#MAGNAGOTHICA MALEGHAST

1 messages · Page 17 of 1

brave ledge
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I think it's just one

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I mean it was an egis weapon corpse and four other corpses

little adder
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the homunculus in the game i just played ate 9 corpses in one action. the player talked like the Count "one corpse, ah-ah-ah, TWO corpses, ah-ah-ah"

brave ledge
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bodies piled to the sky

little adder
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and then we dogpiled the homunculus and killed it the round after because it was a 4 way game and we were having None of that

brave ledge
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it ended with the other player conceding because I had managed to get a fresh stack of tokens on my last few units and they were down to their necro

little adder
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both of my games so far have been deeply Silly :)

rancid girder
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sixgun starts dealing out five damage hits

brave ledge
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main things I learned: -Thralls Good -Homunculus does not have a dedicated wallsmash because flesh whip and strength/mutation tokens are all it needs -Igorri only needs like 2 units in endgame and a chance to eat a lot at once to flip things around

little adder
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first game was a 1v1 i could BARELY damage the enemy necro but i was able to body-block and wall her in as deadsouls, and she was carcass with no melee option so i stabbed her with my vizigheist for 15 rounds (i rolled real bad, and she insisted on making me play it out)

brave ledge
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oof

little adder
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second game was a 4-way king of the hill match and i only lost a single Penitent as Abhorrers

languid lotus
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how does one igorri anyway

little adder
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i politicked real well to get everyone to kill each other while i built up enough vitality that nothing could touch me

little adder
brave ledge
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one igorris by genome sampling from your homunculus to either a lycan or strigoi (I used lycans) and watching the carnage

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ideally with a lot of stitches to throw as the first wave against your opponent

little adder
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since it can use up that strength faster

brave ledge
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yea no that lycan killed egis weapon nearly by itself

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do not fuck with bloody slashes and enough damage boost tokens

rancid girder
elfin ermine
languid lotus
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what i'm hearing is that you need a homunculus

brave ledge
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my homunculus was stuck behind a tight gap for far too long but genome sampling carried

elfin ermine
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one of those units can be your necro

rancid girder
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the lycan's going to take something like three turns to kill an EGIS solo

little adder
vivid yew
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Okay I think I got a build I'm pretty happy with and willing to try out. Anyone up for a quick game in TTS?

little adder
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Igorri should be called Homunculus

rancid girder
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and that's assuming it's just inhaling strength tokens

elfin ermine
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Necro, Strigoi, Homunculus

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they all work

brave ledge
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your homunculus is both a monster truck and a goddamn token factory

tiny fulcrum
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I don't think a Homunculous is 100% necessary for Igorii but its a very obvious and natural anchor

rancid girder
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I find it hard to say that a tyrant is a bad use of a slot in most cases

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having a big tanky brick is more useful than not imo

tiny fulcrum
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Definitely

little adder
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how good would y'all say Bound Devil is?

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felt a lil awkward in my Deadsouls game

brave ledge
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the main issue with homunculus is that you gotta manage its tokens very carefully since you have to both use it as an anchor for genome sampling but also let it burn its own tokens for attack and defense, but, like, that's not a problem so much as the only reason it's not totally overwhelming

elfin ermine
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the starter 4 helps

rancid girder
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I haven't tried dead souls yet so I can't comment on it

elfin ermine
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chop doc on a stitched for the homuculus?

tiny fulcrum
elfin ermine
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wew

brave ledge
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the starter 4 helps a lot

little adder
rancid girder
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though I think the Bound Devil is more setup reliant than the rest

elfin ermine
little adder
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Holy Body is crazy

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love that thang

elfin ermine
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the angel just works in the background, its fun

rancid girder
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since you need walls to eat

tiny fulcrum
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It's a unit with a lot of potential but its the least self contained Tyrant by a long shot

elfin ermine
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sometime it wins games

pale echo
rancid girder
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it also notably blows right through armor

elfin ermine
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sometimes it buffs the line, sometimes its just chilling

rancid girder
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since it's + damage not extra attacks

little adder
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i rolled sooooo ass with all my Bolides, but it was a king of the hill game so the few hazards i put down where my opponents were trying to get onto the point put in WORK

tiny fulcrum
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You just don't have "funny beefy lad that anchors team" like the others do

little adder
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pulling a unit that's already isolated does fuck all for deadsouls

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and omnipresence is cool i guess 🤷‍♀️

brave ledge
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bound devil sorta seems like it demands a whole lot of Sacrifices

languid lotus
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tyrants throw me because 1) there's high incentive to block los to them given low df but it's difficult to actually do so because of the size and 2) the biggest guy on your team is automatically the biggest target for the other team bar your necro

brave ledge
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since it'll generate more soul for cyclopean monolith and a chance for extra walls on death

little adder
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yea Sacrifices are fucking awesome

rancid girder
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omnipresence I think is more useful for moving around your own units

little adder
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just leave em somewhere inconvenient and wait

rancid girder
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since it doesn't say isolated enemy it just says isolated

brave ledge
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oh yea omnipresence definitely seemed more like a weird enabler

little adder
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yea i used it to get to the backline at one point, but like. it deals 1 damage it doesn't do anything in the backline

brave ledge
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bound devil seems like one of the most support-y tyrants, weirdly enough

little adder
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sure i'm next to their barrelform but whatever

rancid girder
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no I meant moving around your own line

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since you can teleport to your own isolated units

little adder
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i know, i'm saying that using it aggressively is lame

tiny fulcrum
little adder
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the mileage out of just repositioning greatly exceeds the mileage out of dropping it somewhere in the enemy line

brave ledge
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it sorta depends on how many walls you have set up

little adder
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that's +1 wall babey

brave ledge
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since it's not doing a lot in the back line without being in position to satanic kool-aid man someone

tiny fulcrum
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Berserkers get way more dangerous the more they get hit, EGIS Weapons are armoured and its taking pressure off your real damage dealers, Holy Bodies are the most durable unit pound for pound in the game, Homunculi can also dramatically tank up

little adder
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Holy Body :))))

brave ledge
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homunculi are OBSCENELY tanky

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you just need one (1) vitality token

elfin ermine
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esp if you get that absorb

brave ledge
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and your stack of mutation tokens does the rest

elfin ermine
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yeah Igorri token gen is no joke

little adder
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i had a holy body being given vitality enemas by an antipriest and my necro with grand oath

elfin ermine
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you ever see a Homunculus 4 STR token flesh whip a wall? I have

tiny fulcrum
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If a Homunculi takes Form Carapace and gets a successful Absorb off its as durable as a Holy Body against everything but magic damage

brave ledge
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so have I

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the 2x2 wall center was just Gone

rancid girder
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as CARCASS honestly having the tyrant around is great because it makes splashes 50% splashier

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and they're usually pretty easy to hit too

little adder
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our group's CARCASS player is not an aegis weapon fan

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#1 hater for it actually

brave ledge
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wait do splashes hit all spaces adjacent to a tyrant and not just a specific space of the tyrant?

little adder
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yep

languid lotus
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i'm still unnerved by 2 df across the board bar homunculus in particular

brave ledge
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oh fuck

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gonna have to remember that, we did not play like that my first game lmao

little adder
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goregrinders felt real bad in the game i just finished, tho a 4-way king of the hill is probably not their ideal scenario

rancid girder
tiny fulcrum
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my current theory is that goregrinder's strengths play best into 1v1s

tiny fulcrum
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in 2v2s/FFAs you want to go for slower plays instead of screaming into the enemy backline where all your shit gets focused and dies

languid lotus
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i'm talking about tyrants

rancid girder
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oh

little adder
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their staying power just. isn't great

junior elbow
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Do you have to declare body blocking when you're targeted with an ability or can you wait until the roll

rancid girder
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the EGIS is armored, the zerker is secretly seven health and benefits from taking damage, the holy body has super armor, 4 vit tokens and ways of getting more, the bound devil has mage armor

brave ledge
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defense is nice but a lot of enemies will be able to do 2 damage on a miss if they've got any strength tokens

brave ledge
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the 6 HP is huge

rancid girder
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yeah it's just big chunks of HP usually backed by some form of damage mitigation

languid lotus
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in my mind, "high hp low df" means "focus that fucker you'll deal more damage", though i may be off base

brave ledge
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so it's more that it's easy to proc effects on them

rancid girder
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right but they've got damage mitigation so even focus fire isn't super effective

brave ledge
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which CAN mean more damage but you can still focus down and mulch high DF units

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and 6 HP means focus fire takes a LOT of focus fire

rancid girder
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a holy body can soak 2 damage four times before taking health damage with its starting vit tokens

languid lotus
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holy bodies i make an exception for, holy bodies are bullshit and i mean that as a compliment

little adder
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<3 holy body <3

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sad that i played it riiiiight after the huge nerfs

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kind of

rancid girder
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even then the EGIS is armored and most factions don't have ways of really stacking up the magical damage

little adder
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it would have been even more of a 1-sided stomp

brave ledge
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oh yeah I had to brute force the egis weapon with tokens

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I need to remember to bring a magic damage option in my squads

little adder
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1.0 holy body was the entire reason i picked Abhorrers. i looked at it and knew in my heart that it was bullshit

rancid girder
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not to mention if you burn like a round or two on the EGIS the rest of CARCASS has done so much damage that you've probably lost

little adder
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and it was still stupid post-nerf!

brave ledge
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well in my case the lycan and homunculus were doing enough splash to simply make the rest of CARCASS not exist

little adder
timber onyx
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Egis is bringing a metal gear to a skeleton fight

brave ledge
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thank you for forming up and being in convenient mulchable clumps shootybang skeletons

languid lotus
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ironically i only came around to holy body shortly before the nerf what because 3 hp

cinder isle
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carcass being the skeleton war faction still makes it my favorite

rancid girder
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right but you're burning a full finisher on that and while that's fair, what else could you have done that too, right?

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and more importantly how many chances have you given me to hit something important

little adder
little adder
elfin ermine
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the vitality spending chip is still solid when you need it

little adder
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oh absolutely i took out a bunch of shit with that

rancid girder
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and you can break down walls

tiny fulcrum
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the Apobunker Combo can one tap an EGIS but whether that's worth it varies game to game

brave ledge
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it's just one wall but boy howdy one wall is a massive pain in the ass sometimes if you need to spend a turn to blow past it

rancid girder
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if the CARCASS player is losing games to cyclopean monolith walls with an EGIS they have fucked up imo

little adder
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oh definitely

tiny fulcrum
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T1 Ignite your Warlord -> use Apoplexy adjacent to the Tyrant

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Which take you to 4 Berserk and 4 Strength

languid lotus
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soul accumulation doesn't start until turn 2 iirc

tiny fulcrum
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Consuming 1 of each to dome the Tyrant for 2

rancid girder
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turn one of the two turn setup

tiny fulcrum
languid lotus
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ah. i am not thinking very well as it stands, it would seem

tiny fulcrum
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But yeah

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Turn 2 Pilebunker and hopefully hit

little adder
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and then pilebunker yea

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that's hot

tiny fulcrum
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Consume 3 strength for 3 phys, 2 fire, 2 phys berserk

rancid girder
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that won't kill an EGIS btw

languid lotus
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doesn't egis have phys-armor

rancid girder
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6 HP

little adder
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5 vs armor yea

tiny fulcrum
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It sure will

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The first zerk when you Apoplexy deals 1

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Then the 5 from the Bunker turn kills it

rancid girder
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oh

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yeah

little adder
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oh shit yea!

languid lotus
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ah

little adder
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i don't know how i miscounted that

tiny fulcrum
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It will one tap any Tyrant baseline and do 1 damage to a Holy Body but strip every Vit it has

little adder
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god. holy body is so fucked

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<3

tiny fulcrum
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Which leads to an easy Glory Kill setup later if you bonk it with a zerker or something

rancid girder
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anyway, I'm interested in playing a game of carcass vs dead souls* because I think the right carcass list can deal with the walls pretty easily

*tomorrow because it late

silent sluice
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This combo isn't available at Spite because you need a second ACT upgrade yeah?

tiny fulcrum
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yeah

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Loathing+

little adder
tiny fulcrum
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I think it's very worth taking starting at Loathing though, because it can seriously crack a formation

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And only needs your Warlord while the rest of your dudes go and liquidate anything unarmoured

little adder
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tho also it's not about denying every hit. just, like, "oh hey nice barrelform that can't move without breaking formation. you don't get to see me this turn"

rancid girder
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I mean against barrelforms sure but CARCASS can throw out a lot of AOEs

languid lotus
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i am evidently not tactical enough for maleghast

rancid girder
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or at least, my particular list can

little adder
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yea that just. was not the list

rancid girder
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CARCASS: Gun Kata/Living Cannon/Frag bullet, EGIS, 2x Enforcer, 1x Goblin, 1x Barrelform

this list, specifically

elfin ermine
rancid girder
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because living cannon might actually a bit overtuned

little adder
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yea living cannon seems crazy

tiny fulcrum
elfin ermine
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I mean you can get both

rancid girder
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a 6 range AoE backed by 3-4 strength tokens every turn seems extremely good

tiny fulcrum
rancid girder
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yeah but you park it in back and it'll be fine

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probably

tiny fulcrum
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goregrinder noises intensify

tiny fulcrum
rancid girder
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I mean so far I've yet to have a game make it to round 5 so I'm honestly pretty sure that the goblin's durable enough

crisp night
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goblins are definitely priority targets and if your opponent starts treating them like one it could definitely become a problem

rancid girder
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with my list getting to the goblin can be fairly tricky

crisp night
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in my mox v carcass game earlier the only reason my opponent's goblins lived so long was because i was focusing the egis but as soon as it died i tried to smash them to pieces

rancid girder
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double enforcer EGIS is a very solid wall

crisp night
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infect + suicide scum + virulence helped a lot

elfin ermine
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hows carcass versus GG?

crisp night
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generally i think carcass has been winning htat matchup

elfin ermine
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favors GG overall probably, but how bads the armor

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oh?

rancid girder
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so far very significantly favors carcass

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GG needs to specifically take tools to crack armor and if you don't you make contact and kinda splat

crisp night
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besides the two games lollerisms played aerlier i remember seeing a report of carcass vs goregrinders at some other point where carcass was able to blow their offensive line apart pretty solidly

rancid girder
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that might also have been mine

crisp night
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may have been

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i forgor

rancid girder
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carcass particularly can just shoot across the line to focus down units

crisp night
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i think it kind of makes sense for the tankier ranged turtle faction to have an easier time against the bullrush berserkers

rancid girder
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and warheads are broadly speaking not capable of injuring armor on their own

crisp night
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i really wonder how gg vs deadsouls would pan out in a 1v1

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i feel like gg would just slide in there before enough adverse terrain or walls have been put up to keep them out and just eat them alive

elfin ermine
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deadsouls are squishy if you do a lot of phys

crisp night
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mhm

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i did a deadsouls v abhorrers as my first ever match and besides the pre-nerf holy body putting hazards under everyone almost all of my casualties were due to the two zealots sprinting past my walls and bludgeoning me

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deadsouls does not do well in open combat they rely upon trickery and, well, skirmishing

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you put a chosen vs another faction's scion like an enforcer or carnifex or a rotten and it'll fold in half

little adder
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yea

elfin ermine
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Deadsouls v abhorrers has been interesting because its very unit based

crisp night
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definitely

elfin ermine
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Holy Body or penitent heavy builds find it hard to break the Mag Armor

crisp night
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i only won that aforementioned match because of an insanely clutch cyclopean monolith into kidnap on their necromancer

elfin ermine
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but inquisitors just chunk

crisp night
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literally dragged them into a walled off corner of the map and curbstomped them

elfin ermine
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lmao

crisp night
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if i didn't i was going to die to indignation and their remaining zealot; all i had left at the end of the match was one chosen and my necro

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bound devil got his ass beat, the vizigheist was the one hazard casualty, and my sacrifices and other chosen got beat down by zealots

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i think part of it is that i was using the gheist wrong though

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i did too much in-your-facing with it and not enough hit and run

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especially considering that if you can shank an isolated target it can then teleport away and fuck off to another part fo the map

tiny fulcrum
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Inquisitors are terrifying if you let them run their game plan

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(do not let them do that)

little adder
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inquisitors are sooooo funny

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4 AP....

crisp night
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terrifying, terrifying unit

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i have not fought them yet but even on paper

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Jesus

little adder
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hell, even just 2 AP after the first few turns

crisp night
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winch two turns in a row and then crossmap them

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i think it's funny that

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abhorrers really can go one of two ways

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you have holy body and inquis which are literally like fighting artillery cannons aimed at your dome

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and then you have penitent and zealot who will just stand in front of you and dare you to fuck with them

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zealot's defense nerf and penitent's token clear nerf still taken into account they're very scary to deal with

little adder
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i had both, and a grand oath necro + antipriest sitting in the middle buffing everyone to shit

crisp night
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and then there's exorcist and the antipriest who can help out either playstyle

little adder
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it was disgusting i lost 1 penitent in a 5-round 4-way FFA

crisp night
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i was initially most interested in abhorrers but the thing that turned me off from them is a lack of thralls

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which is also, funnily, what is slowly turning me away from deadsouls

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sacrifices are kind of

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EH

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E*

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h

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fuck sake

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Eh

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there we go

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capital E lowercase h don't forget it

little adder
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eH

crisp night
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i must be really tired im messing up everythang

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regardless

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sacrifices feel very eh

little adder
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yea they don't really "do" anything

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they die real nice

crisp night
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even when they die they don't give you a whole lot unless you get lucky

elfin ermine
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they pull alright

little adder
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i just left them places i didn't want people walking and let them be someone else's problem

elfin ermine
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but they arent as sauced as some of the other thralls

crisp night
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yeah

elfin ermine
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you can do funky things with two activations and their pulls

little adder
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penitents r thralls 2 me. good, tanky thralls with support abilities and respectable damage output

crisp night
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scum, gunwights, stitches, and warheads are all much more effective at Doing things

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sacrifices are by no means useless

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but

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their name is very apt

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they work best to just be hurled as far back into enemy lines as their low movespeed can take them and die so they maybe erect a wall or at least slow terrain close to the enemy

little adder
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Sacrifices are 1 extra cyclopean monolith that you wouldn't have had otherwise <3

crisp night
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or you just keep them hovering around your necro for extra pull

crisp night
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that's why i would bring them anyway

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cyclopean monolith is so incredibly clutch

little adder
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it's so fucking good

crisp night
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i'm not gonna say something like "oh it's the best default cost 1 soul action" but it's like

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Really good.

little adder
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i'm gonna say it

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it's the best default cost 1 soul action

crisp night
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the weakness notwithstanding being able to plop a wall down on an opponent's turn is so good

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i feel like for the forseeable future i'm gonna stick with gargamox

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im just keeping the dark priest profile picture because i like how it looks

little adder
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yea deadsouls aesthetic is peak

crisp night
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i love every aesthetic but deadsouls is

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hmmmm

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tied for favorite

rancid girder
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I'm looking at abhorrers because 1. I like the white and gold with the hidden faces and 2. they seem very durable

crisp night
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with goregrinders

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i kind of think i should try goregrinders

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i love cyborgs

little adder
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i looooove abhorrers

crisp night
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flesh and metal

rancid girder
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also because I probably listened to too much powerwolf in high school

little adder
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i just sat around being tanky until no one could do anything about me

crisp night
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the other reason i was drawn to abhorrers originally is because i almost always go for faith builds in games where it's available

tiny fulcrum
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Abhorrers are very durable but they need to stall for that durability so they can cook later

crisp night
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i like causing holy smite and etc

elfin ermine
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in my experience a lot of their tools help tilt midrange in their favor

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the abhorrers can turn an even match in their favor fast

little adder
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abhorrers was a very interesting experience because i couldn't do shit about anything but nothing could do shit about me

crisp night
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my goal is to pick two factions that i'm definitively interested in gameplay wise and stick to those two; that way whenever i play the rare heresy match i'll just slap them together

little adder
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until suddenly i was God

elfin ermine
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yeah

crisp night
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which is why i might do carcass and gargamox

elfin ermine
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they want to lock horns with you until you break

little adder
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i think for heresy abhorrers tossing in some thralls would be real nice

languid lotus
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i want to like grinders but i'm a paranoid fuck and the non-durability throws me

little adder
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either scum or warheads

elfin ermine
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gunwights could be fun

little adder
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scum if i can get the "leave a hazard"

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gunwights would be nice too yea

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the chip damage of them + penitents

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would go real nice

elfin ermine
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Antipriest and Gran Oath to get gunwights with vitality and str

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start plinking away

crisp night
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maximum turtle

little adder
elfin ermine
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if they kill your thralls, spend that soul on big anime sword arts

rancid girder
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imo for heresy just take an EGIS or barrelforms

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which offer hitting power you don't otherwise have

little adder
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i'm not taking an aegis, i want my holy body

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barrelforms, tho.

elfin ermine
crisp night
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heresy is still too brainbending for me right now

elfin ermine
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if they are ignoring your holy body and you built stacks?

rancid girder
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like, barrelforms are basically just better inquisitors

crisp night
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you have to find a happy compromise between each faction's focus and mechanics

elfin ermine
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3 Str, threaten the auto 2 pings on 3 units

primal nest
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pretty close game (im mox)

primal nest
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fuckin chop doc purged my big evolve strain on my necro

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gonna get that b

crisp night
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get that mother fucker

primal nest
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for his second game my friend is playing pretty well

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igorri good

crisp night
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what faction should i play next? i'm gonna stop doing spite games but i still want to keep trying everyone

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i have left goregrinders carcass and igorri

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it's doubtful i'll play igorri long term but i wanna try em

languid lotus
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if you want to try igorri then try igorri

crisp night
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i want to try all three of them

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that's the hard part

languid lotus
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roll a d3, or go in alphabetical order

crisp night
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true

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forgot about dice even though i was literally not ten minutes ago playing a game that is about nothing but rolling dice

primal nest
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current board state

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strigoi got sent into baby jail

crisp night
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what act and soul does your plaguelord have

primal nest
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slime under my rotten procted my necro from a nasty brutal slashes

primal nest
crisp night
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wow literally exactly what i have

#

great minds think alike

#

hazards 💪

primal nest
#

i do big aoe

#

corpse explosion was super useful here

crisp night
#

corpse exploding a tyrant is the most satisfying thing on earth

#

and i hope you get a chance to do so

#

seeing that big ol token turn into four hazard spots is

#

🤌

rancid girder
#

is it four hazards?

crisp night
#

i mean yeah

#

the corpse takes up four spaces

#

i would assume it turns all four spaces into hazards

arctic quartz
#

who do I talk to about getting 1KB added to the image size:

bleak folio
#

probably tom lmao

crisp night
#

devil impact is such a funny ability

#

it is literally just a "fuck you forever" option

#

i mea obviously you wouldnt use it unless it's to blow up a very problematic enemy or to finish off the enemy necromancer or something but still

#

funny ass ability

little adder
#

assert dominance Devil Impact the scum

cerulean crag
#

Wants some thoughts for the beautiful GARGAMOX players in here.

How y’all feel about a double Slime loadout?

little adder
#

rush 12 thralls through multiple hazards, sprint up to the nearest two enemies, and nuke yourself out of the game instantly

cerulean crag
crisp night
#

depends on what else oyure bringing besides the slime

crisp night
little adder
#

12 thralls is the minimum necessary for 2 turn 1 devil impacts

crisp night
#

though i guess anything is possible really

little adder
#

it's not doable

#

but in my beautiful world

#

you bring 12 thralls and blow the fuck up

crisp night
#

i think double slime can certainly work yo just have to bring abilities and other units to help capitalize on the accentuated plague generation

#

i think a leech is necessary

#

being able to activate vile rupture manually with swell with corruption is

#

Insane

little adder
#

yea

cerulean crag
crisp night
#

slimes are weird as horrors go

little adder
#

slam a bunch of strength on your slime, cowabunga it into the enemy line, and then bam bam bam

crisp night
#

they're veeery indirect in their damage

#

as is gargamox in general tbh

cerulean crag
crisp night
#

strength is hard to come by for mox though

#

yeah but lycans can deal like

#

a billion damage

cerulean crag
#

Prep. Run in there. Boom

crisp night
#

not to say slimes can't buti think the benefit of slimes is their ability to disrupt rather than destroy

#

they can come gurgling through an enemy's backline, plague everything, and depending on how much plague it has left/if it gets to percolate then killing it becomes a bad idea for the enemy

#

especially since mox has plenty of ways to box them in so running away from the slime isnt an option

#

god i love gargamox

cerulean crag
#

Yeah. I’ve been playin a good deal of carcass so now I’m lookin to try out either Itorri or Mox

crisp night
#

im gonna try carcass next

#

i think in all likelihood i will end up dual maining carcass and mox unless goregrinders really wows me

#

goregamox might be really weird

cerulean crag
#

How do you like regularly rolling 3d6

crisp night
#

as a heresy

#

im trying to think if there's literally any situation in which goregrinder+gargamox heresy is like

#

good

#

like, mox with carcass, yes, mox with deadsouls, yes, mox with abhorrers, yes, mox with igorri, less yes than the others but still some yes

#

grinders and mox don't feel compatible to me

little adder
#

pain ghoul pull through hazards? i guess?

#

that's the closest

tiny fulcrum
#

i think taking mox units in general as a heresy is difficult to justify

#

they need a lot of insular setup

cerulean crag
tiny fulcrum
#

Taking grinder units into mox, on the other hand, I think is really nice

crisp night
tiny fulcrum
#

Grinders need the least setup of any faction in the game

crisp night
#

that is true

#

they just kindof

#

GO

#

go

#

Go

#

there we go

#

lord i cannot type tonight

tiny fulcrum
#

They cover your initial setup weaknesses

crisp night
#

deadsouls and gargamox is an extremely funny heresy but i wouldnt play it because i would genuinely feel like an asshole

tiny fulcrum
#

Other factions do it better but a distraction berserker can never do you wrong

crisp night
#

like oh you wanted to play a game? too bad. every fucking terrain type at once

little adder
#

play 5D power move chess by moving a sacrifice onto a hazard, letting it die, and getting a wall there so no one can step on the hazard

crisp night
#

the big reason i want to try carcass is that, aesthetically, they’re my favorite. as much as every other faction has incredible stuff that appeals to me in some way

#

tacticool skeletons trumps basically all of it

#

AND they’re pink

#

AND they have breakcore in their soundtrack along with metal

#

it’s literally peak

little adder
#

they're really the most transgender of factions <3

latent plinth
#

i really like carcass because pink necromancer with gun

#

and babymetal

little adder
#

^ wise words

primal nest
crisp night
#

the munculus, i assume

little adder
#

^ my abhorrers necro

#

Senora Maria de la Benemerita Orden de la Calavera Dorada

#

she's 370 years old, has never smiled, and frequently dies of lung cancer because she "smokes cigars in a god-honoring way"

crisp night
#

as god intended

latent plinth
#

not to be a total ass or anything, but cigars tend to give mouth cancer rather than lung cancer because you don't inhale the smoke. that is unless inhaling cigar smoke is god-honoring

crisp night
#

golden prosthetic jaw

#

ez

little adder
#

i don't smoke so i guess i'll say yeah it's heretical unless you get a lungful

latent plinth
#

based

#

take it like a champ or be cast out of church

little adder
#

we had a great bit last game:

  • "I attack Senora Maria de la Benemerita Orden de la Calavera Dorada"
  • "You attack Senora Maria de la Benemerita Orden de la Calavera Dorada?"
  • "Yeah, I attack Senora Maria de la Benemerita Orden de la Calavera Dorada"
  • "Okay, I assume you mean my Senora Maria de la Benemerita Orden de la Calavera Dorada?"
  • "Yes, your Senora Maria de la Benemerita Orden de la Calavera Dorada"
  • "Got it. I was wondering if you were attacking some other Senora Maria de la Benemerita Orden de la Calavera Dorada, but you mean to say you're attacking my Senora Maria de la Benemerita Orden de la Calavera Dorada."
#

that went on for like three minutes

#

(the attack didn't do shit because i had armor and vitality for days)

violet jolt
#

I'm just theorycrafting here but I imagine Goregrinders/Abhorrers heresy would be good? Add some VIT to the Goregrinders

little adder
#

i like the idea of a 9 hp berserker very much

#

tho also. holy body exists

violet jolt
#

Shame you can't have one of each tyrant lol

#

I guess Abhorrers and Goregrinders on the same team in a 2v2 might work

little adder
#

i'd like to see a hyper aggro Abhorrers list with like. zealots, penitents, and a berserker

#

and you just get in there and Fuck Shit Up

#

relic lance fuck it we ball

violet jolt
#

How long are matches taking for new players?

little adder
#

my games have been between 1.5 and 3.5 hours (tho the 3.5 was a 4-way free for all with above-recommended-size armies)

primal nest
#

And now the humun is using sculpt flesh to absorb 10 corpses

little adder
#

It’s so joever

primal nest
#

This is gonna end in a draw

crisp night
#

oh good god

primal nest
#

Here’s the fuck up part

#

Cuz he spent that he can’t kill me

cerulean crag
#

Thinkin on the double slim Garg set up. Kinda thinkin 2 Rottens, 2 Slimes, 1 Leech

crisp night
#

plague can eat a homonculus down to 1 health but if you don’t have a way to bypass vit you’re fucked

#

damn

cerulean crag
#

Also callng my Necromancer Death Rider and naming my black mass the Bubonic Combat Club

crisp night
#

that is my one mox concern is their inability to really punch through vit outside of very specific scenarios

little adder
#

my definitely expert advice: heresy in a barrelform and pray

cerulean crag
#

Scarp that Necroname. Callin em Jon Mucksley

rocky radish
primal nest
#

Of fucking course I am

little adder
#

Don’t worry i’m actively detrimental when providing tactical advice

crisp night
#

slime can hit really hard with deathburst, plaguelord can hit really hard if they get lucky with necrocide, rottens can deal 2 damage pretty consistently

#

the answer is always to bring more rottens

little adder
#

Scions good 👍

rocky radish
crisp night
#

in my match earlier i had a rotten with 3 strength and i hit 3 units with a 2 damage move at once

#

rotblade with infect used all 3 plague tokens on the rotten as strength

#

fucking workhorse of a unit

tiny fulcrum
#

Unironically I think a good garg team is 3 rottens + whatever

primal nest
#

This man has ward and so much vit I can’t do jack shit

crisp night
#

oh i forgot they have ward

#

hell on earth

primal nest
#

it was indeed hell

#

ended in a draw

#

Thoughts: god I need melt and necrotide

crisp night
#

melt doesn’t ignore vit does it?

#

just armor

#

necrocide definitely important though

primal nest
#

It ignores ward

crisp night
#

oh true

#

doy

primal nest
#

I get strength and actually can kill their necro

#

But first I need to kill that fucking chop doc

#

Fuck that guy

tiny fulcrum
#

chop doc is so funny

crisp night
#

necrocide to get strength into virulence can be veeeeeeery scary

little adder
#

On reflection, 4-way FFA feels a lot like a good game of EDH

crisp night
#

if set up right, which obviously easier said than done

little adder
#

like, my FFA win was entirely political

#

it’s like EDH but without the risk of someone going infinite at any fucking moment

#

what faction is the closest to Esper control

primal nest
#

But yes, Igorri with tokens is pretty scary

elfin ermine
primal nest
#

Not that much dmg early rounds tho. Need to leverage my necro more

crisp night
#

i feel like hard focusing the homonculus early might be a good idea, if hard to execute, and it obviously leaves you open to being fucked with by the other units

#

just because

#

every game i’ve seen with a homonculus ends with it still at 4-6 health and covered in tokens

little adder
#

Not in a 4-way lol

#

That thing picked up 9 tokens and everyone collectively said Fuck That

#

It had like 12 HP and we one-rounded it

crisp night
#

lmao

#

good

#

i want that thing obliterated

primal nest
#

I though it was you previous space before moving was a hazard

#

It is…way better than that

crisp night
#

nah it’s after you reach the endpoint right

little adder
#

Like, genuinely the enemy homunculus won me the game because it took so much heat off my back

#

Abhorrers don’t look so scary next to the Munculus

primal nest
crisp night
#

teehee

#

hazardmaxxing

primal nest
#

That can really help set up kill confirms

#

And let me clear though vit tokens

#

basically a free melee double tap

crisp night
#

hazards are super dumb when you think about just how many you can make

#

it’s great

little adder
#

Abhorrer/Gargamox hazard build goes crazy

primal nest
#

eary thoughts on Mox vs X matchups
Carc: havent played
Grinders: seems pretty in Mox's favor. Gotta play it smart tho
Mox: havent played. sounds REALLY funny.
Deadsouls: havent played
Abhorrers: played it before update. seems alot even now both sides
Igorri: you better be on your A game or this shit will fuck you up

little adder
#

is grinders’ only good matchup deadsouls?

tiny fulcrum
#

Grinders kick ass

little adder
#

So far they’ve seemed not great but it could be mostly because we’re all bad <3

crisp night
#

i think mox can fuck up carcass if played right because you can disrupt formation or punish them for it with infect+hazards

#
  • suicide scum
#
  • etc
#

if they want to clump up they can die together

tiny fulcrum
#

I tabled Igorii in under two rounds today

little adder
#

christ

crisp night
#

grinders need no setup so against factions that need more setup i feel like they have an edge

little adder
#

i guess the main issue would be that we’re playing 4-way

#

yea

crisp night
#

they just start the match and come screaming at you

tiny fulcrum
#

Yes

crisp night
#

i feel like grinders v deadsouls would be a huge meme

little adder
#

They were so unfathomably underwhelming in a 4-way

tiny fulcrum
#

The strengths of goregrinders are significantly more emphasized in 1v1s

#

Also people aren't taking enough Painwheels

little adder
#

The Painwheels put in some work

#

everything else didn’t do shit. berserker killed an enforcer and then folded to a carcass barrage

tiny fulcrum
#

Yeah see I keep saying this

crisp night
#

but what if;

#

10 warheads

tiny fulcrum
#

Goregrinders are 80% target prioritization

#

All the heavy duty CARCASS damage units that aren't the Operator are unarmoured

#

Charge them to shit and they die very fast

crisp night
#

also painghoul

#

yank shit out of formation

#

or berserk an enemy

#

i feel like i don’t see people talking about painghoul enough

#

it seems very strong

tiny fulcrum
#

One Pain Ghoul is very good to take yeah

crisp night
#

i’ll play grinders after carcass

#

i don’t think i’ll end up doing ten warheads. but it’s tempting

#

in all likelihood it’ll be four warheads and one of each unit besides berserker

#

berserker is cool but i dunno

#

i’m not sold on it

tiny fulcrum
#

berserker is an important unit imo

#

it gains strength easily and is your one native armour punchthrough

#

besides Pilebunker

crisp night
#

beloved pilebunker

#

maybe i’d ditch carnifex then. or go for a classic one of each

#

idk i just really like warheads

tiny fulcrum
#

i like fexes but i also think there are more important units you need to bring

#
<bzzzzztttt>

House: Goregrinder
Malice: Loathing (4) | Unit Limit: 5

[Units]
1x2 Warhead
1x  Pain Ghoul
2x  Painwheel (Endless Screaming)
1x  Berserker (Machineheart)

[Necromancer]
Warlord <king biffo the second>
Bonus Trait: Blood Rush

[ACT Upgrades]
Pilebunker | Apoplexy | Furious Roar

[SOUL Upgrades]
Blood Boil
#

what i brought today for ref

primal nest
#

unfortunatelly cannot spectate this match between my two friends because i must eeb

#

hope they have fun tho

tiny fulcrum
#

That map is literal Hell for tyrants

primal nest
#

it sure is

#

map design babyyyyyyyyy

thick sphinx
#

Well, the Bound Devil is probably having fun

#

Lots of walls to eat

primal nest
#

Monch Monch

primal nest
tiny fulcrum
#

Page 18, creation effects

#

You need explicit wording to place things underneath units

#

Which Corruptor doesn't have

thick sphinx
#

Did we ever sort out whether "adjacency" in the Warhead's Cleave attack meant adjacency to the Warhead or the target?

tiny fulcrum
#

Not yet

primal nest
#

Still good tho

tiny fulcrum
#

Definitely

primal nest
#

Although would be it be before or after the slime form pull/pull? 🤔

#

I think you can choose can you?

thick sphinx
#

I think you can

primal nest
#

Yeah

violet jolt
tiny fulcrum
#

2x Pain Ghoul makes you very vulnerable to your Painwheels getting hard focused

#

And then you have 2 support units that do nothing on your own

violet jolt
#

Mmm that makes sense

granite turret
rocky radish
#

Used the hazardous space before the Vizigheist to pop steaming rage, and then Rip and Teared the Bound Devil for 4 damage + 1 more from berserk

granite turret
#

which did like 3 damage to all my dudes lmfao

real bane
#

Can you use a Loading ability every round if you keep not MOVEing?

rancid girder
#

yeah

#

reload shoot or shoot reload

torn portal
#

hey guys, any advice for playing Igorri?

rancid girder
#

homunculus

granite turret
#

can you body block doom token damage?

rancid girder
#

Doom token proc isn't an ability

#

I would say no

tired bolt
#

no, once the token is there it’s there

granite turret
#

i also would say no.

#

aight, cool.

tired bolt
#

you’d need to body block the thing that applies it, if possible

night hedge
#

berserker just puts in insane amounts of work

#

and bar painwheels and pilebunkers is the main way to get past armour

dull torrent
#

aehahehahahha
another wip

#

i also need to add a strigoi

tired bolt
#

ourple

dull torrent
#

yees

devout pulsar
#

I need to get in on this when payday comes

real bane
#

Tom has encouraged pirating it

devout pulsar
#

Ohh hmm

tired bolt
#

lets fuckin go

solemn apex
#

quick question, does this proc when the first unit dies, then no other, or is it first time each unit dies, and then not again for that unit, ie you are running bloodgrinder scenaios

real bane
#

The latter

#

So no Miracle double SOUL

solemn apex
#

i figured miracle wouldnt proc it, but it does?

#

damn

#

oh right

#

i misremembered the wording on miracle

#

sweet

#

thanks

#

me and a mate are planing of making little standies for the units and playing irl

#

and i wanna make sure i know the basics beforehand

inner finch
#

Ayo I made some Hazard tokens for Gargamox to use. Feel free to use it for whatever you wish!

#

I may make some rat ones some time when I'm procrastinating

#

again

#

oh forgot topost how it looks on a vtt

gloomy shell
#

bit hard to peep the text

rocky radish
#

Mustamche

granite turret
# primal nest

so, i'm playing deadsouls, out of a yearning for playgroup variety, and me and my friend from this game are both in agreement that deadsouls feels quite undertuned. i've run three games of them, with a variety of builds.
the board control is definitely a strong suit, and a useful one, but it feels like every unit does less damage than they should. it's a weird powerstate where Cyclopean Monolith feels like it should be two more soul points, but all of their units feel both weak and fragile. high Df and MAG armor are useful in some matchups, but the universal mechanic graze really makes these weak hitpoint pools show.
chosen feel like a mistake to pick, 9 times out of 10. the bound devil feels incredibly weak, as a tyrant. he has to have isolated units and a number of walls to feel useful, where other tyrants just do their damage. comparing bound devil to holy body or berserker makes him feel really quite weak.

i would propose these balance changes:
vizigheist - horrendous shriek: "...(5+) and are Doomed." > "...(3+) and are Doomed." this would buff the spread of doom, which is mandatory to get any meaningful damage out of your necromancer, and bring vizigheist more in line with the other horrors in terms of aoe damage as well as deadsouls' slower playstyle.
sacrifice - shudder - "On hit: 1 damage and (4+) Dooms unit." > "On hit: 1 damage and Dooms unit." considering doom very rarely goes off, with the long turn count and the ability to clear it, i feel treating it more akin to gargamox's plague on scum is appropriate.
i would also consider removing the isolation requirement on the bound devil's beckon lamb and modifying doomblade to feel more meaningful, but i'm less solid on those proposals.

please refrain from pinging me at this time, it's quite late.
thanks.

inner finch
night hedge
#

and 4 turns isn't too hard to reach in 2 player games in my experience

rocky radish
#

At the very least, against goregrinders, the end of round 4 is a luxery for deadsouls

night hedge
#

i haven't played the match up so do not speak from specific experience, but having played goregrinders my thoughts are that they're relatively easy to put down given they get hit on a 3+, so if you use adverse terrain to keep say, berserkers or carnifexes in place you can kill painwheels and warheads p quickly

#

painwheels especially tend to easily isolate themselves because they're so damn quick

glacial junco
#

I feel so out of touch with matchup discussions because I keep thinking
"WHY DOES NOT THE ENEMY SIMPLY GAIN VIT TOKENS?"

#

<--- Hasn't won a single objective based map

night hedge
#

lmao

#

i do love goregrinders tho

#

up late at night grinding solid blood with a buzzsaw

glacial junco
#

After seeing chainsaw dude run up after reving I too know fear

torn portal
#

I've mostly played goregrinders and they are so fun

#

they are not as simple as they may seem at first

night hedge
#

mm there's a good chunk of complexity and timing for using their abilities

torn portal
#

yeah

#

I felt like I got an anime power up moment when I realized mid-fight that I could convert Berserk tokens to Strength using Quench with my Warlord

#

Suddenly I could deal up to 6 dmg in a single blow with just 1 turn prep (and the help of a Painghoul)

glacial junco
real bane
#

<@&1169764878454620231> Anyone up for a duel at <t:1699297200:t> tonight? Thinking Spite and no heresy. Still just my second game, haha

devout pulsar
#

huh the art in maleghast really reminds me of dai dark

torn portal
cobalt junco
#

Always picking the gyoza for my loose item 😇

devout pulsar
glacial junco
devout pulsar
#

i just like dai dark more

glacial junco
cobalt junco
#

Dai dark rules

tacit cedar
#

that's what obliterate tech is for!

real bane
vivid yew
#

Sure!

glacial junco
#

I don't need to roll to hit, Homunculus will almost always have strength so its 2 damage. And it obliterates removing any catchup to react to it

torn portal
#

Thats true

glacial junco
#

And also important note, RAW i don't need to KILL the goregrinder. Just reduce them to 0

torn portal
#

Sounds pretty op vs grinders

glacial junco
#

Which while doesn't techinically kill you, Does trigger the rest of the words

torn portal
#

It would ignore miracle also, right?

glacial junco
#

Yeah

#

because obliterate

#

granted most their stuff has armor and doesnt hurt themselves as often though

torn portal
#

Obliterate ignored dead-triggered effects or was devil damage only?

glacial junco
#

Obliterate doesn't trigger death effects

#

Devil damage also Obliterates should it kill*

torn portal
#

Is bloodrage considered a death effect?

#

Cause it triggers when you hit 0 hp not when you die (RAW)

glacial junco
#

It does say they are not slain. So i wouldn't consider it a death effect persay

#

So i guess if your berzerker gets doomed at full health they could survive the devil damage and stick around at 0

#

Thats how I interpret it

torn portal
#

I re read obliteration and specify reduced to 0 or slain

#

So no, a obliterated grinder won't go bloodrage

small locust
#

But like…being at 0 is dead, right?

tacit cedar
#

not necessarily for goregrinders

glacial junco
#

Shame.

small locust
glacial junco
#

Blood rage being able to eat a obliterate hit would be cool if it was just enough to get them to 0 and not past

candid monolith
#

Gore says 0 HP is the secret extra HP

glacial junco
#

But guess it ain't easy to obliterate normally either

tacit cedar
#

yeah I think the point of obliterate is to be anti blood rage or miracle or death burst tech

#

and by extension devil damage in being anti everything

torn portal
#

Yo now I have another doubt. Devil damage can't be reduced or ignored but it can be increased, right? A goregrinder 6 soul ability which deals 6 devil damage to yourself and the target can become 6 to you 7 to them if you have strenght?

#

(8 if they also have vulnerable)

glacial junco
#

Suppose so. it is damage

tacit cedar
#

yeah or 7 each if you have 2 strength

torn portal
#

Lol true xD

#

Can soul abilities be redirected with bodyblock?

#

Cause it would suck to have Devil Impact redirected to a thrall when you have 2 str xD

night hedge
#

goregrinders start counting at 0

glacial junco
#

I think I have been sleeping on Inject Stimulant honestly.

#

Being able to chain step Eat corpse mutate repeat is really strong

#

But i guess the caveat is that it needs to end the step ON the corpse.

torn portal
#

thats easy if you are a big fuking tyrant

#

except if you have been gorging on them corpses too much during the match

glacial junco
#

Mmm less than you'd think to be truthful. By the time there is enough natural corpses you'd be hard pressed to move most of the time

#

Whats makes spareparts so usable is that its adjecency

#

But then again I might be reflecting the fact that i played more 3foralls than 1v1s

torn portal
#

I wanna try Igorri but they feel a little hard to me xD

glacial junco
#

It takes a tactical genius and large amounts of charisma to use igorri

umbral cipher
#

They aren't that complex you mostly just have to like, do a bit of math

glacial junco
#

I hope someone smarter than me can use Final Form. Def not as fun as STG or Great Satania

umbral cipher
#

Final Form is funky

#

It's not a bad ability but it's competeting hard with using Sample Genome

glacial junco
#

It adds +1d for attacks and 6 strength but like You had to set up even having a good ACT upgrade which i mean. The two there (Bioinject/mutagen) are kinda just OK but not worth going hulk for

#

Survivability isnt hard with sample genome yeah

#

And wild mutation

#

Def an igorri vibe for sure though. "Time to go full Birkin"

torn portal
#

in general I fing low cost Soul abilites too good to save your soul for a 6 cost ability

umbral cipher
#

Maybe if Final Form gave you more time to make use of it

glacial junco
umbral cipher
#

Oh sure

glacial junco
#

Maybe thats why its not nearly as universally usable as the others

#

I hesitate to call it bad becuase df+6 just hurts some factions more than others.

torn portal
#

oh speaking of eating your own dudes, how does that work on Blood Grinder mode?

glacial junco
#

You don't score for killing your own guys

#

But you do get to deny enemy kills if you snipe your guy fast enough

torn portal
#

but deny the enemy from scoring points?

glacial junco
#

(Which i did)

torn portal
#

okey thats what I thought

#

that sounds pretty op with Igorri

#

and with Devil Impact (you can kill the enemy necromancer while denying them from killing yours)

short estuary
#

I dunno I think it's less op than it sounds but it is definitely annoying

glacial junco
#

I still have to kill your units

#

Killing my own leaves me less and less ways to do so

#

Cut off the hand lose the sword

short estuary
#

It could let you do timeout shenanigans if you have a lead and just want to be a bastard

torn portal
#

yeah but you can use your low HP units to buff a unit with area attacks like homunculous or the lycan

glacial junco
#

Honestly i need to try lycan again

#

I dropped him after he didn't work for me first match because he got trapped in the front line with my stitches

#

And god forbid i hit ALL my units

short estuary
#

Yeah it seems like it wants to dive backline

glacial junco
#

And Against an opponent where the floor is lava moving hurt

short estuary
#

(like most horrors)

glacial junco
#

I much prefer the strigoi

short estuary
glacial junco
#

Gargamox Filth

devout pulsar
#

which house is simplest for new players with moderate skirmish game experience?

glacial junco
#

Carcass or GoreGrinders

short estuary
#

Carcass

#

Gore grinders might be rough if the enemy has any armor

glacial junco
#

"You have 2 options, Move Or Shoot. Or Move Shoot, Then reload shoot next turn. Or move shoot reload move"

#

Its blissfully simple and fun

devout pulsar
#

makes sense

#

considering they're the first two listed

glacial junco
#

And all the while SUPER cool

#

I loved my one game with them

candid monolith
#

we gore boys in this house

short estuary
#

Abhorrers might not be too bad either

devout pulsar
#

nvm i found my house

candid monolith
#

which one

torn portal
#

which is?

devout pulsar
#

igorri

candid monolith
#

i can see it

short estuary
#

No another one falls

glacial junco
#

I'll fight you tonight splat and if you want a runback against igorri thats fun but I could also try Sisters of mercy Deadsouls

#

HELL YEAH

candid monolith
#

Reggie needs enough hands for everyone

short estuary
#

I just want to try mox again

glacial junco
#

Igorri for life!
We are for life because we make too many vit tokens to die

devout pulsar
#

i have a thing for specialisation

short estuary
#

The enemy doesn't really matter but I will be saltier if you play igorri

torn portal
#

i must try igorri

short estuary
#

Unless I win

#

I do wonder what a mox mirror match would look like

glacial junco
short estuary
#

Probably very stupid

glacial junco
#

Grindy

devout pulsar
#

tbf all the houses seem dope hence why i asked about ease of use

short estuary
#

Plague becomes a non factor so you just need to hit armored enemies with toxic

umbral cipher
#

Oh yeah huh Igorri does line up with reggie's ideal superpowers

devout pulsar
#

cause if they're all cool might as well start with easiest

short estuary
mystic lark
#

Any tips for playing Igorri? I did a few games against CARCASS and it was really rough, lotta armor and the extra dice from formation was really tough, not to mention the Operator with the shotgun dealing like 4 damage a turn with all the free STR

#

Both lists were 1 of each unit because it was first meet up for us

umbral cipher
#

Iggori wants to spend the first round kind of just prepping up

glacial junco
#

Sacrifice whoever you can to disrupt Carcass gunline early while you set up your Hugemonculus

short estuary
#

Get as much vitality on you as you can. I think a lot of carcass units can't shoot immediately adjacent to them so you might need a bumrush

umbral cipher
#

Use your Strigoi to vomit corpses all over your own units

#

Then spare parts like mad to build up

#

Lycan and Homunculous are your big killers but they gotta ramp

glacial junco
#

Typically my first 3 turns looks a little like this

#

Move Stitches/Lycan in
Strigoi move puke on necro or homoculus
Homonculus scupt flesh move or Necro use corpses to do one of ACT that have spare parts

#

Thats the most vaccum i can get though

devout pulsar
#

Polyglot seems like a sick trait

mystic lark
#

Yeah I was super pumping with the first turn buffs, that's about what my first turns looked like

glacial junco
#

Basically setting up anyone with whatever token they need and get it TO anyone on the map pretty reliably

mystic lark
#

First game was a draw but only barely because my Necro was the only thing left and barely standing while they still had an EGIS and Enforcer. Second game I had to take the Bioinjector ACT on my necro so I could have an attack that didn't get swamped by armor

short estuary
#

Unfortunately it does seem like all igorri damage is phys so yeah beating carcass armor is tough without a bunch of str

#

Luckily you have ways to get a bunch of str

mystic lark
#

Necro gets a few toxic options

prime portal
#

Swamps are important for ecological health

#

This is the wrong channel but km keeping that

devout pulsar
#

so true

short estuary
#

Get in my swamp boy

glacial junco
#

Your necro is def better for moving your troops with their ACT with Clone and Chaos beam feels stronger than the injectors if you are looking for just Damage and Value

#

BUT

#

Thats just how I play personally

devout pulsar
#

yeah looking at what the necro has available definitely feels favoured towards support

umbral cipher
#

Stack enough Strength on yourself and the difference becomes negligible thinkaboutit

devout pulsar
#

this is actually my final form

#

i will die at the end of my next turn

short estuary
#

Goodnight sweet prince

prime portal
#

What's Final Form again and can I put it on Goregrinder Necros

devout pulsar
#

igorri soul upgrade

prime portal
#

Ah

#

Fun

#

Can't take it with Goregrinders PensiveCowboy

#

I can't make my Goregrinder Necro into the ultimate melee berserker

devout pulsar
#

abhorers and deadsoul seem... weird

#

as in i don't really get what they're going for

prime portal
#

Fluffwise or mechanically?

devout pulsar
#

mechanically

tawny wing
#

Curseproof makes a unit immune to damage from curses but not to curse-type damage from attacks like, say, the vizigheist's urgal blade, correct?

grave warren
#

per Tom, Deadsouls are attrition and control (ala MtG's Blue/Black control archetype). Make it punishing for your opponent to do anything, then explode them late in the game

jovial tulip
devout pulsar
#

let me rephrase: it says what they're aiming for but i do not know how they achieve it for deadsouls

short estuary
#

You can take necro upgrades on heresy pretty sure

#

But heresy is also an optional rule and does have the potential for goofy shit

jovial tulip
#

Yeahhh

#

But it's there

short estuary
#

I guess this is an example of goofy shit

prime portal
#

Now I'm wondwring what would a Final Form Goregrinder Necromancer would.look like on the battlefield

devout pulsar
#

cruelty

#

meth made form

short estuary
#

Very strong for the one turn they exist

glacial junco
#

Birkining out

#

Super strong and fast. Extremely telegraphed attack, Huge "SURVIVE 1 MINUTE" text on screen

prime portal
#

Yiiking out hard

keen ravine
#

Final Form targets self iirc

short estuary
#

Yes

keen ravine
#

Igorri goregrinders could be funny in that you feed your large sons to murder people and then eat them to fuel your other sons

glacial junco
#

We had a 2v2 and it was igorri Carcassvs Gorgamox bloodgrinders

#

My chopdoc was at one point solely feeding corpses into the Egis weapon

devout pulsar
#

Carcass Gargamox seems like hell to get in on

tired bolt
#

carcamox

short estuary
#

If you're playing carcass you don't need to get in

devout pulsar
#

no no i mean in a 2v2

short estuary
#

Oh yeah if they were on the same team

#

They were on opposite that time

rugged cloud
# devout pulsar mechanically

So Dead souls uses movement manipulation and wall generation to draw out the game while chipping away at people and putting out a bunch of weak tokens which in addition to evasive, magic armored units make them very hard to damage . Dead souls stops you from playing the game and then beats the shit out of you while your busy caring about doom

Abhorrors support each other to ensure no one dies by all being very durable, and then as the game advances they grow stronger until in the late game they can overwhelm their opponents with sheer force

#

Abhorrors also lock down the terrain with hazards to stretch stuff out but the hazards are more of a sub theme

rugged musk
#

on the last round, any abhorrers still standing are a complete and utter menace

keen ravine
#

I think abhorrers are just generally space marine style bruisers

#

Tanky as shit, beats the hell out of you

#

Both get worse after round 4+

little adder
#

in the 4-way king of the hill game i played last night my Abhorrers just turtled in a corner while everyone else fought each other, and then butchered everyone in the later half of the game

keen ravine
#

wait for turn 4? wrong, grand oath+holy body

little adder
#

i was doing grand oath shenanigans yes

#

i lost a single penitent in the 5 rounds it took me to force everyone to surrender

real bane
#

Consider the following: spamming Ablution-Absolution in a corner to just pass out vitality like cheap cigars

rugged cloud
#

Inquisitor is such a good finisher unit

little adder
#

it's so good

#

4 AP at range? what the fuck?

real bane
#

my inquisitor last game died round 2

little adder
#

😔

#

love that thang

rugged cloud
#

I tend to keep my inquisitor near my necro

keen ravine
#

I do want to try something stupid and funny with redempta and antipriests

#

that's 10 free vitality tokens

little adder
#

i kept Everything near my necro. death ball of vitality

#

got a bit scary with a homunculus flesh whip

#

but actually it made everyone else see me as less of a threat, so the huge munculus was a benefit for me

real bane
keen ravine
#

redempta lets you used health to generate vitality tokens, one anti-priest gives miracle to your exorcist prior, the other uses the same ability to buff the miracle roll to a 2+

#

Or, erh

#

Communion rather

real bane
#

That's Absolution

#

or that

little adder
#

lmao

#

body block with an adjacent unit and then spend your necro's HP to reduce the damage...

#

it's brilliant

keen ravine
#

Grand Oath that into 10 strength

little adder
#

and then Holy Body 2 holy damage to three targets

keen ravine
little adder
#

if only it could hit the same thing multiple times and i could send an aegis weapon straight to hell

keen ravine
#

It's probably not all that viable considering how vulnerable it makes your lynchpin unit but boy if it's not funny

#

Funny way to win the game, funny way to lose it too

little adder
#

oh yea it sounds terrible but it would be a blast

solid vapor
#

thought of the meanest heresy comp ever

#

gargamox/goregrinders

#

6 warheads, mox populi

rugged cloud
#

One thing I have realizing is that Gargamox in 2v2 is a bit dangerous

#

Because people can explode your scum

solid vapor
#

yeah

#
<RUSTMOSH>

House: Gargamox | Heresy: Goregrinder
Malice: Loathing (4) | Unit Limit: 5

[Units]
3x2 Warhead (Bladed)
1x  Painwheel (Endless Screaming)
1x  Slime (Rotten Surge)

[Necromancer]
Plaguelord <Isodore, Entropy Bitch>
Bonus Trait: Spreader

[ACT Upgrades]
Carniphagous Blade | Corpse Explosion

[SOUL Upgrades]
Mox Populi
#

behold

tawny wing
#

You're one point over the Heresy limit

#

Three points depending on how upgrades for Heresy units are counted, it's not totally clear

solid vapor
#

oh duh

#

i can drop corpse explosion

#

oh WAIT i see i see

#

lmao

tawny wing
#

Yeah you only get 3 heretical units/powers total

real bane
#

the secrets of the universe are laid bare before me

#

consider the following:

#

exorcist, antipriest, communion

#

you take magical, bodyblock

#

antipriest takes physical, commu- wait crap that's not how it works

#

nevermind

night hedge
#

cause the second they die the game ends for you

solid vapor
#
<RUSTMOSH>

House: Gargamox | Heresy: Goregrinder
Malice: Loathing (4) | Unit Limit: 5

[Units]
3x2 Warhead (Bladed)
1x  Rotten
1x  Slime (Rotten Surge)

[Necromancer]
Plaguelord <Isodore, Tetanus Queen>
Bonus Trait: Corruptor

[ACT Upgrades]
Carniphagous Blade

[SOUL Upgrades]
Hellrider Kick | Mox Populi
tawny wing
#

Pretty sure that's 4 again

solid vapor
#

oh weird

#

i unchecked bladed on the warheads

#

but its still in the copy paste

tawny wing
#

Right but there's 3 sets of warheads and then hellrider kick

solid vapor
#

OH

#

god fuck im tired lol

tawny wing
#

Haha sorry to be the bearer of bad news

solid vapor
#

ur good

#

another interesting combo for gargamox/goregrinders is using quench on a gargamox necromancer

#

because plague tokens count as negative tokens

tawny wing
#

Mox necro can use fecundity on himself first

#

Strength for days

solid vapor
#
<RUSTMOSH>

House: Gargamox | Heresy: Goregrinder
Malice: Loathing (4) | Unit Limit: 5

[Units]
2x2 Warhead
2x  Rotten
1x  Slime

[Necromancer]
Plaguelord <Isodore, Tetanus Queen>
Bonus Trait: Spreader

[ACT Upgrades]
Carniphagous Blade | Quench

[SOUL Upgrades]
Mox Populi | Fecundity
#

this is fun

#

i think this is legal, just 2 warheads and quench

#

book doesnt say if plague tokens are negative but id assume they are