#Exalted

1 messages · Page 112 of 1

bleak hazel
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great timing, and it again makes it really hard to trade with you

spiral cosmos
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if you really want to be Funny

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mantis style

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crushing claw technique gets ridonculous with sidereal brawl help

prisma sun
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I think the vibe with this character is genuinely gonna be

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Full Brute

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No Skill

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doesn't even give a shit about martial arts

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HUH

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Man

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Sid Presence can really just shit out like 4 intimidate rolls a turn

bleak hazel
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I'm currently making a bluesid and I was in fact drawn to Mantis/Brawl

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admittedly also Snake/Brawl because I just really like the clash on that one

bleak hazel
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it's really good though

prisma sun
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Should give it to Drifts tbh

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considering he doesn't have the craftts one

buoyant summit
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idk if this is the place to ask but what is 'the City'???

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I've seen the same posting but I guess I wonder if the crossover is like

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Even a good fit???

wise ocean
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I'd say it can be

buoyant summit
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I know less than nothing about the setting

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I didn't even know all those weird ass games took place in the same universe

marsh garden
velvet raft
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Limbus is at least like

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A very high-power setting

marsh garden
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in brief, the City (setting of the Project Moon games) is a South Korean critique of the capitalist nightmare parts of their culture through the lens of a fantastical and exaggerated Seoul, which is then combined with a massive melting pot world and a lot of cosmic and gothic horror

velvet raft
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The badasses are very badass

buoyant summit
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slow cocking of our head

marsh garden
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the City itself is a truly, indescribably vast megacity, the size a continent at least

buoyant summit
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Oh yeah we watched a video recently on why modern cities are Cursed as shit

fierce star
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I've never really gotten into the project moon games but i get a lot of BLAME from them, thematically?

marsh garden
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it's divided into districts, ruled in strange ways by 26 alphabet-coded corporations that each have their own secret supernatural technologies called Singularities

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these are controlled by the Head, comprised of the A, B, and C corps, which very deliberately obscure themselves, their rules, and their capabilities to make their control opaque and terrifying

chilly sluice
marsh garden
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a couple of the important notes here are control over firearms and definitions of "human"

wise ocean
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also all the trains drive you insane over ten thousand years of Event Horizon and then they scrape you off the walls after the fact

marsh garden
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guns exist, but the Head only allows one corp to manufacture bullets, and enforces astronomically high prices on those bullets

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they want killing to be very easy, but they want that kind of ease to be inaccessible to the poor

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and they have a lot of weird esoteric philosophical definitions of humanity, and ways people diverge from it

chilly sluice
marsh garden
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human-shaped machines are a heresy, and if you have specifically mechanical augments they have to be obviously mechanical

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they also have really oblique rules on how and why you can clone yourself

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that i won't get into but also tie into that weirdness

marsh garden
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you can have magic tattoos that give you all sorts of power

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it's specifically machines

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and the blending of robotics and humanity

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parts of this are extremely pertinent to both of the first two games

prisma sun
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But its a lot bigger on the inside due to casual space manipulation technology

marsh garden
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doesn't limbus throw that on its head?

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oh ic

prisma sun
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Limbus is where we know that from

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Since the map tells us the size

marsh garden
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gotcha, i'm not caught up

prisma sun
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Its not new info

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Its about 220×227 km

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Which is roughly the size of Taiwan

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But yeah

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I am also still very confused how these settings mesh

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But also I really like both so fuck it

buoyant summit
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This sounds like something you'd do for a hypothetical future autochthon

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where metropoli have mixed together and shit

prisma sun
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Ehh its not 1 to 1

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Theres giant forests, rice plains, deserts, and even an ocean called the Great Lake

buoyant summit
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fair lmao

spiral cosmos
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unfortunately my introduction to the franchise was lobotomy corporation

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and lobcorp is kind of fucking unplayable

prisma sun
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Lobcorp is hostile yes

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My introduction was Limbus which I think is fantastic to get into it tbh

marsh garden
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ruina's a better game. however

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limbus has my blorbos

tulip folio
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Playing about with something for Wanderers based on how very 'oh yeah, here are cool forms your raksha can pick up' 2e fae were and also the fact we have a keyword for mutually exclusive forms.

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New Keyword: Form(Assumption)
Imbued with the power of the wyld, Wanderers draw deeply upon stories. Assumptions are the pinnacle of this power, the ability to step into a role so completely that it becomes a physical part of oneself. Assumptions are treated as forms (For not even a Wanderer can easily take on the aspect of both a Centipede and a Raging Tempest simultaneously) with the following differences:
  • Assumptions are overt and cannot be hidden, involving physical transformations and glamourous miens.
  • A character in an assumption treats all damage from Iron as Aggravated Damage, her Wyld soul boiling at its touch.
  • Each assumption has one or more Core Intimacies. While in the assumption, the Wanderer is considered to have those intimacies for good or for ill. These intimacies cannot be weakened or altered by any means.
  • Some charms specifically refer to assumptions. These charms will not affect more conventional forms.
spiral cosmos
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no centipede form.... heartbroken

marsh garden
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sleeping on it and rereading this, i do think it's probably a good idea

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since being bad at external martial arts makes them more distinct from Getimians as another Wyld-focused patronless attribute-based youxia exalt with internal alchemy

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i imagine the details of get charms will also differ drastically, once we get em, but having one of their like

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greater-scope "Things" be different will help with descriptions

tulip folio
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It's in part on a bit of a meta level to make 'Oh, I really want at least one martial art' less of a thing as an attribute-based exalt, yeah.

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As even if you mostly use in-case charms, having 'a good form' is something that everyone likes from martial arts.

marsh garden
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oh, that's every terrestrial att exalt

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none of em can combine MAs, so it's not really a gimme there

tulip folio
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I'm thinking the dex attribute form will play into being a rogue. It doesn't help normal attacks at all but does boost most gambits.

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As with dex as generally the 'combat' stat, it feels like it would be too easy to make it just the 'fight gooderer' one

prisma sun
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Aight tomorrow I think I make the most thug bastard Sidereal ever

spiral cosmos
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punchmaxx

tulip folio
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Assumption of the Rogue
Cost: 10m, 1wp; Mins: Dexterity 5, Essence 3
Type: Simple
Keywords: Form(Assumption)
Duration: One scene
Prerequisite Charms: A Few
Drawing upon dangerous, daredevil schemes and tales, the Wanderer assumes an archetypal role of a gold-hearted thief, one who brings the cruel down with cunning and flair.

The Wanderer gains the following benefits:
  • Her identity is perfectly concealed.
  • She never suffers environmental penalties for stealth and can move normally while hidden. She can sprint across rice paper carrying a lantern and singing without penalizing her stealth.
  • She gains +1 Defence and ignores penalties for being Prone. 
  • In combat, when she performs a gambit that is a Disarm, Distract or a Gambit granted by a charm, she adds (Essence/2) dice to the attack and initiative rolls.

Core Intimacies: The High And Mighty(Mocking Disregard, Major), I'm The Sharpest Person Here (Principle, Major)

Special activation rules: If the Wanderer pickpockets or disarms a non-trivial character, she may reflexively enter this Form.

Some combat, some stealth but only a little of it is 'I want to get in a straight up brawl' boosting.

wise ocean
limpid badge
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cuuuuute

marsh garden
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holy shit

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can't believe i hadn't seen this evocation lol

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hm, what all offers you ways to extend your melee range

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i'm sure some LS charm or another

prisma sun
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Sids can target everyone in Extreme Range

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with Thrown

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Okay well

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Probably only long

marsh garden
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thankfully, smashfists aren't a thrown weapon

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usually.

prisma sun
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doesn't matter

marsh garden
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?

prisma sun
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Versatile

marsh garden
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versatile means you can combine [This Charm] with Martial Arts

prisma sun
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yis

marsh garden
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not with everything

prisma sun
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Yeah

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So if you get a martial arts that lets you use Smashfists, bam

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Long Range Punch

marsh garden
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as far as i'm aware, that's only with Thrown weapons

prisma sun
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Hrmmm

marsh garden
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just like how you can't use Speared Boar Struggle with a daiklave

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on VBOS

prisma sun
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Ah well, then we go to ol' reliable

marsh garden
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oh, neat, that does work

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so you can get up to long range with it

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that sounds pretty ridiculous

prisma sun
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To be fair its only max essence on the starfists

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So really you probably tap out at short range when it matters

marsh garden
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oh yeah, i just mean in that it lets you extort like

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a million collective motes and WP out of your enemies

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or else go "that one" and press the Kill That Guy Instantly button on whoever skimped at all

limpid badge
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Cost: fuck Mins: Ess 1
Type: fuck
Keywords: Withering-Only?
Duration: Instant
Prereq: None
To use this charm, there must be a piece of terrain? Make a (Str+Melee) Ranged Attack out to medium range, destroying the terrain with the Black Blade dealing [DamageWithering] to single targets and [DamageYes] to battlegroups. Discount the cost of this charm if you use it on a statue created by the Black Blade.```
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aaaah

bleak hazel
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It's in a few trees

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The potentiality gauntlets, like all artifacts in Alchs, are pretty cranked

tulip folio
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Sids do it by writing 'to whom it may concern' on the side of the arrow.

bleak hazel
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That multiattack that hits with every attack if any of its component attacks hit is insane

marsh garden
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that's the uhhhhh

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i cannot remember its name, the e2 archery charm that splashes close, right?

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(the archery charm)

tulip folio
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Yeah you pick a location and anyone in short range of it goes 'Shit, why is there a red circle around us all?'

marsh garden
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is it short? i thought it was close

bleak hazel
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and then Brawl has Someone Dies Strike which is similar but works differently

tulip folio
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Not at book, not 100% sure

bleak hazel
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I love Someone Dies Strike dearly

tulip folio
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Those charms look really great for resource draining.

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As a lot of people end up needing to go 'I don't need to dodge the attack, I just need to dodge better than my friend'

limpid badge
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i wish i had the thunderbolt in 3e it would make this battlesid so much easier

tulip folio
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Thunderbolt?

bleak hazel
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I had considered making a firewand that just had all the old Lightning Bolt charms as evos

limpid badge
bleak hazel
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The Lightning Bolt was the Sidereal Firearms constellation

marsh garden
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wack

bleak hazel
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or sudden and overwhelming violence generally

limpid badge
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When the Thunderbolt Strikes, it is random and utterly deadly.

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Someone will die when you pull the trigger

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The question you must answer is who

tulip folio
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Ah, yeah. I'll admit, I was never a huge fan if 'gun is a whole new ability next to archery and thrown' but there were some fun gun-themed charms.

bleak hazel
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Featuring a series of absolute banger charm names like "Holistic Bullet Methodology", "Steel and Smoke Mandala" and "The Perfect Miss"

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HBM is back as Holistic Arsenal Methodology, the charm that apparently only I will sing the praises of

limpid badge
bleak hazel
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Honestly "new virtual constellation I made up" is fun thematic grounds for 5*

tulip folio
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...hell, make it a constellation that was torn from the sky and forged into starmetal.

bleak hazel
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Sid aimlessly daydreaming about what would be the fundamental threads of reality if he got to pick them

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and settling on "everybody was gun fu fighting"

tulip folio
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...vague pondering: Is there any charms in 3e that replicate what in lancer would be reliable? That 'I missed but I still get a little effect' sort of thing?

limpid badge
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ain't that overwhelming

bleak hazel
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Sudden and Overwhelming Violence but via the theme of "outside context problem"

tulip folio
marsh garden
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because there are a few things like that

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it's Gyroscopic Chakrams' baseline gimmick

tulip folio
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The one I can think of is on Gyroscopic Cha...yeah

marsh garden
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and there are other artifacts and splat charms that do it as well

tulip folio
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Also: One of these days I kinda want to make a Gyroscopic Chakram Sidereal.

marsh garden
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like someone dies strike, the aforementioned potentiality gauntlets, Sky Phalanx, etc.

tulip folio
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'I hit but only do minimum damage. I'm an endings sid so my minimum damage is...9'

limpid badge
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also hi friends im taking advice on more artifact writing bc i have to make my black blade of sorrows

marsh garden
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unrelated, vibe check on evocations requested: e4-e5, feats of destruction first on intimacies and spells (continuous charms? i know there's something that does that but i don't remember what or how recently, and neither could the other goober i was talking with)

limpid badge
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should i? look at white reaper? i wanna make it an anti-battlegroup kit but im not sure.... aaah

bleak hazel
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Oh by the way I kicked off the Sunderdome with Rival vs Ligier and we're on round 10 with nobody getting hit yet except one that Ligier deliberately let through for chip so he could have a radiance to threaten clashes with

limpid badge
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its good for bloody hand to have to aura farm on goons to wake her swords up

marsh garden
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and then on [the physical space of a range band]

bleak hazel
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We 2e now

marsh garden
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(not the people in it)

bleak hazel
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White Reaper is effective but not incredibly drippy

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Like Tiger it just kind of works and then the halos are pleasant seasoning

limpid badge
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i mostly want mechanical points of reference as i try and build out what the hell the art 5 kit looks like

marsh garden
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i too have been flying in the dark

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i have most of a shell that i'm happy with now, but

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that's why i wanted to solicit opinions

limpid badge
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do not have a shell, have a jumping off point of stealing gorgon's gimmick

marsh garden
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that's useful!

tulip folio
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The reason I was pondering about that reliable thing was basicly 'Hmm...maybe do something like that for wanderers to play up Inhuman Fey Skill'. Some ability to turn misses into minor hits.

marsh garden
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isn't that just Excellencies

tulip folio
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Excellencies are used before and not really as a 'Oh damn, turn a failure into a much lesser success' sorta thing.

marsh garden
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could make their excellencies use sux or some other reliability dice trick then

tulip folio
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I was thinking more along the lines of what Gyroscopic Chakrams get, yeah

marsh garden
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if that's what you wanted

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man, there really aren't very many fae in 3e to look at

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and all of the ones in HDNP are...in HDNP

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so v inconsistent

tulip folio
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Yep. It's why I've got my 2e books open. 2e fae had some funny things.

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They had a charm that was 'I always win'

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That was the effect

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It didn't apply vs rolls that are magically enhanced (Such as with an excellency).

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But it meant that unless you could bring some magic or iron, the fae just went 'Nah, I'm better'

marsh garden
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ah, so they were very good at punching down but not at punching up

tulip folio
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Fae in 2e basicly got hard countered by exalts

marsh garden
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makes sense

tulip folio
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Because shaping defences were scene-long and absolute.

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And everything a fae did basicly was shaping

marsh garden
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in 2e exalts were supposed to be more explicitly shaped

tulip folio
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2e fae were not well designed mechanically but played in a lot of fun conceptual space that is inspiring some design stuff.

marsh garden
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so making them ontologically supereffective against the fae seems like a pretty reasonable secondary priority

tulip folio
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And oddly enough, the 'traveling places in the wyld' rules were perhaps some of the best travel rules exalted ever had.

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Where you basicly set up waypoints, which were 'here is an Interesting Thing' and it was about going waypoint to waypoint rather than tracking precise distances.

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So it would be 'between town 1 and town 2 is the Big Spooky Forest, which is gunna be some rolls to overcome'

wise ocean
tulip folio
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The waypoint system inspired one of the Wanderer Travel Charms.

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Walk the Faerie Road
Cost: 3m, 1wp Mins: Wits 3, Essence 1
Type: Simple
Keywords: None
Duration: One hour or Instant
Prerequisites: Divergent Paths
The Wanderer drops a runed stone, breadcrumb or twinkling gem, marking a place in her memory she can always return to.

The Wanderer familiarises her with current location over the course of a minute, creating a mystical waypoint she can return to. This waypoint hangs in the air (or in the water, on the ground, etc.). It’s visible but immaterial and remains in place for one hour. The waypoint immediately dissipates if the Wanderer moves more than a mile away from it. Characters capable of striking dematerialized targets can destroy the Waypoint with a difficulty 2 gambit against Defense 1. The Wanderer can have a number of Waypoints equal to (Wits/2, rounded up), with additional ones created resulting in a previous one of the Wanderer's choice being lost.

Alternatively, this charm lets her pull herself through space, immediately teleporting back to a Waypoint of her choice, dissipating that Waypoint. When used this way, the Charm’s Willpower cost is waived. If used during combat, it requires a difficulty 4 (Wits + Athletics, Ride, or Survival) roll, suffering a penalty equal to the number of nontrivial enemies within medium range of her; if she’s in a battle group’s space, she also suffers a penalty equal to its Size.

Keys:

Hidden Fairy Fort: The Waypoint becomes near imperceivable, requiring a (Perception + Awareness) roll at a difficulty equal to the Wanderer's (Wits + Essence) to notice.

Deep Rooted Paths(Essence 2): Waypoints created this way last one Story and allow the Wanderer to travel up to ten miles from them before they dissipate. Waypoints created within the Wyld (Including Bordermarches) are even more enduring, allowing the Wanderer to be up to (Essence) times as far away as normal before dissipating.

Elf Ring Portal(Essence 3): The Wanderer can also use this charm to link her current location to that of a Waypoint or to link the location of two Waypoints, creating a stable passage. As long as the Waypoints remains intact, any character can pass between the two locations as if walking through an open doorway. The Wanderer may end this effect as a Simple action, dissipating all linked Waypoints.

Paths That Predate Creation(Deep Rooted Paths, Essence 5): Waypoints are permanent until used and do not dissipate regardless of your distance from them. You may even maintain Waypoints in different planes of reality, though attempting to leave or enter Malfeas via a Waypoint or Elf Ring Portal will take five days of travel along the Wyld paths instead of being instantaneous.
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Where you Make Waypoints and can travel to them

velvet raft
limpid badge
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hrmn... unfortunate!! i am trying to build out a lower-essence kit with a couple extra toys here

wise ocean
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bh is e1 and that's the entire reason gorgon has to be rewritten, for clarification

velvet raft
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Might still be usable as a reference point? Trying to think of anti BG artifacts

limpid badge
bleak hazel
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Telek has burning branch, it's a personal favourite, but again only truly pops off at high essence

limpid badge
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telek is potential man and we love him

bleak hazel
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both because you need to get the good evos and because Conflagration Lance Technique at E1 is 4m for Double 10s and (Essence) autosux on your attack 1/scene

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so at E1 it's nice and at E5 it's "dirt cheap full excellency decisive, go"

velvet raft
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Maybe approach it from the perspective of what kinda anti-BG tech isn’t covered under abyssal melee’s kit?

marsh garden
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oh wait

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i just realized

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did Bloody Hand take her name invoking the slaughter gods called bloody hands?

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that's sick

velvet raft
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The Black Blade in question petrified and makes coral grow on people, right? What if you could do a gambit to fuck up some of a BG’s advantages by doing that to the terrain?

marsh garden
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oooh

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coral time...

velvet raft
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Army cannot maneuver because of giant coral formations and so on

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Phrase it as using the blade’s powers on the least gods of earth in the area

limpid badge
marsh garden
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i see, a very normal girlie

limpid badge
velvet raft
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Makes sense

limpid badge
marsh garden
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i too, love the her

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and the nosebleed

limpid badge
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her personal pronoun is this sinner

limpid badge
# velvet raft Makes sense

the current barest skeleton is "turn the basic gimmick into a freebie charm that lets her get free Smash attacks when her sword isn't Awake"

marsh garden
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sick

velvet raft
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What I’m visualizing is forcing people to fight her 1-to-1, and therefore die, by mucking up formations and creating tight passages. But I’m not quite sure how that would be represented, maybe cancelling size bonuses somehow

marsh garden
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my idiot son Dusk mostly calls himself 'a corse' and 'unworthy it'

limpid badge
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then "Smash a statue to make a big shrapnel blast (fucks up battlegroups yay)"

velvet raft
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Aha

limpid badge
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the third one is where im going hrmnn

wise ocean
marsh garden
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i was chuffed by the fact that "corse" can refer to both dead corpse and living corpus

limpid badge
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would a dice trick that lets her intimidate when she Just Hits A Battlegroup or lands a Decisive be good?

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wait i don't know why i phrased it that way

marsh garden
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oh! that's easy to steal

limpid badge
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the thought changed out of my mouth

marsh garden
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brawl has that one

limpid badge
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because people go "oh fuck oh fuck im turning to stone"

marsh garden
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illustrative overkill technique

velvet raft
limpid badge
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oh maybe?

velvet raft
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Obsidian Butterflies, that one spell that dehydrates things, Thunder Wolf Howl

limpid badge
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i was just making it "Str+Melee Medium Range Withering Attack, there must be something you can stunt to smash OR there has to be someone you already statue'd"

tulip folio
# marsh garden

This charm is why I'm a bit sad dark messiah became Abyssal brawl. It was such fun.

marsh garden
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name goes so hard

velvet raft
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Not certain how much niche protection sorcery should have here but there’s some good anti-BG damage tech in sorcery

marsh garden
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eh, fuck sorcery's niche protection

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its niche is everything

velvet raft
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Fair

limpid badge
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idk im feeling things out and then letting it get torn apart this is how we learn

marsh garden
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ah, love it when i finally decide on a name i'm happy with

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names are so hard :(

spiral cosmos
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real

spiral cosmos
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This was a year or two ago

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I think it turned out really funny

tulip folio
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Harness the power of 'I just shot Marvin in the face' with dead spouse defence. You just randomly shoot a trivial mortal by accident and death goes 'shit, he's got a gun'

spiral cosmos
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remembering the time a fancord guy asked us if we could please change the name of Dead Spouse Defense because it made him think of his dead wife

tulip folio
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Ooof

spiral cosmos
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That kind of just happens, sometimes, where people mistake something bothering them for it being, like, a problem or thing they should ask about changing for them

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Like, I felt bad for the guy but also bro!!!!

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Just scribble over it in a PDF or rename the Charm at your table or something

tulip folio
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Yeh, very 'reasonable for him to not like the name, not reasonable for him to want it changed'

spiral cosmos
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Pretty much. There's no need to be rude to people who do that unless they're really out of pocket first, I think

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like he wasn't being a jerk about it, he asked very nicely, it was just kind of like "o_o"

tulip folio
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Yeah. There's a lot worse feedback that can be gotten.

spiral cosmos
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every single exalted book gets a title wave of "this sucks change it" paired against a dozen pages of detailed feedback in the crowdfunding response sections of which vanishingly little is very useful

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not that there's not also good stuff, im pretty adamant that you gotta be open to correction and criticism, but, some of the feedback can get kind of wild

tulip folio
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Yeah, I can't imagine how it would be like working with a well established property that has multi-decade fans with Opinions about how things have changed when it comes to feedback. I'm still shocked about the one time I got asked 'Why are your mechs so Jewish?' in a feedback document I got sent (I had a Solomon and a Houdini in a famous magician naming scheme).

spiral cosmos
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powerful

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my go to for that kind of thing as a jew is basically just to joke hey just call me a slur next time, let's be honest

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tell me how ya really feel

tulip folio
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The weirdest part was it was like...just at the end after like 2 full pages of 'vague comment on math, vague gameplay feedback, SUDDENLY THE JEWISH QUESTION'. Just completely caught me off guard as I was 'this is the third of these documents I've read in a row, most of these comments are ones I've already heard HOLY FUCK'.

prisma sun
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I actually didnt know Houdini was Jewish

tulip folio
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(I'm not Jewish myself, which had me talking to my Jewish co-writer a lot about my handling of the Solomon to do my best to handle it with some amount of not being a wanker/his thoughts on some names.)

tulip folio
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...no autocorrect

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Rabbi

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Dammit

spiral cosmos
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rabbi rabbit

spiral cosmos
tulip folio
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I think I should have moved to my computer to do more complex typing there. Fat fingers and autocorrect don't play nice.

prisma sun
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My ability to parry the sun shall finally come in handy

tulip folio
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Voy confirmed for Rakan Thulio follower, working on parrying all divine beings.

prisma sun
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If he showed up and said "I can teach you Royal Guard" damn right I'm joining

tulip folio
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I know Rakan parrying Saturn is more metaphorical for extending his life than literal but...my mental image of him is still him Literally Parrying Her and running away to make his secret rebellion.

prisma sun
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Its not metaphorical I think

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Saturn literally made her sign at him and he parried it

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I kinda wish there was art of how people made the Maiden handsigns

bleak hazel
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I think my grandfather's space laser requisition is still active until the weekend, which is impressive because he's a bit too dead to aim them

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(somehow he picked up on that joke years back, I have no idea how because he was very much not an online person)

lament owl
spiral cosmos
#

I think it's less handsigns than drawing with your fingers

#

Yes

#

That is the superior explanation

prisma sun
#

I have always thought that was it

bleak hazel
#

somewhere there's a guy who has painstakingly come up with fancy hand signs for all of them that everyone else refuses to use

chilly sluice
#

I had also always assumed you draw out a little sigil into the air

bleak hazel
#

possibly the same guy who ensures there are fashions in cases for prayer strips when maybe 20-30 people can even use the prayer strip charms

#

although I suppose they might also be pretty great for horoscopes and prophecies and scribbling superior entreating memorials

buoyant summit
fierce star
buoyant summit
#

lol

spiral cosmos
#

I dream of Getimian handsigns

wise ocean
#

personally I think of the jutsus a lot like the Volador hand signs

#

he do be making them

prisma sun
#

"The Fivefold Fellowship have a spirited political debate"

spiral cosmos
#

gotta love mudras

bleak hazel
#

my mental image of where the fancy mudras go in Exalted is SMA form charms/capstones

prisma sun
#

I think Uro probably works better as an Endings, true, but I do think generally all of them fit the vibe

bleak hazel
#

Essence-Shattering Typhoon and World-Spanning Weaver Strike have to do some cool handsigns before extending the world's biggest AOEs

bleak hazel
prisma sun
#

See I disagree on Ishigori specifically

#

Because his entire character is an excessive joy in the pleasure of battle

#

Which is 100% a valid Serenity

#

A Battles Sid wouldn't frame a death battle royale as Dessert

#

I also think Yuta works as an Ending because his entire shtick is focused around acceptance of death, and after that cheating to kill someone as quickly as possible

bleak hazel
#

I think that also works for Battles just fine, but he could be either

#

you've got Anys, the Battles' Battles, over here with

bleak hazel
#

he even has the ring

prisma sun
#

Yeah

#

Hrmmm

#

Now interested in mapping the Cursed Spirits to Yozis as 3rd circles

bleak hazel
#

with all due respect to my boy Jogo and his meteor I think most of them are hanging out at 2CD tier

prisma sun
#

Hrmmmm

#

I feel like Jogo's ability to destroy like

#

an entire city

#

is 3rd circle

#

Octavian could never

bleak hazel
#

yeah he's up there, Mahito is maybe up there on strength of bullshit

prisma sun
#

Mahito "Shaping effect: you die"

#

Lunar: "Oh thank god"

#

Kurourushi is definitely Metagaos
Jogo is Qaf

#

Dagon is Hegra

bleak hazel
#

I can never remember much about what Hegra actually does

prisma sun
#

Actually I forgot about Kimbery

#

Dagon is Kimbery

bleak hazel
#

oh yeah the big storm of emotions

#

I always get her mixed up with Elloge

velvet raft
#

Yozis are not beating the “extremely poor coping with trauma” allegations

light olive
#

random impulse to share my OC yozi again
She isnt coping well either.

#

And she might have been married to Mardukth

prisma sun
#

What are some good abilities for a bastard criminal man

#

wait I'm a Middle member

#

Linguistics or Beaurcracy...

bleak hazel
#

bastard criminal activities do lie in Larceny

#

although personally I am a huge Sid Linguistics fan because it has basically all the fun diplomacy buttons in a nice row

#

(as opposed to the fun mindwhammy buttons that you could use for that if you wanted, which are in Presence/Socialize)

spiral cosmos
#

i love sidereal presence

#

it's so fun

velvet raft
#

Sid Presence is great

bleak hazel
#

I'm so spoiled by the Sid social trees

#

I was making a social Abyssal the other day and I was sitting there looking at my sheet and thinking "only one virtual minor intimacy and it's E2? How am I meant to exempt myself from all criticism now?"

#

I should probably dip Larceny or Sail but throwing money at my problems with bureaucracy will suffice for now

#

Meanwhile Mr social Sid is showing up with a single tiny cucumber sandwich and reducing all negative ties to himself to nothing before applying the mindwhammy

velvet raft
#

Possibly-final mortalgame session

#

"On the Blessed Isle, we eat politics for breakfast"

spiral cosmos
#

lots of food there

velvet raft
#

Delicious

limpid badge
#

https://docs.google.com/document/d/1R_4s9TKH0xeGAGsz5yzuS7S_Ek_YBoOly0t4EDIypOQ/edit?usp=sharing okay i think i've actually sketched out my artifact time to go. loot mechanics to make it do the things i want

velvet raft
#

… if I am able to continue mortalgame, I think I’m definitely ending up as either an Abyssal or a battles Sid

#

Probably an abyssal

#

Just based on omens and foreshadowing

#

Abyssal would be a wild place for this character to go

#

I had not considered it

wise ocean
#

from mortal to kicking enough ass to steal your monstrance back would be a wild arc

velvet raft
#

She absolutely would not be a loyalist, so

marsh garden
velvet raft
#

Kung fu deathknight hours does sound fun though

marsh garden
#

these hoes ain't loyal

velvet raft
#

Well, unless she decided she personally liked the deathlord

#

And even then

spiral cosmos
marsh garden
wise ocean
velvet raft
#

It's true

prisma sun
#

I also feel like "First Crown" should be more of a Bankai

#

I also feel like

#

You could probably make the difficult terrain thing an earlier charm by having it so that statues can sprout coral spikes or something in an AoE

#

So that way you can do more with the final charm than have it be difficult terrain

limpid badge
#

oooooooh

#

that might be best

prisma sun
#

Del have you played Elden Ring Nightreign

limpid badge
#

no

prisma sun
#

do you care for spoilers

limpid badge
#

why would i care about spoilers in a fortnight

prisma sun
#

Spectacle

prisma sun
#

Listen with headhones (it's fire!!)

Elden Ring Nightreign DLC - Straghess the Dreglord Cinematic Fight without HUD and eic OSt sync (Solo Fight with Undertaker)

Chapters:
00:00 Traitorous Straghess Phase 1
01:25 Traitorous Straghess Phase 2
04:29 Pure Impulse Straghess Phase 1
07:11 Pure Impulse Straghess Phase 2
08:34 Pure Impulse Straghess P...

▶ Play video
#

or even this guy

limpid badge
#

hrmmnn

limpid badge
prisma sun
#

Oh I wasn't saying that due to the name

#

but just based on the vibes of the weapon

limpid badge
#

aaah, the first "capstone" should be a bankai? hrmnn

limpid badge
#

oh that might be cute like a desicive enhancer, idk double tens for ease and then Resonant: On this attak, count 9s as well as 10s for the purposes of The Black Blade's Wakefulness

#

and then put a bunch of charms that require a high wakefulness in E2 and give her a nicer way to scale so she can just keep pressing Charm 1 for good witherings

#

something that is useful for helping her transition from add clearing to dueling

limpid badge
spiral cosmos
#

feels a little too under construction still for me to be able to give useful feedback, apologies

limpid badge
#

no that's soooo fair

#

this is the most under construction phase and i like to babble as a way to organize my thoughts

spiral cosmos
#

that is a time honored design methodology

limpid badge
#

im trying to get a skeleton to figure out what muscles i need

#

and im playing bloody hand (the weilder) in a pbp game so while i have a very good grasp on her character "what does she need for fighting" is still something im not totally sure about.

#

thus a difficulty

spiral cosmos
#

It feels worth mentioning that 5 dot artifacts tend to have very large or flashy effects from the start. While Gorgon has tuning issues that can make it feel underwhelming in play, because it takes too long to build up, I generally think locating the direct damage bonuses in the attunement bonus so the Evocations can be big picture is good.

#

I think Radiance, the 5 dot orichalcum beamklave in Alchemicals, is also a good thing to reference here potentially for power.

limpid badge
#

this is fair, i really like the way wakefulness works and keeping it in-baked might be better in the long run, but i wanted to make more ways to play with and care about how awake the sword is rather than just feeling kind of languishing at lower wakefulnesses and hoping there are enough guys Present to build up to Full

tulip folio
#

I love Radiance. It's got such a fun vibe with the 'Turning my beliefs into direct power'.

spiral cosmos
#

Letting Evocations be gated behind Wakefulness/vary depending on Wakefulness is fine, I think

limpid badge
#

i'll take a peek at Radiance and probably roll wakefulness back into the main traits of the weapon, i can probably come up with enough little gimmick effects to go "Use this and it changes depending on Wakefulness" as a cute little combat trick for the first charm

wise ocean
#

the one 5* I've properly written so far has a fun attunement bonus of when you aim it counts as aiming twice. subtle but very powerful considering aiming accuracy is non-charm

spiral cosmos
#

there is a weird thing with Evocations where the biggest artifacts generally (generally) trend towards having big flashy effects that either target multiple people or reshape the battlefield, and then the 3dots have small nickle and dime combat bonuses, but actually the second type are generally more useful from an optimisation perspective lol

tulip folio
#

20mote, 1 wp nuke that requires you to be at 15+ init gets beaten out by Voltspindle going 'oh yeah, have a passive few points of damage'

#

Beloved Storm-Heart Capacitor

wise ocean
#

ah yes, permanent +2 withering damage from join battle. nice

limpid badge
#

okay well lets go look at Radiance and. figure out Wakefulness again

tulip folio
#

Brilliant Shining Heart is perhaps one of my favorite charms ever on an artifact.

wise ocean
#

damn. looking at voltspindle properly again, the devs really must love us over in vbos land

limpid badge
#

i neeeed to think about good ways to let the sword wake up that aren't 10s on Damage must exceed Wakefulness+1 bc that's really where the too slow happens

wise ocean
#

first voltspindle, then red revel

tulip folio
#

What's Red Revel have?

marsh garden
#

one trillion ovw

#

increase enemy wound penalties

#

bonuses for increasing wound penalties

#

extra attacks

#

it's a fucked up weapon

tulip folio
#

Abyssals?

limpid badge
#

yah

wise ocean
#

yep

marsh garden
#

for the swords

marsh garden
wise ocean
#

well, abyssals companion, yeah, to clarify

limpid badge
#

alas i don't think red revel would work as my not-black blade because... well im already doing this shit and i know what i need bloody hand to be doin

wise ocean
#

indeed, cook your shit

tulip folio
#

Radiance is pretty good on the overwhelming front.

limpid badge
#

and that's turning people into horrible statues

wise ocean
#

... huh. graves's art even kind of looks like he has voltspindle. that's funny

#

he has a different, more freakish artifact

marsh garden
#

but yeah, all the five-dot swords do some heinous shit

limpid badge
#

gorgon just takes to e3 to start doin it

marsh garden
#

and there are about as many five-dot swords as five-dot everything elses

limpid badge
#

this because sword good topple

#

have you considered this basic fact

mighty rover
#

many people are saying this

tulip folio
#

Imagine being the poor guy who uses a Kama or Kusarigama and is trying to find an artifact. It's just golf back after golf bag of swords. XD

marsh garden
#

i don't really know how to respond to that in a way that isn't party pooper shit, so i'll just leave you with a helpless

limpid badge
#

the cute gif is the correct way to transition out good instinct

limpid badge
marsh garden
#

sickles have blades

#

it's important to their function, even

#

i just wish that literally any of the things i liked were as popular as swords

tulip folio
#

I am staring at radiance and going 'shit, I've been making an artifact sword when in the end what I literally wanted was just Radiance but with an elemental retheme'. XD

marsh garden
#

(except scythes, which absolutely are popular in the chuuni weebshit space, and my enjoyment of scythes is absolutely in chuuni weebshit territory)

#

i am, however, very excited for prince-eating mendicant and its giant pile of things i like

limpid badge
fierce star
#

if it helps topple my last several exalts have used as weapons, respectively: a fractal pile of floating gears, a knife addicted to killing kings, a spear that exists halfway between life and death, tentacles, and... okay then you get to one who used a sword, but she had a whip in her offhand!

wise ocean
#

I got...

  • sword
  • hammer
  • spear
limpid badge
#

i got

  • sword
  • SLAVERING HORROR MAW
  • drunken fist
fierce star
#

oh right, I never finsihed her but we can add 'the horrid interior of her mind', yeah

marsh garden
prisma sun
#

I do also need to revist the Sword of the Inverted Sun at some point

tulip folio
#
Shadow and Starlight Stage Play
Cost: 5m, 1wp ; Mins: Stamina 4, Essence 2
Type: Simple
Keywords: Perilous, Shaping(Fate) 
Duration: One Scene 
With a wink and a flourish, drama becomes farce.

The Wanderer tweaks the tone of a scene, blunting the blows of attackers. All damage dealt during this scene is downgraded to bashing damage and cannot exceed the target's incapacitated box. 

Characters other than the Wanderer may resist this effect either through defences against Shaping or by spending 2 willpower.  A character who does so is unaffected for good and for ill. Their damage is not converted to bashing damage but neither is damage against them

This effect extends even past the end of any fight until the end of the scene. This makes executing downed opponents impossible but does not stop capture for later punishment. 

Reset: Once per scene.
tulip folio
#

I think my GM and I for exalted might have some unhealthy interactions when it comes to making characters. We end up playing 'well, what if I made X' chicken but neither of us is willing to actually call the other person out so character ideas end up shifting and spiralling. XD

tulip folio
#
Draconic Tread
Cost: 3m [+1wp]; Mins: Strength 3, Essence 1
Type: Reflexive
Keywords: None
Duration: Instant
Prerequisite Charms: None
The dragon demands that all dross part in its path and the world obliges. Only the finest of goods are worthy of viewing its passage.

The Wanderer ignores difficult terrain while moving between range bands and can reflexively makes a feat of demolition to destroy an obstacle that stands in the way of her movement.

For a one willpower surcharge, barriers of unusual value that span no more than one range band, such as walls of magical materials, masterfully crafted statues or large piles of gold can be passed through without a roll, swimming through them as easily as a fish does through water, though she may not remain withing them. The ripples left by her passage allow other characters, both enemies and allies, to follow through this barrier until the start of her next turn.

Keys:

Bathing in Molten Gold(Essence 3): The Wanderer can pass through larger obstructions of wealth by using this Charm again on each subsequent turn, waiving its Willpower cost. She benefits from full cover from characters outside of the object while doing so, though appropriate magic or stunts can circumvent this. If she doesn’t use this Charm on her turn, she’s ejected from the barrier at the point she entered it.
velvet raft
#

Gonna be sad if I don’t get to exalt with these attributes ;_;

mighty rover
tulip folio
velvet raft
#

We have another PC with the same stats

#

And a third running a 4/1/1

tulip folio
#

Hahahaha

marsh garden
#

Invincible Sword Princess Pervert time

tulip folio
bleak hazel
marsh garden
#

"smash through a wall" is already a non-basic FoS charm i think

#

i know somebody gets it, but i can't think of who

#

just infernals maybe?

#

yeah, this charm

#

i think it's the only one in the game?

#

oh wait no sids get a version at e2

#

...no, nevermind, this is super different

#

so yeah, comparison point is just the infernal version

#

no +5 non-charm sux, doesn't have the prereqs, doesn't need a second charm to ignore difficult terrain, doesn't need extra sux to make destruction permanent (but infernals are much more likely to get that in the first place), doesn't have a cooldown, second charm gets a bonus unroll

#

buying a lot with "no +5 sux"

#

but

#

that's a comical number of free hits lol

tulip folio
#

Especially non-charm

marsh garden
#

i'd definitely say it's equivalent in power

#

since it's not two charms of prereq, or a second charm of purchase to completely ignore difficult terrain

#

so probably solid place to leave it

tulip folio
#

Fair. Scrooge McDuck Charm: Achieved.

marsh garden
#

it definitely looks like a strong solar-tier Strength suite so far

#

don't remember many of its direct damage charms

tulip folio
#

It's kinda low there!

#

Direct damage is not a wanderer strength

#

Like they're not going to be worthless there. Everyone needs to hit things.

#

But it's not going to be a real standout part of strength.

#

But 'has a strength excellency' covers a multitude of sins in terms of 'will that guy get hurt'.

#

They do get a fair bit of gambit support though. Wanderers are kinda incentivised to bully the other guy by tripping him, knocking his weapon away or distracting him a lot.

#

They get a disarm support charm that lets them disarm unarmed and natural weapons. The target don't actually lose the weapon but they can't use it until they spend a misc action going 'Oww, oww, my hands' and rubbing their wrists.

#

And a Ranged Grapple in Charisma with a Hypnotic Gaze like a Cockatrice.

#

...also: Kinda surprised that 'make a feat of demolition to Oh Yeah through a wall' isn't a more common effect.

marsh garden
#

reflexive feats of strength are not very freely handed out, so it seems

tulip folio
#

Yeah, kinda surprising. Feels like something that would have turned up pretty early.

marsh garden
#

lunars have a drastically worse version

prisma sun
marsh garden
#

oh?

prisma sun
#

Something Juggernaut

#

Its e1

#

No bonuses but its reflexive

marsh garden
#

big bonuses

bleak hazel
#

Unswerving Juggernaut is more of a grab bag

#

way more expensive if you just want to blow up a wall but does other shit

marsh garden
#

well, it's cheaper for reflexive demo if you're doing more than one

bleak hazel
#

the Infernal one is probably the strongest because you can just run through a solid wall and have it phase back together after you

#

lets you hide in sealed rooms, get away from people, all sorts of things

bleak hazel
#

which is pretty damn rare in my experience

marsh garden
#

"the infernal one is the strongest" is extraordinarily unsurprising, to be fair

marsh garden
tulip folio
#

Hmm...So yeah, relative to the Lunar one it's -1 mote, +ignoring difficult terrain -bonus successes in the Basic Mode. So it's gunna end up More Expensive if you need to boost to punch through the wall as you need to buy the dice boosts manually but cheaper if you can Just Do It without help. Hmm...

#

I really don't like how the Lunar one is only successes, not effective strength.

marsh garden
#

the lunar one is worse than the others, as is tradition

#

many much jank

fierce star
#

the progress of time comes for us all

prisma sun
#

Yknow

#

I didnt read world shaping charge

#

I just thought it broke shit

bleak hazel
#

got that infernal Anything We Can Do We Can Do Better juice

#

they do lack a few of the buttons other splats have but basically everything they do get is wild

#

Craft for one lacks any effect to make stuff with worse tools, so while you have cool demontech you also need a cool demon forge

velvet raft
#

Looks like I should get at least one more mortalgame session

tulip folio
prisma sun
#

I do still feel like every Infernal charm is a Lunar charm but juiced

marsh garden
#

including devil-body!

#

it's lunar shapeshifting but cranked to infinity

#

at least thematically and in a couple mechanical ways

#

(literally, even, with the Infinity Guile option)

velvet raft
#

It's kind of fun that nothing stops you from using any martial art while mounted

tulip folio
#

I'm glad you like it.

limpid badge
#

its delightful. im glad wanderers can go everbody was kung-fu fighting

spiral cosmos
#

martial arts charms for everyone 🙏

marsh garden
#

coming in to ask for a couple vibe checks: for a (mechanically) transforming artifact, would y'all lean towards saying "this item used black jade/moonsilver to help the moving parts function" or just declare that a blacksmith good enough for artifice is going to be able to make whatever fiddly mechanisms they need regardless of the material?

tulip folio
#

I think if it's autocthonian I'd say 'any material is fine'. For non-autocthonian stuff I'd lean on 'there's a material that's helping here'

marsh garden
#

that was my instinct as well, autobot, first age, or "uses moonsilver/black jade"

#

thanks

#

decided to start on a green jade scissor-sword that can split the scissor blades into a pair, and that's fiddly enough that it'd need complex mechanisms on something that isn't just Doin' It Sideways with moonsilver

#

and second, unrelated: i'm kind of see-sawing back and forth on an evo name

#

i think i've settled on This Paper World for the FoS evo that you might remember from yesterday, but i'm torn on whether to add an imperative verb at the start

prisma sun
spiral cosmos
#

is this like the bitch from kill la kill

prisma sun
#

It does kinda sound like the bitch from Kill La Kill

#

or the Barber from Limbus Company

marsh garden
#

oh, it's more Salt and Sanctuary aesthetically

#

love that game's greatscissors

prisma sun
#

I never played

spiral cosmos
#

do what you feel

#

greatsword while they're together, dual short daiklaves while apart...

marsh garden
#

that was the plan, yeah

#

with some meaty scissor executions

spiral cosmos
#

snip snip

marsh garden
#

nui's my favorite

spiral cosmos
#

i liked nonon's band geek thing

marsh garden
#

kill la kill did irreparable damage to my psyche in general tbh

spiral cosmos
#

very brave of you to immediately out yourself as 13-19 in 2013

marsh garden
#

that shit went in the formative experience hole

#

lol

spiral cosmos
#

how it do

marsh garden
#

yeah born in the big y2k

merry arch
spiral cosmos
#

my girlfriend was born in 2002 and one time she sent me a tiktok where it's like, oh what year were you born

girl says 19-
jurassic park music 'i love my dinosaur'

marsh garden
#

lmao

spiral cosmos
#

she killed me 😭

prisma sun
#

this shit still slaps

#

nothing better than the lyric flat out saying "I gotta find out who killed my dad"

marsh garden
#

sawano is just a fantastic composer

#

i loved his work on 86

merry arch
#

love kill la kill. gotta watch that shit again

marsh garden
#

and shoutouts to the singer, whose name i don't know but who i imagine is a close friend of his?

#

or partner?

#

i just kind of take for granted that if a sawano piece exists it's gonna have her

prisma sun
#

To make sure we still on topic

tulip folio
#

It's very funny that the Centaur Mutation makes you one of the the slowest, dumpiest mounts in the game. A normal horse is Speed +4, a Camel is +3, Centaur is +2. The only thing you're faster than is a...Yeddim. XD

prisma sun
#

Thunderbolt Fantasy is the Most Exalted show

marsh garden
#

i will try to memorize that

spiral cosmos
#

unethical ponyplay

prisma sun
#

As opposed to Sidereal ride which is ethical ponyplay

#

Two Sidereals try to save an N/A Daiklave from an Abyssal Dawn

marsh garden
#

i think sidereal ride is noncon ponyplay

#

ethical ponyplay is just deeb ride

#

the only one where you're not a huge freak

spiral cosmos
#

infernal ponyplay is like. the least ethical possible

#

it's basically just the best

tulip folio
#

I'm pondering this for a Sid and keep going 'okay, that was a lot of dots for being slower than Owning A Horse'. XD

prisma sun
#

My favorite bit of Thunderbolt Fantasy is how much the best swordsmen just don't actually hold their swords

#

and just telekinetically attack you with swords

marsh garden
#

Mortal-Abasing Mount is very fucking silly

marsh garden
#

they eat that shit up

#

and in fairness

#

it's pretty damn cool

spiral cosmos
#

Thousand Blades supreme

prisma sun
#

Bones of Creation is also a valid Abyssal name

#

I feel like

spiral cosmos
#

title!

prisma sun
#

Most Exalted ass scene in the world

fierce star
#

I'm considering like, a four dot mutation that strips out 'can be mounted' with 'get the benefits of being mounted and treat yoruself as having +3 speed'. It's honestly worse in most cases than just like, a three dot familiar, but

marsh garden
#

i want that with serpentine...

#

i love sneeple

spiral cosmos
#

snerson

prisma sun
#

I need to make a rabbit person

marsh garden
#

there are many excellent forms of snerson in this world

#

apodal reptilian bodies just kind of rule

chilly sluice
#

snake tails are great (not biased)

marsh garden
#

i love regular snakes too

spiral cosmos
#

your avatar is a gamecube fremblem isn't it topple

marsh garden
#

wii technically lmao

spiral cosmos
#

I recognize her now

#

Shhhh

marsh garden
#

radiant dawn, the wii one, as opposed to path of radiance the gc one

#

but tellius is my beloved

#

forever and always

spiral cosmos
#

Radiant Dawn was my first fremblem

marsh garden
#

i think my first was sacred stones

#

and then radiant dawn, at which point i was a lil bit confused about all the PoR characters i had no context for

#

so i played that one

#

and then my dad found me a janky fan-TL genealogy of the holy war rom

#

and i learned the face of true suffering

#

the even hands of rapture and despair

spiral cosmos
#

powerful

marsh garden
#

and now i'm super normal about nailah and volug forever

spiral cosmos
#

after rd then it was shadow dragon and awakening then 3h for me

#

iirc

prisma sun
#

Borb what's your favorite Yozi

marsh garden
#

i have (unfortunately, one might say), played every fire emblem

#

i love most of them and have very strong negative opinions on Fates and Heroes lol

#

but right yes sorry that's not exalted lmao

spiral cosmos
#

maybe Adorjan

marsh garden
#

my favorite is sachaverell for sure

#

everything i could ever want

fierce star
#

with the fluff updates in infernals I really gotta go with Cytherea.

spiral cosmos
#

Games of Divinity is always going to be my north star for Exalted so I look back to it a lot

tulip folio
# fierce star I'm considering like, a four dot mutation that strips out 'can be mounted' with ...

I could see stripping out the 'extra limbs' part as that part is kinda just awkward and going like:

Equine (••+)
The mutant has a horselike lower body or similar anatomy. She always enjoys the attack and Defense bonuses for fighting mounted, has +2 Speed and can make impaling attacks with lances (Exalted, p. 203). 

For additional dots, she may gain the following:
Centaur (• or ••) She may be ridden by another character per dot spent on Centaur, providing the benefits of a mount. She can be ridden by five times this number if she also has Legendary Size.
Fast (• to •••) Increase her Speed by the number of dots spent on Fast.

Still expensive to get real zoomy and the base effects can be replicated with 'owns a horse' but doesn't require the very expensive extra limbs first.

fierce star
#

yeah, I could see that

marsh garden
#

mmm, i think two dots for the main benefit is too cheap

fierce star
#

I mean 'owns a horse' is two dots.

tulip folio
#

A horse is 2 dots a familiar. It's less as a resources purchase if you don't care about a psychic link to your mount.

marsh garden
#

hmm

#

that's fucked, time to make every character i ever play a cavalier

#

horse emblem reigns supreme again

tulip folio
#

Being On A Horse is a very powerful tool in exalted. XD

marsh garden
#

it's a very powerful tool in general!

fierce star
#

but waht if instead of being on a horse

#

you could be every horse

marsh garden
#

unforchies my idiot son is very not horse

fierce star
#

I know what my next infernal or lunar is

marsh garden
#

he runs at people and cries a lot while eating them

#

and my other idiot showboating son has stopped riding his giant hawk after he got Anor Londo'd off of it and almost died

#

but the next one!

wise ocean
#

I should probably make Horse Abyssal but I can't think of any Lance MAs off the top of my head

marsh garden
#

none

#

it's just abyssal melee

#

or spear MAs

wise ocean
#

fuck

#

and spear MAs are just albicant, WR, and GJ

spiral cosmos
#

rediscovered

marsh garden
spiral cosmos
#

literally first thing in the morning after I awoke

marsh garden
#

(also albicant is not spears, unforchies)

#

(staves and scythes)

wise ocean
#

actually come to think of it

GJ ride abyssal
is incredibly funny

death's chivalry (actually jousting and killing and beating to death other abyssals)

#

though it requires realigning the concept from Nazgul to Flesh-Eater Courts a little

marsh garden
#

god

#

i imagine a full Umbral ride suite would look real wacky

spiral cosmos
#

nanami cow episode every day

marsh garden
tulip folio
#

...I'm kinda tempted to make a Cavalry Saber artifact that's attunement bonus is 'This weapon can make impale attacks'

coral wraith
prisma sun
#

Do you need an artifact for that?

marsh garden
#

yeah

prisma sun
#

That feels like exceptional weapon thing

marsh garden
#

...exceptional weapon? i'm not familiar with that rule

#

i didn't think there was an exceptional equipment equivalent for weapons

spiral cosmos
#

there isnt

quiet garnet
#

Numbers are a little less concrete in 3E.

coral wraith
prisma sun
#

that was 3 days ago wha

tulip folio
# marsh garden ...exceptional weapon? i'm not familiar with that rule

They don't have rules. They just have:

The finest armorers create weapons and suits of armor superior to anything lesser craftsmen can make. Exceptional armor and weapons provide no bonuses, but are exquisitely made, often elaborately decorated or sufficiently durable they require only minimal care.
marsh garden
#

that's about what i remembered, yeah

#

no bonuses, just j u i c y

tulip folio
#

So you can get Exceptional Equipment Weapons and Armour, they just provide zero mechanical effect

marsh garden
#

makes sense, having +1 To Sword has never been fun

tulip folio
#
Medium Melee

Cavalry Sabre
Leaner than other chopping swords, cavalry sabres are designed for easy use on horseback, smoothly turning momentum into devastating slashes as they pass by their target.

Cost: •••
Tags: Lethal, Chopping, Melee, Special
Special Cavalry Sabres can make Impaling attacks. They are considered Chopping Swords for the purpose of Martial Arts.

I remembered the Auzhian and that you can just Have Weapons With More Tags Than Others (Though I gave this +1 cost as a bit of a trivial 'why do people still use normal chopping swords them')

marsh garden
#

yeah i don't like that this is Just Better than an already good weapon

tulip folio
#

You're not wrong, though the Auzhian is already 'Chopping Sword But It Also Has Disarming'.

marsh garden
#

yeah, but disarming is so much less powerful than the impact of an impale

#

which is

#

+5 withering/+3 decisive damage

#

yeah it's after a lot of setup, but

#

i would rather it be the artifact bonus

#

maybe with another ribbon

wise ocean
fierce star
#

the problem is exalted has a lot of weapons that are just another weapon that's better. Like, MAs aside, right?

#

an axe is a better chopping sword.

#

for cheaper!

quiet garnet
fierce star
#

slashing and straight swords are exactly the same

#

greataxe and poleaxe are exactly teh same

fierce star
#

fighting umbrellas are just better shields

#

(having to go out of core now)

marsh garden
#

mm, fair

tulip folio
#

Fighting Umbrellas even get better martial arts access. XD

fierce star
#

like there's really no reason to use a shield when fighting umbrellas exist--and umbrellas have better MA compatibility too!

tulip folio
#

In that they get any

marsh garden
#

also

#

it's so fucked

#

that scythes have chopping

#

but artifact scythes have piercing instead

#

i thought this was a quiet post-core retcon to the scythe statblock

#

but no.

fierce star
#

the bones of the core are too sick for necromancy

marsh garden
fierce star
#

the state of ex3 core is actually a statement about autochthon's existance and the Blight he suffers, in this essay

marsh garden
tulip folio
#

As an aside: I think Chopping, Piercing and Smashing are my favorite keywords as they're very 'do a thing' keywords, while Balanced is a very good keyword but a very boring one. Smashing is overpowered as fuck but it's at least interesting. XD

marsh garden
#

balanced is just the aforementioned +1 to sword

tulip folio
#

I know I invented a keyword for some homebrew I did.

prisma sun
#

Iron Boots should to be able to do impaling attacks

marsh garden
#

LOL

tulip folio
#
New Tag: Concussive
This weapon gains +2 Damage and +1 Overwhelming against Battle Groups and targets of Legendary Size.
#

It was for stuff like Grenades and 'Sweeps across an area' flamethrowers.

marsh garden
#

FUCK

tulip folio
#

Not full multi-attack but big stuff get roasted more

marsh garden
#

WHERE DID MY BOWSER FSMASH GIF GO

prisma sun
#

awful audio

#

but I can't find any good clips of this

marsh garden
#

aha

#

iron boots impale attack

tulip folio
#

...this is reminding me that I totally wanted to do a Smashing + Feat of Destruction combo charm.

#

Where if you slam someone back into an object, you get a free feat of destruction against that object.

marsh garden
#

that's solar brawl yeah

#

abyssals also have it, but infernals' version is slightly modified

#

i appreciate that the abyssal version also lets you threaten people with the corpse you just exploded into a wall

#

but infernals throwing people into the sun is also extraordinarily funny

limpid badge
#
Black Tide Swallows Hope
Cost: 8m, Mins: Essence 1 
Type: Simple
Keywords: Decisive-Only, Perilous
Duration: Instant
Prereq: None

The Black Blade's hunger reaches past blood and souls; it devours the world around the wielder, and its leftovers create more meat to feed the insaitable horror.

The Black Blade's wielder makes a feat of demolition using (Strength + Melee), with (Wakefulness) automatic successes, against an object within reach. If she succeeds, she treats the roll as a *decisive* attack against all characters, including allies, in a ninety-degree arc out to medium range. If the feat required Strength 5+, battle groups treat this attack as unblockable, and other characters suffer -2 Defense.

The attack has a base damage of (Wakefulness) against all characters hit, dividing (Initiative) as additional damage evenly among each target; against battle groups, it adds 1/2 Strength to its base damage. After this attack resolves, the rubble of the destroyed object creates difficult terrain across its area.

Resonant: If the wielder targets a statue created by the Black Blade, she can pay a 4 mote, 1 Willpower surcharge to make this attack reflexively, utterly consuming the statue's trapped soul in a frenzy of hunger.```
@coral wraith helped me….
marsh garden
#

i think this is def too much for something that'd be a published artifact, but i adore it for its own use

limpid badge
#

I’m probably gonna just make it the capstone for her E1 trick cause it’s both good for farming Wakefulness and cashing it out

marsh garden
#

yeah, makes sense

#

if you want to make a version for wider use, this would be a sick e3 mid-tree evo

#

and i'd love to see the rest, it seems super cool

limpid badge
#

The rest needs workkkkk

marsh garden
#

i understand sadcowboy

#

so much work

limpid badge
#

The flavor i can do easy

marsh garden
#

flavor's easy for me, but wording on flavor is like a flashback to goat-herding in Twilight Princess, except i'm also screaming into my own ears

limpid badge
#

Exalted is reflexive to me at a point, fluff wise

tulip folio
#

I keep rereading my fluff and going 'oh god, I used the same descriptor words in like 3 different charms'

limpid badge
#

But mechanics….

marsh garden
#

for my own stuff

#

and just groaned

coral wraith
marsh garden
#

ah, yeah

#

aoe decisive charms are usually e3 minimum, and basically none of the splat charms also come with base damage

#

there are a couple e2s that are just as nasty, though

#

infernals have this one off of a grapple toss at e3

#

abyssals have this motherfucker at e2

#

which i think is a nerfed version of the solar one lol

tulip folio
#

Also: Feat of demolition into decisive if a very big dice pool.

#

As feat of strength/demolition bonuses go through the roof

marsh garden
#

yeah

coral wraith
#

Can't use em on this since it's Melee

#

Not Ath

marsh garden
#

nah, that's part of the substitute rules iirc

wise ocean
#

they just Happen

marsh garden
#

and also the charm penalizes def

coral wraith
marsh garden
#

i don't think it's an issue for a home game

#

as this one is

#

but it's def on the better side of "e3 aoe decisive"

coral wraith
#

Fair enough though

wise ocean
coral wraith
#

If you take a good shaping ritual, you can

marsh garden
#

oh yeah, alchs have another real good e2 one

#

not nearly as much burst as the solaroids

#

but great control

#

enemies-only

#

(oh also the other thing is that lilah's costs no WP unlike the others)

coral wraith
#

Full excellency a "X + Occult, bank motes equal to successes until used again or end of story" nets you around 11 successes on average with just a level 1 stunt

marsh garden
#

that's with a full excellency

#

that you didn't spend on the attack roll

coral wraith
#

Topple

marsh garden
#

one of the reasons sids are zooted sorcs

coral wraith
#

I am not talking about that

bleak hazel
#

Yeah, but you do that long before you get to the fight, so it's irrelevant

coral wraith
#

I'm talking about the shaping ritual

#

Yeah

marsh garden
#

ohhh, on the ritual part

#

my b my b

coral wraith
#

All good

marsh garden
bleak hazel
#

That AoE would be a pretty damn good E3 charm, I don't think it works at essence 1 no wp cost

coral wraith
#

That said yeah E2 and a WP is probably fine

#

There's better charms at E2 like the abyssal archery one

#

That's insane

marsh garden
#

nah, i think it works just fine as-is for a home game since it's like, the equivalent of your supernal

bleak hazel
#

The archery one has a lot less riders attached

#

Difficult terrain plus fuck battlegroups plus a big discount on the attack roll plus resonance

#

plus effective surprise attack

wise ocean
#

also MA compatibility because it's an evocation

#

not that BH does, buto

limpid badge
#

if it helps the sword is what we're giving bh instead of an MA

#

part of it is also. boy. the weapon sure is about descisive attacks

bleak hazel
#

I think when you have Abyssal Melee going "oh I'm not a martial artist" is kind of by the by

#

but this is just straight up an E3 charm because it does so many things

limpid badge
#

nod nod nod

#

it might be well to strip out the dangerous terrain and save that for later

#

but the basic idea that briar was tryin to help me out with was i want bloody hand to shatter a statue and make a shrapnel-blast

coral wraith
#

Yeah I just tried to stick to the description

#

Sorry

limpid badge
#

Tuning down from where we're at is definitely on the table as long as we keep on "Hit some terrain to get a ranged attack, benny if she pops a corpse-statue"

#

part of the reason i think briar went for desisive is that so much of Gorgon (our starting point) cares mechanically about Desicive hits as the Way It Has To Scale Its Gimmick

marsh garden
#

yeah, the big meaty Kill You Instantly Machine artifact 5s are all super cool

bleak hazel
#

It's not like it being a decisive is a problem at all, that's pretty normal, it's the huge list of extra upgrades it gets when "do an AOE attack" is already E2 charmtech with WP costs

marsh garden
#

gorgon, hateflayer, red revel...

#

hey wait these are all abyssal artifacts

wise ocean
#

mmm red revel

limpid badge
wise ocean
#

delicious. more of red revel

limpid badge
#

also here's the current Way The Gimmick Unfolds
The sword’s heavy eye only opens to the taste of blood- shedding its scablike sheath upon the promise of more souls for its feast. Many of its evocations are gated behind a wakefulness rating. When the Black Blade inflicts decisive damage or deals Magnitude damage to a battle group, 9s and 10s that exceed the current Wakefulness rating raise the Wakefulness a step. Add the current Wakefulness of The Black Blade as automatic success on Withering attacks. The wielder of the Black Blade may spend a Willpower as a reflexive action or as part of a Join Battle if the Black Blade’s eye is Closed to rouse it from slumber and raising its Wakefulness to Slitted. If the wielder is resonant with the Black Blade, the first time in a combat scene they would flare to Iconic Anima, the Blade’s Wakefulness raises one step.

#

so assuming bh is working her ass off and getting No Desicive swings she can get to at least Half-Open if she's Spending Large

bleak hazel
#

Is that meant to be autosux on damage or do you get like a Ligier-level Excellency discount once the sword is awake

limpid badge
#

On Withering Damage yeah

#

damage, that is, sorry

coral wraith
#
Black Tide Swallows Hope
Cost: 8m, 1wp Mins: Essence 2 
Type: Simple
Keywords: Decisive-Only, Perilous
Duration: Instant
Prereq: (something)

The Black Blade's hunger reaches past blood and souls; it devours the world around the wielder, and its leftovers create more meat to feed the insatiable horror.

The Black Blade's wielder makes a feat of demolition using (Strength + Melee), with (Wakefulness) automatic successes, against an object within reach. She can't apply Athletics charms to the roll, but can use Melee charms as if it were an attack. If she succeeds, the feat completes instantly and she treats the roll as a *decisive* attack against all characters, including allies, in a ninety-degree arc out to medium range, spraying lethal shrapnel across the area. If the feat required Strength 5+, battle groups treat this attack as unblockable.

The attack has a base damage of (Wakefulness) against all characters hit, dividing (Initiative) as additional damage evenly among each target; against battle groups, it adds 1/2 Strength to its base damage.

Resonant: If the wielder targets a statue created by the Black Blade, she can pay a 4 mote, 1 Willpower surcharge to make this attack reflexively, utterly consuming the statue's trapped soul in a frenzy of hunger.```
#

is that a little better?

limpid badge
#

this is about what i was editing towards hehe

#

playing with toys is fun <in a lot of pain

wise ocean
#

yeah that works

#

no athletics charms brings down the ceiling a lot

limpid badge
#

12m 2wp is a lot of fuckin Juice but its cool and funny and what cult is for anyway

coral wraith
#

yeah i assumed you couldnt use em by default with different stats but. exalted is a beast

bleak hazel
#

Much cleaner

marsh garden
bleak hazel
#

Under normal circumstances I'd now have to go find every non-Athletics FOD booster in the game and see if I could cheese this but bloody hand will not be doing that so whatever

coral wraith
marsh garden
#

where if you make like, an athletics roll to swim with ([att] + Sail), because it's substituting for your [Athletics] you can still use ath charms

limpid badge
coral wraith
#

Oohh I see rooISee

marsh garden
#

as opposed to something like Unweaving Method, where it's just a bespoke whatever + occult roll

limpid badge
#

and also probably having another babybrat tantrum when she thinks no one is looking.

marsh garden
#

it's an attack roll, but "attack roll" doesn't have a baseline att + abi connected to it, since it's all of the attack stats

limpid badge
#

everyone loves it when your dusk loses her temper and kicks a corpse, ignoring the Gang Of Assassins who work for the guy she just killed.

marsh garden
#

so fucking true oomfie

coral wraith
#

i also love that her resolve is quite low

marsh garden
#

if your dusk doesn't start screaming and eating someone, was it really a breakdown?

limpid badge
#

"Idiot! Stupid! Living-man! Give it back! You fucking! Fool! Unblessed! You didn't hear them at all!"

The once-man's hands shatter, and she pulls the blade into her arms. How its awful eye stares at the gathered assassins, filled with an inimical loathing for each and every one. ```
dense verge
#

this game has also been me figuring out how exalted's mechanics work as i go along, such as calibrating how threatening exactly a gang of some dudes is

marsh garden
#

it depends on the dudes

#

my first combat was against two size 3 bgs of hungry ghosts 💜

limpid badge
#

bloody hand is really good at killing Dudes

marsh garden
#

i got my shit rocked

coral wraith
marsh garden
#

i got my shit rocked so bad

dense verge
#

"surely, they'll get at least one turn and not immediately die"

coral wraith
#

the first lesson of exalted combat is you are gonna slam those motes into your JB roll and you will like it

dense verge
#

exalted is the "win combat in one turn" factory im realizing

bleak hazel
#

My first 3e fight was against a grelidaka and a bunch of other fae

limpid badge
#
Cost: 4m Mins: Ess 1
Type: Supplemental?
Keywords: Withering Only
Duration: Instant
Prereq: None
When you make a Withering attack with The Black Blade apply an effect based on Wakefulness.
Closed, Slitted: Attack becomes Smashing as the exalt crashes the stone-scab sheath of the black blade against their foe, she does not pay the Defense nor Initiative cost for doing so.
Half-Open, Wide-Open: do a fucking debuff. I don’t know which one.
Staring: samsies

Resonant: When this charm is used, apply (Wakefulness) to OVW?

Reminder of Dread
Cost: 3m Mins: Ess 1
Type: Supplemental??
Keywords: Withering-Only?
Duration: Instant
Prereqs: The Hunger of Sorrows
Reciting oaths of Chivalry as she strikes the wielder of the Black Blade enhances their Withering attack with dread that saps at the vitality of those she strikes- her foe loses additional Initiative equal to the current Wakefulness of the Black Blade, though the wielder does not gain the lost Initiative. This can only be used if the Black Blade is at Slitted or higher Wakefulness.

here is where we are for the kit rn but uh. i sure should figure out at least two more pieces of E1 tech

bleak hazel
#

None of us had AOE

marsh garden
#

lmfao

#

ehh, four e1 charms isn't super necessary

coral wraith
marsh garden
#

unless you really want to go all-in

bleak hazel
#

It did not go so hot until the ST let the full moon pick up a tree and hit them with that

marsh garden
#

heh

coral wraith
#

sick.

limpid badge
marsh garden
#

reasonable!

limpid badge
#

the sword is what gave her the exaltation

#

we're goin all in on the sword.

marsh garden
#

oh by the way misc

#

you know what words look like

#

could you see if this evo passes the literacy check?

#

i know exactly what i want it to do but i'm not confident that it's intelligible to people who aren't me

#

This Paper World
Cost: —(+1wp); Mins: Essence 1
Type: Permanent
Keywords: Resonant
Duration: Permanent
Prerequisites: One of em
Flavor text is irrelevant rn.
The wearer adds (Essence/2, rounded up) dice on feats of strength and Strength-based opposed rolls made with Oizys. When she makes a feat of demolition against a structure, terrain, or other large object, she can pay a one-Willpower surcharge to complete it instantly, watching stone and steel crumble around her annihilating touch. This doesn't prevent her from being noticed as the source of the destruction.

Resonant: The Hand adds an additional die on her rolls.

Special Activation Rules: The Hand's dots in the Mighty Thew Merit convert dice from this Evocation to non-Charm successes instead of their usual benefit. She can only convert up to this Evocation's maximum. Excess dots of Mighty Thew instead retain their usual benefit.

bleak hazel
marsh garden
#

balance passes would also be appreciated, but my current concern is just the legibility of the Special Activation

limpid badge
#

this might be a bit much, but if the sword has four distinct levels and i have to spend a lot of time dwelling around specific ones, i'd like them to Matter

bleak hazel
#

You've already got 5 for artifact sword, up to 5 from abyssal melee, (woke) autosux from the attunement bonus and then searing edge attack for (woke) init deletion, I genuinely don't think you need any more boosts to that in resonant effects

#

Not in the sense that they're overtuned, just in the sense that you're not going to use half of them

limpid badge
#

fair

#

we are in the Noodlin Phase

marsh garden
#

also i keep fyUCking forgetting that they're called feats of demolition

#

and not feats of destruction

#

i read "feats of destruction" one (1) whole fucking time in Core and it was joever for me

limpid badge
#

its part of the phase-change fantasy, if that makes sense

marsh garden
#

there was a bit of a miscommunication on the fancord last night when i first posted it, so i adjusted the wording a bit to try and make it cleaner

bleak hazel
#

I admit I have no idea how to price wrecking shit effects because I basically never look at those charms on any splat

marsh garden
#

lmao

limpid badge
bleak hazel
#

I checked that Jumping Spider Strike could cap out the FOD table and went "cool, I'm done"

#

"don't need any more strongth stuff than that"

limpid badge
#

as the Awake Sword Effect

marsh garden
#

i got the okay for a balance pass from some other folks, so i wasn't super sweating it

#

but wording is a motherfuck

#

...do you think there's a point at which a five-dot could justifiably steal an amount of TPA?

#

like whole hog

#

because i feel like e3-4 is a point where you could, but i have never claimed to be smart

bleak hazel
#

It's not what I'd jump to because it's more or less the definition of "here's a nice useful dice trick that you use to become really efficient" and evos tend to be more about specific themed flashy stuff

#

on top of the usual stealing-core-gimmicks-is-mean thing

marsh garden
#

stealing core gimmicks is extremely mean, yeah, but that's the only part of it i'm super concern about

bleak hazel
#

but it's not like you can't fit it in the power budget

limpid badge
#

"hear some whispers" is my excuse to come up with a debuff to hit somebody with yaknow

#

you touch the blade, and the bottomless screaming hatred and hunger rush into you for a moment

marsh garden
#

i was thinking of it for a: These Fucking Hands, because i want to emphasize their physical absurdity, and just a blossoming TPA STR is a big way to do that

#

and b: on app or maybe CHA as part of the subtree on the starmetal sorcerous relic i'm working on

#

where you slowly become a living constellation

coral wraith
#

i workshopped this clownshoes stuff

#
The Hunger of Sorrows
Cost: 3m Mins: Essence 1
Type: Supplemental
Keywords: Withering Only
Duration: Instant
Prereq: None

Like the Neverborn it was spawned from, the Black Blade is a dire paradox; its hunger only grows the more it is fed.

When you make a Withering attack with The Black Blade apply an effect based on Wakefulness.

Closed, Slitted: Attack becomes Smashing as the exalt crashes the stone-scab sheath of the black blade against their foe, she does not pay the Defense or Initiative cost for doing so.

Half-Open or Above: The blade drools tar-like soul ichor from its edge, anticipating a grand feast. After the wielder successfully makes a Withering attack against a character, she can pay a 1wp surcharge to reflexively make a *decisive* attack against the same target. This attack deals (Wakefulness+Essence) die of damage, and does not include or reset the wielder's initiative. If any successes are rolled, no damage is dealt; instead, the target gains the wielder's level of Whispers, which count as a poison [Damage [Whispers 1/2]m, Duration (Successes) rounds, Penalty (Whispers)]. Affected targets must roll (Wits + Integrity) to resist.```
#

this liiiiiikely needs refinement but its Funny

marsh garden
#

hmm

#

i think you could probably just

#

directly lift Soul-Warping Whispers