#warhammer 40,000: rogue trader
1 messages · Page 8 of 1
Its intended to be very 'courtly'
Also it seems like a bad idea to be too forward with the woman who responds to strong emotions by accidentally killing 8% of your crew
||Chunk of them were probably Genestealers anyways.||
||i would actuamly enjoy a gene stealer companion||
shhh, Ian Watson might hear you
Argenta would be fuming
At some point I wonder how we still have crew
You pick more up every time you visit a planet/station with people, probably
crew of theseus
although that raises the question of how we have clans forming in certain areas dedicated to certain things
Yeah, I think there is some narrative dissonance there
But I guess her clans are good at incorporating new people, but not between clans?
If I had to confabulate an explanation, I would go for “veterans and clan members die at much, much lower rates than relatively new blood” + “this is a particularly tumultuous moment in the ship’s history”
Tervantias?
No no Yymerys
Oh that's not even the final boss
Ough……
Or is it?
I forget when you fight tervantias
Ohhh you fight him later in act 4 but you do meet him in act 3
Yeah ymeryss is the final boss
I don't really remember her
It’s fine I just needed to retreat some
The position that the fight seems to want to take place in is
Really bad
OH my god i got her what the fuck was that
to answer tho
and im an operative sniper bounty hunter
I played operative hunter and felt utterly useless
I played back im launch though
The double sniper team could be a bit rough yeah
i haven't gotten the Lex DLC so the bird portrait was a fun surprise
No psyker is also a bit harder to deal with stuff
Especially since drukhari get obliterated by Warp damage
Cassia fills the role
I can never leave the house without a biomancer to heal whenever I run my whole party through a trap
Yeaaaah
Owlcat loves putting traps in games for no narrative benefit
Cassia wrecked that fight for me
Never found RT's traps all that threatening. All they do is make me spend a couple seconds slapping medkits on people.
I disabled most
Oh yeah I disarm most but sometimes characters move funky and their like pinky toe touches a trap so it goes off.
Yeah, the electric traps in the abandoned ship were particularly bad for that
oh huh this exists
kibellah should eat yymerys for lunch esp w/ cassia buffs, how do you have her built?
argenta should also oneturn
.........
you also get PA in commoraugh and its one of the best sets in the game
also what diff are you on?
the accuracy on the bursts isnt really enough to chunk down one guy really well
uhhh the one right above the default - basically core
Did you do the classic arch militant and all that
well you also cant one turn ymerys
Hrmmm
I guess smaller model size may reduce burst effectiveness but yeah unsure what the issue is
how long ago did you play
last month
cause i heard they superbuffed her at some poi- okay yeah idkt then
though I was also running very optimized builds for both my trader and argenta which would be part of it
anyway sadly i am not getting chewing through 600 hp in a single round from any of my boys without abusing some officer mechanics
I built argenta for multi meltas in my playthrough so the rapid fire madness isn't actually something I'm familiar with
She did still slaughter everything she saw tho
mostly because the officer extra turn spam is like
legit busted
imo
i am choosing not to use it lol
Figured it out I straight up skipped her invuln
Fair!
took her from 350 to 0 in one go so it didn't trip
yeah
.... with who??
argenta
one burst or literally a single bullet
single bullet
iirc it interrupts bursts
need is a strong word but the game gets considerably easier after act 2
i havent really felt like im built wrong so far and ive finally got kibbles doing like
oh yeah this is like
the only fight ive struggled with
since auroua
aurora
I can go find a cookiecutter build if you're interested
This seems reasonable for a boss fight
Id say you are doing fine
Instantly leaping upon and violently massacring everything you see is both possible and decently fun, but something is lost
Yeeeee
that being said
my RT bounty hunter is easily doing like
400-500 damage if set up right
she just uh
was instantly turbo murdered
in my first attempt at the fight
yeah I think generally the fact that every fight is a foregone conclusion really messes with the storytelling because it takes a lot of the stakes out of the setpieces
i do wish blowing up the stifler had more impact
the big turret ambush and the spoilers:void shadow ||emperor fight|| lose a lot of their charm when you can clear them first activation
My rt was warrior assassin and managed some crazy numbers
And moreover was Unpossible to hit
The closest I got to losing a fight in the later acts was a bunch of hyper accurate eldar snipers that downed every party member but her and Abelard
And those two solod it themselves by just tanking every shot
Ulfar used to have like one alternate armor and four alternate weapons and now he has a bunch and he got a fat stat boost
Abelard kinda falls off because Ulfar is just Abelard but better and also because tanking in RT is kinda worse than just killing things
Aww
death is the best CC etc
Not sure if I should go Warrior or Blade Dancer stuff for my melee run...
also abelard stops fucking introducing you
bladedancer if you want the game to be easy
But also you can tank very well if you do right still
you can but why would you when you can kill in the emperors name
yeah my abe and ulfar are both unkillable gods
In case you lose the init-off with the other team playing rocket tag!
grand strategist what is initiative?
I admittedly did not have a grand strategist because the zone stuff deeply bored me
I played right when the game came out,hadn't played with any expansions.
oh okay so
you get a companion who is bladedancer
and its... not really the kind of thing where you can have two bladedancers who play super different
since they have to use swords
you can, psyker vs non psyker
you can only get one extra turn per character per round so its not infinitely broken
fair
actually with the psy swords that wouldnt be bad
IMO the most broken extra turn thing is extra turning a warrior, having the warrior use a full round of actions, then having them use their own heroic to completely refill AP
Especially when that warrior is a executioner psyker heinrix
Chainsaw or Pyro staff go brrrr
so why is executioner heinrix busted
chainsaw
Pyro staff also works
even without chainsaw, just being able to use that one ability that applies like 10 DoT ticks in one burst from ignite or hammer of the emperor explodes most things
Probably even better as Warp Burn is an extra DoT
My usual "bounce" was using extra turn to fill out the momentum bar, then using GT Ult 1 to give the carry a full action and then they'd clear on that activation
chainsaw multihit with executioner DoT on hit is a monster
esp once you get to all the self-buffs heinrix can stack with psyker disciplines
Chainsaw? Like a chainsword?
It's a melee burst weapon
the low as hell damage per hit drove me off
I was looking at Psyker Bladedancer. Sanctic or Divination to start.
pyromancer
Plus all the biomancer/pyromancer "take a billion stacks of fire/poison" effects
set yourself on fire, body of flames + the one that does your burning damage on hit + other shit means that bladedancer's 90 bajillion attacks multiply your DoT by stupid values
Sanctic just for the aoe is solid
Orcastrate Flames
The rocksaws get insane with basically anything that scales flat per hit
though pyromancer/bladedancer is the highest damage output player character build in the game afaik
it's stupid
Pyro/Bio Psyker can get all DoTs with the Pyro staff as Exe
I suppose pryo wouldn't be bad, just wasn't the one on the brain. XD
orchestrate flames is silly
Bleeding from Exe passive, Burn from Orchestrate Flames, Poison from one of the Bio passives, and Warp Burn from the Pyro staff
yeah you absolutely do not need this shit to clear
I think the only case for optimization I will say is kitting Jae out as a skillbot so you can pass checks and get more text
My heinrix ended the game with warp speed, invigorate, iron arm, ignite, firestorm, and word of the emperor, enfeeble and forewarning
combat stuff can be cleared in a wide variety of ways
Cold Trader's Acumen is so silly
Not having Jae would have made me miserable, she's so good
I don't like how difficulty scales skill checks lol
oh also with st cognatius' scriptures you can use her lore imperium to boost crit damage vs xenos and deaemons which is very extremely funny
I guess it is secretly a combat difficulty buff because you probably want to spend more points on the skill ups
Ok so I believe these are all the pieces of "heinrix kills god"
Ghost helm is insane
eyes of joyeuse also work
Ohhh yeah
Ghost helm scales crazy
Eyes is better if you arent doing cheese, but if you have Jae just take pot shots at a max dodge heinrix with ghost helm you can hit 50+ psy rating
I guess speccin him into pyro is also one of the only non-item based ways to trigger that executioner thing with someone having every DOT
which executioner thing?
generally speakign stuff doesn't live long enough to accumulate every dot
All Jae really did for me was shoot at Henrix, give buffs and extra turns, and have these skills lol
Where it Hurts + ignite
ah
Does Backdraft trigger off of Orchestrate Flames buffed attacks?
Wait, disregard, I can't read
Don't think so
Act 5 you also get this pretty insane rifle for an arch militant
I think it ended up being better than any heavy bolter I had
...... would argenta use this,
If you gave her las training maybe
And all the las buffs
You get it so close to the final boss that I never got a great sense of if it was actually doing more damage than the best heavy bolter I had
Its hard to tell when both of them still pretty much kill anything they get pointed at
I am shocked they never put a cap on ghost helm.
It does reset after 1 turn, but rarely do you need 2 turns
not really imo, her bolt weapon specific shenanigans scale better and while you could do a full respec in act 5...why?
you pick that up in the final dungeon iirc
also her endgame bolter starts with twice the RoF and argenta scales more off of attacks made than flat weapon damage
Oh no I just meant
She's the shoe in arch militant but she'd be wigged out by Xeno-modified guns
||Sadly the game is basically over when you get this. Sad fate for most Act 5 gear, nothing to really use it on.||
well you don't tell her it's necron tech
no spoilers cause im just at the start of act 4 but
man nomos is REALLY interesting
and feels like hes gonna be the final boss
coughing at being given the option to marry cassia
look im just saying from a dynastic perspective its a really good idea
Nah I both
Know what it is
Inky took it from me
I do kinda love that like
It’s so overwhelmingly powerful
With no immediate consequences
It’s kinda a funny bit of like
Storytelling
With mechanics
Yeah its great
Like yeah this’ll fucking rock for like…. The foreseeable future
Less good for smart characters which is a little disapointing
But on a meathead the stat swap is nutty
Yeah it’s nutty
I
Didn’t mean to say
The same thing you did
It’s- it’s a good thing
Yeah
I also like how…. Kinda genuinely fucked up the manor is
Like he’s degenerated so bad he can’t even keep up the illusion of humanity anymore
I’m so curious how old he is
Halo Device :(
Look, it has Halo in the name, it can't be bad 😛
It won’t be for about 100 years!
Yremeryss did have a habit, around release, of just going first and downing two party members with her pistol burst
Executioner has received some netfs but is still really strong
I ran a suboptimal varient of the executioner Pyro, it was fun!
I was running a heretic, so I had turn 1 kills have a 25% chance to phenomena, and the cuirass of phenomena=+1 PR
And ran around molten beaming people
Executioner is really fun for being a gremlin tbh
The way that biophysical distortion interacts with toxic burst weapons and executioner is busted
Or was, cant remember if it changed
Jae and my character went down turn 1, but cassia and Abelard tanked everything and came out on top
Marazhai and argenta were the other two I think
I always found Ymeryss pretty manageable
On normal the only minor roadblock I've encountered so far was the final boss of Kibellahs DLC
I was probably just being salty lol
Also
Got the skill where kibbles does all her blade dance’s in reverse again
Okay I get it now
Yeah she’s a bit OP
Also
Just looked at Jae’s origin properly
What the fuck
What about it?
Gunslinger is crazy good and no one else can get it and Cold Trader’s Acumen should be a feature for the MC lmao
Oh yeah
yeah she just gets a bunch of unique bennies to make her build kinda work
Cold Trader's acumen basically solves 80% of skills
Gunslinger is good but I barely had her shoot stuff because officer bullshit is better
Gunslinger should just be a talent and I’m giving my RT CTA with toybox next run LMAO
Its just really weird a companion has that ability
Given how really strong it is, how good it would be ON THE PLAYER, and the fact that it scales with faction rep
yeah that's kinda the point
it's necessary on Jae to make her functional and would be comically busted on the RT
oh that's not the OP part
it helps but it's typically not necessary
blade dance alone is cracked because it's 6 or 8 attacks in one go plus your normal attack plus DfA plus executioner flat damage
so you can blade dance into where it hurts normal attack and explode just about anything that doesn't have an invuln
Jae actually makes a pretty good master tactician, using fervour/inspire to stack damage on two RF weapons
That’s what I have her built as lol
Yeah, I've only used her as Master Tactician
I ran her w/ overseer and the servo swarm is a good way to spread buffs
Overseer is very strong for buffing
thats the new pet class right?
Yeah
It comes in the genders of dog, bird (murder), skulls, and bird (spooky)
Dog and bird are pretty meh
Bird (spooky) lets you target the pet with psychic powers and it relays them to all allies within 3 spaces of the pet.
Skulls does the same with non-psychic powers, and also spreads debuffs to enemies in range
So you make idira an overseer, cassia takes the first turn with grand strat, passes it to Idira, who drops Iron Arm/Warp Speed/Foresight on the party before the NPCs get to act.
spooky bird can also do things like redirect perils and phenomena onto the bird and any enemies nearby
Yeah bird spooky is fucking bananas insane
On idira
It makes her an insane healer too because Invig gets relayed
So it turns it from an okay single target heal to an AOE heal, pretty much the only one in the game
Hey uh
Yall might remember when I said I was getting great performance out of uh
Heinrix
So I figured out why and it does make me seem like an actual chimp
In terms of intelligence
So I…. Might have forgotten
That force weapons and power weapons are
Not the same thing
I mean he's okay with power weapons but you also definitely want to give him a force weapon
There's less force weapons in the game than I'd like sadly
they did just add a bunch in 1.5
including the "does DoT" ones for executioner bladedancer shenanigans
I do wish there were force-not-swords
Yes but uh
Switching took him from doing like 50 damage to like 200 a swing
Rocksaws may have been a mistake
The rock saw is something I’ll try on like a PC or something sometime lol
Honestly it mostly just seems to be a win more option
Well I don’t imagine it’s great on like… an operative
Yeahhhhg
There's a hell of a lot more now then there used to be.
Used to only be like three and one of them was endgame Heretic only.
the new burn DoT ones are pretty cracked
pyro bladedancer executioner with both of them results in some disgusting things
They did tone that down in the last big patch, iirc
not enough
my last run was on 1.5 and it was absurd
during the lex final boss I ignored the damage reduction mechanic through sheer dps
Shame I like dogs
IMO bird can be crazy strong
or at least worth using
Alas, I haven't figured out the way to do do that
not for its like "enemies attack each other" stuff
but ive managed to make it a pretty good aoe chaff clear ability and a decent harasser
this is assuming you arent doing all the stuff where argenta and kibbles just instantly wipe the encounter
because in the face of that nothing is good lmao
IMO you tend to reach a certain point in progression where switching the difficulty to Unfair becomes objectively correct
what makes the dog bad?
dog isnt bad but it ends up in competition for buffs and actions with the really high octane damage dealers and it just can't compete
Does a custom difficulty that is at least Daring difficulty still get you achievements? I perhaps irrationally hate that higher difficulties also make skill checks harder
I feel bad for not recruiting marzipan
But good lord it is just so difficult to justify
you're not missing that much
I’ll do it for my heretic run
How does overseer work?
pet dependent
Depends on the pet. Officers and Operatives can pick Eagle or Servo Skull Swarm, Psykers can pick Raven, and Arbites can pick the dog.
Eagle can be sent after an enemy to attack it and trigger an attack of opportunity that can hit their allies.
Servo Skulls can be targeted with Officer buffs to give them to all allies in a 4 cell range around it or I think be targeted with Analyze from Operative to give exploits to all enemies in a 4 cell range.
Raven can be targeted by single target buff and debuff powers to apply them to the corresponding targets in a 4 cell range.
And the dog can be sicced on an enemy to do an attack and follow up on attacks from the Overseer.
There's some other things the pets can do but that is the like base abilities for them.
tbh in my playthrough I did the whole alliance of convenience recruitment dialogue, got his help for that fight, took him to the hideout, and said 'yeah we're just going to shank you to death now brother'
'you ARE surrounded and outnumbered'
Yeah p much
Although that scene ends so fucking weirdly if you kill him
They seem to be like… surprised that you want to kill him lmao
Your subordinates have no reckoning of your tactical genius
You say 'lets team up' and they take you entirely at face value, instantly planning a mutiny
For shame
Ohhhhhhh
Like for me there wasn’t even a fight or anything the game just like
Faded to black when I picked that option
And then he was gone
There wasn’t even a key
*body
Yeah it does end a little suddenly
Marazhai goes 'HUH WHUH?', tries to bolt, then the scene ends
Admittedly at the time I wasn't sure if we even killed him or if he succesfully ran away
Yeah I suppose the devs just sort of figured people are typically not going to kill companions
The mental image I have of 'the iconoclast player that keeps marazhai around' is fascinating
And mildly frightening
Marzipan is kind of funny with the Death Aura build.
Just walk around the battlefield and watch as enemies explode when he gets close.
Finished a Heretic run recently and kind of sad that the Rash debuff you can get from the Freight Line doesn't like become some kind of Nurgle buff later on.
||At least Sla'neesh gave me a questionably useful ability for feeding Yrliet to them.||
you can use the gear, take drukhari weapons proficiency
Oh I have
I just don’t have SPECIFICALLY someone who has that AND uses specifically two handed melee
Honestly kibbles can do it pretty well
She's fun with klaives as an assassin
or doublevenom sords on executioner
Hehehe
Yeah that’s my build rn
The toxin+bleed is insane
Then you throw in burn from Dogmatic 2 for easy access to 3 of the 4 DoTs.
Warp Burn
I just ||brought on Maive to my ship to make me recaf||. And now I'm envisioning a 40K anime with her in a kind of "Apothecary Diaries," role. Happy and full of smiles among the Trader's retinue and... their combined baggage.
We still don’t know anything about the new companion, right?
It would have been pretty funny if you never get anywhere near Trazyn. You just happen upon one of his vaults
Still no
Glad I'm playing the game so slowly. I haven't even finished Chapter 2
the admech focus sounds interesting.....a heretek companion might be alright
i think i kinda want something more left-field for a Trazyn dlc cause you can basically get anyone from anywhere when he's involved
A heretic run sure is mustache-twirling evil
It's the evil option in the game where the baseline is 'all of your subordinates expect to be shot for failure' so I suppose it makes sense 😭
Yeah lol. It has to compete with Dogmatic's evilness
it's also just kind of half baked too though
you lose access to a lot of the game in a proper Heretic run and what you get in exchange is just less fun content
this is true of a lot of games' evil runs though
Heretic also has one of the worst secret companions.
||Uralon just doesn't have much going for him. Officer/MT is alright but he doesn't get any gear. He has the problem Ulfar did before his little update of not having any gear to use outside of what he starts with.||
I was a coward and ||didn't blow up Foulstone. Though I'm playing now so at least I got a heretic option to keep it||
I think the problem is that a heretic run would probably have to be very different to make sense. But obviously the devs wouldn't want to put the effort into that
yeah the problem with "evil routes" is statistically if you want to do them properly they're twice the effort for maybe, max, 5% of the playerbase to enjoy
Hey, Rogue Trader has a perfectly serviceable evil route that works fine without too many modifications from the good route (the Dogmatic one)
I'll say a 40k RPG is the last place where I'd expect nuance in an evil playthrough
it's the only setting I can think of where blowing up a city just for kicks makes perfectly sense
I had no idea that’s what the secret guy is for heretic and that’s insanely funny
Learning I missed the other one now tho
||Heretic also gets Calligos Winterscale. He's good by virtue of being a Warrior/AM.||
They had an accident with their own las pistol
The icon one
:3
Also wow they must’ve made it way easier to max out merchant rep cause I haven’t been hard for using the kas but I have them and navy maxed out
Speaking of the icon secret companion
Yeah from what I understand rep got reworked I think and is easier to raise.
I’m kinda sad at the lack of reactivity to the stuff with the priest on the act 4 footfall quest
Like
Hey uh
Argenta
Plus 2 DLCs worth of stuff to dump on them.
Got any opinions on this
Or
Kinda… seems like a guy who was important to her lmao
Oh if you have to kill him?
Yeah cause I’m not dogma
In a Heretic run ||you turn him to the teachings of Nurgle.||
man I know yall just said it’s not great but I really wanna do one
IMO it's a like one and done sort of thing
You do it once to see what it does then never touch it again.
You having to kill the priest guy in an iconoclast run is very silly. He's clearly on board with ousting chorda. But I guess a fight needs to happen. Though maybe my Iconoclast rank wasn't high enough at that point?
Disappointing
Nah no avoiding it, he suddenly gets regrets for having the burnings end.
Oh I thought him turning on you only happens if ||you let Chorda decide her own sentence and she kills herself||
The dialogue there seemed to me in the moment like ||'my god she really WAS a holy martyr, this act has convinced me she was right'||
Yeah he justifies himself doing it no matter what
That's VERY funny
wow okay the uh
the last bit of void shadows is
rough
its actually the most upset warhammer grimdark has ever actually made me
because its my fault
||i armed the inferni||
OKAY THE FINAL VOID FIGHT IS SO GOOD
Yeah, I did the same
it's genuinely weird that there's ||heretic space marine gear|| you can find so early in the game
Oh yeah I beat void shadows
It’s REALLY good
The final segment is fucking wild and is so great
The final fight is a bit annoying. ||Darn health gates, I'd one round him if it weren't for them.||
I think it was maybe the best version of a Genestealer plotline possible, in that it really understood them as a cult that weaponizes the Imperium’s cruelty as a means of spreading
I think it’s kinda funny because of that that like
Everyone using the super popular race to the bottom 0 survivability builds were online saying this fight is impossible :p
“You made Kibellah cling to the tenets of the bloodspun web with greater vehemence” I did what
Oop
Yeah yeah I don’t think it’s the ending stuff
YEAH BABY I DID IT
I FOUGHT KIBELLAHS FINAL BOSS AND I GOT THE BLUE TEXT THAT SAID I MADE HER COMPASSIONATE
ICONOCLAST
Eyyyyyyyyy!
I gotta say
Not being able to see his HP
Is legit intimidating
Because he has an insane number of wounds
And I just kept going “oh my god there’s more”
He also killed my entire party in both phases LMAO
Also love Ulfar being like “no all that was a vision, except for the fact that old man just went apeshit”
yeah its a great fight
Also I saw people saying influencing Kibellah’s personality is confusing
I just kept wondering if I needed to do something specific
Fair
Tbh short of the cheese instant kill builds you should be reading features at this point a little :p
Also yes
You can kick a manifestation of the emperor. Sadly it doesn't fly to the air and only slides backwards
I love the kick
It’s really good too
I love low cost knockback moves in this kind of game.
also just the inherent comedy of "I have a gun that shoots high explosive rounds as big as my fist.
and a boot."
it's not cheese it's just optimization and owlcat making iffy balancing decisions
Argenta being an unstoppable engine of destruction isnt a gimmick build its just the natural product of archmilitant being overtuned again
but also yeah if you dont read the mechanics the old man will beat your ass
I mean it didn't take me hundreds of attempts. I pretty solidly bested him on my third or fourth. but yeah, it was the first time in a while I needed to actually react to the enemies instead of spamming cheese
I don't think I've even used health kits since at least Yrlieths introduction at that point.
Me who uses health kits all the time
So it’s in a weird spot
Because you’re right it’s not an exploit
But it IS game shatteringly powerful
The common thing I see that I do consider real cheese is the thing where you shoot a full auto weapon at heinrix to increase his psy rating
oh yeah thats cheese but you can put the eyes of joyeuse on him for very similar results
Those just increase his psy by his dogmatic don’t they
the other cheesey thing is you can get into a really low level fight and then spam navigator buffs to let anyone solve the simulacrum which straight up gives you a free heroic
heinrix has a lot of dogmatic
He doesn't need to be PR50 to function
Oh yeah I have the eyes on him and every hit is like 100-150
yeah and then you give him a rock saw for five hits an attack
Waggles my finger
Nooo I give him a force sword
Tbh I do that because I have like 6 sources of add psy rating to force sword
Yeah one of the mind blowing things to me is that you can talent scale pr up to like 5
But you can effect scale it as high as the games integers go
So you but on the cursed arnour and start killing and you end up with pr19 and nothing survives your molten beams
I like how the Death Cultists have sacred Blood Splatter Analysis
Yeah them being the guys who remembered forensics is really funny
YO PARADOX SOLVED WHAT THE FUCK
Huh?
There’s an item
From a late game colony think on kiava
That lets you just… use your heroic action for free without effecting momentum at all once per fight
Which is insane
ALSO
Got to the defiler fight
This is… not as bad
As I thought it would be
From the way people complain about it online
It is very mean when the game forces a character who has no business being good at a skill to do a particular skill check lol ||In this case Yrliet trying to convince the Aeldari to accept help from the Rogue Trader||
Oh, lmao in that particular case apparently really nothing changes if you pass
yeah the real skill check is elsewhere
I thought I did everything right in that quest but I still failed it
Isn't that one ||guaranteed to fail regardless of what you do?||
Last few times I did that fight I completely ignored its gimmick. Either Ironeye grenade its armor down or on my Dogmatic run used the ability that just lets you ignore armor and deflelction.
I just destroyed the pillars really easily
Honestly the final boss of act 4 gave me
WAY more trouble
Namely because of his fucking asshole adds he kept giving extra turns
Fun fact, if your Lord Captain is a Psyker Overseer with the Raven you can seal it into your bird. Don't remember if you have to be on Heretic or not though.
That’s awesome
He was appropriately intimidating which is impressive because IMO the changer of ways is like
Not a particularly intimidating model
The bird is the word
Moreso when it’s fucking 20 feet tall
And portalling around the map
Owlcat really knows how to do spectacle in a CRPG
I realllly need to finis RT
I stopped in te last act because I kind of ot tired of explorin by te time I entered it and it's basically ||woopsie, new star systems to explore c:||
Me when I saw someone post the galaxy map at the end of the game, looking at that one corner that I assume act 5 is in
I wonder if tis isn't an owlcat wide tin
I've always ad trouble finisin tem and onestly ALL Owlcat ames do ||stuff brances out aain in te final act||
So I do as muc as I can before te final at, start it, 'oops! more stuff to do :3' and I stop
See I'm slightly crazy. I played all three conviction routes back to back.
And now I'm returning to Wrath of the Righteous and seeing if I can do the same with all the Mythic Paths.
Okay THATS insane because that’s like
8 playthrough
legendary hero is the best one
Also
I adore how much rogue trader lets you swing your dick around
It does not contrive a reason you aren’t important
Yeahhhhh
I like it
People try to murder you a lot but when that's unavailable pretty much the only time you have to like
Straight up knuckle under is the Inquisition and uh
||Act 4,||
You also really don’t have to knuckle up that much
OH
I FOUGHT SOLOMOURNES FINAL HOSS
that whole final quest is a fucking delight
True, it's pretty much him going '||help me raid this planet or fuck off (and then help me raid this planet)||'
And that's it
Yeah getting the Black Ring is basically just not making excuses.
You can get red pretty handily but the best ring is hard
but it is also an endgame viable piece of gear
The game soft locks in Odaenathus XI's space combat ||if you kill all the ships before the time runs out 🙁 ||
You can then move the ships around like they aren't on a grid though. Which is kind of funny
I felt like I wasn’t even that defiant and I got white
||I think you need to wait for all the waves to spawn or it bugs out||
it's primarily based on your decisions during earlier acts not the conversation
oh nevermind it's 50/50
I did get red doing mostly iconoclast stuff
but also in character your rogue trader sucking up to the inquisition is pretty normal even for committed iconoclasts
the lord inquisitor is one of the handful of people who can meaningfully gainsay you so buttering him up is rarely a bad idea
I don't think my heretic is getting the red one lmao
I got Red on my Heretic run
That’s insane
The Heretic color is red, so it makes sense in hindsight 
LMAO YOU CAN BEG HIM TO LET YOU JOIN HIS RETINUE??
Doesn't help that the etude guide doesn't have his reactions to your heretic choices so I had to kind of wing it.
You get a fancy knife
Need to be Dogmatic 2
Fortunately Dogmatic 2 is easily accomplished by being an asshole
I think i have fog and heretic 2
Heretic purely because I picked that option when breaking the stifler
And that gives you…. So many points
yeah there's a whole event chain associated with it
Do you think anyone can tell my guy is a heretic?
I'm sure that's a very normal 8 pointed star
I’m really curious to get to act 5 because the stuff I e heard about his character is fascinating
not even being an asshole, I got to dogmatic 2 fairly early by taking imo fairly reasonable choices
primarily exterminatus and a couple others where torching the place is legitimately correct
Oh hey btw
exterminatus is bad obviously but "planet is turning into a warp rift" is the kind of scenario where burning it from orbit begins to look appealing
Do all the moments of failure/triumph background things come up a big amount?
Apparently saving any colonists from Rykad gives you Iconoclast points. And you need to both not bomb the place and skeddadle without rescuing them to get Heretic poitns. RIP me
The “I’m really smart” and “touched by the warp” ones have come up a lot
surprisingly frequently as flavor but rarely particularly impactful
I’ve appreciated the good one a lot because it feels like people recognizing my character having actual personality traits
Which is rare for a CRPG
yeah you get enough payout for it for me to be happy
The game actually tracking ur personality on multiple axis rocks speaking of
I know one of the Grim Portents consequences is when you get to the lens in Rykard Minoris you don't get to pick anything in the book event as you freak out at the warp nonsense and just charge in.
But yeah Triumph, Darkest Hour, and Background come into play enough to be neat but also would have been cool to see more.
Don't think homeworld ever comes up.
Like it's funny that if you ask your Helmsman questions about what he does and how does void travel work as an Admiral background he's like "Wait, you should know all this."
Lmao
Is the admiral the same as Abelard w all the bracing stuff
Oh wow the astra Militarum commander letting you deal no friendly fire damage is crazy given that like
Completely avoiding that is usually in the real of endgame builds or bespoke actions
THE COMMISAR
Is the shooting your allies thing even good??
not....really
I think you can spec into it reasonably well and it is functional
but the opportunity cost is pretty steep
The Null Directive is very funny when nearly all the enemies are around your Psyker. (Everyone exploded and I had to look into the logs to figure out what the hell happened lmao)
Just say it's ironic. Unless irony is also heresy...?
In 40k? Probably lol
"Irony poisoning? A terrible fate to befall anyone: the only cure is the Emperor's mercy"
clearly an effect of nurgles rot
Strikecraft are ridiculous in this game. Were they added in a DLC?
They seem a lot better than torpedoes. But maybe because I am mostly fighting lighter ships right now
IMO this is more like
A result of torpedos being underturned
they fall off real hard against armor
lots of small hits vs few big hits
Yeah they’re good against shields, bad against armor, get fucked up really bad if they get shot at
not really for the latter?
their HP is small but hits are very limited and damage they take is damage that you're not taking
Also enemies don't really bother shooting at fighters unless it's like the only thing they can target.
||The Messiah of Discontinuing rises.||
I’m hoping to god I didn’t accidentally create the reaper of companions
In my epilogue, ||he only killed one!||
THATS ROGUE TRADER FINISHED BABY
||I created the god of compassion and formed a seperate state in the expanse :3||
Oh didn’t get the kibbles ending I wanted fully :(
That’s alright tho
GOD DAMMIT PASQAL
||HE KILLED YRLIET||
Hahaha good ol pasqual
classic Pasqal
Also
Romanced 4 characters
Only stayed in an epilogue relationship with one
I also caused a massive civil war in the imperium lmao
:3
||He can also get a bunch of Space Wolves killed. Explorators ditch a pack of them in a moment of need calling it paying back their debt to Amarnat.||
there are some clear winners and losers with the companion quests in this game tbh
like Pasqal's determines the fate of ||the whole explorator fleet, arguably the AdMech at large to an extent||, and then you have someone like Jae's which is just ||visit the space Commerce Chamber and then help me deal with my shitty space ex-BF||
I ended up getting the good ring from the Inquisitor. My character wasn't lying when they said ||they were interested in how the heretical portions of how domain would develop lol||
Unfortunately it removes burning from everyone, which is not ideal for my pyromancer 😅
My RT ||talks shit in every timeline||
Oh my god Abelard just FUCKED ||Calcazar||
||He had defensive stance up and the auto striking power sword that does a counter whenever he landed a parry, and Calcazar has an ability where he counters with a melee attack whenever he's hit||
||So Abelard hit him, Calcazar attacked..... Abelard parried, and countered, making Calcazar attack again||
||Repeat ad infinitum because Abelard's Parry chance and hit chance are both 'yes'||
Just absolutely bodied
||It was a straight up slugging match from 90% to 0%, none of this turn based nonsense||
||Abelard took the threats to the rogue traders safety personally||
Go, my little trooper 🫡
So what do yall think of calcazar’s plan? Could it have worked?
I thinking giving the inquisition a pet god is bad even if it works, but I’m curious
Warhammer's setting does not reward such gambits
But it's totally fine if the Iconoclast Rogue Trader ||gets a pet god in the form of Nomos||
I mean yeag
Well, from what we see, ||it needs it's ass beat to hell and back for the yoke to even work||
||So assumedly if Calacazar had been uninterrupted the Shard would have just strolled out, messily killed everyone, and started doing C'tan things||
Also okay
Since you just played it
Nevermind thinking on it I just answered my own question
I am fascinated to hear the question tho
I think best case scenario is that it kills everyone there and just gets stuck there until some other schmuck finds it
Considering ||what Nomos is capable of once 'hijacking' it, I imagine it would have got off world and caused A Real Mess||
if it actually works, remember how calcazar was ||chill with feeding multiple imperial star systems to the deldar in order to achieve power? Now imagine that with a pet star god||
Okay in the final boss fight did he ever actually summon an “energy orb” because one of his abilities that he like
Kept using
Didn’t do that for me
But I’m realizing I think it summoned the clones
||He did in fact summon energy orbs alongside clones||
||They're countdown bombs you need to kill fast||
Oh lol that never happened for me
||Yeah I've never seen the orb either. The clones yes but never the orb.||
i did not see that from the boss because he died in a hail of bolter fire before he even got to do anything
I messed up how I used my cargo. I have so many leftover xeno-artifacts that could have been used instead of heretic ones to get pirate rep 😭
Weirdly enough I got treated as if I had maxed out rep with the mechanicus fellas
Despite being like 2 or 3 levels off
Given how often the flag ship gets messed up, they must have very effective damage control teams in the year forty-first millennium
Giving Idrira the +1 psy rating/+30% chance of perils injection was probably a mistake lol
Having a lot of demons
Make her an overseer and make the perils someone else's problem!
I mean, the demon is either trivial or an f8
Which, not great game design for a crpg
Very much influenced by the rogue trader ttrpgs influence from call of crhulhu
it's so funny when you get to the ending where you fight the ||alternate universe party members and alt idira immediately kills herself and summons a demon||
It seems to knock her out immediately with summoning damage? Which is annoying
The very first time I played the game, Idira knocked herself out with her first ever power use lmao
One of the rolls does, yeah
yeah it's an artifact from the TTRPG where if you rolled badly enough you could Just Die and explode into a bloodthirster
yeah 1% odds on the perils table
and perils is 25% baseline chance on psychic phenomena
Having Cassia in the party can help with this, and with everything else
There’s also ways to make heinrix good at dealing with it
Neither of them can completely prevent her from exploding, can they?
Yeah, she always has a low chance of perils/exploding regardless of veil strength iirc
(technically any unsanctioned psyker. but its not super worth taking that option as a player)
It's kind a bummer. I like having her around because she's an interesting take on a heretic/unsanctioned psyker. She's surprisingly level-headed considering the howling madness she's plugged into and very pragmatic about her beliefs.
She's very jaded but never to the degree where it becomes annoying. Also it's nice that she made friends with the vox caster
(look I'm saying friends here because I leave the yuri diagnosis to the pros)
Although she mechanically has heretic conviction levels, she doesn't behave similarly to what a player heretic does. (also some of her dialog fits iconoclast)
I was kinda wondering why she doesn't have a dot in iconoclast
They kind of whiffed on companion convictions imo
yeah, I got that sense a few times
Although with idira you can argue that her pragmatism feeds into tapping into chaos for convenience
although that ignores that she's not having a good time with that door in her mind
Jae being dogmatic is weird too. then again, organized crime depends on a broken system working as intended
She is Iconoclast? At least, she has two ranks in it. I can't remember if she has ranks elsewhere
dang, memory holed
It's intereting that Kibbles has dots in Iconoclast and Heretic (while being majority dogmatic). But I don't remember if she starts that way
I mostly remember checking convictions with some characters and going "huh".
Abelard also seems a bit odd having dots in iconoclast given how much of a stickler for rules he is
I mean her questline is sort of about losing faith
Well, they wanted one crew member from each conviction for that early choice. But he cares about the crew more than is typical. And he has a dot in Dogmatic tbf
that seems about right
Not by default, iirc. A number of allies can get two dots depending on how you take their quests
She starts out pure dogmatic, gets dots in each halfway through her quest to represent her crisis of faith, and then lands at one tendency after the end
she's actually pretty good in terms of overall output but rolling that 1 in 100 really stings
It's mostly a problem if you get a bad roll early in the game. Otherwise you are so powerful you can honestly lose a character (or several) without it being a big deal
Although she was somehow the last one alive in my fight against a boss in the Shadows of the Void DLC, ||Nemisite||
Honestly that's kind of my problem with her - it's inconsistent enough it doesn't make for any sort of interesting challenge run, but frequent enough you can never rely on her
It's a shame because she's a fun character but I can't fathom actually using her
The archetype she and Pasqual have with exploits just never seems to do much for me
I know with Idira that's largely because 'psyker' is her actual archetype, but
Doesn't feel good
Thankfully Dark Heresy is adding an actual Psyker archetype.
pasqual can be built in a way where it becomes useful
In my party Pasqual's Operative tree is mostly there to buff the squad with Tactical Knowledge and feed exploits to Yrliet
I've built him as a bounty hunter every time
I would have if I wasn’t an operative->bounty hunter
On my RT
Yrliet's the Bounty Hunter in my party
I liked her as an assassin
Though the first time I played I did have her as a bounty hunter. And I think her special "attack at the start of the next turn" worked with the bounty hunter extra turns at the time lol
(as did psychic attacks)
It still does
Oh interesting. I thought they at least fixed the psychic attack part. I am surprised at the Yrliet bonus attack one
And do they no longer let you go on a suicidal journey to the Imperium? Or do you have to do it in a certain act to get that option?
Oh, maybe my ship didn't have enough HP
I don't think that is ever survivable
Oh, I don't know about the psychic attacks, but you can In My Sights
I think Yrliet is maybe supposed to be a bounty hunter?
Oh, I know it isn't supposed to be survivable, but I didn't even make it more than one jump in (you can do like three and then choose "die" as for the last one)
Just finished a heretic run: ||Man the Rogue trader sure kills a lot of companions in that epilogue||
yeah, it was sort of miserable, I dunno why I made myself do a heretic one
Okay it’s really funny the way the eagle talks about the space wolves, especially in the ending slide, as if the ones you meet are the only ones that exist in the galaxy
Well, they are probably the only ones in the Expanse
if only
Just got through ||Tervantias's lab|| on Quetza Temer, disappointed that you don't actually get to fight ||five full-strength Tervantii||
I also remain devastated that you can't recruit ||Malice||
"Abelard, do the Shiggy-wiggy"
Like as a companion?
Yeah

I never took the option, but it's funny how, after trouncing the final boss, you have the option to ||worship it as a god||
Hellebore is fun
abelard after seeing horrors beyond his comprehension for the 31 time today
finally got around to starting Rogue Trader and ngl it's really fun
i finally understand the Abelard memes
the man is a fucking unit
also Cassia is ridiculously good for single target damage
and multi target damage
i got a thing that makes her first use of psychic powers free so she can do two attacks per turn and it's so good
unbelievably elite character
extra turns, crazy damage, calming the warp
she does work
i've got Argenta and Idira set up as snipers with some good aoe attack potential from bolter and stave
this staff has to be the most fucked up evil item i've got in the run so far
nah seems none heretical
yeah
Pasqal my GOAT
oh they get better
I think the really cracked thing with cassia is that her support build is better than her damage build and her damage build is bonkers
genuinely though this staff alone turned Cassia into a viable combatant
and a super powerful one as well
yeah double eye is good
i got a long range single target damage ability for her
so she can do groups and single target
oh also argenta with a heavy bolter can oneturn anything that doesnt have an invuln phase
archmilitant is so fucking busted rn
flamer
i got an item that makes it so all her single targfet bolter shots are guaranteed hits
blessed bolter casing is good but its not optimal
she has a bolt rifle and a sniper on her rn
i did get a heavy bolter iirc but it was heretical
you get usable ones later
definitely a mutant
i love this game
Realistically you can build full support and still keep the double eyeball blast staff on hand just to clear chaff on her first turn
oops all chaos
i gotta stop being so godsdamned lenient
next important person i meet where i have the chance to oust them i'm just doing it out of spite
just got an ability for Cassia to curse enemies to take more warp damage and they curse the nearest enemy every turn
why is she so good
i really wish the vault was less bad
Those people worked to make Cassia the most powerful Navigator they could and gotta say they did a fine job on that part, methods a little rough but hey
yeah they kinda cooked ngl
just killed like actually a hundred nurgle worshippers in a mission, they got the horde mode on fr
luckily i'm strong
found the funniest way so far of winning naval battles
hit em with the psyker directional reverse while they are low
the strain just explodes them
trying to save some Eldar but whenever i get Yrliet to speak to them she has zero fucking charisma and they just commit suicide by straining their ships to get away
Yeah I genuinely don't think it's possible to pass them outside of like cheating.
i gave her gloves with +5 persuasion but uh
5% chance ain't exactly helpful
ok apparently they die no matter what so
fun
got to kill some chordia ships for no real reason at least
Spoilers but ||even if you savescum the check they die anyway. You can't save them.||
also apparently i explored over half of all optional side locations in the game already
and i low-key skipped a puzzle
found some fucking weird pit
and it has a few outcomes
but i'm a psyker so i just said "nah, i'd win" and psychically dominated it
"did i just get called a fish?!"
kinda funny that i can just have Heinrix vanish some of my party members
space battle continues to be my least favourite part of the game
Wouldn’t be an owlcat game without a weird layer that is kind of eh
too true
Space battles have ended any attempt I have made doing a Grim Darkness run.
And like not even the space battles I was worried about.
oh no
I took on the DLC stuff too soon for why my Grim Darkness run failed. But I was most worried about the space battles. They start off particularly hard, especially if you don't remember which ones are particularly difficult so you don't run into them before you level up enough
The problem with the space battles is that your ship is just
So fragile
And any health/armor upgrade doesn’t really negate that as much as like
Make it possible
The final enemy ships will SHRED you if you have not poured scrap into hull
yeah
bro can i have
ONE DIPLOMATIC MEETING
without incredible violence
lmao i love enemy friendly fire, they just shot their own leader to death
And like, getting the escort and Heartless does help but to get the more useful of the two escorts you need Navel rep which requires some space combat and of course you need to be able to beat the Heartless to get that.
this game is subjecting me to bureaucracy
Though, I don't know what else you are dumping it into. The Ram is pretty situational imo. And character upgrades aren't that expensive and you don't need to do it for all of them
The ram kinda sucks yeah
It’s funny but that’s about it
Anyway having played the other owl cats
We got off so good
With ship combat and colony stuff
why the fuck is this genestealer tougher than a forgefiend 😭
Never
having an insane momentum generation makes it really easy to just fucking shred enemy groups
my team is so elite nowadays
got a heavy bolter but i have neglected to level strength on Argenta so she can't use it 😔
oh wait i can respec her
heavy bolter goes hard on Argenta holy
if i use rapid fire and concentrated fire with the burst attack it can genuinely just fucking melt
Oh yeah she is a menace with a heavy bolter.
i tried it once and it was like meh
then i tried it again and she started just killing entire swathes of enemies
Not sure where you've been but Janus has I forget if it's gloves or boots that really help with the recoil are there.
argenta with a heavy bolter can one-turn anything without an invuln phase it's silly
i have gloves that reduce all recoil by 50%
and a backpack that gives her +1 to her rate of fire
and a helmet that gives +18% ranged attack damage
Yup that be her standard loadout
check out the compensator gloves in the fellowship shop
currently deep in heretek country but i'll check it later
also wow i really need to fucking upgrade the pistol my character is using
did not realize it was so dogshit
might see if i can swing a plasma weapon proficiency cause i got some crazy good plasma pistols
what are you running?
what psyker discipline and what class?
sanctic
what class though?
warrior?
you prooobably want to splash pyro for +melee skills
Spreading the word
worstie encounter #2
suffer not the word bearer to live
yeah holy SHIT Argenta with a heavy bolter
Abelard just thugging it the fuck out vs. 6 cultists
oh my gods Argenta just killed the word bearer from almost full hp in one attack
Did you use the funny Sister/Priest button for more damage?
rapid fire, concentrated fire, press the advantage
also used a momentum ability
since i have insane momentum regen
that didn't contribute to the killing of the marine though
also kinda funny, i have +20 to all my skills from equipment
kind of a funny option
You even get to keep it after words.
Though I think if Heinrix, Argenta, and/or Pasqul are there'll prevent that.
all three of them are with me lmao
also Argenta just killed a forgefiend with stray fire in two turns while firing at Cubis Delphim
Yeah that's what usually happens.
that's argenta
jesus fucking christ my party is strong now, we barely took any damage
sorry Delphim but you did fuck and all
Oh Master Tactician Cassia and Argenta? Never see that.
can argenta even take master tactician?
It's an option for Soldier pretty sure.
evidently she can
it has some damage bonus skills which i wanted
lmao
got into a fight with a demon, Argenta once again just killed it in one go
who needs a space marine when you have a nun with a really big gun
You know, it's kind of funny. I went through the totally evil Heretic route but I just couldn't (or kept forgetting to) hand over all the party members you can hand off to Heinrix.
When I went through all the routes a while back I kept telling myself to quicksave and hand them all over for the quick achievement.
