#Helldivers 2: For Managed Democracy!

1 messages · Page 28 of 1

glad marsh
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It feels like performance took a hit since the last patch

oblique lotus
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depending on how hard the silo hits it could have potential as a SPEAR alternative

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though you do only get one every three minutes

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I remember the commando rockets being kinda weedy so if they're like the rocket turret rockets they'll be pretty meh

granite rivet
rich marlin
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hm new kind of mission

stone bridge
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Yeah, activating the TCS towers

rich marlin
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seems simple enough, the bugs prioritizing attacking the silos is kinda cool

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makes sense, but still cool

pale remnant
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Finally, a defence mission but good

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The eradicate ones feel a bit too cramped for my tastes. Civ defence ones were hell when I played them, haven't done one recently though, I enjoy the fart tower missions, they're quite good

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That said with the relatively recent changes eradicate ones are at least moderately challenging now

burnt vapor
jolly mortar
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played one, had the game crash out on me at the end.

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but it was a fun, if frantic mode.

stone bridge
#

Remember, Termicide is 100% safe for all other living beings

jolly mortar
#

oh boy! I sure hope I don't develop super cancer from inhaling this in ten years.

stiff pine
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The tower defense was rough when we realized you can also friendly fire it

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:^)

wind arrow
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dear diary

pale remnant
wind arrow
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i reached level 19

stone bridge
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Yeah you really can't bring huge area saturation strikes on TCS missions

wind arrow
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⬆️ ➡️ ⬇️ ⬇️⬇️

wind arrow
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oh it's level 15? oops forgot to check

pale remnant
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Yeah 500kg is 15 I'm pretty sure

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I've been going sicko mode and bringing 3 airstrikes recently, it's been a lot of fun

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bile titans are still quite scary, though

stiff pine
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is 500kg worth it? It obviously looks good but isn't it one use only?

jolly mortar
pale remnant
stiff pine
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I feel like most missions are such a slog I want more unlimited stuff

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ahhh

pale remnant
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Oh, its unlimited overall

wind arrow
pale remnant
#

Yeah

wind arrow
#

just like other eagle strikes

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wait does that mean i get to 110 MM rocket pod once, eagle strike once, then drop 500 KG before rearm?

jolly mortar
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it's rarely worth it, I've found. only use I've found is for like, heavy bot outposts where I need to clear a lot of space at once.

stiff pine
jolly mortar
#

but yeah it's a one and done

pale remnant
#

With upgrades you can use pods 3 times, airstrike 3 times, bomb twice before auto rearm

stone bridge
#

Suki I recommend taking a bunch of Eagles

stiff pine
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I don't have any eagle upgrades

stone bridge
#

They're basically what you're looking for

pale remnant
#

Rearm isn't even that long

wind arrow
#

never really brought more than one eagle-related strategems to the same run, how does rearming with multiple eagles work?

stone bridge
#

No time like the present to invest!

jolly mortar
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the basic airstrike is honestly pretty strong

rapid plover
#

Eagle Airstrike is IMO the best all around Stratagem

wind arrow
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do they just rearm after all eagles run dry?

stiff pine
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I need like 300+ common samples

jolly mortar
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I pack it on more or less every mission

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and yeah

stiff pine
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:/

rich marlin
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I was on a mission by myself, 10 commons, mission done, on my way to extraction and I lost connection to the network

rapid plover
pale remnant
jolly mortar
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either you rearm when empty or you can rearm early with a stratagem

rich marlin
#

Damn it Joel

rapid plover
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Or if you manually rearm early

wind arrow
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gotcha

copper crest
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And early rearm locks them all out for the 2(?) min

mortal wing
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I think by now I got 500kgs to hit titans pretty reliably

wind arrow
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also update: now capable of surviving/soloing diff3

mortal wing
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and it do be nice with two of them

rapid plover
jolly mortar
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I need to practice my counter-titan play, but I almost always pack crowd clear loadouts on bugs so I never have stuff to really take them on

pale remnant
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EATs are always really solid

jolly mortar
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yeah

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I'm just like

mortal wing
jolly mortar
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almost reliably always running GL on bugs

mortal wing
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GL?

pale remnant
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That's fair, I like my flamethrower myself

jolly mortar
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grenade launcher

mortal wing
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ah

jolly mortar
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I just get too much use out of it for clearing packs

mortal wing
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Never really liked grenade launcher, I just don't think it fits my dumb brain

jolly mortar
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and it lets me be a dedicated hole-closer

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the GL does kind of require you to shoot different to use it effectively, sometimes

rapid plover
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It's good for clearing bug holes yeah

burnt vapor
jolly mortar
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I had to train my brain to aim at the feet, not the actual enemy.

blissful sparrow
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its also great foe bots for anything short of hulks

honest acorn
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150 seconds is a good rearm time even without the upgrades

burnt vapor
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Yeah it’s faster then most orbitals base and then gets even faster

pale remnant
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I tend not to bring a support weapon at all for bots, I just scavenge something out on the map

honest acorn
pale remnant
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I normally bring a jump pack since it's really nice for jumping walls

mortal wing
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I never tried the space laser. How does it work?

rapid plover
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I don't really get the jump pack

rapid plover
mortal wing
rapid plover
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You throw it out, and then it tracks onto enemies nearby

pale remnant
mortal wing
#

huh, I always thought it goes in straight line for some reason

pale remnant
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It's really strong, there's a reason you only get 3 per mission

rapid plover
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It's pretty great yeah

honest acorn
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It's kind of the premier "oh shit" call in

lethal dagger
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it will take out most of a bot base with zero effort

rapid plover
#

Great for chucking into bot bases too, it targets fabricators and buildings

lethal dagger
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it's good on bugs but is better on bots since they have nothing that tanks the laser for very long

stiff pine
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yeah it's my favorite strat

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there's nothing it won't eventually kill

lethal dagger
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note if you're using it on bile titans

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pop the sacks underneath, that's like 50% of body health

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it'll cut down the time tha laser needs to kill it

honest acorn
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Oh that's good to know

blissful sparrow
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yeah, otherwise the laser basically needs close to 100% of its firetime for 1 titan

lethal dagger
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will also mean that orbital rail will kill

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orbital rail is good for bile titans but you need something to take it the rest of the way to dead

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unless you get a lucky headshot with it

rapid plover
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Does the railcannon one-shot hulks?

lethal dagger
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i haven't tested it but maybe facing the bile titan towards the center of the map will get the railcannon to headshot it

lethal dagger
blissful sparrow
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hulks and tanks

rapid plover
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Nice

lethal dagger
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the cooldown is no joke but it's reliable and easy to use

rapid plover
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Tanks feel... weirdly easy to take out

honest acorn
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Which kind of battle busses across the map slowly

pale remnant
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Tanks are also just so slow I'm not super threatened by them most of the time

lethal dagger
rapid plover
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Airstrike or rocket pods will pretty reliably get them IME

pale remnant
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A bile titan will chase my ass, though

rapid plover
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Or just shoot the vents

honest acorn
lethal dagger
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aughhhh

honest acorn
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Most of their "steering power" has been used to get that far

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You can look up and see it usually

rapid plover
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Huh

stone bridge
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Yeah I think tanks need more teeth

honest acorn
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They're the least threatening thing the liberator can't easily kill

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I'm genuinely more scared of gun turrets than tanks

rapid plover
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Yeah haha

pale remnant
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Oh yeah, I've definitely noticed the recent changes to spawn weightings

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I ran into two patrols at once which were all regular bot troopers and got mowed down by assault rifle fire

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Was 30 or so of them at once

rapid plover
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There are some huge groups now occasionally yeah

pale remnant
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It's very cool

lethal dagger
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i wish that enemies didn't sometimes spawn right in front of me

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also i kinda hate orbital scatter as a modifier

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like

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i get incentivizing usage of certain stratagems based on modifiers but

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most people use eagle stratagems more often anyway

pale remnant
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The cooldown one is also very much a pick eagles option

stone bridge
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I think some orbitals are good but some just need more juice

lethal dagger
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i want gatling to be good

honest acorn
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Gatling is pretty good though

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In general I feel like orbitals are a little too long

lethal dagger
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i compare it to its add clear competitor eagle cluster bomb

honest acorn
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Or, more likely, eagle rearm is way too short

true smelt
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My girlfriend killed me 12 times with a mortar sentry on accident today LMFAO

lethal dagger
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and cluster bomb will kill like an indefinite number of small enemies in a large area

lethal dagger
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and gatling doesn't reliably kill things in the small area it covers

honest acorn
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That has not been my experience shrug

lethal dagger
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maybe i should use it more

honest acorn
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Ime it kills things pretty well and gets its niche by lasting a while

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So it denies area

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Though honestly I think it’s bigger problem is that orbital airburst kind of does everything it does better except close bug holes

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Which iirc airburst will not and Gatling will

blissful sparrow
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gatling just struggles if it locks onto a charger and then spends all its time pinging rounds off it. But it will very reliably clear out dozens of small fry

stone bridge
lethal dagger
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does gatling lock onto anything?

honest acorn
lethal dagger
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oh lol

honest acorn
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I mean it as a point of comparison

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I think it’s fucking stupid that 120/380 are on 240s CDs and eagle rearm is on a 150s CD after you’ve dropped 3-5 strikes

blissful sparrow
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oop yeah. Orbital gatling does have the benefit of not instantly killing you with the scatter modifier to airburst^^

honest acorn
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Without upgrades you almost get 3 500kg bombs in the time you get 1 380mm

pale remnant
stone bridge
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I mean, to be fair the 380mm is way different

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If you mean the Railcannon yeah

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I agree

honest acorn
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I just picked it cause it has a big boom

lethal dagger
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orbital precision is the direct competitor to 500kg imo

honest acorn
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It could be 6 Eagle airstrikes

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(I think that’s 2 before the capacity upgrade?)

blissful sparrow
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yup, 2 (+1)

hot meadow
stiff pine
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I agree that orbitals feel a little too long given how strong eagles are

lethal dagger
stiff pine
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I see lots of high level teams just sprinting solo and eagling everything

blissful sparrow
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2 before resupply, i ain't doing math for cooldowns

lethal dagger
honest acorn
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Honestly I’m not doing the math well

blissful sparrow
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it is 2 airstrikes

lethal dagger
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oh airstrikes sorry nvm

honest acorn
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Eagle rearm is 90 seconds shorter than 380mm is the short version

hot meadow
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The changes to chargers are immense

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Made the game so much more fun

lethal dagger
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the 380s are things you don't have to think about, you throw them into an area, leave, then come back to cleanup

hot meadow
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Had like 6 chargers show up in short order on one run tonight and it didn’t feel nearly as bad

pale remnant
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My friend was saying he found the eat heashots super satisfying

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I still just hit em with the good old flamer

granite rivet
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Briar got to watch me get wrekt at a difficulty 7 extraction when everyone else was dead and the shuttle was almost there. There was a whole nest of stalkers and like 3 bile titans all at once lmao

Lost 3 super samples, feels bad.

lethal dagger
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i think EATs outperform RR overall unless there's a +50% cooldown modifier

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someone on youtube proposed a change where any teammate can assist your reload even if you're wearing the backpack, and i hope the developers test that out

pale remnant
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that'd be nice

hot meadow
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EATs to one shot a charger make me feel so cool lol

lethal dagger
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it might be a bit too strong admittedly

hot meadow
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But yeah I think they’re way better than recoilless as a result

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Since they give you room to have a backpack, and a different support weapon

honest acorn
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It’s really hard to keep the pair going and no other weapon needs buddy loading half as much

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Spear in theory wants it but it’s so long ranged you can usually self reload ime

lethal dagger
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spear reload also feels faster

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might be wrong about that

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but on precise shots it only needs one rocket instead of 2

honest acorn
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I don’t think it is but it feels faster to me as well

lethal dagger
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while RR always needs 2 headshots on bile titans

honest acorn
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I think it’s possible to do in 1 but you need to railgun trick it

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And that’s really hard with a weapon as slow to aim as the RR

lethal dagger
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i still don't know if the railgun 1 shot thing was intended or a bug if playstation players were hosting the game

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on one hand i kind of like having stuff be discovered by the community, on the other hand aaargh

honest acorn
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It seemed fairly consistent across a bunch of weapons at least

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Though I play on PlayStation haha

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I saw an eagle strafing run do it once

stone bridge
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Imho the RR in a coordinated gunner/loader team smokes EATs

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Sheerly due to the uptime and the responsiveness of the weapon

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I've noticed EATs has a small delay between pulling it up to aim and being able to fire that the RR doesn't have

quick plinth
#

wow- even solo, the game decided my connection to the server was bad

stone bridge
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If you're a solo operator EATs puts the RR to bed for sure

quick plinth
stone bridge
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But a good team will dome 3 chargers in 10 seconds without breaking a sweat

quick plinth
#

if someone is willing to reload the RR yeah

stone bridge
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Yeah I think you gotta run it as a team

quick plinth
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huh

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of course it blocks the acid attacks of bugs

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but charger, charges?

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also as bait

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didn't really think of it

stone bridge
merry cosmos
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Helldivers 2 without the music is a completely different vibe

lethal dagger
#

Thank you to PlayStation/Arrowhead for exclusive early access. Check out the game at https://store.steampowered.com/app/553850/HELLDIVERS_2/ or https://www.playstation.com/en-us/games/helldivers-2/
This video is not sponsored.

Discord: https://discord.com/invite/qBW7fbxTHN

0:00 BUG HOLE CLEARING
3:37 MAP CLEARING

PC Specs:
GTX 4070ti
i7 13700...

▶ Play video
stone bridge
#

ough it can close bug holes...

lethal dagger
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||grenade pistol has 8 shots, looks amazing for bug holes||

stone bridge
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I guess at this point Arrowhead have done the smart thing and are just giving content creators early access to stuff

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Which is by far the best way they can control leaks

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Good stuff

quick plinth
#

I don't think I've ever been set more times on fire in a single match than I just have by that lvl 17 super citizen with their breaker incidieary

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man must've had like 3 accidentals purely from that

lethal dagger
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helps that like 1 pellet will set you on fire

quick plinth
#

also the tox cloud has like, a deceptively large range

quick plinth
#

it feels like a completely different game

quick plinth
#

medic light armor seems to be the best for bugs

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by the simple virtue that armor means nothing against bugs and both the additional stims and the duration effect means you're more likely to stim your way out of a bad situation like a hunters getting on top of you, or just stimming through stalker attacks

blissful sparrow
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i'm a fan of light throwing armor. Its just so comfortable to throw an airstrike into a bughole from downtown

eager pine
#

So SHield Relays are good for bugs too apparently: https://youtu.be/R6mCIIGXV4w?si=ETENa20G6f1acLkZ

Hey guys! Hope you enjoyed the breakdown for the shield generator relay! I love the stratagem, and hope you now do too. The ability to solo bile titans or fend off an army of chargers makes for such clutch gameplay that any of your fellow democratic teammates would appreciate for saving their bacon. If you liked the video or have any questions, ...

▶ Play video
quick plinth
#

yes

stone bridge
#

yes

barren iron
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I think people say that the automatons serve the purpose of human rebels but

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I think humans rebels would act a lot differently to the automatons

graceful bluff
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I mean, the cyborgs in the first game were human rebels, automatons are slave liberators

barren iron
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I just played this game without music

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it's... strange

quick plinth
#

yeah

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its honestly a whole different experience

eager pine
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Damn, now I kinda wanna try it just to see what it's like.

quick plinth
#

Any <@&1206091872716595200> feeling like spreading some managed democracy?

stone bridge
#

Hoh

quick plinth
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activity one it is then

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Servers are at capacity

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zamn

blissful sparrow
#

hate having to scroll through 8 million languages to find english when setting up my battle armor

sinful bay
#

Also, a person tested armor and, indeed, heavy armor works now, but no helmet protects against headshots and most enemies go for headshots so is very inconsistent.
Not being hit is still the best strat A:

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Shame i love heavy

cobalt patrol
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<@&1206091872716595200> It's pricy, but there's a Fortfied Medium armor in the cash shop atm.

hexed steeple
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:o

cobalt patrol
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400 Super credits\

graceful bluff
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isn't there one of those in the passes?

stone bridge
#

mother of god

quartz cloak
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You start with fortified medium

graceful bluff
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lmao

quartz cloak
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That's the like, starting armour you get

cobalt patrol
#

No, Fortified is different.

quartz cloak
#

Oh
Oh that one!

cobalt patrol
#

Fortified is Recoil reduce + Reduce explosion damage

barren iron
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fortified is explosive resistance and recoil

quartz cloak
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I actually have it already, yeah, it's good

cobalt patrol
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Which is *really fucking good * vs bots

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the starter armor is Extra Padding

quartz cloak
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Nevermind, I have a different one
But it's also good

cobalt patrol
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which is just "Your armor is a tier heigher for armor"

graceful bluff
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just face check devestator rockets in light armor like I've been doing

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I have no idea how I've been doing it

barren iron
#

I'm a bigger fan of the heavy fortified

quartz cloak
#

The Chonkulator 9k?

sinful bay
#

In this video I do a helldivers 2 armor comparison to test whether the new patch actually changed armor rating and how armor rating works in helldivers 2.

Other Helldivers 2 Videos :
Helldivers 2 Complete Terminid Slayer Guide: https://youtu.be/mAyp5-ll4aE
Helldivers 2 Full Automaton Guide : https://youtu.be/r7gX8QigwsI
Helldivers 2 how to Pla...

▶ Play video
cobalt patrol
#

I really like to motor around the map\

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but light forfited is way too squishy

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the armor makes a very distinct difference even with the explosions

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Fortified helps a ton

sinful bay
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jetpack + light armor is so good

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They should add more stuff to heavy armor to make it worth it, be like the payday 2 armor stat (where is like an extra healthbar that regens very slowly) or something else

cobalt patrol
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Mainly it's the stagger that's killer on it.

quick plinth
#

I don't see a reason to get medium fortified tbh

cobalt patrol
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thatr is, you get stagger regardless

sinful bay
#

That too

cobalt patrol
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so if yo uwnat to move and not be squishy, Med's right there.

sinful bay
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Headshots being the same dmg no matter what kinda kills it

quick plinth
#

the 30% recoil reduction while crouching doesnt seem like that of a great buff

cobalt patrol
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It's very noticable depending on gun.

quick plinth
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the AC maybe

cobalt patrol
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But it's mainly all about the explosive resist

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which lets yo usruvive a bunch of shit

hexed steeple
#

recoil reduction crazy good i don’t leave home without it

graceful bluff
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<@&1206091872716595200> Come destroy the bugeois

quick plinth
#

imo I prefer the light armor with the extra padding buff for bots, while the medic light armor is great for bugs

the extra recoil reduction doesnt really help me due to my loadouts

quick plinth
sinful bay
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Light armor medic is addictive

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The longer stim duration really makes you feel like a god

stone bridge
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Yeah I've in part become a ride or die fan of the medium medic armour

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The longevity you get is whack

sinful bay
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Buy the light medic armor if you can
Is longevity + SPEED

stone bridge
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Nah I find it too squishy

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I'm Medium by choice

sinful bay
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oh! Fair

quick plinth
#

I mean I mostly run the light medic for bugs

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armor doesnt matter there anyway

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and for bots its the padded light armor for the speed and some modicum of survivability

stone bridge
#

It does still matter

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Medium has saved me in scenarios where Light would have gotten me killed

quick plinth
#

not in my experience at least

stone bridge
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Sure, but in mine

quick plinth
#

ive ran heavy padded against bugs, just to see if I'd feel a difference.

most of them deal basically the same damage from what I could tell, feelings wise anyway

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ive got no stats to back my very limited experience

sinful bay
#

here we have

M a t h

not really

stone bridge
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I do think the bug headshot damage is like

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Really stupid

sinful bay
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yeah, melee attacks should not headshot

hexed steeple
#

i think it's kinda goofy in gnereal like that's what the. helmet for

sinful bay
#

Drip

stone bridge
#

Against bots it's annoying but dealable with, since the majority of their attacks don't deal exorbitant extra damage on HS and you can position properly to avoid it

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On bugs it feels like a complete dice roll

sinful bay
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Yeah, you are fighting against animation spam + game latency

stone bridge
#

In general I'm starting to come around to the opinion that bugs need a couple of tweaks to give a smoother and more engaging experience

sinful bay
#

As someone that mostly play against bots
Fighting bugs felt really weird

barren iron
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I play both fairly equally

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doing bugs way more

sinful bay
#

Is there a way to destroy bug holes without grenades or orbital strike?

merry cosmos
#

The democracy officer has a personal sauna

hexed steeple
blissful sparrow
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anything explosive

sinful bay
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I really need that GL assap

stone bridge
#

If bug attacks were affected more by armour, didn't randomly headshot, and the 7 unique things Hunters do got redistributed among the rest of the Terminid infantry, they'd immediately be in a better place I think

barren iron
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hunters aren't that crazy

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they just like, kill you quick

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with a bunch of attacks at once

blissful sparrow
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also hellpods, with support weapons or people also destroy bugholes if they hit directly in

stone bridge
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No Hunters carry the entire roster

hexed steeple
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did brood commanders suddenly get like a big charge and stuff. i've never seen them do that before last patch

barren iron
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they've had that forever

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just rare

graceful bluff
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they do it pmuch without fail if you behead em

sinful bay
stone bridge
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They:

  • fly
  • leap at close range
  • dodge and juke attacks
  • attack much more aggressively than other Terminid infantry
  • apply a high slow
  • I think the tongue attack does something?
merry cosmos
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They fly now?

stone bridge
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the fly is the huge leap they do to get close

oblique storm
#

They don't really do that, the small ones do

stone bridge
#

they also leap in at close range much faster

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I don't mean stalkers

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Anyway, my point is

hexed steeple
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hunters are goofy yea they're too loaded while all the other bugs are just kinda crawling around like idiots

stone bridge
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You can probably count how many times your death was directly caused by non-Hunter infantry in the single to low double digits

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And Hunter deaths are 4 to 5 times that number

stone bridge
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I'm not saying bugs are OP or anything, I just want that power to be more evenly distributed

quick crown
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The new mission type is a lot of fun

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It feels good to like actually get a little bit of setup time to throw down turrets and stuff before starting it up

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It made me bringing mines feel really useful and still has a Run fear factor. We did one on 5 and another on 6 i could see myself doing it on progressively harder difficulties because EATS and SPEAR both feel like they had their place now that EATs kill chargers WAY more reliably

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First time i brought mines eats spear and cluster than the second time i brought spear eats cluster and Rail Cannon because i was worried we would get titan swarmed

oblique storm
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I mean tbh I think warriors having the thing of "you think they're dead but surprise fuck you fuck you fuck you" is like

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fine

sinful bay
#

always double tap

quick crown
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Who are the jumping tongue guys again

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Pouncers? Hunters?

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They hurt but i've gotten used to their weird hurtboxes

oblique storm
#

hunters

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Sntalkers are the REALLY big ones that are invisible

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Stalkers

quick crown
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Yeah

merry cosmos
quick crown
#

I also think they buffed their invisibility or unbugged it

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Because i saw one vanish and i was like legit big fear where did it go

merry cosmos
#

Alternatively.
Terran jumping beans

quick crown
#

Which i mean i could still make it out but it was a lot tougher to so thats cool

sinful bay
#

Be me, missing a shot but hiting a a stalker I didn't see it coming

DEMOCRACY DELIVERED
⭐ ⭐ ⭐ ⭐ ⭐ ⭐ ⭐

merry cosmos
#

||democratussy||

quick crown
#

oh speaking of

#

the towers during that defense mission take friendly fire

#

Which is cool

cobalt patrol
#

bots may just be like LOL HEADSHOT

cobalt patrol
# quick crown Pouncers? Hunters?

It goes Pouncers (the little ones, have yellow wings), Hunters (Medium ones, have orange wings, a light tounge attack), Stalkers (Come from a dedicated sub-objective, have red wings, stripes, tounge attack smashes you flying, can cloak)

sinful bay
quick plinth
#

the leapers? pouncers? fly

graceful bluff
#

<@&1206091872716595200> Send Dudes

quick plinth
#

hunters lunge at short range

sinful bay
#

Leaping and flying are two very different things tho

quick plinth
#

the pouncers effectively fly

sinful bay
#

dang

quick plinth
#

considering how far they can well

#

pounce

#

but hunters do be overloaded yeah

#

considering they're the only semi intelligent bug beyond stalkers

#

everything else is just chaff that screens for them

#

if you don't clear the chaff eventually it overwhelms you

#

if you don't prioritise the hunters they just jump on you, slow you and murder you

merry cosmos
graceful bluff
#

Those too

hexed steeple
#

i think it should be eitehr high damage or slow, not both. like it feels kinda wack that they get to do both

merry cosmos
quartz cloak
#

So, we know the new bond is dropping tomorrow, but does anyone know at what time exactly?

oblique storm
#

I mean I think most of the bugs deal high damage because like

#

you have guns

#

they do not

blissful sparrow
merry cosmos
quartz cloak
#

I'm gonna take the two opposite answers as 'we have no clue'

blissful sparrow
#

so far every patch they have made has dropped on the same hour. <t:1710410400:t>

#

Noone is gonna deploy a new big patch into production at Midnight of their own office time

stone bridge
#

aren't arrowhead french

blissful sparrow
#

Swedish

autumn plover
#

I thought they were...Yeah that lol

stone bridge
#

No idea where I got that idea from

#

🥖

stoic lotus
#

🇫🇷 🫵

merry cosmos
#

🏳️‍🌈?

oblique storm
#

also canonically the capital of Super Earth is in Sweden (right where Stockholm is) and is called "Prosperity City"

stone bridge
#

Lmao

#

Well there you go

oblique storm
#

yes

blissful sparrow
#

atleast they didn't call it Prospero :)

merry cosmos
#

All have become Sweden. And here i sit laughing

stoic lotus
#

hello helldiverers btw I am now one of you

#

game is downloading

quartz cloak
#

There's also the 'emergency seed storage' in Svalbard which I'm about 75% sure is some kind of crude joke about Norwegians.

stone bridge
#

Welcome to the party

quick crown
#

Welcome to the corps

#

Good luck on your training.

stoic lotus
#

thank you

merry cosmos
stark ether
barren iron
#

yeah it's the seed vault

#

The Svalbard Global Seed Vault (Norwegian: Svalbard globale frøhvelv) is a secure backup facility for the world's crop diversity on the Norwegian island of Spitsbergen in the remote Arctic Svalbard archipelago. The Seed Vault provides long-term storage of duplicates of seeds conserved in genebanks around the world. This provides security of the ...

stark ether
#

its weird that it made it on the map but it is real

barren iron
#

it shows the government cares about earth

#

duh

stoic lotus
#

emergency """seed""" (nuclear weapon) storage

stark ether
#

i dont think SE needs secret nuclear weapon storage

#

they are probably quite proud of all of them

sinful bay
merry cosmos
stoic lotus
#

when I accidentally put a match grade .338 lapua magnum round through one of my teammates it's usually only their shoulder

stark ether
#

omggggggg the number of times i've been doing medic stuff (as the head medic and announced i'm going to move them) and go to move someone (which force closes the medic window) and then someone puts a round through them because noone in arma uses safeties

stoic lotus
stoic lotus
blissful sparrow
#

well, you are lucky.
most helldivers tend to look quite different from a terminid

oblique storm
#

why am i being posted as a meme

stoic lotus
#

voy what were you doing here

oblique storm
#

flying around

#

getting hit by an apc

stoic lotus
sinful bay
#

No but for real
Q let's you mark stuff
While you have the map open, hold M2 to move the cursor around the mark and mark stuff with M1

#

Diving puto ut flames
To destroy the robot factory , grenade on the top vents or when the door opens

stoic lotus
#

📝

sinful bay
#

Hold X to show a wheel of the stuff you are carrying, selecting stuff on that wheel lets you drop it.
Holding Q opens a wheel of emotes, like thank you, yes, follow me, etc.

Headshots does extra damage, to you and the enemies.
Resupply stratagem is a team stratagem and everyone share the Cooldown
Enemies do have different kinds of armor, light, medium and heavy, but they also weakpojnts.
If you complete the objective but fail to extract it still a mission complete but you don't get any samples you collected

#

Hold R to show extra options for your weapons
M2 and Down M3 (mouse wheel) change the options

meager sandal
#

Another tip is Autocannon can blow up bot factories by ricocheting it off the top of the vent, means you can blow them up from miles away

quick plinth
#

<@&1206091872716595200> 1 replacement to Activity 1

stoic lotus
#

I'll be around after I finish eating lunch

graceful bluff
#

72013868

hexed steeple
#

@delicate aspen

fringe quiver
delicate aspen
quick plinth
#

lots of stratagems w/ a good throwing arm

sinful bay
#

General Brasch said I have a catapult arm!
So we can throw extra good! 😄

idle hollow
#

i want a mounted grenade launcher so bad

meager sandal
blissful sparrow
#

any explosive damage (except basic explosive primaries) can kill spawners, its just usually hard to get the hitbox for it deep inside

idle hollow
#

this thing

quick plinth
#

I mean

#

we already have it

#

the grenade launcher we lug around is that

#

but you just use 10 grenade belts instead of drums

#

maybe the jeep once it comes can have different weapons mounted on top

dusty spruce
#

Hellpods can also destroy nests and fabricators. Out of grenades, no strategems left that can destroy nests, support weapon can't do it? Just call in a backpack to close up that hole

blissful sparrow
#

just shoot your friend in the head :)

#

they even get a grenade resupply

meager sandal
quick plinth
#

yes

sinful bay
#

That would be an hell of an entrance

upbeat vector
#

It kills you though

unreal merlin
#

Not always! I managed to not die from it once. Very likely though.

upbeat vector
#

If you land on one, you'll get out of the pod into the explosion

stoic lotus
#

220128949

idle hollow
#

I can’t do sustained obliteration of an area because i only get ten shots

#

I need m o r e

quick plinth
#

as I said, maybe the jeep will give us better but mounted versions

keen zinc
#

And it is probably my funnest experience firing a gun in the army

#

Thoomp thoomp thoomp boom boom boom

burnt vapor
oblique storm
#

I have 2 personal orders

#

and I have no idea how the fuck to finish one of them

#

it's stretched to the bottom

vestal trail
fringe quiver
#

Hmm

quick plinth
#

but the best way to deal with small and medium bot bases is to just chuck a stratagem and leave

#

110mm pods, 500kg bomb, laser orbital strike (for bigger bases)

blissful sparrow
vestal trail
#

Air strike is a workhorse against bots, and the various explosive Barrages can also work, but are inconsistent due to their random saturation.

oblique storm
#

I guess I gotta fight bots

vestal trail
#

The Sky Beam (as @quick plinth mentioned) can be very effective against larger bases because a well placed throw will just carve through the entire facility, prioritizing the spawners on occasion.

#

Orbital Railgun can also destroy factories, but it's better used to take out Cannon Towers or Tanks

quick plinth
#

hulks

vestal trail
#

The Spear also has value for sniping factories

quick plinth
#

however the Spear has the issue of being as inconsistent as possible

vestal trail
#

Truth, the lock-on is an inconsistent bastard

quick plinth
#

and absolutely mocking me by locking fully and then slowly unlocking a target

merry cosmos
#

Who do you think is more likely to invade super earth?

quick plinth
#

the illuminate

merry cosmos
#

Consider that the bots have a literal trail directly to super earth in the shape of a lighting bolt

quick plinth
#

the bots only care about liberating cyberstan

#

the bugs cant space travel on their own

vestal trail
barren iron
#

and has crazy ass recoil

quick plinth
#

please read further down (I mentioned maybe we'll get the jeep and be able to have a mounted version)

idle hollow
#

also drums > boxes aesthetically

vestal trail
#

Holy shit guys, the Termicide contains di-hydrogen monoxide!

keen zinc
#

Unofficial forged document

blissful sparrow
#

love the artificial flavor

#

actually, kinda disappointing there is no LD50 value for the artificial flavor

merry cosmos
#

What does that exist for?

keen zinc
#

Lethal dose value

#

Iirc

blissful sparrow
#

Lethal Dose in 50% of cases

keen zinc
#

And this is on human subjects

merry cosmos
#

No what is artificial flavor doing in the pesticide

keen zinc
#

Killing humans for pesticide testing

keen zinc
merry cosmos
#

Are they eating the pesticides?

keen zinc
#

Our gas makes don't work

#

So we get a nice refreshing taste of Tang

#

Also makes the bugs want to eat it

sinful bay
#

oh

#

So
Everyone agree as soon as we activate the terminal the pesticide will deploy with a ton of helldivers still on the planets?

merry cosmos
copper crest
meager sandal
#

also from npc dialogue termicide is just basic pest control

#

literally a big spray can

quick plinth
#

its almost like helldivers are disposable target designators for their super destroyer

merry cosmos
#

Then who is the actual captain

sinful bay
#

Probably the guy that greets you during the map selection or someone entirely hidden.

graceful bluff
#

yohan you wanna dive?

merry cosmos
merry cosmos
graceful bluff
#

<@&1206091872716595200> doing some 6's

sinful bay
merry cosmos
#

He has a personal sauna

quick plinth
#

seeing all the ones on ice in the pods

merry cosmos
#

How many does one hold at a time?

#

20?

#

200

#

2000

#

20000

blissful sparrow
#

well, 5 on quick thaw. and then probably a bunch in deep storage

sinful bay
#

Should be 6
Then it would a revolver!:D

keen zinc
#

We are also button pushers and lever pullers

#

This is essential for maintaining E-710 facilities and other infrastructure

#

In a cost efficient and budget friendly way

sinful bay
#

Probably door stoppers too

blissful sparrow
keen zinc
#

Based on the size of the rockets leaving Mars

#

If each SD gets a rocket to stock up

#

Probably between 30-100 Helldivers per SD

quick plinth
#

also after play one (1) match with someone loading the RR for me, I have come to the conclusion it is goated with the sauce

keen zinc
#

I just wish you could assist reload with the gunner wearing the pack

quick plinth
#

yeah that'd be nice

#

just asking someone to "reload me" in the middle of combat would be nice without having to either drop the pack or just having to have that person lugging it around

keen zinc
#

Requiring you to tax a teammates backpack slot is bad

steady bone
#

I Wish I could walk around while being reloaded.

#

The teammate is now attached to me, and we live and die together, so I want to run with them to the hills.

keen zinc
#

You can kinda shuffle around but it's iffy

#

Playing Helldivers on my steam deck via Xfinity Mobile hotspot

#

This is real deal shirking

#

Another reason to drop on Extract: can place a mech there and have it off cooldown for the second deployment so you can have two mechs for evac

quick plinth
#

@keen zinc perfect symbiosis would be the ammo carrier taking a laser dog for the launcher carrier to have

keen zinc
#

That just seems like a lot of steps that could be avoided by just having a better assist method

honest acorn
sinful bay
glacial light
#

Are we the one in the chamber?

keen zinc
#

I wonder if my phone hotspot could work in multiplayer

#

🤔

glacial light
#

Spin the Helldivers in the chamber

sinful bay
glacial light
keen zinc
#

Well they don't all fire at once

glacial light
#

Even though I know we all have our own barrel in game and some reason deploy from 1 ship while the 3 others site there

keen zinc
#

It's more like a burst

dusty spruce
#

Where is the discount 380, but they just load surplus hellpods.

sinful bay
#

Make the ship do a barrel roll and THEN fire for extra effect

#

||...WHAT DO YOU MEAN ONE OF THEM WAS SHOT INTO THE SUN?!||

glacial light
keen zinc
#

I always throw a cluster before a reinforcement

sinful bay
#

I love how the game is so brand new and there is already so many doom sayers

keen zinc
#

Sweep the area for safety 🙂

barren iron
#

is that

#

30 mil views

#

what

#

I know that's not english

#

so maybe I'm just going wild

sinful bay
barren iron
#

ok

#

ok

glacial light
#

Is that imperial or metric views

barren iron
glacial light
#

I am fighting on the side of bugs

honest acorn
#

Such a lame one haha

sinful bay
#

Yeah I already asked youtube to not recommend that channel again haha

honest acorn
glacial light
#

The latest patch was like fairly minor too

#

People be making and buying ragebait like wild

sinful bay
#

Some people will be like cats and start to scream at the sight of change

glacial light
#

I think they change EATs to one shot chargers, add bosses, add illuminate, change it from 3rd person to birds eye perspective, and name it Helldivers 1

sinful bay
#

cat

#

have sink cat

dusty spruce
#

The Spray&Pray still isn't that great against bots, but it's the fun kind of not great.

#

It is strangely good at killing Berserker waves tho

unreal merlin
#

YEAAAAAH GET SOME

honest acorn
rotund marten
#

for some reason the little "x5" kills popup in that is very funny

#

bombs to kills ratio not great

alpine seal
#

the strongest teamkill in history vs the strongest teamkill of today

dusty spruce
#

Hopefully it'll be a good base clearer, something like what the 380 is meant to be (but probably on a limited use/long cooldown)

graceful bluff
#

Give me an arc strike

graceful bluff
#

just embedding a fuckload of lightning rods in an area and then shooting an electric charge down, bouncing to anything nearby

keen zinc
#

That account just steals content from other places and reposts them without credit

dusty spruce
#

Something from the official twitter

glacial light
#

There is no call-out that'll save you

sinful bay
idle hollow
#

it’s called STROHMANN for gods sake

#

Straw Man

sinful bay
#

I didn't notice that HAH

dusty spruce
honest acorn
#

That's higher than the minimum needed to be a helldiver lol

sinful bay
dusty spruce
#

my theory here is that either the termicide will go wrong almost immediately and just give the bugs super mutations, or they'll be stalled for a little while Arrowhead either does something big with the Automatons (like a push to Cyberstan) or brings out the Illuminate while the bugs are on pause in order to give everyone time to get used to the new enemies before bringing on the three front war

honest acorn
#

Even before the towers were up my ship tech was talking about how it "wasn't a problem" that some termanids were proving adaptable to the termacide

#

Not like they evolve very fast or anything

sinful bay
#

oh so a boss is underway, nice

idle hollow
#

you’ve been seeing the corpse of the bug boss from the last game

#

the hive lord

dusty spruce
#

Are those corpses?
||or just molts?||

sinful bay
#

o

tidal wing
#

wait wat

keen zinc
#

And thought yeah field deploy that shit LMAO

quick plinth
#

how are there already so many youtubers going "BAD UPDATE, BAD UPDATE EVERYTHING SUCKS"

sinful bay
#

because change is scawy

keen zinc
#

The Helldivers community

dusty spruce
#

rage bait drives clicks really well

quick plinth
#

makes sense but why

#

why make so much negative content

#

are so many that cynical

sinful bay
#

yes

dusty spruce
#

it's far easier to push out that content than other material

honest acorn
#

One of the easiest ways to get eyes on your stuff in the gaming sphere is to complain about something or talk about how it's "broken"

#

And yeah its really easy to make compared with actual analysis because that requires things like "being good at the game" or "thinking about things" which make the video take more time to produce :p

dusty spruce
#

Also, have some links from the official discord. Both are good ways to monitor the galactic war
https://helldiverstrainingmanual.com/
https://helldiverscompanion.com/

In the Helldivers Training Manual you will find everything you need to know to become a proficient Helldiver. From basic training exercises to advanced combat tactics, we've got you covered. So strap in, soldier, and get ready for the adventure of a lifetime. Remember, the fate of Liberty and Democracy rests in your hands.

sinful bay
honest acorn
#

Also I have time for an op <@&1206091872716595200> if anyone is free this random wednesday

merry cosmos
dusty spruce
keen zinc
#

One more workday to get through

sinful bay
keen zinc
#

My weekend begins on the same day as the new warbond drop

merry cosmos
#

Ive got some civilian research to do for the sake of the war effort
(College homework)

keen zinc
#

<@&1206091872716595200>

#

Destroying all Outposts INCREASES the amount of patrol spawns

upbeat vector
#

What

merry cosmos
#

Nonsensical

fringe quiver
#

That doesn't make much sense

#

I understand like

#

Time in mission going down increases spawns

hexed steeple
#

bwuh

keen zinc
#

Time also has no effect on enemy density, it's all about area of influence, Outpost, objectives, and heat

keen zinc
#

Very funny stuff here

#

So basically,: only destroy Heavy Outposts, and any near Extract

#

Do not go after every light and medium outpost on the edges of the map

sinful bay
#

.
But
EXP...

keen zinc
#

You are just alerting the enemy to send enemies to the AO

sinful bay
#

So in the end
Stealth is king again

#

Headband helmet when

keen zinc
#

You just get it over time you do not need to be a completionist

sinful bay
#

An example for us all

merry cosmos
#

Virgin complesonist vs chad speedruner

fringe quiver
#

Then what about that one mission tip?
🤔

keen zinc
#

It's wrong

#

Just like so many others

sinful bay
fringe quiver
merry cosmos
fringe quiver
oblique storm
#

okay the new terminid mission is fucking

#

intense

#

it's awful

#

it never ends

honest acorn
keen zinc
# fringe quiver

Because, technically, as you complete objectives and destroy Outposts, the mission does get higher enemy density

#

And these things do take time

sinful bay
honest acorn
#

I think this is probably the most important takeaway

#

For example, if 4 players were all over 75 meters away from any other player, you have essentially quadrupled the spawn rate because every Player Group is spawning their own separate Patrol.

merry cosmos
keen zinc
fringe quiver
#

Like uhh

quick plinth
#

okay but Amko, consider the following

a completely clean map gives me the good brain chemicals

fringe quiver
#

What I noticed is the more time players spent in the same area

#

The more likely they got swarmed

quick plinth
#

yeah

#

heat

#

the game sends patrols to where you hang around alot

keen zinc
#

The answer is stay as a group, complete objectives

fringe quiver
#

What about having a player generate heat away from the OBJ?

upbeat vector
#

So the ideal way to play is to do as little as you can each mission?

quick plinth
keen zinc
#

Hitting heavy bases can be good because Automaton heavy bases produce tanks

quick plinth
sinful bay
upbeat vector
#

Touche

quick plinth
#

not that I don't do that because its fun around diff 6 - 7

#

anything above and you really gotta consider if you can quickly wipe them and the following call in or not

fringe quiver
#

I want to play higher difficulties, but I just unlocked extreme and it's frustrating at times to be stuck at 40 fps Cri

honest acorn
quick plinth
#

basically HD2 tries everything it can to get you into a fight

#

which is why its important to know how to throw the patrols off your trail (throwing nades, distracting with stratagems)

quick plinth
#

yes

rare nymph
#

Yup

quick plinth
#

you can blue on blue the batteries

oblique storm
#

Impossible mission

rare nymph
#

I love it when my teammates call air strikes on the towers

quick plinth
rare nymph
#

Minefields plus HMG emplacement is a great way to defend while minimizing FF on the tower

#

I find that poorly placed sentries will sometimes just lay into it

keen zinc
sinful bay
#

thank you kind strangers

keen zinc
#

Sweep secondaries, take out large nests near objectives and extract, collect gubbins and shinies, do objectives, then leave

quick plinth
#

intresting

sinful bay
#

So unless outpost is not near objectives, don't bother?

quick plinth
#

in my experience people rush the main and then do everything else unless its premades and we plan ahead accordingly

keen zinc
#

Exactly

#

We must have target priority

#

I've always been doing primaries asap but now I know better

quick plinth
#

if its on the way im gonna

keen zinc
#

We should do secondaries, pois, any Outposts en route to them or near objectives, then objectives and dip

honest acorn
quick plinth
honest acorn
#

Clearing every outpost is a whole like 15%

#

Being near an outpost is 50%

#

Completing the primary is 400%

#

It’s by far the smallest factor

quick plinth
#

clearing an outpost may allow for easier map traversal tho

keen zinc
#

Yeah

quick plinth
#

draupnir is famous for funneling you into outposts

keen zinc
#

Clear Outposts but don't go out of your way to clear small ones far from anything

honest acorn
#

Yeah if they’re in the way at all destroying them fast is ideal - but once the primary goes down don’t go out of your way to clear them

sinful bay
honest acorn
#

Yeah that’s the key really

keen zinc
#

The multipliers may be multiplicative

honest acorn
#

That and staying together

sinful bay
#

interesting

quick plinth
#

the issue is estimating how long its gonna take you to do it

merry cosmos
oblique storm
#

I will go out of my way to clear outposts and no one can stop me

dusty spruce
#

I’m normally in the habit of prioritizing the main after a little bit of exploring, since it means the mission is won no matter what. May need to change that, I guess

keen zinc
#

15% multiplicative with 400% could be bad news bears

merry cosmos
honest acorn
#

Since outpost heat is lowkey a very large area

quick plinth
#

unfortunately bugs are harder to hit and run

#

I can't just throw a 110 on their single outpost building and leave

keen zinc
#

Multiple times people have split off to clear a light outpost in the corner of the map that didn't matter

quick plinth
#

bot outposts are easy

#

bugs can easily bog you down

keen zinc
#

If that 15% is factored AFTER the 400%, it is a concern that should be taken into account

quick plinth
#

"lets clear this medium nest, 5 minute adventure"

#

15 minutes and 4 bug breaches later

strange vine
#

thats the benefit

keen zinc
#

Ironically this info is gonna make me clear Outposts more

#

But still tell people to stop fucking off for corner Outposts

quick plinth
#

I mean

sinful bay
#

That just makes stealth even more king tbh

quick plinth
#

if someone is capable enough to solo outposts why not let them

keen zinc
#

Because if it only makes things worse, why do it

#

If a light outpost is opposite from anything, why cause the problem

honest acorn
#

Bug outposts are weirdly delinked from how many bug holes they have and their weight

graceful bluff
#

An important thing about the new mission type: ||Restarting the objective instantly starts a new wave, clear the current wave before restarting||

honest acorn
#

I’ve run into mediums with 10 and heavies with 4

graceful bluff
#

makes them a lot easier

quick plinth
oblique storm
#

It's fun

keen zinc
#

You get zero samples if you all die at extraction

quick plinth
#

you see, I just won't

graceful bluff
#

I will simply choose not to die

#

shrimple

quick plinth
#

they legally cant make me die at extract

#

shrimple as that

keen zinc
quick plinth
#

tbf whenever I've found myself soloing bot outposts and similar, the entire team was just going around being gurrela menaces and only grouping for objectives and sometimes large bases

graceful bluff
#

yeah

keen zinc
#

Eh I suppose nothing changes

quick plinth
#

someone pulled a bot drop? welp I dont gotta worry then, just go loud and clear this objective I can do quietly

#

its actually a good strategy to split up because then one team can draw bot drops on purpose

#

while the other has the tools to deal with any defenders

keen zinc
#

Is good to split into buddy teams

tidal wing
#

grenade pistol is gonna be a must-bring on bug ops

keen zinc
#

All ops

#

It is the perfect secondary for me

graceful bluff
#

I do really wish all the grenade launchers had a fuse option on the reload screen

oblique storm
#

okay no

graceful bluff
#

being able to switch between impact and timer

oblique storm
#

I think the new terminid missions are bugged

graceful bluff
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so you can bounce them around corners

sinful bay
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tf2 demoman real

graceful bluff
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every time you press the button a new wave spawns, clear out the current wave before pressing it

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and don't do multiple at a time because that means a wave for each

fringe quiver
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Theres

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There's a grenade pistol?!

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Like

graceful bluff
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tomorrow

oblique storm
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No

fringe quiver
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Shoot grenades that destroys bug nests and fabricators?

graceful bluff
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single shot grenade launcher

oblique storm
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It's not people doing it wrong

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it's the fact that the spawns are 2000x what they should be

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We literally cannot press the fucking button because 500 bugs are on-screen before we even try

graceful bluff
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I do admit the spawns seem overtuned, but it doesn't help that the average group I've seen so far are dealing with 4+ waves at a time

graceful bluff
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stalwart and tesla beacon gang

wind arrow
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what's beacon?

oblique storm
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I brought a fucking machine gun and it did dog and shit

graceful bluff
wind arrow
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nvm i'm evidently still waking up

keen zinc
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The Stalwart

graceful bluff
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Gas strike is also great on that mission

keen zinc
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MG has a really bad ammo economy

junior badge
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I just soloed a 4 of the new mission, so up to that level the spawns are still fine.

graceful bluff
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(Doesn't hurt mechs or the objective)

oblique storm
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It doesn't matter what I bring

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I literally cannot shoot enough to do the mission

junior badge
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what diff are you on?

sour falcon
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A buddy and I were able to do a 6 but that was after trying it on 8 and getting completely dumpstered because we didn’t have enough ammunition to throw at the bugs

keen zinc
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I will kill all small enemies with my Stalwart and can-do attitude

oblique storm
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I'm done

keen zinc
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I mean when I'm not at work

sour falcon
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The tide of chitin is unending

oblique storm
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All day has been just crashing and failing missions and I'm pissed at the game now

keen zinc
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I will rip and tear

sour falcon
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A break may be a good idea then

keen zinc
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Rip and tear their guts

sinful bay
junior badge
sour falcon
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I do appreciate how completely desperate the mission feels, it does feel like the spawn rate is really high.

junior badge
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I hope the stability increases in future patches, but it also just varies by randomness.

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Other days will be more fun again.

oblique storm
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It's specifically people leaving

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that's making me crash

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people rage-quitting

junior badge
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huh

graceful bluff
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Please don't play with randoms, it's bad for ones blood pressure

oblique storm
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Also 100% the spawns are broken if I'm dumping 3 strategems + 3 mags + a sentry and not even making a dent

lethal dagger
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that's odd, i'm not experiencing that

graceful bluff
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(also in pubs you can't guarantee that there's not some idiot just spamming every single button in the mission as soon as you're able to, because shiny)

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which this really sounds like

keen zinc
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Yeah they might be FFing the objective and constantly hitting the button and just

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Sending a billion waves

oblique storm
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WE WEREN'T PRESSING THE BUTTON

graceful bluff
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turrets love friendly firing the objectives

oblique storm
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We could not press the fucking button

lethal dagger
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maybe try verifying game files and see if it catches anything

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because that's not what me and my friends have been experiencing

quick plinth
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I dont understand how you could possibly provoke that many bugs

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that you cant even press the first button

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the map starts with scavengers sure, but they only really call in stuff by the time youre making your way to the first silo

wind arrow
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y'know, maybe announcing Joel's presence is a funny move to make players paranoid/explain things away like "maybe joel's actually in your game fucking you over?"

rotund marten
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@raven quarry have you been proposing weapons to Super Earth

glacial light
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Tesla tower and minefields are actually kind of useful on the new mission

dusty spruce
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The new mission does have some heavy spawns. Had regular biles on a 5. Was really weird. Me and another were eventually able to do it, but it took a couple tries on the last battery tower

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*regular bile titan spawns, for clarity

glacial light
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I played a diff 7 of it once, realized that strats basically FF the batteries enough to reset it

dusty spruce
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Yeah, sentries and other defensives are king there, most orbitals are too big to be effective

quick crown
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Yeah

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I love this defensive focused mission

glacial light
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It kind of helps to split up 1, 1, 2 and have the 2 do the towers while the other solo just activate towers just to attract enemies away from 2

oak crow
quick crown
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The breathing room between each to rearm and set up lanes of coverage

glacial light
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Not me being solo trying to protect a battery even though it's futile and getting 2 biles and 3 chargers while the rest have no heavies

oak crow
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i will also warn against using mortar sentries, as the sentries can damage the silos

quick crown
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It just feels way better thought out than the robot defence missions by far

dusty spruce
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It’s better but wonky in other ways. Spewers there suck because I think popping will damage the tower

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And if you don’t pop them they stick around forever

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And eat shots meant for other things

quick crown
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I kinda kill em all ¯_(ツ)_/¯

lethal dagger
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autocannon sentry destroys spitters like nothing else

quick crown
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we did it at 6 or 7 last.

lethal dagger
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also arc thrower trivializes spewers

quick crown
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Spear was real good against the chargers and the BileTitans

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along with the EAT for chargers if you could aim

lethal dagger
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my team's smoothest run on helldive had like

oak crow
lethal dagger
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three of us bring EATs lmao

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it was so good

quick crown
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We had one guy with the Tesla sentry and the other two with general good stuff and cluster

glacial light
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I think the spawns are kind of close to the towers but I see it as you need to be proactive and take out bugs before they get to the tower, bugs at the tower is damage control and shouldn't be the killzone

graceful bluff
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I love arc thrower more and more each passing day

quick crown
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And 2 rail cannons incase biletitans got to be too much

dusty spruce
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I’m glad more are converting to the Cult of the Holy Arc

quick crown
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We only had 2 though and one was chasing someone that had pulled away from the tower to check something about the map

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I think they buffed the spear honest to god because it used to feel like it had NO range for lockons and now i can aim at a charger like 300 meters away or more

graceful bluff
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There really should be a mechanic with the tesla tower and the arc thrower

oak crow
graceful bluff
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you know about the partial charge thing right

dusty spruce
oak crow
quick crown
glacial light
junior badge
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it's so good

graceful bluff
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every time you do a full charge, you can do like three partial charges and still have full damage

oak crow
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ahh, interesting

graceful bluff
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which increases your damage output by so much, it clowns on chargers and pmuch anything in general

rare nymph
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How does the lock-on work for the spear? I keep getting it to almost lock and then it just loses it

oak crow
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yeah, no. its a very good weapon. it just doesn't feel nice in the same way that the flamethrower or autocannon does.

graceful bluff
junior badge
rare nymph
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Okay, glad it’s not just me

rotund marten
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90 medals to go before I max out the first warbond

honest acorn
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You need to petition its machine spirit to please lock the enemy and if you are not found wanting it will permit a shot

rotund marten
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honestly medal income has skyrocketed in the last week or so since we have personal orders again

junior badge
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It's probably the least consistent weapon in the game, even with the arc thrower's issues.

dusty spruce
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I'm one of those that the Spear just hates me

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thing refuses to lock-on