#Jenna Moran Games (Nobilis, Chuubo's, Glitch, WTF)
1 messages · Page 19 of 1
What do Mimics have again? I know Wounded Angel and... Prophet? Something Black. But I can't remember the other two.
Gatecrasher, Wounded Angel, Creature of Delirium, Troubled. I forgot about the double blue.
Nothing Purple though, which... I'm still not sure what Kasen is, and I wanted her to be a Mimic Zu because that's what she narratively is, but I think she needs something purple.
Wounded Angel, Creature of Delirium, Troubled, and Gatecrasher
Wild and Horned Hermit spoiler discussion if anyone cares, but is Kasen's relationship with ||her arm|| closer to Wounded Angel, or to something Green (possibly Called Away)?
I mean... you could probably make her able to do what she needs to do with the MImic set (have her mostly be on silver Troubled arcs over the actual manga, using Wounded Angel for the aforementioned spoiler and Gatecrasher for her beasts) but that feels not quite right. If nothing else, she has a senkai (sage realm) that she created and can retreat to, but it's not like she has to retreat to there or it's where her soul dwells or anything. It's just... a physical location, which is hard but not impossible for outsiders to find, with temperate seasons, where her beasts and her live.
wounded angel, creature of delirium, gatecrasher, and troubled
no mystic arcs
lords of game have Prophet tho
I say that, but she solves enough problems with Random Specific Knowledge that I guess the Gatecrasher/Troubled information-gathering combo could work. (Stuff like knowing that tanuki can get drunk off of oil, and doing so leaves them immobile for several days, and then just... having... a bottomless jar of oil?)
they love crude oil huh
She might have Gatecrasher for borrowing random treasures, but oni treasures might also be empowered Wounds (weirdly) and it's miscellaneous animals that she can bind with Gatecrasher? Except that's not how Gatecrasher interacts with the Other.
Troubled/Eide could do that via Strategy too
Weirdly, no, because there's a touhou game about crude oil and everybody just calls it "black water". So I guess it's like... lamp oil or something.
Strategy can retroactively let you be prepared for something too
She also can do some stuff that... uh... might be Chthonic? She does stuff that's not definitely chthonic, but between creating her senkai and some stuff she pulls off with seals and wards, it feels like she ought to be able to do something along those lines.
But she does do some degree of Plotting which could be explained as being retroactive, so I could understand it being that.
And, narratively, she's someone pretending to be a taoist hermit, so Mimic Zu just makes too much sense there too.
I find it so amusing that there's just casually cultivators in nobilis but they have nothing to do with anything.
and in Chuubo's, they run a burger chain.
(or at least a burger place.)
In a hypothetical RPG maker game with Nobilis characters should you start at full power or gradually unlock stuff?
I'm struggling to imagine a Nobilis rpg maker game period tbh
nods fair
I think Suika has the Serpent set. I don’t know enough to say if Yuugi does. And Kasen… probably still has Mimic but thematically could have Serpent stuff instead?
I've thought a lot about the idea of implementing Jennagames in CRPG format because they are a mix of "wow this is perfect" and "completely impossible to translate" mechanics
Ultimately you would need a very big game with lots of options and even then it would still be extremely bounded
Certainly you would need a defined protagonist with a defined ability set
@narrow tartan
I had some morangame crpg thoughts a while back
Specifically - I think the funniest way to do a classic crpg faction plot is to set it in the second age, having it be about the war between heaven and hell
Nobilis seems pretty much impossible to adapt, since a big part of playing it is figuring out how to use your weird powers
It would just be a much more bounded experience, by necessity
Would a Disco Elysium style crpg work ?
That's what I was thinking of
I dunno, to some extent CRPG adaptations of TTRPGs always lack the sheer variety of what you can do at the table
The Nobilis RPG is an amazing browser text game that makes a profit through premium account options and is made by an independent small studio yet somehow still rocks
BG3 and the like let you do a lot but are still very bounded
yeah I love Fallen London
Ye0
By premium account options it means someone goes in and adds the results of whatever unhinged stunt you wanted to pull manually
YESS
...hmm.
My actual original thought before bringing this up here. Was. Game where you play a Deceiver who is the weirdo freak who sets all the horror stuff in motion
Just remembered my idea for a game not set in Town using Chuubo’s rules.
random thought: I wonder if the Power of Art Galleries and the Power of Museums ever feud over art museums or art history museums.
i hope so
i hope it's a bitter enmity that warps the politics of the Ash despite most of Creation's gods agreeing that it's pretty silly
...there's probably a lot of those, aren't there?
It's honestly possible that both of them think the other is an insufferable snob, and both of them are, to some extent, correct. (Although the current Power of Museums is substantially nicer and better than the previous one, who was probably a crusty old white guy.)
probably a solid amount
Oh. Power of Museums. Has a gift of, "You belong in a museum"
But. One of my OC imperators... I should actually give them personalities at some point, was the True God of Museums, Mist, Provenance, and Pareidolia.
Iiiiinteresting. What faction are they?
I'm tempted to guess Rule for Museums, but if they're more Indy I could see Game.
true gods usually arent a big faction thing
theyre uh
y'know
the primordial type of god
For some reason I thought "imperator" included rulers and gamers and was like... a superclass.
It does and is
But types of imperator don't necessarily have "factions" in the sense that they're an organized social club
To some degree imperator type just describes what facet of human existence they take to an uncomfortable extreme
Ah, I was (imprecisely) referring to Rule and Game as factions.
They are for most purposes
but the answer is "True God".
...also you said True God in the first post. And I just didn't read it well enough.
This one's on me chief.
Yeah, true god is a faction unto itself, although not really so much a political faction usually
True gods are sort of the ... prokaryotes of the divine
Their existence is defined by war, and consumption, and sex
A particularly loquacious true god might quite reasonably argue that all existence is defined by war, and consumption, and sex, and anyone who tells you otherwise has refused to get to the root of the matter
But particularly loquacious true gods are rare, as talking is typically ancillary to their function
...see the funny/scary thing about that is that, when dealing with metaphysical prokaryotes, it might be really hard to tell which of those three things is happening in any given interaction.
That is exactly the point
They're the raw thingness of biology, and perhaps of the material universe
Like the other classes of imperator, they speak to a facet of human experience: that of being something alive
Eating and excreting, loving and killing
... True God Ananda @frank light is this anything
...mix the gold of the flesh with the blue of the Other, and you have the elemental, vital Green.
They're Called Away, Child of the Ash, Awakened, and Primordial, in Chuubo's terms
Yup! two green, two black, two immortal, two sickly.
the known and the other, the material and the immaterial.
But like the other classes imperator, they relate to that one facet of human experience while seeming to neglect all the others
And so are very, very bad at being people
Worse than most imperators, even
they are the human animal, but... in a different way than Gamers.
They're terrible at being people, but arguably better at being humans, it sounds like.
because they're meat.
Games is more about the absolute desire to be free
It's fish brain versus monkey brain, insofar as either of those are real things that make sense (ie. not at all).
Never compromise, never be anything but yourself, and be yourself so grandly and wonderfully that you can but die in the process
...I wish I knew enough about Persona 3 to say more about it than the vague awareness that it's about the Rule/Game dichotomy.
Do you mean SMT Law/Chaos?
or to assign arcs to things. (Final Fantasy Tactics Advance is and remains a Deceiver game, though.)
No, not exactly? Based on the major spoilers I've osmosed about Persona 3, the final boss represents ||the human urge for death||.
unless you're saying SMT law/chaos is Rule/Game.
Sorta? There's not really a specific dichotomy that's central to the narrative of P3
Just ... many different attitudes about life, and about death
It's a game about death, and about life in relationship to death
"Memento mori" is the tagline, after all
Yeah. It's a conversation about that, is the point. (Arguably Persona 5 is the opposite side of that coin? It's not about death and life, but the final represents ||humanity's desire to be free from independent thought and decisionmaking|| which is very much Rule-coded, or at least, the worst aspects of Rule.)
further confusing the metaphor, the final boss's name is ||Yaldabaoth|| and it's defeated with the final persona ||Satanial, who shoots it in the head with a giant pistol||.
Aye, I've played the game a few times :D
IMO Rules is the desire for survival, of the self and the species, exaggerated to impossible lengths; Games is the desire for the sort of absolute freedom that only arises in self-annihilation
I think the most Hell-coded game would be... not quite Stardew Valley? I want to say Stardew Valley, or something along those lines, but I don't know. It's almost like games about emotional closeness don't trend towards either absurd extreme that Heaven or Hell represent.
Both speak to something in the human experience but in a human you have maybe a value of +1 to -1, imagined on a number line, while Rulers and Gamers have a value of +100 or -100
Hell-coded stories are ... I think not all that common
I need to replay, and actually beat, The World Ends With You, and then somehow learn more about the sequel, because it seems like it might have something to say about that?
The Matrix? In a very roundabout way?
But typically people are not all that comfortable with pure, unadulterated, unconditional love being portrayed as a bad thing
I think a Hell-coded story would look like, "this person is deserving of your trust. No matter how bad they seem, or how harsh they are, love them and trust them as they are, and accept them for who they are, because there is something good." So the story would be one that reifies that philosophy, even if in practice it wouldn't always work.
Or even a grotesque thing
We're talking past each other; I don't think a Hell-coded story would portray it as at all flawed, because in Hell's ideology it isn't. It'd be a story about how accepting others blindly is actually good.
Heaven as it sees itself would be... okay this is a weird take, but either a raising sim, or a dating sim. Something where expecting more from someone else is similarly reified.
Really any story where uncompromising devotion to one's values is exalted would be heaven as it sees itself
It's about the belief that you can do better, and that those around you can do better. It's sort of interesting balancing both.
I think I found another very Hell-coded game: https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Dropsy
Serpents really interest me because they seem, at first, very compatible with human worldviews
But to some degree they're "from a distance" taken so far as to be incomprehensible
Serpents... I wouldn't say they want to be human, because they don't. But it seems to me (at minimum judging by Chuubo) that they might think they want to be human, sometimes, or say they want to be human. They'd just... treat it like a vacation.
They're neglecting the trees for the forest, as it were
Of all the imperators I think they're the ones you could most reasonably convince to try a different worldview
But I think they would have to physically become something else for a while to do it
ala Chuubo
They'd love being human... with the implicit assumption that of course they could stop when they get bored.
All this is to say that all of the Imperator types/factions are correct to some extent
But they're all only parts of the puzzle
So are excrucians, really
Okay, here's a question: how well would various ones of the factions think they understand humans?
(the answer is probably "very deeply" for both Rules and Game, and "...well enough" for both Heaven and Hell, I'd bet?)
I think Heaven and Hell probably do think they understand humans
Hell might actually understand humanity and all their foibles. They just don't judge them.
To some degree both are driven by something like a high-handed kindness
And Heaven... how well do they see what is, in the shining light of what could be?
How much do they even mind?
Heaven really, genuinely believes we can meet their standards. They think they understand us.
Hell thinks we shouldn't have to meet anyone's standards, but in the process fails to consider that maybe any of us can or should improve at all.
Both are neglecting to look at part of what it is to be a human, and are absolutely certain they get it
IMO
...the "faction" (in very large air-quotes) which is probably the most interested in really, truly, genuinely understanding humanity would probably be Actuals. Unfortunately, their primary way of interacting with the world destroys the very thing they're trying to investigate.
Rules think they understand us, Games ... doesn't necessarily. Lemme post the bit from Chuubo's
Er, Glitch
Conversely
Slay the Princess is a Hell-coded game
I love the
Rules
My preferred poisons are snakes, wildlords, and true gods
Maybe because none of them are part of a dichotomy
From earlier:
Power of Musuems:
Whats mine is mine and yours is also mine
Sharing the type of people my Deceiver used to hang out with
A Monstrous bio mechanical Warmain Wielding The Test Of Singularity(Bestie)
A High Eide Strategist dying of Trials
A High Lore Strategist dying of Coupons
A real Creature Of Delirium type deceiver who's pstate is "The Monsters Decievername Dreams Of"
An allegory heavy Warmain wielding the test of Mysterious Strangers
Oh. Deceiver who was a power that apparently died or something? And became a Deceiver because their Imperator just grabbed someone who was really similar to their original self
Bone Abyss Dust
Bone void dust
eayyyyyyyyyy
What would void vs abyss even mean?
blood, void, dust
An abyss feels more monstrous and intense, while a void is more hollow and willless
Is my vibe read of it
Void is Nothing
Abyss is Nothing(Monstrous)
The Night Sky Is A Void
The Sea Is An Abyss
it's the difference between a hole, and the absence of a hole.
you scream into the void but you stare into the abyss
Also, the void is the primal nothing from which all things emerge
The abyss is the primal nothing to which all things return
Abyss is bottom of the ocean while void is infinity of space
has been my interpretation
I'm thinking about Gold in Chuubo's. The Ace explicitly has one specific thing they're not good at, or where their skill can never quite seem to help. Reality Syndrome... well, it's more like your Hack can't help anywhere where it breaches your mapped idiom, but it certainly seems like there's going to be very specific and idiosyncratic things it just can't do (see: Chuubo and ice cream). Why isn't there something similar for Chosen One? Is it that you're working within a single skill and that implicitly shapes what sorts of tasks don't make sense to do? Or the privilege of being Immortal?
the idea of reality syndrome is that it's funky magic that's not as helpful as it "should" be
I say this because I watched the newest Wallace and Grommit movie, and Wallace definitely feels like some flavor of Gold (though I can't tell if it's Immortal or Sickly) with idiosyncratic powers which are extremely good at specific things but which may or may not actually make things better. Also, Reimu, who I've kind of settled on having the Angel splat, and who (despite being surprisingly Good At Things) is pathologically unable to make money and her every attempt backfires.
it might be the same thing with silver arcs and curses
I always interpreted the core idea behind Reality Syndrome as the idea that the difficulty of accomplishing some task with the Hack is orthogonal to the difficulty of accomplishing it "normally". Sometimes you'll be able to very easily accomplish very difficult tasks, and sometimes tasks that "should be" easy are nigh-impossible.
where the limitations are more...superficial
chosen one has an incredibly versatile toolkit linked to magic and some baggage associated with it
but then again, you could also say it has limitations
for example
blasts uh
dont kill things that arent your enemy
shields cant protect against forces that arent of your enemy
fair enough.
stuff like that
gold's weird
Ace's thing i suppose is a "thing your skill cant do" but it seems more like a mental blockage
like
its a flaw
a deeply personal flaw
I guess since you're Immortal, your limitations are sort of defined externally as being "about your enemy" rather than internally by character fiat.
yea
I thought it could be any of a number of things? Where it could be a mental block, but it could also just be a narrative thing.
immortal arcs often get a lot of authority in defining things in the world
true
just "tragic flaw" is quite evocative
Where like... a character is hyper-competent but somehow never has any money. And you'd think their hyper-competence would allow them to fix that, but somehow, it never quite works that way.
I guess since they're Frantic it would make sense for their Tragic Flaw to be internally based.
yeah
i could see that
you might even be able to see how the flaw evolves in the immortal - sickly spectrum
where sickly gold, reality syndrome, is about having a broken perspective
youre way more flaw than hack
As opposed to Immortal, where it's described by the world, and Sickly, where the limitation is arguably everything except for the wishing map you've carved out with enough force that when reality says you can't do it, you contradict it.
youve got so much flaw, overflowing with flaw
mhm mhm
immortal gold has
...less a flaw, but more a relationship to an enemy. and i guess the flaw is external then, a part of the world, something you yourself have responsibility for fighting against
and the power to do so
i do notice it a lot in quite a few immortal arcs, not enough that its universal but that many of them give you some authority to define a part of the world
child of the ash makes your element a world
Yeah, I'd say Chosen One being so locked into fighting a specific enemy is their narrowing
Honestly, thinking of it like that... it seems like "my magic engine can grant wishes" should be able to do anything, just like the Ace's intentions. But, also, that sentence is absurd and impossible, and that inherent impossibility means you're always facing those sorts of "it doesn't quite work for you" except for where you're strong enough to contradict it.
unlike called away, which, despite having a world made of your element, is about a specific estate-like element
...which Immortal arcs don't define part of the world?
It lets you define what the world looks like. That's Well-Lit.
This is why I have both XD
thats an imperial miracle
i more mean like
defining a part of the setting
indomitable
like gatekeeper's other
When you take the arc
Indomitable is... weird.
:333
Red is always about the facile perceptive stuff, so it makes sense to me that its control over the world would be in the facile perceptive stuff like "where there's good lighting".
Fair enough. I think it's an analogue to what you're talking about, though.
Indomitable is also missing some sort of affordance, unless you count Seize the Intangible (and I don't, in part because once you do it, other people can too for the scene).
chosen one lets you say that there is an enemy that exists and has forces that are organized and genuine antagonists
Gatekeeper lets you establish an entire dynamic of Other
Child of the ash lets you declare a world, that kinda does exist
primordial gets fuzzy but the whole...being an extension/indivisibly your element does establish you as part of the setting, kinda like jasper being the sun
allegory...a bit less so but gives you the tools to establish stuff
its interesting
Allegory defines a history for you; it just does it over the course of play.
yeah
its over the course of play
i dont deny that it does that
and that fits in how its immortal
Indomitable feels like it's missing some stuff, though. I don't know how else to phrase it.
It is interesting.
honestly....HONESTLY
heres an observation
and it is a flawed observation
i will preface this notion with that
but it is one
Holy and Indomitable are some of the only immortal arcs that arent elemental
by that i mean, they might not...empower or be relevant to an 'estate'
of course, they both have authorities and things
they both have taboos and ways to punish those who break those tabboos
and holy's divine warrant could connect back to it
but
theyre far less explicitly elemental
Holy is... perceptual. Red stuff is. It's not the elements. It's the stage lighting, which is arguably a different kind of element.
even chosen one is said to have some authority
right
it is
And Divine Mandate is usually some kind of... well, authority, at least conceptually.
it is
This is true yeah
though not "estate based"
It's like... the trappings of office, more so than the actual underpinnings.
And then there's Indomitable which just doesn't have any sort of clear ability to define anything about the world or any clear affordance.
they do have anti-tabboo measures
though
i guess im not really on board with "immortal arcs have to have an affordance"
this is mostly just some interesting observations in the differences between some arcs
Indomitable... I... guess the implication would be that you can inflict your Curse on others as a Tribulation? And implicitly the curse exists even when you don't inflict it on others? Like if your curse is vampirism, being Indomitable defines vampirism as a Thing?
the affordance thing feels very difficult to prove it doesn't apply to frantic or sickly arcs
indomitable doesnt feel like it needs to establish much about the world
arguably its about being alien to the world (in an immortal way instead of a sickly way)
Fair enough. There's probably a bit of confirmation bias going on with me.
like is "can talk to an element" less of an affordance than "can eat anything"
da moncher
Well, talking to fire wouldn't otherwise be wrong in any definition of the word... but I take your point.
Because it requires some stretched definitions.
I think there's still something there though, in parallel between Divine Mandate, and Child of the Ash's "the HG should accept your excuses for why you turning into a giant snake doesn't fall afoul of the campaign property".
bigbrain
It’s genius
brilliant gambit
This is what it means to have true power
you wouldn’t understand Archivist
When I become king of the new world I can finally be a woman!
“Jonah wha-“
Nothing
It all makes sense
Feeling incredibly called out here, except for the "perfect" part.
lmao
Power of Toy Dinosaurs
...are fun for all ages.
...cannot eat you.```
...are incorrectly colored.
Not 100% on that one
slightly grusome quote from something I'm reading, from a god talking in a way which seems very relevant to this:
||“I am she that eats her young in famine, he who holds his own entrails on the battlefield, the heat that ruptured the universe into itself. I am Prometheus, Lucifer, Enki, and Anansi! I am that which brought fire and hunger to the world, stirring the dirt to mud with blood and breathing flame into its veins.”||
The one saying this is (and this is actually slight spoilers, if you care) ||Desire||.
...this story is making me wonder about a Nobilis plot hook, where... I could imagine certain Imperators and similar powers having substantial trouble successfully differentiating different subsequent Nobles of the same domain. So they might think you know some secret that your predecessor knew, and act accordingly, even though you actually don't. Or hold some inherited grudge.
Now Im remembering my Serpent of Gacha, whose Nobles have an unusually short lifespan on average
ooooh
The average Nobilis PC (the hypothetical in-universe inaccurate Nobilis movie exists to balance the in-universe accurate Nobilis rulebook)
...amazing.
does this mean the lord entropy fancam is real
Yes, if only as part of the experiments for the " Lord Entropy cant be loved" hypothesis
To be clear, by this I mean that in the same way you can explain OOC knowledge at the IC level of eg a young Noble as "they read the rulebook" you can explain any OOC getting rules wrong as "Oh yeah sorry my character watched that fan movie , they got so many details wrong, really butchered Iolithae's character you know"
Wordgirl is a Deceiver
How so
Solved a mystery plot by tricking the Narrator into letting her look into the next panel
amazing
By this logic Gwenpool is also a deceiver
Which ... yeah
Yeah she is
That tracks
Gwenpool is absolutely a Deceiver
(Not because of the 4th wall stuff- she's just transgender)
"How to build X character in DnD" content slop farm but for Chuubo's
meeeeeeee
I need this so bad
twenty episodes in and they haven't caught on that i'm mostly using Superior (X) to handle the character' main premises
Me: Gives shonen protags become somebody. Mind control for everyone!
Mind control for everyone!!!!
You could make a blog out of this/unironically
i tried! got one and a half posts into it w/Princess Tutu characters and then cohost exploded
This is the clearest example of being on an Allegory arc in my whole life
||Two villains recruited to the good side, one powerup gained and an essential part of defeating another villain with the power of "Oh yeah btw I'm actually blood related to them"||
nods though. That could be sealed (reality syndrome) as well
Though. It is maybe to useful to fit
"Forced Found Family" is a banger Sealed powerset
A previous time i tried to shove every shonen character into the same arcset I suggested that Ichigo would have something like that as a Sealed power (I am actually also a whatever)
nods the arcset I thiught would fit for anime protags. Was Sentinental, Reality Syndrome, Become Somebody, and Gatecrasher
||Steven Universe?||
Shirou definitely has Style
the other two routes also have some fun stuff with that though
It's helped me click with Gatecrasher better because it's not just "you're not supposed to be here" (socially) it's "you're not supposed to do that" (using the powers "wrong" but succeeding anyway)
Style/Gatecrasher is very main character
Yea
Frantic arcs generally have gold main character energy
Hmm. Do the Rule and the Game qualify as cosmic horror?
I think they're too anthropocentric for that
My personal fav for Cthulhu types is True Gods
Vastness and Symbolic works surprisingly well for it
They are definitely rhe most standard cthulhu types.
Hmm. Is Gnostic Horror a genre?
i don't think so
(unless you want to make an argument that's what "cosmic horror" should be called instead)
No. Though. I think. Something
Thinking a little you could maybe use Rulers for Cosmic Horror by playing up humanities potential to become something inhuman. But not the Game.
Game propaganda would be sports anime, especially the kind that really really really glorifies breaking your body for the win.
(weird brain farts there, don't mind me)
(Not sure what Rules propaganda would be though)
hahahhahahahhahhahhha
How shocking that my two favorite mecha shows are being associated with my two favorite imperator types
what a fortuitous coincidence
I think that getting into a mech isn't always Child of the Ash, but if that mech bursts out of the ground as the pilot enters it, then it's definitely Child of the Ash.
or whatever Star Driver's doing, which feels like Child of the Ash but possibly something more Red instead? https://www.youtube.com/watch?v=B5NTMFraP2Y
i don't own this fabulous shit !!
I was talking with Karen the other day about how Child of the Ash is very puberty-coded
Just as you're starting to get a sense of who you are, your body gets big and gangly and awkward and you can't control it and you seem to be doing everything wrong
But slowly, you get used to it, and you realize abilities you'd never dreamed of before
And ... yeah that works for Star Driver :D
I sort of feel like I ought to finish it at some point but ehh... it got kind of dull towards the middle and I set it down and never picked it up again. And for an anime as "dazzling" and over-the-top as Star Driver, "dull" is kind of a death sentence.
also the whole "magic lust perfume causes earthquakes" thing was just a bit too stupid for me.
Tactics and threat are hard to balance in Nobilis
Like. Powers are very capable of just rolling over most opposition
But. Something. Just. Getting people to engage with stuff they could squish?
That's some of the gameplay logic behind Entropy's laws
if you strike first full power every time, things get boring
nods makes sense
so you need to restrict yourself somewhat to avoid attracting attention
or, from another perspective: it makes going full strength a meaningful commitment, not an instinct
so true
Had an estate idea
Mud....
Chokes
Imprisons
Steal what you care about
Punishes Heroes
Is underestimated
Estate of Mud, but not like "water and dirt mud"
Mud as an almost otherworldly force on the battlefield that devours cannons and chariots and men whole
So Paaschendale Mud in particular?
Paaschendale is just a single instance of the history of Mud as a Monsterous Third Party in war
Napolean listed it as one of his elements for a reason
you can see stories from.... basically all of history of Mud just... wreaking havoc
Yeah
Huh. I should use single word verb properties more.
and. Napoleon elements? Of warfare? or something esoterric and interesting (to me)
I wasn't meaning that in isolation, just the Vibe
Real
His backstory fits the Mimic told too
yeah!
Kiritsugu Strategist ...
True God propaganda is every single isekai with diegetic videogame-style stat screens
yeah
Hmm? Why?
it's the person being lost behind the meat. It's numbers. Fight. Win. Eat. Grow.
Huh. I can sort of see that
true god appreciation dayyyyy
True gods are high up on my romancability chart and I will defend this choice
It's honestly probably like one of those... really really old graphics-less simulation games. People are just numbers.
Oddly. I think the fact that true gods only have Enlightenment and Being Transformed as plot arcs is oddly fitting
jasper really made it click for me
the biggest most powerful godlike animist spirits of things
full of so much symbology
Progress Quest is a True God.
Why do you think the Sidereal are like that? (Exaggerating, but she did write a lot of good stuff for 1e)
I suspect a lot of the diegetic fiction, too
Honestly, I saw her influence more in the way the fey work, from the tiny amount I know about them.
or even the general idea that reality is a bubble of Is in the midst of inchoate Not.
Back in 1E. Before that she wrote for In Nomine, and she also wrote Weapons of the Gods, a wuxia game which was uber-popular on rpg.net for a while.
She was involved with the yozi to some extent
And I think wrote the 2e corebook solar charmset
I know she wrote some of the stuff on the Forest Witches
Which, tracks entirely tbh
Ye
Used to use the pename Rebecca Borgstrom
Yeah, folks called her work Borgstromancy
There was a certain mystique ascribed to a lot of Exalted’s early writers
Like a fan site that kept various statements from them in the formulation of “thus spake Za(writer’s last name)”
(That’s where I read that in 1E the intent was that without player intervention, Creation is a tragedy)
What is the difference between deceivers and generals, beyond the powers, deceivers focusing more on the world being fake rather than bad, and generals dying?
You mean Strategists?
Generals?
If you mean Strategists, then, yeah, the two are different in ideology alongside powerset
Deceivers will say they love you
The Deceiver party line is - there exists a true essence of the world underneath everything, underneath everyone, and the more parts of it we peel away and destroy, the more one can access that true perfect existence
So they'll claim benevolence while killing you
They want what's best for you, but not the "you" you think you are, the "you" that fits with their own unique understanding of what the world really is
Strategists hate the world entirely
Strategists are moralizers. The world is morally and ontologically evil, and deserves to be destroyed
(the feeling is mutual)
And, yes, Strategists are afflicted with a wasting illness-curse that kills them repeatedly
Strategists conceptualize the existence of some weird parallel Not-universe outside reality that is morally defensible and once they destroy Creation everything will just be that perfect Not-world
They get really mad if you compare this belief to Deceiver ideology
Oh cool. That's what I wss wondering about
Their beliefs are really similar huh
I think both of them as groups would take umbrage with that perspective, but, from a Creational lens, they very much are
Strategists are very acrid and hateful
they have been wronged by the world, and they lash out in vengeful anger in response
Deceivers want to enlighten you, they want you to understand
so that you might see the Truth underneath all that grimy Creation
that you experience terror at the thought of them taking away who you are bit by bit just indicates how trapped you are in the Lie
Th way strategist say it is that
Strategists think the world is wrong, like morally, things existing is wicked and bad and fucking twisted and they all deserve to burn for it.
Deceivers think the world is wrong, as in factually. And they want to free people from that lie by destroying it because they love you. They love the platonic you, not your eyes or your mind or your soul, just you.
Strategists sometimes find this annoying because its like hearing someone start arguing with A Modest Proposal that there aren’t nearly enough children to feed the population of Ireland instead of arguing that eating children is bad
Strategists also identify strongly with the Not as a not-actual not-place, Ninuan
They claim to be reborn of its nobility
Meanwhile, Deceivers can't effectively navigate the Not and tend to argue that Ninuan is a concept used to frame Excrucian arguments
Rather than something that literally not-exists
(Strategists, warmains, and weirdly enough lords of games are all comfortable navigating the Not and would argue that Ninuan is very much a not-place)
(It's not actually that weird but that gets into the weeds on some stuff)
There is also the power set distinction
Deceivers are Cult Leaders and false prophets. Master manipulators wielding “hacked” divinity that centers around dragging people kicking and screaming into a world where the Deciever is the main character.
Strategists meanwhile, are JRPG final bosses, lich lords with unfathomable destructive power, tricky specialized powers, and hordes of bound monsters and relics from places beyond the world
Yeah, deceivers are not typically terrifying fighters in particular
Unless they steal that power set
Strategists uh
Strategists will crash out over nothing
Strategists will rip their arm to hit you with it
And it will destroy your soul
Deceivers will destroy your interpersonal relationships while fighting you on accident
did some small Heart-Eater updates
The Strategist power set involves: (a) being unfathomably stylish and using that stylishness to kick your ass, (b) claiming dominion over swathes of Ninuan and beating you with them, (c) bonding with and gaining mastery over things of Creation in a very direct way, and (d) just fucking annihilating stuff and hitting it with their personal curse, now externalized
I think. I find Strategists the most trustworthy
Strategists are in some ways the easiest to empathize with for me as well
I think I find it hard for me to sympathise with Strategists, but I empathise with them personally
Yeah, I empathize but don't exactly sympathize
But I do get all of them to an extent, except warmains, which naturally means warmains fascinate me
and scheming
The three other classes of excrucian embody "hurt people hurt people"
Warmains on the other hand, are here for the war
(Oversimplification)
I tend to frame it like this
Strategists are creatures of hate and Justice
Deceivers of love and truth
Mimics of paranoia and delirium
Warmains are of desperation and monstrosity
They’re searching for something
Strategists are royalty, Warmains are heroes
For strategists the void is an escape from creation
For Warmains the void is their life, their home, under attack by creation
That’s true
The void is a strategists home more often than not
I was more making a comparison between Sanctuary and Desmene
Strategist is “the void heals you”
Warmain is “the void needs you”
They’re worse at living in creation really
I don't think warmains are particularly offended by Creation, but they're here for plunder
A much more conceptual sort of plunder than usual
All of their stats indicate something they’re searching for
And by all i just mean 2
I guess
The other two embody alien laws but y’know
Architect and hunter are…hunting for something
Warmains see Creation as either disgusting trash or Worthiness
But to some degree they're the wolves at the gate, and they become a lot more interesting after that starts to change
See also: Janecenas
They arent as mercenary in the war as a lot of fans conceptualise them
I’m glad Jane was a hit
Yeah they're not like being paid in plunder, they're just ... you might almost describe it as sifting through trash
They're trying to find cool shit
Dumpster diving
For me its not about empathy or sympathy. Just. in a way they seem safest? At least some of the time
Nolan might actually be really close to warmain vibes, in tma chuubos game
Here is the thing though
They do need it
Like its not just a want they are seeking in creation
Sure he’s got domain but he does also have architect and a deep relationship with his minions and his demesne
Their world, their life is rotting due to its lack
@vivid wraith congrats ur a titular warmain
yaaaaaaay
I think need and want are not necessarily fully discrete things for a warmain in their primal, pre-Tempered form
Architect is in my mind “the warmain state” even though like two other splats have it
Also 3e Warmains have domain
So its not the craziest leap
The lodge, his demesne, is a place of healing and rest and gives life, but it’s people critically lack purpose and hope.
Without Nolan the place was in disrepair, literally falling apart
It needed him To keep it alive, same with its minions
It is a place that lacks hope and purpose
To which Nolan is doing his best to find and provide it
And it’s also an old and mythical place, which contributes to the spiritual stuff
Also the fucker shapeshifts-
Some earlier versions of architect apparently even had domain style power over the special element within their Desmene
A warmain is a creature of action by nature. It does what it wants. It spits in the eye of those who oppose it and, should they prove worthy in the resulting fight, eats their heart. It is, to borrow a phrase, "a continuous cutting motion". But when its belly is full, and it sits fat and sated, that is when the angst starts.
So true
Warmains also have that… Demon The Descent angst sometimes
Ya know, being a perfect simulacrum of someone else who you murdered
Can be hard emotionally
Funnily enough Actuals also have architect
So, Sealed tends to be, "Thing that really should be really useful but often isn't as much as you would think"?
more or less
Would, "Skill that more userul than it should be," also a valid design space?
yeah
arguably thats gatecrasher sometimes
or adept/chosen one sometimes
since it revolves around 1 supernatural skill
Watching JJKS. And. Todo is. Something
that feels like Style yeah
Interesting
That's a lot of more particular miracles if you get creative
I'm trying to figure out what a certain thing is, and I could see it as Green or Blue or maybe even Red. But, basically... in the fiction I'm reading, there's a certain kind of necromancy. And everyone thinks this necromancy is cruel and awful and evil and bad and you shouldn't touch it with a ten-foot pole. ...except the main character, who believes that very specific portions of this technique can be repurposed for use in healing and medicine, and that it isn't entirely evil (it's just being used for evil). And the narrative ||seems to be suporting this perspective, even as lots of characters tell the main character "hey this thing is evil and you shouldn't touch it and honestly it's weird that you're so interested in it".||
that's Blue
yeah that's blue
Definitely blue unless there's a sudden reversal of course
Yeah it's probably Blue. There's... honestly, there's an argument for this character on Gatekeeper, Gatecrasher, or Wounded Angel.
I also thought Blue usually was more explicit that this forbidden knowledge was a Bad Idea, but I guess it can also apply to maligned visionaries.
He's probably... actually? He's probably Blue/Silver/Green/Gold maybe. ...although there's an argument for Orange, or for Purple (specifically Impressario, actually). But he's doing Blue stuff, and I think he has Renegade judging by his stealth abilities and the number of events he has to survive, and he's definitely on something Green because he's slowly becoming more snake-like.
banana you just named every arc except for Black
you got red up here
True, but that was discarded.
I'm having trouble pinning him down, okay.
My current guess is Blue, Silver, Green, and either Gold or Purple but probably Gold. And I don't think any splat has that color breakdown, do they?
also, someone casually providing a good example of an alternate way to interpret a domain (since I'm rereading it and feel like sharing):
A bowl is most useful when it is empty. Emptiness is not bleak. Emptiness is potential. It is a possibility. It is boundless. It is the hope for something good.
the thing you deal with on a Blue arc need not necessarily be bad or evil, just forbidden and taboo
Yeah
It’s not necessarily evil at all!
Sometimes it’s divine beings
Strategists often have nobles or imperators as binding partners
sometimes it's evil divine beings
That’s true
Okay, yeah, this definitely counts as that. It doesn't help that the technique is first introduced being used for evil by an evil person.
Yeah!
Plus strategist gatekeeper is less about your other being evil and more that it is unnatural to Creation
But within the void it is very natural and normal
Gatekeeper's, shall we say, contradictory aspect is mostly about hubris
Whereas Wounded Angel's is about ... living with and growing out of trauma?
Wounded Angel is about being the boundary. Sometimes it can be about growing out of trauma, sure. But I don't think it's just that.
One angle which I don't see enough of is Wounded Angels whose Blasphemy wants to support and care for and help them... and who's still a Blasphemy because their idea of "help" does not necessarily at all match what the Wounded Angel actually wants.
can someone here type up a brief "elevator pitch" for nobilis and/or its related games? I'm always bad at coming up with one but find myself in need of one.
i'll see what i can cook up
Nobilis is an urban fantasy god game heavy on the politicking and philosophical warfare, centering on a war to save reality from destruction
That's the pithy shortform one I do, and then I elaborate as needed based on the questions or interests people have
Far Roofs is portal fantasy adventure alongside heroic rats and monstrous gods
To me, all divine beings are evil
Glitch is about playing as the former antagonists of a pre-existing god game setting, as nihilistic death gods. But you're trying to live life day by day in retirement and it can be hard
I'd add the worse "diceless" to both of those pitches
And maybe something about how the mechanics focus on creative management of resources
Chuubo is about being a teenager in an iddyllic home town if going through puberty could transform you into a literal kaiju
Also he has a marvelous wish-granting engine
This is true
...And there's a random cunty sapient wish-granting machine
Lilimund Cartaign, gentlewoman adventuress
to be tbh I might want to play Lilimund in a Town game
"The woman who lives inside Chuubo's Marvelous Wish-Granting Engine" is just a funny concept to me
there is a whole steampunk dimension inside the Engine, that she has to maintain
while also doing secret adventure things around Town
Iirc she uses Actual arcs my default
yeah she has Style
Oh that would make sense
with her secret world being like the secret world of spirits or something IIRC
Style/Deepness or something
she can see the hidden object spirits around Town
the gender swap for Lilimund is extra funny though
because it's Laodemus Schwan
Seizhi's brother
who just also happens to be the incarnate spirit of the Marvelous Wish Granting Engine
and also a mysterious masked wrestler
Oh my god
?
Lupe is no good at being an excrucian
I think that's because Lupe is the most normal member of their familia
Also I'm a softie.
I was thinking about my idea for a noble of Pain again, and... well, Pain teaches lessons, and it somehow came to the idea that some of the concepts would go decently for a teacher at School (all of whom are evil, wicked, and/or cruel).
Because... ultimately, Pain isn't evil. It's the awareness of evil. Without pain, you could still be injured; you just wouldn't know it. And it feels fitting for a School teacher to represent that, as a way to make a teacher who was metaphysically evil but also ultimately sympathetic and reasonable. Of course, that risks sort of butting heads with one of the Six Sins (I forget his name, but his sin is in exalting the way in which struggle can bring about virtue so much that he's forgotten virtue doesn't have to arise from suffering) but I feel like there's something there?
Probably something involving Creature of Delirium. I don't think they'd literally be pain at that point, but moreso an awareness of wickedness.
...it would be really funny if one of the teachers at School was a Mystery that rats would occasionally quest against.
I say, forgetting that Typhon already kind of sort of has a teacher writeup as the alt-version of Psalida Ceasar aka Sa'a Lingurth.
Karen did a power of agony who was John Wick’s dead wife
And also was a spider made of knives
i did do that!
she was very motherly and did not like it when people get hurt
but also
she is the power of agony
let me see if I can find what her properties were
Estate: AGONY
Overwhelms defenses(2)
Brings forth harm(1)
Stays with you(2)
Cannot be pleasant(1)
Lives in scars(1)
Skills and Passions (8/8 points)
Passion: I want to care of people(1)
Passion: I want to feel okay again(0)
Passion: I like gardening(1)
Skill: Law(4)
Skill: Sword Fighting(2)
Been getting up to some REAL Deciever behavior
and by that I mean bothering an extremly pissed off noble trying to get them to tell me their credit card information especially those three funny numbers on the back
(second skin project)
nods
The Angelic Estate of "Stop Laughing"
Alleyorical as bad video game retcons
Cooking
So
Did some body horror for my first Kaiju Form
||The first agony is in our bones. Bone is described as partially composed of metalloid substance, and we feel it crack and split apart from internal pressure as our marrow explosively multiplies, than rebuild itself into a variant alloy of high-speed steel that includes its constituent calcium carbonate. The number of our bones additionally doubles, and we scream even through our half-consciousness as our skin and muscles strain to keep pace with the expansion.
This phase of the transformation comprises 31.4 seconds of subjective time. At it's completion we are approximately four meters tall, bulging, twisting, red and purple, but still humanoid discounting the enormous lumps that have begun to form in the position of our shoulder blades.
The screaming is interspersed with begging as the second phase commences, both to the empty air and to a nonexistent higher power, as our organs begin to fail, in particular our heart and brain, overtaxed by our new scale and lack of sufficient blood. Our greatly expanded marrow begins to correct this error with the production of Phase 3 blood, which carries particulate nanomaterial to our organs, allowing their expansion, rebuilding, and recombination. At 71.8 seconds of total transformation time, we weakly invoke Aoede by her secondary appellation, Dee, followed by Nolan Nolan, Melanie King, Georgie Barker, the Prince under the appellation "Mandibles", Rosie, and then a repetition of the name Dee.
These requests for aid are ineffective and last another 42.3 seconds, by which point the gearwork of our joints has been sufficiently constructed to allow appropriate reconfiguration of our skin and muscles into a position that allows them to turn more freely, as well as expose them to the open air, in which capacity they serve as a heatsink for our rapidly elevating body temperature.
At 134.1 seconds, we briefly cease vocalization and collapse.||
||At 144.1 seconds, we regain full consciousness and continue to scream, but more faintly.
At 150 seconds, configuration is complete and the last of our screams die down. We stand and assess our new form. Data from this period is incomplete, but indicates self-perception as:
- A 432 centimeter tall humanoid with biological limb segments connected by clockwork joints, with black-hued Phase 4 skin;
- Three pairs of visibly mechanical wing structures, with a black-hued Phase 4 skin membrane stretched across them and a partial covering of polymerized flight feathers, extruding from the rear of our torso;
- Green-glowing Eyes 2 which can perceive all physical and supernatural spectra;
- 200 centimeter strands of weaponized prehensile autocable hanging from our scalp; and,
- General surprise at awareness of the specificity of our current capabilities.
As this was the initial transformation, full configuration into the 100-meter non-humanoid model was deemed inadvisable.||
Oooh
Love Jennifer magnus so much
- You can't stop
- It hurts
- I can't breathe
- Makes you happy until it doesn't
¯_(ツ)_/¯
Gender
XD
Would spy family make for a good mimic game?
That would be so funny
like
"we all need to fake it simultaneously" is really funny
https://www.youtube.com/watch?v=j1sTtVR4oqs
Actual Song I think
I wanted to make an extended version of the thirteen second clip just known as “There I am. There I am again.” This is simply a little project to try something new, so don’t expect it to be professional in any way. with that being said, I hope you all enjoy!
The creator of the lyrics supposedly doesn’t want to be associated with the clip anymo...
This is like the exact diametric opposite of Chuubo.
Is it the Incomparable Leonardo de Montreal!? do you think?
It's leo but he forged the teacher's note
...you know what, that tracks
Yea no that’s fair
Y/N: Is this Nobilis?
It's Glitch
nodnod makes sense
there's also an argument for far roofs
I think there's a Strategist dying of those!
I could see it as an Estate too
hi here's my new Abhorrent Weapon OC who the froofs party are going to have to deal with now!!!!
Catastrophe, which is named Cormoran, was stolen from Heaven by Hell, then from Hell by the Not. A fell omen, the few times it has been encountered in Creation it has heralded ages of war and misery.
I love them so much
Heh. Macavity
...if the nobilis are high schoolers excrucians are tumblr sexymans
Basically yeah
I feel like Nobilis is one of the few systems where you could have a character who's literally broken every human law.
Camorra moment
I mean, if you're a noble with the right build, why stop there?
you could go as far as creating or destroying more human laws (perhaps to concentrate or dilute the percentage of things counted as crimes, or in some kind of grand scheme for some inscrutable purpose)
could be fun to picture all the small and hyperspecific, archaic municipal laws that exist for stuff like 'don't feed donkeys apples on the market square between the hours of 2 am and 8 am' (this isn't a real one; just ad-libbing) as resulting from an imperial miracle of the wildlord of crimes spreading the breadth of their estate
yes
maximum crime moments
YEAAAAAH
You could put it on your character sheet
Affliction: I have broken every human law (1)
Make it a bond
Bond: I will break that law (5)
Get bonuses whenever you're breaking any kind of law
Hmm. How much personality do you give to small numerous spirits?
Karen's been doing great with the fire spirits in Chuubo's
nod nod
i think it would mostly depend on how eager players are to speak with them
I'd try to start distinguishing them more from each other if players start paying consistent attention to them, separate from each other
which fits the animist model here i think
I was thinking about. Spirits of background characters? Or. Individual units in videogames
And. Yeah that makes the most sense
Hmm. I had the idea once. For. A spirit that is somehow all goombas everywhere.
now that one's interesting
To me that's a "big" spirit because it's representing an entire phenomenon, not just an instance of it
Trying to imagine the spirits of individual NPCs now
you're like... an actor playing yourself
Eh maybe.
There's some distinction, you don't really die when Mario stomps on your head, but it mostly matches up
Harmony. How Harmony views the world
probably yeah!
I think the trick is
there is a spirit of goombas
and a spirit of every goomba
and a spirit of each pixel that makes that goomba up
and an estate of Basic Enemies
Minions...
Serve great evils.
Transform into cute plushies.
Are actually pretty competent, but fall to true heroes.
Come in great number.
Are slain without pity.
@narrow tartan
Estate you inspired me to make
D’awww thank you so much!
The fire spirits have been a joy to play
Hmm
Far Roofs feels like the Jennagame that benefits the most from reading other Jennagames
Really? Chuubo's explains very very little about uh, anything, without Nobilis context
Far Roofs has easter eggs but like, even with some Mysteries showing up in GMD I feel like it's better at explaining itself by itself
I'm talking on like a mechanical, whats the intended way to play level
oh interesting
i ended up using froofs to figure out chuubo's so i'm still not sure it was that way for me, but i can see that better
It benefits from some chuubos knowledge for sure
Though it is helpful for playing chuubos
The fade mechanics are different though
that's true
(This dichotomy of Estate Properties is reversed in their Nobles- the Duke of Milk is a kind-hearted patron deity of travellers and orphan children but the Power over Water is a men-drowning selkie and notorious online discourse starter)
What makes drowning cruel? Surely these people just need more water. I'm giving it to them.
This is my fan-Arc for the Chuubo's Attribute "Wounded Angel", which I've named "Coping".
It's about suffering from something, about carrying a burden but making the best of it.
Some fictional characters who can be interpreted as having levels in Coping:
Fallen Angels: Coping with That Which...
Prophet and Ace for 4e
I posted in that thread
nice
Serpents in 4e traditonally have Vastness, Sealed, Wanderer and Allegorical
While Chuubo's Child Of The Ash and Reality Syndrome are iconic, and his wanderer rather easy to imagine, do any of you have funny takes for what Chuubo's Allegory arc might look likee?
I think it involves him being or becoming King of Atlantis? I have no idea why I think that, though.
Maybe it was just mentioned offhand as a thing orange arcs could do.
holy shit
I know that's very silly, but Chuubo is honestly a fairly silly character. He would finagle himself into some kind of stupid portal fantasy royalty situation.
I daydreamed my way to Atlantis??? Some problems can't be solved by a giant snake! (86 chapters on royalroad, 4 views)
I know Seizhi and Leonardo, but who are the other two?
Miramie, Leonardo again
Leonardo keeps reading it through
To find things to critique, of course
Coping and Seething, the two new Arcs for Strategists in 4e
Those are already Strategist stats
Wyrd is Seething, I think Flore would be Coping?
That tracks, actually, Nobles would have Coping as a stat
yeah
The Noble of Water Stains
Looking at that aspect write up. I would probably switch 7 and 8. And add battle auras somehow.
- leads to mold
I don’t know why the song Just Lean sounds like Allegory. Maybe because it’s about a wandering cowboy samurai and both of those things are very Allegorical?
Tbh I think Wyrd includes coping actually with revenant rite
Wow
Strategists packaging Coping and Seething in the same stat, impressive minituarization
And to an extent with the masking rite? Or. Masking is sort of an extension of Revenant in a way. Both are about putting yourself back together
masking rite
Omfgggggg
Just Masking Rite is based on a Chuubo's quest miracle and I think it got kept for Wyrd and not Eide is because it sort of builds off of the rebuilding yourself theme
Chuubos quest miracles appear in Eide and Wyrd and flore and lord
So I imagine if you modeled 4e stats, the quest miracle versions would get shared in an arcset
nodnod but I think specifically Masking shows up in Wyrd because that connection.
Wyrd Masking got explained to me as "Wyrd is about opposing Creation- and Masking is rejecting the identity Creation puts on you and making one yourself"
Masking is the level 5 emptiness quest miracle
Ah nope you are correct
Yeah
That tracks
And arc 4 is greater unfettering
Neat
Makes sense since base chuubos Wyrd also just didn’t have many miracles
So I see why a bunch from just the general quest miracles got put in there. Plus they fit
I theorize that monstrous 8 could also be masking
I don't know. Just Monstrous seems really crowded
...okay, what is this? It seems like a heck of a vibe but I can't quite pin down which. https://www.youtube.com/watch?v=LYWP8HtgeLQ
Download & Streaming: https://linkco.re/7M4NY4cv
ピノキオピー 6th Album『META』収録曲
https://pinocchiop.com/meta/
はじめましての人ははじめまして、ピノキオピーと申します。
生まれ変わってやり直せる転生林檎。
Music, Lyrics / ピノキオピー
Animation, Video Director / えいりな刃物 @eiri7hamono
Vocal / 初音ミク
Off vocal: https://www.dropbox.com/sh/srem5if956xe2e1/AAAE3nzB76DeJU5_jUOMte4Ua?dl=0
X (Twitter): https://...
Awakening? The Ace? Allegory? I just have no idea.
seems like a role arc, but it's unclear insofar as the role repeatedly changes
vaguely Awakening imo
yeah there's some sense of awakening afoot
...Become Somebody seems well-suited to cycling roles. Like, you have your core truths, but then in each arc you're applying those to "trying out" a different task?
Like, Seizhi's Become Somebody quests usually revolve around trying something, but it wouldn't be a wrong interpretation for Seizhi to finish a quest and then, with the same truths, take another Role arc for a totally different role than before. Build yourself as a composition of roles, rather than a single one.
Become Somebody would actually interfere with that by making it so that you can't fully redefine yourself since you have your Truths... but that interference feels like a feature, not a bug.
My hot take is Gatekeeper
Gatekeeper? ...hm. I can see it!
Yeah, the lives/apples are the Others in this framing, but as is always the case, one's faith in them is ... unwise.
Trust issue XD
It's an apple. Which may or may not be drugs, or a metaphor for drugs. That had me looking towards Green, but I'm not sure that fits perfectly either.
Called Away
fair. Apples are very Green even when they're red.
What character types would you most want to have a game about?
Actuals, but that's just my brainrot, and I'm not even sure how you'd do that.
there's been a couple references to a True God game that might happen eventually
which wouldn't normally be my thing but the hints have been wild
It’s gotta be either Warmains or Deceivers for me
Warmain game would be amazing
Oh do tell
I feel like the potential for Deceivers is stronger but Warmains are my preoccupation
"the True God game is likely to be litRPG/dungeoncore"
and have little obvious connectino to the rest of the setting
...you know what, yeah. Numbers are the meat of games.
so no idea what she's cooking but
That makes a lot of sense actually. Less certain how Vastness and Deepness fit in
Vastness is tricky, but Deepness is the litRPG elements, where you're more than just the flesh; you're also the character.
So, Deepness is Awakening. It's being more than just the you which exists in the flesh.
And Awakening in a litRPG would be awakening to the fact that you're a character being played by someone else in a game. Or, if that's too meta, at least awakening to the fact that you're a character.
You're not just a person who exists in this world; you're also a character sheet being viewed in a higher world.
It's realizing that you're not actually made out of muscles and blood and nerves and lymphatic vessels and such; those are actually just a representation of hit points and ability scores.
Honestly Vastness works pretty well if your on some power scaling nonsense
Besides aspect its one of the most physical power sets
Vastness is honestly a pretty simple powerset
Rulers are in specifically the kind of dating sim that skews more "raising sim", I think.
Unless that's actually Angels.
I am curious how Child of the Ash would be translated to Vastness
Because it seems a little tonally different
Ruler Lord Entropy is Now the objectively funniest version of lord entropy
Honestly the fact that the most exemplary ruleslord as a character we have is entropy the second really says a lot of interesting stuff about them
That boy is…a magister of rules! For sure!
That is indeed him
Honestly I always read Rules Magisters as being sorta the iconic “Keeper Of Gardens Angst”
Like their toxicity and inability to actually… understand or listen to you, but wanting to help people
Due to the double purple I do agree that their stories likely contain the most shepherd arc stuff
If you tell a story about a ruleslord you’re going to run into the lesson that honest work actually does help a lot
That’s not to say that ruleslords by default are like this
Just, if they’re a full character with a story going on, their stories might tend to have those themes
I also really like the vague awareness of playing a role.
Way I see it, they probably have all their powers separated up like in far roofs, and then you get an escalating amount of useful powers the higher your vastness is
But changing into a kaiju is like, level 0 as a miracle
And then maybe at level 2 you have like, a way to do really easy ability actions with your kaiju form
That’s my theory at least
That would make sense
Maybe the greater version of your level 0 miracle is turning into a mortal
And then the level 4 miracle is shed scales
I’m thinking level 6 is natural weaponry and then the greater form of that is attention control
Insert some shared miracles for spiritual arcs and some mood control and elemental bits and being noneuclidean
Set the mood is probably also pretty low level
Hmm.
Looking at "Child of Ash as a Nobilis Trait" it is roughly
0 Revelation (mode)
1 Imminence (set the mood)
2 Ascension (kaiju)
3 Fall (not kaiju)
4 Revelry (Shed Scale)
5 Evolution (feature)
6 Confusion
7, 8, 9 all kind of blur together a little but increasingly big stuff with form and origin
Oh. I like the idea of Brightlord game because I think their ideology is relatively easy to play for unhinged comedy
I think that Gardener tends to be associated with parties, festivals, galas, celebrations
And Holy with meeting new people and somehow transforming them and how they see the world
here is my hot take
flip Ascension and Revelation
its way easier to become a kaiju than it is to... do something useful as a kaiju
or to stop being a kaiju
In general, Child of the Ash is usually less about turning into a kaiju, and more about stopping turning into a non-kaiju.
Specifically that was taken from a post by Jenna from... 2017.
Sorry if that wasn't clear
oh interesting
She also did Creature of the Light at some point
The layering of identity and mind in true god game is probably pretty interesting
Very true
Probaly some messing with multiple character sheets Im thinking
||Undertale style "do you know what EXP stands for?" if it actually ends up as litrpg ||
What kind of story would all characters with deepness participate in?
so if everyone has Deepness I'd really try to define what their Second Self is all together
i think they'd end up working on the same "rules"
but I can't guarantee that
I think Deepness is really suited to solo scenes or where other players get dragged into the current focus of the scenes Second Seld stuff
oh yeah
However, this is a lie. You should have a scene that's just 75% everyone trying to figure out how their gnostic personal reality layers work together
I feel like that's more likely to come up in a Deceiver game than anything else.
Deceivers don't all have the same True Thing, after all. (I was thinking about FFTA earlier, which naturally had me thinking about Deceivers.)
Or at least, being better about it
Considering
The entire ladder is about making you better at being a kaiju, more powerful, and being less dangerous
You get more control over yourself and stuff
Gk put it best that one time.
As an arc it’s like cosmic puberty
As a statline it is about how good you are at being a kaiju
Oh
Wait I misunderstood what you said lmao
Yeah no you’ve nailed it
There is a thing from the glitch book. Which i dont know where it happens and I have to go to work
But it talks about the kinds of story arcs strategists get involved with. Not the quests. Or the arc colors
And. I need to explain later
uses search function on Glitch rulebook. Fails to find thing I am remembering
what were you looking for?
Its. I saw something about Strategist session plots being mysteries, slice of life, drama, and monster of the week. Tried searching for monster of and it didn's show up
I also saw it in a tumblr post maybe? But Glitch is in some ways an unfortunate name for a game
I mean. Unfortunately Jenna's work is a tad obscure so when I search Nobilis google asks if I am talking about the flower
understandable
nodnod
I was trying to find something that is I think connected but I found something absolutely incomprehensible and totally unrelated to nobilis instead.
acidic gnomes
https://kaaramel.tumblr.com/post/618131202742861824/glitch-plot-hooks
https://kaaramel.tumblr.com/post/618284757638348800/glitch-plot-hooks-2
offering up this collection of plot threads as inspiration for your Glitch games (several are probably suitable for Nobilis as well with minor tweaking), written with @windienine. hope someone has fun...
i’m really glad people enjoyed the first set of these! @windienine and i still have writing juice in our brains, so i’m here to double down. these plot hooks are gifted for your use, wholesale or as...
featuring categories for mystery, comedy, social drama, aaaaand monster of the week.
Which comes from understanding "monster of the week" as the Blue category.
is this what you were looking for?
Yes! Thank you.
I misremembered a little. The last paragraph on the second part after the plot hooks
I remembered it as the categories of story being mentioned in the Glitch rulebook\
And that has been influencing how I think about things
It's the Strategist colors, as mentioned in the second post.
I know that
But I thought the associations were explicitely derived from something jenna said and. While it is still a useful point of reference it means that figuring out what a Deepness flavored Black story is is less important
Random quote from a fanfic I'm reading, from an author who has probably never heard of Nobilis but nevertheless completely nailed Gatekeeper:
"The way he talks about ghosts, it’s like they’re… naughty. He has this trust in them that he doesn’t have with humans. With humans, he’s always worried about what they’ll do. All of his contingency plans are for if humans get too violent for him to handle.”
Yeah it does
Still kinda think there's a lot of stuff that I wouldnt be able to grok if I wasnt a Jenna Moran fan already but Im pron subestimating how much the average ttrpg player relies on ghost engines already
https://m.youtube.com/watch?v=IF70XCjfkko
Deciever Pstates be like
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So true
Would Silver via Monstrous be revenge stories?
Wait. What arc were cultivators associated with?
The thing I was thinking of. I am on the right trail
The Ace
That. But also. Cultivators are also sometimes Indomitable.
Cultivators actually have a full set in the form of the Zu, on Chosen One/The Ace/Creature of the Light/Creature of Fable I think? Although that's probably only for orthodox cultivators.
...very strange that the Zu don't have Indomitable, then.
I guess because they don't usually spend time doing Silver stuff?
Indomitable is also very fae-coded imo.
Its the moral core of the protagonist cultivator and the face of the Young Master.
I have gained deeper understanding of Monstrous
magical girls show up in at least three attributes too
just different takes on the subject
Yes but it's weird that the Zu are literally cultivators. They aren't a metaphor for cultivators, or something which is equivalent, or "oh, cultivators probably use the same stats"; they're literally just cultivators.
Tbf indomitables other name is “monstrous”
So i can see why they wouldn’t have it
Meanwhile the Ace and yellow arcs in general have a strong association with training and self control
Even Natalia going as far as explicitly calling her MP qi
Unless I’m wrong about that in which case I’m being silly
But Qi is brought up a lot with her
She is the titular The Ace
Hmm. Holy ==> Monstrous might be a reasonable subtitution
Holy and monstrous do actually seem to have links/counterparts/are siblings
I don’t agree with substituting it for the zu
But it is something you could swap and keep a similar vibe while completely shifting the meaning
Or I guess it’s the reverse
Keeping the vibe while shifting the meaning
They’re both pretty intense
Huh
Creature of the Light is more facile than Indomitable in some ways, because Red is always about perception and senses.
But they're both pretty intense.
...it also... I know cultivators strive for immortality but it feels really weird for them to have too many Immortal arcs? Fundamentally they're struggling against reality. Cultivation is fighting the heavens.
Yeah, it’s very frantic
The immortality of immortal arcs is more about being a divine law
Rather than claiming an immortality for yourself
...which is actually further evidence for a silver arc in there somewhere, too. Possibly representing tribulation lightning?
I could see them having some immortal arcs once they entrench themselves specifically but they also need frantic.
I mean presumably there might be wannabe zu?
Natalia honestly seems like she likes Indomitable more than Chosen One, but she's not strictly speaking a cultivator, and most of what Chosen One grants in terms of basic powers is just The Cultivator Powerset™️.
Natalia is pretty The Ace tbh
Chosen one isn’t as much cultivator?
Chosen one is magical girl shit
Granted I don’t get into cultivation stuff often but giant beams and energy shields were not the original staple of the genre I assumed
the missing link (dragon ball)
...giant beams and energy shields come up reasonably often in cultivation stuff.
They do
But my understanding is “body control, self control, pushing your limits” and stuff is more tied into it
Or sometimes they're more likely to be giant flying swords made out of energy than they are to be giant beams, but mechanically they're Blasts.
Though I guess that’s why zu has chosen one and ace
True.
Though spirit swords is also part of ace
Yeah, I don't think cultivators always exclusively fall into Chosen One stuff, but it's definitely not unusual for their idiom either.
Honestly I never got why they had holy
Enthrallment.
Holy is for the kind of cultivator that’s More of a mentor
Holy is a bad name for it.
Creature of the Light is better, with "light" glossed as "spotlight".
Music of the spheres, obsession, transfix, all of that makes them an experience
Someone that changes you
Tbf holy is it’s name in glitch
and froofs
So the name is…somewhat relevant to many of its instances
it's not like, going away
It’s a pretty good name
It's also its name in Froofs. I stand by my statement that Creature of the Light is a better name.
Cool
Maybe this is because my homestuck brain has very particular understandings of the term "Light" which more intuitively connect it to the spotlight?
Regardless it means that the kind of cultivator that has invested in Holy is like, a sense I figure I imagine
A lot of its powers are really good for it
Including giving you a flashback
But... a lot of cultivator fiction has impossibly charismatic cultivators. Or, especially for women, cultivators so beautiful that if you see their face you'll spend the rest of your life pining after them.
That's what Creature of the Light is for. The cultivator who is impossibly beautiful, who entrances and enthralls others.
It's also screaming at the world so loudly that it has no choice but to give you a spotlight.
I think Holy works well as a name.
Fair.
But creature of the light also has a strong vibe
It also strengths the parallels with the other Red arcs.