#Helldivers 2: For Managed Democracy!

1 messages · Page 10 of 1

versed hamlet
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I've had that happen
for me I kept hitting ground then keeping falling until eventually I despawned

rotund marten
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<@&1206091872716595200> need a fourth for Difficulty 9 robots

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two missions left in the op

quick crown
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The truest helldiver. Can't wait long enough to get into the pod o7

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🎵 THERE GOES MY HERO, WATCH EM AS THEY GO 🎵

cobalt patrol
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Thank you, thank you

azure pewter
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I mean falling out the destroyer is kinda the plan but yeaaaa… get in da pod first

idle hollow
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taking the term helldive to a whole new level

cobalt patrol
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<@&1206091872716595200> got room for 1 more for some level 7 bugs, 2 more missions and then wer'e packing it in

rotund marten
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grind progress going very well

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five levels to Skull Admiral is all I have left there, and I have every super sample I'll ever need

coral linden
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😔 feel like i only get samples when i play with y'all

cobalt patrol
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@rotund marten I am still cackling, but also sorry about that perfect Impact grenade

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just i'll get the nest from this distance! hurl

rotund marten
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you know I thought I did it to myself because I was just throwing mine into the nest at the same time

cobalt patrol
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Misc yells GET DOWN PRESIDENT NEST and catches it

candid finch
rotund marten
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what you didn't see was the preceding few hours of us getting our teeth kicked in by difficulty 8 and 9 bots for few if any samples

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difficulty 8 bots is pretty doable with a good group, we were clearing entire maps until the unkillable Eyes of Sauron showed up

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difficulty 9 turns into a stealth mission, and is the only difficulty where I feel I have to hang up my grenade launcher

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the autocannon or railgun is just necessary or you end up being endlessly bullied out of objectives by Hulks

keen zinc
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I hate the eyes of Sauron

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The fact you cannot put the hellbomb anywhere near them is so infuriating

rotund marten
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they would be mostly fine if they actually died like they should

keen zinc
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Fucking rubber dirt surrounds the tower and bounces stratagems away

naive dragon
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I think it's time to dive 👀

crystal canopy
naive dragon
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I got some randos popped in :)

crystal canopy
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alr

rotund marten
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I'm going to get a walk in but I will be diving again shortly

naive dragon
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I might ditch this squad later lol

stark ether
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i think i might nyoom though some sc and simple sample farming in a bit

crystal canopy
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im just looking for non-rando squads

naive dragon
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sc farming you say

crystal canopy
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for obvious reasons of preferring non-rando squads

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despite having just got it i promise i can carry my weight they took me to mavelon for three hours yesterday and more of my deaths were from allied napalm strikes than bots

naive dragon
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Oh I'm ass don't worry about holding me back

stark ether
naive dragon
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👀

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my friend code is 43036907

glacial light
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I got the little super citizen thing and the armor is so gaudy I love it

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Also the steel battlepass got that throwing armor for maximum stratagem yeetage

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And most importantly the arcade game

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The weapon is meh, uses too much ammo too quick

crystal canopy
azure pewter
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Yea the knight is only really usable in burst but if you want burst fire the liberator AP does it better

glacial light
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There's a liberator AP?

naive dragon
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Oh, there's a Helldivers-specific friend code. #9925-1933

crystal canopy
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request sent

azure pewter
glacial light
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What level penetration does it have?

azure pewter
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Medium

glacial light
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That seems nice, I've only started challenging difficulty at level 8 and I'm needing more anti armor options

crystal canopy
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my codes 4053-0099

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be in vc in a sec

naive dragon
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Which VC we using

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Oh I see

stark ether
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activity 1 for farmin

naive dragon
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I love the robots

glacial light
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Were automatons in Helldivers 1?

oblique storm
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No, we had the Cyborgs

naive dragon
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They were cyborgs

oblique storm
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jinx

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get owned

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kickflips

glacial light
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Ah interesting, ive read theories that automatons were just cyborgs that borged up

oblique storm
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The lore seems to be that the Cyborgs created the Automatons and the Automatons are now trying to liberate the Cyborgs from concentration camps

glacial light
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Even wilder theory is automatons are MIA Helldivers that cyborgs captured and deprogrammed

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Not me reading fan theories despite never played the first

stark ether
naive dragon
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$4224-1281

pale remnant
candid finch
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I still think the spawns are broken on the extraction missions

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we shouldn't have two annihilator tanks just rolling around the place on difficulty 5

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And multiple rocket devastators backing them up

honest acorn
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There’s some shit going on still yeah

candid finch
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Ah might have been on difficulty 6

honest acorn
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6 has been bugged idk if it’s fixed yet

candid finch
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even then, multiple tanks

honest acorn
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Accidentally got the enemy intensity from diff 9 or something

candid finch
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That might explain it

keen zinc
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It's crazy

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I hope they just sorta scrap that mission until they can make it fun

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So that defense ops aren't a drag

honest acorn
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I liked the HD1 extract missions more

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But I can see why they didn’t copy them over

hexed steeple
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i had a diff 4 with 3 tanks spawning in one spot the other day

crystal canopy
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oh my god its real

candid finch
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yup

keen zinc
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We are the bad guys

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To the surprise of nobody

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Always have been

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The Helldivers are both military and political, they are controlled by both the ministry of defense and the ministry of truth

upbeat vector
fringe quiver
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The extraction missions were programmed by a contracted programmer.

Unfortunately.
This is the contracted programmer

keen zinc
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No programmer socks

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Not possible

honest acorn
keen zinc
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Yep

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If you get a bot drop that has a second ship carrying a tank, that tank was made in a heavy outpost with those robot arms shooting lasers at incomplete tank hulls

oblique storm
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You know what's really funny

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Bots have an officer Corp and require flares to signal

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And sing as they March

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They aren't a hive mind or anything they're probably all independently minded soldiers

versed hamlet
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although that gives me an idea
what if the defense missions had localized side objectives very close to the main area

keen zinc
versed hamlet
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I also think button pressing simulator should be redone, maybe have it have a queue instead of a cooldown

fringe quiver
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3 of those at-st walkers at once are normal as a solo player right?

versed hamlet
oblique storm
versed hamlet
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my personal theory is it's super earth using cyborg tech to prop up an army to fight

rotund marten
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three ATSTs is not a lot of heat, you can get them all with one grenade

crystal canopy
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average diff 5 mission on malevelon

fringe quiver
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You can? I've tried grenades but they didn't do anything

Also 2nd easiest difficulty

versed hamlet
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it's easier with impacts imo

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3 of them would probably just be 3 advanced devestators on a higher difficulty

daring monolith
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Yeah three walkers is normal

Difficulty doesn’t scale with player # aiui

Grenade launcher to the waist one shots them most of the time, two shots the rest of the time.

rotund marten
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just shoot anywhere on the top half for a GL kill

pale remnant
rotund marten
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impact grenades are also way cooler than every other grenade

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they can two shot tanks to the back of the turret

versed hamlet
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hell to get in fabricators tho sadcowboy

fringe quiver
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I just used machine gun on their legs cause am only level 3 🥺

daring monolith
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I will say with impact grenades it’s tougher to get fabricators

pale remnant
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I think you have to make sure the grenade lands to the side/behind them but otherwise it's a 1hko

junior badge
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is anyone up for playing?

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#2050-8892

versed hamlet
oblique storm
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LMAO

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It'd be so good

merry cosmos
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Democracymaxxing

oblique lotus
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I suspect that impacts are "pure" HE damage

keen zinc
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STICKY BOMB IN THE TRACKS

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God I hope we get AP sticky bombs

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Or det charges

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Let me run up on a tank and slap a bomb on it and jump away

honest acorn
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HD1 had those as a support weapon

keen zinc
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Ye

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I want em

honest acorn
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So there's reason to hope yeah

keen zinc
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I want to play the aggressive assault man with the jump pack

oblique lotus
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because you got five per drop

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and they fucking killed things

honest acorn
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it was yeah

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just scary to use

versed hamlet
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just much easier to land directly on armored stuff

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ugh I have the opposite problem to misc
I have tons of common samples but no rares or supersamples

quick crown
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Gimme 2 minutes

keen zinc
versed hamlet
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okay, remember when we were speculating if you got more medal drops in higher difficulty missions
I just got a ton of +3 drops in a trival I did to count as defense progress

quick crown
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I hope this is goodenuff

versed hamlet
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ideal

rotund marten
versed hamlet
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I've also gotten +1 drops in higher difficulties

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watch it be some super hidden factor like relative pop density

stone bridge
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I wonder if they'll be pushing balance patches soon

honest acorn
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In general they've been very aggressive with patching so we'll see

keen zinc
versed hamlet
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I think they'll either push them soon after the remaining major bugs (armor) get fixed or collapse from exhaustion and barely update for a bit

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also are there any divers about for 7s

honest acorn
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sure

keen zinc
versed hamlet
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#1687-5718

stone bridge
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It'll be very interesting to see how armour working changes the game

honest acorn
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sec, I need to get my stuff set up

hexed steeple
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i need armor to get fixed i wanna be fuckin invincible

keen zinc
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If Heavy armor works like how it did in hd1

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It'll be very good

honest acorn
versed hamlet
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yeah me as well
I'm not sure how it scales relative to damage so 144 vs 50 is still meaningless to me
it could be a % or flat

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but it'll be funny for everyone to get a total survivability increase across the board and probably find the game easier

stone bridge
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According to the CEO, the actual issue is that enemy AP is currently way too high

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Meaning all armours net out to roughly 0

honest acorn
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Ahh, that explains why it matters a tiny bit

stone bridge
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Yup

honest acorn
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Also might explain why the cannon turrets are all killing when they friendly fire

stone bridge
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Meaning people will probably be a good degree more tanky if you run anything besides the ultralight scout armours

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And the EOD armour will be exceptionally real

honest acorn
oblique lotus
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sure

honest acorn
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We’re in HA

rotund marten
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I'm just going to eat dinner but I'll be around shortly

oblique lotus
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halp it chilly

quick crown
keen zinc
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No it's because of their choice of beverage

crystal canopy
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I want more ap for returning to malevelon creek

keen zinc
keen zinc
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What I wanna see most for upcoming patches: armor fixes and buffs for balance

naive dragon
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I wanna see big explosion

oblique lotus
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I want my shredder

keen zinc
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Shredder would be nice

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I just want my Constitution back

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But it'll probably be released on Liberty Day

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I must be patient

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Though if they do add the Shredder they're gonna have to either up the uses on the Orbital Laser or make it unlimited

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Because it only having 3 would mean the Shredder would have to be like, 1 or 2 uses

stone bridge
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I honestly hope they keep one stop screen clearing solutions out of the game

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Or make them very limited

meager saffron
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the laser already feels kind of dubious

stone bridge
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Stratagems that effective reduce meaningful choice

rotund marten
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VC group just had the thought of "these robots are literally assembled in a shed, which implies that at some point we will meet the automaton H3LLD1V3RS and get absolutely wiped"

meager saffron
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by god, it's v2 with a steel chair

stone bridge
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The Laser only works because of the hard cap and lengthy cooldown, really

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Its otherwise pure fire and forget continuous killing power

wind arrow
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with the backdrop of strategem pillars, you just see a glint in midair

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"what in liberty is th..."

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requesting reinforcement

crystal canopy
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I'm tempted to hop back on later because surprisingly the fun game is fun and I need to take revenge on malevelon creek

keen zinc
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No vengeance

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No victory

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Only war

crystal canopy
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I just want a mission where I don't get surrounded by forty hulks on diff 5

rotund marten
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30 medals to the plasma scorcher, 50 samples to maxed out Bote

kindred lintel
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and you were worrying about super uranium

sour falcon
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Joined a quickplay match and didn’t realize that it had the scrambled signals modifier. Thought I was having a stroke the first few stratagems before I figured out what was going on.

hollow plover
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The first time I ran into that I was getting PISSY

sour falcon
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Calling down my railgun only to get a cluster bomb dropped on my head wasn’t very democratic let me tell ya

keen zinc
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My first time uh

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I got mad and kicked the two randos in the squad thinking they had airstruck us on purpose to grief

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I felt bad

sour falcon
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The best weapon the bots have used the entire war

keen zinc
thorn inlet
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When do you find out which strategem you actually get?

meager saffron
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when it's in hand you can see it in the top-left

keen zinc
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Just bring a stratagem with a 3 key call in and use it to call in everything

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Just keep mashing it until you get your desired sauce

hexed steeple
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<@&1206091872716595200> any divers? from hell?

azure pewter
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It’s more likely than you think

hexed steeple
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i'll be over at activity 1 in 10 minutes

crystal canopy
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i can join up too

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3426-2316 if you want to squad

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oh damn wait what

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theyre attacking draupnir again

south temple
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of course they are

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draupnir can’t catch a break

crystal canopy
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icbm missions yippee

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ive got open spots planning to do the easy defend missions there for points

rotund marten
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overcomplicated chain of stuff from the discord to the reddit to here, but this seems pretty straightfoward

candid finch
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Yeah it's why it's frustrating when people farm the bot kill missions

hallow gorge
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To be fair it's not very well communicated that's how it works

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But yeah I won't be doing anymore farming like that in the future

crystal canopy
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9403 9707

meager saffron
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awoo

candid finch
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I already suck enough at the game and fail a bunch of stuff, people skipping around failing the missions just makes it worse

eager pine
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The scientist extraction missions are just a lot less enjoyable than the bot kill missions.

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So it's understandable that people would farm them.

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They're a fun short mission that gives good rewards for time invested. The scientist extraction missions are aggrivating slogs that usually give no reward at all because you fail the objective and can't even get to the extract if you're somehow still alive after 15 minutes.

candid finch
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yeah but it also wrecks the win/loss scale

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Because they all count as losses for super earth

eager pine
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Yeah, it's not very well designed.

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They don't even really tell you how to win those missions.

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Like, a large part of why those missions fail so much isn't just that people can't handle the enemies, but that they don't even know you need to keep pushing the buttons and protecting the civies, since that isn't very clearly explained.

honest acorn
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They’re also just extremely hard

eager pine
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And it's different from most missions.

honest acorn
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Less insane than they were but they’re by far the hardest mission

eager pine
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That's what I mean by "can't hadnle the enemies" DX

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You can't survive in the first place, but survival or killing enemies isn't even the main objective.

honest acorn
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Yeah

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Smoke helps at least

eager pine
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It's protecting even squishier unarmed AI escort targets who don't even travel on their own

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And it's using a mechanic that only exists in one other objective from one other mission type that only shows up at higher difficulty levels from what I can tell.

honest acorn
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The objective is pretty easy without the fuck nuts crazy spawns

eager pine
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I'm not like... Angry. I'm just saying, it's totally understandable why people are just farming the defense bot kill missions.

honest acorn
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That’s really the only issue

eager pine
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There's just massive incentive to do so compared to hardly any to do that final mission.

eager pine
autumn plover
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civilian escort mission without killing civilians challenge impossible

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which maybe is the point

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but it does also like ping your rewards for it

honest acorn
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I’ve done it with experienced squads who know how it works

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It’s just hard as hell to handle the spawn rate and enemy weight

eager pine
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I mean the thing you said is easy is actually only easy if you know what you're supposed to do.

honest acorn
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You just push buttons lmao

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Like that’s not the hard part

eager pine
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If you don't know you have to push the buttons, which most newbies will not know even after playing for a few hours because it's a completely new mechanic that only exists in that misssion and one other objective from another mission then you'll never do it.

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And pushing the buttons makes everything harder because none of them are in easily defendable positions.

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If you didn't have to push the buttons you could focus on staying alive and killing enemies.

autumn plover
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as i suppose proof of this i did not know you had to press a button for civvies to come out or however this works

eager pine
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If the enemies weren't so absurdly overtuned it wouldn't be nearly as hard to push the buttons. Both are true.

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I don't want this to be so smug but I can't find a less smug gif.

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Sorry

honest acorn
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There’s 2 variants of the mission, and the one which doesn’t have absurdly cranked spawns is… a relatively tricky main objective just because you can’t do it in less than 5 minutes

eager pine
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Two variants of what mission?

honest acorn
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But the only reason it’s hard is because there’s like 2x the enemy density of any other mission

honest acorn
eager pine
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You mean likke, two bases?

honest acorn
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It comes as emergency evac (easy) and evacuate key personnel (fucked)

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I might have the names backwards

eager pine
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Emergency Evac is a completely different mission type that.

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Evacuate Key Personnel is the one that shows up during invasions. That's the fucked one.

honest acorn
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It’s the same thing but you need to carry an SSD there first

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They both do

eager pine
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Emergency Evac is a normal mission that can show up on any planet (as far as I can tell) and uses the same "push the button to send out the civies" mechanic. But it only seems to show up on higher difficulties and that part is the final objective of a multiobjective 40 minute mission.

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Every operation on an invaded planet has an Evacuate Key Personnel mission in it.

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That's why most of them fail.

honest acorn
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What have I said that you are disagreeing with at this point?

eager pine
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That they're the same mission type.

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They're completely different missions.

honest acorn
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🙄

eager pine
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It's like saying the defense bot kill misisons and the Blitz missions are two variants of the same mission because they have the same logo and both require you to kill a bunch of normal targets.

honest acorn
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I didn’t say that I said they were easy and had the buttons because the enemy spawns aren’t whack

eager pine
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I'm not sure what you're saying here.

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I didn't say you said I said anything.

honest acorn
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That's a typo there

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My point is that those missions are not hard and have the same mechanic

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So its not that people are unable to figure out how to push buttons, its that the evac key personnel missions have like 2x the enemy spawn rate of anything else

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And its very hard to maintain control of the site while fighting off multiple tanks and hulks while rivers of bots flow in

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I think the running guess is that they have the enemy numbers of a 40 minute mission erroneously put into a 20 minute mission

eager pine
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What I was saying is that as far as I know those easier missions only show up on higher difficulty levels, while the Evacuate Key Personnel missions are on every operation on an invaded planet. So people will probably encounter them first, and they have a mechanic that isn't in any other mission they've played so far, and isn't very clearly marked.

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Furthermore, it'd be easier to fight off those tanks if you didn't have to leave whatever defensive position you had taken to press those buttons. Since the buttons are not in very defensible spots.

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It's harder to push those buttons because of the absurd pawns, but it's ALSO harder to fight the absurd spawns because you gotta push those buttons.

keen zinc
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They should replace the evacuation mission with the civilian extraction mission where you actually get to run to a secondary objective on a standard map before doing the evacuation

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Like, it exists and is just better than the defense one

honest acorn
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Yeah those are more fun

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I think the tricky thing with the ekp mission is that its insanely hard atm and it'd be sort of boring if it wasn't insanely hard

keen zinc
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SSSD missions are fun

eager pine
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Yeah, I think just removing the button pressing could make them a bit more fun... although I don't think they should be in every single invasion defense operation.

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But if you didn't have to push the butotn then you could focus on defending the civilians from an established position and dealing with the challenge of these absurd spawns.

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Which could actually be fun for some people, especially if EVERYONE wasn't forced to do it in order to avoid losing the planet.

honest acorn
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I think the button pressing is kind of important to them working atm, as the 3+1 distraction tactic is really effective and would probably be just the best if you didn't need to babysit the buttons

eager pine
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I don't think that tactic is intended though.

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It's so outside the box.

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Like... it's just a workaround for how broken the current mission is.

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INcidentally I'd love to try it.

honest acorn
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It's a pretty good if hard tactic

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Since the death spiral for those missions is usually losing your antitank and getting pushed off the buttons

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So if you just set up off of them so you can keep the flow of people going

eager pine
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Another flaw with the overall design is that there's no gameplay insentive for the current veterans to win invasions since the only reward is the resource you'll run out of use for first.

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EXP and Requisition are the easiest resources to get, but I maxed out my strategems long before i maxed my level. Requisition also has a max capacity of 50k which I reached a long time ago... and Requisition is the only reward for completing the overall opperation.

honest acorn
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Yeah, and if we fuck up badly enough than the Super Earth Defense missions can unlock

eager pine
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That too

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That would actually be really interesting.

honest acorn
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They were a thing in the first game if the war went badly enough

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Sort of the inverse of the homeworld assault missions

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But yeah I think the current "story beat" is kind of underbaked as well

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I don't really like the defense ones because the mission types are so constrained and I like the variety

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Even before the "brace for hell, diver" difficulty spikes on the defense missions

keen zinc
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Tbh the massive player count kinda accelerated things faster than the devs intended

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The bug war was supposed to last longer

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We pushed them back to the TCS worlds in under a week

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Which is why the devs keep having to unliberate Erata

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Because they are not ready for opening up the bug inner worlds

autumn plover
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arrowhead is currently like peak example of suffering from success lol

stone bridge
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Are they unliberating it??

autumn plover
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i just hope they arent overworking staff

cerulean sluice
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it's...interesting how the bug side of the map is always far more populated than the bot side.

eager pine
rich marlin
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Bugs also seem a lot easier

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As a newbie the bugs Definitely feel like softer targets at lower difficulties

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The bots were a pain for me even at lower difficulty. Maybe that was just my lag tho

glacial light
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Also the bugs are easier early on

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Doing robots even on medium was insane when you barely have anti armor options

rich marlin
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thinks back to that last mission on malevelon creek thry did

glacial light
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I can't wait for the armor fix to I can stand

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Yea they really told newbies to do 8 bot defend missions

rich marlin
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Yeah it definitely was a chore, if I didn't have two high levels keeping me alive it would of been bad

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The defend mission was easy as everyone spammed turrets but the other mission was hell

eager pine
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I always forget to switch my equiupment if I wait until the ready screen to do it. D:

rich marlin
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I think it looks fantastic

cerulean sluice
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funny thing I found on the map: Cyberstan is still around in HD2

crystal canopy
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yeah me and cyan were looking for it earlier

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the cyborgs got sentenced to 100 years of rehabilitation there so it might be ending soon

honest acorn
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Gotta say it'll feel a little interesting to try to defend the Prison Camp Planet from its would-be liberators if it comes to that

oblique storm
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Cyan you're already a brainwashed fascist fighting socialists trying to end slavery we be starting beyond the pale

honest acorn
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Yeah but a reverse evacuate scientists mission where you have to stop the bots from breaking people out would I think be on another level

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Even if I think the Automatons are probably the good guy faction so far

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(IDK what the bug's deal is)

oblique storm
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The bugs don't seem to be sentient enough to have like, a society

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so it's less Evil but Still Evil

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because we're purposefully going in, ruining the ecosystem, and then murdering as many bugs as possible for profit

honest acorn
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yeah

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And if the bugs are intelligent or at least some of them are I don't know what their politics are haha

oblique storm
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Well most insects IRL are libertarians

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so I don't feel any sympathy

graceful bluff
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I'm joining the war on automatons

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on the automatons side

honest acorn
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They're cute

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I like how they sing funny little songs on patrol

stone bridge
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<@&1206091872716595200> anyone wanna drop?

oblique storm
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I actually can this time yeah

honest acorn
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I can join in about 10-15 minutes

stone bridge
honest acorn
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Why do they have the skull helms anyway?

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augh

#

avif moment

stone bridge
#

let's convene in 10-15 then

honest acorn
oblique storm
#

Probably the same reason the Cyborgs gave themselves and their creations chainsaw arms, a red color scheme, and flame belching exhaust ports

#

Looks Rad

#

also WOW the Subreddit is toxic as hell holy shit

honest acorn
#

You know that's fair

graceful bluff
honest acorn
#

My experience with randoms has mostly been fine

oblique storm
#

Yeah same

meager saffron
#

i live a life of bliss and no text comms

honest acorn
#

Nothing worse than some hotmiccing which is annoying but not toxic

oblique storm
#

Also the memes are pretty good I just think there's a lot of ragebait unironic facism

#

on the reddit

rich marlin
#

I'll take 'people missing the point of parody/satire' for 500 please

oblique storm
#

I think saying missing the point is actually like

#

a misrepresentation

meager saffron
#

people being active shitters seems different

oblique storm
#

It's a thoughtful and knowing attempt to co-opt it for fascist ends

#

The people who see it aren't going "Oh this isn't satire" they are going "I can steal the symbols in this for fascistic purposes"

#

It's really infantilizing to think they are all drooling idiots who can't see what's in front of them.

graceful bluff
stone bridge
#

Voy ya didn't need that last sentence

#

I fully agree with your overall point but punctuating it like that is unnecessary and offputting

honest acorn
azure pewter
#

Just because someone is capable of being a manipulative shit doesn’t mean they ain’t a drooling idiot

honest acorn
#

The official discord has improved a lot now that it isn't 9999 people complaining about servers 24/7

azure pewter
#

I wonder if the inevitable r34 subreddit will be more or less toxic

meager saffron
#

biohazardous

stone bridge
#

anyway are we ready to roll

azure pewter
#

I apologize for posting this I’m nearing the end of a long shift and am borderline delirious

oblique storm
#

Yeah I'm good to go

stone bridge
#

@honest acorn how ya travelling

honest acorn
#

Oh I am home I am just finishing up some schoolwork - should just be a few mins but feel free to start without me I'll just drop in

stone bridge
#

will be in activity 1

rich marlin
#

I wanna Helldive when I get home so hopefully a few people can join me from here 🙂

cobalt patrol
versed hamlet
#

although I personally think super earth is probably fairly post scarcity so it's mostly to have the war to suppress dissidents with

#

the farms were working™️ but oil can't buy compliance, but anger can

#

in a meta sense this fits in with adding the automatons when the bugs get squashed too quick, but evidently that wasn't intended

cobalt patrol
#

I wanna bring along an oops all turrets build - EMS, Rocket, Autocannon, and supply backpack

#

and an impact grenade because with the supply backpack

eager pine
cobalt patrol
eager pine
#

I know that. Just wondering how that's part of a turret build when there're literally still more turrets you could get.

cobalt patrol
#

Main thinkingis if i take the engineer armor, add in impact grenades

#

i can basically turn myself into an on demand artillery turret

#

and there's probably diminishing returns in adding a gattling turret vs helping the team out with supplies

eager pine
#

True.,

#

What about a regular mortar for bots?

candid finch
#

I've found the stun mortar for bots is pretty useful

#

specially if you have a precision weapon

eager pine
#

Both Mortars can be good against bots

candid finch
#

lets you get some hits off and lasts for a while, and doesn't murder your teammates

eager pine
#

They're real dangerous against bugs though. Esp the normal one.

candid finch
#

It's why I enjoy the stunning one, much less dangerous

cobalt patrol
#

I'm iffy on the mortar because of team killing issues.

rich marlin
#

Mortar is the type of turret you use when you know you can keep the enemies at a distance

candid finch
#

The EMS one just slows and stops enemies where it lands, which makes it much safer to use, but you do need to finish them off with your gun. No team killing though!

rich marlin
#

I honestly cannot wait to get some more stuff i hope I hit level 8 tonight

#

Thats where all the stuff i want is

#

I was sitting with my friends on Discord and playing HELLDIVERS 2
One of the friends was playing Fortnite with a damn "Barbie Girl" song on
And I dare you to play one mission with it and not die laughing your ass off from singing friends and this song
It was something like this

▶ Play video
candid finch
#

Put a little fx before "twitter" and the video should load here

#

also hope you get some cool stuff!

eager pine
#

Weird new bug. I died and couldn't respawn. Like, when reinforcements were called I jsut didn't get droppped in.

rich marlin
#

Fixed the video! Enjoy Barbie Girl Helldivers

candid finch
#

Hmmm yes very good

rich marlin
#

Alright gotta go in and put my game to full potato. hopefully after that I can do some diving

#

potato mode active. doesn't look too bad yet and computer seems to be a bit better for it]

#

gotta admit listening to coms is extremely amusing

wraith furnace
#

Wait Starnight you were there the whole time

rich marlin
#

only for like the last ten minutes while I messed with my settings

#

I wasn't going to interupt in the middle of a mission while my computer has a fit over downgrading graphics XD

#

anyways this means I get to requisition the room now >:)

wraith furnace
#

Ah lmao

#

Well you definitely heard a lot of my screaming so uh

#

my apologies

rich marlin
#

<@&1206091872716595200> its 1:30 am for me and if anyone want to join me, I'm game
Activity 1

#

and its fine

#

that's standard for Helldivers

barren iron
stone bridge
#

<@&1206091872716595200> its time

#

who up

unkempt river
#

I just finished doing some cleaniong, actually. I'm down

#

perfect timing

stone bridge
#

hell yeah

#

gimme ~5

junior badge
#

can I join too?

stone bridge
#

absolutely

#

all welcome

junior badge
#

cool 🙂

#

3714-8474

cobalt patrol
#

I might join you folk shortly

#

also @rotund marten i don't likethe slugger for bugs.

For bots? MY GOD.

rotund marten
stone bridge
#

Botskyist

#

lmao

#

makes sense

rotund marten
#

I really like the slugger for bugs because on high levels there's just so much armour

#

and it's very satisfying to oneshot hunters and warrior/three shot broodcomms

#

but it really shines on bots, this is true

burnt vapor
rich marlin
#

So I managed to do 3 missions alone today, one trivial as a warm up, 2 easys.

Managed to join one in-progress mission and was vibing until someone managed to send the shuttle flying so I was the only one who couldn’t extract

daring monolith
#

solo missions are tough, well done

I've only been able to complete diff 4s solo with any regularity

feral fable
#

woohoo

#

managed to do a solo helldive without dying

#

lots of sneaking

#

I don't know if I was lucky or because I was sneaky for a lot of it, but the extraction had no enemies come to say hello

#

otherwise I probably would've lost all of my lives

copper crest
#

Only 1 stim too

feral fable
#

yeah that was from topping up because I was already next to a resupply, I think I only lost 10-20% hp for the whole mission

#

I ran Eagle Airstrike, Eagle 110mm Pods, Railgun, and Mortar Turret (for softening up bases and distracting bot drops while I run awayyy)

#

I only did 2 secondary objectives though

versed hamlet
# rotund marten I feel that if they wanted good relations they should not run at you with terrif...

this is part of why I think they're a super earth op, also it's repeatedly mentioned how they take a lot of cues from super earth tech
and while some of that is weird self centered hubris, it feels like they just grabbed what they had on hand from the cyborgs and built an army out of it

both cyborgs and bugs seem to be civilian murdery, for the bugs I think this is just because they don't have a concept of civilian (and super earth wouldn't respect it anyway), for the bots this feels like them just being consistent in their aggression

#

neither the bugs nor bots have a centralized command structure from what I can tell, they just plop down on places and expand to fill the area
super earth portrays this as expansionism but in most cases it feels like base instinct/programming to me rather than deliberate 'get more land'

hexed steeple
#

has anyone else had trouble with aim down sights settings? it seems to randomly decide whether to remember ADS between weapon swaps or not and completely ignores whatever my settings for it are

versed hamlet
#

it's per actual weapon not per weapon type

#

which is agony and if you swap with a weapon on the floor and back it'll clear your settings

hexed steeple
#

ah fuck is that it

#

that's annoying

versed hamlet
#

very

crystal canopy
glacial light
stone bridge
#

I've learnt that Misc and I make a great team

rotund marten
#

Autocannon Gang worked very well

#

helps that 7 is the last difficulty where you can kind of just run around throwing bombs at things

#

8 you either need to be sneaky or fight as a coordinated 4, and I've only ever managed 9 by sneaking everywhere

stone bridge
#

Hey, sneaky can include mercing bots before they can perform a call in

#

Which we did quite well

unreal merlin
#

Plasma rifle does really well in merking raiders before they can react, since it's enough single-shot damage that you can just click their center mass and 90% of the time get a kill.

rotund marten
#

I just got the Scorcher, seems extremely good for chargers and spitters since it has the explosive tag

#

killed myself with it twice, though

unreal merlin
#

There's a bit of a learning curve for it. Less good vs bugs though it's good for popping smaller stuff. Vs chargers I still suggest doing the foreleg armor break strategy and just popping 4-6 shots into it.

keen zinc
unreal merlin
#

Oneshots the tiny bugs, two-hits the warriors, decent vs other stuff but it lacks the magazine capacity to really be a workhorse I'd say.

rotund marten
#

it covers the weaknesses of the grenade launcher well, since it's easy to spam into charger abdomens and the GL cleans up the brood commanders that the plasgun struggles with slightly

#

I can see myself using it for bugs

#

the GL can't break charger armour, so this helps

unreal merlin
#

I use it. I'm a railgunner though, so brood commanders and spewers are one headshot away.

#

And the scorch is for popping the smaller stuff.

#

I mostly enjoy just how precise it is. Very point-and-click style with really good projectile speed.

rotund marten
#

it's just a nice rifle

#

can't wait to try it on bots

#

and maybe with the explosive resistance armour it won't one shot me if I fire slightly too close to a rock

graceful bluff
#

is endgame just 4 people with the exact same weapons

crystal canopy
#

Tends to be in a game like this when it's early and few builds really exist yet

unreal merlin
#

It's just a fact that Punisher+Railgun+Shield or Punisher+Autocannon is genuinely an ideal, versatile kit. I wouldn't say it's uniform at endgame but it's impossible to deny that some weapons and stratagems are just not effective enough if you're getting sweaty trying to run helldives.

rotund marten
#

the Slugger, Breaker, Scorcher and to a lesser extent the Defender are all perfectly good top tier weapons, but there's a lot of scrap

crystal canopy
#

imo high level bots also just practically requires railgun

#

Recoilless rifle is good but the reload time and smaller clip size is brutal

rotund marten
#

autocannon is also workable, although I am personally not great at hitting hulk eyes with it

#

kicks quite a bit

#

and grenade launcher on one person is good but you can't afford to have more than one squad member roadblocked by multiple hulks

crystal canopy
#

unless you have your sworn partner feeding you reloads then recoilless dies from the inability to move and reload

#

Autocannon locks you down too but you can clear more before you have to reload

#

Recoilless is very one and donr

rotund marten
#

AC and railgun also have way more ammo

hexed steeple
#

hitting eyes with autocannon is a lot easier if you use one of armors with the recoil reduction perks

rotund marten
#

all the rocket-based weapons besides EATs suffer from a real ammo restriction, and you have to spam EAT on cooldown, it's not really a support weapon so much as a call-in that lets you shoot two rockets

crystal canopy
#

It's possible it has a niche case I'm not aware of

#

But afaik autocannon can do everything it does

rotund marten
#

recoilless and EAT can both shoot down the bot dropships

crystal canopy
#

Maybe it can take down drop ships or something

rotund marten
#

one hit to the engine pod

crystal canopy
#

ah yeah

#

I haven't tested that consistently

#

But now I want to

#

Maybe during farming

rotund marten
#

the issue there is that the botships come in such massive numbers that it's almost easier to drop an airstrike on the landing zone

#

and you don't have that many rockets

crystal canopy
#

if only you could chain them together in a crash

fringe quiver
#

Question

#

Do the warbond things expire?

supple siren
#

Nope!

fringe quiver
#

The devs should really state that in game on their warbond redeem shop

#

Cause I wasn't sure

#

But then again maybe it does and I missed it

junior badge
#

It says so on a loading screen at least, iirc

fringe quiver
#

Ah

#

Yeah I've only seen a few cause only lvl 3 and didn't play yesterday

junior badge
#

There's a lot of tips and many are jokes, so it's easy to not have seen all of them.

Plus, you're right, it really should also be on the warbond page itself.

kindred lintel
#

Usually for battle passes and limited time stuff there is a timer

#

There isn't one

glacial light
#

I've learnt to appreciate the EAT since I don't have the railgun, it respawns so fast I often have more than I know what to do with and just use it on big baddies that don't really need it

#

Also mostly cause backpack space is precious for shield generators or rover

#

I hope they buff it still cause it seems railgun beats it in most ways

kindred lintel
#

I think if the EATS/Recoiless did more damage/tore more armor it would be better

glacial light
#

Yea the dedicated anti tank weapon can't even take down a tank easily

kindred lintel
#

In HD1 the recoiless could 1 shot a charger to the head

#

Now its like "meh"

glacial light
#

Yea it's sort of shoot the leg to expose it with an EAT and and then dump half a mag into the flesh the down one

#

Which I guess works but underwhelming considering the opportunity cost

kindred lintel
#

Yea the railgun does that too (with 2 shots), and no backpack, and more ammo

glacial light
#

Yea, can't wait to unlock it

#

I plan to equip a railgun, either rover or shield generator, 500kg eagle, and an orbital that can clear nests and buildings but I'm not sure which one would be nice

hexed steeple
kindred lintel
#

2 non-overcharged shots

#

(Safe mode)

hexed steeple
#

oh nice

supple siren
#

How would folks feel if Railgun didn't have safe mode

kindred lintel
#

The problem isn't that railgun is strong, its that the AT weapons are weak

supple siren
#

Tru

keen zinc
#

EATs and RR should one shot chargers and hulks imo

#

RR should be team reloadable with the pack on either gunner or loader

kindred lintel
#

(in the head)

keen zinc
kindred lintel
#

chargers, not hulks

keen zinc
#

Nope

kindred lintel
#

yes

honest acorn
#

I’ve heard the railgun can one shot chargers on unsafe mode but you have a very small margin

keen zinc
#

Hulks should get one shot from the front by heavy AT

#

That's the point of heavy AT

#

That's how it worked in HD1

supple siren
#

Also what about the RR is a rifle

keen zinc
#

That's why the game throws 6 of them at you

#

It is a giant rifle

#

It doesn't fire a rocket it fires a giant bullet

honest acorn
#

It’s a space Carl Gustav basically

kindred lintel
#

Where is my barbed wire from hd1

glacial light
#

I hope as the game develops and more difficult content is released then most things get power crept responsibly

honest acorn
#

It fires a large shell with a hole in the back so it doesn’t smash the firer to tiny pieces

north fiber
#

Yeah, a recoilless is basically a shoulder fired artillery piece.

kindred lintel
keen zinc
#

It releases half it's power backwards to counteract recoil

glacial light
#

Where we're going we don't need nerfs, rising waters buffs all weapons

honest acorn
#

Weirdly there is no bazooka in helldivers

kindred lintel
#

We need this

supple siren
#

I still think Unsafe Only Railgun should be the 'nerf' but I just like spice

hexed steeple
supple siren
#

This is the Blowing Yourself Up game. Safety? Psh

#

learning stuff about guns

oblique lotus
#

Also the RR has a rifled barrel

glacial light
#

I wish mortar could be manually targeted

north fiber
#

Eh, many of the guns seem to be based on contemporary weapons so no Bazooka makes sense as it was the predecessor to the EAT and the guided missile (Archer I think it's called?)

keen zinc
#

Yeah

#

Reloading a rocket is a pain in the ass

supple siren
#

The Spear only getting ammo from actual resupply is harsh

north fiber
#

And before some mentioned the Recoilless, CGs are still all over the place and actively manufactured. They fit this definition.

keen zinc
oblique lotus
#

Even in FPV getting it to lock stuff is a dice roll

keen zinc
#

I don't get why the devs were so afraid of letting us have one shots

honest acorn
keen zinc
#

While still having the philosophy of throwing 10s of heavies and elites at you at high diff

#

That worked because we had strong ways of dealing with them

glacial light
#

It's probably cause they want the current game to be somewhat challenging and there's not enough content that warrants being OP yet

supple siren
glacial light
oblique lotus
#

Oh

keen zinc
oblique lotus
#

Apparently in FPV it'll display where on a target you need to be aiming at to lock

keen zinc
#

That's what it's for

honest acorn
#

I haven’t had a lot of issues with spear locks but the minimum range makes it very annoying to use vs hulks and chargers

supple siren
#

I swear chargers know when you're a threat, too

#

Always on me, always smashing the autocannon turret before it can turn

oblique lotus
#

The SPEAR imo should more consistently oneshot because you have very limited control over where it hits and you don't get a lot of rockets

keen zinc
#

It should one shot heavies and elites, as well as fortifications

#

Yeah you one shot the bile titan, now have three more

honest acorn
#

I’ve actually never had the spear fail to one shot a hulk tank or gun tower

#

(I’ve never used it on bugs though, doesn’t feel worth it)

keen zinc
#

It often fails to one shot chargers

#

Which is hella cringe

honest acorn
#

Chargers are exceptionally tough so that makes sense

keen zinc
#

No it doesn't

#

The game throws loads of them

#

The dedicated limited ammo lock on anti tank should one shot them

honest acorn
#

Then we disagree

candid finch
#

Orbital railgun kinda just embarrasses the annihilator tank. But only once in a while.

honest acorn
#

Rail cannon is great just so slow to recharge

keen zinc
#

Like the whole balancing thing with HD is more enemies not making enemies sponge ammunition

#

A spear should one shot a charger end of, the lock on and long reload balances it because you can have whole swarms of chargers running around

strange vine
#

agree with that

oblique lotus
#

a big part of why the railgun is so common is because it offers a reasonably quick way to drop multiple chargers in succession without burning an entire resupply to do so

strange vine
#

like, you get what, 3 rounds total from a spear drop?

oblique lotus
#

4

glacial light
#

I wonder if the mechs will have like multi pilot mechs, I want a 4 person Voltron mech

strange vine
#

that should be guaranteed 3 chargers killed

oblique lotus
#

one in the tube, three in the pack

strange vine
#

in the first game

#

also theres a bike with a side car

glacial light
#

Bike witb sidecar sounds so fun

honest acorn
#

I actually lost track of how many chargers briar and I killed with a buddy loaded CG

#

Er, recoilless rifle

keen zinc
#

I member in HD1 just taking out waves of them big bugs with recoilless

#

Hell even the dumdum could knock out heavies and now it just plinks them

rotund marten
#

you can kill a tank with two impact grenades hitting vaguely around the turret

keen zinc
#

I really hope they give the pump shotgun more ammo

#

I love using it but it just has so little reserve ammunition

gusty wave
#

Recoiless rifle in HD didn’t one shot the bug behemoths unless you hit them squarely in the face

#

The dumdum auto cannon also didn’t scratch heavy armor like the bug behemoths or the cyborg tanks

#

I do think that the recoiless rifle in 2 should be more forgiving - I think it would be reasonable if it actually stripped armor from any angle instead of just the leg and if it one shot chargers with a flat hit to the head

#

I don’t think it should be a one shot from any angle

honest acorn
#

When I was first using it it had 72 max reserve

#

I think optimized hellpods bugs it out

#

… maybe I should bug report that

keen zinc
#

YOU CAN RELOAD THE MG WHILE JUMP PACKING???

#

I need someone to confirm this

honest acorn
#

Wait what? I’ve actually never tried those two at once so idk

versed hamlet
#

autocannon at least can clean up horde

#

railgun and GL probably compete for usefulness there and also don't need a support backpack
probably would have similar kill ammo efficiency if it was one per, spear would just be faster at the cost of lock on

honest acorn
#

Tbf speed is really helpful for chargers

#

Since 3+ chargers disrupting the team is kind of the start of the death spiral for high tier bugs

#

But I agree the spear is not well suited to chargers even if it did instantly kill because of the minimum range

keen zinc
#

Can Helldivers 2 run on the steam deck?

#

Definitely won't be able to do play seriously but it could be a good way to do berrypicking at work

rustic portal
#

its rated playable, so it will at least run

#

a quick google says "not excellent", about 35-45 FPS at 1280x800 and medium/low settings

#

though, for just dropping in for short sessions (and given the small screen) it shouldnt be terible

keen zinc
#

Perfect for trivial berrypicking

barren iron
keen zinc
#

He is a pelican not a pelicant

wraith furnace
junior badge
#

The QoL buff I'd love to see would stop sentries from wasting ammo on stuff they can't hurt

#

The mg sentries like to unload their entire ammo supply on dropships, which sucks

keen zinc
#

True!

junior badge
#

The other weapons I don't really have enough experience with to make well-founded arguments about, other than the flamer being considerably too weak.

keen zinc
#

People keep saying flamer is good but every time I try it it is ass

junior badge
#

(and the DMR feels like it either needs those stealth upgrades that have been teased for sneaky gameplay or also a bit more firepower.)

#

(but my aim may just not be sufficiently good.)

honest acorn
kindred lintel
#

Mortar 😎

junior badge
#

They're still useful towards the end on extract missions, when enemies start walking in from the distance, but yeah, dropships just kinda invalidate the non-mortar ones.

honest acorn
#

I like the EMS mortar but I'm not totally sold on the normal one

kindred lintel
#

Im the opposite

#

Why slow something instead of killing it

honest acorn
#

It's very effective and gets a lot of accidentals which ime can often start a death spiral for the level

honest acorn
junior badge
#

I think both of those can do work, but I haven't deployed them myself yet.

#

Against bots, on the diffs I've played, it seems like you should be able to use the regular one to great effect.

#

Against bugs, not so much.

honest acorn
#

vs bugs yeah they have a tendency to lock onto hunters and kill you

#

vs bots they can be good but you need to be extremely aware of what they're shooting at

#

But they do a great job killing bots early

keen zinc
#

EMS sentries are fuck

#

They do it good

#

You'll be in a firefight and be like "wow this is going really well" and look around and find the only reason it IS going well is because EMS sentry singlehandedly stopped a massive attack from behind as an entire battalion of bots are seething impotently behind you

honest acorn
#

Sometimes things get really alarming when they run dry and the dam breaks though

keen zinc
#

Yeah

#

But that's hardly a knock on em

honest acorn
#

Oh yeah

keen zinc
#

Losing your CC is painful, that 50% ammo buff is so good and tasty

honest acorn
#

"Stops being useful when out of ammo" is peak sanctifying with faint damnation or something idk how to reverse that expression

keen zinc
#

When the EMS Mortar stunlocks the Hulk Scorcher that managed to sneak behind your position

#

@merry tartan

vestal trail
#

The hell? We were winning Mort last night, what happened?

#

I think the bots're gonna win guys

keen zinc
#

The GM handing us the L

fringe quiver
rich marlin
#

When the devs railroad the game

merry tartan
#

War is war

rich marlin
#

The devs just have a button that says ‘unliberate planet’ which they press for the luls

merry tartan
#

We must fight harder

supple siren
#

tbf they canon farm the bugs so this probably happens

rich marlin
#

Also one thing I noticed which I appreciate on my realism side is the more strikes and stuff you use the more dust that tends to clog up areas of the map

#

Bad for my sight lines, kinda cool detail tho

oblique storm
quick crown
#

I wish emplacements would turn faster WITHOUT needing to dump everything into them upgrade wise because i love the spawn in turrets but they aren't the greatest

junior badge
#

Ohhh, that sounds like a game changer - if the rocket sentry can down one or two drops early, that really takes some pressure off.

oblique storm
honest acorn
#

Really? I've seen rocket sentries shoot dropships but I've never seen it kill them

kindred lintel
#

Same here

azure pewter
oblique storm
kindred lintel
#

I only have like, 150 accidentals

honest acorn
vestal trail
#

Mortar turret can sometimes even down dropships

azure pewter
#

70 in the first 4 days after release

#

Your improve

kindred lintel
#

😎

azure pewter
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Very sad drip pods can’t hit gunshipes

vestal trail
honest acorn
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I do suspect that mortar farming is a part of why it is

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But also those defense missions are hard as hell

keen zinc
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No, Erata is on the bug front

vestal trail
keen zinc
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They don't want people advancing into the bug home worlds whilst their narrative is Automaton focus

vestal trail
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But they're not so we're oingo boingo'd

keen zinc
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They didn't tune the orders and liberation numbers for this many people

honest acorn
keen zinc
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People are throwing themselves at the bug front that the GM doesn't want to advance further

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It's silly

indigo bear
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The ‘rescue civilians’ mission is super easy with the ‘1 stealthy button pusher and 3 noise makers out in the woods’ approach. But that’s also far too much coordination to ask of the average rando matchmaking group

vestal trail
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Has anyone tested if sustained Autocannon fire can cut a dropship in half like turrets can?

honest acorn
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But you get the mission done pretty fast so its ok

indigo bear
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Yeah no doubt. I do think it’s over-tuned. A specific strat shouldn’t be the only viable path to victory, in my opinion

honest acorn
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word

high hamlet
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damn, the bots are evolving

autumn plover
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My big qol ask atm for the game is fixes to all the bugs with aiming settings lol

junior badge
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fair xD

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oh man, these warbond costs are really starting to ramp up

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and I'm not even that far in xD

autumn plover
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Like I beg to not be forced to hold aim just so I can also access first person aim lol

barren iron
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you want toggle aim?

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fair

junior badge
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specifically there's a bug with toggle aim

barren iron
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I normally use toggle aim but for hd2 I feel like it'd be weird

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oooh

junior badge
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where you can't also FPS

barren iron
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strange

autumn plover
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I mean otherwise my shoulder slowly starts to explode so yes

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Also for some reason the setting for having what aim mode you're using reset after no longer aiming randomly breaks and Idk why lol

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So I'll go to aim and be adsed into the fucking brain cavity of the enemy Im aiming at right next to me lol

keen zinc
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Uh

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There is an option to tap aim to go into first person

autumn plover
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I know

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My issue is I can't have both be toggles

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Like I tried lol

keen zinc
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Turn off remember aiming mode

autumn plover
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I did

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Like I assure you I tried every version of settings I could for both issues

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And the one with toggle aim is like a known issue people are having lol

junior badge
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ugh

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the scientists bugged out 😦

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well, I grabbed a ton of medals, samples and SCs...

honest acorn
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I think you can execute them and send in more

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If they get stuck

keen zinc
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Gun them down for cowardice

junior badge
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they all get stuck

honest acorn
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oh, rip that's unfortunate

keen zinc
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Live the fascist dream of gunning down intelligentsia

junior badge
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turns out, leaving them alive to distract the bots made it easier to stay alive and extract

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at least I get samples...

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13 samples and like 6 warbonds is fine by me^^

crystal canopy
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Much better than a vague reward of science imo

junior badge
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10 more warbonds and I get the laser rifle

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I'm excited about that, because I hope it'll play very differently ^^

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and 770 SCs, so the premium warbond is inching closer

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Love how that is possible

honest acorn
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I like the laser rifle vs bugs

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vs bots it struggles to kill berserks and devastators

hallow gorge
rich marlin
# hallow gorge

Actual video of me watching a squadmate wordlessly drop a stratagem behind me, turning around and reading ‘500 kg’

keen zinc
honest acorn
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Yeah its doable its just harder than other weapons

daring monolith
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I’m really loving the defender vs bots. Accurate, controllable, hits hard.

keen zinc
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Defender fucks against everything

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But unfortunately it's a sten gun so it goes into the bin

daring monolith
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I’ve been messing with the Dominator a bit and it’s a weird gun

Low ammo and RoF so you want to be careful and accurate with it but the projectile speed is awful and it only has a 1x sight

Hits hard but can’t really deal with walkers vs bots or the hordes vs bugs.

keen zinc
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I hate it

hallow gorge
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I want to like it

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Ads is painful too because when you shoot, a huge plume of smoke obscures the sight

keen zinc
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It doesn't know what it wants to be

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It's projectiles are too slow, and it isn't even explosive

eager pine
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Yeah it's the only weapon in the explosive category... but it doesn't have an explosive tag... because it's not actually explosive... just weird.

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But it's highly effective.

keen zinc
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Eh, not in my experience

eager pine
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You can one shot Devs with it if you aim just right.

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It's also nice cause it's almost as strong as the slugger but has Medium Armor Piercing and a faster fire rate.

keen zinc
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And you can three shot Devs with the Liberator with its excellent optic before you manage to luck dominator slug in there

hallow gorge
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I'm about to unlock the slugger and I have a bad feeling it's just going to be a better version of the dominator

keen zinc
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It is

hallow gorge
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😦

eager pine
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But both of those are good weapons...

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Also you can usually one shot raiders with both

keen zinc
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Or two tap with the Liberator

eager pine
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I guess I should try the liberator again some day.

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I haven't used it since I got a shotgun

keen zinc
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#1 Liberator fan

eager pine
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So I've never once used it on bots.

honest acorn
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It's lowkey very good

keen zinc
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Put it on Semi and use ADS

meager saffron
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the starting ar is good

junior badge
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Yeah, right now I feel like I have two good primaries: Breaker and Liberator.

keen zinc
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It's absurdly good

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I love it

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It's so dead accurate

meager saffron
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it just does all the things you would want a gun to do

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shoot people

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shoot people in the face

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shoot people outside the face

keen zinc
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And on Semi it fires as fast as you can click

junior badge
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But that's probably because I haven't had much need for the smg, since I have that as a secondary...

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Otherwise I'd probably count that as another good one.

keen zinc
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The Liberator can fire extremely fast if you click madly as something rushes you

junior badge
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The DMR and the first shottie don't feel as good.

keen zinc
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They can legit mow down Berserkers

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And it's magazines are very nice, 45 rounds, 7+1 magazines

meager saffron
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the dmr is dog ass

wind arrow
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odd

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the first shottie for me is dreamlike (granted i haven't gotten the second shottie yet)

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i use it more like a bigger pistol

oblique lotus
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I like the knight as a non-shotgun emergency spraygun

wind arrow
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and appreciate the ability to load one shot at a time

oblique lotus
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in FPV the recoil is extremely controllable and it can put 50 rounds downrange in the blink of an eye

rich marlin
honest acorn
junior badge
honest acorn
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It's kind of the same thing but with a higher fire rate and much more ammo

oblique lotus
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which tbf is a valid statement for like 67% of the primaries in the game

honest acorn
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less accurate though

meager saffron
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yeah the primary balance is hotdog water

oblique lotus
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I really wish we had more information on how kinda every mechanic worked because I want to know why the scythe does more damage than it's listed

meager saffron
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the breaker is like a wet dream eva-8 and then on the other hand you have the lib AP and the countersniper which I cannot imagine ever seeing play

junior badge
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What does the countersniper do?

barren iron
junior badge
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Because based on the listing I have no idea what it does differently ^^

oblique lotus
wind arrow
meager saffron
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the idea of bringing a countersniper into hd2 is just headspinning to me

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what exactly are you countersniping

wind arrow
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rocket bots?

junior badge
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Bots in MG emplacements and AT-RTs?

oblique lotus
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you need to hit a rocket dev like three times in the head to kill it with the CS

barren iron
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I mean there's no real such thing as a "countersniper" as like, a weapon designation

wind arrow
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damn

barren iron
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so that's just kind of it's name I think

oblique lotus
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possibly twice it's been a bit

wind arrow
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is the CS fire rate lower than the regular DMR?

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cause i do kinda enjoy the DMR's fire rate for a semiauto

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(granted, i'm still a difficulty 4 player, it's likely that what works for me is only due to difficulty low)

strange vine
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rn the balance kind of overvalues armor pen and DoT

meager saffron
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only 40 spare rounds is a little insane to me

junior badge
wind arrow
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yeah too little ammo is kind of a problem, i did adjust via maining the supply backpack

honest acorn
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I think the punisher is bugged

junior badge
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It's not like it does a ton more damage per shot.

honest acorn
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I need to try it this evening

strange vine
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like the liberator penetrator already loses magazine size and full auto mode compared to the reg liberator, it shouldnt also deal less damage

oblique lotus
honest acorn
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I think its meant to have 72 in reserve and 40 with a normal drop but the hellpod boon makes it 40 max

daring monolith
oblique lotus
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interesting

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abandoning an op is not counted as a loss

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continue mortar grinding divers

crystal canopy
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i think its abandoning a mission

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not an op

oblique lotus
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I can confirm that abandoning an operation does not progress the enemy’s percentage, so people who leave operations do not negatively affect a planet.

wind arrow
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i need to practice on my revolver more too

meager saffron
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yeehaw

wind arrow
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man i REALLY am significantly favoring semiautos...

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my only 3 primaries: DMR, 1st shottie, free liberator

meager saffron
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a nice feeling semi auto is a rare and special treet

barren iron
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helldivers 2 is full of good feeling guns

rotund marten
meager saffron
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really the most annoying thing about most of the guns is that they sound good and have good feedback which is a rarity

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they just also don't do shit

rotund marten
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it can kill tanks and cannon towers to the vents, although you'll be there a while so last resort only

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the really neat utility thing is popping open the shipping containers with one slugger round, which the Dominator can't do for some reason

meager saffron
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wh. huh?

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you don't need nades for that?

stone bridge
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noppe

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you can GL or Autocannon them too

rotund marten
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slugger does it, not sure if Scorcher does

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probably not, it's not particularly heavy-duty outside being a true explosive weapon

meager saffron
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GL or autocannon make sense because they are still

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explosives

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they generally work anywhere a nade does

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but slugger being explosive would be very weird

unkempt flax
rotund marten
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slugger is not explosive, not sure why it does that

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but it does feel great to shoot the lock off with a shotgun

keen zinc
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Liberator on Semi auto with the 100m optic is just

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Delicious

crystal canopy
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honestly I love the liberator

keen zinc
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It hits all the spots

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I am running the additional grenade armor for 2 extra impacts and it's fun

crystal canopy
# keen zinc It hits all the spots

they honestly hit it out of the park by making the basic weapon nothing particularly spectacular but also having almost no real weakness

meager saffron
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the only thing I can think of off hand is mid AP but AP is such a luxury anyway

crystal canopy
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Sure it really isn't that specialised, but I don't think I've ever though "I wish the liberator could X" except for higher AP

crystal canopy
meager saffron
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'my only problem with this hamburger is that it's not a hamburger with fries' kind of answer

crystal canopy
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Obviously I would like the gun to be even better

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but as is it is still good

barren iron
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I think my problem with the liberator is that everything useful the liberator can do the breaker can do better

crystal canopy
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range

keen zinc
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Last an entire firefight without losing all your ammo

upbeat vector
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Is taking out patrols from a distance not useful?

barren iron
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shotguns have crazy range already

crystal canopy
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can they hit 100m accurately

barren iron
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at the majority of ranges you fight in are shotgun ranges

keen zinc
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The breakers ammo economy is doodoo butt imo