#Helldivers 2: For Managed Democracy!
1 messages · Page 55 of 1
Do you mean <t:1712833200:t>?
no
That's basically when they always update tho
wait
it says cest
ugh
steam why r u like this
I live halfway across the planet
Timezones...
somehow I selectively didn't see CEST all those times
wait
no
CEST
as in central european time
so steam is showing the correct time
Yes
I kinda regret spending all my medals on other things.
Boy am I glad it’s like 6 am for me and I’ll just be asleep lol
Medals are p fast now that personal orders are working
<t:1712826420:R> we get the new stuff
Oh, I really need to look into those
its kind of unfortunate
It's funny
resource caps make me not wanna play the fun game
The new bolt action rifle is a secret Stalwart/MG buff basically
Because it's an objectively bad weapon at doing what a normal primary should be good at
And I'm here for it
You'd need to gut it to make it a balanced primary
I'm fine with it being how it is
as it is RN it acts like a primary plus
You get 1000 rounds of infantry buzzkilling
but yeah I agree
It is amazing for light targets. Yes
with primaries that act like support weapons the stalwart or the mmg 34 look a lot more attractive
Did they buff the flamethrower?
Significantly, yes
I think the MMG is already pretty attractive
since we have the LMG (stalwart) MMG (the 34 default) and HMG (forgor its name)
No clue if it had one
I have a feeling that some variety of MG and the new bolt action explosive sniper will be decent
Since that things apparently a baby autocannon
The bolt action?
Coming out tomorrow
Yeah
I think it's more like the Penetrating Liberator but as a sniper variant with the explosive buff
There was some leaked footage where it was able to kill anything an Autocannon could
Like turret vents and AA turrets and such
It only has medium penetration
Yes, vents
Couldnt the AC penetrate more though?
My memory isnt super great but I think it used to destroy factories?
Seemed to be the same in the vid
I believe the AC has medium armor penetration (vehicle)
We’ll see tomorrow
Yeah it’s also medium
But there’s multiple grades of medium pen and it’s higher than say the Diligence Countersniper
Mhm
Fwiw new sniper supposedly 2 shots factories to the vents and 1 shots bug holes
I believe there are two types are armor in the game(?)
Infantry and vehicle.
Stuff like chargers and hulks (and anything beyond that) have vehicle armor, everything below is infantry armor
But we’ll see if those are accurate
The new sniper seemed like an AP rifle?
Oh the explosive one?
It might be the explosive doing that then
There were two sniper-esk weapons IIRC. I think they dont mean the bolt action?
We don't have any bolt actions yet iirc?
They come tomorow
There’s a dev tweet talking about how there’s 10 ish armor grades and they’re summarized as light medium and heavy in rough groups of three
...we still don't have any bolt actions after that? (Unless you want a clever pun with the crossbow)
No I do
Only one I’ve been talking about lol
Ah
Hrm
There also was another sniper coming. No?
You basically need to run the Eruptor with an MG because it's an objectively bad weapon at being a primary
Adjudicator
The new primaries are a new DMR, the explosive crossbow, and the bolt action explosive sniper
That was a medium armor pen assault/battle rifle
So they add two MedPen rifles?
It at least looks like it might go full auto
But uh
Yeah
I didn't know the new boomy gun was bolt action though, that's a neat touch
I’m curious how many reserve mags it’s gonna have
A 5 shot mag is bad lol
I will probably end up using it like the M2016 ^^
I think 4-5 probably
I guess this is another sort of support weapon yeah
I’m guessing 6 personally just to match the AMR
It's something between a grenade launcher and the autocannon (if it had airburst)
I think it'll be neat
Still
Explosive crossbow is one I’m not sure about
I just don’t know what kind of performance it’ll have
Perhaps the Explosive crossbow will work like a grenade rifle
It'll explode 🤷
Its said to have a low arch
For me, it depends how it compares to say.. an impact grenade
Cause the whole gimmick is that it explodes
So probably better for bots than bugs
I'm mostly worried about the AOE
Cause it's presumably a 1 shot then reload, as a crossbow would be
I hope it’s high
It better be
I want those Hunter packs to be in many smaller pieces
Otherwise it would be useless
Enemies are not stationary enough to dial in accurately
I feel like it'll fall into the category of quasi support weapon eventually tbh, it's just.. not very primary-feeling
But it's not big enough to be a proper support weapon either
Unless the reload is wicked fast
Then
Hoo
Yippee
The reload is pretty fast
You now spawn with a spiky grenade launcher
Or it has a small mag I’m not sure
We'll just have to see
You will also stick your your secondary a lot then since you cant use it in close proximity.
Oh yeah
Speaking of secondaries
Grenade pistol
That's also a thing
I wonder if it'll replace my senator..
Looks interesting.
Wait did the new thingy drop?
Soon™
Like 5 hours
Poggers
I imagine the pistol has like super low ammo?
Also single shot of course
Like, I dont know its stats
They look a lot like them at least
Hmm
It might be good for bugs then
But definitely not for Automatons
Is the laser pistol any good?
It's magazine fed actually, a repeating crossbow
Take a look at the warbond trailer if you haven't already
No overheating?
It shows snippets of the weapons
dagger has really poor damage compared to other secondaries but it's surprisingly decent vs. bots, you can point at devastator faces decently with it
does overheat
It does overheat yes
i like using it with the defender and ballistic shield as a pocket option
Obligatory post
https://youtu.be/g122XN-DQoY?si=knbJE_sGvaS0p1d7
https://www.playstation.com/en-gb/games/helldivers-2/ https://store.steampowered.com/app/553850/HELLDIVERS_2/
Noble patriots of Super Earth, the time for stealth is over this April 11th.
Make the biggest bang since the dawn of time with the Democratic Detonation Premium Warbond for HELLDIVERS 2.
Includes explosive weapons, armour, emotes and...
I somehow forgot all the stuff despite having seen it the day it got put out ;-;
But yeaaaa adjucator looks niiiiccceee
Shield with a sidearm seems weird
A little birdie (an entire article) told me the heavy one has 90% explosive resist
Buuuuttt I'm not sure myself
I can't fully trust anything till I actually get my hands on it
Hooley dooley
Maybe that'd help not getting instagibbed by a cluster vaguely nearby 😛
The article in question:
https://www.gamesradar.com/helldivers-2-is-never-removing-friendly-fire-but-it-is-adding-a-heavy-armor-set-with-90-explosive-resistance-to-help-you-survive-things-like-380mm-barrages/
They seem to use existing ones.
Nade pistol + impacts + backpack on a bug buster build (always abuse aliteration) is going to be so much ammo
I'm holding out for an armor that does that for burn damage. I want to use my flamethrower with impunity
Explosive resist seems a lot more widely applicable than arc though
That trio will make spewer planets much easier
I hope ground-breaker will be like uh, chemical resistance
Oh actually this is totally confirmed (unless the arrowhead devs in the discord are lying)
Were chemical weapons a thing in HD1? So far we've got like, the strike and that's it
Yes
Rad. Very rad
Yeah there was an acid gun iirc
Napalm and acid largely
A few
There also was a chemical weapons specialist
HUH
is that resistance specific to friendly fire or is the tradeoff with fortified not getting the recoil from crouching
There was a chemthrower yeah
i suppose we'll find out in 3 hours
And a poison bullets gun
I wish we would get to swap around passives
Haven't played in over a week so time to hop on and get my helldiver senses back
Didn't they also speak about a new warbond? Or only a premium one?
was just watching the news and one of the ticker stories was about granting temporary Class C citizenship to pet fishes
So your children can get a pet fish. You need to gain enough social credits so it adds up
IIRC you can also get a hamster with C
I don't think so
All the Warbond armours have had unique passives so far
Throwing distance is such a blessing
Especially when you are running stealth
Throw ordnance markers from far away
i should start running servo assisted again yeah
now that i survive rockets most of the time as opposed to 30% of the time without fortified
I wish I could combine scout with servo.
Reduced detection and increased throwing distance
Together with the scramble signal buff
I'm hyped and hopeful for the 90 explosive resist to be good
Verrrrry curious if we can assault into 380s
90% explosive resist might be well cracked
No doubt they would nerf it.
Like, concussion and explosive damage is like a super relevant thing
And if you drop prone it would probably even be nullified
arc resist is gonna be whatever till we see what the squids dish out
Who knows? Either way if it DOES exist, even briefly, i'm gonna be running into 380s like a madlad (is madlad gender neutral?)
Madlass just doesn't have the same ring
Squids?
You mean the Illus because of their tesla weapons?
yeah
however- explosive resist is much more- versatile
so even like 60% resist armor would be kinda busted
I mostly just want it to get a b it more AP in it's unsafe mode
Genuinely if it gets enough armor pen to punch through heavy dev shields in unsafe mode agian, i think that puts it back to a healthy place?
Yeah I reckon
Really like that new mission type where you gotta defend the rockets taking off
it feels like an actual defence
its really nice
unlike a certain other mission type exclusive to defence operations
kicking in what sense?
Trolls that kick people shortly before extraction.
It least I hear about them as much as early on.
I mean- it shouldn't be too hard to solve- however it does seem like its gonna take them a bit to implement something
oh i was just coming here to complain about it some more lmao i hate retrieve essential personnel with a passion now
like it is soul crushing loading into it and realizing people are trying to brute force it
and not communicating
because its a 99.9% chance of failure and all i can do is just shrug
because trying to get them to do the strat just doesn't work
the strat being, hoping people can keep the enemies away from the civvie paths
i was thinking more along the lines of the "keep people off to the side to take the heat off a runner" because the game just drops so fucking many bots on you that just shooting them barely seems to work
twas' what I said
It will be soon.
I thought reset was in an hour
The super-store reset was 2 minutes ago technically
At which page is the bolt action?
Its already live? damn
if you're talking abt the eruptor its page 2
Hmm. What is page 1?
the adjudicator is page 1, and the crossbow and grenade pistol are page 3
Cheese is using Paracausal technology to get quick access to it.
For folks who wanna see
there's also a new tier of ship modules for every section
though they all look p situational
Wait... is that a melee weapon?!
its a grenade
Eagles stay winning
Thermite grenade
It's supposed to look like those old WW1 stick grenades
The fire, eagle and arc ones look good
Ooh. I might get that one in place of the pyro grenade
I can't really get excited abt the fire one until they fix DOT effects
I mean, the entire set does
<@&1206091872716595200> Get in loosers, we're going hell diving
armor quirks non-unique it seems
I also think thats the old Helldiver rifle?
What quirk does the first armour have?
servo assisted
servo assist, yeah
a lil weird since it has the CE prefix
they should make you wait 8 weeks after you buy it
I cri
Thermite seems to burn on the spot it lands for a few seconds
Then explodes
No big AOE
How is it vs armor?
yeah its an anti-armour grenade
https://www.youtube.com/watch?v=X20T3AMR6HY Live with the new gear
so the new booster is 25% reduced time for the pelican
<@&1206091872716595200> anyone down to dive?
I feel like if you need that, other boosters are more useful
could dive
good for ethical SC grinding
verry interesting also<@&1206091872716595200> room for two more
were in activity 2
Early erdacitor feedback is that it's a Support wepaon that's a primary.
With caveats of it handles like a drunken whale, it is BEYOND UNSAFE to use near anyone
however you can kill a whole squad of enemies
also the ammo upgrade is huge for Spear/RR
does it actually reload the entire backpack?
Dunno, havent tried it yet, but it should do.
I bought the reduced spread upgrade first
i think
hot dog
increased friendly fire damage 
When the cluster Bomb still isn't efficent enough
how does the extra bomb thing work
So, the thermite grenade is
Underwhelming
doesn't kill charger? 
Couldn't tell you, used it on bots
What did it work on?
Maybe if you spam 2-3
did you try sticking it to the back of a hulk
I did not
some people say it's suffering from the dot bug
I also tried the new battle rifle, I enjoyed it but I don't think it's great
Which explosive?
Ahh, I got it, it's Kind of Cool but uhh
It's the world's most indirect Stalwart buff
How so?
It's practically a tertiary, it handles worse than the AMR, has a rate of fire of 'no' and a tiny magazine
Fuckin
middle of the knight, randomly drops new bond and everything else
god i love arrowhead
time to try the new marksmans
It's noon their time
Fair enough
its a solid
4am for me, literally only up because of chickens
Also they fuckin
american moment
changed ground breaker's passive but not devasator
why do we need yet another fortified heavy armour
Yeah, we got two in the staring warbond, they really want us not to die to explosions
JUST GIMME A HEAVY ARMOUR WITH ENGINEERING KIT, PLEASE
As someone who has almost all currently availible heavy armour, i believe now four of them are fortified
Yep, Four
i kinda get the idea, i do
slower bois have harder times escape explosives
but like-
please.
But also we have two of those already from the starter warbond
y e a h.
we have 2 free sets that do it, a super store set
and now a premium bond set
Marksman is the second armour set you can get
like, listen
love my heavy armour
i really do
but please, i just want more stuns
I want more impacts
And the recoil reduction which is why I don't take the extra-padded mostly
I couldnt really get into impacts, but i also actively run the spear and an EMS strike
so my tastes are fucked
Hey, I run spear
Ehh?
might be a conflict between the recent changes and the new upgrade that's slipped testing
...havoc do you somehow already have the new PAC module?
or are my eyes fucked and its 25k and not 250k like i thought
I bought it
i am an idiot, fair
its 25k
Try it with something like the recoiless?
i wonder if it just doesnt work right with backpacks
I mean idk they're listed
Im not saying they arent, im curious if its just bugged with backpacks specifically.
and the recoiless is in a similair boat of having gotten a resupply pickup buff iirc
might be the case
its bugged and not working atm
MG only reloads one mag too
you'd think that they'd check if their code actually worked, not like it'd be hard to check
difference between making sure it works and making sure it is enabled 😄
the nightmare of a live service pipeline
Yeah, there's a lot of diff between live enviroment and testnviorment
they're probably pretty "oh, dammit" themselves aobut things
as a programmer currently going through the hell of having a GoLive.. tomorrow... with 2 different feature flags... Aaaaaaaaaaaaaaaah
if there's anything i've learned about coding though it's that anything that sounds simple to do has a coin flip odds of being very much not simple
Often times they know the bugs there but it's pushed anyway
A bug like that is low priority
What you don't see is all the map terrain errors, game crashes, economy stuff etc that's been fixed
Stuff slips through, the guy in charge of checking weapon reloads may have sneezed
a little bit sad about the medium armors quirk, would have preferred the extra armor rating or the engineer kit, but damn does it look good
That would have required spoiling this was coming
so
how is the new battle rifle btw?
Both the new guns i've tired are very interesting\
I mean known issues gets updated like daily
BR really requires accuracy
Oh yeah it released today
it has semi and full auto, has the liberator scope and slots in nicely between the Liberator and Diligence.
it requires the accuracy of the Diligence to be effective but since you can full auto it, it has the ability to get out out of a close range kerfuffle.
Hows the Grenade pistol?
What the fat fuck armor does?
its a fortified(the passive) heavy armor
Ah so is like the fortified commando armor?
does the eruptor still close bug holes and fabs?
yup
It handles like a drunken whale
seriously
like it's very good
buit also
ooof
the eruptor can actually get fabricators from bizarre angles
better than the autocannon in this facet
cause the explosion is bigger it hink
still no airburst rockets though :c
So many people seem to be angry about the new weapons
It's a day ending in day?
Also take this from an arc thrower main, the circuit expansion is very much a double edged sword
... thanks, now i want that XM24 orwhatever it was
Where you aim at a point to lock a range and then fire airbursting grenade that detonate at that distance
gonna be way easier for it to do a 360 right back to you :v
||There's a leaked airburst rocket launcher which just rips shit, basically cluster bomb strike in rocket form||
It's the Helldivers community, they'll build a strawman out of tin and scraps then scream at it until they go blue in the face
God yeah , i had to block some doomsayer youtubers that were just screaming nad never happy
Still gonna grab it though because that's part of the fun
they really upped the rare sample cost of stuff huh
i don't want a good weapon, i want a Gimmicky weapon
It's gonna cause so many friendly fire incidents
it's prox fuse
Shouldn't have stood near the 20 hunters that were charging you if you didn't want to get airbursted
Sawed off shotgun, as long as you keep hitting targets the reload time keeps getting shorter
Ask yourself, would arrowhead give it a minimum arming range
Just give me the double barrel you find sometimes but sawn off and a secondary
thermite sticky
With more stagger
can thermite close bug holes/fabs
also speaking of friendly fire incidents, the XXL bay is gonna do so much friendly fire until people get used to the new aoe range
esp with cluster
The Break Action is so fucking bad
i'll just take the shotty straight up.
Give it to me as a primary
its not good enough to be a support weapon anyway.
But it feels so good to use
it's so funny
it actually does a surprising amount of damage
Sadly, that's why if it was to become an actual weapon it would need heavy tweeks
yeah its per shot damage is super solid, its basically a quick reload punisher
Eh it's fine if they made it a primary rather than a support weapon
It’d be a good “support Primary” for Stalwarting
i'd even be fine if literally the only change they make is to make it a primary. Don't even add it to your armory or whatever, just a primary laying around the map you can pick up for fun
I think the purpose is if you somehow run out of primary ammo
I used to be an Arc-Thrower main before I was banned from using it.
but it also always seem to have no ammo
they should just make it start with full always
Honestly add a bit of spread to it, call it sawnoff and make it a secondary, put a slug version as a primary and make a civilian warbond
It starts with only the 2 rounds inna gun
put the shovel in as the third weapon as the first melee
Also people are seriously complaining that the bolt action rifle is single-shot
Pmuch all weapons you pick up off the ground have one mag in them
They don't know what a bolt action is??
Yep...
ah yes, me firing the AMR on full auto hunting gunships after the first shot and snapping my neck over backwards after the third
then again i'm military tech georg and shouldn't be counted when it comes to the knowledge of military equipment that the avreage person has
Isn't that literally the HMG?
one sortie reviews: adjudicator feels like the middle ground between diligence and liberator it was intended to be. best fired crouched, recoil will throw off your game. doesn't feel like it has good breakpoints vs. bot infantry compared to the diligence, you have to aim for the head
Here at AAA studios we fire the whole bullet, that's 65% more bullet per bullet
DMRs are surprisingly not good for bug hunts. ^^
i enjoy it having an auto mode for sure, but overall i would prefer the diligence aside from one point: it has the good scope the sickle has
Who would have thought
anyway- tried the eruptor on bugs,
which automatically makes it a better long range option for me
it slaps
eruptor slaps on both fronts tbh
yeap
I don't really see how they could nerf it
I wish they'd rework how patrol spawning works so you could have snipers doing cover fire
very liberating for the light support weapon playstyle e.g. any of the MGs or lascannon
It can destroy factories
reduced AoE maybe?
that was their intention
it can destroy bot buildings, which is insane, but you have to aim for the bottom of the intake like the quasar instead of the top like autocannon
it's basically shooting a frag grenade
takes some getting used to from autocannon muscle memory
Ah
the AoE is big enough that it didn't seem to matter where I hit the vent as long as it vent inside
I wonder how it will work against drop-ships
Quasar really does ask you to aim low
it was pretty consistently bouncing off the top for me
doesn't have enough damage to take them down
but you can just shoot at the bots inside
Ah, shame. Guess I have to stick to recoilless
If shooting down dropships is still welcome. I see nobody else doing it
one of its main downsides on that note is poor AP capability as opposed to the autocannon, with only medium. twoshots standard devastators to the body, but it won't solve heavy devastators
notably the adjudicator also does have medium AP, but it didn't wow me in terms of taking down devs either
had to dump 3/4ths of the mag if not going for headshots, which is decently standard for medium AP primaries
though
it's stable and accurate enough to 2 tap them in the head (devs)
deals enough damage to backpack a heavy dev in decent time as well
makes sense
i think the recoil will take some time for me to get used to but i like the gun's design space for sure
a good scope can change your life
unfortunately it also seems missaligned
like my centredot is slightly above where the cross of the crosshair is
it keeps happening
figured
i'll have to see how the page 3 weapons do once i get the medals. everyone's singing about the inclusion of the grenade pistol and i will almost definitely explode myself thinking i'll pull out the redeemer
or me with the senator
sounds good for the ballistic shield playstyle alongside a defender
eruptor will be very popular for solo operatives that like splitting up from the team (me)
The Eruptor is the clunkiest piece of shit ever but it is very unique and powerful
Well balanced I think
I wonder if I drop it for the silenced rifle should they ever add it
Jump-Pack my beloved
I just tried the eruptor on a high value asset defence
Went prone in the back line and had fun with the shooting gallery
it comes with 8 +1 grenade but that seems like a bug
So it's definitely good for jump troopers
Just get an elevated position, drop prone and get started
I lowkey love it, honestly
Like it's such a drunken whale but at the same time, the range of attack it has to take out bot fabs
or just blowing off dev arms etc in one shot
Nah just give it a 30s cooldown
Thermite nades don’t seem awful, but given how much teamfire happens to big guys on asset defence it’s hard to say for sure
Now it’s a kinetic strike strat with a free shotgun
eruptor slaps, thermite grenade kinda sucks
I’m very interested to see how the crossbow performs whenever people grab that
that's my assesment so far
my honest take is that, since Impacts can kill a charger in like 2-3 belly hits, Thermites should at least be able to melt leg or head armour in 1
But they cannot
and Impacts are far more widely applicable
That makes sense
a couple of times when i threw them at a hulk it bounced off 💀
Yeah, it's actually very well tuned imo

i fucking love the adjucator
Yeah that's what i fear, thermite sticks on charger
Charger comes for a kiss
You die and the chargers get damaged
The thermite detonation is extremely tiny, you'll realistically get popped by it once in a blue moon
it is high damaging?
It's...not bad, but the damage is too low rn imo
Ashley and I used em for like 4 missions and were unimpressed
Really what I want is to be able to throw two of them in a scorchers face and know that’ll eventually kill it
Smokes very much have a place into bots now too
Especially with the Eruptor and Nade Pistol on the scene
do tell
Where do you throw smokes, btw? I tried them a while ago and I couldn’t figure out the most effective placement
since you have other in-hellpod fab destruction tools that arent tied to a stratagem, you can afford not to take explosive grenades, and since you have more anti armor options as well now you can afford the smoke nades
They're basically portable cover - @cobalt patrol can tell you more
also the grenade pistol is somewhat underwhelming agiainst spewers (takes two for nursin, I can't imagine it fares better against the regular ones)
That's awesome
How are the new guns
thermite sucks
Eruptor’s fun tho
Adjucator is up there for one of my favorite weapons
The Brazillian rifle
com 2 bugzil
It’s a shame the new hangar upgrade doesn’t apply to the 500kg. Alas, that’d be too much freedom for one diver to command 
Adjudicator I have seen split opinion on the general vibe seems to be if you can make it work for you it’s a solid gun but if you can’t deal with it’s recoil and accuracy requirements it’s underwhelming
It's absolotuey a head popper
I still really want a kinetic bombardment strike
moreso than even the dilegences since you have more ammo and less recoil for repeat shots
like the rail cannon strike but more targeted towards getting rid of several less armored targets
The diligence has enough damage to body shot which leaves dedicated head popping to the new rifle
I just wanna see like 10 railcannon target markers apear on the battlefield
I mean, i'm actually liking the abjucator more than the dilegence ( my previous fav marksman rifle)
since it twoshots to the body and followup shots are easy (raiders)
Payday 2 Cloaker sound before 10 enemies drop dead
Orbital gatling?
Giant heavy weapons guy floating in space revs up and shoots at bug
I want my democracy officer to go "fuck these ten bots in particular"
Also, I love how the new upgrades continue the theme of the super destroyers being janky as all hell
and just send a bunch of the mini railcannon strikes down
Atmospheric monitoring is my favourite new one
Literally the weather channel
"grants a subscription"
One of the bridge crew just pulls up the weather channel on their super phone
<@&1206091872716595200> we need uno mas
Why does it says "perfect weather" on everyday in every region?
Resource sink in the future: Gotta keep paying for all these subscriptions to adfree services
Also, my drip came to me in a dream
I love that
One of the upgrades for the Falcon is literally "You are paying the crew better now! 50% reduced cooldown timer!"
A freaking Handcart
There is an sample upgrade that is literally "Now you are accepting ammo donation from families from super Earth!"
Don't forget the upgrade to allow breach loading on the orbital guns
Because by default they're muzzle loaders
A level three upgrade
Whoever got out into space to muzzle load the orbital Cannon in minutes is a hero
The new sentry upgrade is stuffing packing peanuts into every crevice you can of your sentries
The engineer lady said too that for her to use her work tools she needs to pay a fucking subscription
Remember: a strong economy is a democratic economy! So spend all that money as fast as possible!
The flame dot upgrade adds, among other things, capsaicin to your fuel
I'm starting to think the devs aren't portraying the themes of the setting in a completely good light /s
Pepperspraying Bugs
Does this mean the bots have taste sensors and can feel pain from spice?
And I’m pretty sure the arc upgrade means your arc weapons now have electronics wired in series
Bots eyes have low pen armor against spicy
They can dispense milk on their eyes when needed
…now there’s a picture
for a pendulum
I like to believe that the super destroyers are cheap because they're almost completely analog
I wonder if Super Earth send 'garbage collectors' after every mission to grab as much leftovers as they can from teh planet to 'recycle' for Helldivers
We're just eyeballing FTL jumps
In analog defence, IRL USA Navy tried to go full digital controls and consoles for a while
They reverted back after trying it out
I remember watching all the ships over Durgen and seeing a super destroyer get blown out of orbit every other minute
Sometimes analog is just better when you need something reliable and robust
So I firmly believe the super destroyers are as cheap and shitty as possible
I meant analog as in no electronics, not analog signals which are based
A new idea for the signal jammer, when it's active instead of disabling stratagems the super destroyer just "eyeballs" it and it has a super scatter
Might land withib 40m of where you called it
Pull out binoculars to aim for the red laser
But that’s what they do already! They just shoot at the big beam in the sky /s
If it's all analog then i have to commend the team aiming my stratagems, kudos
So does the 380 have somekind of targeting priority to it or is it fully random because i can't tell
Has your super destroyer ever been blown up? No? Then skill issue on their part
either full random or a certain preset pattern
tho if it has targeting priority then only for Helldivers
the times i've seen it directly impact a helldivers forehead is a bit too high to be entirely random
It targets whichever of your teammates are most likely to complain about it 
I like to imagine they have extremely good targeting but they're like that's an extremely undemocratic looking pebble that could jeopardize the mission let's bomb it
increased scatter event is just the WCO drinking too much libertea
Hard libertea
Joel's* Hard Liber-tea
They mixed the jet fuel with Liber-Tea!
TREASON
Fairly certain it's fully random with the 380
New supersample upgrade. Adds menthol to the jetfuel to discourage crew members from distilling it into booze 
(At least i think thats what they added to sub torpedos I can't remember the story)
The new flamethrower upgrade includes both... capsicum and also the thign that makes mustard spicy
so you know
Super earth really putting their finest minds to the test
It’s working isn’t it?
I suspect the things like White Phosphorous is doing more
the flamenwerfer is da best
The purpose of this double-blinded, crossover randomized and counterbalanced study was to compare the effects of ingesting a tepid commercially available carbohydrate-menthol-containing sports drink (menthol) and an isocaloric carbohydrate-containing sports drink (placebo) on thermal perception and …
it sure as fuck didn't stop some people from trying
Ag
Its METHANOL sorry
During the first half of the war, the U.S. utilized steam-powered torpedo engines on its Pacific theater-based submarines, each of which was fueled by 180-proof grain alcohol. Without other alcohol aboard the subs to indulge in, the sailors quickly turned to the high-proof torpedo fuel, combining it with pineapple juice to smooth its burn. And thus, Torpedo Juice was born.
Fun fact
After sailors wouldn't stop even after methanol (They would filter it through bread which wouldn't always work) higherups decided to step down the shit they spike the fuel with
After this, the U.S. Navy replaced the methanol with slightly less harmful croton oil, a purgative substance that caused extreme stomach pain, vertigo, fainting, and diarrhea if consumed. Still, the sailors couldn’t be stopped. Rather than swearing off Torpedo Juice for good, sailors aboard the U.S.S. Gudgeon developed their own distilling system to remove the croton oil from the booze.
Helldivers chat really out here citing sources
You can find methanol in some whiskey and Tequila tho :3c
Torpedo juice is American slang for an alcoholic beverage, first mixed in World War II, made from pineapple juice and the 180-proof grain alcohol fuel used in United States Navy torpedo motors. Various poisonous additives were mixed into the fuel alcohol by Navy authorities to render the alcohol undrinkable, and various methods were employed by ...
It became a fucking thug of war
Listen, I have nothing but respect to people who will fight that hard and go that deep to get their booze. Its sad in a way but also inspiring
You got a good point
https://www.carbotecnia.info/learning-center/distillates-treatment/methanol-and-distilled-drinks/?lang=en also plz drink safely people
Information on the properties of methanol, its origin, concentration and importance in the preparation of distilled beverages.
Loving this story, loving this history, horribly tempted to make Topedo Juice at home. Like, I know it aint the same without the poison, and also...
Helldivers out in the field desperately using their railguns to distill E-710 into booze
Ah yes, the classic taste of pineapple and everclear
This counts as a tiki drink
Most civilized Helldivers chat all over super earth
I prefer my torpedo juice with a little umbrella
Exploding crossbow has uh, an interesting amoutn of bolt drop
500kg is unaffected
Yeah, it's very clear on being multiple bomb drops get +1
Huh interesting
the 500kg is a single bomb
Cluster becomes marginly more unpredictability
Doesn't it drop a ton of bombs already
cluster gets exactly 1 more shrapnel
It should add a further carrier projectile
That one sharpnel will still find a way to kill me
oh lame
From what I saw I think it might
I only did a single test but I want to say it had 3 and now has 4
But also eagle upgrades goated as always
But yeah, 1000 kg bomb is what concerns me
cluster bombs my beloved
The 500kg does not get an extra bomb
Yeah
Smoke has more than one bomb? I want no one to be able to see
solely multi bomb ones
does 110s get an extra missile? might make them more reliable
Read what it says again, because this is making me grumpy:
If the drop drops muitple bombs, then it adds +1 to that.
500kg drops 1 bomb - it still drops 1 bomb after.
Eagle airstrike drops 5, now it drops 6. etc.
Fair enough
It does
I didn't realize smoke dropped multiple bombs in the first place
The 110 would be dropping- yeah
Which probably does a lot to move it closer to the intent of being an eagle version of the railgun strike
For the record, in game, it does not show the 110s
as those are rockets
not bombs.
RIP guess rockets aren't bombs
very fast bombs
Napalm gets extra goated for bugs
its explictly anything with 1. bombs and 2. multiple bombs
Das all
airstrike, cluster, smoke, napalm
raises hand
Is mayonnaise multiple bombs
No patrick
It is if you eat the whole jar in one go
what the fuck
how many bombs do clusters have to begin with
yes
3 carriers was it?
jokes aside i wanna say 6ish?
I think so
No clue in how many they split tho
So that means with the upgrade it’ll be yes + 1
Exploding Crossbow is werid
Isn't it just a longer-range grenade launcher?
Last gun to get for me, im
vaguely interested
Also
finally
a means to outpost pop without calling in stratagems
That was fast
i stocked up a fuck load of medals
how’s the adjudicator
it is my favorite non-shotgun gun in the game
Can't wait to get my hands on it
How's the thumper
Havent tried it yet
like how many rounds does it have
8+1
not too bad
Exploding Crossbow? I dont know. It doesnt kill fabs. It has extreme drop off and a very low amount of ammo. 5 rounds in the mag, though it carries 12 fullly loaded. Reload speed is okay
main virtue seems to be it's got extreme aoe range (it is widly unsafe to fire up close)
very high damage
Ah, so it's for bugs.
i assume the explosion just hard alerts anything?
extreme aoe range and they're not gonna figure out where you shot from
Or not
Like a limb joint on a berserker blows the limb right off
they'll get alerted but not know where you are
Yeah, they'll know an explosion landed but have very little idea where
the main issue is it's got pretty wacky bolt drop
like i feel like i'm firing nerf darts the way they start dropping
Plasma pun wacky or?
No, it's much more horizontal
Mm
but it's still very noticable drop
Oh, new warbond already? I'm falling behind, evidently
Explosives be heavy I guess
Can confirm strapping shit on the front or arrows and bolts is not a good idea
New warbond every 2nd thursday of the month at reset is the plan
Strap ERA to arrows to counter ERA
It’ll be sure to affect the trout population aerodynamics
<@&1206091872716595200> anyone up for a second lobby?
sure
4117-6793
Admittedly not like they're going away
Huh
I guess that one article was complete lies cause the heavy armor is just the regular 50% explosive resist
Hm? oh yeah no, it was just fortified
So for those who have it already, how's the adjucator compare to the liberator penetrator?
<@&1206091872716595200> am once again requesting for dudes
yea the once i can see at least, some i still need the 3rd
Yeah they take a huge amount of rare samples
How many times a week do you require a man?
yes
I had max rares, and could only get one level 4
A better is question is how many times a mission
finally a reason to collect rares again
To collect everything again you’ll need every kind of sample even if you were at cap
nice
Excellent
yeah you can get like one upgrade even if you were capped
time for that grindset
amko is this your dog
It is
very good dog
Side note the new ship modules are kinda odd to me
I'm just annoyed they didn't add the one that got accidentally added early
I just think two of them being hyper focused on arc and fire is a little odd
Fair enough but it's not what I was expecting
This looks like the most important one
Keep believing that, I'll just be here stunlocking hulks to death :v
Agreed
Real question is dose it effect the supply backpack?
doubt it
would be broken if you got more than one resupply for your backpack per resupply pack
Very curious about this, because supply backpack refills directly from the resupp calldown
it does specify weapons too
Keep in mind the supply back pack literally uses the resupply boxes
Yeah
oh I thought you meant getting 2 charges for your backpack per 1 resupply pack
Ah, nein.
No getting two MG mags for one resupply charge
Just that a supply backpack will now fully reload your support weapon
If so then that might be the only one I try to actually get
Hmg will see a large benefit from this
if it actually works
Oh shit that seems insanely good
At this point the only reason I'm getting the upgrades is cosmetics
So how are folks feeling about this warbond? I’m just starting my workday so I can’t log on for many hours yet
It's alright
They're niche weapons but very nice niche weapons
On the same tier as steeled veterans
like running the bolt action along with a stalwart or arc thrower
basically reversing your loadout
I like the grenade pistol
Might replace the dagger/senior with it
When I get it anyway
Automotons be like:
How's the plasma scorchers ammo economy
I know the ajunicators is kinda bad if you use it as an assault rifle
But I haven't used the scorcher
i mean they do got the world eaters
Strogg/Khorn hybrid faction
yush
Don't ask why, I'm not quite sure myself. Nobody asked for it but here is a kazoo cover of my vote for game of the year! Enjoy the madness :)
A couple folks asked nicely for an edit without the intro - https://youtu.be/y4VcUNz4WAc
I also make real music on Spotify and other places haha, check it out sometime!
Awww I love them, very good doggo
My favorite one yet, i've liked each weapon so far
still annoyed the heavy armour didn't get engineering kit because Please for the love of Fuck we didn't need a 4th flavor or fortified heavy armour
People seem disappointed with the Marksman Rifle, heavy armor and thermite
But the explosive rifle, grenade pistol, etc seems good
<@&1206091872716595200> can someone check for me - the instant deployment upgrade has reportedly changed to -100s of cooldown for it's effected strats
its a bug
People can be disappointed, i've been adoring the MR myself
will agree on the armour
seriously we didn't need a 4th fortified
Same on my end
Marksman rifle is a skullcracker. 2 tap Devs, 1 shot troopers, gotta land the weak point hits, but the high pen gives you options. Several people here are mad in love with it already.
Thermite is the only thing that really disappoints me, as it's too high effort for to low payoff.
Source?
My ass
I'm not even one of the folk bugged by the lack of new passives, i generally don't want new ones still we get atleast one armour set of each class with each passive
i'm just annoyed it's fortified again
Wait, do we have a heavy with engineering kit?
how is the thermite in action?
It would be decent if Impact Grenades didn't exist
We do
Super Credit store
Really?
I've not seen it
Also we did not get a new super store rotation so far
Wait no shot, i swore we didn't
i've genuinely checked and asked several times
we have like 3 lights, 2 mediums, no heavy on engineering kits
???
yeah just double checked
we super don't
cause if we did i would've not continuously remarked on the lack of it
Hmm it is making me worry a bit that they’ll lock armor passive variety behind the individualized armor purchases
We are loosing the blitz
I’m a bit miffed at the fortified heavy, but I like the aesthetics enough that I’ll pick it up anyhow
what armour set dude? cause everything i'm finding says no
Too fiddly for the payoff.
juggernaut was medium, trench engi is medium, titan is light, breaker is light, and demolitions specialist is light
Sadly no, despite its descriptor and name
as it stands, we lack a heavy engineering armour
and it pains me so much
Incredibly petty complaint: any armor called titan should be heavy
The engineering kit naming convention has been hilariously misused
Long fuse, need to be precise, and need to then wait for it to do the dot effect into the explosion makes it pretty sad. Just not enough return
worst part is you have something like dreadnought that vaguely fits in a linear of titan-juggernaut-dreadnought
but just nothing
Dreadnought even has grenades all over it
best it can offer is servo limbs
which don't get me wrong, i like servo assisted limbs
it's part of why i actually like groundbreaker now
but my brother in christ we got medic armour
give my slow ass the two extra grenades
Though in reality, all I want is superheavy armor
Let me have 200 armor and be practically immobile
More extra padded heavy armours? fair
I too have the desire to be the chonkiest, most metal clad stim addict with giant gun
i mean hey there is medic heavy armour
250 armor, no diving
Now we’re talking
cough
300 armour, you get the handcart from the ship module and thusly lose it's benefit
Oh yeah i know that one
not my cup of tea admittedly, like said i'm more of an engineer
A teammate has to wheel you around
The one I'm absolutely looking forward to personally
i solve practical problems like how to stop that charger from tearing you a new behind
As the spetsnaz look
mild personal gripe
i will never get why folk get so pissy about a stun near them
i get the slow can be dangerous but it's why i actually use my brain and yknow
catch all the enemies in it so they can make some breathing room with the movement they have
Am I allowed to say I think I'm playing this game a little too much?
I catch myself with stuns all the time and have spent millions of super credits on R&D to come up with a solution:
Diving
Play it more
jokes aside take a break if you feel a need to hogan
For sure
my solution usually amounts to "killing whatever the fuck made me use a stun"
Yeah I'm just both really sleep deprived atm and kinda fatigued from poring over 200+ hours into this game
even if i really have to range dance a 500kg on the waking up charger
yknow the worst part
i specifically corrected it to yohan and then it switched it back to hogan
I have also internalized my responsibility for the galactic war into my head and feel driven to do my part
Por que no los dos?
counter argument: a tired and burnt out soldier is far less effective than fully awake and refreshed soldier
Gently, this part might actually be unhealthy
Aye, it
admittedly is