#Helldivers 2: For Managed Democracy!
1 messages · Page 2 of 1
me at all times really
apparently the 999999 stratagem hero score is legit
already tapped outu

@lethal dagger jump in the VC :0
@oblique lotus are you level 23 in helldivers
yes
GET DOWN MR PRESIDENT
god damn i love the autocannon
oh, you are making A Noise at me and are bigger than breadbox? say cheese
nooooo can't log into helldivers
the servers are totally overloaded
theyve been hitting 125k concurrent players on steam alone
they did not expect this many with their server infra
Yeah I was hoping to play with pals after work but such is life
Perhaps tomorrow
Also I learned you can rocket jump off enemies with the autocannon if you're brave enough
Dive back, fire a liberty laden autocannon slug into the aforementioned freedom hater, and if you are patriotic enough, the blast will send you far from harms reach
With only mild blast related injuries
With the blast resistance on some heavy armors it's way easier
<@&1206091872716595200> need 1 more!

literally the #1 reason I want to get level 20
This game is so fucking good
We had a running firefight against a heavy Automaton base and it felt incredible
I do think that if everything clicks, bots are the more fun faction to fight compared to bugs
Very unfortunate
Watching it is amazing though, and I'm so glad the camera doesn't seem to limiting like in the first game
I really ought to play with you PNET folks, you seem better off than my group that gets stuck fighting endless hordes for 10 minutes
Though
Is that a thing that everyone experiences often?
Or is it just a me problem
Camera gaming was a kind of cool part of the first game imo
Though I don't super miss it
I'm gonna have to switch to playstation for it though
And it felt fine to play with you somehow?
time to grind for tier 4 gear so I can get the awesome autoshottie that Briar has
Breaker 10/10
I'm pretty sold as well
At least we can agree on not missing it too much, it just wasn't my type i guess.
also from what I've seen, fighting huge horde is intended, but I'm not sure on the 10 mins
wouldn't know though!
We were fighting the huge horde+heavies for I think 5-7 minutes
it depernds
But it was very dynamic since we took and lost a bunker and wall like 4 times
esp at higher difficulties you need to know how to disengage rather than just chewing through the entire horde
I wanna try out my HD1 favorites and see what's here
largely because we don't currently have access to "kill the entire horde" weapons like the rumbler/shredder/missile barrage/etc
Mostly the laser gun and RPG
I suspect I'm going to default to the laser rifle just because it's a primary that can't run out of ammo
My "team role" in HD1 was artillerist but I don't think that's super viable in 2 because of the real long CDs comparatively
Yeah I've figured that much out
When you've got 5 chargers on you it's rather hard to deal with lol
Though that mission was 50% longer CDs
that being said against bugs I think you can make a case that 4 railguns will carry you through basically every mission
For sure, railguns are effective against everything seems like
Illuminate eventually and its gonne be nuts haha
I remember those fuckin sniper guys attacking from like 1 mile away the whole mission
I think for bugs, my initial impression is that the optimal setup looks like 2 Railguns, 1 autocannon, a flex slot, and everyone running 110m rockets or similar stratagems
Because ||bile titans|| are crazy ammo sinks
And you really want the precision fuck-you options on hand to handle them
8 railgun shots to the head will drop them
which is a lot but it's also 1/4 of a resupply
orbital railcannon will oneshot I think
idk if it's all the armor but it's atleast 1 side of the armor
and it might not matter if it actually hits the side with the armor
we wont be getting the illuminate back afaik
my bets are on human rebels
I am a real autoshotgun fan, can't wait to try the autocannon
autoshottie and autocannon might in fact be it
Oh was there a statement on it?
Just Go Full Auto
I don't want to say there was but I have vague memories of seeing something about the Illuminate actually being gone (and not in a "yes we, super earth, totally destroyed them completely" way)
also they talk about rebels a lot
on the tv screen
yeah
also about as much as the automatons and terminids
they've apparently been working 12 hour days since launch too
yeah
If someone can disappear from Super Earth's awareness Freedom Radius its probably them
illuminates have been nonspecifically subjugated
ah ic
Are automatons narratively different from the HD1 Cyborgs?
afaik they are the cyborgs
Cooler name tho
they've got the same symbol as the cyborgs but less meat
presumably they're the cyborgs post uploading or whatever
yeah
The HD2 ones seem more terminator and less communist so I wasn't sure
I mean the cyborgs were pretty terminator
human rebels would be so cool when you look and see the mission objective is like "hunt down rogue helldiver"
enemy strategems 😭
Less silver skulls and such
I tried another mission
Though a lot of that is just graphic design changing
turns out the bots with the red diagonal shoulder struts have the flares
one called a bunch of drops right on top of us
so shoot those first
ah
Oh they kept that sweet
I thought that meant "jump pack" but I think those have proper red glowing ovals around their heads
not just the shoulderpads
Im in the middle of a suicide mission operation 💀 I forgor
this makes the most sense to me, the game is supposedly 100 years after the first. That gives the cyborgs a lot of time to evolve as a faction into the automatons
Yeah I miss the one we had in the first game
@rotund marten if you're still alive, wanna squad up?
@stone bridge sure, let me just get more tea since it's an all nighter here
sweet
So just for further clarity, I have seen Double Sword Bois do a flare too, so I think it's just any human-scale Automaton that can flare, in my experience
you two mind if I join you?
wont be joining vc
@rotund marten@stone bridge
well
I might be able to
sure!
got room for one more mayhaps?
I don't mind waiting
sure do!
lovely
I don't know if diving off a Little Too High Up will ever stop being funny
Sometimes jumping off a 10m cliff to escape a hulk is the correct option
And sometimes there are contact mines at the foot of the cliff
some other time, everyone
Ggs folks, I'll uh
Be more careful with cluster munitions next time lol
helldivers 2 has been a great time
💖 5 🔁 1
I've tried the fire breaker. I like it. Still need to try the original braker to get a grasp of the differences, but pumping out a few rounds into a crowd of grunts spreads the fire to all of them and they go down easily
chonky
They really threw a dart right between Space Marine and Star Wars for the aesthetic of these armors
( not 40k marines, i guess, that is next level chonk )
beeg boy
On one hand I'm sad I have work week
But at the same time at least it means I'm not suffering the server troubles
Hopefully will be fixed before my weekend
So I can spread democracy
i just hopped on at work to grab beeg fella armor and now imma just shitpost in here
eh i jsut dont have anything better to do
How does the HD2 armor system work? Is it not just cosmetic?
Yeah what's funny about sci fi armor is the bigger it gets people still gotta articulate in it so it goes full diver suit
Armor has 3 stats and 1 perk
Helmets are cosmetic
How meaningful are the stats?
other than the light/medium/heavy distinctions its pretty small
#1204832579287519292 message
Does heavy armor let you survive a charger bite?
If you have higher armor you can sometimes barely survive something that would kill a light armored boy
I think Heavy armor just barely raises you above most one shot kills but idk about charger bites
Light armor I've found is much much better for me. Especially with the stamina booster equipped
Yeah I'm gonna switch to the new super store light armor
Try out fast moving AT trooper
Yeah light armor seems like it's better. Maybe heavy is better against automatons?
Autocannon or recoilless
Yeah, bugs you can evade, bots have explosives and bullets
Been fighting only bugs until like last night
WOW its a fucking breath of fresh air fighting bots
Not that the bugs are bad
Its just nice that its finally like, OH crouching and using cover is a great idea here!
And the AMR is a fucking KING of a weapon here too
I feel like the way i was playing vs bugs is way more valid against the bots which makes me feel way more confident in my skills because DAMN was I getting ripped to shreds life wise vs the bugs
Yeaah it's a real different experience, s'fun. Even just opening up new planets is like !!!
Also; at least the bugs don't launch rockets
The first time i landed on the jungle planets and saw red lasers being shot at me through the trees I was like, DAMN this is some good feeling starwars like shit
Yeah but at least the robots don't spit acid at me
I die to spewers way more than any other bug (Except maybe hunters 
My ship name is power of steel
Fist of Family Values gang
Triumph of Conviviality here because I was raised to kill them with kindness 😌
Princess of Pride

THE FIST OF DEMOCACY🦅
i did Sword of Midnight
The Sword of Family Values
Judge of judgement here
Ranger of Starlight
The kind of contradictory name super earth welcomes
Super earth special forces
Does anyone know how much extra padded adds to armor? Numbers seem the same but I figure there's invisible bonus
just idk if it's worth 400 supercreds
I thought it looked cool and thats all that matters to me
It's just like the stimulations
I learned how to upgrade my strategems
Treadmill
would anyone like to manage democracy
I just crashed post-game and I hope I still have my points :<
I'm still waking up but I may be available if I can drag myself out of bed, and we might have Eld joining us
eagle airstrike and eagle cluster bomb feel really good to use
got 25 kills with one cluster bomb stratagem for the achievement
The urge to have more mine deployers
how good are those?
Funny
I have more accidentall blue-on-blue with them than anything but they also mop up infantry very good
The mine deployers have the same caveat as the mortar turret, in that you need to tell your team you're placing them or they only exist as reinforcement drain
Alternatively, you tell them and then they walk into it anyway
At that point you're absolved of responsibility at least
It is very funny
One time a squad of my friends walked into a bug base, realized it was dense, we all threw mines in and then realized not only did we all have the same braincell but we also had to go in there to do the mission
Lmao
I don't know if you've ever been stupid but I sure am
All the time
god that's good
I am not immune to silly call-in decisions
is there a difference between the machinegun sentry and the chaingun sentry
*gatling
The Gatling has enormous DPS and vanishingly small uptime
It hews through its ammo supply in about 15 seconds of continuous fire
It'll kill everything up to medium sized stuff well dead though
Grenade launcher is pretty fun but running it with the EAT is a bit of a pain because you have to go pick it up again post-charger
I think I want something like eagle rockets instead of EAT, once I unlock them
Yeah, though the DPS difference is pretty stark
I think the Mortar Turret is MVP for fire support but you have to be supremely careful with it
Its an FF machine if you don't warn people it exists
the grenade launcher and basic shotgun have been a very good combo for bugs
two shells clears all the standard sized ones so you can mop up the chaff easily
i've been using recoilless + autoshotty for bug missions
If you do, it has a deep ammo pool, great damage and the ability to hit at long range out of LoS
don't have either of those yet but I am getting my EAT/shotgun charger kills down
most efficient way to deal with chargers that i've seen is to shoot one of their forelegs with a rocket then blast it with your primary
yeah, that's been the play
even when you miss the leg you usually open up the side
how does it acquire targets?
does it just know or
Magic
Yeah it just auto targets stuff
No need to paint baddies or anything
Its particularly nice against automatons, who love their static defences
me farming trivials to get "kill x enemies" missions in
@rotund marten I'm gonna throw some brekky on and be there inside 15
need to democratize another couple of dozen bots so I will try the DMR on them
have you tried the orbital gas bomb
I think DMR/grenade launcher might be pretty good there if someone else has AT
currently stockpiling cash to get rocket strike, recoilless and autocannon when they unlock
The autocannon is viciously joyful to use
I do appreciate how every weapon has a role
I thought the AMR was just not very good, but apparently it rinses the hell out of bots
I'm really thinking that grenade launcher or recoilless, shotgun of some kind and a rack of eagle strats might be the first Proper Build I go for
you can get a lot of really fast strikes before you send it back
Yeah the Eagle strikes are really nice for having consistent firepower
When Eagle strike perfectly lines up for a medium bug nest, artful, momentous, game good
God i love that the EAT is doing the same thing i used it for in the first game
Call in grab it and shoot it at objective
Its really satisfying to grab it fire and drop x2 and then keep moving on
<@&1206091872716595200> anyone looking to spread some democracy?
oh it seems there's already a lobby up
Better link
An increased reward event is planned
@shrewd tiger 48769801
This is the best
popping a request you way as well to ease things later
Citizenposting because I enjoy this fit
I have a habit of blowing myself up so it seems fitting
I have a habit of blowing others up so it seems fitting
My fellow demolitions enjoyer
Grumble grumble mortar turret grumble
grumble grumble others don't know what danger close means grumble grumble
hmm
let's see if I can get another lobby going
<@&1206091872716595200>
I have chosen my coordinates as the location for this carpet bombing
It’s not danger close, it’s just wildly unpredictable
3 get off of your 16hr shift and play dover divers
I'll be off work and available in uhhh 5 hours
Since I missed the Shipposting earler, SES Fist of Science
SES Soul of Democracy
SES Colossus of Dawn
mine used to be SES Harbinger of Conquest
Alien bugs are a threat to YOUR democracy. Entomologist Dr. George McGavin explains why you should join the Helldivers today. Enlist in the galaxy’s last line of offence on PS5 or PC.
It's so crazy the amount of polish this game got
like, orbitals having different angles depending on map/ship location. c'mon. C'MON GAME. That rules.
i was so scared when this was shown as a 3d over the shoulder
I was excited
It was like RoR 1 vs 2
Instantly knew it'd be good
also I'm starting to think flamer might be the way to go in bug missions, at least against the really intense hordes
there's just. so many.
My group has been itching for good coop games like this and DRG that dont skip out on aspects
Like back for blood was a disappointment because it was shaping up to have cool stuff
The solid like second it happened lmao
I'm a huge fan of this getup
Also it gives me medium armor with recoil dampening
Snowtrooper
I like it but it always gets really blackened and dirty randomly I've found
Dive to a crawl once and suddenly your helmet looks like you dipped it in tar
@golden ledge
have to wait til level 20 to get railgun feels bad :<
when I tell you I got to the exfil site at The Last Second
I got the railcannon, can confirm it is great for "See that tank? I don't wanna"
also the personal shield generator is amazing at keeping you alive
I have really been enjoying Recoilless Rifle gaming against the bugs
less so against the boops
I do not know why those giant yellow spit bugs are appearing so much
But I am not thrilled
grenade launcher is a good counter to them
Autocannon
I don't have one 😔

It doesn't help that I usually operate solo either
I'm going back to malevelon creek lol
The eagle run also takes them out pretty handily
grenade launcher is very fun but juggling it with EAT is a pain and without that I have no convenient charger killer
looking forward to the rocket pod strike at L10 so I can be slightly safer with the horde mincer 9000
the rockets I'm getting for anti-large, the GL is the horde mincer 9000
oooh okay
but eats the slot I would normally be putting AT in
I am really enjoying autoshotgun/recoilless/grenadier armour
six nades makes up for the lack of AOE strikes well
Impacts will make that even better
I've enjoyed being able to chuck fuses at my feet and run past them
and cooking nades to kill the little scout walkers
also I only just realised that one reinforce will drop in all the dead people and you don't need to find time to spam it
Mhm!
I don't think it was like that in the first game
But I like it better this way
Interview with the CEO, they stated that they were disappointed in the lack of weapon customization
oh?
<@&1206091872716595200> where we divin
SSC
👀
to hell
I might be on in a bit
Will as well!
Gimme a couple mins

I would still like to reiterate that playing helldivers 2 occasionally switches my keyboard to french
the pre programmed anti-liberty measures
Probably because of dive being on alt
I've rebound a bunch of keys but I think the most important one to do is Stratagems to arrow keys
I haven't tested it yet but the game loves eating my inputs randomly, especially entering strats
And apparently putting them in arrow keys can fix that
It also means you can move while inputting stratagems
Which helps when youre under pressure
Also i rebound dive to space bar
Feels better
I will never rebind my strats to arrowkeys
Too much muscle memory
I can input a reinforce stratagem from the point of pressing alt to dive to when I hit the ground
I don't have a choice when it literally doesn't register key presses
Anyone wanna join me in spreading managed democracy?
that explains why the nade launcher fucks up the ticks
Am I the only person who likes the scythe?
It's not as killy as the knight but unlike the knight I'm not out of ammo every three minutes
Its kinda a dull wepon imo
(8336-9068)
We actually have a role you can join/ping if you want some games
Speaking of, <@&1206091872716595200> anyone about for a couple?
all the randoms I just had DC'd, tragically, so good timing
@quartz cloak in activity 1
is this an OCE game?
yeah!
actually, I'm just gonna finish this operation first
then I I'll join
one more mission
How long? :0
Do you press alt and shift at the same time ?
That’s what does it for me
nearly done!
How does one obtain it
currently at 2/4 for helldiving if anyone else is around
I'd keep playing but my frail mortal shell needs sleep
It is unbelievable how fun the game is, though
whats OCE?
Oceanic
autocannon obtained and tested
man this thing is cracked
blew up a whole bot base, factories and all, from the far side of the valley
Is really good. Better than the Recoilless Rifle in my humble opinion
then killed the hulk they sent in and still had 2/3 of my ammo left
Recoilless Rifle is only worth if you have someone in voice to be your loader
AC doesn't need one and kills nearly as much stuff
plus it has way more ammo and is far more versatile
All the EDF sounds I could find in the game. This is why EDF is a good game.
Individual voices can be found here
https://www.youtube.com/watch?v=7J-9gYZ2IwY
I prefer fortunate son for Malevelon Creek
Nah. Recoilless can shoot down bot dropships and peel armor off chargers. It reloads slower sure, but it's very good to have one on the squad
My group was doing one mg, one autocannon, one recoilless
So far AMR has worked really well for me to hunt down tanks and hulks.
Against bugs, you really want a recoilless against groups of chargers just to core their armor
We used MechWarrior terms
"left leg is cored"
I tried shooting down the dropships for a while but the payload seems to survive mostly intact
Shoot one of the engines, it'll drop out of the sky and kill it's passengers
The engines in the back?
What is their armour rating?
blam blam blam titan down
Were you shooting them in motion or when they stopped to drop?
Recoilless benefits from a loader more than autocannon but it isn't strictly necessary
usually stationary because I'm reluctant to take my one shot against a moving target at quite some distance
it's functional without a loader but I'd rather just have the autocannon or EAT
had some fun swapping the autocannon and RR backpacks and loading for each other, though
When solo sure, but one in a squad is really nice
Autocannons are always good, but a recoilless is a hard one per squad for higher level bug missions
Imo
Chargers are far too tanky without being able to peel them reliably
current setup is recoilless rifle, laser drone, grenadier armour for six nades
and then I hand the RR backpack to a teammate
works very nicely
or leave the drone at home and take their backpack if they have the AC
grenade launcher/ammo backpack is also kinda fun, though
I need to teach the Laser Rover how to stop shooting my friends
It has a hunger for my main partner
I have considered swapping it for the energy shield when I hit 20
since I want to see if that covers your loader when in the weapons team stance
Wish the lasers had better medium armor pen
Especially the cannon
It could use a buff
The cannon they show killing an armored guy in the preview video
it seems almost like an oversight that it struggles
Yeah especially since the orbital laser is an anything killer
The cannon feels like it's got a decimal misplaced somewhere
also the heavy laser rifle sounds like you opened a portal to the sun
so it should kill things
I am addicted to the grenade launcher against bugs
It just slaughters the hordes and it's explosive type so it kills the spitters as well
Only issue is that I don't have the strat slots for all the HAT kit I need to fill the no AC/RR gap
it pops chargers too if you can get 'em in the squishybit
and I'm not 20 so I can't equip the railcannon
Might try upgrading the hangar ASAP and going for the 500lb bomb and rocket pods
i haven't seen much about the rocket pods, my eagle might be a bit too overladen regardless
hard having everything tied to one rearm
and hard to give up clusters and the bombing run
500 kg bomb and napalm do the trick
this is the kinda game i’m terrified to play matchmade so i might work my way into games here if yall ever organise any
I have a grudge against the cluster bombs because they kill me more often than the bugs do, so I haven't unlocked them yet
I think going 2-3 eagle strats is a good idea once you get the hangar levelled
so many bombs
Cluster seem weird. They don't even damage structures.
Disappointed by the rocket pods, they seem to miss a bunch and even when they do hit they don’t do nearly enough damage
500kg and cluster bombs are the eagle standouts imo
I feel like the classic bomb airstrike works better
Cluster is for clearing out 50 smaller bugs
and you get four of 'em per reload
and a 7 second cd
I like the classic air strike too, actually kills chargers (unlike rocket pods)
Clusters are amazing
make sure to pick up the role when people ping to see who's around to play!
You get loads of clusters and they sweep nonheavies off the battlefield
But yeah, otherwise deploy 500 kg or 110 mm. Both do their job fine
I can't get 110mm to hit anything
500 kg when you want to make sure a hive of military base ceases to exist.
the other bombardments work out but the smaller one feels off
You need to make sure the marker sticks to targets
OHhh the pods are also 110, right, i meant the orbital
Has anyone ever found the orbital artillery bombards to be useful? The 120mm and 380mm?
I've never found them very good
380 can do some business
They're very imprecise and slow
but Walking Bombardment seems like
Default orbital strike seems far better
a more accurate version
Yeah the 120mm is just... Bad?
It never hits around the beacon and fires one shell every month
Friend uses a walking bomb to just kind of get rid of medium/heavy bases
I imagine they are all just different flavours of crowd control weapons
Minefields only seem to kill players
which makes sense with them being anti-personnel
My friends don't let me use airstrikes anymore
Which sucks because I was upgrading them with my samplesn
Mine banned me from using electric arch weapons.
While they keep teamkilling me with their own incompetence
don't letcha self be bullied
Apparently the giant glowing beam with the HUD element telling you what it is and when it is going to be there isn't enough to stop people walking into it
I really like the basic Eagle strafe honestly
teamkilling is basically on the box for this game
I always get bullied as I'm the marksman. Lol
it's easy to aim, reliable and perfectly safe to drop almost right on top of yourself
Why do you have so few kills lmaoxd you are so useless
I don't understand how people can't see the stratagem call-in markers
my grenade launcher build doesn't really need strafe or cluster bombs because the GL just evaporates hordes, so I think I go GL, team ammo backpack, rocket pods, 500kg
I say "calling in an airstrike" and throw it into an enemy nest. They decide to walk right up to the nest and get blown up
I'm the bad guy
Yeah that happens too with my napalm
And they keep refusing to jump down so they stop burning
It has a GLOWING BEAM showing that it's coming!
if the ammo pack did grenades i'd be way more into it, I still like it, but weh
people are frequently busy with the whole bug situation and people keep throwing them on my head so the beam is behind me
Speaking of mortar turrets
You don't get to fucking talk about this >:v
Hi Voy
Whenever I see someone placing mortars I secretly destroy them with my AMR
I threw ONE airstrike short and it landed at you
The rest I refuse to accept responsibility for
YOU BLEW ME UP 6 TIMES
There's more than six lives!
LEARN TO READ
Mortars are just teamkill weapons
ITS A GLOWING BEAM SHOWING WHAT IS COMING AND WHERE NOT TO BE
LEARN TO ADJUST TO TURRET SIGHTLINES MR ARMY MAN
Don't use them either way. It will get your frontliners killed
ITS GLOWING TRACER BULLETS
you want to talk about my flaws? what about yours? you killed three helldivers
Voys turrets love to randomly switch targets and drag a steam of lead across my head
Anyone else have that moment of 'What does Scrambled Stratagems mean' and then instantly explode
I keep ending up in ravines when I use my jump-pack.
Automatons have jamming posts
my grenade launcher build is great and well-rounded, but it suffers from the fact I really like the orange grenadier armour and having an extra two nades really doesn't get you much
You need to get rid of them first
Complaining about 6 airstrike fratricide events when using 3 SENTRY TURRETS
when you have dozens upon dozens in your support slot
Nono, there's mission modifiers. One of them randomizes what output your Stratagem Codes give
are the smokes any good?
Oh
could really use some support grenades to diversify a bit
Maybe against bots
I imagine they are amazing for robots
And for god sake, let grenade pickups restore 3/6 instead of just 2
Their aiming gets really bad
I've been loving immolation grenades but i don't actually know how impactful they've been
My go-to stratagems are orbital gatling, eagle airstrike, and autocannon
Don't really have a fourth I like
I'm saving for autocannon sentry
Next level
It seems good
Napalm seems to be really good against armoured targets. It ignores armour apparently
I'm going for that Shield Dome
I wish the incendiary grenade was in the normal pass.
I tried out impact grenades yesterday
did you blow yourself up
They are uh...
My advice: don't
I'm not sure how good the grenade launcher is against armour
They seem to have a very low payload
but it seems to mess up the bot ATSTs quite well
oh yeah, that's the other upside of the GL
Impact grenades are just a convenient way to get on the wall of martyrs
you can just click once on each bug hole and it evaporates
Autocannon too
Autocannon breaks bug holes? weird
Autocannon shells have small explosives
This is why you can rocket jump with it
And die
That might explain why I get teamkilled with them when I camp against enemies
it still makes me insane this game had like a 60% rating on steam because server issues
it's climbing now but god, folks are too reactionary
It had constant crashes first day and people thought the progression system was a limited battlepass
Gamers
For real
But now when I'm playing it... as long they don't screw up their current marketing system in the name of corporate greed this game could be one of the best I ever played
Do you folks also get team-killed as often?
Impacts one-shot spitters
I mean like more often than you manage to accidentally kill someone
Real nice on higher difficulties
No but we do like to melee each other
It's funny
Oh well, I sometimes headshot people when they shit-talk about my aiming.
Arc Thrower likes to really stretch to the side and snipe my friends
I was banned from using Arc thrower
but it's coole and goode
But according to my team-mates (that kill me all the time) it is too dangerous.
Sounds like a them problem
It is
But they are the crowd controllers. Can't do my job when they don't do theirs.
I snipe armoured targets
And they still refuse to acknowledge that without me they would get mauled 80% of the time.
rocket pods became good for me once I realised you need to treat them like a big impact grenade
the call-in orb sticks to targets
I haven't got the 500kg yet, but hopefully it can kill big boys
Always make sure it sticks. Otherwise you are gambling with the hits
500 kg bomb feels like deploying a hell bomb
It insta-kills a bile titan.
Sounds like what I need with the GL + Breaker loadout, bit short on AT
Although you can only drop it once and then need to restock
I also considered autocannon turret but I really like having 2-3 eagle strats to buff with the Hangar simultaneously
maybe orbital railcannon when I hit 20
but that's got rather less uptime
Orbital rail should one-hit almost everything
For some reason I find mixing the Eagle and the orbital guns kind of annoying on an aesthetic level
give me all airstrikes or all orbital fire
The snappy call-in on the Eagle is really nice, and the rearm time is shorter than the reload time on the railcannon when without buffs
so I'm going for that
Fourth strat slot is either the ammo backpack, drone, shield or a turret, I'm interested in devastator & ballistic shield
Also IIRC one upgrade adds +1 to all ordnances?
That's the maxed out one which I plan to really go for
Still haven't got to the top tier samples though
Having two 500 kg bombs sounds fun.
Just wipe out several military bases every 2 minutes
I'm mostly looking at that for allowing me to reduce attack waves to chunky salsa without spending a slot on basic airstrike, since to do that I'd have to lose the backpack
but if someone else is willing to drop me a drone or something I can just go 3x eagle
Assuming you get to bring 4 items and not just 3
Such is a modifier too.
I wonder what the other factions will be
IIRC they said they will add two more?
One of them might be Illuminates
The current guess I've seen is it'll be some sort of rebel faction. There's a lot of objectives and lines about dissidents and rebels so
In that case yeah, I probably lose the horde clear, but with the grenade launcher and a laser drone or giant pile of ammo it's not so bad
Oh no? Who would rebel against flawless democracy and freedom?
Grenadier armour also handy since that's six more frags
If they add rebels I hope they are not relatable. Lol
I might feel bad playing SEAF
Maybe they'll be shapeshifters or something, able to go from little human dudes with guns to big tentacle monsters when you get close
Who knows I'm excited to see what this game is like in a year
Hopefully not a corporate hellhole
But arrowhead seems fine?
I know Helldivers 1 was like 9 years ago and they made a lot of DLCs they kinda sold them relatively cheaply?
I'm still super anxious that they ramp up the prices and scale down farming premium currency.
Like maybe they don't do that. But they are AAA...
Sorry for the bad vibes
I should be happy with how the game turned out
they are defintely not AAA
hey do I need to link my steam and sony account to join a lobby, quickplay keeps on failing
Non
The servers are just kinda fucked
The best chance you have is to join a friend
ah got it, heard they were at max capacity basically 24/7
I probably do. What's weird is its supposed to be bound to alt+windows key
Oh my god.
Exo-44 my beloved
They’re like sixty dudes total + whatever help Sony is giving them
they are NOT triple A
A and 1/2
Technically, they're still independent as well.
my mistake, they're 120 guys not 60
That's still not a lot of people especially not for y'know
nearly 175,000 players on steam alone
<@&1206091872716595200> damaged memeocracy
me when the democracy is managed
I had a bit too much democracy
That's fine, soldier, you're just maxxing your democracy
current fun build of the day: grenade launcher jump pack
leap up, shoot below you to clear trouble
downside: anti-heavy is nonexistent because I don't have the 500kg or the orbital railcannon yet
might end up going with AC sentry
There’s no such thing as too much democracy, only “open fire” and “reload”
very tempted by this armour for anti-bot because their rockets are the cause of about 60% of my deaths and I like the speed
but it costs actual supermoney
I think without the high armour rating the explosive resist won't matter as much
armour is possibly bugged to do nothing at present
at the very least, a basic bug chewing on you does the same damage to all armour types
and if that's "everyone is Light" then the Xresist is possibly the thing making the difference
I'm thinking it might be a scale thing, the little-bug-bite test isn't enough damage for the defense to change things, they don't want folks threeshot by little guys or invincible to 'em, idk
Yeah there is 200% a difference against bigger attacks
Stalkers can two tap scout armour where heavy can take four
interesting
Stalkers are the only thing that make me regret scout armor
I'll save my money until peple actually figure out the armour mechanics then
everything's fine and dandy until you're shorn in half
I do want a good light armour for my grenade launcher build
because it has the jetpack
and jetpack is zoomier on light
I'm using the extra grenades superstore set, enjoying it
never without a way to unmake a nest
I'm using the extra grenade medium armour at present, it's good, it's just superfluous when I'm running the GL
since I have dozens of nades in my support weapon slot
I wouldn't mind the throw range one so I could chuck incendiary grenades and strats out miles, but there's no Light version of that
I'm bouncing between the light scout and heavy fortified armours currently
Me n a friend will do a mission with only Eagle stuff tomorrow probably for the funny.
I love the f15
I'm looking forward to getting into the premium warbond for the medium servo-assisted armour
I just can't stand Heavy move speed
maybe heavy with jump pack might be acceptable
vehicles gonna be a different game for heavy armor
I can put up with heavy move speed for the simple fact I've survived so many things I otherwise wouldn't have in lighter armour
I do think light is Meta TM for Bugs though
500kg won't kill armor
unfortunately
I have never seen a 500kg kill a bile titan
I've had a 500kg hit a charger in the head and still not kill it
Even with the ship upgrade?
exploding shrapnel doesn't affect the 500kg
the railcannon fucks though
it won't always oneshot a bile titan but it usually will
I like the Autocannon
The Autocannon is fantastic yeah
I love how the larger weapons have heft
hit my current kill record at 644
I love the GL against bugs
rover drone and grenade launcher mean you just slaughter your way through hordes and dismantle nests, at the cost of anti-heavy
once I get the railcannon to move solo chargers out of my way I'll be in buisness
So in the event peeps didn't know, the back side of Charger legs is vulnerable to Autocannon, enough so it's possible to 2-3 tap them dead
huh
back leg bug
big tiddy helldiver || https://vxtwitter.com/TheGreatAvv/status/1757530325255700691 ||
I wish there was some more of this 75 armour light stuff beyond the starter yellow suit, I feel a tiny bit absurd in it
but it's very good indeed
There's a couple free unlocks with the same trait
none of which have light armour stats
It can do it but the radius is tiny
I want to go fast and not die to a single rocket
if possible
if not possible ah well
Oh I see wym
They take tons of burn damage, you can toast them decently if you don't have railguns/cannons yet
<@&1206091872716595200> resuming helldive in 10 minutes
sure
Where do you shoot chargers with the railgun?
legs to strip armor, four to the head to kill
wow :)
Exactly
seems legit
command wouldn't issue us anything that it wasn't in our best interest to use
though stims are also capable of instantly sealing life threatening chest wounds
so maybe there's something to them
I’m addicted to sealing the GSWs
Not shown: Most Helldivers die within 2 years of a combat drop from a massive cardiac event because they injected themselves with giga coagulants if they survive the drop
this is actually nicer than i thought theyd be lol
Hmmmmmmm
<@&1206091872716595200> anyone up for some runs?
Yup, gimme 5
ye
I’m in activity 1
posting while I remember this
but the mortar turrets are autoloading muzzleloaders
they have a little arm that comes out and drops the shell down the barrel
Ah, my bad. I assumed Sony's involvement made them such by now.
helldiving
Remember to uh...watch your angles.
BONK
I still wish there was any indicator at which angle the Eagle attacks.
I think it is horizontal from your direction?
I believe for bombing runs it is always perpendicular to the direction you threw the beacon and from the left
But it's not using the beacon as directional indicator? Eg. when the beacon spins in mid air?
@honest acorn
world's greatest landing
As far as I’ve observed the rotation of the beacon is irrelevant
I’ve had it bounce off a building and still come in perpendicular to the direction I threw it
I see
I still can't quite tell. Most of the time it applies but sometimes napalm and 110 mm rockets go at an odd angle.
Maybe it's linked from looking into a different direction shortly after throwing?
On a slightly different note. Can automaton AA tanks attack eagles?
110 is an exception since it has independent homing and I haven’t used the napalm enough to say
I don’t believe so
At worse they prevent you from calling in eagle strikes when in range
Fair
is he ok
Me and the girls on helldivers 2
https://m.youtube.com/watch?v=cp_W1FMFQJo&pp=ygUPTG9ib3RvbXkgZGl2ZXJz
THAT WAS ME LMFAO
Playing Helldivers II with friends
Me playing with people 15+ levels higher than me
Stayed up wayyy too late playing Helldivers with the gang. It's fuckin good
It's an amazing game
Not sure if I ever saw a shooter that catches immersion this well
Not to ignore the planets we have seen so far.
stims have zero known addictive properties because the helldivers who use them die before they can feel the addiction set in
This is such a mood tho
First thing everyone does when in range of a nest is collectively throwing airstrike and orbtial markers.
Today ill probably get to the level to buy the 380mm HE barrage.
I can't wait to become a danger to my teammates.
They get to feel the liberty flowing through my blood.
They couldn't bear the amount of democracy you drop upon them.
Exactly.
https://www.reddit.com/r/Helldivers/comments/1ao4gmd/i_love_how_every_random_is_on_the_same_page_in/
"Light Bug Nest Eradicated"
question: do some rare samples make noise for other people?
I asked a couple of the folks in here about it and they didn't hear anything
but I swear some of the rare samples have a sound associated with them
Noise?
the yellow flower ones in particular have a high pitched ringing to them
Can't remember it doing such. But such might come from sensory overload rather than it not being a thing.
I will check that today
There's for sure a noise for some of them, rare bug samples at least
Ah, that settles it then
<@&1206091872716595200> a few late dives, anyone?
Yes sir
Just give me a minute
Ok now yes
aite, I personally only really go with 3-4 so let me just
@barren iron up for any runs? 👀
damn
well, if we get someone else within the hour or so I'll be good
<@&1206091872716595200>! Up for any dives?
I'm still around
Wait really?
Same
I'm keen
you still going? I don't see you online
no problems
Well looks like we need to get angel’s venture secured asap so the TCS can come online and hold back the bugs while we scrap the bots
Really annoying that every time there's an update I have to reinstall the entire fucking game apparently
So, general question, how good is the Explosive Liberator from the 'premium' pass?
I know it has a slow rate of fire, but being explosive seems like a huge benefit on a primary
Wait how do I get this role?
go to #bot-stuff and use ?rank Helldivers
Hell yeah we spreading freedom now baby
In my experience it’s okay nothing amazing
The explosive can knock back smaller enemies and apparently does extra damage against weak points like the Charger’s butt
It’s very middle of the road in my opinion
Just wondering, the two guard-dog drones seem to have the same price. I got the Rover variant. Is there any reason to also use the default one?
It's a trade off I believe
The base version hits harder with it's machine gun but needs to reload while the rover can just keep on beaming unless it has to fire for a good while and overheats
I see
does the MG variant actually have an ammo cap or can it just pull infinite bullets out of your backpack?
I am really enjoying laserdrone & grenade launcher but a bit more punch might not go amiss
I think it has infinity ammo in your backpack but not 100% on that
I assume it does have infinite ammo. It's not like you can reload something like that.
yes
It gains ammo from your resupplies
But it has a finite supply it pulls from your backpack
How much does it usually have?
No clue honestly
How many minutes of constant fire can it provide?
It it like empty after a bug horde?
currently testing it and it runs out pretty fast
I wonder if they add a recon drone at some point.
they had a UAV in HD1
made sample hunting so much easier
I mainly used it to combat distant targets
having used the standard guard dog for a full mission now I much perfer the rover the ammo limit is way too tight for the extra punch
Thank you for checking
no problem I also wanted to test it anyway
Hopefully it gets a buff when arrowhead finally gets things stable and has time to do a balance pass
I'm sure it will
a shame, bullets are cooler than lasers
Ye
One more reason why I went away from Scythe as soon I got my hands on the Anti-armour liberator.
I have a pretty set bug loadout right now with grenade launcher, laser dog and a big pile of AT airstrikes
it just minces the hordes
500kg and orbital railcannon for chargers and titans
They come down as a backpack and upon pick-up deploy and auto target near by hostiles
Also debating whether I should put more liberative stuff (more boom) in my loadout or I should play more smart.
And they don't really run out of ammo/have a limited use?
If you want to fight the Automatons you should play smarter. They come in less numbers are far more lethal.
Oh okay
380mm HE 160mm HE with Eagle napalm and Eagle cluster
The Rover has unlimited energy for it's laser while the standard guard dog has a very limited ammo reserve that can only be refilled by supply drops
<@&1206091872716595200> Anyone up for some dives to help liberate Angel's Venture?
I should be available in 2 hours
Is the standard dog's weapon better damage wise?
It kinda sucked for me
How's the liberation going for angels venture? Are we getting our freedom bonus?
It's at 98.9% and climbing fast
Also talk to me about the airburst, is it pretty decent at its job?
Also iirc the laser drone is bugged rn? It almost never goes to recharge which is supposed to be its main drawback
Since the last patch?
The laser drone only goes to recharge if it overheats I believe
It does charge often enough
I'm good to dive once I get a drink
Also can't wait to play on different planets than the ones I've been on I wanna go to the desert and snowy places
Instead it's just been fart planet and Vietnam.
Did you not do any dives on Heeth before it was liberated?
I only got the game like 2 days ago
ahh I see
Understandable
Might play on Xzar in a bit. I'm getting tired of my old squad and could need some new ones.
Heeth was fun but damn I don't wanna go back without boots
But I'm sure I'll get the chance eventually.
I don't see any bots in Xzar is that just me?
which i'm pretty sure are a booster? Or are they a stratagem
yeah there is nothing in xzar
I imagine they'll have more outbreaks and uprisings throughout the system as the game goes on.
I thought they had Xzar already
booster
Or were they pushed back instantly
they were pushed back instantly


