1.0 railgun, what a mess that one was

#

it's better now thankfully

ionic holly
#

Blegh, thats admittedly another big reason im cautious of the idea of overbuffing the spear

hearty sleet
#

Laser Cannon seems pretty wacky, but really counts on stun grenades on hard targets

tall stone
#

It can cover a lot of bases, but you'd be better off doing that thing with a specialty tool.

hearty sleet
#

I think the main thing the SPEAR needs is less jank lock-on before other adjustments?

meager saffron
#

yeah

ionic holly
#

Yep yep

meager saffron
#

laser cannon also has hilarious usecases for bzooping various constructs

ionic holly
#

see how it performs when its consistent before pumping more into it

meager saffron
#

seeing teammates just sit in the back of the map beaming spore spewers is pretty funny

tall stone
#

God, I love the Laser cannon.

#

I've just been running Stalwart a lot.

#

Because Eruptor primary.

ionic holly
#

Ill admit its hard for me to bring any support weapon that isnt the spear

tall stone
#

And good lord, the Stalwart just whips.

#

Especially since I've been stuck in Bug Hell.

ionic holly
#

Nothing else feels right yknow?

meager saffron
#

yeah for sure

#

it's pretty easy to get attached to guns in hd2

tall stone
#

I'm on EATs, Laser Cannon, or Stalwart for mine. And I only bring EAT if I'm not doing Eruptor, for whatever reason.

meager saffron
#

arc thrower is my precious child but i'm not gonna blame anyone for seeing its reputation for collats and going 'nah'

#

plasma punisher is also a deeply weird weapon if you're not a demoman main

tall stone
#

I do like the arc thrower as my secondary for Eruptor in higher difficulties.

hearty sleet
#

I think Arc thrower still has a jank arcing point somewhere above the crosshairs?
Tesla cannon?

supple siren
#

The gotta fix that misfire bug and I'll love the Thrower

tall stone
#

Because with Arc and Eruptor, I can solo handle Hulks and Chargers pretty easily.

ionic holly
#

My "children" guns are likely the blitzer, SPEAR, and plasma punisher

tall stone
#

Eruptor, Laser Cannon, p19

ionic holly
#

I like my funky lil shotgun children

tall stone
#

Just... chefkiss

meager saffron
#

yeah thrower needs to not uh

#

get LOS blocked by air

#

speaking of consistency fixes that would greatly 'buff' the gun

#

I really love that it's now a dedicated CC option

#

staggering hulks gives me great power

tall stone
#

Boy does it.

#

Like, there's only one weapon I consider bad, and that's because of SPEAR Lock On.

#

Grenade Launcher eats ammo, but god if it isn't satisfying.

meager saffron
#

POOMP POOMP POOMP

#

and then bug corpses go flying for miles around

#

I am also not a huge fan of the GL but I do love it on bug nest blitzes

tall stone
#

I'd love it for that if I didn't already have the Eruptor.

#

I will sometimes just not run a support weapon.

#

And rely on turrets.

#

And Eagle Cluster Bombs, of course.

meager saffron
#

eruptor is great for no power wep loadouts

#

interesting build-around

tall stone
#

I do love how it can change the primary assumptions of the game, yeah.

glad orchid
#

I need to figure out how to best use the eruptor

tall stone
#

Works wonders against mid-size targets and Heavy weakpoints, can take out spawners.

#

With a horde-solving weapon, it works quite well to do the things you'd usually use a Support Weapon for.

supple siren
#

Dive backward while shooting nearby bugs for optimal coolness

glacial light
#

My children is sickle, blitzer, eruptor, grenade pistols, and stun grenades

#

I'm debating on whether I want to use Eruptor or Scorcher for bots more

meager saffron
#

Eruptor really makes me Get machine gun users

supple siren
#

Feels like Scythe still doesn't have a niche Sickle also doesn't cover

meager saffron
#

I'm still not a huge fan but it rounds out the loadouts so unbelievably well

tall stone
ionic holly
#

Stun grenade my beloved

tall stone
#

And no recoil and a good range.

stone bridge
#

The Scythe demolishes weak points, apparently

#

Like if you shine it on a Berserker's head you melt it in a second flat

glacial light
tall stone
#

If you're really lucky, you can stack damage in Hulk and Charger backsides.

ionic holly
#

I'll admit i'm a hard sell on beam weapons

#

i need a little kick to my gun

#

not damage wise just in general

meager saffron
#

the scythe also just has an annoying sight

tall stone
#

They're not for everyone, and they give substantially different feedback.

ionic holly
#

Mhm

meager saffron
#

hipfire scythe is shockingly accurate thouggh

glacial light
#

I would like laser cannon but I find it hard to first person aim cause of the sights and large laser effects makes it hard to see

tall stone
#

I just don't use laser cannon first person.

#

You can do well enough with 3rd person.

#

But this is probably due to me using the Eruptor as my precision weak point weapon.

supple siren
#

It could really use a new scope

meager saffron
#

get that bigass fuckin center dot out of the way

unreal merlin
#

Mmm railgun optic with the pepperoni slice dot

ionic holly
#

i want a gun that just has a middle finger as a sight

tall stone
#

Ah, the shotguns

glacial light
#

I'm bad at aiming in 3rd person cause I sit far from the monitor and everything is so small

ionic holly
#

I do a mix of both, depends on target range

glacial light
#

Not me in first person at the berserker who just stabbed me

#

Blitzer/flamethrower/spear are probably the only guns I don't use first person on

ionic holly
#

i don't even know what the blitzer's sights look like

oblique storm
#

Spear is my favorite AT

tall stone
#

Also, 18.3k on Pandion and Hellmire right now. Bless their Hearts.

honest acorn
ionic holly
#

And brood commanders

tall stone
#

And of course we have people going "Why are there still people on the Bot front?" on the Helldiver's server. Anyone want to take a guess how many people are on the entirerty of the bot front?

#

Also, apparently people don't like it when you say that there's differences between dedicated Bot Divers and Bug Divers

#

Or the Bot Front and the Bug Front currently

stone bridge
#

I'll be real, I'm not 100% sure what you're expecting, Mourge

#

Video game discords are kinda Just Like That

tall stone
#

Yeah...

#

Too used to ttrpg discords.

stone bridge
#

I sympathize, but yeah, people on there are very rarely looking for intelligent conversation or to have their opinions challenged in a meaningful way

tall stone
#

Fair!

#

Just annoying when a mod directly calls you out to stop talking about that subject

#

When it feels like a worthwhile subject.

stone bridge
#

They're probably pretty on edge rn, but it does suck

meager saffron
#

honestly I just wouldn't be on there at all for my sanity

tall stone
#

Probably would be the best, ye

#

People didn't understand why I didn't like the Bug-focused MO because it made it so I can't actually contribute anything to the Bot Front.

#

Because hey, turns out one of the raddest things I like about Helldivers is that I can feel like I'm doing things to help the gamestate, no matter how small.

#

Except if the fronts get massively split up in attention.

naive dragon
#

My very loyal and definitely not an automaton sympathizer lookin fit

strange vine
#

sketching out the tank lady while im finishing up the hulk's backpack

tired mulch
#

👀

glacial light
strange vine
sinful bay
upbeat vector
#

Does anyone know what the targeting for the orbital railcannon is?

honest acorn
#

Like its target priority?

oblique storm
#

Largest

stone bridge
#

It does a flash scan of the area around the point of impact, not sure how large it is, then targets whatever the heaviest unit in that area is

lethal badger
wind arrow
#

does it go heavy moving unit > structures > med moving unit > small moving unit?

honest acorn
#

I'm not sure how it prioritizes between gun turrets and tanks

#

Or rather hulks and gun turrets

#

It seems to kinda hate targeting turrets

tall stone
#

It's why I like the OPS for turrets. Yeet it on top of the turret, have fun.

pure wave
strange vine
pure wave
#

Congrats!

civic apex
unreal merlin
#

Not real but it's a good edit

stark ether
#

the post bomb positive spike is higher than the post release positive spike

#

77k vs 46k

unreal merlin
#

Gahdamn

ripe cloud
#

they listened

unreal merlin
#

Good news, chefs: flamethrower DOT is fixed for non-hosts. Get out there and cook.

gusty heron
stone bridge
gusty heron
#

Yippee/wahoo, good lucking patch we got here

hexed steeple
#

hope this means the thermite grenades will be epic now

stone bridge
#

Apparently scope misalignment is also fixed?

#

Pog

hexed steeple
#

oh word

graceful bluff
# gusty heron

Time to riot again because I'm used to the off zero scope /s

orchid pulsar
#

<@&1206091872716595200> planing on diving at <t:1715079600:t> join us

modest fiber
#

neat

quick plinth
#

I shall see how much have they actually fixed the scopes when im home (I've been using a centredot for most of my gametime)

unkempt river
#

<@&1206091872716595200> I'll be diving once the update is finished, should ppl wanna join

modest fiber
#

oh boy another update, i see, i see

quartz cloak
# gusty heron

Mildly sad the Spear is still shagged, but everything else is brilliant news

quick plinth
#

ah damn

quartz cloak
#

The fire damage getting fixed is huge

#

But good lord, the Spear's targetting must be Really broken if it's still under works

alpine seal
#

i've heard the spear is already done but needs to be pushed with the warbond update due to being such a major change

#

though that's discord hearsay

cobalt patrol
cobalt patrol
stone bridge
#

Toaster we have a moratorium on using warcrimes as a humourous term

#

Please delete that

stone bridge
modest fiber
#

aw sucks

cobalt patrol
stone bridge
#

These things happen in real life dude, it's a sensitive topic that people throw around far too lightly

junior badge
#

I look forward to trying out the fixed sights.

#

And I hope I'll get to see more gas and napalm strikes in the future.

#

Ohh and the thermite nades! Wonder if those are gonna be good, although I suspect their damage is still gonna be too low.

modest fiber
#

the thermite grenades are gonna be (maybe) wack :3 never really used the sights my self (except looking for reload animations) but its gonna be good for people who does use em, also the stim fix is gonna be great.. it was annoying for sure

junior badge
#

Oh, yeah, that's a good one too.

quick plinth
#

does the incendiary grenade kill holes / fabs?

burnt vapor
#

Yes

cobalt patrol
#

I wish smoke grenades did ;.;

#

if you throw them into fabs they explode

#

...and some smoke puffs out the front door

#

it is very embarssing

stone bridge
#

Gas is back in a big way now

cobalt patrol
#

GGas being fixed is very nice, opens up more loadouts

stone bridge
#

28 kills from one bug breach just from a gas strike

cobalt patrol
#

also @shy prairie suggestion - if you're running Arc thrower, bring a drone buddy.

ARc thrower's many weakness is getting overwhelmed by the little doods, and a laser drone sorts that really fast. You're far enough back you dont really need the defence of the shield, esp with the stagger from arc thrower

shy prairie
#

I bring a breaker for that

#

the shield was from someone else, and i didn't bring my own backpack

#

drone is def good syngergy for that, for sure

#

but like, i dont like getting las'd

stone bridge
#

Droney ff's the wielder super rarely, ime

#

I've died to direct fire from it...once ever?

#

I know it's annoying but it's ultimately not a big deal

burnt vapor
#

Mileage may vary I haven’t brought the drone very often but have been ff by it several times

#

Multiple times in the same mission even

modest fiber
#

smoke grenades not destroying things does make sense, it is smoke.. speaking of smoke has anyone used them? so far i only know it makes bots hitting you harder

shy prairie
#

yeah agree, but i do also have like, a personal aesthetic bias against it (the drone backpacks)

unreal merlin
#

Cool to see that it works

stone bridge
#

Yeah I cottoned on to it when they said "damage over time" rather than "fire"

#

and I was like "okay so thats why gas has been performing so badly"

#

use it in a mission and get an instant 28 kill streak from nothing but the gas

#

we're so back

shy prairie
#

yeah i remember back pre-patch seeing scavengers just walk out of the cloud, sad times

cobalt patrol
shy prairie
#

yeah i'm like vaguely aware of that mechanic

cobalt patrol
#

In total fairness, its' a lot of effort and if that's nto your jam

#

valid

shy prairie
#

thanks for the tips anyways

quick plinth
#

aligned AMR sight??

#

this was taken while prone (so no sway whatsoever)

daring monolith
#

Maybe they aligned the bullet with the sight not the other way around?

glacial light
#

Woo! Time to try the AMR since Eruptor was nerfed

#

I definitely felt the Eruptor nerf when I tried it yesterday, struggled hard against hive guard without the shrapnel

stone bridge
#

The shrapnel did basically nothing

#

This is actually a buff

tall stone
#

They removed the insta death shrapnel chance and replaced it with a better damage type, yeah

#

The sound when stimming no longer plays while being interrupted.

Yessss

glacial light
#

The AoE on the Eruptor seems weaker than it used to be, I used to consistently wipe out 3 bots by shooting the middle one on a bot drop and now the outer bots just survive it

#

I haven't played today's patch so hopefully its a big enough buff

stone bridge
#

They nerfed how fast it falls off yeah

glacial light
#

DoT and scope fix seem huge though

stone bridge
#

The additional damage should bring it back up some

glacial light
#

Oh I hope gas orbital is good again

stone bridge
#

It's back in a big way

supple siren
#

Napalm Strike might be wild with the 25% boost

glacial light
#

Napalm is great when I go solo, because eliminates all the light bugs from a breach

supple siren
#

And now they'll function for a whole time.. so much uptime

tall stone
#

As long as the eruptor still two taps mid tier enemies, it'll be good

#

The biggest consistent information I'm seeing so far is that it takes two shots to headshot bile spewers with it now.

glacial light
#

Eruptor can kill BT that quickly? A primary? Wild

daring monolith
#

Spewers, not titans

tall stone
#

It can pop the squishy back of a bile Titan in 3 or 4 shots though.

glacial light
#

Ah

tall stone
#

OK, I am now seeing that Arrowhead bugged eruptor damage lol.

#

That explains the wildly inconsistent test results people are getting.

naive dragon
#

When does the new warbond drop again

unkempt river
tall stone
#

Wait, it's tuesday

#

Thursday.

kindred lintel
#

wait so is fire damage and gas strike fixed now for non hosts?

dusty spruce
#

patches notes do say that they've fixed the 'silly joiner, DoT is for hosts' bug.

unreal merlin
#

yeah gas and fire work correctly for everyone, meaning taking orbital gas is actually a real choice to absolutely smother patrols and breaches

keen zinc
#

napalm back on the menu

daring monolith
#

Incendiary breaker enjoyers eating good

glacial light
#

RIP incendiary breaker was my main solo for bugs but I couldn't use it in teams so I switched to blitzer and now blitzer pilled when the incendiary breaker gets good in teams

#

Excited for orbital gas, CD is so quick

daring monolith
#

Gas was my go to for dropping on a bug hole to kill the small ones. It will be again probably if I stop being addicted to clusters

ionic holly
#

I still want a gas eagle

#

Shorter duration, longer coverage

glacial light
#

RIP Eruptor buff is bugged

pure wave
modest fiber
#

sounds like a reasonable progression, still personally waiting for them AV mines

pure wave
#

AV mines would be neat

#

I want more stationary manned weapons ngl

#

In the first HD

#

There was this sick Anti-Tank deployable that you hopped in

#

And it liquidated most armored targets in two shogs

modest fiber
#

i like what you are saying and am all in

pure wave
#

I wish the Mechs had ejector seats ngl
It'd be funny to just run up, and eject yourself in front of a bile titan so you can dunk an impact in its face

blissful sparrow
#

i'd be already content with a self destruct you can set, evne if you have to climb out and run away

#

i want the mech to be ammo when it runs out of ammo

upbeat vector
#

I miss my fully upgraded RR from the first game...

quick crown
#

I wish my corpse had the same level of physics as skreechers

lunar pendant
pure wave
#

The bug grub watching me eject from my walker to personally deliver it a gift (it's a high explosive grenade)

strange vine
#

there was like 1 time where my mech was destroyed but my helldiver managed to climb out of it uninjured

#

i have no idea how that happpened

azure pewter
#

Heavier armor helps, or a personal bubble but it’s a bit less reliable on that front cause it can be popped from outside the mech

glacial light
#

I think it's funny if you have shield pack it pops out of your mech

#

Advanced Super Earth engineering

pure wave
#

Little bit of extra protection

keen zinc
#

I hear the AMR is fix

strange vine
#

TL;DR weapons have both "normal damage" and "durable damage", and likewise enemy body parts have a percentage of their health as "durable"

For example, a Brood Commander's head is 60% durable and 40% normal. Liberator has 65/6 normal/durable damage, meaning its attack against the BC's head is (60 * 40 + 5 * 60) / 100 = 27, however armor reduces the damage by 50%, meaning it's 13.5. Liberator Penetrator on the other hand has 45/10 normal/durable and can penetrate armor, meaning it can deal the full (45 * 50 + 10 * 50) / 100 = 30 damage to a BC's head

most explosive weapons such as the AC or AT weapons have durable damage equal to their normal damage, meaning they deal full damage no matter what percentage of their target's body part is durable

For Dominator this is 90, which is about 33% of full damage. The answer to "Is Dominator doing explosive damage?" can be concluded with "yesn't". Glad I could clear it up and prevent any future debates on that one.

tall stone
#

Ah, so the Eruptor is definitely bugged.

glacial light
#

Sadge

sweet surge
#

Spitz is no longer a CM

glacial light
#

Is CM a paid role or a volunteer one

sweet surge
#

Volunteer
edit. I don't know

naive dragon
#

Probably in his best interest really, folks be a certain kinda way to the CMs over there

glacial light
#

Opinions on Spitz's take aside, probably what did it was him telling people to review bomb the game, Sony was probably not happy about that.

daring monolith
#

Yeah he said he got a talking to but was still in his role yesterday. Probably either stepped down or got booted today

lunar pendant
glacial light
#

Ah yup that's probably what the talk was about

lunar pendant
#

shoutout to the mod "Eagle-1", they a homie :)

sinful bay
#

noice

idle hollow
#

it's what, 6 years without maintenance?

#

because it was discontinued in 2018?

#

every time they change something it has a decent odd of breaking

#

and every time they fix something it has a decent odd of breaking in a different way

glacial light
#

I mean the game was in develop 7 years ago? Before it was discontinued but yes extremely unfortunate they can really change it without basically recreating the game

strange vine
#

yeah also the whole institutional knowledge they have of the engine

strange vine
#

hulk scorcher done!

unreal merlin
#

If anyone hasn't tried it yet, the Breaker Incendiary is exceptional against bugs now thanks to the fire DOT fix.

#

You don't even have to pretend to be accurate, just spray flaming tinsel at long range (for a shotgun) and it'll ignite scavengers and hunters, and everything else will take burning damage too.

hot meadow
heady halo
#

THEY FIXED THE DOT???

#

fuck yeahhh

#

a good first mission back

#

i got two bile titans with the grenade pistol

#

i love this thing

#

pop their bellies then its time for the eagle-squaredance

unreal merlin
heady halo
unreal merlin
#

Orbital Gas was something I completely forgot about and nobody ever even mentioned that "oh yeah this is probably suffering from the DOT bug too". Now it is an awesome low cooldown crowd suppressor

#

Throw it directly on a bug breach and it instantly kills anything warrior sized or smaller

hot meadow
#

Maybe it replaces cluster bomb for me somtimes now

unreal merlin
#

Choke points are great too obviously

hot meadow
#

Hmm

unreal merlin
#

It's a much longer lasting and sneaky hazard than cluster

#

It can be hard to tell where the edge is and it will kill you very fast if you wander into it

hot meadow
#

Dang, I was hoping it would be safer lol

honest acorn
#

Gas was great pre-bug I'm glad its back

glacial light
#

Cluster is great but 5 clusters? If you're dropping 5 clusters in rapid succession before your other eagles run out then what's happening in your game

honest acorn
#

I'm mashing the cluster bombs button

hexed steeple
#

has anyone tried out the thermite grenade with the dot fix yet

kindred lintel
#

rumors say its great

strange vine
#

Its functional but still undertuned imo

#

It can kill hulk/tank with 2 grenades but it takes like 4 to kill a charger

glacial light
#

Big if true on the bot front

pure wave
#

Cause if so
Slap on leg

hazy oriole
#

I've been seeing a lot of people being mad about the eruptor in its current state, any other eruptor users here able to confirm? I won't be able to check myself till the weekend

daring monolith
#

It got ‘buffed’ but it’s not working as intended and is very inconsistent rn

stone bridge
#

yeah its bugged

unkempt river
#

<@&1206091872716595200> anyone up to show some bug scum why they can Never Destroy Our Way of Life!

cobalt patrol
honest acorn
#

I basically use them like Spicy Grenades since you get 5

ionic holly
#

This is the correct way

#

just make sure to not grenade your allies

oblique storm
#

I bring the extra reinforcement budget for a reason

quick plinth
#

unfortunately 4 more reinforcements on top of 20 w/ a full squad isnt as good as some of the other boosters

#

and im not sure what they could do to make said, extremely specific situation boosters better than the ones that are just active all the time

oblique storm
#

It gives me a funny little jokester leeway

#

I only need 1 extra reinforcement that I can waste on being a funny little man

quick plinth
#

fair

short rune
#

What have they done to the Eruptor?!

stone bridge
#

its just bugged

#

thats all

short rune
#

So it's not an intended change?

honest acorn
#

There is an intended change but it’s bugged

short rune
#

Huh?

stone bridge
short rune
#

Hmm

stone bridge
#

I mean this is pretty clear to me

winged hearth
#

<@&1206091872716595200> anyone want to play?

cobalt patrol
honest acorn
#

I think the health booster is relatively easy to do without but the stamina is hard to leave

cobalt patrol
# stone bridge I mean this is pretty clear to me

Yeah, I'm not sure why people are having trouble with this.

Removing the shrapnel was intended.

The damage was buffed to compensate.

Somewhere between their internal environment and the live environment, there appears to be an issue resulting in a dramatic loss of damage from the Eruptor.

I say appears because Reddit is being absolutely insane in its takes, and I simply no longer trust data coming out of there unless it's backed up with really good research

cobalt patrol
#

My deaths spike dramatically if we don't bring health booster

honest acorn
#

I’d prefer it if you didn’t assume how I play the game

cobalt patrol
#

It was meant to be a general you, not a specific

honest acorn
#

I find that it doesn’t cross a lot of one shot breakpoints so I don’t see much of a difference. It gives more grace for using stimms but now that helmets work I find less worry there

#

I think stuff like muscle aug and such are more competitive on a lot of planets

glacial light
#

I usually take vitality booster if i'm playing with randos or friends who don't play as much as me. I also like it in general cause I wear medic armor and having some more HP means you'll be less likely to be caught off guard and be able to stim

honest acorn
#

It felt a lot more important when hunters could randomly hit for 35% haha

glad orchid
#

Wait helmets do what now?

cobalt patrol
#

It's not one shot break points I care about - it's the grace period for stims due to rapid multiple hits

#

Given I'm always on the front lines into bugs with the Flamethrower, chip damage is a big issue

glacial light
#

Now that I run supply pack and medic armor i'm like invincible unless I get one shit or effectively one shot by spewers, hulks, or being knocked down and swarmed

cobalt patrol
#

And the extra 20% buffer is huge

honest acorn
#

Which was the source of the “random crits”

glacial light
#

Do headshots still do extra damage, just 35% less for heavy armor

#

Or rather amor with value of 150 armor

shy prairie
#

Pretty funny death I had recently: diving backwards while throwing an impact grenade. Pretty sure it clipped into the rock I bumped into mid/immediately-post throw animation and exploded.

glacial light
#

I had a painful lifesaving event, I was running bugs with a shield pack and got charged by charger and knocked into the air away from an eagle airstrike I didn't see which would have killed me and as I was standing up a bile titan was rearing back to spit on me while a stalker did it's melee combat yeeted me cause my shields were down on the last hit away from the bile titan into a mushroom which I almost landed in one of those explosive holes.

#

I'm pretty sure I used up all my luck for the next 3 ops

honest acorn
#

That’s hilarious

blissful sparrow
#

i think i've seen that cartoon before

#

Tom and Jerry or something like that

glacial light
modest fiber
#

<@&1206091872716595200> to celebrate the DoT being fixed am going to start to BBQ some bugs, anyone who wants is welcome to enjoy with me ^-^

unreal merlin
#

Remember to aim for the forelegs on chargers with the fire, not the head or body. Kills them MUCH faster.

trail nymph
#

Wait you’re supposed to aim with the flamethrower? /J

modest fiber
#

yes, i just point at their general direction

quartz cloak
#

So, now that the DOT is un-shagged, is the thermite grenade useable now?

unreal merlin
#

Comments above say it works but is undertuned, with 2 for hulks/tanks and 4 for chargers. Location that it latches onto may be a factor.

#

Granted, 2 grenades to kill a hulk or tank is pretty good but also on par with impact grenades on the vents so idk how "undertuned" it really is

modest fiber
#

2 grenades per hulk? well i take that deal.. tho is it to the back or the front?

shy prairie
#

2-3 thermite to the hulk's leg apparently kills, haven't done it myself

unreal merlin
#

Not appealing to me anyway. I'm on team stun grenade.

modest fiber
#

and then don't forget to stun grenade the team :3

unreal merlin
#

Have thrown stuns at allies before, but only because they're literally swamped in hunters and stunning the whole crowd lets them actually waddle away

blissful sparrow
#

i love throwing orbital EMS at allies and then watch them crawl out unharmed

#

and then hit them with a cluster strike while they can't run away

tired mulch
#

wait, if I may ask, what happened to that Spitz guy?

cobalt patrol
#

He was also fairly contenious as a CM

tired mulch
#

iirc he had no real experience being a CM

#

at least before HD2

cobalt patrol
#

<@&1206091872716595200> Patch out, crash fixes. no sign of warbond yet

unreal merlin
modest fiber
unreal merlin
#

Warbonds are Thursdays, yeah

cobalt patrol
#

I coulda sworn it was out tonight, and had come out previous things, but i might be a bit brain fried

trail nymph
#

Warbond releases tomorrow around 11am -12pm GMT +0

cobalt patrol
#

One ops, 2 bile titans. Nice.

supple aurora
#

i have opinions

burnt vapor
#

On that list or is that list your opinions?

sinful bay
shy prairie
unreal merlin
#

On a whim I switched to using the Liberator for a few missions yesterday and was surprised at how well it performed, even though I knew factually it was good. I just had been using other guns so long that I'd forgotten the simple effectiveness of a 45 round mag tap firing all the scavengers and warriors.

cobalt patrol
#

and i like that you've framed it as verstaility.

supple aurora
#

pretend scorcher is in "great everywhere"

blissful sparrow
#

i have been getting some use out of the breaker again recently vs bugs, its still a nice aim and pray weapon. Just need to be a bit concious regarding magazine economy

cobalt patrol
#

Scorcher into bugs is very much a "how safe do you play" type issue, i think

#

like it's a real bad pick if you're a flamethrower main like me

supple aurora
#

(and me)

cobalt patrol
#

and it's a bad pick if you want to save teamates

#

Buuuuut it's nasty overall and just flattens stuff

supple aurora
#

breaker i see as more of a bot weapon

cobalt patrol
#

I'm very much a Dominator stan into bugs right now, and Scorcher into bots

burnt vapor
#

Dominator being next to sickle for being super versatile feels odd to me

quick crown
#

Senator is great vs bugs

supple aurora
#

because its spread is tight enough to oneshot dev heads

#

devastator

#

not arrowhead

#

to be clear

cobalt patrol
#

Scorcher into bots is 110% for one reason: yuou can still 3 tap striders with it.

#

and given how comon striders are and how lethal their headshots are

#

being able to go PLING PLING PLING YA DEAD

#

Very nice

supple aurora
#

counter sniper is also really good vs bots now that its been buffed

quick crown
#

Especially how reliable it is to oneshot even the hive gaurd with the senator it feels very good as a sidearm and even better with the speedloader buff

cobalt patrol
#

(compare autocannon needing 2 hits to the crotch to take down striders rn)

#

I cannot belive this fucking game has me telling people "Shoot things in the crotch with the explosive munitons"

#

but here we are.

supple aurora
#

it is what it is

quick crown
#

Also you can spin the gun

supple aurora
#

i was tempted to make an overrated teir

#

and chuck impacts in there

#

i think impact nades teach new players bad lessons

#

and they end up reliant on what is effectively a panic button

#

the number of times i see people chain throw 2+ impacts at charger heads is worrying

tall stone
#

Eruptor will probably go back up when the bug gets fixed

supple aurora
#

eruptor will probably end up in the middle

#

once it gets fixed

cobalt patrol
#

It's interesting with impacts because you can absoloutey kill chargers with a pair of them

supple aurora
#

currently i just treat it as a utility tool

cobalt patrol
#

...but you have to throw them under the charger.

tall stone
#

It's been fun to go back to a normal primary while Eruptor gets fixed

supple aurora
#

so eruptor has "niche utility gun" atm as its a long range bug hole/factory breaker to me

#

I do not think eruptor should go back to demolishing heavies like it used to though

#

assuming people aren't just lying about it having been able to oneshot charger/titan butts if lined up right

tall stone
#

Breaker Incendiary is nice, but it's going to get toned down

supple aurora
tall stone
#

The eruptor would usually one-tap medium enemies

#

But not always

cobalt patrol
#

I'm a flamethrower main and i've directly said 'Yo, this is probably too strong" at the devs

#

becvause it's such a "Solve all things bug" button at the moment

#

your weaknes is... Bile Titans!

supple aurora
#

ok just looked into it

cobalt patrol
#

Oh no.

supple aurora
cobalt patrol
#

anyway.

supple aurora
#

the hell is this

blissful sparrow
#

7.5 points i'd say

#

impressive headstand from that charger

supple aurora
#

lol

tall stone
#

Ok, I see what's happening. It's getting the leg and bypassing the non-durable DR

#

That's a function of the explosive damage

cobalt patrol
#

It's not just that - there's a bunch of stuff that was happening with shoot the ground underneath

#

charger explodes

#

I need to go check out the explosive crossbow again post it's tweaks

#

rumor mill is it's actually quite good now

tall stone
#

But yeah, something fucky is going on with Eruptor in that video. 100% not the norm

supple aurora
#

shrapnel i say

#

getting lots of hits

tall stone
#

Probably

quick crown
#

One of my friends wasnt liking the changes to Crossbow apparently its a bit wacky now

#

i wouldn't know how I stick to my shotguns

cobalt patrol
#

Well, i'mma do a bug seven

#

help liberate angels venture

#

and we'll find out

supple aurora
quick crown
#

Godspeed soldier

#

Everyone is counting on you, Don't let us down

supple aurora
#

starts on chargers at 4:44

cobalt patrol
#

Look if the explosive crossbow backfires on me

#

it'll be really funny

#

(Dominator is my current bug goto)

orchid pulsar
#

<@&1206091872716595200> who wants to try out the patch ( and grind some super credits) before the update?

unreal merlin
#

I enjoyed using it as a pseudo, accurate impact grenade of sorts to easily clear light enemies (scavs/hunters/raiders) but the reduced blast radius makes that impractical now.

#

Theoretically, 420 damage with medium armor penetration would let it dunk on things like devastators and medium bugs

supple siren
#

The Eruptor and Crossbow are awkwardly competing for space because of that bug

tall stone
unreal merlin
#

When the medium pen gets fixed I'll likely go back to using crossbow, but currently it just doesn't do enough direct target damage or AOE damage to be worth it compared to other guns.

glacial light
#

Even better it's expired spaghetti cause the engine is discontinued years ago

quick plinth
#

so the likelihood of them actually improving performance is low.

tall stone
#

They've shown that they try to fix issues, so I'm willing to be patient. Not like I don't have other guns to use.

supple siren
#

I feel like I'm having the opposite issue from usual, I get choppy in so many games but Helldive runs like a dream

unreal merlin
#

I like the transparency of known issues at the end of patch notes. That does a lot to show that they're actually aware of what's a problem in the game.

supple siren
#

I cannot fathom how a game with this many interactions happening at once runs like this

quick plinth
glacial light
#

Considering all the random details they simulate it's quite smooth. Details like seeing eagle one fly by and having stratagems come from eagle or super destroyer, partially filled magazines with ammo visible, snow kicked up from AT weapons, etc

tall stone
glacial light
#

Explain that one

#

Interactable?

tall stone
#

It can block your shots. Notably, it very rarely comes up with EATs.

glacial light
#

Oh right

unreal merlin
#

There's a clip where someone calls down an EAT, the pod lid flies off and they immediately grab a launcher and fire - right as the flipping lid falls in front of them.

glacial light
#

Yea those are funny

blissful sparrow
#

i've killed myself before from a bug leg flying in my face from a victim of my first autocannon shot, killing myself from the splash of the second shot

tall stone
#

Bug parts flying has indeed killed me with the eruptor.

cobalt patrol
#

Like the projectile speed increase is huge

#

Damage is pretty damn shiny when it goes through

quick crown
#

Has anyone had preformance issues on the last patch? I crashed for the first time and had some gnarly slowdowns yesterday when i've never had em as bad

cobalt patrol
unreal merlin
# cobalt patrol I'm using it right now and it's... actually quite good?

Yeah don't get me wrong it does work fine, it just feels to me like it's not doing what it should vs beefier targets. With only 5 bolts per magazine and sometimes taking 3-5 to kill medium enemies with weakpoint hits, while also lacking the crowd-clear it used to have, it falls below what I want from it.

cobalt patrol
orchid pulsar
#

<@&1206091872716595200> room for two more

cobalt patrol
#

Anmyway, today c hat, i double killed Bile titans with a single orbital precision strike

#

get absoloteuly dunked on

#

Turns out is the OPS hits their leg? that's a kill too.

glacial light
#

I need to get good at timing and aiming strats again, I used to be a beast with 500kg before I realized that OPS was just as goated and stun grenades came out

#

I went through a railcannon phase and forgot everything

unreal merlin
#

OPS is good stuff. A real disk one nuke option.

glacial light
#

Me biggest weakness is BT since they can't be stunned

#

And teammates usually pop the sack if they haven't killed it so no sitting around spewing for OPS to hit

quick plinth
#

OPS, OLS, 500kg, (Blue usually AC)

#

is the bogstandard loadout for me