#warhammer 40,000: rogue trader
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Rites of Sparagmos
Kaltenstein
that sounds super above board and nonheretical
fortunately in the grim darkness of the far future they burned all the dictionaries so who’s say otherwise?
i broke with 40k tradition and am flying the No, You Move
Bulwark of Saint Drusus for me
Ahh, the Culture(d) route
Despite carouse being my dump stat I broke the illusion with only poor willpower
||would’ve got arazai out the airlock if I hadn’t known he was recruitable||
The whole start of act 3 was a ferocious curbstomp of failed checks for me
Really sold that 'lowest of the low' feeling at least
Someone high up at owlcat clearly loves drukhari
I'll tell you what though- looking forward to turning in all these xeno artefacts once I'm back on the ship
Why so?
Clearly you haven’t reached act three yet
I have
Lol
It's weird to say they love them, I think it's just good portrayal
Especially since this is the first game since DoW Soulstorm where they've made a major appearance ever
And that game was a joke
They give a ton of screen time to one of the smaller and less popular factions
Which is a good thing
I dunno, it feels like you're trying to portray it as a negative
Unforgiven
Oh God
Just cleared Act 3
||Heinrix is the fucking Lann of this game isn't he||
I cannot believe the only options during his dialogue after you get back to the ship is ||KISS BACK|| or ||FUCKING SLAP HIM IN HIS FACE||
I'm kind of with it tho
A weird impulsive ||love triangle between a rogue trader, inquisitor, and eldar|| is just the kind of drama a game with this conceit needs
My run is like, hilariously scuffed. So far I've lost Idira, Heinrix, Cassia and Marazhai
Holy shit, how
The only one of those I can't make a good guess at is Heinrix
(cheating because I just know how sayt lost cassia cause they talked about it)
Argentia shot Idira, I broke Heinrix's quest on Kiava but shooting someone sus so he buggered off, and I myself shot Marazhai for being an evil piece of shit after he asked for hunting grounds in my ship after I recruited him, and I never saw Cassia in Commora so she got left there
I liked Idira, but she's unsanctioned and thats too fuckin dangerous
(for the record, cassias in ||a sensory deprivation tank behind the Haemonculus||)
Yeah I just never saw the interaction point
There is a solid 60% chance that it simply elected not to appear
This game is unstable
I have all the companions but suspect I'll be shooting Marazhai shortly. Just finished act 3
Tempted to give advice, I will refrain
Installing Toybox is basically mandatory as the game stands imo
I have de softlocked myself twice with it yes
There will be glitches and you can self troubleshoot them with a bit of effort
Once by booting myself to the global map, another time by warping into the ||Anatomical Opera|| when I could not leave a room
Yeaaaah, same
I learnt how to edit Etudes and quest flags, managed to unfuck two of them
I should grab toybox tbh
It also didn't occur to me until today how much dodge reduction is in Pasqual's background kit
Would respect him there if I didn't already have two snipers
Pasqal is mad useful, annoying how you can't use certain Assassin abilities with his ranged though
Honestly I'd go melee for him as an assassin
But I'm having another go at grand strat
Melee Assassin is fun because of Keep Your Distance being a terror
I think next time I do a run it will be with Warrior Into Assassin.
Though it's really hard to compete with the horror that is arch militant.
Hmm...if you want Super Killy over Super Tanky I wonder if Assassin or Arch Militant is better for a warrior
Honestly while the output is less reliable my Assassin is keeping up with melta argenta
And the control aspects from keep your distance helps
See here
I actually think that Assassin is the overall better class if you aren't abusing Arch Militant's enormous Officer synergy
Since it starts at peak potential
I dunno.... free attacks are pretty big....
Even if you aren't cheating out wildfire stacks if you take BIG ASS GUNS you get into 'AP discount' territory pretty quick
I do love the big single hits on Assassin tho
Jeez
Maybe I should have made her one instead of a bounty hunter lmao
Respec doesn't letcha choose new paths, eh?
It lets you repick your second archetype, but not your first
ahh
So if you started as warrior and became arch militant, you could respec to warrior/assassin but not officer/grand strategist
I think my next run might be a commissary officer into master tac
I also feel like burst weapons eat every other non sniper weapons lunch?
Mostly because it also gets concentrated fire
And concentrated+rapid burst fire is just so absurd
I like meltas
I have seen the carnage that Heavy Bolters can wreak thanks to Ulfar but I prefer the control of area templates
No accidentally beaning Yrliet with 6 runaway crits
Oof
I deal with that by having Yrliet in the back line, and giving Argenta the recoil gloves
OR more accurately 6 overpenetration crits
Ahhh
Well there's an ability for that, ig
And talents which just give +25% dodge, -25% damage for friendly fire
Since Argenta is so speedy I often send her running around behind the enemies so she doesn't have to deal with cover
Which means that the rest of the team is behind the enemies for her
But yeah, there are ways around it
See, I'd go for parallel Flanks rather than rear
Oh yeah! And I missed Jae!
My word
that's like, verging into 'incapable of fielding a full party' territory
Wow
Yeah I have a few generated bodyguards
I can still field yrliet, pasqual, Ulfar, Argenta, RT and Abelard
But I'm tending to field a sanctic master tac officer
Over Abel
Willpower only. Carouse isn't required - I didn't have it and failed that check!
Oh wow, Argenta actually just like, gavea compliment to Yrliet?
She then lamented that she will never know the light of Terra
Thats like
Does arch militant work in psychic and melee in tandem?
If so I regret choosing vanguard
Respec can fix that, luckily.
Iirc, it does work, or at least should work for the attacking abilities.
heard theres a bug where it doesnt add full damage to psyker powers
I have my rt more wp than I should’ve and managed to pass the check even though I failed the carouse
still adds damage, the maths just wonky
A lot of the math feels wonky
I’m going to take a break as they work on well, finishing the game
I love it and have 60 hours but it has a lot of flaws that need to be fixed
double AA rpg classic tbh
But it's still completely understandable to take a break because of it.
I’ve heard the game gets more like this as it progresses as well
Pretty classic for games that take a long time. The earlier stuff gets a lot more playtesting
Also, in this case, the public beta simply didn't include all the content, and apparently it really shows.
Which, look, I get not wanting to spoil the story, but just call it proper Early Access and release all of it.
That way, you can still do a big full 1.0 release, and be reasonably sure that you avoid a big batch of bad reviews from people experiencing bad bugs.
And people who aren't terminally online generally won't be spoiled or are capable of avoiding spoilers.
That happened to BG3 too lol. Though probably not as bad
Bg3 also has a much more confined scope
And invested so much more into animation and va
BG3 changed hugely between EA and full release
I still kinda like old wyll more tbh
personally I'm in the middle of RT Act 2 and haven't really run into wild bugs yet
a single combat broke, but eh
it happens
Kingmaker, Divinity 2, and (so I've heard from friends - haven't beaten it yet) BG3 also had rougher final acts than the rest of the game
yeah nothing has broken for me that a reload hasn’t fixed yet
A lot of people want an ork companion huh
I haven't really had anything gamebreaking happen, but sometimes void combat movement charts don't show, or hit chances don't appear over enemies, or firing animations don't play
Flamethrowers firing in the wrong direction visually has been a common one
90 degree guns are pretty funny
yeah
Does anyone know where ||Quetza Temer|| is in act 4?
Can't find it on the Star map
It's in ||Nameless Star? Iirc||
I'll see if I can find it
I feel like I've explored everything, but it seems I haven't, and I'm not sure where to go from here
It is in fact in ||Nameless Star, in the southeast||
Ahhh, having some major bug issues for the first time in act 4
Might be time to put the game aside for a while heh
hmmmmm
I mean
when I said my character was a sniper thats not really what I had in mind
Yeah I think for my next run I'm going to recreate one of my old PCs. warrior/Psyker/Assassin. Pity Heretic in this is more 'I like pain' than the others. As she was dangerously close to falling to slannesh out of sheer murderhobo (Non-bloodlust edition)
See if I can make the Sactic Supersword work.
It does seem really good
That or finally have a character that actually keeps the demon blade

What could possibly go wrong?
...I don't fuckin understand some of the itemisation in this game
You get two party members who can equip this, neither want medium armor or a WP build?!
I mean I could toybox them into a build useful for it
Now, If my Yrliet was a bounty and not an assassin, this would be pretty damn good:
High Agility is always good tbf
It is, but the dodge penalty is also a malus on assassin's lethality
'medium armour doesn't penalize dodge' is soldier only iirc?
Annoyingly!
I'll probably save it until I have better agi on her
There's also like
an Eldar only headpiece
That gives+25 commerce and persuasion
Which are bad skills for both the Eldar you can get!
Man imagine how bullshit an Eldar soldier would be.
God yeah
Oh, I found something called the daredevil pistol
It nutso
same ROF as the heavy bolter, worse range and armor pen, burst fire costs 0AP
Cripes
oh, higher base damage too
0 ap for that man shots is...a lot
on a pistol
So she's currently dual wielding that and ||Chorda's|| Inferno pistol
With the hb in the other slot
It would be cool if once you got the Eldar you could make Eldar Party Members.
Yeah
To make use of the heavier Eldar armour
Lemme make a striking scorpion
How moddable are Owlcat's games? This doesn't sound too difficult
Maybe not a Striking Scorpion, but making Eldar companions
I haven't recruited either of the elves yet, but from what I'm hearing ||both of them are a huge fucking hassle and require strong mental gymnastics to keep around, so I guess that could also be a way of not locking yourself out of eldar gear and not being showered in contempt every time they speak||
How cool, 90% of "mods" I see on Nexus are AI generated portrait packs
This fucking blows
Yrliet is fine. She's distant, aloof and arrogant, but her writing is actually amazing
I'm currently in Act III, and wow, that's a change of pace.
The revelation about Theodora's murderer came entirely out of nowhere...
And I'm super worried I'll miss the ability to save all my companions...
I refuse to believe Theodora's murder was anything mundane because her bodyguard was an arch militant and that's too OP a class to be defeated mundanely.
Well, he didn't have time to get his stacks going.
Argenta got knocked out recently too! After eviscerating half an enemy's HP with her first attack, her turn got interrupted and she got two-shot.
Still allowed everyone else to end the enemy, but she went down!
But in the vast majority of fights, she's my problem solver in the classic "see that enemy - yes, sir - I don't want to - heavy bolter sound" way.
y'know, looking at the vendor material
There's definately an assassin heinrix dump agi for WP build
wait etf
Ancient plasma rifle
"deals an additional 2xint damage'
note the lack of
bonus
The Flame of Ambition, because I'm running a pyromancer RT.
The Blade Itself, after an amazing mission in the Freespace 2 mod Blue Planet, in which you get to play a capship.
Somehow I think this rifle isn't meant to be a 1-handed weapon...
I guess this works xD
I still haven't found a pistol better than the Elite Blast Pistols for Jae
Hell, I haven't found better weapons in general
She has the Winterscale rifle and a blast rifle (plus for now, a sword) for now.
She doesn't do much shooting, tbh.
Which subclass did you pick?
I went Tactician for me and the blast pistols really like that loop of 'support->support->KILL'
WHAT
||And now she just vanished after throwing the reunion party?!||
WHAT?!
I also went Tactician, though I mostly use her to have argenta kill people xD
Oh yeah, me too but
She's got a double whammy on my build where whenever someone uses a heroic act, she gets an extra turn with 2 AP, and her next attack costs 0 AP
So whenever Argenta gets her multishot Act up she can follow it up with two blasts
Oooh, nice.
I really gotta find those elite blast pistols - I think I only have regular ones.
What act are you in? Where in the story?
Cuz one is guaranteed loot from the main quest
I'm about to wrap up Act 3, it feels like.
Rescued everyone, failed Jae's sidequest in order to not have her disappear into thin air...
Then you should have gotten an elite blast pistol from ||one of the baddies on the jungle planet near the end of act 2, during your first meeting with Marazhai||
And I feel like there was another one in another plot mandated act 3 fight
Try double checking your inventory, they look exactly like normal Blast Pistols so it can be hard to tell
Hopefully you didn't cargo them on accident
I must've.
I have 6 regular ones, no elites.
Oh well. I don't really need the extra firepower.
Same, ||I assumed one of the ridge members was a calidus||
The season pass says that new archetypes will come in dlc 2, I wonder what they could add
This is so hard not to comment on
New archtypes will be interesting. Maybe they'll finally let you make a navigator and break the game personally.
I’d love to make a navigator but that’s more because I think navigators are really cool then their strength
Season pass says we're getting an arbite
They have psychic powers without the warp downside, a huge tool kit to pick from, and the ability to use their main stats for hp and dodge
Arbite and death cult assassin
Judge Dredd 👀
I was meaning as a pc, how's the customization for the navigator?
My brother is one of those who has similar feelings for adeptus mechanicus
Nav customisation is pretty good, you get to spec into Crit chance, ally buffing or resistance check penalties, and your free choice of archetype and homeworld
Aw, I've just had a pretty big narrative... break? bug? dunno how to call it.
I hope we get some new homeworlds with the pass.
Maybe some more that don't penalize fellowship. XD
I just ||escaped from Commoragh and now Janris is reporting that Jae spent a lot of effort trying to find me - but she was with me the entire time.||
And now I have a convo with ||her|| in which I have options for both not having heard it before and having heard it 😦
ah yeah, i left her at home and she is now reminiscing about what a hard time we had
That could be a result of toybox settings?
i don’t have mods
That's pretty funny. Just them voxing in from the Frigate to complain
Yeah
which one does Cassia have?
I'm not sure, actually
I can't check 🙂
They're each "Path of X"
I think one is Open Door
imagine if we could build an astartes bodyguard, a blood angels one would be cool
That would go so hard
I think if you go heretic there might be room for bodyguards?
is there aesthetic customization for navigators?
'Hello I am a normal Rogue Trader. This is my definitely not a chaos space marine'
Lol
You get to build them as you would another character, but there are some unique mutations for them they can get
cool, I'd have loved to build one even if it would've turned out to be broken
I wish that neavigators and psykers ahd their own 'voidtouched' class or something
Yeah
I think they dont really need a whole different class
Like they work with all the other archetypes
And you can just take the myriad of psyker talents if you want to focus on those instead
is there a similar thing for replacing pasqual?
Dont think so
No one wants to replace Pasqual, he rules
I imagine the unique situation with Cassia and hirelings is only partly because she's Super Unique and more because the game simply no longer makes sense if you don't have a navigator
I'm considering toyboxing pasqual into a warrior in my next run
Thry honestly coulda just said that u have a navigator but will not bring them out on missions (because that would be stupid)
Okay, so the Ancient plasma rifle says that it grants "Deals an additional +(2 x Int) damage", but looking at the damage calculator, an Int of 75 gives you a +32% damage boost
kjdfjsdfjshdf instafail stealth sections do not work in this
Alright, the payoff at the end of the mission was superb and worth it. FINE, ROGUE TRADER
Uh - are the people in this crowd humans?
Also, that's a hell of a quest. I hope I did the right thing...
||I condemned the Drivestems for their negligence and scheming against the Werserians. I didn't think it was Sauerbeck, because they'd not be this sneaky.||
Reloaded, because it bugged out, and now I'm investigating a bit more....
Those are meant to be humans, but the animation is fuckin weird
Question regarding psyker mechanics (potential Rykad Minoris spoilers), ||I thought that you could only get Perils if you were above veil degradation 15, but Idira keeps summoning demons (or one specific demon). Is that an unsanctioned psyker thing, a Rykad Minoris thing, an Idira thing, or am I just misunderstanding veil degradation?||
||honestly things are not terribly clear to me on what goes on with idira and she's the only proper psyker i actually use, she definitely generates peril effects at lower degradation levels although she's never summoned a demon, it's people falling over for me||
||She managed to summon a Screamer of Tzeentch twice on the walk from the starport to the command post for me, I'm hoping that's just poor luck, but it's making me fairly dubious of having her in the party||
(Neither time at high veil degradation)
What difficulty are you on?
The one above the default, I believe? Whichever it was that doesn't have any positive or negative modifiers
Daring
Admittedly I was using psyker powers a lot, but they were all minor ones
It's an ||unsanctioned psyker thing specifically. They have a flat 5% chance to trigger Perils no matter what, as far as I can tell.||
Ahhh, ||that makes my plan of "use a bunch of minor powers" a rather terrible idea for an unsanctioned psyker||
Okay I think something is a bit wonky about No Respite plus Seize the Initiative
(This is on turn 0)
on the other hand she can just wipe encounters in a truly comical fashion, especially in tandem with cassia they just don’t get a turn sometimes
Yeah but I mean I already have Argenta and Cassia for that
i didn’t take archmilitant but even so it’s hard to see it being less point and click than idira
Her Lightning is exceptionally satisfying
any encounter featuring a clump of weak enemies or two or more people standing in a line tends to end really quite quickly
I'm still quite early so IDK if enemies get tanky enough to make this less viable, but Argenta with a flamer and the Officer heroic act thing with the upgrade that gives +1 AP every time you kill an enemy can just snowball to ridiculous proportions
Presumably the same is true of Idira's lightning
But I'm a bit wary of overusing that
throughout the game there are various things that are viable for a bit and then start to become less so, or at least pale compared to the increasingly broken shit you can do
one thing i’ve found is that it’s hard to turn down the starting archetype heroic actions in favour of the later ones
Unsurprising, but glad to hear it
Helps keep the game fresh
I honestly think Idira is extremely good, between stuff like the fantastic Divination buffs and the extremely gross Telepathy attacks + Pain Channeling
notable exception for master tactician
I'm a bit disappointed that Pain Channeling doesn't seem to chain, but admittedly it's already bonkers enough
Idira just has a permanent chance to trigger perils
she also, i have read, has +1 psy level just for showing up
Yup
Yeah. She's Big But Unsafe.
Which is generally a good tradeoff for her.
As it makes a lot of her powers go from 'Yay, I hurt him' on other psykers to 'Oh, he fucking ceased to exist'
Her Heretic leaning also gives her access to some extremely good Psyker items
I remember her very first turn during ||the fall of Rykad|| she blew up and a Bloodletter took her place
And we still won, and that's about how I've felt about her since
Now that was partially my bad because uhhhh
I hadn't gotten into the Groove of checking veil degradation, and wasn't savvy enough to recognize the visual effects yet
I will say, I know it's the Imperium but I do kinda wish your allies got a better spread of alignments. Everyone is fighting over the Dogmatic Items with barely anyone going for the others and Yriel not even having an alignment (Which is odd, as I'd peg her far into Iconoclast with her focus on compassion)
Is she particularly compassionate? She cares about her own people but not humans
You just have The Juice that makes her like you
But yeah, more Iconoclasts or Heretics would be nice
Argenta 100% should have one rank in Iconoclast at least
She is very pro little guy yes
Give Pasqal a rank in Heretic. As a little treat
Yrliet is Iconoclast, but it's in reference to the Aeldari
She does some critique on the structures of the craftworld
thinking that eldar are better than humans? heresy 6
Iconoclast generally implies being nice to everyone though
One of the main distinctions between it and Dogmatic in practice is 'yeah aliens are fine'
That is one of them, but there are other facets of each conviction
Dogmatic also means you are not nice
Yeah emphasis on 'one of'
Argenta is only nice to literally like 3 groups of people: fanatics, the rogue trader, and children
Perhaps I should have said main differences from the other ideologies
No Argenta advocates for leniency in a lot of cases dogmatics normally wouldn't
And when I say fanatics I mean the SoB and ecclesiarchy and stuff
Argenta has compassion for most imperial citizens
^
The SoB would never do this... /j
She also tends more towards 'Guys, you messed up' over 'immediate killing' when it's not too extreme. Like the ||Chaos amulets found among the lower decks members. She chastises them but doesn't argue for execution immediately||
one of the facets of Dogmatic is how much you hew to the faiths, so I get why Pasqal and Argenta fit into it
Yeah she's nice to most people
She's just ferociously, ferociously kill-y against people outside of the Imperiums mores
Which show up a lot in the main quest
Like she goes to make an inspiring speech for the dudes stuck in Bureacracy Hell during Jae's quest
Pasqal is very traditionally Admech in his beliefs ||at the point in the game I'm at, idk if it changes||
I think both iconoclast and dogmatic should assume worship of the emperor imo
Or omnissiah
Argenta and Pasqal have also been a little gung-ho about torture, or at least they don't care about reducing suffering if people 'deserve' it
Like... its literally so massively ingrained into the Imperium that you would be hard pressed to find someone that does not recognise the emperor as an actual, literal god beyond people old enough to remember it
while I've had a few Iconoclast mercy kill options
Even chaos recognise him as a god
Even then, there's a lot of well...like her willingness to work with people and see the best in them more than most eldar would. Like say what you will about 'dumbfuckery' ||She actually did trust the Governer/there was a sense of actual betrayal when she found out she worked for The Thirsty One.||
yeah but I feel theres a difference between "Praise the emperor, god of man etc etc" and the true believers
Argenta ||talks about how she sees divine miracles specifically aimed at her, to guide her path||
Look I want to be a liberation theologist in the 40k universe
What act are you in 👀
Because (Act 3) ||Ulfar has a whole convo about how he views the Emperor as a man and not a god, and respects him more for it||
I am only in act 2
well, first, that's heresy
Do not clicky then, but there's some interesting stuff on that topic in your future
and second, what are you gonna do about it
Here's a funny thought: In 40k, Saint Celestine would likely be Iconoclast.
That's pretty typical for them
But yea space marines are an exception because they have a special relationship to the emperor
(They are like his grandkids)
As she's very prone to 'Look, no. We're going to work with the xenos/show compassion to those faltering'. It's part of her 'Only sane man in most rooms' writing.
She gets zealous about Corruption and like...Chaos Stuff but her characterization throuout the entirety of the trip to Terra was 'If you space marines can't play nice with the Eldar, I'm turning this trip around and we're going back to cadia'. It's what gets Grayfax being too gay to function thinking she's secretly a heretic.
I mean, it's about facets! One of the facets of Dogmatic is faith in the imperial Creed. Another one is to be in alignment with the Imperium's laws and hierarchies.
honestly tbh I think almost any good tech priest should
I prefer to portray them as a thousand mini-cults strapped together
excusing their 'exploratory insight into the Omnissiahs ways'
while definitely calling everyone else hypocrites and heretics
I like that act 1 featured the a Monastery of the Motive Force
played admech ||and necron|| factions on the actual tabletop wrapped around the same flavor
i think if you have worked with machinery to any extent, you realise that if you want anything to work you have to commit some level of tech-heresy unless you have an unreasonable budget and staff
if you have worked with computers, you can delete the thing about staff and budget
I'm actually the other way about. I like a bit of animism in the 40k setting.
i have seen no evidence that they’re any more real than anything else, honestly
Yeah what I've seen of machine spirits so far is 'the PC is interpreting the CPU fans spinning hard as the machine spirit being Mad Tired' or what have you
I liked the whole idea of equating these things that are very much normal and mundane as being supernatural in origin
Rather than them being supernatural in origin and presenting as mundane boring things like a malfunction
Yea but it used to be (atleast, afaik) very ambiguous about whether they really did exist or if they were just the mechanicus being religious
There's definitely more to machine spirits in 40k and even in this game, by this point.
Specifically ||your ship likely became an AI somehow|| and there's a colony event involving ||data angels||.
Yeah machine spirits in 40k are definitely very real and actively do things
I just dunno if I personally vibe witg it
Holy JESUS
This said, none of my Coercion dudes wear heavy armor 😔
I think Cassia would be Actually Immortal if I managed to get her into this though
85% armor and something like 15 deflection?
seconded that this is a thing that definitely happened
I'm split on a lot of mechanicus stuff
They're up there for one of my favorite factions
but its hard to thread the needle of them being both cargo culty and also still mostly competent
I like to think nearly all use of the term machine spirits is metaphor (knowing or not), or just the mechanicus being wrong - they aren't nearly that common
but they are a thing, sometimes
Here I go respeccing again
Dual wielding these puppies means No Getting Hit Ever
Oh nice, where's the second from?
You know how as you fill in projects for a colony, events have been cropping up?
That is from a certain end result of the final event for Janus
Ahh, okay, neat
And yeah, I got a Doral lance(!!) from either foulstone or kiava gamma
Suits my character really well I think, like narratively
Dueling setup of sword and dagger, sword of imperial make and aeldari dagger
Okay, the fact that movement doesn't get paused when you spot a trap while moving around in combat is... irksome
Guess I'll move one tile at a time from now on
Honestly I just storm through traps in combat
They do very little damage, the big pain in the ass is that they inflict Injuries out of combat
Huh, I could have sworn they did not
(Thankfully the Inquisitor has a power that removes injuries for free, not that I don't have a million medkits)
This one definitely did, and it was well below the 50% health threshold that would give you an injury normally
That's mostly why I'm annoyed, if I'd clicked a couple tiles to the right Cassia would've gone from fine to trauma'd
I
What
I have seen skills go over 100%
This book makes people into Blanks
Ok I have to ask
Jae is now Immune To Psychics
What should I just sell?
I keep adding only cargo treasures and enemy basi weapons and armor
Idk what else to sell
Also how do I increase profit factor
I decreased while I'm footfall
||Saving the mutants||
Oh, that is murderously good.
Jae and Cassia are the only folks who have it at 100 ATM, and obv Cassia is a no go
Considering trying to get Argenta to 100 tho
If you use this with Counter Attack Stance, do you AoO twice 🤔
It had always been my hope to be the Eviscerator wielder of the party but Adelard is Making It Work
Maybe we'll swap things around when I find some power armor but I'm liking how he's looking
85% armor and 18 deflection, and 'the display bugged out but its as high as it can get' parry%
Does Nerves of Steel stack? I am very tempted to go "Oops, all Master Tacticians"
Also Argenta is now rocking the Gunslinger Fit
Dual wielding a super strong inferno pistol and a unique autopistol whose bursts cost 0 AP
Which I can see getting Sinful with the officer Act that removes your attack limit for a turn
Given her reloads are also 0 AP
oh hot damn
between this I'm just gonna send someone into the middle of any group and call it a day
Oh huh
Did we just do the same fight lol
haha, possibly. I may be about to have a bad time tho
they have... a bit of health
Oh hm
Perhaps uh
Not
The fight I got the auto striking power sword from was (Act 4) ||the showdown with Incendia Chorda||
ooh, yeah, thats where the sword was, just found these boots tho
I see
||The showdown was rough
||
||I convinced Chorda to pass judgement on herself but that riled Hieronymous up so much he went and got himself killed fighting me||
||So uhh, Drusians? I dunno what happens to them now lol||
Well, that was... not as difficult as it might have been. A space marine making 8-10 attacks a turn tends to mulch everything
finally, a lore accurate space marine
That's a fun little fight with a terrifying drop
I'm up to the first boss on Euphrates 2, and oof
Meanwhile, I'm over here ensuring ||Aurora|| absolutely did not live up to their lore
(This was before they took their second turn, Navigators are silly)
The pure debuffs, beautiful
I checked out the customization for the custom navigator, but it's really nothing to write home about. The mutations are clearly just chaos ones that they had lying about, the model doesn't even get a special third eye
Skills go over 100% because you get negative modifiers
Yeah my pasc has like, 170~ tech use
I think some of what makes Keep Your Distance so consistently funny is how 'you fell down' animations are really...limp.
They're not really 'You hit the ground hard' so much as 'You kinda wobbled over and slumped'
So someone will run up and then just teeter-totter over
Watching a bloodletter charge up and then just wobble to the ground like their knees stopped working is consistently funny
I just had it with a dark eldar dodging like 10 pistol shots from NPCs, running up to Pasqal and then just falling into a food coma next to him.
As fun as BG3 looks, I might gravitate towards Rogue Trader once it gets some patches.
It definitely does need the patches, I've been enjoying it a lot but at least Officer is kind of a buggy mess
so there's definetly a ||genestealer insurrection growing on Dargonus right?||
Yes and they won't let me ||nuke the planet from orbit 😡||
I also found a space hulk that... Had similar issues...
||I had my suspicions in the first one, but then they mention them using Goliaths and it's like, yeeeep||
||I went with 'isolate them in the desert' followed by 'hire them', and I'm looking forwards to seeing what comes next|| I wonder what the chains for the other options are
||You do have the option to just destroy the clans in the desert path|| which route do you go?
oh neat, where did you find that one?
God knows, I don't remember at this point. I've been to every planet but who knows which had this
BG3 is really, really good
And also cheaper rn
Which is what convinced me to buy bg3 over RT
Man you know what I'm having trouble working out? Which faction to build reputation for first (Aside from Imperial Navy, as they work differently)
Which do you think is most important for like Colony Stuff?
I'm building up the drusians since a lot of the stuff that interests me needs their support
sorry, I meant Kasballica
trading in that dirty xenos tech
I wish that trading was a page on the side instead of visiting the high factorum, would make things more streamlined
the game is apparently adding new archetypes in dlc 2, what do you guys think they might add, because I have no ideas
I have went all in on the mechanicus faction. Explorators?
Ah yes, average argenta turn
yup, that next event on dragonus ||is clearly the shadows in the warp of an approaching tyranid invasion||
colony managment is honestly really fun
man, I'm really second guessing myself in the werserian personal quest
I admit I completely lost the thread on the Dargonus storyline right until (Act 4) ||It outright just slapped me in the face with 'FUCKING GENESTEALERS AAAAAAAA'||
I'm not very familiar with ||Tyrannid|| lore lmao
Things could have gone very bad had I not ||crushed the folk religion just to get the amazing item doing so got me||
yeah, I had suspicions from the first and then each made me more and more certain of the problem
I've only done the first of that chain ||I guess I should have wiped them out||
||I hired them myself even though I knew what they were, which was probably a mistake||
also, the glitched models of the crowd during Abelard’s quest was hilarious
I did say what Act I was spoiling 😔
Well, I made an oops.
'Argenta, there is like 4 Servitors all in a square. Go run up and Multimelta them all'
Didn't notice the name of them was 'Volatile Servitor'
So there are no longer servitors but there is also no longer Argenta
She'll get better
I couldn’t get the meltes to work tbh
I gave one to the space wolf and it felt piddly
I've been running meltas on Argenta since the start of act 2 and I've really liked it
Very consistent damage even if it isn't insane burst, and merely being an arch militant means you get the burst anyway
Yeaaaah
I've got the best of both worlds now
Since she's now dual wielding an inferno pistol and a really powerful unique autopistol
It still amuses me how like 90% of the time if Argenta and Yrliet are commenting on something, they're in agreement on what should happen, if not the reason for it.
Meanwhile 90% of my Heinrix conversations: "Rogue Trader, I am being dangerously close to compassionate but need to justify it by someone giving me an order to not be a wanker."
Heinrix is VERY funny
Heinrix has the tragic problem of being the same base build as me v-v
How much content will I miss if I leave Abelard on the ship? Thinking about swapping in Heinrix for him, since they do a lot of the same stuff but I'm currently lacking a psyker
I'll admit, the big thing I did with toolbox was turn on 'Characters talk even if they're not in the party'. XD
I mean, this is a 40K game so I don't have to worry too much about playing Paragon.
I'll likely add that at some point
Adelard does not have a great deal going on
The most amusing thing is that you can ask him to introduce you every time you speak with someone important
I have been enjoying that
Although actually that gives me even more reason to install toolbox
Because carrying around a voxcaster just so I can have my seneschal introduce me to important people over the radio is perfect
Other than that the vast majority of his interactions are
'w-well I don't think this is very proper!!' when you do something unusual or
'H-how dare you!!' when someone bad mouths you
He mostly makes Indignant British Noises 😛
A crucial role, admittedly
Yes, he's a huffy old prim and proper dude, not a GREAT deal going on beyond that
He has the occasional cool insight but thats the entire cast so
Proper harrumphing?
He harrumphs very well
So with the colonies: Does anyone know where I can get some damn Mechanisms?
My industrial world can produce some.
But I need so many of them
Mechanisms and chemicals are annoying
There was a rogue like mode dlc in both prior owlcat games so we can expect that
'oh fuck sudden space hulk' possibly
It is so funny that you can just blatantly hit on Lady Sauerback in front of her husband
You can?
There’s a lot I’ve missed unfortunately
||Didn’t realize I’d missed sone of the eldar in cormorant till later for instance|| looked high and low yet still missed them
And everyone knows your hitting on her, and are just staring at you, flabbergasted
I broke it off like two dialogues in because I could feel the 'sauerback betrayal' flags ticking in real time
Fucking like
||pointing your weapon at him and 'jokingly' going 'haha a guy could KILL for a girl like this'||
????????
yeah, I love it. And abelard, obviously, parries ||her quick assassination attempt at the end||
Just incredible shit
And yes, during the (Act 3) ||Coronation ceremony on Dargonus|| you find the Sauerback patriarch, his wife, and a member of one of the other noble families chatting
And you barge in and hitting on her is basically 80% of the ensuing dialogue
It only exists for you to make the Sauerbacks hate you
It is a very particular kind of absurd humor but it hits so well for me
I didn’t do that
I mostly had young saurback talking about how much he will kill Xenia before poking fun at how he has no blood on his hands despite his bravado
...wait...are the colony resource requirements like Profit Factor? Where you just need X or more, rather than spending it?
I think it depends
I think I have completed some projects with no expidenture
I wish there was a colony line about establishing a custom Astartes chapter in your territory
Like picking their name and geneseed
where was it?
had to chase it around the entire frickin galaxy over the course of 4 events
I am laughing my ass off at the end of chapter 2 || Where you meet one of the nobles who's family has been causing you trouble and you can turn the entire conversation into 'I would like to fuck your wife' dunking on him.||
I also really like that || For all the Inquisition is the boogyman of the imperium, the game shows that even an inquisitor needs to have some level of respect and politeness about them. It's very 'Everyone has power in the imperium, it's about how you use it'.||
I keep telling myself I'll take a break from rogue trader then just keep going back to it
Is there any loot on the Drifting Voidship after ||fighting the Forgefiend||?
agh, I just realized I should've brought yrliet with me to quetza temur
I ALSO FORGOT IDIRA GAH
how far back was my save...
Just Toybox them in
I wish I'd brought Jae with me to quetza because it turns out I lacked a face for all of those absurdly high difficulty checks you need to make
God I love how much the game lets you || Just completely dunk on Marachai||
||just killed the Haemonculi, I definetly feel like I missed something, particularly since there's a room I can see a bit fo on the map that I can't seem to acess||
Something I can really say nicely about the game: Even in situations where you're at your worst and the game has clearly gone out of its way to put you in a bad situation - The game lets you still be cool.
Like pulling this off or ||Outtrolling the Dark Eldar in multiple situations.||
Yeah!
I love the iconoclast dialogue with that individual
Also new hotfix is out and lmao, some fo this stuff
I wondered why certain ships were fucking melting
Christ Pasqal
ahhh I think quetza temer has bugged out for me
each zone is showing like four exits stacked on top of each other, the main fella I'm following said talk to me then disappeared
time to reload
Holy SHIT
Ancient plasma rifle got fixed
it no longer does a bonus percent
It just does an additional double your int score
score
Ok, third time into the village, finally main fella didn't dissapear.
SCORE
it's very buggy, and makes the forest maze even worse
||also, I am now the only remaining rogue trader in the expanse, I wish that act 3 had built them and their problems up more instead of tosing us into the drukhari, and that's coming from someone who likes the buggers ||
||also, hieronomus is dead, with him taking over after Chorda's death, although it was quite a joke without her to deal with||
No Notes. Perfect Characterization.
How are the bugs in Act 3? Basicly: Pondering if I should take a shot with another character or keep going until chapter 4?
Act 3 was mostly bug free for me. Act 4 is when I started really encountering some Shit
but, as always, mileage, vary, etc
They just fixed a lot of bugs, so I'd say go for it
So, there is a limit to the number of exploits removable with tactical knowledge
It's not all, it's up to 30
nods
Okay. Cool. I'll get to the end of act 3, then play the other character I wanna mess about with.
I wish I’d bothered with romances more
I've heard something about a bug with psyker talents?
another server I'm on reports none of the psy talents but the first one work
The ones for Psy Rating?
Hmm...pondering that mess about character. Which background do people think is best for a melee character? Militarium ability seems good for the 1/battle hefty damage boost but Ministorum has Flensing Faith for 'Just fucking destroy demons'
Watching ulfar kick somthing so hard it explodes on a wall is... mmmmm
The game needs more backgrounds and home worlds
yeah, according to them
It really does. Though apparently there's more turning up soon? I heard something about Death Cult?
I don't mean to be rude, but you've said this about 4 times in the thread and it gets a bit old
Whops, didnt scroll
The two dlcs will come with a death cult assassin and a adeptus arbites respectively, no talk about whether or not they’re will be more backgrounds/homeworkds, but 2 will have new archetypes
Not even sure what archetypes they could add tbh
I’m definitely getting the dlc though, been loving the game despite the major flaws
Yeah, that explained a lot
I could see them introducing more paths for Psykers.
Telekinesis or Storm Stuff (As they stripped all the Biolightning out of Biomancy)
I think the most obvious grabs are Telekine and the RT specific Cryomancy path Astropaths could take
Yeah. It would overload psyker a lot but...eh, there's already enough paths you literally can't buy everything from all of them.
Yeah, and they're already bumping up against actual class abilities on top of that
I could see Death Cult being a Background for Fast Melee characters.
Psykers can really cook in this game though
Stuff like the Cone 7 psychic scream + willpower test or get stunned in Telepathy is just jacked
It's why I think Idira is way better than I think people give her credit for
Man, if only there was someone who had that as their basic ability 😛
But more seriously: Yeah, Idira is terrifying if you just accept that sometimes she'll shove a demon in your backline.
I think Operative overall doesn't super help her. It's not bad but I do think she'd have likely been better with another archetype.
That said: I do also think that the veil is maybe a bit generous.
Mostly with how many things pull it back down.
stares at navigators dropping it by 1 every time they use a navigator ability
I also think it would have been fun to have more things that fuck up psykers.
The only thing you really have that does so is 'Oh, this is a fight in the warp, we're starting at veil break 15, are we?'
Yeah it's true lol
I'd have maybe moved Stabilizing Presence to a Sanctic-Only Ability and capped the Navigator trick at 1/round 😛
I actually think Operator is pretty good for her, since it leans on Perception + Will and it enables a fuckload of burst damage if you combine it + Assassin and Psychic Scream or something
Fair
I'm not sure what else would enable her too well
Also: I'd have totally had more Khorne and Tzeench Demons be able to Fuck Over Psykers 😛
Like making a bloodletter clear all psyker/navigator buffs on the target when it hits them.
Not enough to make psykers unplayable but to have some 'Oh, I'm in danger!' enemies for them.
I also think more NPCs should have knockback/forced positioning things.
Like let Daemonettes do a WP-resists 'walk towards me', complete with opportunity attacks.
pounding the table Let Idira Summon A Bloodthirster
To be fair, that would mostly result in Argenta sending the Bloodthirster into orbit via power of boltgun knockback
followship of the void I think sell a telekenise staff that is unusable
THIS GAME JUST KEEPS GOING
it really does
also, whyyyyy is there a stealth quest
this is awfull, crpg movement is not good for stealth
yeah they feel remarkably safe, even with bare minimum talent investment
Crpg movement to disarm traps is bad enough, and at least with those I can just say screw it and let Heinrix take care of the injuries
I only got caught one time during that personally
The biggest issues for me was finding everything I needed to interact with
What's the stealth mission? I've not encountered that one yet.
The one I'm talking about is ||part of Jae's quest in act 4||
Ah yeah, I'm nowhere that yet.
It's annoying but there's only like...two patrollers you need to deal with
You just need to only use one party member to do the interactables and bring Jae/a Tech-Use person to the last one
Whelp, that was a hell of a boss
Just beat Act 4 world two ||Eufrates 2|| Boss fights, ||A small squad of word bearers featuring a dark apostle and some hangers on, and then right after it a Lord of Change||
Act 4 keeps throwing larger things at me, but when I'm outputting literally thousands of damage per turn, the, uh, threat of things has decreased. Might need to bump the difficulty past daring
I think you also legitimately need to have a certain level of self restraint too
Like Heavy Bolter Argenta with Officer support is just unstoppable
This damn space marine is unstoppable too, doubly so with officers giving extra turns.
Arch Militant's talents are all just fucking cooking
Like, it has a really high proportion of bangers
Especially compared to Bounty Hunter, and Assassin to a lesser extent
a couple patches ago (maybe still now?) half the assassin talents didn't even work
the one that scales per opening wasn't triggering in games for me or other people I knew
Rip, lol
It's going to be really a challenge to not go Arch Militant with my melee character, as Assassin has the Vibes I want but Arch Militant is just a monster 😛
Also: Is it just me or are the Best Melee Weapons in the game Dark Eldar? Playing about with possibilities for that Melee Character and ending up at 'Yeah but power/chain expert seems a bit of a secondary concern when a Dark Eldar sword is neither of those'
You get some really good ones that spike your damage around Act 3, but Act 4 has some banger ones later, particularly in the Drusian tech tree and several projects
And I suppose imperial ones do get the talent bonuses.
See, I find that often my Assassins are outclassing Argenta is single target
The really good DE melee, like the Mandrake blades, also tend to have mediocre to bad armour pen
Alright. Forge World Sanctioned Psyker Warrior. Death World seemed better for like stats but Forge World has this:

Assassin does Work don't worry
Not as much as arch but it's balanced by better defenses
They get a skill that makes them count as the lowest priority target until they attack so as long as you use it as your last action in a turn people will never shoot at you
Locomotion System + Biomancy (Going for Warp Speed) = Zoomy Warrior.
Assassin can do some pretty sick single target with Killing Edge
I've seen melee bruisers AoO themselves to death on my assassin so many times cuz I popped that skill and they broke engagement to go after someone else
They did fix a bug today with Arch Militant that was making it even better than it should have been
Arch-Militant no longer receives 2 stacks of "Versatility" after every burst shot regardless of the previous attack;
I'll admit, I'm going Assassin like 99% because I love Keep Your Distance on melee characters.
Still bullshit but like...less bullshit at least XD
lmao
I have not been bursting and argenta kills everything anyway but
lmao
It is
Sending my assassin out and she trips 3 dudes by happenstance
Incubus swordmaster charges me and suddenly loses all sensation in his legs
Yeah, I have three officers on my squad, Argenta is not exactly lacking Versatility stacks lol
oh god I found a flamer astartes weapon
The fact that becoming prone ends your turn is so fucked
I don't know why CRPGs are doing this lately but at least in this it very rarely happens to the player
BG3 is because Larian has always had a love affair with prone being a stun
(Looking at you, BG3 and Grease)
Unclear why Owlcat is following that example though
Grease has been ending careers since kingmaker
I'd love more soft crowd control. Like imagine if Argenta could be hit with 'Take X damage whenever you make an attack' and you go 'Oh fuck, my heavy bolter' 😛
Flashbacks to D:OS2
I do like the blinding grenades some enemies have
Ooh, thorns would be nice
Encourage big burst damage over small ticks
And there's ||All these fucking spikey marines! :P||
Softer CC is also nice on the player side, since it means you don't have to give boss enemies "ignores CC"
Which never feels great
Another one I'd sorta like? Right now bosses tend to have a lot more HP than their mooks but I'd love to see more like 'If you attack my boss, I'll intercept or I'll retaliate'
Didn't the chaos thingy on ||the drifting voidship|| have this effect?
Or, well, "retaliate with a ranged attack whenever hit", which was actually even more interesting since it had AoE on its attack
Try baldurs gate 1 :p
Something I don't expect to happen but I'd have loved is: More Outfit Options.
Like, I would like to get out of my default outfit.
I, meanwhile, want to get back into my outfit
The carapaces and flak vests invariably look worse than the cool coat with the epaulettes
You can use a body glove but the best light armor I have is a carapace
As an aside: It's amusing that warriors can't get Second Skin.
Yeah it's a bit :/
I guess they didn't want assassin's getting lethality with the benefits of medium armor?
A pity, as yeah. Warrior Into Assassin feels built for Second Skin
I'll admit, I've turned on one of the cheatier options. 'When out of combat, just take 50'.
As I'm enough of a completion hound that if I've got a 50/50 chance to pass it, I will reload and just do it again. 😛
hmm, I need 7/7 efficiency and complacency for the Bastion on Dargonus which blocks the highest tier buildings, but mine are 3/6 and I don't seem to have any way to get them that high. Servitorizing the disenfranchised only gets me 3 efficiency and I don't know other ways to try and raise it
I don't know how to deal with this conundrum
Honestly, servitorize the disenfrancised anyway. It's for the best.
More seriously: There's a chunk of them that give +1 to all in your protectorate.
Maybe look at another world and see if you can drug people's food or something?
Spoilers: ||Man Chapter 3 has some fucking reveals for the companions/the shit they've gone through. Meanwhile Abelard is in the corner going 'I'm tired. I'm old. I miss my boss-wife'.||
well, that's that
i am somewhat tempted to try a playthrough where i kick argenta and idira off the ship to give the baddies a fighting chance
On the plus side with spoilers || I now understand how Mort lost the fight. Only an Arch-Militant can Defeat an Arch Militant. You must fight cheese with cheese.||
It's hilarious the degree to which warp encounters don't scale with acts
I swear it must be a bug
Cause yeah uhhh
I ran into an encounter at level 40 with a bunch of Khornate cultists and a Bloodletter which had...144hp
Toybox -> "Kill everybody"
Literal waste time
'Oh, man. Did I really need to bring the whole team for this?'
Literally my offense based party members could have soloed it easy breezy
Abelard could have done it without actions via his counterattack sword lmao
There's something very funny about Abelard walking in, just putting his hand on his sword and waiting.
I had a Khornate Berserker with mass parries and the Counter-Attack talent in Black Crusade
Parrying at 91 😌
Nice. I really liked the Arch Militant I played (The Unsanctioned Psyker Swordmaster I mentioned) who could dodge some real nonsense.
She was fun because she went to so much work to make it look like she was doing things effortlessly.
She had a list of augmentations the length of my arm...but refused to get any of them unless they were the quality level where they can seem like normal flesh.
Oh that rules
She also once got into a 'first blood' duel with a Slanneshi Blademaster, lost, drove her blade through his chest when he thought the fight was over...and framed the situation for 'It was to first blood and my first stab killed the heretic' because no one else was about.
She was just a mess of an egomaniac.
She was 100% drawing on my terrible first experience with playing Legend of the 5 Rings and Kakita Duelists played by assholes.
'I am the best at swords and I will cheat as much as needed to maintain my reputation of being perfect'
Oh god
We have two Kakita Duelists in my current L5R game
But they're good - one's a horrible little shit who hates his family and is very anti-Crane, the other is a horrible poet who's good with a sword but has a bad temper
Hahahah
I've told the story of my first encounter with L5R I believe and how terrible it was. XD
I'd love to hear it, lmao
I'll take it to the right channel but sure!

I also just met Ulfar. Gear god they got some sort of humanoid bassoon to voice him.
Oh his voice 100% has some odd filtering going on
It's an...interesting choice, but not one I'm wholly opposed to?
It does dehumanize him, set him apart from everyone else, which is good
https://www.youtube.com/watch?v=mI8hPSSZSL4 That or they got Geoff from this band to voice him, who manages a very similar voice without any editing.
"Valhalla Calling" by Miracle of Sound. For Vikings by Vikings. VoicePlay ft. J.NONE
Subscribe: https://www.youtube.com/user/thevoiceplaydotcom?sub_confirmation=1 | Patreon Rewards: https://patreon.com/VoicePlay
Watch our NEWEST videos: https://youtube.com/playlist?list=PL3E1BBF6305512E86&playnext=1&index=2
This video was filmed at Vū Orlando...
(From 40 seconds in)
Wow, that's incredible
(I'm also amused by how appropriate the song choice is considering who we're talking about)
@twin anchor so I actually found a 40k one shot with the actual VA of Ulfar voicing, well, UIfar - they exaggerate the baritone a lot with filtering but the deep twang is real
Hah
Man, they really make you feel how his mindset is...focused. Like not stupid but looking at things from a very specific angle.
Yeah, I actually quite like his writing
As a Wolf he's closer to humanity than other chapters, but he is still very distinctly apart
I'd love to see their handle of a Blood Angel. As they're not the 'we don't do emotions' of like the Iron Hands and are very emotional but look at it from a very inhuman/mythical way.
I respecced Ulfar into a Warrior/Arch mil
ANd I am liking it
Though it's not so absurd as argentia, but the sword and pistol is great
Sword and pistol is real good for generating stacks with dual wielder
Urg, I need to restart chapter 3.
Not all of my companions spawned.
Stupid bug.
I'm not leaving this city without Abelard.
God, Deathdealer with the ancient plasma gun is too much
How do you get it again?
Explorators
Ough
Alrighty
I'm honestly struggling to hit rep requirements at this point
There's not enough cargo
Extremely fair!
Okay I am now getting pissed off at Ulfar
||Why design Eufrates with multiple sections he literally can't walk into??? Why not just give him the ability to path through anyway?! I just had him literally unable to enter a combat because the design of a particular walkway made him unable to enter the cells during a fight! Argh!||
Yeah it's frustrating
||And his Charge ability. Is so fucking buggy. You target the enemy and he runs 20 fucking cells in the other direction aswgfbfd||
THere are some approaches to some rooms that are more favourable than others
I just made sure to put him ahead
I ahve reached act 5, and oh Boy
Oh God
Confident approach is busted with the sororitas power armor
Lmao
Two snipers run under the ||Necro Lokhust heavy destroyer||, snipe it in the back, activate Elusive Shadow
Also, rapid fire constrolled shot a heavy bolter at Ulfar, just to watch a space marine breakdance
What's the power armour do? I've yet to find any
Where confident approach forces crits, penalizes crit damage, but increased crit damage with your crit chance
||I’m glad I didn’t have to fight the harlequin since he deleted my the two 800 health bosses like they were nothing||
||alternatively, argenta bolters the shit out of it from the front and it doesn’t get a turn||
archmilitant nerf didn’t even touch her
Also, the second Heinrich quest is great
Did sone story and failed it so went all the way across the expanse to do it and I don’t regret it
There’s some real ‘wait rewind can you repeat that’ moments I wish you could comment on
Lord Captains! We're pushing another quick fix, probably the last for this year, to address some of the problems that remained or popped up after the last big update. The hotfix will be available on Mac and consoles within ~24 hours as usual (consoles will not be updated twice - they will receive the big update with this hotfix already included).
I knew something was up with them
I had noticed that one of Heinrix's talents had gone blank
Yeah that was funny
have anyone else’s broadside macrocannons turned into peashooters?
did the vhaebos IV event with what|| I suspect is a hexmark||, the checks on that were insane, -80? I got lucky and I know it
-100 checks? what is this
even if you or a party member specializes in it it's still a sub 50 hail mary
I've been on fire on checks recently wow
both this and the vheabos IV checks were sub 50 and I passed them
aww, I'm doing the ||Janus inquisitor|| event and Heinrix's and Jae's advice aren't changing the options like they do, I suspect that's a bug especially since Jae's is different than the original base
and then Marazhai's like, let's kill them lol, and I'm tempted
||and Marazhai completely botches it off||
I wish the game had let me actually use Jae's idea
||the fallout of trying to get Xenos to assasinate a bunch of inquisitors is going to be messy, I'm going to be in trouble lol||
I just went with ||let the inquisitor do her thing||, then had ||the troops I sent to support her back the blue ghosts over the purple ones despite her wanting to kill them all||
And I got a very nice knife out of it 😌
I mean I was mostly just going for the comedy of having the Assassins run through an enemy and then put on the diplomatic immunity buttons.
Did it let you go with Heinrix or Jae's options? First and third remained unchanged for me despite their advice whihc usually didn't happen. Only remaining was Marezai's, ||who proceeded to fail at his task||
||Typical Marezai||
ugh, eubrates 2 just goes on and on
there's an awfull room full of warp spirals that caused my team to take an absurd amount of injuries trying to navigate through it, so I just dropped the difficulty down to get through there faster
You can send one person through there to get to the other side and open a side entrance
well it's too late now and I found a room full of chaos space marines so ugh
Can't you reload a save?
Nope!
I could've but I didn't, I just dropped diffculty since I'm done with this planet
shame, my Janus is an absolute hive of Xenoheresy, and I'm definetly going to be edaling with the problems of that later
||it said that the inquisitors seemed to know what was coming, so I'm guessing that Marazai's trap only works if Heinrix isn't in the party||
||Marazhai's trap has multiple vectors||
||oh, so he's playing with you as much as them||. That is... very drukhari
god this level keeps going,|| I kill uralon and voitgir who were hard even on easy due to the comical amount of injuries I got from that one warp room, and then BOOM lord of change||
Would’ve been awesome if I hadn’t been burned out unfortunately
Not sure what they’ll do for the final boss
Since it’s hard to top this
At that point I'm just sorta assuming the boss as a Gimmick. ||As like a 80% armour debuff from an operative and a Meltagun wouldn't get through.||
You could debuff the bejeezus out of it or just direct damage your way through (Cassia says hi), but I'm guessing that's not the intended method
Expose Weakness can bring even really high armour down
I think there's ways to stack armor pen indefinitely as well, though I can't check rn
It just fuckin clicked that bounty hunter is meant to use the forced crits from Precision Shot and the talent that supports it
Where if an enemy has 10-your WP exploits on it, you just crit them
Seems astonishing for arch militants
You can probably do all three shots and firestorm in one turn from the first round once you get the sixth AP which I assume exists
You know the games something special when your wondering if its a weird creepy star called 'Empty Name' or a texture bug with a placeholder in the name slot
Okay its a weird creepy star
I do think Empty Name was a bug tho
failed the final check on Janus and my effeciency and complacency were both just wiped out ugh
what, 36 profit factor lost?! on a single event?
And thats credits for me!
Kind of absurd to me that the final boss has ||five figure hp|| and endgame weapons have like mid double digit damage
pasqal laying down some sick burns
Pasqal is consistently savage
my profit factor has gone from over a hundred at the start of my session to just 18 from 'resource shortage:people' despite having a lot of them
also, despite everyone saying that it's easy to raise rep with the navy, I've been having a hard time doing it tbh
||I really should have wiped out the brigadiers early, I knew they were gsc by the second event but kept them around and that was a mistake||
especially now that I know that things can have extremely disasterous consequences, I'm not sure which choices I made that led to ||Janus being ravaged||, but there probably was some on my part
really bummed me out honestly, I was really proud of my den of xeno heresy
I really hope it wasn't just 'it all comes down to a single roll' because that's what it felt like
and I failed the 60%
One thing to note is that navy rep materials don't always go to cargo properly
Check your 'Other' inventory tab
Can you respec later companions' first archetypes? In particular there are a few Operative talents I would really like Yrliet to have
You can't without Toybox, unfortunately
And the respec from 0 function is apparently buggy, though that might have been fixed
It's been fixed!
@lime raptor I honestly recommend Toybox in general, the game is buggy enough to need it
Yeah, I should really get around to installing it
God I love how much this game lets you dunk on this idiot.
It's so good
Okay, I am genuinely ticked off right now.
I've reloaded twice and it's still not spawning in come of my companions to be ||Rescued in that shithole dark eldar city.||
...oh son of a bitch. I think I've worked it out.
||Do they not add characters who were not in your party at the time you got captured? As I didn't bring him with me this time, I left him on the ship.||
...all this time I've been ||Trying to find people who were not even in the city. I feel very silly.||
Yeah only ||only the characters that were with you get abducted||
||Well, now I feel very silly.||
it gives you a great bonus though
there's only a single system left for me to visit, the path to the imperium
my bounty hunter build is now online, I've gone from being kinda an albatross for the team to a killing machine, especially once I get the commanders heroic act and can make a silly amount of attacks per turn
I actually hit the attack limit once somehow
i only found two absolutely bullshit guns in endgame
there are a few decent options as well but this in particular is complete nonsense:
We’re do you find that? That’s absurd
act 5, ||a hidden stash on one of the planets, i think beside a crashed shuttle||
special bonus: you are adjacent to yourself
OH MY GOD THERES AN ACT 5?!
big fan of the tired exasperation of my bridge crew as things get more and more wild for them
oh fuck the ||necron|| tease at the beginning of act5?!
This game just keeps giving
i dont get it
||At the end of act 1 if you don't blow up the reactor on Rykid Minoris then you get a permanent -5 Willpower Debuff, which is that icon. After the debuff hits Heinrix basically does a "I told you so" about the consequences.||
||Oh that went away for me. lmao||
Why does he look all fucked up tho
whelp guess I gotta replay that combat
Whew, the Warp Event where ||you start alone in your quarters with 18 enemies, including several Daemonettes|| is nasty if you don't have a damage-focused RT
(||One party member joins from the elevator at the start of each round (starting with round 2), so it's actually more of a holdout mission, but even then that's rather dangerous when a triad of Daemonettes runs in and stacks their aura on you||)
Oh FFS, Inscribed Soul doesn't actually prevent Perils of the Warp
that's a fun one, I got it really late in the game though so enemies were jokes by that point
Warp Events should likely scale more.
I've put a grand total of one archetype advancement into Ballistic Skill at this point, I'm level 22 lol
I don't hit people, I have people for that
Officer + Grand Strategist can just never attack and be fine
That's exactly what I'm running

At this point I find myself going on deadly routes intentionally to test out build changes
Cassia is also Officer/Grand Strat, it becomes very very silly stacking Linchpin on Argenta or Yrliet
How are the Grand Strategist zone things?
Wait I might also be wrong
I made cassia master tac so her eye lazers do 14238853574177237906539 damage yeah
Tbf there's a lot of naming convention overlap
Pasqal continues to be the funniest mf on the ship
||If you get the special bolt shell item you can also entirely ignore BS as long as you single shot your boltgun/bolt pistol||
Huh, wuzzat do
Like, you won't see ridiculous comboes or annihilating a room with eye lasers, but they enable all of that by just giving solid bonuses and helping with action econ
I completely forgot I even had this equipped on Argenta lol
||Single attacks with bolters auto hit||
The Grand Strategist zones don't seem like much but they're really potent, especially with the right Stratagems
I'm still annoyed that the one that prevents overpen just... doesn't
My biggest issue with the zones is they are clunky to place
Yeah they really need to let you free rotate them
Huh
Neatish, tho I can't see bolter single shots doing a great deal very often
I'd love free rotate/not need LOS. As it's kinda annoying to have to go 'ah crap, I need to reposition my strategist it turns out he can't see the entire area/can't declare the area on the other side of those boxes the frontline'
If I remember that I have it equipped, it's would be quite nice right now, since Argenta's bolter is her longer range weapon, and Arch-Militant means she wants to be doing single shots fairly often
And she currently has Imperial Pride, which actually hits fairly hard
It would likely be pretty nice on a strategist/tactician as they've got a lot of stats they want.
The worst part is I usually have Pasqal placing them turn 0, which means he has no movement
(The Officer talent that gives you an extra turn with 2AP at the start of the combat, into Bring it Down to give Pasqal 5AP)
Ok, replayed this fight. Turn 1 total kill. Two officers with this + arch militant space marine. Just... just brutal.
on to the point of no return, honestly the final of the game just doesn't feel built up properly unfortunately
Really? I loved the end of act 4. All the factions returning, etc.
||I find there isn't enough build up for Xavier as the final villain, us doing final battle heroic speeches for him just doesn't feel right, and I usually adore those||
My only real complaint about it is that ||Heinrix has nothing to say about any of this shit. Which is weird! He should!|| end of act4 spoilers
Yeah he was weirdly quiet
I've confirmed that you can get enough armor pen this would be viable btw - Bounty Hunter Yrliet just hit +280% permanent armor pen in round 1 (against the turrets at ||the bunker||)
The deflection would be annoying but that's just a matter of getting more damage bonuses
You can knock it into a Vuln, and you can just blasted it down
I’m at the final point of no return
Officer is the best class in the game followed by arch militant
And since the game is such a build check, you’ll probably end up using them
The fact that "immobile" enemies like turrets can be moved by Navigator powers is very funny
Iki: "Hahahah, I am playing a sniper"
Also Iki:
"Dark Lance Be Upon You!"
rogue trader answering the questions “what if you gave a sniper a lascannon” and also “what if you gave a sniper two pistol-sized lascannons, would they just give up being a sniper and run shrieking at the enemy”
This is making me consider getting Idira back into play
I have not used her since level uh
17
(we are 35)