#Nebulous: Fleet Command

1 messages · Page 9 of 1

wet root
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Have to be very on the ball about rocket Shuttles, but RaiderWhip means you can dodge rockets quite effectively

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And every other missile you can softkill

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My version runs a bit under 1200 points, not sure if you could squish them into 1000 to get the 3x Vaux fleet

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But 2x Vaux plus some scouts or cappers is always a fine choice

oak shell
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We could use another player in ERI #4

glad aurora
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Interesting

oak shell
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nvm we good

glad aurora
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You can see if you scroll down my own iteration on that sort of thing

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this

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also, re-checking my HEI S3H, they do have a secondary seeker

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all is good

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update: things are not good, hardened skin hekp adds +5pts

wet root
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Yeah, I just really like that the PDless ones can operate on their own, you can send one off to bully a bulker or take a point or kill some tugs without having to detach your entire fleet

glad aurora
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well, 43pt hekp is fine, I'll just cut 30pts worth of softkill

wet root
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What do you want the hardened skin for?

glad aurora
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per the discussion below, more aurora resistance + survives bulker AMMs better (something I noticed testing it against my own bulker AMMs)

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also, if we really think about it, wake missiles aren't real and I can take all my flares off

wet root
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Ooh, adjusting AMM breakpoints is fun

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Wake secondaries are very real but the flares won't help much against them

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I rarely bother to bring more than a single decorative flare

glad aurora
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yeah, I can fit 6x hardened skin cmd/sact hekp s3h if I go down to 4 active decoys / 4 activest decoys and cut flares

olive blade
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flares help a bit against stairslikes

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I find

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they stop the whiparound behavior from being as lethal

glad aurora
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(alternatively, I cut the last emergency s2h on the missile truck and put those points into softkill)

wet root
olive blade
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yeah less relevant for ans

glad aurora
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yep, 5 active decoys / 4 activest decoys / 11 chaff / 2 flares

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👍

olive blade
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my ships seem to like firing the activist decoy randomly

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any idea what is doing that

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even with pdmsl set to manual

wet root
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I think some people just set it to no targeted missile sizes to avoid that, so that might help

olive blade
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ahh that might be it

wet root
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Odd that it's firing against PDMSL settings though

glad aurora
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pretty happy with this

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at this point you just finish the ocello off with 250AP and the bulker with 250HE, they can't kill a CL at this point

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actually, hold on, I forgot to jam their PD

wet root
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Pretty important vs Sarissas, that

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Might want to only use half your jammers though since the testing range is somewhat unrealistically close range

glad aurora
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Yep, the Sarissas are what killed my S3H

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when I jammed them, all of the HEKP got through and I lost two less HEI

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(that said, my AMMs continue to maul my S2H)

olive blade
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You can use the missile mounted jammers against amms

glad aurora
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True, but I'm not sure if that's a great use for activest decoys

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also: what do you do against monitors, just throw 250AP at them?

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The missiles do nothing (relevant, though they smash up the surface mounts pretty well)

quiet quiver
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Oh that's what the jammer on Biblically Accurate Vauxhaul is for. Good thing I didn't need to fight Ocellos

bitter furnace
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1v1 Annihilation on Cliff is my favoured mode for vs-AI testing where they behave the overall best

wary flame
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it's mostly for softkilling incoming Act[CMD], I need to go run some tests because jamming PD just decreases the range it gets lockons, and I need to figure out how much stage range I need to stage before auroras under one blanket at 9.5km range start hitting

glad aurora
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it doesn't do much to auroras but it does do a lot to sarissas

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sarissas just straight-up stop firing under two blankets at 8km, it seems

wary flame
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also good, since sarissas rather maul the BAF's brand of reasonably slow direct-fire CMD

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I think any decent Ocello should be packing sarissas and interrupt these days

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because of the number of CMD missile bombers

wet root
wet root
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(Also, Beams)

glad aurora
glad aurora
wet root
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ANS S2s are pretty rare, IMO softkill for really big dumps and BSHORTed Auroras for small ones is the way to go

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Since the ballistic pd is so worthless against everything else

glad aurora
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back when I originally made my Ocellos having one 20mm and one flak was nice

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probably not necessary now (?)

wet root
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I'm pretty dubious that that'll make a difference against many fleets, definitely won't save you from big gale swarms

wary flame
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interrupt is by far the most important pick, because my god everything is CMD

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sarissas are good cover for your scouts

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I will have to go make Misc's Team Support Ocello at some point

wet root
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I should probably try to fit in an interruptor on mine

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Because wow is there a lot of cmd

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Or maybe swap the floods for hangups

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Since I'm more worried about saving my friends

glad aurora
lime jungleBOT
glad aurora
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power also isn't real, you don't need to have the interruptor on and fire sarissas at the same time and shoot your guns, that's silly

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what is important? fast

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also these being basically immune to 90% of ANS missiles in the meta

quiet quiver
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Oh it's 3 micro reactors and a plant control, hahaha

quiet quiver
wet root
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That's still more restores than I have on my Ocellos lmao

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(Admittedly same DC I just have a Reinforced

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)

quiet quiver
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Yeah that does seem like a normal amount of DC

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4/9 compartment slots

glad aurora
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I'm more thinking of the 2 restores/ship

wet root
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Rapids don't really count as a full compartment of DC

quiet quiver
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Okay fair

glad aurora
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if the missiles don't hit you, you don't need restores

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🙂

fresh storm
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cannon jumpscare

wet root
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But yeah Ocellos have to sac something to fit in 1500, and DC is the only option that doesn't impact peak combat effectiveness

wet root
glad aurora
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sometimes you just have to be faster than a gun vauxhall and with the same count of barrels

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(well, one more barrel and two of 450)

wet root
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Hmmmm

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Do I really need any restores?

glad aurora
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I just keep them around in case I lose all of my drives somehow

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otherwise I'd say I'm good on restores and put those points into AMMs

wet root
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Eh, the FM580 has 1k hp and 70 DT, it'll probably survive

neat galleon
wet root
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Exactly!

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Though ngl I'm slightly concerned because this brings me down to 3 DC teams which means I'll have to be more judicious than usual on the flanking

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Wait, Hangups have 20k range? TIL

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Always assumed they had 10k

glad aurora
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nah, hangups have fantastic range

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I've always used them on my ANS S3H carriers for that reason

wet root
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Do Hangups go through rocks?

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I'm now wondering how difficult it would be to bring like 6 Hangup Sprinters and simply cover the entire map in Hangup cones

glad aurora
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I honestly don't know - never mattered for me because all my missiles are direct

wet root
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Since if nobody is outside the cone the antenna strength doesn't matter, they'll all lose comms anyway

glad aurora
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new griefing method unlocked: infinite hangup works

wet root
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225 points for an ELINT/Hangup Sprinter

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175 points for a radarless pure Hangup one

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This might actually be a usable strategy

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8 Hangup Sprinters, 3 with ELINT, for 1500 points, leaves you room for half a real fleet still

glad aurora
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I presume you just throw MD monitors into the other 1500

wet root
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Wrong faction

glad aurora
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oh, lmao

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whoops

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railgun DD?

wet root
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If I try running this I'll probably do something like a Softkill Vaux and a torp capper Sprinter

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Or maybe just a Softkill Vaux and nine hangup Sprinters

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Since they can cap in an emergency

lime jungleBOT
# wet root This feels very cursed

Fleet 'HangupMax Baseline' is composed of 10 ships that cost 3000 points:

              Luna : 'Vauxhall' class Light Cruiser [Gun EWar PD]
        Risk Avian : 'Sprinter' class Corvette [Sensor EWar]
        Tray Bound : 'Sprinter' class Corvette [Sensor EWar]
           Lackagh : 'Sprinter' class Corvette [Sensor EWar]
     Eye of Wonder : 'Sprinter' class Corvette [Sensor EWar]
            Venice : 'Sprinter' class Corvette [Sensor EWar]
       Stale Parts : 'Sprinter' class Corvette [EWar]
Stolen Dilf Valour : 'Sprinter' class Corvette [EWar]
        Court Limp : 'Sprinter' class Corvette [EWar]
        Cred Steep : 'Sprinter' class Corvette [EWar]
```This fleet uses only one missile type:
```yaml
SGM-159 Shuttlesniffer : DIRECT - PSV(WAKE) - HE SHAPED [1pts]
wet root
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I was curious which ships I've seen the most so I checked in my skirmish reports. I really should have expected this.

sharp crow
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lol

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I'm surprised you've seen the autumn less times than your ocellos

wet root
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I've played those Ocellos a lot lol

quiet quiver
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That's Echo and Dive?

wet root
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Yep

fresh storm
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I wasn't the first to die aside from the Beamstone Jumpscare so I'd say this went pretty well

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either the training arc paid off or I was too cautious about the game

rocky robin
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I died first a lot

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💀

wet root
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Better to be too cautious than too aggressive, at least when you're still starting

fresh storm
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I'll be making a second version of the fleet with mines though because I love mines

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I'm the children

wet root
fresh storm
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and I yearn

rocky robin
wet root
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Ohhhh yeah ConL is the priority target

fresh storm
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don't you have the range on your containers to waypoint them from the other end of the map?

rocky robin
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Yes, but it's a lot harder to hit moving targets w/ that travel time

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And some maps like Nyx's eye I do run into the limits of their range

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And just sitting in one place is sort of risky

wet root
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Knowing how people tend to move and getting a feel for the lead time is game knowledge that just takes practice

fresh storm
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my conclusion from today is that I should spend more time going after correct targets for my weight class instead of holding the line to the last like a good private

rocky robin
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That is

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Generally true

wet root
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Almost always better to fall back and focus on something else than to die holding the line

rocky robin
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There is definitely a tech to just holding till the last on a capture point to troll the enemy team if most of them are going for it though

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To like.. zombie over the finish line for tickets

wet root
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Yeah, beaching yourself on a point is sometimes important

fresh storm
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although my tugs/shuttles charging axfords with their one piddly gun and actually distracting them for half the game was amusing

rocky robin
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If you are going to die, dying on a cap you hold is good too

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Turns it into a ticking time bomb that could strip somebody's armor on their side trying to cap

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Generally speaking tugs just aren't really good fighters

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And shuttles are really just ambush fighters with rockets

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For major fighting you want feeders or larger

wet root
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So they have to respect you

rocky robin
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Torpedoes are an exception yeah

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Makes a tug scary

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The big caveat of the tug and shuttle is that they're made of paper

wet root
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(Or S2s, which I think are the more common choice for MMTs)

fresh storm
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considering replacing the PD launchers on my shuttles that don't have torps already

wet root
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Yep, Tug and Shuttle are very glass cannon

fresh storm
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since people don't seem particularly inclined to missile my shuttles anyways

rocky robin
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Arguably value in carrying a handful of decent S2s or cheap S3Hs for just obliterating shuttles to ensure they don't cheese you on back caps

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But most people don't do that

wet root
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IMO it's worth keeping the chaffbox on shuttles, but the PNET meta might differ from the pub one

tulip vault
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as lark said, if people die, someone did it first

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it's more important to not die for free imo

rocky robin
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Yeah was usually dying with 35k damage

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Or a captial kill

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So not too fussed over it

fresh storm
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I can't fit mines into my fleet... reaching for the battle proven shuttles or can I

lime jungleBOT
# fresh storm

Fleet '03 - Destructive Interference' is composed of 4 ships that cost 3000 points:

Merit and Marks : 'Ocello' class Command Cruiser [Gun EWar PD Sensor]
Crate and Chick : 'Cargo Feeder' class Monitor [PD Missile]
   Beep and Fun : 'Tugboat' class Clipper [PD Gun EWar]
 The Neat Modem : 'Tugboat' class Clipper [Sensor Gun PD]
```This fleet uses only one missile type:
```yaml
SGM-112 No U : DIRECT - CMD - HE FRAG [4pts]
fresh storm
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quickly slapped the monitor together because I'm going to sleep

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the antennas give it full hull integrity for 5 points each

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I'll try to fit better engines on it tomorrow

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thank you btw I like it

mint sinew
quiet quiver
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It's a little entertaining, the tankiness of strapping a rack of explosives to your hull (even decoy boxes are full of rocket fuel)

olive blade
misty storm
lime jungleBOT
# misty storm whats the best way to do axford + firgate escorts rn? this is what ive got rn bu...

Fleet '450 CH + Utility Escorts' is composed of 5 ships that cost 3000 points:

Owing Crust : 'Axford' class Heavy Cruiser [Gun PD Missile Sensor]
Molar Steel : 'Raines' class Frigate [EWar PD]
  Avid Fine : 'Raines' class Frigate [PD Gun]
Woven House : 'Raines' class Frigate [Gun PD]
 Iron Snake : 'Raines' class Frigate [PD Gun Sensor]
```This fleet uses 3 different missile types:
```yaml
            SGM-110 Block : DIRECT - ACT(RADAR) - HE FRAG [2pts]
SGM-171 Tribble Container : DIRECT - PSV(WAKE) - HE SHAPED [1pts]
    SGM-299 Activer Decoy : DIRECT - SAH(RADAR) - NONE [8pts]
wet root
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Someone made a procgen map mod for Neb

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As in, generates a new map each time you play

supple sonnetBOT
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Can you make it work on the dedacated server?

wet root
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Going to try

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Anyone available to hop on for a few minutes to test it out in 10ish mins when the server's up?

supple sonnetBOT
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Yeah we can help

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Is it on Mainulus or testulus?

wet root
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Mainulous

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Er, I think

junior heron
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sure

wet root
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Okay, server's booted successfully

glad aurora
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switch from testulous to mainulous
download: 1.02 GB
???

supple sonnetBOT
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Yeah it be like that sometimes

glad aurora
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Let me know when y'all are done, I've got my game up

wet root
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We're testing on non-dedicated server to see if it fixes the points being stacked all together

glad aurora
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Ah, fair.

wet root
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The lobby is up, password is lancer

glad aurora
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Showing up as in progress

wary flame
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Shame it doesn't produce procedural Mieville cities

forest star
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Bas Lag Mentioned videogames

misty storm
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@sharp crow would you mind posting your axford + escorts fleet?

wet root
# wary flame

I feel like I've seen something that generates similar cities at some point

wary flame
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re: earlier conversations about Ocellos, I'd probably call this my idea of a "stock" CC right now

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PD might need some improvement to survive proper gale dump nonsense, but you can swap the floodlight for an aurora if you really want

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has interrupt, para, bullseye, proper guns, floodlight for locking annoying sneaky sprinters and is reasonably durable with four restores and the aux-steering steel jaw

lime jungleBOT
# wary flame

'Ocello wip' is a 'Ocello' class Command Cruiser that costs 1525 points.

wary flame
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just a few golds

wary flame
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we are (just) victorious in goldulous

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but I need more wiggle on my S2s and more pavises on my shuttles

fresh storm
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it'd be nice if there were more low level players

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two golds left when they saw me join with my 0th level because they didn't want to pubstomp me lmao

wary flame
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in the second commodore game we managed to squeeze out a win against forty tugs because they ran out of torpedoes before getting the double axford fleet

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who did 52k beam damage while my cap sprinters were getting overrun baiting targets for my DD and getting a few licks in

wary flame
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I should host some of those blue-only lobbies at some point because I like watching those matches

olive blade
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I beat on a stack of golds with like one silver and some blues earlier

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the ANS missile team complete with pure missile axford and pure missile axford except the bottom turret 450

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which I was surprised to see work out

wary flame
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oh yeah, you can absolutely flex on a lot of the commodores

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there are even a couple of strangely bad rear admirals

sharp crow
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rank inflation hits every game

fresh storm
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I think I crave a mine/missile fleet

olive blade
wary flame
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@tulip vault am in IPSN

wary flame
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cool shot of sprinter shadow

noble zodiac
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scrimpter...

junior heron
misty storm
junior heron
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@tulip vault you okay?

fresh storm
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something I've been wondering for a while

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are there circumstances where illuminators meaningfully improve track quakity?

misty storm
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Also misc, do you feel like only 1 ocello is necessary on OSP fleets rn? Since 2 has been the standard for a while in my experience

fresh storm
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how do I preview the amount of damage a HE warhead will do btw?

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I know it's 50 damage rays but the stat screen only tells me explosion radius

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missing a few data points to be able to visualize the difference between missile sizes

wary flame
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it's "component" here

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with armour pen next to it

fresh storm
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oh

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I thought that's the stats for my missile

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reading comprehesion crit fail

wary flame
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I would not like to live in the world of 1100 HP S2H

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Missile health is "body integrity" I think

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Missile armour is "wall thickness", if AP<Wall Thickness the hit does half damage to the missile

wary flame
# misty storm Also misc, do you feel like only 1 ocello is necessary on OSP fleets rn? Since 2...

Ocellos have lackluster direct combat value compared to ANS capital ships and bulkers, the reason you bring them is to access specialist kit like interruptor jammer and bullseye (mandatory), hangups, parallax, sarissa, floodlight and aurora (handy), not for the platform itself. Since AMMs can provide good hardkill to any OSP ship, aurora spam doesn't get you a ton and most of those others are not particularly useful in duplicate, especially if you just have two Ocellos sitting on top of each other being redundant.

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I could see two Ocellos if each is in a different part of the map supporting different bulker or MN groups and everyone else is bringing many small ships, but probably not three or more normally.

misty storm
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Ok

wary flame
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Ocellos aren't awful in a fight but OSP lives and dies on efficient firepower and they certainly aren't that. They're pretty great for shutting down Direct CMD spam within the bubble radius and locking the perpetrator right back though.

misty storm
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But 2 ocello fleets are generally better served by replacing the second ocello with something else I’m assuming?

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My immediate thought is a 450 bulker

fresh storm
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having a brainfart, how do I load a new ammo type into a weapon without giving a fire order?

tulip vault
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you don't

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you can just give a fire order on empty space, then cease fire immediately

fresh storm
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trying to figure out the optimal configuration of PD and EWAR on my ocello is giving me an aunerysm

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more specifically I know what I want but I don't know where I want it

quiet quiver
tulip vault
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Uhhh

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I think there’s a hotkey

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But I don’t use it

quiet quiver
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Ahh

tulip vault
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A tale as old as time

fresh storm
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I would've expected that stacking my PD to one side would be far stronger but no

supple sonnetBOT
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Strong side/weak side PD arengment s used to be common but like IWRC they fell out of favor not to long after we started to play

fresh storm
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I realize the imminent issue with having PD on only one side but it it were genuinely better I'd be willing to eat the occasional egg on my face

supple sonnetBOT
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Yeah it's Fine for ike broadsiding capitals but those are a bad idea in general

near nova
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Alright I finally learned the ship builder and got back into this game…I will learn nebulous.

wary flame
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yes that is what I have been saying

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a bunch of reasonably scary map control tugs is also good

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torps and 100mm

misty storm
wary flame
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can just do MMTs

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or swap the MLS-2 for a torp launcher and give them a pavise

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and four torps

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C30, MLS of desired flavour, Bellbird jammer, VLS-1 with chaff and Act EL 3pt AMMs, single rapid DC and aux steering, plus RCIC and Huntress

olive blade
wet root
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(IIRC there technically is a slight improvement but it's negligible in essentially every case)

misty storm
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ok uh. how do i optimise a 450 bulker?

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cos rn i have less rpm than the ocello its with

wary flame
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three ammo elevators, two RCCs, T20s on the top and bottom mounts for extra dakka

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long haul drive

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big pod of AMMs on the back

olive blade
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That works, I always liked double drive

wary flame
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long haul is currently brokenly good so you don't really need it

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when it gets actual downsides back then I imagine the dual drive LNs will return

toxic scaffold
lime jungleBOT
# toxic scaffold Your other option is something like this monstrosity of a fleet.

Fleet 'Four Riders' is composed of 4 ships that cost 3000 points:

King of Conflict : 'Bulk Freighter' class Line Ship [Gun Sensor PD]
 Jack of Endings : 'Bulk Freighter' class Line Ship [Gun PD]
  Ace of Pleanty : 'Bulk Freighter' class Line Ship [Gun PD Sensor]
Queen of Glutony : 'Bulk Freighter' class Line Ship [Gun PD]
```This fleet uses 2 different missile types:
```yaml
SGM-100 Pocket Sand : DIRECT - ACT(RADAR) - HE SHAPED [2pts]
      SGM-106 Ember : DIRECT - ACT(RADAR) - HE FRAG [2pts]
supple sonnetBOT
#

Shit that last refit lost a pinpoint

tulip vault
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I'm not sure the 4 bulker fleet is super viable anymore

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the firepower's good but HEI missile spam is pretty prevalent

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and cheap

plain ice
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How do you guys export ship lists in that format?

arctic magnet
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copy the .fleet file into the channel and the bot will pick it up

supple sonnetBOT
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Yeah HEI dose do a number on it but like also it takes a lot of HEI to put them down. like we mostaly stoped playing it as the fleet was a huge pain to control.

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LIke the fight betwen it and a gale fleet is a fight no one likes or comes away happy from

plain ice
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Like something you do in nebulous itself?

wet root
#

Right click Neb in steam > browse local files > saves > fleets

plain ice
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Got it thank you

tulip vault
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first game with the cap fleet going good lmao

quiet quiver
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Is that a map w/o a natural point? Because dang

misty storm
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What else is good to have with an ocello and a 450 liner? I’ve got ~350 points left

tulip vault
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it's the belt

arctic magnet
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I like when the blue line go up

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and the red line not go up

misty storm
oak shell
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Bloodhound, EWR or both

fresh storm
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I had the epiphany that the game will let me take a ship that's low on power into battle

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it's not a "go back to editor and fix your illegal design" warning

oak shell
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mhm

fresh storm
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I can ignore it and just switch things on and off

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cultivating my cursed design

tulip vault
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I do it with a lot of ships

fresh storm
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I wonder how many points I could shave off my fleet by just doing that

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since it's an ewar/int fleet

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I have the power footprint of a nation

wary flame
#

start of match (and the next 15 minutes) vs end of match

tulip vault
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truly one of the games of all time

wary flame
#

the party rock

misty storm
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I know intel is important on OSP, but what can you typically/practically fit it on?

tulip vault
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the funny part of that game is I'm confident if they'd just pushed we would've folded like paper

wet root
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It's actually pretty hard to get it on Ocellos without crew shenanigans

tulip vault
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oh is it?

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the more you know

wet root
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Anyone for some Pubulous btw?

tulip vault
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oh hell yes

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please

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<@&942093958551588904> we are gathering

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for the pub of ulous

misty storm
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What kinds of ships can do well at protecting an md liner and or ewr/bloodhound tugs?

supple sonnetBOT
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we have a way to make an intell center fit on a railcello but i don't know it personaly.

tulip vault
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from what specifically?

misty storm
#

My immediate thought is foward 250 liner + md liner with intel + search tugs

misty storm
glad aurora
#

Which server for pubulous?

tulip vault
#

uhh

supple sonnetBOT
#

I would say AMM shuttles with a rocket rack to just hang around would be more point efective

tulip vault
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maybe a shuttle

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yeah

tulip vault
misty storm
#

Ok

wet root
misty storm
#

I guess I need to modernize my OSP fleets too

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Was thijs there for last boat night?

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I need to iron out this axford+frigates fleet and then I’ll focus on OSP

sharp crow
#

I was not

misty storm
#

Ok

misty storm
sharp crow
lime jungleBOT
# sharp crow

Fleet 'ANS - Axford + Frigate Backup' is composed of 5 ships that cost 3000 points:

               Silmarillionaire : 'Axford' class Heavy Cruiser [Gun PD Sensor]
Middle Earth Cinematic Universe : 'Raines' class Frigate [EWar Sensor]
           Lesser of Two Eagles : 'Raines' class Frigate [Gun]
                Nazgul Polycule : 'Raines' class Frigate [Gun]
          Bombadil 2: Civil War : 'Raines' class Frigate [Gun]
sharp crow
#

I haven't played in a while so it may need some tinkering

#

for one the axford probably needs an interruptor now

neat galleon
#

busy modding morrowind rn but next time there's a session i'll hop on

misty storm
#

Thanks!

#

that’s a lot of 120 mm

wary flame
misty storm
#

Misc does 6 activer decoys, 2 actual active decoys and an interrupter on his “TF Oak but with modern pd” fleet

#

I need to check that for sure tho

grand pine
quiet quiver
#

@wicked mirage My experiments on a DD-sized Sarissa Device, 0 warnings but you could trim it to run leaner

lime jungleBOT
quiet quiver
#

1 less micro lets it run most of its stuff at once, 1 less berthing should staff DC fine but feels cheaty

misty storm
lime jungleBOT
# misty storm this is my shot at it <@102124257290518528>

Fleet '450 CH + Utility Escorts' is composed of 5 ships that cost 3000 points:

 Right Will : 'Axford' class Heavy Cruiser [Gun PD Missile Sensor]
Molar Steel : 'Raines' class Frigate [EWar PD]
  Home Echo : 'Raines' class Frigate [Gun PD]
  Icy Depth : 'Raines' class Frigate [Gun PD]
 Iron Quiet : 'Raines' class Frigate [Gun Sensor PD]
```This fleet uses 3 different missile types:
```yaml
            SGM-110 Block : DIRECT - ACT(RADAR) - HE FRAG [2pts]
SGM-171 Tribble Container : DIRECT - PSV(WAKE) - HE SHAPED [1pts]
    SGM-299 Activer Decoy : DIRECT - SAH(RADAR) - NONE [8pts]
tulip vault
#

If there is another game, folks who are currently nebulousing, please ping me

misty storm
#

ok uh. i have no clue how to make a MD liner

wicked mirage
quiet quiver
#

Yeah I tried matching the CL's specs as close as possible and it's pretty dang close!

wicked mirage
quiet quiver
#

Ah yeah instead of the reinforced mag

wet root
#

Sand takes like no space, conveniently

mint sinew
# misty storm ok uh. i have no clue how to make a MD liner

I submitted one I like to the fleet swap night if you want to steal homework. Pretty sure it was my OSP fleet 2.

The short version is to only go up to 3 mass drivers for efficiency and offload all radar to other ships. I like to build a pretty cheap shuttle and leave it parked nearby to act as close defence and spotting for incoming missiles.

quiet quiver
#

Oh I had a good time with that fleet!

wet root
#

@junior heron Reminder to CIC your Ocello

junior heron
#

probably need to just rebuild a 12k OSP from the ground up :P

misty storm
#

whats some good stuff to accesorize a md liner with

glad aurora
#

usually nothing, I think my MD liner / rail Ocello fleet just had some ballistic PD on the liner

#

all the radar and anti-hybrid PD was on the Ocello

wet root
glad aurora
#

It's not modernized for the current meta, and if it were I'm pretty sure I'd take the ballistic PD off entirely

misty storm
#

ok

wary flame
#

MD liners get many AMMs

#

and if you have the spare power somehow a graser

glad aurora
lime jungleBOT
glad aurora
#

Not sure if meta evolution changed things

wet root
#

Add a JRR so you can power a Grazer

#

This can't backfire

wary flame
#

I mostly use these ones that I took from Nop, but if you want to go for cheap 2pt spam then I'd cut the range somewhat to stop them charging out and trying to intercept whatever

#

more agi

lime jungleBOT
misty storm
lime jungleBOT
# misty storm hows this? tried to whip up some defense mintors

Fleet 'Intel MD Liner + Search Tugs' is composed of 6 ships that cost 3000 points:

  Rash Auto : 'Bulk Freighter' class Line Ship [Rail Missile PD]
 Mothy Fret : 'Cargo Feeder' class Monitor [PD Gun]
Muddy Valor : 'Cargo Feeder' class Monitor [PD Gun]
  Snub Logo : 'Tugboat' class Clipper [Sensor Gun PD]
  Mild Lack : 'Tugboat' class Clipper [PD Gun]
  Elect Nod : 'Shuttle' class Clipper [Missile PD Sensor]
```This fleet uses 3 different missile types:
```yaml
     CM-S-400 Bowling Box : DIRECT - SAH(RADAR) - NONE [4pts]
            SGM-110 Block : DIRECT - ACT(RADAR) - HE FRAG [2pts]
SGM-171 Tribble Container : DIRECT - PSV(WAKE) - HE SHAPED [1pts]
misty storm
#

no idea if its a good idea or not

glad aurora
#

open fleet
3975 flak rounds

#

when the fuck did I make this

quiet quiver
#

When galespam was meta? IDK

glad aurora
#

Yeah, probably.

#

Do RCCs do anything for ANS railguns, or just MDs

supple sonnetBOT
#

RCC's have not buffed MD's in a while

glad aurora
#

So, neither?

mint sinew
glad aurora
lime jungleBOT
# glad aurora modernized MD liner/rail ocello fleet

Fleet 'NG 3 Priestess' is composed of 3 ships that cost 3000 points:

          Cryptographic Error : 'Ocello' class Command Cruiser [Rail PD EWar Sensor]
               Common Mistake : 'Bulk Freighter' class Line Ship [Rail PD]
Incorrect Semicolon Placement : 'Shuttle' class Clipper [PD Rocket]
```This fleet uses only one missile type:
```yaml
SGM-113 Buckler : DIRECT - ACT(RADAR) - HE FRAG [2pts]
glad aurora
#

50 AMMs should probably be enough

glad aurora
#

(that said, should I bring more MD ammo?)

grand pine
#

the names are amazing
methinks that is enough MD ammo considering their firerate?

fresh storm
#

the game named my ship The Pubic Net

#

so that's how my jammer works huh

arctic magnet
fresh storm
#

I have a funny fleet idea that needs a broadside bulker for The Joke but no weapon loadout for them stands out to me in particular

#

mass drivers are pure support and so subtle at it that even my intel fleet ass is understimulated by them

#

and guns sound very suboptimal for engaging anything that can shoot back

tulip vault
#

450s are really good

#

Also 100mm + plasma is like

#

The meta build rn

fresh storm
#

what's the secret to not exploding when you're not fast, small, armoured nor long ranged

tulip vault
#

Kill them quick

#

Also bulkers can be both fast and long range

#

Long haul bulker is one of the faster ships in the game when flanking

fresh storm
#

well, in a straight line

wet root
#

Bulkers can take a shocking number of hits, casemates have a lot of hp and they have a lot of empty space shells can hit and do nothing in

#

They also can dodge reasonably well, they don't have as mediocre vertical thrust as expected

tulip vault
#

They change direction pretty quick

#

But straight line speed counts for lots

wet root
#

Railguns are much more support

glad aurora
#

if you have MDs + Ocello rails firing at a capital target, it's not going to actually do anything and is going to be missing most of its PD

#

at that point you just lean over to your torp player and say "crush his skull"

fresh storm
#

abelard

noble zodiac
#

… hell at that point you could probably just bring containers or S2s of your own and slam them into the target

wet root
#

You can also bring one 450 in your extra broadside slot to break DT with

glad aurora
#

My old ocello was 2x rail 1x 450, but I wasn't a huge fan

wet root
#

Yeah, wouldn't mix and match on an Ocello, they're already very expensive for not very much rail output, they can't afford to lose another third

#

But MD bulkers usually only want 3 MDs, so they have a natural spot for a 450

glad aurora
#

I suppose what comes out of that is that I'd need to sacrifice a DC compartment for a second reinforced mag, probably

#

/ swap one of my three eregs for an ammo elevator

wet root
#

I wouldn't recommend it, the point of a 450 is that it doesn't cost MD effectiveness but lets you hit DTs

#

Losing an ereg costs a lot for little value

#

If you want 450s for anything other than specifically breaking DT bring a good 450 bulker, not a bulker that's bad at 450 and bad at MD

glad aurora
#

Hm.

wet root
#

(Or a good 450 Ocello)

neat galleon
#

need me a fleet that's good against a bunch of little dudes

#

no idea how to do that

supple sonnetBOT
#

ANS or OSP?

#

we have a few small ship feets that we can share and you can use or work from if you want

neat galleon
#

that'd be nice !! Probably ANS I haven't touched OSP

olive blade
#

To some extent part of fighting little ships is having a decent ship count yourself

#

But light cruisers and s2h carriers are the current usual ways

neat galleon
olive blade
#

It's definitely a skill worth picking up

toxic scaffold
#

This is our favorsed anti smll ship fleet but it's in part a cap feet, but part of it's desigen is to win the cap fight by just overmach most smal ship forces anyone else will bring, and dose a good job of unting down small ships

lime jungleBOT
# toxic scaffold This is our favorsed anti smll ship fleet but it's in part a cap feet, but part ...

Fleet 'Hoard 2.0' is composed of 10 ships that cost 3000 points:

Duncan Idaho : 'Sprinter' class Corvette [Gun EWar]
Duncan Idaho : 'Sprinter' class Corvette [Gun EWar]
Duncan Idaho : 'Sprinter' class Corvette [Gun EWar]
Duncan Idaho : 'Sprinter' class Corvette [Gun EWar]
Duncan Idaho : 'Sprinter' class Corvette [Gun Sensor PD]
Duncan Idaho : 'Sprinter' class Corvette [Gun Sensor PD]
Duncan Idaho : 'Sprinter' class Corvette [Gun PD]
Duncan Idaho : 'Sprinter' class Corvette [Gun PD]
Duncan Idaho : 'Sprinter' class Corvette [Gun PD]
Duncan Idaho : 'Sprinter' class Corvette [Gun PD]
supple sonnetBOT
#

You get two squadresn in the fleet so you don't have that much micro as ong as you set each formation to lose. but each formation is able to deal with most OSP ships that are out of postion espicay one small ships.

neat galleon
#

lmao they're all Duncan Idaho 💀

#

that's silly i like it

tulip vault
#

S1 offensives are a good bet as well usually

neat galleon
#

s1?

tulip vault
#

that's my go too defence with a capital ship

#

size 1 missiles

neat galleon
#

OH

#

i should probably learn some of these terms

#

but that one was obvious

supple sonnetBOT
#

they all have callsigens, and well at this point it's a bit of a meme

Kabir (any/all) ↩️

[Reply to:](#1164000873031151637 message) lmao they're all Duncan Idaho 💀

grand pine
#

how do you add a callsign?

supple sonnetBOT
#

when you go to rename a ship, one of the option on the pop-up inclueds calisgen as well of gving the ship a new number

grand pine
#

oh

fresh storm
#

me strategically changing my ship numbers every match so that no one can write them down for a rematch

supple sonnetBOT
#

Just remember it agenst the pilotnet aws and coventions of Nebuus to juat name your ships faux tracking numbers

#

Laws*

fresh storm
#

what about false flag

#

the all [ANS] Ocello masquarading as an axford fleet

glad aurora
#

Perfectly fine since I don't think OSP masquerade modules can work with Axford signatures and you can't mix factions on a team anyway

fresh storm
#

OSP masquarade can only do ANS signs

neat galleon
#

commanding this many ships seems daunting so is there a way I could just. replace a couple with a light cruiser or something as a stepping stone

fresh storm
#

unfortunately

supple sonnetBOT
#

Yeah the foux track numbers thing si more about how it messess with the game as with how the caht auto-hook tracks and just the difacuaty of reporting them wiht out messing somthign up

mint sinew
supple sonnetBOT
#

And they are formationed up so as long as you Shit+ when you give an order you are basicaly just controling two ships

neat galleon
supple sonnetBOT
#

We are not sold on Vauxen actuay beeing good agenst any real number of small ships but we are wiling to admit that not every one runs there MMT esque ships in groups of 4

grand pine
#

what are beam destroyers even good at? battleship kills? or smaller ship kills?

supple sonnetBOT
#

Beam Destroyers are have a favourable match up agesnt MN's Ocellos, Bukers and ConL's as ong as they are postion well

grand pine
#

oh.. and theoretically would they be effective against ans' own ships?

supple sonnetBOT
#

yep

#

but no one plays AvA anymore

grand pine
#

oh:(

tulip vault
#

they are very sillily effective against ANS ships tbh

#

or yknow, were

#

most of their struggles against OSP are just failing to hit anything important, but ANS ships have far fewer voids

grand pine
#

i wish i could test my stupid osp and ans fleets but they probably are very bad..

runic torrent
#

it's okay to be a new learner at a game

#

if you're having trouble thinking positive thoughts, best to just get some space and not make it a public channel thing

quiet quiver
tulip vault
#

yknow you say that

#

and you're right

#

like 100% you are correct

#

but my beam DDs love to skim the little beveled edge of the monitor where nothing is

#

I can't wait until test gets merged lmao

grand pine
#

merged?

tulip vault
#

like, turned into the real patch, the one we're actually playing on

#

as opposed to a public test branch

grand pine
#

what even was changed on the test branch, if I may ask?

tulip vault
#

defenders are better, beams can aim

#

chaff deploys faster

#

I think SAH validators work now

#

nothing majour really

fresh storm
#

SAH is semi-active... homing?

tulip vault
#

I guess it might be actually SARH

#

semi-active radar homing

wet root
quiet quiver
wet root
#

Beam slicing through the bridge and taking out exactly one (1) berthing is a classic

neat galleon
#

wait can i run a neb dedicated server in a linux vm? I feel like i saw someone saying they did in the official neb discord

wary flame
#

this is a joke that works especially well on me

wet root
#

If you have any questions on hosting one feel free to give me a poke, I spin one up every boat night

neat galleon
#

i will ask you if i end up with any questions :3

near nova
#

ok i need to sit in on some games at some point i cna barely eke out a dub against the AI and not consistently.

neat galleon
grand pine
#

i'd be up to it as well :)

tulip vault
#

hey <@&942093958551588904> would anyone like to stack a pub avec moi?

junior heron
#

is avec moi "with me"?

tulip vault
#

yes

grand pine
#

how soon?

tulip vault
#

I mean, now, but I will likely play more than one game

wicked mirage
supple sonnetBOT
#

we might be on in ~30 minutes

tulip vault
#

uhhh sure neb in 15 sounds doable

#

I will be in the first activity

grand pine
#

i'd like to join as well but we prolly wont have enough space

wicked mirage
wicked mirage
#

"This channel has the maximum number of people" @tulip vault

#

D:

#

one sec Discord is bugged

junior heron
#

@tulip vault steam's back up!

neat galleon
wet root
lime jungleBOT
# wet root If you're confident in your softkill skills I've been having a good time with th...

Fleet 'Softkill Meta' is composed of 5 ships that cost 3000 points:

         Luna : 'Vauxhall' class Light Cruiser [Gun EWar PD]
      Vulture : 'Vauxhall' class Light Cruiser [Gun EWar PD]
   Hula Olive : 'Sprinter' class Corvette [Sensor Gun PD]
        Aspen : 'Sprinter' class Corvette [Sensor Gun PD]
Eldrazi Scion : 'Sprinter' class Corvette [Gun PD]
```This fleet uses only one missile type:
```yaml
SGM-159 Shuttlesniffer : DIRECT - PSV(WAKE) - HE SHAPED [1pts]
glad aurora
#

You bring a damn sight more 250 ammo than I do

wet root
#

I should probably cut down on the AP and drop the flares + active decoys

#

But I've been happy with that much HE and RPF, it's only about 17 minutes of firing time of each

glad aurora
#

Yeah, I'm more saying I'm probably bringing too little ammo

wet root
#

Definitely used most of one or the other in more than a few games, if there's a bunch of light ships or if I'm just hammering bulkers the whole game

#

Ah fair lol

#

These are also very survivable Vauxes, between the EWAR, softkill, and Raider drives, plus enough DC to repair from even a pretty significant beating

#

So they usually keep firing most of the match

grand pine
#

i have failed my plan

noble zodiac
#

anti-ship warfare - EXCELLENT

#

Certified Nebulous Moment™️

tulip vault
#

I have achieved 600 battles

toxic scaffold
lime jungleBOT
tulip vault
#

thanks for the games everyone

#

twas fun :)

wicked mirage
#

@junior heron Have a good day Tom GoldHug

junior heron
#

you too!

grand pine
lime jungleBOT
# grand pine this one worked not so good :(

Fleet 'OSP something something' is composed of 5 ships that cost 3000 points:

              Purse : 'Ocello' class Command Cruiser [Plasma Gun PD EWar Sensor]
   Terrence B. Rape : 'Bulk Freighter' class Line Ship [Rail PD]
      The Back Lean : 'Tugboat' class Clipper [Sensor PD]
         Math Potty : 'Shuttle' class Clipper [Gun]
Charmian Z. Spieler : 'Shuttle' class Clipper [Gun]
```This fleet uses only one missile type:
```yaml
SGM-100 a dagger : DIRECT - PSV(WAKE) - HE SHAPED [1pts]
neat galleon
noble zodiac
#

softkill = decoys, jamming etc.

neat galleon
#

OHH right i think i remember from the tutorial

#

i haven't used them much at all

noble zodiac
#

stuff that makes the missile not see you rather than stuff that explodes the missile

#

yeah

neat galleon
#

i will try to use this so that i also get better at ewar stuff then

grand pine
#

hmm maybe it's time to learn how to missil

#

what advice would you give for baby's first missile fleet attempt?

supple sonnetBOT
#

Do you want to do cruise or direct?

#

for long rage blind "yub-nub' strikes i woud say the standard Pnet yub fleet is a good starter

toxic scaffold
lime jungleBOT
# toxic scaffold

Fleet 'S2h yub' is composed of 3 ships that cost 3000 points:

Wonderbread Guy but for Yubnub : 'Raines' class Frigate [Missile Gun]
          Stolen Yubnub Valour : 'Raines' class Frigate [Missile Gun]
            Gatekeeping Yubnub : 'Raines' class Frigate [Missile PD]
```This fleet uses 2 different missile types:
```yaml
                             SGM-100 Dummy : DIRECT - NONE - HE SHAPED [1pts]
SGM-H-216 Stairs With not Enough Head Room : CRUISE - ACT(RADAR)/PSV(WAKE) - HE SHAPED [11pts]
supple sonnetBOT
#

It's got a lot of cheep long rnage cruise missles that have soem resitance to softkill and bad aim

grand pine
#

11 points missile
dear god

noble zodiac
#

pff, 11 points is cheap

grand pine
noble zodiac
#

you should see the S3Hs :D

grand pine
#

uh oh

supple sonnetBOT
#

Direct needs less navagation and guess work overalll

noble zodiac
# grand pine which one is simpler? direct?

direct is simpler - it's "what if i shot people like with guns, but i shot missiles at them instead"
cruise however is much more interesting, it lets you hook strikes around rocks and suchlike

#

cruise is harder tho because you have to know how to do waypoints, and then you have to get a feel for how to waypoint your strikes - how much targets will move, how wide your cones are, when to end the path and let the missiles go seeking

#

but in exchange you get to fire from impunity (behind rocks)

#

direct you have to expose your missileships to enemy fire

supple sonnetBOT
#

Yeah you can just sit at spawn all match and rain feer, terror and HEI down on your foes with out feer of getting shot back

#

But as far as direct feets go for OSP you want somthing like a torp bulker or MN's and for ANS you want Gales or insta-stage hybreds

grand pine
#

i should learn proper ship waypointing before i try cruises:(

rigid bison
#

cruises are also necesary to get missiles off on cramped maps...and are powerful given how much time they spend hidden under rocks (rocc penaid best penaid)

grand pine
#

rocc penaid??

neat galleon
#

i'm still too spooked to use cruise missiles tho

supple sonnetBOT
#

Not relay decently tuned torps work wonders on any map whare they can get in range

castigation enjoyer ↩️

[Reply to:](#1164000873031151637 message) cruises are also necesary to get missiles off on cramped maps...and are powerful given how much ti…

wet root
#

Direct is... simpler, but something that requires a fair amount of game experience to play well - to do well you want to guess where your ideal targets will be and position to engage them without being caught out, as the nature of missile volleys means taking even a few hits can reduce your combat effectiveness in a major way. I actually recommend learning Cruise first, you'll get the chance to learn missile aiming and the PD/softkill game without also having to deal with the extra load of being a frontline fleet

wet root
wet root
# grand pine rocc penaid??

Routing your strikes around cover so that they don't see them until the last moment, making it hard to softkill in time and reducing the time your missiles are vulnerable to PD

wet root
#

(I should do more cruise, it's always fun. Just also so easy to cut when the points chopping block comes out.)

past light
neat galleon
#

just sent that announcement to my friend who's been saying she wants to try it

#

hopefully this gives me someone to play against

runic torrent
#

@rocky orbit thread here. if you'd like the role, you can spectate the saturday boat nights

olive blade
#

@tulip vault I had a bit of a look at your container monitors and did a bunch of tweaks to the fleet to fit my preferences, I'm not sure how interested you are in them but I can send them

#

there is one optimisation that has no cost though, and that is that theyhave boosted reactors when they just need normal

tulip vault
#

I'd love to see other people's take on it

#

also the reactor thing is a good catch, thanks

olive blade
#

oh right hazel hates underscores

lime jungleBOT
# olive blade

Fleet 'Bomb container monitors' is composed of 5 ships that cost 3000 points:

      Double Daylight Savings : 'Cargo Feeder' class Monitor [Missile PD Sensor]
Military Participation Awards : 'Cargo Feeder' class Monitor [Missile PD]
              Honest Nebulous : 'Cargo Feeder' class Monitor [Missile PD]
       Glup Shitto Merch Deal : 'Cargo Feeder' class Monitor [Missile PD]
       Nebulous 5e Adaptation : 'Cargo Feeder' class Monitor [Missile PD]
```This fleet uses 3 different missile types:
```yaml
                          CM-432 Cut Grass : DIRECT - CMD/ACT(RADAR) - HE SHAPED [14pts]
                        CM-432 Cutty Grass : DIRECT - CMD/ARAD(RADAR) - HE SHAPED [14pts]
SGM-199 Classical Music to Deter Teenagers : DIRECT - ACT(RADAR) - HE FRAG [2pts]
fresh storm
#

good names lmao

olive blade
#

cheers

quiet quiver
#

Oh you really go for one salvo each huh

#

4 channels for 4 missiles

fresh storm
#

I've been trying to use the bmb shells in an anti missile role but I can't conclude if it works or not btw

tulip vault
#

It does

#

but like

fresh storm
#

giving it and the missiles a fire order but putting them on hold fire while the ship turns to bear and programs

tulip vault
#

don't try

fresh storm
#

then releasing them at the same time tends to synchronize the bomb shell with the release of AMMs from your target

tulip vault
#

that's pretty clever actually

#

that might be a use case

#

but for normal anti-missile work they're not good at all

fresh storm
#

I was testing it in the test range and felt like size 1 AMMs tend to slip through the radius?

#

which implies it uses damage rays?

#

idk

tulip vault
#

it does use rays, yeah

#

a real PD net on that fleet is nice but I think the primary issue with it is more that the missiles are entirely reliant on ANS failing to bring something they really should bring

#

I've reworked mine to try and use my cursed SAH/CMD seekers, but I dunno if that really works

#

I will however certainly swap the large for a reinforced as you have

#

I really thought I already had some reinforced DC

fresh storm
#

just checking, doesn't the wake persist for like, 20 seconds after cutting the engines?

tulip vault
#

wake is complicated

#

wake val and wake primary works on two almost entirely different systems

olive blade
tulip vault
#

and I don't get how it works lmao

olive blade
#

the weird module layout is so that the restores get taken in the correct order btw

tulip vault
#

ah makes sense

arctic magnet
#

what do people use for S3H backpack warheads? Currently running HEKP to help my CLs deal with monitors and maybe take shots at bow-on bulkers, but wondering if just regular HE would be better? Putting 12 of those into two bulkers that one time and not doing anything made me very sad

tulip vault
#

HEKP has a lot of variance

#

you're almost certainly further ahead with HEI most of the time, I think

olive blade
#

hekp really needs the good angle

#

then it shines

#

but HEI always works and is half the cost

tulip vault
#

occasionally you'll huck one (1) HEKP through the pillar of the bulker thats holds everything and instantly kill them

#

but usually it'll disappear into nothing

olive blade
#

tbh

#

usually hekp kills like one gun and one back panel

#

I find

#

on a bad angle

#

the guns are pretty big and its hard to hit nothing

tulip vault
#

I think it really depends

#

if you're the ship the liner is shooting at, yeah that makes sense

olive blade
#

source: people shoot my bulkers with hekp a lot

tulip vault
#

but if you're any kind of off angle sometimes it just skims along the edge and disappears

olive blade
#

yeah it can do

#

I tend to find I'm shooting at the people that hekp me

olive blade
#

lately

fresh storm
#

what are the "hull configurations" people speak of btw

tulip vault
#

waait

fresh storm
#

it sounds like alternate ship shapes?

tulip vault
#

oh wait no discos break CMD val now

#

right

olive blade
#

they do but then I can still angle the beam

#

and I find targetting is a little bit sticky

tulip vault
olive blade
#

if the cmd val gets it on the right target then gets jammed I find it switches to chaff less

tulip vault
#

huh

olive blade
#

but that might just be me reading patterns in nothing

fresh storm
#

wild

tulip vault
#

it's like

#

their thing

olive blade
#

I think to some extent cmd sah, sah cmd, sah [cmd] etc are all fairly interchangable

tulip vault
#

the mounts and where they are doesn't change much

#

there is one or two builds which need a specific config

tulip vault
#

I use SAH CMD for a really cursed micro trick

#

sadly containers do not have the agi for it

fresh storm
#

is the config decided when you add the ship to the fleet editor or when it loads into a match?

tulip vault
#

fleet editor

olive blade
#

fleet editor

#

you sometimes have to scum it

#

for some specific loadouts

tulip vault
#

you can also Ctrl-c ctrl-v the actual fleet file

#

which will keep the hull segments

wary flame
#

Hit the 2000pt beam BB with a chisel - it's considerably more expensive with guns, because you need to pay for ammo and a second magazine

#

but this has a solid base of fire, enough missiles to shut down shuttle pushes on a natural and a torp sprinter to advance on a point under missile cover fire while the BB is bombarding things

lime jungleBOT
# wary flame

Fleet 'Prototype Cheap BB' is composed of 3 ships that cost 3000 points:

Firm Committment To Fiscal Rectitude : 'Solomon' class Battleship [Gun PD EWar Sensor]
               Synthetic Missile CDO : 'Raines' class Frigate [Missile PD Sensor EWar]
    SPAC-Funded Warship Accquisition : 'Sprinter' class Corvette [Missile Gun PD]
```This fleet uses 6 different missile types:
```yaml
SGM-101 Ceremonial Arming Missile : DIRECT - PSV(WAKE) - HE SHAPED [1pts]
      SGM-111 Currency Conversion : DIRECT - ACT(RADAR) - HE FRAG [3pts]
              SGM-200 Golden Bomb : DIRECT - CMD/SAH(RADAR) - HE SHAPED [7pts]
             SGM-H-211 Fishtail-C : DIRECT - CMD/SAH(RADAR) - HE SHAPED [11pts]
               SGT-358 Gom Jabbar : DIRECT - ACT(RADAR)/[CMD] - HE SHAPED [13pts]
             SGT-358 Wierding Way : DIRECT - ARAD(RADAR)/ACT(RADAR) - HE SHAPED [12pts]
fresh storm
#

this game has very unfortunately hit me in the armchair general part of my brain btw

#

I'm strongly wrestling with my desire to write down actual doctrines to play by

#

I'm not charting out radar/picard ranges and measuring how long it takes for my ship to come out of cover, do its thing and relocate

#

that'd be absurd

olive blade
wary flame
#

the Meta Brain Genius is this thing, which I think was made by Siger

lime jungleBOT
# wary flame

Fleet 'Beam DAD' is composed of 6 ships that cost 3000 points:

           Bad Score : 'Solomon' class Battleship [Beam PD EWar Sensor]
Chantalle Y. Ernesto : 'Raines' class Frigate [PD Sensor]
      The Laced Whim : 'Sprinter' class Corvette [PD]
     The Jaded Swell : 'Sprinter' class Corvette [PD]
     Money and Grunt : 'Sprinter' class Corvette [PD]
                 Put : 'Sprinter' class Corvette []
```This fleet uses 2 different missile types:
```yaml
SGM-1 NULL COMBAT : DIRECT - SAH(RADAR) - HE SHAPED [1pts]
 SGM-150 Sunglass : DIRECT - ACT(RADAR) - HE FRAG [3pts]
wary flame
#

it's actually cheaper

#

I don't rate the empty cap swarm much but the BB is pretty much the gold standard

olive blade
#

hmmm

#

I don't agree with some of the decisions on it but it does look pretty good

#

and I do like it being a beam bb

fresh storm
#

that seems like very little ammo fo for 6 defenders unless the gameplan is to very tightly control their firing

olive blade
#

thats not too bad

#

those are some weird cap ships

wary flame
#

they work, I just prefer being able to kill some of the endless waves of shuttles

tulip vault
#

surely this is what mazer intended when he added the aux steering

fresh storm
#

new module: scrap box

#

it's a box of scrap. are you happy now?

olive blade
#

you may not like it

#

but this is what peak performance looks like

wary flame
#

aux steerings are secretly just solid armoured bulkheads with a child's toy steering wheel embedded inside them like a penny in a foundation

#

I actually think having an equivalent to "armour compartment" is really nice for fleetbuilding but it should probably be indicated as such

fresh storm
#

fascinating

grand pine
#

non-long?

fresh storm
#

they're both cargo feeders

grand pine
#

ooh

wet root
#

(Bulk Freighters, Cargo Feeders are Monitors)

#

Container Liners also have randomized shapes!

glad aurora
#

Hm - I wonder, is a MD bulker better as a Long Boy or a Short Boy?

#

My current one is a Long Boy

fresh storm
#

I'm willing to lean towards Generally As Large As Possible

tulip vault
#

I imagine there's an infentesimal benefit to being shorter

#

but like

fresh storm
#

to maximize empty space hits

tulip vault
#

bulker layout is all but irrelevant

wet root
#

Prrrrrobably short since I think they're a bit easier to softkill missiles with?

tulip vault
#

I say all but because there are a few select builds which need certain layouts

wet root
#

Since if you're dropping chaff from the midpoint missiles will see the long one sooner relative to the chaff

fresh storm
#

don't drop chaff from the midpoint thinkaboutit

wet root
#

There's also the very silly aspect that the big flat sections can have 450 HE overpen IIRC but that's only relevant for obelisk/roof gun bulkers

supple sonnetBOT
#

but they need the flat section insted of the unicornsection

fresh storm
#

I want to do The Funny with my ocello by dropping chaff from the rearmost hardpoint and shining my own illuminator at it while getting away from it with main thruster power

#

but haven't had the time to test it in practice

supple sonnetBOT
#

It Works espicily agenst SAH

junior heron
#

(someone on the nebcord showed that you can semi-cruise by firing on an ELINT bearing, then locking the target after you're around a rock, and similarly convoluted methods took hold in my mind)

fresh storm
#

with a CMD missile, I assume?

wet root
#

This is why they're nerfing CMD on ELINT next patch

#

These strategies are far too powerful

wet root
fresh storm
#

...how does CMD work as a validator, even?

supple sonnetBOT
#

if the seaker sees the target and has coms to the aunching ship it will hit the target

fresh storm
#

I'm trying to imagine a scenario where you might want to and uhhhh

#

I'm coming up with two

supple sonnetBOT
#

It's realy good at hiting one ship out of a swarm or squadren, or hiting a ship behind ablative hulls

fresh storm
#

SAH/CMD if you desperately need to shave off half a point from the cost and bring enough missiles to recoup at least the cost of the illuminator

#

and WAKE/CMD for basically CMD but it goes for engines instead of center mass

tulip vault
#

ACT[CMD] is very strong

#

it's entirely non-softkillable by small ships

#

so I see it a lot on MMTs

#

actually that's not true they could lyrebird

#

but at that point they deserve to live

wet root
#

(Namely for ACT[CMD])

glad aurora
#

I like to think that 50 AMMs covers its spot

supple sonnetBOT
#

Yeah you just have to worry about running out of AMM's in that case wich like we have seen happen recently when we were playing a missle fleet the other night

#

though we do want to pay a yub fleet when some one ese has brough the sarissa device to see how good it is at sniping AMM's

fresh storm
wet root
#

WAKE[CMD] or WAKE/CMD? If it's the latter it might have just lost the wake track and swapped to the cmd secondary, which took it to center mass

#

You pay for what you get with wake seekers, unfortunately

fresh storm
#

it was WAKE[CMD]

wet root
#

Huh, not sure why it was going for the center then

supple sonnetBOT
#

are auroras all that much better than defenders?

#

fiddling with our beam bb fleet again and we're wondering if they're worth the points

glad aurora
#

completely different applications

#

on ANS, you have no reason to take them

#

especially on a beam BB where you don't have the power to spare

#

these days (you could chat with misc about this) BB defenses against missiles are 80% softkill, so chaff, disco ball, active decoys, and the activest decoy

supple sonnetBOT
#

right

wet root
#

It's pretty easy to make a torpedo that will slip right past defenders, and they just completely disregard flak

glad aurora
#

From experience, I've not had any of my torpedoes killed by Auroras even when they do see them

supple sonnetBOT
#

yea, we're asking more because we recently got pretty badly beat by containers and our auroras didn't do much to them

glad aurora
#

oh

mint sinew
#

Against containers auroras are pretty good at stripping decoys but won't do much to the containers themselves.

glad aurora
#

yeah, just take softkill and you're done vs. containers

wet root
#

Oh, yeah, for a while auroras were a choice against the decoys on containers (with a few Defenders to kill the actual boxes once your lasers popped the decoys), but right now I'm not sure how viable they are with the potential extra decoys you can bring in the mixed salvos

#

Though Misc is absolutely the person to ask for anything regarding containers

supple sonnetBOT
#

for sure

#

i think we've got it (mostly) squared away, anyone up for a game?

wet root
#

Alas, I can't rn, but gl!

supple sonnetBOT
#

ty

grand pine
supple sonnetBOT
#

a game of nebulous we say!

night fable
misty storm
#

for a cap tug, is a 250 + 120 a good idea or should i do something else

lime jungleBOT
# misty storm i feel like i need to rework this

Fleet '600 Monitors + Capgame' is composed of 8 ships that cost 3000 points:

White Venom : 'Cargo Feeder' class Monitor [Gun PD]
 Wired Quiz : 'Cargo Feeder' class Monitor [Gun PD]
 High Squid : 'Cargo Feeder' class Monitor [Gun PD]
 Hoar Flick : 'Cargo Feeder' class Monitor [Gun PD]
  Main Moon : 'Tugboat' class Clipper [Gun Sensor PD]
Optic Ranch : 'Tugboat' class Clipper [Gun Sensor PD]
Hokey Ankle : 'Shuttle' class Clipper [Gun PD Sensor]
 Ninth Cape : 'Shuttle' class Clipper [Gun PD Sensor]
```This fleet uses only one missile type:
```yaml
SGM-110 Block : DIRECT - ACT(RADAR) - HE FRAG [2pts]
misty storm
#

are containers the best for the top and bottom mounts on 600 monitors?

grand pine
#

god AGAIn

quiet quiver
#

So it goes, hopefully your team appreciates your ships’ brave sacrifice

#

seeing your team about to have 4 points in that screenshot

grand pine
#

the team did good, but i died like an idiot without even beaming anyone D:

#

we've had 3 reactor blooms this game.. my destroyer, 17's(?) battleship and.. a teammate's ship, i sadly don't know which one it was

runic torrent
#

@olive blade missile name idea: "As per my last email"

olive blade
#

I think i have done that one at least once

wet root
#

Wild as this is, I think WAKE[CMD] might... actually be good?!

#

At least on hybrids with a very long stage range

#

Particularly against tug formations, I might need to try WAKE[CMD] as an answer to jam-heavy swarms

sly glade
#

a whole series of things named after things like that

wet root
#

This is very nonrepresentative of an actual game, but it is pretty

misty storm
#

yeah uh, what is best for secondary weapons for 600 monitors?

supple sonnetBOT
#

we have had luck with torps

misty storm
#

ok

#

whats a good setup for cap tugs?

#

ive got c53 +t20 rn

misty storm
toxic scaffold
lime jungleBOT
glad aurora
#

Hm.

#

Why the longer range with smaller speed?

#

My cmd/[wake] torps are high speed short range.

supple sonnetBOT
#

They have about 3.5 ish G's of turn to dodge defender fire

#

and the range i to try to punch a beemer befoer it get's it's beems on you

glad aurora
#

Ah, yeah, that's a really good point

#

BB beam range is 5k, so you need to be outside of that as OSP

#

I get more license to run 3k torps because I'm ANS

supple sonnetBOT
#

well those have an efective rnage of just short of 5km so it's a bit more dicy, but some of us can pull it off

bitter furnace
misty storm
lime jungleBOT
# misty storm this is what ive got rn

Fleet '600 Monitors + Capgame' is composed of 8 ships that cost 3000 points:

 Brash Race : 'Cargo Feeder' class Monitor [Missile PD]
  Lost Pear : 'Cargo Feeder' class Monitor [Missile PD Sensor]
Posed Wound : 'Cargo Feeder' class Monitor [Missile PD]
Under Round : 'Cargo Feeder' class Monitor [Missile PD]
  Main Moon : 'Tugboat' class Clipper [Gun Sensor PD]
Optic Ranch : 'Tugboat' class Clipper [Gun Sensor PD]
Hokey Ankle : 'Shuttle' class Clipper [Gun PD Sensor]
 Ninth Cape : 'Shuttle' class Clipper [Gun PD Sensor]
```This fleet uses 2 different missile types:
```yaml
   SGM-110 Block : DIRECT - ACT(RADAR) - HE FRAG [2pts]
SGT-358 Uppercut : DIRECT - CMD/PSV(WAKE) - HE SHAPED [12pts]
olive blade
#

normally people use shuttles to do the cap and tugs to kill the enemy cappers

#

with missiles

misty storm
#

mm

#

i see

#

so like, 100 casemate + some s2s?

olive blade
#

yeah

misty storm
#

ok

olive blade
#

and a huntress for burnthrough and often a jammer

#

missiles are traditionally act [cmd] with weave

misty storm
#

ok

olive blade
#

the multi mission tug (mmt)

lime jungleBOT
olive blade
#

this is my build

#

oops

#

wrong one

misty storm
#

i dont think i have all the points for that

olive blade
lime jungleBOT
olive blade
#

yeah people usually use a couple of these to overwatch and a bunch of super cheap shuttles to cap

lime jungleBOT
# olive blade

'suicide shuttle' is a 'Shuttle' class Clipper that costs 86 points.

olive blade
#

this is at least the "meta" but obv there are other approaches that will work

misty storm
#

thanks

lime jungleBOT
# misty storm had to cut down a bit but

Fleet '600 Monitors + Capgame' is composed of 8 ships that cost 3000 points:

Star Berry : 'Cargo Feeder' class Monitor [Missile PD]
Bowed Hymn : 'Cargo Feeder' class Monitor [Missile PD Sensor]
Halt Brace : 'Cargo Feeder' class Monitor [Missile PD]
  Wise Ore : 'Cargo Feeder' class Monitor [Missile PD]
 Punk Blip : 'Tugboat' class Clipper [Missile EWar Gun Sensor PD]
Smart Mean : 'Tugboat' class Clipper [Missile EWar Gun Sensor PD]
 Back Howl : 'Shuttle' class Clipper [PD]
Only Decoy : 'Shuttle' class Clipper [PD]
```This fleet uses 4 different missile types:
```yaml
            SGM-110 Block : DIRECT - ACT(RADAR) - HE FRAG [2pts]
SGM-171 Tribble Container : DIRECT - PSV(WAKE) - HE SHAPED [1pts]
      SGM-212 Palm Strike : DIRECT - ACT(RADAR)/[CMD] - HE SHAPED [10pts]
         SGT-358 Uppercut : DIRECT - CMD/PSV(WAKE) - HE SHAPED [12pts]
quiet quiver
# lime jungle SGT-358 Gom Jabber is a size 3 missile that costs 12 points.

When I see these in a match I keep thinking of this bit
https://www.youtube.com/watch?v=kHX_4BltbSE

What's that, in your subscriptions feed? IT'S THE GOM JABBAR!

Audio is from My Brother My Brother, and Me episode 261, cut and edited by me.

To listen to the full bit, go here: https://www.youtube.com/watch?v=-1ueYJZ7GSY

To listen to the full podcast episode, go here: https://maximumfun.org/episodes/my-brother-my-brother-and-me/mbmbam-261-is...

▶ Play video
wary flame
#

I've been designing and redesigning my torpedo corvs to fight the new threat of pavise gun shuttles in wings, which my traditional torps do nothing against, and settled on this thing

lime jungleBOT
# wary flame

SGM-H-389 Fishtail-APV is a size 3 missile that costs 16 points.

wary flame
#

standard fishtail min angle tech, decent warhead, arad/act with Fast Startup

#

which lets me pack three of them and sling them as if they were torpedoes

#

with a 5k stage range you can plausibly close to 4.5km and fire them off while jammed out, as discount instastage

#

it's a little pricy but it works

#

just have to hope the 20% fail chance doesn't screw you

tulip vault
#

I gotta get me the gom jabbar

wary flame
#

the gom jabbar pattern is great for use against ANS but Pavises require a 3km-range torpedo to defeat, they're harder to cork through

#

good general purpose, though

#

also turns out that the ice crystal map does show reflections through the map to spectators

tulip vault
#

yeah it does lol

wary flame
#

I have literally never seen this before in Neb

#

they accelerated somewhat

tulip vault
#

Beautiful

fresh storm
#

speen

wary flame
#

they were stuck juddering together trying to actually fight stuff for a solid five minutes before they actually died and started rotating

fresh storm
#

now recreate it on purpose with two double broadside bulks

#

speaking of, I'm working on a MD bulk partnered with a plasma ocello

#

my thought process being that I'm already spending a fair bit on energy generation on the ocello

#

and I don't need my search radar to be on when I'm already in effective plasma range

#

so double savings!

noble zodiac
wary flame
#

plasma Ocello is generally a waste of space since it has the firepower of a single cheap monitor and spending all the power on eregs means there's none left to run the expensive auroras, sarissa, interruptor and ANS radar that you really want an Ocello for

#

may as well give it the good 450 or 250 turrets

noble zodiac
#

not to mention spending all the power on the plasma itself

wary flame
#

that validator change is potentially extremely spicy

grand pine
#

50% flank damage probability to long haul? sad

arctic magnet
#

passive would be HoJ/ARAD, SAH, EO, Wake?

wary flame
#

arad/act/[wake] reject, we container like men

supple sonnetBOT
#

+50% flank damage on the long hall is not bad for gun liners and they need it the most though Isakai trucks will suffer

tulip vault
#

I actually really like that change

sharp crow
#

I thought a jammed missile was simply blind, what is this validator change going to do against jamming?

tulip vault
#

It actually makes it into a decision as to whether or not to bring it, though I still think itll be really good

wary flame
#

validated arad doesn't chase jamming sources with a reject val on it

tulip vault
#

That’s… hmm

sharp crow
#

so purely the jamming missiles?

#

or what

wary flame
#

damned if I know

#

anyone want to help me test it?

tulip vault
#

Sadly not at home right now

sharp crow
#

I really don't understand what it does

wary flame
#

nobody is quite sure yet

tulip vault
#

I think it lets arad actually properly validate when it’s chasing a jamming signal?

#

But Im not sure

wary flame
#

hey tom

#

@junior heron new change, Bowling For [Act] specifically does not bowl for [Act] any longer

glad aurora
#

Was Long Haul really that great? I almost always bring Yards.

tulip vault
#

arad/[act] is no longer sofkilled by bowling ball?

#

Huh

#

Is it still softkilled by normal active decoys?

wary flame
#

41 m/s permaflank liner was a tiny bit OP

tulip vault
#

It’s probably the best drive in the game on main

wary flame
#

I got ambushed by three vauxes this morning and literally just flanked at them until I reached torp range

#

while they backed off at 39m/s

grand pine
#

how does one play broadside bulkers?

supple sonnetBOT
#

You pre-aim (set headding for whare you think the enamy ships will be) and do your best to not get cought out by every missle the ANS has brought. and neer flank as you don't get the speed bonus when your going sideways wichis most of the time

#

and if you have enough guns you can fire on some vary poor qulity tracks

wary flame
#

OK, Arad/EAct/[Act] wiggled for a few seconds when bowling ball jammed but did not chase

#

interesting

glad aurora
#

Is this the death of the bowling ball?

wary flame
#

probably not since you need a Reject validator to make it work

#

and interrupt means that [CMD] is not viable as such because the interruptor will turn the entire missile off if it's on reject

#

so you either mix your salvos three ways to load arad/act/[act], the support container for such and then act/[wake], or you go arad/act/[wake] on Reject and container like men

#

none of this "off-aspect fallback" nonsense, you either get wake val to confirm or you miss

fresh storm
#

I wish ARAD targetted radar equipment the way WAKE tries to target engines

#

I was visited by the vision of an S1 swarm sandblasting a hull bare

tulip vault
#

It follows specifically illuminators

#

I guess maybe arad should do that

fresh storm
#

oh yeah I'm bad with a

#

e

#

the

#

shortenings

#

I know what I'm thinking of but if the thing in question is an abstract jumble of letters my fingers consider it fully fungible with similar length jumbles of letters

tulip vault
#

That’s very fair

#

All the abbreviations are a confusing jumble of acronyms and not acronyms

wet root
#

Wake being the only non-acronym seeker is particularly fun

tulip vault
#

ARAD is only like

#

half acronym I think

wet root
#

True

bitter furnace
# wary flame nobody is quite sure yet

[ACT] set to REJECT and with Detect Small Targets disabled should now prevent HOJ and ARAD from seeking onto SSJ AMMs (previously, only primaries and backups respected the Detect Small Targets setting)

#

that as far as I know was the main intent of the change

#

but then the patchnotes went up and the wording of them is... quite a bit broader

#

and there's some weird interactions being found with unvalidated setups, so idk if bugs or more intended changes or what the heck is going on

wet root
#
# Perditio Changelog - 1.5 (18 Jan 2024)
### Changes:
- Added changeable seed option in lobby
- Added commands for dedicated servers for changing and voting terrain settings ("!helpperditio", "!voteperditio", "!changeperditio")

### Fixes:
- Dedicated servers now work with this mod
- Fixed "No option found for key" error for players in lobby while map changes to Perditio
#

Good news for Boat Night!

tulip vault
#

heck yeah

wary flame
tulip vault
#

oh squall gales

#

honestly I think keeping squales vulnerable but making containers better is probably good

wary flame
#

seems sensible

#

I personally would have just let "detect small targets" set whether your missile could be SSJ pulled or not, as a fairly elegant way to stop it being an amazing defensive tool, but I suppose overcomplicated container building kind of works

fresh storm
#

so when are we getting an illuminator module for containers beelz_smirk

bitter furnace
wary flame
#

oh no, you got it right, I was just trying to summarise in balance terms

bitter furnace
#

yeah in that case you've hit it dead on

#

[ACT] is pretty useful now, but most double-seeker missiles probably don't have room, which leaves containers as the only triple-seeker capable missile to be the main winner here

wary flame
#

you can reconfigure a container salvo from act/[wake]/decoy plus arad/act/[decoy] to arad/act/[act-R] plus act/[wake] plus two support containers to make up for the decoy loss

#

not too difficult

#

or you can go arad/act/[Wake] on reject, add support containers and container like a man

#

get wake val to proc or bust

bitter furnace
#

lmao

#

15 second grace period go brrr

wary flame
#

I like this a lot, means you only have to deal with the softkill the fleet editor actually tells you about

misty storm
lime jungleBOT
# misty storm does the pd mix on the monitors look good here?

Fleet '600 Monitors + Capgame' is composed of 8 ships that cost 3000 points:

Star Berry : 'Cargo Feeder' class Monitor [Missile PD]
Bowed Hymn : 'Cargo Feeder' class Monitor [Missile PD Sensor]
Halt Brace : 'Cargo Feeder' class Monitor [Missile PD]
  Wise Ore : 'Cargo Feeder' class Monitor [Missile PD]
 Punk Blip : 'Tugboat' class Clipper [Missile EWar Gun Sensor PD]
Smart Mean : 'Tugboat' class Clipper [Missile EWar Gun Sensor PD]
 Back Howl : 'Shuttle' class Clipper [PD]
Only Decoy : 'Shuttle' class Clipper [PD]
```This fleet uses 4 different missile types:
```yaml
            SGM-110 Block : DIRECT - ACT(RADAR) - HE FRAG [2pts]
SGM-171 Tribble Container : DIRECT - PSV(WAKE) - HE SHAPED [1pts]
      SGM-212 Palm Strike : DIRECT - ACT(RADAR)/[CMD] - HE SHAPED [10pts]
         SGT-358 Uppercut : DIRECT - CMD/PSV(WAKE) - HE SHAPED [12pts]
supple sonnetBOT
#

Ehh It's hard to have good PD on monitors, wich is why most folks don't bother or do it just though an escort. but like just a box of AMM's should be enough as ong as no one tries to test your mag depth on them

misty storm
#

ok

misty storm
#

does salvo size for amms work per ship or is it coordinated between ships

supple sonnetBOT
#

It should be coordinated now

misty storm
#

Ok