#Helldivers 2: For Managed Democracy!
1 messages · Page 40 of 1
Doesn't the arc thrower still cause crashes?
Nope, they fixed it last night
There are still crashes throughout the game - one I get relatively often is when I see a grenade coming and spam E to throw it away.
🫡 RIP Helldiver.
Helljumpers, represent!!
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oh really ?
Ive never seen one do it
Had it happen yesterday so probably with the new patch
was on diff 8, no regular super sample rock in level
AVE DOMINUS NOX, SHITLORD! - Bricky
Bricky playing this game with VTubers was (is?) Golden if you have a chance to watch it (it's on his Episode 2 channel)
repeated loud shouts of "Zen, you whore" for entertainment
bricky fell off for me after he stopped doing league videos
<@&1206091872716595200> she managed my democracy til i liberty
I can play in like an hour and a half
omw, just finished the bot mission i crashed in yday
So how do I not teamkill with arc thrower I think I might try it out next timd
I tried the blitz shotgun and I like it but wanting a stronger version and so arc thrower it is
don't fire it while people are stood in front of you
Is it really that shrimple
yeah basically
well, also don't fire it while people are behind what you are shooting at
requires a bit of getting used to that enemies do not stop your attacks
Unless there's like a bajillion things between you and your teammate
Ever watched Wanted? Do that
Because the stars will have to align for you to accidentally strike a teammate with that many baddies in the way
honestly, im just frustrated whenever im playing randoms and there's this one bastard I've been trying to avoid zapping the entire match.
but by some cosmic comedy level shit they keep placing themselves between me and enemies
or behind enemies
Also sometimes the arc thrower just wants someone dead so bad that the lightning uses enemies to do a U turn back at them
Always hilarious
and then when I inevitably do team kill them, they have the gall to bitch at me to stop using the arcthrower
saer, I've cleared entire breeches and patrols on my own, keeping them off your ass, please just fucking let me shoot at the bugs
Cliffnotes is that it has a bit less than a 90 degree cone in front of it(75 maybe?), and so does every jump afterwards
||Tribarrel minigun my beloved||
fake leak
aw
why's it a minigun. it's larger than most guns
its a killstreak from CoD iirc
Because it's smaller than stuff made by general electric
minigun is 7.62, micro is 55.6 and the parent to them both is like 30mm iirc
||It's still such a cursed piece of knowledge that general electric the washing machine company makes rotary autocannons||
that is an autocannon round next to a minigun round, for scale
so it actually is very mini
Their MO is 'Speen to solve problems'
general electric used to be an everything company
They are an everything company even now
that's why they are called general electric and not washing machine inc
tbh i would be very afraid of a Rotary cannon built by "Washing Machine Inc."
I feel like any company with 7 distinct subsidiaries can be considered an everything company still
you're right, it could end up being a wash
The fastest dryer available
You know how some rednecks like to strap bacon to rifle barrels? Strap your wet clothes to the barrel of a vulcan or gau-8
vulcan is 25 gau 8 is 30
iirc their uses are rather different
me and the boys cooking eggs on the m249
former being more of a defensive weapon in the sense its commonly used on m163s and phalanx as well as CWIS
while the gau 8 was specifically made for the A-10 in an offensive role
And the Gau-8 is the E-brake of the A-10
nah see
I see people use this excuse all the time
you can do that with any other weapon too
Reminds me of when Russianbadger mentioned that the gau 8 has enough recoil to prevent the A-10 from getting lift
And people run infront of those weapons too
the arcthrower requires less skill to use than a different crowd control weapon, at the cost of killing your teammates like 50% of the time
but don't bitch when they get killed by that
yeah because usually that's entirely their fault
and they know that
and also you can aim away from someone who's getting too close to your crosshair
or stop firing
Running in front of the arc thrower that's been consistently shooting two bolts a second for the last 10+ seconds surely is not their fault
requires less skill to use
No wonder I love it so much
especially if it's from and angle where you can't see them until it's too late
unfortunately sometimes you need to get infront of someone's fuckin, 180 degree frontal face
it's 75 at best
We are
Arc thrower has a low skill floor but but a really high skill ceiling. When I have to deal with idiots like the ones atw is mentioning I just aim up a bit so less of the cone is touching the areas where I won't be able to react when they drunkenly stumble into
it's less effective than using something else and kills teammates constantly
I often go entire campaigns without a single teamkill
sure
but I just see it as a huge downside
cant use it if an enemy is between you and a friend
Counterpoint. I can't aim precisely for shit and funny zappy sounds
and cant use if someone has a closer range weapon (like the flamethrower)
or just, someone is infront of you for any other reason
I often use it with people in front of me
you just have to make sure they're not in the cone
until it decides it wants to zap to them anyway
^
I have had the Arcthrower literally zap onto a bile titan, and then do a 90 degree zap to me and kill me
U turn zaps are just funny though
skill issue tbh
because that's just the finger of god telling you to sit down
you know what doesn't randomly kill teammates?
Literally nothing in this game?
oh yeah, all the other weapons
Wait, aren't you the one that regularly runs the laser rover?
nope
All weapons are equally capable of randomly killing teammates
the nice thing about arc thrower is that you can just press the 1 key if you are currently close to allies and then press the 3 key when you spread out later
I don't really like it
Some more than others
Either way, what was the ancient saying again
Don't hate the player hate the game
okay but what I'm saying is the arcthrower just isn't good
like even as a weapon to kill people
teamkilling asside
And as an arc thrower main that has done a bunch of labwork with it, my opinion is that it is good
A crossover edit of the socialist automaton marching chant from Helldivers 2 and the Hell March from Red Alert Command and Conquer!
Playlist of Helldivers 2 Music: https://www.youtube.com/playlist?list=PLW250uNvfh760vKzCVyWR7DaY7K33cvFD
Original chant Composed and Produced by Wilbert Roget, II.
Original music Composed and Produced by Frank K...
ah yes Yuri my fav Cyborg Warlord
Just because a weapon has mechanics to learn doesn't mean it's bad
Not its fault some players refuse to learn it
no as in it's literally just less effective than using a different weapon
I know how to use the arcthrower, it's just I can kill enemies way quicker with other options
machinegun, GL, RR, EATs
Sounds like you don't then🤷♂️
Either way I'm never gonna convince you so not even gonna bother
i think y'all need to take a step back from this conversation, it's getting circular and unnecessarily personal
I'll echo this, especially complaining about teammates using the "unskilled weapon" or whatever is also just kinda weird, you aren't here to police how other people play the game
I don't care if it has a low skill ceiling, my issue with it is that it's teamkill central
and when it's ruining the fun of others, yeah actually it's kind of a pain
that wasn't an invitation to pick it up back come on
Alright, I'm sorry
My approach is if i see that someone's b ringing arc thrower on bugs, as a flamethrwoer enjoyer , i do two things:
One, i slap on arc resist armor.
Two, i probably change away from the shield backpack.
Now i'm an extra target to extend the range of the arc thrower!
it's genius
Now that I have the cutting edge armor too, I can do the same thing
I love people bringing arc armor for that reason
...even if it does result in me having less stims...
You've become an accessory to the almighty arc thrower
as cyan showed yesterday you can also survive surprisingly long in a tesla tower field
What enemies are the arc thrower not good against
I see the destroy ads
And scout walkers
they were using it to extend the tesla tower all over the place
In my experience, they're not too great against hulks and tanks
~~ They totally didn't kill a person a minute doing this on a small map bug defense lmao~~
The former mostly because it will blast you to pieces or burn you to a crisp before you can get more than a couple shocks in
Haven't actually tried against the tank
Favourite moment in that session was still me standing infront of cyan going "Hey I don't think the arc shotgun actually damages people this patch, try it on me" after getting hit several times with it without taking damage
They instantly turn 180 and blast a pub thinking it was me
Hulks are werid vs arc thrower
Arc thrwoer can kill them, but it's not exactly the fastest
hwoever if you've got two or more arc throwers, then hulks tend to die very fast to sustain'd arcing.
Yeah you gotta full charge vs chargers and hulks
ah
Bark
Doing a full charge and then half charges does let you shoot faster but they're not full damage as previously thought
the difference between half and full charge on the arc thrower has always eluded me. then again there aren't any hard numbers written down anyway
good to know there is a distinct difference
You feel it vs chargers
Good to know
and zerkers
Y'know
I've heard that shotguns aren't exactly good against bots
But im my experience?
they're great?
Yeah
dominator oneshots devestators
Which is a godsend
Slugger is amazing into bots
and i waffle back and forth between Slugger and Scorcher as my beloved for them.
When you get the rythm and aiming down, it's amazing to just stand there and execute a squad of incoming beserkers like it aint no thing
The less time the bots are able to spend shooting you, the better
Yeah, i stand by teh fact that Heavy Devs are the biggest danger in the bot forces
Devs in general, really
Rocket devs are scary, but they arent "Flinched and then you're dead", and they dont have the multiplciatve danger of heavy devs
Eh, Ordinary devs are like working on games.
😛
heavy devs is why I run devestator
rocket devs are the only devs I am particularly afraid of
being able to oneshot them to the head is so nice
.-_.-
heavies you can mostly still just shoot in the face
but they do pin you down pretty hard sometimes
Rocket devs are 90% solved by explosive resist armor
though sometimes you get the ol rocket to the feet, go airborne
and straight into the rocket that was flying over your head.
heavies get super scary if there's more than one of them
so much fire coming downrange from em
"The automatons are programmed for only two things: Violence, and hating freedom"
it's the homing bug projectile
"Next up: Are toilet stalls disdent hide outs?"
The Automatons/Cyborgs in a nutshell (probably)
Eh, i dobut it.
We frankly know very little about automatom coulture and what they want other than liberate the scyberstan slaves
which, you know
The book in the question
is a good goal.
do you think automatons ever hold hands 😳
I mean, probably
i l,ike the theory that the reason they're kidnapping children is...
They're not shitheads. They dont want children in a warzone, so they're getting them out and safe.
unlike "every child over the age of seven" Super earth
We do know they like to sing!
The socialist automaton marching chant from Helldivers 2!
Many thanks to all those who have helped interpret!
A current consensus of the lyrics:
HEART - STEEL
WE - KILL
IRON - WILL
ON TO WAR!
HEART - STEEL
WE - KILL
IRON - WILL
ON TO WAR!
CYBERSTAN
CAN'T KEEP HER DOWN
WE COUNT DOWN
THE NEW DAWN!
CYBERSTAN
CAN'T KEEP HER DOWN
WE COUNT DOWN
...
They are effectively creations of the Helldivers 1 Cyborgs, so pretty much similar to the Cyborgs except even more inhuman
and also more revanchism instilled to them by their maker parents
I feel like they're less creations of the helldivers 1 cyborgs and more the next step/an offshoot
We've only really got SE propaganda to bo by? Thoguh i think canonicalkly they are created by the cyborgs to rescue said cyborgs
their anthem probably is like this, a haunting rendition of "The Internationale" with industrial sounds
basically something that screamed "We are a bunch of transhumanist technocrat collectives"
Should I get either the dominator or plasma scorcher? I saw it mentioned up above
I do hate devastators but have bad aim
I'd try out both in a match first
dominator needs head clicking
(it has a laser pointer)
scorcher
Is scorcher a shotgun?
no
Both weapons can engage devastators well
it's like a rifle with a little AoE
Is the AoE little enough to avoid hitting yourself with it
No
It's enough to kill scout walkers from the front tho
Big problem is it has no ammo
If you try to use it as a primary you will run out of ammo very fast
Hmm that could be an assume as I am currently sickle pilled and consistently the player that gets the most shots fired in a match by a large margin
What's ammo economy
How much ammo does the scorcher get?
15 per, 6 reserve mags for 105 shots
Doesn’t seem bad at all
Ok I'm going scorcher
I struggled with slugger even with bots cause I couldn't hit weakpoints well up close against berserkers so dominator seems like a no for me
I need volume of fire to compensate for lack of aim sickle my beloved
Love that
Another reason why Automatons are better than bugs
Fight me
I agree bots seem to have a better design space variety than bugs
They will probably re-do the bugs sometime in the future
Also, yesterday I got an archivement the random dude was trying to get for weeks because he died in the last possible second from extraction
F
It was the... let a Hulk without his arms alive for the entire mission
I had to intentionally get that cause everyone one shots hulks with stratagems or shoots the vents
They are scary
The one I got naturally surprisingly was killing a charger with a resupply cause it was like level 4 and that was the only way to quickly kill chargers
Before stun grenades too so it was basically goading the charger into eats and resupplies
In my case, he got stuck between two non-destructible palm trees
Try it
that's a fun one, I helped my friend get it by leading one around the map for the 4 minute extract so it didn't get splashed by a stratagem
I thought it was just "extract while there's a hulk with no arms present"
it is just that, yeah
because I got it by knocking the arms off one like 10 seconds before getting in the pelican
The Scorcher is probably better against bots
The stagger the shotgun does to bots is so satisfying too
Why yes I missed the big red glowing core of the murder bot with two chainsaws coming after me
BUT HE RECOILED SO NICELY
Dominator doesn’t need weak points that much for devs
It’s hard hitting and punches through medium armor
Surprises me we don't have something stupid like a Dropkick
It’s also got slow traverse and little recoil
I have lol I just couldn’t remember the numbers
86222
Is that
numpad notation 500 kilo?
Yes!
Necroing this post from 2 hours ago but arc thrower is broken and i hope they don't nerf it
Been running this (2x frontline 2x backline) with very minor variations, like
Different primaries
For bug 9s
it goes in a straight line instead of doing an arc?
<@&1206091872716595200> dive divers diving?
Good!
i don't know how people solo diff 9
I struggle at 6
Anyway that team comp is ridiculously good in all situations. The 2x RR looks like overkill until it's not
I can dive shortly, just playing some Neb
I feel like arcthrowers perfectly balanced cause people either call it trash garbage or most broken gun in the game
soloing diff 9 is a lot of running around
Solo diff 9 is "copy takibo" https://youtu.be/HFeNI29XFEc?si=dPYgKBBUnhcDNbmj
Heavy hunter world gets taken out by the now best support weapon in the game, the Arc Thrower
Enjoy!
Timestamps:
#helldivers #helldivers2 #helldiver
I want to get back on arc throwing now it's fixed
Thank you! o7
Once you get the fast arc thrower shooting timing down it becomes way better
Yeah takibo is the GOAT, he's great b/c he clearly explains his plays and ideas nonstop
Very comfy voice too
Infinite ammo, can solo breeches, can kill everything but bile titans? It's a do-everything gun, and if you have two of them your team can play difficulty 9s like they're 5s. I love it so much.
I haven't done a lot of 9 in groups lately, mostly just solo, so I'm looking forward to getting back on the helldiving grind
I do want to try just meming with quad arc
Group 9s are ridiculous fun when you're just out to have a murder fest
It can kill bile titans too it’s just slow
Shock trooper
50 shots indeed
if you have multiple arcs then you can actually chunk biles pretty fast
you need to get the redcoat firing line going
RR is so much more efficient
It’s mostly just useful when a 500 kilo lands .5 inches too far away and doesn’t kill one
And keeps you from having to kite
Or similar
I do love getting into dangerous situations
Anything you can do to make arc throwers not get interrupted by terrain is great
My MO is aggression and terrain exploitation maneuvers
Personally i like to be the front line, so i run shield pack
Yeah being on ledges vs bugs is great
Are you a spy main by any means /j
Sure they can tunnel or climb or jump but not all of them can
I like laser backpack and arc thrower w/ stun nades, but then you need strats to kill holes so you have to stay with the gang
Yeah that's why we run impacts on everyone
2x arcthrower shield, 2x recoilless, everyone brings orbital rail, and then whatever else
Demoman
I reallllllly like mech in my last slot
also makes sense
I'm not a giant recoilless fan but yeah, that's very reasonable
I main engi nad heavy
And I like to bring two sentries to the front :3
impacts are just the shit
If someone dies, you can chuck a mech way behind you and then spawn a reinforcement, and IMMEDIATELY get someone with both horde clear and anti heavy power
I think one stun in the party is pretty decent for holding OH SHIT moments
ATTACKA
Yeah, one of the RRs likes to bring stuns and she's a great player who contributed a lot to the team design
Maybe one day we will be able to safely rocket jump
my personal addiction is either grenade launcher, orbital laser or both
My fav loadout VS bots is machine pistol, incendiary breaker, and grenade launcher with ammo backpack
atm i am having a honeymoon phase with the Autocannon
If GL wasn't outclassed by arc thrower i would use it wayyyyy more
roaming GL is a bit harder to pull off on 9 since you can't just freely dive any nest, but if you combine it with something like 120s you can hit and run basically anything to death
Unleash freedom indiscriminately
Yeah, gl jetpack vs bugs is crazy good
the big perk of GL is that it kills bug holes and has god's own ammo cap
I like having stuns on the team with me but it’s very hard for me to put back the incendiary grenades
Hilariously for a team with so much tk potential, we all hate fire weapons
So often they turn hunters from annoying jumpers that crit you to annoying jumpers that crit you and set you on fire
And napalm doesn't kill stuff that comes out of a breech fast enough
For running strats?
Like throw gas, run to objective? And everything that was chasing dies to the DOT?
That works but it's better VS things crawling out of a breach than things actively chasing
So yea is you run to obj and get seen, you can throw them on top of the breach and keep running
Hm. Maybe we'll have to try that again in place of cluster bombs
It is very hard to see for allies though so prepare for some mustards gas friendly fire
It might also just be a good "free space" option
But uuuuuuusually we all save the free space for a breakdown solution
Like "2+ people are dead and there is a large swarm, i need an option for this"
(The answer is always a mech imo but the rest of the team has yet to experience my genius in action)
I'm clusterpilled
Yeah, the RRs carry clusters 100% of the time for that reason XD
you get five callins and it turns anything that isn't armored into a soup like homogenate
Mostly they help if we get a patrol behind us
B/c two arc throwers can kill anything from the front. Also 2 RRs is great vs shrieker nests if you don't trigger them to spawn
My guess is that flamethrower will become meta on difficulty 12+
Because enemy density can increase quite a bit more before 2x RR and 2x arc thrower stops being able to keep up
But flamethrower power scales with enemy density
So the more you scale up enemy density the better it gets
So does grenade launcher
Yes, GL is excellent. Outclassed by arc thrower but my 2nd fave
Jetpack GL is an all time loadout xD
I’ve actually never been lit on fire by burning incendiary grenade bugs
Happens a lot with the flamethrower but not it
Flamethrower against bun is v fun
poor bnnuy 😔
I MEANT BUG* FUCC
its fine, its Easter soon, so time for a good bunny
Devs should put bunny ears on the bots and bugs for easter
I've tried a loadout recently
the supply backpack with stalwart and whatever 2 offensive stratagems (in this case railcannon and 500)
They really gotta give the stalwart the hitmarkers because man that's a cool loadout
absolutely rips on bugs
and the support backpack is nice not only because you'll never run out of ammo but because you can give others ammo as well as essentially duping supply bricks
The only reason I don't use the support backpack anymore is because of the autocannon 
<@&1206091872716595200> anyone down to dive?
o/
just got off but hell (pun intended?)yeah
I can do a mission or two if there’s still slots
There is, and we're doing diff 7 so we'll take the extra
I have headshot myself with the Scorcher and also died to shooting a rocket Devastator... Rocket at point blank with it
sorry you got pipped by shahk
Also interesting stuff:
https://old.reddit.com/r/Helldivers/comments/1bol1fu/moar_science_a_bullet_in_the_knee_update/
:/
Bullet tests shouldn't be used. There are so many stats of guns we just don't know
There could be a hidden friendly fire damage stat
Testing should just be done with scavenger bugs
Although yeah I guess servo assisted doesn't add health like vitality 😦
@orchid pulsar @faint parcel @quartz cloak we may need to use ingame chat
ohno
Activity 2 works for some reason
If vitality helps me survive friendly fire a little more I might just bring it if no one brings the stamina one
I am stuck at work when I should be hell diving
I will tag in to start second helldive squad shortly
I am just going back and forth trying to cancel a subscription to some random newspaper I only wanted five articles from
Vitality and medium seems like best compromise for armors
I'm at either extremes, heavy or light. Medium is like a half measure I never got used to
I want the tankiest heavy armor for bots like the explosive resist heavy to laugh at rocket devs, or the light stim armor to run forever against bugs
Either way I'm likely running shields
I've become a big fan of the extra nades light armour for bugs and the blast resist light armour for bots
Well according to that test above, heavy does not do noticeably more than medium
But medium is noticeably better than light
Explosive resist does seem to make a difference between heavy and medium, it usually let's you survive an extra rocket
I think it's cause the explosive resist is calculated first then the armor is applied
That white medium heavy armor might do
So in regards to specifically that one armor it's noticeable, not huge but I like tanking rockets
Alas I am addicted to looking cool as fuck
There's blast resist light armor????
Where
RIP I wish I could fashion but I am survival pilled, over a dozen lives per mission and I want to be the least
superstore
Damn
There was blast light resist? Whoa
Ain't getting it then 
All my super credits go into warbonds
I will also say that the taser resist armours all look quite sleek, I just want to run the all Arc gang so we can all dress like James T Halo
Oh
Does arc stuff still mess up the game?
All my SC goes into armor and their matching helmet if it's ugly without, I end up buying SC for warbonds so it's a poor financial choice
No, it's fixed
Hence why I used punisher for a while. Doesn't need to much reliability on aim, AND it staggers!
I got that one because a charger decided to just. Not move. And I took the chance to smite it with supplies.
Punisher is a bit too slow for me cause I have bad trigger discipline and usually miss the first shot when wait awkwardly for the next while being chased
Sickle turns my bad aim into a hold and click on heads game, it's like Joel watched me play poorly with breaker and said we need to give them poor girl a better gun
If Scythe was on par it'd probably use it as my main
That's pretty sick
Unfortunately my favorite fashion is the light throw armor which messes up my muscle memory for regular armor
I can't get away from this armor it just fits my "stuck in attack position" style
there goes amko with his handy shoulder pouches and semtex strapped to his chest
Where's my heavy armor with ERA for best protection
I want to explode twice as much
My precious shoulder pouches
It's where I keep my super snack bread
tasty
i want ERA on the Tank when they introduce it, and watch a helldiver standing next to me turn into paste as he gets sandwiches by shockwaves
I like to imagine they're IFAKs, and it has two in case an arm gets blown off
And they're on the arms because legs get blown off more
Dive forward and explode everything around you
ERA on the sides of the APC, protects the driver really well at the cost of everyone else in the vehicle
I wish we could make custom armors with mixed perks
I.e something like additional armor and more stims
Or better throwing and arc resist
Even if the standalone perks would be reduced to compensate for the other being added
I know the devs know what their doing and assuming they're trying to minimize choice customization bloat and have every single decision be fairly meaningful and impactful to playstyle if it's not cosmetic but the crpg pilled gamer in me wantd a million and one minor customization options
Although weapon attachments in HD1 does seem sick I hope they add thay
Yeah I just want additional stims and explosion resist for fighting bots
Yeah like
I understand 100% why they don't want a "vanity slot" for armor
but at the same time
I want it
The only reason I want a vanity slot is for the steeled veteran armors
Why don't they want like a transmog?
The bionic limbs are kewl
It's a PvE game it's not like bots or bugs will be deceived by your cosmeticd
Player recognizion, if you see someone using the hellblazer armor you konw they want to be (in theory) stealthy
have you played path of exile
makes sense
But at the same time
Let me have a vanity slot plz
I have armor that I love the drip but the stats SUKS*
SUKS= Not for me
yeah well
There's like 2 dozen armors and I could not tell you which are which except for like 3 very distinct ones
idk I dont have a convincing argument against transmong other than if you see someone lookin like arc armor and they still get zapped, that'd suck
NO
Not transmog
Vanity slot<<
Transmog... costs resourcers ...
Solve transmog with more cosmestics, arc armor always had arcing electricity effect despite the armor appearance
It's aesthetics all the way down
And is not like armor has a 'logical perk' on it's appearance
like,
the Juggernaut armor has grenade launcher ammo around it
but it gives more limb health
It's likely very too late for them to implement them but my ideal function and form armor system is to have a base cosmetic armor that's like your traditional armor but the perks have a separate minor but distinct visual element like grenade perk would have a grenade belt, stim would have medpacks, throw would have mechanical throwing exoskeleton on arm, etc
Yeah that would be cool
Tho I would at least agree that, for example
"If your perk base is from a light armor, you can only use a light armor visual on top of it"
That makes sense
Otherwise you would have fat fuck over here running at march 5 and it would look weird.
I wanna use the Physician armor with the first arc resist armor
...
As in the arc resist armor is the vanity
Yes but the stats would come with the perks
Dual half perk armors would be fun
Like 2 perks both of which are at half their regular effectiveness
If I could have like a 25% explosive resist with +1 stim that'd be amazing
Yeah that makes sense
Makes sense
But I think they want to avoid that , it would make future perks hard to balance
Either that or the mix n' match I mentioned earlier
Yea that's fair, more customization leads to exponentially more difficulty balancing
Like Warframe
Even Destiny 2
I stopped playing when the void cards arrived
That became an grinding rabbit hole that made me go "ok stop, no."
AH is a relatively small company for how successful the game is and its scope
agreed
BEHOLD. MAGIC
'accuracy: 0'
aaah I see you did the 'stratagem only' run
Scythe or Blitzer :p
Full laser build
love those
Can't wait for the full flame build
I really like all the laser weapons except the Dagger
Since flamethrower doesn't count in shots fired
Cyan how
Which isn't bad but is extremely... beige
they feel so bad to me
like unusuable bad compared to the absolute viceral and immediate impact of other weapons
I need a laser turret to completed the full build.
I don't really like the Scythe vs bots since its hard to consistently hit the weakspots but it has very good damage with aiming for the right points
Because the Mortal Turrent needs a challenger for most Friendly fire?
Or I am just clumsy because friendly dog lasers kills me sometimes
And it feels real good to me to snip off legs and such for bugs
lmao
a laser turret sounds about as dangerous as the gatling turret currently is, though unlimited ammo makes it a permanent stage hazard so it has that beat
I get killed by my own rover more than by other's
and the rover is perfectly head height so snips off the head very frequently. bigger turret implies higher beam so probably the same level of danger without headshots though
"mortal turret" is an excellent descriptor though
I meant to say Mortar whoops
mortal turret is great
accurate
I recently went back to the starter armor and I really can't overstate how surprised I was for how good it is
medium armor speed with enough survivability to walk off a lot of bullets and 1.5 rockets
a shotgun turret that's just a full auto 6.2 gauge shotgun
a rotary shotgun turret, yes
Man it's crazy to look at HD2 and then be like hm I wonder how Total War Warhammer and Darktide are doing since I played mid-late last year
And it's: nothing
A puff of dust out of an empty pocket
Boggles the mind
Ur wrong
for a time enemies stopped spawning in Darktide XD
So it literally became a walk in the park
NAY, WORSE THAN NOTHING, THE IMPERIAL MACHINE ENFORCES THE WILL OF THE THALMOR, AGAINST ITS OWN PEOPLE
https://youtu.be/HGFr6wRKhmo?t=41 it has been fixed but, here
maybe the christmas vacation shouldn't have ended
What a circus
Oh oh, heat seeking mines
they go after the nearest source of heat scuttling along the ground like crabs, and will chase you down
grenades that are lil spider mines that you release that seek an enemy
Snarks
Aw that sounds cute and carcinizationgenic
Grenades that are just rolypoly bugs that you roll along then they pop out and home in
Basically, I need little friends that I'm going to be sad as fuck when they explode
get me a little drone I can pilot off into the distance and detonate
Snarks
What you want is snarks
yes, but if we cannot ahve snarks directly, I will accept little drone
squishy friends that will be cheerful sent to their massive explosions
500kg bomb buddy
Automatons developing a trophy system and we all cry with our lack of effective explosives
Greetings Helldivers!
Today we'll be diving in to learn more about our Mortar Sentries!
We'll be discovering how the mortars work and using this knowledge to sharpen our combat capabilities. We'll learn in numbers how the mortars function, we'll learn how they behave, and most importantly, we'll learn how to reign hell on the scum that would ...
I've found this person, makes nice videos
I think it's a little sad the only place I can find this information (after like, an admittedly cursory search) is in videos. It's not written down anywhere (beyond like, the basic obvious stats)
granted this info is acquired by them through testing and written neatly for us
Because of the bouncy ground around the detector tower my hellbomb summon bounced around the side...
yeah I've given up on using hellbombs for those, just throw a 500 or a laser (directly at it)
And I had to watch as the randos I was playing with ran up, stepped around the corner and looked at the armed hellbomb they couldn't see
Are Arc weapons usable again yet?
Yes
Nice
The blitzer still feels a bit slow.
It's great, but given that it fails to kill striders, and stuns devs not quite long enough to shoot another time, it gets overwhelmed real fast.
So I still wish it fired just a little bit faster.
I tried the blitz against bugs and had a bad time
Granted I had no rover so that's probably why
So just. Engineer Risk of Rain alt secondary?
I think it was secondary...might be utility...
What if they could move and just yeeted themselves at you when close
Harpoons?
No, the little mines he can place
Just starting out and I'm curious, what's everyone's preferences for primary, secondary, and grenades? Not meta, just what feels good
If can afford it already, I use Sickle for bugs, punisher for bots
If not, punisher is decent for both(and it unlocks super easy too)
Secondary, I've just been using Redeemer because I don't have the senator unlocked yet
And impact grenades because...yeah
Ngl I love the default liberator, secondary basically always senny
on bugs, shotgun of any sort (breaker variants, punisher, slugger), any secondary really, impact because i want bile spewers gone
for bots, semiauto gun like diligence, dominator, scorcher, slugger, secondary senator, stun
I love the punisher/slugger because you can give the bots a taste of their own medicine and stun them to hell and back
Er
Stagger
Knight is fun but blows through ammo and isn’t available to all, breaker s+p is my fav for munching big groups of lil guys
my biggest love for the slugger is being the only primary that can break crates
the dominator can't and that's a scam
knight really does devour ammo, kicks really hard, too
Knight..?
space p90, super citizen edition weapon
Ah
No wonder I don't have it
I should probably get the super citizen edition....
fires at an astonishing rate of fire
I think my cousin can benefit from it too
Yeah...
Next time I go to a store I'll see if I can't get a gift card...
What feels good is Sickle, senator (I am not good with it but it feels cool to have), light stim(bugs) or heavy explosive resist(bots)
If blitz or scythe felt better I'd love those
If there was an arc secondary and Blitzer got a speed buff I'd 100% run a full arc build a ton
I think assuming they were on equal levels I'd enjoy blitz shotgun mechanic more than scythe's I don't even care about the infinite ammo
Honestly I rarely ran out of ammo post shotgun buff aside from rare situations so like infinite ammo isn't a huge selling point for me
I barely burn through 2 mags the entire mission with sickle
the blitzer feels like a primary not meant to be primary. pairs well with a fast support weapon like the stalwart or laser cannon
i do agree that infinite ammo is not that much of a selling point excepting support weapons
Yeah the Blitzer is cool in concept by a ton
Same, but sometimes I can burn up to 4 at a time
blitzer - senator -blitzer lets you deal with bigger threats while clearing chaff
Yeah I read about that
The time it takes to fire a senator right after switching to it is just enough for the Blitzer to reload
I just reposition while it recharges
Unless there’s something which really needs a senator shot
So I feel in a lake and like, I can’t die
But I also can’t do anything
I’m just stuck spectating my team and can’t do anything
Lmfao
Known bug with vitality booster
My team just ran past me when I did and aren’t coming back
So I’m just stuck like this now
Cook a grenade and let it explode on your hand
yeah, your team needed to put you down
I like to imagine rather than let Helldivers stim themselves on full HP they'd would give helldivers a personal training injury simulator to hurt themselves so they can stim themselves
But also that'd be a great "I'm stuck" solution
I couldnt do anything
sad
against bots arc weapons i've found lacking in general, but when it comes to bugs it is an excellent self defence weapon since it can one hit hunters and requires a lot less aiming than other weapons (nimble fkn bugs)
I'll agree it's slow on the firerate but overall I've found it pairs nicely as a personal space defender rather than a primary to clear a lodda bugs with (which it can do but worse than other primaries)
so its relegated to loadouts where one takes support weapons which already clear a lot of bugs (and perhaps the laser dog) while still needing something for self defence
and I've found it just doesn't work for bots at all
I've been pretty impressed with the Blitzer post patch
best reindeer
It's annoying vs bots though since it doesn't engage heavy devastators or scout walkers that well
the injury simulator surprised me because I fully expected a gunshot
Same
I expected like a bullet to the leg
I am almost freedom from the work and into my real job, helldiving
You think for bots you can just put a mortar sentry outside of their outpost and it’ll eventually handle it (if it’s not blown up anyway)
I've tried a few times but the mortar runs out of ammo hitting enemies that have moved from their position before hitting the fabs
hmm when i used a mortar earlier today all it did was target fabs
Ah that makes sense
At least it’s good for softening them up at least
according to a mortar video it needs LoS to target a fab?
I do not use mortar more than like a dozen times
So I have little experience
With it
Oh I didn’t know
I just assumed it could target above walls
what the heck is the "orange shotgun"?
Incendiary breaker?
Yes
it can do that for like, regular enemies i'm like 99% sure, apparently not fabs though
Greetings Helldivers!
Today we'll be diving in to learn more about our Mortar Sentries!
We'll be discovering how the mortars work and using this knowledge to sharpen our combat capabilities. We'll learn in numbers how the mortars function, we'll learn how they behave, and most importantly, we'll learn how to reign hell on the scum that would ...
I don't believe it needs LoS as I've seen it fire at enemies while on top of a hill with no direct LoS to the enemies below
Enemies tend to be near fabs so it probably hits them by accident
Mortar is really bad VS fabs as it just lands on top and does nothing
Helldivers 2 Slander. Only facts here gentlemen.
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Songs used:
The Stroke...
2 players is 50% of the team and that'd a failing grade, do better
thats not fair i use the ballistic shield sometimes
i want a melee one handed primary i can pair with the ballistic shield
or secondary
i dont know how the ballistic shield works lll
anything one handed works with it
so, all the secondaries + the SMG
its honestly not a bad pick against bots. just rough when you get hit by a rocket and go flying, dropping the damn thing.
Yeah, it does help when charging down fortified positions, and the Defender SMG is good enough to warrant using it as a primary
the seaf sam site doesnt always work but seeing it literally blow a dropship in half is amazing
We had a great and funnny moment yesterday where @stiff pine gave their life by shooting down a dropship.... which landed ontop of them.
<@&1206091872716595200> The bots have spread their communist tyranny for far to long, will you answer the call and spill oil?
Hour and a half
The defender is one of the best primaries, it's great
Yeah it’s very solid against bots
Inversely earlier I had an experience where my teammate shot down the drop shit right above us and killed three of us as it crashed down
So I really hate the ballistic shield
The fact you drop it when you ragdoll makes it so much worse then it should be
Please arrowhead invent an armstrap for the ballistic shield
Yeah it wouldn’t be so bad if there weren’t so many unexpected ragdolls
Als o the fact it breaks to stuff
it really does fel like worse energy shield backpack, whichi s frustrating
So I grabbed the funny arc
Tips?
Make sure nobody is beyond the thing youre shooting at
It prioritizes enemies over allies so feel free to fire it next to friends! ||this is a lie dont do that||
Should I grab the Tesla Tower for maximum funny?
as i heard is a legit better mine field
I did it and it hit a 5th helldiver in my squad named Joel and now I hear bugs chittering and binary?
Tesla tower is good, I wouldn't say better, as the tesla tower can be destroyed pretty easy
Tesla towers are charger magnets
it just takes one charger with jerkass syndrome to headbutt it to death
But it is still really useful and cool
The moment I decide to drop a Tesla tower a charger spawns
Arc thrower is super cool, it has more range than you think. Aim a bit higher than you think when using it. if there is an ally in front of you on the screen, DO NOT FIRE IT
it has infinite ammo so it's better to waste a shot behind you than kill your buddy
Will keep in mind
It's a machine that turns left mouse button clicks into dead everything
I still want to try a 4 stack full arc time
Same here
It would be super funny
Full tesla tower and arc thrower build and just explode
"hmm, tickles" the entire team of mad people
arc blitzer too
Ah yes
for good measure
Does the arc blitzer link?
As long as everyone's got the new armor, it should be fine, tbh
some more formative tips
arc thrower is fantastic vs. bugs and decent vs. bots. if there's nothing in range you'll fire but no arc comes out. you have to charge the first shot but the gun can be fired past roughly half charge every time after, it's like warming the gun up, but it deals proportionally less damage in turn
the arcs do not care about armor, any enemy will take the same amount of damage. mops up grunts, kills bile spewers in 3 shots, kills scout striders in 1
big targets like chargers and hulks will die... eventually
Hell, 5-9 shots can bring down a tank, from what I've seen.
6-8 shots for chargers, about the same for hulks, struggles vs bile titans but its doable
Half-charged shots do less damage so its better to full charge vs big targets
<@&1206091872716595200> Anyone up for a 5, 6, or 7 level bot hunt?
Me
you want to be either shooting down at enemies or shooting slightly above them unless its a big horde
it has a little problem with missing individual enemies you are aiming directly at
you also want to be ahead of everyone else, so pair with other speed/close range stuff
if you are playing with friends, all electric with the electric resist armour is INCREADIBLE
pairs well with jetpack and extra stim light armour
Where should I meet you for VC?
Let's do #actiivity 2
Sounds good
lmao
face away from your teammates, make sure they arent in front of you
or near the enemies your shooting
sometimes it may just randomly arch towards your friends tho
It's the best weapon vs bugs, mid vs bots. Once you fully charge it once, you only have to like half charge it for follow up shots until you drop the chain
75 medals away from the scorcher...
I wouldn't say it's the best weapon against bugs but it's good
Scorcher is okay vs bugs, imo its best use is popping scavengers and hunters quickly. However it has a cool side role of devastating spewers with ~4 shots to the abdomen.
Vs bots the scorcher is a godsend. Excellent choice weapon.
It kills hive guards too
But bugs present so much target that you run low on ammo fast
Yeah it works against hive guards but I classify hive guard and brood commanders as lower priority targets for the scorcher than managing the swarm of hunters
If you're accurate you can kill them in 1-2 shots, pick your targets well to eliminate flankers before they become a problem.
So after a good amount of time messing around with helldive difficulty bots
I think bots are easier in general then bugs but god bot eradications are so much harder
If you’re stuck in a compact area with them it really does feel impossible to deal with them
I did my first diff 7 bit eradicate with no hill bunkering cheese strat
What’s that?
Everyone was out in the open and only one person died and that was me due to drowning
That went... surprisingly smoothly
I think 4 red strats might be a good thing for at least 1 person to bring haha
I bought 4 reds that was all ad clear
Gatling barrage, airburst, cluster, and one more I forgot
I bought those cause I was expecting to die so no turrets or supports and wanted low cooldown stratagems to drop in between deaths
Laser that's the 4th
I've begun to bring at least one dropship or bug breach killer stratagem to spam cause it prevents bad reinforce loops usually, even forgoing my 2nd support for it
I think you do need to bring a support weapon, but 3x red strats is good
Before I switched back to the arc boyo and shield pack I ran ac, laser, airstrike, and rocket pods/500k
Now that I can use my beloved again I run it, shield pack or rover(bots and bugs, respectively), orb laser, and airstrike
I contiune to sing the praises of 380 barrage.
Agree
I actually feel like if you're arc throweirng into bugs, the ideal should be to team up with a RR user
and be their backpack buddy
I have been being very brave and just taking a jump pack for blues some lately
And just running the map for support weaps
Honestly that's not a bad idea, but you'd have to count on the others bringing said RR
I've honestly never liked this strategy because you need to run into more enemies to even chance getting a weapon, and there's no guarantee its something you like/fits the mission
Yeah I can only really do it if I have a primary I trust a lot
bricky used to make loads of LoL content yes
glad for him that he managed to escape that 😌
Whelp, picked this up
Welcome to the swimming pool. You may now helldive into it.
so anyone wanna <@&1206091872716595200> ?
I'm just about to jump into my first real mision
i could dive
T^T
Friend code in HD2 is 9638-1500 if anyone wants to jump in on babies first mission
snowball fight
<@&1206091872716595200> Be aware of this crash bug
Nooooo not the snowball meta
I'm afraid so
man portable HMG and spartan laser just dropped
?
Are they available now?
whuh
the spartan laser is free, like how the railgun was around launch and the mech was after it was unlocked
gonna be trying it on bots
heavy machinegun might be my new weapon of choice
That is a chunky fucking mag on that hmg
<@&1206091872716595200> in honor of the new strategems anyone wanna dive?
YES
JUMP PACK HMG
unfortunately I am having to do PC repair stuff ATM so I'll have to reinstall HD2
I have been bonked by being at work T^T
YEEESSSSS
<@&1206091872716595200> room for 1 more
T^T
I'm down, gimme a minute to log on
awwww I thought the hmg was going to be a backpack
That's gonna be the MGX
Sounds good,m we're in the VC, just join up w/e
like how they call it MG-101 when it's the MG-206
oh that's really ugly
the HMG has no crosshair in third person
I dont like that
gotta track where the bullets land
I get that but it's a third person shooter arrowhead...
let me shoot third person...
just shoot, aiming is for communists. In Democracy you can just let freedom decide where the bullets land
democratically voting on where the shots hit
New stratagem and I'm working rip
I thought they only released content on 2nd Thursday of each month but no complaints from me
What pen is the heavy machine gun?
Is there any information I can obsess over online
Does it require a backpack
every shot from the hmg is a tracer
that is why you dont get a crosshair
you gotta treat it like a real mg
watch where the bullets splash and draw it onto target
that seems kinda fun
it creates "difficult to handle" pretty well
does it kill hive guards and devs
Is the personal order really kill 400 automatons? Damn Super Earth is on a spree
It's a real personal personal order
Is realtively quickly honestly
If you go in two fo those "15 minutes to kill a fuckton" you finish it quickly
wehat the fuck
incredible
75 round mag and 1200 rpm?
I treat it like a heavy semi automatic rifle
.
What
How-
$200 custom tooled cartridges
It costs 400thousand dollars to fire this weapon
For twenty seconds...
So super-earth had to compromise
you can't fire it for 20 seconds you can fire it for 4 seconds
No, that's the warbonds, strategems are separate
Does it take down tanks?
Exactly, that was super-earth compromise
i need to test the hmg on hard targets
Look a titan on it's non-existent eyes and fire at it
So the quasar can kill factories if you shoot in the vent like the autocannon
Power creep o'clock
its like a recoilless rifle that reloads itself with no backpakc
How much ammo the quasar have?
Infinite
No way, it's literally a powercreep?
it does not hit anywhere near as hard as the recoilless
Can it pierce light armor?
shield devs can take several hits to their shield and be fine
Easily
YES
PERFECT, ALL IS FORGIVEN /j
Also it's really, really, really slow to fire and then recharrge
Give me the hand mortar and we are golden
it's basically a recoiless you cannot rapid fire.
it feels like similar to autocannon in effect with more AOE
how many shots
does it have a first person sight
It does
red dot
took a burst so i guess 3-5? maybe?
hard to tell i was shooting its armor as well
Yeah, the las cannon is very satisfying but it's not nearly as powerful as a RR, gonna second that.
It's wonderful overkill on striders though! Literally blows them in half.
So far from what i've seen on quasar:
It's a Recoiless Rifle with the following properites:
Unlimited ammo - it has heat sinks, but at least on a cold planet, it seems impossible to overload the heatsink?
No Backpack
No backblast
No ability to rapid fire.
Very slow to recharge and to shoot - you have to charge up (whcih takes a solid 5s?), then it fires, then you're waiting another 10s or so before you can make another shot.
Extreme precision at long ranges - I sniped an AA base from extraction, and the AA base was several hundred meters away.
Less damage? (I'm unclear, i do not use the RR very much)
BUT, it's sufficiently strong to 2-tap turrets from any angle, 2 -tap annihilator tanks from any angle on the tank, it can one shot hulks if you hit the visor or hit the vents.
So it's a very powerful weapon, but you're going to need to couple it with something like the Sickle or the Scorcher to really maximize it's ability - it's not something you'll be using like it's a primary like the Autocannon, FT, Arc thrower. And the Recoiless's ability to go off with team cordination means it's still got a deserved niche. And if you miss your shot on a hulk, you're gonna suffer.
It can one tap dropships to the thrusters I just tested
<@&1206091872716595200> room for one more
Much better said than I could've, but that matches what I've seen from it.
Haha, i was writing it up for a forum i hang out on.
Big virtues seem to be it's an excellent hit and run weapon due to it's extreme range letting you get a shot and then run off making zoid berg noises. Jetpack seems a natural pairing to really push mobility and let you get shots from strange angles.
Yes, though annoyingly enough the cooldown, while long, is still shorter than an RR reload
Which firmly puts the Recoilless in the spot of 'never use without a buddy'
Sure, but the RR can team load, and that's a huge deal
alsso the rr can relaod in stages.
I odfnt think it muscles things out, it'
it's juist always this is a team game
I will say the charge up is definitely something I can see getting you killed where the RR would have you safe
Mhmm.
neither of them do
my early read is it's a sniper/soloist weapopn
Great for soemone to play the roamer and do hit and run tactrics
and stick back from the main group wehre they can snipe priority targets without risk of getting staggered
So is not very good when you have a lot of bug holes around you to close
Seems to be better against automatons
Be very intersted to see how it performs vs chargers and biles
but yeah, seems ropuhg into bugs
because you just cannot use it like a primary
Always disrespect the chargers*
I think the quasar is relatively worse VS automation just because the auto Canon is so much better
Autocannon does use a backpack though
Quasar can be a recoiless u can wear a jump pack with
True that is its one downside
I'm probably gonna quasar since I usually always run a shield pack for bots
I haven't tried it but depending on the aforementioned spool up I might stick to EATs on bugs
Yea I don't think it's usable on 8/9 VS bugs because of the spool time
Long Charge up seems kind of iffy when there's chargers charging
But with jump pack it might work
the cooldown between shots also feels like it will be painful when you have several biles and chargers bearing down on you
Pray to the 500kg God
As a sickle user, quasar seems like a great compliment. No reload, no ammo, cooldown only gang
Also I tried out the scorcher. It is definitely very good but for some reason I like the dominator more. I cant say why lol
My dream is a continuous fire build where I just swap between laser weapons as they cooldown and never stop dakka
Already doable with sickle and laser Canon
2000 average sickle shots fire per mission isn't enough I need 5 digits of firepower
Laser cannon seems nice but I prefer to use sickle over support weapons you can basically use as a second primary
Ig dagger exists but it's not great
HMG can pen scout striders from the front
😮
Or moreso I wanted a compliment to the sickle, a heavy hitter type cause sickle is already great at ad clear and that might be quasar once I try it out
How's the turn speed handling on the HMG?
Rip no weapon handling armor
Let me move the HMG like a pistol with power armor
A better handling and recoil armor would make sense imo, if only recoil weren't on another armor
Oh yea that happened to us on the same planet, I just threw a Gatling barrage and got like 15 kills
is that the center of the map?
i remember mention of a bug that bot patrols will all walk to the center of the map and then chill there
They're just having a party
Center of the map was where I encounter the pile of troopers
It was just troopers and no meds or heavys
We need modding so we can make it say https://youtu.be/lhXk_cPPm3o?si=SQXxrzBeDAXZE6YI
#METALSLUG#HEAVYMACHINEGUN#SOUNDEFFECT#DUDEGAMERYT#MEMESOUNDEFFECT
Metal slug heavy machine gun sound effect for meme and gaming
Subscribe to the channel more meme sound effect videos 😁😁😁😁😁😁😁
quasar cannon is good but needs to have a target called out since it has a charge up
12 seconds · Clipped by Amko The Terrible · Original video "Band of Brothers - Nuenen Retreat" by Johnny's War Stories
So it's like that meme "Your motherfucking life ends in 5 minutes from now" and the girl is holding a huge hammer?
your motherfucking life ends in 5 seconds from now
Can you still aim when charging up
yes, but its the same terrible spiraling aim marker that the rest of the laser weapons have, so not sure how easy it is to actually hit a weak point
Much easier if you ADS.
Also it's strength is enough that even if you miss the hulks eye, a second shot to the Hulk from the front is a kill
i like it for being a jump trooper
airborne bazooka troop
less powerful but more mobile than other AT guns
eats require you to regularly return to the ground to call in new ones
Quasar is a H&R specialist with good utility in roamer play? 👀
Did arrowhead make this just for me?