#MAGNAGOTHICA MALEGHAST

1 messages · Page 29 of 1

pseudo flicker
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recreated @primal nest bloodgrinder to show off new stairs, inspired by those made by @junior cliff

dense crest
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Hello ,got interested in the game recently
Got any recommendations for battle report videos/pages?

ocean bloom
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There aren't too many that I'm aware of. People should really make one.

pseudo flicker
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i want to make one but i am so tired as of recent xd

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part of the reason why there arent any is because most people play in roll20 and thats just not a particularly exciting thing to watch

dense crest
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Tabletop sim for the win babiiiiii

pseudo flicker
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it does provide some spectacle but its also janky so thats that

wet sinew
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<@&1169764878454620231> Duel

dense crest
glacial junco
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Other thing to keep in mind is most people aren't the most streamer mindset so the game would be incomprehensible unless someone's really taking care to elaborate every move. Gotta find someone half decent at doing battle reports to get one done

short estuary
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You need a director in addition to players

glacial junco
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Too much work HuskyBored

devout pulsar
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or a commentator recording the vids

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separate from the players

short estuary
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Unless it being incomprehensible is a feature not a bug

glacial junco
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A lot of people will stream their games if you catch them playing in pnet though

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i will anyways

real bane
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Ritual Circle

Unfinished or otherwise abandoned ritual components rank highly among the city's litter.

This ritual circle's construction is still sound, and will eagerly perform its vigor-sapping spell anew. As long as there is a unit on the center pillar and at least one of the outer ones at the end of each round, the center one gains 1 speed and 1 vitality, and the ones on the outer pillars gain 1 slow and 1 vulnerable.

short estuary
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I think with proper editing it could be more incomprehensible

glacial junco
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Everytime someone spends a strength token we get the vine boom effect

glacial junco
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Everytime its a wheel skeleton turn the editor makes the token drift around with eurobeat playing

short estuary
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I was picturing gooing dudes when they become plagued

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Aka garging all over them

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Maybe some mlg editing when you deal damage enhanced by token(s)

glacial junco
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Carcass have Hit marker noises

dense crest
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And the game is extremelly new so
Take some time yeah

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Tho has Tom said he will continue developing the game or it was a hallooween one hit funzies?

glacial junco
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There are planned content releases and balance changes in a couple months or so

short estuary
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Zines have been mentioned

glacial junco
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And zines

short estuary
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Only one balance patch so far

glacial junco
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Maleghast for FREAKS oneday

glacial junco
dense crest
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Zines?

pseudo flicker
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While i am waiting for a tram, heres another thing nobody asked for

Doors
Open them, close them, break them down

short estuary
#

Sickos* but close enough

glacial junco
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damn true

dense crest
glacial junco
#

Indie Magazine is the shortest way to discribe it

short estuary
#

I assume it was literally magazines at one point

glacial junco
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Hand wiggle emoji

short estuary
#

I think zine is shorter actually

tulip crane
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*Reading about the newest Maleghast news in my dentist's waiting room*

glacial junco
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Right well I wouldn't call National Geographic a Zine by any means

dense crest
short estuary
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I'm getting on an airplane

short estuary
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Too many syllables

dense crest
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Call it 'funny words on paper'

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Tho, is Magnagothica very 'war game noob' friendly?

glacial junco
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Yes but I think you should try and play against someone that has played before at first.

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Its easy to make a black mass (Army) and easy to understand the turn structure/rounds and the map

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But it can get tricky your first game with how tokens and some abilities go if you aren't sure

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I'd still say this is an easier game to learn and play than say Kill Team or Infinity (2 other skirmish wargames)

glacial junco
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(Sorry for wordy answer lmao)

dense crest
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Thank you kindly!

glacial junco
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Pilot NET. The server we are in blepmlemhehe

devout pulsar
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we're where???

glacial junco
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Alot of people use the voice chat channels when they play

glacial junco
dense crest
devout pulsar
glacial junco
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"Alright So I move my Strigoi LOUD BAT SCREECH AND SCREEN SHAKE BEFORE TITLECARD OF STRIGOI PLAYS LIKE BAYONETTA CLIP
They will Regurgitate" Loud Puking Noise followed by pokemon potion sound

glacial junco
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Those coils rule

jovial tulip
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Eule your mod is the best, just hope you know that :)
I'm consistently impressed by the art and all the nice tokens

pseudo flicker
pseudo flicker
real bane
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<@&1169764878454620231> Loathing murder duel at <t:1700668800:t> today? Roll20, discord vc, the usual

pseudo flicker
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Streetlamps for your urban needs

zealous lantern
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finished priming them

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(goregrinders)

dense crest
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looking good, where did you got them?

junior blaze
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its some warhammer stuff i believe

dense crest
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I think I could use blender to change some Astra Militarum to be the some units

zealous lantern
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warhammer models

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some from necromunda (far right and far left) the middle ones are from warcry

night hedge
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murder blender buddy system

zealous lantern
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very middle is my necromancer

night hedge
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yeah the corpse grinders for necromunda are like perfect for goregrinders

dense crest
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Finally
A use for Skaven babies models

night hedge
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also a chaos spawn would work well as a homonculus

zealous lantern
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hook chains are the painglove, and the far ones are carnifexes

dense crest
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oh yeah 100%

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Specially from the Chaos Cult Kill Team

small locust
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also the Hounds of Khorne warcry team

willow gust
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A chaos cult kill team interests me since mutated cultists and the dark commune are sone of my favourite 40k kits

small locust
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fo sho, im waiting for that new Striking scorpions kit myself, big eldari fan

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but convo for a different channel

dense crest
pseudo flicker
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Todays tts update is going tp feature 37 new sprites o7

dense crest
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niiiiiiiice

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Will we have a bullet point of teh additions?

pseudo flicker
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Shitty wooden bridge (2 states)
Floortiles (2 states)
Modular ""asphalt""road (6 states)
Manhole cover (2 states)
Pumpkin pile (2 states)
Pile of skulls (8 states)
Street lamp (6 states)
Tesla coil (2 states)
Lighting rod (2 states)
Gears visible through the floor
Big gear

dense crest
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Big gear

willow gust
dense crest
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or have a printer

candid monolith
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Or if you're fast

empty ocean
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Okay I dropped a question last night but love reading why I was wrong. @rain ocean the game was a 2v2 so a lot more chaotic to replicate. I think my teammate just flubbed the dead souls for his first time trying them, also had bad rolls and never got any Doom. But very interested that @primal flame said DS is also good against Carcass because they hosed us. He took two enforcers and 4 total gunwights and locked himself down.

spice stag
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<@&1169764878454620231> Duel? I'd preferable want to play against Igorri so I can learn the matchup but if you want to play something else that's fine as well.

junior elbow
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Formation is an opposite mechanic to isolation so one side doing well directly makes the other side worse

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I think Carcass has the advantage cause Carcass is. So strong. Especially at Spite, but Carcass can also blow up walls with huge aoe blasts and things

spice stag
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The entire matchup is determined by how well you can wall off and pull the carcass units. if you can't do that your gonna giga lose hard.

junior elbow
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Slam that cyclopean monolith button

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Writhing curse also good for splitting your opponent up, definitely my favorite soul upgrade

crisp night
junior elbow
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Oh there's a masonry word? I thought they worshipped the Eye this whole time

junior elbow
pseudo flicker
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correct

fluid trout
spice stag
fluid trout
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o7

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0 malice?

spice stag
fluid trout
pseudo flicker
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Indeed!

junior cliff
lyric fog
spice stag
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Deadsouls (me) vs Igorri. Unfortunately had to lame opponent out with walls to get a draw since I couldn't kill the Homonculus

lyric fog
pseudo flicker
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The City of One Billion Corpses

fluid trout
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Are additional attacks/splashes on hit triggered upon hitting a wall?

pseudo flicker
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Yep

fluid trout
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oh hell really?

What hit effects don't trigger on wall hit?

lapis willow
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#1164643959721693184 message
Walls do not trigger on-hit effects per word of Tom

fluid trout
lapis willow
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That makes sense to me🙏

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Unless there are cases where Graze can trigger on-hit effects but AFAIK that isn't true

primal flame
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Does transferring Doom tokens at the end of Round 4 with Eternal Curse mean Doom immediately procs on whatever unit you transferred Doom onto?

lapis willow
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Doom would trigger the devil damage at the end of round 4 as normal. If the newly afflicted unit has not yet activated, they still have the opportunity to clear doomed/have doom cleared by other unactivated units.

pure ether
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That's getting so much of a discrete Space out of an 8x8, and I love it

primal flame
lapis willow
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I wouldn't allow that tbh, because the trigger requires round 4 to end. Once round 4 ends, it cannot end again.

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You could transfer the token for sure, but it wouldn't trigger devil damage.

primal flame
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Thats fair lol, just a funny thought

lapis willow
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Chain of retroactive dooming would be hilarious ngl

primal flame
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One of those things I’d love to see just once and never again

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Honestly if that was the case, friendship with grinders ended, deadsouls would be my new best friend

pseudo flicker
silent sluice
primal flame
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Oh obliterate would count for your abilities too? Damn

pseudo flicker
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I have also came to a conclusion that maleghast tts mod could probably work fine for ttrpgs, as long as they are gothic and edgy

real bane
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Maleghast bossfight

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Hear me out

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...I have nothing but just imagine

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"ence the normal game is a bossfight against the other necromancer and their minions"

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Hm

umbral cipher
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I think @rugged cloud was working on ideas for just that actually

rugged cloud
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OH YEAH I AM

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and so was @wintry quartz

spice stag
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So it is like 4 player necroes versus a tyrant with a shit ton on actions?

rugged cloud
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each of the 2 Necros has 4 units
the Higher Being has 6 units

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so the Necros still have a numbers advantage

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but

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The Higher Being is kinda insane

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like

spice stag
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Is the Higher being controlled by a player?

rugged cloud
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yeah

rain ocean
pearl relic
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speaking off I wanna play a match would anyone be down? It would be my first game

tribal estuary
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Started kitbashing some Corpsegrinders to play irl (or just as a fun painting project if I can't convince anyone else to join me in this madness)

pearl relic
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Also do you guys play on tabletop sim or do I need to download another application like foundry?

pale echo
arctic solar
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I think tts and roll20 are the main things I've seen play on

pale echo
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(i got you covered this time)

pearl relic
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<@&1169764878454620231> anyone down to play?

shut scarab
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He looks awesome

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We need a Maleghast hobby thread so the few models people post don’t get buried

primal nest
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Black Plague could be a neat name for a Mox/Dead Souls heresy

serene ember
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working on something for roll20

dense crest
wet sinew
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<@&1169764878454620231> A quick duel or 2v2 maybe?

tulip crane
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I wonder if AbaTom ever considered the name "Good Cop" for Gunwights. They don't seem awfully alive.

dense crest
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Anzenmezzerom is one of those names that the more you say it, the easier it is to remember

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Also
God the boooooook
Love the art so far

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Question, if someone gives a full txt. of everything translated into another language to Tom, do you think he would put on a pdf and allow to be downloaded alongside the ENG one?

pale echo
dense crest
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That's fair

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Also, what level of Malice people usually play with here?

spice stag
dense crest
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thank

tribal estuary
shut scarab
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Excited to see how it turns out

storm pine
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Yo that rules

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What kit is the burnout smoke from?

pseudo flicker
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Do grazes inherent damage type of an attack or do they always deal physical damage?

rugged cloud
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Inherent damage types

primal nest
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ye

real bane
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("inherit")

pseudo flicker
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inherit yea

jovial tulip
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I played a game against dead souls recently!
Brought a Goregrinders list again as I'm trying to figure them out and uh
Turns out they don't like walls very much
And berzerkers are incredibly destructive, both to my side and the other

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Though I may have also been using strength with splash damage wrong

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Does strength get used to buff everything hit by splash or do you choose the things to spend the tokens on??

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I'm pretty sure it's the latter but the way it was played was the former

terse depot
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The latter

jovial tulip
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Good good
Glad I've figured that out

wheat light
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is there anyone available to help me try my first game ?

pale echo
wheat light
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ok thanks for the advice

wheat light
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thats the right one right?

spice stag
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you can send me your black mass in DMs

tribal estuary
wheat light
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how do you get the maleghast role

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?

pale echo
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Self-assign, role instructions are in #bot-stuff

wheat light
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merci : )

pearl relic
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darn I wanted to get a game of <@&1169764878454620231> in

spice stag
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Do you wanna play still?

pearl relic
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yes

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I have tabletopsim

spice stag
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i only use roll20

pearl relic
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that's fine I can use that too

spice stag
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ok well just dm black mass. I have a map set up with all tokens

pearl relic
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what difficulty?

spice stag
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spite or loathing preferabley

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you can choose

pearl relic
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since I'm learning I would like to play on spite

spice stag
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sounds good

pearl relic
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lemme get my team together XD

spice stag
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sure thing

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ill be in ipn hangout

pearl relic
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bet lemme get my headphones

dense crest
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Hey, by your experiences, how much a SCUM rush has worked?
i get the idea but I think he might be a bit too frail for the job, but I am probably wrong

primal nest
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Haven’t tried it yet. But I think it can work if you run aftermath and mox populi

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Gonna way more viable when super scum drop in a couple of months

dense crest
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Super scum?

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we gonna have quicksave mechanics to scum the game?

primal nest
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Tom is floating around a change to give them super armor and 2+ def

dense crest
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Holyshit yeah that will be way more viable, because those guys can easily day as is right now

but def +2 might be a bit too much imo

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but we will see!
I love changes to stir up stuff and try different approaches :3

tiny fulcrum
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That's good stuff

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I think Saltmeister means being hit on a 2+ tho

primal nest
tiny fulcrum
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Not going to def 6+

primal nest
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Like infect

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Also ye

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Def lowered to 2+

dense crest
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oh wait
Yeah
def +2 would be good
I somehow missunderstood it
Good! Let's playtest taht

primal nest
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What playtest?

dense crest
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Playtest the scum update to see how it is compared ot the current one?

primal nest
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I mean it’s not set in stone

dense crest
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true

spice stag
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Finally got my doom token win con against goregrinders. Fun match overall.

terse depot
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Dark Priest: Good luck i'm behind seven walls

spice stag
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Walls definitely came in clutch to stop the Berserker from getting alot of value this match.

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I think my list against them is good enough

junior elbow
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Super armor would definitely make them not just. Die t1 to a LV4 or EGIS but right now they do do that, especially since the Operator can have the whole map in range

inner finch
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After sometime and getting some markers I finished my Carcass Operator: DOLORAHYDE

lyric fog
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Niiiice!

vast crane
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what format are people playing maleghast on

rain ocean
# spice stag I think my list against them is good enough

What’s the list? I’d like to test it out on my own time to see how consistent it is.

+General thought process on how you play the list to see if you have solved the matchup or if there are things the GG isn’t playing properly.

vast crane
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sorry i mean like what platform, foundry? tts?

lyric fog
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I've used TTS, Roll20 seems popular too

vast crane
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ty

spice stag
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this is on spite

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the overall game plan in to wall of the opponents core units early game (Berserkers for the most part if not the pain wheels), then just play attritionaly and kill their lower value units. If they have a Pain ghoul you'll want to kill them early so you can try to get you Doom Token wincon off against the enemy necro (Should be setting this up on round 3). If you can't get your Doom Token off at the end of round 4 you still have Great Urgal Blade so you'll just want to DPS the enemy necro down as much as possible on rounds 5 and 6.

terse depot
#

GUB really is a lifesaver

spice stag
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Yeah its essentially your get outta jail free card if you fail to get Doom off

primal flame
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Speaking of writhing curse, given it says the foe is dealing curse damage to their allies, does the damage use your strength/weak, or strength/weak that the foe has?

pale echo
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Probably from the target foe

primal flame
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Hmm interesting

dense crest
#

He's pogging
Living his best 2 months life

devout pulsar
#

mood

dense crest
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He just want to spread plague and turn the rich houses into plain hazard areas

rich scarab
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He just wants to get through the hole kicked into your fence

dense crest
primal nest
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To me that’s insides out as well

small locust
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...I use that with pollution shroud on my necromancer

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so Im commanding myself to shit myself for free cover

primal nest
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Jesus Christ

real bane
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Ok my brain might have ascended several dimensions heavensward

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Either that or I'm a total fool

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if I'm right, map coming... in a while

small locust
# primal nest Jesus Christ

I mean listen, the shit yourself spell said 'Any target' however I have mild 'can't read-itis' and just through I could only use it on myself and that's what it was for

primal nest
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Oh right you can use insides out on urself

small locust
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yeah figured it'd be a good counter to Carcass to grant yourself cover for a turn

tulip crane
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Love the sheer notion.
"Why haven't you maggots gunned down that disgusting mox necromancer yet?"
"We're trying, sir! But we can't get a good shot at them!"
"And why not?"
"Because they shat themselves, sir!"

valid wedge
#

Has anyone made custom maps? What are some that yall really like?

grave warren
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#1164643959721693184 message here you go, grandma (F@TT reference spotted)

real bane
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(very good username)

spice stag
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<@&1169764878454620231> Duel?

real bane
#

I'm up

real bane
# real bane if I'm right, map coming... in a while

Also update on this: I was right, Demontower of Night In The Woods fame sure looks tilable; unfortunately the game has decided to be as un-normal as possible abt pixels, so scraping it is going to be a nightmare and as such I have elected to give up

swift hornet
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Sorry if this is the wrong thread, but I have a maybe silly question: Can you have cover by diagonally touching a tile that would grant it? I presume not because drawing diagonal lines for cover would be weird..?

pale echo
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You gain cover by being orthogonally adjacent to whatever is providing cover

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And then you're in cover from anything past that, including characters diagonal to you

swift hornet
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Alright, the written text in the pdf doesn't specify, just say "..by moving next to a space that grants cover.." so I figured I'd come ask, maybe someone weighed in on it before and it got clarified

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If it's only orthogonal then that's as expected & easier, lol

real bane
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Can you Infect after hitting a wall?

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...can you even specifically target a wall?

primal nest
real bane
#

ah

spice stag
#

Quick question, when targeting yourself for ranged attacks do you have to roll for oyur own defense?

real bane
#

It's decided: I am a Gargamaxxer

autumn crescent
zealous lantern
#

mankind is dead

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blood is fuel

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hell is full

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baba is you

real bane
#

(like, four? at this point?)

terse depot
#

Gargamaxxed.

real bane
#

Turns out Rotten are extremely good, who knew?

terse depot
#

They're just incredible

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I kind of want to try six scum, two rotten

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Gargamaxx

real bane
#

that's the comp I just ran, haha

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Scum not being immune to hazards kind of screwed me over here, lost like three in the first round, but what can you do

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esp against deadsouls

terse depot
#

Deadsouls 🤝 Gargamox: Making every battlefield an unlivable hell

real bane
terse depot
#

When in doubt rotblade

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What Act and soul do you use?

primal nest
#

fuck yeah gargamaxing

dim sorrel
#

What type of thing would you call the CGIS Weapon and Ammo Goblin?
Like fused bone golem? bone machine?

glacial junco
#

Creature

glacial junco
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Funny dudes

dim sorrel
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tryna find more inspiration of fused bone structures

terse depot
#

I imagine CARCASS calls them "Necromechanical Support Units" or something dry in official lit

primal nest
#

oh you are looking for inspo

terse depot
#

But everyone calls em lil (big) guys

glacial junco
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Corpse tech

primal nest
#

bone amalgam?

glacial junco
#

Technosjeleton

dim sorrel
devout pulsar
#

Bone Exosuit

primal nest
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bone mech

devout pulsar
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i call them scared of hyenas

real bane
glacial junco
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J is between the h and the K and is replacing both keys

real bane
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sorry for just vanishing

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(and necrocide)

glacial junco
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Necrocide feels strong. I dont wanna call it too strong or i'll get beat up but

terse depot
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I think I might actually take Mox Populi

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And pollution shroud for trait ofc

dim sorrel
#

wait I just found some wonderful inspiration, Carapace777 on twitter has bonemen designs

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thanks!

primal nest
terse depot
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I wanted it to rain, so I decided to make god cry

dense crest
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Wanted to ask, does Magnagothica supports this? As in, different floors

patent steeple
#

everyone

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maleghast is awesome

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just played a match of ultrahell abhorrers vs carcass

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took us 1 hour

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ONE HOUR

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super fast

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got to round 6

tacit cedar
dense crest
primal nest
#

I assume not

tacit cedar
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oh no

dense crest
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So is Doom 1 maps, fair

lyric fog
primal nest
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Considering the game is designed for vtt

tacit cedar
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but like

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you can just do it ™️

lyric fog
#

Not RAW anyway, it's designed to be played on a grid, you can always make up rules

dense crest
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Thank ya

pseudo flicker
#

tts can maybe do that if you try hard enough

dense crest
dense crest
primal nest
turbid gyro
#

A quick question that came up: in a free for all, is doom cleared when the deadsouls player dies? I said no because it was very funny to have my operator die to doom after failing to hit a stg but we were a bit stumped

dense crest
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I think so, if you follow the rules of a 2x2 (Possession) , for the effects of the Necromancer to continue he would need to 'posses' the ally.
unless I am 100% wrong

pseudo flicker
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i dont think doom tokens are the effects of the necromancer

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they are just tokens

dense crest
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makes sense

turbid gyro
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Alright good then the funniest thing worked out in the end

junior elbow
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So, agreeing with everyone else just with more words

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Similarly plague or berserk tokens remain if a necromancer dies

pearl relic
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<@&1169764878454620231> anyone up for a match? It'll be my second game XD

real bane
#

Sure, wanna do a Spite duel in about half an hour? I've got some stuff I need to do first, plus I need to set stuff up for the game

sand palm
#

(I never got a chance to read the rules, could I spectate the game to get myself familiar with it ? if one of you can spare the bandwidth of course)

real bane
#

I personally don't mind, though I can't stream the game, so it's up to Kaito on both counts

buoyant sorrel
#

Hey I don't want to do a suuuuper big announcement as I do not wish to bother others that have no interest but I started up a little Maleghast community so that all the people that play can be in one covenant location, let me know if this sparks interest with any of you (at the time of writing we have 29 members) <@&1169764878454620231>

glacial junco
#

75 games recorded! Whew thanks again ya'll. Log your games if you want to, that google sheet is pinned~

buoyant sorrel
#

Yes

dense crest
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Will join when i am out of the road, thanks!

devout pulsar
#

if you edit a ping in it doesn't ping people

buoyant sorrel
#

Oh

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Thanks for the heads up <@&1169764878454620231>

vapid shell
#

Interesting

terse depot
#

Does infect still roll to hit?

pale echo
#

Nope

terse depot
umbral cipher
#

rotten gaming

placid salmon
#

Had my first game yesterday, CARCASS against Goregrinders. And I learned several valuable lessons.

First, shotgun is love, shotgun is life

Second, if you have a play that will absolutely for sure kill the enemy necro, try not to roll a one to execute it four times in a row

elfin ermine
#

I love enviromental storytelling

real bane
#

Southern Peaks

Deep up the arid highlands, far above the tree line, the only living things are mosses and highway robbers.

Mountains are elevation, rocks are stairs, forests are adverse and camps are hazards.

#

On that note, <@&1169764878454620231> Loathing Murder Duel in one hour?

junior elbow
real bane
#

Hell yeah!

junior elbow
#

I'll bring Deadsouls?

real bane
#

That works! Gargamox was my plan and it will remain as much

#

I'll shoot you a DM, if that's ok

night hedge
junior elbow
#

Found the GG player

night hedge
#

correct yes

#

not the one specifically but am one

terse depot
#

There's so much plague

real bane
#

picture in your mind's eye the "CURSE OF GARGAMOX" gif here

junior elbow
#

"Kill them with kindness" Wrong, Gargapox spray spray spray spray spray spray spray

terse depot
#

Won because of Slime Form :V

#

They almost pulled off a necromancer assassination there

primal nest
#

Hell yeah

terse depot
#

Alright, how do I report the match?

primal nest
#

Game tracker is in pins

terse depot
#

Excellent

pseudo burrow
#

need some help with abhorrers, keep running into the issue where i hit round 6 and end up like 1 damage short of a necromancer kill

#

not having strength access makes securing kills difficult

primal nest
pseudo burrow
#

yeah i just am not sure how to reliably do it

#

in this match carcass blew up my holy body and I don't think i had any other source of damage on necro that wouldn't eat a body block

#

maybe I try holy water flail?

lethal trench
#

Flail works very well into Carcass IME

#

Formation also encourages them to bunch up, so you can get big value from the splash

pseudo burrow
#

makes sense

#

ill give that a go next time

real bane
#

All my fellas

#

Deadsouls conceded after the leftmost Host ricocheted Driving Vermin off the Scum onto the Dark Priest

pseudo burrow
#

gross, well done

real bane
#

I feel like being gross is generally in the Gargamox spirit of things, so I'll take that as a compliment all around

naive glacier
#

Pretty good winrates on the doc

glacial junco
#

I'm really hoping abhorrors just have a low game recording rate and there are some more victories hiding round somewhere

elfin ermine
#

I think they need MORE super armor >:)

terse depot
#

I can see about getting some abhorrers games in

rain ocean
glacial junco
#

Lmao no worries

real bane
grave warren
real bane
#

Absorbs 2 damage

naive glacier
#

i think this is an unusual sample of players (and also matches)

#

a lot of matches have been goregrinders

#

so its like running an aggro deck vs a control deck

glacial junco
#

yeah thats true

#

It'd be interesting to see peoples rematch comps

#

"Ok i died to this rush what skills do i sideboard in"

#

See deadsouls v goregrinders x5

dense crest
#

Seems goregrinders are the most popular one huh

primal nest
#

Folks like running in and hitting things

lyric fog
#

I think, although I have nothing to back this up, you more or less get a progression of "how complicated is the playstyle" as you go along the factions as listed.

silk storm
#

@glacial junco fyi your winrate calculations seem to have some counting errors. I've attached the correct numbers. Here's what I noticed:

  • Hidden column E does not count all the way down
  • Data gets miscounted if there are spelling errors, or "who won" does not match either of the listed players
  • It counts dittos towards winrate (for this doc, I have excluded all dittos)
  • Your total number of games count is incorrect

I did this because I noticed on your graph, every winrate is over or at 50% except for Abhorrers, but Abhorrers do not make up a large amount of games.

New conclusions:

  • About 1 in 5 games end in a draw.
  • Goregrinders still have a large winrate, at 70% (which is too high lol). No statistically significant trend in who they lost to (not enough matches where Goregrinders lost.
  • Gargamox, Carcass, and Igorri appear to be balanced.
  • Abhorrers appear to have a low winrate, but this is mostly due to having the highest draw rate, at 36%. They also have a low playrate, suggesting them to be the most boring team?
  • Instead, Deadsouls have the highest LOSS rate, at 63.6%, making them the worst house.
  • Goregrinders are busted (very unlikely to be selection bias, with largest data pool and massive win rate)
  • Deadsouls are weak (also unlikely to be selection bias, with second largest data pool)
  • Abhorrers are boring (maybe)

Current House Rankings:

  1. Goregrinders (3.5 W/L)
  2. Carcass (1.25 W/L)
  3. Gargamox (1.14 W/L)
  4. Igorri (0.90 W/L)
  5. Abhorrers (0.50 W/L)
  6. Deadsouls (0.316 W/L)

Here is the link to a modified sheet, which (should lol) calculate everything properly. Note that I have deleted all dittos, FFAs, and matches with incorrect data from the set. I also deleted all game notes and added some unlabeled columns because I was having trouble getting draws to count properly. https://docs.google.com/spreadsheets/d/1MhvXkT0HY-homVh5vYwNOY5XD1dgevMypT8fjD01D-c/edit?usp=sharing

elfin ermine
#

hmm its not even that abhorrers are losing too many games, it just has a larger percentage of draws

#

kind of makes sense, if you're playing for round 5+

silk storm
#

That's true, I will also add a draw rate and loss rate

devout pulsar
devout pulsar
#

You have dead souls at the top of your rankings list

#

And bottom

silk storm
#

rip lol

#

I think it'd be in Tom's interest to see this but don't wanna be crucified for pinging him lol, I will let a mod do that if they deem it fit

devout pulsar
#

Tom will see it if he sees it

silk storm
#

c'est la vie

#

new graph

#

Would like to include winrates against specific houses, but it is 2:30am lol

real bane
#

Garga gang

#

No draws

silk storm
#

Fr

rich scarab
#

Gargamaxxing no draws

real bane
#

Win or lose we finish what we start

silk storm
#

Did some looking around at the play notes because I am a goblin who lives off datasets, it isn't super clear, but when there were clear notes made, here are some themes I noticed:

  • berserk does a lot of damage
  • warlord often ended at 0hp.
  • being able to cross the map really fast, along with minimal "setup" time, means that bumrushing your opponent before they can set up is the meta
#

I can tell I need to sleep because all my sentences are way too long and use way too many commas lol

tired bolt
#

he’s already seen it #1164643959721693184 message

austere ravine
tulip crane
#

Indeed. And the one thing worse than no data is bad data.

#

Thank you for your service, gmail.com. Now I can choose my favorite houses.

#

(The least-played and lowest WR ones)

glacial junco
#

Feel free to change whatever aside from the note column in the original or i'll see what I can do

glacial junco
#

I'd also prefer if we kept the game notes since those are important.

glacial junco
#

But since i get that yours is a different sheet I can just delete mine and we all switch over to yours if thats what people prefer. Like i said in the first place i am not good at google sheets most of the improvements to it was done by others

sinful kelp
#

How much of Deadsouls' low winrate is them being bad, and how much of it is other factors? They're tied with Goregrinders for most played, and its likely that a lot of their matches were against Goregrinders.

#

It could be a bad matchup that skews things, it could be that they're mostly paired against an OP faction, or they could actually be bad

#

Side note, I still need to actually get around to playing

primal nest
#

I genuinely do think it’s a matchup thing that’s skewing grinders and DS

sinful kelp
#

Slow and grindy does tend to lose to all out aggro

primal nest
#

Grinders also I feel has a lot of tools that can work around DS tricks

#

Berserk mainly coming to mind

glacial junco
#

Whats grinders token remover? Just painghoul right? (Not that its the most relevant here since getting a kill while doomed isnt the toughest)

primal nest
#

Quench

#

God quench absolutely is Deadsouls’ worst day

glacial junco
#

Oh damn Quench is just that regigigas meme.

tulip crane
#

Quench is definitely too strong. That's Abhorrer/Igorri level of cleanse but getting something even better (strength or speed) out of it. The only downside is that it requires adjacency.

#

I'd only let them cleanse weak/slow tokens, and it would still probably be OP.

#

People have said Goregrinders are the aggro to Deadsouls' control, but comparison is flawed. They don't lose steam as the game goes on (and Deadsouls don't really get much stronger either, but let's focus on GG for now). GG don't really have anything that benefits them for immediately getting on the opponents face; they do it because they can, and they can because they have the movement and damage to pull it off.

#

Abhorrers grow stronger over the course of the match, but you can rush them to cut them off from the late game. There's no equivalent with Goregrinders; if you stop them on their tracks for a couple rounds, you are a couple rounds closer to a draw, not a victory.

pseudo flicker
#

Goregrinders are more vulnerable than other factions and the method of engagement causes them to be easy to target, and often leaves the necromancer open.

#

What is correct is that their dynamic is a bit different from usual aggro

#

They engage you, they die, they blood rage

#

They dont start at their strongest, they become strongest as you kill them, and then you dispatch them easily

#

but because they rely on getting in, they also lose units fast, so after the first few rounds goregrinders dont really have anything left

tulip crane
#

What you have described is not them growing weaker, is them being numerically weaker. What you describe next is possibly the main reason said numerical weakness is deceptive when estimating how hard it is to kill them.

pseudo flicker
#

They are more prone to lose their units than everybody else.

#

Their game plan is to try and make you lose more until they got wiped.

tulip crane
#

Are they really? Their units have a guaranteed second wind with a strength buff, besides berserker splash damage and retaliation.

tacit cedar
#

blood rage also health gates so it's often better than more health

tulip crane
#

Precisely. Low defense is bad because it allows on-hit triggers to proc more easily, but with the exception of obliterate, Blood Rage means every unit has at least one more effective HP than listed.

tacit cedar
#

low durability would look more like self applying vuln in exchange for buffs or some such

tulip crane
#

Melee combat is also not inherently more dangerous, I think. If anything, having a way to deal good melee damage is a boon if your opponents main tricks are ranged abilities with min range.

silk storm
umbral cipher
#

then you better play some more games

silk storm
silk storm
sinful kelp
#

I should start playing

#

I just need the time

glacial junco
primal nest
#

I gotta get some mox games with ya

glacial junco
#

My eyes go cross when i'm looking at numbers when i'm not at work lmao

night hedge
#

meaning if you can force gg units together they just start hitting each other

jovial tulip
#

I have personal experience with this
It sucks
So much

#

Nobody has armor either

primal nest
#

Man

#

I love making maps so much

dense crest
primal nest
#

There’s a whole drive of them in the pins

spice stag
#

<@&1169764878454620231> Duel?

tulip lava
#

Will this thread be promoted to whole channel?

umbral cipher
#

Eh

#

I don't see a need, myself

#

This thread has been plenty bumpin on its own

tiny fulcrum
#

It's also functionally a mini channel rn anyway

#

Forums have far more visibility than threads

umbral cipher
#

Yee

#

much more sustainable solution than threads and less hassle n' clutter than whole new channels

tulip lava
#

has someone made magnagothica in foundry yet or is it more we improvise kinda situation

primal nest
#

I think finaljas has made one

umbral cipher
#

I don't recall about foundry but there's been stuff in Isocon and Tabletop Sim

tulip lava
#

Isocon?

tulip lava
primal nest
#

Nope

lapis willow
tulip lava
#

Thanks

#

How do you use isoicon?

lapis willow
silk storm
#

Was taking a quick pass at updating the errata doc, for Lycan Bloodgorer, is it official whether you roll N[D] and pick the highest, or essentially trigger the ability N times for N corpses consumed?

umbral cipher
#

the former

primal nest
#

Oooooooh

#

That’s

#

Way less insane than I thought

#

(We were running it as the latter)

umbral cipher
#

yeah no lmao

storm pine
#

Yo

#

Do enemy units block line of sight?

primal nest
#

Nope

storm pine
#

So you can attack through enemies into enemies behind them?

#

Do they then benefit from cover or anything like that?

#

(Provided you have the range

#

)

primal nest
#

Nope

#

Unless they can give cover like enforcer or egis

lyric fog
#

The Unholy Sixgun is very silly.

storm pine
#

Yeah that thing is insane

#

Was pumping out just dumb amounts of damage in a 1v1v1 tonight

storm pine
#

Deployment really only worked in favor of carcass

primal nest
#

Oh that’s supposed to be a 1v1 map lol

storm pine
#

Yeah, just wound up adding a square of the same type as its neighbor around the whole board to make it 10x10

dense crest
dense crest
#

In terms of tactics, how much you target the necromancer vs the minions?
Since some minions can straight up have 8 health and most attacks mostly deal 1 dmg per hit

#

disclaimer: I am extremely new to war games

tacit cedar
#

kinda depends on the scenario

#

in, like, Murder, you should kill minions to protect yourself and to remove protection from the enemy necromancer

#

otherwise like in chess your ultimate goal is taking out the enemy necro

#

some minions job is to just be in the way and to force the enemy to waste damage on them

#

there is some intrinsic value to removing options from the enemy player but that is counterbalanced by the enemy gaining soul

#

but other scenarios have different win cons

dense crest
#

Thank you!

tacit cedar
#

:)

#

in general it's good practice to try and think how each action will serve the scenario objective

dense crest
#

It's a mentality I will have to develop I think, since usually I am used to higher damage numbers and i suck ass in chess

tacit cedar
#

it's a learning curve for everyone really

dense crest
#

That makes sense, thank you again

tulip crane
#

Indeed, it depends on your house, the opponent, builds, circumstance, and scenario. For instance, between Infect and hazards, Gargamox is really good at damaging everyone, but trying to chunk the enemy Necromancer will usually not work so well ...except for Unholy Vapors, which lets you do just that if you set things up properly.

#

Personally, I'd suggest you to take a good look at your and the opponent's tools, find some good ways to "checkmate" them, then play around closing into one of those. That could mean setting up an attack with multiple buffed units at once, hoarding soul for a game-changing SOUL ability, or just cornering them.

pseudo flicker
#

Just hit em

dense crest
#

So is a big "Know you and your foe before doing the shüt"
Got it

lavish pond
#

Finished drawing my carcass op

compact crow
#

Oh damn, that's a baddass drawing!

dense crest
#

magenta with black and white is sick

#

also i hate how my brother knew from the get-go I would pick carcass

compact crow
#

It's hard not to pick CARCASS, I know for a fact I'm gonna have to fight for it with one of my buddies once we have our first play session on Tuesday lol

dense crest
#

His reasoning "You like edgy stuff, bones, warhammer and metal gear, lol"

compact crow
#

Okay yeah, that explains perfectly why you like CARCASS haha

#

For me it has to be the military aesthetic and tactics, there's just something so cool about the idea of a necromancer military and at the same time it says a lot that an organized military group isn't the most dangerous thing in the city

pseudo flicker
#

Carcass cpuld actually counter carcass pretty well

compact crow
#

True, and I could use colored rings to show who's-who

dense crest
#

Carcass vs Carcass = Carcass wins

#

Or a draw
You never know

#

From the statistics draws seem to happen a lot

dense crest
compact crow
#

I cannot haha, and I can't wait to combine this with an Ammo Goblin to immediately destroy someone's Thralls right out of the gate with that devastating mortar attack

#

It feels like Aegis Weapon was made just for wiping the board of Thrall units

dense crest
#

So the all Thrall gang would die to MGB alone
Dang

compact crow
#

Well when every one of the MGB's attacks hits multiple targets there's no other outcome lol

dense crest
#

Fair, fair

glacial junco
#

Hand wiggle emoji Don't forget strength damage is dealt by each point not by entire effect. So thralls will die but probably not all of them.

#

(This still means the Egis will wreck you if you don't spread out early)

compact crow
glacial junco
#

Yeah. First target takes the damage plus 1 strength

glacial junco
#

Then you pick someone else in the AOE to take the other strength

#

(This can include walls)

compact crow
#

Huh, I figured the Strength applied to anyone taking the damage. Damn

#

Or more accurately, *everyone taking the damage

glacial junco
#

Lol Carcass fuckin wishes blepmlemhehe

#

(And well anyone with a splash)

compact crow
#

An undead cyborg soldier man can dream

#

So it's a lot harder to deal damage in this game than I thought... this oughta be interesting to see in action

spice stag
#

This is a good thing cuz alot of house can still kill thralls turn 1 even with lower damage lol

torn hare
#

Sorry boneygun guys I have to interrupt with some Igorri questions:

  1. Does chirurgeon get to use both polyglot and accelerate evolution at turn start? Or just one or the other
#
  1. Does a lycan with vitality take damage from Autophagia? Vitality still reduces damage, so it seems like yes, but it's fairly easy for lycans to get tokens so this seems a bit broken - but I haven't tried it yet so maybe harder in theory
#

(Apologies if this is obvious or previously discussed)

glacial junco
#

Accelerate evo is moved to End of turn (This is in the newer version PDF

#

BUT

#

You get to pick the order in which things happen if they happen at the same time (This happens often with igorri)

torn hare
glacial junco
#

let me check something for #2

#

Yes you can use your VIT for Lycan's autophagia

#

This is not broken because you need every god damn edge you can lmao

torn hare
#

Haha fair, fair

#

It's still hard for me to choose between that and the hunger tho

glacial junco
#

The hunger lets you cheat and doubley ignore Hazards if you play your turn right

torn hare
#

Right

#

Really wish I could have more than two lycans 😥

glacial junco
#

I find that corpse gen is never really a HUGE problem unless you are playing against abhorrors since they just clear bodies too fast for you to use

torn hare
#

Yeah Autophagia would be most effective early game for the obligatory Igorri Set Up phase

lyric fog
dense crest
#

Do you think they shoot finger bones?
D-
Do you think the shotgun just shoots a bunch of hand and feet tiny bones?

elfin ermine
#

teeth

#

"oh teeth aren't bones"

#

tell that to my toothgun

dense crest
#

DON'T POST THE CURSED TOOTHGUN

#

I saw it once
Worst glock ever

#

While this is a 100% certified carcass gun
CW: Bone being held as a gun

tawny wing
#

If a Homunculus is penned in on all sides by walls can it still use the Ball of Limbs ability to break out provided it doesn't take any other action that turn?

#

I.e. Can you "move" 0 spaces and then move again to trigger a "move again" ability, or does the initial move need to be at least one space?

glacial junco
#

I don't think so. If your big boy got locked in by walls I think you have to bust out the old fashioned way unfortunately.

compact crow
glacial junco
#

I WANT to say yes I really do but i think to move you have to move at least one space and if you are somehow in a spot where you can no longer move than you really can't move and move again.

pseudo flicker
#

Kill the wall

glacial junco
#

Truely the best solution.

#

Or just fleshwhip someone close enough

dense crest
glacial junco
#

Gotta be real if you got your ball of flesh stuck in wall jail that deadsouls player must be really workin you into a corner

pseudo flicker
#

Deadsoul players dont expect you to just

compact crow
pseudo flicker
#

Hit+strength

dense crest
pseudo flicker
#

The walls WILL be torn down by penitents in one hit and YOU are going to watch it

compact crow
glacial junco
#

< the kind of Grinder player that doesn't bring a berzerker

dense crest
dense crest
pseudo flicker
#

a reminder that you should still able to break a wall by throwing an empowered holy jarate

dense crest
compact crow
#

And the gun always wins

dense crest
#

damn

compact crow
#

Okay but what if the skull was undead and could talk

dense crest
#

Talking guns can be fun

compact crow
storm pine
#

Hell yeah

torn hare
dense crest
glacial junco
#

Since that overrules this phrase

torn hare
#

We got confused about this last night. It says "If stepping into a wall" but obvs it can't occupy the wall's space, so if he's already next to the wall, then he can't step toward it, so he can't knock it over. He needs momentum I guess lol

glacial junco
#

I think he can since the Step text of the ACT saying INTO sorta implies Directly into. If it were any otherway I'd think it would say End Adjecent to (editing to clarify)

#

But I could be wrong.

torn hare
#

That's how we ended up ruling it, cuz it happened to be the more fun way at the time

#

I can see both ways

dense crest
#

We musk ask Tom "Big butt goblins" Bloom

dense crest
compact crow
#

Oh damn

#

It looks like a cartoon character seeing something flying at their head

dense crest
#

My friend said I am getting "Dai Dark-ned"

compact crow
#

I'm not sure what that means >>

dense crest
#

Dai Dark is a manga from teh same creator of Dorohedoro
Dorohedoro had a heavy influence in Magnagothica

compact crow
#

Ahhhh, I gotcha. If Dorohedoro looks anything like Magnagothica I'll have to check it out!

dense crest
#

Yeah, one of it's song is on the carcass soundtrack

glacial junco
#

Its def a clear big inspiration for several of the art elements

#

I can absolutely say its worth a watch/read

#

I haven't caught up in a while but got some cool vibes

pine crescent
tulip lava
#

Ok

dense crest
#

Dai Dark has EXTRA bones if you want the boney experience

#

but only in manga form

#

very bone
very dark
Much robes and gore

#

and religion critic but shhhhhh

glacial junco
#

This looks cool

dense crest
#

Agreed

tulip lava
#

Do ranged abilities go diagonal or not

tacit cedar
#

ye

#

range is measured diagonally

silver zephyr
# storm pine

do you have a setup for printing the units like that? looking to get together something similar to play w/ friends at pax

tulip lava
glacial junco
#

All ACT (Range typically being the keyword) are measured diagonally (except lines) All Movement is measured Orthagonally

tulip lava
#

Thanks

#

So range 2 would be like a 5x5vaquare with you in the center

glacial junco
#

You'd be able to target anywhere in that square yeah

dense crest
#

So Range 2 would have this range of attack?

umbral cipher
#

Yep

dense crest
#

thank ya

umbral cipher
#

including yourself iirc

dense crest
#

thank

pure elm
#

Did someone have that link to the errata document for Maleghast?

dense crest
# pure elm Did someone have that link to the errata document for Maleghast?
#

It's on the pinned messages

pure elm
#

Thank you kindly!

dense crest
#

@silent sluice First
Thank you very kindfly for the sheet!
Second,
maybe have a second tab on the sheet with some of the rules/effect? Like what reload does, what certain tokens does, etc.

Otherwise, it's perfect!

#

Is there a way to not die to Double Tap when it triggers?

glacial junco
#

Be goregrinders

#

Or body block.

#

Or have vitality

#

Remember they can't use double tap if you are already at 0 hp thinkaboutit (no for real RAW they can only use it when you hit exactly 1)

storm pine
#

Yo

dense crest
#

Goregrinders really be the tanks huh

storm pine
#

Say hypothetically a Banshee screams through a wall and two non isolated units are in the line. Do the strength tokens get applied to that attack then and there, or are they saved for the next scream?

storm pine
#

But that not-dying thing is awesome

storm pine
#

Used Salty's maps from the pinned google drive stuff

#

Requires some cutting and taping since the maps are bigger than you can fit on an 8.5x11

silver zephyr
#

are the unit cutouts also from the pins? trying to see if there's something pre-laidout so I can save some time in printing

#

because doing a contact sheet for the units is stunningly annoying

glacial junco
#

true

#

Thats how I did it and it doesn't feel like it was the way do it

silver zephyr
#

might put something together in affinity then

storm pine
#

I think they're just the unit assets you get from subscribing to the patreon

#

I'll check when I'm home

silver zephyr
#

fair; I do have those but having them printed for being foldable is nice

compact crow
#

How aggressive can you be with your necromancer? Like in comparison to other units, is it better to have your necromancer be actively participating in combat, or is it better to keep them safely behind your other units?

I'm sure a large part of this question is based on what faction you're playing, but I'd still like to hear your guys' thoughts on it

tacit cedar
#

highly highly dependant on faction

#

the operator is a key combatant in carcass. their armour makes them incredibly durable and their damage output is really good

rich scarab
#

If you're playing gore grinders youre expected to be very aggressive with your warlord I think

tacit cedar
#

in general the thing to look for is that your necro is too powerful to be doing nothing so wherever they need to be for their acts and cheap soul abilities is where they're intended to be

#

like Igorri's Chirurgeon is pretty chill just hanging out in the backline feeding mutation and other tokens to their forces

#

and even past their default abilities they get options of various buffs and such

#

while Carcass' Operator like 2/3 of their act abilities are just different attacks

glacial junco
#

yup right on the money with all that, Igorri necro can survive a beating but putting them out there is generally not something to aim to do

#

But Warlord as so much damage that not throwing them in is missing a key part of the flow

tawny wing
#

In the one Igorri game I played Chirurgeon was good for cleanup

glacial junco
#

Chirurgeon's got a few great ways to disrupt and damage make no mistake. Experimental surgery is just great if you get the setups too

tawny wing
#

Pop Unstable Mutation on self at the beginning of the turn, convert 3 corpses into strength, step into position and draw a line finishing off a few wounded units

#

The damage isn't body blockable which is nice

#

And you'll probably have vitality so you can survive stepping out of adjacency for a minute to position

#

Maybe

compact crow
#

Thank you guys for your input, this was a lot of help! I hadn't considered how different a role each necromancer plays in their faction

tulip lava
#

If you take duplicates of a unit, do you pay both times if both take the same upgrade?

storm pine
#

Nope

#

All units of that type get that upgrade

barren hatch
#

Does anyone know what CARCASS stands for?

terse depot
#

Plaguelords want to be behind someone, but close enough to chuck Necrocides at people.

#

Dark priests are too fragile for direct combat unless the damage is magical-use them as a lethal assassin unit and wall dispenser

#

They're very strong but if a lycan gets in your face it won't end well for you

pure elm
#

I've gotten some good use out of my dark priest focused as wall spam or Devil whipping from long range

#

Tear souls is also a good option if you want to weaken a target. Good against GGs

terse depot
#

Yeah Tear Soul and Devil whip are both strong ACT options

#

I prefer Great Urgal Blade but it really is a "Why not both?" Situation

#

If you can afford it, they handle different niches

pure elm
#

One day I will get the doom to proc

terse depot
#

My prefered mass there is 3 Chosen, 2 Banshees, so I generally can even at four- but ~Nazgul~ Vizigheists may be a "To taste" option

#

I stopped using Bound Devil- Love the guy but he's not actually very good at not getting shot

#

But he's got more burst, and of a different type, than most of your units

austere ravine
glacial junco
#

Cool armored radical competent assualt spooky skeletons

terse depot
#

Exorcist is mostly a support unit at lower malice but with upgrades can really do some work with holy water flail. Grand oath enables the Nuke

pseudo flicker
#

Starmetal shuriken is also good

grave warren
glossy prawn
#

would someone like to help me with making 6 homebrew factions(for Maleghast)?

pale echo
#

Check the homebrew thread

umbral cipher
#

Why are you making six

compact crow
#

Six seems like a bit much

primal nest
#

Yeah lmao

latent sun
#

Also why are you asking for help from like, anyone? this seems like a project you'd do with friends

compact crow
latent sun
#

Well, yeah, ofc.

#

We're not advocating against that, it just sounds like they're requesting like. Someone to work with them on the project itself.

#

We could be wrong on that but

umbral cipher
#

rolling in with 'does somebody want to help me do this huge undertaking' is a much different energy

primal nest
#

silly things are going to occur

glacial junco
#

I do not forsee many counters on this holybody for long

tropic canopy
#

Hey real quick can you spawn a tyrant on a hazard

#

do they need 4 free spaces

compact crow
#

As far as I can tell you are allowed to. Some of the scenario maps would be impossible if you couldn't

tacit cedar
#

pretty sure you can deploy anything on anything other than a wall

tropic canopy
#

Can you deploy on elevated?

spice stag
primal nest
#

incredible violence is being had

tropic canopy
#

Last question: Does splash damage on a tyrant deal damage to all units adjacent to the tyrant?

#

or just units adjacent to the hexes next to the targeted square of the tyrant

dense stratus
#

alright, who wants to get recorded

umbral cipher
#

👀

umbral cipher
dense stratus
#

so, a while ago, I was thinking on a battle report series on Maleghast

#

kinda like what a lot of wargame channels are doing

#

so anyway for the first episode, I'm thinking on something simple, a fight at Spite Malice level

rocky radish
#

can you bodyblock a glorykill?

tropic canopy
dense stratus
#

anyone that wants to sign up for this can just choose any houses they want, I'm still figuring things out

umbral cipher
tropic canopy
#

Aight

#

Thanks

umbral cipher
dense stratus
#

it could also be in reverse, where I'm joining someone's preplanned match instead, if those playing allow it

compact crow
#

I'm so down for this but I don't know if I could with my busy-ass schedule

dense stratus
#

anyone with an interest in partaking in this series can DM me, we can work something out afterward

#

actually, hmmm

#

Anyone with an interest, go here instead #1178881399713972336 message

primal nest
#

warlord won via glory kill

#

was pretty close for the most of it

dense stratus
#

nice

dense stratus
#

okay, currently trying to set up my Maleghast room in roll 20, what do I need besides the map and units, a bunch of icons for tokens?

pale echo
#

Easy ways to add terrain

#

which might just be the draw tools

primal nest
#

We gotta a couple of maps in the drive

#

Have some map assets of my own in the folder

dense stratus
#

the map creator tool is also just brilliant

#

okay so, map, units, sould marker, round marker, and a bunch of token icons

primal nest
primal nest
#

And done

#

Added some ui assets too them as well

dense stratus
#

thanks, these are very useful

wheat light
#

Ps: the last one is the warlord/restaurant owner

umbral cipher
#

haha, love these guys

wheat light
#

thanks : )

lyric fog
#

Hah@
I dig it

languid lotus
devout pulsar
#

different kinda heat in your kitchen

silent sluice
dense stratus
#

okay, I think I got my roll 20 room set up for any potential quick game now

#

units, marker set, all done

dense crest
storm pine
#

What's up players

#

Twist Sinews says "pull unit 1 in any direction"

#

Does that include away from the Dark Priest? Or would it then specify "pull OR push"?

#

The 'any' is creating some ambiguity here imo

umbral cipher
#

i would presume any direction lets you do it away from the priest

storm pine
#

Cool cool cool

#

That was my reading too

#

Just want to be sure I'm playing fair

pure elm
#

Anyone got tips for a struggling dead souls player 😅

terse depot
#

Walls mostly. No more than that. Even more. Too many walls is not enough!

devout pulsar
#

revive your soul

terse depot
#

Doom isn't super reliable, so you have to control the space

#

Also banshee good

glacial junco
#

I watched someone play yesterday, They had a good point that you should honestly pick the 6soul move

#

@spice stag has been on a deadsouls kick iirc

#

(You can beat me up for @ing you my b)

tulip lava
#

If a tyrant is in a hazard and walks into a second hazard do they still take damage?

primal nest
#

Yes if the second one was outside any of its spaces

tulip lava
#

Will they take 2 if they walk into 2 at the same time

primal nest
#

No

#

Only 1

tulip lava
#

Weird but I get it

tulip crane
# glacial junco I watched someone play yesterday, They had a good point that you should honestly...

I haven't had the chance to try, but considering Doom:

  1. doesn't proc reliably
  2. can be easily cleansed by half the houses (which have ways to remove negative tokens and will probably field them against Deadsouls)
  3. can also be cleansed by the victims themselves by killing one of your units (or your Necromancer)
    the best way to play around Doom is going for the 6-SOUL AoE ability, deploy a lot of Sacrifices, cage-in your opponent, and go nova as the last ACTion of round 4.
tulip lava
#

I know someone answered it already but my brain refuses to acknowledge it but it I buy the leap upgrade for 2 chosen, it only costs 1 points or 2?

primal nest
#

1 point

#

Upgrades apply to all units of that kind

tulip lava
#

As someone who wants to play gargamox, how do I optimise hazard creation besides using host, leech and rotten?

umbral cipher
#

I mean
host and rotten are the units that make hazards

#

so I'm not sure what the question is

short estuary
#

You've listed the 3 units best at creating hazards lol

#

I'm not sure the other 2 actually can

umbral cipher
#

Rotten and Host can, Scum can on death with an upgrade

arctic solar
#

the plaguelord has some stuff that makes hazards

short estuary
#

Your necromancer can take a trait that generates it after moving

umbral cipher
#

Plaguelord can do a lot of hazard gaming yeah

#

I don't recall if Leech can?

short estuary
#

And a soul ability that drops one under an enemy

#

When I've tried to be a hazard generator I've mostly focused on rotten and hosts

#

The trickier part is getting enemies to take the damage

#

Hosts and scum are best at pulling them into it

umbral cipher
#

Hazards are more of a denial strategy than a way to actually like... kill

glacial junco
#

yeah

umbral cipher
#

It makes it a pain in the ass for the enemy to do anything but they aren't a wincon alone

glacial junco
#

They aren't the strongest way to do damage, just deny entry

short estuary
#

It can also deny your own units because not all of them are immune to hazard

glacial junco
#

Attrition only works if you use it as something reinforcing your main strat

umbral cipher
#

Hosts are good at dragging people into Hazards though
And Rotten wreck shit really hard (use their hazard vomit ability to stack plague up on them)

glacial junco
#

At least as i've seen

#

Thinking about wheel skeletons again

silk storm
#

New November play stats just dropped on the mainline tracker sheet @glacial junco

Updates:

  • Much more robust handling of edge cases, particularly ditto matches
  • Now calculates win rates properly
  • still pretty sensitive to spelling errors
  • All formulas should reach over 300 cells now
  • Added some hidden columns for data processing (nobody edit them please lol)

Also, I found a set of matches where someone ran Goregrinders vs Deadsouls like 10 times in a row and won every time. I excluded duplicates of game outcomes from the dataset because honestly, skill issue on the Deadsoul's part. Is this bad statistics practice? Yes. Do I care? Not really.

glacial junco
#

Ahhh thank you so much

silk storm
#

no problemo

glacial junco
#

Yeah can't be helped, If they want to readd them from now as they play thats fine

short estuary
#

I am surprised garg are drawless

glacial junco
#

I think thats because we haven't added our games lmao

umbral cipher
#

I've only had stalemates with gargamox

#

which is hilarious

short estuary
glacial junco
#

I keep forgetting

short estuary
#

I've won with garg but we had some draws

glacial junco
#

like what 2 draws both murder?

short estuary
#

I think so

glacial junco
#

round 6 for sake of arguement (We did the monster math)

short estuary
#

Duels seem to have a higher probability of drawing I think

#

And we played mostly other wincons

glacial junco
#

w/l ratio 1

devout pulsar
silver zephyr
#

getting my printables set up for pax

#

no color because B+W laser but it's working well and should pack into a folder

still bison
#

Hello, I have a question: regarding the Act capacity Mutagen Injector from the Igorri Necromancer, does the spare part capacity (Reprat this effect once) is activated once regarding the number of corpses consummed, or once per corpse consummed?

umbral cipher
umbral cipher
#

You can consume a corpse to repeat the effect but eating more won't do anything, i believe

gentle leaf
still bison
#

That was my read too, but wanted confirmation

gentle leaf
#

also, the rules for Spare Parts as a Faction Effect on pg 56 don't specify any inherent "per corpse" scaling, just that Spare Parts allows you to consume any number of corpses and then triggers the effect if you do

glacial junco
#

Don't worry i'm sure those other bodies can be used during the same turn 😌

#

And just a heads up Lycan doesn't get to repeat the effect either, I originally thought it did but its instead just giving accuracy(+1d keep highest) to the effect roll per consumed (Still great)

pale echo
valid wedge
#

Do you roll to hit for every infect jump or is it only the first hit that needs to be rolled?

short estuary
#

Only the first

#

The jumps just happen(tm)

valid wedge
#

Sweet

gentle leaf
#

The Homunculus' Flesh Whip does a Splash (Target) of 1 damage. Am I correct in understanding that if the Homunculus uses Flesh Whip on an immediately adjacent foe, the Homunculus takes damage?

primal nest
#

Ye

#

Also hey here’s a question

#

How does splash (target) work on 2x2 units

#

Is that just a really big splash?

night hedge
#

yep

#

high value to use splash stuff on them

primal nest
#

Goddamn

#

Fine by me. As a mox player it is my right to bully my friends’ tyrants

night hedge
#

correct yes

devout pulsar
#

that also means self targeted splash on tyrants goes far too

tulip lava
#

Any theories on why goregrinders has such a high win rate besides bloodrage?

naive glacier
#

they are the 'aggro' type

umbral cipher
#

violence winners

glacial junco
#

they also feature in more games

#

I like 20% draw games as a factor.

#

And there is a particular couple of players that played a bunch of back to back to back matchs where the grinder won a lot so like the note mentions sometimes we have a hard matchup that keeps getting played.

grave warren
#

I'd be curious what the win rates look like on a matchup basis rather than overall. Like, are Deadsouls actually losing more, or are they just a bad matchup for the popular kids (goregrinders)

compact crow
#

I put together the Old Maggie map on Owlbear Rodeo for my game tonight. I made an expanded 4-player version in case a 3rd or 4th person joins in

lyric fog
#

oh nice

elfin ermine
#

we do a little Trolling

compact crow
#

Just a pinch 🤏 of trolling

#

By the way, has anyone played the Heads!Heads!Heads! Special scenario with an Iggori player? It feels like that scenario would heavily favor them

#

Like it seems really easy to just create a bunch of corpses right next to the special zone and start dunking the heads in as fast as you can make new corpses

short estuary
#

That particular cheese strat did not occur to the group I played with

glacial junco
#

it was tough to