#Helldivers 2: For Managed Democracy!
1 messages · Page 61 of 1
I’ve started pairing it with the eruptor as they help fill out gaps in each others coverage
I'm low key surprised people don't like the Crossbow more, it seems great
i would love to try it
I don't like it cause I don't have it
I tried it vs bugs, it didn’t quite gel with me at the time
I like to run n gun a lot, which means the bolts can be kinda unpredictable
i like to drop horribly mistimed stratagems and just run
drop a 500 at my feet and just dead sprint in any direction
If you take 2 steps away from a 500kg you'll be fine
the funnier one is dropping a 380 in front of myself and running through the blast radius
put my life in the hands of Lady Liberty
drop a 380 and stand still
What's fun is telling a teammate with an army on their tail to keep running and don't stop and throwing a stratagem right behind them then they hear a cluster kill everything behind them
i cannot stand still the bugs are trying to eat me
I like calling in a strike on a swarm of bugs, then chucking stun grenades at them
My one of my favourite helldivers memory is a buddy running shield backpack and 380s. Man tosses the 380 close forward and continues advancing and says "I'm at home in the steel rain" right as he gets nailed by one shell, survives thanks to the shield, then IMMEDIATELY gets nailed by another one.
Like “no no, you stay”
I've been getting hit with that too. Helldivers used to run great and now it lags occasionally. I've got no idea what's going on with it
i have also been having worse performance as the patches have dropped
Yeahhh I dunno what's up with that
So with Bots getting a third heavy unit, only a matter of time before bugs get the same
Think we'll get Hive Lords back, or something different?
Crossbow is great stuff, I love deleting 7 raiders with one bolt
It's not awful if you direct hit berserkers and devastators, though for the latter it's just more ammo efficient to have some heavier weapon to kill them easily (I just pop them with quasar)
I unlocked the eruptor and it's pretty fun even though i'm not good with it
Maybe it's a sign I should try out autocannon again
I imagine it’ll be something other than hive lords - I figure they’ll wait to implement something that “important”
That makes sense
That might be it, as it's been paired with Helldivers 2 in particular taking an eternity to quit unless I alt tab and force shut it down with task manager
Otherwise it just freezes for like 20 minutes
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Helldivers specifically, or all programs?
<@&1206091872716595200> Anyone available for a game?
I think it's helldivers specifically but I have noticed a slight performance drop overall
But only sometimes
Helldivers shouldn't be damaging my computer
I hope it's not damaging my computer
Ok, I heard an opinion about Helldivers I want to share and discuss (note: I do not hold this opinion)
{Someone said that Helldivers 2 has too many difficulties and could trim back to 6 difficulties.} [A/N: essentially eliminate 1 level in each of the 3 "categories"]
My personal take is that this is a bad opinion, as each difficulty level does one or more of the following: increases number of missions per op, increases the armor category that can spawn, or increases the amount of armor that can spawn
I agree. I thought they were a good way to learn the game.
Anyone else have more thoughts?
I can understand the argument tbh
outside of the difference between the sample tiers, it can be pretty hard to tell the difference between difficulties a step away from each other imo, and it would mean there are more players playing each difficulty overall
I understand that there are differences between every difficulty, and those differences are valuable
but I do see their argument
As the game ages and population dips, I think it's a good idea.
Condensing difficulty seems better if the population dips so quickplays are easier to find a full squad
I'm still thinking what to pair with eruptor besides redeemer since I have discovered laser cannon isn't for me
any of the 3 MGs might be worth it?
Depends on if you are married to a backback yet
have you tried out arc thrower? I don't have the eruptor unlocked yet, but I plan trying out that combo when I do
My original favorite build is sickle/quasar/shieldpack so real good against ads and has AT but lacks strong medium enemy clear while being tanky
Oh, Shield Pack
I've never tried the MG before
Ignore me
Maybe i'll try Stalwart again
They pair best with a pippack, but it isn't required
pippack?
(for anyone interested my offer still stands)
(one sec)
Yeah, Supply Pack (idk why it is stuck in my head as pippack)
Supply Pack lets you carry a ton of extra ammo for the MGs and use them as close to a main weapon while giving you tankiness via stims and clutchclear via nades at a startling rate
I haven't played every single difficulty a bunch but I think condensing into idk 2/4/6/8/10 would be fine
1 and 2 are not exactly the same but they're really not significantly different
I think 9 is a very good number :)
I've had success with eruptor plus arc thrower: eruptor kills mediums while the arc thrower stops hulks in their tracks. Though the pairing has some weaknesses like tanks, turrets and gunships
If you're less concerned about hulks and more about those other things then the quasar should work just fine
Then there's the ever-faithful autocannon, though obviously that takes your backpack slot
Yea I tried eruptor and stalwart just now and realized I have no weapons against medium armor vents on bots
I guess it'd be less of an issue when I play with teammates
Yeah that seems reasonable to me, 2, 5, and 8 feel kind of not needed
What grenade are you running?
Impact
Eruptor can engage medium armor vents
impacts can deal a pretty hefty chunk to medium armor vents
Ah, that should be your goto against Medium-Armor Vents if you're struggling to kill with Eruptor
Can it? I saw it bounce against cannon towers
I've killed cannons with it
Aiming can be awkward
Weird and it doesn't have the deflect icon?
I think the bullet deflects but the explosion damages
You want to be close to hitting it straight-on, as the Eruptor does tend to be prone to bouncing at angles
Sort of like plasma weapons vs scout striders
Though bear in mind, killing towers can take a hot minute due to them rotating in the time it takes to cycle the bolt lol
That's also true - it might be an impact angle
at least at long range, that is
I prefer to sneak or sprint up on them, then use a pair of impacts
I think penguin tried and just couldn't get the fuckin gun to load in time to hit the second shot
you'd plunk em once and then have to start doing the safety dance to get the second off
I just use a Quasar 😎
me too, the performance drop is slight but noticiable when playing higher intensity stuff like AC6
You might be able to get away with eruptor and stalwart if you swap the redeemer for the grenade pistol (if you have it), but I don't know how that'd play out in practice
As I think the grenade pistol is effective against vents
Again, not sure tho
Weird, I'd ask how recently you restarted your computer
Tangent: there is an oddly high amount of slightly incorrect information in Helldivers 2 reviews
The number of times I've heard "they don't get more health per level, but there are more and they do more damage" is... too goddamn many
Huh..
Yeah
I think I might do the unthinkable and just go without a support weapon with eruptor and redeemer. I've discovered the beauty that is Redeemer on semi-auto for ad clear and eruptor is basically like a weak support weapon you can't lose.
And sub in a red stratagem for big things
That's.... a wild take. Let me know how it works?
Why not just run a Stalwart or MG?
Against bots, which is what I mostly use eruptor for, they tend to group up accidently cause they shoot once and stand at a certain range at the same time so Eruptor often gets like 3 kills per shot for light ad clear, redeemer for anything close is sufficient for me at least so while Stalwart would be nice I could replace it with something like gatling barrage to throw on a dropship or group while focusing on another group with my other weapons
And you can probably get a support weapon 5-8 minutes in anyway
It feels weaker than the sickle/quasar setup but I grow tired of that build being a bit too good for diff 7, and I probably won't go up
But also once I learn to play better without shield pack I can slot in mech and not have to worry about picking up gear on death, it just feels more low pressure
sans Bot Eradications, agreed.
I think if I wanted to play a little smarter I could take an EATS/RR/Quasar to deal with heavy enemies so it's a balanced jack of all trades. Redeemer for light, eruptor for med, support for heavy
Quasar remains too good, I think?
I don't think it's too good, but it's pretty convenient.
Quasar just fulfills a good niche
It's just a really universal tool for anything with armor heavier than a strider
I think RR and team reloads in general could use a slight buff, as in let teammates use your backpack to fill your gun
Sickle is probably overtuned though
Sickle could have like 3 mags max and it'd still be great
yeah
Sickle is way better that regular ammo rifles with similar damage and rpm
And for anything else, you run pippack and impacts or a full auto primary
I don't know why you can't reload people with the backpack they're carrying but I've never been that inconvenienced by it
But so much more ammo, and whole 6(?) heatsinks
I think the Quasar is actually fine
Arrowhead said they are testing changing that
I'm fine with it happening, I also just don't really care too much if it does or doesn't
more for me
waiter! waiter! more bile titans please!!!
Fair enough
I think it'd help with quickplay, and communicationless games. Like near a teammate and see them reloading their RR while a few chargers are charging? Hop in and reload with their pack no words needed
yeah if it helps with pubs then sure
Do you mind explaining why?
I mostly just don't think pugs would care enough to ever take advantage of the fact
Also I think it'd allow more fluidity, the reloader isn't glued to you nor you to the one with the backpack. Any teammate can help you
How do people like new grenade pistol?
Cause I used to be in the "it's fair and balanced" camp, but the more I've played with it, the crazier I feel it's capable of being
or if they do then they're also fine saying 'drop pack i will solo your reloads'
The weapon is good in good situations and bad in bad situations due to the charge up time, and other than that its... largely a recharging EAT you need to keep on you for it to be effective
Which is pretty fine, to me?
Quaser is quite nice at taking out the heavier armored things out there, without having to wait for EAT call ins.
Because while yes, you will generally have an EAT when you need it, you will have an EAT.
And it takes out Cannon Turrets, Tanks, and Hulks with basically 0 sweat
I think the biggest problem with the quasar is that if you can't afford to ads at something for 3-5 seconds you can't shoot it
Also does good on the new walkers if you remember the weak points.
While you can snapfire a RR in like .5 seconds or an EAT in like .8
I think 15 seconds is too quick of a cooldown, you basically get like 4 EAT shots in 70 seconds and with EATs you get 2 per 70 second.
I mean, yes, but it's also a full on support weapon
Whereas you can run EATs + Something Else
I have died or dived from like, hulk flamers and stuff
while trying to charge the quasar
ah, I see. Which is probably a timing question, which is why I feel like it gets better with practice at a higher rate than other support weapons
Now mind you, I still prefer EAT myself, but I'm not operating at the difficulties where I'll consistently run into Heavies.
Yeah stuff like that is a good example
The Quasar has to be better than EATs because it's not disposable
EAT is quite a bit nicer when charges is charging at you right this moment
I do remember the hilarious Free-Quasar week where any dropship that dared show up was promptly annihilated
XD
I do run EATs for bugs cause no charging, but against bots it serves a strong role at as objective/building/dropship killer
Mind you, dropships still just die to a prepared Quasar user.
Took out the charger and myself last time because it was like a meter from me by the time it quasar charged up the shot
And I still stubbornly prefer my Laser Cannon.
My argument isn't that the quasar is bad just that it isn't strongly better than other options
I think it has a really solid unmatchable niche vs gun towers and such as well
I agree
Oh yeah, it's a tower killer for sure, and I love it for that.
Once they actually fix the Spear hopefully it becomes the Building Weapon
Or the bile titan killer
If it's gonna lock on, just have it auto lockon to heads or weakpoints
Spear does seem to be doing nice against the big bot walkers right now.
Yes, but it does well at hitting the weak points of the factory striders specifically.
Quasar doesn't have issue with storms and the like though
Correct.
Little side tangent, I think another thing that digs me into the shield pack pit i'll seemingly never escape from is that a second or 2 of no flinching is amazing when you have like a quasar or eruptor
great for the laser cannon too, buys you enough time to melt a Hulk face
If only heavier armor reduced flinching that'd be great
Being able to tank is nice but taking lasers against bots is less nice if you can't hit anything
Honestly that's why I've been enjoying the Big Bubble shield
the amount of just crossfire on higher difficulty gets wild
and the uptime vs the cooldown is pretty nice
Try running supply + quasar + diligence + senator + light armor (or medium scout armor) on diff 4. It's v good
Why diff 4?
that is very highly specific lol
Oh, that's just what I run solo content in
additional arc target or 50% explosion damage reduction to turrets?
it me lol
how much do you use either?
get both
- arc tower can now kill 4 helldivers in 1 pulse
- a RR blast won't kill it before it does
flawless fucking victory
If you had to pick one to get first i'd say arc target if you use arc thrower, it's kind of a big boost of like 25%
Actually no, CYAN's logic is flawless
made something real quick
kinda sucks
there's probably a bit of refinement I could do
I have a mild hatred of quasar users shooting the turret as I'm sneaking up on it, causing it to aggro on me and ruin my shot
This is why coordination is necessary
That sounds terribly undemocractic and anti-free.
@glacial light Re laser cannon, you gotta go after weakpoints. it takes forever to kill a trooper to the hcest, but their heads pop instnatly
My sibling in Christ are you trying to win this war for us or the enemy
Well, that's a good question
I am willing to do many things for democracy, up to and including throwing this 380mm Orbital bombardment stratagem at my feet and awaiting my inevitable demise!
However, was minimizing allied casualties, like, not a goal or something
quick gear check
with liberator-pen, senator, stun grenade, orbital gatling, supply pack, orbital laser, railgun, my only option for fab destruction is laser right?
Yes
ok i found the only other option
Recommend you take impacts or work your way toward the Grenade Pistol instead
traitor barrage
1-2 more hours for the objective to be completed.
Apparently we also lost quite a lot of territory.
The Factory Striders?
They arent too bad, but they sure are intimidfating
you've gotta peel the face miniguns asap
Also i saw an autocannon turret just Wreck one of them
I underestimated their armour rating.
At the weak points
It's definitely heavy
Not medium
So yeah, for future references I have to bring launchers
How well does the Thermite grenade perform against armour again?
It’s sadly pretty unimpressive
Annoying to test because it suffers from the DoT bug but they don’t appear to do much more damage than an impact grenade all in all
No I mean the combined burn+explosion does about as much as an impact grenade
They were a support weapon in HD1 so there’s reason to hope
Yeh
I kinda ran into the issue that tanks are hard to destroy when they turret is constantly facing my direction.
I think the devs undertuned thermite in fear people would forsake anti-armour in other slots and purely use thermite or something
But they went too far
And it's just kinda garbo
I feel like if it was appropriately strong it would fill the role in ranges too close for launchers
It's not like you can throw them super far without servo
Yeah that's my thinking
Auto-cannon can damage the weakspots of the strider, yes?
I haven't quite gotten to try it yet, but if they're heat sinks I imagine so
Like, the game claims that both the Eruptor and the AC have Medium penetration, but I start to doubt such for the former.
That's because armour penetration isn't in a linear light/medium/heavy progression, its a numerical value
The AC has a higher value than the Eruptor but they can both pierce infantry scale medium armour
The AC can pierce the lightest vehicle armour where the Eruptor can't, though
It punches through the shield of the scout walker most of the times and it shreds devs.
(Still doesnt go through Dev shields)
Yes, which all are medium
But its super inconsistent for the rest.
Dev shields are insanely tough
For striders, the Eruptor kills them because it's very large explosion goes through the vent
and just blasts the trooper apart
Dev shields are vehicle scale heavy I'm 99% sure
The vents. So there is no point in aiming for the eyes and limbs
I think they might actually have the highest armor rating in the game
not vent, slot* sorry
They bounce unsafe railgun and quasar shots it’s wack
And RR/EAT at many angles
I miss the railgun being able to punch through the dev shield >.>
Same
Its very funny
you can also throw the resupply (and thus probably beacons for supply pack et al) into the vents to have the hellpod destroy the fab.
ah right
I mean, shield is thankfully not a super big issue due the large cut-out for the gun.
Eh, it was very nice being able to just cut heavy devs down
Hulks have no weak-spot on the head, yes?
They do
Hulks have a weakspot - the red eye.
The visor is vehicle scale medium armour
Yeah, that's tricky, and the vents feel easier to me. But of course that's a final resort style option.
If you've enough armor pen you can murder them very fast
Vents are a much slower and unsafer kill than visor
So far the Eruptor wasnt able to get through it.
So high echelon support weapons can penetrate it and kill very quickly
since you have to get behind, and soemtimes you'll only get the "vents exploded"
And the hulk still runs around for a while before it'll overheat and die properly
Yeah the Eruptor only pens infantry scale medium
This is why you run the Eruptor with the ARM or the Laser Cannon
both are very good at covering the things the eruptor cant
Seems like it.
Eruptor/Laser Cannon/Stuns/Jetpack is a very fun combo
Went back to disposables because with some upgrades their cooldown is super low.
I find the laser cannon a bit more flexible than EATs in this case, since it works as a troop popper and takes out gunships/factory striders very well as well as the anti-heavy role
and Jetpack onto a tank and lasercannon it out of existence is a baller move that looks awesome
I hate that so many of them require a backpack slot
It's a balanicing mechanism.
backpack slot is incredibly powerful
And also, the choice between autocannon freeing up an extra strat to be taken
vs having to dedicate a strat to a backpack call in helps
Yeah strat backpacks are absolute slappers
On aa defence misisons i'll take the autocannon just so i can have two offensive strats instead of one.
Can't imagine running a lot of bot maps without forcefield.
You get used to it pretty fast
and medium fortified armor solves a lot of bot problems.
It takes a direct hit from a cannon turret to one shot me
I usually run scout
I would say that if you're in light armor, you either need to be a god at stealth, or you need to have the forcefield
because you will just liquify
I'm honestly just running Ground Breaker these days
GB was engineer now?
Yup
Hmm.
it's a valid approach. any armor that gives +recoil reduction while crouching/prone is immensly strong
Yeah, I usually run Engineer when I dont run scout
And the extra grenades which I dont really use enough
I still wish they added new effects to the new warbond
has AH said anything about the page 3 armor not having the 90% explosive resist one of the community members said it was going to have?
Doesn't it have default fortified?
I'm not sure why they would
well another armor set from it had the wrong passive, it might be the same thing
so I was wondering if they mentioned it at all
Nope
I honestly assume wires got crossed somewhere
I wish randos would take more guns than just the bloody Quasar.
like it's not a bad gun, but we need like... 1 on a team
My usual team (though we havent played too much recently) usually goes 2 autocannon, 1 Quasar, 1 flex (GL, AMR, varies based on mission type) although recently we’ve been trying some wacky stuff
One of my friends is a big fan of the sniper
You could run autocannon, amr, laser cannon, or a bunch of other choices and be more effective. 1 is handy, but you do nto need more than 1
it's fire penalty is huge, and bots yo ureally want stuff that can mow down devs, which it cannot do
Anyway, i'm mostly just grumpy and grousing
because team are all high level players, on a reduced slots map
and tehy all brought quasar and shield and one other thing
just crtuching on it like crazy. iwas the only autocannoner
i was also way more effective than them >.>
Dropship moment
Quasar one-shots them, effectively kills most things, does not have ammo and does not take up a backpack slot
laser cannon is also great against the gunships
I also hate EAT so i don't use it
just tears teh engines off em
And it fires once every 18 seconds
i love my autocannon
The quauar ahs a niceh, but having everyone run it is just foolish.
laser cannon, not quasar
But i don't think running quasar is much of a problem
stun grenades are goated cause i can just stop a hulk and then ez pz no problemo line up 2 shots on its stupid visor and take em out
Again: One quasar is fine. it's when everyone is runnig it, you're just wasting a ton of fire power and options for the team
Egh, i've never had an issue with it personally
Though i've never run into a team with all Quasars
On diff 7+ it gets very noticable
Usually do 2 with the lads
because autocannon/etc can actually keep up with murking the dev swarms
Okay, fair. I still dislike it and thin kyou'd be better off with more variety.
=P\
If i need to kill big groups i stratagem
That's fair
I run it with the sickle cause no ammo problems is pretty sweet
Like i agree taking down drop ships is nice, but you could bring the RR and do serious work. Or just throw a stun and drop a 380 on the whole mess and who even cares about the drop anymore, it's dead
RR really needs teamloading to super shine, but even without that it's in a lot of repsects better than the quasar as long as yo umanage ammo
and stuff like the AMR or laser cannon do so much work
AMR?
Antimatter rifle
We also lost Oshaune it seems
Damn it
At least we didn't lose Fori Prime entirely. It's still contested but no longer SE-Controlled
Anyway, variety in support weapons is good. I think my fgaovurites into bots are currently Autocannon, AMR and Laser Cannon. Laser Cannon/Jetpack/Eruptor with the redeemer and stuns is some good times
Just a meance all over the place
As a hardcore quasar main for bots, I've found saving my grenades for devs covers it's weaknesses quite well
Might get back into jetpack with light armour
tbh, I think if anything it's better to go opposite, take heavy armor
Also, there's something about the way the autocannon aims and fires that I absolutely cannot wrap my head around to use it well
Light armor is very fragile vs bots
And you cannot take hits very well in it at all
Yes, but momentum with the jetpack
Medium armor momentum is ffine, and moentum doesnt do anyhting for you if you die to a hail of bullets
Valid
Light armor can definitely still work against bots, but I've found it takes a higher level of situational awareness than tougher armor demands to use well
You're much less likely to die to a crossfire if you're not in a crossfire to begin with
Light armor works, esp if yo utake shield, but yeah, for my hyper-aggressive playstyle
Medium is the bare minum
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Regarding factory strider weakpoints
Weird things I saw last night that I'm suddenly reminded of
People dropping Autocannon, not grabbing the backpack, using up the ten shots and discarding it
Mind you one of these was someone who dropped directly on top of me and took my shield
I picked up the Machine gun yesterday after I ran out of spear shots (I feel like the lockon is even worse in this update btw) and learned its pretty decent against the shield Devis
Sounds like you were playing with people similar to the ones I got quickmatched with
They threw my reinforce INTO a base, Airstriked the base before I landed, I respawn again and put down a hellbomb and set it off, And then I get kicked because the bots are chasing me away from everyone
Whiplash of awefulness
AFTER THAT THOUGH? BEST SILENT SQUAD EVER
Fuckin, Runnin as a group Using the pings for Yes No and Mark/Respond
Didn't needlessly shoot squads
Scraped the backend of the map for samples
Dude at the fuckin end?
We killed it SO HARD
NO squads left we extracted with literally no fight
And its crazy because we were all like meercats just like
Looking for squads
Some people should be banned from throwing reinforcement markers tho.
They select the most awful locations
Some people should also be FORCED to throw them too
I like it when I'll mention what I'm doing and a no mic player will use the Affirmative on me cuz it's like "you listened 😭"
Not 100% on Reddit culture but I think I am winning
Yeah! its like god they knew what they were doing with this games pings
Lol
Cat-Pictures win every argument
"You Unhinged Wombat"

Also apparently I am good at being "run circle around the funny armor guy so you can hit the glowing weakpoints" guy
Has the same energy as "You Muppet"
I was meant for flanking but now I'm bait
What was the complaint about?
I too love distraction plays on heavies
Now we're curious
Steam maintenance causing disconnections
I only play distraction for Cannon towers
Steam do be doing that
ok they definitely are an unhinged wombat
The things that randomly throw you back to the ship without any further notice?
Also thermite grenade does funny things to towers
I think it's the dot that cooks em
A common occurrence in countless games I've played on the holy day of Tuesday.
I got a maleghast game ended and was so confused before I remembered Tuesday is maintenance day, Its been such a long time since I played on a game that steam kicks me from
I kinda thought that was a bug.
I've played loads
Just fire a couple of useless shots into their face and zoidberg around them
One of my days off is Tuesday so random kicks off the network are just part of life for me
I REALLY need to find a good weapon that can handle a scorcher from the front.
Steamworks facilitates the p2p and if it goes down the connections drop unless the company has its own networking which is not common for smaller teams
Unsafe rail still one shots faceplates
Not joking: arc thrower
Laser Cannon can take off Hulk arms
AMR, Autocannon, Laser Cannon, EAT, Recoiless
It stunlocks them
EAT/RR are one shots
Arc thrower is still one of the most amazing weapons
AMR and AT are two-taps
If you can aim, an AT weapon
I was running Recoiless i must have just been missing
If you can't. Arc thrower.
or is there a damage falloff
I may simply just be simping rail because I got used to it a long time ago and now it's an outdated skill
You have to hit the face
You need to hit the red eye slit directly.
Or slightly above it
yeah I must just be missing
Eyes and forehead
Oh I'll give the forehead a try
Yeah, taking out a Scorchers arm is better than missing a headshot
The buzzsaw is easy enough to dodge and makes them vulnerable to flanking
They lose their area denial and thus can't break formations
I find stungrenades go a long way
Stunnies are great
you can even do stunts like stun into POS or 500kg
they can't dodge it in time
even with increased call in
v. funny
Carpet bombing a place being pinned down with EMS mortar is very funny
Is the Aerosol airstrike any good?
oh hey other question
Anyones towers been respawning?
The new ones with the drones?
Like they refused to stay destroyed
idk how to describe what was happening
2 sentence horrorstories
These are some rather drastic misalignments on some weapons
https://imgur.com/a/1dzKyBt
Maybe that's why I've been subconsciously sticking to third person
Oh, this is why I feel like I can more properly aim the Laser Cannon.
This does make me think it's the whole model not matching with the gun postion thing
I have too many hours in stuff like killing floor to not just send shots off the rip without a crosshair :v
Because it's accurate.
so I like third person aiming
because i use the circle to jduge my firing line a ton
(including "trick shots" wit hthe autocannon where i let the bob and sway pull it over my target and shoot then)
knowing where your shots will hit without a crosshair also works really well with the revolver reload
Also, ooof. After a chain of team killing and just.. .ayiyiyi, i gave up and alt-f4'd that mission. Because yike
I love the goofy way factory strider legs dangle when tehy're dropped in
just peak comedy
with how much it gets demonized i honestly expected the AMR's drift to be higher than shown
that's still not ideal, but i was expecting unplayable
It is quite a large deviation at high distance
Shooting at precision points like hulk heads
Y'know what the AMR is basically made to do
also good to know that all the cyan scopes have identical drift. was hard to tell since eruptor doesn't really notice precision
yet more flak for the ailing diligence CS
Don't ask why, I'm not quite sure myself. Nobody asked for it but here is a kazoo cover of my vote for game of the year! Enjoy the madness :)
A couple folks asked nicely for an edit without the intro - https://youtu.be/y4VcUNz4WAc
I also make real music on Spotify and other places haha, check it out sometime!
Funniest shit is the most accurate sights being on the guns where accuracy matters the least
Instruments:
Kazoobie
Guitar (acoustic)
Empty bottle
Apropo of yesterdays discussion about different kinds of bugs, I’d file this one under the “very embarrassing must fix”
Even tho it is probably relatively minor lol
They should kick their front legs like kids do from a swing while in the air
They're actively working on it, they've just said it's not a simple fix.
My bet is the problem is occurring because the bullet has to actually be created and exit the gun barrel, and that's not lining up with the scope in first person.
This has happened in other third person games too
ah yes, that sounds like exactly the issue that would make a mech have its rockets explode in the tube when turning
Ooh I actually thought this was one they had tabled in lieu of other bugs, that’s nice to know
Also that is one interesting bug
It's not a simple fix, but it's not a hard fix either
you basically have to zero it like you would a real gun
Right now their major focus seems to be on the DoT and fire damage stuff
I mean yeah that's the right choice
Make fire less instant death for us and consistent death for our enemies
as long as it's consistently not zeroed it's not really a problem

Without knowing their engine etc, I wouldn't say that's a statement to make with confidence. Game design is hard
I mean I know enough about how they work to say that, the problem is that the scope model needs to be moved down and to the right ever so slightly to match with the expected shot at each scope preset range. It feels like the modeler just nudged it by accident at some point, or that they changed the bullet firing point slightly and didn't update the scope to fit
I don't think models are just "nudged"
oh you have no idea
I think it's more how the character holds it and that effects every animation for shooting and reloading
it's the modelers version of accidentally drawing on the wrong layer
nah it wouldn't be animation related because the scope wouldn't move out of alignment with the barrel due to that
unless the camera for viewingthe scope isn't attached to the scope, which would be a.. weird choice
https://www.youtube.com/watch?v=89Bdvvi3JHE
I finished Dead Space original on hard
It pains me to be hit with such an obvious way to deal with Hulks
Shoot the legs
This guide will show you the best strategy of how to deal with flame hulks rather than kill hulks! This can also be used to get the hulk achievement. We also show how to deal with devastators 10x easier! Especially heavy devastators with the ridiculous machine gun. And we even have a cool tip for tanks. Even a beginner can do this with some of t...
they kinda like die when i shoot them in the eye twice though. im gonna keep doing that
...At that point just shoot off the flamer
The issue with doing this with the AMR is the ammo cost
AMR needs to sink pretty much an entire mag to shoot out the legs or arm
If you have it equipped you're ride or die on the headshots
Honestly, the most helpful situation is the Quasar
It is a two shot (one for each leg) and CCs on the first shot
You don't get the chance for a oneshot but that shit is so unreliable
With something less accurate like the HMG the leg is probably an easier target
HMG also just has a bigger ammo pool
going into the game i thought "cut off their limbs" would have more importance vs. the bugs given their occasional headshot thing
and it actually was good advice for chargers pre-tank-headshot era
A handful of rounds from the HMG is way easier to swallow than a handful of rounds from the AMR
but shooting the legs off a brood commander seems to make it angrier than decapitating it it seems
I deal with the bugs like I deal with the Necromorphs
Flamer
People say the flamethrower is shit in 1,
I say skill issue >:V
current flamer is downright deranged vs bugs yeah
especially when you win the network host dilemma and get that extra burny fire, but even then its raw damage is now enough without it
think they buffed the damage to compensate for it?
that's correct
all sources of fire also get a 50% buff with an additional 25% from the level 4 upgrade
Only thing that Flamer struggles with is bile titans
anything else and it just deletes them
burn them out oorah
this is very unintentional and balance by use rate committee, and will probably get tuned down once fire works properly
but for now if you're a solo operative the flamer is one size fits all and that fit is burning
When I get 1000SC again I gonna buy the the electric warbound justs for the suckle
and stun 'nades
Also, I am happy to announce
On Dif. 7 vs bots. ballistic shield, Defender+Grande Pistol
It's fun!
Thinking on a proper support weapon for it
Grenade pistol would complete my main build
the sickle is amazing it’s a pocket stalwart
It's shrimply very great
i wish it sounded more laser-y tho
9 shots total
1 free shot when arriving so you can double tap
Broke: use it cause it's a powerful laser weapon
Woke: use it to get 2000+ shots fired for more dakka per mission
oh yeah it’s insane
Screw Accuracy
I want to be the top shots per mission of my team
Dakkamaxxin'
with the sickle and/or stalwart i get like 3k shots a mission and 20% accuracy
Ironically im usually like at 2nd in accuracy with about 70%+ and my aim is terrible
i run guard dog as a spotter basically
so j see it shooting and the stalwart is already at 1150 RPM opening up
I like to run guard dog for bugs
They swarm me too much
Guard dog would be good as a spotter to Eruptor
Depends, can ruin your stealth tho
stealth is for undemocratic spies we BALL
every patrol must die (i’ve never beaten an 8-9, how could you tell?)
I play diff 7 we don't need stealth
same
funnily enough after being trained to confidence on 7s my reaction to going into my first helldive was the invincible "i thought you were stronger" panel
that being said that was before factory striders so i'm sure the spawn credits are going into something interesting now
God I want them to give the HMG third person crosshair
that and it's a little bit above my stress level still
yeah no 6-7 is my chill zone
They put the HMG in my hands. Everything I wanted in a support weapon, and then blindfolded me.
Cruel
below that is boring, above that is ass-clenchingly stressful
it’s awful
as a 24/7 autorifleman/machine gunner in squad i wish the HMG was good
Yea 8 and 9 feel like a big jump in playstyle from 7
exaaaaaaactly
i prefer the sickle and flamer tbh, but ur cooking with the punisher almost convinced me
Like from 1 to 7 it's sort of the same playstyle but you bring more AT with each diff but then 8 and 9 becomes MGSV
It always surprises me how dumb some people are.
Walking directly into bug groups while a mortar is up
Leaving fucking 9 samples behind
People bring mortars to bugs?
See my problem with bug mortar is they have a real passion for moving to you
Let me get into cool and interesting firing positions for plunging fire
People do indeed bring mortars to bugs.
Because guess what today's war medal thing is
I don't even bring mortar to bots and if I do I usually call it out so teammates know there's a chance of instant death for being close
RIP
But getting on board after someone went across the map to get back 9 samples and 4 rares is just rude
Yea there's no winning with pubs
You get lost samples and then host kicks you for stalling and not being on pelican
Don't you tempt me.
Oh pnet semi strangers with VC is soooo much better
Though to be fair to the other people, I do tend to run a pretty rando unfriendly setup
At this point I'd rather play solo than quickplay
380, Eagle Cluster
I mean all the more reason to do VC to coordinate
Most of the time it's fine, but every once in a while I encounter the special dumbasses.
Yea I don't think I've had much of a bad experience with pnet folks for Helldivers, early on it was lots of accidentals when people were still learning but that didn't bother me much
We always need more divers for the cause
It's easier to know when something's going on if you get the discord role
Same, the only reason I ever touch 8-9 is the super samples
and i have yet to know how i get super samples, usually i can never find it and my teammates that grab it for me
go to the dick rock and they’re there
7 or higher has super samples and there's a "chicken leg" looking rock that sticks out
Super samples are usually always around that rock
I thought Bugs had a different rockshape
There can also be a fake rock
Yes the annoying fake rocks and their supplies
I don't even think the fake rocks have regular or rare samples or anything interesting like SC or medals
Cock rock
Cock rock (no balls)
We one found a tile that had two! Right next to each other
Luckily super samples usually look like floating mercury balls and if I don't see it in my scope I ignore it
I don’t know if it would be overpowered but man I kinda wish there was a way to reload the mech
it should be an external reload with a supply box/pack
Probably, a compromise is the ability to repair and reammo the mech with a charge of the mech
Like it would take some extra steps and probably require you be outside it but it would be nice
Oh absolutely
I hope they add like a "vehicle kit" backpack that lets you fix and re ammo Vehicles once they add more
It should be harder then reloading a normal support weapon
Yah that would be nice
Have a new niche of engineer that brings vehicles and mechs
Fix them up in the field
I wonder what the vehicle upgrades will be
Real space lesbian witb a jacket around waist in tanktop hours
yeaaaaah
I do think if anything it should be a like, stratagem that brings a carry-able ammo pack for vehicles specifically
So you gotta get out, call it in, and grab it and carry it to your mech/APC
Yea or like hold E to use kit on mech or vehicle
Yah
yukina iron fortress is literally me
Kabaneri of the iron fortress season 1 was so goated
But like the anime curse, season 2 wasn't nearly as good
Didn't know they got a 2nd
it wassssss
I mean it's visually good, plot and story beats is weaker and ending is meh
I don't regret it but it certainly wasn't great like the 1st season
worth a watch if u liked s1, but yeah it’s not as good
i ONLY know of the anime via this gif and i'm afraid I won't like it if i watch it
I don't want to taint my emotions of this single 5 second gif lmao
it’s good
It's a bummer that one manga from one of the junior artists of BNA got canned early cause there was a lady that was that but even more people were looking forward to seeing animated lmao
what manga?
bet thanks
I'll be honest, I read it and I can see why it got cancelled
The first 2 chapters were pretty good and there were some interesting characters after that, but overall I didnt think it was that good
this pleases my interests, yes yes :3 the path of the swole
Thank ya
Be aware
There is a rock that is the exact same
its like 2 of those rocks and only one has the sample
1 is the fake rock
Do you have a pic of the rock?
It's the most radioactive rock around
you don't seem to understand...
Cyberstan isn't yours to conquer
People call it the "cock rock" but it 10000% always looked like a chicken drumstick to me
Looks like a Tenno's head
Thank ya
Yeah it never made much sense to me
Admittedly I like calling it the Mushroom which also doesn't really make sense
my group just calls it the weird rock
i said to them "so there's this weird rock that has all the super samples" and they already knew about it but nobody had a better name for it
so we just kept calling it weird rock
I call it the Crock personally
Great minds think alike
i've only seen it referred to as the penis rock
I need super credits what's the best thing to do?
Grind trivials
What I was about to say
Yeah just spam diff 1
They have plenty of POIs with creds, they take very little time and have a better chance of SCs in the POIs, too, iirc (because something else isn't there).
12 credits? Yeah, that's gonna be one, max two missions if you're just regular unlucky.
You could potentially drop onto a poi, grab 2 credits stacks, and exit out of the mission
There’s a post about modular mechs getting quite popular on the subreddit and to my immense surprise I find myself disagreeing with the idea
It would be too powerful
You'd just make 4 modular mech builds that are optimized to have no weaknesses
I agree
For a similar reason, despite the fact that i want to main vehicle call-ins once we get 2-4 available, they should NOT give ANY of them infinite ammo guns
I also think it just doesn’t feel helldiversy. All our shit is cheap and not customized
Any Helldiver can have a mech painted any colour that they want so long as it is standard Super Earth colors
part of it is i think the last game everything was very modular and upgradeable
(I also think a full on mech customization with a bay, etc is getting into almost warframey weird design)
Like I think it detracts from the current simplicity and mission to mission modularity of the game
How you gonna look at a literal request for a mechbay and say warframe over mechwarrior 😭
you complete a long and detailed multiple choice quiz and pwych eval to be asigned a customized and fuly indicidualized mech with varied weapons and colours and designs
and get the base mech every time
the ai is always right
managed democracy!
Cause I like mechwarrior but I hated necromechs and archwing
Mechwarrior-Lite™️ customization could be neat
i figure most likely best case we just get a couple of individual mechs
Yeah i can't wait for the quad autocannon one
i really want a fast mech
I think my ideal is 3+ mech types, some kind of mech repair/resupply stratagem, and then a valid build is selecting the right 3 mechs for the mission in lieu of support weapons orbitals etc
Mech resupply stratagem huh? I just figured "you have 6 mechs, don't fuck up too bad" would be enough
You have no idea how bad i want a mech with a giant arc thrower and a quasar though
Alas that would be terrible design
I imagine they wouldn't have a mech with unlimited ammo
Unless what about melee mech
This is true actually
Fwiw i don't think it's a bad idea to have a vehicle rearm stratagem
This would be extremely funny
cant wait for there to be enough vehicle stratagems in that i can drop with a full rolling thunder loadout for the whole team and immediately have them all blown up by cannons and whatnot
Titanfall-style pilot calibration but it doesn't actually do anything
that isn't even sarcasm i really do want to see the vehicles blown up
mostly for the comedy factor
I want to see the vehicle bay upgrades
I hope there's a few mech specific stuff that's nice
we're doing randomized stuff for drinking game
my friend has the WORST dice ever
this was the random rolls minus rerolls
Lmfao
i need him to crush that dice with a fucking hammer
If someone else doesn't roll any blues?
It's like my brothers loadout, he's new to Helldivers and doesn't have most things unlocked and carries a stalwart and MG cause according to him if he does he has a backup support weapon. Bless his heart
Doesn't have a booster yet and barely has enough stratagems for 4 slots
I see 4 supports, 4 backpacks, and 4 players 🤔
Shame about the concentration of reds tho
we are COOKED
it really wants that grenade launcher in there
the dice giving me a whole fucking row is utterly ridiculous
we also got randomized weapons
i am currently using punisher
Oh nice
what's wrong with dear Punisher
too slow
we are so fucking cooked
we got fucking COOKED
i really hate the slugger
so much
Please
We need the pancake tank
Also not appreciating the Punisher is a moral failing
You have been indicted.
Is the breaker bad? It's my gun of choice
it got lightly nerfed a bit back but seems fine
folks have just taken to the Breaker Incendiary
( when Fire DPS decides to work )
Breaker is okay
Punisher is life
I only stop using the Punisher when I want to use hte Ballistic Shield, so I am forced to use the Defender
I will occasionally equip something else but return to ol punisher soon after
Punisher is a bum ass gun that is way too slow
does not fit my playstyle at ALL
Sounds like a bum ass playstyle that has no trigger discipline
nah i unload the entire clip into crowds

i would simply mag dump
if i shoot less than the entire mag at once something has gone horribly wrong
also i have rum now instead of my low alcohol juice and we doing bugs
16+1 and can be reloaded in-between shots to basically fire out of its 60+16+1 total
Ok that is funny
Without any halt in action
Bigger mag than the breaker now
And if you know how to place your shots you can kill many targets in single shots
I do think its cool how they actually changed the breaker's mag when they nerfed it
so i don't need to worry about mags
It's not even slow
it's unfathomably slow
It's like 1-2 shots per second
way too slow
i have used the arc thrower maybe once
Your brain run by goblin
also arc thrower is a support weapon of course it's slow
Arc Thrower is about 1 shot per second now which is nice
i mean yeah probably
It's slower than the punisher but not that much slower now
How do people find the adjudicator?
fun, like smaller worse (but still good) autocannon
what's the use case for it?
Wizard means the Eruptor
The Adjudicator has been panned as a subpar AR, a bad DMR, and an okay BR
I find it very ok as a weapon but the lack of ammo turns me off only 6 backup mags with a 25 round capacity hurts
I think it’s kind of killed by subtly not shooting where you think it should be shot.
The eruptor meanwhile is an interesting primary that opens up cool and fun loadout.
It also misses some break points that leave it a lot worse off like being unable to one shot troopers in the body
I don’t know if I think it is better than the breaker variants, the dominator, or the sickle, but it is 5/5 fun
I think you can't compare it to any other primary, it's extremely unique and does a lot of stuff the others cant
I think the adjudicator generally ok but needs a properly aligned fpv sight and like 1-3 more mags to be really strong
Helldiaper
Alternatively a 30-35 round box might be enough for it
I think a 30 round mag and a burst fire mode would do wonders for it
word
I think it already has reasonable trade offs with the liberator penetrator with the shorter ranged scope and way more recoil
So less ammo isn't needed for its much higher damage
Check the comments
Hes shy
a new special type? looks wack
there we gooooo
i know how to get it to open up ➡️⬇️⬆️➡️⬇️
Idk what that is off the top of my head
ah the Devastator juggernaught
I'd give it an EAT to the face
<@&1206091872716595200> Anyone up for a game? (gonna hold it in ha hangout)
that's an eagle airstrike (I think? haha)
So cyberstan has a unique icon
Oh dear

finally a use for the railgun
whats the unique symbol? im not sure which one is the unique one, theres other ice planets right?
i don't think it's the symbol that's unique, but rather the planet image there
we must battle to Cyberstan
heres hoping cyberstan doesnt get pushed into the front before friday when im back home
because like ERRYBODY is gonna hit it as soon as it unlocks, that thing is not staying unlibberabated for long
i'm sure Joel will adjust the numbers to keep us in the trenches there for a while
there are like 6 planets between us and cyberstan and the bots are pushing back our attack HARD
we simply have to kill the bots better
I don't expect us to see cyberstan for at least a month
Helldivers are exceptionally good at killing
we're almost at a 35:1 K/D ratio across all Helldivers
Maybe they should stop bunching up into hoards
35:1 K/D ratio is absolutely insane
we are extremely effective shock troopers
We can take a fortified planet in a day or even hours
to match the unfathomable might of the Helldivers the Bots and Bugs need to have a combined armed force literally 35 times as large just to like, put it into perspective
Considering a blitz is 12 minutes, 4 helldivers can destroy a dozen bases and wipe out essentially a small town worth of automatons or terminids
I think the difference between the Helldivers and our foes is that whatever happens we have the super destroyer and they do not
For now
Automatons rollout the second larger, more invisible fleet
Give me the Chad helldiver that calls in a mech, backpack, and support weapon at the start and nothing else the entire mission
Don't need a super destroyer except to get them there
any <@&1206091872716595200> wanna dive?
When did stims get developed
ill be joining in a bit
going to have to drop due to unforseen circumstances, sorry
(eepy)
headshots
it's not great rn
it's ok
but you'd probably be better off with like, the dominator, scorcher or lib pen
what's the point of having medium pen if you require headshots ._.
I will now try the eruptor
A factory strider that's lost it's cannons and chin turrets
is hilariously not threatning
just ARRGH ANGRY STOMP
IMMA WALK SLOWLY AND MAKE DEVASTAORS AT YOU
steps on own devs
I hope you know they gave them the equivalent intelligence of a dog just to make you evil for doing this
skill issue on the automatons side
i CAN'T be evil, i fight for Liberty, Peace and Managed Demcoracy, checkmate Automatons
why do i need to mention freedom when i ride upon it wings to spread hope
You are legally required to mention Freedom when stating what you fight for
And questioning is also illegal
Double crimes
then i die for Super Earth
sure
i've been there plenty of times
lovely place, bit lacking in managed democracy
I like the eruptor
None of y'all ready for tomorrow
what does this mean
I am fucking going
i'll do some missions if i have time
FUCK BORDERS
I'M GOING STRAIGHT IN
HIT THE FUCKING GAS PEDAL, DEMOCRACY OFFICER
I'M GUNNING FOR CYBERSTAN
WE CAN'T STOP HHIM, HIS LIBERTY LEVELS ARE TOO HIGH
Eruptor was pretty cool trying it out, slow fire is interesting to deal with
Trying out the thermite grenades too
I am once again asking for Cyberstan maps to be so full of Gunship Fabricators, AA Defenses/Strategem Jammers, Mortars. and Observation Towers so that it doesn’t get bowled over in a day

I wish she had the more baggy pilot suit though
I'm a sucker for the traditional airmans flightsuit
<@&1206091872716595200> Anyone up for a game?
watching 10+ reinforcements happily throw themselves into the meatgrinder for a secondary sure is something
My life for super earth and all that.
If i ever notice random teammates following me to a detector tower i immediately divert
Pubbies just seem to be utterly incapable of figuring out when to flee and that you don't actually have to aggro everything within 200m
