#Baldur's Gate 3
1 messages · Page 19 of 1
but Owlcat has also already said they don't really wanna do PF2 unfortunately
Oh and Tyranny
RIP to the Tyranny sequel we're never gonna get now
Yea, doesn't help it ended on the biggest cliff hanger
I have some hope that if Avowed did well, we might eventually get another PoE maybe
I think for poe2 they overspent and didn't sell as much as they expected
yeah
generally yes, me too
Same
which sucks, because 2 is mechanically way better
Yes and no?
It's mechanically way cleaner
The rough edges and jank have been sanded off
But something to note is that PoE1 added rough edges and jank in during its patch cycle
(I was there, Gandalf, I was there 5,000 years ago when Josh Sawyer made PoE1 less clean on purpose)
I do overall prefer the mechanics in 2
PoE1 set high story standards and 2 didn't meet it or do better. Rpgs that live by story die by it
My thing was there was not much limitation for resting, you could actually do it after every encounter
You could absolutely game the system
And fights were designed for attrition
It was a hassle
And honestly having it be a hassle seemed like a perfectly reasonable solution to me
I think they've clarified that they aren't actively working on a game, but they like (and play) pf2e
Some players will always optimize away their enjoyment, but there's a balance to be struck between averting that for some players and retaining a stronger sense of identity for those who do engage with your game the way you want them to
I have pretty much the opposite opinion, I think per fight is much better than rest based attrition
It made spellcasters in particular feel much more bland to me
the thing that turns me away from PoE 2 primarily is honestly just all the ship stuff
I don't care about sailing around on the map
I never got through it
I crowdfunded it
But
Ultimately I could not retain interest
Whereas I played PoE1 to completion on path of the damned both before and after the expansions
I got real confused at path of exile 2 having ship mechanics and now realize it's Pillars chat
Its not even Pillars chat, this is bg3
Same energy
I prefer per fight spells, because I don't need to worry about rationing out spells
just generally not a fan of that kind of spell attrition paradigm generally
My first Wrath of the Righteous playthrough was as a pure caster (Sorc) and I feel that pain.
It gets better later on once you get the mythic abilities that give you extra spell slots but holy shit the first two acts are pain
I'll take less powerful spells if it means you can consistently use them
Early game Cipher is a pain but late game its godly
I do like Cipher for that reason too, yes
Chanter the inverse, stronger than most classes early on but peters out to ok late game
I generally prefer the same scaling for all classes
That's basically how my WOTR Azata Sorcerer playthrough went. Early game it's so useless I had to download a mod to make cantrips stronger (not that much, just to give them D&D5e/PF2e style scaling) just to make the early game tolerable, late game I was nuking entire rooms with a single Chain Lightning cast.
hellllllp i'm trapped in decision paralysis between Durge being some sort of fancy heavily-armored warrior-wizard with the giantslayer and Lae'zel being a fighter 11/hexblade 1 with the astral sword, and the reverse
Try both out. Then Respec into the one you find most fun?
i really like heavy armor durge do it its a fun visual
Both are going to have heavy armor and a very large sword, to be clear
Look we get it she's evil but gods don't leave their petitioners
Listen it's a Bad Domain to have ok, she's a ridiculous thing to even have worshippers
At least some of the other cults seem like they're having a good time
Ms Nihilism is just rough stuff
Still probably a better outcome than being Bhall’s plaything
Unless they are into those sort of thing I guess
But then they wouldn’t be bhsll’s playthings
What a paradox
Almost surprised to see this, Shar is super hungry for followers to one up Selune there's no way she'd leave someone devout hanging, saves the effort of having to trick them
But forgotten realms lore is a fuck between editions so I'm not surprised at inconsistencies
Maybe she just forgot
I mean, my first thought was "Oh, this is a propaganda piece"
The issue is that a god's worshipers joining them is a fundamental part of their life cycle
They need petitioners yeah
It's not "oh Shar doesn't reward her followers in the afterlife"
That's not how the afterlife works
The role of a petitioner is to become a part of the godhead
finishing up act 3 and Gortash not being immune to Hold Person really simplifies that fight, huh
I was more afraid of those damned grenade launchers than I was of Gortash
Although Shar and Selune are sort of special greater deities as ever since Ao created the first pantheon they will always exist like how mystra keeps dying and reincarnated so they dont need petitioners but still benefit from them
Orin too not immune to hold monster
Mrykul was the only to bother making their champion good in a fight
if you're like my party you can simply ignore them and just kill Gortash without ever really getting near any of his traps
i don't quite remember what we did but i think we genuinely just walked into his without getting near any of the traps and just blitzed his ass
it was very funny, i don't think it's going to be quite as amusing this time around on account of us doing Honor mode this run as opposed to last run which was tactician
we're on tactician. we've been in the negative difficulty curve since...end of act 2, I think?
by the time we got to Baldurs gate like, there was basically no difficulty
we fought (act 3 boss spoilers)||Ansur, and our Paladin did like 500-ish damage to him in one turn and we killed him that same turn||
same with (act 3 boss spoilers)||the myrkul champion fight||
ended up having sort of comical levels of damage by the end
I had a paladin firs time i fought gortash and didnt realize he had an avatar transformation
this time we're actually locking in even harder
Similar with auntie ethel and skipping hair by barbian crit to kill
i have decided that enemies aren't going to be allowed to hit with their attacks since that would get rather scary rather quick
not only am i doing a radiating orb build but i also have cosmic omen available as a circle of stars druid so i can just take a d6 worth of attack roll from any enemy on a reaction
it's quite funny cause the closest we've gotten to real danger so far was fighting gnolls in act 1
everything else has been more or less a cakewalk
We're taking it a bit more seriously this time
That's a wrap on four player Baldur's Gate. Overall a fun time, but absolutely not the way the game was meant to be played.
I think my main takeaway is that it's almost definitely a better game if you don't try to 100% it in one go (and if you don't do four person co-op for your first playthrough, obvs)
i've still only played it 4 player co-op
I feel like if I were going to do 4-player co-op I'd want to do it with four origin characters
i would never play as an origin character personally
The gf and I are thinking of doing 2-player co-op with her as Wyll and me as Astarion
She'll take point on most stuff but I will pursue Karlach because Astarion/Karlach seems very funny to me
I don't regret having it as an excuse to hang out with friends, but it kind of turned all of the dialogue into rifftrax. the origins don't get much development if you leave them in camp, which really undercuts their writing, and having people running off in random directions makes towns (and all of act 3) pretty confusing. (plus it can make time between turns really stack up, especially if your character is CC'd)
fair enough
the world's most flammable little lad
and yeah you really don't get to interact with Origin characters much in 4 player
It's a very different game without said interactions
except maybe Lae´zel if you wanna romance her
i probably oughta try playing it solo at some point so i can interact with the origin characters
i don't really care about it all too much tho
Like it's cool that Larian made the game a big tapestry for fucking around in co-op if people want to do that
But that's a totally different experience
i had a grand time roleplaying and doing shit in 4 player
that could be a big differentiator. the rest of my group wasn't interested in trying to do roleplay
Not that there's a dearth of it without them
ah
yeah
my entire group all did roleplay
and acted out every single decision based on how our characters would act
from the beginning to the end
i shed a tear at the end when ||one of our party members ended up sacrificing themselves to become a mindflayer to stop the Absolute, and then falling on their own sword so as to not live as a mindflayer||
Yeah
Just a very different experience
More of a fairly on-the-rails D&D campaign to play in
Rather than a CRPG in the modern mold
Honestly really impressive that Larian managed to make those two things out of one game
sounds like it
I've started a solo playthrough with the mod that lets you have many people in the party + tactician enhanced automatic scaling for that
oooh
yeah that sounds like a smart plan!
then you can interact with all of them at once
(The scaling is gonna get really wild once I have 11 people in the party)
absolutely
(Significant numbers of additional actions and bonus actions for every enemy may outweigh the numbers significantly, we'll see!)
me and the boys on our way to be a 15 person party
I've played both solo and full party coop, the companions have a lot of exclusive scenes and options tied to them
I think an "ideal" experience if you want coop and Larian's writing is 2 player coop where each player recruits a companion
So having played a bit of Tactician Enhanced with 7 party members so far
I don't think the game is strictly harder or easier but the difficulty definitely works differently
Large numbers of enemies and enemies with AoE stuff are dramatically tougher fights
Smaller numbers of powerful enemies are less of a threat
Of course since this game loves to throw hordes at the player
I suspect that's going to move towards harder as it goes along
But for instance getting ambushed by 5 goblins with magic arrows was more dangerous than the owlbear fight with honor mode rules
Getting shot with six magic arrows in rapid succession does things to a man ;_;
Or a group of mans
i love lae'zel so much
she's just very dense yeah
For me Lae'zel has "autistic girl who just really likes helicopters" vibes
Except instead of helicopters it's dragons
Her being the youngest in the crew adds so much to her energy too
Starts off so imposing and in charge
And then she's just a Very Excited Newbie
Lmao so true
She really likes red dragons and will talk about vlakith but also a dozen red dragon rider facts
It gives me like teenager vibes of "I'm smarter than you cause I get 100% in AP" but combat.
Yea sure great warrior laezel I believe you, how many other gith were in the party and how many of them were like centuries old fighters
Age is kind of messy with Astral plane but for a Gith like 19 is like youve barely existed
Doesn’t she have a specific fetish for red dragonborns
I don't know the trigger but yea, either red dragonborn or red draconic sorcerer, I was both and got the line. She said some real suggestive red dragon facts to me in a way I did not hear before romancing her previously
The prompt was like [red dragon something] "you know I have red dragon ancestry"
Having played a little more tactician enhanced with seven party members: this is pretty fun
my gf and I are currently running tactician advanced with literally every companion for the final fights. it's... absurd
I'm still in Act 1 but my plan is to go there, yeah
Also: I'm finding that Booming Blade adds some interesting elements to gameplay
Forcing movement with command, cloud of knives, or flaming sphere has been very nice for triggering it
It just adds a lot of incentive to manipulate enemy movement beyond just "get my melees into range"
i saved the grove by i'm this close to go full evil with my durge
So I gave Zarys the chest to purchase the Titanstring Bow, but then I wanted to kill her to get it back >_>
I discovered attacking her violated oath of the crown tho
After some fucking around, I found something weird: if you push her off a ledge, she takes damage from the fall, which does not seem to break your oath?
"I didn't hit you, the ground hit you"
Held true to the law of gravity
She does go hostile, which is what I wanted
Huuuuuh okay so throwing uses whatever you're still holding after the throw to determine what type of attack the throw is
Which apparently means if you throw your equipped weapon while wearing the electricity on unarmed attack gloves
You get lightning charges for throwing
Huh
Im not entirely surprised, there used to be issues with throwning weapons triggers for buffs cause if you didnt have returning weapom then it autoequips the first melee weapon in your inventory so at the time the weapon hits the enemy you were using something else for checks and triggers for buffs/damage
oh. so that's got to be why tavern brawler applies to thrown, non-improvised weapons
Naw Tavern Brawler applying to all thrown attacks is working exactly as written
And it will work even if you don't end up empty-handed after a throw
The text is "throw something"
So that would reasonably be universal
Oh yea the bane of radiant orb and paladins
The good news is that you're also a cleric with a druid dip
Or wait
Druid with a cleric dip
Even better
Even if you sit back from radiant shenanigans for a bit you're, you know, still a full caster
true
severe lack of cantrips tho 😔
i have bursting sinew, sacred flame and toll the dead
also posion spray, guidance, shillelagh and light but they are all, less useful
Bursting Sinew's your only option there, yeah
toll the dead is fine since it's necrotic
Necrotic doesn't always fail against undead
It's specific undead and specific spells
But you can always examine to double-check the resistances in any given case
I've been using Flaming Sphere a bunch with my light cleric on my current playthrough
Finding it to be surprisingly effective
neat
Honestly I really underestimated the power of a lot of spells on my first playthrough
Command fuckin' wrecks
For some reason I always thought of it as "that one spell you use to steal Commander Zhalk's sword"
Rather than as a spell that is useful in basically every fight
Command is an action trade, and another extra downside
Shutting down an enemy's actions and then triggering a ton of AoOs on their turn works out to a lot
Even better now that booming blade exists
Also it seems like it shuts down reactions? Including at least some legendary reactions?
And of course you can upcast it for more targetslolwut
Incredible that I did not consider this spell before
Oh @grave prism not positive but I think a lot of the enemies with radiant retort in the sanctuary are wearing metal armor? You could heat metal
longstrider and enhance leap kinda goated ngl
i love being lowest in the turn order
man i really picked Selûnite on the durge playthrough
I'm also playing a selunite durge
But mine is a Sorcerer/Cleric/Paladin/Wizard
I'm finding it very funny to be tbh
Wizard is for Bladesinger that doesn't use bladesong
Storm Sorcerer 1/War Cleric 1/Crown Paladin 2/Bladesinger Wizard 8
Does anyone have help for the game crashing when I try to load a save?
Have you tried loading any earlier saves?
You might have ended up with a corrupt save
Loading an earlier save also crashed, but I updated my mods and tried that same earlier save and it worked
Ah, well that'll do it lol
mods are kind of a voided warranty situation tbh
once you install them they are a caveat to literally any and all issues
Oath of the Crown's conversation options are honestly kind of hilarious in a wholly unintended way
"I don't need a fuckin' warrant, I'm a paladin"
Pondering builds: sorcerer 1/tempest cleric 5/bladesinger 6
Maybe fighter 1 instead of sorcerer 1
Probably, even
Spirit Guardians, Con saves + bonuses from bladesong, full casting, uh
Probably have to choose between good wizard DCs and good spirit guardians DC
Probably war cleric instead of tempest
Or ... just do medium int and wis, focus on dex, and make up the difference with arcane acuity
gang warfare
hm, armour of landfall
holy shit
we killed Avatar of Myrkul with nobody in the party taking damage
fucking outplayed
we were worrying about this being a run killer and we got out literally entiely unscathed
Did you do Ketheric phase 1?
phase 1?
yeah
I have found that sometimes doing that fight makes the myrkul fight easier
we obliterated him in like 1 turn
Because you have time to deal with adds and stuff
It's tragic that bladesinging can't be used with staves :(
rip Dame Aylin and Isobel
They died?
my party killed Isobel and couldn't kill Dame Aylin
Oh, evil run?
Yeah you mostly lose out on stuff by destroying Last Light
The Very Evil Path in this game tends to be "you have opportunities to bring about catastrophic ruin and they are very stupid why did you do that"
it does make the game dramatically shorter!
And you get the same XP
Good for speedrunning after youve played a bunch and want to skip some side quests
We killed her after beating Avatar of Myrkul
But have you considered the pile of corpses
I love lime
That’s the genuine answer
Sceleritas gives when you ask him “why would I ever do such a thing”
And yeah at this point you aren’t doing this out of a prospect of a reward but because you just love murder
Death domain cleric with bursting sinew
Fill your camp with corpses to raise as undead or explode
Dropping a corpse in your inventory is not an action
Give Karlach a barrel full of monkeys corpses to throw
Final Fight spoilers
||We lost the Owlbear Cub in the fight 😭||
||Shot by a magic missile then slapped by the dragon||}
||tbh, "I drugged this baby animal so it went berserk and threw it into battle :)" had me going "WTF, Dammon"||
||we also exploded the brain by blowing up every piece of explosives we've found the whole game next to it||
We have the rat of holding mod, and I have been shoving every explosive into it
||Also made it an adult somehow||
||Potion of Puberty||
there were so many explosions we lagged out the game for a while
Here's a fun little thing: even if you're locked out of bladesong by your equipment, a bladesinger still gets their cool extra animations
So my heavy-armor bladesinger is swinging around his greatsword in a silly way
The animations are pretty cool
I do love bladesinger
Shadow blade and booming blade hits different
Hexblade multiclasses better and probably more damage but having full access to wizard spells so you can throw a fireball or something is great. Also if youre melee heavy then you basically always have +5 AC cause you can just shield every turn
Hexblade can shield but only 2 or 3 times at most. Bladesinger at level 5 I could throw out 2 3rd levels then shield 7 times with 1st & 2nd level slots without accounting for arcane recovery
If youre mostly meleeing then you probaby wont use those slots anyways
Also you get the ritual buffs without extra investments
What I've been playing is a Sorcerer/Cleric/Paladin/Bladesinger (although I'm only level 6 so far)
But I think something like Fighter 1/Bladesinger 6/Cleric 5 could be rad
Spirit Guardians bullshit
Oh im playing full bladesinger, it feels very safe
I imagine
Especially early game, mage armor, 16 dex , and bladesinging is 17 AC base but shield bumps it up to 22 AC without any extra magic items.
I just don't see a ton of reason to take it past 8
Wizard spells mostly
Assuming you get those by multiclassing, I mean
As long as you get at least 3 more casting levels you're still getting 6ths
I thought you only get the slots for fullcaster multiclass but not learn 5th and 6th level except via scroll scribing
Huh looking at the list of unscribeable spells theres like 3
What are they?
At 5th and 6th, create undead, arcane gate, and resilient sphere.
All pretty skippable IMO
Id agree then about skipping 8+ those are spells i dont really ever use
And the 10th-level bladesinger feature seems kinda eh
War cleric, bard, sorcerer, and paladin are all easy candidates
Yea the only use case I see for it is if the bladesinger is one of the only Melee classes in your party which would be a bold move with wizard's HP.
I should think about 4 levels after 8 in another class
Draconic sorcerer is nice since that's a free always-on mage armor you don't have to think about
Paladin seems the obivois damage boost with many unused spell slots if I melee all the time
I'm running Storm Sorcerer 1 (for con saves and shield + magic missile as always-prepped spells), War Cleric 1 (for the bonus action attack), and Crown Paladin 2 (for Righteous Clarity + Smite)
Something like sorcerer 3/whatever 1 could also be rad, since that would get you quicken spell
Maybe just Fighter 1 for the fighting style
Oh right quicken for a spell after attacking would be good
And lets you give band of the arcane scoundrel to someone more specialized
Swords bard 3 nets you a fighting style and some other miscellaneous adventuring stuff
Tempest cleric 2 is nice since you'll be getting chain lightning
Lots of options
I'd run a light/no-armor version but I specifically want to use the giantslayer
So I'm just there for Extra Attack
But arguably that's not a great play!
Lots of good finesse stuff
Phalar Aluve, notably
Shadow Blade and booming blade means I wouldnt get to attack bonuses from magic weapons. Mostly on advantage cause of shadow blade in the dim areas.
I think im going wizard 6 then sorc 3 for quickened then im not sure on the rest. Wizard 8 and single class on something or sorc 4 for feat? I've never multiclassed a non warlock/sorc
Especially since bg3 does have stat requirements
I think it's generally good to get at least 2 feats
I'm not sure which feats would work well for essentially a short sword build
Or if I should just bump up dex/int
Hmmmm Bladesinger 6/Lore Bard 6, or Bladesinger 2/Swords Bard 10
What's are you planning with lore bard?
Especially the magical secrets I assume is the reason you're taking it
Was thinking mainly of Spirit Guardians + tons of general bard utility
Oh, also, looking at it, there is a good reason to take Bladesinger to 9: that's when the bladesong bonuses increase to +4
No way thats absolutely insane
But also what they list is doable, most of that is in the game already but its still an very impressive if the finish it
Hm yea ah well that throws a small wrench in some things. I was thinking Wizard 6, Cold Draconic Sorc 4, Wizard 8 for quickened spells, fun distant metamagic booming blade, and armor of agathys if attacked by save or AoE
Id probably do Wizard 6, Sorc 3, Wizard 9 then to see things although ranger might have some neat stuff but thats lore bard 6 and i do want sorc 3 to use quick action like fireballs
Or double booming blade or twinned something
does it not just go off prof bonus in general?
Tragically no!
But +3 from bladesinger is still quite nice
You're only missing out on +1 AC and +1 on Con saving throws
And 1 Bladesong Power
It's +2 to start, +3 at 5th, and +4 at 9th
how odd
In 5e its based on int mod iirc
Yeah
Either prof or set values differ from ttrpg, which im curious about why
It makes bladesinger less reliant on int i guess if you want an gish build with lower int with multiclassing maybe?
In some ways the greater gain at 9th is the extra charge, since it makes bladesong climax more usable
And bladesong climax seems pretty wild
That is true, i pretty much dont use it unless battle is over for healing or i dont plan to melee anymore
It seems fun alongside quicken spell abuse
Yea benefits a lot from bonus action spells. The description is sort of deceiving since it doesnt accumate over the course of the bladesong but you need to cast a spell
yes, which is why it was already weird that they changed it
Specifically spells that are level 1 or above and are not weapon attacks, cantrip booming blade doesnt get you any. I dont think shield is giving any charges either
Im still early level on this coop campaign but battles where i only shield its only 1d6 on the bladesong climax
Mm
The gf and I are finally getting under way for our co-op, and I gotta decide if I want to do Some Sort of Bladesinger Spirit Guardians Bullshit with Astarion or if it would be more fun to just do Wizard/Lore Bard with Gale
Bladesinger i'd say is good for coming online very fast
(I could do Wizard/Lore Bard with Astarion but would tragically suffer from this being the extremely rare case where being human is useful, for shield prof)
Is your 2 options just Gale or Astarion or are other origins an option
Wouldn't be for the Gale build
The Astarion builds in consideration are bladesinger 2/swords 10, bladesinger 6/lore 6, and bladesinger 6/cleric 5/???
If I do bladesinger I want to do some kind of silly spirit guardians abuse
Sorcerer 3/Wizard 1/Lore Bard 8 could also be amusing for Gale
... okay fuck I think I've got it
Wizard 1/Nature Cleric 1/Sorcerer 4/Lore Bard 6 works for Astarion
(Or anybody)
Larian Studios returns with their second installment of Devs React to Speedruns—this time featuring the full release of Baldur’s Gate 3. In this latest episode, key members of the development team observe their game being creatively and mercilessly beaten by speedrunner Mae.
In the video, Mae completes Baldur’s Gate 3—including all three...
Is this an act 2 gale blow up speedrun or end of act 3 speedrun?
end of act 3
Thats absolutely wild then
Im watching the speed run at x4 for act 3
||Jumping from a roof across the river to the top of gortash's keep is a wild tech thats so amazing, and clever mind flaying yourself to compensate for being weak going into final fight||
Here's something cool: the damage from Elemental Weapon triggers the ring of elemental infusion
i need to finishe the game but i don't know ; what character(tav or Durge to play and who to romance)
I like Lae'zel's romance for Tav/Durge
I'm a huge fan of Durge w/ Astarion and Durge w/ Minthara; I think Gale and Shadowheart's romances are really nice, and I find Wyll to be very romantic, outside of being handicapped by Larian's inability to give him any scene time
Amusingly, if doing Karlach origin and romancing Gale, ||if he becomes a god he can just fix your heart||
Hm, help me decide what to do with Astarion's last two levels, folks
Battlemaster 6/Thief 4, pretty standard two-weapon fighter with high dex etc
Fighter 8, Ranger 2, and Bladesinger 2 all seem relatively promising
Evil Durge with Minthara is like, she can make you worse
i love Minthara because she starts evil, gets brainwashed-evil, unbrainwashed goes back to evil, and by the end of the game she is still evil, BUT she becomes a valued party member who can work w/ all these good people until the quest ends
I appreciate she stays evil and doesnt do a 180
She just offers you take you back to menzoberranzan and do big murders and polilical stuff
got markoheshkir, yay
honestly, Honor Mode has not felt that much more difficult, probably because my party is all running cracked builds, but idk this feels about on par with Tactician, just with less reckless playing and no party wipes
I'm glad they eventually made it so you can recruit her in a way that doesn't involve massacring a bunch of civilians and depriving yourself of a whole bunch of other companions.
Granted, it's in kind of a weird way that makes less and less sense the more you think about it but at least you can do it
And if you steal her clothes she shows up to ketheric naked
Which implies she woke up and either crossed shadowlands or underdark naked
Nah they fixed that in an update
She gets her clothes and underwear back now
So she somehow found a new pair of drow clothes while not in the underdark
Which is somehow less realistic
What do you think she only had one set of clothes
The origins do have one set
But we got kidnapped and trapped in a mollusc. Minthara's got a few routes into the underdark, she could send some minions on a quest for her preferred high thread count spider silk clothes
Aye, and she was at base
Found some minor bullshit
Well, potentially major
If you scribe scrolls as a wizard, and you respec and go back into wizard, you keep those scribed spells at least if you multiclass back into wizard
Even if you could not normally scribe spells of that level given your caster level
Scribing scrolls doesn't care about your wizard level, does it? I was scribing Unweave and stuff with just the one wizard level.
Scribing scrolls only cares about your highest spell slot level
I mean I guess this doesn't matter
Since you still can't actually cast the spell
There might be some cheese related to arcane battery?
Or other stuff that skips spending a spell slot
I'll test it when I can
it makes sense to me
Paladins can run pretty decent radiant builds, too, since smite is radiant
But yeah you look rad
i'm a druid which is very funny
2 levels of cleric
funnily enough we're doing durge evil run
so i am the absolute worst Selûnite ever
Pondering doing a stupid challenge run after my current one with the following rules:
- Tactician Enhanced, all settings maxed out
- Honour Mode ruleset
- Using hirelings to do 16 characters (the maximum) with adjustable party limit
- No two characters can share the same subclass
- Only four characters can have wizard or paladin (the only two classes with more than four subclasses)
This would require every subclass for every class but paladin and wizard get used
While not allowing heavy use of the really strong ones
No "half the party takes thief and/or hexblade"
Gearing would wind up being a big issue, I think
16 people is a lot of people to gear up
Ive played coop with 6 people before, NPCs just go all in on throwing AoEs past a point it doesnt handle large parties well unless you mod the AI
Oh I'm already playing with a party of 11 in my current playthrough
That does give me an idea to do like nuzelock but I have one of each subclass
With the scaling automatic harder large party preset for tactician
Oh and 48 different subclasses must get used
Oh I guess cleric also has more than 4, so only 4 clerics too
that sounds like where the fun of the puzzle would be in this run
I think so, yeah
Also in getting people down hallways
Something I've learned about huge groups is that you end up getting stuck behind other slower party members a bunch
Misty Step becomes even more godly than usual
What the heck is that
(Act 3 spoilers)||The Hellfire Steel Watcher Titan's Hellfire Missile attack||
||It's the honor mode version of the Steel Watcher Titan||
that is DIABOLICAL
||that was like 10 instances of it shooting out volleys of missiles||
Holy shit
ok i had to globe again it did that attack one more time
our barbarian petrified himself 💀
well that was fucking terrifying
we won
🙏
Ironic the titan is so much harder than gortash's fight
so much harder
also we accidentally pissed off the bank guards
so uh
i put on some Payday music
I always fight them once i get into the backroom
I didnt know there were other options once you lie past the front besides stealth
6 looks like something my brother made
Almost exactly
It was on playthrough 2, where he made a daughter of his first character smulk, short for small hulk who did a romance scene with harlepp and we banned him from romance scenes as he always makes the ugliest character but since he canonically had sex he has a daughter that looks like him but with hair
I am guilty of 3
Including stealing Minthara's clothes
(She was dead at the time, this makes it okay)
I did a dragonborn on my last playthrough but otherwise have not done these
I also made a Tiefling that stole Minthara’s clothes, but to be fair they absolutely served in them
Just broke into Gortash's house and stole all his stuff without even meeting him
Also: Oath of the Crown has some really weird and arbitrary ways to break your oath
I wonder if his adds get renewed for the proper fight with him, otherwise I destroyed all his backup >_>
i love rolling worse on initiative than 4 giant rats
look:
rats are fast
nah
i'm just
abominably slow
i haven't gotten a single good turn of initiative in the entire campaign i think
I took the gloves of dexterity and every initiative booster I could find (not sure if reliable talent applies in BG3, but if so...). Past act 1, I think the only time I didn't go in the first chunk was if I got surprised or otherwise CC'd
i just take the L
My friend's fighter was the same. Seemed to work out for him, since he just obliterated people by throwing junk at them
i'm running radiant orb
so enemies don't get to hit me
i've got 19 ac so it's -10 to attack on top of having to hit on 19 ac
shadow blade
Oh right i forgot its actual name
steeped in bliss so all enemies are vulnerable to psychic
crit on an 18 😭
that poor bat got obliterated
does swarmkeeper and spore druid work together ?
Yes
I'm runnning Spore Druid 6/Swarmkeeper 5 right now
I will say that I'm not overly impressed with Swarmkeeper so far
"This would be better with paladin" is definitely a thought I've had
i want to do my "coral druid" combo in BG3
blue dragonborn, swarmkeeper ranger (jellyfish) and reflavored spore druid
imma be a coral reef
feesh
Other than being an animal, and a filter feeder, without a fruiting body, yes definitely :D
like a tree, but small, and a gnome lives in there
living decay
Something something you cannot kill me in a way that matters
i also have the wild idea to multiclass a jellyfish swarmkeeper into storm cleric to wield the fury opf the sea
That would work fine
Druid is nice for shillelagh
But Tempest Cleric 7/Ranger 5 will work great
Really Any Cleric 7/Any Extra Attack Class 5 will work great
Tragic lack of Destructive Wave tho D:
i just want to kill people with fish and stuff
Gale stepped on a trap in the swamp and I decided to wait out the disease rather than go to camp
jelly fish aquired
@drowsy briar try here
:)
seems quite bad
so how's everyone?
Hello! It is a little slow in here at times I'm afraid
hello
i am aware
lost the turn order to one of my friends Ghouls 😭 (house of hope spoilers)
action vs. consequence
(i did not survive)
my friend said "do whatever AoE you had" and i just thought "say less" and exploded myself
i have obtained scratch
aswell as several ogres with an IQ just below room temperature
Wooo
The gf and I are doing a co-op run with an increased party limit and tactician enhanced, and doing the big spider at level 3 was rough
I learned that if you use thrown weapons from a significant height they get way scarier
Due to falling damage
yeah
been doing honor mode unmodded with my friends
and it's been INCREDIBLY fun seeing all the fights we can just
fuck
completely
by doing something funny instead of just fighting normally
the closest we got to losing in the ENTIRE run so far
was fighting those Gnolls attacking the Zhentarim merchants in early act 1
no fight in the game was as harrowing and dangerous as those Gnolls
i think my favourite fight we just completely fucked up and didn't even try to engage with was the (late act 1 spoilers)||Grymforge golem fight||
gnolls are semonic
demonic
they were made by yennoghu
scary ass creatures
genuinely almost party wiped us, we had to have our rogue fucking leg it
we would have wiped otherwise
yennoghu made them on accident
he once got summoned from the abyss
went on a rampage
fought dragons less dangerous
That gnome fight is brutal
I do love BG3 but a good few of the fights do kind of feel like
You need Round 2 to get 'em right
we're going to do the final fight of the game today
finally end out the run
i think this run was at least shorter than our previous one
that one took like 150 hours and i think like 6 months or some shit irl
That’s my preference, really
The strength of vidya is it can hit you with challenges that require you to learn, innovate, and adjust
i've had a lot of fun with Honor mode that i think i super duper wouldn't have had if i wasn't on my second run
glad that we didn't have it as an option when we started our playthrough
Tactician was great for just hopping into the game immediately and just sending it
my friends infected me with their hard games mindset so we low-key might have done a Honor mode first run if it was in the game
I have been playing with the Honor Mode rules but with multiple saves
Ironman is not for me
fair
put on some new armor and now i look evil as shit
love abusing hirelings for profit and gain
You mean withers
Well he is the hirelings, he must be playing along cause he will still make the transmutation wizard transmute stuff to sell
And make potions
If you’re playing Dark Urge the hireling voice lines include Durge lines
I like to think its just Withers mocking you
As a way to mock a certain dead 3
there will be a world of light when your are done murdering shar
ok so
TIL that ||getting to the netherbrain counts as a long rest so ALL OUR PREPARATIONS got wiped away :D||
||and it does't even count as a real long rest, fucking phenomenal, so i'm missing buffs as well||
we probably didn't think about it too much on our normal run
but it hurts so much on Honor Mode
we spent like 75 minutes doing preparations
Ouch
we ran into a bunch of that in the last stretch of act 3. not honor mode, so it was mostly just annoying, but lots of people losing buffs, falling out of wild shape, etc. for no clear reason
well that was fucking abysmal
everything that could go wrong that didn't tpk us and end the run did
i got hit with harm and lost half my health the first enemy turn and so i've just been camping in globe of invulnerability the entire fight
my main action use so far has been aiding allies
we had at minimum 2 people dazed i think every turn
for all the combat we did so far
also ||Emperor got to 1hp at one point and almost croaked||
we summoned ||the Strange Ox who immediately got grappled and did literally nothing except tank damage for 95% of the combat so far, he's had one turn since we summoned him||
also apparently they can knock us out of the globes of invulnerability
so we've almost had dead party members from that
the only solace we have is that all the ||anti-players that the netherbrain summons used their action surge like, turn 2||
I think I just flesh to stoned one of them
i have been spamming healing spells, help actions and globes the entire fight so far
so i haven't even gotten harm removed
because i don't have fucking lesser restoration active
and i can't fucking add it in combat
and ofc Greater restoration isn't actually an upgrade to lesser restoration like the name might imply and it doesn't help with that apparently
so i'm currently sitting at 47 hp for the final fight
which is low-key one-shot levels of health
one bad hit is going to kill me
so i have to play omega cowardly cause i'm both the healer and the one who has advantage on concentration for our globes
are you peeking out, casting spells, and running back in like a coward
i'm not even peeking out
i think i've done literally a SINGLE attack the entire fight
like i said
i've been using my action every single turn almost to do help actions on my friends
oh dear
or casting globe
i managed to do one single attack on a bonus action because someone needed to finish off an enemy that was right outside the globe and there was a small spot i could stand to do it
i've done like at most 20 damage this entire part of the fight so far
i'm going to have to go full dps when we get to the (ending spoilers)||Netherbrain attack segment, because we are going to need to dps it to death in like 2 turns or we lose, and i have like 3 scrolls of disintegrate to pop for it, but other than that i'm going to be cowering i think||
honestly not been like, very fun having to camp globe so we don't immediately get tpk'd on a bout of bad roll luck but it's this fight then we're done so
we have like 3 enemies left before the final segment if we're lucky
our session today ended on an abrupt crash
so we might have to redo a hard part of the fight
which is also just, really not fun
still mostly just mad that we lost literally all of our preparations
thankfully our ranger guy is running a crazy damage build and has an insane stockpile of 100's of different useful arrows
and our rogue is also running really great damage
so we've been making do
Genuinely insane bm for an ironman run
Like i said earlier we spent like 75 mins preparing every spell, trinket and precaution we could
We all individually grabbed a hireling at max level for death ward and warding bond
Extremely lucky we had a spare vigilance potion so i didn't get obliterated for initiative
guess who got disconnected from the run literally the second we won
i'm not getting the achievement for having done the durge ending
ok nevermind i managed to rejoin somehow
fucking hell
never again
That's usually how clearing For Honor feels
that last stretch of gameplay is so much fun but soooo hairy
it would have been more fun if we didn't get fucked over in various ways
Signaling you’ll be doing the final boss fight and then doing a fakeout would be much more reasonable if it didn’t strip all of your bosses long-term buffs without replenishing your long-rest resources
It’s schmuck bait in a game where that’s otherwise absent
not particularly happy to lose all the buffs we spent like 75 minutes researching and preparing
And it feels so weird that they nail you with it
yeah
So I’m doing a modded run of BG3 that extends the level max from 12 to 20, although spells (but not slots) still only go to 6th level (I could mod this too but I have chosen not to). This means level 20 builds, which opens up a lot of bullshit. I’m planning the party, and this is what I’ve got so far. Any thoughts on those question marks?
Wyll: Swords Bard 10/Paladin 2/Fighter (EK) 7/? 1
Shart: Sorcerer 1/Light Cleric 9/Stars Druid 10
Asta: Thief Rogue 4/Sorcerer 4/Bladesinger 9/? 3
Gale: Sorcerer 4/Bard 5-6/Evocation Wizard 10/Hexblade 0-1
Laezel: Hex Warlock 12/Paladin 6/? 2
Karlach: Monk 9/Fighter 2/Rogue 3/? 6
Or any other stuff
pal 3 for wyll seems good for a subclass
Hexblade on Gale loses magical secrets for the curse, which is a crazy enhancement to magic missiles against a single opponent
Wait you meant the 3rd level subclass feature
It was very late when I replied to that
Might be worth it, some of those like Turn The Tide are quite strong
Two players might be fine if you're okay swapping NPCs in and out of the party (read: periodically leveling them up and managing gear)? That said, while I don't think you'll get the same kind of character development by playing one of the companions, Tav's character development is entirely down to your own roleplay anyway. So I think playing an origin you jive with is probably ideal, but don't force yourself to do it if you prefer an OC
tav? origin? sorry
Ope, sorry. "Tav" is the default name for a custom PC, so people use it as a shorthand for not playing one of the premade characters. "Origins" comes from iirc Larian's Divinity games as a shorthand for one of those premade characters who you normally get as NPC companions
Durge is good if you wanna do story stuff
Otherwise yeah Origin characters might be a good shout
from what I've heard about Durge (Dark Origin), as long as you're okay with things leaning darker and one PC definitely being the main character*, it sounds like the best narrative option for your PC.
*whoever owns the save will end up as a semi-main character for a some cutscenes, but generally anyone can trigger dialogues and plot beats)
I would play as plot/origin characters, yeah. Durge/Tav is imo really oriented towards a single-player playthrough.
FWIW, if you can't decide which ones to play, Gale can get a minor bonus and a bit of extra loot that he can't as a companion.
If you play Astarion, do not use the vampire bite in front of your companions until you get the scene where they find out.
Said scene won't occur if you do.

And imo Wyll, Gale, and Karlach are the most natural fits for the generic dialogue options that all players get
Although you can't play Wyll and Karlach as both player characters in a multiplayer run.
If I'm wanting to do like, heavy armor + mace and shield at the same time as storm magic, is Tempest Cleric the best fit for that?
Yeah
Cleric 1/Sorcerer 11 would also be reasonable if you want more casting emphasis
It kinda depends on what you’d like to focus on
Like, Paladin/Sorcerer could also do it
Tempest cleric is probably the best fit if you don't want to worry about multiclassing (but multiclassing is the path to unnatural power if you want to do the homework)
My hot tip would be to go for staff + shield rather than mace but it doesn’t matter a ton
(staff being good at juicing your spells)
Personally, I’d do nature cleric 1/storm sorcerer 11
That way I can lean on shillelagh + booming blade if I want to
And then do, I dunno, War Caster and ASI Charisma for feats
War Caster has the extra flavor of shocking grasp AoOs
And advantage on concentration is great
But for simplicity? Tempest Cleric all the way.
(Tempest Cleric 2/Sorcerer 10 is also strong but it means you rely on a specific late game item for chain lightning 1/short rest)
(But you can get max damage on said lightning)
I'm trying honour mode. Is there any good Sporedruid build for it or should i run a death cleric or a necromancer ?
Spore Druid can be quite strong but has more of a melee disposition
You could definitely do worse than ranger 5, Paladin 5, fighter 5, or thief rogue 3 + spore Druid the rest of the way
I’m not sure if shillelagh can override the charisma to attack of hexblade, but if so that’s another strong pick
Booming Blade is essential on a melee, which you could get from hexblade or eldritch knight if you’re not an elf
If you want to get 6th level slots, I still wouldn’t recommend taking Druid past 9 or maaaaaaybe 10 if you really want spreading spores
Something like Druid 9/cleric 2-3 nets you all the Druid spells that are really worth it plus command, which is the most powerful spell in the game and works with the band of the mystic scoundrel
Spore Druid does get an amazing piece of late-game gear
If you actually want to do minionmancy in any serious capacity I have far less input besides “probably Druid 9-11/cleric 1-3”
https://bg3.wiki/wiki/Armour_of_the_Sporekeeper But 1 round of partywide haste with no concentration as a bonus action is crazy good
3 rounds, if you play smart
If you'd want to minion max probably spore druid 6 and necromancer wizard 6 but spore druid is plenty strong by itself, summons arent really targeted much anymore so being harder to kill isnt as much of a benefit as damage
anti-shoutout to ||danse macabre|| for giving minions with a deathburst...that they aren't immune to...that you can't control directly. 90% of the time I managed to shepherd those things to a combat, the first one dying wiped out the whole crowd
A lot of minions just don't have enough presence on the battlefield
BG3 kinda breaking bounded accuracy does that
It's nice that they eat a hit or two and maybe do some chip damage. And as long as your party is mobile enough, there's some value in just throwing enough bodies on the field to gum up the works.
Tbh I mostly used those ones because the way they moved made them feel like creepy backup dancers to my bard
thinking about doing another baldur's gate playthrough
last time i did tief barbarian, idk what to do this time
and i ||freed orpheus and became a mind flayer, then killed myself||
||i resolved every companion's story (except minthara's 🥹 i didnt realise you could just not kill her) the best i could too||
I like to ||let Orpheus become the mind flayer because the way it goes is very funny||
||Everybody like, "mmm, no, but, I don't wanna?"||
||Eventually Orpheus goes, "jebus fuck fine"||
i think i will do half orc paladin
Tbf the ability to spare ||Minthara|| on a good run was added later and isn't all that intuitive even now so I don't blame anybody for missing it
The best thing with Minthara is that while she’s a bad person, she is exceptionally clear-headed on a number of topics, in particular the party’s other companions
If you ask her for her assessment of someone it may be mean (though not always) but it will definitely be right.
She does have very poor opinion on wizards
Although
Honestly not too inaccurate to my experience
Misandrist, wizardist, and racist
I always bring Gale if I have Minthara
Lolth lost to an elf wizard rival once and she did not take it well as basically all Drow are wizardist
why do drow hate wizards again
Also her former husband, Corellon was a wizard
Drow don’t really hate wizards, that’s just a Minthara thing
But honestly she has Gale’s number exactly
Her description of wizards is just Gale.
I was romancing her as Gale in my co-op playthrough with the gf
Because it’s funny
they hate sons and theres drow-lore on making first/secondborns be wizards / one of the only uses for a drow male is wizardry in noble houses
they also kill every son after the third, correct?
According to Minthara
Minthara explaining Drow culture to Gale just so he understands the insult when she says you're like a 3rd son
Drow hate all their kids, sons and daughters alike
They hate the sons in a different, more explicit way
But when your entire culture is premised around killing each other for Lolth’s shits and giggles, there’s not really a class of child who is exempt from murder.
I'm always shocked Drow Society hasn't sort of collapsed Dark Souls style
It’s essentially maintained by Lolth’s influence, and nothing else.
a society so fucked up the divine consensus is "they should be studied under a microscope"
Lolth is unusual in that she is notably both a god and a demon lord, and while this doesn't strictly make her worse than other evil gods it does guarantee that she's up their near the top of the list. She's also unusual in that she seems entirely driven by the desire for the lulz (LOLth) and her favorite joke is "dead drow", so she has set up drow society specifically to tell that joke over and over. And since devotion to a patron deity in D&D is aspirational, and the people in charge of drow society are her priestesses, it means their favorite joke is also "dead drow."
In her absence, this all falls apart. Not instantaneously, but a society really can't sustain this level of antipathy towards itself under normal circumstances.
There were some FR books about her disappearing for a bit, actually, and things did start to disintegrate. Then it turned out she was just busy and this was all a shaggy dog story.
Drow are really conceptually unfortunate in a number of ways but this is something I genuinely like about their setup.
Reminds me of that one time i accidentally worshipped an evil god in WotR
Truly perception is everything
I don't think pr could help Lolth tho
Being a Demon Lord sets sort of a precedent
There are evil gods and there are evil gods, yeah.
Like, also in FR, Malar is a chaotic evil god of the hunt whose priests are essential to a lot of rural communities.
They donate their catch in various big hunting rituals to help sustain those communities, they provide clerical help where it might otherwise be scarce, etc.
Malar sucks and is evil but he has some genuine appeal.
Myrkul in BG3 is somewhat flanderized, but his priests see to funerals and execute wills with unerring precision.
So you've got your Banes and your Lolths but you've also got your Malars and your Myrkuls among the ranks of the divine assholes.
i accidentally worshipped an evil god in WotR
the game did great pr for said god by not mentioning anything bad in the descriptive blurb
Oh like Lamashtu?
specifically Lamashtu
i thought she was like, just like a god of change
she was touted as the god of the freaks and monsters
and i was like
Like Lolth, there are some very unfortunate things about her presentation
My personal headcanon is that Lamashtu uses her status as god of outcasts to pull vulnerable people into the fold
my chaotic neutral character who was aligned with the chaotic good azata ended up worshipping the super evil goddess of evil on accident
i can say that it worked because it literally worked on me
I treat her as the god of exploiting society's ills
yeah that's pretty neat
but yeah idk i thought she was a cool goddess of change and she is very much the polar opposite
But tbc that's sort of how I've chosen to read her, not necessarily her actual presentation, which is ... fraught.
Amusingly WotR is set prior to the emergence of the deity who probably would have been perfect for what you wanted, who is also a former demon lord
Nocticula, the Redeemer Queen
For most of her existence, Nocticula was a patron of assassins and <a style="text-decoration:underline" href="Monsters.aspx?ID=2897">succubi</a>, a demon lord feared by other demon lords for her skill at assassinating the competition. Those days are behind Nocticula, for she has risen to the role of the Redeemer Queen, a patron of marginalized a...
she's in the game as a major character
yeah
And why I buried the lede a bit
but yeah my dipshit ended up accidentally worshipping Lamashtu
It happens, apparently!
yup!
i picked better in BG3
my first character didn't really worship anyone
and my second worshipped Selûne!
unfortunately uh
my second one was teamed up with the uh
Dark
Urge
and we ended the world
so idk if we can really consider that a win
Worshippers of Selune get some fun dialogue with shadowheart
My favorite good god these days is probably Ilmater, who has way more going on than it first appears.
i did play basically as nice as i could while everyone else in the party were being murderhobo's
A friend's description of Ilmater.
that's fun
They're also very active and make for natural adventurers.
nice
Ilmater feels like the most human of the gods
All they need is a little humbling
Beat up more of 'em
He gets a lot of presentation as like ... quasi-Jesus
And he does have a layer of that but
Followers of Ilmater are not pacifists who just want to be martyred
They will happily kick evil's shit in, should it come to that
Sune is also extremely cool
Lathander is a frat boy
But like a nice one
Of the gods that show up in BG3's narrative, lemme think
Shar is really pretty awful but usually a little more subtle than in BG3.
Myrkul is pretty flattened considering the role he has in society.
Bhaal ... is, in fact, just like that. Huge idiot. Likes making corpses.
Bane would like to cast himself as a god of order and civilization but nobody's falling for it, he's mostly just a dick.
Silvanus is pretty on-point, he's the god of wild nature. He's not without his benevolence but like. Sometimes a bear just eats a person, that's the way of the world.
Selune is oddly absent from the narrative except as opposition to Shar, so I feel there's not much to say.
The monastery of Ilmater is fine, although like most iterations of the god in CRPG stuff it feels like it's not hardcore enough to me.
I think that's basically it. Does anybody else show up in a meaningful way?
Mystra
I mean Mystra- ye
one of the Mystras anyways
Oh Mystra!
Mostly to tell Gale off but that's fine she's busy
I guess I don't really have a good sense for Mystra aside from the fact that she is, in fact, a big sex pervert who will sleep with her chosen.
So her sleeping with Gale is entirely on brand.
Someone who doesn't want idiots casting level 10 spells again
Mystra is actually pretty neat historically
being a genuine human-becoming-god and all that
Yeah, I just mean personality-wise
I know the lore acceptably well
Used to be pals with Kelemvor
oh yeah who knows with god personalities sometimes haha really comes down to the whims of the writer
This probably does something to explain the awkward vibe between Elminster and Gale
I'll admit I'm not exactly on Gale's side with the arguement
I kinda agree with Lae'zel's assessment that Mystra was (these are not her words but this is what she means) emotionally neglectful and irresponsible in her treatment of Gale.
Someone much younger and less powerful than her, as well as less experienced both in life and in romance.
Gale of course played with the orb on his own, but ...
Oh I'm not saying she was great about it or anything but just really, Gale, the most wizardly cliche, But I'm Built Different, surely you'd read about Karsus, surely
The few levels of fighter are what keep Elminster relatively grounded enough to not erase himself from time or whatever
Elminster was like Gale but he learned to not be after a few decades
Iirc Elminster at this point is reaching the thousands
Eliminster went through a lot of weird stuff and did some extremely extensive living in a way Gale never did
And probably benefitted a lot from having a much greater degree of independence from Mystra
Gale is very very young in comparison, he's basically a few years out from Mystra's tutelage and spent most of the time in his tower
He is quite sheltered when we find him and the independence is rather recent on the account of him doing what Mystra said not to and getting a Karsus orb in his chest
bozo ass move
Yeah, Elminster had a relatively normal youth and young adulthood
In terms of his social relations and whatnot
This does not seem to have been the case for Gale.
The closest thing he had to a friend of his own seems to have been a talking, flying cat.
Mystra did basically groom him since he was a kid
Yep
It’s a bad scene
Gale himself doesn’t seem to understand how bad
Lae’zel kinda does, in her very weird way
The thing is Laezel does but she's also really young for a gith and everyone says otherwise to dissaude her
We're like the only nongith she really ever talks to
Her comment is something to the effect of “it’s clear that Mystra never believed in him in the first place,” which says a lot coming from her.
No one called out Gale's situation or probably mentioned it, Elminster was waaay too chill about it probably cause he's the champion of Mystra
Yeah, I think part of why Lae’zel gets it is that her own story has similarities to Gale’s (which, ironically, she probably would not identify for quite a while)
Yeah, a lot of social isolation
I think like Minthara, Halsin, and Wyll are the only companions with a life of agency and being to do what they want before the plot
Well maybe not Wyll fully post pact, but pre pact he didnt really have much holding him back from doing whatever
Yeah, Minthara’s interesting because she’s not a bundle of trauma from authority figures of her youth
And she can see those situations very clearly because of it
She basically was all in on Drow ideology voluntarily and still is at the end
Kinda. Splitting from Lolth is a big deal
She’s much less in it for the evulz
She’s very … pragmatic, in her villainy.
She wants the power and invites you to help her
"They should let in the refugees so they can exploit them for labor" is...
I guess better than "let them die"?
Just now her view on other races went from "completely inferior beings all of them" to "mostly inferior beings but you're one of the good ones"
I think? idk man
Yeah, I don’t want to cast her as not horrid
Also she wants power moreso for herself than worship to lolth
But she’s interesting by contrast
She hates gods now*
Kind of a strange drow in general
Yea most Drow do the thing to please Lolth not thinking if Lolth depises them too
And she has emotional depth beyond said villainy, as evidenced by her commentary on Lae’zel and Karlach
Minthara's experience with the Absolute broke her view of deities
does lolth like spiders
Minthara is more ‘I only care about myself and those closest to me, and I want power for myself and those closest to me, and I’ll do whatever it takes to achieve it.’
but what if I want power for myself but not for those closest to me
iirc the first ending I got in BG3 was where I used the absolute's power to rule over Faerun as the dark urge with Minthara by my side
She’s not a broken person, just a very nasty one.
ah but you forget that love, friendship, and loyalty are non-murderous urges
and should be abandoned before your ascent to the absolute
Minthara is also the only companion that isn't reviled by the slayer form
i love that that's the rationale you can use to get your servant to accept his obliteration
In fact she kind of seems too into it
he's like "...Really? You... see me as a friend??? Well... then I suppose it cannot be helped...."
Woman who got disillusioned with Absolute and Lolth now saying yes give into Baal for more power
i feel like
ba'al is if anything worse than lolth
ba'al's favorite punchline is DEATH
if two guys walked into a bar and immediately died he's find it funny
I find it funny cause she goes into a speech about how you shouldnt do things for gods that just see you as tools and get power for your own needs instead. Then she says do what Bhaal says to get stronger slayer form
All three of them kinda are, but Bhaal especially yeah
I dont think the average forgotten realms person knows the dead 3 are clowns of a god
I suppose my other main impression of Myrkul is from Mask of the Betrayer 😛
And generally him being an asshole
doesn't he appear at funerals or smth just to mess with people
He’s a clever brute but he doesn’t really understand how to do things like a god.
Yep!
But I guess he was the death god for a while and didn't do the worst job
and bhaal just likes stabbing people
Shows himself briefly as a reminder that he’ll get everyone sooner or later.
Myrkul’s priests also officiate funerals and contracts, and execute wills.
He is the only one of the Dead Three who can function in polite society.
i don't understand why death priests can summon undead tbh
shouldn't death magic result in death
not undeath
shouldn't it just kill people
Yeah I dunno, depends on the god