#Helldivers 2: For Managed Democracy!
1 messages · Page 64 of 1
I shall use heat as Super Earth intended
Have you played Battlefield 1?
Because here is every single revolver reload that uses a gate
Showcase video showing only the reload animations for all the weapons available in Battlefield 1.
Full weapons showcase: https://www.youtube.com/watch?v=d6tEh8frYaI
(also the pistol right before they start uses a stripper clip)

Thank you for saving my life
BF1 got some funky reloads. Stand outs for us are the revolver that reloads faster on empty, the Lebel, and the machine gun that uses a box full of clips.
We might actually succeed this MO what the fuck lmao
divers are locking in now that the path to victory is clear
Which revolver is that?
[Reply to:](#1204832579287519292 message) BF1 got some funky reloads. Stand outs for us are the revolver that reloads faster on empty, the Le…
Nagant Revolver
The gate reload is so fucking slow the empty reload of swapping the cylinder is faster
It's at the 1:42 mark in the video
At some point Joel will have to pull out the biggest guns for the MO, "touch grass"
Luckily there are multiple planets with grass to touch between objectives
Right yes, I forgot the Nagant replaces the entire cylinder.
Just one and a half more planets. Lets go
We’re actually winning this?
Yes
<@&1206091872716595200> so there is only Ustotu left to liberate to finish the major order anyone down to dive?
sure- ill be there
yey
Ustotu will be liberated in approximately 5 hours.
wanna join us tho?
And this is why we fill out our paperwork no matter the activity
Amko with a revolver confirmed: ||https://www.youtube.com/watch?v=Lj7UfgWYHiY||
Revolver Ocelot's "There's nothing like the feeling of slamming a long silver bullet into a well greased chamber" innuendo
mood
Every time
ArrowHead would be peak if they allowed us to spin the senador with the reload button when is fully loaded
"No, he's called Vamp because he's bisexual."
It still makes no god-damn sense
Kojima why
The vamp line isnt real iirc Its a really convincing joke
Nope i am wrong
Its real
I keep hearing it get said its a joke and I keep believing it because so many parody lines get the same treatment of beliveability. Guns of the patriots once again predicted the future 
Also after looking into it Vamp was originally planned to be a woman apparently
new theory vamp is a butch he/him cis woman
makes sense, I wonder why they changed
Better explanation than "He's bisexual"
However, when Fortune was introduced, the character's gender was changed to that of a man, although the long black hair was retained.
"Too much WOOMMAAANNN?!?!?!
TURN 1 W*MAN IN MAN
mAKE MAN GAY"
But in helldivers
They don't care who you are
Armor is unisex
You get your pronoun affirmations
And will die for freedom
And the goverment of superearth will make SURE you get all of that
I am so happy to see we did the defense.
Ayyo we succeded the defense?
damn do i wanna play a goofy game of <@&1206091872716595200> wish there was ANYONE who would be down
We did! 10 planets defended!
I'll be damned
I'm eating my words then
I didn't think we'd get even close
That's me told
The bots and bugs were no match for the indomitable might of the Helldivers
isnt this the first time we actually completed a defence mission?
Let me pull myself out of bed and make some tea.
As a warning, I have a light cough for some reason
yeah thats cool, i just wanna have some goofy games of helldivers, doing gimmicks and stupid stuff
just got to motivate the community with a few failures and they'll do the impossible
Truly an anime protagonist moment
The Terminids wound up losing territory
Fierce and Obedient is absolutley sending me into orbit
we can resettle super earth on hellmire when super earth falls
rename hellmire to SUPER EARTH 1 in all caps
and star the campaign to retake Super Earth Origional Flavour
<@&1206091872716595200> https://discord.gg/MWZ3NTaR
yeah, i think the bots have a massive advantage in terms of how much of the player base is gunning for them
the bugs seem to be the favored enemy most of the time
The bots are advancing hard as well
its been a long run of bot oriented orders
and the bug order that looked like it was meant to take like a week was polished off in less than a day!
at this point im just waiting either for the illuminate or for new toys to fight the bots with
lord i wanna helldive but im away from my computer over night
"stop using the 500kg so close!"
me: https://www.youtube.com/watch?v=F2GhFXjQujI
First Music Video with a real nuke
Keep up with me here
https://hoo.be/shotgunwilly
Stream/Download: https://bombsaway.fanlink.to/ShotgunWilly
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Bombs away
Blowing up the White House
Ándale
Bitch i need it right no...
<@&1206091872716595200> dos mas por favor
"Ok i will stop using the 500kg"
286846
throws near the only exit
🙂
fighting game players make comprehensible jokes challenge 2024 impossible
Why yes, I do play fighting games with the keyboard, how did you knew?
also
uwu
5 is the taunt button :3
Unless is Tekken
Then is
78
45
And pray
500kg kills things that aren't standing right on top of it? Wild if true
500kg hitbox is weird to me
its a cone that upens as it goes up
So it might be better against flying enemies?
sounds inefficent
not really it doesnt go forever
Fly closer to the ground so I can bomb you!
dang
idk i use precision strike
Eagle 1 remotely piloting eagle 1 seems funny
Wow the original post context is a bit uh, Overly edgey headcanon tbh.
Yeah, should be a drone tbh.
Unless they send a human pilot to make sure it can't be hacked?
Yea it's a trainwreck
But you sometines find gold in the dirt
.
Trying to find the artist because IDK if that user was the artist or not
She sounds waaaay happier in the game, c'mon now Comic uwu
She looks like Mission Control from DRG
Yo 
they are likely not
Voice changer /s
also is 5 pics not 4
This is the artist, as far as I can tell:
https://www.reddit.com/user/Hotkoin/submitted/
oh yup thats it!
Thats the tag on em
This rules
good bit
Super Citizens, should I drop this 500kg at a lower angle since the helldiver is on cliff?
Who's that artist with the automaton double agent helldiver
◈ Do not repost or claim (rp) my art/character (that's just rude)
◈ Commissions open, follow Link.tree link to my art discord for info
Amazing
#helldivers2
This is Helldivers 2 Gameplay..
"you mount the beasts"? 😳
Yeah imagine terminid cavalry
Make them worse
cries in flamethrowers and tanks
You now have 10 minutes with the same number of spawns
make the lower difficulties harder to match
Amazing
I'm impatiently waiting for new ordrrs
Kill
🫵
i wonder if you could use that on the tabletop as a substitute for a dreadnought, still a good looking token for sure c:
the last one tho, the saddest of helldivers
Robort back >:(
My democracy officer, a fool: It appears the automatons have returned
Me, an intellectual: Robort back >: (
No, discord, I did not want to use the actual angry emoji
KILL
I can see it
Might need to slap a chapter symbol on it tho
iron warriors dreadnought
yea i can see that
or heresy mechanicum robot
you can disable that in the settings :)
Oh cool
Robort...
:(
<@&1206091872716595200> anyone wanna play?
Calling helldivers cannon fodder is inaccurate.
Because it implies there's any part of the SEAF that isn't cannon fodder
We are Super Earth's elite still, and boy do the non-elite die a lot
Look at all the bodies we find from poor bastards who have to man artillery facilities and the like.
Yeah we just share the unique distinction of being the high kde cannon fodder (along with eagle 1 but don't tell her that)
they may take more casualties than us in raw numbers but those could be smaller proportionally to their total manpower
SEAFs seem like a living propaganda piece, those that aren't ideal for Helldivers get sent to support, backline, and peacekeeping positions with cushy benefits and return to their civilian lives so they can epouse how well super Earth takes care of their troops
tbh i can see that
Also each SEAF soldier doesn't probably have a super destroyer on their beck and call, they have to receive actual training that isn't throw the blinky red sphere at the baddies and don't die
Look, our training covers many things.
yeah, they probably have actual training and are deployed with expectation of actually achieving strategic victory
Don't die isn't actually one of them.
meanwhile according to the personal info devices we can find
soldiers get paid, get mail delivery, get citizenship upgrades for them and their families, get leave, etc
Our contract goes over what our family gets.
We do also get that.
Just good luck living long enough.
I think about the 2 skeletons at the beginning of the training course and they died before they could manage to get over a edge
sure many inevitably die as SE utilizes "personnel massing strategies" but mass warfare has its own scaling effect to reduce proportional casualties
you actually lose less men throwing everything at once rather than engaging piecemeal
and the amounts of bodies we find on maps is harrowing, yes, but not horrifying
Side note. I think there should be somekind of visual for SEAFs battle lines in a planet
yes there are piles of corpses, but those piles are like 10-20 people and not the 100-200 that would make up a single company
SEAFs are usually overwhelmed by huge odds according to data deviced
we actually dont find as many corpses as you would think if they threw men at problems like they do us
some of them even talking about getting orders to evacuate before the enemy reaches them
which is wild
obviously it wasnt soon enough cuz we find them dead
but hey, they actually get orders to retreat
I refuse to believe super earth is remotely competent at actual military planing and management.
Infact, I believe they are maliciously incompetent
Consider that we basically parachute into the frone lines where the enemy doesn't expect it and get a mission done in 40 minutes before they can gather up forces and they manage to get hundreds of units in that time. Imagine a planned frontal assault from the enemy with their full forces bearing down on a planet with days of reinforcements
based on the corpses we find
It could even be that those dead SEAFs are just the unlucky ones who got ordered to engage in holding actions
i think the SEAF is actually really good at falling back
We only come in to retake bloodbaths that no one could reasonably defend against
because we really only find destroyed vehicles and holdout troops
not entire units worth of men and materiel
like, a seaf base will have like, a squad or twos worth of corpses for what was definitely a company or even battalion sized element
Itd be fitting for satire for the super Earth government to be both competant and malicious and also incompetent and worthless
Super earth are simultaneously strong and weak. Just like their enemies!
super earth is good at war, because war is good for its plutocrats
but winning isnt the only part of war
since winning ends war
and war is what theyre good at
The forever war isn't a flaw, it's a feature
A STRONG ECONOMY
Amko you say this like super earth isn't literally a corpo state
The trout population is doing amazing since they discovered how to put the trouts to work
the carp stands up
God I talked to a ex military coworker who joined a PMC for a bit and some of them are so messed up as people they shouldn't be allowed anywhere near a weapon or outside therapy. Not gonna discuss the details in this server though
i still get emails to join PMCs
Dont
I can't look at private militaries in video games in a good light anymore no matter how hard they make the protagonist seem like "good guy" vigilantes
Mercenaries and private militaries can only and should only be "morally grey" at best
I much prefer video game pmcs to be faceless goons
i like video game mercs to be faceless neutral goons
Thats fair
Reminds me that they're adding pmcs to Squad as a neutral faction
They literally just collect and sell artifacts to their clients
(And kill people obviously)
and shoot idiots that dont understand that "blue = go away before i shoot you, idiot"
I genuinely love the factions from stalker
if you see mercs, go home, you cant go there today, but they probably wont be there long
i like playing as a Merc in Anomaly where i spend my days fighting monolith in limansk and doming Dutyers who think assaulting the army warehouse - dead city checkpoint is a cause worth dying for
though in Anomaly my fave faction is Clear Sky
I'm tempted to say freedom
I'm not going to say freedom because there's like 5 other answers I could give and they are fighting with each other
protect scientists, deliver artifacts, play mailman between various factions because nobody really hates you
clear sky and ecologists are the "i dont like conflict" factions
because theyre neutral with most of the other factions
god I hate fire
so much
just got teamwiped at extract by a single volcano fireball
it killed all 4 of us
Need to keep this reaction gif in reserve
<@&1206091872716595200> SPILL OIL!
I'll be on in 10-15, need to spill some dishwater first
ah yes when you fumble while holding an large AoE orbital, quite an accurate depiction in my opinion, like you can't do shit, you just fucked (i know its a 500kg but still)
that's survivable with just a backflip
well that is, but most ain't (especially if you are distracted by anything which i usually am so i notice it last second unless someone doesn't say anything)
⬆️➡️⬇️⬇️➡️ isn't as iconic though
hmm.. i know that combo but just can't recall
Clusters
oh my favourite to take, either the eagle or orbital, both are intended to kill everything except the enemy
➡️ ➡️ ➡️
Yeah that one is haha
i love it, its so great as a panic call in.
17 hunters swarming me and knocking me around? don't care if i drop it, i'll take you with me
380 and coinflip armor is my jam
Does the 380 not pop you up high enough to die from fall damage?
not every time!
But them a charger body slams you to the ground
What do.
They should make the carpet bomb one just all downs
<@&1206091872716595200>
antitank mines or airburst rocket launcher
I say Penta, rocket launcher seems more useful
I feel like airburst is gonna win by a large margin but giving us a choice on which to get first is cool
but mines :(
What'd make anti tank mines great is they only activate for medium to heavy enemies and helldivers won't trigger them
Stress Testing the New LEAKED Airburst Rocket Launcher Gameplay versus all enemies in Helldivers 2. Players continue to mod the game and data mine new future content. Check out all of my Helldivers 2 videos here: https://www.youtube.com/playlist?list=PLRLlYG3dGaSpVTvkUHOmjZQ95E5NiBp1m
Thanks to reddit u/Emptynesz for posting the leak!
🧟♂️ Bec...
I like mines but also
anti tank mines are likely not gonna be good vs bile titans due to their small steppy
Rokkit
and the rockets gonna tear apart factory walkers
It will also tear apart tanks and chargers
Hopefully we'll have both eventually
tanks.. aren't really a problem though
Imagine the combo
Blowing out fields of walkers and then air bursting anything that doesn't drop
Every helldiver team got that:
- AT Specialist
- AT Specialist
- AT Specialist
- AT Specialist
But for me, the math is working out super simply: I don't want to fight on Menkent.
They can have Botmire.
If your planet has fire tornadoes I say you can keep it
Unfortunately, Menkent has something even more important than the fire tornados: Its orbital defenses.
The spicy spaghetti towers are not my friends
People say to shoot their legs
WELL MY BULLETS JUST BOUNCE OFF THEM AND I AM OUT OF 'NADES
WHAT NOW
The leg advice has not been as helpful as I thought it would be.
Better to just EAT their face still.
It does very much work on devas but hulks? Nah there's a reason I keep bringing rail to snipe those
Leg just isn't useful at all imo
with the same shot you can remove their flamethrower
to make them even more useless
I've gotten very good at railsniping hulks
Maybe because you need something with better penetration to shoot their legs?
but yeah, otherwise, go for the eye still
It's almost a reflex now
I've got the eruptor
but going for the eyes till feels very unreliable or is my skill issue
Nah my aim in most situations is questionable at best there's just a very specific pattern to their movements and the charge time that when you match them up it's just
Chef kiss
I've just gotta stay calm and line up my shot.
Or just say fuck it and hope it works.
I will also do my best to distract hulks for other players.
I wish railgun safe mode had a use but also I've never voluntarily used safe mode
I will say that I'm getting charger bullfighting down to a science.
after the nerf I never saw anyone use hte railgun
just a bit after the nerf, before being dropped
My new friend tried the railgun once.
It's definitely a specialist weapon now
Immediately dropped it after a bit in the mission and went back to his AMR.
Like your whole job is poking hulks with it
I might pick it up but yeah AMR seems like a better pick because super range
Also why bring railgun when it was the anticharger weapon and now eats and RR MURDER chargers
I am still laser cannon pilled because of my love for the eruptor.
I don't fight bugs which might have something to do with my priorities
Btw gotta be real i'm much much less mad about 4 chargers at once now that eats is so reliable
I switch from front to front.
I love having a bunch of chargers. You can manipulate those dumbasses so easily, it's great.
If I'm with friends here or whatever and they wanna I will
But I don't choose bugs
To be specific
Like now its a reasonable obstacle rather than a brick wall stop to a missions progress
I am thinking in going Eruptor + HMG, i always forget to try that tho XD
Mortar Pistol says "huh?"
My usual tactic for chargers is to bull run them and yeet an autocannon sentry down.
That and my eruptor tend to make them easier.
Bile 
I have not figured out my strat for Bile Titans yet.
Eruptor + Laser tends to handle most problems.
Just a set-up that still works better on bots.
Usually I have the 68226 specially for Hulk and Titan
||Orbital Railcannon Strike||
Fair!
Just because then I can drop it and stop being a issue while I am being swarmed
Mourge you can't run from your problems forever and leave Gork and Mork to solve everything >:V
I can and I will.
only a coward woul stop running
Your stamina can only carry you for so long!
That's when you remind them you have a gun.
Wish railcannon would consistently headshot titans
It's sad to see a titan walk off a railcannon
But yeah. Running with a horde of enemies behind me will inevitably happen on my missions.
My favorite part is always becoming a traitor so HQ bombs all my problems away
Pfft. You need to become a traitor for that.
I'll throw a 380 at my own feet for a sufficiently big horde.
especially if I don't have samples.
what if I didn't bring my 380?
skill issue
Don't forget the 500kg for extra pazzas
Just let us have the visual of the 500kg for 380mm for one day, I do not want anyone to see a single thing but brightness
1200mm barrage
three shots, delivered randomly
if you look closely
the shells are just many 500kgs taped together
Me personally i do 380 HE -> 120 HE -> 500 kg
Or more like this?
A positively deranged magazine design
it looks very reasonable
Calico M-950
My god it's a portal sentry
Oh wait no
Disappointing, it looks like they don't just dump rounds in there 😔
Sadly the Calico IIRC kept jamming
Good ol helical mags
Hopper fed machine gun
I'm actually a big propent of 120 into bugs now. Esp with the reduced spread upgrade.
Makes it the perfect size for squishing nests and bug breaches.
The 380 remains the dear bots, to will it may concern: fuck you
MAJOR ORDER: Helldivers, it's time to choose between liberating Choohe or Penta. Depending on your choice, you will receive either the MD-17 Anti-Tank Mines or the RL-77 Airburst Rocket Launcher.
(And you'll save the citizens. Don't forget the citizens.)
AUGH
WE HAVE TO CHOOOOOSE??
Airburst
windboom
airburst for the win
Airburst, it looks like a good all rounder
We don't have to go through Botmire to get the airburst
That settles it
I still want a calldown that's just a cluster munition of metal poles that just vastly increases bouncing of arc weapons in the area
With the bonus of hl2 crossbow sticking anyone hit by them
the forbidden bells
You can ring them only once
too loud
So we won the last major order?
We did
!
Indeeby
The bug front helped
I heard so much moaning that we didn't have enough coordination to do it
What if we just liberate both planets at the exact same time
Everyone locked in for the past couple days, it just worked out
Considering nobody is touching Botmire...
And that had a 20% headstart on liberation 4 hours ago
Glad to hear it.
I still think it's funny how you can leave the area and then force the traitor 380 to blow up enemies for you
I saw a funny clip of people completing a 9 eradicate with only traitor artillery
Last time I had an eradicate I managed to top off a big pull doing that
Stayed back so the others could get to the drop ship and they held it so I could pod in on top of it
I do that in the missions where you need to eliminate enemies
When is such a huge clusterfuck and I can't even breath I run towards the borders and let the 380 deal with it
Anyone up to fighting for a new rocket launcher, <@&1206091872716595200> ?
"Its the airburst rockets time for you"
( I do hope we get the antitank mines at a later date ;-; )
Seems like a real funny answer to Chargers, too
And it's happened before, Team Fortress pulled this stunt for an update but this a different thing
I just think combining them as an offensive tactic would be fun
I love putting antipersonnel mines down and then watching the mortar turn it into a wipe
What I am curious about is whether or not the anti-tank mines are pressure sensitive in a way only things in the vehicle weight class can activate them or not
theyre not gonna not add finished content lmao
Those defense missions where everyone just puts mortar and EMS down and lets the map clear itself
Add mines and AC turrets
The game wins itself
I love that
its not that heavy wasnt going to get a proper update, it was just who was going to get the update first.
and pyro was desperately in need of consistency fixes
You just described my setup for those missions
unfortunately the potted plant working on TF2 updates didn't get watered enough to finish the heavy update
I still think anti tank mines would be great if it only triggered by medium or heavy units and Helldivers are walk on them fine, maybe also good armor pen
TF2 nowadays is just depressing tbh, that's why I just started to avoid it
THAT
THAT please
It's like how most antivehicle mines work IRL with high minimum weight to trigger
It'd make sense for it to be a smaller field that ignores smaller enemies
wow i didn't think about that
that would actually be a good reason to go for those instead
Yeah because actually why would anyone take antipersonel mines if they are just worse AT mines
if leak videos are to be trusted, they trigger off anything
Damn
So anyway I'm here to preach the good word of Chooh, 'cause I need yet another set of mines to be irresponsible with utilize to maximum sufferage
ok but
Funny rocket launcher
funny rocket launcher also adds a new add-clear weapon/Bugs Gun
oh yeah how well it is vs Hulk?
i wish it wasnt backpack fed
yeah straight up i’m a slave to the jump pack
Yarp
I been trying heavy armor with shield pack.
Makes me feel WAY more tanky
I also like the idea of a backpack weapon that isn't single/small-group target focused like the others
I wish the railgun matched my get up better
Idk id use it if it wasn't white
But it doesn't match my get up
Fashion is important
The options for backpackless anti armor tools is rife with disappointment
Gun skins 😌
Imagine getting red bolts in my sickle
Yes I know for balance/recognition reasons it's basically impossible I want to be a traitor shut up
I would advise against it. People tend to shoot towards red bolts
Dark pink bolts, legally distinct
Excellent
I just had a horrible but also amazing thought
Helldivers Universe style game but the gameplay is trying to ape the PlanetSide model, it would be a disaster but I'd want to play it so bad
Like an actual travesty
Fortunately AH is not that stupid
Airburst
Amko do you choose weapons based on fashion?
Because if so...
I may have to start doing so myself
you dont?
I choose weapons based on fashion
But I am dripless cadet
So all weapons are fashionable
You never know when a drone or super citizen is recording, got to look good for the citizen ranks
Mountains of dead bodies ate photogenic
" No you can't take a cute Terminid Bug Wife Home. " - Follow the artist below!
⚠️DISCLAIMER⚠️: I am not the artist, that would be the link person below!
The Artist: https://twitter.com/Thatcchi
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#gingersid...
as good as the breaker incendiary is for bugs super fashion dictates i use it with an orange armor like titan or engineer
same with the sickle and yellow armors for bots
understantable
Well, that mission was horribly scuffed
ugh
I hate quitting a mission but after that many deaths, with the players just not reinforcing and acting like mindless chickens vs bots and we were out of lives with a factory strider running rampant. just ooooof.
I did not have the spoons nor skills 😦
give sord
Bayonets on sabers
an armor set that gives you a knife would also be acceptable
I know at least one of you madmen would try to melee only the bugs
Give me a knife and I'll carve my way through a factory strider
CW: not nudity but better on the safe side||https://i.redd.it/pv3k6d2meuwc1.jpeg ||
one of the tattoos of all time
That's uh, a choice
sure is!
it goes somewhere fror sure
"fror"
uhn...
7 hours predicted for Lesath and then you can go hog wild on Penta.
you tried
it's too much of a stretch
I misread it as "Lesbath" the first time I glanced over it dunno if that helps
LESBIAM BEAM
ATTACK
Well.
I just lost 3 super samples on my last mission of the day.
Got insta killed by a flame hulk while trying to embark.
christ
That is definitely nudity
Did they forget this game came out 2 months ago?
(You generally want to avoid getting tattoos until the honeymoon phase has ended)
Is Helldivers being uh
Wonky for yal
I keep getting a freeze and exited from sessions
Honestly this should be pinned
Shoot all the infantry first
Then knock out the heavies
I second this
They're often much easier to deal with anyways, and the heavies (for now) can't call in more reinforcements like regular infantry can
Even more important, nearly every other Trooper type can also fire a flare. If the Commissar has been knocked out, other Troopers will try to flare after a while. The only one that won't is Two Knives Moe.
I think cleaving too heavily to this is a great way to get one deag'd by a Brute rocket when you're not paying attention
Oh for sure, but it's still very worth stating
The solution is honestly to just chuck a stratagem at the group
That's fair
As they say
"Shut the fuck up: ⬆️ ➡️ ⬇️ ⬇️ ⬇️ "
if you don't have a weapon that can flatten a whole patrol quickly then eagle strafing runs are perfect for basic trooper bots
Briar gets me and my approach
Briar also gets me with cluster bombs all the damn time
but that's the way the penguin crumbles.
In pieces.
because briar cluster bombed them
again.
i like the senator
whee, unlocked literally everything in Cutting Edge. One Warbond completely filled.
(got a few things left in all the others - two armors and a booster in the free one, f.ex.)
what is the advantage of the strafing run over something like the eagle airstrike?
Anti infantry with precision
Fast, very safe - it comes out instnatly, it's very forgiving to aim, and it's very, very hard to team kill with it.
The beenfit is that it goes in a line away from you
Rather than perpendicular
So lets say you're being chased by a veritable conga line of bugs
Pop that bad boy and instead of cutting across, it will cut along
and bugs love getting into a polite little line when you run away from them
got my hands on the airburst launcher on penta - it's solid, but not particularly gamebreaking there. it's unfortunately quite inconsistent against devastators, sometimes it kills them but shield devastators frequently survive from blocking the angle. no dice on hulks without shelling them en masse, you can kill factories if you airburst below them while they're laying devastators but it's risky
feels like a bug shaped weapon, but it can do good work as the first strike vs. a bot outpost. clears most of the initial wave out and predictably massacres trooper clusters
to be fair, it is basically a handheld cluster strike
devs arent the intended targets
could be. i used it with the sickle, might try it with a dedicated anti-medium weapon like the dominator next
predictably the thing will airburst if any mobile entity is within its radius - melee grunts, fellow helldivers, even friendly turrets
at extraction a teammate shot it seconds before pelican arrived and killed all four of us in the blast at once, ending the mission there. we had 11 rare samples. we all just kind of stared in disbelief
also how did you get it if its not out yet
the planet has the free stratagem modifier
ah neat
now that we've got boots on the ground there and are testing it i don't imagine there will be enough of a force on menkent to even clear it and trial run the mines, which is a shame
though they might still be free there even after we complete the choice
which would be a nice consolation prize
kinda weird to make a 'choose between these 2 planets' objective and then lock 1 planet behind an extra layer of supply lines.
i believe when the order started they were both behind 1 planet, the masses surged to the airburst path and cleared it a few hours ago
neat
is the airburst rocket bugged btw? 1 out of 3 rockets seems to explode immediately after launch, which has caused more than 1 squad wipe

it's probably not bugged, it just has no safe radius for the burst
which is arguably still really bad
yeah but we can't figure out what the actual trigger for the burst is
it's not holding down the trigger, it's not distance from the ground (we tried shooting straight up), it's obviously not the projectile making contact
i don't really expect anything in helldivers to adhere to standards like minimum safe distances 😅
odd stuff. never experienced anything like that
Proximity fuse to enemies?
its proximity fuse like an aa missile from what I saw from ||old hacker videos||
honestly I would absolutely love it if everyone dislikes the rocket because of this and wishes theyd gone mines lmao
It sounds funny for slapping fliers but hell for ground situations in Helldivers.
Considering all aerial enemies aside dropships are tied to secondary objectives it kind of seems like a gamble to bring a strat that's only good for AA
Airburst is pretty cluster in a tube and does sound fun
Does the mines planet give you free mines as a stratagem?
Option 3 would be consistent with a type of shell called a shrapnel shell.
My only actual suggestion is that the airburst launcher should have an arming delay upon firing so that the proximity fuze isn't active until it gets a short distance away. I think it works fine enough otherwise though needs a good degree of practice and situational awareness/clarity to not have it detonate before you want it to
because I've already had 6+ instances where I try to fire at a patrol but Player 2 is standing 10ft off to my right but 2ft forward and that's enough for them to set off the proximity fuze
Yeah that's an issue.
I'd ask if they knew how this kind of fuze worked, but.. It's Super Earth. They don't.
it's not 100% consistent at "kills everything in this entire area" but
- I don't think it needs to be
- we're also testing it vs bots that have some degree of implicit armor, I anticipate it will fare quite well against masses of unarmored bugs
super eath be like "skill issue, soldier"
just mitigating the implicit self-danger of the thing by setting a 0.250 second arming timer (or however long so that it can travel far enough that you're outside the blast radius) like how the grenade launcher already has to prevent this exact problem is enough to make it usable within the niche it's designed for. currently it's just exceedingly dangerous to use because it will explode directly in front of you if ANYTHING (ally helldiver, enemy raider, it even triggers off of objectives/hellpods including the EXTRACT TERMINAL) happens to be within the rather large proximity fuze radius
Does airburst launcher use a backpack slot?
Yes, the backpack has 5 additional rockets (6 total)
trooper fires off a flare the moment the beacon lands
Unfortunately
So it's an airburst RR?
Anime moment where you cluster a bot patrol then you realize it called in a beacon 30 seconds before you killed them
It's a direct-fire, proximity fuze area-blast rocket launcher. Essentially a shoulder mounted anti-aircraft flak round.
But also realistically random bot behind a rock that was pedf behind on a patrol after your squad thinks you've killed all the troopers
except its bad lmao
it isnt airburst, its prox fuse, and it spreads half its submunitions backwards from point of detonation
TBH, this sounds like.. The car people from Brigador, what they did to the 88.
Corvids.
As of now itis better than clusters for team killing
I fired it at an illegal broadcast
it destroyed one panel but DIDNT DESTROY THE TOWER
🤣
if it fired its submunitions forward to carpet an area with contact detonated explosives, that would be fantastic both for area clear and anti-air
as it is, it is bad
<@&1206091872716595200> menkent pivot whos up
me
It sounds like you need to shoot above your targets then
but not too far as it will just fly over them
A weapon requiring a modicum of skill? perish the thought
I even made a detailed infographic waow
the proximity fuze is hella sensitive though, almost problematically so, and the lack of arming delay is the real danger in my opinion
Make 1 and 3 fire modes like safe vs unsafe on the railgun
thats dismissive and rude
a little yes, but I don't entirely disagree with the notion. it's not impossible to use the weapon, but it is being used in a way that isn't optimal because its properties are unintuitive to some people
generally i like all the weapons in the game being insanely unsafe because it fits the mechanical premise and narrative tone of the game, but there's a point where things just end up being more of a liability than an asset
it also isnt very effective as an airburst
this is also one of my suggestions, fire modes to switch between like other weapons have. though my initial suggesion was just adjusting the proximity fuze between WIDE and NARROW so you could have it either detonate when it got even remotely close to something OR have it detonate when it almost directly hit something
that's why I advocate for the arming delay, because even if you change nothing else about it adding an arming delay like the grenade launcher already has would make it much less outright suicidal to use when people are around you
Finally, a worthy addition to my "I'll show you what friendly fire looks like" loadout for randos!
as-is it can trigger immediately after you fire and it'll explode directly in your face
i think people are conflating prox fuse with airburst
it is possible to airburst with a prox fuse, yes, but this requires aiming at a very specific point above your target where their proximity is directly above them
"but jimmy, it bursts in the air that means it's an airburst!!"
you're not wrong at all, I just don't think it's the right thing to argue over in terms of "does the weapon function properly"
the point of airburst is to negate cover
it could absolutely stand to have some indication of it being a prox fuze
the lack of such is coloring expectations wrong
Like the gas strikes from the super destroyer. 😛
That is, to be clear, what airburst means
More talking about how like over half the weapons in the game already have a very thin aim difference between insane damage and literally watching the round bounce off into the sunset
I know, I'm just adding an attempt at humorous strawmanning of people who don't know better
The strawman is correct in this case
i feel like making it work like an actual airburst munition would make it less effective as an anti-air tool
Also arguably over half the weapons in the game also don't function properly :v
It does work like an airburst munition??
okay well clearly my offhand comment didn't land as I intended
anyway I stand by that it's mostly in need of a few rather small adjustments
It probably works just fine, we're just still on the new weapon learning curve.
arming delay primarily, and if the devs are feeling frisky maybe tuning its proximity fuze properties so it detonates more intelligently (e.g. "detect enemy, move forward a little more and THEN burst" instead of "IMMEDIATELY EXPLODE WHEN ANYTHING ENTERS THE EDGE RADIUS")
Yeah I haven't actually used it yet but from the sound of it its going too too early to do much damage and likes to blow up in your face in busy situations
I think its vehicle medium
OK, so it's an AoE airburst that can also take out tank treads and do damage to Hulk arms.
And get rid of the chin guns on a factory strider.
I dunno what it is exactly. It does damage and can destroy devastators but it's inconsistent in the distribution of submunitions so you can't rely on it as an anti-heavy weapon like that
but it will at least soften things up
it seems reasonably solid as something you can lob into groups of minor targets, which would make it useful against bugs in theory
plus you get 6 rockets and can have an ally fast-reload you and dump multiple in succession
yeah that's my other point, that we're testing it against bots with ARMOR when even in the preview it was shown being used against flying Shriekers. I imagine it'll mulch hordes of scavengers and hunters for example.
when i think of an airburst munition i think of specifically distance from the ground, but that's videogame brain i think
or distance above target more broadly
An air burst or airburst is the detonation of an explosive device such as an anti-personnel artillery shell or a nuclear weapon in the air instead of on contact with the ground or target. The principal military advantage of an air burst over a ground burst is that the energy from the explosion (as well as any shell fragments) is distributed more evenly over a wider area; however, the peak energy is lower at ground zero.
There's your wikipedia definiton, and by that definition yes it is an air burst rocket launcher.
The weird bit is that it's not just an air-burst munition, but a cluster munition that scatters smaller explosives in the area. If it were just "BIG EXPLOSION" it would probably be more consistent in application since the submunitions wouldn't be randomly deviating every time.
Yeah its pretty much just "goes off in the air" and covers anything from killer junior style artillery attacks to (admittedly I've never heard someone say this seriously) antiaircraft missiles
What I could see being really fun is if you could switch it to manual detonation
That's how I expected it to work tbh
Like fire and hold down the trigger and it detonates when you let go sort of thing
Man, it sure is a shame it's not a spear cause i ain't using that
Jokes aside not surprised we have it already from the sounds of it
The planet-taking is slower right now.
One thing I find really funny though
they made the ultimate anti bug weapon, a bot planet reward
anyway, i still find myself struggling to take anything besides the autocannon as a support weapon
so the buglovers have to actually go to bots
I assure you that the bugkillers will go to bots only when you pry the ability to kill bugs out of their cold dead hands.
We have 21k over on Hellmire.
Hellmire
To be fair it's not like the bugs are over there growing high-explosive weaponry within their nests for us to confiscate. Bots though? They have PLENTY of military industry we can appropriate.
Are you implying we're using bot weaponry?
No no, we're using super earth weaponry
that likely has bot tech used in its creation
(just give me a devastator pack on a stick)
All that scrap has to be of some use
No, I'm implying the bots have taken over Super Earth factories and armaments and we're taking them back.
Just give me a devastator arm and let me punch them back harder
Looking at the galactic war map, it seems we have gotten to test the airburst on some Terminids! There are 4 dead Terminids on Penta.
i would love to just have random occassional bug breaches on bot missions
just to make things more chaotic
Menkent, hilariously, has 1.3k dead Terminids.
What's that from?
HOW?
<@&1206091872716595200> anyone down?
in like 20 minutes totally, currently waiting on toast to finish toasting
yey
Having to coach someone through their frustration and despair at the strategies required to fight bots. 
They're unreceptive to multiple people telling them that you need to use hard cover and fundamentally play with different strategies than vs bugs, and stuck in a doomspiral.
Tragic.
What's cover?
Me the most clueless shield pack user with medic armor
you can cover, tank with shield or shield and movment, run away, or coordinate airstrike coverage over voice to take out a whole wave at once
Bots are still my favorite mostly cause you can find moments of peace to reload and stim behind cover
Looking at you random lone hunter that interrupts my stim out of nowhere followed by 3 others
Why I always bring shield pack to bugs, your surprise leaps won't interrupt my heals
Doomspiralling is very frustrating in this sort of thing
whats wierd is that the munitions should at least carry SOME forward momentum from the rocket
we really gotta stop using these passthroughs haha
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But consider, bigger picture
I'm confident that malwarebytes is just wrong here.
AV and similar filtering softwares have a huge FP rate.
<@&1206091872716595200> Hey! calling all divers, I need more doods!
sorry, makin a cherry pie
I was just playing... I can be back in 30'?
Where?
this guy is making funny short vids like this c:
https://www.youtube.com/shorts/7qIuBwu7Gas?feature=share
I'm surprised none of the bot enemies have like
A sweeping beam weapon like the laser cannon
yeah, where's the I'm afiring mah lazer bot commander?
Got to try the airburst launcher and
wow i hate it
i feel justified as fuck in having wanted the mines and that annoys me so much
Well, if it's any consolation, we will still get mines
Today's specific orders are playing hell on me rn
There are so many people who are not ready for the rare sample missions trying to do them.
tbh the mines wouldnt be any better
also
we're getting the shitty pre-production versions of the weapons lmao
sasuga super earth
Cute.
also wait rares?
you're telling me they can't handle challenging?
rip
Level 5's and 7's, yes.
What the fuck
This is Bots, remember.
These are probably folks used to the bug front.
I had a mission where they threw all 20 reinforcements trying to take down gunship production.
And got mad at me when I said "Let's stop dying to the not main objective."
I would want one of these as an actual patch.
Oh don't
don't get me started on gunships, i was playing with my friends earlier and
christ.
spear does great work against them but i only have so much ammo and when one of them is right there with a lascannon and 3 hellbombs get wasted for one of the two?
fucking ugh.
They let 4 get stacked up on them.
And at that point.
Just fucking leave.
Just leave
A problem I was running into
But yeah like, i only have so much ammo man
... i meant quasar cannon, not lascannon
This apparently isnt the proper final version
I'll wait till they fix it before i fully commit to a verdict
Penta has it as a freebie modifier rn
ah i see
It's where it's being made so, makes sense we can test drive it
<@&1206091872716595200> anyone wanna dive in a bit? wanna work through a few more rounds of crochet first but i feel a hankerin
sure
noice
i do need it to like
stop exploding right in front of my face
although
it might just be funnier that way
i think that might just be the funniest thing about it
OK, I like the airburst after trying it
It's suicide to use against anything too close
absolutely
But
honestly sometimes if you aim it right it's still suicide
It wipes squads and patrols so fast.
which is extremely comedic
I may have three man killed my team because of some explosive barrels as well.
<@&1206091872716595200> sorry for the two close together pungs but divetime!
based
Hoping that the to-be-released final version includes an arming delay to avoide Fig. 4.
Oh yeah, that arming delay absence is indeed a bitch.
But with some tweaks, this weapon is gonna slap
it should have at least like a 10m arming delay
Managed to hurt a hulk leg and wipe the squad with it.
worse for gameplay without it
but very comical
It really doesn't need to be much of one, just enough that it can travel far enough so that you aren't in the immediate blast area.
<@&1206091872716595200> we have room for one more 
that's hilarious
i think it might have gotten a bit too close to the tool rack and just exploded based off of that
I haven’t gotten to try either yet, and won’t for a few hours. With that in mind, what’s wrong with the airburst so far
Wait discord just loaded a whole discussion of it
Ignore me
7 Flame Hulks at once is not fun.
Thankfully, I had the ultimate tool to help my team win that bot clearing mission.
The ability to be branded a traitor.
Once again, the power of running like a deranged lunatic saves the day!
flame hulks in general are just annoying
i can't even try to run around them due to how obscene fire damage is
i mean you totally can
they have a decent traverse time on the flame arm, if you approach at the right angle you can just avoid it
ie from the buzzsaw arm
every time i've tried it i've died a toasty warm death
so i just go the other way now
i have literally jump packed over them and still somehow insta died from the flamethrower
it was very funny
fuckin tf2 pyro flame hit detection
god i cant wait for the fire rework 2
hopefully itl come with the spoiler ||flame pistol||
and maybe a flaming sword too
oooh maybe the spoiler ||flame pistol will be a main weapon mini flamethrower. id love more one handed main weapons||
Sad that airburst launcher is finicky ATM, it seems perfect at ambushing bug patrols so they can't call in reinforcements
Especially if you play with pubs to prevent reinforcement loop stalls
yeah def feels better for bugs
the only things that would survive would be maybe hive guards and brood commanders
everything else is light armor
<@&1206091872716595200> I summon thee! The citizens of Penta (and their rocket stratagem) are within reach!
Lmao it's not shooting the clusters in every direction
It's shooting all of them back at you
Soon.
appease the machine spirit like Super Earth intended
Got it!
I still need like 500 super creds,,,oughhhh
congrats, tho! really hope u enjoy the stuff in there, tis a good warbond
<@&1206091872716595200> I NEED MEN!
i found this one, looks quite neat c: also love it when other armour is drawn beyond the basic, i mean its great too but variety is them spice
still need bit more money but i shall get it soon.. unless they come up with the new warbond before that
source your art
saw it on facebook so i can't really tag that.. but google did give me this, mite be accurate or not i dunno
https://twitter.com/iaArt1/status/1784237167750877674
Headcanon: a brave defector has used the bot invasion of penta to modify airburst rocket designs unnoticed
<@&1206091872716595200> you know what time it is
The fucking dispatch lol
"Sadly, many of our workers who worked on the chemical products for the Airburst rocket died of chemical poisoning. Those damn Bots and their chemical warfare!"
Also, why are we not taking Menkent so we can slam in on Choohe now?
Like, yes, fire tornado planet.
But it's already at over 50% liberated, and we have 22 hours left to fully liberated Choohe
Iron Halo moment
Jesus christ there's so many people fighting Bugs
Why are there so many people fighting bugs
Because they enjoy it
We have two planets to get, the MO specifically says which ones. And we have about 100k people off on Oshaune and the like.
They like fighting bugs
I like feeling like we're doing things on the Major Order front.
I can't even get too mad because the bug players are what saved the defense order
But I can be annoyed.
it is kind of a bruh moment
anyone still on fucking Hellmire is my enemy though
that shit makes no godsdamn sense
Oshaune is literally a defense target, defend it
Fucking 12k peope on Hellmire, yeah.
trying to liberate Hellmire is actually a sisyphean task unless something changes
Let them have their fun, no need to get stressed over a game
But the reason I got Helldivers in the first place is that I enjoyed the hook that there's a cumulative galactic war effort. It's just kinda frustrating to see that get ignored, y'know?
i just got it cause Helldivers 1 was fun
I’m amazed people actually like Hellmire-ing
They don't, it's just that there's only 3 bug planets.
people will do what they will do
i just think it's insane that they throw themselves at a pointless objective that they probably don't even enjoy
Source: dude trust me
I mean if they don't like it wouldn't they just find something else to do
I don't blame anyone for playing just bots or just bugs cause it's a big difference in playstyle and can be a big difference in what's fun to them.
To expect someone else to not have fun in a video game when they're not directtly trolling you feels weird to me. Ultimately for a lot of people Helldivers 2 is a source of entertainment
I like hellmire it’s one of the most hardcore planets
It is nice for insanity runs.
I think part of what is going on is that the bug players have 3 planets they can go to, and the bot players have 7.
Punished for the Bug players rocking their defenses
To the point of bugs losing territory
What makes this extra funny is that the bots are at 0% right now, so all the spread out people doing non-major planets are just actively driving them up without finishing them.
Yea the more planets there are the less focused players get, there's still little to no way for the active community to signal the casual players which planets to go to
Even with the major order saying "We need these planets," yeah
Not all, but a good amount of casual players who don't look outside the game for content would just see a glowing planet that's "high priority by the community" and just do it
Yep, what got referred to as the Helldivers 2 discord community as "The Blob"
Like look at what happened once a Creek MO came out and “take the creek” posting became popular
Reminds me a bit of Planetside 2 and coordinated outfits having to wrangle the more casual players to capture territory
Crown? Crown? Crown? Crown? Crown?
FORWARD YOU DOGS, THROUGH THE GATES, THE CROWN IS OURS
Meanwhile I sit on a roof with a sniper rifle and kill anyone that walks across a stairway across the map
Man I remember being so pissed about how badly sniper rifle were balanced in early PS2
Ah yes the NC bolt action high damage heavy sniper that needs you to leave scope between shots. Only one shot kills on headshots even on lights. Meanwhile the TR and Vanu one can just double tap you in the chest to kill you.
So it was just worse if you weren't a headshot machine, since follow up shots were so difficult
The mass driver or whatever it was the NC sniper was called was so disappointing for me
Don't remind me
All the sniper rifled were 99% identical until the ESRs
HD2 being PVE only is such a blessing tho even if I wanna swap factions
God yes.
A PVE game where you get to influence the direction of the campaign and continuously work with people to accomplish goals a bit at a time? 
Sadly I'm doing the other part of spreading liberty by working at my job
Throwing a 500kg into The Hole
🤔 I keep daydreaming about a HD2 style game but you're dropping in with mechs titanfall style and the player faction is actually not the worst
Oh, so Lancer.
But why is there A Hole?
Not A Hole, The Hole
Worth having my bills paid 
The Hole
Oh, so Hellmire.
I am a public servant
Ah yes congrats you get to learn the lore behind The Hole now
I work for the betterment of my community
It would be rad though
But that’s fucking amazing???
I like my job
I’d love to do that as a librarian
I am a maintenance guy. There's a series of sub basements and crawlspaces under my property
Either librarian or writer for me
I call them The Hole
I work at my county landfill :)
Ooh!
Department of public works
The Hole has many admirers here
An essential service for society
Holes. Everyone's got one. Wait that came out wrong...
Featuring Alice Ann Stacey (https://twitter.com/AliceAnnStacey)
Written and Directed by Thomas Ridgewell (http://youtube.com/TomSka)
Co-Written by Eddie Bowley (http://youtube.com/eddache)
Co-Directed and Edited by Elliot Gough (http://twitter.com/elliotexplicit)
Cinematography by George Sha...
My work has a big hole where we put stuff that can't be recycled
We crush it with machines and cover it and crush it and compact it and cover it and compact it and crush it
What happens to stuff that goes into local landfills, after it gets squished repeatedly? Is it just buried?
In this way we create layers of compacted waste in a large lined hole in the ground
Dig a big hole, line hole with heavy duty non permeable liners, dump trash, push trash, compact trash, bury trash, compact cover, repeat
Design and plan every step of the way to allow for leachate drainage into holding ponds (which are also lined) to keep waste water contained for evaporation
Everything on gradients, cells are filled sectionally so as to be rotating the face of the garbage front for compacting and grading, decks are constructed during good weather to allow dumping in poor weather
Sections of the cell are filled with different things. Construction debris, commercial garbage, public garbage, etc
Sent to china/other nations around there surprisingly often
The operators put stuff where they want it for burying or using as cover for other trash or as material to build out the cell and any necessary decks
which yes, utterly ruins the environment
Oh right china did put a stop to that a few years ago didn't they
now it's some other country with dubious worker laws
It is buried and then tapped for methane wells which are sent to an on-site power plant
Over the course of decades, and current plans see this site continuing operation into the next century
We currently are finishing up with one cell within the decade and plans are going forward for the digging and construction of a new one.
An old cell is also being drilled rn for a well
The asterisk being highly dependent on which city and state if US
My facility is a recycling and waste management facility, we have a large recycling yard, green waste area, and the landfill
We try to divert as much recyclables and green waste away from the landfill as we can
But also when countries export trash, they usually don't mean like old rotten banana peels and TV dinner trays with food on it. They usually mean plastics cause it's often cheaper for a city to recycle paper and separate compostables then take the expensive to recycle plastic and export it elsewhere
Rn the green waste is usually used as cover and reinforcement/building of the cell, and excess woody material is incinerated in a high temperature air burner to minimize pollution
But there is a law that all green waste must be composted but we don't have a compost facility in our county
We are a poor county
And the state feels fit to dictate these requirements but not provide any support or guidance for fulfilling these requirements
So we're preparing to bite the budget bullet for transloading our green waste to another site for composting and then back, just fulfill the state mandate, despite how inefficient that is and the waste all that trucking back and forth will create

Generally when stuff goes into a landfill, it's because it isn't going to go anywhere else, the landfill is it's effective final resting place
A lot of what y'all think are "dumps" or "landfills" are probably just transfer stations
Where waste is aggregated and compacted, then transfered to other sites