#Helldivers 2: For Managed Democracy!
1 messages · Page 53 of 1
The Bots are even MORE sympathetic though
the bots are literally all humans
The big hive worms had names and such too
They just want to rescue their creators from slavery
i ended up looking through the helldivers 1 models last night
the bots are just humans under their hd2 armour
Has anyone used the stalwart yet
The automatons chose a pretty evil looking aesthetic for their fundamentally liberatory mission haha
Cyborgs from hd1 aren't the same units as bots from hd2
More reasons to add a sword sidearm
With all the red and spikes and smog
I think the bots are pretty evil tho, they do massacre random civilians en masse
Even if they have a noble goal
All of the civilians we rescue work at military outposts
I believe the lore is that the automatons are entirely mechanical creations of the Cyborgs who returned from their escape to deep space to liberate Cyberstan from super earth oppression
We don't know anything about that tbh
The super corn farms aren't military outposts at the very least haha
To be fair to them they DO look cool.
And they were made by guys who would think they look cool.
but some of the bot units are. like there are hulks in hd1 without their armour and they just have a big human in their lmao
Yes, but as far as hd2 goes they don't have humans inside. The automatons are fully mechanical in hd2. Once they get to cyberstan I expect to see freed cyborgs with fleshy bits incorporated into their army
So it turns out that scientists (of the kind that you find on rescue missions) path through fire tornados (of the kind that you find on Menkent (a planet where you find rescue missions))
Also, them dying to running into flames counts as you killing them, and subtracts requisition credits accordingly.
Use the young ones and juice only the big ones!
See? He's ready for work!
Wait whaaaat they totally have the same random farmer models from other planets dead in cages
All SEAF citizens wear standard issue uniforms
But what if it wasn't the automatons but super-
Reminder
The Bots could be trying to "repair" humans that have been executed for dissidence by Super Earth
As far as we know, which we don't
for me it just redirects to reddit
Psychological tactics, I suspect. The bors are actively trying to induce fear
You can replace the x with e
Oh that's an interesting theory
The HD1 cyborgs had a unit type which was cybernetically augmented grievously wounded people
It's @shrewd tiger s theory
They could be naively trying to save wounded or dead people like how they repair each other
What if the automaton factories are also a revenge thing? Like super earth treats settlers probably as badly as it treats the helldivers
The big slab could just be an operating table
So the survivors open up the planet to the automatons
My first thought was some kind of sacrificial altar because of the big flat stones but that makes more sense to me
I guess i've never read the illegal broadcast towers on bot planets
The Automatons are being driven out of a desire to save their "parents"
So we can assume they have some measure of uhh
The word escapes me
Sentimentality?
Idk
I hear the automatons have come back in full force
Yep
To..
Cyberstan?
The Reclamation
Huh
Also not Full force
10x or more than all previous force fully fulled beforehand
So Fuller Force
Love how they seeded this with the invisible ships, wagh
I suppose we'll have to meet them with equal force then
and with a bomb ass new mission type too
i really gotta learn how to make these
As we fought their diversionary forces, they loaded billions of bots onto warships and did a funny flank maneuver
Man the runaway success of helldivers 2 is going to make wallflower campaigns even funnier
"Wait... the only good bug... is a living bug?"
Has anyone used the Stalwart yet
Did it get buffed?
No I want to know if it has hitmarkers
Oh gotcha
Every patch I hope they fix it
It's an amazing fun my flavorite but the lack of hitmarkers makes it so hard to be the LMG man
It does not still
Since you can't walk rounds into weakspots, or know when your target is dead
But if you're using it against the bugs, that's not a problem.
How is this taking so loong
It is
Corpses block bullets and the lack of hitmarkers leads to lots of wasted ammo when doing what it's supposed to do, hose down swarms
It's a testament to how good it is that it still works without hitmarkers
A part of me wonders if it isn't a design thing
But you have to play it by ear, literally
I refuse to believe that
The MG has hitmarkers
what you mean by 'make these'?
Not having crosshairs or hitmarkers is stupid because GRENADES have them
Don't tell me oh it's cuz you can't aim it good it's too big, mf how am I hip firing an autocannon with accuracy but not a rifle
Every weapon should have crosshairs and hitmarkers
I support letting enemies walk past the corpses. Bugs advance enough to make that a play.
That, elevation, and controlled bursts have helped me with the Stalwart.
Fools
Just put a red dot with a sharpie in the middle of your monitor
ezz /s
Stalwart is still great, I'm not saying it makes the weapon unusable
But it definitely is something that impacts it
Hitmarkers being white or red is literally an intentional design mechanic to tell you if you're doing good damage
A hit is a hit, whether you're conscious of it or not.
overlays are neat
Yeah, but a miss is a miss if you know it or not too, and if you know you missed you can try to not miss next time.
certain weapons not having TPS crosshairs is a balancing thing, an intentional decision by the devs a la AMR, Laser Cannon and so on
Laser cannon does have crosshairs tho?
Lascannon does have the weird spinny crosshair but it does have them
since its a laser beam and my brain forgor that it indeed does have crosshair
Literally only the AMR and HMG, for which it makes no sense because other heavier weapons have them
I'm ok with it for the AMR since it makes it more of a long ranged weapon but its dumb on the HMG too imo
The HMG is badly effected by this
And the AMR doesn't have them because hip-firing is supposed to suck with it.
The AMR is fine okay it's a very long barrel
I have managed the democracy
lets fucking gooooooo
If the HMG had crosshairs I guarantee it would be used more
another Helldiver to the cause!
Once you're actually landing bullets on targe the HMG is really good
Meat, meet grinder
It has more hoops than it needs when there's other real good weapons which lack those hoops though
Yeah the problem is wasting your precious small magazine doing searching fire
oh
Shows how often it's used
I think the high setting is 950 now
If have the the Stalwart out, the other side is crowded. It's not really a weapon for small bits of troops. You're there with it to delete hordes, and hordes are generally kind enough to have enough bodies that missing is a somewhat alleviated concern.
Bug that doesn't really matter
So it don't become TF2 where you hear so many DING s that it breaks your headphone
I want the dings haha
"There's a lot of things there, I'm hitting something, I don't need confirmation"
Confirmation would be better though
Don't speak for me
The MG gets them and it's great
Hitmarkers and their color is a game mechanic
Missing them is missing a game mechanic
It provides an actual purpose as visual feedback to the player
The main issue with this towards bugs is that corpses, including the corpses of the smallest bugs, can block bullets, and some larger bugs don't always look dead when they die (spewers if they don't pop, warriors and co when they keep moving).
From all my lascannon time, I can tell you it's not much of a needed mechanic
It's pretty noticeable for the stalwart too since it has poor armor penetration so white v red comes up a lot
Not talking about the lascannon
If it's stopped moving, my job is done.
When you're spraying down a horde, unless you have a solid bit of altitude on them you're probably losing shots to corpses. This doesn't matter with the lascannon, as you probably don't use a lascannon on hordes.
Lascannon also has hitmarkers, just the beam kind
Yeah the BEST case scenario it would be to give the player the ability to choose
like how TF2 allows it
(the beam flares very differently depending on target armor)
You can sweep a lascannon across hordes.
What is this argument
The stalwart is one of my favorite weapons and it has a QoL bug where it is missing something 99% of the other ballistic weapons have
I think the stalwart goes through most corpses
But its tricky to tell since it has no hitmarkers haha
The hitmarkers are literally in the game for the dev stated purpose of providing visual feedback on the effectiveness of your hits
Hence why they're color coded
Mine is that the bugs die and even with hitmarkers, with general Stalwart usage doesn't really have an issue with precision accuracy of shots being necessary.
I also think the Stalwart should have em
Bugs fucking die when a throw a grenade with my eyes closed doesn't mean I don't need a monitor
And the volume of fire would make the information also not helpful.
It's a really strange gap
Why do you think the MG (which has the same fire rate band) doesn't have this problem?
It works perfectly as I am describing on the MG
It... Has been a hot minute since I've used a MG.
As it is intended to
The MG has hitmarkers
They have hit markers. It is helpful
You're playing devil's advocate for a bug
It's really nice for hitting red markers on medium armored enemies
I don't remember the machine gun rof
Like scout walker pelvises or similar
900rpm on max
didn't know any weapon had hitmarkers ngl
Partly because I either pick up the lascannon or Stalwart for bugs.
MG goated
The only input I need is that things are dying.
"I don't need this QoL feature so you shouldn't want it" is a weird take
When 99% of the other ballistic weapons have it
Except for how awkward the reload is the MG is one of my favorite vs bugs support weapons
I just argue that it's not a QoL feature.
It is though
i think it's perfectly reasonable to want it, i just didn't know it existed to begin with
It's an intended thing which is why it has the color coding
Have you tried it with jetpack? You can reload it in midair
You give up resupply pack tho 🤢
I've used that trick some but its still more awkward than the Stalwart or GL
Yeah...
i wish i could use Jetpack but i have dive bound to spacebar
The machine gun reload time is what killed it for me.
so i cannot
I use the jump pack and machine gun occasionally
The Stalwart just does the job the Machine Gun wants better.
Mostly as Bile Mortar insurance
wish the mg had a team reload mechanic without a backpack
someone else can reload it faster if you are laying down
I personally don't agree I prefer the MG's ability to penetrate medium armor
It kills a lot of things much more efficiently with that
resupply pack and stalwart is goated
But there are real trade offs for that
The stalwart lacks penetration to clear brood commanders and hive guards efficiently
The Stalwart is basically my primary weapon I'd guess at least half of my 250+ hours of playtime is using it
Aim for the legs
i'm gonna try out Quasar and the shield thing
Hive guards I agree
The mg is significantly better in terms of added functionality, though i don't think either weapon is particularly good
Senator is my Hive Guard remover
brood commanders die all the same
The senator is great for them
Fixing the stalwart so it has hitmarkers will make it feel much more comfy
I am more closely becoming a lascannon main.
Because it's nice and multifunctional.
And efficient!
i like Autocannon but i often wish i hada quasar or EAT
usually when a Tank, Hulk or Charger show up
Big thing shows up? Lascannon can help.
Squad at range? You got all the range you ever need!
Horde shows up? Time to sweep!
Now that you get like 50% max ammo from a supply pack I am using the RR a lot again
RR goated
Two RR players is amazing
But when you have two anti-heavy players they can just bring two quasars and do basically the same thing 😭
2 RR is probably all the AT you'd ever need in a squad
Yeah
I have a lot of fun in the cookiecutter 4x same loadout squads where everyone brings quasar vs bugs though
I've taken to using the RR over the quasar because the lack of charge up time makes it much easier to take quick snap shots at chargers and such when they present themselves
Melting shrieker nests from across the map SO fast is very convenient
And its a very "slot efficient" weapon where I bring bring a lot of reds with it
I like using low tech stuff ngl
I don't like using the laser cannon or Quasar
Sickle is great but I like Punisher feel
I love my backpack slot even though I don't need it at this point
The jump pack stays on in the bunkers
I relaly wish that was an opption
I either bring a resupply or a bare back so I can help people with reload weapons (as rare as they are)
The only thing i dislike about the RR is that you can't run while it reloads
I'm never going to be a team carry, but I can support!
Not with that attitude helldiver!
Really it's not too bad to learn to solo especially on bots
Bugs are kind of worse unless you are just fine running away a lot or are very efficient at shooting
I don't like fighting bots. They shoot back.
One of my hopes is that they change up the RR reload to be a series of quick but clear stages so you can reload it in stages during movement more easily
I am 100% OK with hit and fades
I don't have to stand and fight, I have to kill things.
The problem with giving the RR faster effective burst damage is that EAT is supposed to do that
No no not what I mean
This is how I do it
It splits into 3 stages of about 2 seconds pretty well
Still have stationary reload, but currently the stages are a bit difficult to parse and break up
And if you fuck it up you lose a round for no reason
Yeah its not that obvious when you hit one
Every time I use the RR I wish I had EATs instead
oooo i didnt know that
Have it be some nice snappy animations per stage to allow a solo gunner to more easily scoot and reload
honestly i find the same thing when i use eats lmao
Would be nice
i just always want more than two shots
The stages are
- casing ejected
- new shell in
- rear swing thing closed
Closed and latched
Though its worth noting that fucking it up doesn't lose you a shell - the shell only leaves the backpack when the rear swing thing is closed and latched
But it's hard to tell these stages apart because they're very subtle animations
ive been running slugger, redeemer, recoiless lately
not the best against hordes but redeemer does a surprising amount of work
There is a point where you can interrupt the loading stage after the shell disappears off the pack but before it counts as loaded
And you just lose a round
It's big ouch
My last full op setup was blitzer, senator and RR
Do you have the Steeled Veterans warbond?
If they tweaked the anims on the RR stages to be more clearly identifiable that would be pog
Ah gotcha, if you DO ever get it, you can make the Senator pistol mostly do the slugger's job
nodnodnod
I hate how im disincentivised from playing the game because of the resource caps
I think explosive will be wayyyy better
Maybe have them yank the shell out with a bit more gusto, slam the round in with a slap, and really crank that latch shut
Hey, the devs said it's OK to take breaks.
or just add some loud noise to it
oof, yeah thats a good reason they shouldnt rely on that
you definitly arent teh only person I know who has hearing damage either
I mean I have constant ringing but sometimes it gets so loud I cannot hear
i guess they could get gamic on it and add a little flash
<@&1206091872716595200> wanna take this talk and test it out against the bots divers 🫡
Which is why I want fucking hitmarkers and snappier anims
It's probably not real but I think the RR reload is more "crisp" now

Same length but it feels snappier
I'll check it out
I suspect its just because I didn't use it for a while
oh, ive also been trying the penetrator
it does a good job replacing the slugger but being better at hordes
It's basically the only gun that I'm willing to not use jump pack for
Because it's a gustaf
Big fucking gun
Now that its fully auto the L-P just seems generally solid
Which is nice
Hello arrowhead I've seen what you've done for the liberator penetrator and I want that for the liberator concussive
Lib pen could use a pinch more damage but otherwise it good
But I don't like bullpups very much
Eh, it's still pretty weak. Boost the damage a bit and then maybe.
I think it just needs a little more damage
Very looking forward to Adjudicator
So I agree
5-10 more damage
It's just sort of lacking since I think it has basically the lowest damage of any primary atm
Yeah its ability to stagger lock anything relatively small is good it just doesn't do enough damage for personal defense haha
The solution is to make it burst fire only, very rapid fire like BRRT, and give it high bullet deviation
"but that just makes it a very dangerous shotgun"

Hmyes
Creature
love that emote
<@&1206091872716595200> room for two more
I have many daglike emotes
Unfortunately I don't have access to them on my phone atm
Need to set up a server for holding them
Thankfully Dag was added to a friend's server and thus I can still access him
My son...
(screencap from the Max0r video)

its overall dps per mag is low, but its got more shots than a slugger and can still one shot the small enemies
and it reloads wayyy faster if all at once
so its great for clearing out a mid-sized horde and popping a few middleweight non heavy bugs, while being even better at longer ranges if you are trying to stay even further back
The boons of Unisex armor
would be unnecesery if i was running a horde clear support, but its doing alright with a recoiless
Ehh, I disagree that it's great. Because its AP is just high enough that it can hit a few more things than the regular liberator, but deals reduced damage to those still. Which lowers its DPS even more.
but regular would bounce, and I am not measuring its dps, im measuring its ability to kill 10 small bugs and one medium sized bug
the slugger would kill more medium bugs, the liberator more small bugs
but the penetrator is not as good as either at either but better than either at both
it will prolly be superseded when i level up more or unlock my first warbond sure
like i wouldnt run it with senator or the grenade pistol
Sickleeeee
yeye
i tried watching the maxor video and it was too racist
functionally the same as a liberator, potentially higher damage and armor pen when it's got really high heat (but I'm not sure if that's how lasers actually work)
Sseth and all the people that mimic his style tend to be gross
Funny but i can't watch that stuff
mhm
maybe they could give the liberator massive overpenetration so it can have its own niceh for firing into hordes
I don't think the sickle has more armor penetration than the liberator
the damage is the same
Yeah. Sickle just has higher ROF and larger mags
The sickle is honestly just sort of overtuned, they should accentuate its weaknesses or something
oh so all that stuff about lasers getting slightly better at high heat I've heard was simply people lying?
Yep. Though tbf i think the default liberator could do with a small buff to fire rate
Lasers fire faster but cool slower at high heat
There's actually a system that degrades heatsinks on lasers over time too
It can take up to 2 seconds longer after nearly overheating the gun 8-10 times in a row
I think beams might gain damage with sustained fire
But the sickle doesn't seem to
ah
Oh, if we're talking about the Lib Pen I have one thing that I would like actually:
I'd like the ability to hold down the trigger to keep bursting
it being limited to beams makes sense
The rapid clicking is not good on my fingers
good news!
They added that like 1-2 patches ago
Oh yay!
Lib pen needs either a damage buff, or a ROF buff combined with capacity buff, but it can't really have one without being a strictly better liberator
it was nice since it was so controllable that the burst fire with basically just a finger check
I think the L-P is actually pretty competive as it stands
Yeah, I noticed that it was possible to just like, basically full auto it if you clicked fast enough
thats why i was thinking an overpenetration bug
buff
Hell, it might have been possible to get a faster fire rate than the normal Liberator
so you can hit three to five bugs if they are in a row
so its way better against a horde but strictly worse against anything else
make its thing penning
or i guess, give it an alternate ammo option you can switch to, that costs a magazine to switch to unless empty, that has worse capacity but pens heavy targets?
I think a heavy pen primary would be hard to balance
I don't really think the L-P needs buffs but if I was gonna buff it I'd just increase the mag size to like 36ish
oo nice
Though I use the Diligence Countersniper a lot now that it's been buffed
ive been using it vs bugs as it does exactly what i want for clearing a medium wave thats too close to me
or sniping a larger target further away
if theres a LARGE wave close to me and i am not in a mech or have a turret deployed, thats my own failure not the guns lol
it does pretty good at finishing a charger I have opened up with a recoiless but failed to kill, from middle to far distance
yeah bugs can put enough targets on you that pretty much no primaries can save you if you're getting overwhelmed
yeah. the standard liberator does better than you woudl expect though
The exceptions are mostly the breaker S&P and breaker incindiary imo
oo
the gender is helldiver!
also i had some work with the punisher
if you aim to miss so you hit two or three small bugs at once
Both have a lot of short to medium range power and very deep magazines
it horde clears so good
B-I would be my main anti-bug primary except for the fire tick bug
Same. I do think it'd be nice to have though
we might get it next warbond with the explosive sniper rifle
so hyped for the coming warbond
Anyone tried the new mission type yet?
i really want that medium armor and that new assault rifle
btw have there been any leaks as to what the armor's perks are going to be?
afaik no
I would guess just Fortified
I would be a little surprised if it wasn't a new passive
which one
Defense mission
kinda like tower defense
Have to protect power generators until several rockets have been launched
my HOPE for what i WANT it to be is self explosion resistance, more resistance to explosions but only ones you cause
Rocket Jump
Well, actually, Engineer and Fortified
Given the CE and FS prefixes
(from the promotional material)
o that’s cool
They have the formula for good defense missions
TCS and this new one
They gotta work some elements of those into the priority evacuation one
I haven't played this new one but what made TCS work a lot better for me was that the enemies kind of attacked in "waves"
Instead of "all the fuckign time, always attacking"
The constant attack ones get tiring.
A fatman Stratagem, agreed.
What'd you call me
I really hope the Bot core worlds (especially Cyberstan) are harder to take. Have them dig in via making Artillery, AA, Jammer, and Gunship Spawner show up more often than they did on say the Creek
If Cyberstan winds up being urban warfare, it's going to become its own special hell.
Breach and clears are not good experiences.
Surprise berserker ambushes from alleyways
i can't wait to fight on cyberstan if that's the case
breaking into an apartment and it's just a scorcher hulk looking at you from the kitchen 10m away
It’s going to be tunnels and mineshafts
What's a better place for suburbs than near industrial areas
Bots claiming castle law for breaking into their homes
Breach and clears seem fun aside from berserkers cause they're very tanky to deal with last second
Walk into a basement and there's a tank waiting for you
But helldivers have the best CQB methods in the galaxy: air strikes
breaching and clearing a deep bedrock mine
I would want cyberstan to be its own tileset
alright, bought all the items in the super store
Trenches and open air pit mines sound good
Just wait for the air burst rocket launcher
i keep feeling that they're gonna turn around and trick us
which is entirely unfounded
but i've just gotten so used to it with others games
True, they're GREAT experiences
just saw this lmao
izen, now pretty down to just get crowd control loadout w/o bringing any direct anti tank capability: i refuse to eat
I'd imagine a mining planet would have plenty of equipment to dig trenches
hell, as a support backpack enjoyer i barely even ass
And also underground would probably be hard to do with orbital stratagems
i also don't like to use EAT
i have quasar access now though
which is kinda peak
Just be on the top floor of a building and your teammates calls in an EATs at the basement and causes the whole place to collapse
oh i meant eat as in equip anti tank from the joke image above
The only thing I'll eat is Stims!
seems about right
The game doesn't seem like it would do well with indoor combat
agree
i could see huge single "indoor spaces" like a mine thats just one massive underground room beneath a regular map. functionally its just an area of permanant stratagem jamming inside the mine (though they would still drop "on top" on the surface above you)
and its just a special location that some missions have one of
but not like, room to room clearing non destructable buildings
ruins and citty streets/suburbs outside tho, sure
big rooms would be fine
think i found my next 3d print project
Senator is a cool gun which i actually use in game
it's a good gun
Yesss
amo pls relace the E with an X in the reddit part of the link, makes it embed nicer
huh???
Too much pressure
anyone else been getting weird connection issues lately
Anyone up for Difficulty 7-9 dives in 20 minutes?
#1204832579287519292 message
I'm game
Idk I feel like I'm in a lose lose siteation
that's something on their end

if it's right now, we may be able to chalk it up to steam maintenance
like how yt links open in browser instead of the app for me
my body is ready
also going to print one of these keycaps
it happened in the morning two
cause it's funny
i thought it might be a gamside thing, but my whole steam seems to lose connection
is the game stuck in out for anynone else right now? ah looks like it might be
Don't forget gun go spinny
gib print instructions
gun go spinny fun
steam maintenance yea
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I think I'll play after work today
max0r pls why are you so fixated in listing chinese steel companies
Youtubers of this variety are always red flag adjacent for me
It's like newgrounds animators
luckily only him and sseth are on my perception
cause max0r be max0r
He should be endorsing Donghua Jinlong High Quality Food Grade Glycine, available in pharmaceutical grade too
If anyone gets that ref you probably have TikTok brainrot like me
Fuck sseth
it's infected my twitter i don't even have tiktok but i can't stop seeing it
i do not get the reference despite my chinese language skill
#helldivers2 #memes
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h...
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sounds like it's just an ad
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cant wait for the TOX to come back
i hope we get gyass grenades too
Was hoping his video would be more enjoyable since i've not loved his content much as of late but it's only a marginal improvement for me over previous videos
i couldnt watch maxor after his MGR stuff it is literally just
overstimulation the editing style
I don't mind the editing style, but the jokes just aren't hitting the same for me
Omg random but my city official TikTok has gotten onto the glycine train
...city official tiktok...?
dafug is that?
A tiktok for the city government body run by a community manager, I imagine
we have an open slot
give me 1 to put something away
One hour until Amko
I might hop on after work Im pulling a double today 😭
from the something awful thread
Nice argument Automaton, unfortunately
no amount of environmental hazards, bot drops or artillery will stop me from spreading democracy
I show you how you can put fish inside a bucket
One of the greatest videos ever made
My city has an official tiktok account run by the local government
The end times
And whoever runs it must watch a lot of tik tok cause the posts are on point
It's half memes and half budget and local council news
This is making me feel incredibly old
The idea that the slabs we find are the bots praying for the executed dead they find is really hitting me
I think they're operating tables and they actually were trying to save the humans with surgery but don't really understand humans can't be repaired like them
That's cute and sad
It sort of makes sense since when something goes wrong with a cyborg they just replace it with a cybernetic, but normal human people don't work like that
But they don't know it
(y'all can lmk if this is uneeded/unwanted here and i'll delete)
me and my friends have been talking about this, so much of this video is decently funny punchline after punchline and then he makes a joke that boils down to "china, funny" and i feel completely jarred out of it
this is particularly annoying to me because i'm a chinese person who has lived through covid and has had more than his fill of "the punchline is that china/the chinese language/chinese people exists" and while this has always been something that occaisionally nags me about his videos this one in particular is incredibly egregeious with it
it's fucking annoying because in terms of scripting, pacing and editing it's a lot better than the usual overstim nightmare show while still being decently entertaining
dude needs to find better jokes to lean on
yeah i really like this headcanon it feels appropriately tragic
this is basically why i lumped max0r in the same pile as sseth at this point
slabs?
it is really strange that he leans on it so much i don’t understand the humor factor
yeah to me, since i am chinese myself, i go "ok so this is just a list of chinese steel company names, what's the punchline?" and it never came
it's annoying too because there'll be jokes like the service guarentees affirmation thing that feels like properly funny without being weirdly edgy
Sinophobia is becoming really mainstream
like cultivate a fucking audience man
it really sucks because it gets really mixed in with genuine critique of the chinese government
no straight up a lot of his jokes are funny but every so often they just aren’t jokes? like what’s the funny i do not understand
Max0r does a lot of humor that feels extremely borderline discriminatory, like "one foot hovering on the other edge of the line of discrimination" type stuff
yeah
doesn’t help that a lot of the stuff he covers has a vaguely right-wing fan base
least to my eyes
I don't think they have the urban maps ready
I'd honestly argue that's more of a sseth problem than it is a Max0r one
making jokes about Irish car bombs in the context of Margaret Thatcher in the MHW video was kinda funny honestly but he kinda keeps making the joke which felt a bit uncomfortable
Not yet
I know a LOT of my queer buddies are into the things Max posts about
like
that’s actually true yeah
small off topic rant: man do i still love-hate the fact sseth covered some chinese indie gems
It's honestly such a red flag if someone says they're a sseth fan lmao people in indie circles practically dread him covering their games because his fans tend to swarm the community with right wing bs
for me Max0r really feels like he's should be posting chud stuff based on some of the jokes he makes but then he makes jokes like the trans affirmation thing in the Helldivers video and i don't fucking know what to think
YEAH
exactly this
I would agree on that but I don't imagine seeth unironically believing in alt right bullshit
<@&1206091872716595200> am once again requesting for dudes
he always makes me think he's going to say some fucking off the cuff chud shit but then he turns it around and i am just confused
like nothing screams overtly right-wing politics to me
I would feel so much less uncomfortable with it if I could tell what kind of person he is under the persona he puts on for the camera
like he does make a lot of like, sorta just fucked and uncomfortable jokes
but he never really stays with them
regardless of it he tolerates it enough in his fanbase that I'm driven off him completely
Sseth is a piece of shit
yeaaaaah that’s very unfortunate, shit like Starsector got BOOSTED by his vids too
Full stop
the line really doesn't matter when he actively cultivates that kind of audience
like in the Metal Gear video he says some shit that is just fucked i think but also just, doesn't follow that tone in the rest of the video
facilitating it is as bad as believing it
he'll have moments in all of his videos where you think he's gonna do some mask off shit but then he kinda just immediately pivots
that’s kinda ideal
which is why watching Max0r is so frustrating because the kind of audience he's trying to cultivate feels incomprehensible
cause on one hand, population boom for those games, and population speaking a language that the devs themselves aren't likely to be good in. on the other: notoriety
It's been a... while since I watched anything by ssethtzeentch but its very easy for me to imagine him having weird right wind politics haha
just something abt the vibes
I'd rather not talk about Sseth because it's a personal thing for someone i know
i usually end up feeling just a bit fucking uncomfortable watching Max0r videos
rog o7
not enough to entirely put me off him but there isalways some shit where i'm just wondering if he's actually a chud
it’s just strange yeah
Nor do I wish to get into an argument about the ethics of humor
thats the fun part, you can't :3
gotcha, do y'all wanna move on back to helldivers then or are there pieces you got to say
That's an x-card if I ever saw one
okay nvm i do have something to say in response to this
Let's go back to Helldivers
Helldivers
this is something i feel with a lot of streamers and youtubers honestly
I arrive in half an hour
i need more men, am in a fight
🤐
like, schlatt seems cool for example, but like, there’s a little nagging voice about “but is he cool with gay people”
yknow?
whatever happened during that defense mission did not do good things to my computer or else i’d be back on lmao
altho Schlatt is a lot more trustable than some others out there
i felt that way abt sovietwomble and co. for a while
Can we stop
yeah sure thing Amko
Yeah let's pump the brakes
Yeah please
The only good YouTuber is SimpleFlips
Got the Scorcher recently, do you all have tips for running/using it?
If you ask people to move off a topic please don't get back on it
that’s not true, i once saw a channel dedicated to pumpkin and gourd based parades
it’s pretty solid from what i’ve seen on my friends’ ends, but i haven’t tested it myself
shoot the scouts and watch them fall over like losers
seems like staying mobile is generally key, but that’s just a general rule of the game
nodnod
Scorcher is... really weird
can it kill hulks to the vents given it does explosive?
Yes
Explosive plasma damage works on so many targets but the actual damage is quite poor
i gotta grind out the main pass for real ive been hard lining for the dominator
It can kill gunship too
presumably it can? iirc small arms can kill the vents no problem.
Pick targets carefully
just takes a mag
I'll be on in like 20
ahh i wanna play helldivers. don’t think i’ll have the time tonight sadly.
that's fucking hilarious given how tiny that little thing is
new battle rifle!!!
yeah!
i’m so excited i love battle rifles
i’m really excited about the medium armor, but the weapons look neat
some day they’ll add a space FAL and i’ll die happy
and the little thermite stick grenade too
just hope it can pop bug holes and factory vents
potato masher gaming rahhhhh
fuck all the bots
they’re getting napalmed no exceptions
the stick grenade, gas mask medium armor and new massive front opening up are making me really hyped for a trench map. i know it’s probably not gonna happen but i can’t help it.
god i hope so
cbrn gaming
There's an explosion at the end of the grenade's burn timer, that might do it
hazops being the armor on the right
Randos are so very annoying at points
Hazops was my main HD1 armor
FFS, you're running out of reinfrocements because you all keep dying. Somehow.
Despite me bieng off solo and drawing all the bot drops and aggro on diff 9.
and clearing objectives like it aint no thing
you all keep dying like lemmings
I'll be honest, I find "dae hate randoms" posts pretty annoying.
They like to throw cluster bombs at inopportune times
it's so beautiful
This is fair. Just grumpy because hte guy was vocally complaining while his group was dying. Apologies
Genberally, i'd say i have a lot of good experiences with randos!
Esp on high diffucltiues
Yeah I've mostly have a good experience with randoms in HD2
the higher you go the more competent they tend to be
I had a really funny when when I hot dropped into a mission and someone kept dying on either a 7 or 8
This is true
I think they probably had half our total deaths
At the end of the mission it turned out they were a level 8 getting dragged into it by friends haha
This was just like... my guy, i am getting a ton of bot drops and everything else on me. I've cleared multiple side objectivesi ncluding 2 mortars basically solo, and multiple heavy bases.
Complaining at me for fighting everything is missing the forest for the trees, i'm the aggro tank.
If things are still going wrong when the bot drop is on the otehr side of the map killing one guy, i odnt know what to say
i SOS joined a cadet getting carried through a 6, the other two left and it was just us getting divebombed by shriekers
10/10 would dive again
I expected shriekers to be scarier than they are
I really wish i had some way to predict it being Hunter heavy maps, or lots of shireker nests
Not that they aren't scary
just so i can bring the gattling turret
I just want a bile map indicator
my worst experience was mostly just trying to extract as mission which was mostly complete map wise cause we were totally overrun with bugs and were all going to die
and laugh
slugging them out of the air is pure bliss
The punisher is also good =at swatting them
better than most games imo
They've got very fragile wing joints, so any kind of grazing yhit there tends to turn into a kill
oh yeah a host kicked me and both randoms right as we were gonna exfil
No pvp and the fact that everyone benefits from all stuff goes a long way to combatinign toxcitiy
awful awful
yeah that's tru
There's a lot of good decision points in the game that combat toxicity
not perfectly (see idiots who thought that samples/suepr credits were per player, no shared with everyone)
and the reinforce system/opaqueness of aggro etc can cause a lot of tension if people arent on the same page
but also the latter system is good, and you cant saftey foam the whole game
<@&1206091872716595200> looking for 2 more in HA
I haven't had that problem but stories like this make me prefer hosting
(Along with my love of gas and flame)
Gaming
I'll be there in a few
doing a bit of street fighter before committing to anything else, should be able to join you in your next run or so
also at least some of the mysterious blue lasers are just scorcher rounds traveling the map i'm sad to say
I was just in a 7 lobby with some randos who waltzed through the bugs
Never seen chargers get dispatched so casually
I don't think anyone here needs to read this tread, but it's kinda funny that someone actually made it and it might be educational. https://fxtwitter.com/Elamimaxima/status/1777744097316356112
I've had generally good experiences playing with randos - it's actually how I play the majority of the time
Sometimes you run into bad lobbies, but then you just shrug and say "that's rando for ya"
I appreciate this analysis but I think its sort of flawed (comments in the tweet already addressed it pretty well)
People just rightfully brought up that this is super present in the game
Though they did go back and point to those replies in the thread
Yeah, lol
Is there any nitter replacement yet? I don't have a Twitter account and can't read the thread as a result
And I refuse to make a Twitter account
I am not aware of one
Bluesky is a clone of twitter with less features
Not sure how popular it is now that it's fully public
Bluesky isn't a twitter client though its its own website
Oh I just meant so I could read the thread
Nitter was a way to access twitter in a reasonable way basically
It's positively refreshing to not be exposed to League-like toxicity, yes.
League is fascinating in how it generates toxicity.
There's just a whole micronism of things that feed into it's immensely toxic results
This is really strange: We were just talking about league in vc
I usually try to join lobbies of players lower level than me, it doesn't mean much as I find a lot of groups 10-15 levels above me doing missions I would casually solo. But it feels like I'm less likely to encounter someone power tripping.
I know one reason I personally avoid a lot of PvP games these days is that I'm generally quite good at games, but not in a way that enables me to carry.
So it gets very hard to tell in a PvP environment if I'm loosing because of missplays, or loosing because of teammates not backing me up, or what
I'm reminded of the dumb Harada headline "younger gamers don't like fighting games because they don't have teammates to blame"
I do think that's a real thing
Fighting games really only let you ban their cheap character and the network
But also, I'm maybe a 5 or 6/10 at games, so the Personal Problem/Personnel Problem is extra confounding.
No "they won because our Mercy sucked" ego defense
Mmm. I think it's more an issue of having very limited group play (gotta pair off) and still being pretty bad at onboarding new players.
The ego defense will show up anyway, it just is more obviously deluded in the context of fighters.
Oh no
I think the 1v1 format is inherently more intense
What a juicy 500 target...
extremely
on the other hand this is what's contributing to the mission archetype being surprisingly easy, a lot of bots clump up right here because of their pathfinding prioritizing us over the doors / generators
the diver who posted it says J1 threw a 500 down there and it killed 30 of them
I had a defense on the map with high ground in the middle, and big trench walls with a building you could put your back against at the top. There were so many stuck tanks that it just clogged the bots up, making them pretty easy to manage.
yooo the misaligned sights got called out and noticed in the last patch as needing to be fixed
yes
hell yeahhhhh
The one helldiver vacationing on cyberstan and now is living it up
<@&1206091872716595200> anyone looking to start a second group?
I'll be there in a bit
joel
this is literally the plot to doom the plutonia experiment
doom guy is on holiday near the UAC facility doing the plutonia experiment and goes in when it goes wrong, because the military would take too long
best part of plutonia tbh
yeah take that the casali brothers
how dare you make a successful and decently liked expansion pack I thought wasn't especially good
hi civvie
doom if it was good
I like that Brutal Chex is a thing you can do in this timeline
what about turbo booster chex
Oh god does Guncaster support Chex?
Holy shit
Finding out it supported Hexen kind of blew me away
Also, it's 9 hours to go and we haven't defended one planet
I have a feeling this automaton assault is not ending here
Yea we do got to lose some of tbem
I feel like Joel made it near impossible so we get a nice little loss story bit
(Guncaster does not run off Chex Quest
)
it would be narratively funny if "This automaton fleet is 10 times larger than any previously seen"
Annnnd its dead
Is there any real point hopping on some dives right now or should I just wait for tomorrow
So it makes sense we're losing for once. I suspect Joel is still tuning parameters to meet the ravenous fanbase
Automatons done for good, cyberstan secured, we have deleted them from the game
(Bots as a gameplay element are brought back as the result of a Voting Algorithm emegently becoming intelligent and deciding that free will and human nature are incompatible with Democratic Freedom.)
Good shock test for the new and improved defense exclusive mission
Actually, now that I think of it, could we see cyborgs reenter the automaton's forces given that they're going to take Cyberstan and liberate their creators?
they already liberated Cyberstan entirely
I could see cyborgs as additional enemy types for automatons as elite solider of sorts, wonder what they'd do
teleports behind you "ch, sorry kid." sheathes cyberkatanna. helldiver fucking explodes
Oh god oh fuck OH GOD OH FUCK OH GOD OH
two questions in one before i head off to helldive with an off-server buddy:
how many impact nades does it take to kill a hulk to the vents
and is the grenade launcher good for bots, because i gave it a try on bugs and had fun
I think it's two to kill a hulk to the vents?
grenade launcher is aight although I think loses some utility because you're not usually asked to close seven holes at once at multiple locations on the map
and bots clump differently and at further ranges than bugs tend to
still good and fine
I liked grenade launcher for killing striders stress free but it lacks against anything heavier, and the striders aren't that difficult to deal with in the first place
so once I got past like, 5 difficulty I started looking for something else
grenade launcher is decent at clearing bot drops, since they all drop clustered up. can deal with devastators too, which is nice, but it'll struggle against anything heavier
arc thrower mostly served for killing striders without any thought
ofc you have to worry about blue falcons but in fairness the GL also has the occasional fuckup
how well does arc thrower do against hulks?
this is never going to happen, and i honestly think it SHOULDNT happen because it might kill the game, but wouldn't it be interesting if Helldivers 2 slowly became just. really fucking bleak?
like,…
:\
What's the face for?
Extremely
stunlock
Stunlocks and kills in 3-5 shots
I don't think it would actually
Be interesting you mean?
Yes
How so
That's literally the boring "realistic" war is hell option
We already know what that entails
It's possibly the least interesting thing the game could do
Imo
Sorry if i come off as like, dismissive
So, did a level 6 version of the new defense just now
Shit fucking slaps
Just conga line of tanks and explosions and turrets and MMMM
I don't think HD2 should do it specifically. But displaying the inevitable infighting that comes with fascism through multiplayer faction wars would be interesting
I just personally think that is a really uninteresting idea
Yeah it was really fun
Thinking on it, I think it's the first mission we've played where a recoiless team is absolutely justified DPS wise
There is so much armored HP coming through those gates you actually need to think about DPS
getting to actually run the recoilless in a coordinated team is so much fun
Recoiless teams are fucking a godsend for bugs
briar and I LOCKED IN and were just two-tapping hulks and decapitating charger after charger
we ran resupp/RR too so we had bottomless mags
its genuinely a treat when you have good coordination
Like when there's 5+ Bile Titans it's probably the only thing that can actually like
make a difference
I think the new base defense one is an ideal use case for team loading it yeah
good lord that was a lot of tanks
if the gunner runs a supply pack and the loader carries an ammo guzzler like the MG, GL or HMG + grenade armour you have an extremely potent duo
because resupplying rockets also fuels your death machine that's otherwise ammo gated
RR is already okay when run solo but if you're running it with a dedicated loader you so quickly just melt through situations that would otherwise require a lot of well-timed and placed strats
funnily enough with the hulk stagger and range nerf the arc thrower might be a better bot weapon than bug weapon to me post-patch
dedicated medium to heavy removal tool
fuck this heavy in particular
The hard cap of 35 meters of range makes it tricky for bots but its good
i think its a really good strategy in general, you just need both people on the same page
once upon a time you could snipe walkers from DEEP with that gun
yeah you can really easily just output so much overwhelming firepower at a situation with good aim
team reloading a recoilless puts the Quasar to bed and brother, it's taken heavy duty sleep meds
quasar's still not bad for easing up on how fast you rip through resupplies
oh yeah
like when we ran across shrieker nests
we just dipped and let Briar take care of it since they had the quasar
The Quasar is the better solo weapon like 100%
Yeah I just think that kind of static defense in a small area makes it really good
once i squad up with my friend group i think i'll pick up the RR again on those missions, been a long while since it's been on my radar
yeah it seems exceptional for those kinds of stand-and-deliver situations
makes sense!
it keeps you clustered, which is important
tried the spear a few times and despite its interesting lock on conditions i liked it a lot as well
so i imagine it not being too much of a leap
spear is a little different because it's got its own ergonomic/reliability issues
if you can handle the scope lag and click the head with RR you get your shot off pretty reliably
once they fix the lock on weirdness it'll be great
yeah the Spear is probably gonna be goated once the lock-on gets more lenient
You know what would slap in the new game mode? The antitank emplacement from the first game
especially now its ammo problems are fixed
real
I wanna do a recoiless team
I've had one mission opportunity to be reloaded and fuxk it's fast
it's FAST
it's literally the autoloading meta all over again
but instead of a well everyone sits in the bubble this time for burn
ooh a shield generator would probably be aces
yuh
HMG emplacement is also getting reps this mission type
Eh it's good until the tank conga line starts
i used it a few times to test but yeah it's very dependent on how many explosions are going off
then there's too much armor and it's usual targets are getting chewed up by the mortars
rocket/ac turrets could be fun
They're excellent
i've always been an ac turret follower, has an impressive load of ammo and can go to bat with basically all the bots
I've found them pretty great in regular missions honestly
ac turret can fuck up heavy bugs and bots pretty effectively
AT mines would not go unloved either
I think chargers flinch
i take it quite frequently when i'm using a backpack weapon and have a spare slot, it's often between that and ems strike
The new base defence is a great opportunity for double mortar loadouts.
also destroys the despicable bile spewers, my least favorite bug
yeah they really don't like it when they eat an AC round through the torso
either they get ragdolled or splosh
overall one of my favorite picks for a spare stratagem. sometimes i run it with my own autocannon for double the ac goodness
this is getting out of hand!
as a slow firing turret type it feels less prone to turning to teammates, though obviously at melee range that won't save me
but that's the case with all the sentries except ems mortar
speaking of - ems mortar's also pretty dang good even outside of defense missions
a good middle ground between ems strike and other sentries
i've yet to try the exosuit vs. bots after being burned by rockets in the past, though it might have good use now that explosive damage vs. it has been fixed
doesn't sound like it'll hold up vs. high level tank armadas though
same
I used to be a defender for them but it’s just stupid how there’s only 1 viable strat and it doesn’t make sense
I like the new defence mission thing
that was cool
my only thing about it is that they probably don't need to be dropship only, just have bots walk in from outside
When are the automatons getting this
it would be based cos it could be a light vehicle with a gun that just drops the basic bots
That’s kinda what the tanks were in HD1
They still had turrets but also dropped off lots of light infantry as an APC
Would be cool to see in 2
and they're on every fuckin op too 😭
Yeah I always do em first to minimize possible medal loss
Man B1 battle droids were cool
This is a compilation of all of my current Helldivers II Transmissions!
Everything shown here was voiced and edited by me :) So if you see any of these circulating around, know this is where they were created!
All of these were first posted to Instagram and TikTok. So if you enjoyed the content shown here, follow me on those platforms to see m...
Just dropped in to a suicide mission where there were two gunship depots immediately adjacent to us
There were 10 up by the time our last diver was running in circles getting blown apart
They must have stealth buffed gunship spawn rate
We also got shrekt on our first encounter of the evening. We ended up putting 3 ACs onto the spawns while the other player does the hellbomb
I imagine the "increased resistance" buff is being applied currently
Before, it felt like one person could comfortably solo a gunship fabricator
Which makes sense
i did a fembot version of the berserker
extra padding for protection 😄
They're very frustrating, yes.
It's extra annoying because like, it's not unsalvagable in it's current state - you mostly just need things to deploy further out.
Or hell, simply make the map a bit bigger with multiple extract points, so things are more split up
Halo Reach OST Disc 2 - Epilogue in HD by Martin O'Donnell. Find the Full Halo Reach Soundtrack @: http://www.youtube.com/view_play_list?p=9AC309971500FB66
Please share with friends, its a great soundtrack!

