#Monster Hunter
1 messages · Page 15 of 1
Aye
Yes
it was added in an extra "bonus update" after all the title updates
Honestly a massive pain for me
I fought Amatsu at mr 44
And the last risen is at 180 iirc
So i have to grind out like 140 levels before i can actually go fuck up Primordial Malzeno
Well, i'm at like 80 or so atm i think
So i have about 100 left
...fucking love that the PICTOSECOND I place a trap, the monster immediately loses literally all interest in me and focuses on literally fucking anything else
Over here waiting for it to run at me when I had aggro not a second ago and it just runs off to fucking fight some tarantulas
Did Capcom adjust monster AI to avoid traps more in Rise?
or when i place it when they’re low but then they switch areas cuz they just got low
sad
that’s on me
but still
On the bright side, I have obtained Cool Hat
and we're done!
technically speaking i have to still complete an actual lvl300 quest to unlock the special investigation for that monster so
...i still need to hunt two more chaotic gore magala.
for anomaly research level, yes
but you really, really don't need to get it that high
the absolute highest that actually gives different rewards is 241+
God that's even fucking worse
that is mostly for pushing weapon augmentations to the very maximum
at least you can pick traps back up in wilds iirc
we up hunting 3 elders
heck yea
☹️
how did i do worse with HH and LS
maybe i'll try IG again
it was slow but i at least cleared
and i got the money lucky life too 😭
...looked into it, apparently after some updates they made the anomaly research level grind significantly faster for "levels low enough to still have materials to unlock" which is nice
that's nice to hear 
it's still best to focus on quests that are within 20 levels of your research level, and stacking modifiers on them that make the quest "harder" is pretty important too, but 'unlocking all of the qurious weapon crafting' should be much faster now...
you can stack modifiers on research quests?
by which I mean "take on anomaly investigations that have restrictions such as limited carts, limited player count, limited time"
or all three.
for some time, I was grinding a gore magala that was 25 minutes, 1 cart, 2 hunters only, which was giving roughly a thousand points every time, in the higher levels that don't have the increased bonus to points.
ah ok
Holy smokes it's the Man At Legs, brother to the legendary Man At Arms
What do you mean 1 of 20!?
haha, yeah there were weekly event quest unlocks for a while there
Huh, are hub quests always multiplayer scaled?
Yes
Wait in Risebreak, no
They scale to the number of Hunters
But in Gen/Ult and backwards they were always tuned for multiple hunters regardless
Huh, weird
low rank hub is just harder than low rank village in rise, but there is separate scaling for 1-4 players
Risebreak- ah okay
Yeah the Hub is supposed to be what you do after you know what you're doing
Well that seems a bit dramatic narrator, it's just a tutorial quest
They only get more dramatic
It results in a super dash
That is so silly, I love it
"This bear is a FUCKED UP and EVIL beast that's an EVIL GLUTTON with an EVIL DESTRUCTIVE APPETITE"
The bear: Literally just vibing and eating a salmon
Like, listen to this man. He's so fucking mean to this poor bear.
https://www.youtube.com/watch?v=dfTk1rx0ypY
It's literally just a bear!
Fr
He's such a prick to the monsters
And he's so dramatic too
"First comes the vanguard, unstoppable tank"
The monster being introduced: A fucking izuchi
Not even GREAT izuchi, man called the most shit tier beast in the ENTIRE game an "unstoppable tank"
i love drifting my dog
Bro would not survive seeing an Elder
His heart would burst from fear
Be funny if his narration regarding elders was just
Incredibly noncommittal
Places all this emphasis on a common izuchi but the Emperor of Flame is just "Meh. It's a lion. It shoots fire."
Fucking love Bazel gear
ooh I didn't know the sword glowed
4 sync Greatswords against Primordial Malzeno !
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tf
does critical draw buff draw charged slash -> strongarm TCS?
Critical Draw seems to run on a timer in Rise, if they're charging fast enough I guess it works
ah sorry, i mean the strongarm TCS is the first attack, the drawn charged slash is held until the counter but not released
I think I read that the critical draw timer starts after you release the draw attack, I suppose I can just test this myself (even though I'll be going on a mh hiatus soon)
God in heaven I fucking hate people that use rapid-fire pierce bowguns
They always stagger the fuck out of you and NEVER consider where the hell their allies might be
A decoration that enhances the Shock Absorber skill.
special recommendation
A decoration that enhances the Flinch Free skill.
Shockproof?
Disables damage reactions when you hit a friend or when a friend hits you. (Does not apply during certain status ailments.)```
it's a single one slot
Yeah and one-slots are very rarely good in Rise
in a post-sunbreak world, that's no longer true
True
One level of Chameleos Blessing is pretty nice, for a level 1 slot
Helps make spiribird collection take a little less long for when you know you're gonna need that full health bar
for a brief window, the rest of chameleos blessing was also important actually
...actually, for some match-ups on some weapons, it might still be important
teostra and kushala blessing are also easily accessible damage increases for their respective elements
the reload and recoil skills also come cheaply, and are critical depending on the specific weapon and ammo you are gunning with
spiribird's blessing and intrepid heart also come on one slots, for comfort
I'd use Toasty and Kushala blessing but I run the Chaotic Gore weapons
chameleos blessing...
I ought to make an Intrepid Heart jewel or two, it seems like a really good skill
it is useful in conjunction with things like powder mantle and not dying
chameleos blessing 3 says "extend the duration of your poison" but it also means "if you are the only one with a poison weapon, deal double poison damage effectively"
that means it was useful in builds focusing on Buildup Boost, Status Trigger, the Flaming espinas weapons...
Only Intrepid deco I'm finding is this one
I have fuckall to spend it on and it just keeps piling up
you could spend it on me
I wish I could

it turns out you can check how much zenny you've accumulated during the entire playthrough on your guild card
yeee
i've held off on selling the free eggs to keep it somewhat accurate but i might just dump em all anyways
whoaa
could we get this pinned 👀
Do it!
There’s like 1.5 million zenny in there
i already got the 1m achievement so i guess i can
i really only wanted to hit that threshold before selling them, so i might as well
high level investigations also tend to drop a lot of eggs for some reason
yeah i got 2 100k ones from 1 random quest
idr if it was an investigation or an urgent quest
but i was shocked to say the least
current zenny is 15,504,800 out of a lifetime 122,222,399
very moners
i would probably have more if i didn't cart twice so much
😔
need to work on my positioning more
i fly around like a squirrel on cocaine using DB so positioning is mostly just trying to stay where i can hit the monster effectively
Sitting at 24,828,960 zenny total
is it possible to learn this power
oh yeah check out this goofy goober
i should've taken it at a more horizontal angle but I'm eepy
🛌
happy hunting
Goober 🫵
What hunting horns do y'all recommend for the endgame?
this is for sunbreak, right?
Aye, should've specified, my bad
No worries, just figured I'd check before giving useless advice based on my Iceborne research 😅
I'm thinking Primordial Malzeno, but I'm unsure
Oh I already have a favored Iceborne horn, the Kjarr Crusher
Maybe it's not the strongest damage-wise, but its melodies are good and it has Blast element
Anyway. Negating all blights, reducing everyone's sharpness use, and boosting both attack and defense does seem useful, but I'm unsure if there's HHs with more overall useful melodies
poking around, it sounds like silkbinds make elemental damage relevant on horns in the endgame? so I guess that's a concern as well
Makes sense
Huh, guess world was an outlier for having a very simple palico system
it's not too complicated, just a matter of unlocking everything by... doing hunts, mostly
Aye
World's system was rather simple though
Tbh I hope they keep Rise's Palico system in Wilds, gives them some decent utility
I should really try some of the other palico gadgets. I don't think I've swapped out plunderblade since I unlocked it.
...oh yeah, any recommendations on mh rise weapon guides/tutorials?
Arrekz is always good
...that is... surprisingly good looking
I prefer the Seething Bazel waist but the Snowshear one is weirdly good looking on Bazel armor
Oh the horror
Side note: I appreciate this game has an option to make your hunter stop constantly saying stuff
Want me to help you curbstomp some of the village quests?
Nah, I like going through the game at my own pace
i don't think you can even help with village quests
as in, that's what makes them village quests
Okay so instead of sending palicos to trade stuff with Neko, now we send buddies to... find stuff with submarines
I see
Send them into the abyss
i need to unlock the 3rd somehow
hey, iceborne? why did you spawn two shrieking legiana in the same quest? that's just annoying
thank goodness the actual quest target had the little banner icon, but what a collosal pain in the ass when they kept going to the same areas
i love these cuz they’re 5 min basics on both moveset and wirebugs then you can look up more detailed ones after
i’ve picked up so many weapons as a result
Is there any point in throwing barrel bombs at a monster, besides style points?
Particularly small bombs
As fun as a grenadier build sounds idk if it'd be worth it when they deal 20 damage to the training dummy, which will 100% be reduced against anyone else
that's fixed damage, so it doesn't care for hitzones: 20 is 20 no matter what
however, this is mostly irrelevant.
previously, small barrel bombs in particular were used for... certain strategies involving knocking yourself out of animations or detonating larger sets of barrel bombs, though the latter is not as relevant as there are other options nowadays
Like blastoads
I find blastoads are a good way to wake up a monster if your weapon doesn't have a good wake-up attack
who up blasting they toads
i think i’m gonna get my bunny ears tonight
also maybe try the gold rath LS (probably layered, but maybe as a poison weapon too)
Need a hand with that?
i’ll lyk :3
it would probably be faster with multiple peeps
since you can’t take followers
Aye
Could help with getting rid of small flying monsters, I think I've used bounce bombs at times to deal with wingdrakes.
i got the run out within about 2 and a half and it's very sloppy especially with the last phase. the record for this guy on ta is 4'54 which i will never get. I will try to do a sub 6 run after a bit more practice. this monster really shows you at how unsafe diving wyvern can be on some openings and forget shagaru being insect glaive's hardest t...
sheeeeesh
inspired
@brave hazel probably hoppin on in 15 to run a couple of rounds for bun
if anyone else wants to join feel free 
Badani 😱
:3
Not even close!
thank god i got 2

and honestly idk if they even work better than the violet mizu ears
but i'll wear em for a bit
aerial IG was horrible for kushala, i should've switched
Yeah it's not great
feels good to be back to LS
my comfort weapon
i should try sns tho
i upgraded mine to rarity 10
and i have all the switch skills now
but now i sleeb
just shy of 14 mins
😌
might try DB too
or might take a break again too
i'm happy with what i achieved this week
A Sunbreak, one might say
Chrissakes why is Bloodlust so hard to get in Quirious Crafting
I just want ONE level on my new chestpiece
Or my gloves
Oh, hey, finally got a level of it
Has the added bonus of upgrading one of my slots to a level 3, which is nice
Holy shit, actually detailed hit zone values
Aye, it's quite nice
Oh shit
Rare endemic life
That thing's super hard to find, well done
...or, well, no, I'm confusing it with something else
Still though, good find
Wait, sns has a plunging thrust off of perfect rush now? That is so cool
the rare endemic life exists to take pictures with
shockingly, guard slash on sns is actually viable in risebreak
though, you do need to invest in guard skills for it
the Embolden skill increases your guard value if you are being focused by the monster, which means for solo play, there's some stupid stuff you can do with the sns's shield, since a properly timed guard slash sends you straight into perfect rush
of course, that fighting style isnt' for every one, so there's options depending
...it might be fun for me to hunt with other people more, but i exclusively play consoles for monhun, and i think most people play pc here
😔
exploding you
just got to acidic glavenus: it's so chuuni, I'm in love
...weird how its weapons come off of Anjanath and not...y'know, Glavenus
Glavenus's weapons were just kinda subpar in general in World tbh
Like half of them were just the shitty "bone weapon but with X monster bits taped on" that for some reason absolutely plagued World's design
Which is especially weird because they already HAD good glavenus weapon designs they could've used
yeah...weapon variety is another change I'm looking forward to in Wilds. I'm probably going to craft the acid glav horn just so that I can stop looking at the dodogama horn (also to get some variety in the songs)
I pray they go for Rise's model where most weapons have a unique look and the "monster bits taped to a base weapon" are outliers
...starting to hit the "Why am I still playing this" wall of Rise
Which I really would rather not hit
i mean we've seen a fuckton of weapons so far
and not a single one is "monster bits taped to a base weapon" other than like...maybe the basic steel stuff?
i don't remember
i feel like that's pretty ungenerous catastrophizing based on the info we have already
it was also basically every game's model except world
which sacrificed it for other things
Was it?
world was uniquely terrible in that regard
there were models that were mostly recolors, but individual monsters were usually unique, aside from like... things like greats or dromes that were closely related
😔
I'm hitting a "less free time" wall in the term as well as skill issuing with da monsters
no more monsties for me ..
...one thing i should keep in mind that I've learned from fighting games is that i shouldn't expect to pick up a new weapon and instantly take on the same monsters that i can do smoothly with my mains
or else i rush into playing them and only learn a couple of things, then explode when i hit a real challenge
i guess doing some anomaly investigations with em would be good, since it's basically playing through early-mid game while still progressing
it's best in slot until you get the furious rajang one
uioooghgsasnhsgssg
BRUTHER
I AM FULLY ACTIVATED
OH MAMA I CANNOT CONTAIN IT
UTH DUNA I AM READY
please don't post spoilers for wilds stuff outside of spoiler tags
this isn't what i would consider spoilers, but i'll reupload once i'm back at my pc
it's alright I just want to go in blind as possible
so I hear! the raw looks good, especially with elementless, but I'm a little worried I don't have the decos to get a reasonable amount of handicraft
nice. do you remember what armor you were using there?
in terms of actual armour it'll probably be a raging brachy agitator build with teostra master's touch
(I've been getting better at greatsword, and I've been building out some bowguns to experiment with, but I'm decidedly a horn main. Wish critical element came online sooner so I could feel good experimenting with bow again...)
layered is sealed dragoncloth, raging brachy chest, rathalos arms, coral pukei coil, rathian legs
nice, it's a good look
apparently open beta starts on da 31st (source is exactly 1 friend)
No its on the MH stream too
Can't wait to make an increasingly convoluted story for my MonHun character and why he's still active in Wilds
Man's been traveling the whole damn world
YEAH
||GOD. THIS HAS TO BE THE BEST VOLCANO MAP EVER||
||Its like you combined Every MH Volcano Map with The Rotten Vale||
Open Beta is Oct 31 - Nov 3
Starts on Oct 28 instead if you have PS plus and are playing on PS5
||since oil is, after all, dead stuff||
the beta will have the full character creator, and features crossplay multiplayer in the playable hunt section
the first one is a pretty odd looking guy
||ROMPOPOLO AND AJARAKAN||
||shrimp ass looking inflatable pool toy brute wyvern||
or ||mosquito||
its time for ||fire rajang||
WHAT THE HELL ARE YOU
|| BLACK FLAME... ||
personally all I know is that the SnS mains are gonna go batshit insane in this region
||all the oil they could ever ask for...||
also god.
||An entire map that's based on an oilwell, tar mires, and ancient forging machines... goddddd that is so sick||
||unless they reveal an even sicker biome, the Oilwell Basin might be my favorite out of the MH Wilds environments||
||The fucking weather cycles here are either normal or FUCKING INFERNO||
||Rompopolo and Ajarakan clean images btw||
waaaaait
||Apex? Not an elder dragon????||
||New Monster Type?||
I mean, ||they already did a coral biome last game, but a fungus biome? That'd be sick||
what do you mean? that's what they've called all of those guys
||and theyve done a volcano biome in most games 😅 ||
||true,||
||Hmm, they gotta add a spin on the cold biome lastly, right?||
||what's it gonna be? Methane pools? High altitude environments?||
||oughhh I cannot wait||
||Rompopolo|| is probably the source of the hammer set from the weapon showcases
pretty likely yeah
ohhh that makes sense
The brain hammer
that or ||the black flame, tho Rompopolo seems like a good candidate too||
its kind of funny that they havent given us the actual name for ||the black flame|| yet, they did for the other ones
Guess that means it might also have poison
looked like poison or sleep, based on the color of the gas
also: aaaaaah you get a palico pendant if you play the demo, and you can hang it off your seikret
hype hype hype
holy shit that's fucking adorable
||I think that's just Day, Night, and Incendiary||
or maybe ||rusty is before the oil starts flowing...? like it'd make sense if these ancient structures were always rusty underneath the oil||
i think ||the night cycle seems to be very... oily, compared to the day cycles rusted exterior. Like its been oxidized under all that tar||
random detail: I like how this area seems to be drawing on ||deep sea volcanic vents, feeding into the cephalopodic apex, and maybe even the shrimpy rompopolo||
which makes me wonder whether the fulgurite/coral confusion in the Windswept Plains was intentional
...Wonder if they're gonna have a petrified locale, like the trees are rocks and the area is just completely stuck in stone and stiffness
One of these days I should actually bother to try out hunting horn
if they do, I think it'd have to be an end game/elder dragon arena. the regions so far have really emphasized life and motion, so a completely frozen area would have to be contrasting that.
Agreed, it'd be one of the last ones
Could be from some kind of serious incident involving the civilization that used to be there
it's genuinely a lot of fun. it's like if hammer had reach and more speed. You can mostly get by with refreshing songs before you engage a monster in each area, and only using recital after that as a high commitment attack.
(and outright canceling a monster's gimmick with the right horn makes me cackle)
I could see it fitting whatever cave or vault arkveld was hidden away in, like in its key art
I have the same issue with HH that I do with CB, it feels like you're playing around the weapon rather than the monster, if that makes sense
the shape of this monster makes me think of Kulve Taroth
I love charge blade so that’s thankfully not a big issue
Oh yeah no they're super cool, I just get caught up in the maintenance and buff-keeping rather than focusing on Big Scary Monster
horn is pretty simple honestly
charge blade needs you to build muscle memory before you can stop worrying so much about what your weapon's doing
the thing with buff upkeep, is that each bout with a monster lasts <5 minutes. In World, 2 ranks in Horn Maestro increases your buff duration to last until you change areas. In Rise, you're spamming Magnificent Trio every time you knock the monster over (which happens a lot, since you deal a ton of blunt damage to the head), which reapplies all of your buffs
but, yeah, if you find the duration running out then you need to work out a rhythm and a combo to stock the right song. If that's a fun puzzle to you, it feels good. If it's an annoying chore, not so much.
exactly
world-style horn is a lot less mindless than rise horn too because the best thing to do at any point is very fluid
I'm so excited for more world-style horn in wilds
big doot my beloved
They changed how horn works in rise?
massively yeah
yeah. In rise all of your songs are two of the same note back to back, and you don't have any of the tricks like pommel strikes (or flourishes?). or you can stock one of each note, and do a higher commital recital that plays all three of your songs at once.
That sounds awful
it kinda sucks
also it has a lot more like fast swings and fast hits
it lost most of the feeling of weight and momentum
it was fine, I guess, but it's definitely less engaging than World's horn. It's still a cool blunt weapon, but there's a reason I switched to maining bow for Rise.
Like, yes let’s make hunting horns songs ludicrously simple to play, I’m sure this is exactly what hunting horn mains want
and to do damage you just do right click -> m5 -> right click -> m5 forever
they took out all of the thinking and nuance
I'm so ready to go back to real horn
I think the thing they were experimenting with was how to make horn appealing to people who were put off by the complicated parts. like, it's constently one of the least-played weapons, and it's not just because people mistake it for hard support.
It’s mostly because people mistake it for hard support let’s be real
there's 14 weapons, most of them are only played by a few % of people
I don't think that's a problem to solve
it's a big factor! but I think it's also what AIM said about the UI overload. Monhun is a beautiful game that sucks at explaining things, and Horn looks complicated.
one of my main issues with rise is how it homogenised the weapons
everything became a counter based fast attacks dodge around weapon
even greatsword
I'm curious what pocket horners will do to hunting horn adoption. I guess realistically they'll probably corner horn between fights instead of trying to learn combos, but I hope it makes more people give it a solid chance.
oh yeah right the 2 weapons
I think I'm gonna go horn and HBG or something silly like that
what how
in sunbreak they gave it a new basic combo
gave it a counter which goes straight into true charged slash if executed properly
the surge combo was less impactful I think
but the best way to play it is just countering which puts you into an instant TCS
same deal with charge blade
everything got a lot of mobility and counters and the result is a lot of the monsters spam AoEs at you
What
Okay with charge blade guardpoint into SAED was a big part of it in every game except GU so that’s not too bad
it has a very generous counter you can do any time for it
and a different move which makes you jump in the air and do one from neutral as well
oh and it fills all the phials
Oh so you can do aerial charge blade in this game, ne- the counter does WHAT
yeah...
Rise is a very mobile game compared to other MH ones and Sunbreak turns it up by allowing you to stack an absurd amount of armour skills on one set
it's fun but I am also pleased that Wilds is going to be more like World
I want to know more about how they're handling skills in Wilds. "attack skills go on weapons" only explains so much
yeah I am also interested in how that is going to work out
the two weapons thing does worry me a little because to be honest it's not something I have ever wanted 😅
Speaking of non mainline games, I am in pain
it's gonna be interesting yeah
I'm a bit wary of the two weapons but honestly I trust that they know what they're doing
yeah, I'm cautiously optimistic that this is something they only pulled the trigger on because it felt good, or plays into the mechanics in an interesting way
i personally am going to wait 3 years or so for monster hunter portable 6th
for whatever reason, in regards to the design throughlines I particularly care about, rise felt more like older monhun than world did to me
i just... really fucking hate world and never got into iceborne for assorted reasons, but lots of people seem to enjoy that style more for their own reasons, so it'd be super rude to constantly yell about bad I thought it was?
but like, it's very tempting every time people bring up "rise ruined X" you know
like it's not a good look to go "hey, this update to the franchise that introduced a lot of people into the franchise and made it really explode outside of japan that streamlined a lot of things and made it a lot more accessible to people was garbage actually"
I think it's poor form to go around bashing either gameline, honestly. they're both good games, but in different niches, and the existence of one doesn't invalidate the other.
we'll see what they do with the console game after wilds, but World->Rise->Wilds seems like they always kind of wanted to use the console team to preserve parts of the older formula, if that makes sense
world has a lot of tactility and detail to its setting
Which is why i don't like Rise as much even if i think the gameplay is more fun
I love the map design in World (even as much as the ancient forest still kicks my ass)
World has such an overwhelmingly strong and immersive words design
They spent so much time making it feel like a living breathing ecology that i can't help but be immersed whenever i play
I feel it captures the feeling of actually hunting a monster way more strongly than Rise thanks to the ecology and map designs
Rise to me feels more like a monster if the week fight type deal
Which isn't bad mind you, and i think i still prefer the actual fighting in rise since it's so much more dynamic with switch skills and such
....yeah, that's exactly what I'm talking about every single time the comparisons start up, this is why I left this forum thread the first time.
Sorry to bring it up again then i suppose
Anyway i'm gonna do some more investigations
Might be able to get to 121 today and unlock skills+ if i get a move on
Yeh, we can go “this is so cool” without also going “and this thing sucks”
Will say, I haven’t played much rise yet but the first map seems pretty fun
And I love how wirebugs let the devs make the map design a lot more vertical
Wirebugs are so rad but do take away from some of the Traditions etc etc
I... don't feel like it's bashing a game to say that there were some elements of it that you didn't enjoy as much or that were stronger elsewhere? Like I have absolutely seen people bashing Rise in here and that sucks, but Freyja was going out of her way to acknowledge its strengths there as well
I was not bashing Rise
I have 200+ hours in the game, i like it alot, i just prefer World because the thing it does very well works very well for me
Ultimately i don't even personally consider them very comparable since they exist under different circumtances and i categorize them differently in my head
I wonder what rise TAs are like
TA's?
Time attacks, basically speedruns of quests
Ahhh
Holy shit he is
MhWilds Trailer 5 spoiler
I like this guy
I will now proceed to make a furry oc of one once the game releases
I'm planning on doing the same thing with ||Rompopolo||, absolutely enamored with these monsters
I'm quite pleased with my prediction being right about the next area being ||underground, even if only partially||
I don't think I could've predicted the ||oil bit though, and it's extremely fucking rad||
||Rompopolo is such a fucked up little creature||
I'm in love with all the designs so far honestly
Also ||like. What the fuck is the Black Flame??? Is it an elder dragon like Narkarkos? Or are we getting a new classification? It could be like how Atal-Ka is a neopteron despite being an elder dragon level threat, therefore retroactively reclassifying Narkarkos and Yama Tsukami. It just doesn't make sense for an Apex of a region to be an elder dragon when that doesn't line up with the theme so far||
I could just be overthinking though
Probably some kind of ||leviathan|| adjacent
I dunno, that doesn't seem likely
I mean, it's possible but ||Uth Duna is already a leviathan apex||
so far we've had ||a flying wyvern apex and a leviathan apex||
and the new area ||already has a fanged beast and a brute wyvern so i'm guessing those are probably out||
hmm...
The mobsters in Rise are a lot faster than I was expecting 
Though maybe that’s partly because I currently have two buddies equipped when I usually play with zero
me dealing with the Rise city mafia
😩
spend half an hour putting together a really nice build for a new set of weapons
make a whole layered armor set for it and everything
lets go quest with it
game crashes immediately
love this for me
guess i'm not using rathalos/rathian gear
with the ||oilwell|| being real they have no excuse to not bring back ||gog||
with the skeleton on that apex, I think ||Nakarkos|| is likely as well. I feel like they wouldn't have just one monster with that design
A new ||cephalopod monster|| was most certainly not something I expected, but is something I appreciate greatly because of how long it's been since the last one we got
I'd wager the next area will be ||some sort of snowy area, and the apex will be a carapaceon or neopteron||
they do like a ||snowy|| area, but I feel like these have all been sort of fusion-y, what with the lush/fallow/harsh weather system. so it'd be ||snow||/???
Rise is arcadey, World is simulationist, is how i'd put it
Both very good games, but also two very distinct branches of the monster hunter gameplay
Which as a game designer is fascinating and interesting to me
not a fan of rise but i can understand why it is enjoyable for others
Rise' main crime was a lack of meal animations
yeah
i don't really fuck with Dango compared to Meowscular Chef or Grammeowster cooking me a banging 3 course meal
i know they serve functionally similar purposes but i just like the meals more
yeah the lack of meals was very sad
…so apparently you cannot be knocked out of zero sum discharge in rise
I am going to do nothing but zero sum discharge as much as humanly possible
as long as the healthbar holds, so does the Zero Sum Discharge
It does make some moves even more lethal cause you'll just sit in 'em
But oh so funny
I need to decide on a secondary weapon for Wilds honestly
I could never betray hammer but I wanna try something new
Db could be fun to revisit, but bow and gunlance have always piqued my interest
I'm going to be predictable and go with LBG I think
I've been trying it out as an off-main in World and enjoying it
Okay so in rise the shelling split for gunlance is
Normal: full burst
Wide: poke shell poke shell
Long: decent enough at both and also better wyvern's fire
Right?
Long shells you charge
Oh so just like in world?
I don't think Rise changed that
Wide is still better at Wyvern Fire
Long is good at Charged Shelling and is fairly average all-rounder.
Neat
ohhhh
i am sword and shield pilled now
me getting to master rank and switching weapons entirely
I have unlocked blast dash, holy shit this is fun
I am convinced this is faster than running normally
I'm really tempted to give S&S a shot now that I can unlock the razor sharp charm, but I'm not sure whether I really want to grind out a weapon tree from scratch
As someone who hops around the weapon trees a lot, the grind's generally not too bad
Unless you need something like a plate or a gem you're generally looking at a couple hunts per upgrade level
That's if you don't already have the materials stockpiled
mhm. mostly I'm a little burned out because I'm blocked on a LBG I want to try because somehow four different jyuratadoros didn't have any fins+ 😐
yeah, but it's weirdly spotty about what materials you can make, and the stuff you can turn into melding points is hard to get
I think I might have literally died farming the Rathalos Ruby for the LBG if I hadn't had a gold ticket to meld
...I really need to get on to hunting Kushala Daora
the equivalent system is the anomaly research lab coins, which, while slow to start, drop in significant amounts once you've completed enough anomaly investigation "point cards" so to speak, which is easier than ever, as the requirements have been reduced to "simply do enough investigations of a high enough level" with the previous "try to hunt this specific monster" being changed to a bonus punch on your 10 slot punch card
the coin awards start relatively low, but after a while, they can easily be 400-600 coins per 10 punches, with things like a Large Elder Dragon Gem being 300 coins.
...you also get small amounts just by doing investigations, but that's absolutely not going to be your primary source.
you can get the "rare drop" of basically any monster in game, though you have to hunt the monster 5 times to unlock it
Neat!
Given that the last time I tried to run Iceborne I got walled at Barioth, I don't think I've ever actually hit the endgame loop for a MH game
barioth was nasty. I feel like the difficulty has really gone up and down after that, though? sparkling anjanath was weirdly easy
In fairness I think the problem was that 1) I was trying to hunt it with a HR weapon and 2) I had no idea how to use the clutch claw, both of which contributed to me timing out the quest
I can see life right there narrator
trees
remobra
water
scrub grass
So utterly lifeless, what a barren wasteland
oh, yeah, that'd do it. breaking the legs is important, and that's a lot easier with clutch claw. (but also it's a rough claw target without a ton of openings)
Tbh that's kind of what I dislike most about Rise, that respect for nature just isn't really there
All the monsters are horrible beasts and not just giant fantasy animals living their lives, the environments are horrible wastelands fraught with peril and death and not just a fucking bamboo forest or something
Okay the intro cutscene for kulu ya ku is just the narrator roasting it, I love it
I'm still trying to get used to using the clutch claw at all, let alone on MR targets
...I really don't like the clutch claw mechanics. Wilds looks like it's taking the wounding mechanics in a less obnoxious direction, so I'm excited for that
Ooh, lances can get access to adept guard in this game 👀
Makes it more annoying to guard advance or charge though
Unbothered. Moisturized. Happy. In my lane. Focused. Flourishing.
I'm with you there. I'm basically used to using it for horn, but it doesn't really feel natural. wound upkeep doesn't feel good, and monsters have such short openings with such weird hitboxes it's hard to tell when it's worth clawing
I hear there are some weapons that do feel good, which keeps adding on to my "oh, I should try weapon X" queue
Welp, time for my first rampage quest
have fun storming the castle
Isn’t it more the other way around?
Yeah, for swaxe it's a pain because the wounding attack animation is so long that I tend to get knocked off the monster in the middle of it. LBG is a bit better but you have to land it twice to get a wound
I hear good things about the shaver decoration...pity that it's completely RNG until postgame
Oh so rampages are a tower defense type of thing, interesting
once you figure out the controls, they're a lot more fun in multiplayer (even with randos). As long as people at least half understand how things work then they save you a lot of multitasking.
Man
Charge blade is so simple even a child can use it
Question: are impact/power phials or elemental phials better for charge blade/switch axe in rise?
for switch axe, matchup dependent, though you'll generally end up using elemental phials for elemental match ups and power phials for raw match ups (so elemental weapons with impact phials generally aren't used)
for charge blade, i believe it's playstyle dependent, though if you want to spam saeds, then it's probably element
...oh, though I suppose there's the matter of "for the sake of progression, usually people use raw builds because building a bunch of different sets just to get through low and high rank can get tedious"
Got it 👍
...also most of the stuff that makes elemental utterly cracked in endgame sunbreak is, uh
endgame sunbreak.
so impact/power phials are probably Good for getting through to there
Not the best angle, but finishing a hunt with a soaring wyvern blade is so cool
Also in grand monster hunter tradition I am ignoring the “switch” part of “switch axe” in favor of just using sword mode as much as physically possible
Which is a lot more fun when you have access to zsd
Aye
I really wish the axe portion wasn't so utterly overshadowed by the sword portion that it's just never worth using
you see, rather than a "switch" axe, it's originally a "slash" axe which
...is also inaccurate in that sense, but in a different way.
...funnily enough, your core damage dealing combo in sunbreak is in fact "switch between the two forms over and over"
(note: rapid morph is assumed here, but also, it's like... really good on switch axe and not hard to get anyhow)
Oh so like valor switch axe
eh, more like "hey, wait, with rapid morph the morph slashes are actually good attacks so just keep slamming that button over and over when you have an opening"
...how the fuck did I get a fang from a tail
...haaa.
I think that thing had somewhere around 180k hp?
Eesh
And my reward is!
...a new one of those little icon things over my display name when playing online.
Worth more than gold, tbh
Agreed
I got one for killing Amatsu which inwaspleased about
Composer: Miwako Chinone
Publisher: Capcom Co., Ltd
Obviously not owned by me, I just clipped this from a livestream. Monster Hunter is owned by Capcom, and I'm just a fan who loves the music.
The name is not set in stone in English but in Japanese it is 美しき世界の理」which can be translated as "The Truth of a Beautiful World".
ohohohohoho
Disagree! Part of the reason I main swaxe is that I find that what the axe lacks in damage it makes up for in mobility
So yeah, if I have a big opening I'll go to sword mode for a huge damage combo, but if I'm just moving and poking I'll be in axe mode
The upward chop also has some of the best vertical reach in the game
Oh yeah the axe is fun to reposition and actually move like a midweight weapon
and the WILD AXE MODE
swing swing swing swing
Nothing is sweeter than a rathalos diving at you, and you reaching up and boopin' his chin, sending him crashing to the ground
Hmm... kinda realizing that rise is a lot faster than what I want out of monster hunter 
It's still really good! I just kinda feel like I prefer the pace of world
...speaking of, I should find a way to test if world actually runs acceptably on my pc or not
It should
It ran good on my shitbox laptop
Granted, that was at lowest settings, but still
i want to try world again but it might have to be at 30 fps
if i say prioritize frames, the resolution noticeably dynamically changes
😔
i’m definitely looking forward to world but when i have more time
i’m a busy bee rn
even though rise gets you to the hunts faster, the harder hunts still can take a while so I feel kinda unfulfilled if i only get in 1 or 2 a night
it's too easy to get caught up in hunting and realize it's way too late
i really do wish i could play more but as i'm getting busier i have to just restrain myself.. rise will be there for me come christmas break ,,, 
thinking about what we've seen of Wilds so far Hey wait a minute... The multiple hub villages, the multiple stand out big bad monsters, the lack of elder focus... This is Monster Hunter Generations all over again!
Honestly glad that they're focusing less on big world-ending monsters in Wilds
It's fun and all but there's only so many world-ending threats you can plausibly throw at a setting before it starts feeling like this world's somehow constantly on the brink of having some giant elder dragon ruin everything
Yeaah I like MH when it's strangely down to Earth for a monster battling game, it has a tone unlike anything
I mean tbf the elder dragons are still part of the ecosystem
Welp after finagling with the settings for a while, mhw now seems to run on my pc at an… acceptable frame rate
I’ve also learned that the reason it always looked weirdly blurry on ps4 is because the anti aliasing is terrible
I’m fine!
I’ll probably co op for arena quests and like fatalis/alatreon/behemoth/safi/that-one-gold-elder-dragon but other than that I’m fine solo
Oh I'll HAPPILY help you with Behemoth
Nobody should have to fight that thing alone and I wanna stomp its teeth in with MR gear
Slightly less than acceptable in fact but I guess I’ll deal
Okay turning off AA entirely seems to have fixed things in exchange for making the game look very edgy. There’s probably a better word for that but meh. Also ambient occlusion is inexplicably making all of the shadows in the game look worse when it isn’t either off or on high
if you haven't, I'd recommend reducing ground scatter density and shadow quality
📝
Is there a different name for ground scatter density? I’m not seeing it
Actually I think I'm gonna wait til tomorrow for any more potential changes to world's settings, I am way too tired
something about grass or foliage
Only thing I can see for that is foliage sway
Which I would disable except the game looks very off without it on
I do hope that Wilds has SOME elder dragons
They're definitely the highlights of the games because they can just
Do whatever
Plus it'd feel weird not having the Steel Shitbeast Kushala around, even if I hate its fucking guts
Any World players have a maxed out lava region?
I wanna hunt a tempered seething bagel but my lava region is at 3
Oh no, worse, it's level 2 now
Man is it just me or is there something weirdly uncanny with Ajarakans hands? They even have human fingernails
IINM humans in MonHun evolved from Fanged Beasts to begin with so it's not too surprising they'd share features sometimes
Moved like Rajang from what I saw
It looks to be a primate, so it's not really that bad
I hope that this fucker can use tools and such
It's weird that they've had all these primate monsters but not ONE has ever used their hands for tools
Like, it's weird that all of the monsters whose gimmicks are using tools just aren't primates
Athal-ka's a giant bug, kulu's a fuckin bird, maybe more I don't know about
One of these monkeys deserves sun wukong's staff
or a coconut gun
Yes, what foul weather
You know how it is with pollen season
Also: god this game is poorly optimized
I know I’m using an old pc but even elden ring runs better than world
Maybe it’d be better if I lock the frame rate at 30 so I don’t notice frame drops…
Have you done the performance mods dance?
I have the performance booster and plugin extender thing, are there other performance mods?
Those are the big ones, I think. Let me see if I can figure out what I have installed
God that'd be a fucking hilarious crossover
Rajang but instead of shooting lighting, he shoots coconuts
(follow up: as far as I can tell, the only performance mods I could find when I set up my game are the ones you have)
It’s the single only performance mod that exists afaik
Tried lowering max framerate?
I’m considering it yeah
(I’m sorry I’ve done nothing but complain recently, I really do love these games)
performance issues are worth complaining about
the sad thing is i'm given to understand that World ran even worse on PC at launch
it runs even worse if you install the upgraded texture pack
it was rough. constant disconnects, too
The fuck is going on with the rain
...okay this is apparently just what the rain looks like without TAA on
Yeah it's scuffed lmao
I wonder if directx12 would help the framerate...
…maybe I shouldn’t have tried out hammer for the first time in a while against barroth
A monster with a big resistance against everything on its head is not a good thing to fight with the bonk stick
Very fun weapon though
I should try out hunting horn too
horn good
Charge blade my beloved 😌
Though it’ll take a bit of getting used to the optimal positioning for saed, I’m used to only doing aed from GU
One 52 minute guide later
Wow this weapon is complicated 
You think it's bad now, should see it in old games
You had legit sheet music to memorize
Aye
Bro did NOT survive the winter
I did get a Crit Boost/Vitality jewel though!
So it was worth it in the end
Shout out if you want some videos. I swear it's not as bad as it looks, the game just doesn't explain it well
Sure!
It’s more a memorization + having to constantly switch between if I do or don’t hold the movement stick
I’m used to constantly pointing it in the direction I want to face
ah! yeah, I'm still getting used to that, tbh. I'll see if I can find the videos I used when I picked up iceborne again -- everything but the echo note stuff should be relevant even if you don't have the expansion
detailed introduction to the weapon https://www.youtube.com/watch?v=aql9c8UQbJo
this is a cool detail guide that helped me think about how to use horn outside of just looping recitals https://www.youtube.com/watch?v=BAuV5J9JSv4
similarly, lots of cool little tricks https://www.youtube.com/watch?v=-Vdc7dGvwIo
I do have the expansion yeah
https://www.youtube.com/watch?v=dpy8rP9946Y oh, and can't forget Arekkz's classic tutorial
The complete Hunting Horn tutorial for Monster Hunter World. Everything you want to know, in one place!
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The first one is the one I watched, it’s a doozy 
yyyeah. I won't say it's a deceptively high floor, but I will say you don't have to master all of that stuff to have a good time with the weapon. I beat base World with HH just chaining recitals
(maybe it's got a mezzanine. low floor, high mezzanine, high ceiling)
I wonder if quematric is a reference to these, or just chickens/cockatrices in general. (suppressing the preview because they're kind of freaky looking) https://en.wikipedia.org/wiki/Dong_Tao_chicken 🤔
...I forgot how fucking ass rajang is in World
World Rajang has absurd hands
Try do anything and you can't, because it does not ever fucking quit attacking
he will fuck you up
Flipping all over the fucking place and constantly swinging, never have a fucking opening beyond a few attacks because it'll just IMMEDIATELY combo into something else
Good luck hitting him because his hitbox is fucking tiny and his stupid rock-solid arms take up half of it
I'm taking a long break
Gonna go curb-stomp a few high rank rajangs in Rise
Rajang is definitely "HOPE YOU WERE PAYING ATTENTION" check for being able to dodge through attacks and exploit small openings
Kicked high rank rajang's ass
Feeling better
Sorry for bitching at y'all
...also why the fuck did I slot for Evade Window on my charge blade, what was I thinking
Hmm… I think I might end up using the hammer instead, it has shorter range and less utility but it hits a lot harder and is much less complicated
I hear hammer is really fun with the clutch claw (or, really, vice versa)
It is!
Also: I forgot how fun bow was
IIRC the low rank progression bow of choice was the tobi kadachi one right?
Okay yeah it is, good raw+10% affinity+bonus lightning element is just good if you don't want to bother farming for different bows of every element
Y'know what would've kicked absolute ass
If Zinogre's mount theme from World played when you wyvernride it in Rise
Would've been SO incredibly hype
Something about world makes keeps tempting me to try out different weapons
You should
Like right now I’m being tempted to try out greatsword despite the fact I’m very bad at predicting what monsters will do and where to stand for TCSes
what do you do the rest of the time? I feel like I spend a lot of the time doing pretty marginal attacks
Regular charged attacks and tackles
It's a very simple loop of "charge -> smack -> repeat", with tackling thrown in when someone tries to smack you
Do not sleep on the greatsword tackle
It has fucking insane damage reduction and hyperarmor
You can tank goddamn near anything with it
AIUI the tackle is like one of the best defensive options in the entirety of world (that isn't a mantle or whatever)
Tackle is ridic
@stuck needle https://www.youtube.com/watch?v=IcLCSSHc1Z4
Reddit post: https://www.reddit.com/r/MonsterHunter/comments/c5ssfa/mhwi_advanced_greatsword_aggression_guide_the/
As someone pointed out in the reddit comments after a roll your fastest shortcut to TCS is Roll---Wide Swing----Slinger Burst----TCS and not the shoulder tackle to side blow combo. Although if you need the hyper armor from the tac...
the one two of slinger + tackle in Iceborne means that greatsword does not need to stop attacking
also, tackle deals impact damage. one of my favopurite tricks is grabbing the slinger ammo that inflicts stun, grappling onto the monster and using a slinger burst on the head to wall bang it
and then once it's recovered and now Horribly Pissed Off?
tackle
Usually KO's that fucker instantly
@bleak halo Also relevant to your itnerests
I tend to be firing off TCSes all the fucking time, they do so much daqmage
Who cares if i whiff one or two?\
even partial hits do ridiclous amounts
GS in iceborne is very much a damage-tank playstyle. THink like.. Warrior in FF14, at least back in teh days when Warrior was a ridiclous dps on top of being a tank
In groups you should be going for the tail or the weakpoints, but yeah, in general, jsut lay the aggression down
the one big thing is unlock augments for your weapon and slap on a healing augment
it gives you truly stupid levels of sustain since landing a single SCS/TCS can heal 80% of your bar
(I've literally gone in on red health, landed that, and shot back up to full)
📝 I see, I see
I usually play the game solo so that advice unfortunately doesn't apply and I'm progressing through it normally so I unfortunately do not have augments yet 😔
Well, you can drop the bit about multi and you can drop the bit about augments then
but.
Be aggressive
use wallbangs, use tenderizing
Tackle is a counter attack all of it's own
Like you know that Rabadhan or whatever it's called falls over if you do damage to it during it's roll?
And so does Uraggan?
Just fuckin' tackle their rolls and they're toast
also, this isnt mentioned a lot, but it should be: Greatsword can block.
not only can it block, it's a really strong block overall. It does eat sharpness like crazy
it shoudltn be your primary defence
but training yoruself to go "Fuck you, i block" is really good
and block can be used as a starter into stuff like tackle.
Aye, blocking is slept on
I learned to love block with the HBG of all things
Shield shotgun HBG is one of my favorite builds in World
I'm so fucking mad they butchered the shield in Rise
And bowguns in general
Give me back my FUCKING modding system for bowguns >:[
The shield is only good if you use one particular skill now
Ogh... antique machina longsword... my beloved.......
Block -> kick -> tackle right?
Playing more world, the decision to attempt to capture zorah will always be funny to me
Like, elder dragons as a whole literally cannot be captured, why did they think they could capture one that’s literally a walking volcano?
The Wilds beta is almost here so make sure you're prepared for it! Enjoy!
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Monster Hunter Wilds is the next new monster hunter game with incredible new Monster Hunter Wilds gameplay with all the Monster Hunter...
I think that's more ED being too strong for your average pit trap, rather than being ontologically immune to capture...but I'm not sure why they thought they could capture a volcano, except because it's slow and useless?
The research commission is made up entirely of overexcited monster nerds who have never met a risk they weren't willing to take in the name of science
It's one of the things that endears World to me
Yup.
It's quite fast, and it's useful coming out of a block, and sometimes you own the monster with the kick
Open Beta.. so close..
Is there a way to make this default to 1?
There isn't, no, but unless you're playing in a lobby or fired an SOS flare you don't need to worry about it
Not like Rise where Hunters randomly drop in if you send a join request, you have to shoot an SOS flare in the mission
if Teostra decided to do its supernova move while i was trying to clutch claw it, am i entitled to compensation?
No, but you are entitled to Redditors spamming "lol git gud" at you
Really hope Stygian Zinogre makes it into future installments because holy SHIT its longsword is cool
how's the demo? 🤔
いかんwww頭光スギィ!!!!
マジでキャラメイク失敗したwww
#モンハンワイルズ
YAYYYYYYYYYYY
I'm in love with Wilds LS!!
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#MonsterHunter #MonsterHunterWilds #MHWilds
Hey folks back with wilds
I’m planning on creating a list of advanced GS combos to help advanced players or speed runners get up to speed as the demo matures. I’ve found some interesting combos, but am a little disappointed at how weak TCS feels. What do you guys think?
👀 oh! of course the focus attack combos into TCS
Something I noticed in the Ray Dau hunt I posted earlier on a similar note, it looks like any part of the spirit blade combo can become that charging round house move, I'm guessing so you can swap to it in a pinch or if the monster goes down and you want to get to the Helm Breaker of the Red Guage shenaigans faster
Reportedly the TCS is weaker now, but theo ther charges are stronger
This is ridiculous lmao
poor thing is eepy
Wilds is real nifty, but also did the Insect Glaive need -more- time trying to get extracts
doesn't one of the new attacks extract multiple extracts?
might take some getting used to in multiplayer, though, if people are spending wounds willy-nilly
They do seem pretty abundant
Btw, does anybody know (for World, if it matters) what determines the damage of a blast proc? Is it a percentage of the monster's health, or does it depend on the weapon, or something else?
I beat Teostra last night and I kinda want to put together a blast attack build
Blast the status?
It's just a flat value
TMK there isn't a math determination, it just is like 300 per tick
I am really excited for Wilds
Can't play the demo but I'll listen to the ost on repeat for the next 3-ish months
It feels real solid, also missed the Monster Hunter tradition of 'figuring out the goddamn menu'
They give you options for everything
Arachnophobia mode might be worse than just seeing the bugs
From what I've seen lmao
How so?
Spoilered for nsfw:
People are using it to make ||slime porn|| with the bug guys that jump on you
Which???
Like???
???????
what's that gotta do with arachnophob mode, does it turn them to goo
YES
baffling
unclear if it does anything to lala barina
THEY BECOME SLIME BLOBS
Lethal Company retains the best version of that toggle
Spider
I used to have severe arachnophobia but now I just think spiders are neat when they're not in my personal bubble
Yeah mines very much a personal space problem, Resident Evil 1 forced me to get through game bugs
it does
https://stupidpenisx.com/Shincry/status/1851170468994154663/video/1
https://stupidpenisx.com/Shincry/status/1851170468994154663/video/2
Some crazy things about Lance people might have not know...
You can cancel into guard, which is seriously strong and comfy...
And you can also ROTATE attacks like the charged counter thrust with Focus mode.
Holy...
#MonsterHunterwilds #モンハンワイルズ
Some crazy things about Lance people might have not know...
You can cancel into guard, which is seriously strong and comfy...
And you can also ROTATE attacks like the charged counter thrust with Focus mode.
Holy...
#MonsterHunterwilds #モンハンワイルズ
i came here to post that lancebros are fucking eating
but lemme fetch the lala barina model
Ignoring the blob part I'm glad we got new small bugs
Lot of weapons feel great focus mode is an easy win tbh
I really hope we get some new carapaceons
what do you mean ignoring the blob part
have you seen the base animation there?
Kinda
I just think the designs are cool
I'm glad it's not Bnarbra or Vespoids AGAIN
I will take the nightmare fuel over paralysis
omg they gave it rollerskates??
Also I'm pretty sure that's fake but I'm not sure
I've seen it before and I thought they said "this is fake but it would be funny"
my bad then
Nah no worries
it's just a latex kiwi :( bullying it
Rey isn't playing around, golly
...huh, why is my charge blade so blocky in this fog
Boy, the Zorah Magdaros fight is… something
Not even sure i wanna call that a fight
The second one. Just. Did not have a lot of fun with that
Yeah it kinda sucks
it's not the best, no.
And by kinda I mean really
I get what they’re trying for. But it just wasn’t doing it for me
Watched TDS fight Rey Dau with longswords
LS mains is eatin GOOD in Wilds, goddamn
Shit looked stylish as fuck
Continuing to learn greatsword: wow this weapon is so much fun when you actually manage to hit something with it
Also despite using it terribly I’m still having about as fast hunt times with it as weapons I’m more comfortable with, which is odd
TCS does enough damage that you only need to land a few to make it count
Yeah, when each individual hit is doing truckloads of damage consistency doesn't matter as much
Okay this is like the third monster type where my literal first carve has been a plate, what is my luck
...and I got one in the quest rewards too, what
Yeah I just randomly got two elder dragon gems in the last week
Sometimes the RNG just decides to shower blessings on you. Usually when you're not looking for it
Unrelated, I have a mod installed that shows the true raw of every weapon and every time I have to look up something on a wiki I do a double take at the listed damage values
Like, what do you mean the wyvern ignition does 720 damage
I think this is the best compliment I'm ever going to get in these games
How did you manage that?
Spread shield HBG
It's stupid fun
And stupid good
It's like playing lance but with more range
It's like playing lance but better 
Not better, just different
...why do I have 117 ants
because you catch like 9 of them every time you catch a trail, and you keep netting their trails to grab materials and/or slinger ammo.
Why wouldn't you have 117 ants
Cover your room in ants
All floor space is dedicated to the best creatures to grace the planet
Having played with other weapons for a bit, I am really feeling gunlance's lack of mobility in world
And also its lack of any defensive options outside of guarding, no counters or guardpoints other than loading wyrmstake blast
After playing a bit more gunlance I just remembered why it has no defensive options: you have a backhop, that’s all you need
The most powerful defensive tool: hit da bricks
Crunching the math, in world you can theoretically kill a lot of endgame monsters in like... 20 hits. Or less
Just because TCS can easily do 1k+, and endgame monsters have 20k HP onwards
...hate trying to do pub lobby behemoth
I'm a spread 3-shield HBG, PLEASE just let me take the aggro
I promise you I will be fine, you don't need to take it for yourself
Oh well
Just checking, 1 point of affinity is roughly a 2.5% increase or decrease in damage right?
...wait I'm like 100% certain I'm wrong by a lot there
Okay I think it's a .25% increase or decrease, each 10 affinity is 2.5%
Just trying to figure out if a diablos switch axe’s high raw is actually worth the -30% affinity at the point I’m at, I think it is
Actually wait, phial damage is unaffected by affinity it’s definitely worth it
I don't ever really find weapons with negative affinity worth it tbh
Mostly because negative crits actively lower your damage
Yeh
But I’m in low rank so 30% of my hits dealing 25% less damage maths out to be so minor it’s actually worth it
…I’m like 99% sure “maths out to be” is improper English but it gets the point across so meh
yeah, there's a formula for figuring out how affinity affects your overall average damage
but i can never remember it so i usually use this tool: https://trentwest7190.github.io/MHW-Calc/
it doesn't factor in elemental damage but it's a handy way of comparing raw
oh yeah, Diablos swaxe is pretty cracked for midgame progression imo. i used it as my main from late LR into early HR
when you hit HR it suffers a bit from low blue sharpness, but if you're willing to work around that it hits like a truck
(i just compensated by putting Bludgeoner on my build and not bothering to sharpen when it dropped to green. yes i know that's not optimal but i'm lazy shh)
It’s one of only like three power phial swaxes I have access to right now LR weapon variety why
and then i swung hard in the other direction by swapping to the Deviljho axe with a white sharpness build as my main


