#Indie+Alternative Wargaming

1 messages · Page 22 of 1

hollow crypt
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Also very sad the backpack railgun is illegal lol, it’s hysterical

orchid tulip
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Well, both HMGs suppress, but one more low die count option to suppress with would be neat

hollow crypt
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Ngl I’d also take a big multi-target one that just isn’t banned. Tis a weird way to run a game

orchid tulip
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As it isn't fully out in retail, I'd say it's not fully up and running

compact leaf
distant roost
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UN actually has some really buff multi target options in the volley grenade shoulder arms

distant roost
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Also, I still got time tonight <t:1758150050:F> to run a learning game for folks that wanna get the Ember going on TTS

sand sonnet
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I'd be interested in playing a learning game tonight.

distant roost
sand sonnet
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300 points?

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And while I'm enjoying the idea of GoF I'll stick to UN for a learning game.

distant roost
# sand sonnet 300 points?

The thresholds are 600/900/1200 and we've been gaming at 900 so feel free to throw together a 900 UN list yeah

sand sonnet
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900 it is.

twin mountain
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@maiden ermine just made the funniest un list

echo marten
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oh?

twin mountain
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I won't spoil it so you guys can groan when you see it in action deployed against you

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Up to him if he wants to share it

maiden ermine
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I'm happy to share

twin mountain
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Look at the top mech. Then look at the drones.

distant roost
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I don't think the cooling backpacks stack and the Load premise sound at least

maiden ermine
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why wouldn't they stack

distant roost
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It counts the backpack as the part and you get 1 backpack is my read and +1 orange is +1 orange is my other read so it's plausible both ways to me

twin mountain
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No it stacks

distant roost
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Nice

twin mountain
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Thijs is right

distant roost
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the greatest sniper that sniped

twin mountain
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You just get the extra backpacks when you use logistics beetles

echo marten
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Okay so we have Team Refrigerators here.

twin mountain
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They carry it around for you and hook you up

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That's their entire point

distant roost
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Just like the rules don't say a dog can't play basketball the rules don't say you're limited to 1 backpack yeah because I had a similar list with the load drones feeding the UN missile group user all battle

twin mountain
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leave it to the dominions player to figure out a way to set up a communion in eop

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😩

maiden ermine
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lol

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so true

twin mountain
hollow crypt
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I’m too preoccupied by how nightmarish the melee mech is

tender wadi
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Uhhhhhhh

twin mountain
# tender wadi Uhhhhhhh

top mech. look at the sniper rifle. then look at the backpack. then scroll way down to the drones at the bottom

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you'll figure it out

twin mountain
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it's my quartz I've been terrorizing thijs and clem with for the last week

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no modifications at all thijs just grabbed her, which is fair

hollow crypt
twin mountain
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yeah you can lash people to turn them around

hollow crypt
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I mean yeah it seems very good

twin mountain
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then just core them

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it's as good as it looks

tender wadi
twin mountain
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yes

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the mech sits there with a bunch of bugs next to it and fires laser beams

distant roost
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Yeah it's like 12 hits on a good day

hollow crypt
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I mean honestly the overload cores are scary enough in their own right

echo marten
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Full Auto from that SMG with the cooler support feels like it's going to be kinda disgusting, if the sniper mech loses its gun.

pearl knot
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that is a gratifying amount of FREEM, but I confess I am a bit mystified what the Dominions connection is

hollow crypt
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Also on-hits needing to be fully offset by dodge to be avoided is so messed up lol

orchid tulip
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Imagine if RDL got a backpack drone

tender wadi
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That being said, I'm glad Ashley introduced me to More Robots

fast glade
twin mountain
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thijs figured out how to set up a mech wargame communion

fast glade
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i mean this is probably the intended use of them

tender wadi
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Okay that's sick
But also what game is this?

echo marten
twin mountain
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@tender wadi yeah we're playing a ton of ember obsidian protocol here it's just very good

fast glade
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not that I understand this game very well

twin mountain
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we play like every other day?

tender wadi
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Oh that's the one with the like, all the cards and all the mech bits on magnets?

orchid tulip
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Imagine extra "coolant" on this

pearl knot
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... oh no

twin mountain
tender wadi
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Oh yeah it is

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Okay I 100% need to check that out

fast glade
# twin mountain it's a communion

also yanno maybe I'm stupid but it's only today that I thought about the sabbaths and how they're exclusively blood magic and realized that's a little bit questionable

twin mountain
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this is what the game looks like in play ^

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it's armored core chess

hollow crypt
tender wadi
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With cool drones

twin mountain
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@maiden ermine @maiden ermine @maiden ermine . i haev a name for your mech. or your list. either one

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you should call it

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20% cooler

hollow crypt
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Also that torso doesn’t do anything for that guy

twin mountain
orchid tulip
maiden ermine
hollow crypt
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It’s only a firing tick

echo marten
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Supporting Arm is banned? That...really sucks, as it feels like a Really Basic Thing to have a part for 'Oh yeah, I don't want a special part here so I can two handed weapon better'.

hollow crypt
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I do think the hmg + shoulder railgun on that torso is extremely solid though

tender wadi
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So uhh
Obsidian Protocol
Where do I find the rules?

distant roost
hollow crypt
tender wadi
twin mountain
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they should just print basic shit for everyone yes

echo marten
hollow crypt
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Tbf the most basic arm for RDL is cheaper and also the concussion device

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And has parry dice

distant roost
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Yeah it's super swole for being the cheapest left arm

hollow crypt
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I think it’s only (only) 4 armour but still, it’s a goodun

distant roost
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5 armor, 2 parry, it literally slaps

echo marten
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...I wonder what the tankiest melee mech you can make is. Just go full Brawling Knight.

hollow crypt
hollow crypt
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There’s a torso that, if I’ve been reading it right, lets you guarantee a die roll when you roll your armour

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And then there’s the riposte arm, which is also a grappling hook, and is very spooky

distant roost
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Yeah that one is super buff and heinously expensive

hollow crypt
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It is yeah

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Sadly you can only have one shield because the devs are cowards

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But rdl also has the DC backpack

silver wren
orchid tulip
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Devs are also cowards by not giving GoF double claws

silver wren
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Ok I found the sniper rifle

jade finch
silver wren
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I can't find anything called a backpack?

jade finch
silver wren
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Oh, "coolers" are backpacks?

jade finch
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cooler sits in the backpack slot is the better description

silver wren
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Ok so as far as I can tell you get a bunch of yellow when you fire a laser

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What's yellow

jade finch
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yellow means small/frequent hit dice, sec lemme find the dice breakdown

silver wren
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So... You have a bunch of backpacks that make your laser bigger?

jade finch
echo marten
silver wren
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Hmm. Ok I see how you get there but it's definitely not intuitive when you have no idea what the images mean lmao

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Also that's like, half of what communions do

orchid tulip
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50% communion is more communion than 0% communion

silver wren
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That's true

orchid tulip
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Note: I do not what communion is in this context

silver wren
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You can shackle mages to a big mage to make the big mage a bigger mage and spread the cost of the magic they cast to the little makes

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Mages

jade finch
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concept in dominion, winged created a breach so both obsidian protocol players and dominion players get some good 'ol morning confusion

silver wren
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Or you can shackle a big mage to some little mages to only minimally make them better at their job but make them able to cast spells almost forever

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There's also a bunch of random side effects that are sometimes insanely important like sharing buffs between them

echo marten
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Hey you forgot the other important part of communions: Helping Iki accidentally kill thier own mage corp because they can't do maths

silver wren
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Yes the mages being shackled act as batteries and if you uh, over use them, they die

signal birch
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Blame it one the spellcasting ai.

silver wren
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Eh sometimes it's worth killing them

echo marten
jade finch
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back to OP: hey during army creation, can multiple mechs use the same part model? i assumed yes since the physical boxes come with multiple models of parts

signal birch
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BTW, what game is it that caused this mass summoning?

echo marten
jade finch
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Ember: Obsidian Protocol is a chinese mech wargame that Thijs made a build for that got winged to summon Dominion players

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see most recent pin for an infodump

twin mountain
jade finch
twin mountain
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oh I see

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ember obsidian protocol

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the wargame is ember obsidian protocol, it's an armored core 1v1 pvp wargame on a chess board with cool mechs that outrun missiles and cut each other in half with laser swords

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but also @maiden ermine figured out a way to get a bunch of drones to all pray around one sniper mech to give it The Big Snipe

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which was so funny I had to ping the dominions crowd

jade finch
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(1v1 as in player count, not as in unit count per side)

twin mountain
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(thanks)

signal birch
jade finch
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ayy, more the merrier

jade finch
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makes sense

twin mountain
jade finch
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man, my RDL squad is like... just skipping leg day

twin mountain
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that's it

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you could just bring like 20 drones as your legal list

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it would be very stupid but it's legal

signal birch
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If the same praying squad can't feed a large amount of Big snipes, it isn't a communion, but it is still funny

jade finch
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oooh, i misunderstood the detail then, thought you'd need both arms filled

twin mountain
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nah 1 arm is fine

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run it mechwarrior style

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be a gun on legs

jade finch
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that might afford me some legs

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(granted, i'm RDL, what do i need legs for)

umbral prawn
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In Ember Obsidian Protocol, what happens if you reach the automatic phase and there's a missile with no targets in range?

twin mountain
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it blows up, good question

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if munitions with delayed seeker actions can't find a target they're destroyed

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this creates some very interesting, like, game design hoops

umbral prawn
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Thanks 👍

twin mountain
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so here's how mines work:

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the part generates a projectile, and the projectile generates a drone in the delay phase

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and the drone has an automatic seeker action

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so it doesn't die on no targets

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funny but it works

umbral prawn
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Missile gameplay is very intriguing to me

twin mountain
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genuinely extremely cool and hot take everyone should steal ember's missile and drone systems

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I love how they're set up as these telegraphed dodgeable systems on the board

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very very cool

umbral prawn
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Have you seen night sky falling's missile mechanics?

twin mountain
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no! :O

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tell meeee

distant roost
twin mountain
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btw hey everybody @umbral prawn is a creator of a very cool "grid" based wargame called night sky falling involving space waaar

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@jade finch @sand sonnet I'm happy to help teach you two yeah

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and we can just steal lists posted here

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anyway

twin mountain
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though ooh is nsf turning into an rpg?

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👀

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omg

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night sky falling warship

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nsfw

umbral prawn
twin mountain
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:O

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exciting

umbral prawn
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I did a convention playtest a few weeks ago!

distant roost
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@jade finch If you still wanna run this RDL list I can get that prepped as a TTS object easy
#1161730220164911187 message

jade finch
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lol guess what's on my other monitor

twin mountain
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omgggg

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that's so cool

jade finch
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ok so, mech part cards, mech standees, pilot dials, drone cards, drone standees, munition cards, munition standees, ammo tokens
did i miss anything for the squad setup?

distant roost
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Those are the big ones yeah

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Some of the mech part cards have discard card variants that you deploy under the part card and use when you use the "Discard" swift action to drop something so that's a separate TTS card bin

jade finch
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gotcha

distant roost
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You can tell if a mech part (usually arms) has a discard variant in the army builder because it'll have a little two rotating arrows icon next to the card so you can view the discard card

jade finch
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ok it saved

tame brook
twin mountain
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perijove is v cool

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you should share it with allll your frieeends

umbral prawn
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Come to the 7th fleet server and play it sometime!

orchid tulip
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Poaching members from other servers, smh

sand sonnet
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Do Electronic Attacks break Low Profile/Optical Camo?

jade finch
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aw man i should read up on electrical stuff

twin mountain
jade finch
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ok new discovery

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can someone find the card for any missile munition? don't have TTS handy RN

twin mountain
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posted some earlier in this thread

jade finch
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lemme scroll up

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nvm, am bad at reading, this only talks about drone movement but 3.2.2 mentions movement type/unit height

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arrow: ground unit, plane: flying unit, missile: aerial unit (for drones)

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so we now have a SLIGHTLY easier time differentiating unit height for drones without having to refer to model bases

twin mountain
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it's only on drones with maneuver capacity

jade finch
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correct, it's only labeled on drones, i misread

twin mountain
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yeah

orchid tulip
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Do we have any projectiles that don't detonate/fizzle in delayed phase?

twin mountain
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many detonate immediately in projectile phase

jade finch
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@distant roost @sand sonnet forgot i got a meeting starting 30 minutes prior to the announced start time, which has a chance to run longer than 30 mins. ought to not be TOO late but if i'm more than 15 minutes late, feel free to downgrade my participation to spectator and start with you two playing each other.

sand sonnet
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I'm in no rush and can probably wait for a bit if you're thinking it won't be like a two hour meeting.

distant roost
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Yeah just in the time it takes to do board prep and TTS UI overview that should buy 15 minutes

hollow crypt
compact leaf
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It's a freehand and also like
The cheapest melee attack RDL has, I think

jade finch
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oh dang i failed to realize supporting arms aren't in core or cav...

distant roost
jade finch
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gave it exactly that and allowed a different mech to enjoy leg day

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made some updates, will change my TTS squad as well down the line

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now that i think about it... has anyone attempted to make a squad with more drones than mechs?

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if yes, has the lack of full control of all drones felt hindering?

orchid tulip
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I haven't done a RDL or UN list with more drones than mechs, partly because it's a mech game not a drone game partly because not fully controlling them all feels like it would jumble most plans

sand sonnet
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Seems like that's the GoF's whole thing though.

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And I look forward to mucking about with that once I have a better understanding of the game.

orchid tulip
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GoF counters by generating more orders per mech

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Command Generation X and Command Coordination X do some heavy lifting

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I really wanna try my 2 mech 5 drone list, but only like 2 mech parts are in TTS atm

sand sonnet
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Visibility is for drones and losers.

jade finch
# jade finch

what the.... accidentally uploaded ver 2 instead of newest

distant roost
sand sonnet
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Alternatively, you can actually get four mechs in UN:

twin mountain
# sand sonnet Visibility is for drones and losers.

3 brothers get in a little trouble with the afterlife while their dad's being gross.

Check out the guys talking about it here: https://youtu.be/eK_TU3QbVj0

WKUK Links:
Livestreams: https://twitch.tv/officialwkuk
VOD Channel: https://youtube.com/c/wkukvods/
Reddit: https://reddit.com/r/wkuk
Discord: https://discord.gg/BQg7x7p
Merch!!: https://t...

▶ Play video
sand sonnet
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The nail gun has no business having 2R though.

twin mountain
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@sand sonnet @jade finch when're you guys playing agian? an hour from now?

jade finch
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roughly, i'm expecting closer to 70 to 80 minutes from now for my actual start time due to having a meeting i didn't remember when i signed up

distant roost
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Yeah the plan was I was gonna boot up a TTS server and get Ecllection set up at <t:1758150018:f> while Izen wraps up the meeting so it's a chill time

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Winged's a great host and is happy to lead the process so I'll bring popcorn

distant roost
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@twin mountain Gang's all here, I can fire up the TTS server if you need more time

twin mountain
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Waah

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Sorry yeah I just fell asleep like a moron

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I'll be there

twin mountain
twin mountain
distant roost
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My next UN list:

twin mountain
maiden ermine
orchid tulip
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Quartz regens Link, ye? And Overcharge let's you use link to get extra ticks?

maiden ermine
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yeah

orchid tulip
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Ye Quartz and Overcharge = match made in heaven

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Would be fun to see future "deserter" pilots, like Spike running for GoF and Quartz for RDL

hollow crypt
compact leaf
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Mmm
Do we know if we're allowed to combine two extra action ticks for one action, though?

orchid tulip
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How is the 2nd extra generated?

compact leaf
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If you're spending two link on the OC pack, you get 2

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Reading the rules though, looks like it does work?

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So yeah, you could overcharge to throw 6 grenades if you wanted

hollow crypt
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I believe the extra ticks arent, as it were, extra ticks

orchid tulip
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The OC aren Extra Ticks if you go on the wording of the OC pack

hollow crypt
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Yeah, they’re not capital E extra ticks

orchid tulip
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Kinda interesting with the definition of Long action requires 2 action ticks and 1 maneuver tick that OCPack won't let you maneuver and then long action

distant roost
orchid tulip
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But she will always regain 1 at end of turn

distant roost
twin mountain
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Even if they're extra we can combine extras

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They just can't combine with regular

distant roost
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Overload katana is the blender

orchid tulip
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Speaking of Katana, does the Slash from Chop count as using Slash on the card or could you use Slash as an action?

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Or go Slash->Chop-> Free Slash?

distant roost
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Yeah you can go slash into overload tick chop into free slash long as chop gets the part destroy

orchid tulip
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This combo could be fun

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I think the ability is on the wrong Pilot in the builder

distant roost
orchid tulip
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I think the owner of the ability is Sealock

distant roost
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Yeah the spreadsheet confirms it for Sealock

orchid tulip
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Going Flog->Chop->Slash->Slash could be dope

twin mountain
orchid tulip
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Or Lash->Flog->Chop->Slash

twin mountain
#

excellent pvp alternating activation game ^

compact leaf
#

Oh hey uhh
Infinity people

modern snow
compact leaf
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Their new season is here

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Bnuy :3

modern snow
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it is a little weird that even the CA factions get Sacha though

twin mountain
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@distant roost @maiden ermine @sand sonnet @jade finch caught myself making and teaching a critical cover rules error:

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only indestructible terrain provides terrain protection

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crushable terrain is all 1 inch high, no cover bonuses at all

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in a similar manner: drones are just too short to provide unit cover

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it's just mechs and indestructible terrain that provides cover

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the map is a lot more open for firing actions than I initially thought

distant roost
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That makes it easier to figure out who's body blocking yeah

sand sonnet
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Also after learning that some parts are optional here is a horrifying terrible idea:

twin mountain
#

this is totally what I was talking about in voice yesterday

trail fulcrum
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Ooooh

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Okay

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I have 7 chassis

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Tempted to do this to my local IRL meta lol

umbral prawn
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So, the only thing destructible terrain does is act as an obstruction for ground drones?

twin mountain
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remember, crush movement stops movement

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anyone who's played the game can tell how deeply annoying it is

distant roost
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UN Turtle Barricade keeps on winning

orchid tulip
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One would hope that being ustoppable would let you move after crush, but sadly it does not

hollow crypt
orchid tulip
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10 dodge and a parry tho

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Add in Optical and Low Profile

compact leaf
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And can only lose 1

compact leaf
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Oh my god wait they're all just as durable as the drones 😭

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(very slightly more based on dice, but still-)

distant roost
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I think physically moving everybody on the board for that team is going to be a bit of a logistical issue because of body blocking and crushing

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Black box pickup primary task is going to be tough too

sand sonnet
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But it's a lot of activations to deal with, and a lot of ability to bring dice to bear.

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You could drop a couple drones or a mech and pad out cheap extra arms if you wanted to.

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But just kinda taking the design direction in the totally opposite direction of what we've seen so far.

distant roost
# sand sonnet Drop the rifle, grab the box.

Yeah exactly, that's the situation, and you've got enough spare points you can designate a box runner by running a freehand cleaver right arm or a concussion shield left arm instead of one of the riflemen, so it's solid as is

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My first UN game I ran into that exact situation where I had to drop fancy guns to pick up the boxes and it ruled

compact leaf
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I do fear that RDL horde list kinda falls into "that Savana master list I don't want to play against" territory, unless you're very good about choosing your initiative dials quickly

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But..
It's less egregious than that, thankfully

sand sonnet
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Most of them don't have a lot of choices on that front.

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You really only have a couple of viable dial options because you have the default actions and in most cases a firing action.

distant roost
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Figuring out weekend scheduling - would anyone like to play Ember on the TTS on <t:1758373200:D> or <t:1758459600:D>? Folks that hadn't played, I can run through the ropes

orchid tulip
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I'd be up for some Ember

distant roost
orchid tulip
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Let's say <t:1758380400:f> ?

distant roost
twin mountain
potent wyvern
#

Woah big robo

orchid tulip
twin mountain
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the can is 3 inches tall and therefore blocks line of sight

orchid tulip
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More using to get extra info on the scale of mechs

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Is it 330ml or 500ml?

twin mountain
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the scale's in the rulebook

orchid tulip
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That only tells me width and barely. It mostly tells me base sizes

twin mountain
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I feel like "exact measurement of square base dimension" is more than barely

orchid tulip
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Yes, the big square they stand on is 75mm, but the feet of the mechs are not at filling like the reference picture. And instead of answering the question (big or small can) you start digging in the rulebook for something that I have looked at before and doesn't answer the base question

twin mountain
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You could also just google the answer to this question about mech sizes

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It's a commercial product someone has probably answered it

orchid tulip
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SOrry for assuming that a picture you shared was yours

twin mountain
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eku, even if it was a picture I shared, that was mine, why would I know the exact dimensions of a can someone probably brought and then threw away?

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like, even assuming I glanced at the can and found the exact number of mls, I'd have to cross reference it with the actual brand to find the exact can dimensions

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and why would the can dimensions be more useful than everything else in the image I pointed at. like I get that you're trying to find the mech dimensions

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I'm trying to help

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you don't have to be a prick about me (correctly) reading your intent and trying to find the best reference points for you

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like, here's a can in my house:

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here's another can from the same brand:

orchid tulip
#

I said I'm sorry, and will henceforth never utter a word in here

sand cloak
#

I need to buy Necromoulds when it restocks

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Because I wanna get airclay and paint up disgusting clay freaks.

autumn ingot
twin mountain
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not sure, check the ember obsidian protocol discord

autumn ingot
#

Got it

trail fulcrum
autumn ingot
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But I am not sure what they are called

trail fulcrum
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Where do you live

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Like its a game in retail

autumn ingot
#

United States

trail fulcrum
#
Ignition Core Games

Commander, the mission has been issued.It’s time to lead 066 Test Squadron into the Relics!In order to fight for the control of the Lunar Relics, the three major factions have sent their own elite soldiers, while the suppliers led by Iron Ridge Heavy Industries provide every RDL squad with abundant firepower and reliable defences. A complete s...

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But like

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Tarrifs so ??

autumn ingot
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Got it.

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hmm seems to be out of stock atm

trail fulcrum
#

Yeah tarrifs

autumn ingot
#

OOF

trail fulcrum
#

Like this game and everuthing is entirely made in China

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The English rulebook is a translation

autumn ingot
#

Yeah makese sense.

compact leaf
#

Iirc it's mostly just Ignition Core (US) and Tabletop Renaissance (Canada) that supply the entirety of NA

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But uhh..
Yeah..
Tariffs..

autumn ingot
#

Welp back to Zona Alpha and no giant robots for me 🙁

sand sonnet
#

Have you looked at Mobile Arms?

autumn ingot
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I have not

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Mobile arms looks cool.

modern snow
#

Yeah Mobile Arms IS cool! 😤

orchid tulip
compact leaf
#

Hell yeah

orchid tulip
#

Only RDL, playmat and dice so far

orchid tulip
#

Mid Game report, 11 points for me and 7 for Clem. I have taken out one of Clems mechs and Clem has disabled one of my HMGs

orchid tulip
#

Game ended 13 to me, 7 for Clem with missiles claiming a large portion of Clems forces

distant roost
#

This was today's UN list for the Terminal Hacking primary task with Behead secondary task (Eku gets 5 for beating Onyx) and Test unit (points for destroys by designated unit Sealock, Clem), it turns out Intercept 1 is not enough Intercept versus Missiles Yes

orchid tulip
#

My RDL list

distant roost
#

It also turns out you need a free hand to huck Pholcus mines so Panzer had to drop the shotgun to do work so the list is gonna be tweaked

orchid tulip
#

I gave Clem the option of HMG or Stratus

compact leaf
#

Hmmm
PNET meta has very shooty RDL and weirdly wide UN.. interesting..

orchid tulip
#

I enjoy zone control thru missiles

#

Tho I need to tweak a bit for mobility, electro and action econ

compact leaf
#

Interesting..

#

I do think this is the scarier list

#

Or well.
It definitely has a more actionable gameplan

#

I could be reading things completely wrong though

twin mountain
#

I'd love to discuss scenario design with you guys sometime

#

Because I feel like that's easily the part of my wargame designs that's the most perfunctory and uninteresting

#

I make games with interesting combat systems and then ... I dunno, control points?

#

Very undeliberate design

left onyx
#

Good ol' zone control, sit on "control points" to earn "VP"

twin mountain
#

Genuinely one of the most interesting scenario designs I've seen in a tabletop wargame comes from... Chess 2

#

By David sirlin

#

😩

#

You win it you can advance your king past the midline

#

Damn does that make for some fascinating and early wincons

sand cloak
#

Scenario: Escort the Super Heavy Unit past enemy lines in order to prep for an advanced assault

left onyx
twin mountain
#

Oh?

left onyx
#

Like look at Nebulous, 99% of games are played on control

#

Not station capture or CTF

#

And if you look at Neb's CTF mode, Nebulous isn't really designed for it at all? It's kinda just shoved in there

twin mountain
#

Oh yeah. Absolutely

#

And I don't want to do that

#

I think that's the weakest part of my game right now

left onyx
#

Station Capture has potential but it defaults to no time limit, which makes the attacking team's only lose condition losing every ship

twin mountain
#

Like I think the wargames I am taking inspiration from the most right now are ironwood and battalion because both:

  • have zero scenario variance
  • there's one extremely important mega scenario the whole game is built around and you must absolutely pay attention to it always. Always.
#

They're not even checkmate games really

left onyx
#

And that being the default also makes it hard to even design maps around station capture, b/c a station that's hard to cap in 10 minutes might be easy to cap in 20

twin mountain
#

One is a race to 3 relic escapes vs 3 fortresses

#

The other is deck attrition as you try to force a unit through middle to decapitate the enemy xamp

#

But in both cases the wincons tower over the game and inform every interaction you have with your opponent

#

And the game is not interested in making a second map called Twisted Treeline that nobody will play

#

Like I appreciate singular focused scenarios for a whole game

#

Moonstone and godtear are similar but they allow a bit of terrain variance

compact leaf
twin mountain
#

Tell me more about btv

left onyx
trail fulcrum
#

Dancing on control points is the wargame bread and butter

twin mountain
#

Battalion is symmetric

trail fulcrum
#

Which was a massive improvement to the previous just table your opponen t

#

Well for like competetive wargames

#

The old world still does kill your opponent

left onyx
compact leaf
# twin mountain Tell me more about btv

The mission itself is actually pretty simple.
You just want to see your opponent's army dead.
The weirdness comes from the BTV zones, areas that forces anything standing in them at the end of a turn to have to make a save to or else take damage (which usually means death)
These zones encompass your deployment zone and a go a little bit further up the board beyond that. In some versions of the scenario, the zone also gets larger as the game goes on.

#

I think the latest version worked like that?

left onyx
#

Oh it's the Fortnite ring

compact leaf
#

Ye

#

You are heavily incentivized to push everything you can up the board, because everything that dies to the evil zone is free points for your opponent

#

And infinity is not a game where every piece is actually able to do that, plus poor table design can sometimes mean your opponent is able to make it impossible for you.

#

There are far too many variables that go into actually having a fun and balanced experience with the scenario imo

#

So it probably shouldn't be played at tournaments, where tables have to be designed with multiple scenarios in mind.

compact leaf
#

Oh, sorry
ITS 16's version also had one more way to score points, which was accomplishing secret objectives

#

But uh
Yeah.
That's BTV
I hope that was coherent?

trail fulcrum
#

I kinda want to make weird custom missions for 40k because it'd what everyone plays:(

compact leaf
#

Whilst we're on the topic of Infinity scenarios though
I do actually really like the weirdness of the new ones

#

So uh

#

Stay tuned on maybe some more in-depth opinions on those when I get to playing all of them

#

Like
We have asymmetric scoring and abilities now
That's unheard of (from a scenario standpoint)

tepid steeple
#

Really excited about new infinity season

distant roost
#

Scenario design is the real zazzle in a war game because in a team deathmatch kind of situation that can be solved for pretty easy and so the non-shooty scenarios are what shake up army lists from being "stand and bang" and more "well somebody's got to go forward"

distant roost
compact leaf
#

Yeah!

tepid steeple
#

Yeah!

compact leaf
#

...

tepid steeple
#

The whole thing is new apart from like one mission

compact leaf
#

These are the first proper new ones in a while though

tepid steeple
#

Jinx

distant roost
#

That's good they keep shaking it up

compact leaf
tepid steeple
#

Oh really, thats fair I didnt consider stuff older than last season haha

#

And some of them are kinda reworks

compact leaf
#

Evacuation, last launch and B-pong are the only old ones still around, not counting direct action

#

And yeah some of them are reworks

#

Like

#

Hardlock is just capture and protect but with consoles

tepid steeple
#

Oh yeah I think that just slipped my mind fully lmaoo

compact leaf
#

But then you get stuff like crossing lines XD

#

Or Critical intervention

#

Those are pretty special

#

Look at them DZs

tepid steeple
#

Provisions is very supplies but its super interesting how they’ve changed it and then the diagonal deployment 😱

compact leaf
#

Mhm!

tepid steeple
#

Crossing lines looks so wild

#

I also really like the sound of zone of interest

compact leaf
#

Zone of Interest also does the diagonal deployment iirc

#

And yeah it's very compelling :3

#

Corporate appropriation is another funny one

tepid steeple
#

Especially with all the various specialist bonuses being removed in favour of the stacking failure correction

compact leaf
#

But I really do think the standout for this season is probably Critical Intervention

#

It's
So interesting

tepid steeple
#

Zone of interest actually using the hacker you use is so cool

compact leaf
#

And it gives you a new reason to invest in a high WIP LT

tepid steeple
#

Thats the assym objective room?

#

Its so wild

compact leaf
#

I'm excited to try these out

#

I haven't actually found a single person who's super hateful about any of these in particular either

#

There were some missions in the last few packs that everyone despised

tepid steeple
#

Im interested to see how the evacuation changes play out cause that is a hard mission

compact leaf
#

Evac has always been hard, yeah

#

We shall see how things go..

tepid steeple
#

Corporate appropriation is really wild

#

Panoplies are fun though. I tried to bring a triphammer to firefight but it didnt manage to get to any 😭 it did roll mim-6 for booty though so

distant roost
compact leaf
#

Baby cutter really didn't do anything?
Surely it did something with mim-6 alone

tepid steeple
#

Oh it heavy rocket launchered the heck out of adil’s out of position fire team

#

It just took a few orders doing that so I tucked it away till next turn…and then find out I forgot everything is a deployment zone parachutist in firefight and got backstabbed by a koga ninja 😭

#

I also used an obvious lieutenant forgetting that was an objective, but then still won 8-2 so,,

#

But I think thats also the thing with the triphammer is its cheap enough to not ruin your day if it goes down

twin mountain
# distant roost Scenario design is the real zazzle in a war game because in a team deathmatch ki...

Yeah I'm very much a fan of like, two kinds of scenario systems:

  • when you enter this game you must roll a random scenario and map using this precise algorithm. Your list must be able to handle every situation. (Ember, dropfleet, etc)
  • The game is hard locked and balanced around one (1) very specific map and scenario. Optimize to hell, the game can handle it, variance is in how many ways people can approach this one goal. (Battalion)
twin mountain
#

With no terrain and no objective beyond "kill the other guy"

#

Good focused game design can handle this very well

#

Like, look at the bastion of modern tabletop turn based pvp gaming: card games

#

Nobody needs to convince mtg players to swing at each other

#

They're just gonna do it

#

Wargames are unique and uniquely bad in that they're often trying to capture specific simulationist vibes that make defender advantage far far too strong

#

And hey trench warfare existed irl too because of exactly that reason

compact leaf
distant roost
#

Ember makes lobbing missiles down range pretty great because you can both juke the missiles or shoot 'em down

native portal
#

Simply play historicals before the proliferation of truly effective missile weapons :^)

#

Every game becomes who gets to charge

distant roost
#

I will treasure my 72 tiny d6 (36 red and 36 black) for such charges

compact leaf
tawny sandal
native portal
#

And getting them to stop was the difference between a bad general and a good one

#

Cromwell, asshole that he was, was particularly effective because his cavalry actually reformed instead of running off to murder people and steal everything not nailed down

twin mountain
native portal
#

A big part of a cavalry officer's job is making sure your horsemen don't just fucking go for it because they wanna fight

twin mountain
#

incredible

native portal
# twin mountain incredible

Captain De Brack of the famous Red Lancers of the Imperial Guard blamed himself for the Guard cavalry becoming involved. As he later recorded:

I shouted ‘The English are lost! The position to which they have been thrown back demonstrates this most clearly…One false move and their army is ours!’

My words which were spoken in a loud voice could be easily heard by some of the officers at the front of the regiment who pushed forward to join our group. The detachments on the right followed these officers, who were in turn followed by others trying to maintain the alignment of the troops, and there were also followed by the Chasseurs of the Guard. Although they all moved only a few paces to the right, it seemed more than that from the left hand side and all of a sudden the brigade of Dragoons and Grenadiers [a Cheval] thought that the order to charge had been given, …it set off and we followed.

#

One dude gets hype, people push forward to see what's going on

#

Left wing goes 'oh we're going in? Word'

twin mountain
#

omg

#

@fast glade

native portal
#

Right wing goes 'oh shit, left wing's going in? Word'

twin mountain
#

😩

fast glade
#

yup yup

#

impetuous noble cavalry doing shit they're not supposed to do, tale old as time

#

though I guess at that point it's not really noble cavalry, but, still, socially prestigious positions

native portal
#

Yep. Give a soldier a horse and he'll look down on you :^)

echo marten
#

I do love how much tactics is 'nobody knows what's going on and is trying to interpret their own allies, not just their enemies'

native portal
#

In particular in this battle, a ridge hid a lot of infantry and Ney mistook a regiment or two falling back as a much more general retreat

#

Only for a precipitous cavalry action to run into A Lot Of Infantry In Square

hollow crypt
left onyx
#

You set up all the pieces and then cross your fingers and wait

#

Micro is a junior officer's game

echo marten
#

I would like to play a game where it actively conceals your allies stuff, not just your enemies. It would likely word best with some sort of 'Everyone's trying to win but they're trying to win and get the most loot after the battle' aspect.

left onyx
#

If it was in a campaign setting, you could also make letting them loot at least a little be important b/c it lets them buy better gear

tawny sandal
#

I’ve seen some rather neat systems where you give an order to the unit and then role to see if they follow it, or if they misinterpret it and do a few pre-set orders instead

sudden halo
#

That's basically the gameplay of Warmaster.

fallen rune
twin mountain
#

Dominions continuing to be most realistic wargame ever

arctic hollow
#

most realistic wargame always and forever rock paper scissors

distant roost
compact leaf
#

Finally had time to puzzle my way through the Warcrow rulebook

#

And I have to be honest

#

This is still less confusing than the one for Infinity..

#

So..
Bonus points for that, I guess

#

Is annoying that some integral rules changes (namely characters leaving units, tinge and spellcasting) are still imprisoned within the FAQ

#

But..
It's not as bad as I thought it'd be, to be honest.

twin mountain
#

🫂

#

till u deserve better im sorry

compact leaf
#

My taste is clearly only games with weird rulebooks sadcowboy

#

That and I only play games my locals are playing

#

...which has lately been ember, warcrow, and infinity

tepid steeple
#

Wanna play warcrow 😭

#

Hopefully this week

compact leaf
#

We get our first game on Thursday!

tepid steeple
#

Have fun!!!!

compact leaf
#

We hope we can wrap our head around Feudom..

twin mountain
compact leaf
#

Games are great!
Rulebooks though...

#

Need a bit of work (at least Infinity N5 has the wiki back up)

sand sonnet
#

I just got a demo of Warccrow yesterday, interesting game, but annoying that I can't buy the faction I like on it's own.

tepid steeple
#

My partner and I were in a 4 player game of moonstone a couple weeks ago that was really fun

compact leaf
compact leaf
#

(I can probably tell you when it'll get an individual starter release)

sand sonnet
#

Feudom

compact leaf
#

Ah

#

November next year, at the latest.

#

Unless you can find someone to split with you

#

Thankfully, it's very easy to find people who like scions

sand sonnet
#

If I had a local that would take the other half of the starter I would but everyone here likes knights.

twin mountain
#

moonstone: excellent reference for integrated scenario design

#

every game is about everyone being a grubby little fuck who wants them shiny rocks

tepid steeple
#

The dynamic with multiple players and the much more tense sudden death rounds is really interesting

twin mountain
#

yeah rotating defending hands is interesting

tepid steeple
#

But also held up so well as a free for all game which is super rare in the space

twin mountain
#

right? like... moonstone is fascinating in that the core scenario and general combat vibe actually only gets more emphasized in FFA

#

like it's not balanced at all in FFA but the grubby fuck energy just goes through the roof

sand sonnet
#

It also works well in odd numbers of players too which is nice.

compact leaf
#

I do have precisely one devious trick up my sleeve for Feudom, at least

tepid steeple
#

My partner won by their faerie swooping in on a mutual kill to pick up moonstones and end the game

compact leaf
#

My opponent will be taking 4 wound elite infantry as theirs, probably pain

tepid steeple
#

Ive only played 3 feudom units so far but solo knight of the relic is really good

#

With his command ability

#

He seems like also maybe the best guisarmier commander though

compact leaf
#

Yeah that's what I'm gonna run him as

#

Turn the Guisarmiers into a tarpit, then murder whatever gets stuck in it

tepid steeple
#

Mhm

compact leaf
#

Only then will the knight be allowed to detach

#

And go murder something else super duper hard

#

I've also debated using it to be the vanguard of a guisarmier charge?

tepid steeple
#

I need to work out what to bring to a 150 point tournament next month and one option is dropping Verena but shes so cool 😭

compact leaf
#

Hhhhng

#

I'm gonna be real

#

I don't think 150 points is a good number
I think it's actually 160

#

Literally every starter + beyond gets to 160 nearly on the dot

tepid steeple
#

Thats an interesting point

compact leaf
#

Some of them can go above, but..
If I've done everything right, every starter should be able to hit 160 exactly

#

...at the very least, both of the new ones do.

#

Which I imagine is the main reason they've decided to do 150?

tepid steeple
#

I might moot this to the TO

#

Yeah

#

Tricky when even the first new unit for them doesnt come out till end of oct

compact leaf
#

Okay so I just did the math again

#

Feudom, Scions, and Hegemony all get to 160 exactly with some version of their starter stuff

#

Syenann and Tribes get to 170 instead

tepid steeple
#

I seee

#

Im also really excited to play some infinity its 17 tho and start bakunin 🥰

compact leaf
#

Eugh
Bakunin..

#

bleh

#

-# I don't actually mean it <3

tepid steeple
#

Hehe

#

Nuns!!!

#

Also questionably executed but still kinda cool militant feminists

#

The nmm came out accidentally lesbian flag adjacent

compact leaf
#

I'm trying to learn NMM on my Feudom..
It's gonna be..

#

Hard...

tepid steeple
#

Its worthwhile!

#

Ive found even just studying boxart really helpful

#

n theres levels to doing it but even just having the really big contrast between light and dark starts to trick the eye fairly quick

supple shale
#

Yeah imho the « secret » to adequate nmm is chunkier and more graphic high-contrast highlights than you think you need

#

If it feels like you’re overdoing it, that’s where you want to be

compact leaf
#

Interesting..

sudden halo
#

I built my Feudom half of song of the dormant today, so I'm excited to play some Warcrow.

#

I've also been fooling with the unit creator for Polyversal and I think it's potentially a really slept on game in the small scale space. Converting some epic 40k units to it since I know my group has those models but it has potential for any scifi without many supernatural elements.

umbral prawn
#

Ember: obsidian protocol question
Can missiles strike a mech's rear?

twin mountain
#

that's the only reason explosion damage exists as a unique game mechanical thing

#

it's just ranged damage that can't back attack

distant roost
#

The missiles usually do have guidance and can bob and weave to target who you want in range instead of closest target so it's good for beheading attempts

compact leaf
#

Imagine if there was a missile that could designate attacks
Guh

#

Horrifying

#

I feel like that'd be surprisingly easy to balance though..

#

Hey uhh

#

@twin mountain
There is a combined rulebook doc for Warcrow, it may or may not be the early version of a proper 1.5 rulebook.

twin mountain
#

ooh

tepid steeple
#

Oooh

tepid steeple
#

This is really helpful

compact leaf
#

Mhm!

#

I have only skimmed it, but have found no discrepancies so far!

compact leaf
#

@tepid steeple you're bringing Feudom for that tourney right?

#

What's your opinion on Amaury?

tepid steeple
#

Havent used him but be seems good as a solo

compact leaf
#

I used to think he was kinda mid but then..

#

21 stride threat range with 2 attacks a turn...

tepid steeple
#

Mm

compact leaf
#

All for the cost of a lil stress

#

I have to choose between him and Morgane for my list on Thursday

tepid steeple
#

Also ambusher seems quite good

#

Morgane is cool though

compact leaf
#

And given how strong some of the support solos in scions are
I think I might have to take him over her, he's my best shot at killing a lot of stuff

tepid steeple
#

But maybe matchup dependent

compact leaf
#

But ye

tepid steeple
#

Mm

compact leaf
#

If I need to murder key characters then it's probably Amaury

tepid steeple
#

They die fast if you can get to them

compact leaf
#

If I'm dealing with conquest shenanigans then I take Morgane

#

And if I'm playing 250 points..
I'm maybe taking both :3

tepid steeple
#

Yee

#

I really like verena. Elite is very good

#

Excited for when 250 points of stuff is out

compact leaf
#

Verena is super good yeah

#

Right now I can't imagine leaving home without her

#

Giving literally everyone an auto shield feels really good

#

And she also has optic blast

tepid steeple
#

Mhm mhm

twin mountain
# compact leaf <@181094057592881152> you're bringing Feudom for that tourney right?

Subtitles (cc): English, German, French, Italian, Spanish (Spain), Spanish (LaAm), Russian, Dutch, Greek, Portuguese (Brazil) Translation Credits Below
“My front runner for game of the year” —James Hudson of Druid City Games. Kickstarter: http://www.oddbirdgames.com/feudum

"Feudum is a rarity of rarities in the board game world. I can't ...

▶ Play video
#

Every time

#

I cannot unhear it

compact leaf
#

I-

umbral prawn
#

I can't decipher what this action actually does

#

(page 91, common actions)

distant roost
umbral prawn
#

oooh

#

That does clear it up, yeah

#

It took me a while to figure out there's a secret "move up to Range" text attached to every Mobility action

distant roost
#

It actually came up in a game Saturday when one of my RDL mechs with destroyed legs was in range of 2 missiles and crawled just out of range intead of risking the missiles by staying put with no Maneuver rating

umbral prawn
#

My first crack at a list

#

It lacks a real melee powerhouse

autumn sun
distant roost
umbral prawn
#

That was my hope, yeah

#

RDL has some very scary melee weapons that are also too expensive for this list

distant roost
#

Yeah the left arm grappling hook is super neat and costs nearly 2 Drones on its own

teal cloud
#

Fit check
Do the templar crosses risk making this look like nazi shit
Cause otherwise sick ass design

sudden halo
#

It's probably fine in my experience. There's a lot of different aesthetics that use a lot of crosses like that, so I wouldn't necessarily assume Nazi shit, but I would probably look twice to be sure.

#

It's not my style, and I know what trench crusade is, so those might inform my thoughts on it, but I'd say it's past my comfort zone for something I'd wear in that regard, though I don't think I'd judge others for wearing something like that.

sleek trail
#

Amazing design

sleek trail
#

Having read a lot of games

#

I think part of it is that for good scenario design you have to start with your basic loop

#

And people tend to focus on combat as their base unit of play

tawny sandal
#

Yeah scenarios can help a lot with making stuff bland or interesting

#

Even just some degree of contextualization can help a lil

sleek trail
#

i think you should be thinking about scenarios and how they will be engaged with at a very early stage in design

#

speaking of i should probably start thinking of scenarios for my current design project

tawny sandal
#

Also just having a variety to them can be good, I’ve seen some try to represent securing intelligence/documents by requiring a unit to not only be in a location but also do an action and give up using that unit for a certain amount of time to get markers representing the secured documents that then need to have the unit get off the board while holding them

#

Which puts a twist on the usual “standing on the objective point” thing, and also often includes a way for the enemy to destroy the documents (but lose out on points for doing so, so they’re encouraged to try to protect them or get them back intact)

tepid steeple
#

I think my big bugbear of terrain rules is very related to the scenario thing

#

(That being that games chronically fail to address terrain expectations or prescribe it any way at all imo)

#

(And then a lot of the exceptions are just set maps like competitive format warhammer etc)

#

But more specifically its just like, yeah, having a Game but failing to address or come up with interesting rules for a large part of how that game actually works

#

No matter how cool you make your gun system or even your rules for interacting with terrain, if your game just gives some vague statement and a layout of objective circles to stand in…

twin mountain
#

there's a tension between wargames and trying to be complete games

#

like, one of my favorite wargame style experiences is ironwood. it has a fixed map. I love fixed maps. but the moment you even get into fixed map territory people start saying it's not a wargame anymore because like, there's a sort of loose rpg-energy that is blended into what people expect from wargames where they're supposed to be able to do their own stuff with it

tepid steeple
#

Mm

#

Specifically the reason I bring up fixed maps is um. I think it’s a valid solution! But um yeah it collapses the possibility space. But its genuinely really hard to get something in between and I get that but also I think part of the reason for that is no one (hyperbole) tries so you gotta invent

#

But yeah it is that same kinda bleh, kinda thought terminating criticism that happens in rpgs

#

I played warcrow today with the alternating terrain setup in the book and it worked pretty well, its kinda sound game theory wise, but its got logistical implications for tournament play etc

#

But I think yeah it’s a big problem cause many wargames straight up like. Are not fun if you dont have the exact right amount of terrain but its a tossup whether even the game designers can tell you what that is or want to

#

But its also like, just like the rpg thing cause its the exact same problem, the lines between what a game is meant to strictly codify and what its meant to leave completely up in the air are so completely arbitrary and ppl will balk at eg fixed terrain but if you show up with a custom unit or whatever its self evidently wrong to do

sand sonnet
#

Monpoc was always considered a wargame but had "fixed" maps.

#

In that the layout was always the same, but different buildings could be shuffled around on them.

arctic hollow
#

in all my firelock experience i do not think i have ever had a win on points it’s always been commander elimination

compact leaf
#

I'd prefer just preset tables though, some factions already spawn their own terrain anyways

tepid steeple
#

Mhm

compact leaf
#

And it saves a lot of time

#

Which is.. the main thing

#

Terrain also isn't as important in warcrow as it is in infinity so you can definitely get a little weirder with it

#

It mostly serves to determine where the main battles happen

tepid steeple
#

Im not super in love with the alternating terrain stuff but at the same time I respect that its actually a system haha

#

Necromunda did some pretty interesting stuff with it in the beginning (of n18) using the terrain tiles n features in the starter box

#

One thing I also like about warcrow tho is the specific guideline of ‘within 5 units of an objective, base sized gaps between impassable terrain’ like it doesnt have to be ground breaking but say something yknow

tepid steeple
#

This seems to be the source for the combined rulebook :)

#

Played feudom vs syenann last night. Scenarios arent really built for 150 points but was still good fun

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Guisarmiers are very good at just sticking to a point

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Amaury is super fast (I just used him to cap far points this time haha) but he does take attrition pretty hard once he’s tinged

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Mace escorts are quite good with their morale of 3. Put them with a syzigian to take them to morale 4 and they can just keep trucking

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Once they died though the syzigian demoralised haha

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Oh yeah adventure was the expanse + the rift

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One fun combo for the syzigian and amaury is first action shoot, displace into combat with switches, second action attack :)

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They dont like fighting elfy shadows though turning off their anti charge passive 😭

compact leaf
#

And this might be really unintuitive

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But you can technically declare to hold and shoot at any distance along your opponent's charge

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So (and I could be totally wrong), you could maybe get around shew's ability with that?

twin mountain
#

Knowing it's not corvus makes me even more excited to read it now tbh

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I'll take a look

tepid steeple
#

The ability both specifically mentions not getting hold and shoot and turns off the ability that lets the syzigian hold and shoot while in a squad in the first place iirc

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But yeah hold and shoot strictly speaking triggers on declaration of the charge and just ignores cover and range I think

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Rather than being a all at once thing

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But yeah turns off hold and shoot and also turns off the disarm 😭

twin mountain
#

you simply ignore range requirements

twin mountain
#

I'm testing the mobile arms tts mod with @modern snow and I can assure you guys he has a DEDICATION to giving you the best representation of the REAL PRODUCT

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😤

modern snow
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we are PROFESSIONALS

sand sonnet
#

This reminds me I am demoing Mobile Arms soon. Any recommendations for that?

twin mountain
#

glances off screen

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aaany day nowww

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and then i'm gonna start headbutting people in the main tabletop channel

modern snow
#

you can use the modules provided in the L2P and/or supplement with additional modules from your collection

modern snow
sand sonnet
#

Thanks! Looking forward to getting folks here into the game.

compact leaf
compact leaf
#

And I clearly am too tired to read a whole unit card...
Sorry for filling the chat with nonsense

sleek trail
#

insofar as like

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they want to be rulesets that can engage with dynamic possibility spaces

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you design at least part of the experience at the table

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thats part of the appeal of the game, even. you use the tools you have access to to engage with a new, dynamic space. you can of course have set maps and similar but a big part of wargames, to me, is what you're bringing to an unknown

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or a partial unknown

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when i played tournament infinity part of the fun was coming to a table that someone had put a lot of work into and trying to figure out what the best way to tackle it would be

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i think guidelines for proper terrain are important, but i also think allowing map design and a lack of hard codification to be a part of that is also essential, especially for terrain heavy games

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beyond the rare boxed game experience like Redwood, miniatures games tend to really benefit from the ability to keep producing novel arenas and thus experiences

#

also of course the distinction between "wargame" and "miniatures game" is important, as they are not synonyms. miniatures game to me is defined by that specific analog playspace not dictated by grids or nodes, but instead navigated dynamically using measure and move, templates, or similar

twin mountain
#

miniature games are designed with a lot of deliberately open holes in them, and while I'm very familiar with that sort of design as a professional rpg writer, it's not really what I'm looking for

twin mountain
#

like, ember obsidian protocol absolutely has little minis and that's key for everyone here buying it

sleek trail
#

but its not a minatures game

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the minis are essential for the sale but not for the rules

twin mountain
#

gecko. are we really gonna do the nerd semantic argument thing

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you're just being prescriptive with words

sleek trail
#

its not a semantic thing

twin mountain
#

it is literally semantic

sleek trail
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because i think minatures games are a distinct medium

twin mountain
#

you are talking about the meaning of genre words in your head

sleek trail
#

if i had a better word for it id use it!

twin mountain
sleek trail
#

its not the wikipedia definition

twin mountain
#

look, if you wanna use your own personal definitions for stuff and make it clear when conversations start that's fine

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but if someone shows up and calls eop a miniatures game I expect nobody to run in and go "actually that's WRONG" and start semantic arguments

sleek trail
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its something that is being hashed out by designers

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because i think its important to draw the distinction

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because many wargames are not miniatures games and thats good

twin mountain
#

it. really isn't? like it may be to you

sleek trail
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because i think wargames should include the space of games like ironwood

twin mountain
#

but just to be clear here: this thread is about all of this stuff

sleek trail
#

and VASSAL

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or

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ASL

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words hard

sleek trail
twin mountain
#

gecko I think unfortunately most people here colloquially just do not use the word wargame like you do

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and in that sense it's extra on you to not be prescriptive about this

sleek trail
#

miniatures games =/= wargames

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and thats good for the space because it means we should be talking about obsidian protocol etc

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i think you think im taking the opposite position to you

twin mountain
#

... yes. because this is a wargaming thread

sleek trail
#

yeah

twin mountain
#

I talk about design as wargame design

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are you saying that mini games don't belong here

sleek trail
#

wargame design though has important strains

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miniatures games are a distinct part of the space that have different design considerations

sleek trail
twin mountain
#

right. exactly. that is my problem

sleek trail
#

but thats very very small part of the space

twin mountain
#

this is my mod hat moment

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please do not gatekeep any conversation or game on this thread via this arbitrary personal semantic thing

sleek trail
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im not!

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redwood is the only minis game that isnt a wargame

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that i can name

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and thats a very rare example

twin mountain
#

please don't gatekeep redwood

sleek trail
#

i mean, i wouldnt if people brought it up

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but i was the one who brought it up initially, and i don't think anyone here would call it a minis game

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wargame

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christ im bad with words today

twin mountain
#

gecko you started with like. "miniatures game to me is defined by that specific analog playspace not dictated by grids or nodes, but instead navigated dynamically using measure and move, templates, or similar"

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that's like 99% of games people talk about here

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infinity, mobile arms, everything

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moonstone

sleek trail
#

yeah, but you often talk about non-minis games and i think that should be talked about here

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i wanted to just make sure my terms were clear

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because i know when i use the phrase i need to define it

twin mountain
#

okay, then, like, when you use a phrase say "when I speak of X I mean Y and and when I say Z I mean A" and don't just flat state that this means that and they're not the same and you're just doing language correctly

sleek trail
#

specifically, that consideration of openness does not apply to many wargame-type games, like ironwood or any gridded game

twin mountain
#

like, this is literally semantic stuff

sleek trail
#

but that wasn't my intent

twin mountain
#

okay, understood. my mod intent is to napalm nerd semantic argument stuff every time I see it on the server

orchid tulip
#

TIL Aristeia and AoS:Underworlds aren't miniature games

twin mountain
#

if someone says sekiro is a rhythm game I do not want people showing up going NO rhythm game means-

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no, shut up, they're trying to point at something and you can see what they're pointing at

sleek trail
twin mountain
#

engage with what people are saying

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the only time we ask for definitions is when we're genuinely confused as to what people are talking about

sleek trail
#

but games with miniatures are often still worth talking about in the same spaces

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specifically cause the genres tend to overlap

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i do wish we had a better word for what i am calling, here, the "miniatures game"

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because i think that actually would be a really useful discussion tool

twin mountain
#

look it's fine to make up terms, I do it all the time. there are some terms that float around pnet because of me, like 'combat gender' and 'game brutality' and stuff because sometimes new words are a good way to point at stuff

sleek trail
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because a lot of what you called "the rpg-style openness" is a type i only think emerges from the considerations of the miniatures game

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and not wargames as a style

twin mountain
#

but it's very important to frame it and use it as a shared discussion tool and not some prescriptive correct language thing

twin mountain
sleek trail
#

specifically im drawing my definition from the way that the podcast Rule of Carnage uses it

twin mountain
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it's also a big part of modern matrix games and military wargaming

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okay well like none of us watch that podcast

sleek trail
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im not super familiar with those, so i cannot speak to that

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should have tagged with in my experience

twin mountain
#

like we're talking about wargaming as it loosely oozes out of the culture of flgses

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yes you should've

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like, rule of thumb: if your personal definition of wargame does not include wh40k

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you are very far from the way everyone else is using that term

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and maybe you should just use new words

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and not rearrange ones people are already using

sleek trail
#

to be clear i think wargames and minis games overlap

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like

twin mountain
#

is wh40k a wargame to you

sleek trail
#

i think you're misunderstanding me a lot here

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yeah

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obviously

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its also a miniatures game

twin mountain
#

you're right, you've for sure lost me. so the new words are not helping me

sleek trail
#

sorry

sudden halo
#

I do think "miniature wargames" tends to conjure up the more open space.

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As a subset of wargames.

sleek trail
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but this is the problem! the kind of analog style game, that im speaking to, is not the whole of wargaming

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its my preference

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but its not the whole, and the only word we tend to have for it is "like 40k"

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"like warhammer"

sudden halo
#

I think maybe that was where the cross communication happened? At least my read here wasn't that they were separate, but it was an attempt to define a specific subset to make it easier to talk about.

sleek trail
#

yeah

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that was my intent

twin mountain
#

okay because gecko kept talking about distinct design spaces and stuff

sleek trail
#

because i think the design considerations for the discrete possibility space wargames and the conitunous possibility space miniatures wargames overlap but are distinct. preset maps i think make less sense for the continuous possibility space games

twin mountain
#

so, okay, if you mean that wargames is just what everyone calls wargames and you're trying to point to some subset of wargames then sure

sleek trail
#

and like you said, ironwood starts to become "not wargame" for people but i think thats pretty bogus

twin mountain
#

I mean. they say not wargame and I know what they mean

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so it's not bogus

sleek trail
#

if its not wargame its more on the back of the fact it plays out one conflict

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i think

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rather than other elements

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like i've seen people call twilight imperium a wargame

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for me thats outside the wargame space intuitively, like ironwood kinda is

sudden halo
#

I usually say "design lineage" rather than ascribing them as whole genres.

Like Obsidian Protocol is a wargame with modern board game design lineage, similar to Xwing before it, in terms of components and such.

sleek trail
#

i think about the design in terms of like. the analog nature of templates or measure-and-move

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vs the discrete spaces of the board game

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so x wing is a minis game to me

orchid tulip
sudden halo
#

It being a out what stands out as the main influence on the games overall design style.

twin mountain
# sleek trail and like you said, ironwood starts to become "not wargame" for people but i thin...

I wanna point out that this is the sort of semantic argument stuff I whiffed and I want to be very clear it's not kosher. like, if someone says ironwood is not a wargame I think you and I both know what they mean. if someone asks for wargame recommendations, and people don't recommend ironwood because they don't think it's what the asker is looking for, that is a valid direction to think

sleek trail
sudden halo
twin mountain
#

words are communication tools first and things with "definitions" like... a distant second.

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they're vibe clusters, especially genre words

sleek trail
twin mountain
#

sure!

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I'm happy to let spaces sorta morph and stretch based on internal culture

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what goes in strategy club? what people decide

sleek trail
#

and i wanted to note why the things i was talking about didnt apply to that type of game

twin mountain
#

but it's like, vibe cluster stuff

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and it's fine to use harder definitions inside a specific thing you're trying to talk about but we gotta be loose outside it

sleek trail
#

i think its also made more complex when the line between genre and medium is blurry

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because i consider "wargame" a genre and what im calling "miniatures game" a medium

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but i think thats very debatable!

twin mountain
#

no even that is vibe cluster stuff as far as pnet is concerned

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like if anyone just says a sentence and the intent is clear just go with it

sleek trail
#

to be clear this is my personal consideration

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as far as pnet is concerned, sure, but i think this is something worth debating

twin mountain
#

the definition of words is worth debating?

sleek trail
#

in terms of figuring out what we as a community are talking about, sure!

twin mountain
#

... alright, I think I'm not getting anywhere. just keep it off pnet.

sleek trail
#

the server might not care but i think if we are having these conversations im willing to be challenged and challenge the way people are using ideas if i think they dont make sense

sleek trail
sudden halo
#

I feel like for any supplyable definition there's a game that breaks it that would inarguably be called the thing, so it's better to just let it play out in conversation.

twin mountain
#

to be clear: I'm not just saying the server doesn't care, I am actively saying that this is an extremely boring and common social failure mode of nerds everywhere and makes spaces more toxic and it needs to be fought against

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like. remember unde2aker?