#Dungeons and Dragons
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Maybe I’ll make it a 2 or 3 sess one shot
Ik
that’s just an adventure
But I can make a fitting start
Story begins with them making landfall on Vinland early noon
a one shot is a single session man ppl gotta start saying adventure again
Is this a one shot that the players are expecting to use thier pcs again in another adventure, or is it one and done?
If they made no preparations (palisades or pitfalls) they’ll get attacked, if they have very little stuff they’ll just have to stay awake till dawn if they built enough defences they’ll be able to sleep
One and done most likely
Okay, what is the end goal? With a one shot you need a fairly firm idea of where it is going to end so you can fot everything into a 4ish hour window.
I'm guessing the dawn?
No, just surviving and making progress in exploring the land
Dawn is for the first time maybe I can fit more into that session most likely I can
I’ll make it like 1-3 sessions long
Not really
So it's not a one shot. That changes things
you just have a kind of campaign/adventure premise
a one shot needs to be something actionable: a dungeon crawl, a heist, a battle, a heist, a lot of them are heists in my experience
Yeah, using what you have. You could do a one shot starting en res during the hunt, they get attacked , have to escape to the high ground, then survive till dawn. That should be doable in a few hours.
Also ye mb, rat boy corrected me earlier. It’s an adventure
I mean if they don’t want more than one sess I’m fine
I think I’ll throw humanoid mimics at them
God my connection is so bad rn
All these messages were sent earlier
For a 2 shot, yeah dawn is a good break point, then second session could be them trying to get back.
Idk there wouldn’t be much combat
It’s like maybe one wave
And then they just need to be on guard
But I won’t throw more at them
Maybe
Just make them be on edge
Again if they build defences they’ll just hear weird noises
Sounds good
Also the stats from earlier were for a large bird of prey inhabiting Vinland
What are some enemies I should throw at them in your opinion guys?
Also I might add a hunger mechanic so if they don’t eat they’ll slowly loose hp
Still going g to be lvl 5?
Idk
I want them to actually not be sure if they’ll make it
Like the last character I had at 5th could one shot most humanoids
Well, it very much depends on the PC lvl as to what monsters will matter.
I mean a party of 4 or 5 5th lvl can actually beat an adult dragon if smart.
It’s 3 and Alr then no
I don’t want them to be able to pull off such moves
I mean they probably won’t bc one guy is knew
The other one is a role player
Okay, so some magic but not much. So you want to avoid things immune to non magical damage.
And my friend doesn’t care much and would listen if I tell them not to powergame
What animals and creatures would inhabit and almost unknown continent in the northern hemisphere
Maybe I should incorporate temperature
I’ll def use roll 20
So I can train my skills on positioning
Btw I recently heard they’ll add dnd to discord
That true?
Like maps n stuff
I'm designing the multi story lair for a plutonium dragon and so fair pretty fun. I could use ideas though
Radiation?
plutonium dragon is crazy
i like the trio of dragon types
chromatic, metallic, gemstone
I feel like it should have a aura that causes sickness around it.
i like that
As for a lair, could have areas where the radiation is strong enough that magic starts to not work, like natural anti magic fields in random spots
And I guess it's breath weapon could be a mix of fire and necrotic damage?
Hum, I feel like it requiring some sort of underground pool of water to help cool down would be in order, perhaps granting a lair action to cause a large steam cloud to fill the area its in.
I'm going to make it have a demon core breath and it will he like contagion
I've got top floor done. I'm going to have a huge shift to the surface that would be the cooling tower
I need stuff for little rooms and such. Enemy for the party too
I also planned out that the lower they go, closer to the dragon there will be trinitite crystals
I have just learned the term technogenic due to this and that is a great word
Ah ah! Idea idea. This dragon was a uranium dragon long ago but made to plutonium via some sort of magical meddleling but then things got out hand and the culture that was using the plutonium dragon and thus was sealed away
So uranium dragon lair originally, they some ancient elves got ahold of that dragon, used it for power. Wanted more power, transformation of dragon to plutonium, then things quickly got out of hand.
The uranium dragon was an altruistic metallic dragon, the transformation hurt it's sanity and made an evil metallic dragon
city player stuff:
- leonard: dwarf stuff in dóthtown
- innil and bradorez: wood elf stirrings in the western empire, hinting at a broader plotline
- anwir: he can pursue leads on his father and fraternise with fellow crusaders
- edgar: his old band mate makes an appearance
also:
- festival/tournament arc, party-wide fun
- courtly intrigue
- guilds and organisations
- hunt with phoenix
this stretch of content should take them from level 3 to about 5 i imagine
and while away some of the weeks of summer in this world
also how would folks handle gameplay-story integration for a paladin swearing his oath
Are you using gods?
Do you have specifics of his oath?
"When you come back from leveling up, we'll do your oath scene"
unless i'm misunderstanding the question
Well, if they're not going to be in combat for a little bit (and with the player's consent of course), you could have it be that they need someone who has sworn the same oath to perform a special ceremony (bonus points if they cast Ceremony)
not yet
gonna go do that. thanks for the heads up
Which subclass did they pick
i’ll lyk
he’s going vengeance
With blood and rage of crimson red, We fill men's' souls with darkest dread,And twist your minds to pain and hate.We'll burn you all—that is your fate!
- horned slug from old riguar
nice
my setting is so cool you guys
should totally run a game with me
You shit is that the red lantern corps oath 😆
Yes 😂
Developing out the dragon's lair old school style
The usual way I do it is make up all the shit on the spot from a seed of an idea
"Shit what dysonlogos map can i steal"
Nope. Right off the dome
Which module
Raiders of the Serpent Sea
sounds cool
It's from the same creators as Odyssey of the Dragonlords
A question. What level should a party of 4 be to take on an ancient dragon? I estimated 16 but should it be more if they know in advance and they get to build the characters at that level?
I have invented this dragon. It is technically a metallic dragon and no
It is a plutonium dragon and its breath weapon is going to be like the contagion spell (flavour wise it's the demon core)
Assuming no other minions/enemies and no encounters to soften them up, level 14~16 is where they should be able to take it on while using their top-end resources, barring specific magic items and spells and such
An encounter-building tool for determining combat difficulty in Dungeons & Dragons 5th Edition Based on the Challenge Ratings 2.0 system developed by DragnaCarta.
this is really useful
There will be minions and enemies
Also the lair itself is going to have constitution checks because well, it's radioactive
Trinitite crystals, mutated cave things, big cooling tower hole in the ground
Did you see the article about the natural reactor in Africa?
Yes
ive heard my first Stories about Conjure Minor Elementals spam in higher tiers yesterday
Yeah apperantly Summon Elemental got buffed in 2024
buffed is an understatement
150+ damage per turn but in the easiest way possible, its dumbbb
did our session zero for the spelljammer campaign, im very excited about the party dynamics
Nice
gonna do light in 5e or something else
we've got
- my character, a space samurai greaser (battlemaster 2024)
- astral elf wizard (space) tiktok influencer
- human sorc from dark sun's athas who got kidnapped by illithids
- ( robot ) changeling built as a spy bot that developed sentience and now wants to be a bounty hunter (artificer/rogue)
- The Stranger, whom we know nothing about ( player/dm secret stuff rn, which we're all cool with )
and we got to flesh out our space ship
which is a former space passenger train reconfigured for light combat shaped like a hammerhead shark powered by pixies (unionized)
so, you know, banger campaign so far
The Stranger
Mersault
... hm. nah couldn't be.
what do they think about swimming. Or the beach. Or religion.
no idea! ill find out the characters real deal in session but they want it to be a "surprise" and its someone i trust
normally this would raise concern from me but i'll let them cook
also on our free magic item roll i got a ring of jumping, so thats a fun shenanigans item
Mind if i speculate behind a spoiler?
feel free, wont mean anything to me
its a random internet stranger so whatever youre gunna guess is a shot in the dark yknow
|| So in the Golden Vault adventure "Interplanar Express" there is a cowboy type named The Stranger, who was a wizard who among other things - was arrested by angels for sneaking into elysium and impersonating them. You bust him out in exchange for some names. ||
is this the stranger who is literally just a cowboy
no
80s adventure
maybe late 70s
fuck what’s his name
about to play baldur’s gate… 1
did not
yo six levels in total
sorlock
hexblade and divine soul, what spread should I do?
and keep
hmmmm
Do you want invocations or higher level slots more?
idk
I just want to mix healing and high damage
hmmmmmm
I am inclined to recommend 2 Warlock and 4 Sorcerer?
since with Sorcerer you can know some good damage spells
and have higher level slots for heals
just keep going Sorc
alr
which are some spells I should def pick up (I already am planning on getting spirit shroud)
Thunder Step
And Blur too
The ABCs of Hexblade Blade Pact:
Always
Be
Concentrating
Either on a defensive boost or an offensive boost
You'd better have War Caster
alr
I took fay touched as my starter thing
bc my sorcerer or the sorcerer part of the two characters is squishy af
hey. need a pirate crew
lucius lequaine and the ungovernable is the flagship of this pirate group
one of the characters from the bard’s backstory will show up in the city arc of our campaign with a number of these pirates
who is who, who have we got
so far i have
- jean chatineaux
- quincy legance
need some random scrappy buggers
Im thinking of when my player's reach level 10, making it that the fire the flame druid uses turns blue from that point on.
Idk if that would be too intrusive on his character design or something
thinking about the hexarchy, the magical demonic evil bad guy club in my campaign setting
we’ve got:
- Poxus, the Rot King, in league with Baron Vlademyr Olgimsky
- Kaalesh, the Dragon Queen, Sir Godfrey / “Lord Vandorf”
- Relg, the Beast, Allandyr Bonetooth
- Nephilis the Vile, Lady Vonda Corvarian
- Viquil, the Serpent, Captain Lucius Laquaine
- Ominon, the Lost, Alsa Atur
thinking that there are fairly obvious openings for kaalesh/godfrey, relg, and viquil
tying in to the paladin, druid + monk, and bard respectively
ominon would be a cool angle to pursue with the dwarf character somehow, possibly with monk and druid help
poxus ties in to the wood elves plotline too
nephilis is kind of my setting’s version of vecna
and thus probably the furthest out for me to try and justify
definite things happening
- the order of poxus, including the plague knights, are causing trouble in deregost that is beginning to leak abroad
- baron olgimsky, having seized power as the marquis of smišia through military might and supposed dark sorceries, is playing a puppet war in the forests of deregost, spreading plague and bloodshed neighbouring the lush and fertile and essential imperial heartland of fordyn, causing panic and fear.
- the marquis will then helm an offensive against the united elves, sparing his ally in their numbers but fighting valiantly to slay the wood elven separatists and clear the plague, and securing greater power and influence
that’s the play
become emperor
honestly as well considering there’s gonna be a succession crisis and peasant revolt in game at some point depending how long the in-universe time takes for us to do this campaign
succession crisis + evil imperial vampire wants power = D:
succession crisis should be fun
an emperor dying would be as good an incentive as any for the players to skip town

Ask the Druid
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might help my DM friend get over his hangup on warlocks
he has a problem with warlocks?
why's that?
mostly roleplay reasons. He just really hates the whole idea.
cuz they didn't have to work for magic, or because they get extra narrative weight compared to other classes, or...?
all the above, plus the whole sell ones soul for so little power just rubs the wrong way. he has said a few other over the years, but those are the big ones
wack
this is crazy
our current game is because the only power that can grant that sort of power are the sorricer kings, and as we are fighting them, it just would cause the power to be taken away. We also don't have any sorricers or paladins in this world either for the same reason.
i guess that works
way i see it is if im gonna play d&d then everything in the PHB of the relevant edition is there
Yeah, Athus is a very low magic setting
yea
its fine, we just work around the restrictions. we do get psionists though
Yes. And my players always laugh when I off the cuff say big fat ugly bug eyed baby eating O'Brian
She's a warforged and sweetums is a bugbear
So there was a discussion in #1161695831775248426 about high-level circus adventures and (credit due to the Polish Vampire, not pinging because I don't know if they're in this thread) this concept emerged and I feel it could be used in D&D as well:
Asmodeus earnestly loves the circus. He has forced all of the other archdevils to come to an interplanar circus performance with him, and they hate it (he knows this). They have hatched various schemes and plans to ruin the circus. Asmodeus knows this too, and expects the circus to foil their schemes and plans (perhaps with a few nudges from him) as part of the day's entertainments.
amazing
that’s great
would it be reasonable of me to have it so that the players make it to the final round of this epic tournament, and secure their spot at the celebratory party afterwards in the presence of the emperor, and then to have it revealed the next day that the emperor has passed away in his sleep, peacefully, at the age of 117
and fling the empire into turmoil over successsion and sovereignty, and send the party packing out of the big city
wait this fucking rules
Yes, yes it does
Imagine it as a high-level section in a long-running circus campaign
finally, the sequel to Witchlight
Because clowns are in fact fuckin' badasses
succession crisis tiiiiime how many kids does this 117 year old emperor have
Too many, and even more grandkids and great-grandkids
okay first layer: the old man’s sons and daughters
the emperor, Carles II Andrassyg
his sons:
Benedict
Darien
Branden
Carlen
Zoren
Anders
Hanz
his daughter:
Zofia
Zosia
Sonya
Carletta
Colette
Lusamine
Elsbeth
Clara
any illegitimate sons or daughters? any rowdy outside picks for throne contenders
Not sure, but consider that as a dude he could have kept having kids into old age, so these might be of very different ages
Which adds another layer of weird to things
of course
i tbink benedict is himself like mid-90s
and young hanz, his fifteenth legitimate heir, is probably in his 20s or something
90s in half elf is like
human 60s
benedict isn’t looking too choppy
neither are any of the older siblings
i reckon most of these people have like. 2 or 3 kids
exceptions:
- Darien, military man
- Anders, at the imperial college of sorcery
- Colette, in service to the Cadric Church
- Lusamine, at the imperial college of sorcery
also absent rn, in the kazmi marches
- Benedict
- Zofia
- Zosia
- Branden
- Zoren
- Hanz
so present right now
- Darien
- Carlen
- Sonya
- Carletta
- Elsbeth
- Carla
and Zoraia, the Queen
previous wifes?
possible. unsure
siblings?
there is also the possibility that some parts of the empire were acquired through marrage and with the emps dead, those areas get split amoungst his hiers
i’m thinking that to some extent the kids are all intermingled amongst the upper nobility of the individual provinces
and carles has only one half-brother, younger, and he is currently in the capital city
their father was not a good man. and of the many illegitimate children and one legitimate child he had, many died after he fell in an attempt on the crown
okay, so not going full crusader kings 3 then 🙂
carles’ own ascension to the imperial throne at seventeen was basically a miracle of political and military manoeuvring on behalf of those loyal to the crown, not to the tyrant who wore it
and was a labour of love to the nation from a now largely dissolved group of imperialists
it might be too much, but I could see the Emperor offering a landed title to the winner of the tournament before the last fight, but dying before he could revel where that land is supposed to be...and which noble was to lose it to the "heroes"
that’s pretty juicy
i kinda like that
could see that taking them up to like level 7 ish as its own story arc
and that’s the sort of level i like players to get strongholds
and that’ll be fun
"i am making a paladin character that does nothing but murder the forces of evil like demons and undead"
"Well,I made a character that is both a demon and undead,what are you gonna do then?"
"I don't want to murder your character on the first time we meet,so I will ignore this aspect of your character completely because any way I would engage with it witouth going against everything my character does would end up with me trying to kill you and we don't allow PVP."
"Why are you ignoring the character I made specifically to undermine yours?"
The worst part is that I think i played this barbarian in a game once: https://youtube.com/shorts/gHmIowfhBtk?si=FDHw_f_Al-mGpgiB
nightmare scenario both players need to have a heart to heart
oh no,they are friends
i just choose to completely ignore the fiend part of their character so i dont have to anhilate then
almost bought the new PHB
got some good notes off my players at work today regarding character backstories
the druid is the youngest child of one of his tribe’s elders
the monk was raised by a tribe who send their young out into the woods an early age, only permitting their return once they have reached teenage. then, they become seen as an adult, and can challenge any other adult in combat. very martial wood elves culture, very stark and out of the box
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He’s not wrong
I do enjoy the idea of town crier with lair actions
was worried it was another dndtok-level zany untouched-by reality bit
but its actually accurate
I am critical of my dndtok intake. I provide only the best of cuts... or foulest of outflows
-
Incite Mob: A relentless, seemingly invincible mob of disgruntled townsfolk surge across the field. Put 3 20 foot radius zones of angry townsfolk, which are difficult terrain that disperses at the initative count 20 next turn. Any hostile creature that enters or starts its turn in the zone must make a DC 18 Strength saving throw or take 10d4 bludgeoning damage and be restrained.
-
Harangue Outsider A chorus of jeers, threats, and demoralizing insults are hurled across the enemies of the town. Each hostile creature must make a DC 18 Charisma Saving Throw or have disadvantage on their next attack roll, skill check and saving throw. Additionally, the lose concentration on any spell they were concentrating on a failure.
-
Bellman's Proclamation The Town Crier channels their authority in the form of a painful proclamation. Each hostile target within 30 feet of the Town Crier that can hear them must make a DC 18 Constitution saving throw or become deafened and lose their reactions until the end of their next turn. If they fail the save by 5 or more, they become stunned and prone as well.

in what way a spell like move that is meant to stress you out could affect a player character?
i want to give anxiety to my players, i want to be unforgiving but without being unfair
i wanna SCARE them
give me ideas of debuffs
conditions mostly, i'm trying to think of things that could make you nervous but also make things interesting
i wanna avoid being unfair
Blink, have them start randomly flickering between the material and astral realm
Invisible cloud kill
you mean like a gas leak?
||anthra-|| yes like a gas leak
Cw for a poison
Or mushroom spores
That make players feel funny
that could work 
Slow condition has seen many spellcasters quiver in thier boots. 2 turns to cast anything.
But it ain’t fun if the others now I’m gonna cast fireball into a 10 square foot room
On the other hand power word kill with this this is funny, you just have to accept your fate
fog cloud
or darkness
cant see whats attacking you
Darkvision doesn't help you against Darkness unless the feature says you can see through magical darkness
You could also do hallucinatory terrain in conjunction with things like illusory dragon and enemies abound
ooooooh
I enjoy this guys content
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need to plan session 3
also wanna leave room when the party arrive in the big city for downtime adventuring, and the possibility of what i like to call “guest stars” (i.e. people who’ve heard about the cool shit in my game and wanna get involved)
what’s the worst thing that one of the six big baddies in the background of this campaign has ever done? he’s this setting’s version of dracula
our strahd
Baron Vladimyr Štepnov Olgimsky
Lord of Blackspire. Ruler of the Crimson March. Commander of the Smišian Forces.
Vampire Lord.
he has read the Book of the Dead. he has seen the eye of Ominon. he was flipping bricks for Des Ur Cadia before Cadris was even a type one civilisation
bro has a teleportation circle to the red moon Carn where he sends the peasants to rot after he feasts on them
i want this guy to be absolutely awful, and also have that creep up on the party a bit
like… maybe while they resolve their property dispute, he helps out? maybe he seems as though he’s on their side when troubled boil over in the west
outside appearance he seems like a very fair and reasonable Baron
i’d love if he invited the party over as guests. get the whole “oh very ominous very transylvania oooo” and then he’s just chill if a lil domineering while they’re around. they leave. later on, maybe they revisit, their initial suspicions confirmed 10fold
like to other politicians and such it should be like "Ah, Baron Olgimsky is a very fair moderate and reasonable to negotiate with" and it isnt until they're alone with a butler that the party gets hints of how bad it is
“make an insight check”
“25.”
“you see in this servants eyes a strained and quiet dread, palpable; drained of all that once brought him joy. were there blood left to bleed, he would surely spill it to see himself and his home free, if he had any home to return to.”
then again. we have a paladin
so he’d immediately fucking know lol nvm
It should be a 2nd level spell in the phb / wherever you access your spells, its neat
ive used it on an undead wizard before to also avoid the local clergy outing him
like the seven deadly sins from FMA, the godhand from berserk, etc
i’ll check it out in a second
having an Evil Group is fun as a DM
yeah
clsssic league of ever present villains
call that writing
Baron Olgimsky
Sir Godfrey
Allandyr
Asur Adün
Captain Lucius Laquaine
Lady Vanda Corvarian
each following a different dark god in league with one another
Poxus. God of Decay.
Kaalesh. Goddess of Ambition and Dragons.
Relg. God of Wrath.
Ominon. God of Madness and Loss.
Viquil. God of Cunning and Luck.
Nephilis. God of Secrets and Lies.
Sir Godfrey is also literally the Paladin’s father
disgraced, excommunicated, hunted by the church, and now in self-imposed exile for his misuse of church resources. that’ll be the paladin’s personal storyline to develop. he said he’d look into it whenever he had any sort of city downtime and he did in his backstory, to limited results
i’d love to see him pursue that, from hunting down his mother to scouring the church records against the rules, to facing down his father on the eve of a dark ritual
Lucius Laquaine will likely come up very early.
good lil side questlet for the bard
his ex bandmate/friend/rival lutist/attempted murder victim has taken up with laquaine’s crew
so it’ll be fun to have him be there in eastwater during the party’s stay in mollebourg
get real freaky with it
Were you still wanting suggestions for the worst thing he's ever done?
maybe! why not
Are you wanting personal or wide scale?
yes
Yo guys, what would you make the objective of a one shot when I’m trying to make it harder than the average game
Also should I change the stat blocks of monsters a little for every encounter
?
anything that isnt "kill all enemies"
as an objective
Alr
How can I make it scary, like is making their field of view very small a good thing?
Bc I’m planning to make it take place on a coast and in a forest and I won’t need more than like 5 maps
Also how do I make them feel powerless?
its easy to make players feel powerless
the question is
how do you make them feel powerless without cultivating negative feelings?
I mean I want fear just not them being angry at me
The fear of the unknown for example
If you want fear, you’re probably going to want creatures that can ambush
I have planned something like mimics but on steroids
So they can take the exact form of humans
And if one of them splits off
It’ll be funny
What would some examples be?
Meazels
they can kidnap people then strand them far away
If you can figure out why it’s located on the coast, there’s also the Oblex
Can I tell you the general idea of what’s gonna happen, maybe you have advice for someone that has almost never dmed like me
yea sure
yes
ah wonderful
mhmmm
censoring these, horrible acts
||there was someone he liked the taste of. Vampire lord gets a little addiction to this one blood source. Well the person isn't very pleased with that and keeps trying to fight or push them away. I mean dude is a vampire lord so he wins anyway but he's getting frustrated. So he has this person restrained and put into a... juicer. Of sorts. A crusher. Really gets the juice out properly. Limbs first of course, and he'd let them recover, but every time he got that urge, turn the handle and CRUNCH goes one of their limbs. Or all of them, once he decided to kick the habit and have one last good taste.||
So
Party will be part of an exploration to a newly discovered continent
West to the known world
Bc I’m uncreative I’ll name it Vinland
Anyway
They make landfall and have time to prepare till dusk
If they built defences all goes fine if not they will have a restless night
This place isn’t very nice
Harsh weather
Predators
Freaky monsters
They’ll have a couple of npcs with them
So that they won’t instantly fuck it all up
Why didn’t the person just put something funny into their bloodstream?
so
objective i see here is tower defennse basially
keep the settlement safe during the night
Kinda he
Ye*
Go get food during the day
But at the same time Tower Defense is too predictable
So I need a twist
anything that is "something funny" that can kill an elder vampire can kill them too. And even if they tried, well, that's why they got restrained.
Ah
Do you have an idea for a twist? (I keep forgetting to answer people mb)
predicatable works
dontneedto reinvvent the wheel
Predictability makes it not scary
nope
it works still
if the mobs keep coming and the defenses wear down
its still scary
don't chase novelty and twists to scare, use common stuff Well
Oh it’s like
I’m not trying to make that the uneasy stuff
Like wave after wave
If they build defences they get a long rest if not they’ll have to deal with some predators or something
Planning to make the whole thing stretch over like 2 or 3 days and 1 to 2 sessions
Also I’m planing to make this like a place where for example they find an abandoned village or fort || and they just see corpses or nothing at all|| maybe it was a disease or maybe there’s something hiding there
Also as said earlier skin snatchers
I made a custom animal which is a giant bird
Cw for death btw
either way im not sure how a twist here can contribute to the vibe
i just see a mystery unraveling about the island
Alr
Also how could I make it so they get the whole cool feel (like temperature)
I want them wearing coats n such but idk how to implement that
theres temperature rules in the DMG i think
effects and consequences of cold weather
Ooh
I’ll look into that
Also should I make them go hunt for food or say they took enough food with them?
depends on how much stuff youre asking them to do
I think I should do some but not too much
Wide scale rather than personal...
||Perpetuation of addictive crops that mean that at any point he can just deny them to people and it becomes incredibly difficult if not deadly to defy him. If he is the only one who has the seeds, and provides seedless plants, he is the only source of the addictive stuff.||
i like this bc it implies that the region is still flourishing agriculturally
like things are mostly fine
but olgimsky is largely unperturbed by rumours of peasant revolt brewing across the empire
(revolution arc very possible)
starting in the west
let’s see
kreykrauchen and deregost: open rebellion
I feel like the vampires lands should be very prosperous and his public persona very reasonable.. Not only does this cause his citizens to love him, but it helps to actively deflect blame if the party tries to get outside help. It also allows to be the one other regions turn to during crises as well as he always has surplus to give to those in need.
If going with the plants idea, it actually leads to an interesting thing
because now the best way to get the fittest, strongest, and most well cared for people on your side is
go and steal a bunch of seeds
or plants that CAN seed
Which is not a usual heist
you must claim the means of production so those that were farmed like cattle can raise up against their oppressors.
This map looks great
What if to seed the plant requires sacrifices?
think this is an outdated screencap of it
but thank you
extremely based d&d?
sounds cool
thanks for the ideas
lady corvarian is another powerful figure that i have less ideas for
Do you have any deets about her?
Are they the one who follows the god of secrets and lies?
she is yes
to be clear nephilis is absolutely this setting’s answer to vecna
and i think lady corvarian will be looking for those respective classic d&d artefacts
so that she might let nephilis take form
she’s a widowed duchess but powerful enough to hold her own
not sure where she’s from exactly, but it’s either figary or espony or fordyn
but probably not fordyn
want her to feel remote enough that her weird arcane hobbies can go unperturbed by the order of exorcists or worse an official inquisition
So with a name like Corvarian, she has something to do with corvids? Does she have spies in the dark, birds watching and reporting back to her isolated tower? A whole spy network of just herself and her birds?
house sigil is a crow
she absolutely has spies. she absolutely lives relatively sequestered away
maybe the crow spy network thing is cool
perceptive players might notice crows watching them
and if they ever rock up to ravenhold then they’ll maybe connect the dots
crows watching them is a wonderful way to cause paranoia
they could whisper lies into people's ears while they sleep
fill their dreams with lies and hatred
I wonder if you could try and trick the players to accept a friendly crow into the party. A happy little friendly crow that hops along and does tricks and totally isn't a spy
that way they wouldn't even need to have crows spying on them
Who needs to have a thousand spies if the people allow one in
YO
the party pet being a spy is something I've wanted to play around with in the past
it alawys tends to happen
just have them bring the party something shiny
not even precious, just "I gave you a shiny" and then show itself off
corn. one kernel of corn
good horse feed
yeah this is a good vibe
can see the monk or druid going in for this
my bard is basically chaotic evil
I mean... everyone loves a minion
give them a morally terrible little creature that will do their bidding
Well, I'm sure they'll have a name as well, but my suggestion is "Peep"
Peep does not make peep noises though they Caw loudly
Peep is named Peep because when it's revealed they're a spy you can rub it in their face
Ah lovely
incredible
so peep becomes this very lovable normal companion
for like
eleven levels
Are the players local to the area?
Well, Peep could also act as a guide or aid or something should the players need it
if they haven't lived in this place their entire life
Have them trust peep
Even if they go somewhere Peep hasn't been before, Peep can go talk to the birds, and then go back and talk to them
you see, Peep is very good at gathering information
oh 100%. manoeuvre them
I do enjoy giving the players dramatic irony that they can look back on
same! haven’t gotten to do it in a couple years tbh
save one thing in my west marches last year
applicable for the empire in 2/3 of the PC’s cases
give them a bird after the city arc on their way to their new plot of land?
belcroix
i think that’s the name of their plot of land
Whenever you feel is best
I suspect you have a better feel for the group than any plot I could suggest
just had a mild epiphany
the harken crusaders could be in cahoots with lucius laquaine and co
and i could give the players a letter between elias and lucius
for villainous treasure hunt
thinking about dungeons
never actually get to deploy many of them because of how my game is structured
would be fun to run a side adventure from the city that leads the players to some sort of morrowind-inspired ancestral tomb
okay so
tomb:
- two entrances: a door carved into a hillside cavern to the east of mollebourg, and in the same area a crater with water leaking into it for the “back entrance”; here there will be some humanoid remains long past. for flavour. no rope no getting in
- owned by: dark elves, some ancient family within the mollebourg under city society of dark elves
- treasure: GOOD
- inhabitants: undead for the dry half, some kind of water creature for the wet half submerged by waterfall overflow
boss for the dry half: wraith
boss for the wet half: some sahuagin dude idk
Do the wet and dry halves coexist or try to ignore each other?
begrudgingly and violently coexist
So will they have to beat on half then the other?
So it is a drow owned tomb filled with the restless spirits of thier ancestors and the Sahuagin? Dry would have better made loot, while wet could have exotic goods from along the coast?
perhaps
okay so d&d plot coupons;
- elias harken is in touch with lucius laquaine by way of damara, whom i am setting up to survive
- players kill him find correspondences and then in the big city they can pursue it, or stumble into it because…
- one character from the bard’s backstory was left for dead by him and i’m gonna have him sign up with these laquaine pirates
so that can be their in
i would love to finally get to do another pirate storyline
thinking it’s a very there’s always a bigger fish type of thing. like for one of the six big bads, laquaine is vulnerable
because i’ll come up with some jabba the hutt style crazy monstrous race pirate lord
Captain ____
- ✨ quirky ✨ allies: an alhoon, one or two duergar, an ogre or half ogre, a gnome, a tortle, a githyanki, a loxodon. got that ship looking like jabba’s sail barge
and then lucius is mostly rough and tumble humanoids. eventually they fight and there’s a merger
and then epic pirate questing is available
i want there to be seven pirate kings
each with one
of the seven pieces of eight
a marid, a nycaloth, a raavasta… what else
an automaton/warforged
mindwitness
harlequin pirate king
undead pirate king
seven pirate king d
one still-living standard humanoid
shit would be crazy
- Injaniros: Raavasta
- Castalagous Rex: Nycaloth
- Aranaleti'silen: Mindwitness
- Juruub: Marid
- Kilnborn: Warforged
- Ellard Quantanamie: Harlequin, Half Elf (Eladrin)
- Scaldaran Hóth: Undead Dwarf
trying to work out who the leading pirate king is
Kraken
with a massive pirate hat made from the stitched up flags of countless privateers and pirates who fell before it
that’s actually cooler than i thought
the dwarven goblet artefact i want the players to end up retrieving:
- one time effect: any dwarven warrior (fighter, paladin, barbarian, etc) who sips from this goblet will gain a permanent +2 to their strength, dexterity, or constitution, at the expense of a -2 to their wisdom, intelligence, or charisma
- passive effect: any individual who drinks from the cup as part of a short rest may regain 1 extra HP for each HD spent during the rest
elves riding giant squirrels y/n
very keen for high level play with this group. got a good set of big bads set up, room for adventures that span mountains, seafaring adventures, underdark dungeon crawls, vampire castles, hellish tears in reality, and much more
wondering how should i put the consequences for my party
so,one of my party is a wereshark. they transformed in the middle of the street on the full moon and a-trained a couple before the party could restrain him. of course,the surviving girl ran away and screamed for the guards for help
they dragged him through the streets witouth making any effort to hide him to a nearby blacksmith and had him tied up in silver chains. at this point,a mob had formed outside hunting for the wereshark.
they are well known city heroes,and no one saw the guy actually transforming. but what they DID see was then trying to save a dangerous monster that bit the head off of a innocent man in front of his wife from the guard,to the point that they attacked the crowd with (non-lethal) magic,and had one of then literally fly away with him while the rest scattered.
So you reckon they've earned benefit of the doubt?
Did the player choose to attack the couple?
Nope
Werewolf transformation stuff
Okay, if it wasn't a player decision, then might say that as he is restrained and a town hero, that the townsfolk not attack, but could demand that someone higher rank to come deal with them. And depending on how the party responds could cost them most of thier goodwill with the village.
Mm. Have it be someone who's antagonistic begrudgingly
Like who leads the local religious element?
Spritual, practical, martial
You need a leader
this is good
good DMing to rally the players behind a bad guy
Or to have a npc turn on them for understandable reason
Yeah. Could see the wereshark being sent on a penitence from a local, cardinal equivalent. Also, sounds like the girl has just got her tragic backstory to start her revenge arc.
.... you're right,this IS a good chance to fully spring up the fanatics that have been kinda shadowing then for a while for having tieflings in the party
Chaching.
yo guys for the oneshot I'm gonna make I want to make magic feel different, what woudl be a way where it doesn't take half a lifetime but still makes it feel unique?
you could restrict all but a couple of caster types. A world with only clerics and warlocks is a lot different to one with only sorcerers and artificers
I would draw a distinction between combat-usable magic and the truly big stuff
I want the spells to feel more like magic and not what they're feeling like rn
Like, what about them now do you not like?
there's spell points you can use instead
how's that work
see p288 of the DMG
but you just have a pool of points, each level of spell costs a few more
Unfortunately spells being disposable and pedestrian isn’t really a problem you can solve within D&D’s scope
not without changing the entire magic system and all caster classes anyway
Which is a lot of work
Hence why I suggest having story magic/ritual magic/etc. being a meaningfully separate thing
There's Wizard Bullshit and then there's The Big Stuff
I feel like that's how you're supposed to run it anyway. They pretend players can do anything with spells but then sometimes introduce Big Stuff anyway
yeah
dnd doesnt do "low fantasy" well
I'm trying to figure out a resource that is used in spelljamer construction. That makes them, well, work. So far the two that come to mind are a sort of magical floating rock that lifts and lowers based on how much magical power is fed I to it , Think Vision of Edcoflowne. The other is the now petrified remains of great leviathan that used to swim between worlds, who have fallen to the ground and whose bones still have the power to fly. I know the books just have magical keels, but want something bit more.
the spelljammer we just made in our campaign is powered by pixies, with the ship's magic core being made from an asteroid that passed through the feywild so it retains the ability to move through 'space'
Mithril could work maybe? It's already sought after due to how light it is a metal, why not have it also be sought after for spelljammers.
Though that would be more of an external material
Ooh. Living Teleport/Dimension Door/insert teleporting spell here spell
Like they create the living spell in a special engine for the spelljammer
should I add bolt action rifles to dnd?
real
i have added early gunpowder weapons with house rules to my game
bolt action weapons are a very different breed, and sorta fuck up the use of stuff like crossbows as relevant weapons. but if you’re going for a very specific aesthetic like weird west or something frontiersy then it can definitely work as long as everyone is on the same page
i tried adding them in my west marches game last year but it wasn’t terrific
Why is my first thought Trigun? 😂
no idea but i also dont know anything about trigun
Oh. The colony ships in that show were powered by giant light bulbs that had fairys in them that powered the ship.
To be clear, is this Spelljammers in the abstract, or Lore Accurate Spelljammers?
nice
i’ve got two !! sessions in the immediate future :)
let’s prep some orcs
Abstract, the current lore is fairly lacking.
May I suggest Spelljammer Classic
Eh, I got that too. Want to come up with something origanal
that entire book is fairly lacking
You know what, I'm adding in both. Add a bit of spice.
there's a few things that power spelljammers
I like the dwarven forgeships the best in vanilla
yours are also delightful
May i suggest the classic "Wood that's magic and is carved from a forest that spawns around the Tree that is the heart of a planet"
I might add in some of the classics as rarer variants from the connecting worlds.
how can I give players a warning if I'm planing to use the temperature mechanic (Cold 0º F to 32º F (-17º C to 0º C) Water freezes.Frostbite possible. Warm clothing required for prolonged periods. DC 10* Constitution saving throw at the end of each hour or gain one level of exhaustion ) this one specifically, should I tell them they should buy a coat before they leave for the adventure or
You tell them
"You know it to be cold. As a player I'm telling you it's cold enough to be mechanical."
thx
ye agreed, when it comes to game rules/mechanics its best to tell them OOC
I lowkey want to tell my newbie players i put an insta death trap in their dungeon crawl without actually including one
Just to scare them
adventurers should always expect an instant death trap! Planning on triggering a trap and walking through it isn't a plan at all
Or put one in, but have another party already trip it. Let thier still fresh corpses serve as a warning.
matt colville pitched a neat dungeon idea once where all the trips are already sprung on the way in, but once they get to the final room and grab (reason they came inside) all the traps reset
Didn't that turn into something with kobalds?
probably! kobolds are good first enemies
they're creative and energetic and very funky personality wise so you can easily run surrenders and such early on or have them work for a bigger bad without having to come up with long explanations
For some reason when I think about what kobalds would sound like in my head I get Skaven?
that was when his friend ran it and switched it WITH kobolds. it’s originally goblins
they did used to be dog goblins not dragon goblins
That should be lore
half tempted honestly to just make kobolds be doglike
or maybe just add that in and call those “gremlins”
got d&d sTurday
ill reflavor statblocks to be whatever i need
true
by which i mean same
i’m gonna roll a character!
i wanna make a wizard nepobaby college dropout (kicked out, more likely) fuckup idiot
stupid piece of shit
need a suggestion
what's a debuff a disgusting pig monster could inflict by hitting people with the projectiles it pretty much vomits?
or rather spits
disgust /s
i'm stealing a disgusting pig from darkest dungeon 
Poison is the easy answer unless you want a specific unique thing
Like "take -2 penalties to attacks" or "-2 to concentration"
Blinded, Poisoned, Prone come to mind
what kind of wizard should old milschey be
hmm
Edword is funnier
thinking about the peasants rebellion
Which one?
You can make a 20 for int if you use custom lineage
Enchantment
nah that's silly
enchantment or illusion seem possible
wdym?
why would he have optimal stats
he's a dropout not a prodigy
precious milsche family failson
Illusionist. He faked his grades to get into wizard school but couldn't trick the actual professors so flunked out.
illusion appeals the most
familiar choice is another aspect of milsche man
of course with me in the mix there’s the age old option of ferret
but maybe some kind of bird
kinda funny
he got all that int but never uses it right
Making a warlock with the 2024 rules, I'm debating if I want Lessons of the First Ones for the Tough feat or something else
On one hand, Tough would put me on par with a 16 constitution, level 3 fighter's HP pool, which is valuable for me since I'm making a Fiend Bladelock, but on the other, there's significantly more interesting options
Like Fiendish Vigor, which is just
Fucking stupid
Free 12 temp HP whenever I want
What do y'all think?
...eh, Tough is a difference of 6 HP at this level, I'll take it at level 4
we are fighting a group of bandits that are all like
Cr 5 because of performance enhancing drugs
<Paladin
i just walked up to their leader and grabbed him by the arm
lay on hands:eliminate a poison effect
Is there any way to buff familiars' base stats in 5e?
question
what you think is cooler for a super strong character's aoe ability
a thunderclap or a scream
like,the thunderclap is iconic yes but i keep getting that uvogin scene in my brain
whats the character's vibe
insane conquest paladin fanatic that just happens to have the strength of a storm giant on fairly scrawny 5'7 frame.
whats their personality like
depending on the answer, thatll determine the Vibe of the scream
is it rage? madness? affirmation of an ideology?
Not by default iirc- not that there isn't homebrew solutions
What's the issue
Low HP pool and AC
I'm wanting to take Investment of the Chain Master later so my familiar can attack with my bonus action, Sphinx of Wonder does bonkers fucking damage and it seems like an excellent way to bolster my own output
Only issue being, it has 24 HP and 13 AC, and its attack is melee
Is there any online stuff about guns n DnD like ww1 era stuff?
I know there are rules bouncing around for flintlock Era guns now, but not sure about modern type weapons.
deranged,giggly,somewhat playful,somehow still extremely charismatic. like,someone that people would legitmately die for even if what they say is insane because of the raw confidence they exude. can switch from "sure old lady,i will help you carry your crops into your sheds :)" to "oh,youre a heretic cut to them pummeling the person's head for the next 7 hours" in a second.
someone hopped up on Ncorp canned nailgoop got it
Scream followed by smashing the ground and/or a person adjacent to them for emphasis
thx
DND officially has three tiers of guns
Modern,renaissance and futuristic
laser guns lol
Yes
Laser Guns deal a tonne of damage its funny
I think I should make a oneshot where a smart kobold made a laser gun
it's the only one in the setting
Oh,if you wanna go single in the world exotic weapon
Use a antimatter rifle
lmao, kobold tricked a celestial or fiend into a cramped space and now there's some deity used as the energy
A laser gun deals 3d8 radiant
A antimatter rifle deals 6d8 necrotic
its "antimatter" so its gotta be a sinister element
what was necrotic damage again?
ah that's fine, I use homebrew all the time
It's negative energy. Anti-life. Rot and decay.
alr thx
I could see antimatter being split between force and necrotic. To show the blast then radiation damage.
wait antimatter gives off radiation when it comes in contact with normal matter?
Yes, gamma
ah
i am trying to make a map for a seaborne gourmet restaurant
this is what i got so far (inkarnate is fun :)
i gotta run but this is what i gots so far
Feel free to give suggestions
what's a good boss for a part of 5 lvl 3 characters? how hard should i go?
they'll have potions of healing and stuff
Are there encounters before this? Is this just one big encounter for the rest?
there are smaller encounters yes
mostly fodder, enemies how are meant to die without much resistance
yeah
By itself something like a CR6~7 enemy with support would be a bloody / resource intensive battle*
*can't account for weird spells and potions and all
oh shit
cr6 u sure?
You can/should lower it, im used to doing some RAW stuff with players who push the system
usually my goal with a big encounter is to knock some folk down, use up a lot of spell slots/items, really push them
https://www.challengerated.com/ this helps me calc some of that
An encounter-building tool for determining combat difficulty in Dungeons & Dragons 5th Edition Based on the Challenge Ratings 2.0 system developed by DragnaCarta.

i'm looking at a couple monsters i could use as a mold for my evil pig creature
and something that i think i'll do is lower it's AC for example
lower AC bigger HP can feel better for players, gives them an easy hit target
minions are always good as noted, and objectives on the map feel cool!
maybe some levers or smth to mess with Da Pig

i was going to base this around a darkest dungeon boss called "swine king"
he has a tiny friend called wilbur
im familiar with that guy, he's a pain
what do u think of the idea? 
I like it so far!
i'm basically trying to find an enemy that would be a good frame for it 
i was going to go minotaur but from what u said...that might be a lil weak for a party of 5 people
Oh maybe a cyclops?
I feel like it needs a big pantry and somewhere to wash dishes
Going g with the pig theme, perhaps have the entire area be a mud hole it wallows in. Making it difficult terrain for medium and smaller.
That would be very interesting yes 
I just did a test run and yeah they could deal like 50 dmg in a round to this boss
So a cyclops is probably very reasonable!
a chimera pig would also be interesting i'll say...
A mix of pig, goat, and cow?
that's a good take
was also thinking about mixing 3 kinds of pig but i only know boar and regular farm pig
i think i'll go with a cyclops swine king tho
ooo
so i'm thinking of giving the swine king a free opportunity attack every time someone attacks wilbur
also thinking of having him hand over the treasure if they take the little bastard hostage
this is wilbur
not PRECIOUS wilbur!!
do ya think this free opportunity attack is too much? 
Could make it a reaction.
So when Willbur takes damage the main pig gets a free move toward the source, and if in range gets an attack.
Course, crafty players might notice this and use it to kite him away
fair, how much hp should i give wilbur? wilbur is mostly there to annoy u, not much of a dps, he's more of a support for the swine king
we dont want players killing him in one hit but we also dont want him to be a tank
Vs how many players?
5
Yeah, might be a bit low if it's 5 vs 2
But, most attacks should go to the big one, so it should be fine.
Are you giving them lair/ villain actions?
havent thought of anything of the sort 
Ok
yeah i cannot forget to give them healing potions and other kinds of items
this guy deals 20 dmg on average
i lie it's a bit less
also it's a small room so i think i'll reduce his speed by a good amount
swine king doesnt have legs after all he drags himself around the place
GUYS
i’m doing a hard reboot on our A campaign (by one session, don’t worry) for tomorrow on short notice
scramble!!!!
just to get back on track
rly lock in
hot start n such
starting outside the dungeon
ORCS have kidnapped [blank], and intend to use them for [blank] in their lair, the heroes must slay the ORCS and may discover [blank]
drew a dungeon map in excel
Baller.
What do they want
in thinking they’ve kidnapped some townies to use in some sort of ritual sacrifice to their god of war, that their clan might grow strong again and break their bad luck against the dwarven overlords who have pushed them from their territory
the orcs are sympathetic, but still villainous, and this dungeon ties in to the larger world and hints at broader adventure
they have treasure of their own, and there’s a secret inner sanctum in this tomb they’ve co-opted with more goodies, and possibly an undead
This sounds like a cool plot
it’s literally a basic level 1 dungeon
i’ve run this sorta structure before
with undead, orcs, goblins way back, kobolds (oops), bandits, etc
home brewed some shit into the system by stealing from 4e. so we’ve got half-orcs being JACKED fighters or halflings being able to add their proficiency bonus to attacks of opportunity
gonna be good
let’s make some orcs
i’ll need 9
yo guys
third level divine soul sorcerer for damage/healing
what level 2 spell should I get?
scorcho
in the uber to my session, thinking about some orc banter
“fucking guard duty. again.”
“orgnar you say this every time.”
“but this time i’ll miss the sacrifice. and a shrine maiden. surely something. full of potential. full of magic.”
“aye, but if we go in there and the ceremony is interrupted, then we’re buggered anyway.”
“hrmph”
then they play i spy or some shit
Can't go wrong with scorching ray, good single or multi-target damage, can be quickened or empowered.
I took heightened and twinned
Heightened is good for save or suck spells, so Aganazzar's scorcher, dragon's breath, mind spike, Snilloc's snowball swarm and Tasha's mind whip, if you're using Tasha's, might be good picks. So would Wither and Bloom but it's from Strixhaven.
one of my favorite parts of dnd lore is
the weirdness betwen aboleths and mindflayers
Mindflayers are interdimensional monsters that eat brains who used t own a universe spanning empire before one of their countless slave races revolted and drove them deep into the dark to hide and reform
but aboleths,who have hereditary memory and have a uninterrupted recollection since the start of time remember mindflayers always being there as a shattered empire since always.
Had the have the Empire for it to be shattered. Perhaps the flayers are even older? Or the Aboleths memory isn't perfect.
It's unlikely since they can give accurate recollections of the start of creation
Then why can't they remember the mindflayer empire? 👀
Who knows
Perhaps the Illithid past is really the future, or perhaps the Illithid empire is so ancient none remember it except them.
Or maybe there's some anomalous fuckery going on
2024 Arcane Lock prevents nonmagical means of unlocking it
If youre a rogue or any nonmagical class youre shit outta luck
all dogs are magical that doesnt count
Also a helpful way to test for mimics
thinking about different types of groups
the group last night was sort of a loose band of chucklefucks who are three of my closest friends
and i see that as more like “game night”
when we play d&d together, it feels like they’re tuning in to game night
when the other group and i play, it feels like we’re all tuning in to some sort of premium HBO show
not a bad thing
i like both styles
its really important everyone shows up for the same kind of night, for sure
one of my session zero questions is always this one
yeah group A is 1, group B is 3, group C is shaping up to be 2, online group shaping up to be 4
This feels lacking in comparison
designing a new character class for one of my players
Maybe have aura of frenzy have some sort of save. Or reduce the range.
he presented me with a kinda busted home brew class, so i am fixing it to make it better :)
the shinobi
Fair
I want him to just
Be complete and utter chaos to fight
that's fair. Basicity giving everyone reckless assault within 60 feet could be shrunk to like 30, unless he is going to have lots of minions. Perhaps make it so those with-in 60 ft have to pass a save or attack a random adjacent creature?
That's what the AOO is for
oho?
just tweaking bits and bobs as they come up
i figure as far as d&d goes i’ll just be running 5e and mutating it and tacking stuff in from other games i like forever
because i don’t wanna buy a lot of new games that ultimately just Do D&D and have people rock up wanting to play in my “D&D game” anyway
like i’d happily play pf or OSE or shadowdark or whatever’s next in the 5e-killing department as a player, or even run them depending, but rn having a good grasp on my own world and setting and rules stuff seems more practical for the kind of generic fantasyland role playing i tend to actually get done
trying to figure out a good system for localised damage, like hitting body parts
got a monk player who rly goes for the eyes n shit a lot
called shots are funky
yeah
yeah, that's like a 1 time thing, once they figure it out the players will just stagger movements/disengage to avoid it. Which is fine if that's the idea you want. I was suggesting the random attacks to keep the battle more chaotic.
i belive 4th edition had called shots players could take. could just bring those over?
something like this maybe?
Looks awsome!
cain could potentially be hard. Judas had a few ideas posted about them already
ye
so thinking about cain, as the 2 things he is known for are kinda taken by sampson and judas, maybe revolve it around his curse mark. Make him a really good warrior, with manuvers and such, but no noticeable supernatural powers. Instead, any who strike him in rage are cursed to bear his mark, becoming shunned by ALL who see it, including other gods, and he returns everyday at sunrise. Cain always knows where those who bear his mark are, and can control them. I'm thinking very similar to vampires.
You know, drop the control part. Just having this persistence hunter who can always find you and will never stay down is terrifying enough.
yeah,but their poiwers are not supposed to be based on their characters,but on the sins that they have
also sorry for the late reply i was catching u
Do you guys have an idea how I could rework the school of necromancy wizard subclass?
I feel like some parts are cool while others not so much
what are your gripes
and what are your wishes
make it darker and fit into a steampunk world
well,necromancy is already like
really dark
but making it fit a steampunk world is a bit harder
it's kinda meh bc most dms don't make it dark in my experince
Is necromancer anti-steampunk?
one idea I had is
i don't think they clash
people tend to forget how morally abhorrent necromancy is
.....including wotc sometimes
it depends on how you do it
is not that it clashes,its that it doesnt really fit well
this would be more letting something into the dead body instead of reanimating it
do you think this can be solved by talking to a GM about what you want?
I also genuinly don't feel like the high fantasy medieval typa necromancy fits the steampunk
people tend to forget that not only are you desecrating a corpse
you are also creating a murder machine
necromancy is anti-life
if they dont have instructions,undead will as a rule just
necromancy is creating biological weapons
kill everything they see
partially
also the setting is about 1868
or, to put it another way, how would you expect a different class design to convince a GM to take a darker interpretation, instead of them just not allowing the class at all?
instead of the dead people just standing up
they
||their bodies morph and twist, bones crackign maybe stuff like that if it's more making the dead bodies vessels instead of just making puppets, or if they're literally puppets that would also be haunting|| cw for violence
that's dnd's version of it, yeah. dnd is a primarily combat-focused game though, and has kinda built its world at least in some part around that
fair enough
right, sure, but if the gm isn't interested in exploring the implications of necromancy they'll ignore that just as easily as they ignore it in the baseline class
there are a lot of implications in a lot of types of fiction. my favorite to point out is the juxtaposition of immunology and time travel
idk
people develop more resistance to more powerful diseases over time with the advent of medicines needing to combat the stronger, more mutated diseases. the average vaccinated human would be pretty inoculated to almost any disease of times prior, which can also have the knock-on effect of you inadvertently being a vector for sicknesses that even in their weakened form could make the average person of a few hundred years ago just Keel Over and Die
the inverse would be true if you travelled further forward in time instead
that's not an implication ppl think about, largely bc time travel is cool and introduces a lot of cool possibilities, and you'd also need at least a dozen different disciplines or degrees to even begin to wrap your head around what hypothetical time travel would do to you, let alone the mechanics of it
necromancy is smth that can be approached from many, many angles, so... what angle most interests you?
bringing back the dead
as soldiers
for a greater cause
so the warfare aspect of it, or the dehumanization of it
turning people into bodies, and bodies into tools, and allowing no rest even in death
that kinda thing?
I mean their souls rest
ye
but also actually make it feel that bad
and making the school of necromancy actually good
I mean maybe I should make it a sorcrer origin
there's homebrew for that-
i think, fundamentally, making necromancy evil is something that has to tie into like, burial rites, respect for the dead, etc. and you can portray that in ways that can be more or less gross depending on what tone you're angling for
I'm angling for dark not gross
well you said stuff like ||shambling around without needing functioning joints, cracking and wheezing and moving like marionettes on loose strings|| which is a degree of gross
oh those two weren't the same things

