#MAGNAGOTHICA MALEGHAST

1 messages · Page 26 of 1

glacial junco
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@short estuary

primal flame
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“Its so hard being me…”
-Chirurgeon w/ +2 STR, VIT, SPD, and like +4 mutations

stoic gate
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-Chirurgeon who sample genome’d the homunculus into giving himself 8 Vit, 3 Str, 2 Spd

glacial junco
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Having a scorpion tail on my chirurgeon would look pretty sick actually thinks

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Like mechanical lookin

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With fleshybits underneath

glacial junco
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There was some other game where the guy had a scorpion tail coming off him I'm trying to remember what it was thinks

crisp night
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have a question about operator. their trait says they get strength when they reload; does that only apply to them sacrificing movement to reload, or would it also apply to ammo goblin

umbral cipher
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Any Reload they get I believe

crisp night
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oh good god

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operator is terrifying

umbral cipher
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operators are Built

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They're prolly the most outright offensive necromancer

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And get Phys armour to boot

crisp night
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if you heresy gargamox and carcass is it a sloperator

umbral cipher
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I am simply not going to consider that word

pseudo flicker
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gargass

spice stag
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<@&1169764878454620231> Duel?

crisp night
pseudo flicker
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its gargass

crisp night
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depends on which necromancer you use

pseudo flicker
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its always gargass

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question is, how much slime will be on the field with it.

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thats it

crisp night
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or rats

coarse turtle
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assamox

primal flame
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Gargass

crisp night
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i don’t know what carcass stands for but in my mind the last two words are Skeleton Squadron

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or something similar

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Carapace Armored something something something Skeleton Squadron

coarse turtle
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Carapace Armored Recon, Combat, and Assault Skeleton Squadron

stoic gate
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Cool Ass Cats About to (W)reck Some Stupidos

junior elbow
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Vizigeist my beloved

lyric fog
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"Mastery of necromantic and gun arts provides unmatched client solutions for the hazards of the modern necropolis."

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It just occurred that the C.A.R.C.A.S.S. flavor text about how their skeletons grow and fuse over time can be read in two subtly different ways.

pseudo flicker
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As in?

zinc solstice
lyric fog
# pseudo flicker As in?

"Their skeletons" could mean either the skeletons of their own bodies or "the skeletons that they happen to own."
Normally this would be fairly unambiguous but in the case of necromancers it could go either way.

primal nest
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Added more maps to the drive

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Also renamed a few

zinc solstice
pseudo flicker
zinc solstice
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It gives off some specific, horrific (compliment) vibes

pseudo flicker
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Like "oh they steal skeletons to grow armor" is not that bad whwn half the population are already mindless zombies

candid monolith
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I will insist all of my undead are my own bodies

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Because it is funny

zinc solstice
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I'm picturing them forcefully enlarging and reshaping some poor sod from inside out to build an EGIS like trimming a bonzai

inner finch
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For CARCASS would milk be a combat enhancer?

zinc solstice
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Mandatory suplement to every gunwight, refusal to take will br met with being processed into it for your bigger units

real bane
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STOP PLAYING CARCASS

  • Skeletons were not meant to be given guns
  • YEARS of fantasy, yet no REAL-WORLD use found for modern mil-spec aesthetics
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...it is past midnight, and I ran out of steam on this joke partway through

pale echo
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I think you're cooking

zinc solstice
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You wanted to give ranged options to your skeletons? That's called THROWING RIBS!

real bane
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"Yes please have my bony boys throw flashbangs." "Please construct a bone mech." - Statements dreamed up by the utterly deranged

glacial junco
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Gif was annoyingly fast despite its preview

elfin ermine
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"Yes I'd like to Sacrifice a MOVE action"

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Wanted to OBLITERATE target units anyway? We had a Tool for that: Devil Damage

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(These are REAL lists, built by REAL Carcass players)
picture of 10 gunwights

pseudo flicker
zinc solstice
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LOOK at what Kancerkarionii have been demanding your respect for all this time, with all the calcium and colagen we produced for them

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Yes i would like to TRANSFORM TO GUN please

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Ok, i'm satisfied

torn hare
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<@&1169764878454620231> I finally have some time to try this game out for the first time tonight, anyone available in about two hours?

torn hare
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Cool! I have to put a toddler to bed so who knows when exactly I'll be ready but I figure 2hrs is a decent window. Roll20?

spice stag
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SOunds good and yeah I have roll20.

junior blaze
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You can play the game on roll20?

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Woah

spice stag
spice stag
junior blaze
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Oh fair fair, I've been playing on tts

spice stag
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yeah tts is like the second most used vtt for it

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but roll20 is free so most people just use that

junior blaze
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Oh nice nice, how does it go on roll20? Is it easy to get up and going and stuff?

spice stag
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yeah its pretty easy

junior elbow
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Roll20 is also significantly less processor intensive

junior blaze
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True I could probably run roll20 on my 3ds

spice stag
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maleghast is a pretty simple game so all the features Roll20 has works perfect

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the hardest part is learning how characters work so you an set them up

junior blaze
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Fair fair

torn hare
spice stag
pseudo flicker
junior elbow
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The hardest part of setting it up for me was importing all the character tokens

junior blaze
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I do like free stuff

pseudo flicker
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You already paid for tts xd

junior blaze
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Says who

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Wasn't my money that's for sure

pseudo flicker
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Shhh

junior elbow
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Liking free things doesn't exclude one from partaking in non free things

spice stag
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true

junior blaze
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My non free things other people pay for

pseudo flicker
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Theres also this btw
#1164643959721693184 message

junior elbow
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Tts is also in the sort of uncanny valley of usability for me where it's a lot better to use than roll20 but it's Barely Off with like, the physics and tokens and ctrl z that makes it deeply more frustrating to me

pseudo flicker
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Never press ctrl z

torn hare
pseudo flicker
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Just dont

junior elbow
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I know this but I press before I realize

pseudo flicker
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Yea that happens

spiral gale
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what if you weaponise ctrl z against your opponent

junior blaze
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What's control z do

pseudo flicker
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Tries to rollback the gamestate to a few seconds back

junior elbow
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The keybind is for undo on just about every computer and every program

pseudo flicker
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But it needs to reload the entire map

junior blaze
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Ohh so it's just an undo that screws the board

pseudo flicker
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So a lot of stuff just shits izself

junior blaze
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I like it

junior elbow
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But because tts is a physics simulation it can't reverse the steps that've just happened and restores a previous autosave

pseudo flicker
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Not autosave

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I have no idea what it restores actually

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You can rollback roughly every 10 seconds or so

junior elbow
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Well my game crashed and then I could reload it from an autosave a few seconds before so I assumed

pseudo flicker
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It tracks some specific actions

spice stag
pseudo flicker
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It barely works in that part so i dont look there

torn hare
pseudo flicker
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But regarding tokens, i consider them a feature xd

torn hare
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I'm a chump, I pay for roll20 😦

pseudo flicker
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I like my little fiddlecoins and they add a bit of soul to the game

junior blaze
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You can pay for roll20?

torn hare
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Lol

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Yup

junior blaze
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I'm learning so much

spice stag
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What do you get for it?

torn hare
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I have too many maps and assets in the d&d campaign I run, I have to pay so I dont have to delete them

pseudo flicker
spice stag
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That makes sense

torn hare
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It's cheap, I don't mind

pseudo flicker
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But also

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Ughh

torn hare
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I sure do wish paying for it made it not janky tho 🙄

pseudo flicker
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Dynamic lighting?

torn hare
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I can't even deal with it

pseudo flicker
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Think thats it

torn hare
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I just got really quick with the polygon-revealing

pseudo flicker
junior elbow
spice stag
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Also for some reason it uses a shit ton of gpu lol

pseudo flicker
junior elbow
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Several snap points is best but bucket universe is where I want to live cause them snapping on top only to tip over and fall is so disappointing

pseudo flicker
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Like you can edit things as you want them to be

junior elbow
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This takes time knowledge and effort

pseudo flicker
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Snapping is in toggles but i think i dont have snspping for tokens by default anyway

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Only for minis and terrain

junior elbow
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Bucket.....

pseudo flicker
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Whats a bucket....

lyric fog
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dear God

pseudo flicker
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But yeah rmb

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You will see "toggles*

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Go there

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Find snapping and grid

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That should fix it

junior elbow
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Does it save to the game or do I have to re toggle the bags every time

pseudo flicker
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The bags?

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Sorry, i am struggling to understand what you are referring to rn
What do you want to achieve?

junior elbow
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I may've skipped some steps in my mind

pseudo flicker
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I apologize for being sleepy

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Could you step by step explain whats your problem?

junior elbow
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The question I'm asking is do I have to make the tokens non snapping every time I create the board? If I launch Maleghast module then close it then launch again are the tokens gonna be snapping again cause that's the default?

pseudo flicker
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Tokens arent snapping on my board by default

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I made terrain and units snapping tho, if thats what you mean

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That and corpses

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But to answer your question, yes, if you make changes to tokens, say, switch them to snap to no snap, close it, and open the board again by opening your subscriptions in workshop, you will load a new board.

To actually keep the changes, you want to load your edited board from savegames.

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Alternatively you can save the edited parts separately by selecting them all and saving them as custom object

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You then load a board from workshop and merely insert them

junior elbow
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Ah that answers my question

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Thanks

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Yeah I can make the right token bags with non snapping and save them

pseudo flicker
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Yep!

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Except i still have no idea what tokens you are referring to xd

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Since none of them snap

junior elbow
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Strength vitality doom etc

pseudo flicker
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But they dont snap...

junior elbow
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They snapped to the center on top of units, same as units and terrain snapping to the board

pseudo flicker
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Guhh

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What

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Ill check on it tommorow

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That shouldnt happen

junior elbow
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This could be old info

pseudo flicker
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actually

junior elbow
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Are you the one making the mod

pseudo flicker
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Which tabletop mod are using

junior elbow
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One of the ones linked in this chat

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I'm not at my computer rn so I can't check

pseudo flicker
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If not, i apologize for confusion, i sorta just go with assumption that if people play in tts, its on my table, because according to stats thats just the case

stoic gate
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you do have the best table rule

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*eule

pseudo flicker
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Thankies ^w^

soft egret
# pseudo flicker Thankies ^w^

Oh, about the message I sent you yesterday, the last time I played, the Chosen standee was called the "Cultist" and the false priest Standee only had 2HP. Not sure if you've fixed it since

pseudo flicker
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Didnt fix the chosen, fixed the antipriest. Oops

tulip crane
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Strange request, but does anyone here record or stream their matches? I'm a game designer, so besides wanting to play the game myself, watching people play it would help seeing what it has to offer and learning what it does well (and what it doesn't).

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I found a match on Youtube but the players immediately get some rules wrong. CringeHarold

primal flame
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Given people seem to ping a lot for matches, you might be able to get away with spectating their games if you ask

patent steeple
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trying to make the most RANDOM (ie lots of effect die rolls) igorri build

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thinking about not running a homocolus and running double stick instead

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thoughts?

torn hare
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quick question: does Igorri Recycle target any unit at any range?

soft egret
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The unit that just ended their turn specifically, but otherwise yes

wispy hare
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hii, does anyone wanna play maleghast on tabletop sim with me :D

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made this map but then my friend had to bail

patent steeple
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we got a role for it if u wanna tag folks

wispy hare
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sure!

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whats the role :o

strong vector
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just wrapped an Owlbear Rodeo match with a friend. I definitely put way too many walls down (used to building Lancer maps, so I was thinking about cover cover cover). Goregrinder's painwheels chewed through my entire line, but Carcass whittled their Warlord down to 0, then, again, to 0.

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Still finessing the tokens and SOUL clocks but happy with the setup.

pale echo
coarse turtle
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make sure to put the results of games in the pinned google sheet so we can keep track of matchups! ^^

lyric fog
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@wispy hare I'm just making some tea, but if no one else wants in I'm game when it's done

wispy hare
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nice!

wispy hare
lyric fog
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what faction are you running?

wispy hare
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im wanting to play igorri for the first time

lyric fog
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oh dope

wispy hare
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i was thinking of doing just a regular duel and one side has a statue that gives u a vitality token if u roll +3 next to it or smth

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i just started playing, ive played 3 times so far

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and just learned how most of the rules work lol

lyric fog
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Cool cool

wispy hare
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nice :D should we call?

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or should we type in pms

coarse turtle
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can you hit a Tyrant in an adjacent square with a 2-4 ranged attack? cuz like one of their occupied spaces is technically 2 range away..

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time sensitive ask my opponent is set that it does work but i feel like it doesn't? but idk

wispy hare
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i think it does personally

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i assume effect range works like movement range

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when i play at least

coarse turtle
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okay!

spice stag
lyric fog
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I'm good calling or using one of the voice chats.

wispy hare
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cause melee isn’t diagonal and those work as like 1 distance away functionally right?

pale echo
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Melee works diagonally
You just can't move diagonally

spice stag
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yeah

wispy hare
coarse turtle
wispy hare
coarse turtle
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yeah Range is diagonal!

lyric fog
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Yeah, you can attack diagonally, you just can't move diagonally

spice stag
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I assumed you couldnt but i dont know

pale echo
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You have line of site to the square occupied by the unit, two spaces away from you. units don't block line of sight, generally

coarse turtle
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so in a sense you can make ranged attacks at melee range aganst tyrants?

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interesting!

pale echo
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That's my read on it, at least

glacial junco
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I'd say you can, its a bit funky but i mean it lines up with the logic

patent steeple
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is there a place in the maleghast TTS mod that allows you to see all the necro upgrades?

lyric fog
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Loller's suggestion, which I've made, has been to make a note card item and put the upgrades on the card.

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Thanks again @wispy hare !

wispy hare
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i got cleaned up 😭

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and then punched into a hazard after doing enough to burn thru my vitality and kill me at 4hp

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gg @lyric fog :D

lyric fog
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gg!

lyric fog
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Cursed Sixgun pulled its weight this game.

lyric fog
# wispy hare i got cleaned up 😭

& you didn't get cleaned up. You were putting a lot of pressure on the Operator, just maybe focusing a bit too tightly on him over the rest of the Mass.

coarse turtle
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igorri carcass is a tough matchup!!

junior elbow
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What isn't a tough matchup against Carcass

crisp night
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deadsouls

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wall go thunk

lyric fog
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Also this is the second game where my Necro has killed the enemy Tyrant with a "reduced to 1HP" effect.

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Which is fun!

serene sundial
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I fucking hate double tap with a burning passion lol it has fucked me up so many god damned times

junior blaze
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It does look quite funny

violet ridge
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I have some questions about translation of this rule book. anyone know how can I get in touch with TOM?

junior blaze
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I'm thinking of trying
Clutch reload
Double barrel shotgun
And frag bullet next time I play carcass

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Just have to think abt the actual people going in

pseudo flicker
pseudo flicker
junior blaze
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Very cool map!

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also silly question, do line attacks from tyrants cover both tiles or do you just pick one

pale echo
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Just pick one

junior blaze
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awesome

sacred pivot
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How do people actually play Deadsouls? My three times playing them have felt like struggles where I need to just gun for a cheeky assassination win because I end up down on unit count. I dig their aesthetics, but their gameplay has felt really rough

pseudo flicker
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they and igorri are harder factions to get into

sacred pivot
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I went from Deadsouls to Igorri and Igorri clicked really well with me, felt great and have won once and tied in the two times* I played them

pseudo flicker
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I would actually place igorri above deadsouls in terms of difficulty

sacred pivot
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There's a lot to juggle, but Vitality + Mutate go brrrr

pseudo flicker
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The problem is that igorri give you opportunities to waste turns doing mostly nothing, but also punish hard if you do that xd

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But if it works, it works

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Anyways the Silent Tomb is up on the map drive

junior blaze
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yeah i layed igorri once and they went crazy

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just the amount of corpses i could absorb for effects

open vessel
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Igorri can be complicated but the gameplan is pretty straightforward

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Get corpses --> eat corpses to buff up your damage dealers --> go crazy

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Just stack as many tokens on lycans and homonculus as you can

rich scarab
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Don't forget to eat stiches with the homonculus

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that's a big tech I missed out on

real bane
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but the soul...

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the corpses...

rich scarab
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The corpses are for buffs, which you get from the eating of the stiches

open vessel
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If you're not playing Malice you can upgrade homonculus to avoid obliterating the stitches

junior blaze
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and then just ran across the map

real bane
pseudo flicker
pseudo flicker
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it was a blood grinder

rich scarab
pseudo flicker
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so lycan respawns

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but i have to build the tokens up again

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thats the problem mostly

rich scarab
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I use my friends copy so havent got the update yet

open vessel
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I had a Homonculus with 8 different tokens on them, then the enemy Gargamaxxer used unholy vapors to make it take 9 damage

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:')

real bane
real bane
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and that's a 50/50 to just be left with one strength

open vessel
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my fault for not focusing their hosts

pseudo flicker
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igorri have to spend turns of the unit to build up tokens, while most other factions generate them passively or have specialized token printers

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cut abhorrer antipriests

open vessel
pseudo flicker
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abhorrers are especially notable because their token gen is almost exclusively aoe

rich scarab
pseudo flicker
rich scarab
open vessel
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Am I the only one who is a bit pissed off that the Homonculus isn't named Homunculus?

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the most extreme nitpick but it rubs me the wrong way

open vessel
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Amongulus

real bane
pseudo flicker
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i googled homunculus and the first image that shows up is hillarious

real bane
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an iconic figure

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meant to scale each organ proportional to its sensitivity to touch

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iirc

pseudo flicker
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yep

open vessel
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Manmade horros beyond comprehension

pseudo flicker
rich scarab
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To not comprehend something is to never know its true horror

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And sadly I comprehend this horror

open vessel
junior blaze
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i've made a hopefully fun carcass list yay

wet sinew
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<@&1169764878454620231> Duel Anyone?

tulip crane
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How long do matches usually take?
(general question, not just for DogBone)

pseudo flicker
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Depends on how well people know the rules

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My matches are usually under an hour

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So very fast for a wargame

devout pulsar
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roughly an hour a little over maybe

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fast for skirmish for sure

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grid does a lot for speed

pseudo flicker
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Yeah you are not measuring line of sights and distances

tulip crane
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That matches my expectations. I wouldn't call it a simple game, but it's not very complex for its genre. The limits on number of units, rounds, and board size also work quite well for that end.

devout pulsar
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yeah limiting rounds does a lot

spiral gale
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decided to mix up my first igorri list.

devout pulsar
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CC

next basin
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I've got a question about the Blood Rage tag, does damage reduced to 0 still count as damage for the purposes of killing the unit or nah?

devout pulsar
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stands for Criminal Criminal

next basin
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poggers

devout pulsar
tulip crane
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Indeed.

spiral gale
devout pulsar
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are you running a one of each list there?

spiral gale
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yup. just to try out the faction

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only one I havent played so im pretty hyped

devout pulsar
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i like that a one of each list is never the worst idea for a faction

spiral gale
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yeah pretty great design choice

devout pulsar
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like it's not optimal but you're not walking up hill both ways ya know

pseudo flicker
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I cant think of a one thats easier tbh

devout pulsar
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fae's probably right yeah

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mechanically and list wise

pseudo flicker
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Killteam i would put into medium complexity, infinity into high

devout pulsar
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Guildball is high for sure

pseudo flicker
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Frostgrave high-ish i guess i didnt read the rules

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Killteam drifts slightly to high when you are getting into it because gw decided to speak in pictograms to represent distances and i have no fucking why

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God bless if pictures made sense

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But no, a square, figure with 4 points, is actually 3" irc

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Triangle, a figure with 3, is 2"

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Like why

next basin
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anyone have any tips for a first time goregrinders player? I really like the faction but I want to do the house proud (even if it is my first match ever)

pseudo flicker
pseudo flicker
junior blaze
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spooky

next basin
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Warhead (2)
Painwheel (1)
Berserker (1)
Carnifex (1)
Warlord with Nerve Twitch, Apoplexy and Overclock

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the idea is to have 1 set of warheads in a death korp parade formation (being my meatshields) while we go in a kill shit before they can stop us

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I think my opponent is going to be running Gargamox if that helps

pseudo flicker
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@grizzled mirage

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Get your ass over here and help

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You are my goregrinder guy

glacial junco
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I think you made a good choice with 1 painwheel against Garg, they are stupid good but i've dreaded running into more than 1 hazard a turn with spinouts

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Make sure you use pulverized and WildSlashes against rotten since both deal firedamage in some form

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They are the 1 armored unit and the strongest DPR on their team

next basin
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interesting, something to make note of then

glacial junco
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Againdt everything else, just note that they will prolly infect your units easily and you WILL lose warheads way quicker than against some enemies, use Charge to make them focus on them (since they phase through enemies when charging,) that way your thralls are disruptive as they die and if you space em far enough they can't be bounced

Untested theory but thats what I think is a good idea.

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Infecting with Vermicide or necrocide i cant remember the name

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The gargs strongest attack tool i've seen

next basin
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oh... Yeah that's... Oh dear

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time to socially distance my units

glacial junco
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Just prioritize disrupting them more than worrying about the bounce, with as small as the board is it'll be tough to avoid

next basin
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fair

glacial junco
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But you could try at least for the oppening turns

next basin
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it is also my opponant's first game

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so they may not even take it

glacial junco
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Oh

next basin
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yes it is two newbies having a spite duel

grizzled mirage
# next basin Warhead (2) Painwheel (1) Berserker (1) Carnifex (1) Warlord with Nerve Twitch,...

Hey, Eules goregrinder buddy here:
Theja just gave you most of the relevant stuff.

As much as it feels off, try reacting for the first turn. If they are new, you should not expect to get punished harshly for this. Just space units apart if they bring Rotten, pustulate can be very hurtful.
You can build up some tokens with Rev up, Build rage, apoplexy and spin out. You warheads will sadly crumble really quickly to garg.

Scum and Rotten come with physical armor, just remind yourself of that before charging your warheads trough them. Either come at them with strengh, or choose different targets.

Scum only have 1 HP, this makes them very vulnerable to fire damage (berserker and painwheel)

Rotten deal a surprising amount of damage, if they have plague tokens, don't count on a unit surviving a hit from them, and since they deal damage twice in one hit, they can go trough your blood rage, so watch out for that

tulip crane
next basin
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In light of this I might trade my warheads for some more quality units

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(carnifex or pain ghoul)

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what would you say to that course of action?

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I figure the less things there are to infect the less they'll infect

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ah well, time's up

#

guess we'll see how I do

glacial junco
#

Pain ghouls are never bad

grizzled mirage
glacial junco
#

Pull 3 is very good if nothing else but since this is ya'lls first game I figure you'll be fine

#

Good luck!

pseudo flicker
terse depot
#

Deadsouls are rough. With no upgrades you really have to spam those walls- but it' s not unworkable, especially with two banshee

#

If at any point you can kidnap their necro you do that and plant your cursed sword and or grand morgul blade in their spine

glacial junco
#

Be sure to throw the match details into the sheet if you don't mind!

#

I still havent played with deadsouls at the same board

terse depot
#

...getting doomed then immediately bladed as t4 rolls over to 5 is the funniest thing in the world. Highly recommended

glacial junco
#

I'm frankly getting very scared of them just due to their mystery

glacial junco
#

Hey Abhorrer players whats the Holy Nuke?

devout pulsar
#

you the player

terse depot
#

It's uh...activation 1 Antipriest, activation 2 grand oath, activation 3 Holy body indignation

#

This gently, lovingly, turns your board to ash

sacred pivot
#

I've never actually gotten doom to ever proc while playing Deadsouls. For the effect die methods I've only rolled successfully with a sacrifice once and it was immediately killed by the carnifex it afflicted and the other time it just got cleared by a PainGhoul - and those are the two times I've managed to apply doom

spiral gale
#

I was close to getting doom but ab have a soul ability which lets them treat the round as round 1. so yeah… doom moment. much bigger fan of isolation tactics

terse depot
#

So some Deadsouls notes:

Wow you have no real doom without malice aside from Dark Priest

Don't try to land Dooms until like t3-t4. Functionally it is something you do to off a unit with Priest

Cyclopean Monolith is the dark god you honour by listening to Sub Rosa on repeat, use it literally every chance you get

Your real faction mechanic is having a million walls and screaming people to death through them

Bound Tyrant is your only real source of burst

Sacrifices are a trap

Great Urgal Blade just annihilates anything instantly at late game, good for hail marys

Surprise Kidnappings work well

#

Also you have a lot of ward. It leaves you very hard to burn

sacred pivot
#

Hmm, Twisted Sinews (I think it's called) felt solid when I had used it, but is Cyclopean Monolith just better outside of the niche cases?

terse depot
#

Twisted Sinews is good! It's really useful and worth taking I find

#

I just get a lot of use out of more walls. No more than that

sacred pivot
#

I'll have to try walling more and playing with Banshees

terse depot
#

Weak tokens really will save your bacon

sacred pivot
#

I feel like they'd be really solid against non strength stackers. Against strength I def felt like I'd just get chipped through anyway by grazes

terse depot
#

Yeah. Your best bet against CARCASS is to advance through cover, negate formation, and when you get the chance, pull the operator into The Pit

#

Good matchup for you otherwise though

sacred pivot
#

Can you throw down multiple of the same soul ability on the start of round trigger? (And if yes, can you wait to see the results of another?)

#

I played against Carcass twice and did not see how it was a good matchup at all. Strength on grazes and high dice rolls just tore me apart both times

terse depot
#

The only trick is walling them out. If you can't...well. You have no armor and poor health

sacred pivot
#

I'm not saying I got high rolled, formation puts in work

pseudo flicker
# glacial junco Hey Abhorrer players whats the Holy Nuke?

As tannistena explained

Its a heavily telegraphed move that deals 6 damage across the board, ignoring los

There 2 variations, one of them is just getting it out as fadt as possible, the other is stacking for several rounds to do it multiple times in a row

sacred pivot
terse depot
#

Bullets hurt, and if they get the shot, you die. Your frail little goth bones will not withstand phys damage

sacred pivot
#

My frail goth bonessss

pseudo flicker
#

I do round 1 nuke, then run up with strengthened penitents and throw piss at its targets. This kills any 4 health unit if they dont have magic armor, round 1

sacred pivot
#

I mean Carcass does have the best chance of hitting those shots

pseudo flicker
terse depot
#

Yeah. Have to use walls to deny them the chance to fire at all

pseudo flicker
#

"slow" nuke however is a wincondition

sacred pivot
#

But in the MU I should actually pay attention to sightlines more I'd imagine to deny them free reloads

pseudo flicker
#

A single unit dealing 12 damage to your entire army in 2 rounds is just a loss

sacred pivot
terse depot
#

Yeah. I know it's very uh...best case.

#

The dual aoe trick is actually less scary for you?

next basin
pseudo flicker
next basin
#

It was a slight stomping (I lived on 3hp)

pseudo flicker
#

Since 4+ each round it will deal 9 damage

broken dock
#

stfu jo

next basin
#

glory to the goregrinders baby!!

sacred pivot
glacial junco
#

wait, You mean 2 damage right?

#

Whats powering up the nukes individual damage?

pseudo flicker
pseudo flicker
glacial junco
#

So it brings that damage to 2 instead of 1 for each unit it hits

pseudo flicker
#

Holy body starts at 4 vit
Censer gives +1=5
Oath gives +1=6, then we convert 3 to strength

#

2 damage 3 times

#

On 3 different units

#

Total of 6

glacial junco
#

no no

#

I don't think thats how it work,

#

It says remove up to 3 vit to deal 1 to THAT MANY units in range, It doesnt say that Many Times to units in range

pseudo flicker
#

🤔

#

I treat it same as splash. One ability, multiple intances of damage

glacial junco
#

No no you pick a number of Units In Range of the attack equal to the vit tokens Removed*

pseudo flicker
#

Yeah but it still qualifies for strength, as you deal damage

glacial junco
#

It would only bring that damage up to 2 for each unit hit

pseudo flicker
#

Yeah, with strength, you deal 2 to each unit hit

glacial junco
#

Correct.

pseudo flicker
#

So up to 3 instances of 2 damage

glacial junco
#

Right but that doesn't kill peoples 4hp units

pseudo flicker
#

So health economy shifts 6 in your favour

#

Yes

#

Then you activate penitents

#

Run up

#

And jarate

#

You want them to be caught in grand oath

#

AND censer

#

So they have at least 1 strength

#

They then deal 2 damage to finish off damaged units as effect

glacial junco
#

thinks Ok

#

I misunderstood I was under the assumption you meant the TYRANT did the 6 damage on its own

pseudo flicker
#

You can also run inquisitors and shoot damaged units instead

glacial junco
#

And I was like no fuckin way.

glacial junco
#

ok but not to one unit,

pseudo flicker
#

Summed up, i mean

#

Yea not to one

#

You can also go for a big nuke fast, but you need to lose units which is a challenge xd

#

Theres a 3 soul ability that allows ypu to select a unit and allow it to treat a round as 4 or 1

#

If you take witness, it means that you can prock it early, but you only get 3 soul naturally on turn 4

#

I would suggest taking penitents and just suicide charging instead

#

They have a lot of aoe damage from excruciate

#

1 of them dies, you can fire on turn 3

#

2 od them die, round 2

#

Because you took witness, holy nuke will deal 3 damage to each target

#

Meaning that if they GRAZED, they just die

glacial junco
#

Sounds annoyingly solved.

#

Only recourse is to hope you have a token clearer

#

in range

pseudo flicker
#

I think it needs a nerf tbh

#

Like there is counterplay, its just very specific and the return is stupid good

#

Return of pulling it off*

#

Sure, its telegraphed, but say igorri in this time just print a bunch of tokens, not literally charge up a superweapon

#

I guess goregrinders have something similar with a Berserker but its easier to deal with

tulip crane
#

In general terms, as a gut feeling, which would you say are the most and least popular houses?

short estuary
#

Carcass seems to be very popular

#

I have only seen a handful of people, myself included, talk about playing Gargamox but I feel like most of the game screencaps I've seen have had carcass on one side

#

Not a lot of igorri but I feel like slightly more igorri than garg

devout pulsar
#

i don't hear a lot about deadsouls

glacial junco
#

I'd wager deadsouls yeah

devout pulsar
#

well i do but from the same folks

short estuary
#

I feel like I've seen a few deadsouls in games but this is vibes based

#

In game screenshots in here*

devout pulsar
#

Carcass are probably the most popular though

pseudo flicker
glacial junco
#

Yup Gun Skeletons probably the overall fav

pseudo flicker
#

Then its gargamox, igorri and abhorrers

#

Deadsouls are def least popular

devout pulsar
short estuary
#

I think abhorrers are more popular than that but without real data hard to say authoritatively

devout pulsar
#

wait a second

#

game tracker

short estuary
#

There's only 4 games in there lol

tulip crane
#

I'm fine with just vibe-based answers for this instead of hard data. Let's not forget maybe someone loves an unpopular house and got a dozen games with it.

short estuary
#

And I'm pretty sure they're all Theja and me

tulip crane
#

Deadsouls Georg

glacial junco
#

And we haven't added our backlog yet

devout pulsar
pseudo flicker
glacial junco
#

oh like 17*

pseudo flicker
#

1 igorri, 1 abhorrers

glacial junco
#

5 Igorri matches

short estuary
#

Maybe it just isn't rendering right cuz on my phone it still only has 4

glacial junco
#

lmao 4 of the 5 were against carcass or goregrinders. As with all things this is a very very rough survey

#

@short estuary Ay we should play a game by post :V

#

I want to make you suffer in slowed time

short estuary
#

Bruh

#

We already play so slowly anyway

glacial junco
#

lmao

short estuary
#

Based on those data it seems like deadsouls and Garg are neck and neck (with 3 if I can count)

#

More igorri than I expected

glacial junco
#

Playtime 4 hours (Played by post)

tulip crane
#

Let me ask you maleghastlies (affectionate) something else, if you'll indulge me:
Is your favorite house aesthetics-wise the same as your favorite gameplay-wise? Which are they?

short estuary
#

I am a mox loyalist and I just like slime

#

I haven't tried all the houses but I like the horrors that go in a line and slime all over people, which might be all of them but garg slime and goregrinders painwheels both stand out to me

#

The concept of slowly whittling people down is cool if not slightly difficult to pull off since my perception has been maleghast heavily incentivizes dee pee arr and alpha strikes

spiral gale
#

My favourite aesthetic house is not the same as my favourite house to play. Goregrinders look the best to me especially with painwheel being an awesome souls reference but Deadsouls are the most fun to play.

short estuary
#

Infect is cracked (unless your enemy has ward in which case I cry)

glacial junco
#

Inside me are two Gremlins.
One wants to play Umbrella scientist/Be an Igor pulling big lever.

The other wants to rip tear kill and just keep goring and thrashing around.

junior blaze
#

my favoruite overall is carcass just cause bones and bullets

#

the two greatest things in existence

short estuary
#

I think you were thinking of slime and swamps but close

junior blaze
#

two wolves inside of you, one likes bones and bullets, the other likes slime and swamps

#

my enforcer is now named vangarre cause funny

short estuary
#

Xenoblade reference good

junior blaze
#

hell yeah

#

love those games

lyric fog
#

Well, I haven't played a whole lot, but I'm enjoying mixing it up a lot.
I did like playing CARCASS and I am very happy with the name I thought up for my Necro ("Xi, Prince of Black Waters") and I'm gonna keep saying it until other people think I'm as funny as I do.

coarse turtle
#

she runs 3 chosen 2 banshees and just makes a shit ton of walls to control the board and then uses Abduct and the banshee’s Line attack to wear everyone down

junior blaze
#

evil

sacred pivot
#

Interesting~ I've been trying out the Vizigheists but they've been hit or miss. Do you find doom is something you have to worry about much at all fighting them?

coarse turtle
#

from the 3 times i’ve played her doom has been used more for effects that trigger extra on DOOMed opponents iirc but there was one game where my operator got abducted and doomed it was pretty embarrassing

#

but it definitely isn’t the primary mechanic she plays around

junior blaze
#

i need to try some more carcass lists

glacial junco
#

Skull crack HURTS

junior blaze
#

my most recent was
(1) gunwight
(2)enforcer
(1) ammo gobby
(1) egis weapon

ruby spire
#

I do

  • 2× Gunwight
  • 1× Enforcer
  • 1× EGIS
  • 1× Ammo Gob
spiral gale
#

skull crack is actually mean. every time it hits I feel it

lavish pond
#

Sharing my igorri chirurgeon art, this game is SICK

ruby spire
#

i love gunwights they are my favorite

junior blaze
#

skull crack evil

spiral gale
#

that looks incredible

junior blaze
#

tbf gunwights ignoring armour is great

sacred pivot
junior blaze
sacred pivot
coarse turtle
pseudo flicker
terse depot
#

Suprise! It's time for funeral doom

pseudo flicker
#

People filling out this form tend to be active community members and not casual players

coarse turtle
#

more likely to play the weird ones

pseudo flicker
#

Correcto

coarse turtle
#

i tried goregrinders last night for the first they're so fun. i just ran one of each unit to get a feel for all of them, and the team comp felt pretty nice TBH-- is there any obvious drawbacks or things a mass with one of each is missing out on?

pseudo flicker
#

Less specialized

junior blaze
#

yeah, if you someone dies you lose their function

devout pulsar
#

you also can't hammer in on abusing an option

#

also malice upgrades are more valuable with multiple copies of a unit

lyric fog
#

I feel like it also depends on matchup. My one Goregrinder game was against armor-heavy CARCASS and my warheads' main function was to flail around uselessly.

coarse turtle
#

wait do malice upgrades affect all units of the same type?

lyric fog
#

Like, "the other player avoided killing them because the Soul token would have more impact on the outcome"

coarse turtle
#

ohhh cool! for some reason i assumed that it was unit-by-unit

#

but that makes sense

#

ive only ever played at spite

lyric fog
devout pulsar
#

coats as capes fuck

junior blaze
tulip crane
#

Adjacency (e.g. for isolation effects) count diagonals, right?

lyric fog
#

Yes.

coarse turtle
#

yup adjacency is everything in range 1

tulip crane
#

Thank you.

lyric fog
#

So I think I've seen this asked, but I'm not quite sure on what the conclusion was
If an Operator has, say, three ACTs with the reload tag, does using one mean they need to reload to use the others?
And does taking a reload action mean that any of them can be used?

proven citrus
#

Sad my friends the deadsouls got nerfed. It was nice playing top tiers in a game for once….

soft egret
tulip crane
#

Consider this situation: there are walls in a2 and b1, unit A is on a1, and unit B is on b2.
Are A and B adjacent?

old stone
#

yes

#

page 16 of the manual

spice stag
#

they would be adjacent but you couldn't target them through the walls no?

spiral gale
#

They are adjacent but I’d like to add there is no LOS which i’m pretty sure most abilities need unless it says otherwise like banshee. Someone correct me if I am wrong on this.

old stone
#

oh, i misread
my bad

devout pulsar
#

melee doesn't require los right?

spiral gale
#

no no you are right. it is adjacent. me and Xoe are just adding extra context

spice stag
devout pulsar
#

ty

tulip crane
#

Glad I asked. I wouldn't have considered them adjacent without LoS.

terse depot
#

What nerf did Deadsouls get?

spice stag
# terse depot What nerf did Deadsouls get?

Deadsouls
Chosen can no longer move through walls
Chosen's Foul monuments grants range 3 to tombraiser instead of granting additional wall creation
Chosen's Kidnap is now a curse
Vizigheist's Soul Frost no longer has a chance to leave a wall
Banshee's Bale Scream is line 4
Banshee's Freeze Soul no longer has a chance to leave a wall
Bound Devil's Beckon Lamb gains mininum range of 2
Bound Devil's Limb from Limb now increases damage instead of applying it multiple times.
Dark Priest's Doomblade is now range 2 instead of 1-2
Dark Priest's Unholy Summoning is now a curse
Dark Priest's Frozen Hell no longer creates walls, has range 2, and deals damage to units standing in adverse terrain in range instead
Dark Priests' Bloody Flail is now range 2-2
Dark Priests' Lathean devil whip is now range 2-3
Dark Priests' Twist Sinews is now a curse

terse depot
#

Oh yeah, that. Not a huge deal all told- you just can't freeze the entire map

#

It is still like, the Strat

spice stag
#

<@&1169764878454620231> Duel?

autumn crescent
spice stag
#

ayyy

#

alrighty give me like 5mins rq

autumn crescent
#

f'sho

lyric fog
#

One more reload question: can units reload if they're already reloaded?

spiral gale
#

that’s 100% more bullet

spice stag
gray crystal
#

I think they're asking if their operator can get the bonus for reloading

#

From like a goblin

lyric fog
#

Yeah, like the Operator or Goblin reload bonus.

spiral gale
#

well

devout pulsar
#

yes you can reload even if you don't need to

spiral gale
#

goblin gives strength in addition to a reload so I don’t think that effect is conditional to reloading.

spiral gale
#

Operator is insane 💀🦴

coarse turtle
#

yeah i think you can reload just for fun

#

so yeah free strength if you dont move

glacial junco
#

No you need to shoot your foot first

#

Like an FPS :p

blissful walrus
#

whast the difference between range 1-2 and range 2?

coarse turtle
#

no difference, if something has a single range number then minimum range 1 is implied

#

but if something is, say, range 2-4, then that means the minimum range is 2 so you cant use it on adjacent units

blissful walrus
coarse turtle
#

nope its still range 1!

coarse turtle
#

0 being self

blissful walrus
lyric fog
#

Heh, so the Range 6 really is a solid chunk of the board

blissful walrus
#

in what page is that explained?

spice stag
#

Just L shape the number of squares for the range

coarse turtle
#

if you include diagonals, it ends up working like the diagram i drew.

lyric fog
#

Oh hey, one more question:
Can a Necro Body Block a line attack?

devout pulsar
#

no because it does not specifically target the necro

coarse turtle
#

"If your necromancer is the primary target of an ability [...]"

lyric fog
#

Oh damn
That... might have changed the outcome of my match with @wispy hare the other night

coarse turtle
#

splash and line work pretty much the same and the rules for body block specifically rule out splash being body blockable so i think it would follow it applies to line too

austere ravine
#

I mean they are different in that splash has a primary target.

#

I'd honestly say everything in the line is a primary target

#

Because those X squares are what is being targeted.

coarse turtle
#

im not sure about that... i think primary target would denote that theres specifically targeting going on, and by my understanding Line is just a long AoE box

grizzled mirage
austere ravine
#

I mean the primary is the important thing, the spaces of a splash are secondary targets

grizzled mirage
coarse turtle
#

syntax matters, so the language of "all units are affected" rather than "all units are targeted" leads me to believe that body block wouldnt work? because like how could you even offload a line onto a different unit thatn your necromancer...

lyric fog
#

Yeah I thought of it as a targeted attack and shifted the damage off, but if it is like "long splash" then yeah I would've been eating some damage there

coarse turtle
#

i dont mean to argue or dogpile this is just how i would read the rules

austere ravine
#

I take the fact it says splash specifically rather than aoe abilities to mean that it's due to being a secondary target rather than it being an aoe ability

coarse turtle
#

i still disagree, because if you could body block a line you would have to move the whole hitbox, which could result in the line not originating from the acting unit

#

but i recognize i might not be able to change your mind about this, so if you disagree that's okay. i dont consider lines as having any primary targets, because the word target is never used when talking about them and they specify a direction and not a square or unit

spice stag
austere ravine
#

The Line is still where it is it's just the effects happen to the guy to the side of it who you pulled in the way

pale echo
grizzled mirage
#

Just dropping my thoughts here, please feel free to point out any flaws:
Any ability that specifically calls for a unit being targeted before it is resolved has a primary target. This Target is the focus of the interaction. See all normal single target attacks, they NEED a primary target.

Any ability that does not NEED a give target, does not have a primary target.
This would be stuff like LINE, SPLASH, Pain-wheels spin out, Warhead charges, etc. etc.

If you would declare I'll shot my (INSERT LINE ABILITY) at your (INSERT NECROMANCER) than it would work, but you don't you select a given space that will be effected, then the effect is applied to everyone in this line.
You never denote, I target X Y Z. Just like splash targets the space around a Target, and then effects units on those spaces instead of targeting these units directly.

coarse turtle
#

yes. that is how it works, by my understanding. SPLASHes do have a listed primary target, either (self) or (range), except the guys affected around the splash aren’t primary targets.

grizzled mirage
coarse turtle
#

but if anything, the ACTing unit is equivalent to the “primary target” of a line and the line is equivalent to the splash area

grizzled mirage
coarse turtle
#

yeah. sort of an awkward way to phrase it and i don’t think it’s necessarily mechanically sound, but line and splash are grouped together in the book so it makes sense in my head to think of them as equivalent

#

i just don’t think lines have any primary target, like you said

lapis willow
#

if line only affected the first unit it hit i could see an argument for bodyblock, but that's not the case

blissful walrus
#

so a slow token basicaly overrides the Movement value to 1?

small locust
#

Besdides we see in an example that a line literally goes through enemies

lapis willow
#

what about Operator's Akimbo? If I target a Thrall and hit a 4+, can I choose to hit the enemy necro for 1 un-Body Blockable damage?

coarse turtle
#

damn really? i thought that that added additional primary targets, but that makes sense

coarse turtle
grizzled mirage
lyric fog
#

That one IDK
The line thing makes sense, but the Akimbo secondary is still targeting a unit with an ability.

#

(I took "primary target" to specifically refer to things like splash)

lapis willow
#

It is, but body block specifically says "primary target of an ability"

grizzled mirage
#

This makes the new targets secondary

#

as they came after the first

pseudo flicker
lapis willow
#

CARCASS strat continues to be "just roll high"

coarse turtle
#

devil bullet hehe

pseudo flicker
#

formation, elevation

#

you can casually enough get 3 dice to roll, and under special circumstances even 4

grizzled mirage
coarse turtle
#

hold on, im really not sure about this akimbo thing— if the secondary hits are unbodyblockable, would you be able to use it with devil bullet for free S.T.G.?? surely not, right?

grizzled mirage
lapis willow
#

Akimbo's 4+ and 6+ just apply 1 damage, no other effects

grizzled mirage
coarse turtle
#

okay yeah so stg is just on the unit that got headshotted

lapis willow
#

Like ig you could STG the primary target but that would be a thrall in this case yeah

coarse turtle
#

i think

grizzled mirage
pseudo flicker
#

correct

lapis willow
#

definitely a hilarious power move tho

#

Obliterating a thrall right next to the necro

coarse turtle
#

okay yeah i forgot stg is it’s own attack and not a multiplier that adds to an ability

grizzled mirage
coarse turtle
#

no i actually think that you can obliterate any unit after hitting a headshot, but that doesn’t interact with the seperate hits of the akimbo at all so stg is still fully bodyblockable

grizzled mirage
#

It shows that I don't like CARCASS that much 😄

coarse turtle
#

so for it to be a win condition you have to make sure the opponents necro is isolated

coarse turtle
coarse turtle
grizzled mirage
pseudo flicker
#

Its called

#

Walk

#

Most units if double moving can cover the entire or most of the map

coarse turtle
#

true true but that’s why you gotta play ur turns right and move the necro after she’s already gone that turn

#

i’ve hit the holy STG two seperate times with my 6 gunwight carcass mass :3 they’re called the bullet horde

#

it’s one of those things where if you get hit with it then you make sure it never happens again but it’s a fun combo to pull on someone who doesn’t expect it

#

my opponent was like why are u batoning me this is nothing and i was like hehe die

shut scarab
#

Ammo goblins emerge from the ossuarific vats ready to dispense bullets

small locust
#

Ah the bone goo

grizzled mirage
#

Also what resin is that?

shut scarab
shut scarab
#

I think it’s the 2.0 version tho

#

It looks weird because I’ve got them drying out in a low light room before I finish curing and removing supports

grizzled mirage
shut scarab
blissful walrus
#

how long a game lasts usually? for 2 and 4 players

shut scarab
#

So for now just personal use for me.

small locust
#

But then i also do all the map stuff prior so we can just get right into it

junior elbow
#

Your first few games will take longer

sly vine
#

question: if you have two sources of armour (physical and super armour for instance) what happens if you take a hit

small locust
#

Defer to the better of the two

junior elbow
#

Only 1 armor can be used

sly vine
#

great, thought i'd read that but wanted to confirm

junior elbow
#

I think it's under the armor section

coarse turtle
coarse turtle
#

really really good work with these i’m so jealous!

#

i hope you get the means and permission to sell or release these someday i would love to use them!

spice stag
#

Round 6 Draw. I wasn't able to kill the Igorri necro by the end of round 6. Close match tho.

grizzled mirage
spice stag
#

lol

soft egret
# pseudo flicker Walk

Hit da bricks meme but for the Operator with Grenade Jump

You can just leave

  • Isolated by Dead Souls
  • Surrounded by Hazards
  • Goregrinders if you're quick
    If it sucks, blow yourself up
pseudo flicker
#

Ill be updating some stuff on the table, anyone wants to playtest something homebrew afterwards?

shut scarab
next basin
grizzled mirage
#

(I WILL keep this chain going if given the chance)

pseudo flicker
next basin
#

(same, no one can stop the line)

grizzled mirage
next basin
pseudo flicker
grizzled mirage
next basin
grizzled mirage
next basin
silk storm
#

Just went through the update1 pdf removing all fixed errors from the errata document

Unsure of what rule errata/clarifications have and havent been pushed to the update1 pdf, if you notice one has been fixed, please leave a comment or ping me 🙂

glacial junco
#

Thanks again for tracking ya'lls game with the excell sheet

next basin
glacial junco
#

Its got funny messages like "Ammo goblin did the explode"

junior blaze
#

hehe

#

it did

#

it was great

grizzled mirage
pseudo flicker
#

I didnt put in most of my games because i uhhh dont actually remember them

glacial junco
grizzled mirage
#

WE HAD SOO MANY GAME!

junior blaze
#

i put in all the ones i played so far in

pseudo flicker
glacial junco
#

Also if ya'll want me to add any columns or stuff let me know

grizzled mirage
glacial junco
#

Although i guess anyone could do that thinks

junior blaze
#

maybe things for like, special map rules?

storm pine
#

I'm trying to print some of @primal nest 's maps, how would y'all go about that?

#

Aiming to make the squares as close to 30mm as possible

primal nest
#

WHOPINGEDMEAAAAAAAAAA

#

Ah

next basin
#

I'm waiting for the CARCASS game that says, Round 1 headshot with S.T.G, game ended

primal nest
#

God

#

Unfortunately probably not possible

#

Unless you heresy

storm pine
#

Aw man

primal nest
#

I mean for the carcass game

glacial junco
storm pine
#

Oh, not me

#

Gotcha

primal nest
#

Yeah I dunno much about printing maps out since I just do vtt

glacial junco
#

10 gunwights just spawn turn to eachother and start blasting

next basin
primal nest
#

Actually wait

#

3 packs of gunwrights

sly vine
#

do pushes go diagonal

primal nest
#

Bonedust enforcer

#

Egis

glacial junco
primal nest
#

Blow em all up

#

Boom 6 soul

storm pine
#

Inquiring minds here

glacial junco
pseudo flicker
#

In round 1

glacial junco
#

but all movement no matter forced or not must be orthagonal. Even push/pull

pseudo flicker
#

Without activating your necro

primal nest
#

Ye I figured it out eule lol

grizzled mirage
storm pine
#

Hooweeee

#

Big moves

glacial junco
#

T1 STG Def requires some cooperation of enemy team OR you getting lucky like that one chess gambit

grizzled mirage
#

So yeah THEORETICALLY you could whop a 8hp necro in one activation.
But there are much better ways to do that

glacial junco
#

Regardless you still need to roll a 6 too since you can't DB same turn

pseudo flicker
#

It should be possible against the holy nuke if your opponent is clueless

primal nest
azure aurora
#

Hey so I think my first example was unclear and I've got misunderstood. I still can't wrap my head how Free Move interacts with Slow tokens on Chosen and Lycan. Here is a clearer example. I want to move and attack the painghoul. The Chosen has a Slow token, how does it interact with the granted free move as soon as I step out of wall adjacency ?

pseudo flicker
#

Turn 3 - 3 gunwights, then there are 3 units with strength left, likely at least one of them is penitent

#

any of them grazes a wight, you get a soul

coarse turtle
#

this is also assuming the opponent can’t just bodyblock stg

#

oh wait someone already said that

pseudo flicker
#

It is technically possible lmao

coarse turtle
#

if both teams were working together to try to get it to work it’s doable LOL

lyric fog
pseudo flicker
#

If it was a videogame, i would make it an achievement. Not killing an enemy necro, but just getting the stg to fire round 1

coarse turtle
#

i still don’t really understand freemove either

azure aurora
#

also it's worded "While adjacent to a wall" so I guess you're supposed to lose it when you step out

azure aurora
shut scarab
#

They stand surprisingly well on their own

coarse turtle
#

they're no longer fleshy!

lapis willow
#

great job on these, you captured their character so well

coarse turtle
#

theyre really cute

shut scarab
torn hare
#

Dad-tier punsmanship over here

torn hare
shut scarab
pure ether
coarse turtle
#

wow i didnt realize they are even in different poses, too! soo sick

#

are you going to make any other units?

pure ether
#

Right! Exposing those fangs

shut scarab
# coarse turtle are you going to make any other units?

Yep! I drew my operator already who’s going to get sculpted. I’m also planning the others. But I’ve got to think more on them, I don’t want to copy Tom’s drawings for everything. Plus I think my gunwights and enforcers will be heavy on the carapace due to the backstory I have for my necromancer

glacial junco
#

Which printer model do you use btw? I'm looking to pick up a resin printer next (or a replacement i mean)

shut scarab
coarse turtle
#

the google doc is fun now theres enough entries to sort of see patterns

#

this game is really matchup-dependent

#

carcass' win ratio is insane

primal nest
#

Carcass stronk

junior blaze
#

carcass fun

coarse turtle
#

goregrinders are doing really well to against everyone but carcass

devout pulsar
#

get boned

primal nest
#

They shoot you and you die

coarse turtle
#

i wonder how the matchups will change when everyone starts playing on higher malice levels

glacial junco
#

I think carcass might also just have a larger presence tbh

devout pulsar
#

never enough data

coarse turtle
#

not enough data for real analysis but enough to say hehe fun

glacial junco
#

I don't want to start tacking on playernames or anything though so hard to tell*

devout pulsar
#

primate i need more data

#

feed me the numbers

junior blaze
#

we need more

coarse turtle
#

🫡

shut scarab
#

Also they're the first faction you see.

junior blaze
#

they also look the most simple on paper

glacial junco
#

I wish deploying against them wasn't the most stressful game of chess I have to do lmao

glacial junco
#

>Quickly< doing mental math to avoid max damage mortar shots

glacial junco
#

Quickly* More like 5 mintues of brain frying noises

primal nest
#

I god a pretty decent setup that works (in theory) but it also you in gunwight range

devout pulsar
#

depends on the map

glacial junco
#

I'll take a gunwright over a Egis blast if i can help it

primal nest
glacial junco
#

I've found the Carnifex and Warheads are my best opening tools to disrupt

primal nest
#

here is setup

glacial junco
#

I don't know if I like berzerkers yet only because I haven't taken em yet

primal nest
#

berserker seems real good

junior blaze
#

im still mixed on tyrants, they're pretty big

sly vine
#

was really buggin' me barrelforms didn't have Gun form tokens

primal nest
glacial junco
#

Looks sick tho fr

primal nest
#

Still lost unfortunately since they only landed a doom once and the chirurgeon immediately cleared it 😔

sly vine
#

transformationnn

torn hare
spice stag
#

i need to know as well

primal nest
#

ayo how do you do toggle stuff in roll20?

sly vine
#

rollable tables

#

you can add images for each side

#

i also use them for my round clocks

glacial junco
sly vine
torn hare
primal nest
#

maybe…maybe DS could use a smidge of help

glacial junco
#

"I normally use this to progress my projects form, but in your case I'm afraid you are an evolutionary dead end" glassespush

coarse turtle
open vessel
#

sample genome is a cool ability

glacial junco
#

Has someone already made a printable token sheet for Standees?

storm pine
pseudo flicker
sly vine
#

Yep

#

I have one without a diamond base too

shut scarab
#

Doin some sketches for my warband before I get to sculpting

#

I've been going back and forth on whether I want my EGIS to be the Bone Carapace Toyota Technical or if thats just going to be a display piece for the warband

#

I think the sizing doesn't work out very well. 4 Squares is big, not sure it works out how I want it to though.

storm pine
#

I would pay $$$ for a reasonably accurate Banshee stl

#

Having the worst time trying to figure out a decent conversion for that one

storm pine
soft egret
#

If an effect or attack has splash does it include the primary target of that attack?

pale echo
#

No

soft egret
#

If the Lycan uses spare parts for Blood Gorger, do the effects from multiple dice stack, or do they pick the highest?

pale echo
#

Pick highest, Tom weighed in on it

storm pine
#

Julian, those sketches look very Guyver in the best possible way

primal nest
shut scarab
shut scarab
open vessel
#

We ended up in a draw because I killed their inquisitor before it started dealing 4 damage a turn

#

But Igorri and Abhorrers proving once again to just be too tanky for this earth

tulip crane
#

Does the Slime's Surge ability replace its MOVE? Or does it allow it to MOVE again as an ACTion?

lethal trench
#

its in addition

#

saying its a Move just means it moves its speed and is normally affected by stuff that affects Moves

tulip crane
#

Delightful. Thank you.

shut scarab
#

My minis shelf is now overrun with ammo goblins

junior blaze
#

oo a gundam, and scary things

elfin ermine
junior blaze
coarse turtle
#

does anyone have any ideas for other fantasy/metal/horror tropes and aesthetics that i could use for a homebrew great house? the only thing i can think of is like Knight/royalty theme and iirc someone here is already working on one like that

junior blaze
#

circus troupe

#

i think that would be rather silly

lapis willow
#

ooh, circus troupe is fun. opera or other theater performers might be a cool thing to explore too

shut scarab
#

Circus Troupe would be pretty easy to find models for, too. Thats a common theme for a specific branch of Chaos worshippers in Warhammer

junior blaze
#

harlewquins wooo

#

forgot they were a thing

shut scarab
#

I was talking about the Carnival of Chaos actually.

#

THis comes from the Mordheim rulebook

coarse turtle
shut scarab
#

Very compelling undead Circus vibes

coarse turtle
#

the aesthetics of the houses are so goddamn cool

junior blaze
#

omg mordheim

#

i want to play that

coarse turtle
#

especially deadsouls

lapis willow
#

kabuki would be v sick in maleghast style

junior blaze
#

i didnt even know those things were a thing

#

they nice

#

is mordheim fun?

shut scarab
#

another theme could be lean into the old old Christian beliefs about the dead and saints. Specifically I think the idea of Reliquaries and saintly bodies being propped up and worshipped past their deaths. Holy oil being created by pouring olive oil over a saint's bones entombed in a reliquary.

#

Abhorers have a very catholic vibe to them. Someone could make a branch based on early christianity and their practices.