#warhammer 40,000: rogue trader
1 messages · Page 7 of 1
iot's verry fun especially with executioner
you can spec in biomancy early and get iron arm and warp speed
iot?
*it's
Absolutely, yeah. Fire is just way more DoT procs, at a starting point
nods
Fair
And even when you’re not stabbing things with a flaming sword, you are still a psyker who can burn things with your mind
Final started playing and got to the planet in the starting system ||with the uprising, interesting to see the Arbites DLC introduced, curious to know what it was like before or was it always laid out like that?||
Personally what I did was tag a bunch of weaker mobs and blow them up with AOE, and then cash in the buffs until the BH regains its prey charges, to do it again and cash in more buffs.
It does rely on there being weak guys standing around, but usually there are because this game is designed to give you AOE dopamine and personally screw over All Eldar equipment (it is largely single target)
I don't think you can forget to do that, some quests do display like that
Did you ... did you not do the navigator's sanctum?
TBH I don't remember I ASSUME I did, but I was kinda trying to speedrun through the early game
Like, did you meet the navigator and fight some cultists in a room?
And then he closes the place off and says he'll do one last warp jump?
You would only have Idira and Abelard at this point
I really dunno, I've been going through the early game with different groups of people and I would have been going through the navigators room on this save several days ago at this point
I definitely never skipped it. I don't remember if it is listed as "failed" because the guy is clearly going to die
I just booted the save up today and completed the warp jump and was like ... huh, that seems off
You... cannot actually skip this encounter afaik
I have no Idea how this could have happened
I think I'm too lazy to wait for my bounty hunter to point at everyone
I played a 3 Officer team I'm pretty used to pointing at people being like 80% of playtime.
:v
You can also hold down T to skip animations.
I wish there was a way to skip the intro quest thoo
I tolerate about one point per a turn, tbh I didn't know about the T thing. I've been holding spacebar
and accidentally skipping my turns about 20% of the time
You can turn off non attack animations now, iirc
Huh, weird
Also had a weird bug that thr old toy box mod was causing informtext not to appear
It's entirely possible that it's one of the mods.
Yeah, as I said, toybox
It's basically a necessity when using a lot of buffs or setup heavy archetypes. I just have a macro to toggle T, since I couldn't find an option to make it a toggle and not hold.
I'm not familiar with toybox specifically, but on a whim I did an experiment with all our mods disabled, as best I can tell nothing changed. T didn't speed things up which makes me think either I'm getting really hardcore skill difference'd or I need to do a hard reinstall.
Anyone know what determines the number of stack of bleeding an axe inflicts>?
Check the settings? Maybe for some reason tlyour setup is different?
What is the keybind called, I must be blind cause I cannot find it
It still saves a ton of time tho
ohhh gotcha no worries
Using the advanced technology beyond human comprehension I have gotten this option to work
should i go pyro dancer or pyro warrior ?
I've heard great things about pyrodancer DPS but pyrowarrior had a fun feeling of 'YES, YES, EVERYONE GATHER AND ATTACK ME', at least if you go Tankmode
I did try pyrodan,cer it was nutty
but warrior is better for heavy armor
also it's for a heretic run...
Adding fire damage to every attack is great for both, maybe warrior more earlier on with the Momentum ability thing
there is a good bit of heretic heavy armor and melee business
ended up vaguely invulnerable in my run
"I swear Heinrix i'm not an heretic"
God, I spent most of act 2 with a cloak with an eight pointed star on it, told Aurora I was chosen over her and yet he had no idea I was a heretic until I shot him in the head
I had recruited two different daemon engines by the time Argenta had a clue 😄
Bladedancer seems pretty nuts tbh
Just started again since launch and kibella is shredding
Having played both, dancer is stronger and in some ways more compelling with its comically long turns, but I think warrior feels a little more satisfying in that you have to work harder to get its shorter long turns rolling
(Also power armor work better on warrior)
I've been looking forward to this DLC and yet I haven't managed to get past Act 1 without going back to character creation
I regret doing a Dogmatic run just before the DLC came out, that would have been better saved for the Arbites character
I think I need to come up with a goal or narrative to pull me through, that usually helps in big games like this
Maybe i should have a more long range option at least for the begining
"it's just my aesthetics"
I mean look at Kibbelah
ngl knowing nothing about death cults I just assumed she was heretic-flavoured from the previews
I would personally prioritize the psionic breastplate unless there’s some specific power armor that’s fitting
Death cults are specifically death cults of the Emperor
Imperium is already big on skulls and grim necessity and mass-murder, so I think it tracks
Classic confusion about death cults
I mean they won't shut up about blood
the fit
Aha
it good a reason as any
(i want a game where you actually play chaos. give grandpa or give me death)
okay here my soldier build
maybe take the +2MP atb some point
I'd give priority to Agility over Perception, since Agility contributes to Demolition
Also to help me with the lack of far range option of the shotgun (even with double slug) I will resort to yeet an heretical amout of grenade
with the grenade perk and the new arbites grenade perk you can throw two grenades without spending AP
(as long as one of them isn't a direct attack, like a krak grenade. Fire/Poison grenades are A-OK)
There's a lot of good grenade-buffing items too
perception reduce enemy doge chances
I'm aware, I'd just personally prioritize the little extra damage over the little extra dodge reduction for shotguns in particular
this statement is true
Is that imperium speak for ‘smart enough not to screw with’
might wanna edit that, mods don't like warcrime jokes
Double slug is great if you are mopping up after an AOE wiped out the chaff, or are targeting exclusively one enemy from the start.
Soldier double slug is very pleasant, you get to unload 4 times into one guy, or two times + some AOE
(This only gets more ridiculous if you grab arch militant)
It's a nice alternative to hauling more ranged weapons around.
on the other hand i really lmike DOT mechanics so my heart says bleed stacks 😔
okay is something wrong with my headphones or is some of Kibellahs voiceacting a bit warbled?
I love that the game gives you a fanastic early game pistol if you go heretic. Really nailing that evil is easy theme. Can't wait to see what horrible consequences my heresy will wrought tho.
I'm sure you're built different
You're right! CONSEQUENCES ARE FOR THE POORS!
you're allowed a little heresy
Pyromancer Pysker Warrior fun. I like lighting myself on fire and charging the enemy.
Started up my old save file again to maybe actually beat this bad boy and-
(Final Act spoilers)
ITS PEAK
||Love to cause shipwide tremors by getting the entire city-crew stomping their feet||
Yeah that’s a good moment
this is kinda sweet
Heinrix has a few moments. It's pretty Clear he'dve been a chill guy if not for the inquisition
I've kinda grown to like Heinrix. he's a good foil to your rogue trader if you go iconoclast.
also the occasional little cracks in his professionality and edginess are fun.
but anyway, I came to mention how much fun the bridge characters that aren't in your party can be.
particularly fond of grumpy ravor and the occasional human slip-ups of vox master vigdis
so I'm at the point where I meet the other rogue traders for the first time.
fun bunch.
wonderfully tense writing. you really get the sense that one wrong word might blow up the room, but also everyone is testing how far they can go.
those traders sure are rogue
absolute den of wolves. Calligos seems like a fun guy until he suddenly tries to chop your head off. and incendia is really really fun to trade barbs with.
what a lovely bunch. I'm sure we'll get along wonderfully
should i take Bite ! or Run ! for my dog ?
instead i choose advanced tarcking
Heinrix is an interesting character in that he's sort of the exemplary ideal of the inquisition, who understands and genuinely believes in the purpose of the rules he follows
Whereas just about every other Inquisitor is corrupt, a hardass, or a corrupt hardass
I am so romancing him in my iconoclast lady run.
seneschal adorable grampy
If you pass the checks to get her to talk about her special interest without getting embarrassed by assholes, you can get something like +3 to all stats for all colonies
oh yeah, I did that
that whole quest was a lot of fun. I do love me some ballroom intrigue, although I don't know a lot of RPGs outside tabletop that do those well.
you kinda get the sense with him that he's less into the shouting and more into the spying side of his whole inquisition gig. I'm not sure if that's just due to the specific ordo he's in though.
wait I mixed up inquisitors and commissars again.
it's the jackets
He is an interrogator by skill set, so he’s not exactly lacking in ruthlessness and prizes information
But in general Heinrix is strikingly willing to make decisions that will benefit people
frankly after having met his superior I must say he comes off as quite moderate
Most people in his position either refuse to make their own decisions, or refuse to make ones for anyone’s good
(I'm so sad that steam didn't save the screenshot, but he did, indeed, say the line during the interrogation)
Say the line, Bart Calcazar
innocence proves nothing
That’s why the legal term is Not Guilty >_>
oh no
not the ICP
I like him
I love that an Iconoclast rogue trader can immediately parse his poems
“My superpower is actually paying attention”
oh no
forced stealth section in a game with no proper stealth mechanics
oh no, it saved before the big long cutscene
Yeah, that bit was annoying
I really like how Heinrix obviously feels for Idira and often ends up trying to help her despite the whole "unsanctioned" thing. Like you can see the human try to claw his way through the shell of dogma
Yep
I think, again, Heinrix is a true believer in the best sense: he believes the dogma has a purpose and that when it fails to serve that purpose it should be momentarily set aside
The dogmatic companions in general are really interesting in an Iconoclast run
Idira and Heinrix have big sibling energy
Or at least fellow travelers
In spite of everything, they have a lot of shared experiences
They wouldn't admit it but they understand each other pretty well
also first meeting with ulfar.
that's a space wolf alright
Ulfar’s pretty cool
I like how they accentuate the weirdness and not-quite-humanness of space marines.
It's too bad he shows up so late. And when I played the maps really didn't appreciate how big he was lol
I enjoyed his mixing of melee and ranged quite a lot
Built for heavy bolster + flamer + so many kicks
I look forward to learn more about what his deal is, although I already have a good idea what it could be.
The free kicks are hilarious. And made it hard for me to pick other melee weapons (I think it was tied to his "dagger"?)
the kicks are hilarious. in my squad it's argenta who's the kickwoman
still contemplating on whether or not I should recruit or betray marazhai.
On one hand I like making new fwends, but on the other it feels almost rude not to betray him at some point.
I'll have to see how things develop
I always recruit him, I enjoy his quest line
Also some companions get truly sick burns on him
He is kinda hard to build because his preset choices are bad
I kinda wish the game had a reroll option
Yeah, his build for me is very similar to argenta’s build
You can build Marazhai for high mobility and damage auras though
And he wrecks pretty nicely
I mean my builds are already very wonky
took me a while to figure out how some classes work
#1182019271237308527 message
I enjoy him as the Token Evil Teammate
And he has a lot of difficulty adjusting to the human world, of a type Yrliet only hints at
/gently pushes marazhai through a paper shredder yeah he's an interesting fella
he's very fun to hate
again it feels almost like bad manners not to betray him.
although not betraying him might be the bigger betrayal
my main issue is he seems to be the Only Character to 90% of fanartists
anytime RT stuff pops up it's that dingus looking saucy
RT?
uh huh.
I can only speak from glimpses at the steam community pages and there it's mostly pictures of OCs, unrelated space marines or AI slop
mine's random blueskys and tumblrstuff so probably a biased setbase
look, people love their pasty goth elfboys
they also draw Yrliet with features sharp enough to cut glass so all is forgiven
also love how any image of Pasqal is either just kind of adorable or He Looks Like Messiah
I mean he is adorable
can't name off-hand a lotta other techpriests i'd call nice even, Pas is a lovely anomaly
especially now that he has taken custody over ||totally not an AI||
there's vaguely sympathetic characters in mechanicus (the RTS game I mean)
Classic Owlcat moment
Most of the Mechanicus cast is fairly sympathetic, except Scaevola and Videx
(Scaevola is very funny though)
I do wonder how much is the bizarre ASMR voicework tho
it does add a lot of personality while making the admech sufficiently alien
oh yeah she sucks, but in a very entertaining way
it's extremely funny to see her drop sick burns on everyone else in her weird machine speak
also her portrait is peak tech gremlin
it gives a funny contrast of all your Techpriests only speaking binaric, and you just get used to it after a while
but the Necron lords are the ones who are voiced and speaking normal English
It's funny calling Marazhai the token evil teammate because yes, he is notably more evil than everyone else
but wow, that's a high bar to clear
one of the romances is a religiously motivated serial killer
another is essentially an ends-justify-the-means secret policeman
I was gonna keep listing them, but most of the companions are bad people
Drukhari are the most (cartoonishly) evil because they don't even pretend anything they are doing is good. I assume they don't have mustaches because they twirled them off when thinking about how they could be even more evil
Which is funny because it's repeatedly stated that he looks deeply unhealthy and unnerving
He is not a tumblr sexyman
there must be a mod somewhere to give Tervantius a villain moustache
They are, although I think the game does a good job of contextualizing them as people trying to do what seems right at the moment in a very bad, mad, sad world
They're all absolutely horrid by our standards, but I think RT in general manages to convey that despite the horror and misery of WH40k's universe, the people there are still fundamentally people
(They can also all decide to be at least slightly better than they were)
yeah, it's a good adaptation of the 40k universe because it's completely aware of the horrors of the setting and the Imperium in particular
it's hard to be a good person in 40k
And yet they are people, not just caricatures
They have interests and personal history and people they care about and rationalizations for why they do the things that they do to survive
it's okay, kibellah is allowed a little murder now and then. as a treat.
they should have moustaches
just little john waters pencil moustaches
still working out the kink of the options
Dorg
got to the point today where I'm about to finish chapter 3, or at least the stint in ||commoragh||.
it's been a genuinely fantastic ride so far.
I love how that place confronts your party members with their inner demons, and even coerces you the player to grovel and doubt a bit.
it's been a little shocking to see self-assured people like abelard, jae or argenta at their absolute worst
I didn't at first either
Yrliet's arc in particular is one of my favorites
also I'll say the place itself is kind of meh.
it kinda solidifies my opinion that drukhari are morons.
They're kinda damn fools, yeah
but it's been fascinating to see what that place does to your crew
But that's the whole thing, they're the cross-section of the eldar whose reaction to "we created a demon god through our reckless hedonism and cruelty" was to double-down
The asuryani are jerks but they are at least making an effort
The drukhari have covered their ears with their hands and are yelling "lalalallalalla"
"surely we can get away with all the murderfucking if we hide in our little infinite corner"
And they're so weirdly smug compared to the other cults
and yeah Yrliets arc in all that is fascinating and made me almost regret a bit that I didn't romance her.
I kinda get the sense that the writers are nudging you a bit in that direction
I really enjoy her romance
It is notably a chaste romance, Yrliet is not going to get over her aversion to a physical relationship with a human any time soon
Went for cassia and did regret it a little at first, but I really liked the payoff for that here in the pit. maybe a little sappy for some but I thought it was sweet.
Yeah, Cassia's return in Act 3 is great
I will say, one problem with Act 3 reveals is that ||if you don't bring Argenta, you never learn what she did||
that was one hell of a reveal
I do wonder if it's true for Jae as well, because she too has one hell of a reveal
ahokay.
You can definitely do worse than bringing all of the ladies though
I personally don't think that's a problem. I don't mind discovering more crucial lore in subsequent playthroughs
Idira ||gets an anti-psychic machine implanted in her head by Teravantias and loves it, but it's killing her||
Kibellah ||is forced to kill a bunch of her clones and does not have a good time||
Pasqal ||gets implanted with a piece of xenotech||
now should I hit those spoilers
Heinrix I dunno
probably not
it's still neat characterization
Ye
also I'll say Argenta thus far has been kind of a rock in comparison to the other characters, so having her here at the darkest hour gaining complexity is quite nice.
a very sturdy, compassionate and slightly unhinged rock, but a rock nonetheless.
I struggle with the Dark Eldar stuff
'what if Drow Were Worse'
other cults/groups seem to have like
goals
meanwhile everything about Ulvar is bloody brilliant. dig how he consciously leans into the theatrics that come with being a space wolf to test you a little.
Despite his wild manners he can be quite sophisticated and shrewd.
mentioned it above. love the chapter but the drukhari are ironically the weakest part to me about it.
Aye, the drukhari are explicitly kinda treading water
they're just self centered jerks and their society is a giant pyramid scheme.
Vect has plans and whatever but
idk how the fuck they still exist
like by every margin they should be hemorrhaging
a lil infinite loophole
Incredible technology
Nonetheless they are hemmorhaging
lose faster
but they can be brought back
as are a lot of pyramid schemes thst go on for long enough
why do they want to be brought back
to do more kinky murderfucking
Same reason as anyone else: they're afraid to die
but the murderfucking is so outlandishly stupid
idk they're just my least favorite of the Chaos Crew
soul vampires fuck right off zzz
Oh they're not chaos
The murderfucking is in part how they keep She Who Thirsts away
they are utterly fooling themselves
Specifically, it prolongs their lives
But yeah, unlike the asuryani who have actually formulated a theory of defying She Who Thirsts and of protecting themselves like
The drukhari are absolutely fooling themselves
I did chortle when Malakai revealed how his armor is attached.
such a weirdo.
I get that
nah I think the point in time is well chosen
it's disempowering
I feel it's a good All Is Lost Moment
But ymmv
people usually don't like darkest hour sections in an RPG
I did like the ICP member who helps you
i'm a dangdarn pyromancer and would not have put up with any of the conversations
and yet
every time he appeared I was like WOOP WOOP
I can't imagine not bringing Argenta to Act III because she is the most straightforward to make overpowered
The reason act III happens is very dumb
kick all the stupid goth elves away, sister
I hated it at first
because as mentioned
mechanical disempowerment
it was barely disempowerment if you have goddamn magic powers
also those stupid mini cutscenes
that sounds like a you problem
yes exactly, it tracked things along thoughtlessly and didn't care at all about my character choices
anytime a conversation doesn't have 'kill this guy' is a crime
okay I can see that being a bit frustrating if your character can melt brains with his mind
It would be really funny if there is a fight that if you won you just skip all of Act III
it just feels the most like
also it's fun to have to grovel a little and fight a beggar for some shoes
'the DM had a bunch of stuff planned and doesn't want it to go to waste, so we have to go on a parade'
I bought fully into the narrative and decided to play this fun game of backstab politics for a bit
especially with mr. haemogoblin
i just wanted it to end
the whole time
it was painful in a real life manner
'stop to cough and feel bad every ten steps'
hoo
ray
okay THAT shit was annoying
'you have no idea what's missable, and some of these checks can LOSE COMPANIONS'
in hindsight the game makes it kinda hard to lose companions
it does dangle them in front of you tho.
i don't want to be kidnapped to the Character Development Station
I get the temptation to play with character disempowerment
but that's always a difficult road
I think they stuck the landing by the halfway point but I can see how it drives people up the wall
Disempowerment can work! I loved Dead Money!
I think it makes a lot more sense if your character is heavily invested in Yrliet
I fucking hated dead money
Which I was
and isn't a Vanguard Pyromancer
And would never not be
Yrliet's great
RT suffers a bit from kinda having a path that feels like it's canon
i'ma be honest i kind of got lost in the amount of Eldar Backstabbing
And putting you on the rails for that path
Oh yeah. It was extra silly on a dogma run. But "knockout gas even though your flagship is right there" is pretty silly
the only character I don't like taking with me at this point (aside from goth elf) is idira, but that's more because I completely borked her build
she's
just
so
slow
and the RNG on her psyker abilities just hates me
I was very happy to be on those particular rails so it worked for me
She perils'd the very first psychic power I used with her. Which was pretty funny
The unsanctioned psyker meaning you always have a chance to perils is bad I think?
my issue with Idira is that between my melee characters zip-zoppin all over the place and my long range snipers cleaning house, she's just playing catchup with everyone, especially on big maps
my whole problem with Act 3 is that it works with the fact my Rogue Trader wouldn't have killed Marazhai the moment we met
I don't know why we give this motherfucker the time of day
I guess cassia has similar issues but she also has the room clearing eye
It's possible to make Idira an extremely strong mixed buffer and psychic attacker
Though because of the Navigator, the push-your-luck mechanic was barely existed because either she made it zero or the enemies had so many psykers it was basically maxed out
idk how to play a Psyker without Cass, really
her interactions with the warp are so important
you do have a bit of a grudge with that mall goth, don'tcha
I get you tho
he so smug
but that makes it fun to bully him
it's so On Rails
he just gets to make his blah speeches
that mean nothing
because his moral core is a gaping hole
I love how if you recruit him and he asks why you did so, you can say "because I pitied you".
and it drives him up the fucking wall.
so delicious.
I think RT does not do a good job of being a branching storyline with many paths
I think it does a great job with its core path
And that's really all I personally wanted
I can see how picking a psyker messes with certain conventions
I don't think I'd have loved it if I was defenseless either
like "why am I not just melting everyones face at the administratum"
they are
but that's why I like to kick them
they don't let you kick them
never stop kickin
they put you on a collar and drag you around for an act
for y'know, reasons
couldn't think of other ways to get backstories into the game
'we gotta get through a lotta these fast'
You get to kick them a ton
delayed kick gratification
everyone slicin and cover shootin, meanwhile argenta and ulvar are just playing FEAR
About half of the kicking happens in act 3 and a bunch of the rest happens in act 4 but I'm not sure there's a single drukhari antagonist you don't get to personally disembowel
I'm just saying, if we'd started with this notion in Act 2, nobody would've gone Ouch Ogh Oogh My Bones
honestly given that a lot of factions in 40k do have some complexity to their evil it's refreshing to have a faction that's just made of relentlessly ideologically, morally and personally shitty guys to blow up.
like nothing that they do in act 3 other than the companion backstory
amounts to more than like
no, the orks are the good guys
two Paragraphs of 'Dark Elven Bullshittery'
it's always this and only this
and then Fate helps
dontchu shittalk juggalo friend
i shall always
(ngl I would have expected more pushback against my opinion that the orks are the good guys)
(they're the only ones having any fun at least)
well those are my friends, you see
it's the truth, die mad, haters
anyway
I don't think this kinda thing would have worked as well with any other villain faction
Tyranids? they'd just snack you
Necrons?
you're green sludge now
there's a thousand ways to disempower a person
if you're saying this was a glorious view of a xeno culture i have a solid '????' in response
they kinda needed villains vain enough to fall for your bullshit
and again, the orks aren't villains
they're perfectly normal well adjusted
I guess they could just have picked some chaos cult
but you already spend most of your time blowing up chaos cultists
it gets a lil' stale
Narratively Act 3 gets you out of town for long enough for things to get Very Worse
i guess nobody had tried knockout gas before
While also introducing the Helpful ICP Member
We were gone by the time any movement happened
AGAIN
I agree that Drukhari suck. just in general. but it's kinda the point.
The Drukhari have an enormous tech advantage over everybody
Anyway, like
nothing new or cool happened
outside of learning about our friends
everything else
was
tedium
You don't like Act 3
( also a clown )
We do
the dark carnival will come for you
I <3 harlequins
I get where the hatred comes from tho
it's okay I understand
also I was kinda surprised that I actually recruited goth elf
but he's so much fun to bully that I just don't care
absolute wet cat in denial
I'm sure my decision will not randomly backfire on me
honestly bit sad for her. that lady really needs a hug
i think generally eldar are just sort of 'maybe living for eons is bad, actually'
none of them seem to be doing
great
What's interesting is that the mental and emotional connection feels much more important than any physical action could ever be to her
eldar can be quite assholeish as well. I think the game undersells a bit just how mean they can get
She gets a hug in the sense that it would matter to her
and she makes it so goddamn hard to connect emotionally what with the Not Telling People Things
or setting Conversational Traps for you
I mean can you blame her
thousands of people on one ship
and almost everybody hates her on principle
that's all, tall women can do anything
like narrative stuff sometimes gets messy but gahd the character writing in RT is so solid
yes
especially for folks with such different perspectives n whatall
Yrliet is, fascinatingly, the most ... contemporary human? Of all the characters, in attitude and ethics. Even an Iconoclast RT is sort of In Response To The Imperium
Putting aside the particular nature of her misanthropy, Yrliet sounds like someone I might meet
And ends up providing that sort of outsider perspective
she never quite loses her biases though, which I think is important to point out
and while aeldari culture has a lot that speaks for it, a lot of their insight stems from the fact that they fucked up so hard that it created a new chaos god
Yrliet is somewhat unique even within her culture in that she got a perspective on just how hard her people fucked up
part of her frustrations with humankind come from seeing that they're on a similar path
and yet she still can't quite let go of how great the aeldari were at their peak
I admitted bailed at the part of the romance where she explicitly asks you if you want to continue, but it was kind of funny to me that the arc up to at least that part was "humans can have rich inner lives too" or to put it more sillily: "the PC isn't a NPC"
I think to some degree she always knew that, really
Which is why it's possible to persuade her
She's frequently aghast at how the Imperium treats its people
And while she files it away in her drawer of evidence for why humans are awful, it keeps happening
Okay so since in my dogmaticcplaythrough heinrix is my warrior executioner for my heretical playthrough i'll play a pyrodancer
I've decided to put the game down for a bit after finishing act 3. Act 4 throws A LOT at you all at once. In some ways I like it because a lot of it payoff for the decisions you made before, but it's also kind of irritating since everyone comes to you with their own companion quests and rogue trader decisions all at once, pulling you in hundred different directions.
it's narratively fitting, but it's the kind of information overload that can pull me off some RPGs. it's the main reason why I stopped playing Divinity: OS2 early on.
hits particularly hard after a relatively linear and straightforward chapter.
_> I feel kinda vaguely inclined to come back to the game in a year when all of the planned new companions and whatnot are out
Also I started straining against the rail of the railroad at the very last dialogue choice of act 3.
shortly before entering the webway when those skrunkly guys come along to collect marazhai.
one of your companions even says "we'll get nothing but trouble in the long run if we don't let these guys have him.".
and you don't even get the option to betray him then and there.
I was so looking forward to that 😦
Now I'm stuck with this nerd.
No you are not
If you stick it out a bit longer you have multiple opportunities to get rid of him
yeah but that would have been the most satisfying one
I feel robbed
also of course as soon as I take him in he starts pissing on the rug, murdering my crew and getting claimed by thirsty prince
I mean let's be real, some of the old bridge staff hunt the crew
Marazhai at least isn’t doing it on purpose
Marazhai on board the ship is probably no worse than any other Imperium officer XD
And possibly better
Yeah but you have to then suffer through both looking at and speaking to him
I think he’s funny :P
Especially when he’s suffering
Idira: “you need to eat something, stick insect”
Marazhai: “leave. Me. Alone.”
he's not funny. he's a very naughty boy!
Yrliet is pretty weird by Asuryani standards and so does okay out of her element, which is interesting. Marazhai is extremely typical as Drukhari go, which means he does terribly out of his element, which is funny.
The game has plenty of funny, keep that space for characters with more depth than a crepe
Re: Drukhari, there’s an Act 4 colony event where ||a Drukhari takes over leadership of one of your worlds and while yes, she’s doing most-dangerous-game stuff she’s still a fair sight better than the previous planetary governor||
I'm not sayi g we're necessarily the good guys
I mean my rt tries.
and mostly fails.
I do worry a little about losing my crews trust. they weren't too happy that I let Yrlieth more or less get away from her betrayal without consequence
granted that was a mistake of me as a player.
I got a bit tired of the game after returning to the bridge and clicked the first response without properly reading it
argenta n abelard weren't pleased
heinrix neither, but that man is never pleased
For me, she already suffered a pretty hefty karmic backlash, so I was more okay with it
||To be fair I don't think most Imperial Nobles would be above doing a Most Dangerous Game anyways.||
Aye, that’s the point, ||she’s a step up from most Imperium nobility simply on account of how she’s being extremely evil (which is normal) and actually attempting to govern (which is not)||
Okay, executioner Heinrix is nuts
And also, so is vigilant arbitrator
Thought not as much
Running heinrix as biophysical distort+pyromancer executioner is just "i put 3 dots on you and then 9 procs"
And the vigilator arbitrator has the funny "if I parry or block your attack I'm going to punch or kick you, then shotgun you"
Yeah, Pyromancer Executioner is capable of absolutely wild output.
Blade Dancer makes it even crazier, as it can frequently cover the entire map in death on the first round of combat without much trouble.
Ye
RT letting basically everything in the universe stack, including DOT, means things get pretty crazy.
the devs have talked about doing a big rebalance of the classes at some point
I'm looking forward to that, but that could be more than a year from now
I have pondered going back to the game after the inevitable enhanced edition release.
Biophysical distortion hitting on each proc of where it hurts is so absurd
I keep forgetting Kibellah is romanceable cause she's like... This is gonna sound weird but she's "excited pet gremlin" coded.
Her romance is pretty alright.
#2 of the female companion romances imo.
None remotely compete with Yrliet’s, but.
If only Argenta had room for love other than the Emperor's
My female romance tier list is Yrliet >>>>> Kibellah > Cassia >> Jaye.
i choose my romance based oin the dynamic with the Lord Captain. if they're a abitrator they go with Jay
dem the rules
I picked cassia on my first time around and it had a great payoff in chapter 3
I do like how romancing her requires a little effort
obligatory reminder that even if you could romance her, you'd always be number 3 or 4 on her affection list
I like Yrliet but I kinda felt nudged by the script to romance her, and the contrarian in me just couldn't let that happen.
dontchu tell me who to smooch, game!
Jae is the best woman to grace any kind of media NGL.
I don't know why so many people hate her. She's got immaculate vibes.
She's got Girlboss energy, but not the cop-out kind.
Jae's great (and usually an archetype I'm a sucker for) but idunno, being a friend (in whatever capacity you can be as an RT) to her was enough for me.
more of a cool pal to party with than a close partner
She feels a bit more high fantasy than 40k
I think most Jae hate is more like gameplay sided. If I remember right the build she starts with is kind of iffy.
And she steals the actual 'good at dual wielding' perk
Yeah, my issue with her is that she's full of unique perks to be good at her job that I wish I could have 😛
Jae is actually mechanically fine
If you want her to be fighty, go master tactician, ir you want her to support, vox overseer is actually amazing
As is raven overseer on idira
To the point your offensive builds stop mattering as much
I tend to respec her as a soldier, but you need mods to do that
Imo is better to have more supports then strikers in rt
But I have done similar
Also with yrliet, made her a soldier arch mill, dial wielding blast and shutiken pistols and the rune cannon
Jae is great, I just find her romance to be less interesting.
Jae's insofar interesting in that she doesn't really represent any 40k faction. she's just really crafty.
maybe faction is the wrong word but I hopd it's clear what I mean
although I guess she's a bit of an ambassador for 40ks imperial underworld
I'm kind of surprised a person like Jae can exist in 40k
I'm not, the imperium is hilariously bureaucratic and incompetent
And the cold trade has been a thing since the very early dark heresy lore
Bureaucratic inflexibility and incompetence almost necessitate black markets
funnily enough I've seen one or two negative steam reviews where people complained about the administratum quest being boring. I do wonder if that was a factor for some people who didn't like Jae.
I enjoyed that quest though.
It was entertaining
I do enjoy the glimpses the game gives into ordinary life within the imperium of man
and I guess the dark eldar
One of my favorite things about RT's writing is that it goes out of its way to gesture towards how the people of the Imperium are, for all that they live under the heel of an unbelievably awful regime in a galaxy of darkness and cruelty, still fundamentally people trying to navigate a world gone mad.
While at the same time it's very clear that even factions like the Inquisition find the Cold Trade useful in spots.
Yeah and like
Xenosgun runners are not that ontological dangerous
Even if the mechanicus pretends otherwise
Order xenos has bigger fish to fry, like drukhari raids, genestealer cults, supporting crusades
one thing I appreciate about the writing on the flipside tho is that the characters have all a degree of cruelty and closed-mindedness to them. Even someone like Jae who's into xenos weaponry has no kind words for Yrliet.
And even someone as overall kind-natured as Cassia is to some degree blind to the cruelty she inflicts on people like her manservant.
Yeah. You can genuinely say that Sister Argenta is a compassionate, caring person who is remarkably willing to bend imperial rules when she doesn't think the meet the spirit of the emperor.
...but she's also someone who talks gleefully of burning heretics.
She's very human and kind but human and kind within the mindset of someone in the imperium.
they're all decent-ish people in a fundamentally fucked world.
Except Dork elf
he's a jerk
I do find it very funny how Argenta and Yrliet agree so often but both feel the need to do the friendship version of 'No homo' constantly over the fact that they're actually people who's personal morality lines up very naturally.
'We can't allow this corruptive influence to stand'
'...okay so the xenos has a point but that doesn't mean I like her'
Both of them can't stand the corruptive influence of the archenemy and both have a lot of compassion while also caring not very much about the actual law part of the imperial law and being very 'Oh and I'll just kill it' over problems and ||Both are deeply ashamed of betraying their own moral code|| (Spoilers with that last part)
It's hard to hate her for that because she's just so darn passionate about it. adorable.
He's fun.
This.
This right here nails why I love the AdMech as a faction. that friction inbetween desiring and fearing knowledge. That's the good stuff.
Found the very funny psyker helmet
I just have Jae unload pistols into him and then he rips
PR stacking is so dumb
It's so powerful and so easy.
Be heretical, get psyker breastplate, start killing people, get free FR, keep killing
Ghost helm is just like
- Have Jae shoot a shitty pistol at me for her whole turn
- Kill god
Or just like, Argentina controlled shot with improved hb
I dont run argenta but yeah that works too
The idea of just calling an inquisitor in while you laze about in your bathtub amuses the hell out of me.
I didn't even notice you could invite your crew to hang out while you bathe
on one hand it's kinda sketchy
on the other it's just the kind of thing I can see a rogue trader do
the game gives you surprisingly many options to be an unhinged aristocrat
"you know who I want to have next to a bathtub? the guy with barely isolated electronics worth fifty thousand toaster ovens implanted in his body"
oh btw I shot marazhai.
This guy (the Rogue Trader) doesn't know the Emperor is the Omnissiah
||While I don't doubt he could have been useful and I had some sympathy for him losing his mind in the warp, the way he just immediately snapped into his old smug behaviour and demanding that next time he should just be provided some crew to hunt just pushed it too far.
The game provided me with the option to imprison him during warp travel but given the setting I knew that wouldn't last for long.||
so I vaporized the saucy bdsm stickbug and I don't feel bad about it
||IIRC. locking him up during warp travel (and I thiiiiink telling him he has to Yrliet is also an option? or at least she expresses that this is something he has to learn) does work||
||I really enjoy the implication, too, that drukhari can learn to be more like the asuryani, it's just that Change Hurts.||
I shot him before I even had the option to bring him on board lol
okay I feel a little bad about it
||Marazhai is a very bad man, tbc, but he doesn't really willingly do anything unusually terrible by Imperium standards as a member of your crew, so he ends up mostly being a source of comedy imo.||
With the gargantuan update 1.5, the Koronus Expanse shifts once more. QoL updates, rebalance, a lot of new content and hundreds of bugfixes await. Step back aboard, Lord Captain! Highlights: 4 new NPC portraits: Malice, Commissar, Clementia Werserian, Abel; 45 new Xeno and Astartes items; Astra Militarum Commander, Ministorum Priest, Commissar a...
Had a dumb idea with the new heretic pet. Shotgun executioner
Oh shit, cool
I think I'm still going to wait for the final DLC but
Man, good shit
Aw, they nerfed Death From Above chaining
Executioner got nerfs but still looks very strong
Unfortunately Carnival of Misery can no longer instantly kill every enemy on the field >_>
Heretic flaming doggo
Oh, and they bumped up EXP requirements a bunch due to all of the DLC
Learn more about the massive 1.5 update!
https://store.steampowered.com/app/2186680/Warhammer_40000_Rogue_Trader/
https://www.gog.com/game/warhammer_40000_rogue_trader
https://store.epicgames.com/en-US/p/warhammer-40000-rogue-trader
https://store.playstation.com/en-gb/concept/10008102/
https://www.microsoft.com/store/productid/9p30bfhz1bkn
Fol...
@stone hawk ....HEY OWLCAT WHAT WAS THIS LIZARD YOU SNUCK IN HERE?! HEY GET BACK HERE! EXPLAIN!!!!
Apparently it's for an NPC already in the game just now getting a portrait.
I should probably replay RT soon. Only ever played it once before and that was before the DLC came out.
Yeah it's ||Malice||, from act 3
Wow there's a lot of rebalance
Arc rifles might actually do stuff now
Will I do a new playthrough to find out? Maybe someday
Watch the Alpha Release Date Trailer for Warhammer 40,000: Dark Heresy — a party-based, story-driven cRPG from Owlcat Games. As an acolyte of the Inquisition, lead investigations, uncover vast conspiracies, master tactical combat, and make decisive choices in service of the God-Emperor. The Alpha launches on December 16 on PC (Steam).
Join t...
Dec 16th.
Watch the Nintendo Switch 2 Release Date Trailer for Warhammer 40,000: Rogue Trader, Owlcat’s epic narrative-driven cRPG. As the Lord Captain, take up the mantle, ready your crew, and journey into the Koronus Expanse — making key choices and engaging in tactical combat on the go with Nintendo Switch 2. Coming on December 11, 2025, to Nintend...
Oh cool
Going for an operative/executioner build. Wich homworlrd should i choose
Death, Forge, and the one that starts with N are all really good picks
Just in general
the issue i have with death wolrd is the minus in Int
Forge is really nice in allowing you to use Int for some other stuff, and it’s great for getting obscenely high dodge with the leg mod.
since i'm want to play with shotgun (ie aoe weapons) INT is more likely going to be my main damaging stat, not sure the leg would be the best
I mean if you're going shooty executioner I would highly recommend the tyrant, or just splinter rifles
The tyrant is a very funni gun
It's a needle pistol that applies 10 stacks each of burn, toxin and bleed
yes but xoounter offer arbitor has a shotgun and a doggy and i like both of those thing
i may go with forteress world cause of actionb economy
spare magazine gives you a free reload
one of my question would be does the DOT crit of Does it Hurt? can benefit of the Bloody Mess origin talent ?
Remember that you can also build AoEs with agility by taking the demolition talent
Yeah but that is soldier not operative
i'll probably pump Int for aoe and medicae, i've settled into forge world for the INT% crit chance and int for coercion for Arbiter skills
Appel just exploit scaling
i don't understand
Oh is it a soldier talent? I thought it was general for some reason
Yeah its a soldier specific
Forge world main character seems like it's as close as you're going to get to a Jaye-level skill monkey.
I just went with the crime lord pre-made character because I get so indecisive about crpg character creation.
I basically always play a psyker
Btw, Rogue Trader is easier to play on a larger pc screen
I really think Pasqual and Idira are only operatives in an attempt to balance their actual utility (ten billion plasma damage/psyker rating go brr)
I would argue that it's more that no other classes really fit
One could maybe argue Pasqal as a warrior
Or a soldier
Maaaaaybe
But the operative stuff can be pretty useful for him and plays to him being The Schmott Guy
For Idira it's almost completely useless but what else would one stick her in?
honestly with pasqal I mostly invested in his unique skills and only occasionally dipped into his class ones
And he turned out quite decent
He does well with Bounty Hunter, too
Yeah I did bounty hunter plasma pasqual and he was pretty good
I was thinking of going Bounty Hunter with Sister Argenta
Arch Militant is probably the best for argent to make her a proper blender
It's very disgusting. Bounty Hunter might be more interesting from a "makes the game a bit harder" perspective lol
Flamer/Bolter Arch Militant Argenta is extremely powerful and probably her default build
It’ll work, but Bounty Hunter amusingly works best on someone with lots of non-attack support abilities
So it works well for Pasqal and Idira, for instance
What would you say works best with Argenta?
Arch Militant
No question
Heavy Flamer/Heavy Bolter is a hell of a drug
That said, depending on difficulty, it can feel like too much
Notably, multiple bounty hunters in the group can trigger certain things off of each others’ abilities
It’s very easy to run out of unbuffed party members to use your AP on >_>
Master tactician can also be very good, but AM synergizes more with officer action economy abuse
my best choice was giving her the kick
my god can that woman kick
meanwhile I'm still somewhat stuck at the final encounters second phase of Kibellahs DLC. Not really sure what the game expects from me there. The first phase was tense but a lot of fun.
writing wise I really liked this DLC, even if the last bit felt a little rushed. and that second phase feels a little bullshit
Against the ||emperor||?
yup
I just dumped damage on it
It just melted two of my guys in its first two turns
I mean I was doing it on normal with some pretty good builds. And un-nerfed executioner
granted my builds are a bit shoddy. I wasn't super careful early on with reading the descriptions
I'm still not exactly sure how bounty hunters work
Bounty hunter is one of the weaker classes imo
You can make it work, but
The main thing for bh is that you can force crits
Like I think only Vanguard is worse than bh
Hey I had a good time on Pyromancer Vanguard but was probably just carried by Psyker
I mean, yeah
Just not bad to add 'essentially unkillable' to that
I've had a relatively good time with my warrior assassin.
My Abelard as warrior vanguard is quite a spectacle. you can just drop him somewhere and he leaves a crater
Anyway, the easy mode builds imo are grand strategist Cassia and overseer biomancer idira
I made her a master tactician and honestly am a bit underwhelmed
Cassia is so strong I think I have to bench her if i play again
Yeah navigator should be its own class and its 'balanced' by the face you can only have one
Navigator is bustedgood
In like every way too
like her base movement she gets from being a navigator is pretty strong but I barely noticed her class skills
It's not even niche or whatever
Like she can just melt a whole flank
Grand strategist Cassie always goes first and gives a free turn to idira, who drops warp speed, iron arm, and whatever else you can only her raven, and by extention, the entire party
I love my warp facemelting wife
'Oh so she'll be like a mobility support thing, neat' /first ability Cone of Face Melting 'oh'
Cassia is kinda wasted doing damage imo
She's a monstrous buffer
Also master tactician is really good imo, as a buffer, but its kind of win more
I get lost on which turn or bonus turn i end up with warrior + cass
I feel like the characters who have suffered most in my playthrough are heinrix and idira
idunno about psykers
Heinrix just kind of wanted to do the same things as me so ended up more a sideline buffboy
So, for Heinrich, my last build was executioner, grabbed biophysical distortion and pyromancy
And he shreds things
Idiras issue with the early to midgame was that she ended up more often than not far behind the party with no good way to catch up
yes, that too
Yeah idira unfortunately has thr unsanctioned thing
'It's such a low chance' i tell myself
psykers, amirite
laughtrack
Foolish
Tried to use your class ability? What if a midgame boss arrived
Origin ability, technically
Tru
bummer because she's a genuinely fun take on a psyker writing wise
I liked having her around
Again, I recommend toybox to turn off major perils
honestly I can't think of a character I hated
not one
definitely not the one I killed after he started snacking on my crew
I have to be in the correct mindset to tolerate marazhai
I love seneschal adorable
Ff9 Steiner.. even named Adelbert
He's fun to bully
Killing him unceremoniously is bullying for his melodramatic ass
meanwhile Ulfar keeps selling me on the space wolves
just an all around swell dude
and swole dude
Kick is solid, but I love Heavy Bolter/Heavy Flamer
kick is love
kick is life
I made Ulfar kick the ||undying emperor|| and that'll never be not funny
The thing I love re: Marazhai is how for all his bravado he is not having a good time once he joins your retinue
sounds like not my problem
Arguably he is having the worst time he has ever had, and everyone mocks him for it
And you know what?
Good
The cruelest thing you can do to Marazhai is hire him
fuck him
that saucy dingus should suffer, and not in the hot way
he killed a lot of people
HE SAT ON MY CHAIR
I feel like it's his genuine compassion that makes the difference. sure, due to his position he's a stickler for rules but you can tell he really cares for the people under him.
I gave heinrix the item that gives you psy rating for one turn on dodge then had Jae just spend all her underwhelming shooting on taking pot shots at him with high RoF weapons.
If I needed to get goofy if use controlled shot to have my arch Militant RT spray him with a heavy bolter for like 50 psy rating then he'd just pop the entire map
Cassia is insane even if you ignored every grand Strategist ability besides going first
On hard difficulty I was able to one round most nonboss fights with militant RT/executioner heinrix/cassia/jae/pasqual/yriliet and the first 3 did 99% of the effort
aight so the second try on the final bloodspun web encounter didn't go well
half the party wiped in turn 1
some really bad rolls to be fair
The main thing for me on that one was just staying spread out since he does a lot of aoe
Yeah part of the problem with the navigator origin is that it totalizes your build decisions
...so death waltz is just kibellahs autoplay button, huh
Yeah death waltz can be pretty great
I was about to write "wow, my abelard build is pretty sturdy and plays itself"
-gets two-shot by phase two
my god, I did it
it really is just wailing at the guy
NGL when I first read that I thought you were still talking about marazhai
HA!
funny
he'd hate that.
but unfortunately he's a paperweight in my current playthrough
I was sleeping on the shotguns, but ever since playing an Arbiter made me the obligatory shotgun lady, they do get disgusting
Did you get the double barrel with like 99% armor pen
Not yet!
It gets silly with the shields that let you reload faster
I love the act 4 one handed shotty that let's you shoot when you parry or block
Gets really funny with the arby talents that let you a) reaction shot at foes that fail wis saves and b) force a wis save when you shoot someone and its not your turn
||"Abelard, shoot the bitch."||
That's the most they've ever agreed with eachother
Most of the retinue actually get along with each other pretty well
Like Heinrix seems to respect and sympathize with Idira
finally getting around to the dlc content this playthrough
i like how all the Iconoclast options in the ||genestealer|| questline come across as the RT genuinely being a moron
||nooo we gotta let this genestealer cultist go so we can prove how nice we are|| bro stfu
I guess part of it is also ||that in universe exactly how hopeless trying to sway a genestealer off the course is not clear compared to out of universe||
An iconoclast RT, for example, can also ||successfully sway people away from Chaos, so it makes sense one might try with another sort of seeming cult indoctrination||
The Iconoclast ones feel very ||They don't get that this isn't just a Psychological Choice thing. This is actual biological and psychic manipulation of the mind||
Mmmm
Which like
DOES make sense as a misunderstanding to have, especially compared to chaos
Doing a Dogmatic run and it's kind of funny that during all the ||Genestealer|| quests Heinrix is just piping up every other line to lore dump.
||Like he finally gets to do Ordo Xenos things.||
||His special interest||
Inquisitor Enrichment 😌
Like giving a dog a squeaky toy
yeah it does rely a bit on the player not being familiar with ||genestealers|| in the lore i guess
the kibellah stuff has all been 10/10 so far honestly
the whole part where she sees a parallel between herself and the ||kelermorph|| - very good
https://youtu.be/0jVgn0R_5Pg?si=mQ8oEZRKt5fr3fJR okay this dlc rules too
Truly, a welcoming fanfare for the Rogue Trader. Its rhythm was born of the drip of failing hydraulics, its melody of whatever notes the servitors could find between spasms.
This music is a part of Warhammer 40,000: Rogue Trader (Lex Imperialis DLC) Original Soundtrack.
Music composed and produced by Pavel Lipski.
Warhammer 40,000: Rogue Tra...
so thassera's nobility is obviously a ||tzeentch cult|| right
got it in one lol
Hm, really? I don’t remember much in the way of iconoclast options during the plotline. The big thing for me was that ||I the player could tell pretty early on that the Infernus Master was a genestealer, which is not something the RT can intuit||, but that’s a general storytelling conceit
there's a few iconoclast-coded options that don't specifically give you points, but are still 'nice'
one specific one i remember is ||if you send supplies to the plasma tenders decks to try and win them over, Nemesite basically says 'thanks for giving us free shit idiot'||
and ||after the nemesite fight, you can choose to say 'this man deserves a fair trial'||
I guess I’d hesitate to call those iconoclast options instead of idiot options
The entire arc is kinda like ||you can be a nice guy but lol get fucked if you aren't careful who you're being nice to||
I do honestly like that
||Iconoclast isn't necessarily 'the philosophy that makes every correct decision'||
||just most of them||
I think I’ll wait for the next wave of dlc to go back to rogue trader
I wonder how dark heresy character creation will work in constraint
To rogue traders
Sadly character creation isn't part of the alpha. You're stuck with Noble Officer for your Acolyte.
there's an alpha?
Yeah just started today, you needed to have pre-ordered one of two editions.
It doesn't sound like you'll be able to pick your Ordos in the full game, which is the main thing I was curious about
That would’ve been neat but that tends to determine the direction of the game so I get it, are we hereticus?
Any footage/vid on the demo yet?
Talking about my experiences checking out the Alpha for the upcoming Warhammer title, Dark Heresy, right as it releases its alpha version.
Intro Music By Juan Andrés Matos, http://www.juanmatosmusic.com/
Merch Shop: https://mortismal-gaming.creator-spring.com/
Info On Reviews: https://www.youtube.com/watch?v=bGD7dF8HCEM
----------------------...
When’s the release date?
I like psyker being class not background
Yeah it was parasitic in rt
I started my first RT character as a psyker but quickly pivoted. Got the sense that it's a very different playthrough, maybe one suited for a second go.
was that wrong?
Psykere are really good, but it overshadows a lot of other build aspects
Yeah it’s kinda it’s whole own thing
The others are certainly not bad but psykers come with wholly unique spells ans ans mechanics tgat also dont interact with class things smoothly
I thought you could pick up other disciplines with NPCs? But it doesn't seem worth it
You can
Is there a particularly good class to go with a psyker background? At some point I want to do a heretic run and Psyker makes the most sense for that to me, ha
i always made idira a pyromancer
i'm not sure about initial archetype, but overseer with the psyber raven is pretty crazy on a buff/debuff psyker. heinrix can use the abilities that give everyone an extra ap and 20 toughness on turn 1 with an officer
Hmm, I was thinking for a pyromancer PC in particular. Noted about overseer otherwise
the problem with the way classes work in this game is that there's no initial archetype that seems to mesh well with a classic blaster psyker. i guess operative but operative is definitely the weakest of the starting classes
and the raven specifically doesn't channel attack powers unless you use the heroic act for it
anyway my first playthrough was heretic officer but i hear that the heretic playthrough got some touch ups since release (it needed them) so a heretic psyker actually sounds like a good time tbh
I enjoyed Vanguard Pyromancer, it has a lot of spells/effects that enjoy adjacency so why not ensure that won't be a problem for the fragile meatform
Wich portrait should i use for a heretic LC ?
Warrior gives you a heroic act that just refills your AP and lets you make as many attacks as your heart desires
the iconic psyker build is pyromancer/bladedancer/executioner
it has been nerfed, but it's still extremely good
previously it could solo pretty much any fight turn one on the highest difficulty
interesting
I remember soloing the last in the first dlc with this compo
But the lex imperiamis introduces cool shotgun trick
And dogos
can confirm that shotgun arch-mil goes kinda nuts
oh, i just realised you fail a bunch of personal quests if you start act 3 too early
there goes jae and cassia's. kind of annoying since i completed every step of jae's except 'talk to her afterwards'
polygamy confirmed lex-compliant, go figure
I do find it amusing how so many companions are like
'Polygamy is entirely fine'
'i will not do it, though,'
Lmao
Damn i didn't expect anyone to be racist to the navigator
CONSIDERING THEY CAN KILL YOU BY LOOKING PARTICLUARLY HARD AT YOU
i never did ulfar's quest my first time around, but i fully believe and accept that inside him, there are two wolves
sigh That's twice now an attempt at doing a Grim Darkness run ended at the hands of an early space battle. Ah well, maybe someday I'll actually be able to do a whole run with it on.
Both times to space fights I wasn't even worried about.
My experience was that the early space battles were the hardest thing in the game
yeaah the RNG is real swingy, lot of chance for damn-near oneshots that I imagine only get rougher on GD
if you have lex imperialis you can get a permanent ally ship relatively early that makes space combat a lot easier ime
although i was playing this time around on normal, which is a joke tbh
WOLF WOLF WOLF WOLFYWOLF
even he likes to poke fun at the wolf saturation of his chapter
ok, i do see why some people seem to have a problem with lex imperialis compared to void shadows tbh
||the whole leethus arc felt very rushed and short-changed, especially after thassera. The gimmick in the final fight was super easy as well||
although that being said, i don't think i agree with the criticisms of solomorne as a character
it helped that void shadows, by necessity, revolved around a very tight location and set of characters though
doing an heretic run should i go for fish wife or Goth tsundere gf ?
Dating the Navigator who, though an adult, is young and called "the Child" feels unseemly
(it doesn't help that the options to hit on her are super cringe, even if most of them don't work)
assuming you mean kibellah, her personality and romance have something unique where you can adjust her outlook through your experiences together, which most of the others don't have in any significant capacity
solomorne: ||We just got off this hyper-lethal boarding op, let's fuck and then wash the gore off our bodies||
kibellah: ||please join me for a date in your family crypt so i can sew your eyelids shut||
cassia:
Nooooooo Cass, you'll catch cooties
Cass is adorable
Cass: "do not look at me, I'm a hideous mutant with abnormal features and I could melt your brain"
not unsignificant part of the playerbase: "I see no downsides so far"
she is very cute