#Nebulous: Fleet Command

1 messages · Page 21 of 1

wicked mirage
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But yeah those are cool, I can live with that.

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But Flathead?!!!

wary flame
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I kind of love the Flathead

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it's charming

wicked mirage
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How does everyone like it but me?!!!

quiet quiver
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I like it

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It's called the flathead because when you get with the HESH you know you're screwed

rigid bison
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I like the flathead, fits the fact that the MN is a brick

wet root
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I'm not the biggest fan of the changes, Flathead and Ferryman both feel a bit too on-the-nose

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Do prefer Draugr over Stormbolt though

noble zodiac
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funnily enough the names Ferryman and Draugr have been in the lore this entire time

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like it mentions that those are the class names of the ships theyre bringing into service

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flathead is new tho

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im... okay with it because it fits the aesthetic of the monitor but it doesn't feel diegetic or civilian enough to have been the original name xP

wet root
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I suppose I can see it being a nickname for the uparmored MNs that caught on enough to see official recognition

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But, idk. Just not a name that resonates with me.

noble zodiac
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yea

mint sinew
junior heron
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Brick is a different ship

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it's the mini CLN

bitter furnace
noble zodiac
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:0

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yea imma second that headcanon

bitter furnace
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Because yeah you’re right it doesn’t sound like the original civilian name but it absolutely sounds like what a colloquial name assigned to it by people in a hurry would be

topaz jolt
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Eeeeps only 4 points. Did they lose like all of their ships?

quiet quiver
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It sounded like a mix of that and ANS bringing low hull counts in the first place

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Probably overextended to cap 4

rain mica
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this image has not been edited

summer shadow
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What is that?

bitter furnace
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Unless I’m sorely mistaken that’s a Kadeshi ship from Homeworld 1

noble zodiac
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^

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as modded into neb

rain mica
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Yup

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Still working on it though

oak shell
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Are we testulous today?

junior heron
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I'd like to

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CLN changes are a lot of fun, and the competetive part of me wants to fight and die to the infamous bomber corvette squadron

glad aurora
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It's too late

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The bomber corvette squadron no longer exists

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as of (checks watch) now

junior heron
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LOL

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Patch Notes - 0.3.1.21:240525-1830
+PUBLIC TEST BRANCH+

Changes/Features:

  • Split DC Board and Status Display into two prefabs for the more complex ships so they aren't as blobby in the bottom right corner but still legible in the DC board.
  • Updated DC board container frame to have a slightly transparent background.
  • Reverted Sprinter Mount 2 depth to 2 (was 4).
  • Decreased C65 cost to 30 points (was 40).
  • Reduced M-30 Mattock Mine cost to 5 (was 6).
  • Increased storage volume of all mines to 25 m^3 (was 15)
  • Reduced CM-4M Mine Container cost to 12 (was 15).
  • Reduced Mk81 Railgun recycle time to 2.5 seconds (was 5) and increased reload time to 110 seconds (was 70).
  • Removed Validator Memory option from avionics configuration and integrated into ARAD seekers as a time they will remember validator of any target for.
  • Missiles will now choose when to lock to their current target based on time to impact rather than a fixed distance.
    Increased Sprinter base crew complement to 55 (was 40).

Bug Fixes:

  • Fixed withdraw line warning countdown messages blocking mouse clicks.
  • Fixed dual-purpose PD weapons sometimes being prioritized over available dedicated PD weapons.
  • Fixed bomb shells throwing fragments at lifeboats.
  • Fixed firing a CMD/CRUISE missile on a track with no TRP resulting in the final waypoint being placed on top of the target.
  • Fixed PDMSL button disabled color being different from other buttons
junior heron
dark dawn
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Wait is the Railgun getting
Okay not 'buffed' but 'looked at'?

oak shell
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That's the second time the railgun turret has gotten more burst-y

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iirc

wary flame
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Mine shuttles can no longer carry basically as many mines as you want, but they can now squeeze in 10, which is probably enough

junior heron
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that's 10 in 2 bulk mags, so no DC

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right?

wary flame
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Yeah, but that's probably fine

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It's not like a bulk mag shuttle is going to be taking hits anyway

wicked mirage
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And if it does it's going bye bye anyway xD

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Yeah the new railgun changes are great!~ The Mk81 on test branch is finally good enough.

wary flame
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My 10 mine sundrive gremlin shuttle lives

wicked mirage
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Oh wait, they changed the railgun again

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God dammit

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Literally a few minutes ago

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Ugh I don't like that change x.x

wet root
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Oh heck, I'll go start up a new Testulous server with the new patch in a couple mins

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But game 1 will probably need someone to host it lol

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(I'll also be a bit, should be able to catch game 2)

oak shell
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I could host game 1

wary flame
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Lining up all the rejected railgun variants for testing

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(Citroen thing for scale)

oak shell
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The beetle for scale is very good

junior heron
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I could as well

wary flame
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Those guns are a fun interwar American experiment

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18"/48 calibre guns, which are massive but a little stubby

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more calibres is more muzzle velocity so they just stuck an inner tube in to reduce the internal diameter to 16", which gets you a 16"/56 cal nonsense device

wet root
wary flame
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once referred to as "a railgun level of armour penetration" by an expert I know

wary flame
junior heron
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<@&942093958551588904> boat night!
Regular channels aren't open so I've created one under off-topic voices

wary flame
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Sadly that's a multi-day operation that involves a giant furnace as long as the gun and completely changes the weight balance, so you can't hotswap it

wet root
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Tragic, that could lead to some phenomenal maneuvers

runic torrent
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whoops was cooking

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<@&942093958551588904> opened the proper bote channels

deft current
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@wicked mirage ayo?

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Since when you here?

wicked mirage
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Hey

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Been here a while 😄

deft current
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Man the Venn diagram between Neb, Vivi and here is a circle

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@wary flame since when do we share like half the servers?

noble zodiac
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(welcome ^^)

supple sonnetBOT
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Pyrope started off here

noble zodiac
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yea lmao

junior heron
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dang, close game everyone

oak shell
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New patch

junior heron
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Patch Notes - 0.3.1.21:240525-2011

+PUBLIC TEST BRANCH+

Changes/Features:
Mk81 reverted to main branch.

supple sonnetBOT
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Awh. :<

noble zodiac
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what the fuck do you mean it's back

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he just reverted it to main branch

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you know

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the useless version

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what the fuck is mazer smoking jesus fucking christ

rigid bison
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baldis moment

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genuinly, people need to let mazer cook

deft current
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You know

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The dearly we lost?

noble zodiac
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...??
the mk81 is the C4 turret railgun
the mk81 on main branch is dogshit
the mk81 on test branch is actually worth taking

deft current
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Nah I thought they actually brought back the twiny

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Wait

deft current
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Test and main

noble zodiac
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main has a 15 second reload time
test has (had i guess???) a five shot autoloader with a five second recycle (immune to buffing by RCCs) and then a 70 second cooldown
the immunity to RCC buffing made them scale better between CH and BB and the overall RPM was better for sidearms and the autoloader gave them a higher alpha strike which distinguished them from DD rails when focused in a build

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but fucking. puppy insisted they had to have a slightly different stats
and then pyrope didnt like it
and now we lost ALL of that FUCKING PROGRESS

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god

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dammit

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sorry
i shouldn't be this pissed
but also he threw away all that progress for nothing

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and as a tester this feels like the fault of people i know, and i know that it hurts people i know

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go go gadget hyperempathy

wicked mirage
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I'm sorry

wary flame
oak shell
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...where is the radar?

wet root
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On the bottom slot, of course

tulip vault
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that was the mk82 surely

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oh whoops

wary flame
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mine capacity change has done something philosophical to my grape count

wicked mirage
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xD

noble zodiac
junior heron
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game looks stuck

wet root
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Well good news

junior heron
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oh

wet root
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Is we can add maps

junior heron
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lol

wicked mirage
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grummy grummy cringe grummy cringe for legal reasons this a joke

junior heron
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i'll alt+f4 and load up with Gold Rush

wary flame
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bullet farming

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Mazer was on caps and did some wild S2 sprinter tech with ARAD valmem, I need to steal it

glad aurora
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Mazer on caps?

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That sounds like a special one. What's the tech?

wary flame
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mixed salvo Arad/Act S2 and Act/[Arad] S2H, with big warheads, and then fully reinforced gun sprinters piled in front

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needed some AMMs but the enemy MMT game was a bit lacking so he just got to cut a swathe through the sprinter and scout tug population

glad aurora
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... Huh.

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Yeah, that looks along the lines of what I was thinking, I just was planning on ACT/[ARAD] gigacanisters.

topaz jolt
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Awww, I did the sleeps during Nebulous noises.

toxic scaffold
lime jungleBOT
# toxic scaffold

Fleet 'Four-Riders-Improved' is composed of 4 ships that cost 3000 points:

 Jack of Endings : 'Bulk Freighter' class Line Ship [Gun PD]
Queen of Glutony : 'Bulk Freighter' class Line Ship [Gun PD]
King of Conflict : 'Bulk Freighter' class Line Ship [Gun Sensor PD]
  Ace of Pleanty : 'Bulk Freighter' class Line Ship [Gun PD Sensor]
```This fleet uses only one missile type:
```yaml
SGM-106 Ember : DIRECT - ACT(RADAR) - HE FRAG [2pts]
supple sonnetBOT
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the 450 savings let me fit a large storage in place of two rappids, and upping there AMM count

wary flame
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could you do two smalls?

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probably more durable and slightly cheaper

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also four teams

supple sonnetBOT
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your probaly right

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and two smalls fit with points let over for a few more AMMs

glad aurora
lime jungleBOT
# glad aurora

Fleet 'Legally Not An ANS Fleet' is composed of 4 ships that cost 3000 points:

       Vauxhall (Large) : 'Ocello' class Command Cruiser [Missile Gun EWar PD Sensor]
Second Jamming Sprinter : 'Tugboat' class Clipper [EWar PD]
           Cap Sprinter : 'Tugboat' class Clipper [EWar Missile Gun Sensor PD]
       Jamming Sprinter : 'Tugboat' class Clipper [EWar Gun PD]
```This fleet uses 3 different missile types:
```yaml
             SGM-113 Buckler : DIRECT - ACT(RADAR) - HE FRAG [2pts]
SGM-210 Stoneburner Block II : DIRECT - CMD - HE SHAPED [12pts]
      SGT-351 Ascalon Bronze : DIRECT - CMD/SAH(RADAR) - HE SHAPED [13pts]
glad aurora
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I think this is how you build OSP fleets, actually

junior heron
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Patch Notes - 0.3.1.21:240528-0238
+PUBLIC TEST BRANCH+
Changes/Features:

  • Detection icon in the ship list card is no longer visible as grey when a ship is not detected.
  • Added keybinds for ORB Track and HDG Track.
  • Updated tutorial UI callout references for new layout.
  • Added audio alert to multiplayer lobbies. Alert will play for:
  • unready spectators if more than half of actual players are ready.
  • unready players if they are the last one.
  • players in the fleet editor if all other players are ready or in the fleet editor.
  • Updated supertitle appearance.
  • Updated starter fleets.
  • Added new OSP starter cap fleet, Tantalum Squadron.

Bug Fixes:

  • Fixed missiles missing narrow targets due to ideal track distance being too loose.
  • Fixed tooltips appearing on ship glance bar.
  • Fixed ship glance bar icons blocking mouse clicks.
  • Fixed decoy container deceptive names having format tags visible.
  • Fixed decoy containers having old ship class names.
  • Fixed singleplayer skirmish games failing to save.
  • Fixed orderable directional sensors tac-view cone remaining visible after the sensor was disabled/destroyed.
  • Fixed mixed salvo planning buttons being locked in some valid cases.
  • Fixed AI-controlled ships locking their heading incorrectly.
wet root
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Oh, that ship glance bar icon blocking clicks was annoying me during boat night, glad it's fixed

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Hope there's a cooldown on those audio alerts, otherwise people toggling ready will get rather obnoxious

junior heron
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tantalum squadron is:

  • 1x recon monitor
  • 4x multi-mission tugboats
  • 4x gun shuttles
wet root
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Ooh a cap starter, tasty

mint sinew
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Love to see it. Being able to direct new players to just grab the tugs from Tantalum will be easier than having to explain MMT and dig out the specific missiles needed

glad aurora
lime jungleBOT
# glad aurora

Fleet 'Tantalum Squadron' is composed of 9 ships that cost 3000 points:

        Brainiac : 'Cargo Feeder' class Monitor [PD Sensor]
 Hale and Hearty : 'Tugboat' class Clipper [Missile EWar Gun PD Sensor]
     All At Once : 'Tugboat' class Clipper [Missile EWar Gun PD Sensor]
All Together Now : 'Tugboat' class Clipper [Missile EWar Gun PD Sensor]
    Joint Action : 'Tugboat' class Clipper [Missile EWar Gun PD Sensor]
       Scoundrel : 'Shuttle' class Clipper [PD Gun]
       Charlatan : 'Shuttle' class Clipper [PD Gun]
        Swindler : 'Shuttle' class Clipper [PD Gun]
         Hustler : 'Shuttle' class Clipper [PD Gun]
```This fleet uses 2 different missile types:
```yaml
SGM-101 Buckler : DIRECT - ACT(RADAR) - HE FRAG [2pts]
 SGM-247 Slider : DIRECT - ACT(RADAR)/[CMD] - HE SHAPED [8pts]
glad aurora
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thank you hazel, very cool

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Huh, I didn't realize MMTs went for AMMs over Pavise and an ARR instead of ammo elevators.

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I may have to go revise the MMT I sketched by vaguely knowing what an MMT was without having ever seen one in the editor

bitter furnace
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There's lively debate in the MMT crafters' ivory towers about whether Pavise or VLS-1 is better

glad aurora
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I am a Pavise truther, strong side anti-torp defense

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Hybrids are going to get through small AMM counts anyway

supple sonnetBOT
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It's interesting to see how the new standard of MMT is built as it's only vagual simulare to the tug duncans we have that fill a simulare niche though they operate in squadrons there PD built vary difeirntly

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Tho i think the manually deconflicted grazers do help a decnt amount even though we don't have to have them set up the way they are

toxic scaffold
lime jungleBOT
# toxic scaffold horable creatures

Fleet 'Duncan-Moderinzation-MK-I' is composed of 8 ships that cost 3020 points:

Duncan Idaho : 'Tugboat' class Clipper [Missile Sensor Gun PD]
Duncan Idaho : 'Tugboat' class Clipper [Missile EWar Gun PD]
Duncan Idaho : 'Tugboat' class Clipper [Missile EWar Gun PD]
Duncan Idaho : 'Tugboat' class Clipper [Missile EWar Gun PD]
Duncan Idaho : 'Tugboat' class Clipper [Missile EWar Gun PD]
Duncan Idaho : 'Tugboat' class Clipper [Missile Gun PD]
Duncan Idaho : 'Tugboat' class Clipper [Missile Gun Sensor PD]
Duncan Idaho : 'Tugboat' class Clipper [Missile Gun Sensor PD]
```This fleet uses only one missile type:
```yaml
SGM-200 OwO What's this~ : CRUISE - ACT(RADAR)/PSV(WAKE) - HE SHAPED [8pts]
glad aurora
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Yeah, if you're operating in squadrons you'll have much different PD

wet root
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You don't need to manually deconflict Grazers nowadays I thought

glad aurora
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The big thing that's puzzling me (though now I know I've bought way too much C30 ammo) is why ARR over AE

supple sonnetBOT
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You don't! but e have not changed around the PD mounts on them in a while

Lark (They/Them) ↩️

[Reply to:](#1164000873031151637 message) You don't need to manually deconflict Grazers nowadays I thought

wet root
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Ah fair

supple sonnetBOT
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Jamming resistance

Ash And Gold ↩️

[Reply to:](#1164000873031151637 message) The big thing that's puzzling me (though now I know I've bought way too much C30 ammo) is why ARR ov…

glad aurora
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Mm

wet root
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Also just generally detection range in the cap wars

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Can't spam BRN on a Huntress

mint sinew
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The power of the Huntress/ARR combo was what popularised MMTs to my knowledge. C30 and S2s is more than enough power to win cap fights without the AE

wary flame
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the ARR is a bit of a waste of cash, you find stuff with the BRN ping anyway and that reaches 10km just fine

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you can also skip the RCIC since tugs have the best compartment loadout in the universe, but all of these are good things to install for newbies looking for low complexity stuff

glad aurora
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What do you do against torps if you're relying on AMMs, though?

supple sonnetBOT
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Set salvo size to 3

bitter furnace
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You die, of course

supple sonnetBOT
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that's what we do with out shuttle squadrons and it's worked for us. but those alo have a pair of T20's to grape the torps for all that dose

junior heron
wary flame
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top one, it's so out of the way you can just tank basically everything as long as it hits the nose

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and for torps you either jam them (if Act/[CMD]) or die, but it's an MMT, so you should be keeping range at 6km for pinpoint lock

wary flame
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https://store.steampowered.com/news/app/887570/view/4170974735580366404
<@&942093958551588904> Update is now out on main

Hello Spacers! First off, let me apologize that it's been quite a while since our last minor update. The team and I have been hard at work on Conquest development, and that hasn't left us much time to return to the main branch. If you haven't checked out Devlog 33 to see where all that effort has gone, you can do so here: Because it's been a whi...

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my god these patch notes are long

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did we really test all this

pliant dove
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We also tested railgun turrets on top of it

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Like a LOT

wicked mirage
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Yeah, and that was all for naught unfortunately.

wet root
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-Removed discreteweapon-recycle:energy bonus from Rapid Cycle Cradle.
-Removed 'energy' recycle type tag from T81 and C81 cannons.
Does this even do anything now that the railgun changes have been reverted?

dark dawn
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Oh the railgun changes didn't go through?

wet root
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I guess it might apply to Sarissas?

bitter furnace
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does indeed do absolutely nothing now

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but its good prep for the future

wet root
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Fair enough lol

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Slightly less to bother Mazer about next time he has the patience to take on Rails

wary flame
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Come conquest, perhaps

dark dawn
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What is it with people and railguns?

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I don't have access to balance discussion and apparently that's for the best, but it means I don't know the playerbase's Opinions™️

supple sonnetBOT
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they gave it an absolutely perfect dog!

TomZero (Tommy, he/him) ↩️

[Reply to:](#1164000873031151637 message) tantalum squadron is:

  • 1x recon monitor
  • 4x multi-mission tugboats
  • 4x gun shuttles
tulip vault
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Aux steering compounding cost? Neat

wicked mirage
dark dawn
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Okay
What the hell happened?

supple sonnetBOT
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we heard he reverted it, but not about the tantrum

wicked mirage
glad aurora
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We'll get there when we get there. This is a fantastic set of changes and really improves mainbranch.

wicked mirage
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Basically to summarize it was

"Because everyone is arguing and getting mad over the changes the two loudest people in my roster of testers keep talking me into I'm going to call everyone children and shut it all down for my own satisfaction."

supple sonnetBOT
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i know we've complained about this to misc and patrik but we're. starting to get a little more concerned about how this game is going to get with conquest

wicked mirage
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I respect Mazer a lot and he's fun to hang with, but he really shows how he thinks of others as beneath him sometimes.

supple sonnetBOT
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As the partner of a game dev (who has expressed this opinion on this topic), it's very stressful constantly being criticised for everything you do or don't do, and developers are meant to always have perfect composure (own comment: This is kinda insane.). It's no wonder he snapped over something so divisive as rails.

Pyrope 🩸 ↩️

[Reply to:](#1164000873031151637 message) Basically to summarize it was

"Because everyone is arguing and getting mad over the changes the tw…

wicked mirage
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Sure he's human, doesn't make it right though.

noble zodiac
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this

supple sonnetBOT
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Though I can't speak as to his character.

noble zodiac
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ESPECIALLY because, at the very least, the 5s/70s autoloader paradigm was an improvement

wicked mirage
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But we didn't get even that.

noble zodiac
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YEAH

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-wait hang on

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what was the traverse rate buff

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from what to what

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(im gonna check if mazer didnt forget to revert it or forget to put it in the patch notes smth)

wicked mirage
noble zodiac
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ah

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okay he didnt forget to revert it

wicked mirage
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Course not

noble zodiac
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augh

wicked mirage
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It wouldn't be a proper "punishment" if it was only half way lol

quiet quiver
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I assumed he just reverted an entire file or files to main version

wicked mirage
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Yeah

supple sonnetBOT
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I understand it's a minority opinion here, but as someone who is constantly incredibly stressed from latent anxiety, I find it hard to blame him for it.

quiet quiver
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I might be charitable but I don’t he was thinking of it as a punishment, just wanted to put no further effort or brainpower into this and further effort includes picking out specific changes

noble zodiac
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as someone who is also constantly incredibly stressed from latent anxiety, what mazer did here made it worse

wicked mirage
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I don't blame him for having an emotional reaction. I blame him for wasting all my hard work on railguns as a tester and insulting his community after 3 months of silence.

glad aurora
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It's a turret, people. It's not that deep.

noble zodiac
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YEAH

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THAT EXACTLY

supple sonnetBOT
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And I get that too.

Gamma, Spreadsheet Sorceress ↩️

[Reply to:](#1164000873031151637 message) ~~as someone who is also constantly incredibly stressed from latent anxiety, *what mazer did here …

noble zodiac
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the wasting hard effort

wet root
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I remain of the opinion that bringing back the 24h slow mode in all the balance channels would make them a lot more pleasant for everyone involved, including Mazer

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Admittedly I'm not a tester so the atmosphere there could be different than balcon

wicked mirage
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I wound up hating myself for an entire day because I partially blamed myself for him flipping out.

noble zodiac
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offers hug
if its anyone its not you im ngl

oak shell
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I'm sure you are not part of the population Mazer is frustrated with.

noble zodiac
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theres plenty of folks being actually toxic about it

sharp crow
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I think if you rely on volunteer beta testers to put in time and effort to try and make your game better, you have a responsibility to be nice to those people

oak shell
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  • and you also have a responsibility to ban people who are being toxic about it
wicked mirage
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Yeah.

glad aurora
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That paired with "ANS rails are now a CLN-level throw pick again" being put in balcon immediately on receipt of patch notes was...

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Suffice it to say I get why Mazer reacted as he did.

wicked mirage
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Like I said, I understand why he reacted that way but it doesn't make it right.

glad aurora
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And it doesn't do us any good to keep re-litigating it.

wicked mirage
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Alrighty.

glad aurora
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On a different topic, there are a couple outstanding things that the push to mainbranch didn't address:

  • C65 spread buff?
  • Prowlervettes may be too good now
  • SSJ should be more expensive
  • MNs more expensive?
    I think these are things generally agreed on, so we'll see how they work out in practice for the next test round.
supple sonnetBOT
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py, you are the furthest from fault in this whole thing

Pyrope 🩸 ↩️

[Reply to:](#1164000873031151637 message) I wound up hating myself for an entire day because I partially blamed myself for him flipping out.

noble zodiac
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for once neb name generator making something that isn't either incomprehensible or cursed or both

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(/unrelated)

wet root
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Unprecedented, please report as a bug

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(I do love the absurd names it generates)

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It's a shame there's no missile name generator

wicked mirage
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Cute piggy!!!

azure lake
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I hope mazer gets some rest

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but I just dont have any hopes for this game anymore

glad aurora
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Oh, come on.

azure lake
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?

misty storm
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Also why do railguns need to be changed?

azure lake
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cause they are exceptionally boring

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and kinda ass

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destroyer rails are good

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but turret rails just feel like throwing the game

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and even then I wouldnt care

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if they were fun

wet root
wicked mirage
supple sonnetBOT
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py, aren't you a conquest tester?

wet root
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They do provide access to ANS rails via the Ocello and can fit in the C4 slot on energy BBs

azure lake
wicked mirage
supple sonnetBOT
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that's understandable

azure lake
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and I dont like beam BB

wet root
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Solution: missile BB

azure lake
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I tried

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oh did I try

wet root
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But in more seriousness, not every hull suites every weapon type, and that's okay

azure lake
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that is ok

wicked mirage
# misty storm Also why do railguns need to be changed?

The rail turret has this funny problem of its base traverse rate being so low it can't overcome the torque of the ship its mounted on turning or rolling in order to stay on target sometimes, which is compounding by the fact that guns are coded to slow their traverse rate along a curve as they get close to being on target in order to prevent them overcorrecting, which is helpful for other guns with decent traverse but just compounds the problem for the Mk81.

azure lake
#

the railgun turret is avialavable for exactly two hulls on the ANS, its really mid on both

runic torrent
#

I say literally as you post something else

#

if you don't like a game you can just stop playing it without raising some gamer stink about it

#

I don't pop into boat night much myself either i've just got other games now

azure lake
#

apologies

wicked mirage
#

Winged, chill pls.

azure lake
#

I just really like this game

runic torrent
#

no I will not chill

#

I got a user report

#

this is my job

#

none of this stupid shit in public channels please

azure lake
#

Ill leave the topic alone

wicked mirage
#

I see, I forgot where I was for a sec.

noble zodiac
wicked mirage
#

Cuz that would be awesome if so.

noble zodiac
#

well he certainly didn't unfix it

#

last i checked

wicked mirage
#

I don't see it in the patch notes tho.

noble zodiac
#

yea he might have just

#

forgor

wicked mirage
#

Is there a way you could ask and make sure?

#

Cuz it was this test cycle that it was fixed for a bit

noble zodiac
#

just did

wicked mirage
#

Thanks ❤️

junior heron
#

and so shall begin the great "well I guess I should rebuild my fleets in accordance with the new update"
It's not like I play more than 2 fleets anyway

rigid bison
#

I really like the idea behind Tantalum Squadron, the MMT starter fleet. Even if they aren’t the best MMTs, it helps shepherd players towards MMTs by providing a worked example, and towards playing capfleets in general

glad aurora
#

Nothing but straight bangers from the name generator today

#

(I also sold the Being Sold immediately after because I can just use the Sprinter to carry my PD)

glad aurora
lime jungleBOT
# glad aurora

Fleet 'Yard Sale' is composed of 3 ships that cost 3000 points:

The Top Sauce : 'Solomon' class Battleship [Beam Gun EWar PD Sensor]
    Vague Boy : 'Sprinter' class Corvette [PD]
   Being Sold : 'Sprinter' class Corvette [Gun PD]
wet root
#

I'm always a bit worried about outsourcing that much PD to a squishy sprontler, but those are some scary sidearms

#

Just make sure not to accidentally RPF your own PD boat :P

glad aurora
#

That would be much less than ideal, ha

#

I'm considering going full 450BB with the sidearms, but at the same time, if a 450BB enters Mk62 range it's just dead

supple sonnetBOT
#

I can say from our own experinces that is vary much not the case

#

The queen of hungers escorts get a decent work out on there guns on most matches

glad aurora
#

Mm. I just worry about the plasma/250 LNs (or even worse, plasma/HESH MN swarm) if I'm actually fighting it instead of just popping out from behind a rock to obliterate a formation with beams

oak shell
#

In my experience, monitors don't hold up long at close range vs. beams

supple sonnetBOT
#

I don't know why you would worry about plasma and HESH, HESH dose not care about angeling and has enough pen to start with IWRC.

glad aurora
oak shell
#

got it

supple sonnetBOT
#

but plasma at the edge of 120 range is dodgable with out a raider drive for a solly in our experince

#

but if your relay worried about it invest in blankets

glad aurora
#

🤔 perhaps I'll make both a 450 version and a beam version and try both

#

I think the beam one is better?

#

but map-dependent

supple sonnetBOT
#

450 lets you consoladate your buff modules and as far as beems VS 450 on a soloman goes we honestaly think it depends on the player mroe then the map.

wicked mirage
#

I highly recommend having a GPC to make plasma more accurate. You wanna have a good spread of course to cook all the armor but unbuffed the spread is massive and combined with the slow projectile speed makes it just whiff at long ranges more often than not.

#

Also if you tighten the spread a bit you can hit small ships at close range with it, and surprisingly plasma will straight up incinerate Sprinters and kill them if you manage to get enough hits.

glad aurora
wicked mirage
#

LOL

supple sonnetBOT
#

Finaly a good use for GPCs on OSP ships

mint sinew
wicked mirage
#

If you haven't already, try it and see what I mean!

oak shell
#

hmmm I thought I was forgetting something on my latest liner build

wicked mirage
#

Yeah it's the main reason why 450 liners can't really pack as much DC as the more brawly 250 liners can.

#

They lose a lot of effectiveness without a GPC or even 2.

glad aurora
#

Pyrope, did you see the latest iteration of my 450LNs?

wicked mirage
#

I haven't!

#

Whatcha got?

glad aurora
#

One moment, let me check it's on points for new patch

supple sonnetBOT
#

we would beg to differ on that. but also we run 450 liners in groups of four and that fleet was built to supressess frig blobs off from an EWR track

Pyrope 🩸 ↩️

[Reply to:](#1164000873031151637 message) Oh the GPC is vital for C65's. Trust me, the 450 cannot hit reliably at an appreciable range witho…

wicked mirage
#

O.O

supple sonnetBOT
#

from way back in the days of frigpololips 1.0

wicked mirage
#

Whatever floats your collective boats I suppose lol

supple sonnetBOT
#

4x 450 skely liners are vary much a chioce, though now they can fit an actual amount of DC and PD

wicked mirage
#

Oh yeah, I need to update Strawberry Explosions now...

glad aurora
wicked mirage
#

I can give the Bloodhound another TC and an ARR now!

lime jungleBOT
# glad aurora I gave it more AMMs 🙂

Fleet 'Creatures' is composed of 3 ships that cost 3000 points:

Sucker Punch : 'Bulk Freighter' class Line Ship [Gun Missile PD]
  Right Hook : 'Bulk Freighter' class Line Ship [Gun Missile PD]
      Bookie : 'Cargo Feeder' class Monitor [PD EWar Sensor]
```This fleet uses 2 different missile types:
```yaml
SGM-101 Hobgoblin : DIRECT - PSV(WAKE) - HE SHAPED [1pts]
  SGM-113 Buckler : DIRECT - ACT(RADAR) - HE FRAG [2pts]
supple sonnetBOT
#

we find that about 500-600 rounds of HE is about what a liner will go through in a match

glad aurora
#

While fair, I don't think I can fit any more ammunition

#

instead, I spend all my money on (counts) 176 AMMs

wet root
#

Well, you could always go to an RMAG

#

(or put a secondary mag in)

supple sonnetBOT
#

Well you could cut down on your 450 AP count, or switch to an R-mag

#

But yeah not having enough ammo is a peaty big problem to have

glad aurora
#

Yeah, I'm thinking rmag might be necessary

#

But at the same time, ech, citmag is just so useful

supple sonnetBOT
#

Take out the DCC and replace it whit a second Cmag. you already have a DCX

wet root
#

Or the rapid DC for an RMAG, the rapid is lowest on the compartment list so it'll be last to get utilized anyway

wary flame
#

My 450 Axfords don't have GPCs and you really can tell at long range vs monitors

#

against liners you're all right

#

but the cost of fitting the 120 loadout into 1500pts and bringing double Rmag so you can stand up in a 7km brawl is no spare cash for accuracy

junior heron
#

how well does 1x 450+120 axford fare if you do give it the extra bits, and some other support ships?

wet root
#

That's been my default ANS fleet for the last few boat nights, 450+120+softkill Axford with S3H backpack plus a nice Vaux

wary flame
#

I know a few people run that list and rack up massive damage with it, I've seen Khall pull 50k with 450+120+missile backpack

wet root
#

Been thinking about losing the backpack for a rear 450 and getting a mini-cap fleet in the remaining 1300ish

wary flame
#

but personally I'm not a huge fan of "Axford and change" lists, it just doesn't have the sheer mass of the axford pair and it's less points in brawling than most double liner fleets, which means you struggle to facecheck the things that the double dakkafords love to fight

#

doesn't mean it's bad, especially with missiles and beams on the side, just not my thing

junior heron
#

I am being bullied

wet root
#

Definitely fits my squirrely playstyle better than a brawly one

wary flame
#

Last time I played them I did split them halfway through the game and one of them solo killed an Ocello just fine, so you can absolutely do that

tulip vault
#

It’s been a while, but I really liked axford and some other stuff builds specifically for pubs where I could not trust my team to bring support ships

#

It does work better imo if you have like, a DD to follow your axford around, or some torps in said axford, though that is difficult to get away with

glad aurora
oak shell
#

dang

#

How are the firing arcs on the wing mounts?

glad aurora
#

They can't fire straight forward, but light targets usually won't be right in front of you anyway - and if they are, you beam them

#

The top wing mounts cover the blind spot between back and front beams pretty well, and with RPF you ease up on the firing arc restrictions a bit

glad aurora
#

Presented without comment

rigid bison
#

What was the ventral C5 mount? Another rail?

eternal bramble
junior heron
#

"OSP has more hulls" smh my head

#

spectatulousing pubs instead of playing or building
@radiant sable is the minimum conditions for an absolutely perfect dog just a Bloodhound and an EWR?

glad aurora
#

the dog must have a bloodhound and TCs

#

the EWR is optional

#

I forget whether the intel center is optional

junior heron
#

well, this has all that

azure lake
junior heron
#

railgun array

#

I've been trying the old "flank speed a ton of destroyers under jamming at the enemy" in my ANS pub games

glad aurora
#

only five DDs and a spyfrig instead of six DDs...

#

they did not commit to the bit enough

junior heron
#

someone has brought two RL-36 liners

glad aurora
#

the pub sickness is happening again

#

testulous might only mean a game a week, but at least it was a good game

junior heron
#

neither of these ships are armed

supple sonnetBOT
#

we'd say an apd is an mn with a bloodhound and as many tcs as possible

#

intel is not required and it can pack backup radar if you want but eh

junior heron
#

spectator chat understands the true meaning of spectatulous

junior heron
quiet quiver
#

AIUI, the build for AWACS monitor is EWR, LRT, intel center, 3 TC and 1 ARR

#

Huntress optional, whatever goes in other mounts is personal taste

quiet quiver
glad aurora
#

The EWR is fake

#

Take Huntress + L50

#

(I think I also have a pinpoint on mine for some reason)

quiet quiver
#

So one of the techs people are experimenting with are HEKP torps for tug killing

#

One sec while I fish up a damage readout

#

I don’t have the build for the torp tho

oak shell
#

HUH

quiet quiver
#

Most of what I know is it’s low-pen so it both doesn’t overpen and concentrates all the damage

tulip vault
#

I mean, that is a result

#

I wonder how it fares against bigger osp ships, since torps generally have the virtue of punching up well

glad aurora
#

HEKP torps?

#

Alright, fine, I'll pull up Neb and add more bloat to my missile editor

glad aurora
#

update: these are unbelievably shitty missiles

#

I guess I can try it into a pavise-less MMT that brought AMMs instead? But you just die to Pavise immediately

#

If you assume the enemy has no Pavise, you can skip out on bringing terminals, at least

#

which also means you can skip out on maneuverability

#

Oh, I see how it works now. Yeah, you just go "I am only firing this device into something that doesn't have a Pavise"

glad aurora
#

Not sure if these are worth a 4pt premium over Ascalons plus "these literally cannot be fired into anything with a Pavise," but I will say they are much, much faster

#

(if I put the trongle all the way into speed, I could probably get definitively better damage out of them, but sub-5k range on a torp is not a good choice)

#

notably, these will No Offensive Capacity MMTs that didn't bring a Ceremonial Arming Missile in the VLS

quiet quiver
#

Yours might be a little suboptimal but that’s still interesting results, I was planning on taking a look myself when I got home

glad aurora
#

The ones you were looking at probably had a bigger warhead

#

pip bigger takes you from 17 to 23 ppm, let's see how they do on the range

#

actually, also, come to think of it
if these are only for pavise-less tugs, I can skip ACT/[CMD] and just go CMD - jam resist

#

no restores, no magazine, no MLS

#

you probably want it to hit top-in instead of bottom-in to take out the jammer instead of the MLS, since the MLS can't fire if it doesn't have a magazine anyway

#

is this worth 23pts? /shrug

tulip vault
#

Im pretty unconvinced by the missile that costs 23 points and dies to all point defence tbh

glad aurora
#

it's weird, because if people run the AMM MMT that beats S2s and S2H, it dies to this

tulip vault
#

Especially on a ship that can mount a total of 6 s3s

glad aurora
#

if people run Pavise MMTs, they lose to S2H but beat this

#

and torps just kind of don't care about the Grazer Tug

lime jungleBOT
# glad aurora torpvette device

Fleet 'Sss' is composed of 1 ship which costs 435 points:

Molar : 'Sprinter' class Corvette [Missile PD Sensor]
```This fleet uses 4 different missile types:
```yaml
         SGM-101 Hobgoblin : DIRECT - PSV(WAKE) - HE SHAPED [1pts]
SGM-120 Carian Retaliation : DIRECT - ACT(RADAR) - HE FRAG [3pts]
    SGT-351 Ascalon Bronze : DIRECT - CMD/SAH(RADAR) - HE SHAPED [13pts]
   SGT-390 Horrible Device : DIRECT - CMD - HEKP [23pts]
tulip vault
#

Im a little lost as to why a tug cannot just have both a pavise and a countermeasure pod Ill admit

glad aurora
#

pinpoint

#

these extremely weird missiles come out as a response to a specific school of capwar tug design that has C30 + Bellbird + MLS-2 + wing Pinpoint + wing VLS1 (this is also the Capwar Tug in the new starter fleet)

tulip vault
#

I feel like the pinpoint… I dunno Ill be convinced when I run into anyone other than tom who runs jammers on small ships

#

Okay it being in the starter fleet does lend it more weight, fair

#

I don’t like skipping the pinpoint, but I also like it more than my ship exploding

wet root
#

You could run a mixed load of Fishtails and these, have the ability to break AMMs or Pavises

#

Maybe stick a scout S1 in the chaff pod to see which you need to use

tulip vault
#

I think Id need to know what they do to bigger OSP ships

wet root
#

I suspect the answer is "remove precisely one casemate"

#

(Two on revolvers)

glad aurora
#

sadly, corktorp dampens out into almost a straight line on approach to small targets anyway, but

#

¯_(ツ)_/¯

#

That's capwar

wary flame
# glad aurora these extremely weird missiles come out as a response to a specific school of ca...

The AMM design is basically mandatory for modern capwar, you just get whacked by cruise or bombers otherwise, and you need to make those kills harder in order to run them out of ammo.

The pinpoint isn't just for jamming, it's also to allow you to use your C30 despite having only a Huntress track to work off of, and to guide CMD S2s if you bring any. To really qualify as an MMT it really needs all five mounts with that exact setup plus the Huntress, everything is doing very specific jobs.

glad aurora
#

Frankly, if the MMTs are only bringing AMMs, I might actually pay the +20pts net for a salvo that can make one no longer a combat-functional entity (albeit won't kill it because rdrive tank)

#

The four corktorps are fine for everything else

#

... hm, I wonder how many torpsprinters it's reasonable to run these days

oak shell
#

10

glad aurora
#

you raise an excellent point...

supple sonnetBOT
#

I am going to have a lot of fun watching the tug Duncans eat tease missiles tomorrow.

junior heron
#

@noble zodiac okay so terrible story about that CLN:
You killed everything but the reinforced DC, BUT I had already started a repair order on a container bank
and by the time I went to restore my other DC and CIC, the repair order was done, and therefore the CLN was dead
I am in fact, that bad

noble zodiac
#

OOF

#

tbf

#

that wasnt me that hit it

junior heron
#

oh

noble zodiac
#

xP

junior heron
#

it was someone's sprinter

noble zodiac
#

yeah

junior heron
#

and also someone else's axford

noble zodiac
#

yeah that too

#

i dont tend to run axfords xP

junior heron
#

nope

wet root
#

Oof, classic DC experience there

night fable
#

It's Friday, lab rats, and that means it's time for more Friday Night NEBULOUS: Fleet Command! The next major balance patch is finally out, and that means new fleet comps to try!
https://www.twitch.tv/docvivileandra <@&942093958551588904>

wet root
#

Btw @junior heron fun fact, I hit your ConL with a salvo of wake primary a couple boat nights ago

junior heron
#

I believe it

#

as there is no way to separate deploying chaff from flares, I will continue to under-pack flares and simply die to wake

wet root
#

(IIRC they all hit an already-broken container bank though :p )

#

I still think WAKE[ACT] is genuinely good nowadays, it just falls apart if it sees multiple ships

bitter furnace
#

Boat?

wet root
#

I'm launching a new copy of the server since I accidentally left a bot in this one

junior heron
#

lol

wet root
#

(Had to add it to test for broken mods, but I think they've all been fixed since I did the testing lol)

junior heron
#

@runic torrent bote poke

noble zodiac
#

oh shit i might actually exist for boat night for once

junior heron
#

hooray!

wet root
#

MGS guard exclamation mark noise

junior heron
#

wet root
#

Someone with a phone connected to their Discord could create a temp Boat Night channel

unreal hound
#

<@&942093958551588904> Boat night is open :3

deft current
unreal hound
#

weekly nebulous game night

noble zodiac
#

is a regular session of neb gaming we have round these parts

#

yea

#

well its not necessarily "night" for everyone but

#

gonna hop into the lobby and then afk for a bit to brush my teeth

junior heron
#

I think it's just night for Misc? the rest of the european players have kind of burned out I think

wicked mirage
#

omw

deft current
unreal hound
#

afaik yes

quiet quiver
#

Yeah totally separate, but they’re scheduled about the same time

topaz jolt
#

Nebulous went brrr

mint sinew
#

Been running Misc's S1 lead missile tech for MMTs and it has been really effective. Was particularly funny when it baited a sarissa into the very unimportant missile rather than the real salvo

bitter furnace
#

turns out the cost discount on S2s makes paying for EACT actually feasible, and combined with ARAD valmem it's pretty good

noble zodiac
#

yea

glad aurora
#

What are these, 4-4 EACT weave?

bitter furnace
#

5 engine 5 warhead DIRECT weave, EACT/[ARAD] accept unvalidated

#

270 m/s, 13km range, 2.5G turn

glad aurora
#

Direct, huh. That's a hell of a thing

#

Risky way to live in an LN

bitter furnace
#

I put a brick nose in the LN and bowtank towards my targets

#

lets me live long enough under 450 fire to dump a salvo and sustain jamming all the way in

glad aurora
#

🤔 perhaps I bring back DA RED WUN and longhaul-sun my way back into glory

bitter furnace
#

I might be cooking

mint sinew
#

Deeply unsettling

supple sonnetBOT
#

How menay LNs set up like that can you fit in a fleet?

NotSoLoneWolf ↩️

[Reply to:](#1164000873031151637 message) I might be cooking 📎

bitter furnace
#

that very much depends on how much DC and PD we're talking here

#

this sort of super-buff build with the JRR isn't expensive really, it's just very limiting on the rest of the ship. Can't have plasma, jammers, a radar, anything power hungry

supple sonnetBOT
#

Well we are more wondering if you can keep it below 750 points or not.

bitter furnace
#

...probably?

#

but holy greed batman

supple sonnetBOT
#

It's more gread then it used to be with the DCX being a thing now

#

But 4x 450 LNs served us well and it's biggest enay was the heading AI

#

And when you lose a ship you still have a relativly normal amout of frire power and enamy team should be degraged

quiet quiver
#

It’s way more comfortable now with the new JRR tho

#

Before you needed BW2000 + PCC to power that many buff modules

glad aurora
#

LINERS DO NOT NEED RADARS.

#

GUN : GUN

supple sonnetBOT
#

🤝

#

why put decent radars on all your ships when you can put a perfect radar on one ship and just hope for the best?

rigid bison
#

have a radar mn in orbit and save power, module space for gunnery

supple sonnetBOT
#

we now claim this chat for absolutely perfect dog enjoyers

wary flame
#

New MLS reload mechanic is incredibly annoying for me in particular but at least provides lots of time to set it up

mint sinew
#

I do wish it autoswapped missiles on empty. Having to manually kick all of them over to the second missile type when I expend all of the first is annoying

#

But also just a learning curve really

runic torrent
#

next boat night on <t:1717873200:F> <t:1717873200:R>

rain mica
#

as an update on the kadeshi:

glad aurora
lime jungleBOT
# glad aurora can't even afford a bloodhound these days...

Fleet 'Range is a social construct' is composed of 3 ships that cost 3000 points:

Shark of Clifton : 'Ocello' class Command Cruiser [Rail PD EWar Sensor]
Daisy of Gabriel : 'Marauder' class Line Ship [Rail PD]
  The Rabid Crop : 'Ferryman' class Clipper []
```This fleet uses only one missile type:
```yaml
SGM-113 Buckler : DIRECT - ACT(RADAR) - HE FRAG [2pts]
wet root
#

Could you lose the micro for another ereg if you go to boosted reactors?

quiet quiver
#

The CC provides a lot of PD coverage so you could probably cut back on the pavises

#

Lose two and you can get a 240 pt LRT tug

glad aurora
#

Does the LRT tug actually give a fireable track?

quiet quiver
#

IIRC 240 pts is enough for 2 TC

#

You can also squeeze power a little better for the Ocello with boosted reactors, reshuffle stuff and maybe get 2 lereg instead

junior heron
#

EMCON no longer kills you in a minefield

runic torrent
#

Hello Spacers! I hope you're all enjoying the minor update from last week. This is a minor hotfix patch to fix a number of issues that were identified over the last week. Changes/Features: - Using the EMCON button in the action menu will no longer disable COMM. Bug Fixes: - Fixed scenarios which required central or home objectives being shown as...

junior heron
#

🥷

oak shell
#

Is anyone up for some boats?

glad aurora
#

I would be if I didn't just get out of a match where the OSP team was a RL36 liner and nothing but rocket shuttles and a 3000pt CLN

#

Pubs are... not in a great place right now

supple sonnetBOT
#

Pubs have never been in a good place

junior heron
#

it's because they hate canyon

#

and therefore all the matches are in worse places

supple sonnetBOT
#

And also the seond best map (caltrop)

rigid bison
#

Unironically rotating the maps around and playing less Pillars would be nice

glad aurora
lime jungleBOT
glad aurora
#

I'd like to borrow someone's CIA monitor, but I don't think it's actually possible to fit one into this fleet archetype

mint sinew
#

Maybe trade 800-R drive/RCIC for a chaff box on the tug? Give it at least the illusion of missile defences

glad aurora
#

I figure it'll ideally be in the Ocello Bubble, no?

mint sinew
#

I guess, I tend to want to space my bloodhound out a bit for hangup protection

wet root
#

RCIC, Rdrive, and DC? You and I have very different definitions of skeletal, lol

glad aurora
#

I get itchy when something doesn't have PD 😔

#

*that isn't an acap shuttle

#

(I also had a third small ereg in there by accident, I can fit a large ereg in there on the same assumed margin - one Aurora or Sarissa isn't firing)

wet root
#

Personally I might also go for another Sarissa over an Aurora, since railCellos have the room to get full value from their range

#

But that's just preference

glad aurora
#

True, I'm just thinking Sarissa Wiggle

wet root
#

I wouldn't worry about it with that much PD

#

You can use it to get past an Ocello's PD bubble but getting to the center of one is a whole different story

#

And Sarissas are surprisingly good at the snap-shot once even if they do make it to terminals

wet root
quiet quiver
#

Ah, thank you Mazer

glad aurora
deft current
quiet quiver
#

Just added in the latest patch with the UI update !

supple sonnetBOT
#

It turns off all your radars and jammers, It stands for Emission Control

azure lake
wet root
#

EMCON (Permanent)

toxic scaffold
lime jungleBOT
# toxic scaffold time for us to learn how to container again

Fleet 'ConL-Test' is composed of 5 ships that cost 3000 points:

Bene Tleilax Tradwife : 'Moorline' class Line Ship [Missile Gun Sensor PD]
         Duncan Idaho : 'Ferryman' class Clipper [EWar Rocket PD]
         Duncan Idaho : 'Ferryman' class Clipper [EWar Rocket PD]
         Duncan Idaho : 'Ferryman' class Clipper [Gun Rocket Sensor]
         Duncan Idaho : 'Ferryman' class Clipper [Gun Rocket Sensor]
```This fleet uses 6 different missile types:
```yaml
    CM-400 CHOAM Transation Fees : CRUISE - ACT(RADAR)/HOJ(RADAR)/[ARAD(RADAR)] - HE SHAPED [5pts]
  CM-400 CHOAM interest payments : CRUISE - ACT(RADAR)/HOJ(RADAR)/[PSV(WAKE)] - HE SHAPED [4pts]
          SGM-104 Red Rose Petal : DIRECT - CMD - HE FRAG [4pts]
                   SGM-106 Ember : DIRECT - ACT(RADAR) - HE FRAG [2pts]
      SGM-140 Scarlet Rose Petal : DIRECT - CMD - HE FRAG [4pts]
SGM-170 Look out, your Highness! : DIRECT - CMD - HE FRAG [6pts]
supple sonnetBOT
#

duncan idaho 😌

#

and yes I am part of the group in our system that is trying to win the cursed ship naming contest.

And so many Duncan's the decoys will all be Duncan's when we use it

supple sonnetBOT
#

one of the dules of all time

#

Yes those were beemstones

arctic magnet
#

that fleet must've been poopy

supple sonnetBOT
#

No they tried to charge at me over open space, the fight happend at 5-6 KM, and skelital bulkers have a lot of empty space for beems tog et lost in when they get hit broad side

#

When the beem touched a casmate it melted, but that only happend twice and we restroed one

tulip vault
#

How, if at all, does CMD val interact with ELINT LoBs?

wet root
#

I think it doesn't work any more as of one of the patches?

wary flame
#

used to work, no longer works because it has to have a track/brn-ping to draw the validation radius from

glad aurora
#

you can use [EO] on a LoB, though

#

very sad about no more eo valmem for that, but the anti-scout S2H still do work

glad aurora
lime jungleBOT
# glad aurora

Fleet 'One MMT (fat)' is composed of 1 ship which costs 769 points:

The Easy Spit : 'Flathead' class Monitor [EWar Missile PD Sensor]
```This fleet uses only one missile type:
```yaml
SGM-210 Stoneburner Block II : DIRECT - CMD - HE SHAPED [12pts]
glad aurora
#

the final boss of all MMTs

#

(considering whether it's better to bring a nose-mounted T30 than the C90 bomb)

lime jungleBOT
# glad aurora

Fleet 'One MMT (fat)' is composed of 1 ship which costs 796 points:

The Easy Spit : 'Flathead' class Monitor [Gun EWar Missile PD Sensor]
```This fleet uses only one missile type:
```yaml
SGM-210 Stoneburner Block II : DIRECT - CMD - HE SHAPED [12pts]
quiet quiver
glad aurora
#

Yes, but the sunMN is too fat to follow a Sprinter at close range with the nose alone

#

angular thrust nerf 😔

wet root
#

I would probably go Boosted Reactor over Civilian + PCC

#

Cheaper and tankier

#

(Also I prefer chaff over the lone Pavise)

glad aurora
#

Anything less than HEKP S3H isn't going to kill a MMMN, and if you're paying for HEKP S3H chaff won't help

#

is my general thought on that

#

that said, boosted is a good shout, let me go swap that

wet root
#

Eh, a salvo of any other missile can strip off all your weapons easily enough

#

And it's not like a Pavise will stop an S3H HEKP either

#

Could go for a Grazer I suppose, I'm just not sure what threats the Pavise hits

glad aurora
#

Sprinter torps

wet root
#

I feel like those are pretty bad torps if they can't dodge a single Pavise

#

But I could be underestimating it, Pavises are good

glad aurora
#

Going to go fire a bunch of 3g corktorps into it and see what happens, though I don't think I can angle it properly in testing range

wet root
#

enableenemycontrol true IIRC

#

Could also go for the classic Box o' AMMs

glad aurora
#

With new SSJ and skipping S2H, I'm dubious on anything not CMD AMM

#

and this thing is already expensive enough

quiet quiver
glad aurora
#

Which button is console again?

quiet quiver
#

F2

glad aurora
#

hardkills the whole salvo

#

T30 lets you shoot from that angle too

lime jungleBOT
# glad aurora FINAL (FINAL) VERSION (FINAL)

Fleet 'One MMT (fat)' is composed of 1 ship which costs 771 points:

The Easy Spit : 'Flathead' class Monitor [Gun EWar Missile PD Sensor]
```This fleet uses only one missile type:
```yaml
SGM-210 Stoneburner Block II : DIRECT - CMD - HE SHAPED [12pts]
glad aurora
#

... actually, wait

#

I'm a MN, not a tug
I can put the MLS-2 opposite the Pavise, swap the Pinpoint back to where the MLS-2 is, and keep lock and have the PD angle

wary flame
#

I was going to make a fleet of these actually

glad aurora
#

is MMMN the Future

wary flame
#

three MMMs, a super sensor MN and as many capbricks as I can fit

glad aurora
#

how will we convince mazer that sprinters need to actually be able to kill MNs? violence

#

the only vaguely annoying bit is that it's harder to keep the PD no torpedoes, thanks angle thanks to sundrive AT nerf

#

also, fun fact: an ACA Bellbird lasts exactly as long as it takes for a MLS-2 with two ammo elevators to get two S2 salvos onto a target

junior heron
wet root
#

I have been wanting to poke at making an MMM myself

#

If these get popular I suspect I'll be running my Axford + mini-yub fleet a lot, a salvo of 8 ARAD/ACT S2s seems like the ideal solution to one of these

#

(Or 8 Stairs)

lime jungleBOT
# glad aurora

Fleet 'Balance through violence' is composed of 5 ships that cost 3000 points:

    The Easy Spit : 'Flathead' class Monitor [Gun EWar Sensor PD Missile]
  Conch and Bling : 'Flathead' class Monitor [Gun EWar Sensor PD Missile]
   Kiwi of Valene : 'Flathead' class Monitor [Gun EWar Sensor PD Missile]
Chips of Lorianne : 'Flathead' class Monitor [PD Sensor]
  The Sixth Juror : 'Ferryman' class Clipper []
```This fleet uses 2 different missile types:
```yaml
             SGM-113 Buckler : DIRECT - ACT(RADAR) - HE FRAG [2pts]
SGM-210 Stoneburner Block II : DIRECT - CMD - HE SHAPED [12pts]
glad aurora
#

there is only one capbrick and it involves giving up the DCX on the sensor creature

#

that said, if you don't actually need to run the LRT and the EWR and the Huntress at the same time, you can rearrange the power

#

I just thought the sensor creature deserved Sensors

wet root
#

You can lose the reactor in the ACAP for a rapid DC or more chaff/AMMs

#

(Also, give it a berthing and rmag for extra survivability)

glad aurora
#

oh, right, and the berthing- yeah

wet root
#

Same brain lol

glad aurora
#

not going to re-up the fleet based on that, but y'all know how it goes and I'll make the change on my end

wet root
#

Yepyep

#

Hmmm, I might prefer the C90 version, since the S2s give you range, and hitting anything Keystone or smaller with a HESH shell seems like it'd give them a Bad Day

#

And it means you can threaten Vauxen

#

But otoh getting the C90 on target is a lot harder, especially with the sundrive nerf, so idk

#

Btw, does moving the DCX to the lowest compartment significantly degrade survivability? Having the rapid utilized before it is nice

glad aurora
#

Depends on the vibes, I just like having the DCX in front of the RCIC

#

also think I'm going to go down in AMMs on the sensor creature to bring a couple on the acap

#

just five and two chaff

wary flame
#

if you're just making MMTs you can't RPF I don't think those need anywhere near so many missiles or a DCX, so you can probably free up a lot of cash there

wet root
#

Two chaff is pretty sad post-nerf

glad aurora
#

🤔

wet root
#

DCX does mean a random missile killing your sundrive doesn't knock you out permanently, but it's pricey

#

JRR+RDrive might be more cost-effective

#

(If that's a priority)

glad aurora
#

sundrive feels like it's necessary to get MMM working

wet root
#

Yeah, the build would be sun+rdrive+jrr

#

Instead of sun+reactor+dcx

glad aurora
lime jungleBOT
# glad aurora If you take DCX to DCS, then you can get a two-hull wing of cap shuttles

Fleet 'Balance through violence' is composed of 6 ships that cost 3000 points:

    The Easy Spit : 'Flathead' class Monitor [Gun EWar Sensor PD Missile]
  Conch and Bling : 'Flathead' class Monitor [Gun EWar Sensor PD Missile]
   Kiwi of Valene : 'Flathead' class Monitor [Gun EWar Sensor PD Missile]
Chips of Lorianne : 'Flathead' class Monitor [PD Sensor]
  The Sixth Juror : 'Ferryman' class Clipper [PD Gun]
      Punch Swept : 'Ferryman' class Clipper [PD Gun]
```This fleet uses 2 different missile types:
```yaml
             SGM-113 Buckler : DIRECT - ACT(RADAR) - HE FRAG [2pts]
SGM-210 Stoneburner Block II : DIRECT - CMD - HE SHAPED [12pts]
glad aurora
#

also if you take the second JRR out of the sensor creature and just assume you don't run the LRT and the EWR at the same time

#

I have no idea what the state of S1 offensives on shuttles is, so y'all can tune that to your liking

wet root
#

Note that going to DCS does mean a lucky missile (or less-lucky salvo) can kill it + your drive

#

But that might be a worthwhile risk

glad aurora
#

JRR + Sun + RDrive in place of reactor is sadly Expensive

#

comparatively

wet root
#

Ah, damn

glad aurora
#

+30pts (?)

wet root
#

Really? Isn't DCX like 70?

glad aurora
#

Ah, this is just assuming DCX -> DCS to pay for shuttles that are Functional

wet root
#

You could also pop the berthing to a big slot and just take a small DC in the center compartment

#

Those compartments are hard as heck to hit

glad aurora
#

Running a MN with a single restore feels like playing with fire, even if it's a MMM

wet root
#

DCS doesn't have the DT

glad aurora
#

Yeah, compared to DCX + Sun it's -15pts

wet root
#

Ah, probably not worth it

#

15pts isn't much

quiet quiver
#

If you ever do a capbrick with nothing but CIC and engine (and freebies) you might as well downgrade the CIC to an aux steering too

rain mica
glad aurora
lime jungleBOT
# glad aurora

Fleet 'Battleship Removal Service' is composed of 3 ships that cost 3000 points:

Overworked Maid : 'Ocello' class Command Cruiser [Missile PD EWar Sensor]
   Cleanup Crew : 'Marauder' class Line Ship [Gun PD]
   Jobs Listing : 'Ferryman' class Clipper []
```This fleet uses 5 different missile types:
```yaml
           SGM-101 Hobgoblin : DIRECT - PSV(WAKE) - HE SHAPED [1pts]
             SGM-113 Buckler : DIRECT - ACT(RADAR) - HE FRAG [2pts]
         SGM-210 Stoneburner : DIRECT - CMD - HE SHAPED [15pts]
SGM-210 Stoneburner Block II : DIRECT - CMD - HE SHAPED [12pts]
      SGT-351 Ascalon Bronze : DIRECT - CMD/SAH(RADAR) - HE SHAPED [13pts]
glad aurora
#

BB had double disco ball up + PD sprinter escort

#

Took ~1.5 mags of 450AP to finish him off at a decent side-on angle

#

after more testing - effectively, if the Ocello gets to launch at all with the 450LN shooting, the BB is just dead. There's nothing it can do about it.

#

A beam BB can get lucky and snipe the Spotlight, though, and if it does that and has two disco balls, then the strike fails.

#

The other niche option is to put the PD escort between you and the Ocello to save yourself, but I think good Spotlight micro can work around that.

#

What I really wish is that I could afford the points to bring a GPC on the 450LN, because the unbuffed spread is horrendous. Maybe cut the SPC on the Ocello for it, since torpedoes program fast anyway?

*this would also probably let me upgrade to an ARR EWR tug from the Huntress shuttle, but I'm not sure if that's a sidegrade or an upgrade anyway

glad aurora
#

I am at a crossroads.

#

If I bring 12 more torpedoes, I can kill two BBs between the LN and Ocello (3 magazines of 450 + 24 torpedoes each), plus having two salvos of 3 S2-HS + 3 S2-BSSJ to spare.

But that means getting rid of my scout to afford it.

wet root
#

I would consider "how many Axfords can I kill" as well

glad aurora
#

I can go run a couple tests on that, but I'm not sure how many non-greedy Axfords I have at the moment

#

probably'll just shoot at Oak 2.0

supple sonnetBOT
glad aurora
#

The general Vibe seems to be "12 torpedoes reds everything on an Axford, 24 reds everything on a Solomon, two magazines of 450AP is enough rounds on target to turn everything red to grey".

#

I have the launcher space for the full 48, but I feel an organic scout of some kind is basically necessary for this fleet archetype, and I can't scrounge 156pts otherwise.

wary flame
#

make both versions, then ask the capfleet for a pet shuttle and see what they've got going

glad aurora
#

pass the boof (scout shuttle)

wary flame
#

my first torpvette CLN kill of the patch

#

put seven mixed torps and S3H into a torpcello, six into a guncello, six more into this CLN, which died, and then kind of sat back and watched the frontline kill everything because the enemy had three 3k missile fleets and

#

pubulous is a bit wonky

glad aurora
#

Pubulous is... an interesting time

#

On the bright side, the Battleship Obliteration Device is working very well (killed two in one game)

quiet quiver
glad aurora
#

Yeah, all of those containers kind of have the same response

#

Jam out the SAH (if any), chaff and move

#

but that's pub CLNs for you

quiet quiver
#

Not even any ARAD or [ARAD] 😔

wet root
#

They're SAH/HoJ/ACT, so actually almost impossible to softkill (with good illum micro)

#

But no decoys so they presumably just died to a single Defender

#

(And rockets are immune to jamming and chaff if you're moving forward)

quiet quiver
wet root
#

Yep, presumably the targets either got out of the way during cruise or they have insufficient maneuver

#

Or the CLN illuminated chaff/didn't get the illuminator shuttle in position

glad aurora
#

Yeah, I'm thinking illum error / illum shuttle jammed

wet root
#

(Also a type of illum error)

#

It could be an offset jammer pull + chaff or range out, but doubtful

glad aurora
#

possibly the funniest version is "didn't even have an illum," though

#

I have seen that in pubs before

wet root
#

I'm assuming that's why there's 270 points to spare on the CLN

#

But that doesn't mean they still had an illum shuttle

rigid bison
#

Having to micro so many fragile yet vital ships and/or rely on teammates seems…inadvisable in the pub enviroment

wet root
#

I mean, it's three ships

#

Assuming two illuminator shuttles

#

And the shuttles can sit at 10k and be entirely invisible

quiet quiver
#

The second shuttle can even hide behind a rock until you need it

wary flame
#

There were two shuttles, I am not sure what happened to them but either way nothing landed before I dunked it

glad aurora
#

Considering the Ocello with BSSJ/HS S2 mixed salvos and Aurora/Interruptor for Conquest supply line escort

wary flame
#

well, this was kind of bullying and I mismicroed my MMTs, but it works

quiet quiver
#

Can I ask for the fleet file? Either now or after the next round of tweaks, I'm not in a rush

#

B/c it's basically the kinda fleet I've been contemplating but I trust you much more to build good missiles

wary flame
lime jungleBOT
# wary flame

Fleet 'Misc - CLN Caps 1.7 (Too Much Decoy)' is composed of 6 ships that cost 3000 points:

Blade of Whitehall (Decentralised) : 'Moorline' class Line Ship [Missile PD]
           Ministry of Silly Walks : 'Draugr' class Clipper [Missile EWar Gun PD Sensor]
                 Ministry of Sound : 'Draugr' class Clipper [Missile EWar Gun PD Sensor]
                      Lay Ministry : 'Ferryman' class Clipper [Gun Missile PD]
               Master of the Horse : 'Ferryman' class Clipper [Gun PD]
                    Lord Paymaster : 'Ferryman' class Clipper [Gun PD]
```This fleet uses 8 different missile types:
```yaml
         CM-400 Quantitative Tightening : CRUISE - ACT(RADAR)/[CMD] - HE SHAPED [21pts]
         CM-400 Technically A Container : CRUISE - ACT(RADAR)/HOJ(RADAR)/[PSV(WAKE)] - HE SHAPED [4pts]
CM-400 Technically A Container Block II : CRUISE - ACT(RADAR)/HOJ(RADAR)/[ARAD(RADAR)] - HE SHAPED [5pts]
                      SGM-1 Margin Call : DIRECT - ACT(RADAR) - HE FRAG [3pts]
      SGM-101 Ceremonial Arming Missile : DIRECT - PSV(WAKE) - HE SHAPED [1pts]
         SGM-108 Four Cheers! Block III : DIRECT - ACT(RADAR) - NONE [1pts]
                   SGM-208 GIGACANISTER : DIRECT - CMD - HE SHAPED [11pts]
                   SGM-208 Huzzah! Test : DIRECT - ACT(RADAR)/[CMD] - HE SHAPED [7pts]
wary flame
#

the basic spam containers have small warheads - adding more boom would raise the cost by a point each but might be worth it

#

they're not for full salvoing at anything, you shotgun them out in small numbers looking for undefended ships or weak points

#

good for hunting defenceless backline missile frigates, scout frigs, etc.

#

rockets for midsize targets and unlucky cap sprinters, then two salvos of decoy TRP - these are an indulgence, scrap them for more shuttles if you want

#

but they'll mess up a Vauxhall or even an Axford without interruptor or blanket to point at them

quiet quiver
#

TYTY 📝

#

Oh and four cheers is your patented MMT penaid, right I almost forgot about that

wary flame
#

I managed to get both those MMTs torped in that game because I was busy plotting containers, so there's a couple of kinks to iron out in the game plan

#

but the penaids work

quiet quiver
#

Yeah that sort of missile design in an MMT might be a little intensive for also having a CLN

#

Also I'm gonna put Big Chaff in the CLN myself

wary flame
#

I can micro ten tugs at once, I can micro this

#

just needs practice

quiet quiver
#

Fair

wary flame
#

what's getting me is not knowing when to drop my cruise pathing and attend to the small fry

wary flame
#

so I should probably switch that

quiet quiver
#

Is there weave on the Technicallys? (I can tell they're too cheap for cork)

wary flame
#

nope, with their agility it wouldn't help anyway

#

they're just bombs

#

might add some more warhead but I'd need to free up a decent chunk of cash

quiet quiver
wary flame
#

I do want to try proper cork containers with HOJ in an attempt to snipe the jammer corv out of a bomber pair while dodging the defenders on the other one, but that's an extreme long shot

quiet quiver
#

You've seen that one test run I did too, right?

wary flame
#

don't believe so

quiet quiver
wary flame
#

I've only got six channels, so cork strikes are probably not feasible as an actual basic spam approach, but it does raise my estimate of getting this anti-bomber thing to work

quiet quiver
#

But I think vs just 1 defender you might be able to get away with slapping weave on low-agility and not having the first die before 800 meters means the 5th or 6th can connect. Which isn't great compared to a proper decoy strike but it's... maybe feasible?

#

It's on my to-do to test again

wary flame
#

one defender will happily eat the entire salvo one by one at almost any range as long as it can reliably hit at some point, you really need Big Mass

#

but I think maybe with just a pinch of decoys

glad aurora
#

@noble zodiac join the stackulous

noble zodiac
#

yes

wary flame
#

OK, I've been doing some scheming

#

the reason battleships can almost ignore 450 LNs right now is because they have very thick and heavily sloped armour and can sit outside the range of plasma, bouncing everything on 58cm plating

#

armour multipliers from angling cap at 2.5x the listed value

#

missile explosions are hardcoded to hit the armour at 90 degrees, they are unaffected by angling, and armour shredding reduces the armour inside the blast radius by the missile's full pen value except at the very edge, where it's smoothed out

#

rocket containers fire six submunitions with a pen value of 38cm, which is actually more than they need to pen a vaux but hits a very important breakpoint

2.5(58-38) = 50cm effective armour, which is less than 450HE's pen value of 65cm

#

theoretically, spraying a BB with rocket containers should make it possible to farm it with 450 at very good angles - 450HE does fine hitting intact BB plating on the flat, and that only overmatches the armour by 7cm of pen rather than 15, so you should be able to punch deep enough to do something useful even at max angling

#

BBs really struggle to softkill rocket boxes too, since they're too sluggish to get behind their own chaff

#

this is six rocket boxes spread out across the side of a BB - I had the PD off, but that's still a lot of grey armour that basically doesn't exist any longer, and I got the rear VLS and a main engine by complete accident into the bargain

#

if you move the rockets in from roughly the same angle that the 450LNs are engaging from you should be able to focus your rockets on the areas of the BB they're hitting, but obviously it's harder in a real match when it could be retreating and chaffing

junior heron
#

heck, I'm running Pathfinder today so I can't try this out during Boat Night

#

interesting ideas though

wary flame
#

a CLN with six channels and a big stack of rockets is also exactly what you want for doing everything else, so the homemade plasma containers don't have much of an opportunity cost

#

might take a couple of volleys to really soften a BB up, though

noble zodiac
#

“mazer can we get plasma container”
“we have plasma container at home”
plasma container at home:

#

more seriously: huh
that’s a fascinating idea

quiet quiver
#

TBF, cannons also degrade armor as long as it doesn't ricochet, but 450mm does it in a 1.25m radius and rockets have a much nicer 4m radius

oak shell
#

Does anyone have a quick evaluation of what 100mm shells pen which ANS ships?

noble zodiac
wicked mirage
#

bote nite?

oak shell
#

I would assume so

#

@runic torrent would you open the boat channels, please?

dense fractal
#

botenite

runic torrent
#

ah thanks my bad

#

channels open you guys o/ <@&942093958551588904> I lose track of the time sometimes, feel free to poke me whenever I do

oak shell
#

Thank you!

dense fractal
#

yeehoo

mint sinew
# oak shell Does anyone have a quick evaluation of what 100mm shells pen which ANS ships?
glad aurora
# wary flame if you move the rockets in from roughly the same angle that the 450LNs are engag...

I'm not sure I buy the rocketainers, honestly - properly built 450LNs are already fine if they can get broadside, it's that they can't in the scenarios a lot of people are bitching about (4TC Spy battleship hovering bow-in and occasionally chucking S2H at your small assets). The rocketainer strategy also helldies to sarissafrig escort, but I can count on one hand the number of those I've seen, so you're probably safe.

I don't know, I personally think people just need to practice combined arms like this in order to red out BB components and then follow up with 450AP to kill them if they don't have a critical mass of LNs (some of the balconites say 4-5 works).
Should it be down to 2-3 LNs to achieve points parity, assuming the LNs have actual DC and PD? Maybe, but that means that skeletal LNs end up well below points parity.

wary flame
#

Skeletal LNs also die in incredibly short order, that problem was very much solved with the introduction of the DCX coupled with the development of 4TC spyglass to provide effective fire all the way out to the edge of 450 range.

You can jink rocket containers through sarissas, they're cruise missiles so drawing min-distance waypoints in a spiral (usually a three-point triangle, people call it "trongle") will have the container vary acceleration constantly enough to evade sarissa fire until they get close and you have to straighten them out to make an attack run to stage range, at which point they become six rockets each and sarissas become irrelevant.

The rocket container strat is generally untested, I need a spare hour to run some proper tests and I won't get it until the day after tomorrow, but in theory it works fine from any aspect, since angling has a maximum effect and a BB armour plate that's taken a single rocket is ablated enough for 450HE to pen at max angle. The main goal is to braise an advancing BB a bit with 6-12 boxes and then have the 450 ships dump it, but a simple principle of "whenever you see a BB in a fight, toast it gently to help the gunships" might be good to instigate.

glad aurora
#

Makes sense. Looking forward to whether this works out.

mint sinew
lime jungleBOT
# mint sinew <@150453627440332800>

Fleet 'An Abomination Most Efficient' is composed of 5 ships that cost 3000 points:

 "Raisin" Brownies : 'Marauder' class Line Ship [Missile Plasma Gun PD Sensor]
Pineapple Pancakes : 'Marauder' class Line Ship [Missile Gun PD]
       Mayo Crisps : 'Draugr' class Clipper [EWar Gun PD]
   Chicken Tartare : 'Draugr' class Clipper [Sensor Gun PD]
  Barrel Aged Fish : 'Ferryman' class Clipper [Gun PD Sensor]
```This fleet uses 6 different missile types:
```yaml
CM-403 Punchy Active Decoy : DIRECT - ACT(RADAR) - HE SHAPED [5pts]
         CM-417 Heavy Rock : CRUISE - ARAD(RADAR)/ACT(RADAR) - HE SHAPED [12pts]
              CM-432 Chair : CRUISE - ACT(RADAR) - HE SHAPED [5pts]
       CM-S-417 Rock Block : CRUISE - ARAD(RADAR)/ACT(RADAR) - HE SHAPED [21pts]
          SGM-111 Demister : DIRECT - ACT(RADAR) - HE FRAG [2pts]
    SGM-123 Arming Missile : DIRECT - PSV(WAKE) - HE SHAPED [1pts]
high kiln
#

Thanks everyone for the intro to boat nite!

wary flame
#

<@&942093958551588904> does anyone want to boat

tulip vault
#

I have just loaded into a dota match 😔

quiet quiver
#

I would be down, either in ~10 if just me and Misc or a bit later when others are ready/available

dense fractal
#

Ill be down, just got to do the dishes

oak shell
#

I can boat

dense fractal
oak shell
#

I have made a boats channel

oak shell
#

<@&942093958551588904> final call for boats

#

we are in killboard

wary flame
wary flame
tulip vault
#

lmao

azure lake
#

Lol

#

Aight y'all

#

I'm trying to get back into the game

#

How do we build BBs nowadays

#

So far all my attempts have been

#

Mid

oak shell
#

Gun or beam

azure lake
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gun

oak shell
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450mm turrets where you can fit them, Defenders everywhere else.

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Bring active decoys

azure lake
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hmm

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I have been bringing 120 guns for flak and secundary battery

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Ive not really been hit by missiles

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like at all so far

wary flame
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you want all the softkill you can get, and then a seasoning of 20mm

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I should cook a BB, I'll do it after archery

azure lake
wary flame
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Rarely, if they use their softkill properly

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more frequently if they think "I'm big and scary and get by on hardkill" and then get dumped by containers or torpedoes, which happens a lot in pub games

azure lake
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interesting interesting

azure lake
rain mica
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Copying over because Tart isn’t here:

PRISM 0.6.12 Experimental Branch

https://www.patreon.com/posts/prism-0-6-12-105955334


- Added optional 1pt "Inertial Guidance Package" seeker to the Plow rocket. Removed all other seekers.
> Compensates for the drift incurred by firing from a moving ship, dramatically improving hit rates when not flying directly at the enemy.
> It is un-jammable but easy to dodge as it does not follow evasive maneuvers.
> You can be cheap and go without a seeker too...
> This seeker is also available to other missiles if you ever find a use for it.
- Specter long range torpedo is now twice as hard to identify, delaying automated soft-kill responses.
- Probably fixed the Hot Launch direct guidance avionics package from the Plow for good?
- Bernoulli cost reduction should now be consistently applied outside of the fleet editor.
- Tweaked the damage shader to fix the glitches at the nameplate's seams.
- Uniformized damaged "innards" texture scale.
- Fixed turret sound audible across the map.

“I think this is fairly bug free now? Please keep reporting any issue, bugs or balance, and enjoy!”

rain mica
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Since apparently this is what i do now;

PRISM - Experimental Branch 0.6.13

      PRISM EXPERIMENTAL now requires the AGMLib - Beta mod

- Fixed hull badge size issue (thanks Mazer!)
- GOLIS inertial seeker will release flares
- Muselar, Spinet and the Plow rocket have been removed from ANS' arsenal until all avionics and seeker availability issues can be firmly resolved
- Fixed Plow inheriting the behavior of the last missile if its avionics was not clicked on when created
- Glare fall-off curve significantly buffed
> minimum damage at max range increased from 10% to 30%
- Fixed some minor typo```
quiet quiver
#

Tempted to try out 1 TC Frontline gun Sprinters

supple sonnetBOT
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I can say that most of the time just a frontline is fine for 120's, you do struggle agesnt clippersat the edge of detection range but a TC is not going to help much in that case

glad aurora
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Yeah, if you want a gun sprinter, you want the AE.

quiet quiver
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Mmm, I guess yeah

supple sonnetBOT
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the big problem that frontline sprinters still have is that shuttles can still get relativaly close before they get spoted, and less not being able to hit them once spoted.

wet root
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ARR Sprompter?

quiet quiver
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Hurts TQ

mint sinew
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Could sprinkle one in a gun sprinter group if you wanted that detection edge

night fable
runic torrent
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<@&942093958551588904> boat night channels open o/

quiet quiver
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Huzzah

wet root
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Probably no boats for me tonight, not really feeling the Nebs

oak shell
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I'm out of town so no boats for me :(

wary flame
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I would love to boat but I just finished six long night shifts in a row and am completely wiped, sorry

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next time

quiet quiver
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Did some testing in lieu of boat night. Weave containers vs a single defender on a Raines, 10 missiles per target

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Test ended early b/c the 10th target was disabled by reactor blooms

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All missiles in the test had 10 engines 4 warhead and ~20km range

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@wicked mirage The test data

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I also noticed swingy test results, two salvos had 10 hardkilled (IIRC, from 1.3g and 2.8g)

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Oh also 2.2g should be discarded, the missiles got jammed out by a reactor bloom

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If I repeat tests, gonna have more hardened targets and also only do 1 salvo of each per CLN

wary flame
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interesting, I might want to try some triple seeker kill containers for capvettes

glad aurora
quiet quiver
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Empty third slot

glad aurora
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Gotcha.

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I'm vaguely tempted to add ARAD to the 1.7g

quiet quiver
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The CMDval specifically so I could pick out individual targets out of the clump of ten

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Also tho weave can get through, for 40 pts/salvo of ACT/[ARAD] I think you're probably better off with cork

wicked mirage
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Interesting, it looks like the less maneuverable containers hit more?

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Is it because they're faster?

quiet quiver
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Speed matters, yeah

wicked mirage
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Neat~

glad aurora
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Significantly closes the time for the Defender to engage

quiet quiver
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I'll probably test cork later but it takes a while to do a full go through. My testing methodology has sped up compared to last time I tried tho

wary flame
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While testing 6 channel CMD cluster decoy strikes for wounded capital ships I discovered that speed was absolutely vital there too, not surprised it transfers over

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does mean they basically can't turn

rain mica
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Since uh, people need to know

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Dev of O:BL dropped a campaign

runic torrent
#

next boat night is <t:1719082800:F> <t:1719082800:R>

quiet quiver
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Watching this now

runic torrent
#

o..o

mint sinew
#

Good to see transparency as always

#

A super valid call to make, especially now there has been active testing

quiet quiver
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I do think the video should be watched, but for those unable to, a TLDR:
||Conquest development is being put on hold for now. First reason is it's actually built up an estimated 6-12 months of tech debt, release would not be soon if it continued. Second is that Mazer is facing a cursed game design problem between the grand scale of conquest and the tightly-tuned skirmish gameplay, and conquest was accumulating increasing numbers of campaign-level features in attempts to fix it.

Development is shifting back to skirmish features, including some that were to bundled with the conquest release, and the next major update will be carriers. After that will be back to a tighter-designed conquest||

wet root
#

I very much appreciate the summary, since I can't watch rn!

quiet quiver
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Added just a little more to para 1

runic torrent
#

adding to alice's summary:
||mazer still wants to set up a metagame that strings skirmishes together, and can reuse components from current conquest programming, it's just gonna have to be different cause he wants the skirmish games to be more balanced than the ones generated by current conquest mode.||

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it's not all bad

wet root
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||I'm definitely not surprised, conquest is ambitious. And Carriers sooner is exciting!||

rain mica
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Oh thank goodness

quiet quiver
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Yeah, it's technically bad news but not all bad

noble zodiac
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(wait should i spoilermark the ||carriers|| part too i have a little fangirling to do)

rain mica
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You fellas are taking this far better than the main discord’s general

noble zodiac
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YEAH FR

supple sonnetBOT
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There is a resion why Mazer started to do colective punishment

noble zodiac
#

main discord is like

video literally says ||conquest is still happening||
"||conquest isnt happening||"

rain mica
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EXACTLY

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and the thing is it even ||confirms carriers are next||

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Which uh, hell yeah, I was already doing a Homeworld faction

noble zodiac
rain mica
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idea

rain mica
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Barbarossa “fighter” craft

noble zodiac
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YEAH

#

LANCER MECHS AS FIGHTERS

rain mica
#

Honestly given 3D models we could just do lancer ships in general

noble zodiac
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true

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... wait shit that's like

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a genuinely good idea

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what the fuck how has nobody thought of this before

rain mica
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Honestly after the kadeshi, screw it, lancer “fighters”, and then ships

glad aurora
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Lancer ships are >>>>>>>>>>>> than Neb powerlevel

noble zodiac
#

yeah but you can just like

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scale them down

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like almost all the "translation of another setting" mods tend to do

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ALSO

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this means BSG mods become plausible

glad aurora
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You really can't.

rain mica
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I mean

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So what if it isn’t lore-accurate?

supple sonnetBOT
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Honestaly at the scale and and power level of lancer ships it would just be the ships in name only or like to large to even fit in most maps

wet root
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I mean, you can still use the aesthetics and some of the gameplay mechanics

quiet quiver
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If you can put Front Mission wanzers in a Starsector mod, you can put Lancer ships in Nebulous

noble zodiac
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just make it like OBL

quiet quiver
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Actually how did the vanilla vs OBL skirmishes go during that one fight night?

glad aurora
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poorly, given long-range beams

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one of the factions is really just "better ANS"

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the reason I heavily disagree with any attempted implementation of Lancer ships into Neb isn't just for aesthetics, it's that it completely ruins the theme of Lancer ships being what they are - it's an aesthetic paintjob and a new set of slots that ignores the existence of NHPs and legionspace as well as the horrifying power of spinal weaponry

supple sonnetBOT
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right but how would you make any of the spinal wepions feel right with out them being broken or feeling bad for being on the wrong end of. like a tac lance is a long ranged wepion that can core most ships it's fierd at. well that's just old rails. like it's damage range VS a fresh NPC capital is intant kill on hit to 4/7ths of the tankyist ships helth. and on the lighter end it's still 2/3rds of the lightest NPC's capital ships helth on a miss

rain mica
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Oh hey you could totally do a custom crit for NHP modules

supple sonnetBOT
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And like even if you normalise things so that an Ono is roughly comparable to an Ocello, you still have things like SCKVs wich is will make folks rage quit and Mald if they are at all worth bringing. even more so then curent missles do when they hit

glad aurora
#

me when speartip anti-capital torpedo

supple sonnetBOT
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Like battlegroup is not a PvP game and the amount of capital ships you cn bring is much higher

supple sonnetBOT
#

a solomon is roughly the same size as a (small) destroyer

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honestly, it might be interesting? but we agree that it'd be hard to make it feel balanced while also making it feel lore accurate

rigid bison
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Frankly I’m not surprised that ||Conquest is getting a major rework. The gamemode looked to be increasingly complex and hard to actually run, so some redesign would be nice||

tulip vault
#

I really wish sometimes that the nebulous community as it is didn’t have as much of mazer’s ear as it seems to, not that this has too much to do with it but

tulip vault
#

I hope ||carriers|| work out well though, that sounds very cool

wary flame
#

five patches late
Lineships... good?

tulip vault
#

450?

wary flame
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two 250, one with six plasma turrets, two T30s and no radar

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then 100mm where it'll fit

tulip vault
#

Ah a throngler variant

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Yeah those very good

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I found it quite vulnerable to your throngler getting picked off but going hard on 250 probably helps with that

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I love the throngler very much, especially since you can slap some 250 on top to get the angling done for you

wary flame
#

I need to actually switch it to that so it can break DT

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only six turrets is pain but it seems to mostly do the job

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and being able to detach a 250LN to zoom off and solve any kind of minor cap problem has proven useful

oak shell
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How do you have power for 6 turrets?

noble zodiac