#warhammer 40,000: rogue trader

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twin anchor
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Boo, Dark Lance is Super Buggy.

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It keeps not firing

tight flare
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Act 4 and šŸ‘€
Intriguing things being said about someone I did not expect them to be said about
(The top ||Emelina|| is actually my rogue trader speaking)

twin anchor
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HAHAHAHAHAH

hardy tinsel
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I legitimately think Idira is great, especially since she has access to the singular ability able to revive people in combat

lime raptor
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My problem is usually the only person I need to revive is Idira, after she decided to summon a daemon

hardy tinsel
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The summoned daemons don't scale

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I couldn't care less about a 145hp plaguebearer at level 45

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Even at level 31+ when you can get that ability, it's a non-issue

lime raptor
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Yeah but it's still taking Idira out

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Unless there's an ability that prevents her from going down whenever she Perils

hardy tinsel
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Uh

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She doesn't auto down when she perils, that's a specific roll on the table

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Summoning a daemon won't automatically knock her out

lime raptor
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...odd, she's summoned a demon and gone down from one Perils several times for me

twin anchor
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Part of her tendency to fall down is her being mediocre toughness.

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And some perils redults having 'Eat some damage' as part of it.

lime raptor
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Maybe summoning a demon just has enough damage tacked on to ko her? I've left her behind since before I had good ways of temp wounds stacking

hardy tinsel
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Potentially yeah

lime raptor
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That does make her a more tempting choice

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Though "does big damage" is a pretty contested role

twin anchor
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She's really good because she's got solid damage and great support.

lime raptor
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The divination buffs are nice

twin anchor
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Being able to paste someone with +10 BS/+10 WS and +20% dodge/parry is nice

hardy tinsel
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Yeah her buffs are incredible, and her damage as an assassin is just downright solid

twin anchor
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Making my Psyker Warrior involved me doing a hair of cheating for 'Look, if both my other psykers get multiple starting paths, so do I'

lime raptor
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I'll have to give her a second chance at some point

twin anchor
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She gets terrifying if you get the AOE Telepathy attack

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Genuinely: Telepathy has attacks that make Pyrokinesis blush.

lime raptor
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Probably won't make it into my permanent squad, but that's just because I'm heavily specced into stacking buffs so I scale up the longer an encounter goes

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And psykers don't play very well with that thanks to veil degradation

hardy tinsel
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Psychic Assault is fucking whacky

lime raptor
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(Heinrix cheats, and also has Cassia to help)

lime raptor
twin anchor
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You get to be professor X and just traumatize everyone around you like an asshole

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Hahahahah, fucking goober of an enemy.

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||Dark Eldar uses his combat drugs for bonus AP and movement, runs up to pasqal and his turn instantly ends as he falls down||

hardy tinsel
# lime raptor šŸ‘€

Cone 7 psychic scream application, everyone affected has to pass a Willpower test or be Stunned for a round

lime raptor
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Ah, basically Cassia's eye lasers

twin anchor
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The big thing? Cassia's eye lasers are +30 to the test.

lime raptor
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(Which is a terrifying thing to compare anything to)

twin anchor
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Psychic Assault is not

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So while it's not as Bullshit as Cassia's eye lasers can scale to, it's a hard debuff to a lot of people.

lime raptor
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Bonus points if you're already stacking a bunch of Castigating on them, I'm sure

twin anchor
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||God, I was so tempted to blow up the Warp Stifler but it would make Yrliet sad so I avoided it.|| Spoilers.

tight flare
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I've gotten to (Act 4) ||Quetza Temer||
||Oh Fuck Maze Puzzles With Bad Loading Times||

twin anchor
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If they'd not already done a SOB character, it would actually be really cute with the way the system is set up to give a Hospitaler Ally.

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As Warrior and Tactician both have a lot of 'Do Field Medicine' talents.

tight flare
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Huhh
Just found a very fascinating weapon
Drukhari two handed blaster with the usual darklight blast line attack
And a unique, two tiles long line attack with 50% extra damage
Darklight pilebunker 😌
Maybe I should get Argenta to be Down With Xenoheresy to try it out

twin anchor
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The lastest patch sadly made 'Is a SOB' a 'you can't take xenos training' restriction XD

tight flare
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damn šŸ˜”
Guess its a fun second slot option for Yrliet then

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(Act 4 spoilers)
||MY GOD HE'S GOT HIS OWN CRPG PARTY||
||Sslyth???||

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||Why don't I get a Sslyth????||

twin anchor
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I am still so very amused by how often Argenta and Yrliet keep going 'Look, I hate the other girl but she's got a point' (Spoilers)

tight flare
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That section is wild
My RT would have straight shot her in the street if not for The Circumstances

twin anchor
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||I also feel like it does a great job of showing the distinction between the Sisters of Battle and the Inquisition. The SOB will 100% shoot a heretic without question but to purge an entire world because you think they are just Inherantly Corrupt, with no chance of proving otherwise? That's a step beyond what they will accept.||

hardy tinsel
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||Meanwhile, the Inquisition allows this to happen purely for the sake of expediency||

twin anchor
twin anchor
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Cripes that's a lot of damage.

hardy tinsel
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bonk

twin anchor
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My Melee Psyker is going to do some Real Nonsense with that.

wary topaz
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Love the item which adds a tenth of your demolitions to area damage

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I'm doing a second run with Argenta focusing on framers and neltas rather than burst fire

hardy tinsel
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Flamers are really good tbh

twin anchor
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Yeah, boltguns are a bit too holy to feel fair

hardy tinsel
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Judex, the top tier Drusian one, is fucking cracked

wary topaz
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Flamer specialist making linear streams free on the normal flamer is sure something

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Also if you respec pasqual into a Warrior he can't advance tech use

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Which, gd

twin anchor
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Yeah, I really don't like the hard coupling of class + skill

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Doubly so when they're such broad classes

twin anchor
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Heavy Flamer seems really fun, assuming that the flamer -1 AP and the 'heavy weapon -1 AP' stack

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to let you fire the line version for free.

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||Man, I sometimes forget that Heinrix is actually a psychic badass. I just watched him turn a guy's brain inside out with biomancy because the Inquisition soldier was impeding him.||

twin anchor
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Oh god, I didn't realize that Orchestrated Firestorm also applies to NPC allies, not just your team.

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||Giving every single eldar a bonus rapid fire into Calligos resulted in not much of him left|| Spoilers.

tight flare
tight flare
eternal agate
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oh yeah, they can just oneshot you on a good day

jovial anvil
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They can one shot party members if they hit and they have the accuracy to do so

jovial anvil
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Welp the rogue trader discord is having the awfull discussion as to whether aeldari or the imperium are worse and I ain’t touching that

wary topaz
tight flare
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Yeah me too
I get the feeling that ||Calligos is Under A Vile Spell or something||

eternal agate
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i didn't, he had it coming

twin anchor
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||How do you get the diplomacy solution? I kinda...evaporated him.||

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||Which means both Rogue Traders are kinda Dead||

wary topaz
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||he has an internal counter you need to hit a certain value on, at which point he sees reason. But you have to increment it over the course of the whole planet||

tight flare
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Yeah its basically 'succeed at dialogue checks and don't pick any dialogues to the effect of '||AIEEEEEE XENOCIDE||'

twin anchor
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||Oh, I guess I didn't get him to see enough reason over the planet.||

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||The brain eater I just shot apart.||

wary topaz
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||Yeah it's a combo of dialogues and choices, like pointing out his retinue is fucked up, that he killed his seneschal||

jovial anvil
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||and passing stupid high checks||

twin anchor
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||I think I fucked it up by telling him I'm here to kill xenos, as I figured I was lying to not immediately start a fight.||

tight flare
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TBH
I save scum so much, and the maluses to these late game checks are so nuts, I've just had Toybox set to 'take 1 on skill checks'

twin anchor
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I guess I should try it again, see if I can fix the situation up this time.

tight flare
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If your down to repeat it sure
I won't say ||Calligos DESERVES to not get blasted into a fine red mist||

twin anchor
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||I'm sure as heck not saving the other one. She's just a wanker, not being manipulated, as far as I can tell.||

wary topaz
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Yeah absolutely

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and she has ||some great loot||

tight flare
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||I convinced her too uhhh||
||Judge herself||
And now argenta rocks her loot

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This unfortunately uh
Displeased ||a certain priest||

wary topaz
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Yeah I missed on my first playthrough that ||Hieronomous is her personal confessor||

twin anchor
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||Yeah, I didn't want him to die so I got him on board with shooting her in the face.||

tight flare
twin anchor
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||Ooof||

eternal agate
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#justdogmaticthings

jovial anvil
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That’s what happened to me too

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The late game checks are set stupid high, they don’t feel playtested at all, Jae’s fellowship tests were basically the only ones that I stood a chance at passing, while voidborn ability came in handy a lot

eternal agate
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it doesn't help that rerolls seem to be broken

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although the majority of my late game tests seemed pretty easy, i struggled the most in act 2

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i had invested heavily in making sure i couldn't fail tests by then, though

tight flare
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I KNEW IT
(ACT 4 SPOILERS)

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Update: ||Calligos Winterscale is a cool guy||

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||Kind of a dick but a cool one||

jagged pine
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My response to the same blood moment.

tight flare
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You know
I didn't actually realize how messed up that line was until now
I thought the 'Rogue Trader's' bit was the only thing wrong with it lmao

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Also: Completed Idira's quest
Spoilers: ||I will||
||BURN MY DREADDDD||

tight flare
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More liveblogging:
||Why is this the only option in a main plot quest||
||I swear if I select this and the game uses it as an excuse to have Big Scary Inquisitor Dude wave his huge dick||

eternal agate
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yeah i was baffled by that too

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i can't imagine it being a design choice, surely it's a bug

twin anchor
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And I thought I was sick of Eldar Bullshit (Spoilers)

wary topaz
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She truly is best girl

hardy tinsel
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Well I've hit ||Epitaph|| in Act 5

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Gonna wrap the game tomorrow I think

wary topaz
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Have fun!

jovial anvil
ebon forge
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Oh, snap. A xenos on Vheabos VI ||with a metal body and a single emerald eye||??
And a ||pyramid-like structure underneath||??
Not good ā„¢ļø

jovial anvil
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Finished

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It starts off amazing but gets weaker as it goes on

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Marazai continues to be a bastard into the epilogue huh

twin anchor
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Look, he'll literally die if he stops being a bastard.

eternal agate
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i found myself very comfortable with that

tight flare
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I just uh
||jumped him with Argenta and Ulfar back at the Comorragh hideout, literally as soon as I could after 'recruiting' him||
I just wanted to divide and conquer really

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||'hm, it seems to survive we must become allies despite hating one another'||
||'argh, yes, though it shames me mon keigh I must stay by your side until we have no more use for eacho-'||
||'oh all the other drukhari are gone? nice, bye lol'||

jovial anvil
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I like drukhari so I kept him around

tight flare
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First event of today's session was fucking
||having to have the Choose Which Romance talk between HEINRIX AND YRLIET of all people||
||Stuck with Yrliet which uhhhhh||
||Snubbing an Inquisition agent to stay with a xenos is certainly a Rogue Trader play||

twin anchor
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||Heinrix filling out a 'Request For Exterminatus' form with the reason being 'Cuckolded By Xenos'||

hardy tinsel
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Okay, that's Rogue Trader done!

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||I really enjoyed my time with the game, but boy howdy does it suffer from Classic Owlcat Disease: Act 4 and 5 are a steady decline in overall quality and the combat has a lot of potential, but starts becoming a complete mess by the time you hit mid Act 2 if you're building remotely optimal||

twin anchor
hardy tinsel
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||So...not really!||

twin anchor
hardy tinsel
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||Yeah it's super weird. They populated a lot of the fights with mooks but the mooks were Ridiculously Shit||

twin anchor
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||Ironically, I think the best fight on a creative front is one that is entirely random. The 'You get ambushed in your quarters by Slanneshi forces' one, where it become a holdout for your friends.||

twin anchor
hardy tinsel
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||I actually never got that one, interesting||

hardy tinsel
twin anchor
# hardy tinsel ||I actually never got that one, interesting||

||It's pretty damn fun. It's you in your bed and just this horde of Slanneshi Cultists and like 4 Daemonettes. The cultists don't rush you/only 1-2 daemonettes is approaching you to start/they're all set up about the room like they're partying. Each round after the first, one ally enters the battle to help you from the lift. So it's your friends running in to help from one end, you holding out in the other end and a horde between the two of you.||

hardy tinsel
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||All three of em so far have been ridiculous scales, I would like to see them tackle...I dunno, a Dark Heresy game||

twin anchor
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||One of the colony events for Superior Servitors actually gives you a couple of souped up servitors as allies in any battle in your quarters. They just obliterate cultists.||

twin anchor
hardy tinsel
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||yeah I don't think you're wrong at all||

twin anchor
hardy tinsel
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||I do legitimately like a lot of the writing!||

twin anchor
# hardy tinsel ||I do legitimately like a lot of the writing!||

||Yrielt's writing is lovely to read through for a 'different mindsets' sort of situation and her calling out the others from her craftworld doesn't feel like it's 'Eldar Suck' like a lot of 40k calling out of eldar so much as 'You particular fuckwits'.||

hardy tinsel
twin anchor
hardy tinsel
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||Lmao, yeah he is a very generic specimen, its true||

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||But also, whatever makes people happy :p||

twin anchor
hardy tinsel
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||also none of the non humans can wear boots. any boots. why??||

twin anchor
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||Though the thing that amuses me the most: The gear you get off the first act space marine? Your actual space marine can't wear it, even if he did meet the heretical requirements as it's not space marine gear mechanically.||

hardy tinsel
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||YUP||

ebon forge
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lol

twin anchor
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||Also game, there is a talent that only works with force weapons. You gave me 2 force weapons in the entire game and one is hidden behind a puzzle||

hardy tinsel
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You know what gets me?

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There's a missile launcher in the Von Valancius weapon rack

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But no missile launcher in game

wary topaz
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Yeah the itemization is fucked

twin anchor
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Oddly enough, I think the Numbergrowth sorta hurt weapon variety.

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If you need New, Better Bolter pretty regularly, you need to design a LOT of bolters.

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And don't have as much time for 'Yes, I would like an odd weapon please'

wary topaz
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Yeah

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Should have kept to xd10+y damage as a scale

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And reigned in the hp bloat

twin anchor
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Yeah. I feel like there was a way to narrow the numbers without making tanks not feel impactful.

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Like if you've got all of 30 HP and people do 1d10+3, -5 is a lot of tanking.

wary topaz
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Yeah

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Hell once you get armor and toughness mod off an instance

twin anchor
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I think the two things I'd have really liked on that front:

-Make Numbers Smaller
-Make Subsequent Dodges/Parries Penalized (With some talents to play with how much penalized)
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To keep things reigned in and to make Hordes Of Mooks feel more impactful.

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As I rarely felt like getting hosed down by Several Shitheads was scary compared to One Big Dude.

wary topaz
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Tabletop gives you one parry or dodge per round. Which is rough

twin anchor
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Yeah. I don't think I'd go that far.

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And go more 'scaling penalty per dodge/parry'

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So like if you dodge at 60 on the first, you dodge at 50 on the second etc.

hardy tinsel
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I think that's probably fair

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The higher level weapons also get uh. Fucking stupid

wary topaz
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Melee superiority is kinda that, but also, just take combat master to ignore

hardy tinsel
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||They Shall Weep|| is just bonkers, for instance

twin anchor
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Feels like it should be Warrior Specific.

wary topaz
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I think melee operatives should also get it

hardy tinsel
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eh, I'm fine with it as a generic

wary topaz
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Not that that is really a thing, I guess

hardy tinsel
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The thing is that the people most likely to be surrounded in melee are....melee characters

wary topaz
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Honestly we could have more useful general talents

twin anchor
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I have found out that by Chapter 4 I'm running out of talents I want.

hardy tinsel
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Yyyyeah, same

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Especially generics

twin anchor
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Like half my characters have taken all of the stat boosts XD

wary topaz
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Yeah

twin anchor
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Because 'fuck it, +5 agility won't hurt' turned up in my brain a lot

wary topaz
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Which, I mean, gives you room to grab proficiencies at least

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And expertises

hardy tinsel
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Mhm

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Especially with how silly some of the Xenos weapons get

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Dark Lance go brrrr

twin anchor
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Me In Many Late Game Battles: "I SHOT HIM WITH A DARK LANCE. WHY IS HE STILL ALIVE?"

jovial anvil
jovial anvil
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Dark lances were fun, but the sniper I had worked with bounty hunter more so I stuck with that

jovial anvil
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I would’ve liked having weapon tiers with you being able to upgrade weapons up, especially since I prefer the fantasy of the cool custom gun to the cool gun you found

eternal agate
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yeah, the gear situation is not as satisfying as it could be

tight flare
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I just want a unique multimelta or something
Its a little sad that the one I originally had got outscaled so quick

civic musk
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I am not very far in but I like this game a lot so far

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It really captures the feel of 40k while still having humanistic touches

ebon forge
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Ah. I've found the stealth section. Oh boi.

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I wonder if the valves have an order or something

ebon forge
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Luckily not! And I found a second elite blast pistol for Jae šŸ˜„

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(not that she ever gets to shoot them...)

verbal maple
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Quick Chapter 3 impressions: ||I enjoyed it but get why people generally don't, really underwhelmed by the Space Marine's combat efficacy, Marazhai is a bastard and a motherfucker and I love him||

verbal maple
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I will make his life hell

jovial anvil
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hive world origin and astra ministorum preacher both feel pretty weak

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hive world has a downside on top of a not particularly strong ability, while preacher wants willpower which nobody but psykers wants

wary topaz
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I think preacher is okay, you tend to get an odd +5 on each archetype, and you can t5hrow that into WP to get Flensing Faith going

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Well, particularly on a soldier because you only really care about BS and Agi

shadow storm
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You might be able to do something with Hive World's Weapon Personalization talent

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But I don't think it's worth it just for that one thing

jovial anvil
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agi on a soldier is good to take early turns

lime raptor
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Also to take advantage of Second Skin

wary topaz
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Some of their talents synergise of it iirc

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Yeah, Run and Gun and REvel in Slaughter, plus Unpredictable, TTT does off of dodge, and Enough Bullets for everyone,

tight flare
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I do kind of wanna do a soldier next playthrough
I prefer melee combat in games with a melee/ranged dichotomy but most games don't have Burst Fire

lime raptor
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I really love how Arch-Militant encourages you to rotate weapons to build up stacks of Versatility, it makes the ranged game a lot more engaging than usual

ebon forge
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hm, yeah, the later acts do have a bunch of issues.

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I just ||tried to refuse the Inquisitor's command|| because that was literally my only option in the conversation. My character wouldn't have done that though!

eternal agate
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i assume you're leaning iconoclast

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i haven't checked myself but i have heard that the other positions have their own dialogue options, and that one is the fallback for everyone

jovial anvil
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Yeah, the first two acts are absolutely amazing but after that the cracks show really hard

ebon forge
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No, I'm actually leaning dogmatic for this run - but only just got the third level on that.

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But unlike in a certain situation on Footfall, there weren't any locked dialogue options that I missed because I wasn't leaning any way hard enough, it's literally the only choice.

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||Also, man, I wish I could've taken footfall for myself|| but my RT was only dogmatic to the point where being dogmatic would've been stupid.

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So I left xenos alive while they were useful, for example.

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Buuut that means that I'm in the latter parts of the game and barely have enough points for Dogmatic 3, apparently.

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Not quite sure I could've gotten enough to push beyond that even if I'd gone full dogmatic-stupid.

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But I'll try to lean harder into Iconoclast on my next run, and for the Heretic run I'm planning to go full on Chaos worshipper, no matter how stupid that would be.

ebon forge
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Oh, yeah - maybe it has to do with learning ||about the accusations against the inquisitor|| but if so, then the only way to avoid that would be to not do a certain companion quest, which seems odd? Or rather, seems like a serious restriction!

ebon forge
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Ugh, and now during ||the planetary assault on Eufrates II,|| most checks are so penalized that 30% is a good chance of success and ||Doomscream got destroyed, and I even got a pincer of it as a trophy|| but as soon as I get to play, I'm told ||it's alive and Ulfar must hunt it down!||

ebon forge
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Aaand that's my first crash to desktop.

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Hope my last save is still okay.

twin anchor
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...so I discovered something fucking hilarious.

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You know those boss fights where if the guy takes a hit or such and he immediately takes an action?

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Those reaction semi-turn things are counted as actual turns.

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...and so is the going back to your character's turn.

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An Arch Militant with the 'Free bonus attack each time' up will trigger it each time

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I just had Argenta solo a boss fight by hosing shots into the boss, him retaliating by shooting and then it goes back to her and she can shoot again

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And just looping that

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Also: Man, Aeldari Psy Weapons are bad in this game.

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Like I should not be finding a '10-13' 2 handled melee weapon in act 4.

safe surge
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An Arldari weapon with the primitive classification is funny

ebon forge
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They just usually come with psychic powers so you don't actually care...

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But it's not like there's an Aeldari psyker in the game, right?

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I'm also a bit sad that Las weapons are kinda bad, unless you go for xenos weapons.

ebon forge
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Looking at it again, if it at least counted as a force weapon and got bonus damage from Psy Rating and talents...

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Weird.

eternal agate
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there are supposedly a lot of missing tooltips so it might be better than it looks

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e.g. swords all have the flat sword bonuses you see on most of them, even if they aren’t specified

jovial anvil
ebon forge
ebon forge
jovial anvil
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I think so, it was really good on my sniper build, and there wasn’t much good non las snipers late game

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That stun effect it has is really good

lime raptor
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The Longlas you get super early has been a staple of my RT's kit even pretty late into act 2, but that's mostly because the better snipers have gone to other characters and it's a good way of spending a single action on a character with low BS

safe surge
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Ah yes, sniper weapons, famous for being a low-skill weapon

lime raptor
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Hey, Las is just point-and-click

ebon forge
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Yeah, funnily enough, in this game they are ^^

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+20% to hit really helps.

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As does the dodge reduction.

lime raptor
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Also the long effective range

jovial anvil
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Yeah, ironically the high accuracy bonus of snipers makes them the best choice for low bs characters, which does feel wrong

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I’d like to see a game were shotguns fill that niche

ebon forge
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Yeah, shotguns have cool effects and all, but unfortunately, they don't really do "low BS" well 😦

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Part of my next run will be testing alternative builds though, because right now, it feels very much like the tier list goes something like this:

SSS: Argenta with HB and Officer(s)
A: Ancient Plasma Rifle on a high INT character (as long as BS is also decent, and ideally PER too)
B: Psykers and _maybe_ 2-H Archmilitant?
C: 2-H Archmilitant
D: Anything else
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Like, damage-wise, nothing comes close to the Ancient Plasma Rifle at the moment and Argenta only beats it because she fires a gajillion times while running a few laps around the map.

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Psykers (Heinrix only in this run, but still) do what looks like good damage, but they can't do it as often as Argenta and they don't hit for 400-500 damage unbuffed like the Plasma does.

tight flare
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Put Assassin in there somewhere IMO

ebon forge
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My Assassin Pasqal hasn't gotten enough turns to see if that does work...

tight flare
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I'm doing an assassin warrior as my PC and she often just kills shit in one blow, with less setup than Argenta

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Tho Argenta is inarguably better for boss killing and drawn out fights

ebon forge
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Yeah, my RT also tends to one-shot stuff, with usually no setup, and occasionally Expose Weakness to remove dodge.

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Because Ancient Plasma, hooo booooyyyyy

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But yeah, with Argenta, there are no drawn out fights. She gets a bunch of extra turns, maybe two regular turns and then everything is dead.

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Cassia and Jae buffed her and made her go, my RT probably one-shot something and laid down some buffs, and no one else did anything.

tight flare
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I also feel like the ancient plasma rifle is probably just a bug
Considering every other effect in the game calls for an attribute bonus, not the Whole God Damned Attribute

ebon forge
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I thought so too, but didn't they explicitly mention it in a patch?

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+11 damage would still be nice, of course.

lime raptor
#

It is kind of hilarious how much officer lets you have Argenta's scaling "over a drawn-put fight" end up being instantaneous

civic musk
#

I’m doing an officer psyker RT and I’m contemplating using toybox to do a full respec, I’m just feeling broadly outclassed by all my companions (the other officers, too)

ebon forge
#

Really? I would've thought that Officer goes reasonably well with Psyker?

lime raptor
#

Officer Psyker seems awkward mostly because Officer is so good, hard to skip their talents

ebon forge
#

Dunno - Cassia wants all her navigator talents, and still makes for an amazing officer.

lime raptor
#

True

#

Nav powers are bonkers though

civic musk
#

I mean officer is unquestionably crazy strong

ebon forge
#

Officer really breaks the game, tbh. Arch-Militant is good, but not nearly so good if you remove the Officers enabling them.

#

Navigator, Psyker, Arch-Militant... they can all output a lot of damage, but Officer just makes them scale so hard.

lime raptor
#

Giving people three extra turns before their first turn is pretty okay, as it turns out

#

(Per officer)

#

The No Respite bug also doesn't help

ebon forge
#

which one's that?

lime raptor
#

For some reason No Respite just gives certain characters +100 to everything

#

#1182019271237308527 message

ebon forge
#

huh. What is No Respite, though?

lime raptor
#

It seems to happen always on Cassia and sometimes on other people, I've been having Cassia do officer stuff only because it turns out she kind of trivializes fights with these stats

lime raptor
# ebon forge huh. What is No Respite, though?

Whenever theĀ Officer'sĀ abilityĀ grantsĀ action pointsĀ to an ally, that ally also gains +1 to allĀ characteristicsĀ for every action point gained until the end of combat.

ebon forge
#

ohhh

#

yeah, I just finally found it. I totally missed that.

#

Because it seemed like such a small effect. Though of course by now, characters have 7-8 AP on a turn, so it's +3 from Bring it down and +8 from Finest Hour, so it...
Still wouldn't really matter by itself.

#

But it would be neat, I guess.

#

Over multiple turns, it would probably matter.

lime raptor
#

Yeah, I took it because making Argenta scale even more seemed nice, especially since Bring it Down gives 5ap

ebon forge
#

Huh, Bring it down for me has only recently started giving 3 instead of 2, and now I've taken the "+1 AP but you take damage!" talent.

#

How did you get it to 5?

lime raptor
#

I have that, a hat that's +1, and... not sure about the last one, actually

#

(Can't check rn unfortunately)

ebon forge
#

Still, it really feels like there's "scaled out the wazoo Arch-Militant", big gap, psykers/navigators/ancient plasma, big gap, everything else.

I wanna see if that's true.

lime raptor
#

I suspect Heinrix is a bit underrated, he does a lot for enabling some of the more ludicrous Arch-Militant scaling

#

Partly because he covers the survivability aspect but mostly because his resolve boost really helps bootstrap the master tac cycle

hardy tinsel
#

I think a lot of the issues come down to burst fire being extremely dumb

twin anchor
#

She's like my one person who starts with Power Armour Training

#

And it's a Heavy Weapons Armour

ebon forge
#

Wat

#

There's like... One power armour for her, two for Pasqal and that one, right?

#

Or maybe one more?

#

The itemization is so weird in so many cases.

twin anchor
#

I do REALLY like how Yrilet gets a lot of 'she's an eldar, she's under control' but not to the point of 'she's a vulcan'. She's got emotions, they're damn strong ones, she just tries to not generally let them control her.

tight flare
#

Yeah, I like how they did em
They have extremely strong emotions but even stronger self control
Like a pressure cooker

twin anchor
#

My servitors are Very Normal

twin anchor
#

Okay, that was very satisfying (Spoilers)

ebon forge
#

Oh, I love Ulfar's quest.

wary topaz
#

Honestly the ancient plasma rifle brought pasqual up to parity with Argenta, Yrliet and my RT in my first run

ebon forge
#

Really? I can not shoot enough with it to keep up with Argenta.

#

Because sure, it one-shots just about anything, but that's one or two targets a turn, unless they're nicely clustered for the area attack.

#

Meanwhile, Argenta shoots a dozen times and each burst takes down multiple targets...

#

Which is why I rate Argenta / Arch-Militant with Burst so much higher than anything else.

#

All the other builds can be quite excellent single-target or even area attack damage, but none of it keeps up with that sheer rate of fire...

eternal agate
#

i like idira for room clear more than anything else

#

argenta is great and all but you have to click a lot of buttons

#

although that said they’ve either patched perils of the warp or the table is noticeably worse in daring+

wary topaz
#

Maybe I'm not using navigator cc to bunch up enemies enough, but bursts don't collat for me that much

#

That said, I found a rune carved shuriken cannon in toybox, I'm tempted to make a yrliet heavy gunner

#

13 base rof and longer range than I've seen elsewhere on a rf heavy

#

Also, I'm pretty sure the sororities power armor you get for Argenta changes depending on her path, influenced by your dialogue

#

Cuz I've seen versions online that differed from the one I got

tight flare
wary topaz
#

Honestly the only excessive movement I've seen is from cassia turn abuse and after that it's elusive shadow on assassin

tight flare
#

There's run & gun but also when she gets arch militant, theres an ability called reckless rush that gives her loads of MP and doubles her versatility stacks for this turn
It has cooldown 1 (so 1/turn) and a talent makes it cost 0 AP

wary topaz
#

Oh okay

#

I mostly focused on confident advance and wildfire

tight flare
#

I took it because it lets me do 0 AP wildfires quicker but its also nice for lining up shots or keeping the Killstreak going

#

I didn't take the advances because well
Versatility gives me weaponskill by default
Do I want much else lol

wary topaz
#

Fair, but tbh I was put off by the lack of growth on versatility stacks, cause I wanted the increase crit damage from confident

cunning wigeon
#

i have discovered the voice of command method of fighting and I'm just envisioning everyone shouting encouragement at argenta as she just blissfully shoots everything

tight flare
#

This is how it should be really
Everyone: 'yeah!!! woohoo argenta gooo!! your the best!!'
Argenta: 'doom music'

lime raptor
#

Argenta and the cheer squad

#

The best thing about Voice of Command is it gives range to everybody's Officer abilities

#

Not just the person who cast it

tight flare
#

I will say, even though its kind of balance distorting
I was kind of worried she'd just be the Boring Gun Shooter from the pre release stuff

#

So I'm glad Argenta is this monster

lime raptor
#

I really love how Versatility makes fighting so much more interesting

#

Right now I have her using a bolter and the flamethrower with absurd range that sets the user on fire, makes for a fun positioning game swapping between the two

wary topaz
#

I'm running her with heavy flamer and focused melta

#

Turns out the focus melta is actually a multimelta

tight flare
#

Yeah
Unfortunately by the time I got the Drusians high enough for that (Act 4) ||I beat Chorda and got her Inferno pistol which does more damage||

wary topaz
#

Fair

tight flare
#

I did truly love the focus melta in the brief time I used it though
Lovely little death beam

wary topaz
#

Honestly the rep tracks are so awkward snd slow I just max them with toy box and let the pf cost gate me

tight flare
#

Yeah I uh
Toy boxed them and PF!! Partway through act 4 lol
The game is dying right in front of me I may as well break it some more

tight flare
#

(Fairly Major Act 4 Spoilers)
Now THIS is why I think Assassin can compete with Arch Militant

twin anchor
#

||My record so far is 800 ish damage||

tight flare
#

My Assassin Rogue Trader ||Soloed Uralon, Voigtvir, and one of the chaos marines with her own Heroic Act + those of Cassia and Jae||
While my Argenta, admittedly, ||soloed the rest of the chaos space marines||

twin anchor
#

||We need to find a time machine to send Argenta back to kick Horus' ass||

eternal agate
#

i don't think anything can compete with endgame archmilitant

#

i say this having an assassin rogue trader who hit for over 3k

twin anchor
#

||YOU WANT ME TO FIGHT A MOTHERFUCKING DEFILER?||

eternal agate
#

i think there are some, like, very specific abuse cases where a psyker gets ganged up on by pink horrors and does absurd single action damage

#

but nobody universally ends fights in actual play in quite the same way

wary topaz
#

The thing about operative Assassins is that they scale with operatives

twin anchor
#

Operative Sniper Rogue Trader + Yrliet + Pasqal does sorta demolish bosses (Including the one I just mentioned)

#

'Pasqal will fight a dude and also just toss like 6 explots on the boss'

#

I don't really have Pasqal benefit from exploits much

#

He mostly just Fights Dudes and Provides Exploit Support for the other two

tight flare
#

Mine is a warrior fwiw
More about spamming opening procs rather than piling on damage onto one
And accruing stacks of vulnerable with the 'direct damage causes vuln' and 'every ten damage does 1 direct damage' talents to boost their damage to extreme levels

eternal agate
#

that does ramp up to be quite capable later

#

on my first playthrough i made cassia my grand strategist, this time i did master tactician and it is absolutely disgraceful

tight flare
#

Ohhhhh yes

#

Cassia with the Final Flash

eternal agate
#

i sort of miss going first but she just crushes everyone when she needs to

twin anchor
#

My next shot at it is going to be Psyker Warrior/Assassin.

eternal agate
#

i think it's hard to beat psyker origin

#

you don't really need all the active abilities for a lot of archetypes, they have some stellar talents and the dogmatic psyker hat is just bullshit

lime raptor
#

Voidborn is fun as an Officer, the luck talents are quietly powerful and being able to dump fellowship is kind of silly in that it means there's no downside to Desperate Measures

#

Kind of wish I went Psyker over Noble though

tight flare
#

Voidborn Grand Strategist Officer is def my next playthrough
Pure int, pure support

eternal agate
#

commissar is ok now i have an extra action point to miss a gunshot with, but the commissar talents don't seem to play well with officer

#

i was promised extra movement, where is my extra movement

tight flare
#

Actually unusuable weapon found šŸ˜” šŸ˜” šŸ˜” šŸ˜”

wary topaz
jovial anvil
twin anchor
#

This also looks really fucking scary with the right armour. Turns you until a complete glass cannon but might be fun to play with.

wary topaz
#

This thing seems real good, would love to find out where it is legit:

twin anchor
wary topaz
#

Toolbox, search 'n pick

jovial anvil
#

12 rof? Nice

twin anchor
#

Game, I do not think this was fair spawn locations. Not at all. Spoilers.

wary topaz
#

12ROF, 18 range, slightly less damage cap than the heavy bolter

twin anchor
#

New Record on damage from an Assassin: 2800 ||It was on the Edge of Daybreak and his 5500 health||

tight flare
#

I just got through that fight myself
My Assassin did big DPS there too but nothing like that
What weapons are you using?

hardy tinsel
#

I assume Dispatch was involved

twin anchor
#

Yep

#

I've got Dispatch and the 'Deal a full 50% of missing wounds'

#

With a 1/3 HP boss

#

Spoilers but deliberately provided without context.

#

Truly the darkest future

#

I also really like how they handle the emotions of groups that 40k writers often just treat as 'emotions don't exist. More spoilers.

tight flare
#

I am very sad I did not bring pasqual
I was thinking about it but forgor after the narrative sequence
I knew that ||another forge world meant another Haneumann||

tight flare
twin anchor
#

It's a great act.

#

Dispatch is way more situational but when it applies, it really does work

#

A lot of boss fights for me are basicly 'get the boss to half HP, have Yrliet and the Rogue Trader both dispatch it'

hardy tinsel
#

I like Daring Breach a lot, but man

#

Melee weapons just do not keep up with the dumb shit ranged can do later in the game

wary topaz
#

I usually end up going arch mil or officer act

#

But yeah, yrliet has cracked lethality

twin anchor
#

Well, that's annoying. Argenta's Act 4 Quest is Bugged and I can't complete it :S

hardy tinsel
#

Oh, how so?

#

I might be able to help

twin anchor
#

It bugged out and has me at 'kill the fuckwit' (Not saying name due to spoilers) without ability to progress because he already is dead.

#

If I toybox past that step and go back to the ship I do get the 'two days later' but the scene beyond that won't play, only going 'ROGUE TRADER!' and then ending the conversation

hardy tinsel
#

And tell me the value of each?

twin anchor
#

Humility 1, Fire 2, Fury 0

hardy tinsel
#

Okay

#

Go back to Fire and there should be a flag there called "Sallis_Fire", or something like that

twin anchor
#

nods

hardy tinsel
#

Set that to 1 and try again for me?

#

I think that's the flag setting what ending you get for the quest/ship dialogue

#

And since you're skipping past with each flag at 0 it can't call up any dialogue for it

twin anchor
#

Ah, I see

#

Let's try this again then.

hardy tinsel
#

So it goes to the failsafe and just cuts the conversation

twin anchor
#

And hey, on the plus side: I did ||Get the SOB power armour||

hardy tinsel
twin anchor
#

...and I also think the inquisition is going to kill me.

#

Heinrix: Pick between Me or Yyliet!
Iki: "Yyliet."

hardy tinsel
#

oh dear

twin anchor
#

Also: Aww, the Fire ending to her quest is wholesome.

hardy tinsel
#

ey, it worked?

twin anchor
#

Yep!

#

I'm not sure how the Humility and Fury ones go but likely worse.

#

||But the fire one has her be strong in her faith and emotionally at peace, none of her previous self-loathing.||
Which is nice (Spoilers)

hardy tinsel
#

Glad I could help!

twin anchor
#

Also: Man SOB power armour doesn't fucking skimp on the potency.

hardy tinsel
#

Humility: ||The ship actually rejects her, she runs away into the blizzard returning empty handed, essentially becoming a Sister Repentia at heart (she actually says this)||
Fury: ||Haven't seen this one but it's the Full Zeal option, so presumably she becomes the classic Dogmatic to the Absolute Hilt SoB||

twin anchor
#

||Ah cool so I got the 'Functional Thorian' end of the SOB, rather than the 'Monodominant Nutcase' end of SOB||

hardy tinsel
#

||Yup yup! For some strange reason I got Humility at the end despite my Fire being the highest?? So I had to toybox my points up, as well||

twin anchor
#

||God this makes me want to play Rogue Trader again.||

hardy tinsel
#

šŸ¤

twin anchor
#

I think one of the tricky things with playing any of the 40k RPGs is sorta...getting everyone on the same page tone-wise.

hardy tinsel
#

Oh yeah it's not easy

#

You need a strong session 0, imo

twin anchor
#

Yeah. As there's a lot of variation between 'Grimdark, no hope' and 'Pulpy Sci-Fi Adventure: Catholic Edition'

twin anchor
#

Pasqal: "Yes Layman, we know you vape."

wary topaz
#

Pasqual on that ship is great

twin anchor
#

That's a hell of a boast (More spoilers)

hardy tinsel
#

||Fucking badass, though||

wary topaz
#

Yeah thats derfinately different power armor than I got from the ship

twin anchor
#

||Oh fuck, Soulless people. They finally introduced something that can stop the Navigator Nonsense. Took them long enough.||

jovial anvil
#

||wait when do you deal with soul less people?||

jovial anvil
#

||oh necrons, duh. Nav abilities still work on ā€˜em though||

tight flare
#

Huhhh
Doing the last step of Argenta's quest now
Or rather, doing it multiple times while fucking around with flags
The writing here is odd
||The Humility route has a throughline of like, being The Right Idea, with you encouraging her to think about how her actions affect others and redeem her past mistakes by protecting the relic, but at the end of the quest she essentially condemns herself to death as a Repentia||
||While the Fire route has you feeding into her pride and vanity as 'the chosen of tera who can do no wrong' but at the end the game basically goes 'THIS IS THE CORRECT ROUTE' with her spirits up, her conscious clean, and a nice shiny suit of power armor||

#

||Argenta's sin being her pride|| was something I've been seeing for a while, but ||it went basically the opposite of how I expected- the ship lets her in if you allow her to ignore her hubris, and kicks her out if she's aware of it||

twin anchor
#

||Blessed is the mind too small for doubt||

tight flare
#

Its just surprising, especially given the biggest dude in the imperial faith in the games story is all about ||recognizing your own sin||

#

Honestly not sure which ending I should stick with
My un-Toybox'd save shook out to ||Humility|| and I still think that's what she should be doing so I guess she can go ||strip herself naked and swing an eviscerator around|| after the game's over

#

Helps that I have light armor thats a hundred times better for her than the ||power armor from Fire|| :3

#

Yee haw 😌

#

TBH tho
||Argenta would just win every fight as a Repentia||
||Hurl herself suicidally into battle and she just crushes it no problem every time||

tight flare
#

Just finished Pasqual's quest too
I can just tell there is some Daeran tier Flag bullshit going on there my lord
I'm fine with ||machine hivemind jesus|| tho I guess

twin anchor
#

Not really spoilers but: Abel is just the goodest techpriest.

#

He deserves a face art.

tight flare
#

TRUE

#

Really me pushing for ||pasqual staying pasqual|| was more pushing for ||abel staying abel||

ebon forge
#

How did you guys get more interactions with ||Abel||?

twin anchor
#

Well, that's a bug. I need to restart this fight. Spoilers less for the bug and more what I'm fighting.

hardy tinsel
#

Oh dear

wary topaz
#

Whelp

#

I'm fighting act 3 boss on my second run through

#

First try, no reloads, no pc losses

#

Soldier Yrliet has emptied her 144 round Shuricannon mag

#

It is Turn Two.

hardy tinsel
#

Holy fuck

wary topaz
#

Oh, this is on core

twin anchor
#

Also, dear god ||Necrons|| are comical to fight with 2 assassins in the team.

#

'Hey Pasqal, just...go walk around next to each of them'
keep your distance triggers like 5 times
'Well, that's their turns gone'

hardy tinsel
#

Yeah ||their Agility is complete shit, it's so funny||

twin anchor
#

||It's like 'Scooby Do, Where Are You: Tombworld Edition'||

hardy tinsel
#

||why don't the Militarum just send Assassins at the Necrons. Are they stupid??||

twin anchor
#

Urg and back a chapter I go to try and unfuck a quest.

#

||I didn't get the Nomos thing done where a tech priest appears when you're traveling and I think some bug is stopping it from triggering||

#

||But there's so many Nomos variables I can't find the one to unfuck||

tight flare
woeful cove
#

I finished the Iconoclast and Heretic route, it is worth it doing a Dogmatic route?

safe surge
#

AIUI that is the most supported route story wise

cunning wigeon
#

iconoclast and dogmatic are both fairly well supported, hereticus is kind of the weak one

#

my natural playthrough i wound up kind of in between iconoclast and dogmatic because of the war between my "i like being nice" self and the bit of me that knows the statistics for an exterminatus in lore

woeful cove
#

At least Heretic had ||4 people leaving you, you needing to kill 3 of those 4 in the future and 1 new whole character that is bugged to hell and feels incomplete||

safe surge
tight flare
#

I'd be surprised that Iconoclast isn't the one with the most content
Like I know your 'heretical' but uhhhhhh
Yeah its the good route

woeful cove
#

oh thank

#

and yeha i do recommend Iconoclast
One of the ending sliders for you going full Icon is hilarious

#

Basically ||The Imperium goes after your ass because you were too nice and 'radical' on your ways, straying from the Imperium Dogmatic approuch of things, but since I let Nomos become the C'than chart he made impossible for hte Imperium to actually find us||

jovial anvil
jovial anvil
jovial anvil
#

apparently Argenta had fortress world background in beta, which made her even more absurd

twin anchor
#

Like, everyone is Imperial World.

jovial anvil
#

it was apparently to deal with how silly some of the party member builds could get

hardy tinsel
#

It didn't help

wary topaz
#

So it turns out Yrliet's In My sights works a little differently from how it says

#

It doesn't end your turn and make your next attack auto hit. It ends your turn, and gives you a free attack at the start of your next turn which autohits

lime raptor
#

You only get the free attack at the start of a real turn though (not an extra turn)

#

I think you do get the autohit if you attack at the start of an extra turn

wary topaz
#

I was kinda hoping I could get autohit shuricannon bursts

woeful cove
woeful cove
woeful cove
twin anchor
woeful cove
woeful cove
#

My only regret in my Icon run is not murdering ||Vladaym and using the Iconoclast option to change Footfall||

jovial anvil
#

Despite him being a bastard I kinda liked Vladym

eternal agate
#

he’s not that bad compared to the other players

#

yeah sure he threw a few people out of airlocks and would again if it were socially acceptable to do so but i think we’ve had enough bloody coups this week

tight flare
#

The head state I was in during that was basically
He was running things Mostly Normal with cold trade on the side, his nastiest shit was in the past
And I don't really give a shit about the cold trade it's baby mode xenoheresy compared to the shit I pull
||Chorda|| meanwhile is introduced ||doing literal Hannibal Lecter shit||

cunning wigeon
#

if you go 100% pure dogmatic you shoot all the xenos and some of the less standard ethical ones

#

specifically jae

#

and idira

jovial anvil
jovial anvil
cunning wigeon
#

he's a xenos I didn't forget

#

idira especially there's like 5 different points a dogmatic choice just caps her lol

#

at absolute best she's not making it past ||the time she summons a weird theodora hallucination from the warp||

jovial anvil
#

||I would've killed her if I hadn't wanted to miss her content tbh after that||

#

given how we have 3 warriors, 3 adept, 2 officers and 2 soldiers, it feels likely that the next two companions will be an officer and a soldier

#

probably the arbites as an officer and the death cult assasin as a soldier

stone hawk
#

Don't forget that the DLC with the Arbites is coming with new archtypes so they could very well be a new one.

jovial anvil
#

I wonder what new archetypes they could even add honestly

woeful cove
#

Something that makes shotgun strong

#

hopefully

#

Or something that can be on par with Officer because honestly 2 officers on your party and you can 1 turn kill almost everything with a potent sniper/burst unit

cunning wigeon
#

yeah optimal play is basically Pick A Burst/AoE Specialist And Have Everyone Else Tell Them To Kill Everything

#

cassia and argenta probably the top picks

woeful cove
#

Ulfar Heavy Weapons burst quickikly became my frontliner

jovial anvil
#

and it's made worse by how the game is very much balanced as a build check arms race were going with strong builds is borderline required as the game progresses

cunning wigeon
#

honestly that was not my experience at all

woeful cove
cunning wigeon
#

if you're a corner poker (and I am absolutely a corner poker) you rapidly begin to outscale encounters quite early

#

the hardest period is like act 1 to early act 2 and then the Murder Machine is online

#

and it's hard to really sabotage it other than outright picking the worst ideas

woeful cove
#

Pasqual Plasma AoE is love too

jovial anvil
eternal agate
#

i think you can play it on normal difficulty, somehow manage to miss all the busted stuff and/or stick with suboptimal choices just to see how they shake out, and still complete the game pretty easily

#

you might die in a couple of encounters here and there while you learn the gimmicks

woeful cove
#

yeah, like, 2 officers make 'unfair' pretty manageable

cunning wigeon
#

the big thing too is reading enemy passives

woeful cove
#

Oh yeah, the battle against Nurgle's BALL is a good teacher on that

cunning wigeon
#

honestly that one I just ran in screaming with a flamer

#

and it worked out

#

that's generally my first order when I see nurgle

woeful cove
#

Good lad

jovial anvil
#

I mean it works, nurgle relies heavily on hordes of weak poxwalkers with tougher plaguebearers a lot of the time

tight flare
#

I handled that mostly with parry stance Adelard lol

jovial anvil
#

I hope bounty hunter gets buffed, as it stands it's probably the weakest class in the game due to being overreliant on buffs from killing things while lacking the bonuses to let them actually start killing things as enemies get scarier. I'd make claim the bounty a default ability personally

cunning wigeon
#

i managed to cobble together a pretty reasonable bounty hunter build on pascal

woeful cove
#

Yeah, Assassin too i felt
Weak

cunning wigeon
#

mostly just using all the buffs to make his plasma shot vaporize something

#

and then snowballing

jovial anvil
#

also bounty hunter often feels annoying since you spend so much time building up to a single shot

cunning wigeon
#

but the single-target emphasis ones like assassin and bounty hunter are definitely weaker than just Surprise Everything Dies

jovial anvil
#

especially since a lot of the classes that seem to be built as 'horde killers' are just better at killing bosses than the supposed boss killers

eternal agate
#

assassin is ok, %health and true damage is always in style

jovial anvil
#

also being able to go invisible

#

I found Marazai more than able to contribute, and if fights got hard we could stick around while enemies struggled to kill Cassia and Abelard

eternal agate
#

ah yes, the classic tanking duo of gruff ex-sailor and frail sheltered psychic noble

woeful cove
cunning wigeon
#

navigator makes her the opposite of frail

#

hilariously

#

take those navigator talents and she's a self-regenerating monster who can eat entire volleys from space marines

tight flare
# jovial anvil I hope bounty hunter gets buffed, as it stands it's probably the weakest class i...

I have figured out a good bounty hunter Yrliet build but it relies on a specific item and what I am pretty sure is an exploit
Basically there is an item that marks the highest challenge tier enemy in a battle with bounty for free, and doubles the bonus for killing it
But if there are multiple enemies tied for highest, it uh
Marks all of them
So in big mook fights, like half the enemies are marked
Then I took the talent that gives Yrliet an extra turn with 2 AP whenever someone else kills a bounty
You can't attack on that turn
But you DO apply exploits

#

So you just stack a million exploits on everybody and on Yrliets actual turn pop off

jovial anvil
#

I have that item, I'd put it on someone else to carry it since my rt had some very good other items in that slot I can't remember what they were though

#

expose weakness becoming permanent on a aimed shot hit is another very good item

#

but it's a lot harder to build than officer or arch militant

tight flare
#

Also id say the single shot hissatsu sniper types get better late game, once you get Deathdealer off Exemplar

#

As killing a dude gets you a second automatic instant death bullet

jovial anvil
#

I didn't grab that one but I wish that I did, it really seems like it would work well off of the high single shot damage that bounty hunter wants

lime raptor
#

The sniper that lets you attack again after a crit is very good with BH Yrliet, since you can use Claim the Bounty as a 1ap "do some damage and also reset your attack CD" - notably, you can swap to your other weapon after

tight flare
#

Huh, what sniper is that?

lime raptor
ebon forge
#

Ugh, the ending slides.

jovial anvil
#

yeah, they feel very messy

ebon forge
#

Mostly, it's pretty great - although I wonder if there would be a way to avoid some of the grimmer outcomes.

#

But then there's the Dargonus nobles.

#

I had ||the Sauerbacks executed|| but they're alive and plotting in the ending slides for decades after.

#

And another slide suggests that that didn't happen.

#

Argh.

#

Yeah, very messy describes them well.

#

There's a few that feel quite bad and like I missed something to improve the outcome, but I'm not sure there was.

hardy tinsel
#

Several of the slides are absolutely bugged

wary topaz
#

okay, fuckin, Soldier->Master Tactician rules

#

12 shots 4 hits 8 misses 3 kills

#

This is mostly a support character!

#

And orchestrated firestorm is great if you arrange right

twin anchor
#

Orchestrated Firestorm with the 'I can repeat it each round' upgrade is a terror.

wary topaz
#

Yeah

#

Especially if you have the 'Allies can burst fire' upgrade

twin anchor
#

I like it also with those rare weapons that are 3 AP to shoot.

#

I've got this Super Darklance that turns into a fucking disco ball of extra shots but it's 3 AP to shoot.

#

So I tend to only fire it when I get 'Make a free attack' things.

#

That + Firestorm does work.

wary topaz
#

Jesus

jovial anvil
#

orchestrated firestorm is pretty hard to use from it's friendly fire though

cunning wigeon
#

i just got done clowning the hardest act 2 optional fight with argenta buffed to do more than 100 damage a shot lol

twin anchor
wary topaz
#

Yet another piece of baffling gear:

twin anchor
#

Ah yes, for all the rifle shooting I want the Horrible Little Fellow to do.

wary topaz
#

I guess like

#

You could toybox him, into an archmil or something

#

But like

#

in that case just let us do full respecs on NPCs from the get go?

#

Maybe they're just farming some design space for future expansion?

#

or maybe it got orphaned by scope reduction

twin anchor
#

I feel like part of why they avoided full respecs is there might not be enough gear for every role for the non-humans.

#

Like if you respec the Spess Marine into an Operative, you'll find it real hard to find a Marine Sniper Rifle.

wary topaz
#

I think there's talent support to do melee operative

woeful cove
#

Is what I hope because honeslty, love the character, but gameplay wise? I can't make him work

wary topaz
#

That would be nice

#

There are several good armors that are druchii only that make me think soldier marz was intended at some point

#

Because assassin always wants light armor to get lethality

#

And the bonus agi and dodge from Eldar puts them head and shoulders over monkeigh for lethality

#

I guess you could try a no lethality assassin but I'm not sure where that leaves you

woeful cove
#

Yeah he just feels weak honestly

wary topaz
#

I feel like melee takes a turn or two get get into melee, whereas ranged just starts firing

woeful cove
#

Yeah, If you don't have the AoE taunt melee takes too long to set up and if you aren't tanky you can get overwhelmed quickly

hardy tinsel
#

There's also the fact that Melee has no equivalent to burst fire, and putting them up ranged weapons that don't have it, the top tier stuff has benefits like near 100% armour pierce (melta/DE lances), large AoE (all of them), extreme single target damage (plasma)...

#

Melee can parry, but that's only a benefit against other melee

woeful cove
#

Yeah melee feels underdeveloped

#

While Psyker is fun to buff yourself up as much as possible then NUKE everything with Wrath of the Emperor

#

One shooting a ||C'than Shart||? EEZZZ

hardy tinsel
#

It definitely feels undercooked

woeful cove
#

A lot of the game feels undercooked tbh, specially stuff after Act 3

hardy tinsel
#

Classic Owlcat

woeful cove
#

Glad I got the 'free copy'! When the DLCs drop and many many MANY patch notes are applied I will buy the rental version šŸ™‚

#

But I did buy Darktide on release day so
F

jovial anvil
woeful cove
#

AND ORK

#

PLEASE

#

But I doubt it.
I still irked how Owlcat almost didn't add Kitsune in teh last pathfinder game because "They are too goofy"

#

Owlcat seems to only like the more human looking races so f me >:V

jovial anvil
#

I don't think Owlcat particularly like the idea of adding an Ork companion, but it's easily one of the community's biggest requset that doesn't involve fixing or directly improving what's already here

woeful cove
#

Because they are cowards and don't admit they just don't know how to write a proper Ork -runs

#

I honestly just think they don't like more "monster" companions

jovial anvil
#

ork and kroot are the two companions people are clamouring for the most

woeful cove
#

If they bitch enough we may get a Kroot/Ork companion
But honeslty it might just be something like the Heretic Secret companion
Can't change armor, can't change weapons, can only give acessories, mf don't even have unique helmets
Sad

jovial anvil
#

||Uralon|| is probably unfinished though

#

there's no reason it should be intended to be that bad

#

it sucks that a game with such an amazing early game slowly gets messier and messier as it progresses

woeful cove
# jovial anvil ||Uralon|| is probably unfinished though

Yeah, it honestly made me angry how unfinished he is, like
If you go to his character backstory on his character bio, it's empty
It's actually bugged
If you change character and then change back to him, his character Bio is teh same as the last selected character

#

Or how his 3D model literally appeared invisible on the bridge and during missions
Made no sounds or extra dialog during missions, except a sprinting grunt

#

His 3D model only appeared during the 2 final fights

#

Imagine paying 50$ for that
Is baffling

tight flare
#

Wait HUH
||Uralon is a companion?????? Thats why you get all the heretic only space marine stuff???||

woeful cove
#

But don't get your hopes up, he's extremley underbaked

tight flare
#

Oh don't worry
I ain't ever doing a heresy run

woeful cove
#

Why, feel too bad for the options?

#

I am hesitant of doing a Dogmatic run because most of the Dogmatic options feels stupid to me

#

"Sorry lord, I forgot to bow to you"
"Issok, get in the execution line"

#

Yrliet : Hi
Dogmatic:

DIE

eternal agate
#

it's almost like being totally reliant on imperial brainwashing leads to negative outcomes

tight flare
#

I just don't usually do evil runs in games, I don't enjoy them
They are typically 'play the game again, but this time the writing isn't enjoyable'

eternal agate
#

normally i hate this sort of thing in crpgs as well but i think given the subject matter it's done fairly well

woeful cove
#

yeeaaah, doing a second run and being berated by the companions i liked felt bad

#

If the twist is very unique, yeah, like in another Owlcat game you basically gets an unique archetype that is basically the bad guy's power and go hunt your companions one by one

safe surge
#

Are all the runs in Rogue Trader evil runs

tight flare
#

No
Iconoclast is very much a good run

woeful cove
#

||You are so good the Imperium goes after your ass||

#

It's fun being Iconoclast tbh

#

That I give Owlcat , is easy to make the 'good path' too nice and bland, Iconoclast was fun

tight flare
#

Iconoclast is fun because half the time when you pick an Iconoclast option someone falls over out of shock because you just ordered someone to feed that beggar

#

IIRC there's an Icono only colony project which introduces VOTING
(on minor policy issues)
And it gives like security -5

woeful cove
#

PFFFFFF

#

That's hilarious

jovial anvil
#

+7 complacency at the cost of -3 efficiency and security

woeful cove
#

EFFICIENCY

cunning wigeon
#

It does actually logically make sense because we have several irl examples of this and they did all result in efficiency grinding to a halt- because all the angry rich people deliberately started sabotaging everything

woeful cove
#

Is that
Social comentary
In my warhammer ?! It's more likely thank you think

jovial anvil
#

Efficiency is total output though

ebon forge
#

I'm really looking forward to how this Iconoclast run turns out.

#

I'm doing Soldier into Arch-Militant so I don't have to rely on Argenta as much (since she'll probably be too dogmatic for me) and am trying to go for las-weapons. Alternating between a sniper and something like a hotshot is the goal - or perhaps xeno-weapons, I haven't fully decided yet.

wary topaz
#

In that regard, Implacable Tempest is a great lasgun

#

It's on one of the act3+ reputation tracks

cunning wigeon
#

folks, i think these drukhari are kinda boned

jovial anvil
#

Torpedos are really good

tight flare
#

Macross Moment

jovial anvil
#

Although drukhari ships are fast and mobile, so they will likely just go past you while the torpedoes try to turn around

tight flare
#

They make really good area denial tho, in my experience
Set them where you think a drukhari ship is gonna want to be after blasting you
So like, out of your cannon's firing lines

ebon forge
#

It's funny, in my first run, I didn't use torpedoes even once.

#

Didn't start with any, and their damage numbers looked so low compared to what lances put out, so I just put the strongest lances I could find on my ship.

#

Worked excellently.

eternal agate
#

how did you handle space elves?

#

just headbutt them to death?

lime raptor
#

I did not realize you can put lances in torpedo slots (and vice versa)

#

Welp, time to do some loadout swapping next time I play

ebon forge
#

I never had any trouble with any of the fights, tbh.

#

More shooty = more dead enemies.

#

eventually I also grabbed tricks like the warp wave to turn them around while dealing damage, but my hit rate was always just high enough to not worry about it.

#

I rammed enemies like... twice? Because it just lined up nicely. And one of those at least was in Act 5...

tight flare
wary topaz
#

The dorsal lance with the 270 degree arc rules

ebon forge
#

But I may have underestimated the "always hits" bit. Mostly because enemy torpedoes basically never hit me, unless I let them.

tight flare
#

I admit I do not quite grok ship combat numbers
When I see a lance fire I see a lot of little numbers and the occasional 'miss'
And when full torpedo braces hit they tend to do appreciably more damage than lances ime

ebon forge
#

Yeah, lances apparently do a lot of little hits, so misses don't affect them a lot.

#

Which is why I never felt the need to get auto-hit stuff or used the high-hit low-crit auspexes.

#

Most shots were hits anyway.

#

Is a full torpedo brace a single block of x torps, or a bunch of those?

#

Because the former seems really odd - but of course, the numbers in this game lying is not that surprising.

#

(and again, the few times torpedoes hit me, they didn't do any meaningful damage either. But then, neither did enemy lances.)

twin anchor
#

Part of what makes torps great is punching straight through shields.

wary topaz
#

you can get torpps that are like, 5x30

ebon forge
#

Oh, nice. That'll be useful for this run, where I do intend to play differently.

cunning wigeon
#

the other thing is that some torps are AoE

#

if you happen to catch two ships near each other you can blast them both

jovial anvil
#

I used aeldari torpedoes do to their speed and turn radius

barren nacelle
#

Really enjoying the Iconoclast playthrough. And this finale of Act 4 ||Winterscale, and the Aeldari showing up to back up Saritta von Valancius and her ship against the Inquisitor's personal fleet||

#

HMM shit...did I just get bugged

jovial anvil
#

My attempts at diplomacy didn’t go well unfortunately

wary topaz
#

Aaaand my dogmatic playthouigh is bricked and won't let me go into act v

#

That said, master tactician Soldier seems really fuckin good

#

I'm at endgame, and on core but jesus

#

8 shots individually doing 100s of damage, minimum each

woeful cove
barren nacelle
wary topaz
#

Yup

barren nacelle
#

Same

#

I'm just gonna have to wait for some more bug fix patches

wary topaz
#

Yeah I'm just starting my next run

#

I'm really enjoying this game, despite thr mess

woeful cove
#

Yeah that's what stings, lots to love
but lots to hate too

civic musk
#

Anyone else getting a ton of lag with the game? This just started recently for me but it's really irritating

ebon forge
#

Not on my end, but my PC is pretty beefy.

cunning wigeon
#

gags i am tempted to commission someone to draw: jae, the rogue trader, cassia, and abelard in cheerleader outfits cheering on quarterback argenta as she wipes out the enemy team

twin anchor
#

Do it

wary topaz
#

Eyy, last patch fixed my playthrough

#

...huh, it looks like they changed ||Chorda's|| build

jovial anvil
#

art by Milleart

woeful cove
dull violet
#

The most Chad line of dialogue in all of 40k surprisingly

amber ridge
#

How good is Rogue Trader?

#

I'm on the fence about eventually picking it up

tight flare
amber ridge
#

Nice

#

I'm gonna wait then

#

also I saw some people in here complaining that melee feels very underwhelming

#

and I was planning a duelist psyker

tight flare
#

I don't agree
Arch militant burst fire is extremely strong but I'm doing melee assassin and doing very well
And I'm not even a psyker, who gets some heinous melee items

lime raptor
cunning wigeon
#

melee is very strong early

#

while ranged is still gearing up

tight flare
#

Yeah
Arch militant ranged builds are broken out of the gate and you need slightly longer to get melee to that level

cunning wigeon
#

it falls behind ranged later but it's still Fine

lime raptor
#

Yeah, "falls behind ranged" is praising with such faint damns

cunning wigeon
#

early it's all melee and single shots because your accuracy is balls

lime raptor
#

Early melee is also helped out by the relative lack of hordes IIRC

cunning wigeon
#

then around late act 2 argenta the turret is fully online and you have to actively resist the urge to just hose down entire encounters before anyone else gets to act

lime raptor
#

No burst firing into 12 enemies and killing eight of them with overpens, then turning on another group and doing the same

cunning wigeon
#

The other factor that quickly gets going to overwhelm melee is cassia and navigator spam

lime raptor
#

She also makes positioning with melee a lot more awkward

#

The fact that the early companions really don't support an all- or mostly-melee party hampers it

cunning wigeon
#

I just gave abelard a ton of anti

#

Warp damage stuff

dim forge
#

Cassia is absurdly powerful

cunning wigeon
#

And had him stand in it anyway

#

Abelard, get lidless gazed again

lime raptor
#

Yeah, and you can get the Master Tac talent that reduces all friendly fire damage by a hefty chunk, plus one on Abe IIRC?

#

But it takes investment

amber ridge
#

I'm gonna make a sanctic warrior

lime raptor
#

Unlike ranged where you just build stuff and win

#

Sanctic Warriors are fun, though there was an annoying bug with them last I played

#

Namely their "sac health to not cause warp stuff" thing sometimes just didn't work

#

Or specifically, the second half didn't

#

They could spend health fine

amber ridge
#

I just like the idea of holy mage warrior

#

Thinking of their power as an expression of holy might, which they use in exultation

tight flare
#

Argenta and Cassia are definitely standouts but IME all of my party members were super impactful
Argenta cut down hordes of dudes with all her multiattacks
Cassia gave out extra turns then focused down individuals with master tactician stacks
My RT ran around at the speed of sound disabling everyone with prones and comboing beefy targets to death
Adelard drew tons of aggro and survived anything
Jae spammed out line attacks with her blast pistols

cunning wigeon
#

I generally ran a team that I called the Cheer Squad

dim forge
#

My RT is also an Officer, so between myself, Cassia, and Jae I have three Officers
Occasionally I can get nested Final Hours if I start it on Cassia

amber ridge
#

my planned party is myself, heinrix, idira, and someone else

cunning wigeon
#

3 officers (me/jae/cassia), argenta, and abelard for introductions

amber ridge
#

oh there's two spaces

#

uh

tight flare
lime raptor
amber ridge
#

I need some ranged probs so

#

the elf

#

I forget her name

#

I guess Cassia

tight flare
#

Yrliet is real cool

lime raptor
#

Cassia seems like a lot of fun in a melee-focused party with the whole "move enemies and your allies get bonuses on their AoOs" Nav build

#

Plus Officers are always great

dim forge
#

Cassia, Jae, Argenta, Pasqal, Abelard is what I'm running currently
and myself as Noble Officer

amber ridge
#

tfw no soldiers in my party so far

#

prolly gonna have Argenta

lime raptor
#

You could probably do fine without any

dim forge
#

Argenta is the only Soldier companion I believe

#

for quite a while at least

amber ridge
#

So me (sanctic warrior), idira (unsanctioned operative), argenta (soldier), heinrix (biomancer warrior), cassia (navigator officer), and yrliet (operative)

lime raptor
#

Alas, no Pasqal, no big hammer

#

Does seem like a fun lineup, though poor Idira will get bullied by everyone

amber ridge
#

all the dogmatists bullying her

#

my character the hardest

#

I may field uh

#

the marine

#

what's his name

#

Once I can recruit him

#

So my character can be cringe and go "I SPILL BLOOD AT THE SIDE OF ONE OF HIS ANGELS"

wary topaz
#

Rogue trader gives you the forbidden alchemy of action economy abuse and multiplicative scaling

#

The balancing is utterly fucking cracked in the players favour

hardy tinsel
#

It does bonk you hard if you aren't optimising, that said

wary topaz
#

yeah but usually only on the boss fights

rare pagoda
barren nacelle
#

Tips so someone doesn't make the same mistake...Pyro pysker and operatives is not a great combo x-x

amber ridge
#

I am... pondering

#

Buying

#

For I have spending money

eternal agate
#

i got my money's worth

amber ridge
#

This is maybe a weird way to ask this

#

If I like both Darktide and BG3, will I like this? XD

eternal agate
#

most likely

#

it's a lot more accessible than other owlcat rpgs

#

it's sort of janky in a lot of ways but it has a great deal of charm

amber ridge
#

Fuck it I'll try it

#

Time to play the impossible lovechild of my darktide zealot and darktide psyker

dull violet
amber ridge
#

sanctic warrior time

wary topaz
#

Ahh, time for wote.

#

Sanctic is interesting because it scales on resolve rather than wp, so you actually want to level your fellowship rather than wp

amber ridge
#

It's time to do independent commerce

amber ridge
#

God damn this is good so far

amber ridge
#

oh my god Idira is fucking broken

dim forge
#

I must've been using Idira wrong haha

amber ridge
#

Utter hilarity

#

Just

#

crit, crit, crit, crit

#

gib, gib, gib, gib

bitter pollen
#

I could never figure out what kind of build the game wants for 'er, does she have good snipertalents or innate Operative leaning to it

amber ridge
#

She has

#

Fucking amazing talents for it

#

mainly operative, but her psyker stuff doesn't hurt

#

I did also give her las expert cuz

#

she got a longlas

#

and uh

#

oh my god?

#

I'm level 9, if she crits she does like

#

65

dim forge
#

The longlas is pretty good early yeah

#

I gave it to Argenta though

amber ridge
#

I've kept her on bolters

#

and gave pasqal one too

dim forge
#

I stayed mostly on single shot guns for Act 1

#

Though now her BS is high enough, and I have a heavy bolter for her to rinse things with

amber ridge
#

okay my party is officially very good

#

turns out having four warp-sensitive characters who all have buffs which feed off high warp presence is uh

#

good

#

Also both my non-psykers are bolter experts

#

Hilarity

#

Utter hilarity

eternal agate
#

i think there's a significant bump in frequency and severity of perils of the warp in higher difficulties

#

i did my first playthrough on normal, basically once in a while everyone would trip over and hurt themselves a bit

#

my second playthrough was still only on daring but idira constantly exploded and summoned really quite difficult for the level daemons

stone hawk
#

Amazing how often that flat 5% chance she has actually procs.

dim forge
#

I did have Idira knock herself out and summon a demon on the very first use of a warp gift once

#

but also my party has no more psykers now (except Cassia, but Navigator powers don't care about the veil)

wary topaz
#

Operatives can be built as very good snipers

#

Though personally I usually run Idira as a support character and have an act 1 chara go sniper

#

And have her support other operatives with talents like uncanny sight

eternal agate
#

i just have her kill all the trash with her brain while argenta deals with the fatties

wary topaz
#

Honestly picking up pain channeling is great

#

Especially if you have a bunch of exploits ohn an enemy

#

because more overkill -> more splash damage

#

And it also works with stuff like lightning arc, and each kill pain channels

twin anchor
#

I think part of what makes psykers so nonsense is that the demons don't scale.

#

Oh yeah, a bloodletter is scary early on.

#

But later in the game it's more a 'oh, this will take an action from argenta'

wary topaz
#

Yeah

#

Except when summoning it insta kos the psyker

wary topaz
#

Some do

#

Some reduce veil degradation

amber ridge
#

I swear I’ve triggered perils sniping somebody with Held In My Gaze

wary topaz
#

So, the way it's supposed to work is sanctioned psykers worry about phenomena and perils when veil degradation is over 15. Unsanctioned payjers have a flat 5% chance at all time, and navigators shouldn't ever trigger it, though some of their powers are weakened by degradation

#

Sometimes npcs can also force perils rolls

safe surge
#

Unsanctioned Psykers always having a 5% chance seems really annoying also how is Idra not dead yet then

cunning wigeon
#

because most of the perils aren't that bad

#

it's like, 5% chance to roll on the table, and 30% of the table is just silly, another 30% is mildly annoying, and another 30% is irritating but nonlethal

#

it's that last 10% though

#

that bit gets ya

safe surge
#

Does the perils effect not scale on the veil breakage level?

twin anchor
#

They get MEANER at 15+

#

But unsanctioned psykers are always doing the mean ones

#

As they're not shielded

cunning wigeon
#

yeah higher veil breakage is basically a flat + to the roll

#

meaning you end up getting more of the worse side of the scales

twin anchor
#

Most other psykers don't give a shit until 15+

jovial anvil
#

the only one I've actually notcied was 'psyker instantly dies and summons a demon'

twin anchor
#

Everyone Falls Down often rather sucks

jovial anvil
#

I don't think I ever got that one, I notcied the ghost figures and a couple of minor dialogue effects like smells but that's it

amber ridge
#

I'm running myself, heinrix, and idira

#

so our perils are regularly over 15 lmao

#

There's one fight, the one with ||Aurora||, where I was at 20 the whole time

#

I had to be

amber ridge
#

||WHAT THE FUCK CHAOS MARINE????||

dim forge
#

Good luck šŸ˜›

amber ridge
#

||I GOT THEM DOWN TO THREE HEALTH AND ONE OF THEIR ALLIES LASBURSTED THEM TO DEATH||

#

||AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHAHAHAHAHAHA||

dim forge
#

Enemies burst firing into each other will never cease being funny to me

amber ridge
#

also other than that I was just laying into them

#

As soon as I got over my initial shock I just

#

weight of action econ and debuff-augmented attacked them to death

wary topaz
#

Yeah this game lets you break the action econ over your knee

cunning wigeon
#

Kind of forces you to, honestly

#

By endgame if you're not shattering it over your knee the enemy is

amber ridge
#

also I stumbled ass-backwards into romancing heinrix

tight flare
amber ridge
#

oh god damn it

bitter pollen
#

My cunning plan of.. not hanging out with Hein because our builds were too similar, all coming to plan

#

romance dodge'd

eternal agate
#

i wish i had more opportunities to shove heinrix into an airlock

dim forge
#

not hanging out with Heinrix because I'm Iconoclast and he's annoying about it

amber ridge
#

I'm considering switching him with Jae

eternal agate
#

jae trod on my rogue trader's toes a little bit too much first time round, and in my second playthrough i may have had her shot in a fit of pique because she and her chums gunned three of us down with automatic fire from behind when we were trying to help her

amber ridge
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is jae's build similar to your first playthrough's?

eternal agate
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but she's really strong

amber ridge
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Cuz for me that's Heinrix lmao

eternal agate
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i mean she's just sort of better at it as well

amber ridge
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both warrior psykers

eternal agate
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her unique traits are ridiculous

amber ridge
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I even picked sanctic to be different from him

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and he's a fucking sanctic as well

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XD

amber ridge
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Fuckit gonna go for Jae

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so I have two officers and two operatives

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one of each is a grand strategist lmao

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pasqal and cassia

amber ridge
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Honestly

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Realizing I’m not using Idira’s psyker abilities that well

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May have her switched for Heinrix

eternal agate
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idira's early centres largely around smashing large groups with the lightning staff and poking robust single targets with whatever that one single target telepathy thing is

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i don't bother with the buffs honestly

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everyone's already dead

amber ridge
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Yeah I