#Exalted
1 messages Ā· Page 108 of 1
Runescape on this point is on so many layers of self-referential balancing that I have no idea what's considered a really funky trick you can do to eke out some more juice and what's a basic boss fight mechanic everyone should understand easily
I actually have thought about this and I think I have the sauce
Sid 5 dot artifact: Rotten Potato
sids prayer flick
oh is that why their excellency is so cheap
given she's one session off from essence 4 and a ways up paoc i think she'd probably manage it
...god dammit i joke about the rotten potato but 'Primordial Admin Device You Barely Understand' would make a very fun sorcerous Artefact
mm, which Primordials (pre-revolution) were associated with what we'd call sorcery?
autochthon has his own branch, which i'd say is probably still kind of distinct in 3e
so firmly not him
and other than that, i don't know who's "the sorcery guy"
sacheverell?
Most of them to some extent. It's not really a 'this guy did Sorcery' thing iirc
they were definitely all world-shaping masters of creation, as is their whole thing
but i'm surprised none of em have a discrete emphasis on sorcery
they don't need sorcery to work their will upon the world
sorcery is carved into existence after their advent. this is why it summons demons and calls on their power
ligier doesn't need sorcery to raise himself in the sky or hale forth masterworks because he can simply do that in and of himself
i think the principle basically holds for the overbeings
Cost: xm
Mins: Essence Yeah
Type:
Keywords:
Duration: Instant
Prerequisite Charms: Student Begins the Journey
Lies can only be spoken with words, the body always tells the truth.
The wielder may make a special Read Intentions roll against up to (Essence+1) opponents, reducing the difficulty of the roll by (1+Number of Turns, Max Essence).
Harmonious: The next time someone affected by this charm utilizes an Intimacy in the scene, you may instead turn its bonus into a penalty. ```
@bleak hazel Howssis
maybe swlihn in a roundabout way
ah right, because she's all about secrets and structured workings?
so the order of spells would appeal
The Primordials wrote the coding language of the world, sorcery is just injecting your own code
Sorcery is telling Creation: "Ignore all prior instructions"
ebon dragon, I think
after all, it was one of his second circles that taught sorcery to exalts for the first time
and to extend the code injection metaphor, he's the blackest hattest of blck hat hackers thematically, if also really shit at it
also reasonable
Ebby is also the necromancy yozi, so I'd be inclined to give sorcery to someone else just to even it out a bit, but it's really all their collective deal
outlier candidate Cytherea?
I would imagine sorcery would be the guy who made the Gets who's asleep
ah, so you're saying that if we murdered ted, we'd get access to the even more secret fourth circle of necromancy
that feels like His Shit
sacheverell!
That's the bitch
i think it's as much that as sorcery is a hierarchy, and it was a hierarchy that had to have been built
so if it was built on some of the bones of her old works and there's an affinity there it makes sense to me
sacheverell is kind of like
if you want to understand where he's coming from in 1e he is simultaneously a riff on lord dunsany's skaarl the drummer from gods of pangea
and laplace's demon
yeah i love that about him
turned into, literally, a demon
I definitely know what that is
causal determinism thought experiment
In the history of science, Laplace's demon was a notable published articulation of causal determinism on a scientific basis by Pierre-Simon Laplace in 1814. According to determinism, if someone (the demon) knows the precise location and momentum of every particle in the universe, their past and future values for any given time are entailed; they...
if you like Games of Divinity or especially anything about the Maidens, it's Jenna Moran pastiching Lord Dunsany
And there fell a hush upon the gods when they saw that MANA rested, and there was silence on Pegana save for the drumming of Skarl. Skarl sitteth upon the mist before the feet of MANA-YOOD-SUSHAI, above the gods of Pegana, and there he beateth his drum. Some say that the Worlds and the Suns are but the echoes of the drumming of Skarl, and others say that they be dreams that arise in the mind of MANA because of the drumming of Skarl, as one may dream whose rest is troubled by sound of song, but none knoweth, for who hath heard the voice of MANA-YOOD-SUSHAI, or who hath seen his drummer?
Whether the season be winter or whether it be summer, whether it be morning among the worlds or whether it be night, Skarl still beateth his drum, for the purposes of the gods are not yet fulfilled. Sometimes the arm of Skarl grows weary; but still he beateth his drum, that the gods may do the work of the gods, and the worlds go on, for if he cease for an instant then MANA-YOOD-SUSHAI will start awake, and there will be worlds nor gods no more.
But, when at the last the arm of Skarl shall cease to beat his drum, silence shall startle Pegana like thunder in a cave, and MANA-YOOD-SUSHAI shall cease to rest.
Then shall Skarl put his drum upon his back and walk forth into the void beyond the worlds, because it is THE END, and the work of Skarl is over.
There may arise some other god whom Skarl may serve, or it may be that he shall perish; but to Skarl it shall matter not, for he shall have done the work of Skarl.```
ig more specifically sachy is mana-yood-sushai here but he doesn't map right otherwise
and the story is called skarl so myeh
but you can see the connection
this does not really feel like it's doing anything martial artsy honestly, and I'm no use on balance here because I frankly don't know a damn thing about Read Intentions tech and how to price it, I'd have to go look up some comparison points
personally I'd be more tempted to do something like "treat your attack roll as a read intentions roll to discover [combat relevant thing]" like how there's some tech that lets you Instill via beatdown, but I am going on pure vibes here and should go to bed before doing homebrew
Hrmmmmgh
weirdly enough "tick manip" can be a strat in both systems
This is Jupiter's end of things yeah
having loose ideas but not something perfectly concrete is super rough, yeah
it sucks struggling for that perfect image of what you're trying to capture
wish i could help
That's actually quite fun, as an "I read your moves and easily evade" type thing.
lots of charms exist that let you clash with XYZ so it's quite easy to template
Razor-Edged Sword: The Swordbearer has double 9s on rolls using Brutality or Larceny. This does not apply to attacks but is increased to double 8s if the affected character (Including the owner of broken objects) has a major or defining intimacy of fear or opposition of violence, unwilling obedience or opposition to violence.
The Swordbearer continues to be a bully but not really in an 'intimidation' way. So much as a 'I have power, you can't stop me' way.
If you have no ability to inflict violence, he's especially capable of kicking down your door or stealing your shit
The Supremacy of Force (5m, 1wp; Simple; Instant; Essence 2) The Swordbearer seizes control of the narrative to demonstrate that those who cannot impose force are powerless to resist it. The Swordbearer makes an opposed Brutality roll against the opposed (Strength + [Archery, Brawl, Thrown, Melee or Martial Arts]) roll of a character in Close Range. If the Swordbearer wins, the target suffers one unsoakable level of withering damage, plus additional levels equal to the Swordbearer's threshold successes as the world turns against them and circumstances conspire to doom them. The Swordbearer gains all initiative lost this way. Once per scene.
Updated Wording.
Unconquerable Truth (5m; Reflexive; Uniform; Instant; Essence 1): The Swordbearer gains +1 Parry against an attack and can block unblockable attacks. This increases to +2 Parry against attacks made without a weapon, such as Spells, Claws and Unarmed Attacks.
Angry Sid/Lunar Sounds
"Stop not letting me hit you!" "Learn to violence like a real person nerd"
Not to be confused with Unconquerable Self, which technically makes you impossible to kill but only by scronching your soul up and depositing it in Lethe
'learn to X like a real person' might be my favorite thing to have a raksha say to someone actually
it's just so delightfully self unaware
Mortalgame update: the fruits of our labors. Next: setting out with a force 12,000 strong!
excellent
do y'all know about when you'll be Exalting?
or is that a card that's still being kept close
my saturday morning game in a gif today:
two essence 3 sidereals jumping the shit out of an e4 immaculate grandmaster assassin
gnarled oak of the gallows dogs thought he could assassinate the ledaal matriarch tonight
he did not expect a bird to drop on him with a starmetal grimscythe then mnemon's bug-loving faildaughter to roundhouse kick him so hard everything exploded
ooh, trying to kickstart the RCW early?
he was hired with that aim
interesting, a (disgraced?) mercenary grandmaster
funnily enough we had a discussion forever back around a similar concept, except it was Gets vs. Sids to assassinate Mnemon and steal her hat
also the RCW but y'know the hat's more important
also yeah, what was this guy's deal? seems like an interesting story
parties had been at work to destablize arjuf on the backs of mnemon reneging on her promises of arjufi autonomy by murdering a ton of ledaals. my circle is here to, like, make the civil war not kick off here but also my character (Mnemon Kora) has come to feel kind of bad about the whole thing so she's promised people that she will ensure Arjuf reclaims its autonomy, despite her mother having promised it to house ledaal
kora's whole thing is she was kind of a failkid but also mnemon liked her a lot more than a dynastic mother should
so she did play favorites enough to make the rest of her house, like, hate kora
whom i can only describe as a slightly clocky fusion between a bug type pokemon trainer and chun li
(she likes to dress like a tomboy despite being transgender and it not being what would be ideal in her mind, and then acts like she isn't more bothered around women who can perform dynastic femininity better)
but what she is very good at is martial arts
"obviously liked by the House Matriarch more than the other kids but fails to exalt" is a rough childhood
(up until anathema moment, anyway)
She WAS the favorite
if she were an anathema it would be easier, in a way
Now she doesn't exist
high essence dragonbloods with high integrity are very good at chewing through arcane fate, honestly, if there's a direct tie
mnemon pretty consistently remembers her
they have charm tech for this
unfortunately for kora this places her between her control freak mother on one side, the bureau on the other, oh and also through a terrible incident involving a hearteater she has ended up uh
Involved
with the lunar elder sublime danger
and she's keeping that a secret from everybody
oh yeah, deebs specifically have a charm that lets them remember things, don't they
I do find it fun how much 3e puts more focus on 'arcane fate sucks on a personal and emotional level'.
she got into a duel with sublime danger once after they killed the hearteater together and it went from beating the shit out of kora to toxic agegap yuri that's now horribly for everyone managed to turn into an actual star-crossed romantic relationship
Instead of just 'Arcane Fate is a Cool Spy Trick'
For the life of me I can never remember whether they count as anathema, don't, or if it's an Immaculate Sect Thing, or if it's "they're not actually mentioned but generally speaking if someone's throwing around celestial-tier powers around you, you're religiously trained to say 𫵠Anathema"
It's in one of the books somewhere, I'm sure
this character has big sauce, love her
It's in core
in 3e they don't count as anathema
Well, yes and no
Immaculate texts reference them obliquely, as best as they can
š
sure, but we're not talking about a peasant
a peasant has no idea
Anathema is mostly a case of 'are they shitted off with you' than a precise thing, as I understand it.
we're talking about Dynasts
A lot of exigents are not technically anathema but they'll get called it if they shit off the DBs
since those are the people that would know the difference between anathema and anathema and anathema
I know it gets mentioned with Architects that they're in a state of 'Look, we're cool with you...don't make us change that. You understand?'
Anathema as a project is primarily tied to the imagery of Lunars and Solars so if you're not that it's immediately a big question mark to most Immaculate adherents
well there's also no "technically" here, it's just a designation of supernaturally powerful being that's heretical or...anathematic to the Realm and "the world's spiritual health", which is why a blood god that's a little too gung-ho is also anathema
as far as i understand it, at least
it arose out of the political need for negative polarization to lunars and solars and is primarily still about them
but yeah
solars and lunars are what the system was built for and as such always Anathema, but it's not just "you're on the shit list" so much as "we are asserting that you are cosmically on the shit list, because your behavior disrupts the Perfected Hierarchy"
very important that you know she's not like other girls and actually her girlfriend tells her she's very mature for her age (23)
which is deebs > humans; humans > spirits within the bounds of Creation, because Creation is for humans
it's peak
there is a sort of "groomed by the bitch discord moderator" energy here except that it's about teaching kung fu
sublime danger as ratfuck-predatory-lesbian is not something i was expecting to see but i can only kneel and say based
Don't worry kitten. I will help you learn PAOC faster
i hope that they have a great time together and everyone else is deeply concerned
well it started with about the energy of like
Immaculate Monk being asked if the Alchemical they just found is Anathema.
If this were a comic it'd be a yuri manga where when the post-fight sex starts very little of it is explicit because it's 90% melancholy hollow internal nation and abstract symbolism, like a shrike impaling a grasshopper
Just peak toxic yuri
Hahahah
Unfortunately for them all Danger has gone and actually begun reciprocating romantically and instead of walking away she's resolved to just treat Kora better
Which is insanely selfish and probably is going to get Kora killed
and yet, it's also romantic
i love that for her
love that for both of them actually
Thats right. Who can say if its bad or not
my infernal met her lunar mate and they're perfect for each other (they're both genuinely stupid as fuck and love violence)
god, where's that "we'll leave that for gundam fans to decide" meme
open to interpretation
To be fair Sublime Danger has multiple times shown up in this very server as a dangerous mommydom
it's in the name, technically. if you squint
Still unknown but I suspect during climax of this Wyld hunt
OH THAT'S GONNA BE SOME MEAN DRAMA
i love this one so fucking much
Especially since Vailo is a genuine Immaculate believer
thank you mentally ill uminekoposters, you're my favorite people
there was a time when I resisted the idea that one of my ffxiv characters had beato as a faerie but eventually I gave up about the time I also gave her highborn lady chainsmoker voice
mortalgame but you never actually exalt, campaign ends when my players beat me to death
lmao
XD
low-power fantasy setting
with your dying cough "kueh But it was going to be...just next...session..."
All I know is that Iāve learned willpower is The Mortalās Excellency
mortals have vanishingly few buttons to press
I.e. the pain of being a mortal is that there is so, so little one can do to pad an important roll, yeah
Our ST has a more concrete rubric for 2-dot stunts, so that helps somewhat
You 3 stunt or did homeboy
But
(plagueofgripes dragons voice) they ain't even got charms
Specifically, a 2-dot stunt should leverage some sort of established advantage or feature of the scene/narrative
Hmm...I keep being tempted to turn some old Wraith stuff into Underworld Kingdoms not connected to the Deathlords.
That specific rubric is from one of the books, isn't it?
your ST sounds great, would love if you could give me a shout if they open a new game
It is a paid game fwiw but I can keep you in mind
it's not, no
I think it's crucible
ah reasonable, not sure i can do a weekly subscription
if anything
Sounds like the thing in crucible
alas, the perils of being a wagie fuck
It is in crucible
it's like "stunts reference your intimacies or environment for more points"
cool cool
backread a bit and sidereal dynast is also a character concept i have kicking around
is a good angle
Iām pondering a disciple of Holok
Who is interesting, I went back and looked at his description and had not realized the bit about ānobody knows how Bronze this guy actually isā
Since heās mostly just best pals with ketchup
huh
Which gives us an interesting set of archetypal elders for each caste, really
do you like, want the real story there
i do
the intention behind the original writeup of Holok in 3e was to try and say Holok was defined primarily by personal loyalty to Chejop Kejak over ideological commitment to the Bronze Faction, as in he didn't really have any. and i sort of for the companion seized on ambiguity of wording to be like "actually a lot of this comes down to how people don't have the best read on Holok as a politician except his devotion to the Immaculate Order"
holok tries to keep the excesses and wheeling and dealing of heavenly politics at arms length
he's devoted to Kejak but also The Immaculate Order Guy
there's no actual negotiation on this point for him
He likes Ayesha Ura personally though
They're friends
Bound by a shared love of godawful tea and acrimonious theological debate
meeting your true love at the sea-cliffs~!
Heaven is small, it's hard to really be on bad terms with your colleagues
Do you think if he were to take a disciple the decision would be shaped by that theological inclination?
I will just quote you the text
Yeah, I love that Sids are 1/3 office dramedy
He takes few students, choosing from the pious and compassionate regardless of their belief systems or alignment. Holok instructs them in ethics, philosophy, and theology, often embedding students on long-term assignments within the Immaculate Order, that they not forget the lot of mortals.
holok believes very strongly that sidereals are the servants of mortals and compassion must be cultivated
he also thinks the immaculate philosophy is the only thing that can order the world
and has a gigantic character flaw in that this does not extend to lunars whom he thinks coexistence with is literally impossible and therefore sadly* they all have to die
he seems sad about it at least
He's a True Believer
he is, by many metrics, a very good person, and probably the sidereal elder most concerned with protecting mortals
unfortunately those other metrics have a bodycount like one of those cultural revolution-era chinese cemetaries
He'll kick as many silver tattoo'd puppies as needed.
i would describe him as unpretentious and humble, a little rough around the edges but really warm
well-meaning guy if not one to stand on decorum ever
⦠tbh for the purpose Iām pondering this maybe itād be better to use the man himself
she did have a small moment of oh fuck oh fuck oh fuck it's happening again when lula pushed her off the cliff. but she can kind of fly now herself, so it's less of an issue
fucking dante dmc double jumping woman
(Fic that will never actually get written purposes)
One of the things I really want to do one day is play a Sid with Feather Cloak Trick and be a Pretend Lunar who's on 'Lunars need more bad PR duty'. Just go about being a dickhead, making my forehead glow silver and then turning into a bird going 'The Silver Pact Sends its Regards'.
meanwhile my Infernal is getting high as fuck on vitriol fumes while making Borderlands cosmetics for the rest of the circle
don't do vitriol alchemy in an enclosed dormitory room kids
its amazing thoooo
(or do, if you want to have a lot of vaguely delirious flashbacks to Futile Blood while holding a blood ape's skull in your hands)
drugs good for crafting
18 successes on 21 dice 
need my fifth dot of craft, some Exceptional Equipment and some exotic ingredients and I can start on my first artifact spear
correct it was so fucking good. monsoon having past life memories and saying idk why but i know you and something inside me is telling me you're mine. im gonna beat your ass and im gonna make you my wife was extremely funny
Shattering Ironās Hold (5m, 1wp; Reflexive; Instant; Essence 2): When the Swordbearer crashes or incapacitates a non-trivial character, it may reflexively make an Glorious Brutality instil roll to weaken an intimacy of fear, obedience or respect that includes him or a group he represents among any number of characters that perceive them. This influence roll ignores penalties for multiple targets and overturning influence, treating their show of force as a major supporting intimacy.
Tinkering with that Fae more. How's this seem for a Less Dickhead Social Charm for a Sword-Focused Fae? If they beat a guy down, they can immediately roll to weaken his control over others around him.
Rather than going with 'Oh they're scary' I tried more to go 'They're focused on the sword, which is not just force but resisting force'. As there's plenty of Scary Fae as it is (And I did up Redcaps are all about intimidation and I didn't want to be too overlapping)
Creation Defying Blade (5m; Reflexive; Until next turn; Essence 2): Allies who can perceive the Swordbearer treat fear-based or peace-based intimacies as one step weaker. Any wound penalties the Swordbearerer or such allies suffer are treated as 2 lower.
You fool, the concept of death is one that only applies in creation! š
But yeah, I'm drawing a bit from (Like always with fae stuff) changeling the dreaming. Where Dragon's Ire wasn't just might, it was the ability to oppose other's usage of might. Breaking the hold of those who'd use force as a tool of control through your own mastery of force.
And I felt that worked well for the Sword Grace
To fully understand force is to understand all the uses force has
If that remotely makes sense?
Yeah, I think so.
Its very funny how many of the very limited celestial exaltatioms end up going to dynasts seemingly
Going to make an Exigent of Revolution whos goal is to liberate the power of the gods from the nobility
1% of dynasts hold 60% of the exaltations
Rule of dramatic conveniance. Statistically 90% of exaltations go to dynasts, slaves in the middle of rebellions or minor realm princesses who's kingdom was just toppled.
...and then I realize that I've played literally all three of those in the past or have them lined up to play in the future. I think my joke cut close enough to home I hurt myself.
Also: Naming one of their primary dice pools 'Glorious Brutality' has led to some of their charms having very fun wording.
Scourging Wind Raid (5m; Reflexive; Instant; Essence 2) The Swordbearer reflexively makes a Rush action with Glorious Brutality.
https://docs.google.com/document/d/1r6H0gbWBQ9smQ_rCzPBY4B5nC5ZAMiUEv7_ONdUswQA/edit?usp=sharing And the Swordbearer is now done!
Wyld Beast Template Essence: 2; Willpower: 5; Join Battle: 7 dicePersonal: 35Health Levels: -0x3/-1x3/-2/-4/Incap.Primary Actions: 10 diceSecondary Actions: 7 diceDesperate Actions: 4 diceAppearance 3, Resolve 3, Guile 2 CombatAttack (Unarmed): 9 dice (Damage 12B)Attack (Grapple): 8 dice...
That's 2/4 Commoner Fae. Just Staff and Ring to go.
I have one Dynast infernal but otherwise I'm absolutely on the Patrician Exalt agenda
no idea why, I have like three of those
Hmm...ring will be tricky. Maybe make them a crafting/beuro support character
Someone you'd ask to help make shit easier.
Join Battle: Cinnereon 8, Vasya 13
R1: Vasya flurries a decisive attack with Terrifying Battle Shriek. The attack hits with 12, deals 7 damage on 13 dice, instantly downs Cenarion. Good fight, everyone.
Tournament arc's going well. Our SVN stylist has decided the jobbers need to be cleared slightly faster than in previous fights.
i assume this was a slightly shiny mortal
like a godblood with no defensive charms
still so fucking funny that monsoon only got 5sux on a 23 dice decisive
yeah he had like 10 motes and two devil prince sword charms
What is a Serenities way to engage with martial arts hmmmm
well, Cerulean Lute emphasizes restraint and reactivity
patience, control, defense through leverage
Venus is generally the god of human relationships
I was considering the idea of shared experiences
actually, i guess that's a sticker here
are you looking to emphasize the philosophy of Serenity through martial arts, or the philosophy of martial arts through Serenity?
A lot of the martial arts is pedagogy
i think looking at cerulean lute as their division style would be helpful, then
not aping it, of course, but like
using that lens
something like cerulean lute or crane style
and then you have a mechanical basis for whatever narrative Serenity-themed effect you want
which divisions do you have so far, anyway?
just secrets, or did you do any of the other three already?
Journeys battles and secrets
nice
Then once I have all 5 it ends with a big rainbow attack
I was thinking something like
Tiger and Dragon attack
Where you and an ally do a combination
Demon blood with two charms IS hot shit for heroic mortals
He just rolled up on a solaroid
My current thought process is "you perform an attack and an ally may follow up with another martial arts based attack"
Which would actually
Be a killer combo with Secrets letting the next attack be unblockable
HRMMM
throne shadow has a relevant charm for this iirc
read intentions, or influence roll against a
nontrivial enemy or successfully asserts her Guile or
Resolve against one, she may use this Charm to have a
shadow finger reflexively make a withering or decisive
attack against that enemy.
Terrestrial: This counts as the stylistās attack for the
round.```
e2, costs motes, init, and a WP
Yeah theres also Tiger and Dragon Assault from Heirs of the Shogunate
Iirc
If someone could also grab that as I am at work
combination, aye
Dragon-Blood coordinates a deadly finishing blow. She
must spend this Charmās training time practicing with
an ally, developing a signature combination move that
requires both characters to perform. A brawler might
deliver a crushing uppercut that pushes an enemy into
the downswing of her allyās goremaul; a Righteous Devil
stylist might use a firewand to wreathe her partnerās
daiklave in flames; a pair of assassins might unleash a
storm of throwing knives that comes from all directions.
When this Charm is used, the Dragon-Blood and her ally
each make a decisive attack with any Ability against a single
enemy. Her ally can move up to one range band in any
direction before making the attack. If this is insufficient to
bring him within range, or if heās crashed, this Charm canāt
be used. Such is the effectiveness of their combination
that both attacksā onslaught penalties are applied to the
enemyās Defense before the attack rolls are made, and they
both use the higher of their two Initiatives to determine
the damage rolled. This Charm doesnāt count against the
allyās attack or movement actions for the round, although
it does count as the Dragon-Bloodās attack.
A character can only participate in this Charmās combination
attack once per day, whether by using this Charm
or participating in it as an ally.
This Charm can be repurchased to develop signature
combinations with different partners.```
just motes and 1WP for this, but more motes
e2 as well
hmm, are there any homebrew martial arts anyone here has tried and liked?
The only one I looked at was hidden horse style
Where do people even post exalted homebrew?
Here mos tof the time
@tulip folio has a couple that I quite like, Rex Frame Style and First Pulse style, but he's asleep, lemme find a link
ah, sorry, sky-twisting boar, not rex frame
it's inspired by rex frame
First Pulse Style First Pulse, like many styles, draws from the world about it. Instead of the flow of rivers or the movement of animals however, it focuses on the power of civilization and worked stone. No matter how mighty the mountain or hostile the forest, civilization will make itself known...
(which is a martila art from a different TTRPG)
which system?
Anima: Beyond Fantasy
The wielder and an ally may consecutively perform a Withering and decisive attack, using the highest initiative between the two of them. The ally must use Martial Arts as their attack ability, and this charm fails if they are unable to do so.
If the wielder and the ally share any intimacies in regards to each other, they may apply the highest value of either as an onslaught penalty before the attack.
(MAYBE) If the wielder and their ally use different styles to attack, both may go into immediate xp debt to purchase the first charm of their respective styles. ```
Got this out during my lunch break
Very rough but wanted to not forget it
Going to have a once per day limit ofc
I feel like it might need more sauce but I will err conservatively for now
yeah, the big thing about rex frame in anima--MAs are much simpler there--is it gives you a stat called Damage Barrier, which is basically 'mundane sources of damage that deal your DB or less in base damage before strength and etc deal 0 damage to you'. It's mookproofing.
the highest level of rex frame gives you enough damage to be mookproofed against cannons.
good to specify who's withering and who's decisive, and what's the deal with the init track since withering's going to raise it
You pick who does what, is the intent
And I think i am going to specify you use the highest of the two (but reset the one who makes the decisive)
snapshot init when the charm is used or "after the withering attack is resolved" is probably also your choices there
Truuuue
I think i would specify you dont gain init from this, the hope is you crash them before the x cross attack
Does the blessed isle get its own directional gods?
wdym
Ye what ItD said, does the center have like a directional wind god or war god or etc
there is a center war god yeah. Wanjung
and an exigent thereof
ma'anjin hekobo
she's in The Realm
trying to build a luna who won't explode my dodge-fernal but will but the fear of luna into her...
maybe can go a liitle harder on soak bc im remembering a 23 dice descisive and. oh dear.
thou cannot
Idk Del i think "summon Greater Ligier" might be a bit much
The Eye of Autochthon's evocations could probably use a balance pass though
Keep the 20 inch hog though
in seriousness though ||what's their DBT mutations lo9ok like? That determines how much more investment you might want in stamina charms, 'cause if they're rocking some sort of carapace build||
||not carapace, but a little unusual hide for squid skin? Mostly stuff for her tentacles- kraken spirit shape||
||Oooh, tentacles. I'd probably get her one more stamina charm, and then just grapple to death.||
Nod nod
||ooh, are you picking up that set of fuck-you grapple mutations?||
||not sure if the dodgefernal uses equipment, but Weapon-Trapping Body Dominion would also be a fun trick to fluff with tough tentacles and rubbery kraken-hide||
||probably only as much feels flavorful for her kraken-shape since lunar str is. Scawy.||
fuck them players, lilah.
Codex Compliant Poindexters vs RAAAAAAAAAAAAAAAAAAAAAGH....who will win????
#warhammer40k #ultramarines
WARNING LOUD
weak aura: I will build up initiative through withering attacks, carefully paid out for ~14-dice decisive attacks to harm my opponent
STRONG aura: FULL EXCELLENCY JOIN BATTLE DOUBLE 9S REROLL 1S INTO TICK ONE DECISIVE
hmm, @bleak hazel when you're around, i'm building up my current lunar to e5 for sunderdome, and wondering how you would rule Desert Basilisc Diadem works with the Jewel of Hero's Panoply
would you rule that it reduces the committed motes of the weapon and armor Charms (Claws of the Silver Moon and Invulnerable Moonsilver Carapace), or nah?
what is the sunderdome
this but for ligier in Cecelyne's most beautiful flat white room
to answer teh eternal question: can the green sun kill a blind armless girl
Hmm...pondering the Ring Fae and wondering how much you can set up 'Crafting/Beuro/Sorcerous working support' without them busting those systems open. As 'not enough dice' is the limiting factor on a lot of splats there.
the bloodstone is doing a lot of work on the defensive front for me lmao
would be a lot cheaper if this was a character that i was designing entirely to kill ligier, instead of building out from someone i'm currently playing
but hey
such is the cost of rallying my interest
I realized I never even looked at giving Drifts a Hearthstone
you should! they're real good for this, even at 6/12 xp
resilient bamboo is 6xp for +2 soak, which is a solid deal, bloodstone is 12xp for Natural Immunity (-2 difficulty to all disease rolls) and a bunch of shit that's cracked but doesn't matter at all for ligier
Hero's Panoply is 12xp for -2 motes on its installed artifact
which is ridiculous on a lunar, but still very good for anyone else
Ram's Horn is 6xp for smashing or buffed smashing
my favorite Silken Steel Pearl is 12xp to apply the silken armor effect to anything
the Dripping Slaughter Stone is pretty specific, but i imagine it's decent at least with things like violet bier
Silken Steel Pearl seems like it would fit him
or the other forced wound penalties
it's cute but Dependent, which means even more XP cost
i have it on Tragic Absence!
didn't put it on Graves because price
i took it uh
a bit too early, so it doesn't do anything yet
but once i finish my training dots, it's what'll let him run Flying Guillotine with carapace + ISOB
unforchies other splats can't eat the hearthstone
so you need to be running Demesne Emulation Practice for a mote committment
for a solaroid or sid to run around in ISOB with centipede or devil-prince
but it's not like that's a significant cost for a sid
oh yeah, i really want to dick around with that one too
Hrm.
Gem of the Wind-Blade is great for martial artists.
As martial arts works both melee and thrown
I also forgot Sids can shoot T.Rexes at you
lunars can drop a t-rex in your shoe like a little spider
Cost: xm
Mins: Essence Yeah
Type:
Keywords:
Duration: Instant
Prerequisite Charms: Student Begins the Journey
Lies can only be spoken with words, the body always tells the truth.
The wielder reflexively clashes an attack with a Read Intentions roll, divining their attack patterns from their heart. After a successful clash, the secrets of their enemyās heart are laid bare. For the rest of the scene, the wielder may flurry a social influence roll with no penalty against that enemy so long as they utilize an Intimacy learned from this charm. ```
Now I just need Endings
Maybe something like
"End your current form for a big smack"
||do we think Halting the Scarlet Flow is too much bc i couldn't see much else for Soak Tech, i was also tempted by the No Bonus Damage, Initiative V Hardness, Go charm||
when you incap someone swap forms
the reaper looks like many things to many people
||i think Fair-Init-Vs-Hardness is one of their more important tools for not getting blown up by a bunch of damage amps, yeah||
Hmm...do you think an equivalent to first circle tier demon that reduces the minimum time to make an artifact by 10% (Stacks up to 50% if you have 5 of them) would be interesting? Trying to work out an interesting mechanical boost for crafting that doesn't supercharge crafters too much in terms of like 'and now they're dumping out N/A tier artifacts all the time'.
if that's an actual 1cd having five time reducers on all your crafting is close to trivial, so I would probably not do that
it's for his fae equivalent, so basically a 1cd
the Marotte is a pretty good example here, but it's limited in that it works on manses rather than swords, and you need less manses than swords
since the splat can summon em
nods
Kinda stalling working on the Ringbearer. As the Ring grace is workers. Crafters of Wonder.
And these guys are lesser fae in secondary roles
But exalted really doesn't seem to like 'I provide a notable bonus for assisting'
my favourite assist mechanic is "here have some craft XP" because frankly you can never have enough of that
Ninegala is admittedly slightly out of scale with random chump wyld creature
but this is a cute eclipse charm to throw at the party Twilight every so often if you want to be nice
e3...
a bit much as usual, yeah
that is a lotta cp though
eeeh, depends how generous your table is with letting you just fab stuff on the fly
but it's a nice-to-have
for a tiny little Wyld thing I'd be looking more at Glory-Forging Sacrifice's effect of "reduce a major project's cost by (Essence)", although that does mean it's probably not stackable
perhaps "reduce the cost of one roll on a Superior project by 1" so you cap out at having six of them that all do different stuff in your artifact crafting process
oh hey, it's five and i have a game in six hours, buh-bye
wish me luck, there will be more battle groups of teleporting hungry ghosts
and probably an enemy abyssal with corpse-soldiers
i suggested we capture them to ransom back
Maybe. It's a tricky area. Maybe I should backburner the Ringbearer for now because 'craft system is a real pain'. XD
Or maybe make it more temporary effects.
Like 'pick a weapon, it's now got an artifact statline until the end of the scene'.
Awaken Wonder (5m, 1wp (+5m, +1wp); Simple; One Scene; Eclipse; Essence 1) The Ringbearer awakens the power of dreams within a non-iron weapon within short range. Until the end of the scene that weapon deals aggravated damage to demons and machine spirits, as well as being able to attack dematerialized enemies, though the attacker still suffers -3 if they cannot see the target.
For a five mote, one willpower surcharge the Ringbearer can awaken the weapons of a size (Essence) or smaller battle group. This additionally grants them +1 Might (To a maximum of +2) when fighting Demons or Machine Spirits.
Played about less with 'crafting the wonder' and more 'awakening already crafted ones'
...Harpies wouldn't be bad to add as a fae creature option.
They were the cover creature for the original fair folk book
Oh shiiii 1e
we do have legally distinct harpies in HDNP
Yeah, those seem rather based on the Greek Mythology Furies. With their 'eating the guilty' aspect.
unfortunately they aren't actually very good at eating people but they do hit reasonably hard against neeerds
I'm very tempted to go with a silly joke combo for their theme.
Harpy -> YGO Harpies -> Perfume -> Elden Ring Perfumers
So you've got bird people unleashing burning firedust perfume across the area. XD
pffft
But for the moment I'm gunna try to get those 4 Raksha done. I think I've worked out the Vibe I want for the Ringbearer.
Make them very D&D 4e Artificer. Being a Support Fae who does short term effects that are thematically craft stuff.
Rather than directly fucking with the craft system
Storied Blow (5m, 1wp; Simple; Instant; Essence 1) The Ringbearer shapes the story of a non-iron weapon within short range. The next attack with that weapon before the end of the scene gains the benefit of aiming and ignores visibility penalties. A weapon can only be affected this way once per scene.
Too silly? Went with aim as aim stacks with excellencies but is itself more limited than a typeless bonus.
The plan for now is to get more Perception, more Strength, and more Charisma
Oooh, I like that. Dpeending ont heir ally they can get some silly stuff, too.
A sidereal meleeist wants one bad
"horse, aim for me"
extremely put-upon ringbearer horse I transfigured a week ago makes anguished noises
Yeah, I gave it that '1/scene/weapon' like 90% to make them spread out the boost instead of being constantly chained to the back of the Sid š
lmao
but then you get people like misc's sid who have 40 weapons at all times, but still
I'm just imagining the horse staring at the fourth wall and letting out the cartoon 'Sigh, it's a living' line before popping storied blow
1/scene/weapon
bandolier of righteous devil six-shooters
When the blessing wears off your first revolver, throw it away and grab a second one
I also realized the simplest/easiest way to give them some non-combat tricks that make them a Useful Minion without fucking with the entire damn craft charmset.
oh?
Thaumaturgist: Ringbearers are masters of small magics, generally knowing four dots worth of Thaumaturgical rituals, with a preference towards alchemical arts, gossamer forging, talisman creation or other rituals that create physical objects.```
Oooh
It makes them not full on 'Hey, I have a Sorcerer Minion'
But it gives some amount of 'oh yeah, he can do some cool downtime tricks'
incredibly rare thaumaturgy W
Yeah, it's the very rare situation where it's sitting in the right area.
I hope the idea makes sense for 'You have a commoner craftsman fae'? He's able to do wonders that most mortals can't but he's not like...a Real Sorcerer.
I do think they should have some kind of craft xp assist, though
craft assist is a hard thing to find
marottes are great but they only work on buildings
That's fair. I might give them a minor thing there too.
I might make it a bit better than marottes but unlike marottes they don't stack.
As 99% of exalts can't Summon Fae
So having 'One friendly fae minion' is more where they'd be than 'Oh yeah, I summoned a whole batch of marottes'
if that makes sense?
Man 2e thaumaturgy was so much more interesting
It really was
"Clearly the thing Exalted needs is less small magic"
but, you know, 2e could afford to have niche rules for mortal bullshit due to being a book mill
It could, but even just in core they made a bunch of really bad decisions re: thaumaturgy
What really gets me is that unless you're an exalt or a sorcerer thaumaturgy rituals are innately understood things you're born with and cannot teach to anyone else
which is a very ?????
Like
what is the thematic reasoning
did the ex2 fans do something stupid with thaumaturgy and H+H decided to ruint heir fun
Given the other inclinations of H+H I have to assume it comes down to "mortals should have less magic because something something Tanith Lee"
or is it just more desperation to keep mortals from doing anything mystical
my abyssal has need of a bunch of other guys who can make zombies, so I guess in 3e I just have to comb the entire population of my city-state for people who can learn Produce Zambie
(Note: I have not read a lot of Tanith Lee but I recall regular people doing all kinds of sexy magic in what little I have read)
misc it may legitimately be easier to just teach them sorcery becuase mortal sorcerers can pick up thaumaturgy jus tlike exalted ones
it's 7 merit dots of teaching per mortal zombie maker but
It's kind of hilarious
but I don't want a corps of elite necromancers, I need like a couple hundred dipshits who can manage all the zombies in one trade caravan
but also at that point just... learn zombie
consider, however: assembly line thaumaturgy aptitude testing Uber-catalyst-style
I need these in "ship's doctor" quantities not "mortal sorceror" quantities
and at about the same skill level
I have legitimately been tempted to abandon updating martial arts to ex3 port forward ex2's thaumaturgy system to ex3
that would be very in theme for Crimson
Unfortunately, it is probably easier to train a corps of elite necromancers than it is to find all those goddamn thaumaturges
at least setting-as-written these days
presumably Skullstone has figured out some kind of solution here because it still works like Skullstone
that's the other thing! The setting is still written as if most villages and definitely all larger cities have access to basic thaumaturgical bullshit!
Even though it's supposed to be like 1/1000 people as thaumaturges
it's that or the old wise woman of the village's warding talismans are just ephemera
I think part of my ponderings is sorta - I like it when people can do little minor rituals to appease spirits and do minor magics. It feels very...natural and mythological.
'Oh yeah, we do this ritual each spring to make sure the harvest is good' etc
ID: Yes it's very stupid and if you were to port Ex2 thaumaturgy you would have my utmost support for all of the reasons you have cited
you can kind of fudge it by assuming "I talked to the god and arranged X" type rituals are separate from thaumaturgical rituals with actual magical effects
but that's a bit jank
You don't need motonic physics or whatever to say that minor magics are all over the place
and also gets rid of one of my favourite examples, blacksmiths knowing a little rite or two to get minor nonsapient fire spirits to stop burning them all the time
If anything, removing these kinds of minor magics makes the setting feel less mystical
I have a seperate thing to bitch about with 'motonic science isn't real' too
and that's if you can't measure, see, examine, or understand essence from a repeatable experimental standpoint then
gestures at the entirety of autochthon
how's that work then
Alchemicals: "Wait, science isn't real?" Vanishes in a puff of logic
Like I think my thoughts on the motonic science stuff is 'People in-universe can likely do magic science. The game rules are not a perfect representation of reality and you'll just have to accept that though'.
As the issue with Motonic Science was always imo more 'treating the game rules as a perfect clockwork representation of how the universe functioned'
Than 'people can do magic science'
I think my personal take would be that + "scientific knowledge of the subject is slipshod and highly approximate unless you are the great maker"
I am OK with this as long as I get to drop a magically instantiated real-world nuclear weapon on anyone who says the words "protoshinmaic vortex"
I also personally dislike non-sidereal/alchemical charms being non-diagenic. They aren't real and can't be taught, no one knows somethign called Heaven Thunder Hammer, they're just named that for our convienance as players
Yes but I want to yell 'Heaven Thunder Hammer' at people while I yeet them š
okay if they're just named for player convinence give them 8descriptive names*, not fancy ones you want to yell out like anime special attacks
that would make the game much worse, granted
Some of this is I feel an overreaction on design's part
my preferred level of diegesis not "every solar somehow learns the same Jumpgooder Technique" but "people with knowledge of exalts have basically categorised the general set of things that various exalt types can do, and have some ability to teach them among themselves"
Also a solid bit of 'Creation doesn't work on real life physics. Doing Real Science to creation is going to get weird results. There's a reason autocthonian tech is very religious-based, not just machinery'
because the idea that deebs don't teach each other Wind-Carried Words or something basically similar with whatever name Prasad or Lookshy give it is silly to me
Honestly even 'this is just the common name of the charm, but different exalts in different places adn times have come up with many other names for these techniques'
Like, HTH doesn't have to be a Perfectly Set Diegetic Pattern for Solars who know how to do this cool thing to call it HTH
maybe the first age had it all neatly categorized and exalts would get in dick-swinging contests over inventing new charms with cooler names
but the first age is dead, gone, shattered, and mor epoorly understood than [insert whatever insult to whoever you'd like to insult about poorly understanding something here]
Does every brawl solar who can toss people with a punch probably do it in a way that is slightly unique to them? Sure! Can we still assume they might collectively call it HTH? Sure!
I am OK with a certain amount of de-diegesis because I found all the 2e stuff that explicitly talked in-setting about "this machinery reacts to these specific charms" dumb as fuck
Denandsor, the big screen in the deliberative that displayed the names of every charm anyone used, etc.
no yeah that's fine, misc, but going full 'this is purely for player convience, no one knows or categorizes any of this' actively detracts imo
One does not need to respond to departure from one extreme by embracing the other, as it were
becaus epeople love categorizing things
I think we're all kind of on the same page here
just different levels of the page yeah
but yeah gkat it is absoltuely an overreaction, per a holden quote from ex3's developement
I am reminded of that one vampire in some WOD book somewhere that had done a bunch of unethical dracula experimentation and had somehow isolated the concept of "a blood point"
I think Iv'e posted it in here before? The "when did it get all noisy and gonzo and clumsy?" quote
Minor magic is good, there's probably some amount of wacky and highly approximate scientific knowledge, and people probably name things in-setting even if they're not Exactly The Same Thing
Ye
"the Deliberative Ordering Technique, or DOT, was a measurement of skill used during the High First Age..."
studying for my DOT exams to qualify for Occult 3

ahhhhhhhhhhhh
but yeah during ex2 in general there was just a big push that like. The system/game was a perfect simulation of the setting's reality.
which even then I thought was stupid
(I just made that up on the spot, diegetic dots were not an actual thing, but motes were totally discrete units in 2e and their quantum was in fact the mechanical mote)
there was even a machine that you could pump motes in and get Mote Wafers out of so you could carry around a stack of motes
which always made me imagine an Exalt fighting with a Death Stranding-sized stack of motebricks on his back so he could keep refuelling
was that from dreams of the first age?
yeah, in the Guidebook to Mount Meru
which I went back to a few days ago and man, I remembered that as better than it was lorewise
some of it was decent but some of it is just bashing you over the head with a pan galactic gargle blaster
Like a lemon wrapped around a gold brick
Honestly I think the DOTFA books were a mistake from the get-go. They had some neat stuff, but man they were just...
gestures
you knwo?
oh I don't think that's in doubt, even leaving out some of the most white wolf mechanics to ever white wolf
...now I kinda want to make a character with all the 'fight with improvised weapons' charms that fights with Jade(Money).
Just yeet a brick of jade at a guy
I was underrating the Sid improv-artifact-weapon charm honestly
it adds a lot of damage, and improvised weapons can be Medium Smashing
so if you are just going melee enlightenment it's legit
I had a water aspec tdeeb back in ex2 who was a bookish and unassuming bureaucrat with a one foot by one foot by two inch jade slab that was effectively a Magical Palm Pilot for business purposes.
It was also her most commonly used weapon.
unfortunately Sids can't shape ambrosia last I checked so you can't just whip out a chocolate coin and zap it into a sword as an improv weapon stunt
It's kinda funny thinking about Raksha castes that the Raksha noble we have, the Cataphract is perhaps the single least 'functional as a person' caste they have.
They're Raksha that even other Raksha think are kinda murderous assholes.
'A Cataphract That Grows A Brain can become a Strategos instead'
That said: There's something funny about one of the castes being just 'What if Doomguy was a Fairy'
e1m1 intensifies
how clauswitzian, as soon as you discover Other Means of Politics you aren't a soldier any more
an officer
just here to fight
well you're not a very good officer then are you buddy
well, we do kill a lot of cataphracts in the ordinary course of Exalted swording
you can kind of wreck their shit with full-pool and reasonable dice
Cataphract: "I am a random encounter."
Everyone Else: "You're not supposed to just say that."
John Cataphract knows what he's about
in this they are the most self-aware fae
and that's showing up, making a quip, and dying to someone more important
fae are by far the most Random Encounter type of guys in Exalted
usually when it's spooky ghost time or spooky demon time it's because that's like, the plot
but you can throw in some conveniently themed fae nearly anywhere
I do find it funny that for all the castes you'd think Sword would be the 'Oh and then there's this asshole' but it's really Ring/Worker that brings out the jackasses.
Because worker is very 'I do what I do because I do what I do'
They in-universe have very simple and basic motivations
I need to dig up the old fae books and do some reading for Crimes Deeb since I have generally settled on him taking fae investiture to become better at crimes
funnily enough I actually do this with an NHP in Lancer but their deal is "I am an officer because the principle I embody is violence, and violence in the state context"
which is appropriate for the Sword Iki's been sketching
so I need a good staff-themed fae lord for him to draw power from and possibly eventually beat up and stick inside said deeb's own staff grace if and when he reaches E4-5
They're a marine officer. They leave the planning to the LT š
wait can I use that one on Raksha
What was the sorta deal made? I've got the books open, I can toss out some ideas.
I am unsure on the details, which is why I need to do my research
damn, Anathema-Sealing Tomb only works on spirits
Cannot in fact seal anathema
I can't stick my creditor inside my printing press as an ironic punishment
(punishment for what exactly remains unclear)
getting in the way of doing cooler crimes
if this character was a Siddie I could take Fate Is All Things and terminal sanction them into whatever object I wanted, but alas he is a puny deeb
(not that deebs are in general puny, I mean he's E1 at age 22 and is as such puny by deeb standards)
But yeah, with it being a printing press I could see Panjandrum or Scribe (Which are actually the same caste. Scribe is Staff ascendent, Panjandrum is Ring Ascendent). Both are diplomats and beurocrats but they've got very different focuses. For a scribe, the process is the goal. For a Panjandrum, the only purpose of rules is what they can personally extract from them.
Just stick them under a sufficiently heavy stone
Panjandrum works
although I admit my mental image here is "public-mythology Kray Twins" purely because a) Fae Twins ha ha ha and b) there was a great bit where their crooked accountant kept begging them not to keep notes on a criminal conspiracy
and then eventually betrayed them and gave up their notes on said criminal conspiracy
Hahahah
so, base thoughts for updating thaumaturgy ex2 to ex3:
Thaumaturgy is split into three categories: Paths, Rituals, and Powers. Paths are three dots long, with each dot teaching a specific power (For example, the path of demon summoning starts with a ritual that lets you see dematerialized demons, then teaches how to summon a demon, then at the third dot how to bind it). Rituals are similar to sorcerous workings, except each one has a single goal it performs: a ritual can be learned to ensure a good harvest, and while you can adjust parts of it, if you want to do something else you have to learn a seperate ritual. Powers are individual minor things, often as presented by ex3 already, such as infinitely breaking bread or reading tea leaves, and are purchased seperately for a relatively cheap XP cost.
a fae with a big stack of amateur ledgers recording things like "bribe to local cops" and "protection money from XYZ"
literally incapable of opsec
actually that might be a good reason for said investiture
Fae: "Obsec is boring!"
here, you seem like you're good at being sneaky, keep the actual cops away from my big threshold organised crime outfit
which means Crimes Deeb is passing himself off as a magistrate and getting in feuds with local All-Seeing Eye guys and generally making the snowball bigger
and also provides the long-term goal of "coup this bastard and take control of said empire" if the imposed intimacy is something like "Safeguard the [name of syndicate]"
...vague pondering.
When the Ringbearer assists with a craft project that causes another character to gain or strengthens a Tie toward the crafter as a basic objective, the crafter gains additional points if this causes a large group or community (At least the size of a village) to gain or strengthen the tie. This grants two silver points for basic projects and one gold for other projects.
@bleak hazel craft booster maybe?
You get rewarded for making a lot of people care about the thing you made.
As the ringbearer gets Delicious Emotions and you get Delicious Craft Exp
this works, although that's already probably the hardest craft objective to get because you're usually going "pretty please GM can someone care about my thing"
my Infernal crafter has procced it twice because the first time he made something he gave our mortal shrine maiden a big fancy silver amulet and the second time he made something he scared the shit out of her by flaring anima all over the place while stinking of vitriol fumes, which nixed the first intimacy and added one of fear
but unfortunately mortals are not robots and you can't just keep bouncing their feelings back and forth to score that
The third one seems very easy to trigger.
'The thing I made is related to things I want to do'
'No shit sherlock'
yeah every crafter should have a "yey crafting" intimacy in there somewhere because that one's the gimme
"benefit to yourself" is hard to do if you're making gifts, which is why I suggest the counterintuitive route of being broke and trading for jade and silver with your rich circlemates
But yeah, do you think it's too situational to be a tempting 'oh, this friend can help me get more craft exp'?
I probably wouldn't bother going for it if it was me
might want something a bit easier than that
personally I like the idea of a more direct assist because it's fun to smith things with friends
and currently nothing in the game lets you do that
So more of a 'directly handing over points'?
Something like this but a bit less beefy?
I would steal something that Infernals uses in a few place and go with "reduce the cost of a major project by (Essence) or the cost of the first roll of a superior project by 1"
which means you're getting a consistent benefit from having your little guy around but don't want like, fifty of the bastards
Makes sense. I'll need to find what infernal charm that is and look over it.
arguably could be (Essence) for both at that point
Glory-Forging Sacrifice
the alternate method for having teammates help with your crafting: gut them and use the body as crafting mats
can confirm it is very fun to use
I have summoned three demons in two weeks and all of them were immediately stabbed for mats
Makes sense. I think my pondering: Make it like 2 silver or 1 gold discount...but it goes up to 3 silver/2 gold if you do it in an area of the wyld as they can more easily get Gossamer there.
that works, yeah
you can maybe go 2/2 and 3/3
since you make several rolls per Superior and the usual exchange rate is 2:1
nods
Gossamer Forging Artisan: The Ringbearer can assist other crafters by weaving gossamer into tools and components for the most wonderous of arts. For Major Projects, this subtracts 2 from the silver cost for the first roll. For superior projects, this subtracts the same amount from the gold cost for the first roll. If performed in an area of the Wyld (Such as a Bordermarch), they instead subtract three. Multiple Ringbearers do not provide additional benefit on a single project and they cannot support projects made of Iron.
so your major project gets a 20-30% discount and your superior project (assuming 3-roll completion, which is good but not absurd) gets 6-10%, which seems reasonable for a Craft Buddy
Added a very minor 'they can't support you if you're crafting iron' but you don't make many artifacts from Iron so it's mostly just fluff.
They also get a restricted version of Feats of Strength in exchange for it being a good pool/effective strength.
They can't run about smashing down doors mid-battle but if you want them to Go Carry Objects they're good at it.
And every crafter likes a guy who can 'Carry Lots of Stuff For Them'
They're not really very good direct combatants but I mean...you didn't bring this guy for his ability to beat things with tools.
And to be fair 'not very good in a direct fight' for a Raksha is still 'would beat most mortals, just not anything with an essence pool'
Read the Ringās Story (5m; Simple; Instant; Essence 1) The Ringbearer rolls Craft to Introduce a Fact about a crafted object or structure, without needing a lore background. Once per scene.
Another nice little 'Oh, I like having this friend about' charm.
The Ringbearer isn't a combat choice but he brings a lot of nice little utility.
@bleak hazel Okay. Provisional first version of the ringbearer sorted. Thanks a lot for your thoughts on the craft side.
I really like it. Awaken wonder is really, really good but only if people remember that most weapons in Creation are gonna be made of bronze, not iron or steel
but not much to be done about that
...I'll likely adjust the name of 'wonder forging assistant' as I don't like two charms using wonder but that's a minor thing.
legit
Mental image of how the Walker in Darkness fights: careful and paced, even at the height of savagery, preferring his bow and mainly using his axe to create and maintain distance, with a knack for switching between them at great speed. Demiurgic art involves going all 6-armed asura and suddenly heās using brawl, melee, and archery all simultaneously.
i do really hope we get his stat block as one of the ones in Riders
...and i wish Archery and Melee had less solar duping (including the lamest archery capstone in existence) so we could see more heavy inspiration from both the walker and dowager's takes
He does seem logical insofar as he is the Scav lands Deathlord
love the dowager cqc archery charms tho
and the lion's pair of soul-eaters in melee
Wait I forgot heās also a Void Circle sorcerer
and he has the friendship of Duke Lu, the greatest character in Exalted
duke lu my beloved
Good dog
i love that he's a strategist and terrifying combatant, and a weird undead philosopher like many other weirdo high-ess ghosts...but also just
a dog
and all of the other sinners feed him
Duke Lu's days are numbered
you monster
King Hu will prove the superiority of cats forevermore
the number goes up every time somebody feeds him a treat however
Borb for reference my main Lunar is King Hu who's spirit form is a house-sized Tiger
I did not know about Duke Lu being a house sized dog when I made him
only one can win. this is fated
I am Outlining in my head, the thing I do instead of Writing in real life, and I figure that The Heroes will mostly be fighting Duke Lu rather than his boss
Dark Souls progression
Somebody(s) else will have to keep the Walker busy
If Duke Lu doesnt get stats I will have to find out what else to give Ru
Barrow Hound but multiple all of its numbers by 6
evasion 24
120 HLs (+ incap)
is Maiden-on-the-Shelf Form's +1 parry a Charm bonus?
i assume it is, but
it adding +1 to a full defense trips me up a bit
unless otherwise stated anything from a charm is a charm bonus
that's what i thought!
Ringbearer
For every grand performer who takes centre stage and twists the tale of creation around themselves, there are those who play lesser but essential roles. These Raksha are known to creation as 'commoners', though it is not uncommon for Raksha to refer to them as other titles such as 'understudies' or 'background talent'. They lack the sheer versatility and je ne sais quoi of their noble kin, keeping to more grounded and focused rolls.
Ringbearers are those commoners who embody the Grace of the Ring, Conviction and Purpose. Driven to create and craft, they see themselves as the backbone of Raksha society. The greatest warrior is nothing without a blade in his hands and a diplomat has nowhere to speak unless a court has been crafted for him to inhabit. The Ring crafts wonder and terror alike, shaping weapons for heroes and the very monsters those heroes slay.
As lesser Raksha who are bound to the Ring, Ringbearers act as assistants and journeymen. The tools they craft are to be wielded by another for goals that are not their own. They love creation for how it appreciates their arts, how the smallest working of gossamer is a treasure to kings and generals. They despite creation for its lack of purpose, how mortals lack a true role to embody, more chaotic than any Raksha. Many workers enter creation to test their skills with a more limited resource and thus grow in self until their works achieve immortality of their own.
Got the fluff written for Ringbearers. I hope this reads okay? That's 3/4 Fae Commoners sorted
Just got to get the Staff done next.
ur chewing thru these at a good rate
Writing is a de-stress method for me. XD
belatedly, and after the right answer, but the "it" in "it adds +1 Parry" isn't the full defense, but rather Impeding The Flow
it's
if [full defense OR defending other]
THEN Impeding The Flow adds
the syntax is a bitch
as far as I can tell from the Lancer, Dominions and Exalted homebrew I have observed, Iki can produce infinite pages of statblocks in a night as long as 100% of them are fae of some kind
the lower FAE% gets the slower it goes
(he says, procrastinating doing his artifact's evocations because he got past the ones he had fully conceptualised and needs just a tiny bit of filler)
Hey, I can also write a billion pages about Weird Theological Nonsense. That's just trickier in exalted, when you get to know the exact intimacies of every god.
syntax is a bitch
why must language Be
'Why does god let bad things happen?'
'Because he's a petty asshole and I'm bribing him'
'Okay, answer recieved!'
I naturally generate decent RPG fluff about obscure postwar continental philosophy, macroeconomics and obscure xianxia nonsense and like, 2/3 of these are somewhat useful in Exalted
this at least is infinitely better than core books 'natural language'
even if one of them leads me to get repeatedly irritated whenever fiction describes something as "a trade dispute" and I go "what kind of trade dispute" and it goes "trade dispute! you know, trade is when the gold carts go back and forth to the town halls"
big slider that sends all the money one way or the other depending on who Trades best
I do nothing but generate increasingly more complex prose about state violence, which would be very useful in some specific deeb campaigns but has strained my allegories otherwise
honestly Exalted has the best TTRPG economies ever put in fluff as far as I'm concerned, despite 1e's general tendency to wander into gold bug libertarianism for a bit every so often
the salt rate is a very cute add-on to an otherwise pretty sensible setup
the salt rate?
My favorite economics thing in RPGs is forever Flying Circus having 'Fiat Currency', named for the Fiat mountains they mine the gold from.
fantastic
they were graeber heads
Debt 5k was a foundational text for Geoff Grabowski
graeber?
the Realm's equivalent of a central bank interest rate is set by what the salt gods take in tribute in exchange for allowing the salt to be harvested, which is centrally organised by the Empress and hasn't been changed since she vanished
it's very good
an anthropologist who wrote a bunch of influential books on what pre-modern socioeconomics looked like
and yeah, that makes a lot of sense now I think about it
definitely has Graeber vibes
I do like how the Salt Rate is also an element of how the Realm is destabilizing in ways beyond 'And here is the fucking bull in the north with a steel chair!'
it's economic system is having the wheels come off as nobody is managing it
some of his stuff is very good, some of it I disagree with for highly specific econ nerd reasons beyond the scope of this chat
Cost
Mins
Type:
Keywords:
Duration: Instant
Prerequisites:
The true secret of martial arts is that without pretense, without the facade of philosophy or propriety, they are simply the means to end an opponent as quickly and as efficiently as possible. Cast off all preconceptions and embody the killer.
The wielder can only use this charm in a martial arts form, which immediately ends at the conclusion of this charm. The wielder makes an unblockable decisive attack, gaining the targetās wound penalty as non-charm dice.
Harmonious: The attack becomes undodgeable and deals aggravated damage.. ```
This feels boring but eghhhhhhhhhhh
Yeah, econ is not an element of expertise for me. My knowledge of economics is 'Glamour 5 lets me destabilize economies enough to get stabbed by sidereals'
wait this is really cool
What are the things I can make infinite pages of as logn as they're within theme?
Character sheets š
you make ONE eleven page backstory
it was 90% worldbuilding and 10% character backstory!
you don't need to be that highly specific tbh, i want to beat him around the head with a copy of dawn of everything
there's plenty that's annoying as shit
I'll be honest I didn't finish that one
debt in particular is just littered with basic malpractice
you don't even need a methodological critique
I got a few chapters in, saw where the wind was blowing and then got back to the exams I had at the time
objectively correct decision
his take on how modern fiat currency works is also just wildly wrong, although that doesn't get Debt that hard because it mostly isn't covering that at all
hmmm. This might just be a me thing, but i feel like that first sentence doesn't quite ring right. To me, martial arts is a form of pretense, in a way ā it's not violence in its purest form, it's violence through a philosophical lens. Martial arts, at least in Exalted's wuxia sense, is violence-as-art and art-as-violence, the interpretation of combat through a statement about the world.
i will say in graeber's defense that i think there is some reflexive disdain for his older works solely on ideological grounds which can be unfair, and is largely just a hating on anarchism
and he has some skill at pop synthesis
but i do not like him
I like the idea of Endings hitting that "I refuse to dignify this any more. We are killing people, and I kill people very, very well." note, though.
To me this is sorta the Meti of "See how they use the power of God the same way a man might an especially sharp stick" moment
yeah, I will say that if you start at "money is like gold standard, right?" and then take on the general points that Debt makes about how money works you will go from being like ten layers of wrong down to maybe 2-3, it's a big improvement
and it's a readable book
That's a fair interpretation as well, for sure.
It's "Yes all that pretense is good but you are punching someone as hard as possible to kill them and that's really all that matters in the End"
but the general state of econ knowledge is so pathetic that the bar isn't that high and people who are actual anthropologists rather than merely fiscal policy nerds with pretensions tell me that bit is no better
still, I read the salt rate section and start rubbing my hands with glee because just having that in the game justifies having a Bureaucracy tree
Saturn to me reads as a gal who's grand magical technique is the equivalent of pulling a glock out and shooting someone in the head
I'm about to play the Silver Prince's backstabbiest trade magnate and hopefully have great fun systematically demolishing the prospects of my rivals in the Skullstone diplomatic corps
you know all this talk about economics is giving me an idea for the worst possible crossover of all time
I appreciate that Exalted is one of the only systems I've ever played with separate trees for bureacracy, linguistics, and two separate skillsets for social interaction that aren't "be nice" and "be mean."
It's certainly the only system I've ever played that does all of those, fully fleshed them out, and given them all equal respect.
oh wait ew i've been using proper syntax
you can probably see the seams of it a little now but a lot of skullstone's economy is inspired by venice
I need something to use my socialfernal's Bureaucracy tree on to justify its existence but man, setting up Organizations and what to do with them is a real "mother may I" moment to the GM
I enjoy my Deeb having a Poetry Stat
i need to play another abyssal so i can take the Infinite Money Approach bureau charms
And that is Exalted and Eclipse Phase.
and bean people with my improvised weapon (Literal Stacks Of Jade)
I can't wait for a hopeful Realm arc where Beuarcracy and War become the most useful abilities
I do kinda wish there was more of a system behind linguistics and bureacracy. In particular linguistics. That said: I can understand why they're not quite as covered as some others.
i had to figure out how to make a older sidereal whose whole thing is, like, being The Trade Guy in the west today and historically. uh. work
in context of creation
that was a tremendous pain in the ass
I need to figure out more sauce for this Endings charm later
Endings is hard to give sauce that isn't just killing someone instantly to me
people think bureaucracy is like a weird little skill for
like
yeah that fits very well in hindsight, with the big families deploying various notables and nephews everywhere like eurogame meeples
standing in the dmv and yelling at people, in exalted
and not wielding the power and prestige of elites and state machinery
just a total misalignment from modern perspectives
"Statecraft"
I like an idea I had for an endings character that works primarily in the ending of architecture. When a bridge needs to fail or a castle fall, not when a guy needs to die.
I'm sorry Menjaro family you are getting it in the neck because Bureaucracy Apocalyptic has arrived and I've made a big board with figurative red string on pointing to you
I desire Wreath so I can run it Better(TM)
first age god of urbanism who's mad the past 1400 years have seen that concept end
... query
urbanism god?
yea
what would you rate, essence/cost wise, a martial arts charm that for one movement action inverts an armor's mobility penalty?
...would it be non-charm bonuses?
Or would it be negate + charm bonus equal to usual penalty?
As those are different
Wun Ja
Inexorable Advance is 3m to negate wound + mobility penalties on one move at E1, Celestial level
I'd personally peg it at like...3-4m?
This is literally that concept
so probably about that, maybe + or - one mote depending on what kind of armour you can wear with your MA
yeah, easy money there
Check the Gunzhoa armor charm
that's pretty strong, i'd probably make it 5m because it's +2 bonus
+3 if you go carapace, which is an obvious combo
but seems legit
I might attach some kind of ribbon because frankly a slight capbreaker on agility excellency is not blowing me away, the Sid charm has its stealth functionality
oh one action
if it needs a ribbon, could make it giv enon-charm specifically for rush?
i should make a gunzosha suit
You should make a Gunzosha suit
Getting to grips with that state machinery in the context of people what are going out and killing zombies and taking out fae kings and the like is the thing I usually have trouble with
that said I think it's also "I need to just get into a campaign where the bureaucracy system is sharply emphasized as Something To Pull On" and I can have boardroom fights with some guy who's muscling in on my cult's compound (small city) and needs to be warned off it by a complete collapse of his commodities contracts in the East
You're in one!
wun ja is the goddess of cities, at least
You just made a Blender of a Man
not so sure about the walkable layout thing
Rush isn't exactly a powerhouse action, I think that would be fine ID.
Wun Ja defeated by V'room, the God of Cars
i want to make a bespoke set for a specific deeb that buffs her melee and dodge excellencies
Moonsilver Gunzosha Lunar does sound rad as hell actually
gunzosha's just kinda fucking rad, power armor slaps
the fun thing about being the bureaucracy guy in your average Exalted circle is that at any point there's a big red button on your desk labelled 
exalted ildefons cerdĆ is a hell of an idea
and if you tell the Dawn "go murderblend, it makes the money go up" they tend to start bouncing up and down happily
which gives you so much freedom to be a real bastard
𫵠I have two blorbos
My cult will be knocking at people's doors momentarily.
my industry now, your industry doesn't live here any longer, I will be signing all the trade agreements
(as deliberate contrast, I wanted to have both the COMBAT MURDER side of the system and the Social & Bureaucracy side explored)
...you know what would be kinda fun? Gunzosha armour that improves the various 'exalt specific blast' charms. DB elemental blasts, abyssal sand blasts, essence cannons etc.
the best part about this MA I'm working on: it's only practiced in a very small portion of Autochton, so I don't need to worry about terrestiral or mastery tags
if I was playing a game where everyone was playing serious political maneuvering I would not be so aggro
but the whole squad is demigods, so go ham most of the time
simply become the governor of Hispaniola
happens more often than you'd think
despite all the hell money charms I think Abyssals are still my favourite splat for dark lording it up with Bureaucracy
Infernal Bureau is very doing-crimes coded whereas Abyssal Bureau just assumes you're Saruman and lets you get on with it
ideally more competent saruman
'Have you considered my careful argument: I am rich and you are poor, you should listen to me'
"I'm not doing crimes, I'm in charge here, we have gone beyond the domain where this is a relevant factor"
the hat trick is to combine the non-crimes side of infernal bureaucracy with infernal presence
I AM GOD, THE UNCANNILY COMPETENT AT ADMINISTRATION
BOW DOWN TO MY MAGNIFICENCE AND RECEIVE 1.8% INCREASE IN CROP YIELD
infernal bureaucracy likes you to be baru cormorant abyssal bureaucracy likes you to be a 1999 rap music video
Hmm...with Staff being Diplomats...social stuff makes sense but I'm thinking of actually playing in a different area than Cup. Cup was all about 'I am making intimacies', I'm thinking Staff will be 'I am all about that Judge Intentions. I find out what you already want and work out plans to get agreements based on that'
my slightly mean take on why a lot of people get bureaucracy wrong is that a lot of people just assume it means "optimisation" and then you go "well, I can roll to make X system better, but this system is below the resolution of the game, so why do I care how efficient my tax bands are?"
Staff doesn't make you care about X, staff goes 'You already care about Y, here's the deal that can get you Y'
Sorry for rambling there.
u are all good
Now I must decide on the rammifications of the Big Five Fingered Slap
if it's one big hit or a combo of some sort
the schlapper
hrm. Multiattacks.
how much would you charge for a withering 'attack one additional target within close range of the first' if you can't use any charms or magic on the second attack roll?
no charms means no excellency, at which point it's basically about stomping chaff for init to use on big boys
I'm not sure on if you woudl gain init from the second attack
assuming you can use excellency, I think there might be some suitable stuff here if you go with "gain init from highest damage roll"
I can't remember where it is off the top of my head though
I was leaning no unless that makes it useless. And my itnent was not even excellency
unless that would make it rather useless
My thoughts is I wouldn't do the 'no magic at all' but also...yes, what misc said.
You gain the higher of the two inits
So it's good for dumpstering a couple of guy's init but you don't skyrocket your own
thinking about....soulsteel gunzosha armour...
doomguy praetor suit
yes, actually. fuck yes.
hmm, if a decisive multiattack is 4m 1wp for solars, for an MA... 6m 1wp for this one?
aaaaand now i have another abyssal to make
and more sets of gunzosha i want to build
that's actually about like the one i had already planned to make!
i have a character im workshopping that's basically Nerd Doomguy and thinking on it, gunzosha is pretty perfect for him
don't copy the firebats, they suck so much
shut up /s ily misc
sc1 firebat sweep
they are not good in PVE, come on, they get owned by lings
Terminators and Genestealers come alive and clash together in a deadly struggle, and this is only beginning.
Visit all of our channels:
Features & Reviews - http://www.youtube.com/user/gamespot
Gameplay & Guides - http://www.youtube.com/user/gamespotgameplay
Trailers - http://www.youtube.com/user/gamespottrailers
Mobile Gaming - http://www.yout...
Lookshy Game
personally my favourite fire armour guy is actually the bioshock infinite one, since that game had some funky dudes despite being quite bad
that's just this
unfortunately his AI was given one brain cell
firebats got done so fuckin dirty in sc2
so goddamn dirty
easily my favorite terran unit aside from Vultures
anyway I have three E1 MA charms made y'all mind taking a look at them?
Hrmmm
How would you do Tyranids
I suppose you'd probably want to make them a 3cd or a Behemoth actually, where it's sorta like Snake Lady where it's one mind many bodies
possible metagaos or kimbery 2/3cd that spawns a bunch of lads, Tervigon style
metagaos works since you spawn chompy dudes, they eat a bunch of stuff and then their progenitor eats them again to repeat the cycle
also the best terran unit is clearly the Widow Mine because I am a rat bastard
i loved the...diamondbacks? is that what they were called? in wings of liberty
busted op garbage pve unit
the mobile railgun hovercraft shits from the train stage?
yeah
love 'em. Useless as fuck outside that one niche, but love 'em

