#Helldivers 2: For Managed Democracy!
1 messages · Page 41 of 1
Be advised, I'm going beddy-byes
Calling in support pillow
Calling in Orbital Blankie!
I turned the Helldivers arrow combos into a channel point redeem.
There is a redeem for each arrow. Chat has to coordinate to get the correct combo for each stratagem.
Each strategem effects the stream…
💖 1.2K 🔁 199
is this the armored core hud guy or a different one
same streamer
Thney make a whole bunch of these
armored core hud guy?
They made a similar stream hud for armored core
yeah this streamer is just really creative with vtuber huds
Hmm
How's the Quasar cannon?
It's my understanding that it's a laser-style AT weapon?
Halo Spartan Laser that's sort of comparable to laser RR
Interesting, so it's got a long charge then
I believe 3 seconds
Damage of EATs or RR can one shot chargers, destroy fabs, laser heatsink so potentially no ammo usage
No backpack
I think it kind of power creeps on RR and better for most solo players, the advantages RR has is rapid team reload and option to fire instantly instead of spooling up
EATs sound still better for the bug front for the immediate value against chargers
Solo as in lonr wolfs
Yea the spool up is really long when a charger is charging you
Thing hits like a truck though
least in the 3 weapon niche of anti tank weapons
Against bots where you can take cover and charge up from cover
Yeah, its ability to 1 tap drop ships with no ammo loss is amazing for bots
The Quasar may be better for bots than bugs
EATs will be supreme for me in the context of bugs, you get them quickly and they're easy to use
given when we got it i imagine it's intended to be a bot gun
Want to see how the new HMG does against the bugs
The being able to shoot immediately is big for bugs
ammo efficiency and the ability to take a backpack are kinda huge for an AT weapon
Apparently like 4 to 6 bullets will kill hulks to the red eye
excited to try it soon, but i did miss vandalon's chill increasing the cooldown speed
You can replace the e in reddit with x and it will relink it to embed the video to play in discord
TECHNOLOGY
Thank you Helldiver o7
taking down dropships is pretty sick
<@&1206091872716595200> anyone down to dive
Still at work
Doing democratic TI
i prolly only got a single mission in me anyway
I feel that
Sometimes I just roll low dif missions when my energy is not all here
put it in H
I can run 1
Me: Don’t do it. Don’t do it
watches a Helldiver teamkill a Helldiver in the shuttle
Alright, it’s a cheat day
They did that to me once
Was weird
Take her for a test drive and you’ll agree Zagrevev min zlotny dev!
All rights belong to Fox Entertainment
ooooh
crazy vaclav's ministry of defense surplus
1200 rpm is basically serving a death sentence to anything within 2 feet of you
if there's room I am donw
honestly firing super short bursts at 12 hundo is pretty solid
looks like we got a partial in activity 1 we can join
I been seeing gameplay of the HMG and it seems pretty great as a bot killer since it seems to instantly shred med bots with like 5 bullets even devastators
Especially with the armor that lowers recoil and on 450rpm
It's like the opposite of stalwart in that you have to be standing still to fire it effectively but deleting heavy devastators and rockets like paper seems amazing
And hulks too
I used the slugger for the first time today
did not know it oneshot devs in the face
that's so good
Staggers them a lot if you miss the eye too, the stunlock bullying is real
yeah, basically allows you to freely retry to headshot them until they die
So I’ve been using the slugger a bit, and oddly enough while it’s great it feels way closer ranged then the punisher
Slugger one hit kills everything in the bot lineup that's not hulks, tanks or cannons
yeha cause the enemy gets closer lmao
Punisher is firing a cone of bullets, slugger is a single slug.
Really? I feel like I could snipe 50m easy with the slugger and pop rocket devastators
I mean generally it takes 2-3 for demolishers in my experience
Also yah I know
I was just commenting on how it feels kinda inaccurate
Slugger has immense range, but you have to be very precise to get the rewards
getting flinched really makes you miss so the enmoes get close
The slug doesn’t seem to fire super straight
It's very accurate! I can chain kill berserkers with one bullet a piece if I'm on my bullshit properly
a deep-seated desire to break things
Also in my experience they die if you shoot them in the torso
Their top halves just fall off
Head. Quite possibly the joint where the head meets the neck. It's a really hard shot
But like @unkempt river can vouch for watching me step past them and proceed to kill six berserkers in six slugger rounds
The ads scope isn't like accurate to true center
Just gotta to trust the center of the screen, like in killing floor
No need for a reticle
Just memorize true center
Ahh alright
I should abuse the fact my screen has a toggle on centre of the screen reticle more often
Articulated Exo-44 featuring working hatches, rotatable upper body, rotating weapon mounts, swappable weapons, working leg joints! (I honestly got confused if it was 44 or 45, but its the only mech in HD2 so yes its that one, and in the future all of them)
Model features the Exo-45 with the Missile Launcher and the Gatling gun Attachments with ...
yeah, exactly what i meant earlier 😄
You can snipe with the slugger easily out to 100m.
And then berserkers rush you, you take down 1 or 2 with precise headshots and then the raiders start hitting you with bullets and your gun bounces around like a bored dog alone at home
and then you suddenly have to hold off berserkers at 3m because you can't hit them any further
also i just saw the best comment that just made me laugh about the Quasar:
Finally: Unexpendable Antitank
Not a lie
It's amazing how some enemies can be dealth in seconds or it will be a headache depending on what special weapon you are bringing
Yah does the quasar have any limits on ammo or is it just heat based like other laser weapons?
arc thrower type infinity, can only fire when fully cooled down
But arc thrower has that... thing where you can shoot 100% then 75% and keep going right? I still have to learn about it
otherwise it feels really
Slow
makes me want to run an arc thrower but also have a grenade launcher stratagem just in case
it has a bout a 3-5 second charge up and then a ~10 second cooldown
tho unlike say railgun you are not forced to fire it
You are though, it auto discharges when it reaches max charge
and we did discover a funny way to use it during extraction: had a quasar and called in another at the landing site and then just alternated the 2 guns by swapping them out and then firing
fun fact: it opens shipping containers
but you can just swap weapon to stop it from charging and then swap back
Poggers!
Not very good against tanks or those tall turrents with red weakpoints in the back tho
Actually it is kinda great
because it kills tanks and turrets in 2 hits from any angle
Weird, I was trying to fire at it yesterday and was not doing a dent
Will try again~!
Quasar seems good
HMG seems fine but the wack fpv sight and the lack of any tpv sight kind of kill it for me
Doing bots?
if so sure, i can come for a mission or two
lemme get my morning meds and i'll be right there
@runic cairn
Need to fix a headlight
Is this literal or a euphemism for killing automatons
I got them Scythe. It's fun firing blindly at red lights in Trost's fog then getting 5 kills
Haha super literal sadly
I had one go out yesterday and just got a break in the rain
Ope no HD2 for me tonight ig I forgetti I have a fake date
On the day of the quasar and HMG too
It is still a great euphemism though
Wroooong chat
IU dunno, seemed fine 😛
Yeah u may recycle it for that haha
missing yexgture quesiton mark or something
Love that little guy
Is that a drone ?
Ah yes my good buddy ?
Howdy <@&1206091872716595200> need 3 more glorious Helldivers to help fight back the automaton menace with the new weaponns in ISP=N hangout. Who's up for it?
So how is the quasar cannon looking? Because ngl so far it just seems like an infinite use recoilless rifle
It’s definitely weaker than the RR
Smaller blast radius and less damage
Actually very small blast radius
Ah I thought it was closer
So it’s probably the same niche of other laser weapons being worse at its role but infinite ammo
Perks are infinite ammo, extremely fast projectile, no drop and no backpack
So it’s good
Yah the lack of backpack seems amazing on its own
Most of the best anti heavy armor besides like, the EATs need a backpack
Will 1 shot hulks with an eye shot, and can 2 shot gun turrets if you hit the radiators the first time
(I’m actually not sure if you need to hit the radiators the first time)
It’s probably the best gun turret sniper in the game
I would think so tbh
That’s very nice to have just by itself
Fuck turrets
They make assaulting foundries so much harder
I think it has the heat tag, and I think the heat tag does extra damage against vents
I think in terms of firepower each shot is basically 2 autocannon shots at the same time
But maybe with more pen
I know it damages tanks pretty well on turret hit but idk the total since other people keep shooting them too haha
I haven’t tried it vs bugs if it can 1 shot headshot chargers I’ll be very very happy haha
it can!
Quasar might be my new weapon of choice with the jump pack
Until they give the HMG crosshairs and/or an accurate sight
The dot being misaligned is a killer
Flying around with a Spartan laser
Oh that explains why it felt so unreliable to me
Also just learned the HMG can go to 1400 RPM and only has 75 bullets in a mag
Which is uhhh
Bad
Yeah the point of impact is like center of the sight but the dot is above that by a lot
But also same Quasar+JP feels great
I feel like if your going that you just want to delete something at close range FAST
That's for if you find yourself behind a hulk and want to kill it fast
Heat does extra to vents? Explains why sickle is a monster against bots, like half a mag destroys a hulk
Then you switch it into Kill Mode
I assume the quasar cannon actually takes out buildings to the right place?
The HMG on 1200 goes beyond giggle switch it’s like a guffaw switch or something
Yep
need to give this a try
Basically same targeting rules as the autocannon I think
Maybe a little more generous
Imo I see that mode as "aircraft mount config"
Since machineguns on aircraft have obscene fire rates for the short time on target
That's what that mode is for, when you have to put the most lead out the moment a target is in sight
IE a hulk back or tank vent
They should have a silly 2400 rpm mode and if you mag dump into the ground you can basically rocket jump
Bot fabs die to a shot to the vent.
Turrets die to 2 shots anywhere - vents or not doesnt matter.
big limiter on the gun is it's very, very slow rate of fire
you're getting 1 shot every 15s or so.
but yoiu can do otehr htings in the 10 or so seconds it's cooling down
5ish second to charge and fire
But I thought it was more like 10 - oh I understand haha
10ish seconds to cool down and be able to fire again
You can preheat it which is nice
honestly that might be perfect for bot soloing alongside a shield, I'm not normally fighting that frequently
also looks amazing
Does it time perfectly with the sickle? So you can always have a fully cooled laser weapon between quasar and sickle
Even better
I’ve run them together and it’s good
It's a 100% got a niche, but like RR is going to out muscle it in a team situation
I will simply not let go of LMB
which is good
Extra supplies for my teammates
Sickle is just a beast period and using all lasers makes you extremely low econ for supplies
it's got clear strengths and clear weaknsses
Yeah
Depends on how stim/grenade happy you are re: supplies
i'm very liberal with both
so
I try to moderate my grenade/stim playstyle with how ammo hungry it is in general
Scout striders and hulks
I wonder if I should try liberator again, sickle is great but I never once worried about ammo before using it so maybe liberator would be a straight upgrade since infinite ammo isn't a selling point for me
But it’s sometimes hard to avoid them haha
Liberator is good
Absolutely underrated
How good is the HMG into hulks?
2 taps on the visor supposedly
but like
its so innacurate
You really got to crouch and stand absolutely still when firing it Ive seen
It's like crouch fire a small burst then start moving and repeat
serious synergy with recoil reduction armor?
That’s really good dang
Yes
I was using it with the light blast resist armor and it was fun
You have to treat it like an IRL machine gun
You get a good spot, go prone, fire a burst, correct point of aim based on impact, fire, correct, fire, etce
@shrewd tiger proof
Amko got that IRL skills living it up in helldivers
"Its just like the simulations"
How come the totals don’t line up
I just think it's bugged
Hey, what's up are ppl playing right now?
seems like there's folks in Activity 1
Right into my line of fire even
:P
oof, orbital gatling seems kinda rough?
very low cd, good for taking care of groups when needed
think of it like a big grenade
i tend to run orbital gatling and gas and it makes any encounter up to AP weapons
I just threw it at a squad and it didn't hit anything?
I prefer cluster but yeah it's decent for killing lots of small things
Maybe I just RNG'd out
Sorta dependent on rng and ship angle
It's one of those ones that can be used for a group or a case where you're just doing damage to something big I suppose
because the bigger something is the more orbital gatling shots it'll catch
Maybe good for bile titans
ive used it quite a bit and its quite bad vs bile titans
yea they are big but they are sticks on legs
I found that orbital 380's tend to catch the bile titans pretty easily because they're so high off the ground, but I will admit I haven't used the gatling version
Maybe because the 380 shots are bigger it makes up for the slim profile?
if the 380 misses the explosion still hits them
the gatling is just explosive rounds
Do automatons sometimes just explode when they die?
yea the one with lil backpacks
Aha
if you hit the backpack whether directly or through overpenetration the backpack will explode, usually with a slight delay
holy shit it's briar
If you go for headshots or make very sure you don't fire extra rounds into whatever you're killing, you can avoid the backpack explosion usually
Makes sense
it feels very cool to headshot the jump pack guys out of the air
But yeah, anyone wanna group up?
plasma punisher sorta makes them ragdoll briefly before dying, so they almost always fall away/lose momentum before exploding
Oh I'm like level 5, I have the shotty, marksman and AR
the breaker doesnt have the stopping power to reel enemies, but the punisher (pump shotgun) will
I either shoot them out of the sky, or dive backwards which gives the safe distance
<@&1206091872716595200> Anyone want to squad up for a bit? 4677-1084
Sure
I can be on
The jetpack buggers have killed me a few times with explosions because I couldn't get away in time
Though I have also shot one in mid-flight and watched them explode and kill their buddy who was jetpacking in with them, causing them both to crash dead before they landed
@rough ravine https://discord.gg/EHwbcuGy
3214-0887
You were running off and panicking
I fucking love the new HMG holy hell
Quasar is nice but something just
ain't clicking for me
Against bots it's great for preventing reinforce loops, just shoot down every dropshop that spawns
i want to but i cannot
I'm gonna try it and the Quasar tonight hopefully
the HMG lacking both a crosshair AND hitmarkers makes it really not fun on maps with limited visibility (most maps)
cuz you have no visual feedback on hit location
She'll be right
The new Quasar support weapon is super good.
Essentially a self-reloading Recoilless Rifle.
I don’t think it’s as good but it is very strong
Or maybe somehow buff RR
they need to change how backpack reloads work
so the gunner can wear it
then the RR will have a strong niche
I think if teammates can use another person's backpack to reload their gun that'd be a great change for RR, Spear, and to a lesser extent autocannon
For sheer burst damage, RR wins out with reloading. Being able to drop a Quasar shot and then stow it for ~4 seconds while you kill with your primary, indefinitely without needing ammo, is very much my kind of style.
An advantage of the RR is instant firing, no need to spool up
Yeah you can prank enemies with the RR
Yeah the extremely low rof and long spool up make it very hard to use the QC while being pressured
Yeah I think what the RR needs is just QoL
And the RR has the fastest draw-to-fire time of any of the heavy armor piercers
Yeah you can just dome a charger in a second flat
And with tandem reload it is just the best anti armour option
Yeah, I think Loader should just be using the other person's pack
or using it first anyway
Would love to help reload an RR or Spear
especially spear since I don't want to double up and bring 2
Capacitor banks?
Glowsticks!
crayons
Tactical snacks
Oh that's a D2 ass helmet, I like it
#helldivers2 #game #gaming #jjk#hakkari #edit#animeedit #animation#fyp #anime #hakaridance
My personal "meta" for gunner/loader is the gunner running a supply pack, and loader running a Grenade Launcher, so you can feed your loader both rockets and ammo for the rather hungry but very effective GL
Yes and it’s about as fast as with the RR
~1 second
Faster than the lock on time usually
nooooot really. 15 seconds between firing hurts
its still good, but after playing with it a fair amount i dont think its a level above RR or EAT
Enormously faster
The Spear benefits from assisted loads even more than the RR, since its loading is not staged
that still baffles me a little, there's a clear point in it where it can be broken apart
You do the entire thing from start to finish or you don't do it at all
you can start charging the quasar whilst jump packing
shit if you interrupt it you do the first section with an invisible empty casing
5 sec charge up means you cant be reactive to threats as much and you dont have burst threat removal potential like RR or EAT
like if theres 2 chargers coming on your ass
its 15 sec between those 2 chargers
which is a lot
with EAT its about as fast as you can pick them up
But
i still love my spear, never gonna drop it at this rate, cept maybe brief switches to the HMG because slot shotting hulks will never not be fun
and RR its ~5 sec solo and 1 sec with a loader
quasar does have the advantage where you can spend the downtime to kill the chaff
I think the biggest perk to the QC is that it has a LOT of firepower and doesn’t need a backpack or ammo
yeah that
Yeah not needing a backpack is a big deal
It has serious drawbacks but “shitty autocannon with no ammo or backpack” is already good and it hits harder than the AC
its better if youre going solo but EATs/RR will be better if youre in a group or coordinated
Far from needing a nerf, and frankly has more methods to be nerfed than railgun if needs be (namely cooldown)
You can run like...a Rover and a Plasma Punisher for a very nice all rounder loadout
you definitely need something to handle medium threats
Yeah it’s a really nice “outrider” weapon since it handles turrets well and hulks with initiative
fellow plasma punisher enjoyer detected
cause if you have a pack of devastators on your ass
QC wont save you at all
at least with an EAT/RR you can snap fire it
That’s why I use it with good anti devastator weapons
will note, from what i've seen berserkers can straight up tank a shot from it too, they'll be severely weakened mind you
Plasma punisher deals with everything well
(Dominator and plasma punisher currently)
i need to get used to the plasma punisher arc
it has binding of isaac esc shooting mechanics and incredible drop
you get used to it
Mhm
The plasma punisher is sleeper really good, it just has a real learning curve to it
It’s extremely weird to learn but there’s not a lot of primaries which can kill scout walkers and heavy devs from the front as well
if anything i've gotten to the point of using the drop off in my favor
Yea shooting over a small hill for cover
heavy dev bullying will never not be fun
Yeah being able to shoot over small hills and into trenches for 1 ways rules
really just hitting them with the "fight back"
This is how I'd describe the Quasar tbh. It's an independent, intermittent solid AT option that fits great as a spice to other things or when you're not absolutely swamped and instead just running around popping shots every 10s or so.
I'm someone who very much enjoys running around either solo or in teams of two and in that context it's excellent.
I enjoy that so far we really haven't gotten weapons that invalidate older options
least so far
Yeah I like it since I like running around with a jump pack dropping airstrikes on things and then running and hiding with the team when eagles are rearming
liberator still fucks
The only weapon that I think is actually bad is the concussive liberator
I’m not sure what it needs but it’s something
Even then i've still seen people make that thing work
Hell i did before i got the dominator
320 is incredibly stark
The only thing it really has going for it (though it is usable just not that great imo) is that it’s stagger had a very high prio and will stop calls for help and drop flares in 1 shot
Which is actually pretty nice when hard to 1 shot enemies like warriors and brood commanders call for help
diving?
Hit me up when you;'re keen to play
Scorcher and Slugger c an both do it - Slugger is arse, you need to aim very precseily at the leg joints. Scorcher is just Lol. lmao. 3 shots and it's a kill
I will be around
i am always present
Omnipresent even
Amko is actually a helldiver trapped in helldivers 2
Thats why he's always around
Can't leave the game
Seems pretty good
apparently from the official discord and sanctioned by the devs as lore
"Grand General Maria Cornelius is currently the supreme commanding officer presiding over the War Against Terminids and Automatons (unofficially referred to as Second Galactic War). Along with General Brasch, Cornelius is the one that approved the deployment of the 1° Helldiver Army, followed by the decision of implementing the Terminid Control System. She was also responsible for setting up the Quarantine Zone almost 20 years ago. Everyone should be honored to have such an incredible commander leading this conflict for Super Earth."
also HMMM
https://youtu.be/goFk3z8L1eQ
squints at the new name
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SoundClou...
GOT TO BE A KILLA
<@&1206091872716595200> I'M DOING MY PART! ARE YOU?!
No.
Will you?
Later, maybe. I'm gonna try stream DD2 for a bit. I'm not great on spoons right now
Quasar can 1 tap hulks to the face! 
Yeah, much like other AT or heavy weapons, you just gotta hit them in the eye.
Bring stun grenades to make it super easy.
As a former, consumate, Auto-Cannon user, I think Quasar might be my new fave
Quasar can also down dropships, one-tap mortars and AA from any angle, and can (sometimes) kill fabs
Quasar is essentially a self-reloading Recoilless Rifle with similar use-case. It is however blocked by foliage just like the other laser weapons.
Also a ~3 second charge-up before it actually fires.
use it to
- pop Charger heads for an instant kill
- shoot Dropship engines to instantly blow them (and their passengers) up
- destroy Hulks (single eye or back shot)
- destroy Bile Titan abdomens
- destroy bug nests or fabricators
for most big things like hulks and titans, if you can't get an easy weakspot kill there's little downside to just shooting them anyway. 4-5 body shots WILL kill them
The Quasar seems pretty OP in comparison to most heavy weapons
2X Frontal Shots will still kill as Hulk
Heh backshot.
Yeah idk what the major tradeoff is because this just seems universally good
Honestly, with what I've been hearing I think EATs might still be better
The laser cannon seems like it doesn't get enough play
And I would hate for all of the energy support weapons to just never get used
It's a lot less good in a hectic situation because of the 3-4 second charge time. if there's 4 chargers and 150 hunters like there always is on higher difficulties, the quasar isn't going to be a high priority
The Quasar is basically a clunky, reusable EAT you need to keep on you
same as the other support weapons, I imagine
several minutes, like other support weapons
So ~8 minutes
The key thing with EATs is you can interweave them with another support weapon you lug around
Ye
Especially vs bots, it can be REALLY hard to find the time to safely charge the Quasar. And yeah bringing another support weapon (MMG/Stalwart) and just calling down EATs as necessary is totally valid.
If i could mod anything i would want the carrier to have something like rusty's voiceline for the Rail cannon round
"I Won't Miss"
one (1) armored core would obliterate the helldivers setting
The clunk of the qasar is real
re: EATs vs Quasar.
I think I like having Quasar more, especially as someone who roams heavily.
it's powerful
but
the charge time alone is a big issue
re: bot fabs - shoot it into the vent
it's a pretty reliable kill as long as you aim at the vent
but you can't bounce shot the way autocannon can
I am a big time roamer and will run off to do my own thing (whether from confidence or overconfidence) often. Quasar is perfect for me.
My roaming kit:
- Light Recon Armor (the green one)
- Sickle or Scorcher
- Redeemer machine pistol
- Stun grenades
- Jump Pack // Quasar // Eagle Airstrike // Orbital Airburst
re: Sickle/Scorcher
I prefer the pump actions. Standard for Bugs, Slug for Bots.
Good picks too. Punisher and Slugger are very solid guns.
Love the shotgun firing rhythm
I wish the slugger didnt kick so hard that i need to reset its position but other than that its been my current pick
Maybe i'm go back to the SMG though since i've been getting SSD duty more and more
I think a potentially under-mentioned Quasar perk is the incredibly fast projectile and lack of drop
If it had a proper scope it'd be the best long range weapon in the game
At least for heavy work
It also made me realise what the intended niche of the laser weapons is supposed to be, specifically for the other laser cannon.
The quasar is an alternative to eat/rr/spear and autocannon, with different trade-offs between all of them, which works pretty well, I think.
(spear needs a fix for the lock-on, but that's another thing)
The laser cannon wants to compete with MG/HMG and parts of what the autocannon and stalwart do, which imo doesn't work as well.
Sure, you can kill chaff reasonably well with it and not feel bad about wasting ammo, while also being able to kill medium and heavy stuff as long as you hit weakpoints.
But the tradeoff of a much higher TTK hurts a lot more when you're trying to kill ten+ mediums vs two or three big targets.
At any rate, the laser weapons seem to me to be meant as "slightly more jack of all trade, but clunkier to use" than comparable non-lasers. Which sadly makes me believe the sickle needs a nerf, as its drawbacks aren't harsh enough.
I like the laser cannon for bots, it's good at popping heavy stuff, you can sweep it over the little guys too, and you don't need to worry about ammo
I've been enjoying the recoilless and autocannon, though I've only just beena ble to unlock auto
I really enjoyed the autocannon when I unlocked it
Yeah, I think that's really what it's meant to be. Also fits with what the devs said about what they had intended it to be.
The autocannon is an absolute workhorse
Which really confused me, when they talked about it. Like "what do you mean, MG-like? That's not what a laser cannon is!" - except in the context of the game, it absolutely is. And works pretty well as that.
The thing with the autocannon is it's not the most efficient way to kill anything
But it can kill everything
*almost
supremely versatile weapon
clunky but not so clunky it's impossible to use in a knife fight, although you do have to watch for splash
it's a backpack weapon but tac reload makes it a lot less painful than other backpack reloads
I HATE how unreliable the spear can be even against buildings
I want to love it with all my heart but it Just Wont Be Consistent
I dont mind the unreliable lockon, I just wish it one shot more things consistently because of it
Common arrowhead its a backpack weapon with 4 shots total
It doesnt 1 shot chargers
It doesn't 1 shot tanks sometimes
If the tradeoff for the awkward ass lock-on was "Fuck you and everything you stand for"
I would like it more
But as it stands it only sort of 1 hits stuff
But not always
I think the lock on on the spear is very annoying mostly because it doesn't feel like a lock-on weapon and you're just spamming the shoot button in the vain attempt that it will lock on for a milisecond and fire
Like atleast let the spear feel cool
<@&1206091872716595200> who divin
I will in just a bit
Me ofc.
Finishing a Backpack Hero floor
Hell yeag
I will be #4 then
I hate fighting on troost
at least on the creek I can see the 3 rocket devs before they fuck my day up
here its just missiles from the mist
Hey, so, why does precision strike sometimes not kill factories?
Is it landing too far away? Wrong side?
precision strike has the splash radius of a grenade, so you gotta land it on the building
Yeah, feels like the bots have better vision than Helldivers on Troost
Oneday I'll get to shoot bogs
@stoic lotus https://monsterhunterthings.tumblr.com/post/115252555961/a-konchu-killed-a-diablos-they-are-now-tolerable
A konchu killed a Diablos. They are now tolerable... somewhat.
All good, tech isusesh appen
It has a number of issues that Arrowhead may address, regardless, it can deal hefty damage (actually shreds Automatons)
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This new support weapon packs a colossal punch and like other laser weaponry, has the added benefit of infinite ammunition.
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The HMG is kind of underrated I feel, yeah. It's not my cup of tea but turning down the ROF to minimum lets you really stretch its magazine with controlled 2-4 round bursts, each bullet of which can pop a light enemy (raider, hunter, scavenger) and a handful of which can punch through medium enemies.
But it needs you to be very diligent in handling it, probably running a recoil reduction armor for more ease.
it's not that useful for small bois because it's annoying to aim at them individually
Troost has been liberated and with it intel on a new scourge soon to darken the skies as well as a ominous sign of a new foe from beyond the frontier
our most effective anti-air W...
I ran into someone saying the HMG was terrible, yet they were only using it on 1200 RPM. Of course it's impossible to use and has no ammo when you're dumping 20% of it every time you click.
We shall throw large Ws at the enemy gunships
Common MANPAD W
we have a manpad it sucks
there not being any small pebbles in the way might make it actually somewhat reliable
We have the spear which while it can target air is pretty clearly meant to be anti-tank rather then AA
Ok, I hope that the standard lascannon is useful or even exceptional against Gunships
it is quite bad vs flying tanks
cause the tank gets dropped from the dropship faster than the missile can track
and from the images i've seen i would expect you could use the lascannon to just cutoff the rotors
<@&1206091872716595200> anyone wanna dive?
Huh. Flawless Suicide Mission, with randos on the new planet
what's the new planet like
kinda like nivel 42 but bots and foggy
i miss draupnir
<@&1206091872716595200> im down to dive anyone else?
The spear isn't a manpad its meant to be a anti tank
however considering the lockon sucks I cant imagine the anti air lockon would be any better
be right there
Hopefully it'll mean they'll look over the lockon mechanic
Currently it's Urbea, so red algae etc everywhere, clear sightlines, smogpods, and ion storms. Pretty great tbh, very easy to ambush bots
Last night our 3-man team was extracting after a brutal mission, and a turret gibbed one of our members RIGHT as we were extracting
Do flawess. Next mission we loose a few
final mission
HOT DROP THE BLITZ
WASTE OUR LVIES ON THE MORTAR
EXTRACT WITH THREE PEOPLE ANYWAY
this dumb fucking game, i love it so ❤️
Solo bot exterminates is rough
I was just messing around on diff 5 to wrap up yesterday automaton order and thought exterminate sounds quick and fun
yeahhh
i’ve honestly found the best strategy is to get a jump pack, get up to where they can’t shoot you, and then call in bombardments and turrets.
I surprisingly managed it with 4 red low CD red stratagems to kill 350 of them and extract with no reinforces left
Oh it was the bunker map so no hill to camp on I believe
Anyone seen any gunships yet? I am afraid*
*By "afraid" I mean that my EAT-17 is shaking in excitement and I'm worried that I might miss the engines
I'd be terrified if it has like the cannons that pelican one has
Imagine airfield factory or carrier that's a shrieker nest equivalent that pumps out gunships
Anyways I'm sleeping with a Quasar under my pillow
Won’t there be an Eagle Air-Air Missile strategem?
the Quasar is so good at taking down dropships.
itching to use one on some automaton aircraft
Yes I believe
I wonder if it'll be like just one missile or a series of missiles
Like how would it do against a shrieker nest
shrieker nests are not air targets they are on the ground
it would be more useful if you could aim it
just a crumb of crosshair please
Please
Give it a crosshair and an MG appropriate optic
And I'll run it forever
Hell even just a crosshair
as it stands it seems just worse than the laser cannon
It has pretty incredible firepower but the misaligned fpv sight and lack of tpv crosshair combined with its high as fuck recoil make it much more of a chore to use than I think it should be
Yeah
also please more machine guns with real optics
Just slap a liberator scope on them PLEASE
It is mechanically, in terms of power, recoil, ergonomics, etc, perfect
This is why I continue to use the amr despite having the railgun unlocked
also the scope
I meant moreso a bunch of shriekers around a nest
Would the missile just take it one shrieker? Or shoot multiple missiles at each shrieker
my understanding was that it's one missile for killing dropships or the new gunships
I imagine first but that seems ineffective against the only bug flyers
I'm guessing it's probably a missile burst rather than just one big missile
hey did devs ever mention HMG no reticle as a design choice or bug?
i guess similar to AMR
I'm guessing design but I disagree with it personally
it's in line with the description calling it very hard to handle
ah ok
I can't wait for mechs to be heavily armored
When hunters can slice off arms off of a mech
my best runs with it have been paired with an extra ammo backpack on your team and also with at least one infinite ammo weapon
and switch fire rate based on target
you can kill a week enemy in a couple shots or get two chargers with one mag into a soft weakpoint
it pens medium armour
or mostly
its ammo hungry but surprisingly efficient, used right its like having both a regular machine gun AND a EAT but it has a way higher skill floor
and only becomes super good with team support and buildig round it
like how electric weappns are only at their best in a full comp around them
Bile Titan on Laptop | #Helldivers2
🎥 MingleLinx
💖 7.73K 🔁 829
Have you've seen the zoomed out version
It's kind of hard to see the laptop
Loaf?
loamf
<@&1206091872716595200> https://discord.gg/Pe7EMmnQ
democracy
the bots must be punished
for touching draupnir
my prediction for anti air
the commando, in my mind, fits best as an anti-air gun from the first game
quad tube heat seeking missiles
PATRIOTS
I NEED YOU
can eagle 110 rocket pods destroy fabs?
been struggling on what to spend my reqs on
(i'm only level 12 so a lot of the crazy stuff is outta my reach)
yes
They also kill tanks so it's a good choice now that there's an automaton focus
gotcha
since I don't have any of the orbital upgrades unlocked anw i might as well run double eagle stuff (110s and airstrike)
47537093
steam friend code
where is everybody
it is prime time and no one answers my call to arms

They need me in the wee woo wagon I guess
😦
Too many people shoving eggs up their ass
bug lovers
if we don't defend draupnir we are so screwed
First pt of the day did have a craving for eggs but also he was hungry and his teeth were real fucked up so eggs might have just been his go to
yeah it's the commando apparently from what i've heard
Quick question: Does the HMG use a backpack slot?
nope
Thank you!
neither hMG nor Quasar
kinda wish it was backpack fed
the ammo amount is painful
2+1 mags
💀
i keep trying it
it keeps not performing
i want it to work so bad
<@&1206091872716595200> https://discord.gg/CCgnMNgh
reinforcements required here
47537093
steam friend code
Thats why it felt good sometimes
12 seconds · Clipped by Amko The Terrible · Original video "Company of Heroes 1: USF Paratrooper Voice" by miragefla
@wind arrow
nice
Any <@&1206091872716595200> wanting to form a 2nd group?
I could play a bit!
2470-1993
yeah I'm down, one sec
I can jump on in 5 or 10 if you still need one
short video for now, been playing too much of this game and other videos are getting annoying to make.
hope they make a camera tool or something cuz I can't record for shit
RARE SAMPLE COLLECTED!
Sometimes I find myself collecting samples even though I and my entire team have everything unlocked already.
Death picking up the samples that Sayt had before being pasted by a bot cannon on the loading ramp of the pelican
The presence of mind to, amidst battle, stop to find and collect the samples before extracting.
Now that's good soldiering.
HE WON’T EXPECT THIS! #helldivers #helldivers2 #superearth
Same here. collecting stuff is fun.
Despite it's seemingly low damage stat punisher plasma is really great against bots
Staggering every medium bot, one shotting the lights, and killing strider from the front is great
Quasar still goated, cools down way faster than I expect it to
Quasar Cannon has basically turned me into this guy
Not the strongest anti tank tool but it keeps me mobile and it's highly accurate and sustainable
That's the big thing for me, any inconvenience or dropshop you just quasar it
Nothing is too small of a target when you have unlimited ammo
I'm still used to EATs cooldown and probably wait like 20-30 seconds between shots when I really only need that 10 seconds
Airborne! Screaming Eagles! No fear here!
NGL having 2-3 people bring quasars makes for ezpz bot missions when the instant you see BOT DROP DETECTED everyone's eyes are in the sky and you just nail all the incoming dropships before they can disembark their troops.
Today me and Death both had Quasars and Sickles and were wearing the same helmet
Felt like ARC Troopers
I gotta give the quasar another try
I'm addicted to the autocannon
Im gonna be real, I still prefer the Autocannon into bots
Quasar and autocannons have different niches so it's understandable
The charge time can literally be murderous and you can't one shot turrets or tanks (this is a good thing)
Autocannon is like jack of all trade weapons that are basically a strong primary weapon disguised as a support weapon
The Autocannon will never kill anything the fastest, but it can kill everything*
*except Bile Titans
Can't autocannons pop the bile sac? Or does that not kill the titan
autocannon is just too fun and it's so flexible
I just bring a primary that can deal with infantry and I'm good to go
The charge-up of the Quasar I've been mitigating by pre-charging from behind cover only to peek out at the last moment to fire. It very much is a thing to work around and the responsiveness of EAT/RR/Autocannon definitely is a huge advantage in those situations.
Its an EAT that recharges on your back, and I primarily fight with my primary and grenades, only using my support weapon for hard targets
And always use a jump pack
The quasar is perfect in slot for me
Cool
Doesn't kill the titan. Breaking the abdomen makes it so that the titan cannot do its bile spew attack however.
VERY valuable thing to do if you can't do anything else.
It'll damage it a bit and disable the vomit, but yeah it won't kill
I've heard that autocannon mag dump and 4-6 impacts into a Biles belly can kill it
Allegedly
When all else fails, just running underneath a titan and mag-dumping your primary weapon into its abdomen is an important thing to do for the team. It neuters it as (as big of) a threat.
But that's a lot of time amidst the feet
Idk what it is but i'm not a big fan of "primary" support weapons. I like using sickle too much and how mobile and responsive it is, I like my support slot to be dedicated AT that I occasionally use
As a fan of the GL the punisher plasma is growing on me
It's basically a GL primary
Although have less that 2000 shots fired by match hurts my soul
I like bringing recoilless (with a loader) or EATs for bugs, but for bots the autocannon is perfect for me
since my buddies usually run various oddball weapons I can fill that jack-of-all-trades niche
Defender, Liberator, Scorcher, or Sickle are my current go-to for primaries usually
often vs bugs I'll bring out the breaker or one of its variants tho
Honestly I think the defender is better for bots
The stagger it provides is pretty perfect for the devastator squads that spawn
And for stalling a shit ton of berserkers
It's good to be a jack of all trade or specialize in ad clearing, most players seem to gear towards killing heavies and multiple dropships/breaches can become an issue and many situations that a cluster could laugh at
I can just repeatedly fire into the berserker groups and even if it doesn’t kill them super quickly it does basically stun lock them to death
There’s no risk of them killing me so long as I keep firing
Person with 2+ low CD ad clear stratagems: Reinforce loop? You mean target rich environment?
Counterpoint: side loading mags are ugly
Fashion meta has spoken
I think they’re cool
I think there should be positive ops at lower difficulties I want the opposite of hard bot missions. The bug mission that has 100% faster call down, 50% faster cool down, +1 stratagem slot
The anti-creek
The bugfarm
Side loading mags are cool
Honestly I just want more free extra stratagems
They’re really fun whenever they happen
Indeed
Like when Hellmire had flamethrower for free
I had been using it while arc thrower was risky
And being able to make Hellmire an apt name is very fun to do
Of course, the fire tornados done most of the work already
Yea ig 4 is sufficient and the current game is based around 4 and making hard choices but I feel like some support stuff seems a bit extraneous like the patriot mech, I think it's a hard sell to get 2 mechs that can't be resupplied and have 10 minutes cooldown and no upgrades
Which might be because mechs have no upgrades
airstrike is a workhorse tbh
need to try cluster vs bots now that my usual squad is more comfy on 7s
Airstrike is probably best generalist strike
I've been trying not to use it for variety sake and also cause I don't want to use 2 eagles
Bots I usually use 110 rockets for super tank murdering or 500kg for side objectives. Bugs cluster or 500kg
They gotta print more armor with the skirts
I'm beddiving and I already miss HD2 despite having just hopped off
110mm is really good vs bots
turrets, tanks, fabricators
a little inconsistent but its nice to just be able to autotarget stuff
The autotarget is kind of weak to me, I basically treat it as a precision strike or 500kg
Yeah it’s pretty small no more than 10 meters I feel
The tracking is moreso if the enemy walks away from the intial drop point whereas laser and railcannon will yeet itself across a gap to get something
It craves death
Can confirm
I've seen a railcannon target a charger minding its business leading a patrol a good 50+ feet away from the initial beacon
recruited 2 friends and we ended up playing for several hours 😭
#helldivers2 #gaming #helldivers #gameplay #jjk #jjkedit #jujutsukaisen #clutch #meme #memes
I don't know why, but I feel like I'm gonna get sued for this one...
Some may say the only reason I made it out was because of Infinity (personal shield), to that I say
"NUH-UH"
Helldivers 2 on Helldive difficulty (Check the number in top right if yo...
any <@&1206091872716595200> ready for some bot action?
sure
T^T
uh anyone here?
Something probably came up
This week's Metal Cover is A Cup of Liber-Tea, The Helldivers 2 theme originally by Wilbert Roget, II
PRESAVE THE SONG HERE👉https://ffm.to/helldivers2metal
👇Follow me here!👇
https://ffm.bio/littlevmills
#Helldivers #Helldivers2 #littlevmills
Liberty has saved them
liberty cannot save me from the awful team mates i keep getting
play with people here
Liberty cannot save you from the awful team mates you'll find here (me)
I consume reinforcing budgets like water
Friggin, I'm not Even taking fault for that I'm just a very appealing target when there's more than one person in my lobby the bots love me
<@&1206091872716595200> anyone wanna do some killing?
i might be on in a half hour or so
Also me, that's 2 of 4 for team awful
I choose unnecessary fights every time I can
Every fight is necessary for democracy
I will even fight the stray terminids in the dumpster behind the Wendy's before even considering the objective
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well, if anyone is gonna play, @ me
glad it's not just me who finds the Hunters strangely cute
although the zergling noises help
Hunters are easy to hit, they can't dodge lightning :v
or buckshot
Yes, but nothing quite motivates you like lightning
Let me lose the sidearm for just a boxing stance
full. mellee. warbond.
power fist, chainsaw sword, bayonet, melee parry shield, melee booster
An armor with a exoskeleton for your arm to let you melee stronger and fast would be great combined with the HD1 saber that had high armor pen
yess
And ballistic shield for full knight build
and ofc some melee armour themed helmets
a boxing soft helmet themed one, a knight themed one maybe something else too
Let me just play a different game and give me armor that lets me slidedash and power fist fight and basically be Dark Souls with stratagems
EDF also good I am waiting for EDF6
Fencer in 5 was so goated it was like Armored Core lite while your friend levels half a city on a 15 second cooldown
If there a twin blast spear equivalent in Helldivers I'd die on the spot
Ranger: basic normal man
also Ranger: most powerful class in the game and can sweep entire countrysides apart with ease
Basic normal guy that can hold an assault rifle with 300 round mag
While dodging and rolling
I like all if the classes in EDF, Wingdivers in EDF 4 was my favorite, followed by Fencer or Air Raider in 5
AND NOTHING CAN WITHSTAND OUR FIXED BAYONETS
EDF DEPLOOOOOOOYS
Air Raider was so strong in 5 with the OP low CD gunships that can one shot barrage heavies and blow up city blocks but the definition of a glass Cannon as a single ant grabbing me would kill me
i always played ranger and collected all the little npc rangers around the map and protected them
ohana means family
Ranger NPC buffs were fun but sad if a mission had no friendlies
edf is the game where you fight giant ants right
Yes, and giant bipedal frogs
I don't know if they ever refer to them as ants but yes
you mean humans right, they look just like us!
Ants do not exist in EDF ubiverse they always called them monster
It's implied they've never seen anything like an ant before
They use language to communicate, walk on 2 legs, wield tools in their hands, it's hard to tell the difference between us and them
Colonists are 15 feet tall
they look just like... us!
i always love the hardass NPC in every squad that is like "quit dooming you loser we're gonna fight till we're dead HOO-AH"
The bullets won't come out of my gun!
Have you've tried changing the mag?
It works now!
The NPC banter is top tier
I enjoy that this person conceptualises the world in such a way that they don't think the gun is malfunctioning, they think the bullets are on strike
Ngl if the SEAF was like he EDF soldiers in terms of dumbness I would always have that stratagem when it's out
Or last bit of EDF since this is HD2 thread
"I forgot the bullets!" when the soldier runs out of ammo
Who's your daddy?
Also yes this is a clip from Earth Defence Force Part 2.
LINKS:
My Skindex: https://www.minecraftskins.com/profile/6073639/possessedofficial
EDF 5 Game: https://store.steampowered.com/app/1007040/EARTH_DEFENSE_FORCE_5/
Ahhhhh I can't wait for edf6 to come out over here
can't believe they got the lego city guy in
although EDF:IA was kinda meh
i enjoyed the banter between intel, ops, and the player squad
"intel suggests shooting it, while avoiding its attacks, do you copy"
"roger intel, shoot it"
what do ya like to bring for aoe on bot missions? I've noticed my current setup of Eagle Airstrike, 110mm, EAT and Recoilless seens to struggle against bigger groups of fodder bots
Could be a player issue tho
eagle strafe
I don't think there's much point bringing both the EAT and the recoilless
also you dont need eat AND rr
swap the 110 out for a strafe
and take a backpack along with the EATs
or a stalwart
or cluster if youre good at eagle placement
I like air burst strike or gas for add clear
Quasar 500 EAS gas is relatively common for me
AC is a common pick vs bots
can also trade for more aoe/control support weapon
Strafing run and airburst is good to me
i like punisher pump shotgun to stun mediums and clear foot troops as a primary also
If you want ad clear spam then the Gatling barrage won't kill all the enemies like the previously mentioned but will consistently cut a group in half and make for easy cleanup while being very spammable
but i like standard airstrike and precision orbital strike, gets more uptime than all eagle
Quasar is also an indirect ad clear by shooting down dropships with ads before they spawn
yeah quasar rules by clearing a full drop in the ship
recoilles can do that faster with a reloader but less times per call in
Oh I have responsibilities and it's getting in the way of my precious Helldiving time
Sadly I don't have the Quasar unlocked yet, only bout level 13
What level is it unlockdd
Any of the rifles good for bots? I gave the Liberator Penatrator a try but unsure if I wanna stick with it
Not 100% sure, I think a bit more than where I am for sure, maybe lvl 20?
All I remeber is its far down
the base liberator is just generally good, I like the shotguns tho
sickle is also good
I haven't unlocked it but I heard scorcher is good
I like to use sickle a lot though
I really like the lib pen vs them
The scorcher and plasma punisher and dominator are all weapons I like vs them as well
I like all the weapons which can punch through devastator armor haha
Plasma punisher is a weapon I'm starting to like against bots
Basically stunlocks all mediums and kills striders from the front in one shot
And of course kills all troopers in one hit as most primaries do
I really want the scorcher cause as nice as plasma punisher is it lacks accuracy at range and bots do dropship from quite the distance
I’m like an afternoon of play away for the scorcher
I think I need like 300 medals
So in addition to actually getting the medals for the scorcher
I finally got to page 10 but I need the 75 there
I am on page 9
Damn we were close too

Damn we be unlock planets so fast I wonder what tibit will be like
yeah the split between Draupnir and Ubanea has lead to us losing both the failed effort to save fori prime also didn't help
Looking like the major order ain’t being competed then?
it ain't looking good
Everything is possible through managed democracy but this one is looking like we might be deferring its completion
Managed democracy can’t fail, we can only fail managed democracy
we need to take draupnir back, then Ubanea and then Tibit all in a day and a half which will probabalby end up like 160-170% liberation which is roughly ~4% an hour focused on the major order which is possible but unlikely with roughly 2/5ths of the player base at any given time historically not doing the major order
It's a weekend I believe in us
it is but it is also easter weekend which means a lot of US players will be doing family things
Also I don’t know how but this is the creek crawlers fault
there's really no need to point fingers
I'm wondering if EMS strikes could help with my AOE problems...hmmm
blame can be spread across the entire playerbase for not being unified in our push but the problem is lack of incentive to be unified
I also blame the creek
They treat Helldivers like some sort of game
I prefer EMS for making it really easy to line up shots on aggressive big targets but it will lock down a good sized area
EMS strike is great cool down fuck this I'm out strike
Reinforceloop and 3 tanks and 2 hulks dropped? EMS then and run
Any little inconvenience that has more than 1 heavy just EMS to fight or flight
Amazing Gif
Kiss your Helldivers good night on the lips
i wish i could 😮💨
Guys we're all wearing helmets how is that supposed to work
I don't even know what my face looks like anymore..
Take the helmet off first silly
I’m napping but I’m gonna play later today
There's a set of artificial lips inside of your helmet that you give to your squadmates that's linked to your own so you can kiss with the helmet on
Not weird at all
bonk
what a gif amko
This is the way
I saw that yaoi
lol
47537093
Why is only one of them have the reentry effect
@rancid olive
the others too sleek
i wish defence missions werent so fucked
then maybe we wouldn't have lost draupnir
I don’t think they’re so bad anymore
