#Dungeons and Dragons

1 messages · Page 15 of 1

tepid crane
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You can make some dungeon rooms safe enough to rest in. Using pitons or mold stone to barricade yourself in etc.

arctic yew
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silver for demons and werewolves

adamantine for constructs

wrought iron for fey

what other magical anti-creature metals

sand hornet
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Cold Iron works for Devils as well

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Err

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At least in PF2e

obsidian jasper
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is there a way to play a chaotic evil character in a good or neutral campaign?

vapid flame
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mercnary, lesser evil, works under a rich capstlis dude but is sent with the party because because the rich dude wants money not world to end

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a sadist that has a thoought of "nobody is gonna complain if you torture a mindflayer threatning a town" mindset

arctic yew
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thats it

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you can be as evil as you want as long as you do it in a way that does not disrupt the overral party

sand hornet
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is the rest of the party ok with an Evil Character?

vapid flame
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Tehsnakerer has a phrase i like for stupid charcters that could probally apply to evil charcters somewhat "be stupid on the way not in the way"

obsidian jasper
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except the paladin but only in character

tepid crane
trail bane
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How do y'all make bossfights more than just "hit it until it dies"

proud osprey
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i love a bit of dungeon decoration

craggy cloak
tepid crane
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Yeah action economy is a important thing

craggy cloak
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Stealing lancer's sitrep style conditions is really good for dynamic encounters

vapid flame
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i think Zee Bashew experimented with ff like attacks thats telegrahed

normal crow
prisma sluice
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Weak points

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Weak points add a LOT to combat

proud osprey
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environmental stuff. interactions with chairs, tables, barrels full of stuff, flammable material, freezable material, material that can be melted, moved, altered in some way, elevation changes,

timber sleet
# vapid flame https://youtu.be/P6nIsdMGZLo?feature=shared

i had an idea that was kinda similar to this but for stealth missions, the idea is to make spotlights that cover an area and clearly telegraph which direction they're moving that turn but you're spotted regardless of stealth roll if they move over you

timber sleet
# proud osprey environmental stuff. interactions with chairs, tables, barrels full of stuff, fl...

environmental stuff is one of my favorite ways to make boss fights interesting, i had a fight against an artificer with a bunch of constructs and i laid poison dart traps around the room (nerfed heavily, raw dart traps do stupid amounts of damage because they're not made for combat), the artificer knew where they all were and would avoid both the pressure plates and line of sight of them meanwhile the constructs only took 1d4 from the dart itself because they were immune to poison, it made the boss fight really interesting

next canopy
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I want to make a campaign with my friend but i'm not confident with my DM capability. Should I use an officiam adventure or do the deltora rip off i really want to do

tepid crane
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I don’t know what that is but I would recommend using an official starter adventure if it’s your first time.

mellow rivet
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Deltora is an archetypical fantasy adventure, great choice. You're going to get more confident if you're excited about what your game is about

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you need to do some work to get the official adventures to work anyway

tepid crane
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I found Phandelver to be alright, it’s very basic and trope-ey but not the worst thing ever.

craggy cloak
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Dragons of Stormwreck Isle is my go-to 5e new dm module

vapid flame
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do you think a circle of land druid is pretty reflavorable to a witch?

modest echo
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Probably

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Witches often have a nature/"green magic" motif

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so it should be pretty painless

vapid flame
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the only thought is id probally limit myself to only using small wildshape or not at all

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I do like that 2024 land gives uses for wildshape beyond wildshaping

merry atlas
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Anyone got a suggestion for an Archdevil to replace Moloch with for the Hellspeaker subclass for the Illrigger? (2024 version)
Gonna be playing in a Descent into Avernus campaign

dapper fulcrum
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hmmmmmmmmmmm

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Bel?

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oh hell, Tiamat xD

merry atlas
dapper fulcrum
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Bel was the former archdevil of avernus before zariel took his job

merry atlas
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Belial already has a subclass xD Shadowmasters are sworn to him as the Knights of Hell's assassins.

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Hmm

dapper fulcrum
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Belial and Bel are different

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in Forgotten Realms lore

dapper fulcrum
vapid flame
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the only thing i don't like about druid which i do like that they have been adding over time is lack of alternate uses for wildshape

dapper fulcrum
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Bel is a big red devil vs Belial the peak of "masculine beauty"

merry atlas
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Belial sure is packing Sweat

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"The charismatic and manipulative Hellspeakers serve Moloch as they slip about the battlefield, coercing enemies into becoming unwitting allies.

Moloch rules Styx, the City of Lies, but his reach extends far beyond it. Hell’s greatest politicians and diplomats rise to prominence through Moloch’s subtle manipulations. They follow him with great loyalty, for they know they are nothing without him—and thus his power echoes through all of Hell.

Moloch’s illriggers are silver-tongued enchanters, lulling his foes to complacency with sorcery and subterfuge until they wake and find themselves under the command of the Order of Desolation. These Hellspeakers train in the art known as the Red Cant or Hell’s Cant. By understanding their enemy and through weaving subtle sorceries into normal speech, Hellspeakers can make their foes feel, think, or do nearly anything to accelerate Hell’s victory.

Across the timescape, Hellspeakers enjoy a reputation as smiling rogues and swashbuckling villains. An asset in any negotiation, Hellspeakers know that in a world of lies, the truth can be as potent a weapon as steel."

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"Precepts of Deception
Hellspeakers swear an oath to Moloch when they join the Order of Desolation. By following these precepts, they infiltrate the farthest reaches of power and manipulate all under their influence.

My Voice Is a Weapon. Even when my enchantments fail, if my enemy can hear me, they are mine.

Doubt Is Certainty. I need not convince my enemy, only sow doubt and wait for it to bear fruit.

Trust Me. For each lie I utter, I tell the truth tenfold. One who always lies says nothing.

Never Tell the Same Lie Twice. An overused skill becomes too predictable. Keep moving, switch targets, keep them guessing."

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Does that fit Bel?

dapper fulcrum
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ah dang, probably not

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Bel is, iirc, defined for his brute military mindset

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wait what am i saying

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Bel was an archdevil of the Nine Hells who acted as the Archduke of Avernus until he was supplanted by Zariel.[9][14] He was a military genius who specialized in misdirection and led with careful tactics, in contrast to his successor's berserker rage.[9][15]

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Okay

merry atlas
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Baalzebul seems neat if....sluggish

dapper fulcrum
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maybeeee thatll work

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Calculating and calm in his assessments, Bel was one of the greatest military minds in the Nine Hells, using every tactical advantage available and only engaging in battle on his own terms.[15] His favored tactics involved ambushes, double-crosses, feints and counter-feints, and backstabbing his enemies while anticipating the treacherous moves of his rivals.[11][15] While he occasionally erupted with anger upon being foiled, he was generally cool-headed—a far cry from the constant, fiery fury of Zariel.

merry atlas
dapper fulcrum
# merry atlas What about Glasya, Levistus, or Mephistopheles?

Levistus uhh
forgot what his deal was, aside from cucking the lord of hell and getting popsicled for it
Mephisto has a veneer of cunning and elegance hiding his ill temper and rage, but hes also a scheming wizard
Glasya hmm. I think glasya is a schemer, daughter of asmodeus who has eyes and ears when she needs them. 5e for some reason wanted to push forward a "crime boss" vibe with her, which might work for this instance (also, if helltaker is to be believed, devil women in nice suits is a great aesthetic)

merry atlas
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Right now I'm leaning towards either Hellspeaker, or Architect of Ruin for the subclass to build towards. With my character likely being a Tiefling (Torn between Abyssal or Cthonic), or a Goliath for this campaign (Dragonborn is fighting with Goliath, but goliath winning)

dapper fulcrum
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Dragonborn cool
i am God's biggest Forgotten Realms dragonborn fan

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(as opposed to like, general DnD dragonborn fan, which im not)

cosmic geyser
merry atlas
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Would Titivilus work against or with Zariel?

cosmic geyser
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It depends on whether or not Zariel can be used as an asset in his plot to overthrow Dispater. Maybe she's become too disruptive for his plans to proceed

merry atlas
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If my character winds up Architect they'd be sworn to Asmodeus. The only other subclass that kinda calls to me is Painkiller, and those knights are sworn to Dispater kekw

merry atlas
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I imagine Painkiller could work for Zariel instead, but I'd probably make Zariel the Archdevils the Sanguine Knights are sworn to.

merry atlas
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Also had to remind myself that the assassin themed focused subclass, Shadowmaster, work for Belial.

vapid flame
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i just had an intesting idea for spell foci

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what about an item you use up

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and the number and quailty of the item is based on spell slots

chrome bronze
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does anyone know where to get the new corebooks since I live in Australia? The DnD beyond store for the physical bundle only ships UK, Europe and America/Canada

arctic yew
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"i wildshape into coral."

"....no?"

"yes? its an animal."

"its a LOT of animals"

"...yeah. you know what,you can wildshape into a singular polyp"

craggy cloak
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I wonder what one could use as the coral statblock...

tepid crane
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Awakened shrub but like, underwater

merry atlas
craggy widget
worthy plank
trail bane
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wawa

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hello chat.
im once again improving my world map

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How does one make a desert look better

prisma sluice
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Texturing

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Add some wavy lines to simulate sand and dunes

trail bane
prisma sluice
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Smaller dunes, anyway

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My point remains, adding some wavy lines can help simulate the look of wind-swept sand

vapid flame
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taste it

chrome bronze
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Won't be able to get it on DnD beyond cause they're stupid but yea

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Nah, I sniffed it

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Smells good

merry atlas
merry atlas
vapid flame
obsidian jasper
tepid crane
next canopy
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Is tyranny of dragon good ? I wanna play an official campaign fpr my goons

dapper fulcrum
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Objectively no

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Imo

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Unless you rework it a lot

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If youre fine with that go ahead

tepid crane
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The swamp castle was a fun dungeon

next canopy
tepid crane
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Stormwreck isle is considered the best starter one

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Of the 5e runs I like Curse of Strahd the most but it’s got some rough parts

next canopy
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I mean i like vampire an gothic atmosphere so i could vibe with strahd

dapper fulcrum
craggy cloak
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CoS has some of the best community resources by far, very solid and exciting community

flat gull
# next canopy So what campaign would you reccomend ?

Shortlist of Good Adventures (Osmosis):

  • Dragonheist is a well loved module, but some people run it with the Remix.
  • Curse of Strahd was a solid hit, lots of community resources and 3rd party expansions to modify as you wish.
  • Rime of the Frost Maiden - People like the IWD Sandbox.

If i can ask, what's your experience with 5E?

craggy cloak
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I'd also add that, while unorthodox in a lot of ways, Wild Beyond the Witchlight is extremely well written and well done out of the box

flat gull
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yeah, i've not read it but i know people liked it

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i just am agressively uninterested in the feywyld

sand hornet
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Aside from Blood Hunter, what classes are good for that Bloodborne/Witcher Monster Hunter feel?

vapid flame
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i think blood hunter was made for that feel

sand hornet
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Unfortunetly the Blood Hunter kinda sucks in my opinion

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I didn't enjoy playing it

vapid flame
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i know laserllama has a version of it

sand hornet
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He does, and it's a lot better

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But I'm talking first party (or quasi-first party, like the BH)

vapid flame
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valor bard?

modest echo
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I'd try to make Ranger work first

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and that gives you a whole spread of homebrew variants to work with too

craggy cloak
tepid crane
flat gull
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Grim Hollow has one in partnered content

tepid crane
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I really want to grab a copy of their knock off mordheim setting

flat gull
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oh really?

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i'm interestedi n that

modest echo
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I know very little about that one

craggy cloak
# modest echo I want to hear more about this

It starts in a really great self-contained Carnival area to let players explore their stuff (especially good for new players since the carnival hits every checkbox for good to know new mechanics) before throwing them into the Feywild, where you have 3-ish main areas to navigate and deal with their respective witch of the coven to progress to the final stage; each Witch has a lot of weird unique shit going on, lots of factions in the regions, you can solve a bunch of the campaign out of combat / with actual puzzle and quest solving

modest echo
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ooooooh

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very nice

craggy cloak
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it was a lot of fun to DM, most of all

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lots of actual little goodies for the DM

modest echo
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😌

arctic yew
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alright so

i have a infinite combat prepped. the players are being chased by pirates that have harpooned their boat and are basically gonna keep coming and coming until they get the harpoons away and escape

what are some ways that they could go about doing that

ashen hollow
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Consider pre-preparing some barks you can yell while playing the pirates where they gloat that the harpoons won't let the players get away

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"yarrr, these land lubbers surely will be overwhelmed now that we have our harpoons in their scurvy hide!"
Helps suggest to the players that there is a different wincon than usual.

craggy cloak
arctic yew
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how would be the simplest way to do this as a amgic item

modest echo
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+1/+2/+3 Plate armor. Once attuned, it can be dismissed or summoned as a bonus action```
pure elm
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Something like that yeah

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Eldritch Knight has a similar feature for weapons you can base the wording on

arctic yew
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ty boo

trail bane
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does this look cathedral/church-y enough for a main room

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totally didnt steal the design

modest echo
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Ye

trail bane
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splendid

prisma sluice
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Do y'all have, like

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Any ideas for justification of why a fighter turns into an eldritch knight

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Like, how they suddenly learn the ins and outs of spellslinging and cantrips when previously they couldn't do anything with magic

modest echo
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This is basically the question for any level-up feature that isn't like, a number boost

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it happens with half-casters too. one level they don't have magic, one level they do

prisma sluice
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Or battlesmith artificers

modest echo
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I think a fairly popular explanation is that, they have been working on magic/whatever previously, it's just that now they're properly trained enough to use it consistently

prisma sluice
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One level you couldn't tell how to make a golem and couldn't swing a sword to save your own neck, the next you can suddenly make an automated war construct and swing a sword around as good as any swordsman

modest echo
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I think for eldritch knights especially they're like... just learning a few useful tricks, not really dedicating their lives to magic. In the baseline flavor at least

prisma sluice
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Could probably just use that as an explanation, though

vapid flame
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think as levels 1 and 2 as the basics

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gotta learn how to swing a sword before you swing a sword and cast spells

prisma sluice
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True

trail bane
prisma sluice
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Presently debating an eldritch knight or a battle smith artificer for a spellblade-type character... what do y'all reckon I should go for

tepid crane
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Hexblade was kind of made for just that

dapper fulcrum
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If the latter, i recc EK

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Replacing one attack with a cantrip fulfills that spellblade fantasy imo

indigo steppe
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you can do something quite funny with crossbow expert + warlock 2 or something for agonizing blast, melee eldrtitch blast gets humerous

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you even get extra attack sooner

merry atlas
# next canopy So what campaign would you reccomend ?

For 5E? Curse of Strahd is probably the most popular. Rime of the Frost Maiden, Call of the Netherdeep, Wilds Beyond the Witchlight. Descent into Avernus could be good but it needs you to rework it a bit.

If you wanna look into third party I highly recommend checking out Ghostfire Gaming's stuff, also Hitpoint Press (particularly their Humblewood stuff. But also Lore of Aetherra, or Islands of Sina Una)
Dr Grordbort's Scientific Adventure Violence, Planegea

vapid flame
prisma sluice
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...man I'm glad they finally made that ability actually worth a damn

indigo steppe
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id go eldrtich knight

sand hornet
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Anyone else love a module so much they wanna play more of it

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Cause that's how I feel about Odyssey of the Dragonlords

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I know someone here was running it actually

craggy cloak
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I was in a patreon server of CoS and have run it 6 times now so yeah i get the feeling

flat gull
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Six??

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Dang.

sand hornet
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Damn

craggy cloak
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Its fun and also oft run in ways i hate so i fuel my spite to running it as best i can

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I find Strahd very compelling

nimble quartz
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Lol I forgot about this thread and asked in the general #tabletop-discussion but: I recently came to the realization that a D&D character I'm about to play would pilot a HORUS Manticore if he were in Lancer, and I want to incorporate more of those vibes. Mechanically, the character's a crystal dragonborn warlock with a homebrew subclass that has features that cast from HP. RP-wise, he's the distant descendant of a previous PC of mine who became a dragon and ascended to godhood, and his more recent relatives are mostly successful adventurers. Instead of trying to get out from under those shadows, he wants to outshine them all, even if the light burns him out. He's a flamboyant hotshot with big ambitions and little self-preservation instinct (and a sinister artifact whispering to him and granting him the warlock powers). But I want to engrave more details into this guy, and I want to double down on the hilarious Manticore realization... What sorts of D&D-setting-appropriate shenanigans or character traits would fit the stereotypical Manticore pilot?

craggy cloak
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ways to cast AoE targetting self, akin to some Wild Magic table results, comes to mind

nimble quartz
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I mean, I'll definitely get some of those as I level up

craggy cloak
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We def gotta get this warlock a Cloak of Billowing also :P

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honestly i think a whole slew of those low-power but dumb flashy magic items make a lot of sense to increase his Aura

nimble quartz
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Oooooooh

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Good idea, that definitely fits the vibe

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Drama queen time bomb with a cloak that billows on its own is a fantastic mental image

prisma sluice
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Stupid question, but

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Is there a magic item that grants like

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Sapience?

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I swear to Christ I remember there being some amulet or another that granted at least humanoid INT score and the ability to speak languages but I cannot find it anywhere, I'm starting to think it might've been homebrew I'm misremembering as base game stuff

modest echo
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Headband of Intellect?

prisma sluice
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No, it's not that I don't think, that just grants you 19 INT

vapid flame
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awaken spell?

prisma sluice
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Not Awaken either I don't think, I remember it being an item specifically

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And Awaken wouldn't work on a golem anyway, which is what I remember this sapience-granting item being on

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It might've either been homebrew or a specific ruling of a Headband granting speech...

craggy cloak
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there is the Pot of Awakening, specifically for a shrub

vapid flame
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I just had an idea for an item, its a donation box that when you put a gold coin into you get a very small wish
so far the list of wish ideas are
You get 1 gold coin
You obtain a wooden token with a bear on it when used everyone who can see you suddenly sees two bears hi-fiving.

prisma sluice
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Joined a game where we get either a Very Rare and an Uncommon or two Rare magic items to start

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What would y'all recommend for a battlesmith

dapper fulcrum
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Wakened dragons wrath weapon

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VR

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And a Lantern of Revealing ig

dapper fulcrum
prisma sluice
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I do kinda want a dragon's wrath weapon, but we'll be in Hell for this campaign and I know that fiends tend to have elemental resistances

dapper fulcrum
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Which you can do

Crystal dragons have radiant breath

prisma sluice
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...this is true

dapper fulcrum
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Is this descent into avernus btw

Alchemy jug could be your uncommon MI to pair with a dragons wrath

You dont need to eat but your pals do and the Jugg expels drinks and mayo

prisma sluice
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It's not, it's a different module

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Chains of Asmodeus I think...?

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Yeah Chains of Asmodeus

modest echo
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Char of Aznableus

prisma sluice
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Awful

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I'm playing as a Knight of the Weave off to save her fool of a wife that for some reason thought that she needed to enter a pact with Asmodeus to protect her

dapper fulcrum
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Ah
But the jugg is nice utility for noncombat stuff

prisma sluice
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Aye, might take it as my Uncommon if I go for the Very Rare dragon weapon

dapper fulcrum
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Ayt ayt

prisma sluice
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...though part of me wants to go for two Rares to get a Ring of Protection...

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Start off with bukus of AC

dapper fulcrum
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Vicious Weapon and Ring o Protection if thats the case

Vicious weapon is just a wakened dragons wrath weap without a +2 and requires no attunement after all

prisma sluice
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This is 2014 D&D, so a Vicious Weapon would be pretty dogshit

dapper fulcrum
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OHHH ok ok xD

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Yeah i was thinking you were going for 2024 dnd

prisma sluice
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I definitely should have specified that, I'm sorry

dapper fulcrum
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Lets see

My VR/UC recc is the same

R/R hm

Stirring Dragons Wrath and Ring of Protecc

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Actually

What level do u start and do u plan to multiclass/start as a multiclass

prisma sluice
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Level 11, and I do plan on multiclassing into a wizard later on

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I'm only going full Artificer for the infusion enhancements and Spell-Storing Item

dapper fulcrum
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Oho
Why not 10 arti 1 wizard

So that you can use a Staff of Power?

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Its a cracked item
Fits for t3

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Id have had more hesitation reccomending it at t2

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Even if i use one in t2 xD

prisma sluice
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...though that staff is pretty tempting

dapper fulcrum
tepid crane
flat gull
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Friend is starting an iwd campaign

flat gull
prisma sluice
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...is Medium Armor Master worth taking over Heavily Armored?

flat gull
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in 2024?

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plate costs 1.5k and imposes disadv.

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medium armor master lets you do 17 with disaadv. and you get an asi

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so if say you took an 18 and a 15, you'd go 16 to say str or dex

pure elm
craggy widget
tepid crane
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Wait a goat costs one whole GP now? Damn guess I’m going back to the ole’ chicken.

obsidian jasper
tepid crane
obsidian jasper
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Like in the 10 thousands

tepid crane
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well then you should hire rat catchers

obsidian jasper
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Good ideas

prisma sluice
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Stupid question, what happens if you stick a Headband of Intellect onto a like

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A steel defender or something

dapper fulcrum
prisma sluice
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Need help making a decision

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At the present, I'm currently debating if I want to make an eldritch knight/wizard with a Shield Guardian, or a Battlesmith/Wizard

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What would be the better idea

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In y'all's opinion

dapper fulcrum
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Do you have a way to repair the Shield Guardian?

prisma sluice
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I'd have access to Mending, and it does auto-heal

dapper fulcrum
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Shield Guardian

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tis a rare opportunity

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to have a big fellow

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following you around

prisma sluice
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Aye

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Plus like

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Shield Guardians are fucking STACKED

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Large size, auto-heal, free +2 AC, can command them to set up a flank

dapper fulcrum
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yep yep
Iron Golems are pretty goated too if you manage to snag a manual and have the time to spare

prisma sluice
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Oh aye, though the DM did stipulate I can only have one golem and one familiar

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...mostly because I talked about getting up to Shenanigans & Tomfoolery with two golems and he elected to nip it in the bud

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Which is understandable because two golems and an artificer with Elven Accuracy dogpiling onto something would render any semblance of balance absolutely fucked

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Even in literal actual Hell, which is where this campaign is taking place

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...honestly I'm glad he did because he would've had to throw some absolute fuckshit at me to balance it out

dapper fulcrum
prisma sluice
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Jesus

dapper fulcrum
# prisma sluice Jesus

not even the worst thing ive seen and done

its why im so averse to cheap scummy stuff like the peasant railgun and the create water in lungs strat because they lack sauce

there are infinitely more interesting and cracked strats to do in dnd assuming DM permission and party agreement

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not even cracked sometimes theyre just funny

like a line of berserkers from a Horn of Valhalla manhandling a lich and passing it along like a basketball before dunking it into a well

prisma sluice
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Yeah, like

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If you're gonna be a shitter and try to break the game at least be funny about it

dapper fulcrum
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Funny and actually using the rules

prisma sluice
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Aye that too

vapid flame
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I kinda had a thought abotu spell slots like if there was a class/subcalss that had more lower spell slots than higher ones compared ot a simlar class or the reverse

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like a level 8 wizard has 4 3 3 1, but i kinda wonder what it would be like if say a class had 8 6 at the same level just as a rough example

arctic yew
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one of my dnd character has
a infinite amount of snacks that come from hammerspace

that instantly runs out anytime food starts being something that matters

vapid flame
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i think dnd needs snowcones

tepid crane
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That seems very capricious

vapid flame
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the hammerspace snacks or the snowcones

tepid crane
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Snacks

arctic yew
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.....

I

Uh

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I dunno what that word means

tepid crane
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On a whim

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It’s half way between being an asshole word and a normal word

arctic yew
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Oooh

flat gull
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Procrastination

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and at night

ashen hollow
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nonelethal combat gets much funnier (and makes more sense) when you describe attacks as brutally flexing on the opponent until they give up. Example - an attempted shakedown of some cultists following our party got violent. My bloodthirsty ranger, unwilling to kill in public, instead decides to put this dude down by cutting off his belt and pantsing him.

craggy cloak
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hell yeah

obsidian jasper
#

Could unarmed attacks be used as non-lethal?

dapper fulcrum
obsidian jasper
#

My friends never do non lethal

dapper fulcrum
#

even if you crit someone with Inflict Wounds for 112 damage so as long as you declare Nonlethal before rolling you are legally within the RAW allowed not to kill

obsidian jasper
#

Huh?

#

So I can smite and crit something but when I say it’s non lethal it won’t die?

dapper fulcrum
obsidian jasper
#

Even with power word kill?

#

Oh wait no

#

That’s not a melee

normal crow
#

what if the character is mute and they must write the PWK in a plank of wood with a nail on it... No wait that aint RAW, damn

tepid crane
dapper fulcrum
tepid crane
#

Inflict wounds is melee?

obsidian jasper
#

Yeas

#

It has touch range

tepid crane
#

Not a fan of how there’s no damage reduction to these non-lethal hits. No way a long sword would be as effective non-lethally as it would lethally.

obsidian jasper
#

I wonder how u can non-lethally hit someone over the head with a flanged mace

tepid crane
#

use the butt or the handle part?

#

either way I would prefer if there was a damage reduction.

obsidian jasper
craggy cloak
#

Nerfing nonlethal damage is just ensuring itll never get used imo

grave hollow
#

Being able to say "Hey, I don't want to kill this one" is a good thing

flat gull
#

i don't really care about it

#

like people in movies do it all the time

#

you can't really talk about realism when someone's out here making so many swings in six seconds that it'd make a hema professional blush

#

(edited for unfavorable assumption)

tepid crane
#

I just think there are better ways to do it then putting a boxing glove on your battle axe

craggy cloak
#

No you just hit them with your axe and declare nonlethal

#

Its that easy

dapper fulcrum
#

Yeah

Its already hard to do nonlethal in dnd

grave hollow
tepid crane
tepid crane
tepid crane
#

is a 2/6 chance to break for my eye of ender inspired magic item too harsh. They are going to cost about 20 GP and can direct you towards a dungeon across a overland map.

dapper fulcrum
#

nope

#

much better than an actual eye of ender

#

20gp for a free jump towards a dungeon across a malleable distance? thats a steal

#

if anything, a 6/6 chance of breaking is like, better balancing wise considering how cheap it is

#

(might be less so if its rare even if its cheap which is uhhh im not sure if it makes sense economy wise [i am not economically smort])

arctic yew
#

(i am pretty sure unarmed strikes and certain weapons ignore that)

grave hollow
#

Well, it's actually not. Because of, you know. Speak with Dead and the like.

#

It's using mechanics to punish players for not wanting to kill every time.

arctic yew
tepid crane
grave hollow
#

We're not doing this for realism, we're doing this for a story.

tepid crane
#

I usually have enemies flee or surrender if they lose half their number and haven’t taken out half the good guys

#

It’s not a realism thing

#

The realism answer is saying if you knock someone out for several hours they are either brain damaged or in a coma

craggy cloak
#

Its a world with fireballs, we're past that sort of stuff

#

or at least i am

#

i just dont want to mechanically punish good ideas haha

ashen hollow
#

I think its fair for a group that doesn't want to kill everyone to let non lethal attacks be things like inflicting painful but not crippling wounds to the point that an enemy is just done fighting

#

Like, 0 hp doesn't have to mean dead, it can be someone on the ground with zero spirit left to get back up

lament geode
#

Regardless of what game I'm playing, D&D or anything else

#

I always allow my players to decide if they are, in fact, killing someone when they remove them from combat

#

Whack 'em with an axe? You tell me, did you kill them or no

#

Hit 'em with a fireball? You tell me, was it the force of the knockback that took them out or is there now a crater where that man once stood

dapper fulcrum
#

4e did this

#

I think

tepid crane
vapid flame
#

i do think fireball is a wierd one to be non lethal

tepid crane
#

And also there is always a non-lethal option for each style if you really want there to be. Instead of using a spear and saying it’s non-lethal damage you could switch to a mace/club. instead of using a crossbow why not use a blowgun with poisoned darts. And for magic users there’s dozens of spells you can use.

#

An actual reason to carry multiple weapons sounds like a bonus to play as well

vapid flame
#

ive def seen crpgs do the damge type stff

lament geode
#

D&D already has so much you have to think about

#

If my player says they didn't kill a guy, they're just that good at what they do, and that's how I like it

#

It certainly won't look GOOD for them if they abuse that though, for sure

prisma sluice
#

Stupid idea

#

What would y'all rule would happen if someone sells their soul to some devil or another for whatever reason

#

And then turned around and made a pact with... idk, a Great Old One or something to get their soul back

vapid flame
#

i find that unlikely outside of killing the devil themself

tepid crane
#

Also I don’t think a great old one particularly cares about your soul or you

next canopy
#

I need some help designing a boss for 3 level 3 adventurer. It’s supposed to be a Rat demon like a skaven verminlord

prisma sluice
#

I'd recommend thinking smaller

#

Verminlord are the Big Cheeses and that feels like a bit much to be throwing at three low level characters

timber sleet
#

funny homebrew spell idea: a spell that lets you force someone within 10 feet of you into a conversation with you, probably with like a charisma save or something
they can still do other actions like say, fighting while having this conversation, but they have to respond to everything you say to the best of their ability. they have to answer questions, but they dont have to do so truthfully. they cannot talk over you, and cannot say something unrelated to the conversation at hand, i.e, the verbal components for a spell. the conversation ends if they get too far away to hear you well or either of you are deafened. the spell only works if they share a language with you.

next canopy
tepid crane
craggy cloak
obsidian jasper
#

Yo guys I need some quick advice

#

Is a party of 5 doable or is 4 better

arctic yew
#

ok i have to ask something vecause idk if i am the asshole for being upset at this or not
if the plot requires us to go into the sewers for something

and when we get there,witouth doing anything. like,not trying to wade through sewage or anything insane,just being inside a sewer,there is a save to ressit being poisoned

and failing it means that we are poisoned until we get out of the sewer,which we cant do until we deal with the people in it that we have to beat up

am i the asshole for being upset at the fact that there is just a flat 50% chance of being near worthless in the combat for...choosing to be in the combat

craggy cloak
craggy cloak
obsidian jasper
tepid crane
#

I think my current party is about 9

tepid crane
craggy cloak
#

The poisoning also didn't ask for or demand any player skill, planning, prep or risk/reward

proud osprey
#

i wanna crawl sum dungeon

next canopy
#

I think we call tha urbex now

tepid crane
#

What’s the best 5e dungeon crawl?

dapper fulcrum
#

Mmmm

proud osprey
#

there surely isn’t really one

#

people always rage on DotMM

tepid crane
#

I heard tavern of the yawning portal was good

proud osprey
#

nice

#

isn’t the dungeon of the mad mage right below the yawning portal tho?

#

either way

#

the true dungeon crawl is a wacky unpredictable zaney ramble through hell

timber sleet
#

i remember that we did yawning portal except we really wanted to play pathfinder 2e so the dm was forced to find the closest equivalents for monsters to translate between the editions

#

it was fun but our dm asked that we never make him do that again lmao

proud osprey
#

kgjdjshs lmfao

#

rly wanna play some oldschool shit

#

or more accurately

#

RUN

next canopy
#

I think i'm just gonna to pimp out a wererat stat block for my "vermin lord"

proud osprey
#

ooooo vermin lord sounds sick

next canopy
#

yay so the plan is to fight im in a swer system

#

will give him like poison attack and the ability to summon rat swarm

#

with a wererat stat block it should be okay for lvl 3

proud osprey
#

sewer level

next canopy
#

yes

proud osprey
#

😔

next canopy
#

I mean it's a skaven boss of course i'm putting him in the sewer

proud osprey
#

we almost had it all

next canopy
#

for my defense i'm ripping of the "City of rat" from Deltora Quest

#

so we got rats

#

Hp 66 (hey hey iot's a demon get it)
AC : 12
STR : 10 DEX : 15 CON : 11 INT : 7 WIS : 7 CHA : 7 (it a skaven so he ugly and dumb)

#

Attacks :
Corruptor sickles : +2 to hit 1d4 slashing damage. Can attack twice with it
On hit the target must pass a CR 10 CON saving throw or get poisoned (and get 1d4 additional poison damages ?)
Barbed whip tail : +4 to hit 1d4 slashing, Reach. can only use it once per turn instead of the sickles.

#

Skill :

#

The big cheese : Can use a bonus action to summon 1d4 swarm of rats (twice or thrice per combat)

craggy cloak
#

What level are these players?

#

wait 3 i see

#

12 ac is fairly easy to hit, but as long as thats the intention it should be just fine

#

+2/+4 to hit is also quite low, unless you also intend to miss a lot or your players have next to no armor

next canopy
#

i mean with the additional rats and the poison I'm worried that if he hit it might be devastating

#

maybe i'll pass the sickles attacks to +4 to hit too

#

also there is only 3 player

craggy cloak
#

yeah, i dont know anything about their sheets or the players HP/AC/DPR, so its hard to say much else

tepid crane
# proud osprey RUN

Tomb of the Serpent Kings is my go-to suggestion if it's your first time running oldschool

proud osprey
#

i always roll my own

proud osprey
#

guys me and my party have just been ambushed by 11 giant frogs, AMA

mellow rivet
#

Are any of the party bitesize?

proud osprey
#

on an unrelated note we are looking for a new rogue. 10% share in party treasure incomes

tepid crane
#

Probably the worst way to go

proud osprey
#

he’s fine

#

he’s resting

#

he just retired

tepid crane
#

not even a way to come back from that either

proud osprey
#

u can come back as compost

#

which he didnt he retired

tepid crane
#

wait how did he retire from being eaten by giant frogs?

dapper fulcrum
#

Tbf thats traumatic enough to have one swear off adventuring

proud osprey
#

he did retire

#

ignore the town crier for a few days

proud osprey
#

been procedurally generating a dungeon using my DMG (ad&d 1e)

#

lotta giant toads, stirges, some fungus, and giant rats

tepid crane
#

I’ve never actually ran stirges

proud osprey
#

love a bug

obsidian jasper
#

Guys

#

Im in a new campaign with a setting im completely unfamiliar with

#

Any advice on how to make characters in such a situation?

dapper fulcrum
dapper fulcrum
obsidian jasper
#

Anything else?

dapper fulcrum
#

Just general advice really, look for stuff you like about rhe setting and make a character based on it

#

Ex. Theres a kingdom of pyromancer dragon worshippers and you think thsts neat so you ask details about said kingdom to make a pc from there

obsidian jasper
#

Ooooh

#

All I know is that we’re on a flying ship and that the floor is lava

#

(Not really but still)

tepid crane
#

I advise making a character that can fly if the plane is on fire

#

One bad move on that airship and your plummiting

obsidian jasper
#

for a halfcaster would u guys recommend dex or strength for the melee stat?

dapper fulcrum
#

5e is skewed towards Dex so id go for that ig

unless youre going for GWM using 2014 rules

#

actually what kind of halfcaster are you

obsidian jasper
#

homebrew one

#

pdf says dex or strength both would do

dapper fulcrum
#

whats your weapon/planned weapon

obsidian jasper
#

no clue, I just don't want to annoy my friend who's playing a frontliner

#

strength based one

#

probably something that has the versatile property

dapper fulcrum
#

if youre not going for a Heavy melee then take Dex

obsidian jasper
#

heavy melee is maul or greatsword or great axe right?

dapper fulcrum
obsidian jasper
#

I went with dex bc I know my friend will 100% go with heavy weapons

#

thx for the help!

dapper fulcrum
#

ayt then go dex

#

wc wc

proud osprey
#

now that the party’s trajectory seems confirmed

#

i need to work out what they’ll be getting up to in smišia

#

they’re gonna be seeking out Elissa Hantel

#

a powerful alchemist and healer who used to work for the circle, the imperial guild of mages, but has gone rogue, and she’s currently in hiding in smišia pursuing her own research

#

i’m gonna say she’s probably holding out in a dwarven ruin conducting her research there

#

the dwarven ruin in question being the site of one of the massacres of the second crusade

#

so there’ll be some shit going down there

#

which means: overgrown and abandoned dwarven ruin left to rot for seventy or so years after a profane and cataclysmic battle

#

definitely want

  • plant/fungus monsters (due to the overgrowth)
  • undead (it’s effectively a dwarven mass grave full of evil energy)
  • demons as you descend
  • some general gygaxian naturalism (carrion crawlers eating corpses, umber hulks eating the carrion crawlers, maybe a dragon deep below eating all of that)
#

a green dragon afflicted by a curse of demonic madness

#

driven to cannibalistic madness

tepid crane
proud osprey
#

oh of course. love those guys

tepid crane
#

Hell yeah

#

Gygaxian naturalism is so fun. Making a food chain of creatures in a dungeon is my second favourite thing to making traps.

proud osprey
#

dungeon meshi

#

ahhh dungeon meshi

#

how many levels should this dungeon have

tepid crane
#

How many leaps in difficulty do you expect.

proud osprey
#

three act structure to it:

  • the party, having followed the clues, find the dwarven ruin that professor hantel is supposedly exploring, and enter the relatively inoffensive but still decently intense space, sending rats scurrying, fighting back some ornery flora, and seeing some crazy vistas before descending further
  • the “twist” of the ruin, where there is undead being driven by a demonic curse of some sort, and the dead rise around the party, with this part of the story culminating in their discovery of professor hantel who has hunkered down with her own group
  • the dungeon’s innermost sanctum, now an overgrown and dank draconic lair
tepid crane
#

General practice is to make a new level going down when you expect the party to have gained enough power to fight the next step up in enemies. I don’t personally agree with it but it is a good rule of thumb so perhaps base the number of floors off that.

#

Like what level is the party right now on average?

proud osprey
#

right now they’re about four. by this point they’ll be around level seven or so. maybe higher, but still. im not worried about making it a meat grinder, but i do want there to be a notable danger spike/point of no return once the party get attacked by undead and demons

#

which i’ve taken inspiration from, of all things, halo: combat evolved after recently replaying it with someone who’d never played it before

#

when you go through the mission 343 guilty spark

obsidian jasper
#

Quick question, in a normal campaign how effective is a red draconian sorcerer with elemental adept?

cosmic geyser
#

If you mean red dragonborn, pretty effective. If you’re wondering about the fire breath though, it doesn’t work with elemental adept iirc

proud osprey
#

i also don’t know if a “normal campaign” is a useful phrase. but like. lukewarm take: everything in 5e is secretly as effective as each other in pretty much any given campaign

obsidian jasper
#

Autocorrect

cosmic geyser
#

Oh. Yeah that’s a pretty normal combo tbh

obsidian jasper
#

Alr

obsidian jasper
proud osprey
proud osprey
#

like if you have a cool character concept, chances are 5e has some mechanics for it, and those mechanics are probably like C - A tier in terms of combat or utility effectiveness

#

that’s kind of what 5e does well

#

being very playable in a mostly uncomplicated way

#

at least, on the surface level

#

like it’s not radically complicated, or super super minimalist, but instead this ultra digestible, arguably to a fault, system that lets you build either wacky characters or the most mundane human fighter imaginable and have them all perform along the same median level of quality

obsidian jasper
#

I didn’t really know that

#

Thanks

#

This is actually really good to know

proud osprey
#

yeah don’t worry about optimisation

#

just build a character you like and think the vibes work for

#

like if i wanted to make a fireballing wizard id probably choose sorcerer

#

and then take elemental adept when i got a chance

#

and some other stuff like that

proud osprey
#

need names for professor elissa hantel’s group of mercenaries

#

slash vibes

#

think she’d go with a crew of ten

#

and a few will have been killed off

#

so by the end there’s only half or so of that party left

obsidian jasper
proud osprey
#

/ vibes

obsidian jasper
#

Ah

#

Ye sorry doesn’t ring a bell

proud osprey
#

what

obsidian jasper
#

What that means

proud osprey
#

what

mellow rivet
#

names slash vibes

proud osprey
#

definitely need some dwarves

#

but want some others too

tepid crane
# proud osprey need names for professor elissa hantel’s group of mercenaries

I don’t know what cultures you’re basing them off of but I’ve been doing a lot of renaissance studies on various historical figures who have tried to raise their social standings. Mercenaries are considered very low in the tiers of many societies and I think it could be cool if you had one that was trying to increase their standing in life.

#

Maybe they’ve taken up poetry or have pen-companions.

#

Either way I think Rupert is a funny name.

craggy cloak
obsidian jasper
#

btw is there anyway I can get past immunities somehow?

tepid crane
#

No

obsidian jasper
#

maaaaaaaan

#

I might be able to work out something with my dm

#

How would u guys balance getting past fire immunity permanently?

cosmic geyser
#

Bypassing fire immunity permanently is really strong, and by really strong I mean "I personally would not allow that in my sessions" strong. I guess if you're really dead set on it, you could have it be something where once per day you can downgrade resistances (meaning Immunity -> Resistance, Resistance -> Normal, Normal -> Vulnerable).

obsidian jasper
#

so like could I make it so when my character uses all their power and more they can do it

#

BUT

#

for every turn they do it they take 1d4 damage

cosmic geyser
#

I'd up it to 1d8 + Cha. Assuming it's a form, every time you cast a spell you should be taking damage for being able to bypass immunity.

proud osprey
#

so. total fluke

#

we had an NPC early on called rupert

#

rupert is a dwarven bounty hunter

#

SO

#

we could throw him into the mix

tepid crane
proud osprey
#

yeah, plus he’s a dwarf who hates the feds

#

so he’d help a lady down on her luck like this

tepid crane
#

There are feds in your campaign setting? What type of federation?

proud osprey
#

feds in question are the inquisition, who are a rising power within the empire, and a faction unto themselves

tepid crane
#

Ah a federation of inquisitors is an interesting concept

proud osprey
#

they’ve been around a couple years

#

not a federation like a separate nation, but a powerful organisation politically and in terms of combat strength

tepid crane
#

Oh

proud osprey
#

feds as in the cops

tepid crane
#

Didn’t know if could be used in that way, I was thinking Star Wars trade federation

#

Or you know, actual federations I forgot federal in terms of governmental existed

#

Oops

proud osprey
#

it’s all good broski

#

such organisations do exist, just not here

prisma sluice
#

Y'all have any Rare magic items you'd recommend for an Armorer artificer

dapper fulcrum
#

also 2014?
is this the same char concept you talked about a while back?

prisma sluice
#

It is but the GM suddenly has cold feet about literally any minions beyond familiars for some reason

#

So now I have to figure out an alternative to my shield guardian

dapper fulcrum
#

ah ok
whats your armorer subtype and choice of weapon

prisma sluice
#

Going Infiltrator but only because Defender's features are largely wasted on me, since I wanna use a longsword

#

Already took a Dragon Wrath longsword but I'm considering a Warrior's Passkey instead, if nothing else than to get a d10 one-handed weapon that deals Force damage and doubles as an out of combat utility item

dapper fulcrum
#

reads
whoa i never saw this before

Warrior's Passkey is cool. Take it

prisma sluice
#

I might take a staff of defense? If nothing else than to stack onto my already nutty AC and get some free Shield casts.

#

Might also take a Mimir

dapper fulcrum
#

hmm
staff of defense is funny though, it needs an action to cast Shield
also how's your hand economy
how many stuffs do you have that youre holding onto (or need to hold onto to hit things with/benefit from?)

prisma sluice
#

A sword to smack stuff and a staff to cast spells more gooder

#

Wanna get Dual Wielder at some point to do sword and staff fighting

dapper fulcrum
#

oh nice
hm
might i recommend uhh Shield+2 instead of a staff of defense?
non attunement, less flashy but gets the job done

prisma sluice
#

Well I couldn't use it for a spellcasting focus then

dapper fulcrum
#

youre an armorer though

#

armorers can use their armor as a spellcasting focus

#

unless you mean for Wizard Things

#

in the future

prisma sluice
#

Aye

dapper fulcrum
#

hmm isee

prisma sluice
#

That and like

#

I do want to keep that sword and staff look

#

Which a shield wouldn't really grant because

#

You know, it's a shield, not a staff

dapper fulcrum
#

ah if thats the case, staff of defense should be good too
since the reprinted version is better than its original one haha

prisma sluice
#

What's the reprinted one?

#

I'd just take a Staff of Power but I'd like a longsword that's at least mildly more interesting that "+X to hit"

dapper fulcrum
merry atlas
#

Sweat So tempted to pick up the Historica Arcanum: Era of Crusades from Metis Creative since I got the first two supplements (Well more so the setting book instead of the adventure modules that released with each)

obsidian jasper
#

Guys I need some help

#

Does the cantrip shape water indirectly do damage

#

Some
New player joined a campaign I’m in and now wants to deal damage by creating ice blocks above people’s heads

dapper fulcrum
obsidian jasper
#

So how do I explain that

#

The spell description says it doesn’t deal damage but that’s not enough apparently

dapper fulcrum
obsidian jasper
#

Alr

#

Thx

normal crow
craggy cloak
#

Reading the spell explains the spell; it doesnt have any damage dice in the spell

#

ez pz

obsidian jasper
#

I’ve been arguing for like 30 minutes I think I’ll go to the dm

#

Tried to be helpful

#

Didn’t work

vapid flame
#

it also cant create ice

#

its shape water

obsidian jasper
#

You can freeze water

#

For 1 hour

vapid flame
#

yeah but the water has to come from somewhere else

obsidian jasper
#

Oh ye

#

Probably the easiest part

vapid flame
#

im not even sure of a way shape water coudl do damage

tepid crane
obsidian jasper
#

But the other player says it’s not the spell that deals damage

vapid flame
#

yeah but for example mold earth can't do damage normally

obsidian jasper
#

But gravity instead

vapid flame
#

but you can use it for yeah gravity

#

but i can't think of a way to do that for shape water

tepid crane
#

Personally I think it’s kind of cool in a AtLA way to have a waterskin you use as a water reserve for offensive attacks

vapid flame
#

i guess maybe make the water into a bridge then freeze it

obsidian jasper
#

Turn it into ice

#

Is what the person wants to do

tepid crane
#

I mean they could dodge the ice falling on them

#

And if it’s only right above their head I don’t think it would do anything harmful

obsidian jasper
#

Problem resolved I think

#

Thanks guys!

timber sleet
#

tbh if i was the dm id probably let them do it but make it really, really inefficient
first things first, to actually deal damage in the first place, id use falling damage rules. so, it would need to be at least 10 feet above the person in order to deal damage. this is a problem, as you can only move the water 5 feet in one turn. second, once you do actually get the water 10 feet above the person, which likely took 2 actions, maybe 1 depending on the situation, you need to actually turn it into ice, which takes another action. third, id give the enemy a fairly easy dex save vs it. so congrats, you just spend 2-3 actions to maybe deal 1d6 damage.

#

(assuming you find a way to keep the water suspended in the time between moving it up there and freezing it)

#

oh wait it does that automatically, nvm

#

but still, really inefficient

#

wait, it doesnt do that automatically, the movement is an instantaneous effect

#

i cant read 😭

#

to be honest even if you argued that a 5x5x5 cube of ice weighs far more than a person and would do significantly more damage, this would still be for more inneficient than just using a damaging cantrip

#

like, would you rather spend 2-3 actions, find some way to keep the water suspended between actions, and risk them making a dex save, all to deal 3, maybe 4d6, or just shoot them with 3d10 damage worth of firebolts?

#

also, how are you carrying that water in the first place? like previously mentioned, a 5x5x5 cube of ice would weigh an excessive amount, so how are you actually getting around with that, where are you storing it

tepid crane
#

I like this ruling

craggy cloak
#

if you want to do ice damage just take Ray of Frost, ez

#

people always want to reinvent the wheel

timber sleet
#

also this wouldnt even do cold damage, this would be bludgeoning

craggy cloak
#

players when they could just roll their attack:
players when they could go on eight different niche forums to learn about how to abuse copper just to make their dm super annoyed:

#

like cmon man you have Spells just use the Spells as Spells

tepid crane
#

People want to be creative

#

I’ve never seen this behaviour as a “Ha take that DM I beat you!” It’s always been an interesting idea someone wanted to try out.

craggy cloak
#

and thus i must beat them with hammers

tepid crane
#

Well you’re a 4e player right?

craggy cloak
#

I play 4e and 5e

#

Mostly 5e

lament geode
#

I only hate that when they use modern knowledge about chemicals and stuff

tepid crane
#

Eh it’s hazy. You can summon hamburgers and tacos with magic.

#

Also some settings like spelljammer I could believe have a understanding of chemistry

final phoenix
proud osprey
#

me? it’s me

#

are you posting me?

#

because it sure as shit can’t be HIM

tepid crane
#

if only it was good

next canopy
#

Okay here's the thing : my players are going to go into a forest and get to the middle to beat a corrupted dryad. How can make the forest hike better. I thought having them going into the cannope and use that like a pseudo dungeon (kinda like the forbiden forest in wind waker

#

Any other idea

lament geode
#

keeping with the zelda theme

#

lost woods style puzzle

#

They have to find their way through the forest, finding creative ways to remember where they've been, and not get turned around/tricked

#

Come up with one or two reliable patterns, swap them at a point

#

let them figure it out

next canopy
#

I meanbit would fit the theme of spooky wood control by a crazy dryad

#

And when the get it wrong they get a encounter

lament geode
#

I wouldn't throw them into too many combats when they get it wrong unless they were incredibly easy/quick

#

You'll be at the table a loooong time

next canopy
#

I like the cabopee better cause it make it easier to adapt a zelda dungeon. They would have to go through a section to unlock the next one (probably by cuting some vines or moving a big log to make a bridge something like that)

lament geode
#

Physical puzzles are fun, too

next canopy
#

Like a big crossing where you have to clear the two other branche before getting to the "boss"

lament geode
#

I've been doing zelda-style dungeons for my fabula ultima game and it's been very satisfying

next canopy
#

At level 3 they probably go into a sewer with lots of rats

sage vector
#

Okay everyone, I'm... being cruel
I've offered my players a choice
They can either go:
4d6 drop the lowest, three sets and they choose the set they want
OR
3d6 straight down the line, given in order they are placed.
And a prize.
And if all of them do it, they get an even better prize.

#

Now I've got to think of what prize to give them

#

Any suggestions?

vapid flame
#

a time banjo that reverses time to the point you started playing it once you stop playing

sage vector
#

I feel time travel stuff is very powerful... but I'll keep it under consideration

vapid flame
#

honestly i just like coming up with strange magical items

sage vector
#

Toss some of your favourites out!

vapid flame
#

One that i never thought about the effects for was a the snacbox

#

The snack box
One per day per person may roll a d? and get the snack from the table below, this snack may be shared with others.
1.
2.
3.
4.
5.
6.
7.
8.

#

Another one was a offering box of wishes where the idea is its just a list of really wierd wishes for a gold coin

#

some useful some not

#

nothing really powerful

#

You get 1 gold coin
You obtain a wooden token with a bear on it when used everyone who can see you suddenly sees two bears hi-fiving.
You obtain snowcones equal to the number of people in your group
A treasure map that leads to the nearest treasuremap

where some of the ones i came up with

sage vector
#

Trying to think of a couple of good prizes... all around the same power level

vapid flame
#

what classes?

sage vector
#

They haven't decided yet

#

not even sure if they'll go for it

#

but I'm tempting them

vapid flame
#

SpellQuiver
This arrow quiver lets you fire arrows infused with your spells extending the range of spells to your bow's range.

was one item i also had an idea for

sage vector
#

Hmmm... something cool for the druid

#

That's the one class we do have

vapid flame
#

do you know what subclass they thinking

sage vector
#

Sheperd

muted yacht
#

magic carpet square
a sampler from a magic carpet salesman
it can fly you around (if you're really quite good at keeping your balance, and also don't weigh much) and also hold small objects for you

tepid crane
#

That one seems quite fun

sage vector
#

wonderful

sage vector
#

Okay...
What could overtake an entire town and make every single one of them leave in the middle of the night?

obsidian jasper
#

Dragon

sage vector
#

How?

craggy cloak
#

Hmm, what are you looking for when you say overtake?

#

Just to narrow my ideas

sage vector
#

I'm also aiming to do this without waking certain people up

#

Without a show of force

craggy cloak
#

are you familiar with kudzu

sage vector
#

the plant?

craggy cloak
#

yeah

#

Corpse Flower kudzu

sage vector
#

So like... the smell drives people out?

craggy cloak
#

The smell, how fast its growing, how disturbing it is to have undead plantlife in your own home, etc

sage vector
#

Ah, aiming not to wake up five or so folk who are in the town, overnight

#

Like the idea is that the group goes to sleep, wakes up and their families and everyone else have just disappeared

craggy cloak
#

hmmm

mellow rivet
#

some kind of thing that causes nightmares, so everyone gets a premonition that they need to leave right now

craggy cloak
#

Meenlocks tend to only grab one or two people at a time on their own, but they're up there for responsible parties

mellow rivet
#

or, they were replaced by pod people / fetches / illusions before and whatever did it needed to call all the fakes back for some reason

sage vector
#

I have an idae, but I'm not sure how fun it feels

#

basically, something infected all the people in the town except these five, whether because they're not blood related, or not exposed to the substance. And basically then they do the pod people thing and all disappear into the woods at once.

#

like a weird slime fungus kinda thing

mellow rivet
#

cordyceps moment. All the parasites saw a dragon and are racing to get eaten by that

sage vector
#

Mmmm tempting

vapid flame
#

mimic infestation

mellow rivet
#

or or, the PCs were already in a simulation and it suddenly needs to go on low power mode and all the NPCs despawn

sage vector
#

not sure how I'd progress from there unfortunately

#

It turns into a lack of things at that point. But, it's thinking outside the box

#

might go with the cordyceps idea, since we have a kobold in the party, having a the dragon that kicked them out from their territory show up as the potential victim of the cordyceps attempt would be a fun surprise

#

yeah I can work some ideas with this

tepid crane
mellow rivet
#

have it really easy to cure the parasitic infection, so the hard part is figuring out where everyone's going and getting there first. You don't want to have to roll medicine checks to help every single denizen

craggy cloak
#

fungal dragon...

sage vector
#

no on the false hydra they'll immediately expect it

#

They're trying to avoid the fungal dragon

#

The fungus is an offshoot of yeenoghu, endless hunger, but drives smaller creatures to get devoured by larger creatures. Imagine, infect a young dragon with tempting or forceful infection, then just... wait for them to grow into a horrific hunger ravaged monster

#

so they arrive and find the villagers attacking a dragon

#

and they have to save the dragon from the villagers trying to force it to bite them in defense and infect itself

tepid crane
sage vector
#

Couldn't do it to older dragons very easily, but a number of villagers could jump a young one who entered the area

#

I might also be being an idiot and turning exploring the woods into like a boardgame style adventure

#

Solve my riddle, quizboy

sage vector
#

They must gather ingredients to produce a cure and find a way deeper into the woods to save their families

arctic yew
#

Query

How would you feel as a player if after you defeated a big villain,your classic super high level wizard contact asked for the body of the villain to Edo tensei it

dapper fulcrum
#

Wha

sage vector
#

Basically using their corpse to be able to summon them

#

Which could probably go very wrong

#

I'd probably burn the corpse

vapid flame
#

nioh has my absoutely favorite way revival has gone wrong

dapper fulcrum
#

Ahh

#

Id tell the wizard no

worthy plank
sage vector
#

Gotta burn that body down

next canopy
#

any one know a nice tool to make a dungeon ?

mellow rivet
#

like drawing a dungeon you have an idea for, or randomly generating from scratch?

proud osprey
#

generating a magedungeon

#

chat number between one and 20

dapper fulcrum
craggy cloak
#

8

fair sand
#

evil monk inspo?

proud osprey
proud osprey
#

gimme more 1-20 rolls gang

dapper fulcrum
#

19

proud osprey
#

special passage!! another if u will

grave hollow
worthy plank
#

oh shit perkins is retiring

proud osprey
worthy plank
#

ttrpgs, seemingly

proud osprey
# grave hollow 3

a 40’ wide passage opens up wide before you, with columns down the middle, it continues for… [roll d20]

proud osprey
#

60’, before it suddenly turns… [roll d20]

proud osprey
#

right, 90°, and continues along at least 30’. the tunnel maintains a width of… [roll d20]

obsidian jasper
#

Guys, what’s the best way to revenge a character?

#

My old character got eaten by a troll today

thin juniper
#

Hii there. I wanted a little bit of thoughts. How does this sound for a 5 level 20 party NPC boss?
The party would have an epic boon each as well as a 4th, maybe even a 5th attunement slot.
I almost forgot. They also get a number of Legendary Resistances as there are PC's that they can share too.

~1500 HP over 4 rounds, dealing 250-600 DPR? (The big damage is from a 6+ recharge and does almost 200 damage to 2 target if they fail their saving throw. I'd want the party to make sure they bring a Paladin to help their saves as well. It's Con for half.)

I put a little react thingiee under this too.

dapper cove
#

As I'm coming to a close with my DND campaign, with compromises made due to how infrequent many a session have been, I have to say that much as I've had issues with the monster manual "Flee, Mortal" by Matt Colville is very neatly laid out.

#

No notes more than that good syntax and structure is always appreciated

craggy cloak
#

Syntax and structure go a loooooong ways to running combat blocks and, more importantly, finding them

dapper cove
#

Just having roles with design intent behind them makes it easy to look up something like a controller too, whilst having them clustered with other NPCs they're likely to be used together with is also neat.

Overall whilst I'll prolly be moving away from the system soon enough, his work is solid.

craggy cloak
#

it makes for a nice sendoff and a nice view on how things could just be nominally better

dapper cove
#

Yeah, it ain't really a piece which by itself does enough for me to want to continue utilising the system, as both narrative and combat don't quite gel nor does spell design and the want to make something entirely bespoke thematically.

#

Partially though it was feeling a system more enamoured with rolls than I am, which isn't inherently an issue since rolling is fun but when you have Spike Growth dealing 2d4 damage per square travelled it's like ;p. Just have it deal 5 damage instead, we've got the technology! (I know that taking average works, and is what I did with a 6 to make it feel better for the group, but annoyed me to have to make that translation so often for various things if I wanted to smoothen.)

ashen hollow
#

Fundamentally I think the era of "1 action + move" combat with hard debuffs is over

#

Either players need to get to do more stuff during their turn (pf2e, Lancer) or the combat needs to run much faster (CoC)

worthy plank
#

Our gm did the coolest ttrpg trope

#

'Evil adventuring party fight'

lament geode
#

I love anti-parties

#

I did it in my wulin game where they were literally just pretending to be the heroes

dapper cove
obsidian jasper
#

You guys think I can reflavour summon minor demon into turning people into demons?

modest echo
#

I think those are pretty different

#

unless there's like
an abundance of insignificant NPCs whose absence won't be missed

obsidian jasper
#

The setting I’m in has many cities

modest echo
#

Are those cities cool with people being transformed into demons

obsidian jasper
#

The one close to the party is being besieged by draconian

#

Also the party is near a lot of goblin bandits

modest echo
#

The difference to me is like

#

wait remind me is this spell temporary

obsidian jasper
#

Depends on if the dm agrees or not

#

Couldn’t care

#

Any less

#

Bc the spell only has a concentration for an hour anyway

modest echo
#

okay then the difference to me is "there are now a certain number of demons" vs "there are now a certain number of demons and an equal number of people are now mind controlled/physically transformed/total social outcasts"

#

You can use it to eliminate people now

obsidian jasper
#

Could I say they stay demons for the duration of the spell or until they’re killed?

modest echo
#

You're doing cheaper Polymorph

#

lower spell slot, more output

obsidian jasper
#

Didn’t even realise that

#

I mean tbf bc of the class I got I’d be under full control of the demons

modest echo
#

That's even stronger

#

Eight simultaneous polymorphs and total mind control

obsidian jasper
#

What if they die either way

#

After the duration

modest echo
#

Eight guaranteed instant deaths for a third-level spell slot, and free demons?

obsidian jasper
#

Id get the demons either way

#

Also I could control them either way

#

(If I use divination)

#

Nvm

#

Not divination

#

I forgot the word

modest echo
#

Yeah i think if you're already getting demons you shouldn't get free kills on top of that

obsidian jasper
#

Fair enough

#

Thx

haughty stone
#

That would be a great idea for an encounter though

#

BBEG makes a half dozen civilians get possessed and just dips

#

bonus points if one of them is an NPC that you really need to keep alive

obsidian jasper
#

alr guys for a oneshot

#

what's the most aggressive build you can think of on the spot that is also good

#

?

#

I want to experiment around with stuff

muted yacht
#

I think you're missing a noun there

obsidian jasper
muted yacht
#

probably some sort of barbarian

#

berserker barb probably assuming 2024

obsidian jasper
#

Alr

#

Thx

dapper cove
#

4y campaign coming to a close with no real loose threads and an overall solid conclusion, even with scheduling issues, so I'm happy :). Was more of an epilogue session today with chatting and more.

worthy plank
#

I love getting downed top of the second round of combat

arctic yew
#

I am still sad that dual wielding takes bonus action

So my dual wielding berserker barbarian is useless

Like,would making berserker rage just add one to your attack total really break anything

dapper fulcrum
arctic yew
#

Oh?

#

I ignored the new edition

Take what rules sound best from it for my games

#

How they changed it

pure elm
#

Basically the mastery in certain weapons let's you make the TWF attack as part of the Attack action instead of as a BA

#

And Dual Wielder now also gives a separate BA attack

dapper fulcrum
obsidian jasper
#

You guys think homebrewing the plasmoid into a shadow could work?

#

So shadow is playable

proud osprey
#

we need to get my game back on since i’ve been back from japan

#

feel like with the tournament of champions storyline wrapped up we’ll basically have wrapped up “season 1” of this campaign, and can move over the summer into the next arc, following things towards smišia where our druid can continue his investigation into the conspiracy surrounding the plague

proud osprey
#

gotta make a dungeon

craggy cloak
craggy cloak
#

dwarf coded

proud osprey
#

Aurmerin. the ancient city lost to time and the region surrounding its resting place

#

bounded between Kreykrauchen and Espony

#

a region of great historicity and potent magical energy

#

a megadungeon, the wilderness and civilisation surrounding it, its history and its denizens

#

from green slimes and wood urchins to deathgoyles and bone flayers

#

very excited

#

feel like the Aurian people were a lil magically fucked up

#

like turning prisoners into magical chimeras with bestial traits

#

like dark magicking up a minotaur

#

man eating plants, giant spiders, the dreaded ylemauzar

pure elm
#

so there was some errata today

#

and they changed the wording on the Hide action

#

but amazingly, it actually did nothing at all to clarify how it's supposed to work

worthy plank
#

That seems

#

p typical

pure elm
#

so I guess it'll keep being a whole thing people keep arguing about

#

Hide [Action] (p. 368) In the second paragraph, “you have the Invisible condition” is now “you have the Invisible condition while hidden”. In the third paragraph, “The condition ends on you” is now “You stop being hidden”.

#

the errata in question for the record

#

but the list of conditions for how to lose it is still exactly the same, so nothing changed

dapper fulcrum
#

CME nerfed

Wooo

modest echo
#

victory achieved

timber sleet
#

does anyone have the full errata list, i can't find it anywhere unless there's some link im missing

dapper fulcrum
#

Lemme get it

flat gull
timber sleet
#

thank you

dapper fulcrum
#

Dang i was too slow haha

timber sleet
#

im sorry, am i understanding this right? did they remove devils sight from ice devils?

flat gull
#

nah it's just uneeded

#

blindight already lets you see as devils sight

#

i believe

timber sleet
#

oh i somehow misread it as darkvision

#

woops

sand hornet
#

Oh yeah, one of my favorite 3rd party creators made a shapeshifter class

#

I've seen the WIPs and wanted to play it for a while

obsidian jasper
#

I just found a really cool feat called cruel

#

I think it’s homebrew but I’m unsure

dapper fulcrum
#

Its homebrew but its matt mercer homebrew

So easier to sell to your dms than other kinds of homebrew

pure elm
#

What's it do?

dapper fulcrum
#

Extra damage iiec

#

Iirc

obsidian jasper
#

Extra damage

#

Temporary hp

#

And some stuff that has to do with intimidation

#

Just seems really interesting

#

And unique

sand hornet
#

link?

obsidian jasper
pure elm
#

huh
looks alright I guess

craggy cloak
#

oh i've used this in a wildemount campaign! its fun

obsidian jasper
#

I made a custom species and one of the sub species gets this feat

next canopy
#

i have finished preping the first chapter of my Dungeon and Deltora campaign

proud osprey
#

yeah that’s a fine feat

next canopy
#

I mean half the plan will probably hit the shitter

#

So i'll prepare a few other chapter in advance

modest echo
#

thread from the final hours of the Wizards of the Coast forums, left unarchived

dapper fulcrum
#

Whoa

obsidian jasper
#

I might be mistaken but the spell flesh to stones doesn't seem very good to me

#

is it viable?

#

or are there better alternatives?

dapper fulcrum
#

Niche gimmick

mellow rivet
#

depends what you're using it for. If they have to be petrified, it's the choice. If they just have to be stopped, then Hold Person is a smarter choice

obsidian jasper
mellow rivet
#

Unfortunately they haven't yet been desperate enough to sell a book containing the spell Flesh to Stone But Better

proud osprey
#

did some more doodling in the aurmerin notebook

proud osprey
#

when this is finished i’ll run a big mad hex crawl

#

144 sheets. that’s 288 pages

proud osprey
#

at this rate

#

that’s 3 in a week so far

#

at about 4 a week ish

#

i’m gonna be at this comfortably over a year

proud osprey
#

gonna work on my notes for my campaign

proud osprey
#

thinking about the lieutenants of one of the big bad guys in my d&d campaign

obsidian jasper
#

Question
Why are dnd demons, devils and all of the other fiends and undead so

#

Idk what the word for it is

#

Like compared to monsters from other ttrpgs they just don’t look scary