#Helldivers 2: For Managed Democracy!
1 messages · Page 14 of 1
The new computer is up and running. Helldivers is being downloaded. I will be able to properly defend Super Earth from undemocratic enemies now!
you are ready to do your part, good good
@rich marlin Noice!
I like the part where half the squad is just unloading primary weapons into the front of a tank...
Jump pack can get you up on high places if you're lucky. ANd if you're on a map with lots of elevasion changes it can get you very far with very little stamina used.,,
Are you on top of something high with the enemy swarming towards you. Jump off, end up 30 meters away and take no damage.
However in my quest to set up my computer I did burn legit just about all night so Democracy is gonna have to wait til I get some sleep 😴
LESS NICE
My fellow Helldivers are just competent enough they can hold the line til I wake
I believe in you all
Hahaha
well <@&1206091872716595200> I am around and would love to SHEWT SOME BOIGS

Is that saying you're keen, or? I have no idea how to interpt that emote, lol
nah, i just think the 5 pings in a row is funny
(no disrespect or anythin’ lol, the role’s there to be pinged)
im already in hell (my job)
@junior badge Did your internet explode, or ?
My PC does not like mics at the moment
Oh dear D:
neither my headset nor my webcam wants to play mic
That's odd, because we could hear you just fine intially
11626225
I hope we get urban maps that'd be fun, as much as I like the current map it's mostly flat with no noticable features besides points of interest
Having to breach a building who's roof can be destroyed by an incoming stratagem would be amazing
Rounding the corner and seeing a hulk or a charger just charging you out of an alleyway
I want this.
I played like 6 hours and I felt like I didn't see much in the way of unique maps
I liked the way the defence location map looked in regards to being mostly URban....ish
Yea I wouldn't even need full urban cities although that'd be ideal, suburban neighborhoods would be nice with flat area to vehicle between
Give the jumpjet a big purpose
just more than
"overgrown jungle planet that's been bombarded to hell and back."
I like the jungle maps over the desert and ice desert maps
<@&1206091872716595200> come on you apes you wanna live forever?
Yes
Bugs promised me pension
pfp checks out
Seriously though I'll be around soon, just eating lunch
"Bugs promised me pension" has me in stiches
let me finish up this run with randos
YOu don't like Ice Ice HELLBOMB ice Baby?
Ngl I would die for a planet with alien Sakura trees
Oh no I'm talking about an actual planet
47537093
Anyone helldiving?
meeee
So, the laser weapons.
I generally enjoy the scythe, but it is really really hard to tell when it does anything or not.
And I'm just not sure what it really wants to be. It has the ultimate ammo econ, of course, but that's not super important. It kills infantry well enough, except when it seemingly does nothing at all, and in that role, a liberator or breaker does even better.
Against bigger stuff, like devastators, it feels like it does basically jack shit.
Is that just me, or is that a general experience?
I can dive as well
Nice ping me if we get a squad
We got a squad of three so far
well, I can join, but not for very long - a few missions though 🙂
we down in activity 2
Ooooo
#8181-0078
3855-3853
I'm still way too new to warrant popping in for this as last nights long term session I did showed how useless I was.
I had great fun though
4128-5165
I dove into an automaton rocket. I got launched however I laughed.
That's good stuff
@steady bone if you want I could join you and we do stuff at your level
Battle buddy
I'll take you up on that offer when I have more time to do it
It actually kills devastators pretty well if you hit the weak spots
Kind of shockingly fast honestly (I killed a heavy dev in like less than one second of fire to the backback)
Oh, that's surprising to hear. I feel like I hit the weakspots, and it's just... not great. The other guns all do more in a short time.
But of course, I never need supply with it.
I'm pretty sure different weak spots have different crit multipliers, different weapons have different crit multipliers, and I wouldn't be surprised if damage type like laser vs projectile matters a ton
Like the slugger really benefirs from head shots on bots, and on bugs - but you can also use it too cleave off bug limbs
Same
I think there's gotta be multiple grades or types of weak points
I've been calling the stronger ones "super weak points" but idk if that's true honestly
And a lot of the bot weak points are not intuitive
Like headshots are often worse than waistshots
Oh really? Is there a specific reason?
I want to know so I can take different stratagems for them
Yea, joint shots are better
It makes sense on hulks and beserkers tbh
The joints are the really unarmoured spots the heads are mostly well armoured and decorative
Yeah the glowing heads are like Batman's chest logo
An obvious target and actually extra armored or at least a false target
I should try to re-train myself to leg and arm shot the bots..
the glowing snatched waists are also a common weak point
At least on devs and zerks
I actually think its really cool that Helldivers likes to mix high firepower with a lot of "anti player" disempowering mechanics like how the reloads work or enemies having nonstandard weak points
my only issue and I know it's intended, but I wish I could just be told how many bullets I just have.
I will waste an entire reload by just firing blindly because better off throwing the shots down the range rather than throwing the reload away
wait what.
Holding reload shows ammo left in the mag and weapon settings (sight ranging, fire mode, fire rate, flashlight mode, etc)
yeah, you gotta check manually, but you can check
the bots just had to werk during wartime
Alright I Gotta put the court session of my TTRPG prep to the side and go look at this
There's some neat ones
You can make the machine guns shoot at a higher or lower rof
set liberator to burst
You can change the zoom and zero of all the guns with actual scopes
It's faster than auto
(I like to max out scope zoom for long shots and use 3rd person up close)
this message makes me giggle
Did some cool freedom fighting with folk on here today
Sorry for those who popped in that couldn't join
Being able to be in a call is so much better than just randos that don't speak because you can explain that you're doing a stupid thing to try and grab dropped samples and everyone knows just to watch from a distance while you spacejam your way throught the bots to grab the stuff you dropped.
lol yeah
I survived that desperate run
I need to get in on a 7 difficulty mission with a group one day
saaaame
Making and throwing snowballs against specific enemies can open them up to be one shot as they will remain stunned for 1+ second/s.
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I think my crowning Helldivers achievement was being apart of a Glorious Victory in diff 8 with all randoms in QP
Just 4 silent gamers somehow in sync
Also lol at you sneaking up to an area and dropping a hellbomb right behind a building, only for me to show up and alert everyone. Causing the ships to come in and drop a tank into the area just before the hellbomb went off.
I don't fucken know how that happened
now THIS is Brasch Tactics!
oh lmao
am here just sitting in activity 1, anyone wants to do their part?
tactical show attack, neat
Might join in like 30
Give me about 15 and I'll be there
getting hit by a snowball mid war would also make me stop and go "why"
thats why you would not survive
The bugs have snow worlds?
Yes
I have not played many bug missions
I think the blurst thing which happened to me in one is where I got stuck in a Chargers legs and then blasted free by a friendly autocannon
I lived somehow
then its time to do your part soldier!
there is that one lovely snow planet thats filled to the brim with undetonated hellbombs c:
I was doing my part against the automatons
we need you to do your part again
so, you coming?
yes, delayed by irl incident
alright then c:
Hahaha autocannon goes brrrrrrr
so I actually looked into that much deeper a while ago
those games are scam games and this just seems to be the final stage of their life cycle
the publisher/developer for both of those got changed around a month ago and reporting agencies are reporting only the latest name change
it could be used for a smear campaign but in this case I think it's just to obfuscate... whatever this is
money laundering? having ai generated trailers/reviews? building a network of something?
but I'm unsure if this is the end goal or a final cash out, there's tons of identical high priced low effort fake reviews games out there in their network still
and apparently someone noticed this (maybe even a while ago) and has been reporting them, but they still seem to be up
there could be one profitable stage and the rest is just to hide it, or it could be doing a bunch of likely to fail scams until one of them succeeds
or maybe all together it's profitable
but this wasn't just a last minute desperate change by some indie dev, it's a scam network
https://www.youtube.com/watch?v=Lm1Vg5cKfrM
Ok but why does this works so well-
This is a video I wanted to make for a long time for Halo ODST, ever since I heard Cannon Division's version of Blood Upon the Risers, and then I finally remembered this project when Helldivers 2 came out. I think it fits much better than it would have for Halo.
sorry if some of the editing is crappy, I don't have a lot of experience and there ...
"he ain't gonna jump no more"
Fits so well
oh shit did they do a modified version of the mech warrior fan song?
cuz thats a vibe
It's from Halo ODST it seems, didn't know about it
I know the historical one but still, good fit
https://www.youtube.com/watch?v=vUy5fcETzCQ
This one is by far my fav tho, idk why
it just works
Just a short one. I've been playing way too much of this but loving it, Jumped on the Invisible by Duran Duran may start doing some gameplay in the future but I don't want to mess the channel up I'll leave it up to you guys.
That MechWarrior blood on the risers cover is great
Very fitting for what was originally a paratrooper song
Blood Upon The Risers is an absolutely perfect song for Helldivers. Double bonus for it being descended from the best marching song there (in my opinion).
hehehe. Always love seeing the little evidence here and there of the game going so far beyond what the dev's thought it would be.
they needed unsigned long long man int
64 million divers vs. infinity bugs dead
all of those stats have been stuck at 0 when i look at them for a while
which is funny. war isn't actually happening. just imagined it
Anyone fancy joining me in Horus Hangout?
i think it'd be neat if they added a route drawing tool
I think the first one had it?
We lost the red route markers when defeating the illuminate
anyone else wanna join?
I could in like an hour
if we still on, then yes
ngl eagle of the two pilots being the one missing an eye is hilarious to me
I'm up for it! only level 15 tho
One eye means her vision is focused twice as much in one eye
that's not true i've seen him do it
it also means her depth percception has been impacted lol
which likely would make aiming dropped ordinance really difficult
like to be clear that art is cool and i like it. the just sorta funny irony of it just immediately struck me
poor depth perception? that means she is the best girl, if she can still hit the shot
oh shit i didnt even notice that the depth perceptioin thing is like bullet pointed below the art lol
don't they rely on rangefinders and shit like that rather than eyeballing distance
fucking that makes it obvious thats totally meant to be a joke and makes me like the art even more
i mean that ultimately depends on the sorta of ordinance and either way depth perception is still useful for that sorta stuff
I can play the game on high graphics and it doesn’t stutter!
Woooo
Test mission time
depends on the aircraft but it would be somewhat strange if the spacefuture fighter did not have at least computer aided targeting
and you don't.......really need depth perception to use a bombsight or similar
like, having both eyes is extremely useful but you use reticles and sights to drop bombs, not just eyeballing it
i mean if you wanna i don't mind, its gonna be a tough mission tho
and esp for eagle one she's aiming at a ground dropped beacon which shouldn't be hard since it's presumably broadcasting quite loudly
the only thing that I'd expect pilot skill to be super relevant for is the 110mm rocket pod since that seeks targets
still, the, best, girl
Man what did I do?!
They had a chance and they didn’t take it
Wat
They could of said ‘Don’t drink and dive’

0/10 game unplayable
they could have given us the freedom to drink and drive
like the local drive thru bars
Ah
Also
The Brasch Tactics are one of my favourite bits of UX design in any game ever
You get the tips in both audio and visual format, and if you pay attention to them they're great advice, but they're out of the way enough that not only can you tune them out, but it also makes it a more immersive experience because shit like that is 100% something a destroyer would have playing on loop
Alright one more test mission (nothing has gone wrong and probably won’t)
Who up managing democracy
always be (s)chooting
i might helldive in an hour or two
Which Bransch of the SEAF does he work in?
What's the pun?
Brash, as in reckless, brave
Ah
And stupid
Emphasis on the S
Ooooh I thought it was a play on brass
That might also apply
Could be both tbh
Will never be as funny as Dutch slang for officers being bobos
Okay I feel confident enough to want to have friends along now
They literally play "Do STUPID things!" over and over in your destroyer
Because Brash tactics
My tactics are railgun
Unsafe Railgun?
Always
Then is that not a Brash tactic?
Hulks don't know what to do
Unsafe railgun doesn't even feel that unsafe, sadly. It feels harder to vaporize yourself with it than it should be
They're like "haha get him" and then I deliver a payload right through their funny visor
I have done it tho
Big PSA: the Hulk weak spot is specifically the red visor on their head, not the head itself
Yeah I want it to get loud and make me feel like I'm about to explode
Hm what hangout is gonna be dedicated to diving hells today
All of them
Correct!
literally all of them have been used and are being used
I am a certified Bot Fighter Briar is correct
Unlike devastators who can be lmao headshot
I'm still not sure what to do against bugs as I have fought a lot of bots
I’m just wondering what corp I’m gonna sacrifice to helldiving
Probably HA, they deserve it
Question, I've been doing nothing but using the voice channels for Helldivers for the last 3 days
Pro tip: practice your fake military jargon by role playing with the randoms
It is surprisingly easy to get them to join
If anyone wants to <@&1206091872716595200> with me, I’m game (and I won’t be unreliable due to my computer this time!)
My favorite thing to is say "I can't wait to get home to my kid and 4 wives" right before I'm about to die in a bad spot
Really brings out the roleplayers
Lmao
My poor wives have suffered so mucb
"Viivii's down go go go"
I like dropping into D2 missions, collecting three people with single digit levels, and then drag them to a D5+ trip to the Creek
They seem to enjoy it
"Behold my home" The Tanks Arrive
I fell down several holes
Once my pod went in a hole
Okay but I fell down two, one after another
Oof
Me: I'm going to throw you at that cannon tower
Respawning newbie: Why the hell would you do that
Me: Because you're going to land on it
Wow autocorrect
I'm always asking people to throw my pod on something big
What the hell
Fabs, nests, hulks, titans
Who the hell do you think I am LG
LG?
This is what I get for having a new phone, it doesn't know my words yet
The phone made newbie into boobies on me
Not me with throwing armor yeeting my teammates ahead into the objective or extraction from a million miles away
I want the jar to be good, medium pen weapon seems amazing
Or at least liberator AP which I haven't tried yet
Sidenote: 380mm HE Barrage funni
Very funni
Odds of dropping it on your exact position and surviving are strangely high
send dudes!
Throw the 380mm on yourself cause it'll never hit you 50% of the time
But whatever it does hit will not be there anymore
they're not actually that bad of advice either
I just wish it didn't feel like a joke because it has high odds of just... not doing anything effective
my current total is, neat
take cover, conserve ammo, and use the appropriate weapons is pretty reasonable for someone whose training course was about twenty minutes long
I've dropped it into large outposts and had it miss every shot
69 3 times?!
I used it when there's was a orbital askew modifier, otherwise known as "W-w-w-what could this be?"
I find walking to be a better one for clearing larger bases
yush. its good stuff
I love walking barrage
Walking barrage my beloved
Just being able to destroy a medium with one stratgem from a mile away is beautiful
Brings a democratic tear to my eyes
good stuff
I need to get the orbital railgun
It do be useful
For when you want one guy in particular to stop
There are two things I wanna get: Raincannon and 500kg
"Bile titan"
pls remove yourself
500kg fun
500kg with the extra eagle is good
Assuming you rearm immediate that's 2 500kgs in 240 seconds
Unironically so good
I... hit a jumping bug with my walking barrage and it start to chase me ._.
My own barrage
walking at me
I guess less rearm with eagle upgrade
Oof
The worst thing about bots is being knocked over while holding a walking
I see lots of people running lasers over walking
I was surrounded by bugs and opened my gas orbit strike and hit my feet because I knew I wasn't getting out
Ig cause laser is useful after all the bases are gone for big baddie deleting
I rarely see gas despite it not having friendly fire (likely bug as it affects user)
I heard it was better against bots than bugs, because the bugs just run out of it towards you, whereas bots sit in it and take the damage
It can work decently but because they're a bit more health and less hordes of chumps it's better against bugs
It does have friendly fire
I've gassed myself
Not having friendly fire
IN WHAT UNIVERSE?!
I heard it doesn't have friendly fire for others but still affects you
...fuck now I have to test that.
Which if true seems like a bug
Gonna have to gas each other Ender
Ha
sends encoded message to automatons
I have a new psychological warfare trick to get Helldivers to gasbomb each other
I'm pretty sure a napalm orbital could be classed as a WMD
What would a fire orbital do that napalm doesn't
Which makes it PERFECT
hides 500kg and hellbomb
and also the orbital gas
Napalm orbital would maybe be a barrage in an area
So radius instead of a line
Rather than the single big gas it's a random barrage with fire
i am down to dive but no vc
So imagine, orbital thermobaric bomb
Really good for bugs and friendly fire
Probably less so against bots
👍
I like how friendly fire is a positive here lma9
Gas/Fire is actually pretty decent against bots, just as long can occupy them as they fire at you from the hurtyzones
Man imagine if you had an orbital that exploded a mini nuke in atmosphere and caused a huge EMS radius. Not at a a good idea for the game but this entire quarter of the map cannot move
<@&1206091872716595200> Any Helldivers down to go spill some oil in the defense of Mantes?
If so, join up in Activity 1.
Gas eagle would be cool for helping to really keep a line drawn, which is similar to fire but with more of a smoke effect from the gas
Is there a difference between gas and fire really
gas does way more damage
Fire deals less damage but follows you around
Gas doesn't hurt your friends :)
But also stops when they leave the area
I see that's interesting
It's why it would be great as a defensive eagle
compared to fire which you want as an opener
I want to play higher levels like 7+ but I don't want to run shields to avoid being one shot every minute. Having 2 support weapons makes me miss lower levels when I could get away with an EAT and 3 base destroying stratagems
I just run the medic armour and the raingun and try to not get blown the frick up and heal super awesome good
The best shield is the empty air of where you once stood
I don't run shield for level 7+
You just need (a lot) of awareness and armor which stops rocket 1 shots
I should run grenade or stim armor but I love my throwing armor, hopefully armor fix makes heavy variant worth it
anyone still diving?
I am a begging chooser in this instance as I have no awareness and would greatly benefit from a shield to block for it
Yeah I have some really swanky heavy armors I wanna try when they're not just objectively worse
oh is heavy bad?
Armor value effectively doesn't work
The enemy penetration value is too high and ignores all armor which they plan to fix so even light armor folks will find the game more survivable once fixed
And wearing heavy makes you slower
So it's "better" to wear lighter armour since you can run further and faster
We're diving on Mantes.
Hop in!
gonna need a steam friend, servers seem full
I wouldn't mind being slow if it meant I wouldn't be one shot often
If you need fast stim yourself
Yeah since armor's protectiveness is bugged atm heavy armor is all downsides until that's fixed
Oh do stims speed you up?
Democracy Protects actually does a pretty good job of stopping oneshots
I thought they just gave a stamina refill and bit of infinite stamina
Idk but stims give you infinite stamina and greater jump height
sometimes you get launched in the air and break your neck on the way down and it only procs 50% of the time
but 50% to Not Die is pretty good as far as armor passives go
theyre definitely unlicensed steroids
Ah I should wear that, ig I have to get used to default throwing range
lmfao
I hate their fucking tongue attack
Yeetd you 20 foot
it comes out like twice as fast as their claws and completely ragdolls you
2+ stalkers can stunlock you basically
And they always fly away right after throwing you
stalkers are the biggest argument for the breaker in the game
Catapult me into the distance you tongue-flicking jackass, I will explode you with my mind
I want to play Helldivers but I've had a busy day and just want to lay in bed thinking about throwing stratagems like muscle powered artillery
Sevens that's called a grenade
A grenade doesn't call in air support, usually
It absolutely can if you want it to!
It's just... Those would be unauthorized modifications..
Honestly I'd be willing to get tagged by a tracker and just run like fuck while getting chased by explosions only to ragdoll into the distance
I'm glad as expendable grunts get to call in million democracy dollar stratagems every minute
ok so heres the idea
you know how sometimes you need to airstrike a base but cant get close enough without being attacked
I vaguely recall an NPC line saying a single Helldivers mission costs as much a whole destroyer
Here is another idea: Drivable drone that you can put a strategem on
cruisers are historically much larger than destroyers
That and ship class names like that are so vague, different places kinda just mess around too much
I'm glad they didn't make the ship a "frigate"
There's too many frigates in protagonist scifi
That's true
Gods frigates
They're
In a weird place no matter where you look
we actually did just finish a mission where i lured chargers after me and dropped an airstrike on my own location
all in the name of freedom 🫡
cant wait until the galactic war concludes because 50 billion hell divers died and theres no more conscriptable population
...wouldn't a super destroyer be slightly smaller than a modern naval destroyer actually?
not necessarily
there are modern frigates that are AShM bearing capital ships so the name doesn't mean anything anymore
My favorite thing is to do fast calculations and I drop a support weapon in a charger
But often I realize I am bad at math
Super Destroyers are pretty small yeah
I wonder how big they actually are
Cause like
The crew is tiny
But they have so many bloody weapons stuck to it, not to mention massive ammo stores
on that topic I hate whoever realized that destroyer sounded cheaper than cruiser
i think we're only in the front section
the bridge
Uhhhh... automated ship
if you look behind you theres signficant air base space
also it has a very large crew
most are just in cryogenic storage
I love how one of the ship upgrade are handcarts
when you lose the 25 helldivers you allocated to the diff 9 suicide mission so you crack open a cold one
in this case a cold one is another 25 helldivers
25 Helldivers? Sounds like a successful mission
I think you can get a pretty good sense of scale honestly, the windows are only 7-8 feet high
Maybe a little more
Yeah I always got the sense that our ships are actually kinda smallish
Is it stupid that I kinda love the eye of sauron things? just because everyone I've seen, the moment one shows up, just locks right in. And they're usually not the most chaotic, they just make everyone go kill kill kill!
theyre not bad on their own
Oh 100%. So many of the Bot special outposts give me wonderful feelings
I'll be real, idk what an eye of sauron does I just know everyone is scared to get seen by it and make it a priority to destroy
only thing that compares with bugs is the stalker nest
calls bot drops constantly until you destroy it
Spawns things
Ah I see
i have seen it call like 10-15 bot drops
Yeah it seems to pretty much just continuously call in bots once active
They're brutal if left alone
Hiding from them is fun
I love to hellbomb them. Hellbomb hellbomb hellbomb. I just keep unleashing waves and waves of hellbombs on people.
i love when you trip and explode a malfunctioned hell bomb
Eye of sauron: sees you standing from a mile away
Also eye of sauron: can't see you a next to it if you crouch a little
what things other than hellbombs can take those things down?
Unexploded hellbombs I didn't see, meet my "tactical" stratgem
cause from my experience i haven't found anything that can
500kg bomb if youre lucky
Makes sense its not safe to shine a laser in an eye
Also it tends to clear the surrounding bases
it is kinda funny because honestly given how much work gets done in a helldivers mission 25 dudes isn't that bad
Oh yeah! I've been meaning to ask. How is the walking barrage for clearing larger bases? Do the individual blasts need to be right on top to destroy fabs, or does it do a good enough just breaking those factories?
ehhh
like sure they're super elite whatevers but clearing like 4 enemy bases plus your actual objective plus random side stuff is pretty solid
It's decent, and most of all it's reliable in the direction it goes.
I find it can consistently clear a medium nest or fab by itself
Heavy bases need a clean up
i think if we assume that the "canon" sort of mission is a like diff5+ they are actually probably sadly cost-effective
like obviously its funny that theyre insanely expensive
Heavy bases are what the orbital lazers are for, but even then can survive them because if it has to burn down a hulk or a titan it's going to go after them before the buildings usually
fuck Cannon Towers
but if someone told you could pay for three light cruisers and destroy all enemy operations within a significant region of a warzone
it would probably look appealing
It's ok - not reliable
like its fairly standard for helldivers to have a 10:1 or 20:1 kill ratio
But also it can hit targets like 120+ meters away fairly consistently so it has that going for it
Can an orbital laser clear a heavy base?
yeag
I don't know of any orbital that can
kill ratios maybe aren't the best indication but losing three platoons in the course of a successful operation against a "peer" opponent is pretty good
Oh dang
extremely good actually
IME orbital lasers often run out before they finish off the base but they help a TON
it might not be able to clear it all in one lifespan, but they clear 50%+
Ah so similar to a walking but less prone to error and useful for large enemy deletion
you can get into the weeds of whether the bots or bugs are actually peer opponents but honestly less than a hundred guys dead isn't bad
It'll wipe it out entirely if there isn't a heavy inside there
if there is a heavy it'll take a while to burn that down so it's still kinda worth
I kind of want to play just to buy a orbital to play witb
I'll miss the big boom if its better but oh well
Eagle airstrike my beloved
I would use orbital laser for big bases, but it does have only 3 uses per mission, and I really like to keep it as a 'please save me, oh holy death beam' moment. It'll purge large waves.
ive really enjoyed rocking a lot of turrets, really helps with retreats and run n gun nonsense and extract
New loadout for 20 is shield generator, railgun, orbital laser, and eagle airstrike with breaker. I've become the meta
And impact grenade
I'm interested to see how the meta changes as things get buffed or added.
yeah I'm honestly hoping for some power level increases as far as anti armor goes
Hope they return to using the 'original' weapon data sheet they were testing before release
I hope as the game gets higher difficulty stuff everything power creeps over time
Like Warframe but less extreme
Good news
I'm fairly sure the devs said on twitter that a Bile Titan are "mid level"
I want new players to feel like gods then encounter a diff 9 hive worm or something
I would like a full auto mode on the liberator penetrator and also want it to not suck as much
That's like the vibe I love from EDF, you can kill a 100 ants without failure? Good job now try 1000 and giant human frogs
I want
an enemy so big it's only fully visible on the map
also the explosive ar, that thing is so bad
I'd rather have the hidden ergonomics stat removed. That's the awful one that makes the Counter-Sniper, Dominator, and revolver handle like a steakhouse instead of a bistro.
A bug so big the entire mission is to kill it
When you haven't seen the boss bug after scouring the entire map then a giant eye appears in the ground and the maps starts moving
100% would love a mission where you have to go inside of a big bug to kill it
It'd be wonky with stratagems
But I would love an urban map and maybe even interspersed suburban areas
Could ride on their back
Helldivers 1 had some urban maps that I would love to see a return
the city sets were great yeah
Yes I'd love to round corners and be ambushed from alleyways and level buildings
They had a ton of samples on them too
It would be pretty interesting to try and run a game where everyone is bringing along only one type of strategem. One person has eagles, one person has orbits, one person has the weapons, another has turrets
When eagle person rearms they simply minimize the game and spend 2 minutes consuming Helldivers Tik toks
Living the Air Raider lifestyle
Chair Force Won
Speaking of Air Raider, I'd love if we could get a specialized grenade. Something like a limpet mine
Bad for hordes but is good against tanks if you get close enough
I think Helldivers 1 had a satchel charge you could call in as a support weapon
It dided
it did and it was the goat of anti tank weapons
short cd, no buddy reload (so much worse in HD1 than 2), 5 shots per drop
could be thrown over obstacles
large AoE
reasonably difficult to accidentally kill yourself with
Oh yeah! That was in the same pack as the OG Stalwart too.
Again, my prefered anti-tank in that game was the Rumbler. Was good for both hordes and tanks, as long as you got used to the wonky firing arc
I apologize to my past squadmates for all the deaths I caused when I was training with that
themain issue w/ the rumbler was friendly fire
helldivers really makes you feel cool when you save a teammate
quite, especially when people forgot you could move after the first shell came out, but before the second and third, causing them to fire wildly back into the squad
oil
mostly the ragdoll
They are a sacrifice on the altar of oil
I made it my phone wallpaper
All according to keikaku
Y3 is me btw
Average Helldivers 2 gameplay but it's animated in the style of Genndy Tartakovskys 2003 Clone Wars.
All models made in blender by myself with Goo-engine, down to the weapons and automatons.
【QRT of Demily Py…
💖 5 🔁 1
damn, failed my first mission
got some good bug squishing in
I learned: Bile Titans are scary
don't trust your teammates
You can trust me
I would not call in an airstrike near you that I would not call in near myself
Ignore how often I kill myself trying to bullfight enemies into an airstrike
narrows eyes
Bile titans are pretty nasty
I'm still not really sure how to deal with them other than me launching a spear at them which I'm still not sure is good
Railgun or RR/EAT to the mouth works pretty good
Wish the bugs glowed like the bots so the damn mist didn't hide them all quite so well
If you can get it to reliably lock on, it's very good
I've knocked out BTs from across the map with 'em
And even if you don't kill them you break open their armor which exposes them to small arms fire
I know atmospherics can fuck with the spear but idk how they do
Oh my god that might be part of the unreliability
I also have struggled with Chargers with a Spear because I've locked on and the rocket fired over its head, then whipped around trying to lock on and detonated on my feet
i have fought bugs for four hours i did my part
500kg bomb is good if you get them to vomit while it lands underneath them. A little finicky to get right but it’s the easiest method I’ve found. Railcannon can two-shot it but also opens up the armour for small arms
<@&1206091872716595200> who wants to go diving into hell?
Railgun takes a fair few shots to the head to kill. My usual squad doesn’t really run EAT/RR so I can’t comment on how effective those are
Railgun can actually kill a bile titan in a single shot, BUT the timing is arse
you have to feed it an overcharged railgun shot into it's open mouth while it's charging or vomiting it's breath
done right it's head explodes
Yea. It’s finicky. I’ve done it once I think? By luck more than anything.
I'm down for a dive
In regards to @helldivers2 weapon stats. So many of you use the 4 stats we show as comparison while each gun has maybe 50 stats in total. The numbers are a guideline but does not paint a complete picture.
Use the one you like the most.
????
50!!!
I really want that original info page for weapons
Same
Even better is the tweet that means explains why "Light/Medium Armor Penetration" is a little wonky between weapons in the same 'class' of pen
@niveksirrah13 @helldivers2 Armor pen is a value between 0 and 10 - if the AP is equal to the enemies armor value the damage is 50% if the AP beats the armor you do 100%. If AP is less than the AV the bullet ricochets.
I don't know what the light ap condition is. I think it might be if AP is 2 or less. But…
ok could we know these values please
Yeah, thisi s a bit frustrating
Cool, i'm just getting setup.
<@&1206091872716595200> two more for some good ol' hell divin?
hi!
SURE IS BOMBLE
OK
Get in voice chat!
sent!
<@&1206091872716595200> 1 more for SUICIDIE MISSION? People need rare samples!
What do folks think of the Diligence?
Also, what stratagems do you recommend I go for first?
I wish it was better - I find it just does not have the punch to be worth using
insufficient dakka in my experience
you can never go wrong with the stock eagle airstrike
And you need to wrestle with the zeroing mechanic, which is going to make you miss shots at random basically
I like the Diligence but it's better for bots than bugs
Eagle stuff in general is very, very good
kills lights, kills heavies (if you can get it to hit), kills buildings
not a standout as far as friendly fire either
Yeah Airstrike slaps
Diligence is my favored weapon on bot missions. I zero it to 100, and then only use the scope when sneaking.
In bug missions, however, I would recommend the Liberator (Default AR) or the Defender (SMG) on burst if you want a similar experience. IF you are a fan of shotguns though, the Full-Auto Shotgun is the best primary for bugs. (I don't love it, but that's a skill issue on my part)
Breaker has a semi auto mode too if that's the problem
Diligence has a good scope and light armour piercing, you can kill every basic bot with a head shot, you can even take out the bigger guys with a headshot too, you just might need to land a few. With bugs it can be harder to use because of their speed and amount, better to use an assault rifle to get through a horde or a shotgun.
Bots stay a distance away so the scope is very much a nice thing to have, while the bugs rush you while makes it rough.
For good strategems, eagle bombs are always decent, I rate the gas orbital strike pretty good too.
Otherwise, my "super standard" loadout (strategem-wise) is Autocannon, Airstrike, 500kg Bomb, and a toss up between Gas Strike, Precision Strike, and Orbital Gatling
I'm pretty much in there with Hades, I feel like I go through shotgun ammo like anything
Also I'm in the weirdest spot with equipment at the moment
Whenever I run railgun I constantly go "Damn I wish I had my EAT's currently" and when I run EAT I constantly go "Damn I wish I had my railgun right now"
And it always either kills much faster or much slower than I was expecting and isn't reliable against Hive Guard
Try running the supply pack for a bit it's great
Autocannon seems like the solution here, imo
Especially with the medic armor because it replenishes all 6 stims
I do like the supply pack
cause I run medic armour and like to pretend I'm helping where I'm actually just filling myself with so many drugs
Lol. I run +30% throw, cause sneaking up on a base and just lobbing an airstrike into the middle of it and sneaking away is 10/10 fun
Fair fair
Honestly with the medic armor supply pack combo sometimes I just ignore healing unless it's needed just so I can get infinite stamina for a bit when I run out, it's great
Sadly my supply pack addiction stops me from using backpack weapons
I wish AMR was better against bugs
Downside of Autocannon is solo-killing superheavies (Tanks and Bile Titans) requires ingenuity and/or strats
I like sniping
And no backpack
I wish I could actually get the damned scope to work
tap right click rather than hold
Ok cool - glad I understood this right
I like how he doesn't even know though
I'm guessing that its like light - 1-4 med 5-7 else 8-10 or smth
Nah, pulling up the scope works fine. The issue is that it is super pixelated and 100% opacity, so I sometimes have to guess on my shots
I'll grab a SS of it next time I play
i just want to point out the super futuristic super destroyer has its guns, which are completely outside the ship, muzzle reloaded unless you get the upgrade for it to be breech loaded
I'd seen that - I think you can fix it by just staying scoped in for a bit
I just wish the railgun scope was actually usable
no additional zoom levels, and the dot is huge
it's usable but the dot is a bit big
I got helldivers hardcoded in me. was playing another game and instinctually tried to dive when a bomb hit
also trying stratagems lol
NOBODY TELL JOEL THAT WE'RE OVER 50% ON THE CREEK
i am reminded of that one comic now
What tool is this?
<@&1206091872716595200> who up
Awake, but... at work :(

@stone bridge I'm around!
cool cool, I prefer to have 3 if possible - chuck me a ping if someone else pops in
Sounds solid
i would but am soon for the eepy
@stone bridge GET IN HERE, DEMOCRACY NEEDS YOU
what difficulty do ppl usually play at?
Omw
@wind arrow When we have people post 20, we're generally talking Diff 7+, but we adjust as needed
helldivers adjust
i see (am still at level 8 so gonna hold off on joining for now
we can totally turn the diff down
9658-7930
(Tangent: https://purplemosscollectors.itch.io/dndg this is the game I mentioned.)
Ah, balatro :v
@wind arrow
<@&1206091872716595200> any epic gamers for epic freedom?
wait that can explode??
that's an undetonated hellbomb yea
yeah plink them with literally any damage and they'll detonate
oh wait I have a clip to share too.
Note: My friend shown running, Me tiredly singing, and another seeing what happened.
I am the one who did the kill, with my mines I placed about 10 minutes ago, that I had forgotten about.
Wild hellbombs! They lurk, fearsome and ready
It's especially fun to do when your friends are discussing tactics about using it to deal with a bile titan and you just melee it
Speaking of undetonated hellbombs
I love the shocked nature you had.
"WHAT WAS THAT!"
I really want remote detonated grenades
cause I'm really vibing with the stealth aspect
C4 basically yeah, I would like that too.
I also learned I can use auto cannons to blow up bot production facilities/bug holes too
(also fun thing, when you fire an autocannon, enemies search the explosion rather than where it was fired from)
Oh that's huge
you can also chain this to get patrols widely off course at the expense of ammo
I just wish I could like the autocannon though
I'm still just too addicted to the supply backpack though
running around with 30 stims and 10 grenades is just too funny
I'm just too much of a Railgun lover
you can run EAT or railgun with the supply backpack too
I guess it comes down to individual styles.
I find my grenades don't...feel the most impactful.
and I play somewhat cowardly where I run away so I Don't get hit much, but I could definitely see having a lot of stimpacks being useful
Impact grenades are amazing at hitting weakpoints with
the weakpoint of a charger is its belly(as in under it, not its unarmored ass), so you can yeet an impact on the ground under it, it's gonna instakill it
and if you miss you break open a leg anyway
also means mines work great against them
oh that I Did not know.
man I wish weakpoints were a bit more...announced.
I keep seeing the equivalent of baitpoints really
They do have generally the same weakpoints when it comes to factions
like a lot of the bugs have their legs be their weakpoints and the head also being a weakpoint for some of the squishier bugs but at the cost that they sometimes keep going for a bit without it, with a few like the charger and bile titan having a squishy underbelly
The robots have a big glowing heat vent weakpoint and whatever glows red
Highly recommend aiming for weapons with some of the bots though. Like if you can't instagib a hulk with a railgun or something, just disarm it and it can only run up and try to kick you
I feel like going for destroying the flamethrowers on scorcher hulks are always worth it rather than going for the instakill just because of how deadly it is
Yeah I learned from...another person in here, forget who it was, that shooting the limbs was a generally better way to deal with bots than centre chesting/headshot.
I've been trying to unlearn that stuff, but bugs are just....way too hard
I still go for the headshot on hulks often mainly because despite my rust I used to be quite the high level sniper in tf2 :v
At least going for heads on bugs isn't too bad, it's a 1-2 shot on bile titans with an EATIT, and 2-3 shots on the railgun depending on how ballsy you charge it
I like going for the third person headshot with an autocannon against hulks, it's not that difficult, but for some reason I'm nowhere near as good a shot with the railgun
It might just be because I'm quite particular about sight pictures, but the ones in this game are just utterly horrible
only reason I scope with the railgun is to be able to go closer to the limit with unsafe mode
I became much better at autocannon sniping when I realised you wanted to use the third person dot and circle so you can see the eye or the head under the reticule
Also I've seen a couple of people use an utterly bonkers method of autocannoning
one person uses the autocannon and a jetpack, with a secondary person holding the ammo
allows you to go up high to snipe factories
Helldivers traveling the galaxy might come across ancient artefacts and ruins. [...]
Huh
Wonder what that tip is about!
Illuminate forerunner race? To stay in theme with the new but kinda the same enemy factions
Earth's bravest supersoldiers
Really like this helmet in the store currently
also there's a light yeetmaster armor in the store too, only one in the game so far(for some reason 2 out of 3 armors in the premium battlepass are medium)
I love that hat
I find it kinda annoying that you can't stealth extract
as soon as you start the extraction bugs automatically know where you are it seems
There should be different extract options.
Stealth - Takes longer and is quieter but you can get out with no issue.
Normal - What we have now.
Fast - Is quicker but it attracts more bug attention.
i do wanna get better at solo bot missions cause playing this game like it's MGSV is a lot of fun
I think I've settled in a build that hits just right for me. Blast resist armor, impact grenades, slugger, senator, stalwart, jump pack, a mission relevant strategem, and eagle airstrike
Good for assaulting bots and evading bugs
Impact vs bugs is braver than I, too many Hunters deciding to hop into my business and self destruct during a throw
They mention that Super Earth had "undemocratic predcessors"
Impacts are the only grenade that can deal with Chargers
They also kill Spewers in a hurry
And destroy tanks and devastators
they really are just Best Nade
I think Impacts have the same stats as the regular High Explosive, but they're easier to use offensively since you don't need to time them at all
Oh I know I'm just abundantly good at killing myself with them vs. buggos
Jump pack away
You can throw grenades accurately from jump pack
Just can't shoot good
That's what the Stalwart is for
but then I wouldn't have a grenade launcher
I cut my way out of bug swarms with that thing like a buzzsaw
and no pthoomp
My character gets to scream about freedom whilst dragging 1050rpm over swarms of chitinous fascists
A true dream
pthoomp is actually pretty good with jump pack
you can get some height for those nice arcing shots
just can't fire while leaping
my loadout is slugger, machine pistol (for dumping into Charger legs), impacts, grenade launcher, railcannon, laser or 500kg and then a backpack of choice
usually laser rover, but jump pack or shield for soloing or supply pack for pitched battle also works
Jump pack and GL is great and remarkably ammo efficient due to GL reloading off normal ammo pickups
Easier to feed than the MG for some reason
also makes you god's strongest nest clearer
easier to use in that role than the autocannon I find
When you have the jump pack and GL and obtain the high ground you feel like an ancient God
When you die and are unable to get them back, the pain is immeasurable
Eagle/pelican one are the best characters in Helldivers 2, you can't change my mind
No, you are.
is Joel still beating our ass on Mantes?
speaking of doing my part, am once again asking for divers to join to activity 1
ah, the yeet
same speed as the battlepass stealth light armor
Not current I think
I will continue to be medium
nah currently what i seen there are 2 light recon and one servo assisted, thats about it
oh wait, did i do the ping correctly? only once i have done so far are specific people and the entire server (on another one where i was the GM, otherwise thats just rude)
I have a light medic one
the light medic one is meta as hell
Also I do not think you pinged correctly
it's the free thinker armor :v
You tried to ping the thread not the role
ah.. yea don't think the group has a role to ping 🤔 bugger
I randomly bought it first day I had the game cause I thought medic armour cool
it's the @ helldivers role
The role is <@&1206091872716595200>. Toaster would like to dive with you.
<@&1206091872716595200> well i'll just try this again
that's 2 pings and a ghost ping so far lol
meta ||de huevos en tu boca||
always remember to double tap
Yeah just try and ping it once toaster
thats called skill :3
Getting repeated pings and pings that are deleted, that will annoy people
yeah, deleting a ping doesn't unping
I can now play twice as worse
It just makes it confusing
It's all good, learning process
So you're saying if there's a deleted ping I should just ping them to even it out /s
Please see thus as my response
i mean.. that makes sense i guess, ping me away :3
I really like my new Helldivers wallpaper for my phone
nice nice
The fucking moment I don't need supercredits urgently I get nothing but them when trying to farm medals lol
don't get whats with people farming, just do your part, you get the rest along the way.. also i heard we lost the creek the first time due to farmers.. but thats just what i heard 🤷
because there's a few specific things I really want, like the bugged speed boost helmet and the sprinting booster
some people find it more fun to focus the progression system, and some of the later things fit people's ideal playstyles better
plus, the thing about 'leaving operation = win for enemies/loss for helldivers' was proven false
it's also good for learning just how hard you can push the stealth around patrols
We lost the creek to Joel
i suppose so, tho at least what i have seen you get quite a lot of metals when you finish the 3-4 mission operations, next to that high command operations pay the most
I just run ez missions to do all the optionals faster
i think the higher the difficulty on the ops the more medals per win
yeah, but this also gets you a lot of supercredits which is nice
its all about that dosh
Right now I'm pretty comfy with my sc count so I'm doing higher dif but ez farm = sc
it's not a lot but +6 speed fro mthe helmet is really nice
also +3 stamina regen I think
When I'm doing 3-4 D2 helldives in the time it takes me to do one D5 the reward stuff balances out
But now I'm just havin a good time deleting bots
it's also important to remember that you get the objective bonuses as soon as you do them, you don't need to extract
so I just yeet a mortar near the bug zone
I have embraced being a bots fighter at least until the illuminates return
Then we'll see if I like fighting them more
Are there helmets or capes that do anything different yet?
this one is bugged to give a speed boost
haven't seen, tho if you match the correct helmet with its armour piece, they do somewhat boost its stats.. its not a lot but still
also the matching drip is important
i haven't looked into it that much my self, but thats how i do it anyway
as far as I know that doesn't happen
hero of the federation as an example since it's a basic 100 500 100, is still that with its helmet
huh, can't go on veld anymore
yea had that same issue with some planets before, oh well there are others
It's because they're currently liberated
only 75% though?
There's nothing going on that requires Helldivers. Colonial militias or SEAF, perhaps.
Oh, I think that's the error then. Last time I was logged in, it was still fine.
currently considering going on Meridia my self
I've been farming medals there hence my question lol
🤷 eh go to another one, so far most the "starting" planets i saw other people play before i joined in where fully cleared by the time i got in and yea thats a bug mine shows 100%
its the main way to get SC/samples quickly
a farming run can get you like 15 samples and 50 credits in 8 minutes
Oh that’s a great one
farming defends is really quick for getting medals too
its low committment of like 10-15 minutes, lets you enjoy killing like 400 enemies without too much issue
people misunderstand how farming works and handicap themselves
cause its literally just doing missions but only missions you know go quickly or are easy missions
farming doesnt hurt the overall war effort either tbh
eh am currently unlocking difficulty lvls, been doing mostly 5 and 6s.. considering 7 but the higher once do need team comp what i heard
so i dont think theres really any big reasons to get upset at it
its also really bad for xp/req slips anyway
so you still need to do regular missions
I was a level 7 and brought along to a suicidal mission with my friends day one of playing the game.
That experience was me mostly walking around the map lost on what I was doing.
oh yea then i misunderstood it, just been in communities where farmers are salty bastards so mite be a miscom on my part
i accidentally dropped into a difficulty 6 mission in quickplay yesterday and im still scarred from the experience. why are some of the bugs. So Tall.
honestly being lost on the map most of the game, yea this is me 😅 i just tag along with others
id be happy to play in a little bit
ah yes, you met the lovely bile titan, great times great times, i also scared my self the first time
all I know is that during that same mission, since I was pissed off in the middle of nowhere, when my three mates all wiped, I was able to call them in with complete safety
and even when they were next to me, I still ended up lost and alone again
ive found a niche in running the light scout armor, pinging the map a bunch for radar pings, and running with a grenade launcher to seal holes while dodging bugs
that is what i bring to the quickplay mines
neat, just don't bring mines, your team will thank you for it
mines:despair:
i was playing with someone and they accidentally mined a civilian extract mission
Oof
And don't bring mortars to bugs
I enjoy mines in right places but you HAVE to be careful
This sound likes something a big would say
you should DEFINITELY also land hellpods on your teammates
ah, oh yea that reminds me does difficulty actually increase enemies hp numbers or just their numbers and different types?
just more enemies
and stuff that'd be bosses in the lower levels become regular enemies
sounds sus
Moreso mortar will friendly fire in order to get bugs
to reference
just don't get into melee with them
me and cyan were playing a defence together
Considering bugs will always be near teammates it makes mortars spicy
my mortar accidentally killed me
i hellpoded in and accidentally landed on him
promptly got killed by his autocannon
and then he accidentally landed his hellpop on me when we returned
i tend to bring 2 eagle strikes, my grenade launcher, and a turret, or two turrets if its a kill bugs mission
the bugs did not kill a single person that mission
i bring the tesla tower, at least players can see that better, also fuck them bugs
I have maxed out turret upgrades and I just love em even in stealth
they're amazing distractions
I haven't tried but Tesla tower avoids friendly fire if you're prone near it
quite good at discracting enemies.. as long as a charger doesn't run at em head first
Just throw a Tesla on a teammate and have them prone and let it be a bug zapper
i still think that the autocannon is the best sentry overall (against bugs) but the missile sentry is growing on me
that thing has so much ammo
a mortar and a rocket turret to defend it is amazing with the faster turn rate
or the autocannon
u tend to run autocannon against robots, missile i tend to use all the time tho, i just like thigs that go boom
placement is key with sents
Mortar is great for that one hill automaton defense mission
you want to use line of sight with turrets to make sure they don't cut down people who aren't paying attention yeah
limit their field of fire
and generally you want them far or out of the way so they dont get blown up early
especially to chargers, on bug maps
the mortar is neat, haven't used it tho cause i want to avoid killing my team.. well more than i already do 😅 eheh..
if you can manage it, a jump pack lets you put turrets in disgusting spots
EMS mortar is a bit better for field use since it won't kill allies
You can just pop it anywhere really
oh shit really?
So there's no number bloat that makes me clench my jaw in annoyance in other games that just make "Oh yeah it's bigger HP pools and hits harder."
i wish the developers would explain how the arc thrower works
i love it, i really do
but i still have no idea if full charges do more damage
i think they do, but it doesn't say that anywhere
there was a youtube comment saying it could store up to three full power shots if you charged it for long enough but i don't know if they were talking out their ass
iirc the arc thrower only works when you fully charge it
yea.. it mite feel like that tho cause there is more and different types.. especially the red once that just come after you even when shooting of their limbs or head
gonna dive, anyone want to join
first shot needs to be at 75% charge or up
all subsequent shots can be charged halfway

