#Exalted
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and like. The five stations were not skippable, at least by RAW and RAI, in ex2.
you could teach sorcerers, there were academies all over the place, but a lot of them start off learning some thaumaturgy and then flunk out around the stations of Journey or Fear.
the five stations seem neat
they were really cool.
Iki made a point of it over a couple of ex2 games where had characters that would have loved to have learned sorcery, but utterly failed ato ne of the stations and so didn't (well, one did, but infernals got to cheat in ex2)
I have definitely framed my musings about whether Rival can learn sorcery around the Five Stations
namely, if he ever gets it it will be because he sacrifices his desire to become a great sorceror to become a sorceror at all
(despite his dad leaving him a cool tome and lots of advice on it, which leaves him feeling quite distraught when it just doesn't work)
Dream was Occult 5. She would never be able to learn Sorcery because the first station is Humility and Dream was the Solarist Solar To Solar. XD
Integrity is a caste ability, she doesn't have opinions, she has facts
he'll never be that good at it, but he might get terrestrial circle eventually just because he needs occult 5 and two occult charms to make his build work and he might eventually get two more in Investigation for Bending The Mirror
ISOB control is a nice boost and fitting for the one spell he can actually cast reliably
Rival would not have approached it ever if a) his partner was anyone other than Grinning Mask, most sorceror to ever sorceror and b) his dad hadn't left him the big book of sorcery and featured it prominently as a thing his badass successor was expected to be great at
was there an equivalent to the five stations for necromancy in 2e, just the same things, or nothing at all and it was entirely different?
maxed Rival will be a better fighter than Gleam ever was and a lot more charismatic, he has some big presence investment, but Gleam had celestial sorcery + more war charms
Drifts voice: "Have you considered that martial arts is sorcerery?"
their E5 builds are about the same as crafters
GM inspiring Rival like that is quite cute, actually
Maybe Rival inspired GM to train Flying Guillotine...
@fierce star I don't 100% recall on this front, do you?
Yes
necromancy followed the same stations, except sacrifice was usually a lot more visceral
500 requests to spar with him until Grinning Mask finally learns a spell that lets them not get dropped on the mat within fifteen seconds
one of my NPC necromancers in the game Dream was in sacrificed her mobility and her legs literally rotted off.
that's pretty metal
I do feel that Gleam's successor lacking a fair amount of the big scope powers his dad had is perhaps a shame but on the other hand his maxed build is my entry to fight Ligier so I can't really complain about not having enough space for stuff other than being a combat wombat
he will eventually collect a few basic war charms, the Craft social engineering tree and Prophecy, which will be plenty
Gleam probably didn't have Craft (Social Group), he was in this to make artifacts and fundamentally didn't have the lightness of heart to spend time learning how to make fancy outfits
whereas Rival was a silversmith before he was anything else and he clings quite tightly to his art as a way to connect with people
art and violence

That was a fun campaign tbh, caravanning across the south. It died as they were heading to Gem.
so it never got to explode
a clown was going to do it
Mortalgame today
good luck, die well
It's game time and voice is fucked aaaaaaaaa
Nooooo!!!!
We got the session going on Zoom, thankfully
First combat done! Victory!
nice
is anyone in mortalgame a sorcerer?
or a beastman
or are you all podunk nobody baselines
ik you've got MA dots, but
We’ve got a sorcerer, yeah
Stormwind Rider
waow
What if instead of exalted it was antalted and you were ants
exanted
he's not unc...
Denial-Invoking Terror
Cost: 5m, 1wp; Mins: Strength 4, Essence 2
Type: Simple
Keywords: Mute, Psyche
Duration: One scene
Prerequisite Charms: A Thing
The terror a dragon invokes assaults the mind just as much as the heart, many unable to process the emotions and acting in complete denial of the source of fear that controls them.
The Wanderer makes a special ([Strength] + Presence or Bureaucracy) threaten roll. Instead of Appearance, the wanderer may instead add a number of non-charm dice to this roll equal to the amount her resources exceeds the average Resources of characters around her Characters with Resolve lower than her successes will pay no attention to her or her affairs. While they remember the encounter, they steadfastly refuse to think about or discuss the encounter for this Charm’s duration, as dread silences their mind.
A non-trivial character can spend one Willpower to resist this influence if the Wanderer directly and overtly interacts with him or if she threatens one of his Major or Defining Intimacies. He can also do so if another character succeeds on a persuade roll to convince him to pay attention to the Infernal or talk about the encounter, treating this as an inconvenient task (Exalted, p. 216).
This Charm ends if the Wanderer makes an attack, rolls Join Battle, or takes a similar hostile action.
Keys:
Wilful Ignorance Dividends: Affected characters with Resources lower than the Wanderer's Resources not only refuse to think about it, their minds are so shaken by the difference in station they actively forget, increasing the difficulty to remember events from that encounter to (Wanderer's Essence +2) even once this charm's duration ends.
Better-Him-Than-Me Mantra(Essence 3): This charm does not end if the Wanderer takes a hostile action, though taking hostile action reduces the level of intimacy required to be allowed to resist to trivial. Characters the hostile action is directly taken against automatically resist for no cost.
New Wanderer Strength Charm
interesting stealth charm in strength, i appreciate the influence you mentioned from the mega rich light-bending guy
Yeah, the idea is that the Wanderer has the Beuro charms in Strength too.
As the Dragon is about wealth and resources.
Unequalled Tyrant Hoard
Cost: —; Mins: Strength 3, Essence 1
Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: None
The Wanderer draws on the fierce nature of a Dragon, a great beast that is unmatched master of its wealth through sheer terror and force.
The Wanderer may use Strength instead of other attributes (Ignoring bonus dots of strength) when completing leadership projects or other bureaucratic tasks and can treat herself as having or lacking the Hideous Merit as benefits her for such tasks, as her terrifying mien does not impede her leadership in the slightest.
At the end of each story, if the actions of a foe or the failure of a project has caused the Wanderer to lose dots in Resources, Cult or Backing, she regains (Essence/2, rounded up) lost dots divided among those merits as she claws back her dominion from the world.
They have this as a 'swap stats' charm
Dragon's Ire Wanderers when you keep killing their cult/stealing their money.
crossposting here, just in case someone has helpful precedent or previous arbitration
couldn't find anything in any books that explicitly say one way or another, although i assume that the anima power/charm/etc. would just fizzle because the target is no longer valid
I'm pretty sure this is a big "who knows?"
Tragically, Tomb of Dreams does not explain how familiars actually work >_>
I forget, was it here or elsewhere where we had the 'are demons always retainers or are they sometimes familiars for non-infernals' discussion
considering the fact that you cannot have a 1CD as a familiar unless you're a twilight or an infernal, i imagine they're always retainers
you can finesse a 1cd familiar with Essence 3 Sid Ride but you have to turn them into a horse first
umas only
okay yeah fair, sids can do whatever as well
sid charm, infernal charm, or twilight anima power
otherwise no demon familiars for anyone
I, personally, disagree. A first circle demon is a retainer if you are using it for retainery things--a blood ape bodyguard or a neomah courtesan would be a retainer. A frist circle demon is a familiar if you're using it for familiar things--an agatae mount, or stomach bottle bugs doing stomach bottle things. The latter can't be targtted with charms unless they explicitly can target spiritual familiars, which is what the twilight bit is for. Or at least that was my ruling on it prior to infernals having the demon-thrall goetia ruling in their merits section.
Yes, this is etirely a brainfeel ruling fo rme, but I wouldnt' call my agata mount my retainer.
filling in the blanks from "you need to take charms for elemental compatibility"
that Sid charm is honestly not very useful because they are still allowed to oppose you, but it is a good fight-ender if you ever need to fuck with Octavian or whatever
It's mostly good for 'hahahah, sucks to be you' if you don't wanna actually Kill The Demon.
It’s very funny that Sids can just sorta inexplicably turn an enemy of fate into Tripitaka’s horse
I do kinda feel like the Horse A Demon charm should have an upgrade to let you get some of the benefits of the demon back
As the 'use the lower of the demon or the horse stats' runs into horse stats are garbage
(the elemental carve-out i'm talking about)
of course, deebs' is uh
very expensive
but it's been around for a hot second
Lunars have a matching one for Fae
Which is a lot beefier
As Fae essence values are very low for their power
so yeah, "need a charm to take a spirit as a familiar" does not surprise me
oh yeah, cataphracts are like
e3 or some shit, aren't they
E2
the lunar fae one can also get an upgrade for ghosts.
jeegus
but, again, does it not like
does no one else think calling your agata mount a retainer feel weird
if you permanently transfigure them you can bind them as a familiar, which lets them use better of horse or their traits and their charms
but anything bigger than a 1cd isn't going to work that way
The Cataphract one is really nice with the lunar charm that is 'one of my familiars reflexively clashes an attack against me'
I do quite like the idea of a Stomach Bottle Horse that can just kind of wiggle through rocks
As the base 16 pool for cataphracts can stop a decent number of decisive attacks
well, it's a person, is it not
which is funny because normally the situation you want to get in vs a cataphract is one where you have an init lead that lets you clash him repeatedly
because in that case you get to use one excellency for attack and defence against his huge static pools and that way you can reliably beat him for a non-exorbitant cost
"normal" familiars mostly become person-level intelligences when you've juiced them up
but if the Cataphract is the one clashing he can pick lowball attacks rather than highball
actually, on the topic
i think abyssals don't actually have the ability to take ghosts as familiars
They can get the Uberzombie as one with medicine iirc
they just get equivalent things in medicine's corpse-soldiers and lore's nightmares
wait hang on what essence is a Cataphact?
three dot familiars are explicilty allowed to be sapient, though. Haltan monkeys are a given cor ebook example.
e2!
I've just realised Fiend-Humbling Horsemanship doesn't specify demons
"un-exalted enemy of fate"
Yeah, that works. Fae are not spirits but they are a horse of course.
yeah it works on every demon, ghost, and fae
the question is if binding them as a familiar gets you the tie of loyalty
Unexalted Enemy of Fate: Deathlords
the Mask of Whinnys
Obviously, you can't do this to Faffle unless you also make his armour pony-shaped
yeah, it's kind of just an autowin button against every DL not named the lion, i think
can't permanently transform those anyway, they're too swole
of course, that requires beating a D7-9 gambit, but
Still very funny to send the Lover Clad In Raiment of Tears running back home As A Horse even if it's not permanent.
I'm trying to find generic rules for binding familiars but can't
I think it's fully just 'core.jpg'
Familiars are whatever the GM agrees is a familiar.
And considering Tyrant Lizards are there, the things that are off the table is limited in terms of 'too powerful'
Infernals make it very explicit demons are people, even if they have weird moral systems
I'm not sure if my opinion is this strong because of hte number of three dot first circle demon familiars i've taken prior to infernals has me with a strong sense of like, sunkc ost
becuase a FCD is definitely a three dot familiar if it's a familiar, but also, that's one dot more than a retainer
yeah, that was mostly a rhetorical question
so mechanically I should be arguing they're all retainers regardless
unfortunately I can't use Bridle of Mercury to enforce my familiar cataphract's obedience because it's a fae, not a horse
Every sorta supernatural being in exalted is A Person at their core. Demons, Elementals, Wyld Beings etc.
That'sf air
huh
does having the option to use horse traits make a cataphract better in any way other than making them an excellent mount
Hmm...
gives them +4 dice on combat movement and double 9s on disengage, I guess
otherwise horses are unfortunately not a great upgrade on giant scary raksha warriors
Yeah. Still 4 dice on combat movement isn't bad.
it's what your cataphract gets for being mounted normally, yeah
En Garde: As long as there is no more than one non-trivial enemy Close to the Raksha Duelist, it has heavy cover and it's attacks gain double 9s.
Speaking of Raksha, I am working on more Fae Quick Characters.
In this case, being able to throw 'A Lancelot' at PCs. A terrifying duelist, if less 'Oh and I have a free army' of the Cataphract.
given fae aren't inherently hostile I'm not sure it would be an incredibly absurd proposition for an NPC Sid to be wandering around with his good friend Fae Rocinante, who decided that being a glorious knightly steed sounded like a cool idea
the Sid, of course, has no idea what a knight is
Major Tie: Windmills(Hatred)
I'm imagining the sid, like, is unknowingly living as a wandering swordsman in the wuxia sense, which is roughly equivalent to the ronin/knight errant/wandering cowboy archetype for story purposes, so the fae just goes 'good enough'
Look, if French Monks had known what Wuxia was, they'd have put a Youxia on the round table
Good enough
this is 100% correct and canonical to arthurian lore
(did you know there's a werewolf on the round table?)
...I think I am going to go even harder into the 'Lancelot' thing with the Raksha duelist and make them just a Fucking Troublemaker.
suicidally aggressive ridesid fits in just fine here
20 dice to swing + whelm 6 cataphract is having a great time
sadly you can't turn them into a god
God Fucking Dammit Lancelot (5m, supplimental, E2): Get double 9s on a roll to charm or seduce. Can also treat it as an instill to provoke rage in anyone who sees it and who has a tie of love or possessiveness to the person being charmed.
making notes for Fae Duelist
Make them good at 1v1 fights and also very good at baiting people into said 1v1 duels.
it should be double 8s if the initial target already has a major or higher tie of love towards someone else
The Cuck Charm
It's an important arthurian thing to be the Invincible Cuckoldry Knight.
Lancelot and Tristain: "Heh, Iki's talking about the other guy, not me."
Compare: “My bright sword cleaves the casques of men / My tough lance thrusteth sure / My strength is as the strength of ten / Because my heart is pure”
With:
“long have I polished this blade / ten years have I honed its frosty edge / now I am holding it and showing it to you, sir / is there anyone suffering from injustice?”
...I might give them a charm to basicly Enforce The Effects of Duels. Likely a Psyche Effect or a 'hey, curse if you break it'.
So if you promice stakes in a duel against them and lose, you have to deliver on your promice.
As this is intended to be less 'murders the party' and more 'kicks sand in the face of one of the PCs and provokes a cool 1v1 duel with stakes if they lose beyond death'
It's a benefit my Sid has with her Unicorn Familiar!
well, normally you have to throw all the godification charms at them to make them decent conversationalists
That and 'sids really fucking like a mount that gives +5 speed and flight' 😛
doesn't it lose the speed bonus if it flies
Fuck I just realized something
It loses the mounted combat bonuses
Say you’re a Sid with a familiar. Your familiar does not have arcane fate. This means if you do cool things, people will remember your familiar, but not you
The flight is a sometimes thing but when your job is 'stab things', sometimes you need to stab things Up There.
So people just remember cool shit happening around your dog
Lucky dog (has an attached sid)
there really aren't enough Sids considering how many funny bits you can do with them
we need another two hundred to live in the whiteroom dimension where they do nothing but engage in Sid-charm-based comedy skits
Of course, if you have the Cataphract Horse you must of course learn Throne Shadow
So you can make the Cataphract Horse even scarier
...I need to check what the 'teach another guy charms' charms are for Lunars and Sids.
Pondering for 'teaching Raksha Cataphracts Sword Martial Arts' purposes.
Sids mostly have it in martial arts
you can put your horse into the hyperbolic time chamber with Emerald Gyre but that's E4
Teaching the Cataphract Single Point Shining in The Void for shits and giggles
playing The Grave Calls For It's Due has been fascinating because it's like, me consistently going to myself 'does he really suck That Bad? God I think he does'
The man has not had a single positive interaction out of like six scenes sofar
He just leaves every conversation fuming
Hahahah
"Graves Due Malding as he has a pleasent evening with a beautiful woman"
For wanderer stat-swap stuff: Do you think 'can parry with charisma' is too silly with the justification of 'Wanderer Charisma is Tale-Crafting and you're reinforcing your shield arm with stories of brave guardians and last stands'
this is the abyssal way
bloody hand has been just. a real piece of shit to all her erstewhile circlemates
Abyssals do tend to be either 'shithead' or 'I'm so sad and bishie, can you help warm me up with your body?'
Which is often also a type of shithead
my last abyssal was just fight-and-prove-herself brained
Hmm...does Even Blade or Devil-Prince mesh better with Sid Melee, you think?
Devil Prince has more immediately style beyond 'John Swords' but even blade is a really easy entry into a SMA later/easy access to mastery by completing it without a heap of extra investment.
I think even blade is the better mechanical mesh, but iirc one of the sid trees has a lot of threaten tech in it that'd go well with devil prince?
Devil Prince also funnily enough synergizes with CMOS
Devil Prince is great with Sidereal Presence and Sidereal Melee, plus it's still shorter than average
It focuses heavily on gambits, makes them hurt, and if you land a gambit you can immediately Harmony of Blows with melee versatile
Even Blade I actually dislike on Sids because it's so hard to combo
it can never work with any SMA whatsoever
Makes sense. Steal a guy's fingers with Devil Prince, then just stab the shit out of him.
...and Devil Prince would fit better with the GM approving 'hey, what if the Enlightening Abnegation Sabers were actually sabers?'
I can't remember what D.P.S uses besides sword and its special batleth thing
Chopping Swords
but I suspect it's not great at SMAs either
Yeah it's similarly barred from SMAs unfortunately
Fair. Okay. Enlightening Abnegation Sabers (Actual Sabers Edition) + Finger-Stealing Feint will be very fun to play with.
'I steal your name and...rolls 2 health levels!'
The Sabers are straight up gas imo
If you're a third line fighter they're basically perfect
Just Sidereal things: if you have Impose Nature and D.P.S, you are mechanically incentivised to be extremely scared of yourself
hatchets, which still doesn't get you anything
Fucking up your own brain for combat effectiveness by using Impose Nature and then Disheartening Abnegation.
It's genuinely a very good combo
You just have to be inherently scared of your own capacity for violence so you can impose that fear on other people
the bigger challenge is genuinely roleplaying that intimacy
although i guess it could just be a self-pitying "look at what you're making me do" kind of performative fear
I think it could be a fun character but it would have to be a large part of your deal
and you can get nearly as much juice out of the actual charms by just using the regular threaten tech to do normal instills since DPS also has an instill-at-major-fades-to-minor thing
yeah, if you're legitimately scared of your own ability to hurt people, you're either going to avoid hurting people whenever possible or the most deranged fucked up little freak imaginable for being willing to solve your problems with violence anyway
My Sid doesn't have self-fear though she does have a major intimacy of self-obsession. 😛
Which is very much intended to be fun with Impose Nature
'Gods I'm great'
'...she's not wrong...'
Rival uses his major "I love fighting" one that also procs Heroic Essence Replenishment
which he then chains into these two:
...in other sid things I'm imagining a sid using that 'kill an intimacy so hard I can never have it again' by making themselves fall in love with their nemesis and then killing the love to prevent ever feeling at an inoportune moment.
simply give the enemy your philosophy and then shit talk them for it
yeah ok
double 7s fuck you
or double 8s if it's because he landed Impose Nature
although IN is very expensive so that's mostly if you're going for the talk no jutsu
With bashing, so it's totally fine 😛
IN like many sid charms is great for Shenanigans
I should do a pass on Rival and Telek's intimacy sheets since some of them aren't quite right for how they work right now and Telek still has his placeholder ones from before I figured out how he worked
...dammit...IN is also giving me inspiration for a Dickass Fae Wanderer Charm that works in a similar but inverted way.
Pick one of your intimacies. The other guy gets their choice of a diametrically opposed intimacy
Just 'hey, I'm gunna pick a thing and we're gunna argue about it, even if you had no strong feelings about it ten seconds ago'
I love being instant enemies with someone
100% the intent
It's especially funny because Graves hasn't gone around kicking babies or anything exactly, he's just having social interactions and at every conceivable turn finding something to get increasingly angry about
He got mad at somebody saying that he should feel happy about things
'People telling me to be happy makes me unhappy!'
What's funny is despite playing Abyssals our circle feels like a Sid one
Because we're doing fucking
office politics
But
with five people
It's hilarious
It's like an episode of the Office but Dwight can raise an army of skeletons
Beautiful
Good lord
He is always like this
Our character would have a field day ragebaiting his ass
She is literally specialized to do so
And is a servant of the Heron
i.e. The Theatre Bitch
"Have you really not taken an hour to stroll the Quarter Magnificent? Drink something?"
"By the Neverborn, that's pathetic~"
He is so mad about everything
He's having this conversation with Thorns' local god, Drinks-The-Sun
Who has very politely been persuading him to enjoy himself
'If they move my desk one more time I'm dragging creation into oblivion'
Oh shit so in your group's canon the city god of Thorns sided with Mask?
fair
We thought Mask like
did a thing with them
to create the gigantic, expanding Shadowland
Nah
But the Grave struck a deal with her to get her backing for the festival
lol nice
In exchange for our party's necromancer getting mortal food growing again (this was happening anyway he just leveraged it)
since she's a harvest god
in a shadowland
oof
Which Caste is the Grave?
Eclipse!
Oh that makes him meeting Envoy even more likely because she's the Heron's Moonshadow
Hehehehehehe
Just
My character seemingly frivolously keeps bringing up how he should come to the Quarter
But doing it specifically to unbalance him
Unfortunately my Guile isn't great so I keep getting intimacies and persuasions that I can't easily resist
so Unfortunately Graves had to endure (a nice evening watching a play)
I'm working on ticking it up haha
i assume a couple pips in soc
It's just 3 atm
is that with high soc, high manip, or the replacer charm?
or 3/3
Resolve is the mental defense
Then yes That one is 3
Guile is avoiding read intentions
His guile is... also 3
checking his sheet
I did not take the 'best practice' of character building for exalted, apparently, so i'm middling on a handful of things rather than being stellar at four things and dog ass at the rest.
samesies
or, well, i'm middling at a handful of things and dog ass at the rest
and then i have 32 dice to feats of strength
My build is centered around Presencemaxxing supplemented by War and Bureaucracy
plus Lore for the sith lightning
i really want to make a war character
It's got some interesting tricks!
war infernal and war deeb both call to me
although i'm really interested in what getimian mass combat tech will look like
I can order around my zombie army that can't morale break to keep boosting them
and yeah, i want to make the classic Death Lightning Necromancer abyssal too
Later pickups mean I get to do shit like just automatically add anybody I kill to said army
🐲become the second war character in Infgame when that finally starts lmao
that cackles evilly and spams swarms of skeletons
i can't, i want to dodgemaxx there
Sith lightning does pretty much make you a Sith Inquisitor if ur a Moonshadow
being a demat goober appeals to me
all ur missing is the saberstaff
Haha
🐮Sadly I didn't know beamklaves existed when I made Final Envoy otherwise I would just
Be a fucking Sith Inquisitor
Down to the fact my next serious character investment is gonna be into sorcery rituals
Yeah my ideal state in a fight is being behind my army as I do strategems and blast Crypt Bolt
And get a free social action every round to bully and bribe people
god
i really hope we get a crypt bolt upgrade or two in riders
Also with the free social action lmao
i dunno if anyone's let slip what backer charms they asked for
It's a ridiculous pickup
but i really want higher scaling for it
It's so fucking funny
'Hi u suddenly have a Major intimacy of fear and/or shame against me because I styled on you and quipped'
'what?'
Devil Prince is definitely a really strong low essence martial art, yeah
heart-razor strike seems so fucking insane
'I am going to use that craven intimacy to be good at cutting off your fingers'
for being the first charm in the tree
I wanna get in a duel with a shithead ingenue and cut off their fuckin pinky and go 'skill issue'
But yeah unless there's a similar charm in another splat, Abyssals are funnily enough I think the best users of Devil-Prince
Purely on the back of Succinct Killer and how much Abyssal Presence is making people shit themselves in fear
ngl i really wish that one was more changed from solar presence
it's...so sauceless
like yeah it's fuckbusted
3m for +1 action with no restriction
I don't do fear intimacies much, but i'm really good at bargains and I get bonuses from making people hate me or want something from me
but there's just no juice to it, and it doesn't feel fitting with any of my mental images of an abyssal's talk no jutsu
I do find it funny our two socialite characters in our group's game both have Intimacy manipulating MAs
The Midnight has Black Claw
So one of my best tactics in a fight is, likely, paying people to fuck off
I agree that by itself it's somewhat sauceless, but Abyssal talk-no-jutsu is just making people angry or afraid, which is very easy to do after smacking them with a decisive or gambit
yeah, the rest of their assorted intimacy tech (esp. in the combat trees) is fun
and i guess having generic glue isn't a bad thing
i just wish that it was a more narratively resonant staple charm
Mhm mhm
instead of just "something from Miracles"
God yeah I guess so
If he was more really obviously owned about everything and also a skeleton
Im a day caste so I’ve kinda been splitting between Larceny and Socialize for social stuff and So Much Dodge, Melee and Evocations On My 5 Dot Artifacts for combat
lmao
We don't have a Day caste but that's because ours just died!
And our next one is an NPC who I'm meeting in Great Forks
Which
If you know the Heron
Is spicy
🐮I get to be the first to infiltrate the city which insulted my Mistress so~
i think the heron is now my favorite deathlord (she's very much secured her spot in the top 3)
Oh she's great
Yeah a random Solar appeared and out socialed him
because i have been thinking about her abyssal named All Clad in Tatters Came the Mountebank Knight
i have not been able to stop thinking about tatters
it's such a good name
and they're a fucking secret sop
The Solar was very uh
Anathema Pilled is I guess my best way to phrase it.
“I mean kill me if you want I will just reincarnate” ARE YOU SURE-
i want to know more than their one-paragraph blurb, because it's great
that's incredible
I was very easily manipulated into this because Graves already really, really hates Dragonblooded, heaven, and gods, but despite absolutely being suckered into doing this he was still really mad
"tell me the name of god you fungal piece of shit"
So I killed him
I then reanimated the corpse and it's been following me around in the last scene
Graves is perpetually shrinking into a corn cob, despite apparently succeeding in every endeavor
this is peak
Are they her Moonshadow?
They sound like a Moonshadow
nah, they're a Day!
Oh wait no, that's the guy who runs her theatre/court
a lot of my characters start out with deliberate holes in the skillset because it's easier to start with as many of your non-favoured dips as possible and then fill in favoured at lower prices later
He's the Moonshadow
this is their blurb
Who my character actually hates lol
He's technically winning but leaves every interaction feeling like he's lost the conversation
Because he wins people over purely with the opulence
Like I was going to go beat the shit out of the Realm anyway
Does very little carrot and stick
I killed a Solar
But i've still been owned
Unfortunately they were able to work it up to a Defining
pfft
l m a o
Because I already really hated the Dragonblooded
mfw no Integrity tech
And my two Definings are 'I deserve more than everybody else' and 'I will do anything to keep what's mine'
tbh e1 abyssal integrity is pretty ass at defending against instills
Fair
I was planning to dip into integrity a little bit to get around the downside of my ludicrous guile
they've got the solaroid anti-shaping, really good willpower generation, and negative intimacy protection/generation
but they're hot cheeks at preventing a sid with her tits out from whammying them
then they get Unfeeling Shade at e2 and that's waaaaaay the fuck better
I do plan on investing into Integrity charms a little now lmao
Unfortunately I have like two, three other charm tracks to worry about too
mood
actually, i'm not aware if it is - is Becoming the Unfeeling Shade in any way a solar mirror?
i initially assumed it was an alter, but now i think it might be a unique one?
This is the one I was thinking of
bound by the old laws is goated
1/day free willpower if you're a dealie boy, and moteless manip dice is slick
I'm sure Graves will get a win soon
lmao
He just won't be happy about that either
i love him
yeah taking any amount of hospitality from her creates that
snrk
really fucking funny that his loyalty is minor, too
oh oops, i was flipping it and the lunar one
I don't even have a tie for Fluffy's character actually
Which is funny in its own right
i'm missing ties to half my circle at the moment
one minor, one defining, two "they're there"
Have we even directly interacted yet lmao
incredible
To be fair, Ru likes to run games like this as everybody kind of running their own scenes
So party interaction only really happens when we directly want/need it to
interesting
It works well, I think
But yes it's still very funny that Graves and Ivory haven't had a word of exchange yet
hmm
i wish wrath of ravenous hunger let you sauce up living characters with hungry ghost bloodthirst too
it makes sense that it's purely debuff util unless you're hitting a ghostie, but
it would be nice to anoint a dipshit mortal with Curse Of Swole
I finally picked up Passion-Obsession Puppet(Vocaloid Song Ass Charm Name)
passion-and-obsession puppet looks like so much fun
i love the heron's stalker freako charms
Cherished Victim Adoration is another fun charm name, although its effect is pretty tame
Another vocaloid song name
It felt like it was about time to give my abyssal a hobby, and what is a better hobby for someone with an alright read intentions than stalking
my favorite pastime is chasing dynasts at night
Follow around a dynast, duel them a bit, drive them crazy, seems like a fun time
eventually you start taking their face
they see themselves staring at them, hiding behind a corner, never there for longer than a blink
and then you can cast Grotesque Masque on the both of you!
or the infernal one that stitches a horrible leather mask to their face
or the one in MFS that replaces their face with a mask
lotta face-mauling spells, huh?
Its an important body part
it do be
I. Have to do sidereal intimacies. This seems.. Difficult.
In what sense?
Little material to work with, most of which is.. Fleeting.
For your game or
Aff.
But well, in the sense that sidereals are fleeting creatures, and seem to not form strong bonds except with other sidereals.
Intimacies do not need to be individual people
Sids tend to develop some extremely weird ideologies as part of the nature of their existence, but you can also have a lot of normal stuff
also other people can't remember you, there's no reason you can't stay attached to them
there's one god in heaven that forgets her good friend Shepherd of the North Star so frequently that he's got his "why you should like me and be part of my political faction" conversation speedrun down to ten minutes
(helps that the man's a golden retriever of the highest degree and very likeable)
You could also pull a Cold War classic out and have an intimacy of guilt over your actions even as you think they're necessary
this is mostly true, but that doesn't mean you can't have fun with it, seeeee Paloma!!!!
So, mostly focus on her opinions of things she does?
[Reply to:](#1161699000836165714 message) this is mostly true, but that doesn't mean you can't have fun with it, seeeee Paloma!!!! 📎
Intimacies are equipment, they are knives you stab and are stabbed with when engage in social combat!
you should use them to hit the "high points" of someone's life, and the kind of things they think about when confronted with a Tough Choices
Paloma treats being asked to engage in slavery as unacceptable, but as strongly as she feels about that, she's also weak to being Romanced because of her other defining intimacy
Or, to use another example- @coral wraith's Grinning Mask knows to insult her martial arts and teachers based on her (Positive) Intimacies towards those things, which draws her into an insult match instead of running away from someone who wants to bring her back to the office
Its about creating opportunities for Push-Pull
another thing to note is that they're just as important for social defense too!
lots of intimacies can make for alternative avenues of influence for your enemies, but they also raise your resolve against unacceptable influence
yah~!
Hell, my Sidereal barely has any intimacies related to like, actually doing her job in heaven because she finds that whole process bureaucratically boring and office politics too stuffy and simple a story.
Hi that’s me!
that's you!
Thinking about this sidereal.. I feel like to some degree, she has forgotten who she truly is, beyond her work.
I used your labor that you were already doing as a bargaining chip and then got involved enough in the project that it wouldn't work without me
So now Thorns' food relies on my funding
We love petty politics
As in, well, she uses her masks so often, so frequently, even in Heaven, that she has somewhat forgotten what she was like before, and what that means.
[Reply to:](#1161699000836165714 message) Thinking about this sidereal.. I feel like to some degree, she has forgotten who she truly is, beyon…
For Graves his intimacies are mostly to tie him a little to the cast around him and also to solidify who he is, as a person
By marking something important about your character as an intimacy it becomes a fact about them - what do you think is important about this character to protect?
'I feel disconnected from myself' or 'I don't know who I am under the mask' are valid definings
Wait, a better idea. Her resplendent destinies are, in her eyes, alive. They speak back to her, and are more than simple masks, but people vying for her influence. In truth she is a system, but she has not the words to explain it.
They will stay as members when frayed or destroyed, but, will be locked away from front, and likely become less organised.
there's some charms adjacent, I think
only Solar
Solar persona charms are kind of a giant mechanics tumour that ate their entire socialize tree with jank so they haven't really made a return
There's also the Deeb Mask charm
Balor's Advocate
Cost: 7m; Mins: Appearance 2, Essence 1
Type: Simple
Keywords: Mute, Psyche
Duration: Instant
Prerequisite Charms: None
What's the appeal of a social event without a little drama?
The Wanderer rolls (Appearance + [Linguistics, Presence or Socialize]) to make a special instill based on one of her Major or Defining intimacies against a single target. His Intimacies don’t modify his Resolve against this roll.
Success instills the target with an intimacy that diametrically opposes the Wanderer's chosen intimacy (Hate for Love, Disgust for Obsession etc) at Major intensity in a rush of emotions. It subsides to Minor once the scene ends. The Wanderer is never perceived as the source of this influence, after all, they were speaking of the exact opposite!
Keys
Wyld Provocateur(Essence 2): Until the end of the scene, affected characters must respond to the instilled intimacy in a melodramatic manner; raucous celebration, overexaggerated displays of grief, or screaming rage.
very nice
Iki always posting the good stuff
The Wanderer will find that her dots in Resources are never unable to be used. She can produce local currency in towns that have never even heard of the Realm and requisition forms in societies that have rejected capitalism itself. Even if she finds herself locked naked in a cell, she can still produce notes of credit from seemingly nothing.
Given a few hours, the Wanderer can always find a place she can make use of her Resources, though in more extreme locations the available good will likely be limited beyond necessities for life.
Does this effect make sense?
Yes, although possibly if this is a whole charm it might need a little mechanical perk attached because people with Resources aren't moneyless very often in my experience
Oh yeah, this is supposed to be the sorta 'ribbon' on an existing charm.
Golden Tyrant Scales
Cost: —; Mins: Strength 3, Essence 1
Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: None
Where a hungry ghost may devour the blood and a raksha the soul, the Dragon consumes the future of entire regions while demanding you worship it for its mastery of your own destruction. Drawing on the spirit of the Dragon, she demands the world bow to the might she can leverage.
The Wanderer gains the following benefits:
• Magnates, Financiers and Nobles count as having a minor tie of kinship to her.
• She gains +1 Resolve against influence from characters with Resources less than <Essence>
• She finds that her dots in Resources are never unable to be used. She can produce local currency in towns that have never even heard of the Realm and requisition forms in societies that have rejected capitalism itself. Even if she finds herself locked naked in a cell, she can still produce notes of credit from seemingly nothing.
• Given a few hours, she can always find a place she can make use of her Resources, though in more extreme locations the available good will likely be limited beyond necessities for life.
this is what it's from
The main effects are 'Nobles have a minor positive tie to me' and 'I don't listen to poors'
I'm surprised it's only a 3/1 permanent
It's similar to stuff like Mysterious Wanderer Wisdom and Someone’s Son Style
that does seem pretty cheap for a permanent charm that applies an automatic uncontestable Tie and bonus Resolve
I think it compares similarly to the inspirations, I dont' think it's overpowered
they are more powerful and splashable than anything non-sids get, but fair
I might make the tie guys a bit more narrow
'nobles' hits too many people.
Trying to find a term to narrow that while still getting like "oh yeah, you are rich rich fucker'
Saying 'capitalists' might feel a bit out of place but man, trying to go for like 'Even in the realm, this only hits the Really Rich Fuckers'
Potentially!
Oh wait, I know.
• Magnates, Financiers and the Idle Rich count as having a minor tie of kinship to her.
It won't hit all dragonblooded but if you sit about all day turning money into more money or money into drugs, it hits you.
Does that help narrow the charm a bit?
Our abyssal circle is comically vulnerable to teenage lesbians with hope in their heart and kind men who just want you to ok
Daughters and Dads, the greatest weaknesses
I gave their sword some inspirations too bc it's cute
my sword calls me baby when I kill people and it makes me feel funny headass
your sword is the woman tha tlives in your head and calls you studmuffin
correct
[Insert Name Here], Malfean Bronze Harness (Artifact ***)
Cliffnotes: Harness of malfean bronze that lays close to the skin and digs in barbs of acidic metal as it connects the user's mind and body together deeper and deeper as you get more evocations
Attunement: 5m
Rules: So long as the bearer remains attuned to this artifact, they cannot have their crippling injuries healed through any means. Removing this artifact inflicts four levels of aggravated damage to the attuned exalt.
Evocations:
Grasping Upon Reality
permanent charm boilerplate stats, essence 1
Requirement: mind hand manipulation
The bearer's MHM charm becomes Indefinite instead of Scene-Long.
Resonant: Resonant bearers unlock this charm for free upon attuning to [name]
pre-first draft? Trying to make an artifact for my armless infernal girl
they're the soggiest dusk ever. they're having such a fucking bad time
same same. they're chronically ill, they're truly scared fuckin shitless by their fresh abyssal exaltation, and they got lost in the labyrinth and spat out in the west instead of the north
so they're struggling against the sun as well as everything else with their fuckin sword
hell yeah
nothing to do with that but: The Master Of Well-Exacted Vengeance, how does that sound for an abyssal?
We know we have an Exalt that fits soggy but we forge-
Nevermind, Mara's Deeb
🐴Ice Unseen the soggiest Shikari on the planet
It sounds... generic in a fun way?
Very obviously self-picked
Kind of like when this character named Cinder Fall gets called out in RWBY for having 'a name so perfect you almost certainly picked it yourself'
Since she is
The Fall Maiden
I'm basically coming up with an Abyssal antagonist for a campaign I'll be running soon-ish and (spoielred because at least one player is in here) ||I'm basicly basing him off of Mr. X from resident evil||
(Which she became by stealing the power so yes, she did almost certainly pick the name)
that only works in American, over here it's "Autumn" and never "Fall"
so I'm kinda wondering if the name is too obvious
Well, RWBY was made by Americans lmao
So
Yes
?
Abyssals are also like that, so seems fine
XD
Resistance Apocalyptic, But Not With The Chains
We were just pointing out what that sort of name sounded like to us
it's yet another case of "fictional fantasy society works like America" which is always funny in the same way that "fictional fantasy society works like 1800s Britain" is
except the latter is usually more mangled
I mean
Sure
I guess
We are firmly in the camp of 'that deep my brother, it is not'
We were just pointing out a diegetic lampoon of a pun lol
look the other thing I always pull up for this is "bad anime that people force me to watch" so none of them are
lol
yaaay raksha with big number got his shit rocked by our abyssal yaaay exalted's good
It is kinda fun convergence of design and lore how most exalts are not passively crazy powerful the way big monsters with big numbers are
fairly close ten round fight, Abyssal pulled it out eventually only flaring one level but at one point they were in an extremely tight spot, crashed to -9 with enemy on 20+
that was fun to watch, I honestly expected Mr. Raksha to get rolled faster but a fairly bad join battle for the Abyssal let the Raksha get some momentum before Excellencies turned it around
multiple decisives, a grapple and throw, onslaught and wound penalties enabling bare-minimum hits and a 3i vs 3i naturally occurring clash finished the guy off
the last of which I have never actually seen before
Only flaring one level? Did the build just not have any combat charms?
ah. understandable
alternatively: simply kill the wyld hunt. you will face no consequences as a result of this
my extremely Dynast-looking infernal had to dip from the crowd the moment he saw the flare because he did not want everyone wondering why the noble Prince of the Earth did not immediately kill the Abyssal once the barrier around the match went down
luckily everyone panicking about the horrific Dead thing in front of them gave him enough time to put his hood up and do so
"Welp, time for me to leave"
Tepet Telek has a big green jade spear, pale brass skin and dresses like a total fancy boy
for all intents and purposes, I am an earth deeb
except when told to dress down for criminal purposes, when as a former Legionnaire he swaps to the most E4 mafia soldier's fit possible
"man who has a Dodge Charger on terrible loan terms" ass outfit
beautiful
normally though he's a dynast's dynast who exalted after fleeing the battlefield at Futile Blood and leaving his deeb girlfriend to get trampled by the Mammoth Avatar
after swiping her spear and wandering the snowy wastes until he fell into Cecelyne he has developed an ideology that is 40% heavily warped immaculate theology and guilt, 30% social darwinism and 20% doing the hotel room scene from Apocalypse Now
he had to deter the abyssal from killing an entire opium den of gangsters and bringing the Hunt down on everyone and he did that by saying something along the lines of "while I would be entirely in favour of wiping out these useless wastes of impure blood at literally any other time, can you please do it tomorrow"
meanwhile: oh god, oh god, one of the games i'm running is coming to a close and I was going to run an exalted game after it, oh god, I have to actually remember how to GM ex3, I ahven't doe this since just after dbs came out, oh fuck, oh god, aaaaa
next time: Infernal vs Liminal
poor Liminal
after that, it's probably Telek vs local freedom fighter fishman Zenith
man is going to come after him as the most obvious deeb bastard imaginable and get a really nasty surprise
Telek is wholly in favour of the man trying to better his own condition and those of his people but at the same time this fucked up mutant is in the way of his Great Enlightenment so it's spearing time
his ideology is a tiny bit inconsistent
is this for voyserver?
nah, unrelated campaign
lilahgame, I believe
no this one is literally a tournament arc
nice
in voyserver it just looks like a tournament arc because everyone keeps trying to kill each other
unfortunately the people being killed usually do not want to be killed and the people who are doing the killing are quite good at it, so so far it's been Oh shit. Bail
people drew lots, we run into our opponents on the street and then the priestly attendants around the fighters put up a big forcefield so the crowd doesn't get collateralled
why's the tourney been set up?
Mars and Conky wanted to see heads roll
entertainment for mars and sol invictus
huh, wild
so they asked the local city father to host a tournament for The Strongest In The Southwest and presumably Ahlat was busy
is it gonna transition into a "cast down the gods for their hedonistic excess" campaign?
or is this just The Hook
and the point
Mars and Sol have not exactly made appearances, I think we're like screen 60 of 12000 around the Games of Divinity or something
^
ahh
it's just a tournament as the entire story
at least one or two of the party would like to cast down heaven but only on a general "fuck every single power structure for reasons" basis
Telek literally does not care
monsoon is just there to party, fuck, and kill
man is out here to purge all his self-identified weaknesses and then do the same to House Tepet, presumably after impaling the Bull of the North and marching south where his former house will surely welcome him with open arms
"if I can just become the Most Enlightened Anathema, surely I can get back to average karma again and then I will just have unlimited power that people will recognise makes me the best, right?"
a reasonable plan with no holes in it
as he takes more and more cosmic transcendences of virtue the "guilty wretch with a facade of stone-faced soldier" persona will eventually be replaced with "total freakazoid alien who somehow thinks he's Better Than Deebs"
presumably after removing his capacity for fear, doubt, guilt and happiness
OH, THIS IS THE SOUL-SMELTER GUY
yeah we're literally just having a tournament
i see i see
i wanted an excuse for a tournament
based
so we're having a tournament
yeah, Thousand Blades stylist but all the XP is going into Craft Primordial
in three days he learns Glory-Forging Sacrifice and starts making demon-bone masks for everyone
immense respect, i am just not very bright and need to ask many questions for basic tone things
by round 3 we'll all have cool unified fits
also I like the idea of butchering our way through the criminal underworld in concealing robes + cool evil masks, although that requires doing something about the spear
The new necromantic spell in the sid expansion looks interesting.
It's very 'does a bit of everything' but not in a bad way.
yep, larceny/awareness/fod all to look for shinies
big fan
and it's summoner-defense, too
on top of giving hints of the big fancy artifact/world/whatever it originated from
highly efficient in its sauce
It seems like a really good 'I have 1-2 spells tops' spell
Even if the effects do have a bit of 'not insane at any single one of those things'
tbh per + occult steal action that also functions as a search roll to look for things to steal is a pretty good replacer
...can you add Excellencies to spell a+a rolls?
i imagine you can, but
I imagine so.
...so this is going to be a very silly thing but - I do kinda wish less spells relied on occult rolls.
There's a lot of exalts who get into sorcery without occult
...there are?
Like Jade, who is herself a Sidereal, got into sorcery with 4 larceny charms
They use banked motes from shaping rituals mostly
i'm glad that sorcery doesn't have a lot of external-ability taxes, tbh
You also don't need shape sorcery for ritual spells
it would be brutal to have six spells that are nice and then they're all like
manip + larceny, dex + archery, dex + archery, per + presence, wits + lore
speaking of, do people ever talk about Thorn of Cold Rebuke?
it seems fantastic for sorcless sorcerers
but bad for "real" wizards
While I kinda wish more spells were not 'perception + occult' because I've got enough stat and skill requirements getting to sorcery, without also adding in 'an entire extra stat' 😛
But that comes heavily from playing Alchs and Sids, both of which can get into sorcery with no requirement for int or occult
And then kinda just stall.
Well, okay. A very minimal int requirement. They can get in wit int 3, occult 0. Sids are the ones who can get in with Int 0, occult 0
ah, huh
i'm surprised alchs don't have the req lunars do
or wait, no, that makes sense
it takes a slot
this says occult 3
do i have the wrong document version?
...huh, for some reason I thought it was just the 4 secrets.
...I need to rebuild jade.
Dammit
...I don't think I have enough dots to get that now.
Bother
anyway yeah, it makes sense that there aren't more ability buy-ins on a lot of spells, since most splats have to deal with like
high occult or int investment + occult or int charms
I still dislike basicly all the attack rolls being perception. XD
so as many spells as possible should interface with one or both of those, and a ton of spells already don't allow int
yeah
RiRi is a dedicated combat mage and needing 'max in every single mental stat' is painful
i wish more of the offense spells used int as the primary
and another stat as their cutesy bonus-damage-or-gubbins stat
this would also square it better with att exalts being allowed to excellency it with...their sorcery stat
every spell i see makes me appreciate Raise the Rotting Horde and the shadow spells more and more, because it just is int + occ lol
i also really want to fuck with Flourishing Nightmare Jungle
Flying Guillotine is Int + Occult and has Thousand Wound Gears compatibility if you go the MA
Unslakable Thirst of the Devil Maw is also Int based
Devil Maw is a good one for sids.
'My unarmed gets scarier, yay'
Secrets Charms
Ancient Rune Lore
Cost: —; Mins: Essence 1
Type: Permanent
Keywords: Uniform
Duration: Permanent
Prerequisite Charms: Terrestrial Circle Sorcery
The Sidereal's spellcraft draws upon secret runes from before time, quick fingers shaping magic into patterns older than creation itself.
The Sidereal can use (Dexterity + [Larceny or Stealth]) instead of existing rolls for Sorcery. Noticing her shaping sorcery or countermagic requires a Difficulty (Essence + [Larceny or Stealth]) (Perception + Occult) roll, though this will not hide her as the origin of spells once cast.
Messed about with a thing. XD
huh, that seems super broken
permanent d8 check to notice a sid is casting a spell doesn't seem like an amazing idea
It doesn't stop noticing the spell was cast, just that they're preparing one. So they'll still see you blast a guy, it will just be not much chanting and waving before the blast.
also the infinite stat compression that pulls like
quintuple-duty
but that's only two or three times better than its equivalents in other constellations
yeah but it means that you need a difficulty 8 roll to tell that the sid in stealth is casting a kill-you-instantly Celestial spell
and it makes it so you need zero investment to do that
you just take 3 occult and you're a better sorcerer than every 5 int 5 occult sorc (since you can replace int and perception and manip etc. with dex) while also getting to charge up a magma kraken from your stealthed RD
and then once it's all done, it matters a lot less, since you started a fight with a celestial spell from ambush
...I mean, I'm not sure I'd call this better than Knuckle-Cracking Stance going 'I can use strength instead of any of the social stats when being scary and I can use it instead of appearance for bonus dice, getting optional hideous when it would be useful and I gain bonus init when I'm scary'.
that one is a lot of sid bullshit, yeah, but it's just for Threaten
and instilling fear, which is basically threaten
not "all influence rolls"
and sorcery's basically a category in and of itself
Okay, I'll scrap 'charm to make secrets sids who focus on the ninja side of secrets instead of the nerd side good at sorcery'.
i don't think the concept overall needs to be scrapped, just like...e1 charm that's both permanent single-ability dependency and makes it super hard to detect your Spirit Bomb Alpha Strikes doesn't seem like a healthy implementation of it to me
...i also admit, i don't love specifically giving it to dex
the stat that does everything
to make it do even more everything
but that's more of a personal vibes thing than the actual concern part
It seemed the most applicable stat for well...Larceny and Stealth transplants.
yeah
Just make the stat swap one charm and the noticing bit an upgrade charm to it at E3
if both effects together are too much at E1, split it across two charms and make the pushed part higher E
but it already does larceny + stealth + offense + defense + (non-solar) craft + athletics + performance
does it really also need to do the int parts of sorcery + the wits/perc parts of sorcery + the app/cha/manip parts of sorcery?
that's my resistance to it in particular, as opposed to other stats
Secrets Charms
Ancient Rune Lore
Cost: —; Mins: Essence 1
Type: Permanent
Keywords: Uniform
Duration: Permanent
Prerequisite Charms: Terrestrial Circle Sorcery
The Sidereal's spellcraft draws upon secret runes from before time, quick fingers shaping magic into patterns older than creation itself.
The Sidereal can use (Dexterity + [Larceny or Stealth]) instead of existing rolls for Sorcery. She can apply relevant Occult specialties on Larceny or Stealth rolls and vice versa.
Took a hammer to it.
'I have an occult spec in necromancy. That makes me good at hiding from undead too'
i definitely like the idea of specialization cross-pollinatination
to be clear: i don't think anyone should take my words into consideration except as the voice of the lowest common denominator
however, considering my understanding of The Powers Of Stealth Archery in this game (as with many others), and the power of dex, i think the specific confluence of Another Twenty Trillion To The Best Thing In The Game is scary

one of my characters is a sorceress and a social character. the MAD is real
I’m appreciating time spent as a mortal in mortalgame in part because it’s giving me the chance to beef up my attributes
More doable since we’re using crucible xp
crucible xp makes taking wp outside of chargen feel so much better lmao
the second game i'm in doesn't use it and whoof
i made sure to snag three points with bp
does it? it's about as expensive by weight, i think
It’s 6 xp for a dot
but ig it means you're not getting fuckled on ability dots
Ye
Started with Str 2/Dex 4/Sta 3/Cha 1/Man 1/App 4/Per 2/Int 2/Wits 3, since added +1 Dex and Per, probably just going to keep snagging attributes for a while
i also love that it makes purchased merits not hot dog ass to buy
like
i bought all three tiers of mighty thew
that was 6xp
if i did that in base rules
it would be fifteen
more than martial artist
instead it was 3/5 of a charm
and thank god
Debating Stamina, Wits, Perception or Charisma next
also, i gotta get some of the colors fixed a bit (his eyes are black, not red, among a couple minor things), but. behold. the most recent sketch of my dusk
jen does great work
happy to send you to her! she's in excord as well, and has an art blog
also, with this list, i'd probably kick wits up to 4 imo
I’m thinking either that or Perception, yeah
if you go per i'd snag a specialty instead
those are like 2xp
unless it's for casting
I will get +2 phys dots, +2 mental dots, and +1 social dot when I exalt, notably
but if it's for detection, some kind of awareness specialty would be good
So I’m not exactly in bad shape
i've bought two lore specialties and an occult specialty so far
my lunar is much stingier with em, but the dusk will be collecting
This GM calls for a decent number of interesting attribute + ability roll combinations, so I think perception might have good value … but really, maybe I should just ask what he’s likely to ask for re: wilderness survival stuff
he's got lore specs in dreams and executions, and occult specs in necromancy (chargen) and despair
I could also start getting abilities to 5
oh yeah, i imagine survival will be a lot of stamina and every mental?
I have a bunch of stuff hanging at 4
abilities to 5 makes sense
Ye, and allegedly I’m the team’s desert guide
Uncertain!
well, sid and solaroid both want 5s so
I think Sid is on the table but I’m trying not to predict
and it's not like you've done a bad job bolstering attributes if you end up with the lunar curveball
So maybe after next session I take martial arts and survival up to 5
MA + survival and then wits or per 4 after that sounds like a good plan
do you have all your awareness/survival/ma specs yet?
nice
But I could grab a few extra specs, as I have 4 xp I’m sitting on
Which is not quite enough for an ability without favored
could also nab a couple merit pips, if there are any you care about (shockingly few buyable merits)
(at least without sorc initiations)
I was pondering maybe Tempered By Elements, but honestly the bonus doesn’t seem that great
It would be fitting
But
Centipede
knew it was one of the bug ones
...may i suggest taking this and reflavoring it?
if the GM permits
i know you're low strength, but 5 dex means whenever you run...
or climb
well yeah, that's the reflavoring part
But it might be fun, yeah
you could take it as a "mundane" or martial artist's spiritual merit
That's from Infernals, right?
yeah
it's one of the Endless Spire merits
i plan to reflavor it and take it on my dusk
specifically so it's concerned with ruin
Yeah, I'll ask! Not immediately sure what else to take in terms of specialties anyway, so
Good idea
for you i think i'd go with like
as a well-traveled, windswept desert explorer, with a martial artist's spiritual journey, maybe you get world-lore based on other people who've made the journey
you explore a cave, you learn something about the last person who explored it
Yeah
you climb a mountain, and rather than its history, you learn about people who died on the climb
or the paths other people who succeeded took
you hunt a desert beast and learn who else has hunted from its pack, or race a laughing woman under the sands and walk a mile in her shoes
etc. etc.
i really like the merit
i think it's super flavorful
and easily adapts to other contexts
Yeah it's a really cool idea
I just asked
I probably will want to pick up more strength at some point anyway, so if granted mighty thews to play into this might be a sensible pickup
yeah, but at least you started with 2
and even without FoS you can do it on all the dex athletics
which is nice
Given I'm a mortal for the moment, yeah, I did not want to rely entirely on stacking a bunch of post-soak damage to actually do things >_>
My first combat, fortunately, was an unarmed and unarmored matchup where strength was less of a big deal, but I suspect against heavier opponents while using a lower-accuracy weapon it's gonna matter more
bar brawl or something, right?
Pit fight
In a bar, though!
The local mercenaries weren't hiring on with this Wyld Hunt we're trying to put together, but we managed to persuade one of the influential guys via fistfight :D
Fun little 2-on-2
I have been enjoying just playing the system as a mortal in this ... how do I put this
more OSR-ish style?
Just going with the dice and only having willpower to try to push things
Willpower: it's the mortal's excellency
:D
Which is why I have a max of 8 :D
lmao
i should really kick Hope's up
he's still at 5
and he's a caster...
oh! this is less a build thing for you and more idle curiosity
how many languages does your guy have?
and has language come into play at all yet?
(also what's his name lmao)
Language has come up a bit! And she's very well language-d
High Realm, Riverspeak, Flametongue, and a dot for local languages
Thankfully the GM has let the local language dot be Schrodinger's Four Local Languages
Rather than asking me to figure them all out ahead of time
yes
I have designated one as Delzahn, but that just seemed obvious for The South
yeah
Gotta speak Horse Nomad, it's the law
Delzahn, Paragonese, Tengese and like Varangian would be the major 'Local Languages' in the south I think
Approooooooved
I will know so many things about sand
sand is really interesting but I personally have more interest in things nearer the clay side of the soils triangle
which yes is mostly just Normal Clay but clay is so interesting!
did you know the color of it is mostly determined by what metallic molecules are suspended in the clay's matrix? natural clay with fewer impurities is a beige color; iron impurities can make clay a very deep, rich red (often preferred by potters!), and green clay is formed with chlorites in the mixture? You can even get blue, purple, and other sorts of colors of clay veyr naturally without needing to dye it at all!
man clay is cool
So's your mom
... it's remarkable how over the past 6 months so much of my sense of humor has returned to where it was when I was 14
pondering the existence of a Burn Life type thing but for schmovement
obviously you can't give people more dots in Dex, and adding dice to movement rolls is straightforward but boring
coming up with scenelong movement buffs that are actually cool is harder
reflexive off a trigger is fun
I'm not sure if Sids have any of the solaroid BIG JUMP ON DODGE charms
their leaping dodge is in CMOS
one of those traditional weird holes in the Sidereal kit because their athletics constellation is "the rising smoke" and includes a bunch of weird stuff instead, like summoning Adorjan
Flickering Moonsilver Approach lets you do the anime "bouncing around wildly so nobody can track you and then appearing next to them" thing which is very cool
lol, our two sorcerers summoning demons
extremely glad both of them excellencied it
Does anyone have that autofilling gdocs character sheet for exalted?
Yeh!
Hmmm...Infernal Presence or Performance Primordial for being the Pretty Princess of Hell? XD
Presence is much more about being a god-king specifically
Performance I haven’t really read but IIRC it has Musical Episode charms?
performance has a bunch of tank and support tech
and it's about like
making people more willing to tolerate demon weirdness
presence is what you want for Being An Asshole Devil-Princess
with a giant cult
...anyone know where the flat exp costs in this sheet come from?
It's on the exp page, there's a checkbox in the top right
Oh I meant more 'what exalted book they're from or were they homebrewed up'
Oh, I think there's a link on the exp page
They're homebrew
You can also change the values listed on the exp page and the sheet will calculate using the changes
At least with flat costs
Okay, fair. GM is using flat costs and now my little gremlin brain has to refocus into 'what is good to spend on with BP'. XD
it's from a homebrew sheet that's linked somewhere
i think just straight up in the xp tab
you can edit the parameters for crucible rules if that's what you're using, though
I think we've made characters for every splat except Solars now
We have Sids, several Lunars, a couple Deebs, an Alch, an Abyssal, an Infernal
uuuuhhh
Am I missing one other than Exigents?
one of you should make a sovereign, sovereigns are kickass

