#Exalted
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it's the prereq for God-Scourging Wail
which autoapplies it against damaged enemies
i fucking adore god-scourging wail (and life-annihilating susurrus)
Occult really wants you to have Whispers huh
yeah
basically every single abyssal-unique charm in it is Whispers
which makes sense!
it is the Weird Fucked Shit ability
The Hunger of Sorrows
Cost: 4m Mins: Ess 1
Type: Supplemental
Keywords: Withering Only
Duration: Instant
Prereq: None
When you make a Withering attack with The Black Blade apply an effect based on Wakefulness.
Closed, Slitted: The attack becomes Smashing as the exalt crashes the stone-scab sheath of the black blade against their foe, she does not pay the Defense nor Initiative cost for doing so.
Half-Open or more: The blade’s hunger for blood and souls is roused, and it drools pure terror in anticipation. A withering attack supplemented this way imposes a -1 penalty to attack rolls, all forms of mobility, and Defense until the end of the wielder’s next turn. Multiple uses of this stack, extending the duration by one turn for each successful hit.
Resonant: An opponent in initiative crash suffering the penalty from the Half-Open effect cannot make movement actions, their limbs heavy and beginning to petrify.
Reminder of Dread
Cost: 3m Mins: Ess 1
Type: Supplemental??
Keywords: Withering-Only?
Duration: Instant
Prereqs: The Hunger of Sorrows
Reciting oaths of Chivalry as she strikes the wielder of the Black Blade enhances their Withering attack with dread that saps at the vitality of those she strikes- her foe loses additional Initiative equal to the current Wakefulness of the Black Blade, though the wielder does not gain the lost Initiative. This can only be used if the Black Blade is at Slitted or higher Wakefulness.
i made it less clownshoes
and these are Okay Charms
what if i just went ahead and gave stone-sinew back to her as a phase change
if i ever get into another abyssal game, i really want to play my occult apoc girlie that keeps teaching deebs necromancy with whispers...
looks good to me!
thunderbolt attack prana Bad
thats right
me when my e1 ath charm doubles damage
who would do that? just put all their motes into their JB and tick 1 decisive someone?
avoiding the truth technique: "me."
The only thing that can stop a bad guy with a TAP is a good guy with a TAP... oh they're both dead, how horrifying
I am slowly coming around to my bad charop decision to put points into performance instead of awareness
The idea that Graves is just really casual about smacking people and still that's enough to gmod ragdoll noise gib them is appropriate
Is there Infernal like
It would be very funny to see a charm that goes 'Oh, you're trying to clash me? Nah, we're gunna just resolve both attacks'
depends, do you want VEE?
VEE?
Verdant Emptiness Endowment
The 'give people dots' charm is wish granting but they do have teacher-themed charms.
(in occult)
one of their flagstone e1 presence charms
or lore. one of the two
Those infernal teaching charms involve kicking the shit out of people who don't accept your teachings.
One of them is the infernal version of Thunderbolt Attack Prana. As you use the moral high ground to throw rocks.
I want to be Darth Maul
frogboiling people and giving them hell-mutation superpowers
and qaf-themed beating the fuck out of your victims students until they learn
that's probably your ideal here
Has anyone in here seen Shadow Lord, specifically spoilers ||The scene where he does a tea ceremony with a Padawan and when that doesn't work he makes his point about the failures of the Jedi in training her by hunting her in the dark like an animal||
That's basicly Qaf charms, yes
i think that's just Doing Mentor (Qaf) to people yeah
VEE is also really good to have in the party
unfortunately i haven't, but qaf is super on-point for that yeah
You opine about how you are smart and wise and then if they don't listen to you, you kick them in the face until they agree you are smart and wise.
qaf teaching is in...lore?
Skip 5 months training time on attributes in exchange for sidequest
no that's not right
As the Sith are wont to do
fuck idr where that suite is
Some of Qaf teaching is in Athletics.
The 'beat the lesson through his stupid skull' ones in particular.
is it?
i thought ath was all isidoros and cecelyne
with qaf as just like
killing people from a height advantage
Quf: "I am very smart."
ooooooooooooooooooooooooooooohohohohohohohohohohoho~
It's also a teaching charm. You teach them a principle!
You then directly use the quality of the instilled principle to train them tho
tbf resolving two attacks in the same tick as non-clashes gets really messy with exalted's system
The Black Blade of Sorrows slumbers, and but one thing can wake it from the fitful slumber and murmuring whispers- the death of the living. Blood and souls. Blood and souls to feed the End.
yaaaaay black blade
By dividing the training time by a number contributed to by that intimacy
you just bring a flying mount (or flying sword like a jackass) and snipe people with a gun (or another flying sword)
I was looking at the one Briar posted
O deathknight who would grasp this terrible thing- remember always that Chivalry is all you can trust.
The Black Blade's cruelty knows no depths. All are prey. All are dust. Death is not the escape they long for, it is the last and longest fear they shall know as they slay their fellows.
hm
sorry to interrupt the poetry posting, but
does anyone have examples of up-to-date (sids+) evocations that amp native charms?
i know sids have a few
some in the enlightening abnegation sabers, and i think some in most of their other artifacts
but i can't remember the specifics and i literally just stepped away from my PC to go outside and start pacing
i don't remember if there are any in abyssals or infernals, i do know that the potentiality gauntlets in alchs mod at least one charm
Tulat's Tread has two charms like that
the Serene Misfortune Sashes buff Duck Fate (a lot)
do any of those Evos auto-awaken?
nope
because a lot of the ones in many-faced strangers do
but i'm trying to figure out up-to-date philosophy
thanks
matters have evolved from mfs
functionally 5, since it also buffs your Evasion
thanks a bunch
no problem 
if you remember/notice any others outside of sids, or evos that auto-unlock, please lmk
i'll be back at pc in like twenty minutes but i forgot that i still haven't downloaded all of the books
so my attempts at Productive Midnight Walk were a failure
I know this should have already occurred to me, given I joked about making Maul
God damn so many powers that are so, so very Sith
they're one of the best at it, for sure
Iron-Banded Blackguard from the Nemesis Cuirass, Abyssals
ooh
nothing in Infernals
thank you for searching btw!
all good!
i rely on my advisors to tell me what are and are not balanced mechanics for exalted
i could be handed something that reads "pulls a gun out and kills you" and i'd go "mhm, checks out"
What Caste best suits Maul (I know the answer is Azimuth but shudder)
-# (Dawns, blegh)
embrace the dawnoid
this is a charm in core
ok i do know some charms that are broken
hth :)
i forget the name but the one that lets you go first tick as solar
dawns don't have to just be fight-only ISPs
my dusk is a necro with pretty heavy recon investment
I'd go Ascendant if you want to do more of his 'corruptive mentor' aspects. As the base anima effect of Ascendant is very sith.
Someone's gone Ascendant already 😔
oh shit you got into the game, nice
per quoi?
i don't remember which one penumbra is
eclipse equivalent
gotcha
He is
The problem is this gm is also our Aby GM
and we're the Moonshadow
So while you are very right and that is very cool
Fffffuuuuuuuuuuuuuucccccckkkkkkkkkkk...
have you considered that all problems can be solved with a sword
Maul doesn't think that on a literal level
Violence, sure
But he also readily makes others do his violence
Or manipulates people to fight each other
etc
1/5/1. simple as
balancing exalted is kind of like doing electrical engineering without any guidance
maul is a pretty brutal fighter yeah
some of the wires will kill you instantly, some of the wires do nothing and some of the wires should kill you instantly but actually do nothing because they weren't plugged in to the relevant system in the first place, by accident
1 stam makes me feckin cringe
nah, cha/manip/app
ahh
so on top of the usual RPG thing where paying 40 motes and passing two rolls to kill someone instantly, tapdance on their grave, have your coolness certified by a government official and have scandalous relations with a member of your target's family is mid and getting a +2 bonus for 1 cost is wildly powerful, Exalted also has a bunch of different systems that work on different effective dice curves and don't tell you that this is so
naaahhhh, Maul has more than that in those stats
so ever using Craft project sux pools for anything that isn't Craft makes things melt
and getting +500 noncharm autosux to base social influence is only mildly useful in the absence of other effects to get leverage
(this was even more true in 2e, but didn't really matter because 2e would happily electrocute you for free with no homebrew balance required)
you don't have to Only Fight when you play a dawniod!
you do have to angst though
look at arby, her main gimmick is "don't die, don't you fucking die, never die you stupid cannibal baby"
sorry, that one's part of the contract
now here's a question, do the Chosen of Battles and Full Moons count as dawnoids or are they not quite as Dawnbrained
i think battles are absolutely dawnoids, but full moons are White Monsters instead
Is defined by not just being The Warrior Caste
But
like
The ones who can juice it above non-Dawnoid warrior castes
Have You Considered Resistance
Or even War
He did get cut in half and live
Oh Maul right
Take Resistance Charms
Never Die
the difference in my mind is that full moons are about being curmudgeonly fucks
maul survived being cut in half and thrown down a reactor shaft, he can do resistance
yeah they get a comically powerful JB booster
Also the GM is kaiboshing the beamklave which means, sadly Ash
Yeah Primordial Resistance lines up
but they're also just about being huge assholes
Graves does not get a Malfean cousin in Sithdom
😔
Indeed
Aww why
can't even do a yozi-glass lightsaber crystal. why are we even here
hmm, you could be a sith with force lightning
bless you full moon anima
Full Moon Anima might be the best version of the Dawnoid init reset boost
It's so juice
I have no fuckin idea tbh
my favorite anima powers: fuck you, fuck your opinions, and you're cool, actually i lied eat lizard drop kick
But like it's their table I'm not gonna push it
Yeah fair
My ST is
Honestly Lunar anima powers in general are really good
sigh this is gonna sound fucked up but I can tell we have different flavors of autism communication
full moon anima goes so hard, Rival is jealous and Rival has the goddamn Greater Sign
yeah, lunar anima is wild
Which sometimes cause friction but it usually gets cleared up
I feel that
So their refusal sounded abrasive but I think he was just being blunt and firm lmao
And simultaneously an attempt at humor
hey would it be e2 or e3 to go "okay close range turns to difficult terrain"/"explode statues to extend range"
bc im thinking about still giving bh ways to make the terrain shitty with shards of broekn fossils and razor'd coral...
lessee
proper dawnoid anima doesn't do anything useful for me but that's because I'm already spending those motes on using all the giga-1/scene/story charms at once
supplemental to the other one?
or a new simple charm?
the math def varies there i think
where am I going to get 10m and the motes to redo that whole combo again
lmao
hang on we have precedent here, let me just dig it up
another simple charm was the idea
this is the Crook of Runel's main deal, which is another 5-dot artifact in Alchs
giving bh things to do with her corpses in addition to her Wakefulness is kind of a fun idea
if i remember correctly diff + dangerous usually gets away with e2 for that?
Hmm...do you think the double 9s on this evocation seems intereresting/fun for a 'primordial elements' themed artifact?
Iridescent Light Dispersal
Cost: 4m; Mins: Essence 2
Type: Reflexive
Keywords: Uniform, Resonant
Duration: Instant
Prerequisite Charms: Primordial Elemental Essence
With a simple flick of her hand, the work of gods and elemental kings becomes nothing but morning dew.
The Wielder gains +1 Parry. On a successful block, her attacker finds their elemental force drawn away from them, suffering (Essence) dice of unsoakable withering damage, doubling 9s if the attacker is Dragonblooded or an Elemental.
Resonant: An enemy crashed by the effect suffers −1 to all static values against the wielder’s spells until he recovers from crash.
although admittedly i'm thinking of abyssal performance again lol
I would probably not do all of it because you don't really need four purchases of that, but a slight twist on the base functionality is fine
oh yeah, i was thinking like
oh wait this is just dangerous, oopsie
Basic burst of terrain in close, lingers a turn or two. Crush a statue to make it out to Short
i think most of those usually linger for the scene if you want to do that
yeah scenelong that if it's a Simple
low key i think Nightoids have a ton of implicit power in setting cause like
being able to mute any expenditure lets you be so much freer with your charms
maybe swap the cover for a moderate envirohazard since this is more shrapnel than cover
is this the implicit power of base solar stealth going "i am immune to people seeing me" or-
oh already answered
I think Solar Stealth is less unbeatable in-universe than it is on the tabletop
just the beauty of Devil-Shroud Subtlety (2m; Reflexive; Instant; Mute): The Infernal mutes all motes spent in an instant. and similar
implicit power of base solar stealth is that you are completely uninteractable and one-shot everything
+2 on your 25m doomcombo to make it invisible is better for not getting mogged by four plucky deebs
the world does not look like one in which 1/5 of all solaroids can effortlessly sneak into anywhere and no diff elder deebs
well
not least because we see that matchup and it ends with Novia getting thrown all over the room by Mnemon after inflicting moderate stabs
Would Red Revel be a good arti for a Maulfernal?
there's also one night caste that walked into the garden of heaven and stole basically whatever they wanted
yeah, red revel is fucking zonked
that guy was mentioned to be a legendary thief and con-artist, so that was kind of his entire deal
not like, average night with an E2 stealth charm
which is "this guy is The Most Motherfucker ever"
so an exception to the rule
ah, yeah
was getting to the same place
god, i really do wish that dawnoids didn't have the +base init anima power
i know it's good.
but it's so boring
bright side: every other splat and most other sun castes have really cool anima powers
the one that always gets me is the cooldown reset
it very much has its uses, but it's not really hype
whereas base init go brr at least comes up an awful lot
i'd sure be excited to use it at e5
as an abyssal with god-scourging wail, my admittedly very boring favorite charm
infernals have a lot of really cool 1/story effects, but azimuths also don't have the reset
abyssals have a bunch of 1/story capstones that aren't in dusk abilities tho, so i imagine it'd be v rewarding there
like the larceny capstone, the aforementioned occult capstone, and the stealth capstone
Hmm...I have most of this artifact worked out but man I am utterly blanking on the 'What I want for basic attunement/that first free charm'.
what rating?
if it's simple or complex enough, doesn't need to be a free charm
ik yk that, but
tunnel vision hits us all
It's a 5* XD
can def make it a p expansive effect
what's the theme, beyond "element"
since the five existing elements are pretty primordial as things go
Arc-En-Ciel (•••••)
Orichalcum Razor Parasol
Long ago, there was the Fourfold Victorious Queen, Maeve. This Raksha of great power earned her story with a daring raid upon Creation, returning with a golden branch taken from the very centre of the Elemental Pole of Wood. She carved this wood into a staff, wielding creation's power against her own kin who threatened her.
With her next raid, she returned with runes scorched into the frame of her staff by the lifeblood of terrestrial gods from the Elemental Pole of Fire itself. Yu Shan readied itself against her attacks but the Aerial Legion was cast from the air at the pole they defended, a storm serpent's soul shaped into the staff. The Censor of the West fared no better, forced to flee as she quenched her weapon in the heartwaters of creation itself.
Finally, she set her eyes upon the last pole denied her. Those who tried to stop her were assaulted by the elements she had claimed dominion over and killed or driven into retreat. She stood upon the peaks of the Imperial Mountain, declaring that she would have this power in turn. Drawing it deep within herself she realized she had made a terrible mistake. Earth is not merely stone, it is stasis. The staff was plucked from the grip of a statue, mouth frozen in a rictus grimace.
The Arc-En-Ciel is seemingly an exceptional but mundane staff or broom to most and can be used as such when unattuned. When attuned and wielded, however, runes flare along the haft and a quintet of rainbow jewels form representing the elements of creation.
Mechanically, it's a Magic Staff/Broom for a Witch made by one of those fae that Nearly Got Victory, then faceplanted at the finish line.
is it a specific Primordial, a general vibe, a Working From The First Draft?
ah, rainbow
nice nice
The idea is that it's theme is 'Seizing Control of the Elements'
The capstone is a big nuke called 'Seizing the Hammer of Creation'
It's a spellcasting booster with some terrain fuckery
Prismatic Elemental Twist
Cost: 3m; Mins: Essence 2
Type: Reflexive
Keywords: Perilous, Resonant
Duration: Instant
Prerequisites: Iridescent Light Dispersal
The Arc-En-Ciel binds together the elemental threads into a single web of power that fills all things.
When the wielder regains Willpower for successfully casting a spell in combat (Exalted, p. 465), she may exchange it for five Initiative. If the spell lets her make a decisive attack, she gains this Initiative before rolling the attack.
Resonant: This Evocation loses the Perilous keyword.
(Charm Blatently Stolen and Re-Themed from Seven Star Alignment)
ic ic, the Brilliant Raptor button
Yep, the 'Elemental Domination Staff' makes you good at Throw Fireball. XD
I do wonder why Infernals retain the Solar resonance to Orichalcum while Abyssals are changed
there's no "main" material that'd be properly universal for em, mechanically
technically you could say that infernals are "the" ori res splat
since solars are everything (pain)
i've got nothing, sorry. this is super broad and fae are also super broad
and it's an elemental artifact that's not jade
so i'm struggling to offer any suggestions
i suppose you could make it some kind of bonus to willpower generation when you engage with demesnes or the elements?
or maybe let it do something weird with elemental workings
but not being jade definitely has me stumped on things to do
Yeah, is tricky as it's elemental but not tied to a specific element.
hm. so orichalcum doesn't really have "the elements" in its wheelhouse at all, except in the sun theme
so i think maybe you should lean into that?
make it about the paradox that this is channeling the raw elements through something that shouldn't be capable of it?
like...have it fuck the world up a bit when it casts
as its attunement
or does that not work because it's doing "sorcery" and not "elements"
Hmm...I'll ponder things.
pondering again...
Fuck, if mortalgame character becomes a Dusk the Abyssal Ride/Survival line is gonna be real tempting
persuade the ST to let me have a tyrant lizard familiar
kung fu on a lizard...
Using Raiton’s Nimble Perch
raiton's nimble perch to nimbly perch on a raiton, of course
Dusk riding a tyrant lizard riding a raiton
hm, do any abyssal ride/survival charms let them apply ath charms to their familiars?
or would that tyrant lizard have to be your lunar mate
Oh, yeah, abyssals can use nimble perch and spider pounce with a mount via one of the early ride charms
sick
ngl I think the Abyssal anima powers are pretty mid
some of them whip but the fact that its mostly mirrors depresses me
Day Castes having Night Caste anima when that anima was always really just three ways of expressing the same idea is like, what are we doing here, why is the historical thing of them being the ones who can shed their trappings just gone
I think one of the better solaroid caste powers is the dawn/dusk 'I can scare the shit out of even things immune to fear'
A lot of solaroid caste powers are...they're powerful but they're often kinda boring.
yeah
i ended up writing my own take on the Abyssal anima stuff where I thought they deserved tweaks tbh
I kinda ended up bouncing on Horizon for my Infernal Witch in favour of Ascendant because of Horizon just having 'Wow, I can bind demons. Imagine if I had a spell and multiple charms that do that instead' in the caste powers.
While Ascendent, to it's credit has the hilarity of 'What if I just Beamed Theory Into Your Brain' with Eschaton Sermon Intensity.
And 'give a negative intimacy or tear down a positive intimacy towards literally any power structure' is both A) Fluffily cool B) Broad enough to basicly always be useful at some point in an adventure.
I'll admit, I'm be super intrigued about seeing those some time. As I think Abyssals in 3e are 'Solars but with design chops behind them' and that's both a compliment and also a bit of 'I kinda wish they were a bit less solar in some areas'. Like with the anima powers.
Abyssals feel like Solars but trying to be fairer (thus they're slightly worse but cooler) and Infernals just feel like Solars But Better
Them and Solars both
To be fair, Infernals do feel like they've got their own twist on things, not just being 'Like a Solar'. Though yes, they are quite juiced.
Nonetheless I’ve been a mortal for seven sessions and I’ll be excited no matter what I get turned into >_>
Gkathellar's GM reveals the other players have been sockpuppet accounts and makes you a Get.
I’ll fuckin’ take it
I still wanna make a Swordsaint Celestial Exigent
Walking Apocalypse (—; Reflexive; Instant): When the deathknight deals damage with a decisive attack to an enemy, after resetting she fully restores health levels equal to the damage dealt, maximum (highest Physical Attribute + Essence). Excess health levels become non-Charm dice on her next attack or command roll. Once per day.
Midnight Anima Effects
Death’s Master (10m [3m]; Simple; Instant): Invoking her dread authority, the Abyssal binds a ghost with Essence 4 or less to herself. She must touch it and roll ([Charisma or Manipulation] + [Performance or Presence]) against its Resolve. Success binds it to her as a familiar (Exalted, p. 161). She can summon it to her reflexively for three motes or banish it for free, returning it to its Underworld abode. She may bind up to (Essence) ghosts, releasing previous bindings to take new ones.
Prophet of the Void (5m; Supplemental; Instant; Mute): The Abyssal adds (higher of Essence or 3) non-Charm dice on an inspire, instill, or threaten roll. The undead count as having a Minor Intimacy supporting it, and she can influence even mindless undead. This power’s cost is waived at bonfire anima.
Wake From Death: (1m or 10m, 1wp; Simple; Instant): For one mote, the deathknight reanimates a corpse as a zombie (Exalted, p. 502). Once per day, she can spend ten motes, one Willpower to summon the ghost of someone who’s been dead no more than three days to his corpse. This doesn’t automatically bind the ghost.```
```Daybreak Anima Effects
Dark Descent (5m; Reflexive; Instant): The Abyssal can use this power to sense the location and general nature of a nearby location of power or occult significance that contains information, materials, or magic relevant to the character’s goals or interest. This might be a demesne, manse, spirit sanctum, shadowland, powerful Underworld dominion or river, sorcerous working, or the like. She adds (highest Mental Attribute) non-Charm successes on rolls to navigate towards it, resist environmental hazards, traps, and other dangers en route to reaching it, and doesn't need to sleep while traveling. If her destination is in the Underworld or otherwise suffused with deathly Essence, she may also ask the Storyteller a question about its nature.
Day Anima Effects
Grim Caul (10m; Reflexive; One scene): Darkness engulfs the Abyssal, making it impossible to discern her true identity or any details about her save that she is undead. This concealment is perfect, defeating even magic like Eye of the Unconquered Sun (Exalted, p. 273).
Embrace of Shadows (2m; Reflexive; Instant; Mute): The Abyssal mutes all motes spent in an instant.
Walking in Daylight (Permanent): The deathknight gains +2 non-Charm Guile against any rolls that would reveal her true nature as an Abyssal or discern Intimacies related to it. While infiltrating the living, suffers no penalties for not wearing the trappings of death.```
this is all the stuff i tweaked or rewrote I think. iirc it was just a very minor changes on the Midnight stuff
Oh, I really like Walking in Daylight. That would have been perfect when I was playing Ivory.
As she was a Disguise Specialist Day
trappings of death wi
Attribute charms + SMA + they’re Angel from The Big O? Fuck ye
Do Night Castes get "beats all magic automatically" caste effects?
...Hmm...now I'm back to pondering social defence charms. Kinda tempted to do up a charm that lets you spend motes to reduce the willpower required to resist an effect, minimum 1. So it can't entirely bypass 'I had to spend willpower to avoid the social' but it blunts those 'HEY, SPEND 4 WILLPOWER OR FUCK OFF' super hits.
If I do get Abyssal’d do you mind if I run these by my ST?
not at all
Danke
I do like Walking Apocalypse letting you Double Down On Being A Fucking Vampire.
vampire hunter d is where Abyssals start
that and Castlevania
they're knights and they're vampires. that's like, the core
the Daybreak thing was because they're meant to seek out shit and explore the Underworld and have Sail as an ability
My castlevania of choice was always Aria of Sorrow
I would love it if Abyssals had The Castle charms
It makes sense and it's a lot more fun than say, Eye of Elder Magics from Horizons (Which I can kinda appreciate conceptually but find nearly impossible to find scenarios to make solid use of that just Being Good At Occult can't often cover).
Because The Castle has so much personality as an eldritch location
Makes sense. The Abyssal I have sitting about to play some time is a Feyblooded Dullahan Abyssal called 'Iron Tomb of Dreams' which is like 50% 'Castlevania has forever made Dullahans Knights in my brain'. XD
Like give me a castle full of monsters that devour foolish adventureFUCK
What tree would you put put that in do you think
Lore or Craft feels like the obvious pick
Maybe War?
I know what my next Nobilis character is gonna be about now
For all his 'being the big warlord', I think lover is the sort to give a 'what is a man' speech more than Faffle.
I think you could spread it out but Craft would be the core
I could see some Beuro
Isn't that a Necromancy spell?
'This is my castle, my ability to manipulate infastructure directly translates to it being good'
In my experience so far the Horizon anima powers have been extremely mediocre, but unfortunately craft supernal was a requirement so there we go
Not sure? What spell did you have in mind?
I need to start assembling my demonic cultivation sect so I can actually have any triggers for that devil body effect
and "command random chump demon" is largely pointless when sorcery is right there
I feel like a full Castlevania Video Games Dracula Abyssal would be like … occult, survival, craft, lore, integrity, presence, war?
Survival may seem odd but it covers familiars and environmental effects
idea for chat: Underworld/Specter martial art based around fighting brutally and terrifyingly in confined spaces
Higher levels lean into the non-Euclidean geometry angle somehow
Oooooh SMA based on The Labyrinth
Yeah!
Halls Of Labyrinthine Horror
Forget this raid boss stuff from Albicant Sepulcher, with this style you are the frickin’ monster in the maze
On your Minotaur shit
Or perhaps your Minotaur shit
It’s a start but I’m imagining a full place of power, evil manse and everything
Like, The Castle is imo beyond the scope of one spell
It’s a significant portion of a character concept
🐲I have I think come up with the funniest warrior honor code I've ever done for a ttrpg character
"If you find yourself in a fair fight you are an idiot and/or your opponent is insulting you. Honor your opponent by conspiring so his well-honed advantages are blunted, and yours are sharpened, and be honored by ones who see your own advantages blunted before engaging. That is respect."
The idea being an enemy willing to engage you on even ground is insulting your abilities, implying they can defeat you without tilting the engagement in their favor, whereas an enemy who does so acknowledges your skills, and therefore you should take that as a sign of respect.
jesus christ, i have seventeen evocations on this fucking thing i'm about done with
eleven of them are "regular"
why so many evocations
carried away :(
many such cases
🐮My Moonshadow has to go fucking talk to Mask nowwwww...
hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
Have fun 
It's actually worse
It's Eye and Seven
Lmfaoooo
isn't that like
a moonshadow's job
I mean yes but also hhhhhh talking to DLs is always so fuckin annoying
have you considered just being a true believer and really earnest
For about 5 minutes
That also won't help talking to Eye
Eye is fully disinterested in actually doing the bidding of the Neverborn
no, but crying and then eating one of their minions might
many people can perform this technique. it's very versatile
Hope keeps crying and killing people
and then sometimes taking a nibble to see if anything tastes again
We do possess our own Dawnoid Personfailure now tho
But she is a Girlfailure of the Betrayed and Seething About It variety
Odd pondering: Which of those various 'Your weapon gains X resource' evocations do you think is best designed? Like the Gore one from Abyssals is super powerful but since it lasts between scenes and you can gain is by just Being A Murderhobo off-screen it's rarely a resource that you need to track gaining.
said it on the fancord, but i suppose i should also say here that huskflayer's desire to spend gore points on all of its best evocations makes that not super true, you just want to keep yourself mostly topped off between hits against high-value targets
since it's got "spend pool to roll JB with ++++dice" and "spend gp to roll that much extra decisive damage"
I'd probably say Threnody Engine, with the caveat that Grisly Headsman's Price realistically needs a redesign
Other than that I like it a lot
I like Imprimatur's Evos personally
Even tho 'sword that mystically cannot ever be drawn' is a trope I generally dislike
So other than Ligier being the Green Sun, why are Infernals called Green Sun Princes?
it's specifically ligier
Since the gods of Heaven first created champions to take the glory they yearned for and fight the battles they never could, the Exalted have been named Princes of the Earth. Disdainful of the idea that the Chosen of the gods could ever be equal to those of their makers, the Green Sun of Malfeas thought it fitting that the Infernal Exalted should rather be termed the Green Sun Princes. With his blessing upon them, they were marked out as the royalty of Hell — heirs to its well-deserved vengeance.
ligier said "they go with my blessing, and also my title because I'm The Coolest"
raises eyebrow extremely high
and he's the strongest, so no one else can exactly up and say "fuck you ligier we all worked on this group project"
"...okay bro."
Is he the strongest, when the entire dimension he calls home is his big brother?
Admittedly said brother is in constant agony
But he can like
Destructively fold himself in order to swallow entire regions of himself
he's the strongest thing in Hell that isn't a Yozi, and the Yozis as of 3e can't like
turn into Dudes That Yap About How Cool They Are
and he also broadly walks with the authority of his oversoul
(except Adorjan, who just uses it to troll people)
Oh yeah he's not even a fucking yozi
Bruh gedoudda heeeeeeere
'Green Sun Princes'
he's also not fucking around
I mean, besides the Yozis and Elder Exalted, Ligier has legitimate claim to be one of the strongest entities in the setting
Oh I know he's terrifying
he has all the juice to back up his confidence, so only like
10% of it is arrogance
The Third Circles are broadly the ones who are actually taking action in a consistent and remotely predictable way, the Yozis are more like entire game settings than boss fights
Am I nuts or isnt TED a fairly active bastard?
frankly, he's probably scarier than most Elders, because most Elders aren't going to be like
primary combatants
Malfeas is not capable of folding all his power into a body that can meaningfully duel you
and "the best swordsman in Hell" is one of his big things
Sublime Danger pissing him off any% speedrun
oh yeah definitely
now, Anys Syn could probably dogwalk his ass, and i'm sure there's an E8 lunar hiding somewhere 40000 miles into the sea
Him pissing Sublime Danger off any% speedrun tbh
but that's because Anys Syn has Build: Yes
and "can 1v1 a majority of E5 Exalts" is some shit
In terms of single combatants Ligier is going to own functionally everyone except maybe Syn or the Bishop or whoever and even then it would be incredibly hard
He is The Strongest in the sense that every entity noticeably stronger than him is not in a position to consistent affect shit
Sublime Danger puts up a sporting fight but loses in the end for sure
idk I still feel like those credentials are a bit thin on the ground to have the twig and berries to say 'Yeah these are my guys'
Sublime Danger is a lunar and not like E9, and as such doesn't have the narrative power to fight him yeah
well, there's that
He is meant to be an arrogant fuck
but there's also the fact that he is a: one of the greatest craftsmen in history
and b: the spokesman of Malfeas the entity and a primary spokesman of Malfeas the realm
He's also the fetich soul of the literal King of Hell
Ligier's proper opposition is a whole circle of high essence Celestials, not one guy
so he's one of the people that the Deathlords like
yeah, topple is right
bargained with
Okay that is admittedly quite something
and probably one of the people that helped them with the Monstrances
And he's therefore... a necromancer?
Or a sorcerer whose work the DLs based monstrances on
and possibly one of the Hell-folks (yozis and demons) that figured out Exaltations in the first place
In the same way that Octavian is generally taken as the ceiling on 2CD single combat power, Ligier is the ceiling on 3CDs
i think it's likely that one of the reasons the Monstrances are physical monstrances is that Ligier is a craftsman, yeah
artifact work
and 3CDs look at Solaroids specialized in their thing and go "OK, this might actually make me try"
that he probably collaborated with the Deathlords on to design in the first place
i mean, makes sense
Me when I build an Azimuth not Primordial in a fighting ability and Ligier sheds a single tear
based on a combination of their gaudiness, the fact that most of the Deathlords aren't artificers as one of their Big Things, and the fact that he's the aforementioned fetich-soul of Hell Himself
and so the face of the deal
(i'm sure all of the deathlords are at minimum Pretty Okay at making artifacts, because that's the kind of shit you pick up as a four thousand year-old lich-tyrant)
Ligier's deal is that he's an arrogant overconfident little bastard who is still coping about losing the first war, but he is also Him
"I'm bored..."
just not quite to the degree he thinks he is
-# "I wonder if I have any soulsteel lying around..."
actually on that topic — do y'all think that the abyssal Craft (Sauron) tree is from the Eye, or from like
the Lover?
He's almost certainly not a necromancer though
because we don't have a ton on the Eye, but they seem more like mad science than cursed rings
it definitely feels more like the Bishop or the Lover's deal
I admittedly do want to make someone eventually capable of wiping that fucking smirk off his face that I know he has
what with the tear-sword and the lover artifacts in STTG
super reasonable
infernals are uh
The Splat Ever
Enter the Green Sunderdome
so you'll definitely be capable
Downside is that dueling him is in fact really really really hard because that defensive suite is designed to take 5 celestials beating on it and it shows
almost all Infernals are still going to become a soup-like homogenate
just need...really good persistent or static defenses, unblockables or excessive multiattacks or another way to deal with his DO sword, disease defense, enough mote efficiency to slog through his two damage gates and initiative reset, and an offensive suite on top of the JO crystal DO sword that can punch through those damage gates and his 20-ish soak
Has an Infernal fought him in-canon and not died?
Or is that a 'are you dumb enough to try' thing that nobody's been dumb enough for
also good defensive Charms to not get mogged by his unblockables & undodgeables and his multiattack, preferably an uncountable defense to not be super inefficient while tanking his green nuke spam, and like
one or two other things that i'm sure i forgot
Unspecified but probably, he's magnanimous and has a whole intimacy about not wanting to waste his full power on chumps
to be honest I think he wouldn't be super keen to kill a green sun prince
i don't believe we actually have any canon examples of Infernals fighting him at all yet
he'd probably humble them and send em on their way
they probably have, and survived for the reasons mentioned by both of the other folks
Ah yes, "humble" them
After naming their entire kind after himself, King Dick of Big Rock Candy Mountain
but i don't think anyone's been mentioned as picking a fight with TOTAL ANNIHILATION: FORM OF THE FIRST SUN as of yet
what probably hasn't happened is an Infernal actually getting him to the point he has to seriously try because a 5 year-old exalt is almost certainly not going to be able to hang in there for long
you need to be a real freak prodigy with a very specific set of skills for him to even need phase 2
unless they're like...
i mean, humbling them is moving faster than sound and digging their blade in their neck so there's juuuuuust a bit of blood that trickles out like he's an anime swordsman
the infernal equivalent of Benny
except with a deliberately optimized build
instead of a deliberately unoptimized build
who's E4 sub-5 years in
For all I like Benny, E4 Solaroid melee is not doing this alone even if you add all the cheese offense
He's just going to kill her
that's why i said optimized!
I think a fun way to beat him would be to exploit his sense of melodrama that he seems to have but idk that he'd take kindly to that lmao
you need your gigantic pile of resistance charms lol
Could You Catch Ligier Monologuing, post locked etc etc etc
Exploiting the fact he won't take anything seriously until presented with concrete evidence that he is in fact getting cooked is pretty much the intended way to beat him
...I wonder if for all his absolutely insane abilities, he might be one of the better targets for like Breathing On The Black Mirror/Duck Punch. As those build up towards a victory effect that bypasses his health gates and his second form by blindsiding him with a 'Wait, I lost?' instead of 'Oh, I see you've drawn blood'
but producing that evidence is a whole circle activity in 99% of circumstances
because he, like basically all QCs, has no shaping defense
Cell getting hit by Tien be like
this isn't really a Statement™ about how to canonically beat ligier's ass
"Aw that's adora- OH FUCK"
so much as QCs never having shaping/psyche defenses
...now I feel kinda weird about having put shaping/psyche defences on some QC I made..
I think Ligier could come back from being transfigured into a gust of wind
He's a sun
Probably not in that fight, admittedly
i imagine that being TOTAL ANNIHILATION: FORM OF THE FIRST SUN probably constitutes as a perfect shaping defense, yeah
he looks like A Guy because he wants to look like a guy
This is perhaps a dumb question
funny name for Pattern Spider Touch
instead of the sun
Is Malfeas or Ligier Lucifer
nah
Ligier has a bit of that tempter flair
but like
it's not really the same vein
Of the two of them, then
Okay that's fair Misc
He just won this time
Pattern Spider Touch, as one of the transformations for it is turning a guy into an animal and thuse it ended up people joking about Sids punching people so hard they turned into a duck.
you'd be better looking at the Walker in Darkness or the Lover Clad in the Raiment of Tears for insidious lucifer-tempter figures
Ligier just shows up and you tell him "i want the coolest gun on earth"
Ligier is too magnanimous to be Classical Devil, honestly
and he says "okay bro but you know the deal, this shit comes with a cost"
and then you either pay the cost and it sucks
or you try to cheat the cost and it backfires
An ascetic weirdo who goes through bouts of delentia
Ligier is very Paradise Lost Lucifer, not really Traditional Devil. The guy throwing a shitfit that no matter how cool and awesome and That Guy he is, he lost and he'll never win.
That's more what I meant
Like, that's the thing, while Ligier is obviously blue/orange morality being a demon, he's also kinda chill overall
(or you try to be scrupulous with what cost you're paying)
The guy who could make things less terrible if he had the ability to introspect and grow as a person but his pride wouldn't let him
That's the Dowager, Lover is entirely compos mentis and can definitely flash the cash
Sorry, not raised Christian so when I say Lucifer I mean Paradise Lost not Satan
Well, he is Satan but like
yeah, the Dowager (of the Irreverent Vulgate in Unrent Veils) is the ascetic weirdo
You know
To be fair 'Satan' is like 5 different things depending on faith. Even just among Christians.
i was looking at the variants of Lucifer-as-a-tempter
Careful or you'll attract my partner (religious scholar) to this convo
the voice in your ear
XD
and the Lover is super that
I definitely meant more on the 'rebel against Heaven' angle
then yeah thats Conqy
except the rebellion won
There's Heaven's Prosecutor from the book of Job, there's the very protestant-happy 'The guy down below who makes you be a dickhead on a personal level' etc
so he's got good press instead of bad press
The Unconquered Sun is Lucifer, if Lucifer gave humans his strength so that they could defeat god with the power of friendship and then declared himself Jove
Provided to YouTube by Virgin Music Group
Lucifer's the Light of the World · King Dude
Love
℗ 2011 Not Just Religious Music
Released on: 2011-11-01
Writer: Thomas Jefferson Cowgill
Auto-generated by YouTube.
okay, this big fucker is feature-complete
would appreciate balance passes, especially on the last two charms, because it definitely needs those there
I don't remotely have time to go through all of this carefully because it is comically long to the point of impracticality
but the Mantles seem a bit much
Blood-Mad Mongrel basically says "your threaten rolls always succeed if you have a decent pool" because they can't Excellency their resolve, is it meant to be "can't bolster their Resolve with intimacies"?
ah, yes
Pretty Little Thing is also basically a permanent Underling Invisibility Practice that is even harder to break because you don't qualify to spend WP unless they break character, which seems a tiny bit much for a no-cost permanent
it's a perfectly reasonable effect, I'd just say "spend WP to break or breaks when you take overt action"
same as UIP
ahh, gotcha
i haven't looked at that one recently
i just remembered that it was An E1 Charm That Exists™
it's a very good one that's a cornerstone of Sid Bureaucracy, yeah
should i just use the same Decision Point tech here?
or make it more generous to kill
you could but I would make it rather easier to get out of this than out of UIP because you do just have this up all the time and it has very few restrictions on how you act, whereas for UIP you need to project the continuous aura of a broke and wretched dark souls NPC and hope nobody is nice
makes sense
admittedly someone with this artifact might be projecting the aura of a broke and wretched dark souls NPC anyway
but they are not actually obligated to
yeah, fair
Abyssals: a surprisingly hard split between confident and agentic sauronmaxxers and extremely soggy and wretched demigods who will basically kill you by accident
i also have to give a shout-out to your way with words
"broke and wretched dark souls NPC" made me laugh
something that the pc this is for has literally done, in fact
(kill people by accident)
it's a delightful time
I admit I once saw an Abyssal use the "look how huge my wallet is" charm in the same scene that a Sid was using UIP to slip past and I did imagine the broke vibe and the minted vibe clashing like Domains so it was on my mind
being the saddest fuck this side of the crestfallen warrior
the richest deathknight in history vs the brokest cultivator of today
(they never actually interacted because of what UIP actually does, but it was still a very funny socialising-at-the-party scene)
any other immediate emergency problem children you see?
i know that it's uh
sixteen evocations
and, as such, not something to go through all of
but just in case your skimming caught anything else
well, mostly it's that it's so fucking long I decided to MS Paint the entire evo tree as I went just to track it, which seems a bit excessive
not showing external prereqs
Okay, I think I have some ideas for this artifact. I'm going to make it a 'get bonuses based on how much the resource has built up' but getting high values isn't easy without charm support. It's not like Voltspindle where you just skyrocket up the moment you roll join battle.
so that's 160 splat XP on evos and 40 main xp on prereq charms to get the whole thing, plus some native prereqs of prereqs
140 i think, there're two freebies in there
but yeah this is a "half the fucking build" five-dot
two-thirds of the build, even
Getting the Bigger Effects is tricky in a reasonable timeframe but a chunk of the evocations have some method to 'oh yeah, add a Quintessence'
etc
oh ligier... I'm just doing some withering attacks... with a little excellency... can an abyssal speak a little initiative?
haha sure little buddy. I'll let you build some init on me, I'll just defend other the deci-
[FINAL SECRET TECHNIQUE - THE CONTINUOUS CUTTING MOTION] 28 successes to hit :)
he does have 40 HL and a half damage button so you may have to lock in after that point
...Hmm...in a bit of an odd place where I kinda want to boost combat spells with this artifact but not 100% sure if it's interesting or not since spells kinda lack a lot of the 'basic damage booster' stuff.
Taming the Dragon Lines
Cost: 5m, 1wp; Mins: Essence 3
Type: Simple
Keywords: Dual, Resonant
Duration: Instant
Prerequisite Charms: Fivefold Elemental Dominion
The Wielder claims dominion control of the local Dragon Lines, fuelling her own magic with the life of creation.
The Wielder adds an automatic success on attack and damage rolls with Arc-En-Ciel and Spells. She gains one Initiative and one Quintessence at the start of each round.
This Charm ends if the Wielder is crashed or incapacitated.
Resonant: The wielder may reflexively use this charm when she rolls Join Battle.
Reset: Once per scene.
my blorbo's devilish bird girlfriend
lolwut who's your blorbo?
Are you in a Solaroid game where you have the deep misfortune of her as a Lunar mate?
XD
Journeys
Soon enough I'll be able to win a fight against her though
Fightmonkey Harbinger
Fucking Hell™
Oh, speaking of Hell
I made my first Dawnoid and abjectly refused to make her Primordial a fighting ability
Awareness Moment
Oh dear
She's also definitely not Darth Maul, I swear
Ignore the glowing sword, dark markings, and the fact her title-name contains the word 'Mauls'
Oh, that is an out of date pic
infernal awareness is pretty juiced, you'll probably have a real good time
She didn't have her marks yet
it's oen of hte few sources in ex3 of a true perfect defense!
also query: how do we feel about a secret technique for thousand blades that lets you use more than one type of artifact weapon with it? Would that be busted?
tblades restrictions are more like
for vibes than power
you can "just" retexture artifacts into whatever you want
the big thing is MA compatibility I think, but also, hrm
I feel like thousand blades doesnt particularly need more MA compatability
so i'd say that while it's basically turning tblades into Not TBlades, and probably should be an entirely separate martial art for aesthetic purposes, it's like
what're you gonna do, combine more busted shit with it?
basically I have a character I'm trying to fit into exalted, and one of her powers was 'big halo of weapons floating around her that she would grab out of hte air as needed for the situation in combat', and I don't want to step on 1k blade's 'I have a big halo fo weapons' toes, aesthetically
it could be a custom artifact of some sort, or a homebrew charm for her splat (probably infernal), but
just wait for the Crimson Panoply of Victory
and make it a secret technique of that to make your shit hover
You can just have it be her anima banner and use any of the dozen "draw my weapon out of nothing" charms
or that, yeah
Thousand Blades is already kinda a top MA contender and I feel like it doesnt particularly need to be buffed in a way that encourages even more hyper focus on it
Hmm. I jus twant the 'halo of miscelleneous weapons' aesthetic but 1k blade sis the 'halo fo weapons' thing. I guess anima banner could work. I just worry about aesthetical overstepping.
crimson panoply will get you there when it's out at least
the capstone is just kinda
entirely fair
very important to have the 500 arms
I am very excited for the new MAs
i am looking forward to them finally being off my fucking chest
the wait has been ridiculous
There is so much lore in that book that it's just like, kind of hard for me to even talk about Sidereals at this point without leaning on it
It's not even just for them, though, like, every martial art is basically fleshing out its own little corner of an Exalted jianghu, the artifacts have a bunch of fun stuff, the QCs have fun stuff like Chor Lan and a sobeksis template, and on and on
I would like for people to take the sorcerous initiation that lets them become infected with a magical disease from outer space, already
That last one isn't actually a joke, it genuinely is a basis for a shaping ritual
also speaking of ksbd, realizing 2 Michael is a chejop touchstone for me
oh thats rad
oh shit new shaping rituals too
four initiations, yeah
you can accept starlight parasitism as a disease and like, make it beneficial

holy shit
i need this so bad
yeah okay sure why not, don't be stupid and yap about it where it'll get me yelled at, idc
a saint among squalor...
i steal off into the night
no word but thanks shall leave my lips
i'm so far beyond giving a shit at this point if the odd excerpt falls off the back of a truck
enjoy
i am putting my best (last) brain cells on the same thing as we speak
enjoy bloodborning out
whoops wrong one
the question is what kind of exalt is a bloodborne
and I think...
the only choice is sorcerer dodge infernal
see y'all out here going 'eyes inside' and bloodborne
and I'm just thinking
correspondance? UN THE SUN THE SUN THE SUN THE SUN THE SUN THE SUN THE SUN THE S
i want to play my dodge infernal so fuckin bad
that shit's so cool
i'm absolutely adding this fucked up star chicanery
just "It is the nature of stars to order things through their light" is dripping with The Correspondance
it feels like a bit of a waste to dodge on a sorc when isob is so good, but
already having a fallen london infernal is fair however
dodge suite on infernals is so good for bloodborne
she's very fun, deposed royal whose sheer force of derangement has given her a sorcerous initiation
and the ego charm
her current plot is to dump Nexus into the Neath (Malfeas)
hell yeah
on the other hand, you can press the "i am permanently immaterial" button while you're shaping a big spell
well, it's not a button per se
also isob is great but it's a different part of the onion from dodging
isob gives you -2 mobility penalty, is the issue
isob is 'don't be effected', dodge is 'don't be hit'
isob as a control let syou make custom evocations right? or I am thinking incomparable body arsenal?
that's IBA
but yeah there's a good number of ways to ignore mobility penalties regardless
ISOB control just makes it function even harder
+ess to its stats, +ess soak even while it's off
also I love this when cosnidering how to survive in a TTRPG
I like to make sur eeach character can hit at least two layers, three if they're combat focused
also
actually, hm. does isob actually do -2 mobility penalty from medium armor or am I tricking myself
huh!
goddamn isob continues to be busted
yeah it's fucked
hmm, actually, is soak in 'don't be penetrated' or 'don't be killed'
I feel like it's the former, with 'don't be killed' being cheat death charms/abilities
and--yeah
i think "don't be detected" and "don't be acquired" are about the same step in most ttrpgs
They can be, sure. 'Detected' is just 'someone's here', acquired is 'in that grid position'.
gap-closing feels...very trivial
a lot of the time
and i'm always glad when it's not
Generally defended against by the same things, but not always
don't be acquired is meaningfully different in exalted
you can detect my thrownsid just fine
acquiring him means attacking at Extreme
i wanted abyssal athletics to be the john bloodborne tree
not sure it exactly is
it's kinda close though
on the other hand, i'm glad that most ttrpgs don't give you the ability to just be ontologically immune to everything like a lot of sid and solar charm trees
it's john bloodborne but I'm targeting Choir here more than The Hoonter
i wish that abyssal athletics had fewer of the solar clones, necessary though the boring numbers are
but the unique stuff is v fun
The Infernal dematerializes in a disquieting display. She can choose to remain visible as an apparition of swirling sand or sizzling rain, or render herself imperceptible, as most dematerialized beings are. She can pay one mote to reflexively change between these options. At bonfire anima, she becomes visible and must remain so until her anima recedes.
I am going to get so freaky with this
it's just The Best
Flesh-Scorning Flagellation is probably my favorite charm around
i just want to be a ghostie
and since abyssals dropped the ball on mechanically cosplaying undead, i'm very glad that infernals picked up their slack
become the horrid immaterial ghost-creature that sustains itself on nothing but terrified worship and the act of killing
yeah 
i had fun writing stuff that wasn't that, at least
all of the stuff that isn't mirrors is so cool
i love the Lover Dodge suite
and my idiot son dusk is athletics apoc for Temple-Shattering Ruination Curse, so like
that one's another big up from me
infernals can even Grant Us Eyes...
i would love to claim credit for the idea of temple-shattering ruination curse capstone but i think it was a prompt
i still like it though
the ath capstone?
abyssal dodge is just kind of ridiculous in a way i'm really happy with because it gives you a moderate amount of active verbs
or the dodge one
oh no dodge was all me
In Awful Glory Crowned is also peak
i think the feedback i got on the dodge stuff was just BORB YOU'RE SICK LMAO
you are and you should be proud of it
imagine going around and the heat-haze in the air that looks like fingers of liquid sunlight speaks to you in the tongue of Order and Reason and then strikes you with a rain of meteors
since infernals have access to solar circle sorcery I can do fun and engaging things at higher essence
consider
Total Annihilation except it's not, you know, malfeas
it's your patron star
i love both abyssal and infernal dodge
espooky....
i tremble to imagine abyssal dodge in a world where they got to be "fully" unique like infernals
🐮My Dusk and Daybreak are getting in a fight...
hhhhhhhhhhhhhhhhhhhh
And not like
An argument
A fight
"dusks gets dodge because it's the secret sixth combat ability"
i think Abyssal Dodge is already like, in terms of unique effects most of the way to being like that, you'd just have to restructure the tree
pair in some conditionals or flavorful restrictions on benchmarkings
it wouldn't be that hard
The Dusk is a synaesthetic lunatic the Daybreak can't stand, and the Daybreak was mindbroken by the Sids who just took Stygia using intel they gleaned from his cracked open brain
lmfao
mind break...
I will also voice "abyssal dodge is very cool"
my horrible combat dusk has abyssal dodge+MA and he doesn't go any further down the Lover subtree except for one thing
the one that instills a principle of despair and makes your disengages uncontested
They are theoretically trying to find the Forest Witches who allegedly hold the key to making sure the Daybreak does not succumb to soul cancer from the mind-breaking (which really is more like they Johnny Silverhanded him with his own previous incarnation)
But
this is solely for him getting bored with a fight, telling someone they're a loser, and leaving
who's getting IL2koma'd in this fight
Are getting in a slapfight because they're getting annoyed by the Witches being
You know
Tricky
Cuz they're fucking witches
graves is so fucking funny i love him
But they're now blaming one another and mudslinging
The Daybreak is fucked if this is a fight to the death
The Dusk shares not our system's Azimuth's compunction about making his Primordial his main combat ability
He is Apocalyptic Melee
"He was a tax collector, I am told. Harsh. Fat. My people give tribute to me, not to the mortal realms of Creation. This is right and just. And yet! Those realms are determined to take more from them, with soldiers and torches."
Finally, the Golden Dam looks down, and her lips are curled in a moue of disappointment - a lazy little pout, as if something had ventured to displace one of her favored little tchotchkes.
She is beautiful, in this moment. The Green Sun cascades through her golden hair, casting it like the leaves of the trees beyond. The courtiers are in two perfect lines of two ranks leading back through the garden towards her dais. Silk shimmers in a wind that blows from nowhere. Her skin is the flawless color of polished marble up to the amber laurels that rest on her brow.
She crooks a finger.
The moment hangs. For a second, the sunlight seems to crystallize - to resolve into a narrow line placed perfectly between the upper bounds of those pale butterfly wings. The world is hard-edged. Unreal. It is being lit from a source that is everywhere, and everything is suddenly so very pale.
The man's head implodes.
Gore, bright and red and everywhere suddenly, splatters across a plane of force in the air between him and Torchlight, like colored glass. It mists the tea-set in crimson, streaks across Arablissa's clothes, soaks into the brilliant green of the imported grass.```
@fierce star forgot that I actually did write an excerpt of Fallen Londonfernal manifesting `THE SUN` (MHM)
lmfao
👀 oh yes
unrelated, i have a bigass tree for my dusk's artifact prosthetics and would like any feedback anyone's willing to give
Oizys is a pair of prosthetic soulsteel arms, veined and jointed with a purple-tinged moonsilver alloy. They resemble an eccentric cross between plated armor and the articulated limbs of a doll, capped with tapering moonsilver claws. Each arm attaches to a soulsteel shoulder port, and can be manu...
i had an e5 evocation but i woke up and reread it and it made me want to gouge out my eyes and shit myself so it's gone now
my head is full of anatomy and barely existent lack fo stress (I have exams coming up) so i'm not feeling able to handle mechanical feedback, unfortunatley
this first one shouldn't be too bad, axillary anatomy isn't that hard. Spine, ribs, heart/lungs/digestive system stuff. All easy. Not many bones, not a lot of muscles to care about.
I try to remember muscles and my mind just goes 'uhhhhhh bicep'
do you know how many musclesa re in the human skull? ("Would you like ot find out?" Asks the abyssal doctor.)
Way too many
I know the answer is "way to many, and they can give you backaches and foot pain because reasons"
over sixty
And half of them are just for frowning! /j
it is like fifteen or so
maybe twenty?
i will admit
I've been tempted to give my medical knowledge an outlet in the form of playing an abyssal doctor with horrifying mutations
do it
So like. And i'll spoiler this because it's gross (as in disgusting) anatomy stuff
did you know that the human intestine ||actually moves like snakes, writhing and twisting in on itself at all times? During abdominal surgeries surgeons actually have to hang the small intestine up on hooks to keep them from just lfopping all over the place and getting in the way.||
surprisingly enough, yes
i did not know
welcome to knowledge
the things one learns when they have nurses as friends
I regret learning!
yay!
Astarael's Get: Once per story, when the necromancer or a character she is fighting alongside destroys a non-trivial Undead foe, or the necromancer guides a non-trivial character to Lethe, she gains (Wits + Occult + Target’s Essence) Necromanctic motes, which last until she uses this ritual again. An enemy battle group made up of the Undead that is destroyed is treated as having essence equal to the essence of the battle group plus its original size for this purpose.
How does this seem for a Necromantic Shaping Ritual? It gives a lot but it also requires bigger hoops than the usual 'get yourself a solid bank of motes' rituals.
has to be the necromancer
basically identical to the Wanasaan Exorcist sorcerous ritual in theme, if not mechanics
i would just lift it directly
then at least you can't just be "I'm in a party with a white reaper stylist and we just took down a battlegroup of zombies, I can now insta-cast a spell now"
a size 5 battlegroup of zombies is still only six motes
I'm not convinced that would be a huge problem, yeah
i'm just looking at exorcist being both "you only" and "rolled, not flat"
and otherwise very similar
i'd just split the difference and bring it in line, making it not 1/story
since that is the big difference
six motes plus five more average sux plus five more on a full excellency
16 motes ain't nothin
I'll admit, I don't really like that one for A) Being uncapped per-scene and War Ghosts being a thing B) Only lasting until end of story when 'encountering undead' is not an 'every story' thing.
there are other nmote generators that can do that Reflexively without killing people
Drink Deep of Lethe is 'Every time I kill a war ghost, a thing that turn up in battle groups, I get a full roll again'
i'm going to be frank, i don't really think you're going to take the Anti-Undead Necromancer initiation's dedicated Anti-Undead shaping ritual in a game where you don't encounter undead regularly
or, if you do, the ST will stop you and say "sorry, i don't plan for ghosts to show up this often, you should grab a different one"
Sure but even if undead are a pretty common factor in a campaign they won't generally be in every single arc. It's why I was looking at a bigger effect that lasts, so it can tide you over instead of Lethe's 'I have Infinite Necromantic Motes if there are ghosts in this arc and none otherwise'.
[extremely deranged voice] what if I give Bloodborne Infernal app 5 and Infernal Dance
the stars are beautiful tonight, and they are always, always turning
infernal dance is pretty great
you get to make people forget that they should be terrified!
of the laughing, bleeding stars that dance with them
also, because aurora anima banners are, of course, for aurorals
yes
(solar photography by miguel claro)
i love carcosa. smiles
The Infernal makes a ([Appearance or Charisma] + Performance) inspire roll through dance, adding (Anima) dice if her anima banner is visible. A successful roll also instills affected characters with a Tie of awe toward the Infernal.
OPEN YOUR EYES. ALL THE STARS ARE HERE
okay! yay!
so far we're at half bloodborne half local58 moon
My concern there is that on a 1/story effect, it really promotes 'No, I need to be the one to Finish Them Off, stop killstealing' to not have it work when you help but didn't get the killing blow.
fffffair, yeah
The other two are a bit more 'general use'
Charter Marks: The Necromancer can draw power from the scribed prayers of peace and rest upon runestones. Once per day, when the necromancer completes a craft project to create a runestone, she gains necromantic motes equal to her extra successes, which last until she next uses this ritual. Once per scene, she may draw (Essence) necromantic motes from a runestone within medium range. Runestones created with basic projects are destroyed. Those made with major projects are undamaged but can only be tapped once per scene.
Soulsteel Shattering Tone: The necromancer is rewarded by the thankful prayers of souls she saves from cruel magic. When the Necromancer uses Countermagic against a spell cast by a hostile character, she gains a number of necromantic motes equal to her successes. These motes do not stack (Being replaced if you use Countermagic again and would generate more motes than you currently have from this) and last until the end of the story.
Getting Gravestone Power or Spellbreaking
wait.
wait
what if
bloodborne infernal soul pantheon swlihn 2
A thousand new stars
hrmn. maybe i should give the black blade a clash toy
that might be a fun thing to give as the "Must Be Half-Open" E1 charm
you're a melee abyssal, yeah?
