#Exalted

1 messages · Page 103 of 1

marsh garden
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i swear it would be fine at 3...with crucible rules

buoyant summit
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sadge

marsh garden
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which would be 6xp instead of 12

merry arch
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even then it costs nearly as much as an ox body and you only get a -0 and a drawback

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game im playing in has it costed at 2 dots in unified xp and it's seemed completely fine

marsh garden
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i mean a -0 and a drawback makes sense when half the splats don't get any -0s with their ox-body

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lunars and infernals cap out at -2s and -4s (which is a lot better for infernals, but still), deebs are...a -1 and -2s?

merry arch
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i just don't think one health level is worth 6-8xp

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even if it's a -0

marsh garden
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its a valuable HL

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i don't think it'd be a super meta pick at 6xp

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but i don't think mutations should be super meta picks

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just feel good enough to take for your character concept, esp. since you can get em at CC with your non-charm resources

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...i wouldn't mind if it was a -0 and a -4 at crucible four dots, actually

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that's just a full (bad) ox-body at that point for a bit less less xp than a charm

prisma sun
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Mutations shouldnt be meta yeah, theyre flavorful things for players at best unless youre a lunar or infernal

bleak hazel
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this is mostly true, with a couple of outliers in Unusual Hide/Serpentine for everyone and Enhanced Toxin/Extra Arms for certain builds

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Unusual Hide stacking with armour is really what makes it go wild

marsh garden
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at the very least unusual hide in Problem Child quantities makes you the most recognizable motherfucker in the history of the universe

velvet raft
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Just gotta take it with Subtlety :D

marsh garden
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okay but at that point that's like

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9? merit dots

velvet raft
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A lot of dots

marsh garden
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yeah sub's 2

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9 dots

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it's an exhorbitant amount of soak but also a lot of dots to get there, and that's a movement penalty to boot

velvet raft
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Not 7?

marsh garden
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oh right, carapace isn't an autopick

velvet raft
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My ST in mortalgame ruled that subtle would cover two points of Unusual Hide, so that’s what I’ve got. But like, 4 dots for 2 soak at character creation doesn’t feel too crazy imo.

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Oh carapace

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I always forget carapace

marsh garden
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i assumed that it was part of the "unusual hide's Too Much Soak"

buoyant summit
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If I take the alch mutation charm, what should I get for 2 points alongside Hide 4?

marsh garden
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since otherwise that's 5 dots for 5 soak and -5 disguise

marsh garden
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which makes it hide 8

prisma sun
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I need to finish Sable

bleak hazel
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Carapace counts as medium so it's MA-no in most cases

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Unusual Hide just works

marsh garden
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or if you're in social you could pick up like...Pheromones + Musical Voice

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or Imposing Features

buoyant summit
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Does Golden Janissary work with armor? We forgor

marsh garden
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janny's light only iirc

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however

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with One Simple Trick™ you can have carapace with any light armor style

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lunars can do this too with Desert Basilisc Diadem

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my lunar is going to end up with this combo and Flying Guillotine Style

chilly sluice
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Huh, turn any light armor into silk

marsh garden
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yup!

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it's a real good hearthstone

bleak hazel
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that is at least a reason to differentiate light-armour from no-armour martial arts, since normally it's just a matter of +1 merit dot one way or the other

marsh garden
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i'm really chuffed by my lunar, they're a meathead no moon with thousand wounds gear and a jackdaw spirit shape

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with headwings

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an itty bitty crest

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really excited to try out thousand wounds (i guess thousand wings murder, in creation) + flying guillotine

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but that won't be for a while

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their current spell list consists entirely of Flight of Separation and ISOB

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and will continue to until they're informed that they can wizard magic bullshit their chakram

buoyant summit
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Do submodules purchased at chargen count as charms or do they have to be purchased with BP?

marsh garden
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they're not charms like Keys are, so they gotta be BP

buoyant summit
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fuckin damn it...

marsh garden
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which ones did you want at CC?

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i assume a stat replacer or two?

buoyant summit
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The strength for attacks and parries, perception for evasion, and appearance for guile ones

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Mostly so I can have decent parry, evade, and guile without

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you know

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dexterity or manip

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because this character we have decided, in our infinite folly

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is mental primary despite being our group's designated Brick Shithouse

marsh garden
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understrandable

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well, 6xp submods are as efficient as buying an unfavored charm

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and 3xp submods are the same as buying merits, which is...percentage-wise, a lot behind favored charms, but not huge in actual amount

buoyant summit
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We need four submods, actually

marsh garden
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ah rip

buoyant summit
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Well

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Do we...

marsh garden
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well, you could stick it out for the first session or two

buoyant summit
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We could just be a soakbeast with bad parry and good evade...

marsh garden
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and assume that you're not going into bad combat

bleak hazel
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as long as you have one good defence at low essence you're probably fine

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it's Autocthonia, it's not like the campaign pitch is going to consist entirely of fistfighting Brawl Sidereals

fierce star
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I feel like it's only about essence 3w here you really want to worry about it, and even then just having two good and one mid defense is probalby fine

buoyant summit
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The most evasive motherfucker built like Hildryn you've ever seen

merry arch
marsh garden
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it also cuts down on the necessity of having like

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eleven TPAs installed

bleak hazel
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yeah, it's rare that peer opponents at E1/2 hit you with the

marsh garden
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if you just go STR to hit, APP to guile

bleak hazel
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at E3 they start becoming way more common, but at that point you can have your pseudoperfect

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alch psuedoperfect really good

marsh garden
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and even those you prob won't need session 1

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so you can buy them with your post-session 1 xp

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(or session 3 if you're busy bees)

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submods only take a day to train, and presumably you can get them all at once

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esp. since they're all towards TPA

bleak hazel
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I'm trying to think of where low essence unblockables are outside the Sid charmset that I have nearly 100% memorised and I'm mostly coming up blank

marsh garden
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nowhere, sids have special boy privileges there

bleak hazel
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Sid Brawl and Sid Archery have 'em

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oh, sorcery

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lots of undodgeables there

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less unblockables

marsh garden
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no unblockables!

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you need flesh-sloughing wave in necro for that

prisma sun
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I think every Deeb Unblockable is E3

bleak hazel
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my first ever Sid game involved the entire party getting BBQed by an E4 fire dragon stylist, but usually your enemies aren't winding up the E4 charms at E1 + 10xp

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(we lived, in ox body we trust)

prisma sun
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Lunars do actually get an E2 unblockable

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Which is also an AoE

marsh garden
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fun fact: lunars have zero damaging unblockables except at e5 against crashed enemies, or if you have Leaping Pounce

prisma sun
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A lot of unblockable in the Lunar stam tree

marsh garden
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they have two poison blood attacks, the Maul A Crashed Enemy To Death one at e5, and Mighty Behemoth Leap

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oh huh

prisma sun
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I was reading that as you said that

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for peak comedy

bleak hazel
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sometimes I wish the feats of demolition table was a little more dramatic, I want to melt the map with acid

marsh garden
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i wish it was a lot more dramatic

buoyant summit
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We think we may have fucked ourselves making a very insular character for what is a very outgoing caste apparently

marsh garden
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i don't understand why a ten strength character didn't need twenty successes to smash through a castle wall

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why is it 10 str...15? 18? sux to bend open a portcullis

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that's like, classic fantasy troll shit to batter through metal gates

buoyant summit
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Well

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We did make this Adamant a machine saint and therefore priest

prisma sun
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I think the main thing is that the core devs I think had in their heads a completely different idea of what "increasing range bands on feats of strength" actually entailed

buoyant summit
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And they're on the frontline against the Blight

prisma sun
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And then just really failed to let us know what that was

buoyant summit
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So I guess they could work as a chaplain

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type deal

marsh garden
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"10 str 18 sux to split a boulder"

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what the fuck kind of boulder is that tanky

marsh garden
buoyant summit
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To not have bad social defenses?

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Their Manip is 1

marsh garden
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but like, you're a priest

bleak hazel
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this is again why CMOS is blessed because it just lets you go "fuck it, death to the scenery" without buying 5000 FOS charms first

marsh garden
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what do you need to lie about?

buoyant summit
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A priest who's secretly undergoing a crisis of faith

marsh garden
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ah

bleak hazel
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but I admit I'd like a bit more Exalted collateral damage

buoyant summit
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and therefore needs to lie to others that 'no, I don't think I'm a bad priest'

marsh garden
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ic

buoyant summit
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Though

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idk maybe they're not as deep in that mindset as they used to be

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cuz one of the Ministers would have to have sussed out the crisis as part of judging them for Machine Sainthood

marsh garden
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but i do appreciate that it actually allows you to explode things

wise ocean
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strength deals damage and gives me more vbos dice 👍

prisma sun
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I mean Sids have multiple ways to just not use strength for FoS

marsh garden
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yes, sids

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there are a lot more splats than just sids

prisma sun
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Only one splat should be using CMOS

marsh garden
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infernals, agreed

prisma sun
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Solaroids got their days numbered...

buoyant summit
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first attempt at Adamant attributes and abilitiiiiiiieeeeeesssss

marsh garden
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need one dot in brawl for MA

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unless alchs skip that too?

fierce star
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They do

buoyant summit
marsh garden
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gotcha

fierce star
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Alchs say 'fuck your prereqs we do it live'

buoyant summit
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WOOOOOOOOOOO

marsh garden
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makes sense, since it's a permanent charm slot

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cheap as hell though

fierce star
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even terrestrial circle sorcery for them is 'int 3 ess 1 no prereqs'

marsh garden
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yeah, quite nice

buoyant summit
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Oh

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And this is before inputting the transpuissants etc etc etc

marsh garden
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hm, do you need both dodge 5 and MA 5? i feel like you'd want some socialize for your guile

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since you mentioned caring about that

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although maybe you could just steal from athletics

buoyant summit
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We decided Guile just

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isn't worth it

marsh garden
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fair lmao

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it is a lot of investment to get there from CC, with all the other stuff you're trying to juggle

buoyant summit
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look we're making a martial artist sorcerer priest XD

marsh garden
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oh yeah, i feel the pain

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if you're not a sid with the huge pile of free dots and replacers, that's so much to keep spinning

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well, at least the pile of replacers will get easier for you once you've got some AXP stocked

buoyant summit
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tru

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We are getting 3 transpuissant submods at chargen tho, with the last of our bp

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Strength to attack, strength to movement actions, perception to parry

marsh garden
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eking it out

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(i think it's per to eva, sta to parry)

buoyant summit
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Right

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per to eva

marsh garden
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(but yeah, ik what you mean)

buoyant summit
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is Eva 6 necessary, or will Eva 5 be fine?

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Asking cuz if we go with Dodge 4, which will reduce Eva to 5

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That gives us 4 more bp for submods

merry arch
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looks fine. abilities at 5 is pretty expensive. if you're getting a transpuissant intelligence or wits bumping down occult from 5 to 4 wouldn't hurt you that much and would free up some bp to spread it into socialize or something else for derived stats

marsh garden
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ehhh

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otoh, this is the cheapest occ 5 will ever be

prisma sun
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Man Puissant is a phrase that I will never get hitched up on on a first read

marsh garden
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i'm not super cheesed about Exalted's love of it lmao

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it's a sometimes word

merry arch
marsh garden
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too much Perfect Puissant Thews

buoyant summit
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So far the transpuissant (yes yes I know) plans are a Strength, a Perception, and prooooobably an Int?

marsh garden
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that makes sense

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you need the str and per slotted for your combat chassis, and int is just

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nice to have if you're a sorc

prisma sun
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I have realized I need to make an addendum to the Supreme Creature inspiration sheet

coral wraith
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Grinning Mask only makes it work due to Flying Guillotine

prisma sun
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I fucked it up a little bit

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but still

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it gets across

velvet raft
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Getting all of the Dex replacers as a sid is like 4 charms, for 32 xp, vs. just getting dex up to 5, which is 40

marsh garden
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and not easily, just like

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the extra costs kind of scale with each other

buoyant summit
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Admittedly

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We are making a sorcerer because Alch charms confuse and scare us

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This is some weird shit

buoyant summit
# prisma sun

Also wait is that a fucking Uma Musume girl up in here?

marsh garden
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alch charms scare and arouse me, thankfully minimal confusion now

chilly sluice
marsh garden
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is that an uma name

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it sounds like it

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or ig a horse name

mighty rover
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yes

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the Centurial Overlord and greatest aura farmer to ever do it

buoyant summit
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Should we even make a sorcerer...?

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hhhnnngghhhhhh brain hurt

prisma sun
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"YOUNG WERTHERS WHO SEEK TO SHATTER MY GOLDEN AGE, STAND PROUD!"
"FOR YOU HAVE THE PRIVELAGE OF FALLING BEFORE ME"

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-Actual Dialogue From That Horse Girl

marsh garden
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I'm glad the horse girl fans are having fun

prisma sun
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I still know basically nothing about Uma Musume

marsh garden
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more than i do

prisma sun
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but by virtue of their commitment to making a lot of their anime girls into fucking freaks there's a lot of very niche character tropes presented that allow you to point at them and go "my freak's like this"

buoyant summit
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🐴 I think at this point we're bouncing off the fact that Charms for Alchs are installed, physical, and technological things

marsh garden
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i just know haru urara is a sad pathetic loser who loves life

buoyant summit
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And not really getting over the hump of our own opinions about transhumanism and religion

marsh garden
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"my basic str enhancer isn't me Being Cooler, i have a pile bunker"

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fair

buoyant summit
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Where here we're trying to make a character for whom those things are necessarily and deeply interlinked

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Which

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In a way is a good thing

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We are reexamining our biases

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But

prisma sun
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Weirdly enough I don't find Alchemical's transhumanism that offensive

buoyant summit
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We wish that shit wasn't getting in the way of picking 15 fucking charms AAAAAAAAAAAAAAA

prisma sun
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I think it's because the power dynamic is dealt with and also the Alchemical is considered their own unique individual

buoyant summit
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And are uncovering a bunch of contradictory unexamined bullshit that's buried itself in our psyche since our teen years that is making it very hard to write this motherfucker

buoyant summit
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Our own brain is the problem here

prisma sun
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I wasn't saying you were, but I've been getting into rows over EP's transhumanism

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(EP = Eclipse Phase)

buoyant summit
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Ah

marsh garden
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my personal beliefs prevent me from enjoying EP, but it's such a cool setting

prisma sun
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Sorta where I'm at

buoyant summit
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🐮I think I've got why we're struggling so much

prisma sun
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I don't wanna relitigate because I am trying to cut down me doing the Same Arguments Forever Unprompted but I just have a very different view of the self and the importance of the self than the authors of EP do

buoyant summit
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We are imagining this character as fundamentally deficient for their role, or at least they believe so

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But that's butted up against the fact that, well

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No

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That's not how Alchemicals work

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They literally build themselves to be better

marsh garden
buoyant summit
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perfectionism

marsh garden
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my opinions on continuity are different

buoyant summit
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This motherfucker struggles with perfectionism

marsh garden
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in a way that prevents me from comfortably accepting the mandatory buy-in

marsh garden
buoyant summit
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They believe they will never be a perfect Alchemical, able to fully perform their utterly necessary role as synapse and antibody for the body of their God, because they would reject the idea of becoming a Colossi or Metropolis

marsh garden
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because it can be a neurose that you are both defying and enabling at every point

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each time you change yourself, each time you optimize out a flaw or create a new tool to make yourself better, you can still go "this wasn't enough"

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"it didn't fix me"

bleak hazel
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becoming a colossus is something of a long-term goal, to be fair

marsh garden
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and that's a compelling internal dynamic

buoyant summit
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And that feeds into Clarity

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And Misc I would be surprised if you did not eventually start Caravettaposting if this conversation dragged long enough

bleak hazel
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you have a long time for robot therapy considering you get to the point you can start that process at the same XP level where Rival, for instance, is completely done, build functionally complete

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nah, he's not an interesting alchemical at all

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the closest character to him is my Infernal

buoyant summit
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The narrative I intend is for this character to accept that not wanting to become a Colossus or Metropolis is

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Fine

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That they are a full person

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Not just an agent for one of the Octet or the Ministers or Autochthon himself

prisma sun
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I feel like the vast majority of Alchemicals don't

fierce star
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I feel like the vast majority don't become metropoli, definitely

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but like,b ecoming ac olossus is 4 XP and extra time in the vats and is fully, if not quickly, reversible

buoyant summit
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Even if offered the chance to, even if ordered to by Auto himself, they could not bring themselves to do it

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They find the idea existentially horrifying

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And that's where the perfectionist guilt comes from

marsh garden
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that's valid! that's a good internal conflict to have

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fucked up emotionally contradictory flaws good

prisma sun
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I don't wanna tell you how to RP your character Rhi, but I have some minor writing critique if you would like to hear it

fierce star
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oh yeah not saying it's not valid, I just think J. Average Essence 5 alchemical (as much as there are average ess 5 anything) probably has the charm even if they don't sit inc olossus form

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sorry

bleak hazel
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J. Average E5 Alch with a massive support budget even by Alchemical standards, at least

marsh garden
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my dusk has a major negative intimacy towards the idea of the nobility, but has yet to square his own idea of that with...the fucking Realm, because he's from Paragon and his entier idea of that is its, and so that's been acting as an emotional time bomb involving my Deathlord and Dynast buddy

bleak hazel
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Colossi are supercarrier expenses if not more so

marsh garden
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internal inconsistency lets you fuck yourself bad and i love it

bleak hazel
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(which is not represented mechanically because state austerity preventing you from spending XP is silly)

prisma sun
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I think you could easily expand the anxiety this character feels if you went past just the idea of Colossi, and more about the ask of martyrdom inherent in the role of an Alchemical.

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You were created, fundamentally, to die a most likely painful death for the service of Authocthonian

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And your reward for surviving that is to lose your self regardless

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I think there's a lot of room for playing up that anxiety by making Colossi-ship a facet of a greater whole

buoyant summit
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Fair point

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You know what would be a fun but stupid and pointless charm

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One for if you get the resonance charms to be resonant with every magical material

prisma sun
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I do think there should be means for non-solaroids to do so yeah

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I personally run that if you are personally resonant with the themes of a weapon, you can attune regardless of Exalt

velvet raft
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Alchs have a charm for that

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The materials, I mean

buoyant summit
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No I know

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That's the charm I was referencing

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What would a charm that requires you, as an Alch

velvet raft
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Oh you mean a charm with all of them as a prereq

buoyant summit
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To be resonant with all magical materials like

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Do

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Ye

marsh garden
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like the equivalent of the five ox-bodies charm that deebs get!

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that'd be fun

velvet raft
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The reward would need to be wild to be worth it

buoyant summit
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Yeah cuz Resonance by itself isn't, like

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useful

marsh garden
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yeah, you probably only need it like twice lol

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max

buoyant summit
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And that's for a really weird build

marsh garden
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your caste + maybe two off-type artifacts

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and that's a strong maybe

velvet raft
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Honestly the charm that grants resonance could stand to be souped up

marsh garden
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would be boring, but free evo unlocks?

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just like

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fold their other options for that into it

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give em free evos every story + more

prisma sun
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I generally find "XP manipulation" charms to be very opaque

marsh garden
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that's fair, but the cat's outta the bag there lmao

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i think abyssals and deebs are the only splats without a giant pile of xp manipulation

prisma sun
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Just because people did bad things in the past doesn't make us beholden to them forevermore >:c

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end nuclear proliferation now............

marsh garden
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lunars have their working gubbins, alchs can already get evos, infernals get free workings and free evos, solars have Socialize

velvet raft
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Lunars have some interesting bullshit around evocations, iirc

marsh garden
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yeah, they can walk out of a forge with a half-built artifact

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and i believe sids get free evos off of their weapon RD charm?

prisma sun
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Abyssals technically get XP manipulation in their ability to yoink out a 3 dot artifact whenever the fuck they wish

marsh garden
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oh nope, guess not

prisma sun
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Deebs also get

marsh garden
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that's not xp manip in the way i was thinking

prisma sun
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ssssssssomething

marsh garden
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that's craft points manip

prisma sun
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I remember

bleak hazel
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Sids and Lunars have very few ways to game this

marsh garden
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so deebs sids abyssals have no xp manip

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solars have fucking sins

bleak hazel
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white points spent on prophecies, sorcerous workings and craft dots, that's it

marsh garden
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infernals have slightly fewer sins

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lunars have the working roulette and free evos off half-built artifacts

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alchs have one of the infernals' sins

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(craft points as xp for evos)

bleak hazel
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Alchs and Infernals have the most playable version due to having that white point sink, yeah

buoyant summit
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Should we make this a crafter and not a sorcerer...

bleak hazel
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it's usable if a bit gamey in a way I dislike

marsh garden
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i would say that solars have the most "playable" version because that soc tree is gigafucked

coral wraith
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The only thing I'd class as XP manip for Sids is being able to take a Pattern Spider who has some free horoscopes. That's it tho

bleak hazel
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Solars are unplayable (too broken) in that department

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the Lore XP reactor is generally not sane

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I'm giving the Infernal Craft version a go because I'm interested in seeing how it works

marsh garden
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wait, they have a lore one too?

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oh nyo

bleak hazel
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will take a very long time before I have the charms and essence levels necessary to spend white points on evos though

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oh the lore one in solars is by far the strongest

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their craft one is Alch/Infernal grade

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their lore one lets you spend XP on teaching people and then recoup more than you spent, in essence

marsh garden
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ough

bleak hazel
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so every story you apply a multiplier to the amount of XP you have and keep stacking it

marsh garden
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jesus

bleak hazel
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all future training effects are merely XP debt like they should be

marsh garden
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we need to banish solars to the void

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and here i thought getting +75% xp from socialize was egregious (it is)

tulip folio
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Does this read okay?

marsh garden
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i think this is quite cute as a manip charm

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not a huge fan of the name, though

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"baldrdeath" just doesn't really...flow, to me

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and referencing baldr without his presence as a character in Exalted like Balor is also feels wonky

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but i like the actual effect, and it's got fun places to jump off of for charm advances

tulip folio
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Manipulation's art for Wanderers is 'Contract', so most of their non-social manipulation charms are 'I made a pact with something'.

prisma sun
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Swear Upon The Mistletoe or something that references it could be fine

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but yeah I agree with topple

limpid badge
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“Oath of Mistletoe” sounds good on the tongue

tulip folio
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Makes sense.

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I'll admit, the name came last as I had the effect first

limpid badge
#

That’s super fair

tulip folio
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And it needed a name to toss at people

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The inspiration was entertainingly one of the treasures from Changeling.

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Excalibur's Sheathe.

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Which is Fuckbusted.

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'I can't be killed by anything that spills blood oh and since it's a changeling artifact, if you can't see chimerical things, you don't know I have it. A werewolf will ragdoll me about all day without doing permanent harm'

marsh garden
#

Avalon's blessing is pretty good!

tulip folio
#

Yeah. I thought I could get a similar 'vibe' with the 'downgrade lethal to bashing' as while you can get knocked out, a thing you're pacted vs finds it very hard to kill you.

#
Stormwalker's Stride
Cost: —; Mins: Stamina 3, Essence 1
Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: None
Shielded by her mastery of the elements and skin hardened by long marches, the Wanderer is relentless.

The Wanderer can can use Stamina instead of Dexterity for movement actions. When she rolls to resist an Environmental Hazard, she can always use (Stamina + [Resistance, Survival or Sail]) instead of any other attribute or ability.

And the Possible Entry charm for it if you want it as a stamina charm. One of the 'swap the used stat' charms for Wanderers.

#

Not super fancy but could be useful if you're stamina instead of dex heavy.

#

Stamina + Charisma is a very tanky combo for Wanderers.

tulip folio
#
Sidhe Chevalier
Cost: —; Mins: Charisma 3, Essence 1
Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: None
Drawing upon tales of wandering forces and knights errant, the Wanderer garbs her shield-arm in stories of protection

The Wanderer can use Charisma instead of Dexterity to calculate Parry and to make Unhorse Gambits. When Wielding a Heavy Melee weapon, its Defence is +1 instead of its usual value.
marsh garden
#

hidden horse style...

tulip folio
#
Lake-Knight's Charge
Cost: 4m, 1wp; Mins: Dexterity 4, Essence 2
Type: Supplemental
Keywords: Decisive-only
Duration: Instant
Prerequisites: Thing
Silence shatters the clamour of battle as foes watch their champion humbled.

The Wanderer supplements a Decisive Smashing attack, Impaling Attack or an Unhorse Gambit, doubling 10s on the initiative roll. An unhorse gambit supplemented with this charm reduces its difficulty by 1 and can affect unmounted targets (Dealing damage and knocking them prone as normal).

An enemy damaged this way cannot take command or influence actions until the end of his next turn and suffers a (Wanderer's -Essence/2, rounded up) on his command actions and influence rolls for the rest of the scene. This ends if he crashes or incapacitates the Wanderer.

Keys:

Goliath Toppling Stone: Legendary Size foes may be knocked back or prone normally by attacks supplemented with this charm.

Cornerstone Shattering Blow (Essence 3): Enemy battle groups in the combat under a damaged target's command suffer (Wanderer's Essence) dice of unsoakable withering damage. A battlegroup that makes a rout check as a result of this damage does so at +1 difficulty.

Sorcerer Piercing Lance (Essence 3): A character damaged this way loses all accumulated sorcerous and necromantic motes, cannot take Shape Sorcery actions until the end of his next turn and suffers a (Wanderer's -Essence/2, rounded up) on Shape Sorcery rolls for the rest of the scene. This ends if he crashes or incapacitates the Wanderer.
velvet raft
#

Mortalgame yesterday good

#

One of the PCs was appointed satrap of the Lap

#

She insists this is temporary

marsh garden
#

...that's prestigious

velvet raft
#

She's a Ledaal, and in this game it's a Ledaal satrapy and the house is hurting for funds

#

We're trying to Find The Money

marsh garden
#

ahh

velvet raft
#

To organize this whole Wyld Hunt business

marsh garden
#

what are y'all Hunting?

#

or trying to

velvet raft
#

Apparently there's an Anathema that shows every 25 years or so to try to break into this particular tomb

#

So it's an unusual hunt, more defensive than anything

#

We need to put together forces to defend the tomb and prevent it from being unsealed

marsh garden
#

huh! is it a solar, lunar, fae?

velvet raft
#

Unknown!

#

Unfortunately for us there's no money. Ledaal is strapped for cash and fighters because the Realm is in turmoil, and the tyrant princeps who was charging high taxes was ousted a few years ago and replaced by his hyper-competent nephew, who has run an extremely tight ship and reduced taxation a lot

#

There are enough mercenaries in and around the lap to make up a fighting force, but we gotta pay them

#

Nellens and Cynis were supposed to help and they sent respectively one and three mortals (I'm the one) >_>

marsh garden
#

lmao

velvet raft
#

The mercenaries had heard so many bad rumors that they weren't initially willing to take money for the hunt even if we had it (we resolved this problem with a fistfight)

#

(But now we need the money)

#

Also the princeps is suspiciously hypercompetent and has some kind of spy who is definitely superhuman

#

So OOC we think both of them are exalts >_>

marsh garden
velvet raft
#

Oh and one of our party members is secretly working for the princeps's spy

#

She recruited him

#

So basically we've gotta raise money from a Good And Popular Ruler to deal with an enemy we do not fully understand and we've gotta do it now-ish because we are on a timeline

#

And the good and popular ruler has a court musician who can leap tall buildings in two bounds

marsh garden
#

oh they're a full Circle, huh

velvet raft
#

Naw the court musician is the spy

marsh garden
#

ahh

velvet raft
#

Lots of set up for when we presumably are less overwhelmingly outmatched by everything

#

The previous satrap got sick, and my group was speculating, "oh maybe it was the Lunar disease line, or what about Citrine Poxes of Contagion?" I had to note, "I think if we are dealing with someone who can use CPOC we may be a tiny bit outmatched".

marsh garden
#

lmao

#

yeah you can just kinda

#

get somebody sick

#

it's not that hard if you've got access to A Rat Stylist, or A Lunar, or A Sorcerer (to summon a demon)

#

and they're a mortal who can't easily contest

velvet raft
#

A rat stylist can just punch a guy so hard they get sepsis

marsh garden
#

a rat stylist can do that without a punch!

#

just scratch em with your finger needle in a social scene

velvet raft
#

White Veil?

#

Or does rat use hand needles?

marsh garden
#

rat uses hand needles!

velvet raft
#

Man, Rat King's Secret Art is crazy good

marsh garden
#

its name goes crazy hard

#

and it's worthy of that name

tulip folio
#

Rat is very fun. Rat/White Veil has very funny tonal dissonance but fantastic synergy.

#

'I am classy and respectable and you'd never thing I'd DIRTY SHANK KNIFE TO KIDNEYS!'

marsh garden
#

i remembered Rat uses hand needles because an antagonist in one of gazetteer's fics is a Rat/White Veil lunar

velvet raft
#

Rat + Ebon Shadow is wild

marsh garden
#

oozing with flavor too

tulip folio
#

I did a Secret Technique for rat a while ago to broaden it a hair

velvet raft
#

Numberless Blows Technique is still my favorite MA pinnacle charm but Rat King's Secret Art is probably number two

marsh garden
#

i like Falcon's for the visual imagery

velvet raft
#

Rat King's Secret Art I cannot imagine without the name getting stamped on the screen in kanji

marsh garden
#

When an attuned wielder Reflexively retrieves Forbidden Sun with its Special property, she may pay three motes to detonate the caged sun. This deals (lower of Essence or 3) unsoakable withering damage to a character within close range of the hammer, or (Essence + 1, maximum 5) Magnitude damage to a battle group. Forbidden Sun is compatible with Fire Dragon Style, but can't combine Fire Dragon Charms with other Martial Arts Charms unless they're compatible with both short swords and meteor hammers.
hm, does this seem reasonable for the attunement of a red jade meteor hammer? i want something to do with detonating the heads as you pull them back, but i'm having a bit of trouble figuring out exactly how i want to implement it

marsh garden
#

Rat King's Secret Art: Death of a Thousand Fangs gets plastered in red against an all-black screen for a split second

velvet raft
#

Exactly

marsh garden
#

in both kanji and english letters

velvet raft
#

With centipede I'm slowly developing a sense of how I want to stunt it

#

Many small blows on withering followed by single big decisives

#

Man there's so many cool MAs -_-

#

How can I learn them all

marsh garden
#

i didn't know anys syn liked lancer

coral wraith
#

Birdsong Over Blades is so funny

#

take my anuhle venom please and thank you

velvet raft
#

Is that Nightingale?

coral wraith
#

no?

#

white veil

velvet raft
#

Oh okay

#

Was just guessing based on the name

coral wraith
#

its the one that applies venom and/or deleterious effects on a decisive attack without doing damage, resetting initiative or revealing you attacked at all

#

Mastery applies a penalty of -Manipulation on any resist rolls

marsh garden
#

the timing there is so fucking odd

#

because you do it reflexively in response to a successful attack

#

but then retroactively the target didn't notice the attack

#

so like, they know that the attack's coming and can defend against it...until it's hit, and then they skyrim guard it up

#

and go "must have been the wind"

coral wraith
#

you kinda just gotta buy in to the premise

#

i dont mind it

marsh garden
#

i just think the timing's wonky

#

and it should've been a supplemental charm

#

that applies to the attack in general

coral wraith
#

anyway

#

if you succeed on applying the venom you can reduce the average no-socialize dawn/dusk caste to like, 1 or 2 dice on their JB

#

it's great

velvet raft
#

A fun second style for my currently-mortal might be White Reaper, come to think of it

marsh garden
#

oh huh, is centipede compatible with spears? or do you do full unarmed

velvet raft
#

I would go full unarmed

#

That is my eventual ambition

#

But the two strike me as having decent synergy

marsh garden
#

makes sense

velvet raft
#

I do wish White Reaper were less tethered to its form charm

marsh garden
#

i like that about it, but fair

velvet raft
#

Well, it's just that since so many of the charms really depend on halos to do stuff, and you can only have halos in-form

marsh garden
#

yeah, it just means that white reaper is always the centerpiece of any build with it

#

which i think is fitting for how musou it is

velvet raft
#

Or at least it's what you're going to switch into for its use case

#

Mainly it makes it slightly awkward for high-essence sids, I think

#

But that's true to some extent of all styles that really love their form charms

#

(And for lower-essence sids who have finished a style like this and are moving into a different style)

#

A lunar or alch with White Reaper would slap, I think, even missing out on Mastery

marsh garden
#

i am interested in making a white reaper lunar, it's true

velvet raft
#

Orichalcum-caste white reaper alch using the various electrification and heat charms

#

Can't Touch This

marsh garden
#

str alch charms look so fucking cool

#

i love their bane venom charm and soulsteel piston pile bunker

marsh garden
#

are there any splat-agnostic tools (MA or artifacts, mostly) that let you do dexless stealth?

tulip folio
#

Not that I can think of.

marsh garden
#

damn

#

trying to figure out how to make the stupidest oadenol's wheel build

velvet raft
#

Lets you do it with Manipulation

#

One of the only Dexless stealth tricks I'm aware of

marsh garden
#

ah sick, thanks

#

hm...

velvet raft
#

There's also one in Sid Dodge

marsh garden
#

how do martial arts forms that just buff you wholesale work with incompatible weapons?

#

are you hard banned from using the Wrong Weapon for anything?

velvet raft
#

They proooobably work as long as you're not trying to use any benefits of the style with the weapon itself

marsh garden
#

oh yeah i know sids get a replacer there, replacers are one of their favorite tricks

#

hmm

#

so i could, say, use white veil and enter stealth with manip, and then bonk people over the head with a greathammer

velvet raft
#

I guess

marsh garden
#

because the two "sections" don't overlap

#

i ask because i'm back on the abyssal athletics bullshit

velvet raft
#

You'd be spending like four charms and an action at the start of each fight for the benefit, so I'm not sure it's actually worth it

#

But I think it does work

marsh garden
#

ah damn, you can't be in white veil precombat?

velvet raft
#

I guess you might be able to depending on circumstances? But it's got the normal one scene duration

marsh garden
#

that works! it's supposed to be a social scene showstopper

#

ruined world armament + abyssal thrown with oadenol's wheel, just trying to figure out ways to not be a one-trick with crimson gala massacre

velvet raft
#

You can always pick up Brutish Violent Thingy as a backup

marsh garden
#

eventually, yeah, but i gotta pick up some soc charms first

#

anyway thank you, white veil should be a good backup

#

along with stealth

tulip folio
#
Abeille, Assault Factory Administrator
A tall, apian figure of stunning gold and zirconium with wings of gently pulsing light, few immediately recognise Abeille as the daughter of Debok Moom, Divine Minister of War. Her tone is polite and her touch gentle, the subminister proving rather a social butterfly among the octet cities she moves through with almost aristocratic class. Most do not see the true her docked with her Panzer Hive, a massive submodule that can produce near endless swarms of drones to do her bidding.

Very much the creation of her progenitor, Abeille is the incarnation of logistics and industrial conflict. She is the death of great heroes under the weight of a thousand nameless swords and the grinding down of brilliant generals under the unrelenting facts of cold, heartless mathematics. Never far from the frontlines, she meets the approaching tide of gremlins with endless swarms of drone weapons and quiet, logical calculations.

Cold but not cruel, she has earned great respect from the mortals she defends with her strategems and analysis. She understands that open callousness impedes the function of mortals and that they take at least a decade to be combat ready, while her drones can be produced in mere seconds. This makes her fellow combatants much less disposable than that of her own drones, leaving her to shield her allies with their bodies. Despite that, however, she will not hesitate to sacrifice mortals or even machine saints if she estimates the prize is worth the cost.

There are some among the Theomachy however who see Abeille with suspicion, believing her to be on the path to becoming Apostate herself. She has expressed a great fascination with necromancy and its ability to endlessly repurpose ex-mortals into new drone combatants in a way that so far Autochthonia has not managed to achieve with living mortals. She has been acting subtly, trading favours and assistance for necromantic relics and the texts of forbidden magical sects, so that she may better understand her fascination.

I am making a Second Circle Machine Spirit.

fierce star
#

oh boy, that's not horrifying at all

tulip folio
#

What could possibly be a problem? 😛

bleak hazel
#

silly combo of the day, courtest of the exalted discord this time

#

by the power of Sid Doc and Infernal Doc, the world's fastest and least practical healing duo

tulip folio
#

Hahahaha

bleak hazel
#
  1. poison patient with something nonfatal, like snake venom
  2. blast the snake venom with nuclear radiation until patient incurs minor burns
  3. have a Sidereal silversmith pour a crucible of molten silver all over the wound, it won't hurt I promise
  4. all better!
next delta
#

You'd still have the aggravated wounds though right?

bleak hazel
#

yeah, but everything else is gone, so you get to be up and about with minor non-wound-penalty chip damage for the next day or two rather than lying prone waiting for the silver to harden

next delta
#

Oh, I guess you also get to keep getting quickly healed throughout the day too lol

tulip folio
#

Yeah as ot doesn't care of the injury being cured it caused by eof

marsh garden
next delta
#

I'm guessing the healing being instant only ignores the day recovery and not the hour of activity

tulip folio
#

Just that an eof has put damage on the track

marsh garden
#

and give them a free fake -0 as a wacky Weirdo Disney Doctor song-montage

#

while you're purging their everything

next delta
#

The Sidereal might have to answer Some Questions for why they are running around with an enemy of fate though

fierce star
#

'Her exact words for 'I don't give a shit about malfeas, that place smells funny, heaven has better buffets', sir.'

marsh garden
bleak hazel
#

you can also just have the infernal punch the patient a few times but that's more risky than radiotherapy

#

you can also use their mutation granting charm instead to give the patient Subtle Unusual Hide or something and trust in the poison that inflicts to do your chip damage for you

#

but that requires a few more hours of waiting for poison

marsh garden
#

posting here just in case: does anyone know of ways outside of the architect charm to add the subtle tag?

tulip folio
#

To weapons?

wise ocean
#

beam weapons are Concealable

marsh garden
#

i wish concealable and subtle were the same

marsh garden
#

i think it's not worth it, though

#

even if it works

buoyant summit
#

Debating whether I use the fact the base version of bioluminescent is 0 dots to use the Alch mutations charm to make my character's armored plate skin transparent and glowy like this

marsh garden
buoyant summit
#

lmao probably

#

Oh

#

This Alch is also weird in that they don't really have a face

#

Which

#

Is A Choice!

#

That is certainly a choice they made

marsh garden
#

ember heirloom alch made by the deranged pervert-city

buoyant summit
#

lmao

#

So Lux

#

We're also rather enamoured with and amused by the idea that our character's armor is priestly vestments

#

But they're priestly vestments of Autochthon

#

So they're Holy Techwear

marsh garden
#

tbh tho ignoring the fact that it's bare robot ass wearing thigh-highs and a crop top and nothing else, like

#

the cosmic stardust patterns you can get on the heirloom flesh are so pretty

buoyant summit
#

We forgot how horny Ember's Heirloom is lmao

marsh garden
#

it's really horny

marsh garden
#

lord forgive me what i am about to do

bleak hazel
#

ah, No Defences Georg

buoyant summit
chilly sluice
bleak hazel
#

trying to figure out a good capstone for Telek's five malfean elemental spears

prisma sun
#

As In The Beginning But Demons?

bleak hazel
#

it's tempting

#

Fivefold Blasphemy of Hell

buoyant summit
#

As In The Beginning?

bleak hazel
#

dragonblooded spirit bomb

buoyant summit
#

Ahhhhh

bleak hazel
marsh garden
#

i'm trying to find defenses somewhere 😭

#

it just ain't showing up

#

also yeah As in the Beginning is deebs' coolest charm

#

with the coolest name

#

it goes crazy hard

bleak hazel
#

(I have cropped the two pages of elemental effects but trust me if you have five deebs contributing elemental aura to this one it makes Third Circle hazard charms look like little bitches, since it applies five of them at once)

marsh garden
#

and if you have a Perfect Circle, it's uhhh

#

pretty good!

#

each element contributed is a different half-page effect

#

all of those half-pages are like

#

"D5 7 damage plus three narrative-scale devastation effects"

#

fire is instead three hazards lmao

bleak hazel
#

you know since these are Telek's spears, forged out of his soul, there may be some drip in "giant elemental kaboom, and then the radius of the explosion terraforms into his devil-body"

marsh garden
#

that sounds pretty rad, yeah

bleak hazel
#

it's a literal Reverse Blasphemy charm, instead of using it when you go DBA, you use it and then go DBA, with a stupid radius

#

since his devil-body is already a landscape form

#

instead of long range it's a literal five mile radius Futile Blood mindscape

buoyant summit
#

Wait a Devil Body can be a fuckin landscape?

marsh garden
#

yeah, it's one of the cheaper options

prisma sun
#

Yeah

marsh garden
#

devil-bodies are 1/story win the scene

#

and aura farm while doing it

bleak hazel
#

yeah, Telek has Domain Expansion

#

other options are available but honestly it's really hard to pass up the sheer drip of landscape-form

#

the successor to the old best shintai, Greater Shintai of the Endless Desert

buoyant summit
#

🐲 I think this might be my acid-rocker's devil body

marsh garden
#

i'm still buttmad that it's an entire 3c necro spell but better for free at e1 without sacrificing anything

#

but it is cool

bleak hazel
#

Telek has Expansive Form + Legendary Size, although I might take the charm that adds some dots so I can get Divided Focus + Adaptive Defence

#

oh yeah it's cracked as hell

#

if I had my druthers it would replace Supernal entirely because it's so insanely good

#

but man is it badass

marsh garden
#

yeah

#

solars get supernal + omni-res, abyssals get supernal, infernals get supernal + devil-body + inner world + soul pantheon + omni-res

#

someone is the favorite

#

and i wish i didn't salt about everything because every single part of that is so fucking cool

#

but it's just so much more

#

once i play an infernal i'll have a blast with it

#

but it does make me salt

bleak hazel
#

the hilarious thing about Legendary Size + Expansive Form is that Legendary Size's bonuses apply against smaller enemies and even your average warstrider or tyrant lizard is a lot smaller than the landscape body

marsh garden
#

yeah, you're LS++

#

i can't think of anything other than like, a couple behemoths

#

that are theoretically going to be on equal scale

bleak hazel
#

in order to beat an infernal with an amped-up devil body you basically need to totally exhaust them before giving them the opportunity to use it at all

#

which is hard when the E5 capstone is "pop it whenever the fuck you like, have 3-4 boss phases"

marsh garden
#

they just straight up are the protagonist-of-the-universe splat and i would be less peeved about it if the folks would like, acknowledge it

#

(or i guess antagonist-of-the-universe, but)

bleak hazel
#

(if you cheese it right you can get an instakill torment that punches clean through even the best non-Solar shaping defences, but your ST should slap you for it)

marsh garden
#

anyway, malding over, time to build a fifth infernal

bleak hazel
#

their actual charms are well-balanced, but in terms of scope the tiers are basically Infernals>Solaroids>Celestial>nondeeb Terrestrial>Deeb

#

(poor deebs, their deficits are entirely due to the curse of linear time because terrestrial exigents are somewhat cooler)

marsh garden
#

i would say it's more infernals > solaroids + sids > celestials > terrestrials > deebs

#

sids have the narrative scope of a solaroid

#

and then there's also janest

bleak hazel
#

the celestial exigents are restricted mostly by the fact they just don't have that many charms

marsh garden
#

if only the devs had infinite money, time, and book space

#

...and interest

bleak hazel
#

I'm not sure Sids match the Solaroids in scope, but they definitely get close because of all their highly esoteric bullshit

#

Supernal just blows them out of the water at low essence, so only the bigger sids are on that grade

prisma sun
#

I think Lunars and Sids aren't really that much of a gap

bleak hazel
#

Lunars, again, suffer from the curse of linear time

#

Abyssals and Sids are direct peers, Lunars have powers that are as effective but trees that are a lot more XP-hungry

wise ocean
bleak hazel
#

because over time the devs learned to flattten and broaden them to make it easier to get the good stuff

marsh garden
#

a high-essence sid is just kind of fundamentally more important & a bigger deal than a high-essence lunar in 3e, in no small part because lunars kind of just...don't have any High-Scale things

bleak hazel
#

IMO Abyssals are just right, and it's infernals that are a tiny bit over curve

marsh garden
#

they can be a big-ass animal

#

LS is some shit

#

but it's just being a big-ass animal, maybe with a couple mutations

bleak hazel
#

mechanically, Lunars can throw down with nearly anyone because their specialties are the strong parts of the combat system - lots of soak, Legendary Size, non-charm base stat stacking

marsh garden
#

their shapeshifting isn't as narratively weighty as things like SMA or third-circle casting or e5 sid charms or some e5 solaroid charms

wise ocean
marsh garden
#

mechanically they're about on par

#

but your tier list mentioned scope

bleak hazel
#

my go-to for Solaroids is to wipe the black paint off Abyssals and use them, since they're so close, but Infernals are too different

marsh garden
#

and lunars are just lower on the scope scale

#

bc their high-essence powers are almost all just like

#

do your low-essence things but better and beefier and sometimes more efficient

#

with a couple domain-based exceptions

fierce star
#

Lunars really need to leverage their versatility to reach the same level of scope

marsh garden
#

they don't have wyld-shaping technique, or Make A Demesne, or anything in infernal trees past e3

#

or solar circle sorcery, or SMAs, or the esoteric wildness of sid e5 charms

fierce star
#

the fact that they get normal MA + attribute charms + second circle sorcery AND necromancy + can reasonably infiltrate almost any other organization + excessive self-sufficiency

marsh garden
#

i think alchs are in a pretty similar place to lunars

fierce star
#

a lunar has to stack modifiers to reach narrative scope equivalence basically

marsh garden
#

but

prisma sun
#

Lunars also can just like

marsh garden
#

then they get to be colossi

#

or cities

prisma sun
#

Show up, win a kingdom in like a day, and then leave

marsh garden
#

so they graduate into the "grand sweeping infinite scope" part with the adamant sorcery/SMA/etc.

#

yeah, lunars are really good at everything

#

it's just that they don't have...pinnacle powers? i guess is the term i'd use

prisma sun
#

I think really the main thing they lack is shit like

#

"Blow up an entire town"

fierce star
#

then again lunars having no narrative scope importance is keeping in theme with all previous editions ofe xalted, so

bleak hazel
#

SMA pinnacles are mostly just facepunching better outside of Citrine Pox, but that might change with World-Spanning Weaver Strike

marsh garden
#

alchs become a mecha, sids physically slap the timestream or punch disease out of your soul or drag The Place A Town Is across creation, solaroids all have 3CS

prisma sun
#

What IS World-Spanning Weaver Strike?

marsh garden
#

the narrative side, rather than the numerical side

#

Creation-Slaying Oblivion Kick i think

#

unless i'm getting my references mixed up

bleak hazel
#

yes, it's a backer request for Agents of Heaven that is basically "make the Creation-Slaying Oblivion Kick balanced"

#

CSOK being a deliberately silly overpowered combo from 2e that was used as a rhetorical device to show how elder charms were busted

prisma sun
#

I recall CSOK

#

And that Chejop could do it

bleak hazel
#

so we're getting it as a secret technique now

marsh garden
#

for CMOS, right?

bleak hazel
#

I expect "everyone within (Essence) miles gets kicked in the face" but I imagine it will be more interesting than that

marsh garden
#

which fits considering jumping spider

bleak hazel
#

CSOK was a CMOS combo anyway

marsh garden
#

gotcha

#

i just know the name

bleak hazel
#

Grandmother Spider Mastery + Pattern Spider Touch + a zillion awareness charms

marsh garden
#

anyway yeah i just think lunars should get to be bigger

#

genuinely that's all i'd do to solve my perception of their scope problem

#

just

bleak hazel
#

to produce the combo of "I hit everything I see + I kill everything I hit + I see everything within a comically huge area" respectively

marsh garden
#

let them be permanently even bigger

#

or more people at the same time

#

don't give them more esoteric powers

fierce star
#

I believe they can do the latter

marsh garden
#

they can be multiple people! i mean more people

fierce star
#

I know one of their swarm charms lets them be a swarm of htemselves, and I believe it has an upgrade that lets you use any human form in your repetoir

#

but I'll have to double check that last one

marsh garden
#

(they can also be battle groups of themselves, or do a jank bad fake battle group of yourself thing because it was designed before sids and then abyssals and then infernals all getting to spawn BGs)

bleak hazel
#

that one's actually on par

#

Faster-Than-Self, the solar one, has jank wording but otherwise all the Battlegroup Thyself E5 effects are direct peers

#

Solar, Sid, Lunar

marsh garden
#

but i just mean like, permanent extra body like the...god, i can't remember its name

#

is it an app or manip charm?

#

that lets you declare Actually, This Person Wasn't Me

#

but some random bystander i turned into myself

bleak hazel
#

the dumb thing about CSOK other than the fact it was kind of a cracked combo is that 2e deathlords were written with "any Solar Charms or SMAs the ST wants them to have, and they reform with no downsides if you don't use their secret weakness"

marsh garden
#

and i was someone else in the scene

bleak hazel
#

since Solar + SMA elder charms were so strong, this basically meant that RAW FAFL could solo creation

marsh garden
#

or being bigger

bleak hazel
#

walk out, fire off giga combos and delete entire provinces, if somehow killed by Elder Exalts reform for free and do it again

#

non-Elders need not apply

fierce star
#

lunars are the best at having many mes I feel like still

marsh garden
#

currently their LS benefits take a fuckton of mote sustain

bleak hazel
#

3e has fixed this via the globally agreed on solution of "cap charm power progression at E5"

marsh garden
#

and i think they should just get to be big forever, and/or Even Biggerer

#

i want Leviathan to be leviathan-sized

bleak hazel
#

I would agree with this if Legendary Size was slightly toned-down mechanically

#

it's one of those things that is usually too powerful for cost, like stock grapple

#

(partly because it boosts grapple so much, but also because of the decisive mitigation)

fierce star
#

I'll be honest I have considered doing a minor (minor, he says) rewrite of ex3 lunars to bring forward the stuff I liked from ex2, which would include 'damn near every society that isnt' called The Realm has a lunar somewhere in the past that fucked with it to make it what it is today', but we've had the discussion about my opinions on lunar fluff before

marsh garden
#

hmm, i'm not a huge fan of the idea of lunar shadow government omnipresence

prisma sun
#

We still kinda have that?

#

The threshold largely is defined by lunars

marsh garden
#

maybe some, but not every civilization ever

#

well yeah, the threshold

#

but that's not everywhere in Creation everywhen in Creation

prisma sun
#

I mean like

#

The Realm's borders and expansion are largely defined by Lunars fighting back against it

bleak hazel
#

lunar shadow government presence right now is roughly on par with sid shadow government presence, which I think is about right because it means they have reasons to both feud with each other mercilessly and go "OK, we have a detente here, lets go punch [external threat] in the face"

bleak hazel
# wise ocean PAOC:

doesn't break that rule, since Essence progression just grants a few more motes and slightly larger numbers on certain charms

marsh garden
#

those numbers get a bit silly with it

bleak hazel
#

previously an E6 charm was dumb silver age comic/xianxia bullshit and elders got (highest of essence or 5) as their cap on attributes and abilities

fierce star
#

My biggest issue with ex3 lunars is that they are defined almost entirley by what they are in opposition to (the realm and yu shan) instead of like... what the silver pact believes as a group, which is (we should kill the realm and probably the sidereals). Which is just...

#

gestures

marsh garden
#

but rather infinitely less so, i'm given to understand

fierce star
#

I liked the thousand river streams project a lot

bleak hazel
#

so Sublime Danger for instance would have Melee 7, Att 7 and a 14 dice excellency

#

which meant she could casually butcher any player characters that cared to show up with their puny 10-20 dice pools

fierce star
#

so having lunars boiled down to 'we hate the realm and sidereals' as their defining intimacy, as it were

#

still grateson me

#

... sorry I started talking about my lunar opinions again

#

i'll stop, no one wants to hear this stupid spiel yet again

bleak hazel
#

I had a big debate the other day about powerscaling elders and I still think Anys beats S.D. like 55:45, if both go all out

#

but in 2e it would be "who cares, they're both functionally invulnerable to people who aren't 1000 years old"

#

the 2e example was usually Chejop, because he was Essence 10 and had a 19 dice base pool for fighting before excellencies

marsh garden
prisma sun
#

Does SD have defined animal shapes?

bleak hazel
#

once everyone was Infinite Ability Masteried up your odds of hitting him were sub-1%

bleak hazel
fierce star
#

yeah but I bitched a lot awhile ago and my opinions aren't common opinions so I'm sure it annoys the regulars

marsh garden
prisma sun
#

Well its more

marsh garden
#

otherwise no significant mention

prisma sun
#

Theres a lot of bullshit you can get up to with Yes Animal Shapes

marsh garden
#

she has at least one winged shape

#

and at least one stolen human face

#

that's all the write-up deigns to mention

bleak hazel
#

I admit my reasoning is less "via mechanical calculation XYZ, this one wins" and more "SMAs are universally high essence solar tier combat suites. Once you have Yes experience, SMAs and in SDs case evocations are going to be most of their bullshit margin, and as Danger's daiklaves are a whole bunch of random magical materials most of her evos won't be Resonant or high essence."

#

attempting to compare their actual sheets via extrapolating what they "should" have is just an endless game of if-then because both have a bunch of powers that have no mechanics and can just counter each other endlessly

marsh garden
#

well, by mechanics she should also win because she has at least sid brawl + sid melee + MAs + SMAs

#

vs the aforementioned A Bunch Of Nonresonant Evocations

#

and she doesn't fight in dog shape because dogs aren't allowed to TB

#

so she doesn't soakbeast anyway

#

which is another instance of narrative weight

#

lunar elders just aren't as narratively important or impactful as sid elders, by virtue of not having anything on the solaroid/SMA tier of narrative fuck you

bleak hazel
#

so my powerscaling of Exalted single combatants is basically:
1: Ligier and other pure combat 3CDs
2: Anys Syn and Rakan
3: Sublime Danger
4: the other Elders and E4-5 combat exalts in a very complicated and fiddly order

#

5: people who the upper three tiers can easily beat without it being an actual fight, absent PC Hax

marsh garden
#

i think i would not rank other combat 3CDs above the 2-3 slot

wise ocean
#

I'm surprised it'd be that close for you, Misc

Sliding Scale of Graves Investment is E3 to give SD a serious run for her money and Anys is like well, I guess if you also give him a SMA arc

#

at E5

bleak hazel
#

Danger has Yes artifacts and as such Yes passive effects

marsh garden
#

ligier is supposed to be The King High Motherfucker

bleak hazel
#

and Lunars, if not quite as specialised into 1v1 high essence beatface as Sids, are still on the same tier as Sids

marsh garden
#

i would say that SD should be able to 1v1 (if not decisively, consistently) most combat 3CDs

#

to say nothing of thulio

#

and then ligier's on the top

#

(and like, the bishop somewhere in that 1-3 range)

bleak hazel
#

oh yeah there's the complication of the deathlords

#

I'd say Bishop is probably 1.5 on my scale but he doesn't have stats yet, as well as Prep Time Heron

#

with other deathlords being between 2 and 4

marsh garden
#

i think heron should just never get a statline

#

because her statline either wouldn't do her justice

wise ocean
#

deathlords can't really be figured in because they just keep casually dropping huge environmental hazards and statblocks as written for the other guys are a big ??? on the Can You Live The Lover Arena Hazard

marsh garden
#

or would read "has solar stealth bullshit"

#

and as such would suck shit to play against because she'd be Kill 1d3 Exalts before the rest beat her with hammers

#

because her whole gimmick is being a horrible skrunklo creature assassin with her stalking powers

wise ocean
#

like, if you have a giga solar sorcerer in your Circle then you know you need to add "don't die immediately to 30 diff 5-9 environmental hazards" but bashing statblocks against statblocks doesn't account for that

marsh garden
#

in any case, The Deathlords Collectively™ are big enough spookums to have successfully walked into hell and talked to the yozis without getting smacked down by every demon at the same time

#

which i imagine has to have been in question

#

since they're all early-era Exalts

bleak hazel
#

demons don't really work like that

#

the deathlords are all post-Usurpation and at that point Malfeas has been there for 5k years already

#

so if you want to walk into hell and go chat to Ebby, 99% of hell does not give a fuck, if they even know at all

#

your funeral, sucker

marsh garden
#

ah true, i always forget how long the first age was

#

i keep thinking centuries, not millennia

marsh garden
#

hmmm. what's everyone's favorite exigent?

wise ocean
#

janest

marsh garden
#

you know what, fair enough

#

i like that her scythe is an anima power

bleak hazel
#

Foxbinder

marsh garden
#

i still don't have Miracles sadcowboy

#

i've heard nothing but good things about it though

#

and everyone seems to love foxbinder and god-admirals

#

what's your favorite part of binder?

buoyant summit
#

What the fuck Alchemicals have the Titanfall grapple????

marsh garden
#

oh, they do?

#

LOL

#

okay that's pretty great

bleak hazel
#

but in all seriousness, it's probably all the wink-wink-nudge-nudge fluff

#

foxes are cute and the charms are all good, but what makes them great is stuff like "Shifune says he used to be big enough to reach to Heaven" and then the charm is "make Shifune a little bit bigger, like pony-sized"

marsh garden
#

lmao

buoyant summit
marsh garden
#

architects seem real neat too

buoyant summit
#

🐰I made one for Chanta in the Halta game I run for Misc and Briar and Baihe

marsh garden
#

👀

bleak hazel
#

also foxbinder gets shadow clone technique at like, E2

marsh garden
#

nice, what's their gimmick?

buoyant summit
#

She's a Linowan which makes it funnier

bleak hazel
#

genuinely really neat charm

marsh garden
#

binder's terrestrial, yeah?

bleak hazel
#

yeah

#

bye fuckers

marsh garden
#

snrk

buoyant summit
marsh garden
#

👀

#

i love the idea of architect/other god/exalt internal conflict

#

like an architect/creation city-alch

bleak hazel
#

the first thing that happened when she met the Sids was her and Rival talking shit to each other for about five minutes before the adults got back with the actual mission

buoyant summit
#

God

bleak hazel
#

she continues to be perplexed at the idea of paperwork

marsh garden
#

or architect of a city that already had a deeb or lunar ruler

buoyant summit
#

I know this is not at all how it works, but imagine a fucking Architect of like

#

Lux

#

Horrifying

marsh garden
#

it would be really neat!

bleak hazel
#

8m 1wp artifact weapon, but you get resonance and Shifune combat attacks

#

also "this is my sword, it's made of fox"

#

this one is probably the single funniest one

marsh garden
#

I'VE SEEN THIS ONE

buoyant summit
# bleak hazel she continues to be perplexed at the idea of paperwork

She's a hunter-gatherer and clan warrior in a society that I don't think has anything that would use paperwork, of course the idea of tediously recording everything on a piece of paper, and certifying on another piece of paper that you recorded everything on that first piece correctly seems stupid to her

marsh garden
#

IT'S REALLY FUNNY

buoyant summit
#

Cuz

#

It's kinda stupid, lmao

bleak hazel
#

it's such a shame the baby sids don't have prayer strip charms yet

buoyant summit
#

l m a o

bleak hazel
#

we could prove the superiority of bureaucracy with things like Paperwork Technique: free daiklave

buoyant summit
#

l m a o

marsh garden
#

this book says it's a sword

#

"that doesn't sound right"

#

well which one of us can read, motherfucker?

buoyant summit
#

She actually can't read

bleak hazel
#

this one is actually insanely good by the way

buoyant summit
#

Legitimately she can't read

bleak hazel
#

Dr Who psychic paper

marsh garden
#

samesies

bleak hazel
#

fox edition

marsh garden
#

my dusk also can't read

#

and has no old realm

buoyant summit
#

Oh lol

marsh garden
#

despite being a wizard

buoyant summit
#

I was about to be like then how tf are we talking, Topple

#

stfu

marsh garden
#

lmfao

buoyant summit
#

XD

bleak hazel
#

Tamako has a bunch of really solid charms for terrestrial level at the cost of them being at least a bit dependent on the fucking gremlin not running around ruining everything

marsh garden
#

i'm astrally projecting the words into your mind and you're just hallucinating me being on discord

bleak hazel
#

"hahahaha fuck you dragonbloods"

fierce star
marsh garden
#

sovs do seem super fun too

bleak hazel
#

"not only am I neutral MA, my fox can use kung fu too"

marsh garden
#

i love their anima powers

#

or, er

#

their [anima powers] are fine

#

i love their anima charms, i mean lol

fierce star
#

Trasncendent Anima is fun. Adamant is a great magical material. Their whole backstory is :chefskiss:. Aurora is a beautiful historical tragedy.

#

They get to summon a gundam made of their soul.

#

What's not to like?

marsh garden
#

i love aurora

#

i want the HEs to be canon sadcowboy although i get why they ain't

bleak hazel
#

the foxbinder also has some of the better exigents art as well as the worst

marsh garden
#

i also really want the other apocs to be canon

#

god

#

so that's where excord's shifune emote comes from

fierce star
#

look at that face

#

that is the face of a criminal

marsh garden
#

he's so fucking smug

prisma sun
#

I enjoy the Exalt of Slaughter

marsh garden
#

that's another miracles one, yeah?

#

exigent of a Bloody Hand or smth?

fierce star
#

miracles added a sovereign charm that lets you turn people into fireglass statues as an AOE attack

#

yeah, siaka's chosen

bleak hazel
#

foxbinder also has possibly the most permissive excellency of all terrestrial exigents

fierce star
#

also? This charm? this here?

bleak hazel
fierce star
#

the name of it is 'Last And Highest Honor' and that is so fucking impactful

bleak hazel
#

E5 fox gaming: Lunar excellency whenever at bonfire, neutral MA, cool familiar with big dice pools

marsh garden
#

ohh, siaka

marsh garden
#

that's really interesting

#

really neat that it's a flat 5m power

#

oh wait

#

no that's not Excellency is it?

#

that seems like way too low of a dice cap

bleak hazel
#

the second image is her excellency, the first is the power that triggers its enhanced mode

marsh garden
#

ahh, ic

#

I'm on mobile so i thought those were both from ID

#

and was gonna read them after lmao

marsh garden
marsh garden
#

ig a bunch of exigents do

#

poor deebs

fierce star
#

I also love the 'anima + 4' excellency cap,. Yeah, it's caps at 8, not 10, but

#

it doesn't matter what you do as long as you do it such that everyone out ot the horizon knows you'e doing it

bleak hazel
#

quite a few exigents can hit +10

marsh garden
#

sovs gotta fight with their whole ass

bleak hazel
#

deebs are slightly sad and get by on a) better starting positions for MA, b) immaculate martial arts and c) resonant evos

marsh garden
#

which is fitting

#

and also their excellencies get ribbons, which is some small consolation

#

...well

#

some of those benefits ain't ribbons lmao

fierce star
#

I know a lot of peopeldon't like the anima juggling for sovs but it really sells them mechanically for me

marsh garden
#

i think it's super compelling

#

what's their resonance like? is it neutral adamant diss other without that one charm?

#

or resonant and the upgrade evos charm does smth else

#

because i remember they have a charm to juice evos

fierce star
#

Neutral adamant, diss other, can take a charm to get adamant resonance

marsh garden
#

gotcha

#

hm, can't check rn

#

i wonder if Nyraxes in abyssals is decent even dissonant

fierce star
#

the 'become resonant' charm also has a 'white XP to evos' ribbon

velvet raft
marsh garden
#

dim's 0 yh

fierce star
#

dim is 0 but transcendent is 4

velvet raft
#

Oh gotcha

#

They get an extra level

bleak hazel
#

glowing, burning, bonfire, transcendent is 1-4

marsh garden
#

yeah, they can buy transcendent at e3

velvet raft
#

That is kinda cool

bleak hazel
#

more exalts should do stuff that sets the entire sky on fire

marsh garden
#

it's slick as hell

#

love it

velvet raft
#

As a dice cap

marsh garden
#

what's your favorite exigent gk?

bleak hazel
#

sid greater signs, abyssal and infernal sun replacement and sovereign transcendent anima are universally very cool

velvet raft
marsh garden
#

we've got foxe from misc, sovs from ID, siaka from voy

#

fair

#

y'all got an opinion, rhi?

fierce star
#

like, I also legitimatley think Sovs have enough juice that I wouldnt' feel too left behind playing one in a celestial-tier campaign

marsh garden
#

wait who said janest again

#

ash?

wise ocean
#

yep

marsh garden
#

cool cool

velvet raft
#

I should develop an opinion given I have the Exigents sequel book