#Nebulous: Fleet Command

1 messages · Page 22 of 1

tulip vault
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Ill be honest Im entirely unwilling to grant the nebulous discord community the benefit of the doubt, but that’s nice to hear I guess

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Fare thee well silly intel minigame, we hardly knew ye

noble zodiac
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conquest literally still happening
intel minigame probably high priority for keeping into the second iteration

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:V

tulip vault
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I never said it wouldn’t come back

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Just like, I will have to wait many years to squint at fuzzy images

noble zodiac
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well yea

tulip vault
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Sorry, I am overreacting, I just feel slightly throat-jumped-down

noble zodiac
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that was kinda already the case xP

wary flame
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boosted reactor, I think one PCC and no radar

quiet quiver
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1 year for carriers, 1 year for nuConquest does not feel like an unrealistic shot in the dark

wet root
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Also, y'know, already-finished UI framework should help speed up the dev cycle a tad

rain mica
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True

oak shell
past light
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Skirmish vs Conquest balance seems like a difficult problem to square, I don't envy Mazer that one.

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On a strategic scale, you really don't ever want to take a fair fight if you can help it. Which is entirely counter to skirmish mode needing to have both sides on as even footing as possible.

misty storm
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||sad about conquest being put on hold but.||

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||CARRIERS NEXT HELL FUCKING YEAG||

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if conquest does come about its gonna be scaled way down

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and more of just a vehicle to string together skirmish battles

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which is fine imo

supple sonnetBOT
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When not if

misty storm
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yeah, when

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sorry i misspoke there

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my prediction is carriers within a year

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becasue, it seems like they got a pretty long way on conquest in a pretty timeley manner, and carriers seems a good bit less intensive

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disclaimer: gamedev hard

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but im hopeful

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im not a super big grand strategy kind of buny, and carriers are super exciting

rigid bison
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can't wait for 3k "supercarriers"[sic] to be the ANS middie weapon of choice in pubs

misty storm
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I feel like carriers are gonna be like

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Battleship level points

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Or what clns are now may be a good refrence

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They’re gonna be most if not all of your fleet

quiet quiver
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I actually kinda hope that the main Alliance and OSP carriers are different weight classes

supple sonnetBOT
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We rely hope one faction gets ecort carriers of some kind

quiet quiver
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Yeah, my ideal is like a cruiser-sized escort carrier for Alliance that fits out to 1.5k, and OSP gets a MN-size carrier/missile ship with only a single big mount

junior heron
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one of the devlogs mentioned that the CLN would be the OSP carrier, though I hope they still get another hull

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I really think The Brick would fit a nice place for OSP, if it was just a single container bank plus some small mounts

misty storm
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My thought is that managing fighters may take a good bit of micro by neb standards, so the carriers are gonna be big ships

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But I guess escort carriers/the brick on top of that would be cool?

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If you’re cracked at the game ig

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I believe a ship that is just one container bank got concept art

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Here

misty storm
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I know mazer outlined what carriers would look like waaaay back but I wonder if he will stick to it

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Is missile cam still in skirmish?

wary flame
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yes, long may it live

misty storm
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Since a big role strike craft will have is scouting

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A good thing is OSP will be able to have fighters and containers on one hull theoretically

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I just wanna see what the ans carrier will look like frankly

rigid bison
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Lets be brutally honest: it will look disturbingly like IRL American carriers

quiet quiver
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Modern American carriers, or WW2 American carriers?

rigid bison
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The former, much like a lot of the current ANS lineup

supple sonnetBOT
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I don't think ANS is modern amarican navy, it's far more cold war. especially whit the clasess the ANS has

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with the USN and ANS only both having DD's and FF's besides the carries

quiet quiver
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Modern USN doesn't have FFs currently!

supple sonnetBOT
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Right they are on order

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,,,,, would that make the solomon the equivalent of the reactivated uss iowa?

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only if it had more missle chanles

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😔

quiet quiver
supple sonnetBOT
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🤔 Yeah that dose track

rigid bison
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so 3k bbs canonically exist as Alliance propaganda pieces, then

glad aurora
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yep

quiet quiver
supple sonnetBOT
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we thought the Zumwalt was DDG(X)

quiet quiver
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Oh wait they are DDGs

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Look they were originally gonna be gun-focused destroyers and I forgot the Advanced Gun System isn't real and can't hurt you

supple sonnetBOT
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Come to find out there is somthign to expencive for the US navy

quiet quiver
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I am unsure if they ever manufactured any ammo for the non-prototypes of the AGS

supple sonnetBOT
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i think there was like one batch made but i could easly be wrong

quiet quiver
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I cannot be certain that that wasn't leftover test ammo

misty storm
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I mean

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Wasnt mazer an officer in the us navy

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(fuck the us military, death to imperialism)

supple sonnetBOT
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he is active uity

misty storm
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Yeah

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Like, yeah that’s kind of a yikes but ship game good?

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Idk

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I don’t think people shouldn’t play the game because of that

supple sonnetBOT
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and i would argue that the US military is not imperialistic but hegemonic, wich is more a convo for #technical-discussion

misty storm
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Eh, yeah

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I’m a baby leftist so I don’t really think I could hold up a deep conversation

supple sonnetBOT
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There is also the whole thing whare a lot of the US the only relay option for a post high school education is to join the milatary. but for the basics Hedagmonys perfer soft power over hard (see the Philapines trying to cozy up to china and not gettingb in vaded but being a target of a disinfo campain)

misty storm
supple sonnetBOT
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Yeah it relay dose, and it a probelm that a lot of folks kinda just refuse to talk about

tulip vault
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huh apparently khall made a different and maybe better version of salar

junior heron
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yeah

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oh lol it's literally called Ralas

tulip vault
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yeah, it's quite funny

wary flame
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it's kind of tiny

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giant orbitals but all the rocks are clumped up in the middle

rain mica
quiet quiver
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Something about a fleet of a dozen surrender CLs, each unburdened from a 3k limit

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EO hybrids to block out the sun

rigid bison
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EO S3H cluster decoys that still get defeated by rocks and dodging

noble zodiac
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rock PD best PD

quiet quiver
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That's what cruise is for

rain mica
wary flame
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from Hermann on the neb server

quiet quiver
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Hello Spacers, It’s become very clear over the last few days that many of you feel hurt by the announcement on Monday concerning our updated development plans. These plans have not changed: we will still be moving on to our Carriers update and then returning to an overarching multi-skirmish game mode. Singleplayer content has not been cut, as so...

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Well then

hidden dove
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Boats Boats Boats Boats Boats Boats Boats Boats Boats

noble zodiac
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impeccably based

misty storm
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HUH???

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WIIIIILD

misty storm
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Probably the best thing he could’ve done in this moment

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It’s in modders hands now

quiet quiver
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I'm prolly gonna not try it myself and let others fuck around and find out

noble zodiac
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and, any possible confusion that conquest is still in the queue, is hopefully eliminated????

quiet quiver
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(Also this was in the works for at least 27 hours, judging by the pinned post in conquest discussion channel)

high kiln
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Anyone able to get a conquest game to start? The "create ship" button is greyed out for me in the navy editor

rain mica
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Well yes

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You need ship templates

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And you can’t create them directly in the conquest screen because that wasn’t added

quiet quiver
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Turns out interceptions were never implemented because no one could figure out the necessary equations to make them work, including tester volunteers

rain mica
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Yup

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Welcome to the conquest branch

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There’s the warning in giant red text for a reason

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Among other things, it’s possible the skirmish bug might show up again?

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In which case, you won’t be able to do more than one battle

bitter furnace
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even just the basic point-to-point orders were a spaghetti code nightmare according to Mazer

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also without cheating, intercepts would have only been possible at the start and end of a ship's travel path due to relative velocity

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TL;DR turns out the Expanselike flip-and-burn movement was a bad idea, it added nothing to the game other than "muh realism" and hurt us severely both tech wise and design wise

wary flame
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I'll be honest, I'm entirely unsurprised that the strategic layer turned into gigadeathballs, that's usually how these things go

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somewhere Solar Exalted A.T. Mahan gains some more XP

quiet quiver
rigid bison
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Honestly this feels like a case of Mazer demonstrating why Conquest needed Carrier’s update cycle to cook on the back burner

wicked mirage
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<@&942093958551588904> I must eep during bote nite tonight, however I am currently awake and present on the mortal plane. Therefore, if anyone wants to play neblubby fleek gourmand I am here for a bit!

wary flame
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sure, I can boat in five minutes or so

wicked mirage
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Yay~

wicked mirage
junior heron
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a voice channel channel

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I guess it could be voice chat channel

quiet quiver
quiet quiver
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Found a Pillars fan

noble zodiac
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lmfao

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common billars prainrot

rigid bison
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The one nice thing about Conquest is having map variety outside of All Pillars All The Time

quiet quiver
lime jungleBOT
# quiet quiver <@158082040107892737>

Fleet 'TF Thorn' is composed of 6 ships that cost 3000 points:

    Minty Mommy : 'Keystone' class Destroyer [Beam PD EWar Sensor]
The Quasi Blame : 'Keystone' class Destroyer [Beam PD EWar Sensor]
     Skew Joker : 'Keystone' class Destroyer [Beam PD EWar Sensor]
          Detox : 'Sprinter' class Corvette [Missile Gun PD]
          Tribe : 'Sprinter' class Corvette [Missile Gun PD]
          Auger : 'Sprinter' class Corvette [Missile Gun PD]
```This fleet uses 2 different missile types:
```yaml
         SGT-351 Flail : DIRECT - ACT(RADAR)/PSV(WAKE) - HE SHAPED [9pts]
SGT-353 Lance Block II : DIRECT - ACT(RADAR)/[CMD] - HE SHAPED [13pts]
wicked mirage
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@rigid bison Sorry I didn't mean to interrupt you x.x have a good day!

runic torrent
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<@&942093958551588904> boat night channels open o/

quiet quiver
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Ah beat me to it

runic torrent
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next boat night on <t:1719687600:F> <t:1719687600:R>

runic torrent
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seems like people got their boating in earlier today

wary flame
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I have been annoyingly scheduled out of 95% of my online evening activities because my current job means my day starts at 3:30am and I'm really tired by 8pm, evidently I need to resurrect Morning Mechabellum or something with the Euros and the Aussies

runic torrent
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stuff like this

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if you'd like me to set something up, poke me

rigid bison
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I've been bouncing off of abandoned!conquest hard, partially due to lack of tutorialization but also due to lack of control over the starting scenario. I'd like to design my starting TFs, mostly to avoid oilers and landing ships being scattered to the four winds

wet root
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I mean, yeah, it's an early alpha version

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If you want something playable, wait and hope someone mods it

junior heron
rain mica
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manaiacal laughing

junior heron
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@wicked mirage in one of the pre-boat-night game, this was one of the devices that jammed you out.
I couldn't get all 4 bellbirds clearly in the picture

noble zodiac
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what the fuckulous

wary flame
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paying for an entire MN just so you can't get RPFed is fun

wary flame
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all my fleets are so shoddy-looking after three months of rushed Testulous updating and then just not putting in the fleet editor time

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Nebulous tech debt

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need to set aside two hours to just clear my entire fleet folder and rebuild

glad aurora
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tech debt (the year-old CL design I have sitting in the fleet folder) (the CMD/SACT S3H design)

wary flame
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my MMTs have been RPFed for the last goddamn time

noble zodiac
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what the fuckulous

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i hate that this makes sense

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important clarifying question: how fast is it

wary flame
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550pts with the bigger main gun and sundrive/Rdrive setup, plus a small DC and an extra aux steering

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34 m/s on flank

bitter furnace
junior heron
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the full "multi mission monitor" does though
you can expand the concept also to "multi mission marauder"s or a personal favorite, the "multi mission moorline"

glad aurora
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my own extremely fat MMT is 700pts, I don't know how you did it

wet root
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Yours have like 150 points of DC plus buff modules IIRC

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Guessing Misc is relying on the fact that an unbuffed MN will still win a gunfight with any FF or FFL

glad aurora
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true, fair.

quiet quiver
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Time to figure out the multi-mission frigate

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(The issue is that frigates don't have access to strong spinals that can be a one-stop-shop for at least decent DPS)

wet root
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Clearly the answer here is to use the MMK

quiet quiver
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Oh I was gonna start in on the MMD

wet root
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(Practically, I think the MMR/MMF just relies on S2s/S2Hs, but that's a bit awkward in the AMM meta)

rigid bison
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My concern with MMDs is the possibility of cutting beam buff modules

wet root
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Eh, unbuffed beams will still eat anything Monitor or below alive

quiet quiver
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There's very few components that you need FPAs to break, not having mostly means you can't fight Ocellos effectively (with high-DT guns and 40% DR)

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Monitor has middling DR! Worse than a liner

wet root
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TBH you can even still take out an Ocello pretty easily if you get a good engagement

quiet quiver
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Actually you might not break liner guns or reinforced bits either but you'll core out the rest

wet root
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A few seconds of beam on an Ocello's flank is likely to unpower it, at which point you just pos-fire the drive and move out of turret traverse range

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Doesn't matter if they eventually fix a micro reactor

wary flame
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and the reason it's that cheap is because it's literally just an MMT, I didn't give it more than eight missiles and one small DC

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if you accept it being slow and take only a single rapid you can get to 500

glad aurora
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ah, I see

quiet quiver
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And I guess you don't esp need good turning with the C56

glad aurora
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I think I still prefer the nose T30

quiet quiver
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Someone doing a conquest stream

junior heron
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oh speaking of conquest is anyone else unable to create fleets in it?

oak shell
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Seems so: #1164000873031151637 message

junior heron
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ah, different issue: when I open the Fleet Editor, I can't create ships from blank hulls - the game just gives me an error and doesn't open the window. Also means I have no template for the transport or tanker

supple sonnetBOT
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Oh hey, Rimmy!

oak shell
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Rimmy's stream has made a 1TC Frontline Solomon

oak shell
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Ah, they hit a game breaking bug

quiet quiver
wicked mirage
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<@&942093958551588904> screaming pterodactyl noises

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Translation: Let's play a game ^^

pliant dove
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No

noble zodiac
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who up burning they lance

pliant dove
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Pterodactyls are cringe

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/lhj

noble zodiac
wicked mirage
supple sonnetBOT
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bites you and thrashes you around

Gamma, Spreadsheet Sorceress ↩️

[Reply to:](#1164000873031151637 message) grabs you and shakes you vigorously

wary flame
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alas, I must sleep

wicked mirage
glad aurora
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Alas, I am in Elden Ring final boss hell

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They really outdid themselves with this one (derogatory)

wicked mirage
noble zodiac
wet root
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Cooking her boss, apparently

noble zodiac
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eat the rich

quiet quiver
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Mazer posted this in dev gallery

ivory juniper
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Ooh nice

wet root
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Ooooh

quiet quiver
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Right?

wicked mirage
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Hey guys, is anyone interested in doing boat night tonight? I'll be down to play one or two games if enough people are.

junior heron
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i'll be around

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i can be around earlier if that means Misc can get some games in

wicked mirage
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@wary flame If I draw a pentagram on the ground and burn a Forbes magazine in the center is that the way to summon you to the mortal plane? GoldHug

wary flame
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The Financial Times works best but I do appreciate bullying Forbes for being useless

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I actually have no work tomorrow so I am good to Neb

wicked mirage
ivory juniper
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yeah im down

noble zodiac
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what time again

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i may or may not exist depending on how that interacts with my Other Plans (running an AV:T playtest and then playing zero-k with a friend)

wicked mirage
noble zodiac
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[checks notes]
yea i think so !

ivory juniper
wicked mirage
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As far as I know yeah

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I won't be home until around a half hour after that.

ivory juniper
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fair nuf

wicked mirage
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Cuz I get off of work right when boat night starts

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Plus I'll need to temporarily redownload Neb to play today.

wet root
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I could hop in for a game or two, if I can drag myself out of bed

runic torrent
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<@&942093958551588904> opened the boat night channels o/

deft current
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Was boat night on Beta or main?

junior heron
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pretty sure there's just main branch at the minute

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and technically conquest but that's an incredibly unstable beta

wet root
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@wicked mirage want us to wait for you for game 1? I only just got loaded into Neb

noble zodiac
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i think pyrope is driving rn?

topaz jolt
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Neb noises go brrr, and I be busy right now.

wary flame
lime jungleBOT
# wary flame

Fleet 'Dune Lineships' is composed of 3 ships that cost 3000 points:

Driving Without Rhythm : 'Marauder' class Line Ship [Plasma Gun Sensor PD]
        Nissan al-Gaib : 'Marauder' class Line Ship [Missile Gun PD Sensor]
      Kwisatz Cadillac : 'Marauder' class Line Ship [Missile Gun PD Sensor]
```This fleet uses only one missile type:
```yaml
SGM-1 Margin Call : DIRECT - ACT(RADAR) - HE FRAG [3pts]
wicked mirage
lime jungleBOT
# wicked mirage

Fleet 'Royal Pumpkin (450LN+Intel)' is composed of 4 ships that cost 3000 points:

      Royal Pumpkin : 'Marauder' class Line Ship [Gun Missile PD]
Princess Candy Corn : 'Flathead' class Monitor [PD Gun Sensor]
  Dancing Scarecrow : 'Ferryman' class Clipper [PD]
     Little Lantern : 'Ferryman' class Clipper [PD]
```This fleet uses 6 different missile types:
```yaml
              CM-431 PUMPKIN NUKE : DIRECT - CMD/ARAD(RADAR) - HE SHAPED [22pts]
SGM-101 Ceremonial Arming Missile : DIRECT - PSV(WAKE) - HE SHAPED [1pts]
             SGM-106 Garden Guard : DIRECT - ACT(RADAR) - HE FRAG [2pts]
                     SGM-13 Esuna : DIRECT - ACT(RADAR) - HE FRAG [3pts]
        SGM-177 Orichalcum Shield : DIRECT - CMD - HE FRAG [9pts]
             SGM-231 PUMPKIN BOMB : DIRECT - CMD/ACT(RADAR) - HE SHAPED [9pts]
quiet quiver
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<@&942093958551588904> Hello everyone! We are looking at rescheduling our Nebulous Boat Night due to scheduling concerns and people who cannot regularly make the current scheduled time. To that end, I have created a WhenIsGood to query what times are good for people
https://whenisgood.net/pnet-boats/jul2024

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Also please select any times that are good for you, if you only select 1 time slot I will be assuming you can only make that 1 time slot

quiet quiver
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Also checked the build of that BB I played and now know why accuracy was shit, no GPC

quiet quiver
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Update: It's also not smolcake's

glad aurora
lime jungleBOT
# glad aurora desperately continuing to try to make CLs that function with MNs the way they ar...

Fleet 'Anti-monitor action 3' is composed of 3 ships that cost 3000 points:

        No Absolution : 'Vauxhall' class Light Cruiser [Gun Missile PD]
              No Plan : 'Vauxhall' class Light Cruiser [Gun EWar PD Sensor]
No Safety Regulations : 'Sprinter' class Corvette [EWar PD]
```This fleet uses 3 different missile types:
```yaml
          SGM-233 Amicus Brief : DIRECT - ACT(RADAR) - NONE [23pts]
        SGM-233 Yard Sale Sign : DIRECT - ACT(RADAR)/[CMD] - HE SHAPED [10pts]
SGM-H-220 Not Very Fond Of MNs : DIRECT - CMD - HEKP [22pts]
glad aurora
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I think this works? Probably?

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(the yard sale signs are just to fill points, they're 6/4 anti-capshuttle bonkers)

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the general hypothesis is that the amicus brief pops out six decoys at 5km, which should cover the flakskip S2H in to the target

oak shell
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<@&942093958551588904> would anyone be up for a little boat?

mint sinew
glad aurora
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Yep, because MNs.

mint sinew
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Interesting, has that worked out in practice? I'm not sure how tight that grouping ends up in practice

glad aurora
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Kind of? It's hard to tell, honestly.

quiet quiver
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Patch Notes - 0.3.2.22:240702-0001

+PUBLIC TEST BRANCH+

Changes/Features:

  • Ported numerous utility classes from conquest branch to main for later use.
  • Added "High Saturation (Neb Classic)" color palette option under Accessibility settings.
  • Update numerous weapon sounds.
  • Updated Fleet Editor UI and most general purpose windows with new look and feel.
  • Added coarse/fine adjustment mode and ability to lock axes on missile engine triangle slider.
  • Fleet Editor Undo/Redo hotkeys are now bindable in the settings.
  • Added copy/paste component functionality for Fleet Editor, with bindable controls.
  • Improved fleet editor performance when switching between ships.
  • Added right-click context menu to Fleet Editor.
  • Added ammunition load endurance stats to fleet editor.
  • Made all list items brighter in their idle state.
  • Lowered default music volume.
  • Adjust some weapon effect volume levels. No need for additional comments, more work will be done.
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Ammo load endurance!

rigid bison
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hopefully this allows a better understanding of how much PD and DP ammo to bring

quiet quiver
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Also copy/paste

mint sinew
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Hopefully it smoothly handles copying magazines around. Will make loading up internals nicer

noble zodiac
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alright time for an export request

what kind of engine triangle and warhead/engine scale does a torp need to have to reliably beat pavise?

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or is that generally not doable?

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(trying to compare against the damage output a hybrid can lay down for finishing blows on tugs)

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(my current performance has two hybrids,,,, failing to kill a tug)

quiet quiver
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Warhead/engine scale is just range vs damage on torps (including pen, which matters a lot for s1/s2)

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Beating pavise on small ships is very hard, beating it on line ships I think the Spinjitzu Cringemaster suffices, which is cork with 3.0 G turning and 190 m/s speed

wicked mirage
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Even against small stuff in my experience, so long as you fire a salvo of 3+ or so.

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A salvo of 2 could maybe do it

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However, may I interest you in mixing a hot launch Torp and a cold launch S3H together?

glad aurora
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215 and greater than 3.6? How small is your warhead?

wicked mirage
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👼

noble zodiac
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yeah that won't do, this is a scrimpter with 2 programming channels

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however i did discover that i don't need torps to do the trick

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and that reinforced-to-fuck MMTs reliably die to three S3H HEKP directly through the faceplate

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two if i soften them up with the 250 and 120s in the squadron first

wet root
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The salvo I've been playing with is 2x HE S3H + 1x slightly slower HEKP BSSJ S3H, you could try something similar with one of each

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(ACT[CMD] on the HE, CMD/BSSJ on the HEKP, so the HE can dodge Pavises)

noble zodiac
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,,, what the fuck do you mean dodge pavises

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hybrids just do that by default if you put cork and decent maneuver

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right?????

glad aurora
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🙂

noble zodiac
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that react is Not Helping my anxiety x.x

wet root
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Pavises on small ships sometimes hit pure CMD IME

noble zodiac
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ah so its the seeker

wet root
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But ACT tends to get a lot of free weave, since it usually gets somewhere off-center in the cone

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And has to correct

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I think there's some tricks to make pure CMD better at dodging as well? You'd have to ask Misc about that though

noble zodiac
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ask misc about that
@wary flame consider thyself asked

wet root
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Oh, I think Cork CMD probably dodges them fine already as well

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I'm just a cheapskate, and also I find cork sometimes messes with the HEKP

noble zodiac
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oh weave

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ok

wet root
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No terminals at all on mine actually

noble zodiac
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huuuuuuuuh

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i see

wet root
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Since the ACT[CMD] mostly acts as though it's weave anyway

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Presumably having both is even better though

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Just, again, cheapskate

noble zodiac
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tbf wouldn't ACT[CMD] just get jammed out

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MMT, bellbird,

wet root
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It can, yeah

noble zodiac
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right

wet root
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I think they reacquire around the same time as the Pavises acquire through the BSSJ

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But I haven't tested that in-depth yet

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(And since they're reject validated they continue straight under jamming)

noble zodiac
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given i'm setting this fleet up for a tournament im not all too keen on taking my chances w stuff like that xP

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probably gonna go like, CMD/HoJ across the board

wet root
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Yeah, being a bit spendier makes sense in that context

noble zodiac
#

and fortunately, MMTs do not in fact get to golfball

wet root
#

Definitely recommend getting at least some SSJ/BSSJ in there

noble zodiac
#

fair

wet root
#

Because AMMs are a scourge

noble zodiac
#

i gave them hardened skin for now

#

but that's a decent point

wet root
#

I'm not a huge fan of CMD/HoJ specifically because you'll probably not lose track if you're close enough to hit with just the sprint stage

#

And if you're not they stage early under HoJ and range out

noble zodiac
#

oh wtf

#

does CMD not override the HoJ staging???

wet root
#

It does, but only if you have a track, I believe

noble zodiac
#

right

wet root
#

Might want to double check that, I tend to avoid HoJ in general, but I think that's how it works

noble zodiac
#

and so then if i lose the track it'll stage off the HoJ unless i lose the track Specifically within terminal envelope

wet root
#

I believe so

#

And if you're that close you're probably keeping track

noble zodiac
#

yea

wet root
#

I suppose you could kill your radar intentionally if you only have a bad track

noble zodiac
#

fortunately this build includes a bullseye

#

so bad tracks against MMTs are unlikely ish i think?

wet root
#

Yeah, not sure if you get the full range out of the Bullseye but presumably you're either locked or jammed out

noble zodiac
#

yea

#

i dont, frontline is only 8 klicks

#

but those hybrids Arent Going To Fucking Miss

wet root
#

Amusingly, I do run the one build that actually gets messed up by CMD/HoJ:

#

Hangup/Blanket Ocellos

#

Where they get close enough to get Hanguped and then sprint in on the HoJ

wary flame
#

I find CMD/HOJ is good for torp sprinters bonking MMTs but also tends to miss shuttles on a sprinter frontline track, so I don't bring it often

quiet quiver
#

So, I've gotten 9 results in, and all the times that 7 people can make are on Saturday, starting either 1 hour earlier or 2 hours (or more) later

#

Putting it either too early for Lord Fluffy or too late for Misc (current time is both of these)

#

If no one here is a fight clubber I might just bite the bullet and set it concurrently with Fight Night (2 hours before current time)

mint sinew
quiet quiver
#

I figured there would be a decent chance that it’s impossible to accommodate everyone, we just have a tie between two 7/9 time slots

#

But I suspect I should be poking the person who penciled in exactly one time slot because from his text comment I suspect he didn’t understand the assignment

#

But that’s for morning times

junior heron
quiet quiver
#

Winged, Grandar, Aneta, Jenny, Punch, have also been regulars in both at one time or another. Probably missing a few more names

olive blade
#

oh yeah I missed this uh

wicked mirage
#

I'll do the thing as well with the schedule link one sec

#

Ok, I think I did the thing

quiet quiver
quiet quiver
#

Okay so... 13 respondents, best is 10 people at Sat <t:1720918800:F>. Runners up are at 9 people at vaguely around then, earlier at <t:1720893600:F>, or around <t:1720836000:F>

#

If I drop the threshold to 8/13, it's basically either Friday evening or some time Saturday, including the status quo

night fable
#

It's Friday, and that means it's time for more Friday Night NEBULOUS: Fleet Command! I'm hosting open multiplayer lobbies to be streamed on my Twitch channel below!

https://www.twitch.tv/docvivileandra <@&942093958551588904>

bitter furnace
quiet quiver
#

That is in fact an error

#

Should be 8 days later

#

Fixed

wicked mirage
#

I can do Friday evenings

#

But Saturdays are too hard for me

#

Plus I got DnD in the evenings on Saturdays

wicked mirage
#

What's the plan for today?

oak shell
#

<t:1720314000:F> I would assume

#

Since that's when the most people can make it

wicked mirage
#

Gotcha, unofrtunately I'll be in DnD at that time disintegrate

#

Depending on how late DnD goes tho I might be able to catch the tail end of it tho!

wary flame
#

yeah, I am unfortunately not able to make 2am starts these days, but enjoy

quiet quiver
#

No today is the status quo time, I'm not changing it on short notice

#

Next week will be the new time

oak shell
#

ah icic

runic torrent
#

I can hand over boat night management to you alice

quiet quiver
#

Looking at it, yeah

runic torrent
#

that makes a ton of sense

#

i'll open the channels now for today

#

<@&942093958551588904> I'm gonna wander off and cook some lunch, so I'm opening the boat night channels a few minutes early. you guys have fun! o/

lone violet
#

no more boat nights for brits. pensive

wet root
#

Can't make boats tonight, but server should be up, now with 100% more Ralas

wet root
lone violet
#

ahh, i hadn’t — in fairness i’ve not been a regular attendant, i was thinking i might do so soonish, but i can always catch other games here

wet root
#

Yeah, might be able to get games going if you ping Saturday evening (morning for US)

quiet quiver
#

Had a idea that may or may not be terrible. Alternating weekly between early and late on Saturday. I think has the issue that people would prefer a regular time, whether or not you can make eithr

runic torrent
quiet quiver
#

I'm working on it

quiet quiver
#

Patch Notes - 0.3.2.22:240707-1027
+PUBLIC TEST BRANCH+
Changes/Features:

  • Updated most remaining UI elements.
  • Added moddable HUD icon sets.
  • Added "Nebulous Classic" (current set) and "Nebulous Aegis" icon sets to stock assets.
  • Added color selection dropdown for Mine, Friend, and Enemy HUD markers.
  • Missile decoys owned by your team now appear on the HUD with the decoy icon instead of the missile icon.
oak shell
#

New type of device spotted

noble zodiac
#

fascinating

ivory juniper
#

wuh where, the missilomon?

quiet quiver
#

I suspect specifically with torps

wicked mirage
#

ARISE! Arise from the dead, thread!! With BOATS!

lime jungleBOT
# wicked mirage I made a dual Ax fleet ^^

Fleet 'Miltia & Melanie (2x CH)' is composed of 2 ships that cost 3000 points:

 Miltia Malachite : 'Axford' class Heavy Cruiser [Gun PD Sensor]
Melanie Malachite : 'Axford' class Heavy Cruiser [Gun PD Rail]
wary flame
#

I do like a triple drive axford but the lack of actdecoy pains me

glad aurora
#

Why two chaffboxes?

#

If you cut one on each and drop the chaff count a tiny bit, you can add ADs.

wet root
#

Makes it a lot harder to Gale you

#

And less likely to lose your entire chaff supply to one lucky 450 hit

glad aurora
#

Interesting.

wicked mirage
#

Also it's symmetrical xD but yeah I should proly add some AD's

mint sinew
#

Does crew not support you splitting a large DC into two smalls? Given you have the spare slot it saves you 5pts for an extra team

junior heron
#

@quiet quiver were you thinking of switching to the survey-ed time for this boat night? if so, when was it?

quiet quiver
#

I never made a final decision

#

One of the possible times was right now

oak shell
#

Pyrope and I are in bananebulous right now

noble zodiac
#

oh shitulous

#

lemme get on rq command

junior heron
#

lol

noble zodiac
#

finally at a time where i can partake of the nebulizing

#

augh it already

#

FUCK that was 20 minutes ago

junior heron
#

well
<@&942093958551588904> in the uncertainty of "when is boat night" I'll throw a ping out to ask if anyone wants to play now

oak shell
#

I'm in a game right now

#

as is Pyrope

junior heron
#

how long? and do you think you'll be up for more?

oak shell
#

We are done

#

I'm up for more

junior heron
#

aye aye, sitting in a voice channel

junior heron
#

if you still have time?

noble zodiac
#

maybe

#

yall left the banana lobby tho

junior heron
#

mostly just waiting to coordinate which lobby to join

#

(if you don't want to voice we can coordinate here)

noble zodiac
#

i dont not want to voice

#

however

#

spoons

junior heron
#

🥄

quiet quiver
#

I did open the VC channels

#

But ugh all anxious about dropping the schedule ball AND sleeping in

runic torrent
#

awww no worries alice

#

I could've opened the channels too

#

they'll ping us if it's too much of a delay

junior heron
#

@oak shell we have moved to the real boat night channels

oak shell
#

Normal team composition

oak shell
#

We killed 11 beamstones for the win

glad aurora
#

my god, we're returning to two patches ago

junior heron
#

reject cap gaming, return to AvA early access release

#

when nobody knew anything

junior heron
#

Goodbye Peri, goodbye Gamma (I assume)!

wary flame
#

the platonic lineship

#

no orders, no ammo, no missiles

wicked mirage
#

xD

noble zodiac
#

how the fuck-

glad aurora
#

well, this would be a decent ship if it weren't for how fucked mixed salvos with rolloffs/programmables is

lime jungleBOT
# glad aurora well, this would be a decent ship if it weren't for how fucked mixed salvos with...

Fleet 'Horrible device' is composed of 2 ships that cost 3000 points:

The Slimy Storm : 'Moorline' class Line Ship [Missile PD Ewar Sensor]
  The Later Van : 'Draugr' class Clipper [Ewar EWar Gun Sensor PD]
```This fleet uses 4 different missile types:
```yaml
     CM-430 Solid Snake : DIRECT - CMD/SAH(RADAR) - HE SHAPED [13pts]
      SGM-101 Hobgoblin : DIRECT - PSV(WAKE) - HE SHAPED [1pts]
        SGM-113 Buckler : DIRECT - ACT(RADAR) - HE FRAG [2pts]
SGM-255 Deluge Block II : DIRECT - SAH(RADAR) - HE SHAPED [9pts]
glad aurora
#

if anyone knows how to abuse that mechanic better than I, hopefully you can make this actually work

wet root
#

I think what you have to do is order the programmables, set to hold fire while programming, order the rolloffs, then weapons free once done programming

glad aurora
#

Nah, you can queue containers into missile salvo just fine

#

the problem with that is that the containers gain too much speed and are still slightly ahead of the S2s by the time they reach PD prioritization range

#

and thus they all die before they can hit the Axfords

#

I'm trying to make containers with S2 penaids, not S2s with container penaids

mint sinew
#

Need to tune your speeds/cold launch your containers. When I was messing around with this I found that same acceleration problem meant you had a sweet spot on ranges where one beat the other.

#

Also pretty sure containers get priority over S2s unless the S2s are significantly closer

#

My best version worked out as a pair of support containers slightly lagging behind offensive S2s. The decoys would hijack the pd after it was already trying to engage the S2s to buy a little extra life.

However that was from the offside of a bulker, not sure if scaling up to a dedicated CLN changes the breakpoints

glad aurora
#

Yeah, the goal here is to just overwhelm PD with S2s and then smack a couple of containers into them to kill the ship.

mint sinew
#

Are the S2s holding pd attention over the containers if they get there first? I thought pd prioritised by size

glad aurora
#

There's a weird interaction I'm trying to exploit between decoy containers and S2s where the PD is prioritizing the apparent-swarm-of-things-about-to-hit-them and that buys the containers a bit of extra time (plus whatever PD the S2s disable).

mint sinew
#

Yeah, I assume imminent S2 hits will take priority, just wondering about the mid range run in once decoys are shot out but before near impact.

#

Wonder if this is the time for high g Wake primary missiles doing their attack wiggles to keep eyes on them

glad aurora
#

Yep, the "decoys shot out" thing is the problematic portion if I'm trying to pen something like PD Oak's net

mint sinew
#

Part of what I'm seeing is what I predicted. When the decoy coverage breaks down the containers get focused first so you are really escorting your S2s. If the S2s are enough faster than the containers to draw that aggro they just get mulched by the flak with the decoys.

This example has max speed S2s and is under decoyed to make a point, you can see the containers getting shot out past S2s that are about to impact the Axford.

mint sinew
#

A rough mockup of where I'll start for building this as an actual fleet. Currently quite greedy on the CLN which needs to shoot direct from 8k, so the first tuning step will be to get some extra range on the missiles or beef onto the CLN.

lime jungleBOT
# mint sinew A rough mockup of where I'll start for building this as an actual fleet. Current...

Fleet 'Demolition Unit' is composed of 4 ships that cost 3000 points:

   Weepy Spoke : 'Moorline' class Line Ship [Missile Ewar PD]
    Teal Nomad : 'Draugr' class Clipper [Sensor Gun PD Ewar]
The Wide Reply : 'Ferryman' class Clipper [Gun PD Ewar]
    Dual Snail : 'Ferryman' class Clipper [Gun PD Ewar]
```This fleet uses 4 different missile types:
```yaml
     CM-445 Regular Rock TEST : DIRECT - CMD/SAH(RADAR) - HE SHAPED [13pts]
     CM-S-447 Block Rock TEST : DIRECT - CMD/SAH(RADAR) - HE SHAPED [21pts]
       SGM-123 Arming Missile : DIRECT - PSV(WAKE) - HE SHAPED [1pts]
SGM-237 Representative Bonker : DIRECT - SAH(RADAR) - HE SHAPED [5pts]
glad aurora
#

Interesting - so you still need plenty of decoys to secure a hit, because the decoys are also covering for even HS S2s.

#

How's the damage look with secured hits? Ideally this operates at 8k, yeah, because 6k means you might as well bring a MLS-3 liner or torpcello.

mint sinew
#

The missiles I threw in there had 8k max range because I'd built them for use off the back of a bulker with only onboard illumination. It shouldn't be too bad on the engines to sneak some extra range back, it would just need more testing than I did.

#

Also I didn't even bother with HS on the S2s, they just don't draw pd fire beyond splashes of flak. No need to double your S2 cost

glad aurora
#

Hm.

#

Support containers are cluster decoy or decoy-decoy?

mint sinew
#

3x decoy. Total of 12 decoy modules in the salvo.

#

Another option that did work somewhat is dropping the split for 6x regular containers with cluster decoys. That's more expensive and the trailing boxes tend not to land anyway

glad aurora
#

9k means you can plausibly reach out and touch something with sunhaul, and if you catch them broadside I'd bet it just evaporates.

mint sinew
#

At longer ranges you are going to need to be careful with illumination or chance a light ship in close

glad aurora
#

Auxcringed tug should be able to manage it

glad aurora
#

Man, S2s are kind of just horrendously dogshit into Oaklike PD, aren't they?

I wanted to see if the S2cello could work, and it turns out that it just dies to flak. There's nothing else to it, it just dies to flak.

junior heron
#

that is the point of flak

supple sonnetBOT
#

Yeah flak's nerf was to get it to work agenst s2's only and not be the best pd option for ever missle, but if you make a larg enough slavo you can get sometrough during the reload

mint sinew
#

S2 dumping axfords works best when their pd setup is low on flak. Sidearm 120mm Axfords really don't like being S2 spammed for example

glad aurora
#

Yeah, I'm just debating how worthwhile that is when you're really saying "is my opponent greedy or stupid"

supple sonnetBOT
#

s2's are also decent agenst smaller ships who tend to not have much in the way of hardkkill to start with

mint sinew
#

See also: MMT missile packages

glad aurora
lime jungleBOT
# glad aurora

Fleet 'Wouldn't it be funny if' is composed of 1 ship which costs 3000 points:

The Evil Idle : 'Ocello' class Command Cruiser [Missile Rail PD EWar Sensor]
mint sinew
#

I see going all in on OSP S2 as very feast or famine. You can shred a ton of light ships, but may not meaningfully impact their capitals depending on layout

glad aurora
#

Yeah, I know that if I shoot salvo-10 CMD S2s at a Vauxhall off an Ocello it's dead.

#

Mm. Maybe it's just that every game is three battleships + friends which is skewing my perspective.

mint sinew
#

Yeah, if you are reading the meta as Solomon heavy then bringing a better suited tool will probably lead to better results

glad aurora
#

I've been playing torpcello+450 for a considerable time and am looking for something else to play, yeah

wet root
#

If there were any other result here other matchups would be unplayable

glad aurora
#

Pfft. On one hand, fair enough

#

On the other hand, I don't think it's the weakest S2 platform

#

Ocello S2 is softkill-proof (???) S2 and (though I didn't bother using that capability here) actually has mixed salvos

supple sonnetBOT
#

Points wise for the throw waight and ammo copacity yeah it relay is

#

and (s/e)ACT/WAKE s2's go trough softkill well enough that the coust preamium on the ocello and CMD is not realy worth it

glad aurora
#

Do WAKE acquire from the front arc?

#

Also, no HS 😔

supple sonnetBOT
#

no it swings the missle back around once it pasess the ship that chaffed

wet root
#

But mostly it's definitely the most vulnerable to hardkill, since S2s really rely on weight of salvo

glad aurora
#

CMD doesn't get past disco on anything not an Ocello, to my knowledge

wet root
#

Depends on how close you are, I believe. But definitely not from range

#

But yeah, that's why I don't think it's that unreasonable, it just won't be able to break a flakwall

supple sonnetBOT
#

Yeah we have definataly had our isakai trucks have thre trops stop there spin most of the way trough defender fire on single diso ships

glad aurora
#

Yeah, Isekai Truck or similar works, but that's 5km

#

and 5km of an ANS capital these days is videogames

#

(it's also just "bring a torpcello," which is what I've been doing for... this patch)

wet root
#

Mostly S2Cello suffers because it only gets 2 more S2s per volley than a tug

mint sinew
#

Without doing the cursed VLS/MLS mixing

wet root
#

So if it can reliably kill capitals Tugs become absurd

glad aurora
#

😔

#

makes sense

supple sonnetBOT
#

If you want to use OPS S2, we would recommend ACT/WAKE cruise missles on a LN or a group of MNs you get more throw waight and ammo copacity

mint sinew
#

If you do want to S2 dump ANS capitals to death the old standby of galespam still works pretty well

glad aurora
#

Yeah, the last time I tried it was a group of four MNs with SAH S2s

mint sinew
#

Multiple launch platforms also spreads out your salvo angles so flak gets less efficient

mint sinew
#

This has really interesting implications on both ends of size. Small ships lose their free compartment bulk while bigger ships really care for the extra compartment slot or two.

quiet quiver
#

Yeah

#

BB and MN are probably the two biggest winners tho

supple sonnetBOT
#

No more dubble birthings on DCX moniters

mint sinew
#

Ocello/Axford being able to cleanly swap out the stretched berthing with a second RMag is a nice win too. In my experience both of those ships really want a second magazine but often scrape by with a hidden bulk mag

night fable
#

LAST STREAM WITH THE OLD MODEL!

It's time for some more Friday Night: Nebulous Fleet Command, as regularly scheduled, on my Twitch channel below!

https://www.twitch.tv/docvivileandra <@&942093958551588904>

mint sinew
#

Hi @quiet quiver, just checking ahead of tomorrow when are we looking at kicking off boat night?

quiet quiver
#

I have not moved the time, IDK if there is really a better time

mint sinew
#

Figured that might be the case. I'll try and catch the end

wicked mirage
#

I have to take a nap for DnD today unfortunately sorry guys, got a big session coming up and I gotta be well rested for it!

supple sonnetBOT
#

So like are we doing mainulus or testulus

#

?

junior heron
#

is there a significant testulous?

#

it's just the UI update right?

#

(also I won't be around very probably)

#

I think mainulous is the better option because it means everyone won't end up with unbound hotkeys if they play testulous and then return to mainulous

quiet quiver
#

<@&942093958551588904> Hello everyone, boat night channels are open!

wicked mirage
#

@junior heron @wary flame hnnnnng I can maybe play one if you guys are around? I miss you guys :c

#

I'll be home in about 15 mins

wary flame
#

from the neb server, I do like this one

quiet quiver
#

Damn I also just saw it and came here to post it

#

It's so good

quiet quiver
#

Carriers devlog!

rain mica
#

carriers devlog!

ivory juniper
#

WOOOOO

noble zodiac
#

CARRIERS CARRIERS CARRIERS

quiet quiver
#

||Alliance fighter is very F-22-coded||

junior heron
#

omg

#

it's a lil guy

wary flame
#

the fact they look like actual planes annoys me, but they fly nicely

tulip vault
#

I imagine the rationalisation will be that they are also used as actual planes

dark dawn
#

I was about to say, they're probably Aerospace assets

wary flame
#

OK, the skiff looks much better

junior heron
#

skiff looks almost exactly out of star trek

quiet quiver
#

Oh I love the Skiff

#

What a little guy

dark dawn
#

Wait

#

You get ship-launched helicopters?

#

10/10, I love it

#

I'm putting them on every single cruiser and battleship I build

#

I don't care if you can't even give them weapons, just having a little guy that can scout is so much fun

junior heron
#

lol

#

was about to ping you

wary flame
#

OSP craft concept art is beautiful

tulip vault
#

yeah those are incredible

sharp crow
#

I love missiles mcplatform

quiet quiver
#

Air/space fighters!

wary flame
#

but I do dislike that once again the protectorate get "old and outdated shit gear" rather than actually getting decent industry

#

they're purpose-built, sure, but I feel this was a real opportunity to actually make the OSP good at something other than "can jam EO"

#

since they're not really Gun Faction any longer with BBs and Axfords as strong as they are

dark dawn
#

I mean, it sounds like the OSP jets are actually better

wary flame
#

they're explicitly old and inflexible but in contention because the ANS ships are massive compromises

#

rather than because the OSP have actually used good tech for once

dark dawn
#

I mean, I'm not sure where exactly they'd pull modern stealth jets out of

#

But I see what you mean

tulip vault
#

I really hope the container ships get fighter decoys as containers

wary flame
#

give them a modern plane company, the fact that they are just assumed to never have anything good is my primary complaint

#

they just don't get anything to actually be proud of in the fiction other than sheer morale, since their main advantage in-game is point efficiency

dark dawn
#

And railguns that actually work

wary flame
#

points don't exist in narrative, so you just end up throwing bodies at problems and that's deeply unsatisfying

#

OSP having the advantage in carrier strike or dogfighting or something other than "can spam more shitty planes" would be much appreciated so hopefully that happens

dark dawn
#

I mean, I don't think it's more planes, they might actually have better ones

#

Or at least more specialised ones

quiet quiver
#

I think I would be happier if the framing for OSP craft was more "tried and true" than just "old"

wary flame
#

yeah

dark dawn
#

Also

#

You...

#

You're as beautiful as the day I lost you

wary flame
#

these guys look incredible

dark dawn
#

Absolutely gorgeous

quiet quiver
#

Though TBF Mazer never says outdated or shitty or such, his exact words are "older generation dedicated space fighters" and "while the Protectorate is flying older generation fighter craft they are in their dedicated element"

#

And yeah, they are gorgeous

dark dawn
#

Honestly, I just realised I really need to run my ships as the Galactic Terran Alliance

glad aurora
#

Look at that man with the underslung 105, he means business

wary flame
#

do they have to default to "stuff the ANS put away three hundred years ago" every time?

glad aurora
#

I wonder if backpack axford mounts are going to go to helicopter pads instead of interruptors

quiet quiver
#

I know 😔

#

Though TBF "last gen fighter" might at the same time also mean "newer than half the Alliance ship designs"

wary flame
#

really hoping I can squeeze a plane into the double 120 axford fleet since ethey have a spare back mount

glad aurora
#

I mean, yeah, you should be able to

#

The question is just whether it's more useful than the disco ball

quiet quiver
#

Or a few DC lockers

glad aurora
#

I'd normally say "disco ball one, plane the other," but

#

the problem with that is that it means you can't split them up anymore and still have innate CMDjam

wary flame
#

I already have only one disco

#

it's just going to be freeing up points to put a plane in the giant empty slot

glad aurora
#

Ah, fair.

#

Yeah, I think the berthing changes letting you split LDC into 2x SDC means you can afford it.

rigid bison
wary flame
#

the ANS had S1s, I'm not sure about the OSP concept art but they could be either

wary flame
rigid bison
#

skiffs are probably going to be a great backpack option, even if just to give extra radar+"cap-hate" (to mangle an MTG term) to capital ships

glad aurora
#

Okay Mazer, nice "skiff design"

#

I know what you are 🫵

dark dawn
#

So, on a semi-related note, anyone know how to decrease the file size of a PNG?

junior heron
#

posterize

floral bloom
#

I wonder if there will be a "hunt" command, where you send a plane at a track and tell it to follow (and possibly shoot).

dark dawn
tulip vault
quiet quiver
#

Also I've been informed the Alliance fighter looks not like the F-22 but the tech demo that became it, the YF-23

#

The Northrop/McDonnell Douglas YF-23 is an American single-seat, twin-engine, supersonic stealth fighter aircraft technology demonstrator designed for the United States Air Force (USAF). The design team was a finalist in the USAF's Advanced Tactical Fighter (ATF) demonstration/validation competition, battling the YF-22 team for full-scale develo...

junior heron
# dark dawn Postewhat?

dunno what program you're using, but gimp has a posterize function that reduces the number of colors an image uses, reducing its size

#

effect isn't that noticable until like, 8 colors

dark dawn
#

Okay, I figured it out

#

Behold

#

There is a 0% chance of anyone here recognising this, but I thought it's worth sharing

oak shell
#

I don't recognize it but it looks good

misty storm
#

I’m curious how defensive missiles will work with strike craft, if at all

supple sonnetBOT
#

we would asume that they count as "small targets" and get ruined by most PD

misty storm
#

No I mean defensive missiles being equipped on strike craft

#

They may just not work since I don’t think they have pd controllers?

floral bloom
#

They can have size 1s and have “guard” as default behavior, so probably can work as pd?

misty storm
#

maybe?

#

like theyll just automatically fire on guard mode

rigid bison
#

I mean the chaff on a fighter has to come from somewhere other than its S1 pylons, so defensive options might be on the cards

misty storm
#

yeah they have intenral chaff

#

and offensives are used when you actually tell the strike craft to shoot somehting

mint sinew
misty storm
#

fair

#

not sure if defensive missiles will only shoot at other missiles or if they will shoot at strike craft

#

id assume so?

#

well, the difference is that defensive missiles cna be controlled by the pd controller too

#

you can still shoot defensive missiles manually

#

maybe if a strike craft is guarding a ship, the ship's PD controller will consider its gun/defensive missiles as part of its PD network?

#

and maybe you can toggle its gun defensive/offensive like missiles too

mint sinew
#

Ah I see what you are going for. We'll have to wait and see

misty storm
#

so you flip it to offensive if you dont want a pd controller to use its ammo

mint sinew
#

It doesn't seem we'll have super active weapons control so it'll be interesting to see how much choice we get there

misty storm
#

yeah

terse coyote
#

The YF-23 didn't become the F-22

#

There were two entries to the program, the YF-22 and YF-23. Completely different aircraft, built for the same competition by different companies

#

The YF-22 won, and went on to become the F-22 you know today

#

The YF-23, the loser, never got produced and got consigned to history.

quiet quiver
#

Oh whoops you're right

terse coyote
#

All good!

supple sonnetBOT
#

Near the start of the devlog, Mazer mentioned the skiff is kinda like an MH-60R. As a miltech nerd, this interested me, and now I'm curious. I hypothesise that we might see skiffs be able to carry some S2 missiles or an S3 or two.

quiet quiver
#

I do suspect s3s will be limited to a dedicated bomber

#

S3H instastage on a craft that also has non-bombing capability would be so nasty

supple sonnetBOT
#

Maybe.

glad aurora
#

The interceptor can carry 1 S2 apiece, and we know something can carry S3s

misty storm
#

Mazer also mentioned a scout craft for osp, so I’d assume the ans gets this skiff and the osp gets a fast scout ship with 360 radar too. Helps differentiate them

#

And both factions get bombers that can take s3s

#

But yeah mayb the skiff can get a gun or some s1s

#

But I don’t think it’s gonna be super well armed for balance reasons

wet root
#

I would guess the skiffs can carry PD weaponry, given their default posture is to defend their mothership

#

I'm curious what sort of anti-missile defenses bombers will have, since presumably they'll have some way of breaking through a basic defensive missile grid

supple sonnetBOT
#

One thing we think the carrier update is goign to do as a knock on efect, EO missles should get more use, as cone radar makes CMD from strike crft a lot less usefull

wet root
#

I would guess ARAD will be the default for fighter skirmishes, unless they're smart enough to emscon automatically

supple sonnetBOT
#

that would work as well, though we were more thinking for strikes on ships

wet root
#

Yep, I imagine EO will be good there, personally I'm intrigued by the mention of fighter-mounted illuminators

glad aurora
#

I'm personally excited for SEAD strikes with ARAD max-warhead S1s

quiet quiver
#

Possibly also night fighters w/ 20mm

wet root
#

And CMD AMMs

#

There has to be an incentive to actually use bombers

glad aurora
#

I doubt most AMMs will actually be able to hit maneuvering fighters

#

(and I also expect the incentive to use bombers is "vastly better, reusable cruise stage")

wet root
#

I mean, fighters have less speed and maneuver than missiles

wet root
glad aurora
#

What's the range on a max maneuver S1 again?

#

I expect that the S1/S2/S3 that aircraft will pack will outrange those

wet root
#

3.5-5km range on AMMs usually

#

though idk if that's still accurate

wary flame
#

I wonder if you could conduct anti-fighter sweeps with a big Eact AMM container just slamming into the middle of the squadron

#

probably not, they fly spread out enough not to lose multiple planes and you don't really have the programming time

glad aurora
#

I figure that's what the FRM WIDE button is for

wet root
#

Yesss the frag container returns

glad aurora
#

I think my usual ANS SAM is going to be CMD KKM

#

6km range

wary flame
#

please, not the KKMs

#

I loathe those things

wet root
#

but yeah, going to have to see them in action to get enough info to speculate

wary flame
#

what if any random ship with a chaffbox was immune to container harassment from any angle

glad aurora
#

they're going to be coming back eventually!

#

also, now that planes can destroy said single chaffbox

#

who knows, softkill meta dead?

wet root
#

I still like them as an OSP HEKP alternative

sharp crow
#

I'm curious how the dedicated carriers look

#

mostly for "how big can I get my air wings" purposes

glad aurora
#

well, OSP's is the CLN, so

#

we've got one already

wet root
#

Or just rpf

glad aurora
#

... come to think of it, it'll be very interesting to pair DEAD strikes off a CLN with a cruise container follow-up right behind them

wet root
#

Though again, not really enough info to speculate

glad aurora
#

fighters kill defenders, then containers hit

sharp crow
#

I mean mazer says he needs to make carrier hulls for ans and osp, so presumably it's not just the cln

wary flame
#

I do want to try "120 axfords with 20mm escort fighters from a friendly carrier"

wary flame
#

long-range flakwall

glad aurora
#

oh, lord. the flakwall.

#

can't wait to see the return of rcc rebound raines 🙂

wary flame
#

I swear the 120 axfords just can't stop winning

#

team can attach 20mm planes to them, they have more RPF targets, everything is great

glad aurora
#

120/beam axfords with a skiff hangar to scout... chat, is this anything

wary flame
#

having tried it, you don't want the beam

wet root
#

RPF with a friendly fighter escort might get awkward

wary flame
#

just unify buff modules with a ton of ammo elevators and shoot

glad aurora
#

😔 I like my 120/beam devices, they're fun

wary flame
#

you can go even in brawls with plasma lineships with the 120/450 split but ideally you just pepper them with enough fire that they just fold once they hit range

wet root
#

Beam and 120 rather fit the same role

wary flame
#

the 120/450 fleet has the interesting quality of being really really good at pushing through any kind of light to moderate opposition

#

a lot of other frontline fleets have a tendency to get stuck on stuff but because you have so much range and really good anti-light, you can kind of just A-move through the map killing everything the moment you aren't matched by enemy frontline or zoned by torp dumps

#

and the decisive overmatch each of your ships has over a single gun Ocello means you can completely decline a standoff duel there and just walk past them

#

whichever one they aren't bowtanking will rip them to bits once you close the range

glad aurora
#

Especially with MN swarms

#

The question is whether you want the beam over the Mk68 versus MNs, which... /shrug

wary flame
#

the beam is very squishy and needs a completely different buff module suite, which means it's generally not a great beam

#

I've dabbled in it but I always come back to the "wall of lead" setup

quiet quiver
#

It also takes away a lot of your 450 firepower

#

Takes 42% if you're a broadside Ax, or 60% if you've got something else in back

glad aurora
#

Bah, 450.

mint sinew
#

And if you are going the other extreme Beam/S3 the 120mm is largely redundant in close

#

And you can't get away splitting your pd with a second Axford due to costs

#

It's probably not bad, just a lot of commitment to one range band for a relatively slow ship

wary flame
#

the big advantage of 450/120 is that you're basically happy doing anything, if you need to be artillery you can be artillery, if you need to brawl you can brawl, you can address any target

#

the beam sacrifices that and you have to start hugging people

#

120s aren't that bad on a single beamford, though

glad aurora
#

who knows, maybe the box is the escort carrier

supple sonnetBOT
#

Escort Carriers our beloved 💖

quiet quiver
#

It's the Brick tho, not the Box

#

But my fingers are crossed too

#

It can even be the second "MN" hull :D

supple sonnetBOT
#

Stupid question: How do you make a KKM in Neb?

Ash And Gold ↩️

[Reply to:](#1164000873031151637 message) I think my usual ANS SAM is going to be CMD KKM

quiet quiver
#

Not available ATM

#

They were tested briefly and then yanked b/c they were having issues

#

But will possibly return at a later date

supple sonnetBOT
#

I think honestly, I'm gonna mostly go for 120 RPF nonsense against fighters.

quiet quiver
#

Probably solid ye

supple sonnetBOT
#

It may also breathe new life into 120 grapeshot.

rigid bison
#

Patch Notes - 0.3.2.22:240726-0323

+PUBLIC TEST BRANCH+

Changes/Features:

  • Removed berthing component. All components that require crew will spawn the amount of crew they need.
  • Added turn rate to missile engine stats list.
  • Added unique visual track icons for all contact types to replace the generic eye.

Bug Fixes:

  • Fixed hybrid missile stage names showing as "stage.StageName" in the engine stats list.
  • Fixed skirmish deployment group items being draggable in the list.
  • Fixed selectable list items reverting to white when hovered even when selected, making it difficult to know if a click was registered.
  • Fixed beam weapon component damage stats not appearing in the fleet editor.
  • Fixed NRE in magazine ammo list items when changing quantities.
  • Fixed fuel line fire not causing damage.
wary flame
#

Fuel Line Fire was bugged!

#

I knew it

#

I kept saying it wasn't doing anything other than causing fireworks

tulip vault
#

no more berthings???

#

huh

wary flame
#

slight durability reduction for all my small craft

#

but I can maybe try double aux steering and see if it's worth the +10pts

#

certainly it's a lot of health

mint sinew
tulip vault
#

ah that makes sense

mint sinew
#

Mazer had a pretty good post explaining the logic that Tech reposted here #1164000873031151637 message

rigid bison
#

I wonder if the near-constant main thruster usage of fighters will make wake-pri the seeker of choice for SAMS and AAMs

misty storm
#

Maybe

#

It will be really funny if the different seeker types end up having similar use cases to real life

#

Also it would be funny if wake seekers could cräve the forbidden heat signature

rain mica
#

was legitimately jumpscared by testbranchulous

wet root
#

Oooh

quiet quiver
#

Oh I hadn't seen the new UI, but that's cool

#

About what I expected but still cool

rain mica
#

you can copy and paste components and ship fits

tulip vault
#

oh dang that does look nice

rain mica
#

good to have the old colors back

quiet quiver
junior heron
#

beautiful

junior heron
#

<@&942093958551588904> while it's not a huge balance change, there was the berthing removal on the test branch - would we like to play that, or stick to main branch?
Switching to test branch will mess up keybindings, so if we do you can backup keybindings.xml in the Nebulous game folder.

wicked mirage
#

I'm down for anything, if we have enough people we could do a test branch in house but if not stacking a pub on main will likely be what happens I imagine?

runic torrent
#

@quiet quiver I assume boat night in 20? I can open the channels if you'd like

wicked mirage
#

It would probably be best to open them now and see if people file in?

oak shell
#

I'm ready to go, if we stick to main branch

wicked mirage
#

omw

topaz jolt
#

Hii hi waveghost
Oh is it boat night already?

wicked mirage
#

Yep!

#

Come join 😄

#

If you wanna

topaz jolt
#

I'll join! My internet is a little silly though. So I might end up disconnecting every 30 minutes.

wicked mirage
#

ah

runic torrent
#

Omg I'm sorry

#

Yeah I should've opened the channels aaa

#

Not clear to me if tech is running them or not

#

Should've opened them? Not used to doing this on my phone <@&942093958551588904>

junior heron
#

yep

#

there they are

quiet quiver
#

Sorry my sleep cycle has been fucked and I just got up

#

Thank you for handling it Ashley

junior heron
glad aurora
#

RL36cello

horrifying

dark dawn
#

On the aft mounts no less

oak shell
#

Tech taking no prisoners:

junior heron
#

yeah congratulations to techhead

#

very impressive beaming that liner from off screen

#

oh nvm that's a railgun

#

the sarcasm fails

wet root
#

Railguns are basically slow particle beams, right?

deft current
#

What speed should S2 go again to go through flak?

quiet quiver
#

I just realized... the Maurader and Moorline are pattern-groups

rain mica
#

Crap they are

copper wasp
#

Hey guys! This is Pyrope, my main got disabled for charging back Discord and I'm trying to resolve it with them. In the meantime this is me!

quiet quiver
#

Hey y’all I’m probably gonna miss today

junior heron
#

understood

copper wasp
#

You know that meme where there' s two buttons and the guy is sweating? I have two buttons right now.

  • Sleep for DnD.
  • Play Boat Night with friends.
    Although, perhaps there's a way I can smash both buttons... if you guys are still going in about 2 and a half hours I can play one before DnD, or I can play one and then sleep for DnD?
oak shell
#

I not be Nebulous today, as I have other boats to attend to

copper wasp
runic torrent
#

<@&942093958551588904> opening boat night channels o/

junior heron
#

I will be around for boat night in a few minutes, gotta clear some dishes

copper wasp
#

I'll be on in about 15 mins

#

I can play one game before my face hits my pillow and/or the desk

ivory juniper
#

ill be there when i can

wary flame
#

sadly no boat for me tonight, was at the archery range and have work tomorrow

sharp crow
#

I should play this game again some time

#

what's the meta like these days?

wary flame
#

BBs and MNs are very scary bricks that are hard to deal with

#

OSP cruise missiles are very easily softkilled, Vauxhalls are a little bit sad, otherwise most things are decent

sharp crow
#

oh no

#

is it solomon meta again

glad aurora
wary flame
#

you can get a lot more pinards if you want too

#

still, normal matches are quite varied

sharp crow
#

I hope so because that sounds awful

wary flame
#

winning with triple BB requires a lot of skill in keeping basically undefended cappers alive that most people don't have

#

but it's generally acknowledged that the BB and MN are both a bit overtuned because 450 doesn't really hurt BBs, plasma got a range nerf and MN is dirt cheap for what it does

sharp crow
#

torp dumping is the only way then?

glad aurora
#

from experience as the torp dumper: yes

#

assuming the BB doesn't throw

wary flame
#

plasma gang works fine if you can get a decisive enough fight at sub-7.2km

#

MN blobs will fight single BBs to a standstill but neither of them will really die

#

for decisive kills you need some form of super torp dump but mostly you just go around them

#

it's annoying and unsatisfying but it's also the only major balance issue left other than "osp cruise bad" so hopefully it will be addressed

glad aurora
#

my campaign to uncringe the vauxhall has fallen silent

wary flame
#

on the upside, CLN has variety that isn't "spam EO" and MN is a real ship now

sharp crow
#

doesn't sound like there's the most exciting matchups going around then

mint sinew
#

Outside of the sweatiest lobbies there is still plenty of variety floating around, it just skews towards heavier ships

oak shell
runic torrent
#

next boat night on <t:1723316400:F> <t:1723316400:R>

wicked mirage
#

BY THE STARS AND THE POWERS THAT BE
I.
AM.
RETURNED!
(to my main account)

sharp crow
runic torrent
#

Congraaats

quiet quiver
#

Patch Notes - 0.3.2.22:240806-0422

+PUBLIC TEST BRANCH+

Changes/Features:

  • Spectators no longer count as ready players for the purpose of starting the force deployment countdown.
  • Changed "Create Blueprint" context menu option to "Save Template".
  • Added add/remove stack to magazine ammo spinners.
  • Increased Fuel Line Fire repair work to 50 (was 25).
  • Increased Cell Cookoff and Magazine Cookoff repair work to 30 (was 18).
  • Split DC team work speed stat into four subtypes: general, restore, firefighting, and reactor overload.
  • Combined Launcher Deluge System and Magazine Sprinkler into new Fire Suppression System, increased HP to 150 (was 75), added reinforced flag, and added 50% firefighting speed bonus.
  • Increased HP of Redundant Reactor Failsafes to 150 (was 75), added reinforced flag, and added 30% reactor overload repair speed bonus.
  • Increased Lock Target TTGI for all modular missiles seekers to 3 seconds (was 2).

Bug Fixes:

  • Fixed Campaign Browser buttons not working.
  • Fixed changing graphics options not in the settings menu not making the "Apply" button available.
  • Fixed HEKP warhead stats using "Component" as the title of three different lines.
  • Fixed "(Clone)" appearing in selected missile component settings name after installing.
  • Fixed missile aim point offsets getting reset to 0 in some cases.
  • Fixed passive seekers not correctly syncing their target to clients.
  • Fixed RPF explosions not detecting mines sitting on rock surfaces.
  • Fixed pasting a resizable VLS module onto a larger socket retaining the smaller socket's size.
  • Fixed tooltip overflow being incorrect in fleet editor.
  • Fixed tooltip taking one frame to size itself correctly.
  • Fixed color matching for several UI elements.
  • Fixed structure break icon not working on clients.
  • Fixed right-click menu not being available in the fleet editor when entered from a lobby.
  • Fixed legacy active seekers on mines having their beam direction altered incorrectly.
#

Yay for improvement to the DC modules. Will they be enough? IDK

junior heron
#

oooh

#

this is cool

#

oh wow

#

I might actually reconfigure some ships to take RRFS

glad aurora
#

RPF on surface traps fixed? Damn.

wet root
#

TTGI?

junior heron
#

missiles lock in the current target and stop switching shortly before impact
as a response to "what is TTGI" from the nebcord

wet root
#

Ah, knew about the mechanic, didn't know that's the term

junior heron
#

I did not, so that's cool to know

wet root
#

Wonder if that will help wake be slightly less abysmal

#

It's nice for all the radar seekers too, but wake really likes to switch thanks to its wide cone

tulip vault
#

I wonder if the reactor things are a worthwhile include on thronglers… they don’t really have the space though

mint sinew
#

I had a similar thought process trying to work out what non-BB ships can justify them

#

Marauders spend a lot of time on fire, so a Fire Suppression is really appealing. However they are module poor due to the need for "more dakka"

quiet quiver
#

Yeah the module economy on them is still rough for anything besides BB, CH, and maybe CC

wet root
#

150 hp and reinforced is nontrivial tank as well, if you happen to have a spare slot

quiet quiver
#

Yeah a CH or CC do have module slots where a tanky reinforced module would be handy

#

Oh hey, NSLW mentioned that Repair Speed (Fire) also applies to the fire catastrophic events, so mag fire, cell cookoff, and fuel line fire

tulip vault
#

Oh neat

wet root
#

Does it help repair damage taken from enemy fire? :P

quiet quiver
#

If the enemy fire was ANS rails yes definitely otherwise not especially

wary flame
#

Really starting to think we need some form of OSP anticapital specialist weapon because every patch that solves an actual existing issue seems to make ANS capital ships cooler

arctic magnet
#

fracturing blocks with delayed fuse

quiet quiver
#

We have one, it's plas/100, it got nerfed

arctic magnet
#

aww

quiet quiver
#

Like it's still useful but it's not as good as it was

mint sinew
wary flame
#

Plasma should go back up to 8k, but I meant "in addition to that" because plas/100 kills everything, it just happens to be the only anticapital tool left

#

Can't give them HEKP but a different kind of missile warhead would be nice

mint sinew
#

Agreed. I'm just not sure what design space would promote interesting engagements.

Standoff plasma warheads are the classic suggestion, but that's just concentrating the plasma and container problems

wary flame
#

The rocket container is already your armour demolition service, so you can just increase the shred radius of those to make them an anti-armour tool

mint sinew
#

Thinking about ways to counter tanky units without taking away their durability. I wonder if some other disabling tool like ANS rails would be worth exploring

wary flame
#

really need something to actually kill these things or at least burn off restores, but there's not a lot of options in Neb's damage model

glad aurora
#

restore-homing missile

#

targets DC compartments exclusively

#

naturally, this will involve the OSP-exclusive MEAT seeker

sharp crow
#

450 hekp

rigid bison
#

Maybe hull stat buffs so a 450 bulker meets and exceeds ANS gunnery output

mint sinew
#

OSP guns are focused enough you could just buff the C65 directly if that's the goal

glad aurora
#

a 450 bulker already exceeds ANS gunnery output, by a lot

#

all you have to do is bring a CL within 9km of a 450 bulker to see that

dark dawn
#

Well, yes, but does it exceed it by enough to meaningfully hurt a heavy cruiser or a battleship?

sharp crow
#

we can go full circle and reduce battleship armour again

olive blade
#

honestly I think warhead size should scale DT damage

#

so torps can do it

wary flame
#

allowing big warhead to break DT does mean that hybrids start eviscerating anything on OSP as well, you'd probably need a fancy super-HE warhead so you could restrict it to OSP only, but that would work

#

personally I want more standoff stuff but that's probably not going to be a thing

olive blade
#

thats fair

quiet quiver
#

I honestly don't think you can do standoff with how hardkill is set up

#

If you have a standoff range of 1 km you'll end up with torpcello with +1 km range, and you can't 20mm the weave or overpower the CR75 that far out

#

Unless you make it like rocket boxes where second stage is hardkillable

#

Or it's literally container only

wary flame
#

the sheer dominance of softkill lends itself to stuff that dodges hardkill in interesting ways, but it's hard to do anything in the current environment without rendering hardkill completely pointless

#

a carrier-bomber option that dumps big kinetic penetrators into capital ship turrets or engine blocks is the best idea I've got, really, but that depends on what the mysteries of carriers look like

olive blade
#

honestly I think there just need to be options against softkill

#

give or take

junior heron
#

@quiet quiver 👋

quiet quiver
#

👋

junior heron
quiet quiver
#

Yeah, sounds fun

rigid bison
#

Patch Notes - 0.3.2.22:240809-1746
+PUBLIC TEST BRANCH+

Changes/Features:
Added individual and total RPM stats to weapon stat blocks in the fleet editor.
Decreased fuel line fire work required to 40 (was 50) and increased trigger time to 100 seconds (was 80).
Increased trigger time for cell cookoff and magazine cookoff to 80 seconds (was 60).

Bug Fixes:
Fixed NRE when clicking on a teammate's ship in the lobby fleet list display.
Fixed subtyped stat modifiers not being applied.

junior heron
#

oh that reminds me
<@&942093958551588904> would we like to try for Test Branch tomorrow, as there are some changes of note now?

quiet quiver
#

It's nothing major

oak shell
#

I think the most major thing is the berthing changes, which I think will mostly mess up fleet builds

junior heron
#

there's the damage control modules too, which are what prompted my asking
but yeah, it'd mess up currently built fleets and make them kind of incompatible with main branch

wicked mirage
#

<@&942093958551588904> The silent sound of thousands of cursed souls screaming in unison unto the cold void of space echoing across the cosmos with one question:

"Boat Night?"

ivory juniper
#

eh sure, gimme an hour

noble zodiac
#

noat bight

summer shadow
noble zodiac
#

i have a Night Sky Falling game 😔

#

and am

#

very eepy

oak shell
#

I can play a match in a few minutes, maybe

wicked mirage
#

Yay!

#

@junior heron wakey wakey eggs and dead people

junior heron
#

dota

#

long game

wicked mirage
#

@wary flame whale noises

wicked mirage
wary flame
#

sure, I haven't played in a while

wicked mirage
#

Yaaay

junior heron
wicked mirage
#

Hang in there!!!

#

Wreck em!!!

junior heron
#

bad news

wicked mirage
#

@quiet quiver channel thing pls oh great and powerful tech lady

#

Wait, Tom made one it's k

junior heron
#

I have made a fake one

wicked mirage
runic torrent
#

<@&942093958551588904> opened the boat night channels

wicked mirage
#

Omw, just eating Corn Pops™️ real quick!