#Monster Hunter
1 messages · Page 28 of 1
ugh
i really dislike barioth
i just can't
hit it
it's really really annoying, it just keeps leaping in and out
i broke a wing once and it didn't do anything other than make it stumble after some leaps
not a great way to end the night
i'll get the guild palace weapons another time 
@hollow comet Okayh! Barioth tips!
ONe: Trap it early. wail on it's wings. you want to break both asap. T his massively cripples it's mobility
Two: Do not chase Barioth. It will always juimp back at you, chasing it is a fools errand.
Three: Smash it's face in, because it's tusks also cripple it's mobiltiy some
But traps *(and bombs) are your friend
other than by the river in the sand area, is there a good place to get sleep herb?
Into HR
Oh, where are they?
on the raised hill directly across from the camp where rove hangs out
there's a pair
the one where blangongas like to fuck around
@meager kernel Put a dedicated gahtering set togther. teh basic leather set is a good starting point, b ut later you can get various one of pieces that form a set that give you a ghtering bonus.
(You get the bits you need via trades)
Also make sure you do all the sideuqests as they open up in HR
One: Gets you the Powercharm and Armorcharm (these should never leave your inventory)
Two: Unlocks the various farms
Botanist and Geologist both give you a ton more stuff from gathering
Where do I put on the powercharm and armorcharm?
I feel like I might have them and have no idea where they are to put them in my inventory
Y9ou just keep them in your inventory
They coem from the Wounded Hollow side quests
Kill a pair of Hirambi gets you Armorcharm, kill a pair of Arjakn gets you Powercharm.
If you've done those, they'll be in your storage inventory
ahhh, I looked away when doing the gear gathering stuff and looked back to her going "here's some stuff"
so thought I'd missed it
It honeslty annoys me a little how they handled it, as it's very non-intuitive
you used to just buy them from the store
Anyone up for assisting me with the Wounded Hollow quests?
Can't right now, sorry
No worries
if you still need help i'm alive
not for long, but i can knock out a couple side quests with you
I'd quite appreciate it, but if you need sleep or similar, please take care of yourself!
understandable, but i need to wait for my laundry to finish so i can put it in the dryer
which'll be a bit yet
kick butt friends
can do
notes on this chart:
this isn't showing all acceptable elemental weaknesses, just the highest weakness
Nerscylla ||has two different EV (Element Value) weaknesses - nerscylla itself is weakest to thunder on all parts, but it covers itself with a webbing on its limbs and head. this webbing makes it immune to thunder and equally weak to fire instead||
Arkveld ||"raw" in this instance is referring to the DPS of a blast or poison weapon, not a "pure" weapon. this is because arkveld has extremely low EVs everywhere, and takes 0 elemental damage on its chains. However, this changes while its chains are Amped (red and full of dragon energy). While Amped, the chainblades take elemental damage, and can be overloaded with dragon damage, similar to older games' Elderseal, toppling arkveld and removing the amp. So, while Raw (blast/poison/para) is superior for DPS, Dragon is an available choice as well for pure comfort through CC and disabling its most dangerous attacks.||
OH
for a sec ||I was wondering what kinda metric you were using to rank these monsters. So much so I completely forgot about weaknesses||
lmfao
yeah
the arkveld one is also kind of a lie
||it has super low elemental hitzones, so by pure dps math it's correct||
||it technically has i think like...a very minor increase in incoming dragon damage||
||but raw (blast/poison) are much better on dps because of those||
||but elderseal still exists against it, in that dragon damage to its chains (which take zero elemental damage at all while uncharged) during their charged form will break them||
||so raw is for dps, dragon is for comfort/free bonus staggers||
but for everything else the chart is entirely accurate
ahh I see. What a ||confusing beastie Arkveld is||
it's real neat!
||Hirabami|| should also be in Thunder
nah, this isn't rating by total "higher than 0 ele hitzones"
but by highest elemental hitzone multi
it takes more fire than thunder, iirc 1.1x vs 1.05x
but i'd have to check THE GRAPHS™️
wwwwwwait why ||is nerscylla weak to thunder? Isn't it's whole gimmick is that it skins Gypceros to wear its thunder resistant hide?||
ahh I see
yes!
however
||against its revealed, webless parts like the exposed head, it has a 1.15x thunder ev||
oh yeah I see that
Barroth back in World is weak to Water... on it's muddy bits
asnd immune to fire
but when you get rid of the mud? Water immune, Fire weak.
There's alot of fun dertails like that in the game
that's why you get rid of the muddy parts with splashpods
Poor chatacabras
I just kileld 3 of them back to back, sub 2 minutes for each of them
One of them ahd the hilarious messages popup of "Falling Boulders" -> "Sleep"
and the final one tried to run off to rest, and icrushed it with falling boulders
R I P
Manbi fell so inlove with tje db that i re dl world and rise to try them in those game
Me bringing bone swaxe to all of em
Your stamina, hand it over
I do wish there were more non-power Swaxes
but I might've just gotten unlucky with 'ooh, that one's pretty', just have like 6 of the damn things
One day I will have all of them fully upgraded
Does anyone else's cat keep manage to knocking itself unconcious with a sleep weapon?
I haven't noticed it, I'll give mine one and see next time I play
Mine is forever knocking itself unconicous, dunno why
I think it uses some sort of aoe?
Mine just waits till I'm already drinking a potion to send me a wasp
Love him anyway tho
Ought to try swaxe sometime, looks like greatsword but actually fun
...god I fucking wish I liked greatsword
Swaxe starts like "what if great sword was fast" and ends like "what if great sword explodes"
I'm a big fan
What do you dislike about Greatsword?
Too slow, too clunky, too simplistic
So in otherwords, you're playing it wrong
Most of its moveset is just charging up overheads
Elaborate
For the most part (unless it's a difficult hunt) I kinda don't heal myself so the cat getting heals for me is actually been working out pretty well for me
※PS5版・環境ギミック未使用
【武器】
ヴァリアンツァ(睡眠)
(アーティア生産: 基礎攻撃×3、会心×1、斬れ味×1)
【防具】
頭 ダハディラα
銅 シュバルカβ
腕 護鎖刃竜β
腰 護鎖刃竜β
脚 ダハディラβ
護石 挑戦の護石II
装衣 蝕攻の装衣
【大剣ソロTA動画の再生リスト】
➡️https://youtube.com/playlist?list=PLUAJaSKHXPFaaJsRIm5McOMrx0Wdzo2AF
Twitter
➡️https://mobile.twitter.com/kouki_MHWIB
#MHWilds
#アルシュベルド
#大剣
#モンハンワイルズ
#greatsword
Also wanna try different weapons, so far I've tried switch axe a tiny tiny bit so I could try that again, mained charge blade pretty much, played a bit with heavy bowgun (it's my second main I guess) and I touched light bowgun cus the rey dau one looks so cool and I used it to beat arkveld cus I wanted to use it.
Light bowgun feels interesting but idk what I'm doing with jt
Greatsword has a counter, a tackle whcih gives you hyper armor and lets you chain your charges, leaping wideslash, a fantastic evasive while doign damage move (it doenst have iframes, but it moves you a whole distance). Your block is amazing now iwth perfect blocks, and can be used to cancel out the recovery animation
Yes, you're orietnated around charge attacks, but it's like saiyng Sword and Shield is just Perfect Rush
I feel like lance could be funny or gunlance
It also has one of the fastest default sheathe speeds in the gamef
which means you can do a lot of shennagins with quick sheating into draw attacks if that's your style
The focus attack can also cancel recovery animation on a bunch of shit, which means you can chain tcs to hilarious degrees
Yesterday when I was grinding for the high rank nerscylla armour I got knocked over n poisoned and I had so little health there was literally nothing I could do any more lol. I died by the time I got up
Greatsword's depth is all about stringing together it's "Simplstic" moves in combo with really good postinioing, and ideally, really good understanding of how monster hurt zones etc work
which let you do all kinds of shenangins with flinches anmd other "I'm facing the wrong way, but GOTCHA FUCKER" shennagins
Am I allowed to be annoyed that the meta way to play LS has turned out to be spamming two buttons over and over again? I won't pretend it was a super complex weapon before, but it wasn't two button spam.
Honestly hope they revise the numbers so it's more like doing the whole CS combo is good for elemental damage and the whole SS combo is good for physical damage with the Helmsplitter into Release combo being how you deal big damage if only because it gives you a reason to be tactical and try to bust it out when the guage is going low or when you get the opening via Para or Topple.
We'll have to see what comes with TU1. My impression is that these days they're more responsive as a whole
Fingers crossed I suppose
On the note of TU1 I remember saying before the Hub would probably be an airship, but then I realized that Suja is like the only zone outside of the trading hub to not be a combat or open world linked zone so it may be based out of there instead.
Then the tall guard lady can feel real uncomfortable about all the weirdos simping her
LS seems like it should have more going on than it does, give them some more to do to keep things exciting
Like it works but I'm over here going full unga bunga with my swaxe and it feels like "the Blackbeard does more combat math than the Pegasus"
How was it in earlier games
Depends on the game as weapons are iterated each generation
LS has pretty much always been more or less the golden child for the series
In terms of ease of use/accessibility/strength
But yeah every weapon is different in every game
But if we're talking my experience 4U was about getting full spirit meter then maxing out spirit gauge level and refreshing it when it runs out, then Iceborne was about Foresight Slash to help get to Red and Helmsplitter to deal a bunch of damage while using Spirit Slash to keep get and keep Red Guage and having Iai Spirit Slash as a strong counter that punishes messing up the timing, and now in Wilds you use both Foresight and Iai Spirit Slash to build meter which has become a super buff state you can't really refresh and use to span two buttons over and over for all time
Though they definitely intended more Helmsplitter into Spirit Release for the damage
I have been unable to ignore the siren call of "your axe overheats with Fighting Power and then becomes a big sword that overheats with Explosion Magic until you hit a couple buttons and morb all over the monster" so I know precious little of the other weapons
The game said mash Y for more fun and I said yes ma'am
Explosion is a very good quality in a weapon
ty!
i will try to go nuts on da wings
oh it's immune to both ice and water lol
every single one of my weapons is ice or water except for my elementless LS
I'll see if i can make some kind of MR hammer to break the wings
pack some partbreaker and traps
actually i can probably do some shield bashing though it might not be as effective
i don't think i have an MR hammer available to be crafted though
So... fracking 
And your natural predator is a colossal flaming octopus
I love rompopolo
I love poison monster give more of them please
(I miss pukei pukei)
(Espinas do be going hard
Bring back zenith espinas
Make people sweat with the zenith poison and no anti-venom drops
flaming espinas in rise was scary, its so big
I miss its silly nuke
I want Wilds so bad but I no munee 
How's the open world working in regards to mission structure and such?
It's pretty seamless
I'd say the only annoying bit so far is that monsters are either only on the field for a limited time or are time gated so unless you spend points to move the clock you have to check the world state whenever you finish a quest to see if anything you want or need came up (you can save certain monster spawns as Investigations when in High Rank to mitigate this but it is still an extra step to Quest prep)
Chat I didn't even realise he was a poison monster because he didn't poison me once with literally any attack
I did get hit
but never poisoned
I did not have any amount of poison resistance
Rompompolo has a limited number of attacks that can poison and are easily avoided
the geyser thing is that some just explode and others poison right?
I would've expected the giant purple claws to poison me, but apparently not
that does sound annoying
If multiplayer isn't a deal breaker, then using SOS to find what you need isn't too bad
the duality of man https://youtu.be/m6DdW-x6onM
this is what waiting for Wilds has done to my brain
ok, i've got a dumb question that i've been wondering for eternity
does max earplugs make you immune to tigrex's damaging roars
I'm pretty sure those are technically attacks rather than roars
or atleast close range they're attacks
Datamines have found ||there's a big open low poly area near wounded hollow/Suja, so it seems likely that'll be where the gathering hub goes in||
Just in case I need it again cause damn
want me to edit the post with the couple of asterisks it has?
like nerscylla and arkveld
yes pls
that we go
i think there are one or two more that I'm not remembering but that's the special cases
I think I just showed up to the same guy's game twice in a row and slept the monster so we both get big gains
based
Knocking monsters unconcious with a sleep greatsword is deeply amusing
hit you in the face with sword of go the fuck to sleep
It's fine, it's fairly segmented by biome so in practice (in my experience at least) it's very similar to World except the base camp is inside each of the maps rather than a separate singular location.
woag
How... do you do gestures?
"Go to sleep go to sleep go to sleep"
followed by
"WAKEY WAKEY TIME FOR SCHOOL"
binding them to a radial menu is probably the easiest way
Found a way thankfully
I just got a certain set that requires me to wave a knife around
oh lol
Monkey set enjoyers
monkey set indeed
Congalala?
I wore that for a really long time mostly for reasons of being lazy
Nah Blagonga
It has a set bonus that gives you and everyone around you an attack bonus for doing a specific gesture
oh right
is it kick back or flex this time?
it's absolute dogshit in wilds
war cry
it's the victory one I think
i think it's an emote named after the set bonus this time
huh, a new one
Its a small bonus, it's alright 
no it's not lmao
because it's a smaller bonus than demondrugs
and takes the demondrug slot
so it's unfathomably dogshit
wdym taking the demondrug slot?
I mean it's an infinitely repeatable thing
the different demondrug consumables have like
two [slots] that'll overwrite each other
demondrug/mega demondrug and might seed/might pill (i think demon powder is in the demondrug slot?)
like, can't take demon seed when you take demon drug?
ah ok
blangonga bonus is dogshit because it's a lower bonus but in the slot, and so does literally nothing
oh so you mean the bonus atk from gesture doesn't stack with demondrugs, gotcha
correct
i mean i assume you just do it after you run out of demondrugs
if it's like previous games, it's based on consumption method
so powder, eating, and drinking
attack and defense are separate as well
you don't run out of demondrugs
Or if you're still progressing and just don't want to use resources
they last for like 20 minutes and you can make a basically infinite number for free
by the time you see blangongas
thats... new
and the blangonga buff lasts uh
i think 15 seconds
and takes several seconds to emote too
so there's literally zero reason to use it, even over just eating a might seed straight up
i mean the gesture has similar use case as sharpening aka doing them during map transition i feel
can you do it on your Seikret?
nope
it was always kinda a meme build to do war cry, but now it's just actually emoting during hunts, instead of playing an emote that does something
Yeah you can
well, all i got left is just "funny gimmick appealing to johnnies"
can you? didn't when i tried it
wack
I honestly have no idea how long it lasts, a couple minutes maybe
it should show the duration of buffs in the upper left corner above your health bar
mind you, i can see monhun attracting johnnies by droves
I'm going a support buff build with my armour and decorations, since it gives wide range innately, made it so my potions heal for a lot more and will hit my allies
I haven't used it in a couple dozen hours so I can't check is more what I mean
Does recovery up work with wide range in this game? Traditionally, they didn't work together.
Uh, does anybody know? Why this?
Hey Leika 
ssd
out of guesses then
Also performance is meh whatever that's what the new card is for but when I got that setup last night I still had the flickering. 
Hey uh, got a report for some wild gamer road rage in this thread and I'm assuming that's you topple
Okay well - consider this a roundabout feedback moment. Lots of gamer energy here that's making lurkers upset
can do
Maybe dial it back - thanks topple
what are your specs?
And I'm not gonna bother the thread with trouble shooting I was hoping there was some "duh 4head" answer

if you're meeting the requirements then idk. The big one is using an HDD instead of an SSD
do you have the hi-res pack
*the big non-obvious one
i7 8k, 9060 xt, 32g ddr4(?)
also frame gen
Tired on and off no luck
I don't know if this is still the case, but you might need to switch gpu drivers https://steamcommunity.com/app/2246340/discussions/0/596268134575399335/
The driver which support this game is Adrenalin 25.2.1 (Optional), not 24.12.1. You need to download them from the AMD site rather than use Adrenalin software suite to access them. If you are having graphic glitches or issues, try the driver which supports the game and see if that helps your performance.
Maybe just an install thing with the benchmark?
I can try that, thx 
gl
snagged mhgu for 75% off :3 can't wait to give it a try in a few weeks, busy as a bee lately and barely have time to sneak in 1 or 2 hunts here and there
I uh... jumped up a bit
Congrats, now you can do so much story stuff you may or may not be prepared for
I got a bit distracted
I showed up to the ||fulgar|| fight in full ||blango|| gear. Not that I dunked on it too bad, but like... "oh..."
They just had a lot of random fights available so I kept going to them and then I progressed the story and whoops
how do you save something as an investigation?
in the area menu
click the button for more info on the monster list/current gubbins
scroll to the monster, "create quest"
then you can start a hunt immediately, create an investigation, or both
alternatively, if you've already done a hunt, go to alma
and then there'll be a hunt history section where you can make them from finished hunts
I literally just did the quest that introduces ||tempered|| monsters and I walk outside and find THIS fucker waiting on the doorstep
is anyone getting a bug where contact shadows keep getting disabled when you restart the game?
puppy!
dangerous one
Useful breakdown on how flayer works! Tldr: utility skill to help you get wounds, not a damage skill
Useful
I was considering getting it on hunting horn cause it means I can support to make more wounds for other folk to hit and get bonuses
mmm, I had a feeling flayer proced like statuses after someone mentioned feeling it more on faster weapons.
Its a pretty small bonus I'm pretty sure; you probably won't have to worry about it too much
fair, and the horn swings pretty darn slow
might be interesting on a resounding melody horn that can pierce nad hit a lot of areas
I need to figure out what's good on my horns
I've stuck poison up stuff on the poison horn
I'll have to keep an eye out for that one
I've been using the poison horn against ||gravios|| quite a bit
I have no idea if that's good or bad or what
cause dude is built like a castle
You can see any monsters elemental and status weaknesses in their log entry, to know how effective it is
I just bring para artian CB to every hunt atm since it's the most straightforward and also just great raw stats wise 
Squiddar's got themselves a para-slugger horn that has been sending monsters into a floyd hole. Nasty stuff.
Right now it looks like the conclusion is elemental hunting horns if you're Artian, Arkveld hh is good, and para/sleep haha should do good
Rathian hh is mentioned as being very good for the healing
It's got good healing while also swinging decently and having a crit rate, and poison
Here is some shenanigans
Looking further, it seems the general conclusion is that song list is king, and so Artian is less favored as a result. But if you just want the straight boops, it can do real well with Artian
The one you build from 3 parts that you can choose
Artian are the end game collect bits forge your own thing
Oh I read those wrong I thought it was Artisan
Like "Artisan weapon"
I got a chunk of those from that doggo fight
Between all the new gen flagships which do y'all think would come out on top in a fight
Like in an all out brawl between Nergigante, Magnamalo, and Arkveld, whose coming out on top
Uhh well
I think Magnamalo can be ruled out at least
Why's that?
I just don't feel it's as powerful as the others on account of being like.. equivalent to Bazelgeuse (this is me analyzing turf wars, mainly)
Arkveld I'm not sure, because we don't have a benchmark against an elder like we do the other two
I guess??
Presumably Arkveld just eats it though
That's assuming Arkveld can hit it though, Maggy is stupid mobile, especially for its size
I guess?
But then what of Nergi vs Magna?
...I do feel Nerg wins though, by virtue of 1. Being an elder dragon and 2. Have you SEEN what it can do
Ol Nerg would stomp Arkveld into the fucking ground
It's what he does best
Aye
So it's really between AV and Magna
I think they're roughly equal but I consider AV to have the edge due to the gotcha of having energy sapping abilities that have been shown to cripple normal monsters
But again, does need to hit
Aye x2
...and we have to assume Magna won't just explode in its face
The answer truly has just become "it depends who does their bullshit first"
I think Nerg is the clear winner here, then Arkveld, and Magna last. All of them have a shtick of beating up other powerful monsters but Nerg hunts the biggest and scariest of them. It's worth pointing out that Magna is at the same quest tier as Rathalos in Rise and actually below Diablos and Tigrex, if that's anything to go off of. If we're including Scorned Magna, then we'd also be including Ruiner Nerg and thats also not really a fair fight
Between Arkveld and Magnamalo I think Arkveld might barely squeak out on top but only because I feel like the Apexes in Wilds that he fights are all kind of nuts
Mmm yeah-
Wild Apexes have the same effects on the environment (or use it) as much as elders
Dunno, cause Mag is SUPER fucking mobile in ways that the other apexes aren't
Mf can literally rocket jump
Arkveld took our Rey Dau and Uth Duna
Has a lot more ranged spam too
It's funny because Ark actually gets a rough tie in the Rey turfwar but beats Uth
I don't think being mobile really works as well against a monster specialized in immobilizing other monsters as you'd think though
Magna would have to be flawless
Honestly the real question is why isn't Jin an Elder Dragon
It's barely smaller than Kulve
They literally just found him
They don't actually know what he is
Sooo
He could be, secretly
I think he's classed as a Leviathan in game, which is fair I suppose. I am alright with non-Elders being huge and terrifying, it's just kind of funny
Interestingly; Jin, Hirabami, and Balahara all have the weird split jaw morphology
Might just be that "really big" is not sufficient for the classification
Tbf we did JUST beat the hell out of it
So there's actually kind of a cool, probably unintentional, implication of them all being related
Like you said though, Nerg absolutely would be the undisputed winner
...tbh it'd be comically unfair to both Mag and Ark
Hmmmm
Now
In this discussion
Replace Nerg with Raging Brachydios Deviljho
Well
Actually
We have so many flagships
I feel like a sleeper in these kind of scenarios would be Glavenus
Just because having a giant sword is actually kind of nuts
Yeah Glav would hold its ground REALLY well
It's also gigantic, which I always forget
tbh I don't think fated four are much different then like wilds apexes. Maybe a lil stronger
If we talk deviants that's a different discussion
- Rathalos
- Azure Rath
- Kushala
- Tigrex
- Nargacuga
- Lagiacrus
- Zinogre
- Brachydios
- Gore Magala
- Seregios
- Glavenus
- Valstrax
- Bloodbath Diablos??
- Mizutzune
- Gammoth
- Astalos
- Nergigante
- Velkhana
- Magnamalo
- Malzeno
- Arkveld
That is the full list (according to the internet)
Personally
I feel it's between Nergi, Valstrax and Malzeno
Yeah between those three it really feels like a bit of a toss up, they all have pretty crazy x-factors going for them
Malzeno can fucking teleport
Like
????
I might even put Malzeno up there because of the Qurio too
Mhm mhm
Which while they wouldn't do a lot to crazy elders like Nerg and Val they would probably even the odds with Malzeno being a little physically weaker than either
I do feel like Mizu feels a little like the odd man out of this list
Bloodbath is really hard I feel to put in here. It's def the hardest monster to fight on the list
It's also a unique individual
God Deviants probably dumpster a good amount of elders if you throw them in a ring together
So Bloodbath is definitely another contender
I would love to see more unique deviant monsters as bosses honestly, with refights for gameplay sake
Wilds could bring them back...
Good ones tho. looking at crystalbeard
I had a dream when I was really deep in a World playthrough of fighting a gigantic Bazelgeuse, like bigger than Safi or Kulve, called like Stratofortress Bazelgeuse that was basically nuclear
And now I've always wanted to see that
God i love the good deviants
Madge that rise kinda did them but repackaged them as apexes xd
They did they did
I'd honestly appreciate some variants (not the monster type) of the new wilds apexes
At the very least one for Rey Dau, it feels like it's made for it
I feel like Xu Wu feels the most likely to get one, actually
Rey is super specific as the lightning railgun, it actually feels the hardest to do something different with
Now Capcom just give me some frontier monsters...
Unless maybe you did like, actual Railgun Rey
I pray for agnaktor return in like the expansion
And got rid of his lighting and just made him insanely fast with physical damage
Just launching hypersonic rocks at you with magnet horns
It's not necessarily that that you needed to change, you just need to change its behavior and make use of fulgurite more
Fair point, I guess I always imagine variants/subspecies really switching things out
But they can also just be tweaked/power powerful versions
I can see a version that can move and rapid fire lighting at you at the same time, and/or chuck charged fulgurite at you to make its attacks AOE more
Will be hard for ray to top boltreaver astalos tho
Astalos has such a ridiculous amount of control over its lighting
Boltreaver even more so
Lightsaber...
Honestly I really want the two god wyverns
They feel like they fit perfectly in to Wilds minimal elders but still crazy roster
My secret hope is that we get Copper Blangonga and they just make him absolutely nuts
Because having a totally non-elemental monkey throwing rocks at you be one of the hardest fights would tickle me
Letsgo. Akantor and Ukanlos gang
Ukanlos - Jin Dahaad turf war would go nuts
Well, it would probably more be an Ukanlos vs Jin Dahaad cutscene to introduce Ukanlos because they're both arena fights
But still
Honestly I want some new carapaceons/temnocerans/neopterons
I'm really surprised there isn't a giant scorpion monster
Or even a non-hermit crab
God, or a giant centipede monster would be nuts
Maybe one too many giant Snake-y things in Wild but still
Ppleeasee Capcom
It would be so cool
I think frontier has an actual scorpion monster
Forget what it's called though
Najarala is a good one for snake
Yeah it's kind of goofy, literally just a scorpion with some crystals growing out of it
Granted it's also like... The only one...
Besides Dalamadur, which I would honestly love as Wilds final TU boss
Or at least one of them
Though giant monster fights are always a little underwhelming
Ehhh
Like it'd be cool
But I'd prefer a final TU boss to be-
Yeah
Not huge
Like
Amatsu in Sunbreak was awesome
More of that please
Drop a deviant on us or something
Yeah, something really weird wouldn't go amiss
Even like, || Evolved/Perfect/New species Zoh Shia||
After getting to fight the regular version again, hopefully
Yeah I can see that for sure
Though I do wonder how they'd make it make sense for the story
I'd like to make armor out of it though..
It's too neat of a fight not to have that potential
But I'd be okay if they left it as-is too?
I really want seltas queen back. Don't really care about Seltas! Just gimme the queen and her epicness
Honestly, neither is that interesting a fight is my main thing
Yeah, there is the problem with monsters getting too large to actually have engaging fights
But Jin manages to do alright for itself, at least
Ehhhh
Even then I didn't think the Jin fight was especially great
Jin is kicking my ass
I think Kulve felt better in world
Especially iceborne
Oh dear, what's he getting you with?
typically he'll catch me with the very edge of his down-breath attack
And then just combo off that
Cause I don't have Ice Escape 3 to get free before the third attack
Oof ouch
We just
Ran away from the head, honestly
But we also had a charge blade so could guard against the stuff
What weapon are you using?
Longsword
For Dahad though, go for his feetsies. Dodge or block his ice breath, because it'll let you focus strike his face afterwards, which topples him
And then you can pummel his various heat vents
Hit em with the counter sheathes!
ah, yes, counters... the thing I know how to do 😅
I will take some time to learn that ability
I mean, that's on you! You do need to use your entire moveset if you want to be good at a weapon
Though from what I can see in speed runs, longsword is currently get opening, spam two buttons;.;
It doesn't have to be!
That's just if you care a ton about shaving a minute or two off your clear time
What I'm getting out of any given weapon is less "good" and more "able to clear monsters" and so far? I've almost entirely used evasion/positioning and the like 2 "unbreakable" moves to survive monsters 😅
But, I should learn the "tech" of the weapon
If you're constantly changing weapon that's probably gonna fuck you too, just from a learning the weapon perspective.
Though flip side is unless you're a long term vet, you really should try every weapon just to get a feel for it and see what gels
I flip between being a duals main or a Greatsword main depending on the game
I used HBG and HH through all of world, did HH through LR Rise
But I tried LS at the start of Wilds and it made happy chemicals in my brain
I'm going to make a 4 hours long video essay regarding the cultural implications, causes, and impact of the increasing frequency of two word monster names
Me when it has double the standard count of limbs, thus needs double the count of name-words #||xuwu||hours
I feel like the two single syllable names in Wild at least are trying to imply they're borrowings from the locals rather than inventions of the Guild
25 minutes will be spent elaborating on the fact that Adidas is a gen 1-2 monster name and Bandai Namco is a gen 6-7 monster name
It's crazy that if he was a new monster he would be called Rath Alos
another 20 minutes go to discussing how many words Kulu-Ya-Ku counts as
and if names like Great Jaggi and Daimyo Hermitaur should count as two word names
They're also all the apexs of their domain
... I kinda want to try 4 [HR Monster] ||Fulgur Anjanath|| (beta) pieces with the Guardian Seikret (alpha) waist. Have a gajillion stamina and increased regen with Maximum Might 3 (and Earplugs 2)
MaxMight did get a slight buff in this game, where if you can get Stamina back to full in like 2 seconds you don't lose the affininity boost
Fulgur pieces are good, often parto f some meta builds currently
Anyway, if you get really depserate @meager kernel just ask for help
not yet
... I will ask if there's anyone out there that desires to fight double explosion gorillas
We should be around tomorrow if you need assistance with any hunts!
I've actually got this lying around-
Siure, i n eed their medujllas
and I run Shockproof, so I am a good little longsword user
I cannot for the life of me remberh ow you add friends on this thing
I sent you a friend request, so you'll just need to go....
Options -> "Clock" -> Invitation List
Don't actually know how to get my friend code outside of my guild card so here
uhm, for some reason this Hunter ID isn't working for me?
mine is 894K98US if you want to try searching me?
... any chance you could type out the code? it's blurring together for me
HH47H9DA
it's HH47H9DA
FIRST
Options -> "Clock" -> Invitation List
Just gonna beat up this Bala while we wait
Are you both in link parties already?
oh, nvm, peng's in mine
@brave hazel you need to leave your current link party for me to drag you into mine
do you have space for one more or ar you full
We;'ve potentially got 3 currently, so hop on in
I'm in vc if you wish to join that as well :3
How do I leave the link party?
Options -> "Chat Menu" -> Link Party -> Leave Link Party
Moved to online single player, was that the correct move?
Nah, that doesn't remove you from the link party
I'm sorry
...it isn't showing any options to leave?
So presumably me going to single player removed me from whatever link party I was in
Link party is under communcation
I'm sorry
apparently
No worries, I just sent the link party invite
Quest is already posted
Also i am running a sleep weapon
so if you see the mosnter start ot fall alseep
let me wake it up
Gorrillas? BULLIED
we can kill anything
tyvm for the help!
...oh, joy, infinite loading screen
Time to murder more frogs.
I think killing Uth Duna by dropping a dam on it probably counts as "Excessively rude"
but also you get style points for it
That's both Uth Duna, Chaba and Bala all killed by envirometnal traps now
That is a bit rude Penguin XD
me realizing there's a pilotnet squad 👀
Fuck me I was literally listening to Dark Side of the Moon on the way to work this morning lmao
Is that more or less rude than killing a Guardian E Odo by detonating its own crystals?
Hmm, that's pretty rude
monster snoring has got to be one of my top additions to the monhun formula
They're very cute
...i think i might be a greatsword convert
tried running a few HR hunts with it and i'm actually really liking where it's at
Greatsword has it all baby
You've been training your whole life for this. Punting monsters into Floyd holes.
i still need to actually land a GS offset attack
but being able to draw into a guard, and potentially getting a perfect block that way, is super cool
The offset isn't too hard to land, I find
You generally want to be using it if you can, because it's stronger than a default charge slash anyway
The big fails I tend to have are either getting caught in the windup, or releasing to early
A lot of which is practice
The Switch Axe offset is so damn quick and effective it makes me horrible with the GS one and the startup
i'm actually having the opposite experience, i found the swaxe offset incredibly difficult to time correctly
being able to hold the GS offset before releasing is helping a bit with the timing
What I can never do is the friggin Swaxe Sword Counter
oh yeah, the sword counter is rough
like timing-wise i find it a little easier than the axe offset bc of faster startup, but it's incredibly punishing if you miss the window
mistimed your counter? have fun being stuck in an animation for a full second, and probably getting smacked in the process
the swaxe feels like a very risk/reward weapon this gen
i think too, the swaxe really wants you to be digging in with your combo strings, but you can't cancel out of them into the parry moves (afaik)
so there's a timing element of "when do i leave an opening in my combo string to enable a counterattack" on top of getting the counter/offset timing right
afaik the sword counter is basically instant
so it's better to use it reactively
also, you still block some damage on an early counter
but yeah it's complicated by the long animations of sword mode if you're mostly using the circle/B attacks with it
While playing Monster Hunter Wilds with the Dual Blades, I accidentally tapped Ultra Instinct
i love how completely bewildered he is that he actually pulled that off 😂
HOLY
sheeesh
I need someone to teach me how to properly use the offset melody on hh
OKay. So I hate I'm going to have to say this but
Where do I get a colossal bone from?
seems to be HR small primate drops
I'm always forgetting what drops what I feel you
why colossal bones from smol monkeys
They are monkeys of unusual size
In what way?
Like what's giving you issues with it
pretty much how to use it and when to use it
I'll use it and I'll be way too late, or I'll use it and just smack their side and do shit all
It only works on attacks where the monster physically contacts you, for one. So no offsetting Rey Dau bolts and such. And not all offset attacks will result in that big stagger
It only works on specific monster attacks within that "physical contact" limitation as well, and i think it's nearly like a status that you build up. After you offset the monster enough it starts taking more of then to actually do the big stagger
So feeling like you're just smacking their side or whatever isn't really indicative you're doing it wrong necessarily. As long as you get the big shockwave you know you did it right, even if the monster doesn't stagger
It's a little rough since you have to do a song for it but its still pretty useful
Resounding Melody is better overall damage
i dont think they exist
Resounding melody'd through a ||gravios|| and damn if that isn't a way to fuck it up
So am I wrong or does the Dual Blade Focus Strike seem to do a boatload more damage than others, even if the monster isn't all that big for the Beyblade Spin portion
That initial rip-tear against the wound itself hits so hard
Feels like my TTK is half of what it is on other business
I remember someone a while back asked about making a greatsword specifically just for wakeup attacks on sleeping monsters. But I realized another, perhaps more user-friendly alternative would be gunlance. Probably not as much damage as GS, but much easier to execute.
im the person who is using a greatsword specifically for wakeups and its because my main weapon is already gunlance
How does your game look now @stray oriole btw?
Scuffed 
I think I just gotta wait a bit till they drop an optimization patch
At the same time I'm gonna try to future proof my pc with some new parts. It needs it.
nooooooooooooooooooooooooooooo
lol you got me there
I only realized because I was trying out hunting horn for the first time in this game, and just randomly stuck a GL in the second slot.
I will be patient, begrudgingly. Happy hunting folks
I'm a big fan of gunlance
I have GS for wake ups too but I'm debating swapping it for a bowgun with demon/armor ammo so I can self buff during a quest
Primary weapon being LS
Excited to see what they've done for bowgun, mained lbg in rise and it felt really good with the extra mobility.
Fair warning, I've heard less than stellar opinions
I've heard that about ONE of them, I can't remember which
Thats ok if I pick it up, it'll be a back up. Sword and board is my bread and butter.
They can't screw that one up. Right?
Sword and Board has had a big buff and is considered one of the strongest in the game
you're a good ol' do it all
all is right with the wilds….
charged chop was pretty baller
although specifically wide
honestly i wish charged chop was very slightly less baller and a couple of the other moves were a lil stronger
because it's such a massive percentage of sns dps right now
i hope they shift a bit of its power across to other moves in its combos
greeeat, can't wait till have the degs I usually play games with to tell me i'm netdecking
ooh, ya I would like to have it more balanced across the bash and counter
optimal combo rn is the rising slash combo to the shortest possible spinning reaper -> amped charged chop
is it a bit of a perfect rush-esque situation or (slightly) still less one note like rush was?
I have so many medulas...
aw dang :(
yeah ik that feeling, it's not fun when the optimal play feels monotonous
very slightly less one-note, but it's still far ahead as the objectively strongest combo for dps
optimal doesn't mean you gotta do taht though
yeah, but i always prefer optimal, accessible, and fun to all overlap as much as possible
for sure, but especially when the optimal stuff is far more efficient it can be a little demotivating
also that
on the bright side
just like perfect rush
charged chop is very cool-looking
spinning reaper to charged chop looks very cool
sometimes you just gotta run around and cram as many mushroooms in your mouth as possible. And thats good enough. especially if- oh ya they got Wide Range in Wilds?
ye
they do
I'm wearing a suit of it
lets goo!
wide range + horn + recovery up so I can support with potions
my ideal tbh
i love mushroomancer
oh, does recovery up work on wide-range now?
it's really fun
that's neat
I'm not entirely sure, but it means I can heal more while the team takes heals too
they often have less damage
Since I'm slow and hugging the monster, I get hit bad, roll back, heal a bunch from a simple potion while topping up my allies
I wish there were more unique horn gems
there's a bunch that are charge axe bonuses or ammo or bow bonuses, but I've not found one for a horn
idt there are any that're charge blade exclusive, yeah?
There is
arty is GL/CB/bowguns, load shells iirc is GL/CB
uhh
the charge one
that i can't remember the name of
works on everything with a meter
Oh yeah it hits a bunch of different ones
yeah there's nothing that works on horn I think
I've not seen a single gem for that
iirc horn and bow are the only weapons with an exclusive skill
horn's got horn maestro, bow's got coating enablers
And it'd be nice to have one more than just the horn maestro
what like?
Dunno, something that would perhaps increase horn based elemental damage. Like when you play the particular song it increases the amount faster?
Or perhaps one that recovers sharpness when you play a song
i'm not a horn main, but that feels like it'd be a bit too mandatory, yeah?
Or a gem that widens your echo bubble area, or places two down at once, to make that area more spreadable
Eh, sharpness isn't too necessary for all horns
you're not exactly main damage dealing, and you can sharpen on your mount
can you not play songs while smacking anymore?
i thought they buffed/reintroduced options for that
but yeah, i guess if we're thinking about custom weapon-specific skills, it would be nice to see some
kind of a shame that horn and bow are the only ones that get em
but i'm always a fan of more options, in every case where they can be supported
double bubble would be cool
but i'd probably prefer to just see things like that coming back as weapon styles lmao
which were peak except for how busted they could be
echo bubble could be a great space for those to buff
So the horn I started out with was the Rathian one
gotta say it seems pretty cracked
pretty much makes you invincible
it just has a ton of healing, plus atk up L
I'm pretty sure you can have up to 3 bubbles at once. Unless Leika was talking about something else?
dunno
Hammer also has an exclusive skill that increases the damage of a fully charged attack or something like that. No idea if it's any good tho
oh, she said making two at once
ohhh i totally forgot about that
also no idea if it's good
oh I see
not sure what that would look like tho since the bubble is placed centered on your hunter
the rathian horn is a damn good one honestly, healing, poison, good bubble
Honestly yeah just gimme a gem that buffs the bubble
make it so it makes it bigger and comes out faster
isn't bubble already one of its best moves?
ha, no
i thought it was huge for it
Depends on the bubble and the horn
Congalala horn is pretty mid but it's bubble alone pushes it into like, near top-tier territory
so, it's an extended animation to put down an area that varies horn to horn, which will hit the enemy, if the enemy is within the bubble, when you play the music, so you have to get the enemy inside the bubble, with music set up, play the music, and hope you don't get hit out of it, the enemy doesn't move out of it, and the bubble does... anything useful
certainly if you could get gems that buff it, I'd consider making the area wider and the bubble come out faster
I feel like the bubbles are pretty fine tbh
From what I've seen, it's easiest to just use the bubble right at the start of a fight and/or when the monster gets knocked down
they're like, fine, but if there was a gem to buff them, I'd appreciate it
Being able to input notes during the animation is super useful
I haven't internalized that I need to do that lol
Ah, I didn't know you could do notes during the animation. That is something I'll have to use
Oh Jesus, yeah it's insanely helpful
oh, that's probably part of it
You can input three notes
It doesn't exactly spell everything about the horn out at times
That's just kinda monhun in general
Still a long ways to go
Like, the horn is good, I've been hunting with it the entire time, and it only gets better when I play with others, I just want more love for my horn baby
And I don't know what to attach as decorations onto my horn stuff
For what purpose?
for any purpose
always burst
Burst is good, Foray is pretty decent for para/poison builds
foray is good on horn because horn applies para absurdly well in wilds
Weakness Exploit is always good
although EE is super huge for a bunch of weapons like horn and gl
wex is less good on horn iirc
I'd need to check, bc it's not one of my weapons
I'm telling you it's good lmao
but i think it scales better off some of the raw equivalents than wex
ah ic
i just remember wilds-standard system math
Yeah more raw is good but the value of weakness exploit is huge
You'll still want it for pretty much every build
gore set and as such antivirus is also important
If big damage is your goal yeah
if you want to be full bully, you go para atk 3 with a para horn (ideally the artian ofc)
bc I have seen the wretched nightmare of para echo waves
monsters genuinely cannot act
it's nuts
You actually don't really need para attack
The amount of para you get from the waves already is frankly overkill
the old slugger issue
Slugger is actually very good with the para echo waves because the monster is para'd so long it gives you ample time to get those extra KOs
are there elemental caps in this game or no
oh, how's self-improvement?
i would assume strong
The skill or the song
The skill is worse the better you are
I don't think it has any effect until 5 minutes into a hunt
And even then it's like +10 defense maybe?
The song is extremely important to have up at all times
It's a buff for the user of +20% raw, increased movespeed, and mind's eye
There's a reason they made it so easy to play
the playing notes while doing the bubble certainly does help get stuff out, thanks for the tip squiddar
yes there are
self improvement kicks in at 5 minutes but you don't get any attack until 10 minutes in
oh, i thought it was 2 now lmao
damn
way overestimated it
it could be okay for multi monster hunts I guess
I swear I am not sun-wukong
lol
ajarakan has some cool weapons
Monke
you better not be the great sage equal to heaven right now
ook
I hunted an alpha doshaguma for no reason because I thought it was what I needed to do but it wasn't and it was half way through the fight and ah well time to smash
just wait until the real sun wukong (Rajang) comes and spanks us
But what if they're the Pi-Ma-Wen
GAMERS
IT'S TIME
VIOLENCE REENGAGED
MAGALA REGORED
@eager anchor
Joke's on the monster, double enrage time means double agitator time lol
lmao is that medium bowgun?
oh this is peak
amazing
wait did frontier have a medium bowgun?
magnet spike...
I miss prowlers 😔
prowlers were so squishy tho lmao
hewwo
The takes on wilds on the internet at large are
completely unhinged
so i come here
Any opinions on the big overhaul wilds did to bow?
I'd say it feels pretty damn active and fun
Though might be a little.. powerful
It just never needs a moments rest especially if you get Stamina Surge which isn't too tough to do
Lbg feels like Hard Mode by comparison
tl;dr - in the beta tests it was like...tonfas level, now it's far more tame
pretty strong, but fairly linear in that power
because a lot of its oomph is in dragon piercer
so the ideal state of play is full-on dragon piercer spam, and plinking while you can't
but it's fine outside of that, just gonna be a tad underwhelming if you don't build for DP
interesting
bow overhaul was not on my list lol
also, how are we feeling about the game overall???
i adore it
it's got some issues
but none of them are foundational to the experience
there are bugs, and the monsters are a bit too...noodley
wounds are a great mechanic but way too strong, so it's not super difficult to stunlock the shit out of a monster with chains of normal staggers, wound staggers, exhaustion, and status if you're running para
I don't agree with the folks claiming it's ridiculously easy but do thing maybe Wounds Stagger a bit overmuch yeah
(entirely in solo, i assume it's even worse in multiplayer but i haven't really played much MP yet)
yeah
nnnn
It's Far Less Annoying Than Claw
okay fair yeah it was everything
This is a well-added addition
oh yeah no wounds is a great mechanic
everything about claw was jank
so yeah my issues with current wounds are that
*launch
wounds either need to spawn less often or do less stagger, both in small amounts
they deal too much damage (and monsters are a bit too frail even outside of that) and are too easy to proc
which is relatively easy to change imo
monsters are made of tissue paper both in short-term scrappiness and in long-term durability
and most of that i'd trace to wounds and some of the counterattack mechanics
with a heavy emphasis on wounds
Wind Pressure and roars mean everyone is always attacking
Like two monsters with status outside burning
so i'd like to see a hefty increase in monster bulk through raw hp and wound damage reduction, and additionally a decrease in ability to apply wounds/ability to stagger through wounds
there are also the bugs
the bugs are
but i expect to see most of the instability gone by the second content update
just to be expected sadly
and the rest is, unfortunately, the bullshit i signed up for buying a PC port of a capcom game
par for the capcom
It runs so well on ps5
By comparison, it's so different
Not an ounce of the problems folks have seen, I can't even like recall a visual bug outside Texture Loaded Slow
without having installed and tested this yet, just by looking at the numbers
i'd basically automatically recommend this mod
also
as a way to make the monsters actually put up something of a fight
(outside of like...tempered monsters pre-gear and tempered gore)
people online are acting insane about this game right
im not losing my mind?
no idea
I will say forgetting to upgrade your armor does make the monsters slap a bit harder
Oh for sure they are
i haven't really looked at anything on wilds
other than this and like two other discord servers
The vitriol of the modern gamer
oh also, artian weapons do not spark joy
I like them a lot :p
i hope the master rank equivalent to them is easier to customize
i dislike how annoying it is to roll
thats fair
I hope the master rank version of them is worse than Endgame monster weapons /coff
I think Capcom's strategy for this game is going for maximum longevity tbh
like i'm anticipating a loooooong time of support
i'd very much like to see high-customizability weapons as the top end, but i want that to be like
taking a monster's weapon as a base
and adding onto that
and from that lense the way artian weapons are makes a lot of sense
Grim reminder of World Weapon Designs
Monster Weapon and Armor design all go crazy
Though none of the Greatswords have struck me like Goss Harag Big Knife
And yeah folks are just comparing to World At End Of Lifespan and Generations which was like a fanfare send-off to old-school hunting of course it was stuffed with things
yeah
my friend and i said that like
its people who picked up world with iceborn
and then went to rise when it hit pc and got subnbreak right ater
after
so they've never played a normal monhun on actual for real launch
yeah
even though we've got an entire fucking roadmap
and literally content update 1 is coming this month
Also some folks consider having big maps and non-giant-monster-interaction as not part of the game for some reason
i saw people saying that a real monhun has 500 hours from the word go lol
1 out of presumably like 4 or 5 and then an entire dlc expansion with presumably mroe content updates