#Helldivers 2: For Managed Democracy!
1 messages · Page 7 of 1
my fellow <@&1206091872716595200>, shall we?
Cute.
I just want to replace my breaker mags with a belt
Imagine for a second
Just belt fed automatic shotgun my way into no ammunition
It makes zero sense but it feels extremely democratic
I might be around for it
bugs do have Whoops All Spitters/Chargers/Hunters/Stalkers as the various difficulty modes, that's true
but the regular blobs of guys only really start being problematic when you literally have no space to run past them, since they are quite limited in how hard they can close you down
basic bot infantry and basic Devastators scale their danger level with their numbers far better than basic bugs, Hive Guard and Brood Commanders do because the bugs are all melee and slow, so the bots get much nastier later on
also way harder to disengage from bots
cool!
The solution to that is smoke, tbh
I'll be in IPS-N
Which I think is very credible to run in higher level bot missions
smoke is great, but needing the smoke to let you run still makes them way more dangerous than your average blob of redbugs
the scavenger/warrior/hive guard/brood commander progression doesn't really get much scarier as you go
unlike pouncer/hunter/stalker which get progressively more annoying and dangerous because they can actually close the gap
my most recent haz 8 mission had a single stalker nest that put about 12 stalkers on the field at once, they're very mean with higher level spawn rates since that many stalkers can really impede your progress towards finding and knocking out the nest itself
God isn't that the truth. Run for 5 minutes straight and still be taking potshots into your ass from the patrol you tried to flee
Probably going to go play with another friend group actually, apologies
this tends to not be as big of an issue with some rocks and a shield imo
without a shield it's agony tho
and the shield needs cover to recharge behind
I've been rather enjoying using the SMG with the shield
Is there an accuracy debuff using only one hand?
I don't think you can use non one handed things at all when carrying something else
one handed also maybe lets you shoot behind you while walking? I haven't tried it with anything not one handed
from a voice clip I just heard, apparently the minimum age for working on super earth is 8 because it said "every man, woman, and child over 7"
You absolutely can
It's the main point of one handed
You can carry a hardrive while still using a primary
I mean, non one handed stuff
actually you just confirmed what I said I think
the question was whether this gives an accuracy penalty
One handed weapons also have a hidden benefit where they don't reduce walk speed while hipfiring
Which is honestly the actual main draw
Very useful for kiting bugs or maneuvering around bots
Very useful for moving around those walkers
The shield helps as well, cause you can be a bit more in the open against random shots
though some still ragdoll you
what counts as hipfiring
there's like 3 different aim modes
but I definitely feel them being more mobile
when not aiming
Turn your cross hair to be always on btw
What Null said
<@&1206091872716595200> we must ATTACK
ads and ads^2
be there in a bit
apparently I'm hosting

what difficulty does everyone want
I'd prefer 4 or 7 bots
Is the game still doing okay playerbase wise? I’m sure it’s dropped off but I imagine it’s still p good
The servers at at capacity at almost all times of the day (450k)
Okay that’s good
I kinda hope they do something like unlock the next premium warband for free or something
Just to coax people back into doin stuff
47537093
It's only been out for two weeks
80071279
It is SUPER not worth worrying about this right now lol
There's too many players atm
The game population is doing too good if anything
lmfao the Helldivers 2 community manager got flagged as a spammer by Discord
poor bloke
Too much community engagement
Discord employees want them to turn it down a notch so that they have a better chance of getting through the queue
Not only that but Xbox players have been begging to join in too
gamespot why
Yeah it's a souls like
It begins sigh 😔
I mean, if it gets more people to play EDF, cool with me
As a person who vastly more enjoys Helldivers' presentation over EDF
Yeah EDF 5 had a tiny fraction of users compared to HD2 and so if more folks get interested in EDF 6 from HD 2 the better
l o l
Yeah I don’t think they’re really similar beyond the surface level
I think it’s fine to be like “this is similar” but
Calling the genre a helldivers-like already feels dumb
The game hasn’t even been out for a month
That's a valid perspective
I'd say it's more like deep rock
left 4 dead inspired extraction shooter type stuff

yeah I think this is just a genre now
and helldivers didn't do it first
and DRG definitely hit notability standards before helldivers did
what's funny is
I've liked p much every left 4 dead like that's come out that
didn't suck
but I don't like left 4 dead
HD1 is older than DRG but also kind of a different genre
it's top down right?
It has the same gameplay objectives, but is a top-down twin-stick shooter
But HD2 is basically the gameplay loop from the first game given a shoulder-mounted camera
I remember playing flash games that did top down extraction before 'extraction shooter' was even a phrase
mostly zombie ones
flash games were big when walking dead was big
although I think they tended to have a finite number of enemies per map, but not always
Yeah top down 2d-ish twin stick
Same call in rules though which is funny
Also getting crushed by the drop ship that takes up 1/5 of the screen lmao
it's for controller I feel
but it's actually a god tier mechanic
dance dance revolution is the perfect minigame to make it harder to do stuff under pressure but fine when not
but it lets them not have to do custom adaptable radial menus or anything
it's just a list
10/10 game design
Its also supremely satisfying when you get them down well enough to pull them off under pressure
I love that using hellpods ofensively is not just a tactic, it's a good one
I joked on voice during one of the pnet runs earlier that the reinfroce stratagem is the one I know really well if only because I've gotten so used to having to bring someone back in the middle of an in-progress squad wipe.
bonus points if it results in someone's pod dropping onto the thing trying to kill us all
I think statistically they don't even expect you to come back
Mission success doesn't deem survival important
Helldivers 2 advanced gameplay guide, with a tip for making tanks your… ally? You can slap sentries onto vehicles, stick a tesla coil on one, or add a mountable turret for yourself!
HIT ME UP ON TWITTER @BoomstickAlex https://twitter.com/BoomstickAlex
Access provided for free by PlayStation. PC gameplay.
00:00 Tanky Tank
02:04 More Tanky Tank
...
<@&1206091872716595200> I ask not for reinforcement. I ask not for resupply. I am already dead. All I ask is for rage. Spill. Oil.
HD1 is just Magicka with (more) guns
Literally correct
@unacomn I mean... Magicka: Vietnam led to Helldivers that led to this. So.... There's a lineage
FPS Magicka
Magicka Vietnam was so fucking dumb
in the best of ways
i kept forgetting who pilestedt is without the conetxt of seeing the name in an article and introducing him
I gotta say, his PR game is immaculate
he's as charming in twitter interactions as ikumi nakamura is at con interactions
My game crashed trying to load into a mission ;w;
my dudes and dudettes, how is this happening? we're at HALF A TENTH OF A PERCENT now...
The Creek does not care for out liber-tea
Their strongest soldier (me, general brasch said so) can’t log on
The steam-friend join trick works
The idea that the Automatons are actually heroic friends to organic life is really funny
Only evil because We Are Dicks
The fucking Automata have the Internationale in their theme
I'm so mad thats so fucking good
No fucking way
Complete Soundtrack of the Automaton World
World Ambience
Being near the Enemy
Combat Tracks
Helldivers 2 Composer - Wilbert Roget II
#helldivers #helldivers2 #democracy
0:00 - 6:06 World Ambience
6:06 - 15:10 Being near the enemy
15:10 - 25:45 Combat Tracks
I have apparently become known as 'the bitch with the amr' according to one person
because I can kill hulks v efficiently with it
tell me your ways
I too wish to attain true Bitchhood
It's called shoot it in the red eye slit twice
dabs
This of course borderline requires you being the one to piss it off
"Shoot it in the head more than just once", got it
Yeah it needs two amr headshots to die
Which is more than autocannon
less
I meant less than autocannon XD
I don't think two will cut it
I mean that is literally what it is
Briar there are I think ten hulk kills on my last mission which say otherwise
Railgun has similar capabilities, but I don't know if the AMR also staggers them like the railgun does
They have comparatively little health, since you can magdump their coolant unit in the back and remove them
I mean it should be noted that the eyeslit is the smallest and therefor highest multiplier weakspot
I don't have good enough frames to headshot them
download more GPU
Also Devastators can be dealt with similarly
Regulars require 1, rocket and heavy 2
Is it specifically the plate or directly in the eye slit
using the revolver to tap Devastators is so satisfying
though the machine pistol still puts it to shame a little
If it was directly in the eyeslit I would have less kills, so it's that little like
box
Or I am the luckiest motherfucker in this game
yeah, autocannons and amrs can headshot the hulk and kill it
autocannon more difficult due to sights
Rhi has a free "Freedom Damage Multiplier"
lmao
I need to test out how well UNLIMITED POWER does against hulks
it works but not fast
Ye, like Chargers I figure
but if youre good you can just keep skirting them and shocking
but yeah
it does eventually kill them after like 10 bolts
I am the rizzle, that is true
I have decided that I am fully dedicated to fighting bots
I'm a precision weapons user and that means enemies with weakspots
i am jump pack assault man
Autocannon absolutely needs more than two clean shots on a hulk faceplate to kill it
The automata are socialists
The power creep of communists into socialists is hilarious
no no it totally does take 2
the thing is their "head" isnt centered on the eye slit
they have no chin and big forehead, aim high
<@&1206091872716595200> I managed to log on anyone wanna diver?
we diving
Kk
Just a warning, apparently people have already figured out how to cheat samples onto other people, which is what they specifically said the worst, most controversial anticheat in the industry was there to avoid lol
(Even though this could be stopped with a simple seed check and invalidating loot from runs that say they got more than what the seed had)
I woulda said yes, but yer full. ANOTHER TIME
...i retract what i said
@gritty sundial yup it is a two shot
Vindication!
ive heard scuttlebutt that autocannon can sometimes 1shot
I've been doing my best to get better at AMR hits
Like doming the top of a walker's skull over the top of the shield
All I need is a god damn inch above the shield so I can remove their skull
AMR should really just be able to penetrate the armor by default
It kind of baffles me how little effect the AMR has on what I feel should be MATERIEL that it is ANTI against.
It doesn't even stagger devastators like the Slugger does.
it definitely feels like the budget autocannon
been attempting to use it a bit vs bots and it's just... not feeling particularly great.
it and the Deliverance marksman rifles feel really awful
it's good at dealing with the middleweight bots
For bots I didn't think the first marksman rifle was awful against bots
Unironically I think the Slugger is more useful in most cases because of how much force it hits with, not to mention having more that 6 shots in a mag and actually being usable on the move.
For middleweight, if you mean these guys, it's useful on headshot - like every single other weapon is.
I mean, the AMR clocks them in 3ish body shots
It's okay, I think the Breaker is more generally useful because of its handling and spread letting you shred lighter groups but also mag dump when you need to. Slugger is naturally firing slugs so it's pinpoint accurate but that's sometimes a hindrance.
Anyone used the liberator penatrator at all? Curious how it'll fare when I grab it
Frankly the AMR just meets all the criteria for "why did I not bring literally any other support weapon" for me.
- Arc Thrower gives crowd control and somewhat bypasses devastator armor anyway in 3 shots
- Grenade Launcher just totally dunks on devastators and crowds
- Machine Gun has medium armor pen and shreds things
etc
I mean the fact remains that people like using it and it's effective, so
Sorry I'm just griping because I did the daily thing to get 60 kills with the AMR and I did NOT enjoy it.
I think the secret issue with the AMR and the rifles is that the zeroing system they use is doo doo garbage
Partially playing with randoms, partially bad framerate making it unnecessarily difficult.
oh yeah that too, I don't appreciate putting the reticle on a target, shooting, and nothing gets hit at all
Vs bugs i found it really strong
what's zeroing system
Vs bots, it feels like shield pack or nothing there, because you will get your aim thrown all over the damn place otherwise
Bugs it's stronger since you don't have to aim for such precise weak spots
Its precise to the point where if you're not at the true zeroed range, your shots land short or go over them
liberator penetrator is alright. it doesn't feel particularly great to me? but it's neat. the slightly lower damage than the AR and only burst fire means I find it struggles a bit to put out damage on armour, but it's nice to be able to hit a bot or bug anywhere (the infantry anyway) and deal damage
if you hold reload you can adjust what your scope is zeroed to (50-100-200m) and it affects how the bullet travels
The sights on the AMR and the two marksman rifles are "zeroed" to a certain range, that you can adjust in the reload menu
Basically, if you're zeroed to a range and you shoot a target that far away from you, centering the crosshair on them and firing will hit barring extenuating circumstances
low damage and therefore quite bad
The problem comes when you're outside that sweet spot, and then the compensation the scope is doing works against you as the round either hits where you don't want it to or falls short
the JAR-5 has more performance for less work
Ah, that's a shame
Guess I'll be sticking to the basic assault rifle a good while longer then :v
Remember Divers: one Railgun shot to the groin will shear a Devastator in half, no questions asked
<@&1206091872716595200> anyone for some IMPOSSIBLE helldiving? (Diff 8
never
this is basically my experience\
the AMR zeroed at 50 meters and the AMR zeroed at 100 meters are completely different guns
It doesn't help me that I am not a precise FPS gamerdude.
I am simply not good with sniper rifles in games, and am not interested in spending the time to practice that skill. Fortunately I can instead use an Arc Thrower with diligence and situational awareness to not arc allies and then lob eagle strikes.
Humm...I can't seem to use stratagems
that seems concerning
Are you fighting automatons, and are your stratagems all static-y? If yes, there is likely a Stratagem Jammer or AA Battery nearby.
No they're not being jammed
I simply could not even OPEN the stratagem list at all.
Same with running
So is the laser cannon any good?
Its like a scythe, but bulkier and does slightly more damage
when someone I was playing with used it, it seems like it's pretty solid against anything that doesn't have armor. but once it hits armor the effectiveness drops.
<@&1206091872716595200> anyone wanna fight bots?
this me
IF I CAN FLY AND SHOOT
THEN I WILL FLY AND F#$!@& SHOOT!!!
💖 10.4K 🔁 1.52K
Personal opinion, not really. If you want to use a laser weapon, the scythe has better handling. Neither of them have ANY armor piercing, they're just totally shut down by it as far as I can tell, and are more or less worthless if you can't focus a headshot on armored bots or get around the defender bugs (for your own sanity just don't bother vs anything larger e.g. chargers)
I want the Sickle tbh. The scythe doesn't have fast enough TTK and you have to hold it on-target, whereas the HD1 Sickle (pulse laser) you could down light enemies in 1-2 hits.
On the other hand, laser weapons kinda fill a niche that really doesn't exist: ammo conservation. There's little to no reason to not be extremely liberal with your ammunition, just call in a supply drop or scavenge from the plentiful quantities across the map.
(or just end up dying before you run out of ammo)
(or die BECAUSE you ran out of ammo)
Yeah. It technically exists as a niche because with good discipline you can go the entire mission without ever needing to reload, but the time spent waiting for your gun to cool off to a useful level after melting 6 bugs is spent with 7 more bugs rushing at you.
when i run out of ammo i die and am replaced with a fully loaded patriot
I remember being pretty dicey in the first game (especially with early guns). Is it more generous in the second?
What is "it" in your question?
Ammo
As long as you have the booster, ammo isnt that bad
Oh. Yeah ammo's pretty generous once you learn what to look for in the distance to spot POIs and stop being afraid to call in resupply.
Someone bringing the ammo perk is kinda mandatory though.
Kinda.
Ok restarting fixed the problem
<@&1206091872716595200> helldiving
hellodivers
I'll be free in a while
i'll be free later too
i'm up now if you want to duo for a bit
This game is honestly made for moments like this and I love it
#Helldivers
💖 12.2K 🔁 1.11K
@rotund marten 104562438
@meager saffron @rotund marten 6822-4354
idea for titling: (layer of hell) diving
I know like 2/3 of the divers last I was on were off fighting the bugs well we’re sitting at 3/8 successful defensives
Counterpoint, you could give a circle of hell's sin (a la Dante) diver
that was what I was going for
Limbodiving
Lustdiving
Gluttonydiving
Greeddiving
Angerdiving
Heresydiving
Violencediving
Frauddiving
Treacherydiving
you could even match them up with the difficulties
is treason the last layer
fitting
@meager saffron @rotund marten
oh salsa
how many SHIVAs have you fired
what's a shiva?
(red solistice joke about nukes)
peace would NEVER be established with tyrants
how many kills can you expect with that
they're more objectives
it's just memetic to me because the mission where you obtain and use a nuke was by far the most popular in that game (because it had the least random bs) but it only had one set of voicelines
but the shivas in that game are probably like the area of a 380 wide area barrage except they produce a giant singular explosion that's slower than run speed
actually red solstice is a top down extraction ish game
huh
Yaaaaaaas afk timer
to go back to the difficulty SC grind workshopping
I think lower difficulties probably give more supercredits per lootable depending on how the drop tables are set up because they can't roll rare samples
even if it's pool based the pool wouldn't have them
and unless they're replaced with support weapons and backpacks it's probably an overall gain
but it could just put req slips there every time which would be unfortunate
but ime it's probably a loot roll per item location, some maps have tons of super credits and some have like 6 arc throwers
Trivial is 100% the way to go just based on map size. My brief testing I was getting g 2-3 sc pickups and while completing the mission (unoptimal but I wanted the req and medals too) was about 8 minutes so with a 4man and abandoning you could probably get a sub 3 minute time
yeah I think in the long run medals and SC are the resources you need the most of
reqs I already capped by accident and had to spend them (I was trying to avoid cluttering my loadout screen)
medals you need lots of compared to how many there are
samples seem like they're the least likely to grow in requirements because they're passive upgrades not horizontal progression like everything else
trivial is also the best for simple samples
samples do scale in quantity a lot
so does mission time
I think you can get really quick missions above trival still
like escape pod upload is nearly instant and you can drop right on it at the difficulties it's offered, and terminate broadcast etc
@cobalt patrol @meager saffron @rotund marten ggs those were fun
geeg
but the lower difficulties seem to have similar numbers of PoI which are closer which will reduce travel time
that second game on suicide mission was a nightmare lmao
yeah some higher difficulties missions can be quick but you'l probably run out eventually and then trivial is a good baseline for farming
I think it'll get easier if they make map radar more reliable
That was a ton of fun
the sheer hilarity of the bomb at the end
yeah I'm saying to like
quickly scan all the lower difficulties on the planet you're on for any radar towers or insta missions
but the radar booster sometimes detects PoIs I think????
For those who werent around: I called in thed 500kg. the bomb itself splattered @lethal dagger , not the explosion, as they were diving in.
...Spooky counted as sucessfully extracting
so you don't have to guess by enemy density
I've never actually seen truly alien anything like that
although I've seen the silver rock curosity
did anyone else notice there seems to be a lot more fluff voicelines from the people on the ship as of 1-2 days ago? it might have also just been me hitting level 20
Just got the Slugger, looking forward to throwing that thing around
does it have a gimmick or is it just a shotgun?
slugs
so range + per round reload
per round is usually bad but in this game that'd increase ammo efficiency a lot which I find funny
flip the standards on their head by being more realistic
you also can spam reload and fire and have a really good sustained firerate
how fast is the slug reload???
i dont have the slugger but i'm assuming its the same as the standard pump shotgun
which is fast for a single shell
like against tyranids if theres not a big boi near you you never have the "oh no i need to reaload" moment with the pump shotgun
I discovered a few breakpoints with the Slugger
for Warriors, shoot for the base of the skull, hitting the headcrest does less damage than the jaw and the jaw is a one-shot head removal
for Brood Commanders I think it's a three-shot to the same location
you can hurt the ATSTs by shooting the hip joint on the leg, but it takes too many shots to be worth it most of the time
Hive Guard you can hit anywhere but I've had some success shooting between the main plate on the head and the forearm plates to take the forelegs off
what’s the most reliable strat for ‘em? i always just try and clip the head
duck behind and take the easy shot at the back
unless you can get height
or you have an autocannon/AMR/railgun/impact grenade and can just down them from the front

from my experience they take two AMR shots to destroy the platform, which is fine once i eventually get the ‘more special ammo’ upgrade
i havent been on helldivers in a while, server issues nonwithstanding
i gotta get back on today
this just makes it start with more btw
although the AMR has more reverves than most support weapons iirc
ime they actually get less threatening the closer you are because their ai starts having targeting priority issues and trying melee attacks when you're not close enough to get hit
definitely hellish when there's a full squad of them at a distance and you don't have AV
Railcannon strike 
Mitosis
"Sand robots ride in single file to hide their numbers..."
I think sometimes enemies actually spawn in each other
I've had defenders uncompress into 4 people a few times
<@&1206091872716595200> diving again in T-10 minutes
I'll join sure
How many defenders would it take to form a black hole?
i’ll be on in a few
I will get tea, if you will be on by the time I'm done with that we have a slot for mission 1
awesome
shoot me a ping when you're back
I am educating randos on how to bile titan
yell witness me while carrying a blue strategem?
Charge an unsafe Railgun, put the bullet in the Titan's head as it's firing it's bile-breath
a perfect shot to the mouth as it's charging/firing results in a one hit kill
I've tried this, and rumors about the same thing for bile spewers, but I think its fake
i've seen videos of it canceling the spew at the very least
Not chalked up to server instability?
I've done it several times
no way it's fake.
it is pretty finicky though, like you have to be dead on with the hit
railgun headshots do a stun that cancels the spew if you have the timing right
i'm pretty sure you have to land it inside the mouth
so basically staredown
They do also get stunned yes, which makes it a lot safer - even if you whiff, you can usally cancelit
also it has to be an unsafe shot - you've gotta be in teh dangerzone.
Bile spewers heads are just their weak point in general - You can test this with the breaker
they go down way easier if you force feed em shotty in the face than if you go for their guts.
I must have the prototype breaker, all of my shots reliably bounce of spewer heads and "chins"
Werid, i gun em down just fine.
Also re: railgun vs Titan - 3 unsafe shots to the head is also a kill
So even if you miss the perfect shot, you can still brign them down very fast
It's also possible for an unsafe shot to blow their back guts clean off
which is great
I honestly find bile titans scarier without their sacs
(spear user)
one shot to the head
Idk why but my brain keeps trying to tell me that's casca that or all you need is kill lol
Oh, they're much scarier without their sacks, agree
but sometimes you take the shots you've got.
I... embarssingly enough, cannot figure out how the beep to use the Spear, i've tried and cant get it to lock on or anything
Need to try again, but it was very awkard.
Fun fact: atmospheric interference (smog, smoke, spore clouds) reduce lock on range and speed
Its also fucked lmao
no no I see it too
Ok cool it's not just my sleep deprivation and sickness fatigue lol
I think it's very much the hair or something
On the one hand I would love to make my helldivers look hot as fuck under their helmet.
On the other hand I love the faceless grunt nature of being a soldier in soldier gear
ye the latter part is why i keep the voice on random
I'll set it to lady cuz ultimately she's still faceless lol
And I can pretend I'm drowning gaming in non sexualized lady soldier playable characters
the green spewers that can play bug artillery
on the highest difficulties seem to have more armor on their face specifically
if you hover over an area you think a poi might be the game will tell you if there is one there or not


<@&1206091872716595200> we must overcome alien tyranny
i just took a peek in the helldivers discord and it feels like every time someone brings up Malevelon Creek it's instantly met with "you're jeapoardising the operation stop wasting time we don't want you here"
i get that the point of the game is that the community all work together towards a goal, yeah, but like yeesh
The official discord is a hellhole from what we understand
Yeah it’s bad and honestly imo they should probably close it and just use a twitter account or a blog or something for announcements
What ever happened to a good old fashioned dev blog?
Just post the in character news articles there
It’s not as bad as it was
Which is sort of like saying “the flames on that burning dumpster seem a little lower these days” though
i heard about them being pretty strict on banning people that were like "dont make it woke and put pronouns in it" so i had hope but uh... yeah, nevermind
I mean that’s also true
People can be Gamers without being Bigots
i'm still a little hopeful that they are just overwhelmed atm and will eventually be able to get the discord under control
Devs can be good while the players are assholes, yeah
Unfortunately, HD is the perfect setting to attract people that don't understand it's satire.
Most of the discord issues are people malding about the servers ime
Interesting
From 2021 huh
That... Doesn't make sense but yeah I guess
also did not age well
There's lore documents you can find that mention the Cyborgs are being held in work camps. The reason we're fighting the automaton is because they want their creators back.
Also I saw a fun theory
Automaton Liberation Campaign would be dope
Lemme play an elite cyborg fighting the SEAF
Super Earth propaganda calls the Automata "child-snatching" and it's unknown if this is false completely, the Automata are turning the children into cyborgs forcibly, or they're just going out of their way to save children so they aren't killed.
Which I find the final one the funniest
Super Earth is the bad guy every time
Hell, there's a fun bit of bug lore they kept from the first game
No one knows how the bugs get from planet to planet.
But considering how they decay into fuel
It's likely that Super Earth is actively seeding them.
Extreme difficulty made me sweat jesus christ
They've been strongly implied to be engineering the wars and justifications for them since Helldivers 1, yeah. While depending on how much canonicity you want to read into the repeating war cycles in 1, they never fully wipe out the bugs and pivot from a war of extermination to trying to confine and farm them, and for the cyborgs there's conveniently always another terrorist attack to kick off another round of conflict
holy shit that ai art is awful
Just bought Helldivers 2, can’t wait to see if my computer can actually handle it or not XD
My pc technically meets min requirements but it is on the older side
Worse.
Its white noise
@long spoke how far are you in Helldivers actually
not at all, my computer probably can't run it and I haven't spent money to try given the state of the servers
it's just that 90% of my friend groups are obsessed with it, so I've absorbed it by osmosis
That's valid
It's a great fucking satire tho outside of the actual gameplay
and yet some people still don't get that it's satire apparently
Some people don't get that starship troopers is satire either, it's a pain ever-present
malevvelon was down to 0.00120% just a bit ago 😨
it jumped up but
I looked and there was 30k people there, surely it's not 80% of them failing their mission objectives constantly
unless people are sc farming
actually think it might be a desync issue
crashed and now its back to 0.002
You know what, perpetuating an endless jungle planet conflict for the purposes of extracting value in salvage/loot under the guise of "WOW THESE BOTS SURE ARE STRONG AND EVIL, TRULY WE NEED TO DESTROY THEM" is on par with SE narrative
people drop in the defense mission, get a bunch of xp and kills with mortar spam, then abandon their operation
which counts as an operation failure
that is thousands of failed operations
nukes gone unlaunched
factories left unharmed
stockpiles allowed to exist
Unacceptable.
Neat
I haven't picked it up yet, but I think it'll be best to wait for a sale and a few updates.
Tell us how it goes. Honestly I wouldn't be surprised if it holds out okay.
alright i'ma say it... why are there no melee weapons
Cuz starship didn't really have them is the honest answer probably lol
The guess is we might get some weapons later down the track with bayonets like the first game
I mean there were some in the original helldivers
somebody I was playing with this morning said there was a saber
Then probably what theja said lol
God please Arrowhead let the stalwart be a primary again
And give me the Ninja
Or at least give me the Justice
I want the Constitution.
I don't care if you think its bad give it mega peircing or something
You'd need to really kick the Stalwart in the teeth to make it a balanced primary
Laser cannon is ass and I'm never using it again
I like the laser cannon :(
It needs pretty heavy buffs yeah
armor exists and the laser cannon just goes 
the laser cannon needs to at least do reduced damage to heavy armor instead of deflecting
let it heat up and melt off armor for bots and heat up and deal damage over time on bugs
Tbh I foresee a patch where if you fail a mission you don’t get the rewards
From anything you did during it
Unfortunately I kinda think they need to relax the liberation requirements
Like the pure numbers of it
Cause the community really only liberated planets when it throws its whole ass into it lol
Or on the bug front where new players are just constantly doing missions
I want the laser cannon dramatically buffed on nonarmored targets. I'm talking instant melta beam style. I'm talking a thousand suns in the palm of your, ray of god style. BUT I want to keep the reflection on armor so you can very easily cook yourself/teammates
Wait is enemy kill count rewarded in this game
not as far as I am aware
So what's the point of dropping in to farm kills and dip
XP and cash rewards are to do with objectives completed, although some of said objectives are always "level every spawner on the map"
Ah
not normally but it might be on very specific missions
what people are doing is dropping in to one small and very easy part of a high-level operation, which is a five minute defence segment where you can drop a pile of mortar shells on a couple of hundred robots without lifting a finger if you play it correctly
they set up the mortar farm, run around and grab the vaguely useful upgrade materials on the map, cash out the XP for that subsection and then exit the operation before doing any of the other longer and more difficult missions, which fails the operation and reduces the liberation progress because of that
repeat to gain very fast XP from completing lots of high level missions quickly and stack up upgrade mats
if the kills weren't directly tied into the objective it wouldn't matter, but that mission makes raw kill count the only objective and also delivers you bucketloads of easy kills by spawning all the enemies in shooting galleries for automated turrets set up on the high ground
an "easy" fix would be to have to do operations in order and have that one be last but who knows how hard that would be to actually implement
Having the fastest, easiest mission come last also sounds not great
I mean the simplest change I feel would be to make it a timed defense instead of kill count
Give it the same insane spawning of early evacuation or something
Our boots are stamped with democracy
Pawpad
I think it mainly needs to not be easily afkable at most difficulties
Make the bots drop on you directly
it feels like it's from an entirely different game
I think not having objectives on a mission type is probably just unhealthy balance wise when you can swap up and down difficulty tiers to find stuff
Give them a mortar emplacement just outside the playable area
The real siege experience
Getting shelled
that also might work
do the shorter missions award less xp and reqs? if not they should
but I think medals are probably a bigger issue even though they scale since reqs and xp usefulness caps out early
since the scaling doesn't win out against getting the first reward tier in a fraction of the time over and over
I have been capped out on req for days and past the last actual XP milestone for unlocks for even longer
a friend actually did grind Helldive extermination defences for a bit and went from 30 to 50 in about a day
the actually important things from missions in the long term are super credits, medals and samples
and I expect people to start finishing the sample grind very soon
I'm over 2/3 done with it myself
Common sample waiting room
The upgrades are crazy good, but I feel like I can still play without them
it's why I keep asking the squad to grab the samples whenever we have to do one of the blitz holdouts
So I don't really worry about collecting them hardcore
"A little bit of chicken fried"🎵
I actually read a very good article on (among other terrible country songs) Chicken Fried the other day
I find it a bit weird that it impacts the armor stats directly
but I'm guessing the armor stats show a complete total and the helmet showing code is inert due to getting repurposed
one of the only good things to have come out of the Spectator, which is one of the worst UK right-wing rags but occasionally seasons in some committed leftists for no apparent reason
how does UK handle country music
we don't, unless you count The Wurzels
like I just randomly had the fridge thought of 'wait the UK doesn't have the american south attached to it'
which is insane out of the context of country music to realize, but
this isn't a very big place and what agricultural land exists is pretty ancient and intensively used, we don't have a lot of room for cowboys, frontiers or rednecks of any sort
I doubt we have many cowboys on actual farms
you don't, but it's the myth
actually I will link the article because it's fun and written by a fellow Brit
to me country music has always been about the establishment of white redneck culture not farms frontiers or the like
very settled areas developing an offshoot culture with the trappings of but no relation to cowboys
https://archive.is/20230615004239/https://www.spectator.co.uk/article/in-defence-of-country-pop/#selection-1975.528-1975.1029
@honest acorn I think you might like this one
just on vague principle
this is gone into at some length
country music doesn't have enough harmonicas
... does 'the devil went down to georgia' count as country music
it's definitely adjacent but much more intense
it keeps adding ads to the bottom without removing the old ones
this is a Managed Democracy moment
I thought it was doing it as I scrolled at first
but no, there's just a time limit
one of the ads would even make sense in helldivers, the gun one
idk how to feel reading that
because the fantasy country music portrays does exist
it's just kind of an oppressive one
I'll have to check it out later - headed to class
but I guess every social environment will eventually get fetishized and turned into this weird attack against the rest of society
anyone down for a level 5 dive?
this is the second time I've seen this
I guess they're having a union meeting or something
subcultural carcinization: over time, all subcultures evolve at least partially into bucket crabs.
this is optimal for medal farming
you can do a blitz and an extermination to get the first two ranks on helldive which pays out like 20 medals or something then ditch the operation and find another
it's fast and easy
Yeah and it also counts as an operation failure and hurts the campaign progress
It's lame and counterproductive
so what do SEAF SAM sites...do?
They used to shoot down dropships
Did they get rid of terminators?!
Not sure anymore they seem to do fuck all
Must be bugged
Dreadnought
They’re supposed to shoot drop ships yeah
I think they canned that specific model of dread
They got new ones with better legs
though they may have added mortis dreads back
nah the boxes are still in production but I remember that something happened with mortis dreads on 10th
On one hand, yes, on the other people have limited time in the day/limited windows friends are on and frankly I don't blame them
Also yeah the Castaferrum Dread is dead
Long live the Castaferrum
I guess
Idk it’s just a foreign mindset to me
I hope they do something to curb it cause it’s clearly not accounted for
Or relax the requirements for liberating planets
Also if you're just thinking about account progression, the major operation pays basically nothing
I don't really think about the op, I just go play on the coolest available planet since I don't really want to settle in and grind defence missions all day for minor story progress with no rewards attached
Fair enough I guess
Then they definitely need to lighten it
Cause losing constantly sucks lmao
Yeah pretty much
hopping on if anyone else is around
I am
Cause this medal grinding method is both seemingly unintentional and also fucking the people who care about the liberation stuff
we're in activity 1
I'm not feeling like voice chat atm, if that's okay. I'll throw you my code. it looks like @unkempt river @versed hamlet are doing Helldiving?
3405-4127
Liberating planets based on coolness? Super Earth would be proud
in my case it pays literally nothing because I'm capped on req and bought all the strats
Likewise
If you don't complete operations you are a busta and a traitor
with the rate stuff is going unless you do one mission per and it succeeds each time and you only do that
you'll get everything maxed for that currency before you finish it
Demobeens
Guys I REALLY don't want to use this gun
it also appears in random lootable spots and you can just pick it up and delete a few things
but I can't tell if this is a joke because the day timer is so long
I also had it a day ago but I think I finished it while super credit farming lower level missions
I wonder if we could figure out what number size and fidelity they use by finding which integer limit this is closest to
minutes/seconds/hours and short/int/long are my guess, but it could be a float or double
People realizing that the reason why the player numbers for the game just kept going up were afkers is just funny to me
just like a hundred thousand people disappearing when the patch hits
Perverse incentives do be perverse
I believe those scale with the number of players some
the guy who I saw afk 24/7 actually seems to be in missions now instead of just on the ship always
So things are going badly because the player base is split and losing some fights
a lot of people are probably quick quitting for sc and failing for area clear medals so that sets it back right?
I think so yeah
probably faster than people can actually complete ops
Apparently people are farming certain things by just starting a misison, grabbing the stuff and then leaving, causing it to be counted as a loss
since they can fail like every 7 minutes and ops are like
30 minutes per mission which is 1 point at end of op per mission
I’m also abandoning some operations when the host leaves because I can’t figure out how to start them again
that for sc and spamming area clear for medals
which they do win
but don't complete the other missions
sometimes I'll be doing something higher level and just
not be able to continue once the squad goes to sleep
Word
although I just did a solo 5 to avoid doing that lol
wasn't too bad but definitely sucked being the only target for everything on the map
At least you (hopefully) draw less attention
generally I find that squads that do well can blitz patrols and effectively not draw attention anyway
although I definitely just hit when I was at the objective waiting for terminal actions to progress lol
Having watched streams, speeding through main objectives on big maps doesn't actually take that long as long as you don't get bogged down or sidetracked
If you're smart you can probably bang them out in like 10-15 minutes (in-mission time) for that 8-10 medals plus whatever POIs you stumble on
it's super easy to get bogged down or just instadie depending tho
It also kind of depends on what you’re maximizing since often you have to choose between secondaries or time or POI hunting
I think PoI hunting is a bit weird because you could only do missions with marked radar tactical secondary which makes it less hunting and more a run
but this is yet another cheese strat that relies on abandoning ops
also the exploit(?) null found where you can still see them when hovering over them without having to go there first
It’s also not that hard to if you have radar upgrades
yeah
those are good but don't always seem to work ime
sometimes it'll have question marks other times it won't
many of the PoIs have a radio tower or a beam of light signaling their location
the drop lootable beam of light is very visible once you can distinguish it from the orbital background lasers from super destoyers
does anyone else keep getting jumpscared by the Helldivers 2 tts voice being the same one dragonkid uses
dragonkid is with each and every one of us fighting for liberty
It's cool that I ccan finally get into the game consistently. Would be even cooler if the enemies didn't randomly acquire the ability to shoot through rocks and ruin my clutch last minute extraction.
They'll fix it soon hopefully
I hope so.
Shit happens and the devs have been working 16 hour days trying to fix the fires the launch has caused
Gotta expect stuff like this to happen, I think
this is what happens when you let postal and craptasket play the gmod beta...
http://www.youtube.com/user/postal123
http://www.youtube.com/user/craptasket
does anyone actually bother reading the description
Featuring Huge Ackman as Joj Valjeaj and Sussell Crow as Jajvert.
Support me: https://elliespectacular.com/support
FAQ: https://elliespectacular.com/faq
DaThings2: http://www.youtube.com/user/DaThings2
Twitter: https://twitter.com/DaThings
Its Good, Actually
The antimat is great, even. Could use more ammo
I wouldn’t mind a lil more
Sluggers great
Throw a grenade at then
anyway slugger is basically what i wanted the dmrs to be, in that it can penetrate most medium armored targets
what really hurts is that you only get back a mag or so from ammo pickups, which is worse than the autocannon
Yeah that would be a wonderful buff
speaking of which i discovered a double reload bug with it, where i picked up an ammo box while reloading and the count wigged out and put two magazines worth of bullets into the gun
Oh weird lol
i had this earlier today ahah
with the amr ;; it was a very welcome reprieve when there was a hulk charging at me and my ‘cinco, seis, siete’ inexplicably continued to ocho and nueve
I think I've also run into that with the uh, Defender, the smg
Where it seems if you start a reload, then get knocked down, it uses two reloads instead of one
oh my GOD, I've upgraded all my hardware and everything is so BUTTERY SMOOTH NOW
I can PLAY
Good lord
Oh lol
Also I loaded in immediately with no queue, so that's nice.
Thanks, +300k cap
Wow, this game is so much easier when I don't have < 16 frames per second.
anyone have any idea why i keep getting "failed to join game lobby" whenever I try to join? my friends' games are fine but if they join me they also get the error
Lobbies that are open but get filled by someone else before you join?
idk, it happens literally every time i try to join a game or someone joins me
I had this issue earlier today and fixed it with a game reboot
I’m guessing it has something to do with the game getting stuck on an old game state since it would often show an out of date situation for those people (like being around the wrong planet)
kinda nuts that they're handling it this quick when I've seen devs two or three times their size take months post-release to roll out fixes this major
can only hope they're not crunching like hell to get it done
I think they are but not as a matter of policy - your game just being unexpectedly 100x as popular as your last one just means some crazy days to stay on top of it
Saving Democracy with the boys,
full resolution:
https://mega.nz/file/tidUBKxK#Ge69g9WUik904UPwYw94bh124N4uVKgsXHSaPl_7v74
💖 1 🔁 2
Literally had someone dropping a tesla next to where people were camping and killed three of us in one massive strike
Randos can be dumb as all hell
ngl clicked on this channel thinking it was a different channel
and for some reason I read that sentence and my brain imagined someone dropping a tesla vehicle off in the woods right next to a campsite and I was like "tf"
Words are magical
<@&1206091872716595200> Who wants to HELL DIVE
Give me 5. Starting laundry and getting something to eat
Deleting a bile titan with an arc thrower always feels good.
watching propaganda intro
Hmmm yes, very propaganda. Much amaze
Oh is it good against them?
It's not reliably good vs bile titans, but arc thrower is shockingly good at high difficulties by virtue of just how constant and crowd-clearing and medium-armor-defeating it is.
It's also hilariously good at accidentally deleting your teamates
which is always a pleasent bonus
Yeah that's a user skill issue imo.
Yes! I used it correctly
and they were standing in line with a bug.
they died.
perfection
Just don't shoot it in circumstances where it could arc, and get allies that know not to run into the mosh pit.
Coolcool, i'm in HA hangout
Discharge it into the ground.
Hades and I are doing some suicide missions
I've been running Helldive difficulty most of the time now since I'm still trying to fill out the warbond... Although maybe I should still to extreme so I can get Common Samples more easily.
Named my ship Dawn of Starlight and I am vibing with the game so far (I have completed the tutorial and almost died twice like a fool)
06210568
I am honestly terrified to go into an actual mission because I don’t know wtf I’m doing
I named mine Sword of Conviviality.
Alright wish me luck I’m gonna go die defending managed democracy
Alright what I need is another 5 goes at the tutorial
Also this game being realistic with its ammo kills me
I’m use to reloading after every bullet because of Apex 
theres surprisingly a fair amount of milsim elements for how arcadey it can be
like backblast from recoilless
it makes for a pretty fun vibe
The backblast at least doesn't kill you (directly)
probably gives you turbo cancer
I got killed by my antivirus
bot insurgent...
My antivirus software popped up an update reminder while I was fighting off bugs
I guess I need to go turn those off
o o f, they apparently looked into the gameguard stuff internally and the numbers are insane
apparently at least 1 in 150 can't play the game because of false positives like fan control programs etc
Maybe spend more than 2 seconds looking for an anticheat next time
It's literally industry leading in exploits and general problems yes
Word is that some are already cheating samples into the thousands bypassing it.
Unsurprisingly.
I posted picture proof of that the other day yeah
And another problem is that it's not used on enough games that you get an up to date view on exploits
so there could just be sitting yet another privilege escalation exploit in there
And since it's always active compared to something like EAC
Man I need a babysitter while I learn how to play properly
It’s too late and I gotta go to sleep sadly, but thanks for the offer
I’ll have to return to this tomorrow after work and chew on it some more
Nummy
Untrain my Apex muscle memory
Because that alone is causing half my problems in how I move
At least you aren't trying to bulletjump
Jeez, this person is level nine and hasn't bought a singl estrategem.
Warframe movement was left behind a long time ago 
They have cash store armor
Money can't fix stupid
And wow Helldivers only managed to crash when I exited it
These newbies keep OSing themselves cause of the scrabled cdes
Impressive for a checks notes a 7 year old computer
And hey at least tomorrow I can spare a lot more time to actually learning the controls so I’m hopeful
I need to defend Managed Democracy! How could I not!?
Remember, everyone has a little oopsy doodle with a hellbomb or a strafing run that gets dropped at their feet once in a while.
It's all in the good fun of it
Not me. I’m gonna be perfect. /s
(I suspect tomorrow I’m going to do something very silly probably forget how to type in the codes)
I know I've gotten better at the game because I have the most kills, the least deaths, and the msot samples extracted, and no accidentals or friendly fire.
Meme idea acquired
What’s the most popular stratagem thing?
Or the most meme worthy
Have I occasionally abandonned my team when they insisted on fighting an entire drop ship assault on top of a completed objective? Of course, but democracy needs those objectives completed.
Popular is probably 500kg bomb
meme worthy is also probably 500kg bomb
TK with the orbital railgun strike. Be a true TK master.
the answer is 500kg, yeah
that's the one in all the videos that's the 'big boom' strategem
🔼▶️🔽🔽🔽
380mm is also one imo
Mini Nuke is situational, but is even memeier than 500kg
380mm and 120mm suck and it hurts
I actually like 380 a lot
I go to a big outpost by myself while my friends do objectives and just shell the entire thing into oblivion
I've tried to do that and the 380 just... misses
Maybe not the most flashy, but the basic airstrike is pretty common. I always bring it myself
Comes down quick enough to kill most enemies, knocks down buildings, has an appreciable aoe but not so much you risk killing yourself with it and its an eagle stratagem
You def see people posting ⬆️➡️⬇️⬇️⬇️ on twitter/etc
the basic eagle airstrike is excellent
honestly all the eagle stuff is good
smokes ofc being more situational
Yeah, I've been having a tough time making smokes work
500kg is good but I find the others more properly useful. it is hard to argue that 4 (5 with the upgrade) cluster bombs isn't desperately helpful when it deletes 52 bugs (I actually managed that once, it was wild)
I'm very fond of the Strafing Run
You drop smokes between you and an advancing bot force
airstrike + cluster + support weapon + backpack is my usual go-to for bug missions
replace cluster with rockets for bots
their accuracy tanks if not entirely breaks their aggro
My usual loadout is basic airstrike, rocket airstrike, a 3rd slot weapon and guard dog. Sometimes I swap the guard dog out if I'm bringing something like the autocannon
What do people think of splitting up a bit to take on small spawn areas? Do people just want to stick together all the time or trying to get it completed faster?
If you're confident and you have some airstrikes free it's rarely a bad idea
Depends entirely on how capable the individuals are. I and my friends regularly can get away with running off solo if we manage aggro and patrols adequately.
Just get through it fast and don't stick around after
Strafing Run is a three button input, comes out near instantly, goes directly in a straight line with very little friendly fire risk but excellent coverage nonetheless
Sending even just one person off in one direction while the other three go assault a heavier base objective works fine.
And yeah Eagle Strafing Run is super useful.
Very good on-demand damage to clear an incoming horde.
Strafing run is very cool, it just doesn't have the punch to deal with stuff like hulks. That said I usually run a machine gun, an assault rifle and a guard dog so hordes are the least threatening thing for me
I go do points of interest, light bases, or non-enemy tactical objectives alone if we’re running a bit slow. The people I usually play with are good enough that they usually can handle themselves (we’re only a 3-man squad atm)
Yeah I run an anti armour strike like Rockets or just Airstrike itself, plus usually an Autocannon
I trend toward an all rounder loadout and it rarely does me wrong
For the high difficulties I usually use (weapon), personal shield or rover, 500kg and either railcannon for bugs or basic airstrike for bots
For bugs you just need so much anti-armour
My current go-to loadout for bots is rockets + airstrike + shield pack + railgun
With my primary and grenades taking care of infantry. I have only gone up to difficulty seven though (mostly vs bots) so that might change as I adjust tactics
With an Autocannon I usually run a Defender vs bots
Personal shield is probably the strongest if you're roaming, which I often am, when staying in the group I've seen a real mix of rovers and autocannon and such
Need to try defender and ballistic shield
It has shockingly good range and sufficient punch to down infantry in a few rounds, weak spot or not, which is really useful when you realise shooting a Breaker beyond 20m is like pissing in the wind
Yeah the little machine pistol is surprisingly good vs light bots.
they need to add a melee system and parries so you can parry the nuke
Having one autocannon in the bot group so you can kill buildings, cannons, tanks and devastators from absurd range is well worth it
people swear by the railgun but I've been moving away from it
It needs proper positioning to kill everything on that list besides Devs, but yeah
I swear by the auto fucking gun
Unlike the railgun, if a cannon tower is giving you a shot at the vent you can open fire with the AC and kill it reliably before it turns around
railgun reloads too slowly for that
Yeah
I think the heat vents count as one of the weak spots you need explosive to fully damage as well
Which makes the AC significantly better against tanks and cannons by that virtue
You can actually kill a tank by shooting the vents with the slugger
Lmao
RG has the advantage of tiny ammo
It doesn't take an absurdly long time either
Well, the ammo is actually bigger than the AC reloads, but it doesn't need a backpack for some reason.
I'm not sure whether I prefer Breaker or Slugger for bots because breaker is great for infantry and berserkers, but there's so much armour on maxed bugs that I go slugger basically every time now
Slugger is better all the time IMO cause longer range
Balancing, basically
The Railgun is great, arguably too good, but the Autocannon earns needing a backpack by being such an all rounder weapon
Slugger is good vs bots because it staggers medium+ (devastators), but Breaker is more reliable at actually shredding things when you need to just dump out DPS.
Both are good in slightly different use-cases.
Preference I'd say
If you have an AC you can credibly engage every large threat in the game, with caveats, but you can definitely do it
And blow up bases/bug holes to boot
I'm not entirely sure what the flamethrower is for. other than killing my allies.
I need to try autocannon for high difficulty at some point. Our trio usually runs GL + 2x railgun
the fail state of having your backpack buddy die is also a lot less bad since you get more than squints 1
Its just kinda undertuned rn
With a bit more burst DPS it'll be a fantastic anti bug weapon
Yea the flamethrower is just not quite there. It’s not awful (I don’t think any weapon is awful that I’ve seen), it’s just not good.
Anyone up to play? my 2nd dropped rather suddenly
I think the weapon balance is mainly fucked among the primaries
Where a good chunk of them feel underbaked or just crappy
Support wise the only one that's really not good is the Laser Cannon
The rest exist in various state of "great", "solid niche" or "needs tuning to get a niche next to its competitors"
Yeah primary weapon balance is fairly off. I’ve been pretty much only using the breaker or defender
I mostly used the DMRs until I unlocked the Slugger, and then that until I unlocked the Dominator.
@unkempt river be there in ~10

@unkempt river I would play. I am now
But friendly fire is a good stat
in HA Hangout
It shows just how much of a menace you can be to the enemy.
It intimidates them
Also speaking of weapons I really like the scythe
I've tried other weapons for a while but the scythe can just pop enemies heads off when it's bots
For bugs I'll probably end up using a shotgun or something.
Isn't that what it's called? That laser beam
yup
Will be along in ten minutes when I have had breakfast
you g, briar?
crashed lol
The DRM seems to crash my PC sometimes
yeah ill be along once im sure it doesn't crash
Like, just restarts it... if I play HD2 and then try to start something else after.
I was playing earlier then watched Dungeon Meshi then tried to start it again and my computer just restarted.
So, i dropped in, killed a biletitan with a helldiver head shot
and died to it's corpse falling on me
A worthwhile sacrifice for democracy
Thank you
Yep that's gameguard just nuking random critical services
there's been reports of permanent damage due to it doing shit like this
saw a post earlier of it fucking with a dudes RAID lmao
01000001 01001000
99 little bugs in the code, 99 little bugs
Take one down, squash it around, 157 little bugs in the code
I died a bunch because I didn't potato it and I'd lag out every time I approached the tutorial dive pit
which made understanding how diving works a lot harder at first
@stone bridge
when devs (in general) think more intrusive anticheat is better instead of client server authority:
hackers 1-5 weeks later:
amazing
I volunteer for Heroic distraction
the sounds fun, honestly
like. hard as they can be, fighting bots is a fun challenge where fighting bugs has got a little rote because I did it for so long. being the heroic distraction so I can just shoot bots a bunch sounds fun.
walking barrage value
https://fxtwitter.com/Titus_Eliksni/status/1760812634536812964?t=n3wt8RkIDHF_thBBp0YRcA&s=33
Doesn't get better then this
😂 🫡 IDK WHY BUT ITS BEAUTIFUL!
diff 7+ bots is absolutely madcap
I'm also learning I should just keep running impacts
Smoke nades are cute but you really feel the absence of a big damage nade
yeah. breathing room from smokes is nice. but what's especially nice is boom booms that make bots disappear.
difficulty 7 bots is harder than difficulty 8 bugs, at least for me
really want to try some bugs on 9 but nobody shares my love of bugge
gotta get the bug juice to fuel the fight in mavelon creek
i havent really figured out the kill strategies for the unique types of bugs, tbh
I need to beat diff 8 buggs, but i'd be down
ordnance mostly
Biletitan - Unsafe Railgun to the head while it's firing a beam is a 1-hit ko if done perfectly
You mean Railgun?
i mean i suppose either would work
Spewers: Rail gun to the head is a oneshot. Belly is vulnerable to anything with the explosive tag. Head can also be blown up with the shotty/machine pistol if they're vomtiing or otehrwise exposing it
Charger: 2x Railgun to the leg will blow the armor off, turning it intoa weak point the shotgun can kill or machine pistol. 4 railgun to the head will also kill. Belly's vulnerable to explosive tag.
Hive guard: Railgun, explosives, etc all do em in just fine
I say railgun a lot here because it's really good against bugs and what i use most of the time >.>
A lot of people like shield, i tend to be running LASER DRONE because he keeps the heat off you
even if he sometimes yells Viva Le REVOLOUTION and cuts your head off with the laser
Grenade Launcher, Machine Gun, Autocannon are also all good options for bugs
a tip: never turn right if its firing
EATs too
eats good
Madame Lasertine must be fed.
Yeah, i need ot remeber to bring them more often
but i'm a railgun addict
I do indeed
I have converted to the cult of the railgun. All hail its accelerated mass.
What the fuck>
all hail the yeet machine
I was carrying that team and got kicked
yeah theres a group of terrible people thjat kick right before extract
We werent even at extract is the thing
check recent players and block
Like we were mid combat
ahh then they might not want to be carried

