#warhammer 40,000: rogue trader
1 messages · Page 5 of 1
you'll probably be fine if you're on normal
if you've got like one decent character and two officers, especially if one of them is also a navigator, you'll get by
I just want all my peeps to be like
competently built
and I feel I have fucked that up in regards to both my own build and Idira
and possibly Abelard
good news
you can respec at the factotum
the fat noble guy
note that it starts costing Mad Cash later
||Yep||
||Which for my character is a massive hypocritical move because her triumph and darkest hour are related to the same event of her fucking up and summoning something on a voidship then working hard to get rid of it||
||OH BOY I BET THIS IS A GENESTEALER CULT||
Am I crazy or are offensive psyker powers just
Kind of meh?
It may be because both my psykers are melee characters but they feel distinctly meh
I think I need to respec and just not give Heinrix or myself the soul purge and just make us both buff machines
based on my experience pyro is sort of ok, more supportive or a backup for things that are immune
telepathy is brutal once you get the big cone
if you stay up to date on lightning staves they're pretty good but the area is relatively small
I don’t have a lightning stave I have the sanctic one you can get from the Mission trader
This confirms to me I should rebuild and just
Not touch pyro
XD
if you're sanctic you need to abuse resolve
it works on basically a different system from all the other psyker powers
I do believe I do that
i haven't tried it but it's supposed to be ok
I get pretty high resolve levels stacking word of the emperor repeatedly
Im also a Vanguard
So even tho my fellowship is actually pretty bad cuz I fucked up and forgot that that’s what increases resolve it barely matters
Shit tons of momentum, shit tons of resolve equals pasted enemies
I don't think it's that Pysker powers are eh its that Soldier Shooting Everything is very very very strong
there’s a curve
Honestly Tru Tho
Tho I will point out the highest I’ve dealt with a psyker power is like
17
i think operator helps a lot
I'm already thinking of my next run lol
Sanctiic master tactician with a particular staff can deal hundred and hundreds of damage
already doing a sanctic and I was thinking a non-psyker for run 2
Honestly even as a Vanguard
Shit's Big Stupid ™️
also both my automatic weapons users are master tacticians and
that's also a spicy meatball
like pasqal and cassia hand out monstrous buffs to jae, argenta, and I
and jae still buffs argenta and I
and we just fucking mulch people
Master tactician is amazing, but it usually gets slept on in favor of master of arms
you mean arch-militant?
Yeah
It scales with action Economy abuse and making lots of attacks
I like mastertac more tho
master tac seems more fun
I have two of those and two grand strategists
and one of those strategists has the 'any character can move the zones around' talent
Great fun
I never got a hang of grand strat
I usually throw it on a support character and use the zones a d nothing else from it
The fun is in the having of two who can move the zones around and give the zones diff buffs
frontline with killzone is a favorite of mine
The thing is you can just take master tac on an officer, boost the fuck out of an arch militant, then spend the stacks from all that resolve back on your master tac for The God Shot
They aren't mutually exclusive
That's a particular staff, higher level in the drusians
But when I get it
Oh boy when I get it
Gear spoilers ||so I found my mc's armor||
||boutta be a fucking parry tank God||
95% parry 72% armor be like
Heavy armor tanks are fun yeah
My Adelard is such a fiend
My Abelard's an AoE dispenser AM
I fucking love my build
Just get in mele
and instead of a sword
I just repeatedly hammer my staff into the ground and just
subject them to the wrath of GOD
ooooo ancient force sword
I love thr lategame armors that give skill/10 to deflection
Adelard rocking the Judge Dredd armor and becoming just invincible
Yeah
So I found an Iconoclast hotshot las and gave it to Abelard, who's my area attack specialist
Spicy meatball
wrooooong chat whoops
the real perk of grand strategist is that you go first
your officers also take a little turn when combat starts
so each of your officer grand strategists give your murderer two turns before your opponents have even put their pants on
if you have two of them then you use finest hour at least once, possibly twice
I love Officers with Pyromancy tbh, it requires a little setup and i'm melee so it's nice to just get in and have myself and the surroundings on fire
The really absurd thing is that officers can also get a mini first turn with reduced actions, and then also get the grand strat first turn
Honestly it's a fun shift from the usual genre staples, 'swapped weapon? That's your whole turn', RT is so empowering
Yeah
I was a little stunned that swapping weapons was just totally free in RT
Empowers arch militants to be even more heinous than they already are
Ig you do have to have the weapons equipped in slots
Who's your arch-militant character?
Oh we have way diff builds for her then lol
I have her as my run & gun mastertac
entirely based around bolters
my archmilitant is abelard
I gave him this Iconoclast hotshot las and a power claymore
and made him my aoe spec
Arch argenta is super good
Oh I don't doubt it
I just like mastertac cuz it feeds more into my like
targeted and aoe stacking buffs?
like I have two strategists, two officers, and two tacticians
and the two of my characters who are none of these things are my melee powerhouses
So the thing about arch militant is that it indefinitely scales your bs up
Whixh ups your crit
And then you activate autocrits with crit chance increasing damage
it also gives flat bonus damage once you get four stacks
so it synergizes super well with burst fire, because the bonus applies per shot
Not to mention their heroic act and wildfire
My Adelard is the tanky subclass
Bulwark or Bastion or whatever its called
Vanguard
Funnily enough, I'm our Vanguard XD
Sanctic Diviner Vanguard is
No fucking joke lmao
wait what the fuck Heinrix is proficient with meltaguns?
Since fucking when???
So can Abelard I guess!
Wh
how the fuck can Heinrix, Pasqal, and Abelard all use meltas
Pasqual gets everything but Flamers
being able to use meltaguns is just good sense
Gods ||insulting Marazhai is so fun||
||Marazhai exists to get punked on||
||Gonna fuckin kill his ass||
Also btw ||The mysterious object in the system Marazhai is telling me to go to is a Webway gate isn't it||
||I do not want to have drukhari fun times in Comorragh||
||God damn it||
||ffffffffffffffuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu||
Yeah your in the Nasty Bit now
||That Return to Dargonus objective could not be more of a fakeout||
||YRLIET NOW IS NOT THE TIME TO BE DTF GOD DAMN IT||
Slight spoilers for her route: ||AFAIK Yrliet's romance does not actually involve any physical contact at any point||
||I struggle to say 'ace rep' because the root cause seems more like Eldar Strangeness but it feels like it||
||DOWN TO HYPERFIXATE AT EACH OTHER THEN XD||
||Indeed, Meditation Partners||
||Mind Palace Besties||
I love my tempestus psyker
I think I’m gonna give her bolter proficiency just for looks
Wave the bolter around
So I got the psyker's breastplate
I'm gonna go rebuild our good friend from the Inquisition as an Arch-Militant
Not sure tbh, I would presume so
i don't think it has the best synergy if you're doing straight up psyker stuff for the most part, i used it on heinrix and it did ok because most of his time was spent shooting and stabbing people
I’m using it on Heinrix as well
Heinrix is very close to be an inquistor character I can actually stand but does not quite get there
If the romance novel esque 'oh I get the vapors whenever I think about you my sweet' stuff was not there I'd probably vibe
Also oh no
Heinrix is fun for being someone who very clearly wants to not be an asshole but also consistantly fails.
Oh he's very cringe but deliberately so, which I feel has some charm.
I agree
I do find romancing both him and Jae simultaneously very, very fun
Heinrix: repeatedly is unsure about being affectionate due to our respective roles in Imperium society
Jae: literally voxcasts us ||having sex holding hands|| to the entire voidship
rpg games where half the building is gear choice don't have a long section where they take your gear challenge: impossible
||Are you fuckin telling me there's a separate quest to find my boots????||
it really is rock bottom
So I know who killed Theodora now
:)
Act 3 is controversial
There’s a mod that gives you four portraits that are just
Harry from DE dressed up as a naval officer, psyker, crime lord, or commissar
I unironically might use them
Okay so people are saying Yrliet is mechanically kind of mid
But I just
let loose five super accurate instakill attacks in a row with her as an assassin?
How is she mid?
lack of equipment choices, argenta just murders absolutely everything with no survivors
I mean there may not be much choice
But fuck me is Eye of Hecaton a good one
I think this may just be a sign I've built Argenta less optimally and I've built everyone else pretty optimally
But Mastertac Argenta is fun so fuck it
I am unironically so happy that ||yrmeryss is afraid of me||
So question, my instinct that warp surge brooch (extra attacks equal to psy rating on the first round of combat) would work very well with arch-militant is correct, right?
Yrliet as an operative -> Assassin is very good, but she isn't as superlative as Arch militant can be
Providing you have the AP and weapon variety to alternate between attack modes, yes, it should be fantastic
Getting stacks is pretty easy tbh, especially with Officer support
Get the talent to start with 2 stacks, and the one that gives a stack on taking extra turns
Pretty much instant 4 stacks
Getting stacks for getting extra turns is probably one of the worst pieces of design I've seen in a game tbh xD
Up there with navigators getting wp whenever anyone gets an extra turn
plus Wildfire, and/or just alternating firing modes
but yeah the action economy abuse is pretty whack, especially if you have multiple Officers
I sometimes get nested extra turns from everything happening
Yeah
Fuckin, master tactician talent gives you a bonus turn when someone uses a heroic action
Officer/Master Tac is particularly egregious
With the heroic action gives you a bonus turn talent
Especially as that build is good at buffing resolve
I have Cassia, Jae, and my MC as Officer/Master Tac in my party 😛
though I made Cassia Grand Strategist just to see how it is
Wait stacks on what?
Stacks on extra turns?
Oh my god
Everything is going to die
yeah there is one that gives the Arch Militant a stack when they are given an extra turn
Discipline is what it's called
yeah I can believe it
I agree!
Even from just an exploring variety pov
I'm effectively doing this already, just with only 3 Officers 😛
My MC, Jae, and Cassia as Officers
Argenta as buff target mowing down everything with a heavy bolter
Abelard and Pasqal are there for skills and moral support
though Cassia is also just in general equally ridiculous IMO
for one, she's an Officer which is already nuts by itself
but basically all the Navigator powers are also just super powerful
giving a Finest Hour to Cassia also tends to just end encounters IME
I can’t decide if I want my next run to be a dogmatist officer
I’m inclined to do so and not take Jae
5 officer all yelling at argenta to do shit is funny as fuck though
ARGENTA KILL ALL OF THEM
YES MA'AM BAM BAM BAM FOR THE EMPEROR
yeah i could never replace abelard or pasqual even if it would be much better
Abelard is about to fuckin do work as my Vanguard
honestly three officers and a rabid sister of battle is more than enough anyway
vanguard is in a sort of weird place, it excels in long encounters but most of the time it's difficult to even have a long encounter because you've either killed or been killed
the ||big nurgle orb|| springs to mind as a fight where it really excels
Part of me wants to download toybox and respec myself to another full class
But another part is like ‘honey literally all your items are melee psyker items’
I would say my Abelard’s build is going to excel a bit more
As he’s all in on area attacks
Which due to his items make people attack him
And get blinded
And which gives him temp wounds
And activates his Vanguard features
And he’s extraordinarily likely to party cuz he’s dual wielding, with one of the swords giving him an extra 25% parry and dodge
Ah fuck it gonna stay as a warrior
I do love Pasqal a lot though
he is uncharacteristically "emotional" for a techpriest
it's very interesting
Pasqal is so fun
Permanent spot in the party
I’m considering downloading toybox and making Heinrix an officer that focuses on his psychic abilities more
Her amazing social skills are the main argument against
I have Cassia and myself, both of whom have, if not as good
Very, very nearly as good
Is anyone else kinda annoyed there's barely any force swords?
Yeah uh
Its not great
IIRC its literally just the force sword you find on heinrix and the ancient force sword you've mentioned finding
Ye
I'm getting good at voidship combat
okay healbot Heinrix does work
And I'm downloading toybox so I can further that and make him an officer instead of a warrior
Ye
and this way I can have him and Abelard without them
Kind of doing the same thing
lowkey I think I'm gonna give Heinrix two psyker sticks lmao
blooddrinker and righteous pyre
and make him my officer mastertac healbot
officer mastertac healbot achieved
the sanctic tree capstone is also technically a force sword
It is but it’s also further buffed by your base sword being one
large patch
my god that's a lot of bugfixes
being clever now makes you better with flamethrowers
and you can use space marines as cover hoho
A lot of items and abilities that provided flat bonuses to the damage of each shot from burst fire now provide percentage bonus to this damage in order to reduce absurdly powerful multiplication in the endgame;
shock
Strength Bonus now adds 5% damage per bonus to all one-handed melee weapons (instead of 1 additional damage per bonus). This bonus to damage from Strength is doubled for all two-handed weapons;
Oh, melee is a lot harder hitting now, at least later in the game.
Assassin's Keep Your Distance talent effect was inverted and activated when assassin went close to the enemy - fixed;
This however, I consider entirely a sad debuff. It was bullshit but I loved it.
Looks like rf won't be so absurdly good now, which is good
arch-militant has received a stern rebuke
Oh God wildfire was making every attack after it ignore versatility restrictions
Yrliet and Marazhai can now equip a lot of items previously unavailable to them, including gloves and boots;
They also finally kicked Tarantino out of the dev room.
Ancient Plasma Rifle now correctly deals (2 × INT bonus) damage, down from the crazy (2 × INT) damage. Sorry, Pasqal, Archeotech is powerful, but not THIS powerful!
snrk
Aww, ah well
Oohhh, Vanguard got some ap cost cuts
yeah vanguard desperately needed some love
ramp-up tank class in a game of rocket tag is a rough place to be
Yeah
I'm surprised how unchanged warrior is. I guess they figured that ranged alone was the issue.
i feel like warrior did a great job honestly - you get in someone's face, you lock them down so they can't muck about and you beat them to death
it just got a bit outdamaged
Strength boosting your melee damage by a % rather than flat is huge for that
And yeah, Warrior performed super well Act 1 and early Act 2
And concentrated fire not applying on bursts should help bring down burst builds
i think that might actually provoke the intended weapon-switching behaviour for archmilitants
rather than 'i'm going to shoot you with this flamethrower for 0 damage and a stack, then burn all my AP to completely wreck you with automatic fire'

It will still be good, admittedly
Melee dudes just kind of eat mad shit if they stroll up to you
Oh yeah, it's still good.
It's just no longer ||Welcome to Act 4, Hey Necrons, do any of you have more htan 20 AGI? No? WELL EAT SHIT.||
Assassin seems like it will now directly compete or even outdo archmilitant
THOUGH
I never did burstfire on my arch argenta and didn't abuse the wildfire bug so she should be unchanged 😈
(I went melta and cycled single/area shots)
This also retroactively makes AoE weapons way more spicy
Since Concentrated Fire wasn't nerfed numbers wise
Just nerfed to not affect burst fire
So you still get completely gross heavy flamer shots
Concentrated fire melta blasts just evaporated most dudes yeah
Yeah, considering Argenta has like Demolitions 100+ before long...
And with rep thresholds going down, that Heavy Flamer is available earlier than ever
||Fixed a bug that made the option to graciously accept the request of Lord Inquisitor Calcazar inaccessible regardless of convictions;||
(ACT 4 Spoilers) I KNEW IT
lmao
I was SO
WICKED
PISSED
That the only option you got there was to be a catty bitch
||Calcazar: "Do Shit For Me!"||
||Rogue Trader Options:||
||-Fuck Off You Wanker||
||-You're a real arsehole||
||-Only because I have to, you fuckmuppet||
||-Of course my lord, I live to serve the imperium (Currently unavailable)||
Oh hey Pasqual's AoEs are going to be even nuttier
Also I'm glad to be vindicated by ancient plas's damage being a bug
I think that was a balance fix, considering the timeline of its changes
it's nice to see the faction rep expectations laid out
It says 'correctly' in the fix description
I think that makes it more correctly balanced, but I still suspect that the prior state was intentional
i wouldn't consider timeline as being relevant in judging whether it's a bugfix or a balance change
It seems fairly clear to me that it was never meant to do multiple hundreds of damage just out the gate
We're all just traumatized by arch-militant existing
The thing to me is that it always said 2x int, and it got buggixed to do that in a previous patch
lmao post-patch I'm immediately max rank with the Drusians
did they reduce the rep requirements?
yeah, by 20% overall
Time to give Abelard power armor proficiency
Well
Fuck me
||Time to fight a Khornate Rogue Trader and a Harlequin in the jungle||
||God damn it||
Oofda
So
||Both Rogue Traders in the Koronus Expanse that aren't me are dead||
||OH GOD THESE MUTANTS HAVE OVER A THOUSAND HEALTH||
It's fiiiine
Where the fuck do you go in ||Eufrates II|| I am confuse
I seemingly have fought everything, I just can't get to ||Uralon||
i think you just go back to the entrance once you've reactivated the lift or something
Chadbelard is finally wearing power armor
This motherfucker reminds me of moneybags from spyro lmao
How is the game's stability these days?
it’s been pretty good for me since day 1
Argenta decked out
Did her companion quest?
Which ending did you get?
In mine she uh
||Decided to become a repentias because she finally realized all that 'emperor's chosen' stuff was EXTREME HUBRIS and the ship kicked her ass out||
||She got in and out and had the armor||
||It very greatly annoys me that taking the reasonable/iconoclast solution to that quest is basically a fail state||
||hm?||
||Yeah, its very funny that if she just isn't self aware that she's being prideful and that its gotten people killed, the ship is just like 'SHE'S PURE'||
But also I think the ||Repentia|| ending is like
Not NECESSARILY a fail state
Its grim for her sure but its also a logical conclusion to her moral viewpoint and what you've told her
||She is aware of her hubris, accepts that the ship rejected her because of it, and resolves, in her admittedly twisted way, to do better||
No it really is because you get no reward
If you keep pushing her to recognize her failings and try to improve, ||she goes Repentia||
Oh briar was talking about the same thing
Oh that yeah
Real talk I had already found armor better than ||her power armor|| so did not care lol
I mean one could argue that no reward is the point
If ||Argenta got a new ability or passive representing her new state I'd be fine with it, but the game really does communicate it as "you fucked up lol"||
And
If I may be a bit up my own ass for a second
"The bitter wisdom that one has been a fool is not without value."
If you can guess what game that line is from I will give you five dollars
Not joking
I agree the lack of a reward is sad but I don't think the dialogue with her afterwards reads as the game admonishing you
ignorance faith is strength, after all
Yeah nah I gotta disagree
iirc, she does get a bonus ability, it's just not a very good one.
I went and edited the game files specifically to avoid that outcome
As it relies on her being sans armour, which is a 'no, you won't do this'.
honestly i don’t need a buff for rescuing orphans over making a massive deal smuggling organs
if i’m playing iconoclast doing the right thing is its own reward
I wouldn't say that dichotomy works because its not 'eat ice cream' vs 'drop nuclear bombs' in argentas case
Found it. This is what you get if she goes Repentia.
Which like...if this worked in light armour it would be great.
But 'no armour' is a hard sell.
Well
Traumas and wounds stack forever
You can turn her into a limping ult battery
But yeah the routes in her quest are a little bit more nuanced I think
I tinkered around in toybox myself to see both outcomes, and eventually settled on repentias lol
But that's fair, she's a good girl despite Everything, she deserves her shiny armor
Aw fuck
If it was light armour
I had her in light armor
If it was light armor it'd be pretty spooky yeah
I've got her in the light armor dual pistols fit
My Argenta is built as a plink machine
her turns take forever
but all her attacks autohit
Whoever gave a late game armor set +(Carouse/10) deflection
deserves an award
Nah the fortress world tempestus carapace
I think
The one Opticon sells you at high level
||What happened with yours?||
||Pasqual kills her||
||Oh christ? Oof||
Yo that's so out of pocket lmao
🤔
(Jokey spoilers for above interaction under the cut)
||NOOOO SERVAL NOOO!! IT WON'T WORK SERVAL!! YOU'LL FUMBLE THE BAD ELDAR BITCH!!||
i've gotta say, the bugs add a lot of spice to this game's combat
will your one-attack buff last until the end of combat? will the enemy get a surprise bonus turn? who can say
They're not bugs, they're Warp shenanigans.
man it's kind of insane how little XP you get from combat in this game
an entire extended encounter with a boss and a dozen grunts gets you as much XP as like, two or three dialogue checks
This is true but I still found myself getting levels at a fairly rapid pace
Its less 'go find the boss' and more 'do stuff', which is honestly quite pleasant
(That, and a lot of the time the real XP motherlode is in completeing whatever quest the boss is the culmination of)
it just makes random combat encounters from warp travel and whatnot feel really bad
since you know they'll take a while and not even give you much
I mean a bunch of them you can just throw cargo at them
And they don't scale so you can just obliterate them easily in a few levels
what do you mean "throw cargo at them"?
A lot of the warp events can be averted with the right cargo
I finally got the game. I am impressed that they have a variety of different color-blindness options
Idira exploded on her first action
JustIdiraThings
The dangers of being unsanctioned.
there are two wolves inside you
one doesn't want to be an asshole to a party member
||one already told cassia's family she's dead because it didn't want to deal with them chasing after her, and they're assholes anyway||
The early scenes' options with her involve whiplash between incredibly assholeish for no reason and incredibly horny for no reason
Oh god
Righteous justice isn't xenos, heretics and psykers 'don't roll dodge' vs it's attacks
It's that their dodge rolls get -999% dodge chance
Enter assassin.
absolutely splendid
Is there a way to do a "partial" level up? I just got a new character and I can't give them an ability because the Psy Rating I am giving them at a previous advancement isn't being taken into account
Nope
That's very annoying
What are they sawing to get dust? Because I really doubt it is trees:
( Bones )
I think they would consider that ordinary nutritious starch though >.>
Besides inventory management, is there any reason to not buy stuff from traders?
Nope
If you got the profit just get it
I didn't expect arguing with the Aeldari about whether humans are beasts or not to start a romance lol
Yeah,I started it accidentally as well
Man, void combat is so much harder than surface combat
Void combat you can run into absurdly hard combats at silly early levels
Where are you rn?
Near the "NE". There is a combat that constantly spawns Drukerhi ships
oh yeah that one
||pretty sure you aren't supposed to fight them unless you really want to, you can evade them on the system map||
So much for their scouts being nearly impossible to invade
But even the earlier combats were a lot easier to fail
I jhust bought the game 🙂
So, you can use psychic attacks when getting the extra Bounty Hunter "no attack" turn. Which sounds like a bug, but it makes Idira happy
I think you can also use it to set up multiple attacks with Yrliet'a special ability, but that would require combat to last long enough for her to have more than one turn
(hey should i be a good boy or a filthy heretic ?)
if i am to be a santioned psyker
||: the only thing that actually matter||
I kinda want to go with pyro soldier build so at first i thought of Dogmatic
They do get a very good helm
And the heretics (cause IRL i'm more of a chaos person)
for me Cassia's psychic attacks just don't count against any attack per turn limit, so she can rapid fire them to kill everything in one turn
yeah, i think the navigator staff that lets you attack one more time at a small hp cost bugs out
(on one hand i really like being a shitty heritic on the other i do not want to break cassia heart :x )
Heretic apparently doesn't make a lot of sense plot wise
I went Iconoclast. Least bad person in the 40k universe (still a horrible person)
Spoilers for Act 2 ||I really think some of Heinrex's options to look into things in sketchy ways on the forge world should have been heretic tagged instead of dogmatic||
but the true spirit of the Imperium is hypocrisy
is there really anything that fits Imperial culture better than breaking the law in order to uphold a different law?
anyone who contradicts you is a heretic mutant traitor, so...
it is sort of wacky how the inquisitor is so chill working with an actual alien
but there's not really any way to have an eldar in the party without giant suspension of disbelief, and it's definitely worth it
rogue traders do get quite a lot of leeway
you have a piece of paper from the emperor that says that you can do whatever you want
I do like the implication that all the random civilians you pass in the streets who don't know your status don't bat an eye at seeing an actual xenos
since there is absolutely zero accurate education on the groups they are constantly trained from birth to hate
so they think they're just deformed or something
you do whatever doublethink gets you through the day i guess
like it's not even doublethink, most imperial citizens genuinely just have no concept of what xenos/chaos are actually like
there's that carnival barker on footfall who has the effigies of eldar that have no resemblance to the real ones
withholding all knowledge of the enemy from those loyal to you worked out pretty well for the emperor, so the current imperium is carrying on the tradition
The governess thinks she is a mutant when you first get to that planet
Why is there a stealth sequence lol
Yeah that sucked
I don't understand where I am getting all this profit factor from lol
That seems like a bug. Having too little of a resource is supposed to drain profit factor, not increase it.
Profit factor has a bunch of bugs
Mine got drained to zero at the endgame for no particular reason
It's multiple bugs because I also have enough people 🙃
owlcat doing owlcat things
to be fair i think this is a pretty low priority fix compared to the release greatest hits
||being a good servant of the Golden throne led to the destruction of a world... my KDA ratio is doing numbers||
Act IV minor spoilers:
||The line
The Messiah of Discontinuing was cancelled
Made me giggle. I didn't know one could be too racist for the 40k universe!
||
Also, man, some of the non-main situations/worlds are really cool. Like the ||Ark Mechanicus Hermetico Tech Tribesmen|| have a neat theology
Fun fact, if you us4e Orchestrated Firestorm and a telepath has Psychic Shriek, they will use Psychic Shriek even if it won't reach the enemies and only hurt your allies lol
Act 1 Spoilers: ||Even if you have Space Marine Aurora surrounded, they can still walk away to blow up the first shuttle >:|||
it's the chaos drip
||I'm at the start and I literally said "Oh Kunrad might be a traitor." right before he stabbed me in the ribs.||
lmao
Lord Captain! Whispers abound of a new threat lurking in the shadows on the lower decks. Something too vast for the enforcers to handle themselves. We will need to investigate it personally, with help from our new allies.
Become the Rogue Trader:
https://store.steampowered.com/app/2186680/Warhammer_40000_Rogue_Trader/
https://www.gog.com/game/w...
Yeah, looks interesting. I look forward to the new companion.
Genestealers on the ship and... one of those super special assassins? I cannot recognize those guys at a glance
Nah, she’s just a death cult assassin
starting a new rogue trader game
dunno what portrait to pick
the real difficult thing
And hard to find online without a flood of AI art
I have decided
I'm just going to do my old build and my old character
it's like my headcanon at this point
also I think he's just very cool
I love this game
I forget just how much I love act 1 and the prologue
abelard introducing yourself to people you meet is maybe the pinnacle of peak
I love when games have a proper Old Soldier, Abelard's fun and knightly
So I'm in Act 3 and I have just learned an important lesson. ||Don't be a smartass to Tarvantias the Archmachinator||.
Yes
||Honestly wasn't expecting him to just game over me. No battle, just a "fuck you" and that was it.||
this is the section of the game i am most critical of
i don't mind the premise, the execution borrows heavily from a choose your own adventure book published around 1993, and not a particularly well designed one
Being able to just lose in the storybook section ||when being chased by that flying thing|| was very lame lol
But also how the act starts is very unimpressive
i didn't mind ||getting slammed into the dirt and losing all of my gear and my carefully planned party and my build suddenly being unmitigated trash||
I had a fun bug where one of my characters ||suddenly got all their stuff back before I was supposed to||. Which was pretty convenient
it was jarring but in a good way
oh god the first time i played you could access your cargo hold
lmao
You can also put stuff in your cargo hold if you aren't careful ||which makes it hard to do things without weapons||
So I beat the game the other day. I enjoyed my time with it. Act 4 and 5 weren't as bad as I was led to believe, probably helps that most of their issues have been patched up. Was a little annoyed that I never reached Rank 5 of Iconoclast even though I'm pretty sure I picked every Icono option I ran into.
You apparently have to romance the delf to hit max rank for iconoclast :/
I think Act 4 is a bit too long. If it ended almost immediately ||after the escape from the arena|| it would be more tolerable for me
same lol
||hard for a corpse to join the party after all||
||Oh I had him join me for the arena fight but chased him away at the Den. Seeing everyone else in the party go "We ain't stopping that. lol, lamo" when I asked why they're just standing there as Ulfar is threatening Marz was just too good.||
Couldn't max out all the venders either. Finished all of them save for the Fellowship of the Void and the Navy.
Was so close to maxing the Navy.
Only way I could see to max them was to waste time hoping more ship battles would spawn from random colony events.
||And then Act 5 taunts me with Necron ship trophies that I can't sell.||
i think you aren't supposed to be able to max all the factions out, you should have been ok for the navy though
Yeah, you can comfortably max two
Plus the Navy
But you need to build both Navy rep buildings to do it which is kind of blah
i wonder if i can make a melta/flamer/aoe ranged pyro psyker work
Melee Pyro worked out I think you could make it happen, probably not gonna be Soldier Squad Destroyer but nothing seems weak
Soldier/Archmilitant with pistols, the items that gives you extra shots on crit and free reloads is unhinged
Though mostly because that first item is broken I think (it gives you an extra attack option for each hit, which is a lot if you use one of those 8 attack pistols)
Now if only we could steal Jae's dual pistol talent.
What does that do?
"Gunslinger: While Jae is fighting with weapons in both hands, the attack from the second hand (depending on which hand she attacked with first in the round) does not cost any additional AP."
Oh, that would be even more ridiculous, yeah
Though you don't need that extra power level lol
Also, I'm upset at Jae for not taking the "extra officer turn". Literally the most powerful one Jae. What are you doing?
the thing is i believe arc militant and soldier do have multiple attack with weapon not necearly with psyker powers. taht said the pyro psyker is mainly here to set himself on fire and use that as a buff (and if i go archmilitant a bit of biomancy wouldn't hurt)
https://cdna.artstation.com/p/assets/images/images/069/504/528/large/l-j-koh-armoured-azkalon-for-artstation.jpg?1700303448 wanted to use this portrait even
Greetings, Lord Captains! Rogue Trader has already been out for some time, and our team has not been sitting idle. While working on fixes and improvements for the game (a massive 2,500+ changes are coming very soon in patch 1.2), we’ve also accumulated a lot of important data concerning character progression and player’s reception of the game’s ...
Oh no, but the archmillitant was how I beat the harder difficulties
maybe you can just set people on fire now
i found pyro absolutely woeful throughout
I was going to do a heretic psyker run as my next one after some time
(I already did the other two)
Having nerfs but no buffs feels weird
Uuuuuugh they should know better
i think we will have to see how the whole thing shakes out
crushing extra turns into the floor will certainly affect archmilitant, that was how they got so powerful in the first place
i think if they had a sensible time generating stacks then they shouldn't need too much in the way of numerical changes, it doesn't matter that a turn 5 militant is wrecking everything but it matters that they get to that stage by the end of turn 1 thanks to your officers
They did buff pyro
But archmilitant and extra turns were pretty silly
But some of the bad interactions were questionable (like the gain extra attacks on pistol crits item, which I'm pretty sure shouldn't give more than one once lol)
It said that Pyromancy would be getting some buffs and Sanctioned Psykers can get their Psy Ratings up like 6 levels earlier.
Action Economy abuse was the stupidest thing conceivable to put in the game in the first place
And putting in compensatory buffs because the classes are absurdly overturned defeats the point of making the game not absurdly overtuned
Arch militant/officer abuse was stupid
the game also feels balanced around crazy PCs, especially fights post act 2 where you need to out break the opposition
bounty hunter also felt very weak
officer/arch militant was stupid good but it felt really rough when I stopped using it
I'd loose PCs before their turns or just fail to kill large numbers of foes before they overwhelmed me (before even egtting to bosses...)
Bounty hunter does, admittedly blow
But master tac and assassin are amazing
I imagine arch mil will still be really good
Thr problem with arch mil is that it's totalizing
It's always correct to consolidate more action economy into AM
To the point that you feed it other characters turns
Actually let's be real, you can run bounty hunter okay, but it's very much not the intended circle
The rotation on bounty sucks
But autocrits and free attacks are absurd
If everyone got buffed to AM levels, the game would be trivial
So wither the AM comes down, or difficulty I'd artificially inflated
It was a bit too easy to get PCs so crazy it trivialized encounters. I think on my second playthrough I killed the final boss on turn 1 or 2 lol
The part of bounty hunter that is good is that the extra turns you get that does not allow attacks did allow psychic attacks lol
I killed the final boss turn 1 with two officers and argenta tbh
I was also starting to feel burnt out after that maze level and just wanted to see the story
Maze level?
Quetza Temer if I had to guess.
Oh, that's fair
Okay this actually looks amazing
Psykers are gonna be way better
Arch militants will scale less as the fight continues but will start out stronger
And:
Arch-militant psyker now works far better than before - psychic powers now count as attacks of an appropriate type for the purposes of Versatility Arch-militant feature. Syphon Life, Psychic Shriek, Mind Rupture, Ignite, Incinerate, Purge Soul, and Vision of Death now count as single-target ranged attacks. Psychic Assault, Emperor's Wrath, Lightning Arc, Molten Beam, and Firestorm count as ranged area attacks. Inferno counts as a ranged burst attack;
I get the feeling this may be the new meta
Which uh
Sounds good to me! :D
Fixed the description of a body on Rykadi Philia, where the text "There are no wounds on the body" was visually represented by a model literally lacking its bottom half;
The grasping hands of the Inquisition could take away the player's Halo Device even if the Rogue Trader was hiding in their bedroom while putting the device on, and Heinrix was not nearby. It is now fixed;
Octaviana will stop being surprised EVERY time Sister Argenta visits Adeptus Amasecus;
This wasn't a bug that should have been fixed imo
In “Void Shadows” you will not only meet new enemies, but also new allies. One of them is a secretive Death Cult that worships the Emperor in his most merciless form, the god of death. Sounds intriguing? Then take a look!
Become the Rogue Trader:
https://store.steampowered.com/app/2186680/Warhammer_40000_Rogue_Trader/
https://www.gog.com/game/w...
Abelard, can I date the Death Cultist?
Don't think they've confirmed or denied that yet.
I’m really looking forward to Psyker Archmilitant tbh
Warrior talent - Scissoring Strike
Prerequisite: Break Through
When the Warrior uses Slash with two melee weapons equipped, the Warrior deals damage from both weapons.
This looks cool too
Two sword fire wizard agogo
It’s time for our biggest update yet! Let’s take a brief look at what was added and changed!
Become the Rogue Trader:
https://store.steampowered.com/app/2186680/Warhammer_40000_Rogue_Trader/
https://www.gog.com/game/warhammer_40000_rogue_trader
https://store.epicgames.com/ru/p/warhammer-40000-rogue-trader
https://store.playstation.com/en-gb/con...
She better be romanceable. I hate having only Jae and Yrliet as my romance options. Still salty about Cassia
ooh, gsc enemy faction gets mining tools
going to wait for DLC 2 to come out for my second playthrough though
especially since that one will apparently come with more archetypes, and hopefully backgrounds
So I just found out she will be romancable by both genders.

Woops, I did not pay as close attention I guess to how some of my companions were going ||mainly just my Inquisitor acolyte. I know I messed up big time with Pasqal so was kinda expecting what happened between him in Yriel in the epilogue slides. But my more democratic, and progressive minded Rogue Trader manage to get the Expanse to leave the Imperium which resulted in a good chunk of her companions clashing with her dynasty eventually. Though she also manage to swipe most of the region’s Imperial fleet from the Imperium too. And has Nomos protecting her and the Expanse||
I'm gonna hold off on giving this another shot until the Death Cult woman releases
I'm planning on holding off until DLC 2 and just do them both at once wiht a new game
imperial tithe with a arbites companion
Ahhhhhh
It'll also go more into the past of your Dynasty.
I also totally missed the ||Yriel and Pasqal conflict and how it lead to the end||
Oh, does anything special happen if you leave the ||alien bits in pasqal||?
On one hand i'm a chaos player at heart on the other i really don't want to disapoint Abelard
Besides, I'll be very busy in August, so this is just being nice to me personally by releasing a better DLC at a time that is better for me.
I can appreciate that.
Cowards, give me bugs
why does owlcat hate me
sep 24th: rogue trader dlc
sep 25th: frostpunk 2
I can't do both
Every time you have to reload a save you have to switch between the two games.
FP2 is on Sep 20th (delayed from Jul 25th)
oh I thought it was sep 25th
not sep 20th
I wonder is i should go Soldier or warrior for an archmilitant Pyro psyker
Psyker warrior was good fun
Though I went sanctic and...
fuck idr what else
honestly probably pyro
Sanctic was real good, but that was mostly with master tac in my playthroughs
God I'm loving Idira.
IIRC the big rebalance made warrior better in a few ways
As a character or a dealer of death on the battlefield?
Or both
Yay i think i'll begin worrior Bio psyker and then get pyro stuff
I swear sir inquisitor I'm not an heretic i can be trusted
Yes.
i'mverry stocks about the new executioner archetype
Seems fun, very rakdos feeling
Going to wait for both before I get back into it though
Shame we don’t get more backgrounds and home planets though, I think the game needed more of those
Huh, damage over time focus. I'll admit, I'm curious. As a lot of foes rarely last more than a single turn, so DOT is intriguing.
I wasn’t a fan of how rocket tag the game got at the end
It was all about broken builds and you’d die if you didn’t
Blade Dancer does look fun/I might need to see if that or Warrior is best for my 'Go after people with a 2 handed sword' character.
Blade Dancer is 100% going to be the Death Cult companion's starting archtype.
Probably Act 2 with maybe some Act 4. It's supposed to focus pretty much just on our Voidship.
So maybe some Act 1 as well? If they want to give us the companion that early.
I wouldn't be surprised if it's a new scenario
It's probably gonna be like how Owlcat's pathfinder games handled it. integrated into the base game but also playable as it's own module.
Yeah thast what I was thinking of
Nah, this is most likely going to be one of the main game integrated only DLCs.
Something like the DLC that added Kineticist class and the Twins companions in KM as well as Shifter class and Ulbrig in WotR.
Lord Captain! Void Shadows DLC is out now! Explore the darkest corners of the von Valancius flagship and prepare to face a new hidden threat and meet a new deadly ally, covered by the shadow of the Void.
https://store.steampowered.com/app/2186680/Warhammer_40000_Rogue_Trader/
https://www.gog.com/game/warhammer_40000_rogue_trader
https://store.e...
Void Shadows is out
I'm going for a warrior-executioner build ,with drukhari weapon and biomancy and pyromancy
Are you able to play the DLC with a save you've beaten the game on?
Owlcat justifying my restartitis by making it so I have to do a new campaign to do the dlc.
lol
I'm waiting for both to come out for that reason
I have fuck up. I'm in act two and wanted to switch Argenta to a flamer builde... but like the two handed flamer are in act 1
So I guess i' ll have to start over ( àd try blade dancer)
How is Blade Dancer? I'm looking at starting over again and sorta caught between Blade Dancer and Warrior for 'I want to make an old Rogue Trader character of mine, who was an Psyker Duelist who Might Have Been Inspired By Twilight Suzuka'
I tried it a bit witj kibellaj and ot looks fun enough
You do a lot per round but i feel a bit less than a warrior with your heroic
Im thinking some sort of weed samurai for my pyro blade dàcer
How is pyro for melee characters now? I remember it got a rework but I'd been looking at Divination for Super Dodging
I mean if you're playing forge world and takefire of the forge you take more or less no damage (but you already have talent that reduxe damage taken) i think it’s back draft that deal combustiob when you get hit in melee, use a psyker power or take damage from burn
"Ninjas can't catch me if I'm on fire"
Fair. I'd not worked out what planet would be best for this hypothetical psyker blade dancer yet.
the only downside to it compared to deathworld is that you don't get a boost to your AGI from the get go
Did they remove the bolter from rykad minoris?
Nope, misrembered where it was lol.
okay here my Bladedancer build (rn i'm level 14 so only the last upgrade to deathwaltz in not unlocked) I play on normal so i don't know if it work on unfair
hey i made a flamer argent should i pushe her into Tactian or to Archmilitant
When I played, Archmil Argenta was the meta and also badass, but I had her on Bolter
I think Archmil is still the way with a flamer cuz that's a multihit via AoE
I know Archmilitant got buffed for psykers and nerfed somewhat for everyone else
The Void Shadows DLC isn't on sale for Warhammer Day, but the Season Pass is such that it is cheaper than Void Shadows lol
I have a (time sensitive) question fish wife, goth wife of elf wife ? (Dogmatic run)
uh... proooobably fish wife (Cassia?)
or goth wife
(Cassi is fish wife yes, i've already told her she's beautifull...)
(But kibellah is trying to make "get into the maze of her mind")
Goth wife
Okay she looks like she's going to cute my fingers
Oh they added a new voice! And it seems like they increased the list of random ship and character names.
Subtelty in warhammer pfft
Is this from the DLC? This seems like a great way to start a fight with the totally-not-GS-cultists
This is from the DLC but it is not in conversation with the Death Cult
Wait, there is a death cult. But not the same death cult that the death cult assasin is from?
No that’s the same one
Ohhhhh you meant the genestealer cult
I haven’t seen them yet
This is from when you visit the real underdecks while trying to visit Kibellah’s death cult
I’m not sure what happens if you pick it
I just like how explicitly it calls out the desire to literally be the boot
lol, yeah
Nah, it’s Act 1
I did Cassia’s station and then on my way to Rykad the death cult showed up and invited me to visit with them
They do a whole murder-parade
I’m not exaggerating, it is a parade that involves killing people
Honestly there’s enough new stuff that I almost want to stop and wait for the second DLC
Ok, so I get that ships are like 20k people and everyone is expendable etc. But how is there a clan system with such a high death rate and refreshments coming from random places lol
Bladedancer is really cool btw
It seems to specialize in dealing with large numbers of weaker foes in melee, so far
So they’re killing people who they have identified as seditious elements, mostly in the lower decks
Not people from their own clan
They’re basically a cult of people who are what cops imagine the Punisher to be
But with more swords
That said when I saw the literal waterfall of blood in their chamber I had a similar reaction
It’s just a 40k thing XD
Oh, I meant in general wrt the death rate. Like it's high independent of death cultists, they just definitely don't help lmao
I did not realize death cult assassins were cop-like. Though I guess they'd have to go after undesirable elements given how tolerated the are
They’re not part of the administrative apparatus but yeah they’re intensely loyal to the Emperor
But yeah I mean for the Imperium of Man to be remotely sustainable you have to sort of assume that for most humans they show up once every five or six generations
Cause mass death and trauma
the entire joke is basically that death cults are Normal because hte imperium doesn't give a shit about individual lives compared to Order
And then leave
A lot of what the Imperium actually does is kidnap people to replenish numbers on its key worlds, no?
that's what the hive worlds are for basically yeah
take the Imperial Tithe
and those people get funneled into the various branches that need constant replenishment
the tithe usually includes a large number of small children, probably orphans
They show up, kidnap 2% of your population, and then you don’t see them again for 300 years
and those go to the various brainwashing academies for the more specialist stuff
Speaking of the Imperial Tithe. From what I understand the next DLC is going to involve it.
the tithe is a common way to depict the bureaucratic horror of the imperium
the classic being "this world was designated for a 10% personnel tithe 500 years ago and we're going to extract it even though it was half-eaten by tyrannids 20 years ago"
One thing I like about this game is that it’s pretty good at depicting humanity as both mired in a fascist horror-state and still people underneath it all
Which I think is fundamental to good 40k stuff
that is my plan
But I’m having a good enough time that I don’t think I will
Bunch of new crew officers too
Apparently your ship’s top priest is a weirdly joyous guy for a priest of the Imperium
I’ve also been getting a ton of interactions with my background penalty and bonus
I’m not sure if that’s true for all backgrounds but it’s coming up surprisingly often
Rogue Trader: Abelard, see that Xenos?
Abelard: Yes Lord-Captain.
RT: I don't want to anymore.
Abelard: Understood, right away Lord-Captain.
https://fixupx.com/sister_ames/status/1843504771514413521?t=sx9fobKc4dAlR1bq2loPog&s=19
It’s true, that is one of the best things about RT
And this is why act 3 is the worst
Oh wild ... they've expanded at least one existing quest to accommodate the presence of a new officer on the bridge
Oh?
The Master At Arms is a fleshed-out character now and shows up in Abelard's first errand
Cool
I do the same as a bladedancer
Having the opposite of my usual rpg problem, every class seems fun and I cannot decide on a damn character
that's why you have companon
I think it's worth playing as some type of psyker in general
Psykers are cool and they get some cool little story stuff
Psykers fun
whats the difference?
most build for group : "Abelard is a bit weak, use Heinrix or Ulfgar"
Me : But who's goin,g to present me now 😦
Vanguard Abelard with big sword is rad
Dude's functionally invulnerable and can draw fire
it's what i read, i'm still gonna use him
You should, they're wrong lmao
Abelard, especially when built for aoe attacks, is fucking great
"Abelard is a bit weak" is only true in that so many of the companions are cracked lol
Just about everyone can be cracked if built right
RT has a ridiculously high optimization threshold
Yeah I was cracked as an archmil warrior because I was a psyker
So I had like
Five different psychic flavors of ‘die’
And also a force sword
Kibellah.
Idira lies, listen to her Adelia
lmao
You know someone is off the deep end when the payker is the most mentally stable person in the room
Is Kibellah Dogmatic aligned?
level 3 in dogmatic if i'm not mistaken
Kisbellah is dogmatic but in a somewhat odd way
And I think there may be wiggle room with her character development
Argenta was also somewhat weird. Some of the things she asked you to do were iconoclast options (namely, the nice ones lol)
I think only the player character is the most straightforwardly Dogmatic character if you play them that way?
In general this game understands that people have some amount of nuance
Yeah
Oh yeah I love that about the game, and how each of the prologue companions reflect one of the convictions but aren't just like caricatures. Idira is an heretic unsanctioned psyker who doesn't care about the imperial faith, but isn't a full blown chaos worshiper either, Abelard is an Iconoclast and cares about the common people, but clings tightly to rules and tradition even when it hurts those same people, and Argenta is dogmatic and a fervent believer in the imperial cult, but cares deeply for protecting the innocent when the most zealous of the same creed would insist no such thing exists.
I think part of it is that -- and this pervades most good 40k works -- the writing understands that the world of 40k is completely awful and insane but that the people in it are mostly still people, navigating that awful insanity as best they can
Aww
Idria hasn't been paying attention tbh
Argenta constantly threatens to shoot her in the head so I get it
But kindly
lmao
I think Jae has a crush on the most predictable woman in the cosmos
Jae and Argenta are fun
Okay so I'm doing the genestealer cult mission
It's been pretty great up to this point and then
Oh man it's so cool, spoilers ||there's an area where the villains turn off the lights, and you get a flashlight servo-skull that tracks your cursor movements||
Absolutely terrified that ||one of the new bridge officers is going to betray me and turn out to be a genestealer cultist, it would be such a sensible story beat||
It is a bit unfortunate that there have been Dogmatic choices here and there that I've been comfortable taking, but basically every Heretical choice I've seen has been completely and inarguably terrible
Yeahh, Heretical starts at 1000% Heresy and stays there, hard to play sort of fledgling curiousity or something
There are a few arguably reasonable heretical choices, mostly around letting psykers have a go at things
But overall it's pretty blatantly the BLOOD FOR THE BLOOD GOD path yeah
Iconoclast kind of eats all the reasonable deviations from imperial creed
I like that Iconoclast is there but
I dunno, I wonder if Heretical couldn't have something more
Especially since there is a (single) heretical companion and she is a good egg
Also: I like that Heinrix is often well-intentioned and reasonable
I feel like heretical would have been interesting for a Xenos companion.
Not just Pure Chaos Stuff but engaging with forbidden arts, technology and magic.
I think it tracks that the xenos companions don't have any of the convictions
Their perspectives are analogous to but not bounded by any of the Imperium's norms
True but once you rule out 'Xenos', the heretical that isn't just 'being a normal functional person' is mostly limited to Chaos
Part of it is also that grouping xenos in with the heretical stuff that is chaos would be odd
Because most xenos kinda hate chaos a lot
I remember popping off so hard when I first booted up the game and realized that Iconoclast was a thing
Y'know Firestorm I think 'adjacent targets' undersold you, this sure seems to explode 3 hexes in erry direction
Iconoclast also eats all of the xenos related heretical stuff
But there is that one track at the top that is dogmatic vs heretical + iconoclast (I don't know if it does anything though)
when you play pyrodancer
executioner
Being able to trigger 10 million burn stacks is strong
plus bleed stack depedning on you medicae
and biophysique distortion
i'm only in act 2
I'm doing Warrior into Arch-Militant and making comical numbers of attacks each turn
Me too
Although I'm like level 28 or something
i'll give you buils if you like
I'm following one already
... might even be the same set of builds, come to think of it
The "Revan" build?
Because there is a pyrodancer listed as an alternative there
Did they add any new backgrounds or origins because those are what found the game to be missing
It took me 3 restarts to realize you have two ring/accessory slots.
Mild void shadows spoilers but also bwahahahahaha ||she has a pet rock||
Absolutely amazing patchnote:
After defeating the Aurora, instead of the usual cutscene on the voidship, the player could sometimes receive the bathing dialogue instead, causing the game to break in wild ways - fixed;
ahahahahaha
sory aldari this is real life the mutant get the Lord Captain
Not the cultist?
Yrilet came to me with his "let me show you the world" and while i try being nice, when she aske me "how do you see the world ?" I answered with "In this grim darkness i onmy see the light of the emperor"
Cassia is cuter
buh, can't believe this
Yrilet's romance is so funny because it starts with her realizing that humans can also have an inner world as complex as hers (I hit it by accident and never finished it lol)
don't want to begin more than one romance cause i don't want to break anyone's heart
Cassia especially seems like a bad heart to break
so it's cassia from here on out and I not even sorry.
(will give her all the birds)
Though I'm sure an Eldar would make the absolute worst ex
Probably a path dedicated to it
i mean i'll die way before her ressentment could crystalize
lol
"We're over."
a few centuries later"What do you me we're over"
LC fucking ded like 80 years ago
It truly seems random what this game deems an ambush
I really like it
Yrliet is interesting because she is in some ways the most human -- by modern standards -- of the cast
Also somehow got ||Aurora (Chaos Marine)|| stuck in the last combat of chapter 1? Just kept running back and forth between my two melee folks like it was trying to find space to shoot but couldn't decide
gave the poor dear anxiety
This enforcers story has put Jocasta on the edge of her seat
Whoever decided they should keep giving enemies stun grenades needs to go directly to prison
i realized of brokezn pyro dancer was when my LC got a free turn from cassia ) to set himself on fire and deatn from above jump next to a tzeentch screamer. next turn was his and i proc lik 10 stack of cumbstion and 12 of bleed. Kiling the ray immediatly.
I had to reload my save before that fight and well my pyrodancer was like 7th in the initiative queue... The fucking ray manage to summon more deamons...
Even without pyromancy, blade dancers/executioner can go absolutely wild at times
The only problem is that the one ability that triggers all DoT stacks on your next hit doesn't seem to work with blood oath
I'm finding pyro warrior/archmilitant to be absolutely wild as well
Although it's more of a true gish in that it uses both spells and attacks alternating
Firestorm is a hell of a drug
I'm a Pyromancer Vanguard and it's been delightful having all these enemies so enthusiastically throw themselves upon the pyre
Everybody runs at you and then you use counterattacks followed by Firestorm?
Vanguard is really strong
Counterattacks and Boiling Blood, they just love to activate it
Psyker Powers in melee mean free swings for the enemy that only hurt them more, s'fun
Boiling blood ... does that do retaliatory damage or something?
I can't remember offhand
When you cast, when you burn, bleed, or suffer melee damage, everyone nearby takes 4X Psy Rating
seems to apply to every instance, too, and activates Backdraft
really.. fills out the combat tracker
Heavy Armor much more delightful than anticipated, seeing the big scary damage calculation and then just "x O.13, 0 Damage"
Heavy Armor is good, yeah
you know who else I think won out with this dlc?
People who field Marazhai
He's an Operative, right?
So he can take the Bladedancer or whatever the advanced archetype is
Executioner cuz Bladedancer is the new base archetype, right?
He starts well into Assassin so not possible.
fuckin cringe
Marazhai is warrior into assassin
But you can also just do a full respec on him, can't you?
When I respecced Jae from Vanguard it wouldn't let me adjust her Officer stuff, the base option might be set in stone
Also Jae why did it make you a Vanguard
I think you have to pick the same classes/subclasses the character picked before? Or it used to work that way. Jae picked Vanguard? I thought she liked... tactician or whatever the leader shooter one was
