#Helldivers 2: For Managed Democracy!

1 messages · Page 39 of 1

graceful bluff
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pilebunker

alpine seal
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oshaune is a hard maybe leaning on no

graceful bluff
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Also I just realized this uses the same engine as dark/vermintide

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it really does not feel like it

undone veldt
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I want a gun with an under barrel option

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Like a liberator with an under barrel shotgun

undone veldt
keen zinc
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And suck people away from Oshuane

tough vigil
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<@&1206091872716595200> Anyone down to clown?

cobalt patrol
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Maybe in 10-20?

keen zinc
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Gimme 45 mins

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Gotta go home and eat dinner

glacial light
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Consider melee talk discussion folks from a while ago, the saber from HD1 but combined with the bayonet also from HD1

tall nova
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I have now unlocked 500kg

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⬆️ ➡️ ⬇️ ⬇️ ⬇️

quick crown
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TRUE PATRIOT POSTING.

keen zinc
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i just tested and i cannot replicate this with any other strat

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the balls enter a "deployed" state and cannot be moved

glacial light
heady halo
#

Album cover by DPC! Check out her lovely art: https://twitter.com/DPC_Art
Become a patron to support the channel! https://www.patreon.com/scruffymusic
You can download the track on BandCamp: https://scruffymusic.bandcamp.com/track/shelldivers-a-helldivers-2-splatoon-crossover-arrangement
And you can follow me on Twitter for more updates! https:/...

▶ Play video
rotund marten
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I really like that the Helldivers dailies take approximately one mission to complete because it means I can see "kill 25 hunters", grab a GL, drop into a Helldive Blitz, catastrophically fail to extract and stop playing for the day with a big stack of medals

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soloing Helldive Bugs has become a lot harder since they gave them goddamn air support, I have noticed

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not much you can do about that with one person's rack of strats unless I specifically bring the orbital laser and get it in there, which I will now do every time

candid finch
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It's a bit rougher to kill 200 enemies with a machine gun

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but that's still like... three missions?

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And you get to have fun mowing folk down with a machine gun

oak crow
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bots are difficult, but bugs are, imo, more difficult solo

rotund marten
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bots are easier to blitz through tossing strats and grenades in all directions and then disengage from, yeah

oak crow
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simply having less bodies to fight, and being able to sneak away easier (in my experience) makes it a lot better

forest crater
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I finally have the Sickle sekhmet_letsfuckinggo

glacial light
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Woo!

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Sickle pretty good

forest crater
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Sickle is nuts

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I know it's just me being used to the Punisher but I wish it had some stagger to it lol

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Also uh

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I decided to dip my toes into Autocannon and

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What tips do y'all have for it?

meager saffron
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get used to the par-reload

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it's infinitely faster than going empty and it can keep you topped off for the majority of combat situations

forest crater
meager saffron
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it also has very little damage falloff and fires projectiles with seemingly no bullet drop, so you can use it to bust open things like spore spewers from theoretically infinite range

glacial light
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And very good for shrieker nests

quick plinth
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with an armor that reduces recoil even further when crouching the autocannon is even better

overall however its basically a jack of all trades but a master of none (maybe a master of medium enemy killing actually), try to reload whenever you have 5 or less rounds in the magazine, its faster than an empty reload.

forest crater
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Gotcha gotcha

meager saffron
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it has enough ammo that you can use it to slam jam hiveguards in a pinch

glacial light
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Against bots if you hit red weak points it's goated and a master of all against them

forest crater
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I've noticed it does a second reload when it's completely out

quick plinth
# glacial light And very good for shrieker nests

there's an asterisk attached to that, in that it takes about half your ammo supply since each nest takes about 7 to 10 rounds, but it doesnt matter too much since a single resupply box gives you about half back.

meager saffron
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it also one-taps spewers if you hit them from the side

quick plinth
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3 taps them otherwise

meager saffron
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sometimes from the front? I'm not sure honestly

glacial light
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Does it I thought it takes it out in like 3 shots each

forest crater
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I've noticed

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And that's good

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Because

meager saffron
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but it's always been my go-to for dealing with six million spewers on high diff

forest crater
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I fucking despise spewers

meager saffron
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they all go up and splash each other for chain reactions too

forest crater
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Ooo

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How's the AC against armored things like chargers and titans?

meager saffron
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very workable for chargers

glacial light
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One armor I kind of wish for was faster weapon swapping and handling, switching between heavy and primary weapons feels slow to me

meager saffron
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titans uhhhhhhhh

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I think you just aim at their soft bits and kind of pray

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you're not gonna get those juicy EAT or spear one-shots with the AC

quick plinth
candid finch
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Hooray I have the cutting edge unlocked!

quick plinth
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weakpoint gets broken and they bleed out soon after

stone bridge
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My general advice is just not to bother with the AC wrt Titans

forest crater
candid finch
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Only just got it

forest crater
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Same

quick plinth
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the AC can deal with basically any enemy outher than BTs

forest crater
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I mentioned I got the sickle a couple minutes ago

candid finch
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hell yeah

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gonna give it a go

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I was saving up medals to unleash the beast

forest crater
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I'm definitely keeping the sickle

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I've stolen it from the bodies of other divers and it's a blast

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Even on hot planets like Hellmire

glacial light
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Sickle imo is one of the best part of cutting edge on par with stun grenades

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I haven't noticed a huge performance difference on hellmire for sickle compared to say hot planets with laser cannon

meager saffron
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sickle is the liberator with impulse101

glacial light
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I basically sell sickle as laser liberator with regenerating ammo

quick plinth
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on an unrelated note, the dominator is fine actually- its clearly a bot weapon however, but with 200 damage and "medium pen" (its explosive too so medium pen doesnt mean much it seems) it can handily deal with berserkers, raiders and troopers as well as devs if you aim it right.

on bugs its as bad of an experience as using the scorcher, since they both suffer from 15 round mags, and acting more like battle rifles / DMRs than ARs

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however, ive noticed since it is classed as explosive and has pen, any weakspot hit is insane damage

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so potentially it could be used for bugs but much like with the plas punisher youd need to grab a laser dog to help keep the horde off you

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i still havent figured out if there's a minimum range or not

glacial light
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I do wish there were more sidearm options

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Like a sawed off shotgun would be fun

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Rn I basically pick between redeemer and senator

quick plinth
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ive found the senator better than the redeemer in only that its effect is a lot more immediately visible and relatively more satisfying as you turn to run and just shoot a hunter or something from the hip (which requires either to turn the crosshair always on or to have a centre dot overlay)

glacial light
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I kind of use redeemer cause its more forgiving

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In an ideal world where I could aim senator would likely be a better option as a medium enemy backup to my sickle

undone veldt
glacial light
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It's nighttime and I'm thinking bof flamethrowers against bugs

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Kills every bug types but biles

stone bridge
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The Flamer is goated into bugs, yeah

quick plinth
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one way to deal with the lock on for the spear to keep lock for like 5 seconds after locking initially

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it would also allow you to say, angle the missile so it goes a different route

sinful bay
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So
I think I get it now
The Autocannon is a oversized m1 rifle with explosive bullets

ivory swallow
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does everyone get the medals for major orders or do you have to do at least one mission for the order to get the medals

quick plinth
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everyone gets them iirc

ivory swallow
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ok

alpine seal
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that's correct

kindred lintel
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I think you gotta log in during the order at some point

candid finch
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It would make sense, it needs to register that you were around, then needs to register success or not

quick plinth
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I wish the devs spent more time optimising the game.

it's odd to me how I can run games like war thunder or cyberpunk. (the former is to be fair, heavily optimised since a majority of the playerbase is likely to have older hardware, while the latter has spent YEARS getting to a point where my by this point, low end set up can run it comfortably at a decent framerate).

It's likely that they had a deadline by which the game had to be released and making content was prioritiesed over optimizing it- at least initially, (I'm hopefull they'll eventually work in better optimization and super sampling options) currently it seems to be using AMD FSR 1.0 of some flavour, which isn't great)) considering that will greatly expand the amount of people capable of playing their game how it was intended rather than a blurry / lowest graphics mess.

unkempt river
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<@&1206091872716595200> if Shriekers condemn me to heck, I will look them in the eyes and simply not go.

unkempt river
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2710 6019

shy prairie
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5277-0995

civic apex
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I mean if they used any other gun

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lightening can kill a charger pretty quick if you do it right

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I still miss my lightening

stone bridge
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Patch should be dropping today or tomorrow, at least

civic apex
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I hope so

cobalt patrol
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<@&1206091872716595200> Currenly doing dinner , will be around to HELL DIVE in like half an hour to an hour

cobalt patrol
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<@&1206091872716595200> Briar and i are setting up to H E L L D I V E

stone bridge
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Will be there shortly

cobalt patrol
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Coolness! We doing bots or boogs?

civic apex
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uhhh who wants to ninvite me ?

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ah nvm

honest acorn
cobalt patrol
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74632452

hazy oriole
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oh that armor looks SICK, where can i get it?

burnt vapor
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Superstore when it rotates back around

blissful sparrow
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called the Legionaire armor iirc

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comes together with the drone operator armor

hazy oriole
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ooog
im still saving super credits for one of the preemo warbonds

azure pewter
sinful bay
azure pewter
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Light servo assist

burnt vapor
azure pewter
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the helmet in the original screenshot of this convo is from that set

sinful bay
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oh thank ya

cobalt patrol
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BLoody hell, we actually managed a diff 7 defence mission

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against bots

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also bloody hell, that was well, hellish.

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I have no regrets.

glacial light
graceful bluff
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Also I think I found out why we crashed so much yesterday

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it's related to EATs

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having too many of them in the world seems to be something the game doesn't like

glacial light
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No my precious EATs

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What am I supposed to do if there's not like 30 of them strewn across the map

blissful sparrow
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just need to fire them faster

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Broodcommander? EAT

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Shieldbug? EAT

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Stalker? EAT

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Hunter? Believe it or not: EAT

graceful bluff
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Honestly I've really been liking the gustav after the buff

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also discovering it has a tiered reload meaning it remembers what step you were on

keen zinc
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But there is a step that if you interrupt the loading of the shell after it disappears off your back but before loading it completely, you lose it

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And that hurts with the RR more than most

hollow plover
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Fumbled

graceful bluff
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recoilless rifle

keen zinc
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I really wish the assisted reloads could be done by anyone if the gunner had the backpack

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I would love to jump over to someone and start assist loading them

graceful bluff
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it's what the RR is based on

keen zinc
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It goes by many names

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The Gustav, the Smaw, the fucking tube

blissful sparrow
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i like calling it Carl

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Because that kills people

graceful bluff
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Or like fucking everything in the US military

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M[number]

blissful sparrow
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Its swedish

graceful bluff
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I know?

keen zinc
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It was the SMAW in US Service

blissful sparrow
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But its probably an M2

graceful bluff
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The US still calls it the M3

blissful sparrow
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close enough

graceful bluff
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Because they love confusing their fresh out of highschool troops

keen zinc
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Yarp

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My unit used AT-4s so I never got to use the gustav

graceful bluff
keen zinc
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Some of the senior NCOs that has come from other units spoke of it very highly

graceful bluff
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Everyone loves the gustav except for the person that has to carry the tube

keen zinc
graceful bluff
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oh neat the newest version is sub 10kg

keen zinc
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The only thing I recall being exclusively called by it's nomenclature was the M4

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And ofc the m16

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We didn't use those tho

barren iron
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no one ever really came up with a nickname for the m4

keen zinc
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Infantry uses m4

blissful sparrow
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still sad about the M8
would have transformed the US military into australians

keen zinc
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It's a good gun

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My precious M4

blissful sparrow
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everyone talking about their Mates

keen zinc
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I miss sleeping with my M4

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You got so used to it always being on you

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Lightweight, sturdy, reliable if you were halfway decent at maintenance

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I always kept my carbine clean

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Dust without, spotless within

naive dragon
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I love being teamkilled so much that we run out of resupply

keen zinc
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Public lobby moments

graceful bluff
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Playing public lobbies have made me real good at dodging airstrikes though

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I've started just dropping them on myself while a charger rushes me lmao

pale remnant
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god bless pubbies

naive dragon
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"Let's drop a 120 barrage on that single hulk" - Deranged player in my lobby

hollow plover
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I've had less issues with pubbies than premade groups

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Might be people having a response to my personality

keen zinc
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Impossible

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The only response to your antics is whimsy

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And the occasional "....God damnit Sierra"

blissful sparrow
naive dragon
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ghosts 👀

keen zinc
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Yesterday the Illuminate passed me a pack of grenades when I was low

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Maybe they ain't all bad

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Floated it over to me as I ran

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Very helpful

fringe quiver
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I believe they feel bad due to how many humans they're killing on hellmire

keen zinc
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I was ON Hellmire

fringe quiver
keen zinc
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Maybe so

blissful sparrow
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i fear illuminate just aren't as democracy loving as us and just don't understand how grenades work, so it just imitated the process of throwing it, which it observed previously, but forgot to free the grenade from the pin 😔

cobalt patrol
naive dragon
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Yes

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The mission I was just on

cobalt patrol
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Was it a bot mission?

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because that looks like it's a bunch of bot eye graphics that aint despawned

naive dragon
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Yes

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That's what it is

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But it look like ghosts

cobalt patrol
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Ahh

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I was hopeful it was actually ghosts

cobalt patrol
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because that seems like teh sort of cool thing the game would do

naive dragon
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If only sadcowboy

keen zinc
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This is what happened to me but with a box of grenades

ionic holly
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im
starting to think my intent of throwing on medium armour rather than heavy in hopes of sparking a new challenge is having the opposite of the intended effect

i've been able to solo a few impossible missions now

keen zinc
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As I ran from a brood commander

cobalt patrol
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You're fast enough to outrun things and iwth lots of stamina

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and tank enogu hto take a few hits

ionic holly
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I still prefer heavy through and through but i can't deny i've been doing straight up even better with medium

cobalt patrol
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Exception: hot planets with the stamina drain Really hurt, and it's probably worth considering light there

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Heavy is just too penalized on the stamina i think

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The speed is one thing, but the stamina and speed together is such a hammer

ionic holly
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Shrug

ionic holly
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i've only really had the stamina sting on hot planets, and that's gonna sting no matter what

naive dragon
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I'm gonna try a solo on... what is it? Bug world in new sector

cobalt patrol
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(In my defence, i only teamkilled 2 people, and the 380 barrage was a large part of why we could clear it()

naive dragon
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I don't normally do bugs but hey

ionic holly
stoic lotus
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I can't go back from light armour now lol

graceful bluff
copper crest
graceful bluff
#

Honestly the armor type I've fallen the most out of love with is stealth armor

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after learning more about stealth I've started being able to stealth just fine without it

random socket
#

I have not fixed my weird UI problems (flashing, losing letters, text blurring) but all of the following helped:

  • Turn off Screen Space Reflections
  • Turn off ingame Frame Limit and VSync, turned on a frame limit in Nvidia control panel to match my monitor
  • Apparently a lot of 10 series Nvidia cards are having this exact issue, and reccommend rolling back drivers to one a few updates ago.
    This has let me play at least 2-3 games before the UI starts melting
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I'm still getting a lot of glitches but they seem to be glitches everyone in the mission is having, including models that turn into missing item placeholders (giant pink/purple question marks.)

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Makes me feel like I'm playing a Source mod. God bless.

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My CPU/GPU are both running hot playing the game but not nearly enough to be glitching out tbh

orchid pulsar
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hey any <@&1206091872716595200> ready to fight the good fight?

heady halo
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I can go for some diving , sure

random socket
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I could dive

graceful bluff
random socket
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I'm relatively new though

keen zinc
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I'm at worm

stoic lotus
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shai-hulud!

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bless the maker and his water, bless the coming and going of him

random socket
#

looks like you have 4 nvm

stoic lotus
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I can do a bit if you want wolves

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just gotta finish my lunch

graceful bluff
#

crashed cause I grabbed a grenade to throw back just as it exploded lmao

sinful bay
graceful bluff
#

browning or bust

keen zinc
stark ether
hexed steeple
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what kinda stuff is good for taking out shrieker nests?

rare nymph
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I use autocannon at long range

azure pewter
rare nymph
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Takes some time and ammo but it gets the job done

hexed steeple
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oh that works? i fired like 5 shots into it but it didn't work so i figured it might not work

rare nymph
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I find it usually takes ~10 shots, give or take

hexed steeple
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damn

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that's good tho

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i love my autocannon

keen zinc
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Just rechamber the M4 in 6.8 and be done, no need for all that sci fi tacticool bullshit they keep pitching

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Skeletonized boondoggles

stark ether
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was this not the exact reason for the scar-h?

keen zinc
#

Scars are great

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Expensive tho

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An infantry rifle should be 3 things: effective, cheap in both price and logistic weight, and reliable even in the hands of Private Joe Snuffy who don't know letters good

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Don't give Joe a 3000 dollar rifle he will break it in new and exciting ways

stark ether
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do give joe a $3000 rifle i want to see the exciting ways

azure pewter
candid finch
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Shrieker nests also fall to laser cannons

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Just takes some time

blissful sparrow
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i tend to remove shriekers by just walking up to them and dropping a hellbomb in the middle

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once you get close enough the shriekers have a hard time focusing on you cause they are all aggroed far away

azure pewter
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Plop down a Gatling sentry and go clang clang with an autocannon for a bit is my preferred method

candid finch
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Sometimes I find a single hellbomb doesn't get them all in one

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Has walking bombardment become more... shakey of late?

sinful bay
#

Everytime I squat down they POP

keen zinc
#

Mine grind and snap and crackle and pop

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Just popping would be an improvement

sinful bay
#

Does your knee/leg hurt like a mf when you walk up the stairs weird?

keen zinc
#

I can feel the cartilage being squarshed when I squat or crouch

sinful bay
#

Or
well
At random

keen zinc
#

I'm an infantry vet

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My knees always hurt

sinful bay
#

pain

keen zinc
#

Pain is my constant companion

sinful bay
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omg irl angron

keen zinc
#

Along with a faint ringing in my right ear

sinful bay
#

Honestly, if you could, would you stop your younger self from enlisting?

keen zinc
#

Yeah

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Maybe

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Complicated question

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I'm not him, I don't know what he'd become

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Idk

sinful bay
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That's fair, sorry

keen zinc
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I don't like thinking about it

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I'm not that person anymore

sinful bay
#

In other news
👏
How do you deal with Chargers? I always have a lot of problems dealing with those

keen zinc
#

Impact Grenades and a can-do attitude

azure pewter
#

Don’t respect chargers

keen zinc
#

Do not respect chargers

azure pewter
#

Walk perpendicular and shoot da ass

glad marsh
#

Remember friends
THEY STEAL BABIES

keen zinc
#

They do not require you to dodge or even run, just walk sideways and kill them

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Do not let them panic you into diving and becoming a sitting duck with fewer options

glad marsh
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It's true

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They're very stupid, running straight at me while I'm holding an EAT launcher

keen zinc
#

The mantra I have stated many times here and has been proven many times by many people

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Do not respect them.

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Chargers want you to fear them, their bulk, their momentum.

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Do not.

sinful bay
#

Wait where do you aim the impact grenade?

keen zinc
#

Underneath

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Huck it under them and they die in 2-4

azure pewter
#

The abdomen specifically

daring pelican
#

What's the best way to deal with the giant Lascannon towers? I feel nothing I bring is reliable against them

keen zinc
#

I've found success largely by aiming to be underneath center mass

blissful sparrow
#

The best way to disrespect a charger is to take a step to the side, take a knee to calmly reload your autocannon and then turn around and shoot it 3-5 times in the butt

sinful bay
#

Will try that, thank ya
Last time I discovered an autocannon to the face was not the right move

azure pewter
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Auto needs weakest on the big stuff yea

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Weakspots

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Hit weakspots

gritty sundial
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I at least used to hit em in the leg a couple times with the railgun

sinful bay
#

Fair point
I probably miss-remember the patchnotes then
I remember that... something something now kills in 1~2 shoots to the head of big bug

gritty sundial
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idk if that still works

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Because I fight bots lmao

azure pewter
#

Should do yea

gritty sundial
#

cool

keen zinc
#

It's so funny to just walk sideways to avoid a charger and continue to deal with smaller things before killing the charger casually

sinful bay
#

I miss fighting bots
But missions tell me to fight bugs

hexed steeple
keen zinc
#

People are like how are you alive

blissful sparrow
#

EATs and Recoilless, cause they have Heavy Armor Piercing

keen zinc
#

Never panic

blissful sparrow
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AC only has mediul armor piercing

keen zinc
#

Yeah you can totally reload the RR in stages between sidestepping chargers

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I would rock RR if I wasn't hopelessly attached to the jump pack

forest crater
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So the AC closes bug holes and factories?

keen zinc
#

Ye

forest crater
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Radical

azure pewter
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Rr is my fav for bots, make them drop ships drop hard

sinful bay
#

yes! It was great

blissful sparrow
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bug holes yes, reliably, factories is a bit more difficult

keen zinc
#

Fear is the mind killer

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An infantryman needs to keep his head or he'll lose his life

forest crater
rapid plover
#

Yeah but it's a bit finicky sometimes

azure pewter
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You need to be very square on to factories

forest crater
#

Makes sense

rapid plover
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You need a much cleaner angle than for bug holes

azure pewter
#

You can I think get them when the door opens tho

forest crater
#

Most likely

azure pewter
#

You can with impacts so don’t see what auto can’t

forest crater
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That's true

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(I run impacts too lol)

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Very handy if I get dogpiled by bugs, just slam one into the ground and we all go down together

sinful bay
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They also made harder to farm super credits

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When you exit the mission it just fails and the maps are re-made

forest crater
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Oh damn

sinful bay
#

Stun grenades gonna take a bit longer to get now sadcowboy

forest crater
#

I've just been completing the missions full out

sinful bay
#

Unless... Checks bank account

forest crater
quick plinth
#

are the easiest

supple siren
#

Spear

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Spear + An Open Hill is ridiculous for bots

quick plinth
#

yeah the spear sure, however the spear is a much bigger commitment

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in that youre using that as ur support weapon

supple siren
#

I'm just saying they're rather reliable against the towers! And buildings. Hulks take 1-2 and I can't figure out what makes it a oneshot or not, isn't hitting the backplate or anything

sinful bay
supple siren
#

500kg has a surprisingly tight radius in general

#

the difference between an instantly-dead Titan and him walking off a blast looking cooler than before is so small

strange vine
#

oh my god the game models fucking heatsink wear on the laser weapons
https://www.youtube.com/watch?v=pFAWp-5Pg-k&t=63s

This is the strongest solo carry energy weapon / laser focused build on helldivers 2 with a focus on tier 9 helldive difficulty. for Solo/Team Helldiving.

Reginald Lasermaxxing: https://www.youtube.com/watch?v=fw_ocG_l-SM

► Stream: https://www.twitch.tv/claysthetics

► Community Discord: https://discord.gg/AyYMahnQAe

► Alt Channel: https://ww...

▶ Play video
azure pewter
#

Yea safe zone for divers is around 25m ish for 500kg

quick plinth
#

for that specific bug build

tidal wing
#

lmao at the little robo tank that just plops into a bog

sinful bay
#

Talking about robot, I wish there was a way to resupply the mech

#

Is always sad to just
Leave the poor boy behind

strange vine
#

nah theyre expendable

#

like the helldivers

sinful bay
#

The fun factor
Is too much

strange vine
#

simply wait for more mechs to be added

#

and fill your strategem bar with nothing but mechs

sinful bay
#

what you mean by more mechs

#

oh right, I can see helldivers 1 for spoilers of helldivers 2

strange vine
#

yeah theres gonna at least be the quad autocannon mech

#

and HD1 also has a mech with an anti-tank cannon and a flamethrower

blissful sparrow
#

my optimal HD1 loadout was 3 mechs and a tank

sinful bay
#

f u n

blissful sparrow
#

the best thing was always calling in all my leftover mechs at extraction for others to jump in 😌

hazy oriole
#

oh shit, we could get tanks?

#

yippee!!! i love tanks

sinful bay
#

It's funny how the automatons straight up stole the Helldivers 1 Tank

#

And just painted on their color scheme

blissful sparrow
#

well, it looks vastly different 😄

sinful bay
#

I mean, yes, but lorewise is implied to be the HD1 tank XD

blissful sparrow
#

the HD1 "tank" was a tankdestroyer with a forward only facing cannon

#

oh i haven't heard of that lore

sinful bay
blissful sparrow
#

first i want ship upgrades for vehicles

#

open the vehicle bay already arrowhead shakes fist

sinful bay
#

Ah yes ship upgrades
The only reason I play anything above Normal

stoic lotus
supple siren
#

Laser Cannon into heat sinks just feels right

#

Pops tanks so quickly

stoic lotus
#

yeah tanks I sprint towards and laser the back at point blank range

supple siren
#

I don't know how to properly dodge turrets yet if they have you in the open, their angles can be so brutal

#

Fighting bots on those Wide Open Foggy Highland planets is cursed

quick plinth
#

so right before firing make sure to do something evasive like switching direcrion or diving for cover

#

just make sure not to switch direction toward where its aiming

junior badge
#

<@&1206091872716595200> anyone up for a few?

orchid pulsar
#

sure what vc

quick plinth
#

@orchid pulsar

tall nova
#

Me when I first started: what's the point of EATs? You can only fire them once before you need to pick up another or call them in again, I'd rather have a support weapon with actual ammo
Me now: fucking love EATs. Sometimes I call them in just to watch the pod fall

merry cosmos
#

I am (not) a gun

rich marlin
#

also I love this game and the same braincell bs I get up to with randos sometimes

#

I just finished a mission, Pelican came down to land and I punched in a code for an Eagle Stratagem, I stand there at the entrance to the shuttle, looking at two other randos, both with stratagems in their hand

#

we all threw them down and ran into the shuttle

#

it was a very epic extraction

tall nova
#

Love extracting to the sound of heavy artillery

#

Or to the sound of 3 500kgs at once

quick plinth
#

<@&1206091872716595200> anyone wnna come and help spread democracy?

graceful bluff
blissful sparrow
#

3 shots per eat pod

barren iron
alpine seal
#

wha-
oh...

gritty sundial
#

I saw an article that said most people hate fighting bots

#

And I’m just out here like

#

minecraft villager hmm

hexed steeple
#

i love fighting bots

honest acorn
#

Bots are nice because they’re slow

#

So it’s a lot easier to maintain the initiative

#

Bugs are numerous and fast which can be a nasty combination

stone bridge
#

I think bots have a lower average of difficulty but a much higher ceiling

#

8/9 can start to spawn so many Devastator variants you can die absurdly fast in the open

quick plinth
#

I personally find bots trivial with a competent team that avoids confrontations when possible and just keeps pushing otherwise (instead of standing their ground against the patrol and the 4 dropships it called in)

#

you can easily deal with their bases, much easier than bug bases (throw a strike and leave, autocannon shots, spear shots)

#

while every bug base is a commitment

#

no matter for how short of a time

#

but yes, I'll agree, for the people who are stuck with randoms, or simply find the higher difficulties too overwhelming, bots are definitely worse than bugs

#

bugs are much easier to manage in that way, since there isn't two dozen things hosing you down at range (the caveat being if too many bug breaches are caused in a short period of time without dealing with the previous bugs or becomes increasingly more difficult to cut your losses)

graceful bluff
#

My only problem with bots is that tanks can be really annoying to deal with depending on their position sometimes

#

also that whoever made scorcher hulks should get winged in the shin by a coffee table :v

quick plinth
#

hulks I find trivial

graceful bluff
#

it's specfically scorcher hulks

quick plinth
#

its the much more numerous devestators im worried about

#

hulks can easily be taken out with a stun greade and a stratagem or support weapon, but since devestators spawn in relatively larger numbers, it can get impossible to deal with when there's 4 heavy devs hosing you down while 2 to 4 rocket devs saturate your entire gridsquare with missles

stoic lotus
quick plinth
#

which indeed does make them immensely annoying

graceful bluff
#

it's also more that if you're within range of the flamethrower you're dead

#

you cannot outrun it before it kills you

quick plinth
#

not necessarily

#

I can dive once I get set on fire most of the time

graceful bluff
#

because you have to dive to get rid of the fire

quick plinth
#

and then get up immediately to keep running, usually getting just out of range of the saw in the nick of time

#

but stun and 80% railgun to the face or 2 shots with AC/AMR really makes them much less of a threat when compared to the greatly more numerous devestator variants

#

at least in my experience / the way I see it

graceful bluff
#

It's mostly just my love for knife fighting being met with the wall that is a flamethrower :v

stone bridge
#

If you run Stuns, you can stop Scorchers in their tracks

graceful bluff
#

yeah it's more nothing quite fucks you over in this game than turning a corner at the same time as a scorcher :v

honest acorn
#

Also funnily enough I'm back to the Railgun for bots

#

I like it so much

hot meadow
cobalt patrol
stone bridge
#

Real

heady halo
daring monolith
#

a lucky 110mm rocket can take one out too (is a bit inconsistent)

dusty spruce
#

A lot of orbitals feel a bit inconsistent with those towers, a lot of big blasts seem to be blocked by the 'tower' part and the head just takes no damage.

glacial light
#

Laser and orbital railcannon usually do the job for laser cannon

cobalt patrol
oblique lotus
#

sustained laser cannon burn to the vent will kill it

#

a few seconds

cobalt patrol
#

I believe the Scorcher can kill it too. AMR probably can crack the vent as well

stoic lotus
#

if you get directly behind them the laser cannon can kill it before it has time to turn the vents out of view

honest acorn
#

AC is better but the AMR works

rich marlin
merry cosmos
#

We've made great progress on the eastern front

graceful bluff
#

Quality Sounding sure is a name

rich marlin
#

What if they push us to liberate all bug planets and when we do we get a massive medal prize then they hit us with the illuminate right after we're all burnt out from bug fighting

#

(And then the bugs come back because if course they do)

graceful bluff
#

That'd be a shot for shot repeat of the first game then

red steeple
#

<@&1206091872716595200> who's up for some diving? 👀

graceful bluff
#

I'll be around in 10 min ish

#

6268-8323

honest acorn
#

<@&1206091872716595200> anyone up for some drops?

undone veldt
#

sure

glacial light
merry cosmos
#

The las-16 sickle looks over-designed

#

Probably because it's not ironed out for mass production

cobalt patrol
#

Joel just giving out APCs, apperfntly

meager saffron
#

this is hacks

honest acorn
#

whoa

cobalt patrol
#

I mean, i can belive it being hacks too

#

It's hard to say!

quick plinth
#

yknow ya made it when people are pretending to be you

lethal dagger
#

autocannon + shield generator is goated for bots

quick plinth
#

you mean the big one right? it would be kinda hard to use the shield backpack alongside the AC Support weapon

or did you mean AC turret and Shield Emplacement

dusky solar
civic apex
#

lol

lethal dagger
cobalt patrol
#

<@&1206091872716595200> Who's around and interested in some Hell Diving?

unkempt river
#

Maybe in like 15? Decided to do some cleaning, so that's where brain is until timer goes off

cobalt patrol
#

@unkempt river How you lookin?

unkempt river
#

White, young adult, middle height, masc-presenting

cobalt patrol
#

You know what i mean

unkempt river
#

in HA

cobalt patrol
#

<@&1206091872716595200> Anyone else?

orchid pulsar
#

Sure im down

cobalt patrol
#

78417122

#

@jolly spire @orchid pulsar

burnt vapor
#

Arcs are supposedly fixed

sinful bay
#

Finally
I can do Tesla justice and use his mind for what he always wanted
Bug elimination in mass

#

Also
I was a hover dog fan
Now I am an autocannon enjoyer
I just
Can't live without it

cobalt patrol
#

Arc fixed.

#

Going hard on tesla turrets, arc thrwoers, and land mines

#

well

#

We killed a lot of things!

#

Mostly ourselves.

#

I aprticurly appreciated Senna standing tall on a rock, thinking they're safe.

then their tesla tower got grumpy

sinful bay
#

I am almost buying Super Credits to get the battle pass now since Arc stuff works

stoic lotus
#

save your money

sinful bay
#

oh oki

#

So any tips how to farm super credit? Because the old thing about 'find a quick spot in the mission, grab the credit, return to ship, repeat' don't work anymore

hexed steeple
#

low level missions have more PoIs and also remove rare samples from the loot pool which means there's a bigger chance of super credits so just kinda running through trivials should work i think

sinful bay
#

So light armor farm around trivial missions?

#

On that note
Heavy Armor against Automatons is very fun :3

hexed steeple
sinful bay
#

thank you, will try that, better vs bug or automaton?

hexed steeple
#

i think automatons are easier cause yuou can just give em the ol runaround

sinful bay
#

Thank you
And glad to hear, I much prefer fighting the machines

stoic lotus
#

you want to just do diff 1 missions and run around snaffling up POIs

#

it gets you super credits pretty quick

#

at that difficulty it doesn't really matter whether it's bots or bugs

quick plinth
#

the arc thrower definetly needs to have it's heavy target damage pulled back (chargers, BTs) and have it's niche be medium to small enemies

#

because beyond like, a single hairy moment, I've held off 3 patrols and 2 breaches on 9 while the 3 randoms in my team all did the final ICBM objective and drinking alcohol or something

#

my loadout was for refrence.

the gunner light armor (Light mobility (extra padding) armor value of a medium)

Blitzer, Senator, Stun grenades

110mm rocket pods, orbital railcannon, arc thrower, laser dog

#

a single person shouldn't be able to do this on a 9

hazy oriole
#

Ohhhh shit, on a 9?!

#

You should try this on a solo 9 and let us know how it goes

quick plinth
#

I'm not trying to brag???

#

I'm saying that the stratagem is overtuned and clears basically everything without too much effort

hazy oriole
#

oh i didn't mean for it to come off as me saying you were

#

I was just curious to know if it would work this well on a solo, sorry

quick plinth
#

ah okay, no worries, stuff gets lost when put to text

hazy oriole
#

My apologies

quick plinth
#

I imagine it'd be a lot harder

#

since you'd have to both do the tasks and manage the horde at the same time

hazy oriole
#

mhm

quick plinth
#

though since the localization confusion booster exists

#

one could concevably clear an area, trigger a breach, cealr that too and then do the objective in relative piece

#

at that point the time constraint and how many BTs spawn are your only issues

hazy oriole
#

Maybe it'd work well for duo farming, have one guy in super kight armor skitter across the map doing objectives and grabbing everything they can stuff in their pockets while you clear everything

hazy oriole
quick plinth
#

that's often the best way to do things, have a duo run distraction while another duo does the objectives

#

aka keep any botdrops or breaches / patrols away from the people trying to do basic puzzles (which become increasingly more difficult proportional to the amount of enemies nearby)

hazy oriole
#

i'll keep that in mind
I've still yet to regularly play on anything tougher than Hard but I do really wanna try the endgame level difficulty once I unlock more upgrades and such

#

Thanks for the advice!

#

It'll help a lot when i get there

quick plinth
#

one thing to keep in mind as you get to the higher difficulties would be to try to avoid confrontation as much as you can, enemies are endless, but your time, stratagems and ammo aren't

#

I've seen to many teams stuck in a vicious cycle when they try to fight everything and stand their ground

#

if you have to fight, you should still keep moving, otherwise you're playing on the enemies terms and they'll win unless met with overwhelming firepower from you and your team, overkill is acceptable if it means moving on quickly from a potential death spiral

#

especially if there's a mortar, detection tower, jammer / Stalker or Shrieker nest nearby

hazy oriole
#

gotcha
I've been mostly playing Bug missions of late but I've seen how nasty some ofthose bot structures can be

quick plinth
#

I'd argue a couple of Stalker or Shriker nests placed near one another can be much more immedately deadly since there's also likely to be a lot of the regular bugs around acting as chaff for the deadlier counterparts

hazy oriole
#

nodding
i've yet to encounter shriekers yet as they've been added while im away from my helldiving pc

quick plinth
#

bots have a major weakness compared to bugs, and that's their structures aren't dug into the ground

#

you can just throw an airstrike or 500 at their fabricators and leave

#

if a jammer is attached to a fabricator, a single spear missle or well aimed autocannon shot can destroy it from a far (the only structures one can easily destroy against terminids would be the spore spewer and the shrieker nests, the latter of which costs a lot more resources to safely take out from a distance)

sinful bay
#

Yeah and their reinforcements are very on your face.
You KNOW where is coming from and how much is coming
Bugs is a hole you can't close until the timer says so

quick plinth
#

however, bots punish players willing to stand and fight even harder than bugs

#

which is, I suspect why most do not enjoy fighting them

#

though it could also be that the majority of major orders have been against bugs

hazy oriole
quick plinth
#

you can shoot them down

#

one RR shot to the engines, orbital lasers often will, orbital railcannons can work too

#

often time kills most things it's carrying / dropped if it falls on top of them

blissful sparrow
#

the most annoying thing about drop ships is when you react too fast with a Railcannon strike and it takes out the dropship over a tank and the tank happily drives away from under it 😔

quick plinth
#

recoilless rifle

#

uncommonly called "carl gustaf" (carl, gustav) after the IRL RR it was based upon

#

on an unrelated note

#

this is pure evil

#

they know what they're doing with this

hazy oriole
#

if only it was 40 friendlies

#

Joel is rubbing his hands with glee

hazy oriole
#

I've got it unlocked but always found it much clunkier to use than an EAT

quick plinth
#

well

hazy oriole
#

probably because i prefer to deal with chargers by walking up to them and popping them in the face with my boom tube

quick plinth
#

you trade the low commitment of the EAT for higher avilability overall

#

as well as the absolutely nuts damage output if ur willing to find someone to load for you

#

however this is diminished if more than one person runs EATs

sinful bay
# quick plinth

To complete that I just use them as a very big scatter bomb

quick plinth
#

yeah like a cluster munition lmao

sinful bay
#

Throw into a fabricator and during extractions, ezz

hazy oriole
#

Reckon runnung eradication missions might helo? They ususally have a ton of critters walking in one fairly direct direction

sinful bay
#

that too

hazy oriole
#

Gotcha
I'm gonna dip from the convo for a lil bit (or be back really intermittendly) but sincerly ty for your time and patience, I really enjoyed talking about this game with y'all and would love to play with you guys sometine

orchid pulsar
#

<@&1206091872716595200> arcthrower is fixed (i hope) lets DIVE

ionic holly
#

it's blitzing time*

#

*later when i get the chance

quick plinth
#

@hazy oriole okay so, I just soloed a 6 so I can get the mine personal without teamkilling, and I'll say with the loadout I was running, it's definetly doable but most certainly not as easy as it would've been if I've had another person to just push buttons while I focused on the horde

hazy oriole
#

oh hell yeah! I hope it at least helped with the mine progress

quick plinth
#

so, arcthrower definetly is busted but moreso in a team setting

graceful bluff
#

cause if not, it really does not deal with BT's well

quick plinth
#

it doesn't

hazy oriole
#

BT?

quick plinth
#

true

graceful bluff
#

and its charger damage is fine honestly, since it's balanced by the high mobility of the charger causing all sorts of friendly fire incidents with the arc thrower

orchid pulsar
#

<@&1206091872716595200> we have space for two more

naive dragon
#

Dropping into random SOS calls is fun

#

Also if there is heckdiving I can pop in

#

43036907

glacial light
#

Can you intentionally join SOS or is it just random quick plays and public map missions

naive dragon
#

Quickplay to my knowledge

stoic lotus
#

there are missions on the map that have like the lines coming off them

candid finch
#

Oh this is a "supposed to lose" fight huh?

graceful bluff
#

the baddies are supposed to lose yes

undone veldt
#

You think super earth would ever send us to fight without full confidence in our victory?

oblique storm
#

"captive bots"

ionic holly
sinful bay
#

Well we are fighting against hte bots so I am happy

#

Delete the rocket launcher bots and we golden

graceful bluff
#

or at least make them telegraph it a bit more

sinful bay
#

Agreed
Dying to them often feels random

glacial light
#

My opinion is they either need to be less accurate or remain accurate but have a laser to indicate they are aiming at you

sinful bay
#

The laser idea would be good , and it glows brighter when it's about to fire

alpine seal
sinful bay
#

Exactly

#

I remember there was a game like that, where ranged weapons first had to lock on you, making a laser appear, that glows deeper as it gets closer to shoot at you
You could also parry and send it back...

stoic lotus
#

I've definitely played something where the laser pointers swing over and go beep beep beep pow but I got no clue what

blissful sparrow
#

imo the problem with the Rockets is that they kill you hard, at random times and are easily avoidable if you see them
So they are kinda boring, and not really any different from a bullet.
They should lean more into being splash damage to attrition away your health instead of oneshotting you

sinful bay
#

Agreed
Heavy armor is uselessa gainst them

glacial light
#

Heavy blast armor is a bit better since it let's you survive several rockets assuming physics doesn't kill you

#

Then it becomes a game of how many stims you have left

honest acorn
#

I think they just need to fix the occasionaly clipping issues

#

I think that's where a lot of of the really capricious feeling rocket deaths come from

#

When you think you're in cover or have an enfilade for protection but they loaded the rockets which phase through rocks

sinful bay
#

👏 DARKTIDE

stoic lotus
#

ah yeah the sniper guys in darktide

sinful bay
#

Yeah
Give that to the rocket launcher bots and we are golden

alpine seal
#

porting illuminate sounds like they will either be paradoxically fairer than current bots or exponentially more bullshit

sinful bay
#

Not a 1 per 1 of course

alpine seal
#

definitely not no

sinful bay
#

Just something better than random death by rocket

quick plinth
#

not a laser but that anime esque blink the cannons do (turrets, tanks)

sinful bay
#

oh like a glow or something that draws your attention to it before it fires?

#

Or just the gundam psi sense noise /j

blissful sparrow
#

i just want constant laser show and techno soundtrack when the illus teleport in for the proper rave feeling

sinful bay
#

"DEPLOYING DISCO BALL"
Forced to dance taunt but makes the bots around the ball to malfunction and break down

azure pewter
#

Forces robots to also dance

#

They don’t dance like robot tho

#

Important clarification

blissful sparrow
#

i'd be ok with that

#

or crabrave

sinful bay
#

y e s

junior badge
#

I HAVE THE SCORCHER

#

finally

sinful bay
#

Remember to not walk forward as you use it

forest crater
#

HAHAHAAAA I CAN USE MY ZAPPY BOY AGAIN

#

For bugs

graceful bluff
forest crater
#

I think I'm gonna keep using Autocannon against bots

graceful bluff
sinful bay
forest crater
#

Yeah I like how I can just look at the striders, pull the trigger with AC, and they fall over regardless of which way I was facing them from because of splash damage

junior badge
#

the scorcher is essentially a rifle.

#

The arc thrower is now good against striders.

#

Did that use to work and it's the blitzer that doesn't?

stoic lotus
sinful bay
#

So does Autocannon
I was reminded of that fact twice yesterday

#

All because a bug wanted a hug, what a cruel world

junior badge
#

Ah, okay, yeah, don't shoot things that are too close.

sinful bay
#

Let us give up our secondary weapon for a melee option so we can deal with them properly in those situations plz

azure pewter
#

<@&1206091872716595200> dive divers diving dived?

granite rivet
azure pewter
#

bonk em with the eat

tall nova
#

Today is the day we retake the Creek!

undone veldt
azure pewter
#

me frame perfect parrying a charger and it explodes like a hellbomb

orchid pulsar
#

i so genuinely wish we would have some form of sword preferably of the laser variety

orchid pulsar
#

ya

graceful bluff
#

let me cross counter a spike right into a chargers face

verbal summit
strange vine
#

oh boy

azure pewter
#

troost me itll be great

heady halo
sinful bay
#

yes plz

oak crow
#

imo, a better support melee weapon would be some kind of charged/loaded hammer, kinda like the Catalytic in Lancer, from the Tortuga License

#

the pile bunker is cool but idk how much it fits/would work in hell divers

#

actually

#

hm

#

a) just remembered that the Catalytic is basically just a hammer-based pilebunker and b) i think it's less the pilebunker itself and more finding a way to make a pilebunker type weapon fit

#

like helldivers is fairly (though far from completely) imitative of modern tech when it comes to most weapons (energy excluded). they'd need to package it in an interesting way for it to fit with the style.

sinful bay
#

Tortuga my beloved
To eb a walking tank with a shotgun to blow buildings out of the park

#

look what you done now I want to play Lancer again

junior badge
#

I like the scorcher

#

it's what I wanted the DMRs to be xD

graceful bluff
#

This time away from the arcthrower has made me start using the jar

#

1 shot headshots on devastators is so nice

#

and chunks through zerkers

honest acorn
#

yeah the dominator is pretty nice

quick plinth
#

I can see why people dislike it though

#

they tried to use it on bugs without a laser dog or redeemer secondary

#

honestly in a loadout like stalwart as your real primary weapon, a refill pack and some red stratagems

#

the dominator is actually excellent to deal with stuff like spewers and hiveguards, in more of a pinch though

alpine seal
#

i panned the dominator on my first run through with it due to the crappy handling, but with more time with bots i've learned to reappreciate it especially at range

#

have to get used to it for sure but first person view helps a lot for that regard

#

now one of my favorite guns vs. bots alongside the sickle and slugger

modest fiber
quick plinth
#

I've rarely seen a brood commander without legs

#

since I just op their head and shoot them a bit more so they dont come near

stoic lotus
#

more like brood commander wtihout head

#

barrelling towards me

alpine seal
#

always shot their heads assuming when they went fast they go in a straight line towards you since they cannot see

#

they. do not do that!

stoic lotus
#

they sometimes really do just decide fuck you in particular

quick plinth
#

bugs shouldn't track you without their head

stark ether
#

the key is to have a teammate between you and the headless commander

granite rivet
dusky solar
#

My favorite brood commander moment is when you shoot off their head and they become invincible while they call a breach

#

100 out of 10 points for game design excellence

heavy portal
#

Ah, a defensive attack

heady halo
#

and for the theming, its not just a pilebunker its a pulebunker bayonet. once you pick up the support weapon its mounted under your regular primary and "fires" when you melee

barren iron
#

feel like he could have shot at way further range than that

honest acorn
copper crest
#

Not even the idea of a cavalry saber as a pistol replacement?

stoic lotus
#

I do think they should let us have a sword, and a long gun of some kind with a bayonet

barren iron
#

helldivers should give us a musket

#

not like the Constitution rifle

rapid plover
#

HD1 had a sword IIRC

barren iron
#

a musket

#

so I can have a musket with a sword

honest acorn
graceful bluff
#

Also speaking of weapon ideas, give me a giant fuckoff laser where basically when you fire it, it clamps you to the ground, charges for a few seconds, and then fires a big fuckoff laser infront of you for a few seconds that just vaporizes enemies when they die

stoic lotus
#

I would love to go full 40k commissar on the bugs and start chopping away with a sword

graceful bluff
#

Basically I want the yamato's wave motion gun

honest acorn
cerulean sluice
#

Maybe it’s a copyright safe chainsword which animation-locks for just a little too long to be safe to use

meager saffron
#

so just the chainsw

heady halo
#

and i think the downside of, like, needing to be in melee to get ANY use out of it kinda writes itself

oak crow
# heady halo ill get the video mechanically it can funcrion like a videogame shotgun: shortra...

interesting. that's actually rather cool. i think i'd still prefer the Catalytic Hammer style (large rod extending from hammer on hit), but I can see either working.

Modified originally from blast-mining equipment, the catalytic hammer (colloquially, the “pilebunker”) has since been refined into a formidable melee weapon. When fired, a charge propels the hammer – a solid cylinder with a spike on one end – through a short barrel, impacting with enormous kinetic force. Standard hammer heads are smooth to allow for easy extraction from targets, but they can be detached and replaced if retrieval is impossible. Any installation of a catalytic hammer necessitates superstructure reinforcement to allow for sufficient energy dispersal.

graceful bluff
#

The devestator punches are just so satisfying

stoic lotus
#

they have big "tell me how the grass tastes, little man!" energy

graceful bluff
#

I'm surprised no ones made that edit yet

glacial light
#

Imagine a stratagem that's just a devastator power fist for yourself

stoic lotus
graceful bluff
#

Just let me gate of babylon a group of enemies from the sky with it leaving a bunch of swords you can pick up afterwards

graceful bluff
fallen tendon
honest acorn
#

<@&1206091872716595200> you might be brave enough to fight bugs or bots but who's brave enough to take on Steam Maintenance Night?

graceful bluff
#

oh no

#

What's the worst that could happen

glacial light
#

Are the steam servers ok tonight

fallen tendon
#

I've only had the one incident but I don't really want to get 3/4 of the way through another bot mission just to have it cut out on me again so I called it for tonight

forest crater
#

laughs in PS5 player

glacial light
#

RIP

merry cosmos
merry cosmos
#

Having 2 500kg bombs is a swell time

honest acorn
#

<@&1206091872716595200> server seems ok, looking for 2

glacial light
#

Woo medic light armor in the shop, odd it has 64 armor

#

Looking for more <@&1206091872716595200>

honest acorn
#

So I think the arc bug fix may have significantly buffed the blitzer

graceful bluff
#

I find it funny we fought to try and get a full group for over an hour and as soon as we leave everyone wants to play :v

honest acorn
#

It feels a lot more consistent now and seems to do a better job targeting weak spots

graceful bluff
#

Yeah general arc tracking has gotten a ton better

feral iron
#

<@&1206091872716595200> There's still a slot free. I'm only watching

stone bridge
#

Wow, yeah, the Blitzer is massively more consistent now

#

If there's a target near your crosshair it will hit, no more random fizzles

forest crater
#

What about the thrower?

graceful bluff
#

same with that

tall nova
#

bots are so much harder than bugs holy shit

#

also I'm kind of disappointed with Orbital Laser. it's good, but only 3 uses is rough

supple siren
#

I do find what does/doesn't have a number of uses a little odd.. it feels like it'd be hard to 'over-rely' on the Laser with the 300 second CD

oak crow
tall nova
#

the issue is they have guns and the bugs don't

#

and taking bot bases is harder than taking bug holes

oak crow
#

make sure to dip away from fights and to use cover as much as possible, and it makes it a lot more manageable

oak crow
tall nova
#

bug holes are easier to pop from a distance in my experience

oblique storm
#

Honestly you know what it probably was

#

the "logic" of the arc thrower was probably crashing people

#

so they changed the logic and accidentally buffed it

idle hollow
#

also great for heavy bot outposts

oak crow
#

the two fronts def require different thinking/tactics tho

cobalt patrol
#

Like I really love bots and bugs both as foes, but they're very different in strategies

#

Bots really favour hit and run sabtouer tactics. Them being ranged means a firefight is a losing proposition, especially with the range on Rocket Devs, etc.

gritty sundial
#

I find the perspective bugs are easier than bots

#

utterly fascinating

#

cuz I'm so much more comfortable with bots

cobalt patrol
#

Autocannon, Scorcher, Railgun, ems, recoilless, eat, smoke, barrages are all really good

gritty sundial
#

But that's maybe because I started with them

cobalt patrol
#

My current Loadout for bots is medium fortified armour, autocannon, stun grenades, 500kg, 380 barrage, and one more, usually ems turret

#

If I could fit smoke in there, I would

gritty sundial
#

Light armor, diligence, senator, amr, short-fuse grenades, 500kg, airstrike, strafing run

#

chef kiss

#

The amr is one of the guns of all time

cobalt patrol
#

500kg solves tanks, detector towers and a lot of things. Barrage crushes bases and bot drops, autocannon and Scorcher are a great pairing, stun grenades gives me space/trickshot chances, EMS is a great distraction/harassment tool

glacial light
#

How's the blitz arc shotgun?

cobalt patrol
glacial light
#

But good I haven't used it, anything I should know about using it?

strange vine
#

im sure this wont have any negative consequences

glacial light
#

Then we need to adapt to make stronger termicide

cobalt patrol
#

<@&1206091872716595200> Who wants to go shoot some Ro-butts

#

Liberate a planet or three

fallen tendon
# tall nova bots are so much harder than bugs holy shit

re: hit and run tactics mentioned earlier - bots rely on you swapping from "full/fuller auto" to "single AP shots" - my first bot mission on difficulty 1 was hell, but running 4s is fine now after I was told that;

  • the Dilligence (the Marksman Rifle from like page 2 of the non-SC bond) one taps the smalls on body, and is useful for popping the heads on the unarmored head big ones
  • how to aim down scope for guns in general (its middle mouse button in case anyone wants to know) so I can actually aim the AMR at long distances
  • and being shown that you can expendable anti tank the thrusters on any called in bot pods and short of the tank turrets or anything super armored the bots are easier to pull people through than the bugs if your teammates don't set 6 patrols off calling ships at once
    I don't know about difficulties higher than 5, but 5 and below are super manageable if you do those loadout swaps I mentioned.
    As for clearing bases, bringing the basic eagle bomb strike is really good for them, as is the smaller MM Orbital Barrage (think its 120?) as you can just lob either in and let them clear most of the bases and defences before doing cleanup.
#

should clarify, not the cluster bomb - the one that has actual explosions that can destroy buildings. The cluster bomb is a great patrol clearer though as only the small bots can call for backup; so while you'll still be dealing with any bigs they have left you won't need to deal with any ships from orbit or anything.
Tank towers are also way less likely to target you in the dark if you're prone as well I noticed? Like I sat in direct LoS to one and it just didn't shoot at me once despite me being the only valid target for it? Not sure if that was 100% intended but I'll definitely take it as it lets you sit in a position and harass bots over long distances with your guns and/or approach close enough to drop an orbital or eagle on the turret.

cobalt patrol
#

I prefer the heavier 380 barrage b ecause it's just a giant "Fuck this area" button

fallen tendon
#

completely fair - I don't have it unlocked yet so I can't really comment

meager saffron
#

the 380 is still too much scatter for not enough actual killcount for me, but ymmv

cobalt patrol
#

That said, "Fuck this area" includes "anyone standing vaugely close"

fallen tendon
meager saffron
#

penguin was on the receiving end of a 380 thrown like

cobalt patrol
#

The scatter is a virtue on bot drops, like it just shuts down any and all bot drops and patrols

meager saffron
#

100 meters out

cobalt patrol
#

Penguin has repetadly disintergrated teamates

meager saffron
#

honestly kind of impressive

honest acorn
#

I think the 380 is good for heavy bot bases and... that's kind of it

cobalt patrol
#

And contiunes to do so.

#

Nah, seriously, bot drops it's amazing

honest acorn
#

But it can make those much less of a headache

cobalt patrol
#

it's also a great distraction

#

it also wrecks bile titans hilariously enough

meager saffron
#

it can solo the waves of infinite reinforces that sometimes hit you on high level bots

#

which is a fair utility

cobalt patrol
#

<@&1206091872716595200> I am once again rquesting more people to come hug some robots

#

Basically, y ou loose out on the Orbital Laser's precision, in return for a bigger area, more total damage and duration, and no charges to worry about

#

also faster recharge which is not irrelvant

#

But you really have to think about things like "Where's my super destroy relative to where i'm throwing"

fallen tendon
cobalt patrol
#

and knowing how to do dive throws

#

And not factoring that stuff in can be a big problem

#

I would say never bring itif increased scatter is a modifier though

#

like airburst gets incredibly dangerous on increased scatter

#

380 on increased scatter is well

meager saffron
#

clusters on increased scatter are also painpeko

honest acorn
#

god that one sucks with them

#

just stomps the hell out of... something

cobalt patrol
#

Tell teamates to run

#

not fight the patrol that got calledi n on us

#

that i've got 380 on

#

...tema immediatelay runs INTO The 380

#

then gets mad they got fragged

unkempt river
#

Rip: Work be like: "No helldivers 4 u"

cobalt patrol
#

Right when i'm about to invite you, lol

stone bridge
#

Clusters aren't affected by the +Scatter, they're just natural TK magnets

kindred lintel
#

As far as I know, all scatter does is "move" where the beacon is by a little bit

honest acorn
#

I assumed that was airburst

#

It can move the beacen by a fair amount but yeah it doesn't change the deviation after

meager saffron
#

I mean moving the beacon is fairly significant when it throws a horizontal line

merry cosmos
#

So we apparently lost nearly 200 million helldivers so far

#

When do you think super earth is going to start letting children over 7 inlist

forest crater
#

Y'know

#

I said I would use arc thrower for bugs, Autocannon for bots

#

But

#

And this might just be me loving the arc thrower

#

It feels pretty damn good against bots for the most part

#

Of course, the fact I don't exactly have to aim helps a ton, because my aim in general kinda sucks

meager saffron
#

arc thrower IS good against bots

#

it lacks something without the ability to hit precision spots but

forest crater
#

But being able to knock devastators with only a couple shocks is downright euphoric

meager saffron
#

making scout walkers jump out of their pants

#

extremely funny

forest crater
#

Yeah

meager saffron
#

killing flame hulks and devs in reasonable time is crazy

#

the range is bananas

#

the main concern is just learning jiggle peeking

forest crater
#

I sure hope to whatever fucking gods are up there that the armor-ignoring doesn't get debuffed

forest crater
civic apex
#

what do you call the super sample rock

#

me and my brother call it

#

..... The Nipple.

glacial light
#

Arc thrower goes through scout walkers? intensifeyes

forest crater
#

I've only ever seen it as the super uranium

civic apex
forest crater
civic apex
#

for reference , we call it that becuase baby bottle nipple

forest crater
#

Ohhh

#

Yeah I see it

glacial light
civic apex
forest crater
#

OH

#

THAT'S THE TELL FOR SUPER SAMPLE POI???

civic apex
#

yes

forest crater
#

Amazing

civic apex
forest crater
#

I will surely forget this information

forest crater
forest crater
civic apex
forest crater
civic apex
#

the others are just fake outs

#

so you might mistake them from afar

#

theres only ever like ...3 super samples

#

on suicide or higher

forest crater
#

Yeah

#

I've been doing suicide only so far

#

I'm

#

Not brave enough for impossible or helldive

#

I can barely do suicide as is

#

Heck, the last three bot suicide missions I did ended with failed extracts lol

#

But we had completed the main objective

forest crater
cobalt patrol
oblique lotus
#

200 mil is a lot of people but on the scale of a galactic conflict it's not huge percentages

unreal merlin
#

There's only 3/5/6 super samples on difficulty 7/8/9, and to my knowledge they all spawn only at the single bulbous silver rock formation. There's a handful of map features that use that rock asset in it but they're all accompanied by other features like buildings or but nest gunk.

oblique lotus
#

yup

#

they all spawn on the thumb rock

glad marsh
#

The earthly protrusion

cobalt patrol
#

Something that's really helping on the current bot missions:

#

Eagle smoke.

civic apex
dusky solar
#

Arc thrower being back is so good

#

I missed it so much