#Helldivers 2: For Managed Democracy!
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With the copious amounts of super destroyers
I have to believe so
Although each super destroyer has so many helldivers
Fucking
At least I survived a escort mission against bots
A big win for the expendable tubeboys
Liberty bless you Helldiver
I gotta say I love how often Brasch says "if there is one thing I've learned, it's:" for so many different things
The rhetoric satire is so amusing
The CEO actually addressed that https://x.com/Pilestedt/status/1759551906668540153?s=20
@Badan_KR @ActualDumbBoy They are real people with real families that are "oh so proud" or their baby joining the elite and invincible hero unit to do the right thing and fight for democracy.
That they get into a freezer to be thawed is not disclosed. Nor that their life expectancy is 2 minutes.
Glad to know that many of my ‘divers have greatly exceeded the average lifespan
LMAO
God fucking DAMN I love that so much
They are literally just deployable spotters for ordnance
That they can shoot is just icing
If the automatons weren't soulless unfeeling machines and the bugs unintelligent animals, Helldivers would be nightmarish opponents. Even as expendable and fragile as they sometimes are, they're also sometimes ludicrously resilient and dangerous with the equipment to annihilate entire companies on their own.
You can't have anything resembling lines of battle because at any given moment a new squad of roid-juiced commandos can literally just fall out of the sky and commence havoc.
If SOUP DIRT didn't have essentially space dominance, I don't believe they'd have much of anything
40k lookin ass
Contemptors 😌
Devastators are digitigrade contemptors
And it's not even subtle
Automatons are Terminator and 40K
Termanids are styled like the Tyranids but are really closer to the Starship Troopers movie Arachnids
And that thing from star wars attack of clones
Hive commanders are this dude like 1:1
Remember theyre fighting to free slaves!
Where does that come from again?
Apparently from a pda in a point of interest, theyre fighting to free their cyborg creators who were enslaved by super earth after the first game
The servers are gonna be terrible for a while.
I’m enjoying the shitposting and clips others are posting but I’m not even going to try to play until things calm down significantly
I can't even seem to get to trying to get in
ESC from the cinematic I think
The cinematic isn't starting
I get to the splash screen and it seems to stop trying to connect :(
Oh that would be great
Can't get into the game today, but I did at least manage to get a buncha super samples yesterday, the last batch being picked up off my friend's corpse at extraction just before I dove into the shuttle. while dodging enemies left and right...
I can't believe I managed that.
He died at the last fucking second too so we could have gotten more XP if he'd been a lil luckier, but I guess he gave his luck to me that mission.
It is perhaps the greatest of honours to die in service of spreading managed democracy
Incidentally, he was able to get in about an hour ago.
story time: the launch of Dauntless (2019) was the most difficult launch of my career
we planned for 260k ccu peak (players online). during open beta (2018), we'd hit 65k with some wrangling
it fell over at 10k ccu. took 3 weeks of 15 hour days 7 days a week to get it stable
This is a crazy thread
And what HD2 is doing is probably worse haha
yeah, note that Dauntless broke at 10k and we know HD2 is hard capping playercount at 450k
I can't even imagine how much shit is breaking behind the scenes that they didn't even dream of being a bottleneck
Yeah I don’t envy their networking team at all rn
The half-joke is that too many users it is a good problem to have
so close
I'm online if anyone wants to go HELLDIVING
I do!
I just got into the login limit reached creen about half an hour ago after being on a black screen for 3 hours though.
I thought this was supposed to be a meme number at first and was extremely confused.
I already had an idea this shit was more complex than anyone outside of dev could understand, but holy shit this stuff is complex
and she notes at the bottom this is just what she remembers, which is 'about 1/10th/ of the issues [the team] faced'
fuck
Oh dear
I Put $50,000 in a Shoe Box and Handed It to a Stranger Because He Said He Could Get Me Into Helldivers 2 https://hard-drive.net/hd/video-games/i-put-50000-in-a-shoe-box-and-handed-it-to-a-stranger-because-he-said-he-could-get-me-in-to-helldivers-2/
lmao
my civilians are participating in Simply Don't Monday
they cannot pathfind up these stairs
died to a heavy unit with 4/4 nades 
The Guard Dog Rover is maybe not okay into bugs
who up filling in they sex permit
Isn't Rover the laser one? In my experience it's pretty good vs bugs, clearing up the small stuff for you constantly
no no, you misunderstand
I'm the guy here with more kills than anyone else combined
drone go brrrrrrrrrr
not okay in the "its busted" way
Yeah that checks out
It IS actually overtuned imo, it gets really ridiculous when all 4 bring a laser drone (it also looks very cool)
https://www.tiktok.com/t/ZT8KH5X3o/
Bit of poetry about the game, very nice
1222 likes, 47 comments. “Replying to @Blurry @Shield of Benevolence There Are No Old Divers At Malevelon Creek Blood and oil mix with soil while those back home still sleep Crimson light in the dead of night makes all our deaths feel cheap Sweet Liberty, listen to me, let me sow so I may reap What time we’ve lost here in the fog of old Malevel...
yeah definitely
it needs to overheat way quicker or just do less damage
I'd say it just needs either a more frequent backpack recharge or a longer backpack recharge, not less damage
I wish for an orange scout armor
Something more than a 5 second charge every 10 minutes of constant firing
it's definitely meta into bugs I think
into bots, the way it fires makes it really inaccurate
so that + their high power ranged weapons means shield works a lot better
random tip: have non-impact grenades while waiting for a well handled extraction? practice cooking! pick a random distant rock and try to get your grenade to airburst above it
just started helldiving with my buddy!
with hindsight, I probably shouldn't've taken them to kill 2 bile titans with just the two of us
it's doable. It just requires decent gear. And/or good aim with reinforcement pods
the real crash course is taking them to malevelon creek
teach them to suffer, and then teach them to spill oil
i hope the devs make malevelon creek permanently open
We're getting enough memes that I think it's going to be infamous for a long time after it's taken.
It'd be funky if it was capturable but never fully - just always a vietnam hellground even when under control.
make it a "training world"
"yes this world has totally been liberated but we've chosen to keep the bots here as a training exercise"
They’ve gotta do something with it at least. It’s been such a focal point of the automaton front
I did take them on a trip to fight the bots on trivial defense
they did well!
it's only been a week tbh, there's plenty of other planets that will be invaded but malevelon creek may get some kind of token memorialization just for how much memetic recognition it's getting
i also love that everyone talks about the automaton front like the war is going terribly but its so far ahead of the terminids on progress
This is kinda skewed since the automaton front started with only two sectors while the bugs had many. The source is that despite all this fighting since launch we're still screwing around at malevelon
no yeah i get the malevelon stuff but people talk about the whole front as if its going horribly, also didnt it start with 3 sectors?
The Bug front had two sectors open, but the Bot front only had the backmost on release
@versed hamlet
if yall get a free slot lemme know 
hmm, something isnt right here
suppressive fire
got two rn
i can stop by also
I think it should have a short downtime but less continuous uptime
maybe make it not require resupply, but it overheats?
it definitely is overtuned as is
but if you could predict it only eating through like 10 bugs in a row before being down for a bit that'd mitigate the insane reliable crowdclear without making it feel unreliable
me and hades managed to duo a suicide mission btw but I think we got lucky with spawns and were careful when we were picking which places to clear and which to avoid entirely
what if we weaponize the bugs against the robots 
Posting misinformation so I can get in
this one right here, democracy compliance officer
i cant wait for the titanfall memes when they do add mechs
🤔 Trying to decide whether or not I like this pairing
I like it tbh
i want a viscera cleanup helldivers crossover
either that or a powerwashing sim dlc
Nice that you knew ahead of time when to duck.
just like someone going around gathering up all the hellpods and equipment scattered about
yeah. picking up all the bug parts ~~for oil ~~ to clean the area up for rehabitation
“Wait, I heard oil”
”THAT SHIT IS MIIIIIIIIINE!!!!”
What helmet is this?
ce-81 juggernaut was in the last super store rotation
Patch today right?
Yes
Later today devs are European
I thought Europeans are in the future
no we live in hell
Think I figured out how to trick quickplay into working from a thing I saw on reddit. It's mostly reliable so far:
- travel to the planet you wanna play on
- hover over an operation, seemingly needs to be a different one each time
- hit quickplay
- select the operation as fast as you can
course, the patch may negate the utility of this by fixing quickplay but it got me like five matches in a row when just hitting quickplay and waiting wasn't doing jack
Login Limit at 11 AM, lordie. Best of luck with this, devs.
must be a lot easier to be a surprise hit when your game isn't server based
A blitz seems feasible due to stealth and a simple objective
An SSD carry mission seems impossible solo
barely even stealth, you can just shoot the hunters and give everything else the runaround
if you don't have to hold any particular location for an extended period of time you can pretty much do what you want
Yeah that's why I said SSSD missions, those have MULTIPLE "stay here and press a button frequently to continue progress" stages
yeah that's the hard part if you don't have time to repeatedly loop around doing one stage at a time
but solo blitzing is a good way to get a stack of super samples quickly
Yeah but I play this game for squad activities, solo runs counter to that tbh
I don't like when teammates fuck off a billion miles away to try and berrypick or solo objectives
We're a team
The Socialist Automatons caught marching then caught lackin'
#helldivers #helldivers2 #socialismbad
Different strokes then I guess. I'm the same way, I play to listen to oldies rock and shoot things with people.
Patch delayed 
Damn 😦 source though?
My third eye opened. Normally speaking I am the reason the enemy uses landmines.
I seek out the landmines somehow
I think they secretly put a huge magnet in my bag
Also solo mission moment.
Thought it was just 1
Damn that shit mitosis
Lmao
I stealthily killed 2 of em and tried to headshot between the slit but then it just split into like 6 of em
Maybe the slit causes diffraction and that's why you can hit them through the slit with the laser.
Landmines can literally hide underneath snow, not sure about sand though
That's kinda what they're for
I will reiterate, Anti-Personell Landmines, the strategem, can hide when deployed into snow covered biomes in Helldivers
Evening Helldivers! New Patch notes coming your way 🔧 Fixes Fixed crash when replicating ragdoll momentum. Fixed crash when replicating destructions. Fixed crash when displaying the mission end rewards. Resolved a 100% block issue for quickplay matchmaking on PC. Tuned extract civilian mission difficulty. Improved the way that we handle platform...
It's out!
PATCH
- Armor values for light/medium/heavy armor do not currently function as intended.

LET'S GO
its quickplay time
SWAT team in a stack behind a shield be like
Like that's literally what it looks like lmao
now I'm stuck logging it again lol
NEVERMIND
every time I say that it happens instantly instead of in 2 hours
Did the patch drop?
yeah
- Fixed crash when replicating ragdoll momentum.
- Fixed crash when replicating destructions.
- Fixed crash when displaying the mission end rewards.
- Resolved a 100% block issue for quickplay matchmaking on PC.
- Tuned extract civilian mission difficulty.
- Improved the way that we handle platform authentication to avoid things like the black screen issue at startup.
- Improvements to our client > backend communication for better backend performance.
- Implemented an automatic retry mechanism to quickplay.
- Added proper login error message for error "10002038.”
quickplay allegedly works now (it didn't unless you got lucky with disconnecting before)
other than that mostly like 'it works better' fixes that don't happen every game
oh and civ extract balance
about to try quickplay so
Ah, so no queue/afk timer yet?
well it's displaying new stuff at least
I don't think it's a queue tho
it's roulette
Not in the notes at least
I got in a game 🙏
I'm trying to get into the servers
the more things change, the more they stay the same
suffering_from_success.png
They're just like a team wide buff you can bring
They're not consumed or anything you just need to not be a moron like me and forget to equip them
afaik no
nope only thing is you cant double up on them in a squad
I intensely regret trying quickplay
Oh no what happened
the host ignored the side objective and just camped at the main objective you have to do after
then tried to teamkill us at the evac pad
so me and the other guy were running around fighting tanks and getting artilleried
and then they redeployed me at the (still inactice) main objective and I stepped on a mine
it's very clear they just wanted us to do everything
That's lame
I've mostly had good experiences with QP
The worst was someone who just wandered off to do all the side objectives alone and kept dropping supplies for themselves
the other one I had when it glitches into working earlier was meh, we did radar then ignored all the points of interest and evaced early
but not like, negative overall
I'm hoping it's like most other games I play and when you put on the harder difficulties the people are more team players
we need an equivalent of the rock and stone button
do the random hotspot missions not show a difficulty?
Can you actually solo the harder difficulty missions?
yes
yes
Affirmative. Thanks!
Follow me.
You have to approach them pretty differently but you can manage it with either good speed and patrol wipes or space MGS5
me and hades duo's a diff 7 and we're both like only a few days old
Good to know
IMO you really want two for Helldivers because otherwise you can't do friend doors and can miss out on fat loot
it's also rng what types the game prefers spawning
friendship doors 
bugs swings drastically if it prefers chargers and spewers because that rounds out their enemy loadout
wheras bots are mostly just 'what flavor of armor are you getting'
two-manning isn't terrible if you're okay with doing a little heroic sacrifice'
I think this is definitely a game where things can go super well if you play it safe but then the moment stuff goes wrong you go into a death spiral or just running away trying to recoup for a while
death spiral is pretty accurate
you get tagged by a rocket and lose your power weapon so you have a harder time managing armor without CDs which forces you to blow CDs early which makes it way harder to deal with the subsequent waves which
Word, its really rough when some people drop and now you don't have anti-armor weapons and have to run to pick them up
this is very much a game where designating someone to run from death spirals while everyone else distracts things and dies is a legitimate strategy
Or you do things methodically and well and don't get them done fast enough
and also the microism of being spawn camped because everywhere near anyone is hot
also you can't just run back and grab your shit because your allies are all frantically face-rolling gems to avoid dying to 800 000 devastators
I think shield and laser drone realllly help with bots and bugs respectively
having a surprise rocket shield and horde thinner clearer mitigate a lot of the base risk each faction throws at you
but you need people with team weapons to really deal with heavy spam
armor is my bane in this game
I really like railgun
as is the fact that there's a cap on how fast your guy will change aim
I need to try it on bugs tho
I have lost way too many recoilless shots to the void
Spear is somewhat better, although the targeting could be better
From testing it seems like smog reduces lock on time
If you crouch with recoil reducing armor I think the weapons track faster
I saw a few peeps rock flamethrower against chargers and now I'm curious
What I would love is a loader
But its hard to convince people to wear an ammo backpack
team weapons seem scuffed in concept
They should make it so the gunner can carry the backpack and someone can still assist reload
they're pretty alright if you're in voice and completely useless otherwise
not only do you have to convince someone to give up their backpack slot for you it also makes your weapon useless if you get seperated
They were super strong in HD1 but its easier to get more split in 2
having someone run recoilless/autocannon pure DPS while you spoon-feed them ammo is pretty hilarious
If a gunner could carry their own ammo and anyone in the squad can take over loading and give them big dps
But being able to slamfire the RR quickly could basically win a fight instantly
The spear is so impactful that the gunner can usually carry the backpack without worry
I think rn it'd work if two people carry recoilless and assist each other as much as possible but can still self reload
I think it works fine people are just not very coordinated yet
Tbh I wanna try out the riot shield
well, the gunner still should put something in their backpack slot
Yea, need to see if it stands up to rockets
riot shield seems very bad
even if it tanks rockets it's still directional right?
Oh definitely
gunner takes the drone + loader takes the backpack and a power weapon of their choice seems pretty good
the tutorial video also shows them being slow but the tutorial videos are usually deceptive
I've heard the shield is good but not used it
In HD1 it was popular to give the gunner a jetpack
I still think having two of the same type would be best
that way if one dies or you get scattered you can still use it
shield is v good
So you could get back to your loader more easily
If the riot shield works on your back I see that being super good
And to get flank shots with the RR
Just having something to block bullets in the back whilst running
But the jetpack was kind of insane in 1 period
shield can tank some explosions but not others
Automaton rockets? Those are small explosives
I think you might still die to turret?
and anything that comes from below like suicide raiders mines and nades
I've tried the T3 warbond explosive weapon, and its fine
I wanna try it out cuz I use the defender anyhow
in fairness parrying rockets alone seems insane
riot shield does work on the back
YES
but the insurance against the random rocketers is the biggest win
followed by like
infantry turrets and heavy fire
chat they dont know
]\
Cannot fucking wait for the Squids to come back in some form
I want them to pick up boulders with psychic gravity bullshit and throw em at us
love getting shot by snipers 4 screens away
they've said the third faction will be a seperate faction
the biggest thing you have to worry about with shield is small/heavy arms fire taking it down then getting rocketed
Not the energy shield
The ballistic shield
Though apparently you can use both you just can't put the ballistic on your back
I suspect it's gonna be a different faction more like the automatons being a different faction than a completely new one though
Yeah
whoa
It's gonna be a successor to the illuminate
Like how the termanids succeed the bugs and Automatons succeed the cyborgs
how can they prop up fake space squids
are they gonna watchman it
vanu moment
is managed democracy more like new conglomerate or terran republic
I'm thinking TR and NS actually
propping up stuff is very uh
nanite systems like
although bonus checks fits a lot of the fluff dialogue
except you actually get them in nc
A PlanetSide/Helldivers crossover would be the wildest
well, the planetside ips just got bought for millions of dollars
coincidence? probably
Who bought PlanetSide
a shell company
Ah
apparently
Yeah it's currently a mystery who the new owners are and what the plans are
everyone was like "planetside2 got bought because dbg had a multimillion dollar deal!"
but then I think there's offical forms now
sadly I think the tech for lower but still fps level fidelity with 1k people has been lost because everyone wants lobhy games
Ok naturally its a discourse pit but the HD2 discord can be funny
Lmao
I'm sorry I won't post another one but I'm trying so hard not to laugh at work rn
It's hilarious the amount of people demanding realistically impossible things or demanding the devs do things that are entirely in the publishers control.
Point that out on the reddit and you get down voted to hell
So many are children I refuse any other assertation
Yeah it's just being able to identify responsibility and culpability correctly just seems impossible for these people
No they don't owe you working overnight for your 40$ spent on a leisure product
I demand the devs make a helldiver pizza franchise delivered by drop pods, anything less and it's clear they are anti-democracy!
/s
Most people seem to be chill on the Discord but the few how are extremely mad are funny
This is the petition
Reddit is a cesspit of entitled consoomers
Does anyone have proof of this claim
Because if it's true I'm going to shit a pant
That's not correct
You need the backpack equipped to even have the loading option appear
Would this mean two recoilless rifle users could rapid reload each other and slam out shots
In theory yeah
yeah that's what I'm proposing
because then you can still use it if you get split
it'd definitely be healthier if anyone could do it tho
okay this next quickplay group I got was what I expected, not the most coordinated but generally team players
but I did turn the difficulty up a few notches to try to get this
I’m in TEARS I TELL YA 😂 💀 💀
They actually lived from that
Helldivers are handpicked not to need a brain to function
Higher thought comes secondary to patriotism and devotion to managed democracy!
The scariest thing about bots for me is that I think they can headshot
They absolutely can, yeah
Oh they absolutely fucking can
Its another big reason the shield backpack puts in work against them
maybe that's why you also sometimes instantly die to spewers
in fairness it feels like more of an accident when you don't instantly die to them
I did a lot of soloing against them with only a machine gun so I got used to getting hit a lil
Oh, that’s a good guess yeah
I just panic dive as soon as they start now haha
Fortunately the beacon tracks where it initially landed and not where a bug drags it to, so this clip is FRAUDULENT
yeah same
but sometimes they ambush you or flopping would make things worse
I got disappointed when I stuck a charger with one once
oh thank god
Evening Helldivers! New Patch notes coming your way 🔧 Fixes Fixed crash when replicating ragdoll momentum. Fixed crash when replicating destructions. Fixed crash when displaying the mission end rewards. Resolved a 100% block issue for quickplay matchmaking on PC. Tuned extract civilian mission difficulty. Improved the way that we handle platform...
holy shit this is deranged
not even getting into the question of whether they have a point this writing is unhinged
Yeah it’s wild
A hard earned 40 dollars
I could get breakfast at Denny's for that money!
They're directly taking a grand slam OUT of my MOUTH
also that the longest chunk of text is a deranged copy paste with iffy punctuation and an overuse of capitalization

I can't even read stuff like this
I hate being reminded of the wide range of human mentality.
That reads like AI
Some people are just deranged.
I play milsim games too much so I get reminded often lol
lol what a weenie
Isn't that the gaming community in general tho?
Would helldivers 2 count as some variety of millsim?
I thought about it, but
yes but more heavy handed in being anti facism
and the size being limited to 4 per map limits it because there's no larping military structure
usually they larp like
super outdated rigid hierarchies as well
In the sense that you simulate a member of a military, yes. You could also do that for Call of Duty. Or call it an extraction shooter, because you shoot and extract.
Helldivers is not a milsim
Just because you can go prone doesn't make it a milsim
In a milsim you need to be able to go prone AND lean. Not that hard to understand.
I'd trust him with a child tbh
I want seven different variations of crouch like Arma or it won't do for me
Mm tasty arma bone crunching as I roll whilst looking straight up and leaning to the side
Where you can crouch, shift all your weight to the right, then lean right to essentially air-plank around a corner
Obliques on fire baby
I don’t think Helldivers is a milsim but it does have a weirdly large number of milsim elements
Like changing cyclic rof or zeroing scopes
It has those?
you can switch the mg from rapidfire to even more rapid fire
Or lower firerate, if you actually want to hit things, that works too
the AMR, Lib-P, and marksman rifle scopes zoom in based on your zeroed range as well
Milsims first and foremost need to be boring as shit 90% of the time
I'm gonna try to get in and see what I can do with this new knowledge
Man, even with the difficulty reductions extracting civilians feels like the toughest mission out there
the milsim I know (planetside) you can do neither
Not a milsim
Huh...
That's not what a milsim is...
I will need to invent a word for 'player milsim' then
it's usually super ineffective because they try to shove in outdated military tactics instead of trying to win
Military verisimilitude
larping yes
larping like
power fantasy military generals
map simulator
tell people where to go
have so many people you steamroll resistance and ruin the game
then implode the second you go up against 2/3rds the amount of pop you have
this kind of milsim is it's own entity of itself
it's kinda culty usually
but then I occasionally go read like
early gunpowder era european battles
and they do the same thing but with actual bodies
helldivers only has 4 people so hard to have the hierarchy for it
"You WILL walk in formation and you MUST only use the railgun and when I say present you WILL aim the railgun and when I say ready you WILL charge the railgun and you may ONLY fire when I SAY SOI"
steam has maintenance around this time every Tuesday
I think it's already over
Yeah, I'm in now
basically this
although they're usually too unfocused to actually tell you to aim and fire
but they try and have mandatory loadouts
and most of the time it isn't a discussion
it's just "x is good because I said so"
the people I know from planetside I kinda don't want to play helldivers with because I know they'll do that at least a little even if the group I'm part of is super casual
this applies to all steam games using their matchmaking
which means helldivers probably uses their p2p instead of ips (hopefully)
Helldivers is about the camaraderie of teamwork and how bad things can still happen to good divers
well actually it has dedicated servers I bet
but similar deal
SimCity is a milsim because I can just piss money away on stupid shit with no apparent benefit
I'm pretty sure in some of the games the advisors will tell you you're spending too much money on them and they need the baseline services to do their job as well
just like how congress is addicted to tanks when the military is addicted to DARPA
maybe congress is just gacha for generals and they pulled too many tanks

Elden Ring DLC is going to be the chaff Arrowhead needs to get everything in order
lol
Chafed arrowhead
Fire off the gamer flare to lure away the bulk of gamernids
Capital G self identified Gamers or people who play video games
both probably
with a large enough sample of gamers you'll have a large number of Gamers
like this is pretty Gamer
The Helldivers community wasn't lying, those robots are traumatizing.
I think early robots is harder then you get enough kit and the bugs outscale them in sheer terror
The dream is real
yesssss
usually sentries are what triggers this from my char
or the drone
Lmao
I'm wondering if using a sentry builds with somethijg like the dome shield would be good.
because I'll like
have a mortar down and also a gatling at the same time when things are getting hot
also potentially shooting a few guys myself
how are the servers lookin'?
not as bad
might hop on a bit this evening if they're accessible
I should play with people here sometime maybe.
I learned that the Sentries actually have their heads poking over their front shield a little bit today
Shield emplacement is really cool but of dubious usefulness, it doesn't last especially long and can be brought down with enough hostile fire.
Also I've learned the sniper rifle goes crazy
Ah
the anti mat or a primary?
The insane laughter one you hold the trigger down a while is so good
Also I think the escorting civvies mission can be made easy with 2+ people running sentries. Especially mortar autocannon and the ems mortar
It's not something to reliably focus on, but if you've got a height advantage and you're using an automatic weapon...
Also shield emplacement is way better if you have allies that actually will use it. Instead of reactionary panic, you can drop the shield emplacement just inside an automaton compound's entrance and everyone get inside the shield, where you all can then attack enemies and clear the entrance to the compound to push further inside
but if you are playing with people who run around like headless chickens and try to shoot from one side of the bubble to the other and go
when their bullets get blocked, well
shield isn't very good
add politics
add politics
add politics
,
I
,,,
I feel like my eyes are melting because I refuse to believe that someone typed this seriously
I just
like
did you miss the intro?
did you miss the tutorial?
and like, every NPC in the game?
Why do you have five super samples? They only spawn in groups of either 3 or 6.
Gamers
8s spawn five
BTW these people are probably posting on steam cause they're banned on the official discord
My friend said he saw this and interpretted it as the CEO "begging people not to play the game" and uh... Weird interpretation but ok.
I have to wonder if they realize that Super Earth are the bad guys
Wait what? I thought 8 and 7 spawned only 3 and 9 spawned only 6
it's 3 5 6 iirc
Huh... definitely not how I remember it, but I can't remember for sure if I've actually found samples on impossible or just did an operation as fast as possible to unlock Helldive.
Seconding the 3/5/6 supersample spawnings on diff. 7/8/9
Has anyone managed to shoot down dropships with rocket launchers before they drop their troops? I have tried several times but I always either miss or am too late. You have to hit an engine to one shot it for anyone who doesn't know.
It does work
You gotta be ready for it to get in in time but if you've got someone on AA duty specifically, it can alleviate a lot of struggle
Well I've been trying it on defend missions and it's almost never worked out for me.
They move around too much and too eradically.
Shifting up and down a bunch.
hit an engine as it comes in basically
Although dropping a dropship on the enemy does occationally seem to damage it. that might have been the mortars though.
Can't hit them as they're coming in though.
They're flying at weird angles.
And at wildly varying speeds.
You basically have to now the exact path it's going to take, it's deceleration, and it's velocity all before hand.
It’s easiest when they’re stopped and raining men
Right, but my that point it's too late.
The dropship will fall on the drop troops and kill them
That didn't seem to happen for me.
Hulks and tanks may survive that
Like, not consistently.
It's certainly difficult
I'd drop the ship and the kill counter wouldn't go up
But not factories don’t I managed to take out a light outpost that way
The kill counter doesn’t go up but they’re dead
Oh... well that's useless then. damn.
but if it was that easy it wouldn't be worth the pay off of killing an entire wave
Well, you don’t have to fight them
Yes I do
It's a defense missions, the whole point is to kill as many as possible as quickly as possible
We were talking just in general not on one mission
Oh, yeah for defense missions it’s probably not worth it then
Well yeah, it's fine in general.
But it’s very nice for limiting how many bots are trying to kill you in general
It counts toward automaton kills in defense missions
Just not toward your stated kill count at the end
Like, dropping a ship on top of the tank it just brough in to make the tank easier to kill will certainly help.
Game's a tad buggy like that
Oh ok, I just know the yellow skull counter didn’t go up
But every dead bot will count
Well that's what I'ms aying. I didn't notice it go up after taking out a dropship that just dropped a buncha raiders.
I don't know what to tell ya, worked for me
Guess I must have just been unlucky and it missed them.
Or maybe they got taken out by a mortar shot the second before or something...
That’s possible, the dropships sometimes break in half or go somewhere weird when they fall
lmao
This quote is almost definitely fake, but kinda relevant: https://twitter.com/CelluloidWhisky/status/1759788839927972054
Okay but Rico killing the tanker bug was really cool
I just meant to the gam ein general. I can't even remember that part of the movie.
Which is the tanker bug?
I spent an hour tryig to get into the game today then went back to warframe. 
Here's the Review We Would Write if We Could Play Helldivers 2 https://hard-drive.net/hd/video-games/heres-the-review-we-would-write-if-we-could-play-helldivers-2/
I can only play from like 8 PM.
Like... I mean... if I try to log in any time before that it's just pointless.
Thank goodness super Earth is more enlightened
Ok, now I wonder how Terminid society works because the propaganda is definitely protesting too much about their intelligence lol
Its probably some variety of hive mind/swarm intelligence if i had to guess
Bugs tend to be one of those camps
No they're actually individually sentient and capable of artistic expression
Even the small ones
It's truly tragic

Cannon or headcannon?
autocannon
I mean the Terminids literally have a disaster cleanup bug there
with the bile thrower
The best cannon
Joke canon
Semi related
I highly doubt they would use the tactics they do if they were individually sapient
Unless they're actually fascist
I genuinely doubt that
Would be funny tho
Turns out they're only lying about the intelligence part
The bugs are actually freedom hating fascists they just intelligent freedom hating fascists
"the bugs aren't mindless tyrannical beasts! They're actually quite intelligent"
Terminid queens be given like... idk any reading material they would have
You can find empty husks of 'em on Terminid maps
Especially horrifying if they sandworm around and can’t be hit by some slower strategems
Oh that’s what those are!
Wonder if it's like an "they've evolved" hint or just that they could be around
Maybe it's their moults
I doubt they're even sapient as a whole
it probably got genetically engineered out of them if they had it after the first war and now they're just being seeded in places is my guess
basically
super animal abuse
yeah im guess just letting them loose on colonized worlds to rapidly propagate is more effective than controlled farms
well I think it's more to have a thing to fight against
double
I'm betting the farms were doing fine but the dissendence was not
Can you not see that these vile beasts simply loathe our way of life
How did we end up gene splicing some of them Invisible. What was the goal
super earth reeks of 'we have gone so post scarcity that not even late stage capitalism can create true supply issues'
i got in super fast lmao
Got two pubbies
landed
one immediately calls an airstrike and orbital bombard on us
or it was scrambled stratagems and i kicked them for no reason
yeah actually it was that
i am stupit
i feel bad
i usually boot up the game every hour, wait in queue for 5-10 minutes, then close the game
well if it makes you feel better in my recent games there's always been one pub that seems to want to run in and die repeatedly
last game they even refused my shield backpack and ran around naked
the host ended up kicking 2 people lol
like 'use up 10 reinforcements in the first 15 minutes' tier
although this was for tk reasons
i died defending extract but all my cadets made it onto the boat
any <@&1206091872716595200> wanna crush some bots
Let me see if I can get in
Just leaving for work, rip
Why do the Helldivers 2 stratagem button combos feel like you're doin some Naruto Jutsu
⬆️➡️⬇️⬇️➡️「鹰集束炸弹」
EAGLE CLUSTER JUTSU
💖 83 🔁 3
always feels more like panic finger-DDR to me
Gas attack go!
I love it because of its 75s cd, 2s land time, and 4 button input
I can always rely on it and oribital barrage
This is an urgent broadcast for the Helldivers of Super Earth!
If you wanna watch more check out my twitch at
twitch.tv/sleeppyro
Like DnD? check out my podcast Kingdom of Thorns! link below:
https://open.spotify.com/show/4MISYGUWDYBayCyCylQ6Dv
Thanks for your time!
#gaming #shortsvideo #helldivers2 #galacticwar #helldivers2gameplay #shorts...
I do have to admit the "spill oil" line is going pretty hard
Apparently Gas Attack can destroy buildings...?
Bug holes and factories namely
Which is wild
I think the bonk
That's cool
hilarious
I really need to figure out how to use gas more effectively, gas+ems seems slightly nuts
but complex stratagem really fucks your ability to use that combo
vs bots its easy, just throw it at large concentrations since they chill in it
Not sure how to use it best on bugs
yeah I might have just been using it on the wrong targets
Since they tend to run out of it before the big ones die
yeah
hence the attempt to wombo combo EMS with it
but even EMS has some startup before it gets bugs to stick
maybe it's just better if I use napalm if I want a dot for bugs
It might be, it blocks such a huge frontage
Yeah I think napalm is the better bugs option
The thing I like about gas as well is it has something absurd like a 70 second cd and lasts like 15-20 seconds
Which is I think one of the highest uptimes for any strike
Napalm is good for bugs just because of the way they spawn
It's less good for bots because like
you aren't really able to choke them on the approach like you can with bugs
dropships make a mockery of your life
Me vs mech terran
Gas is an odd one at times
I wonder if they'll add a hazard ops looking armor set to 2 soon
I really liked the look in 1
yeah it's fucking insane
Thing is, it can be good against bugs because I feel the bugs have a lower health pool for basic ads, but with bots they are slower and linger in it more so I use it more against bots
I often like to combo gas with a minefield
Make it so if they move they're in trouble, if they stand still they're still in trouble
Sometimes I feel like it should hit a wider area though, because I'll huck it over a wall into a automaton compound and it'll gas an area but miss areas. I want a big stinking cloud.
yeeees
That would be an interesting concept:
- Unlock a general "orbital" by default
- Buy different upgrades/mods for that stategem type, limited to 2 mods
"Hey why do they mark these call in orbs with this funny text?"
it's so you know they have special flavouring
sometimes rainbow sprinkles, sometimes fluorescent lime, sometimes super earth democracy flavored
had a similar moment with a charger and 500kg bomb
Got stuck to it and it, well, charged at us
Part of me wonders, if the illuminate come back (which I hope they do) it would be an interesting thing where the idea is that there are important members being trapped on Super Earth where they are effectively forcing a ceasefire, but if either Terminids or the Automatons get to superearth it means the prisoners manage to escape in the chaos
I think this would an interesting method of release, since it's most likely going to be that if the assault reaches super earth the number of players has dropped off pretty hard, so introducing a new faction around that time would be a draw to bring people back in
that would require people to lose hard for a month or so
and automaton defence when it first came out and was just not fun to play, didn't make people excited for that at all
@kolbepayne Look, it's me and my bro when we drop a bomb on Helldivers2 😂
<@&1206091872716595200> we divin?
if i can get in lmao


@stone bridge you still helldivin
listenin to magnus archives now

pog

Now I wanna see ant war videos
I wanna see ant democracy, ant liberty and and freedom being ant dispensed.
i may try joining here in a bit though i'm sure the difficulty will kick me in the teeth (for context i've been stuck in baby mode)
It’s so funny to me that until you get the final upgrade your ship’s cannons are muzzle-loaded

104562438 @stark ether
I'm like
how
aren't those guns pointed into space???
they don't look like they have an automatic front loader
but the eagle needs hazard pay to rearm mid spaceflight
ugh I just had the milsim hierarchy behavior I described happen to me when playing
but it was from another discord not from quickplay
always the unexpected places
quickplay isn't as bad as I first thought at least
wait that was you?
you're level 20 or something right?
19 i think
one more level and you get shield and railgun which makes bots a lot more forgiving
not die to random rocket: the backpack
Who's around atm?
i'd need to try to log in but am available
I'm gonna bio and do some stuff, but if you want some games before ih ead to bed i'd be down 🙂
I'm post level 20 so up for most anything
and i'm back
I need to do some leveling some time doing difficulty 3 solos is fun but I'm not getting above that without a squad
I'm very happy how easy it is to get the "premium" currency vs the prices of items
generally you'll get barely enough to buy a single thing, if that
Right
If you really want sc there's some good farming guides too
plus like, I can give a game I like five bucks once in a while, especially when I don't feel forced to
Yeah, the monetization so far feels very healthy
I have some concerns - premium warbonds being 1/month, the fact we've had at least one unique armour set (light + medic) be cash shop only, but it's early days yet and compared to like, Destiny 2 or good gods, Warframe (seriously, that games monetization is so horrific) it's pretty swell
the 1/month thing doesnt worry me as they've said they wont be retiering them so once it gets put up you'll always have access to it
also i thought warframe was one of the better monetizations? like they try to keep out some of the more preditory things and have hotfixed out things when they saw them leading to abuse, like kubro rerolling
<@&1206091872716595200> dive hell
I'll probably be up for 1-2 in 20ish minutes
yahoo
im already in so i think if i invite you through steam you can skip any potential queue
30700432
I may hop on in a second here
okay yeah, gonna go bathroom and then hop on, steam friend code is 950175726
Bots without some sort of armor pen feels like banging one’s head against a wall
Been heavily relying on eagle strikes and autocannon sentry to help clear any bot mission in 6/5 difficulties.
Nah
headshots kill devestators with small arms
just control your grouping
you only NEED AT against hulks
and base structures
arms, head, groin are the usual targets I shoot for and it's usually reliable
The medium guys you can shoot their limbs off like a borderlands robot
you can shoot the arms off a lot of bots, really
it's definitely doable on hulks, regular rank and file, and berserkers
the premium warbonds are also forever right?
you could probably keep up with them if you turbo grind at least 1-2 weeks a month but I'm betting the intent is you pick and choose the ones you want since medals are also a bottleneck
Can you pick up past warbonds?
I think it says they last forever in game
For "free" that is
everything about it goes against what we know about battlepasses
well, they don't exactly have a second premium currency do they?
unless the price increases
but then they'd cost like dozens of dollars each
like
in most games earning the same amount of premium currency that $10 gives you takes eons or insane optimization
i think the plan is once a warbond is up its up forever (they use the phrase "warbonds are evergreen") but they havent said anything about if premium ones will be reduced in price ever
they have a warbonds faq over here https://discord.com/channels/1102970375731691612/1202994703994331238
they also say "Items in the Super Store will always come back. "
they estimate 10-40 SC per hour
I think that's probably about right if you account for missions that don't spawn lootables or spawn barely any, like area clear and civ extract
yeah and if you really want to grind for them you can just run trivials
10 yeah
but you can find many in the same 30 minute mission
I think it'd probably be better to do a difficulty with tactical objectives that shows radar on map
get a 4 person group run trivial missions in light armor trivials have a smaller map
then hit all the points of interest it shows and ignore nests
oh is the map amount the same generally?
I'd figured it be based on size but if that's constant then smaller maps would have higher density
yeah they explicitly stated higher difficulties dont have more so trivial should have the same odds
also
what
well I'm betting they didn't account for map size
but maybe
I'd try civ extract missions then and see if the ring of lootables around the base has a ton of sc
they're shorter but perhaps not 'drop pad upload' short
civ extracts take a while, if you want speed missions you want illegal broadcasts or brood commander
more because it has a weird map where all the points of interest will be in a ring around the main objective
I've made enough to buy the SC warbond already as well as a couple of armour sets
I fully expect to rack up another few hundred by the time I'm done with said warbond also
yeah but i'm betting the time to compleet the main objective isnt worth that trade off
<@&1206091872716595200> democracy needs you
yeah
it's hard to gauge how much I've made from the normal warbind without looking
but I got an armor set and am like 40 off of the premium
Yeah, the Bots do shoot back up from the planet
if I was grinding SCs more dedicatedly I'd prolly have the premium pass by now tbh
so checking from the drop screen the trivial extraction and trivial brood commander have the same overall map size
yeah just ran a quick solo test 4 poi + a friendship door i couldn't open got 3 sc and 1 medals 8 minutes
so unless they are doing stuff like spawning less in if youve gotten them recently trivials are the way to go and you can easily beat 40/h
second test also 3 sc pickups and ~8min
https://peoplemaking.games/@glassbottommeg/111970545516191014
Looks like the Discord mods for Helldivers got something right, too.
'harmless messages'
I was pretty endeared to see pride flag emojis in the server and a lot of people use em
I play games to escape reality. Stop using the colour red (it is real)
I ran some level 1 and 2 dives last night for super credits, it’s def not worth doing objectives. You can hit all of the POI’s in about 3-4 minutes, but doing the objective and extracting will easily double that time if not more
i've said it before and i'll say it again: the amount i would pay for pride flag capes...
Lorewise Super Earth supports LGBTQ+
oh right sc is instant applied isnt it you can just quit back to menu
it does?
I wont lie my friends asked me if I thought it did and I said no because it's 2000s america
but really, if you're a patriot in support of freedom and democracy
you're a super earther...
Saw some hints in HD1. One of the female soldiers on your ship had a girlfriend at home for example.
The spamming animation is so fucking funny when you're like
waiting for something to load
and you're just like
"C'MONC'MONC'MONC'MONC'MONC'MONC'MONC'MONC'MONC'MONC'MONC'MONC'MONC'MONC'MONC'MON"
starship troopers was also gender equality showers iirc
and also apparently if you join late you don't get it
explained in faq
yeah its applied to accounts on pickup, unlike samples which are at extract
the faq also says you have to complete the mission iirc
but maybe if you're solo quitting counts
no it says you can leave
definitely don't need to extract
oh it says 'other' rewards, missed that, sorry
it also says the sc awarded varies?
but it might be from multiple drops in one PoI and they just explained it weird
its supposed to but (and i'm guessing here) i think the variability of that may be something they turned off at somepoint
I'm betting they're talking about location when in practice people would want to know about per lootable now
probably more relevant before people experienced the game and PoIs themselves
so if you find 3 stacks behind a friendship door or 2 in a crate that's technically 30-20 per point of interest
I wish pickups had a personal summary thing even if they didn't want to do a team based one as well
because if other people are picking them up it's really hard to tell
did some "testing" on Haz8
grenade launcher into Charger abdomen is a 4 shot kill
as long as it detonates on the fleshy part rather than next to it
this thing is great
good to know
I felt like a god bouncing a nade under a charger and killing it
Hello Helldivers: So, I’ve not played the game myself (on a datacap and my router/modem is located in the exact wrong side of where I live for a stable connection), but I’m seeing people describe the Maleveon Creek planet in Helldivers 2 as “Robo-Vietnam,” and I also know that Helldivers is intentionally going for the players being satirical jingoistic Space Americans.
However, some of the videos I’ve seen of that planet make me think that while the comparison is fun and a good one, you might be playing as the Viet Cong rather than MACV SOG in Robo-Vietnam
I’m kinda curious if y’all who actually play think that’s accurate?
I don’t think any level of thought with that level of detail was given to the comparison
and the enemy are the chaps who get the hover dropships
It’s pretty much ‘war in jungle = Vietnam War’ and that’s it
Yeah basically
Super Earth being LGBTQ friendly but NOT left-handed friendly is really funny
the robo-vietnam joke is mostly because of Malevelon Creek being a map with really heavy jungle forestation that makes it hard to see enemies in the surroundings, leading to you just hearing a burst of machine-speak in the trees somewhere followed by laser fire erupting in your direction.
that is the depth of the joke, honestly
If anything with those charging handles, they arent right handed friendly
It's also because Liberty and Democracy is getting their fucking ass kicked
It's really more like Star Wars
Gotcha, I just saw some of the videos with the insane level of fire being thrown your way and a lot of the missions are attacking Robot bases and the robots have the hover drop ships to do air cav stuff
There’s no S (for Sinister) in LGBTQ
But yeah for anyone who hasn't seen it
There's a lore bit about how you need a doctor's note to be able to salute with your left arm.
If you're left handed
And yeah I expected there wasn’t any real depth to it and I know that part of the whole thing is the players having a bunch of call in artillery
side-note: the orbital laser when you have the 'more guns' upgrade is really funny. it just goes and goes and goes and goes. it bored straight into a single robot corpse for about a full minute in an earlier mission.
…that has me wondering, while it’s only recently militaries have stopped going “We will train the wronghandedness out of you for weapons operation” I don’t think saluting is something that you are supposed to do with a different hand, since that’s just a looks thing
When I was in the military, they didn't care. You MUST use your right hand to salute
Might have just been my base
I think that saluting is supposed to be uniform, so it’s always whatever hand everyone does it as
i think in the us its right handed unless physically unable
Yeah, you don’t want a line of people at a ceremony all doing it one way and then one or two people breaking the symmetry of the formation, it’s a looks thing
Anyways, thanks for allowing me to pop in and overthink the Robo-Vietnam comparisons
It does have a lot of that Vietnam movie atmosphere, at least
It's very We Were Soldiers
also hot damn Diff 8 does not fuck around
infinite chargers
Until the moment you step under a jammer
No, that's correct. There's one correct way to salute, typically using your right hand in most militaries
For the first time had a lobby with two people who absolutely refused to rescue a single civilian
I do remember one time a drill instructor confused the hell out of another trainee by telling them to "salute that lieutenant (leif-tenant, British pronunciation)" and he heard "left handed" and so saluted with his left hand and got reamed because of it. He was very confused.
And then failed to extract
Stood there and shot bots for 15 minutes
no XP, no requisition, no medals
AIUI if your right hand is full with something hard to drop it’s preferable you salute leftie than fumble around, if both hands are full you just kinda project salute energy
what the fuck was that about
To his credit, idk why anyone in the US military would ever say leif-tenant, that's literally not the term for it here
That guy was weird
What’s even funnier is that leff-tenant is just the British Army but not the Royal Navy
The correct thing to do is just carry the stuff in your left hand instead, transfer it over. Left handed salute is just incorrect. Though you're right if your arms are full you just greet verbally and project salute energy
But also left handed salute is the kind of desperate committal of effort that any reasonable officer would just let it pass and move on with their day
"you tried I guess"
now we need an image of the 'you tried' star attempting to salute
haz 8 blindfolded samples%
so glad the autocannon on the team killed those
a normal number of samples scavenged from dead bodies
Was doing a game with a friend and a rando, and the rando got weirdly insisting on running around collecting every single point of interest on the map they could. Which is like... okay we've grabbed a ton already, we don't need to scour the place even after we've done all of the mission stuff and all the spawning things
randos either seem to want to scour everything you already explored or extract instantly
no in-between
someone in my steam friend's list seems to be 24/7 afking the game
I've barely seen them do any missions and they've been constantly online the last 4 days
prolly to beat the queue
Oh does it?
Haz8 is the first difficulty I've played where that just becomes infeasible
Do the patrols just rush you at the end?
the more nests you pop, the less you get swarmed, at least in my experience
a clear map is often a literally free extract
ok coolk
Yeah idk what specific benefit it is but I think clearing outposts has some factor in enemy presence.
At least vs bots you can always just lob stratagems over the walls to strike assemblers.
Yeah bug holes are surprisingly hard to close with strats
OTOH, very easy to close nests with autocannon
true
bug nests are very resistant to being airstruck because they're well spread out and very numerous, whereas you can often get bug bases by crawling to vaguely nearby and throwing basic eagle airstrike in
it's one of three or four reasons I swear by the grenade launcher
easy hole closing with a reload you can do on the move
which means you don't have to clear the three chargers guarding the place
I swear by nade/laser rover for bugs and railcannon/shield for bots
I like nade/shield personally, lets me do lots of risky clears
er railgun
Good standards to use
the railgun/shield is much more reliable since chargers can be annoying with nade unless you're misc
Shield is kinda iffy for me on bots depending on what else I'm looking to do, sometimes I can just not get hit
And vs bugs I definitely like laser over shield
it's both rocket insurance and makes skrimishing them much easier
Tbh I've eaten too many hits that somehow ignored the shield to trust it to actually be rocket insurance
it doesn't protect from below I think
so anything that explodes within you will go through
mines, rocket jumpers
I'd rather have an extra stratagem I can use to either clear mobs or destroy an objective instead
chargers still take a bit of killing with the grenades, since you generally have to force them to hit a rock to get a good shot
but it's good to be able to do it
usually everyone else ends up with one of my shields equipped by the end lol
on Haz 8/9 there's often so many chargers that you just can't spare time to kill them and just need to treat them as map hazards until you can disengage or thin the numbers out with strats
chargers aren't actually that dangerous, which helps
yeah they're mostly just hard to kill
high difficulty bug missions involve a lot of weaving through and around the doom horde that you can't efficiently kill
I think people who say bugs are harder at high difficulty mostly have not internalised the Bug Safety Dance
the exceptions are Hunters, which jump at you and thus can effectively swarm you even on high ground, Stalkers, which spawn in absurd numbers on those difficulties and rush you down in packs, and Bile Spitters, which are artillery
I am not looking forward to one of those 3-4 stalker nest missions on Impossible or Helldive because just one nest on Impossible was spitting out killsquads of 4-8 stalkers as I was trying to close with it
had to die to take it down
imo it's more
bots are more predictable
Do the gay's have to sign the c-140 forum?
if you roll more rockets that sucks
but with bugs they can get a lot of extra stuff they don't always have
grums' and I's shuttle didn't come so we're running outside the combat area and dying repeatedly
it took like 5 minutes
"glorious sacrifice"
like 12 traitors
Sorry I'm pending a name change since the group I played Saladin in has been disbanded.
it's fine, we were just trying to make a joke
Putting that character and mech into the closet where he can collect dust with the rest of my unused characters. 
moooood



