#Exalted
1 messages · Page 94 of 1
the funny part is that for all the soakbeasting what rubs in that io is a noncombatant is either the Dodge zero or that if you JB at init 15 or so she just instantly evaporates on the t1 decisive
also double 9s to grapple control rolls should not be given to Brawl Siddies, dear lord
That said, I think most control effects should be better
speared boar struggle, you do nothing because heavy artifact armour, I roll to control with 16 dice double 9s TN 5, slam, dead
cease
do not
I do actually think 3e grappling is a really good system compared to most TTRPG's standard of "everyone groans when the grappling rules come out" and lets you do great wrestling moves
it just needs to do like
significantly less free damage
Thankfully SBS is the only grappling part of Sid brawl that has versatile
Because grappling martial arts are rad
I think it being slightly easier to establish and doing significantly less free damage would be good
I would like if 'drag people about' was easier than 'Red Jelly Him Immediately'
Grappling is in a weird spot where I don’t think it quite knows if it’s clinching or ground-and-pound
And it has rules that suggest both
At the same time
But I think overall it’s a very coherent grappling system
By grappling standards it's pretty good.
Yes
I think you could likely do a lot with 'Rather than 0 def, maybe let them keep some fucking def?' for savage/slam
I appreciate it for one thing, which is dramatically surprising I.S.P when you get her S3 Brawl 0 ass in a grapple and throw her off a cliff
hold [Solar] gently like hamburger
Toss hamburger into mount doom
I know I put a charm in one of my martial arts that was '+1 Def. If you are being grappled, you get Full Def against this attack' to make it a grappling style that understands sometimes the other guy grapples you too.
precisely
I think grappling mostly vibes as clinch/dirty boxing stuff, rather than getting into mount and turning the other guy into a fine red mist
It would be fun if brawl was more about debuffing than making paste
ponders the EO5 pugilist
EO5?
Etrian Odyssey 5
ah ic
They had a pugilist class that was really good at single-target binds and status effects
Barrage Pugilist was fun
Was very fitting
(With one open hand) feel too specific for a melee or ma specialty?
That feels too broad tbh
I think a good way to make a specialty feel good is "can a smart opponent circumnavigate around this"
And "can an opponent fill your hand" reduces it to basically just "grapple"
Close one fist, you now have one open hand
I wouldn't personally let myself make one fist to get the spec bonus
I think it works, but I'm more or less willing to accept "Melee (Sword)" just to keep things simple most of the time
That's playing wording over spirit
Melee (daiklave) do be the specialty called out as an example in core but like
That is Core
that's also with a specific weapon
Is this for a character wielding that 'basics of cqc' knife?
If so, yeah just make the specialty apply to small stabbers
it's everything else that actually cares about situational benefits
Yes
But also fair
Socialize spec for her is (shit-stirring)
My Endings' larceny specialty is 'theft of concepts'
Like
you know
someone's name
I made Creature's Dodge Specialty "Swagging on 'em"
lol
Or their social skills
I have 'Smugly' as a spec on Melee, Integrity and Larceny for my sid.
Is it a bad thing I couldn't tell the difference between Sukuna and JJK's protag without Sukuna's tats
no lol
I mean that's the only difference
Am I face-blind
they're the same body
sukuna is literally possessing yuji
WHAT
yes
(I have never watched the show lmao)
Sukuna is Yuji's Nine-Tailed Fox
the tats and some extra mouths are like
Her whole primary thing.is that she believes reality is best run on what makes the most entertaining/interesting story, and she's a bit of a shit about it
I want that eclipse charm about gossipping from that tea goddess
also damn i don't have anything nearly as interesting for specialties lmao
What exalt/caste is she?
Siddie, chosen of secrets
just athletics (i break everything i touch) and brawl (under orders)
We should conspire to play our Faeblooded Sids together
See you think these are bad, but I actually like these
This is a mobster, isn't it
no, this is a depressed and directionless teenager
Lol, unfortunately my work schedule doesn't allow for regular games so I tend to stick with a group already used to my work bs
I have a dodge speciality themed around moving specifically like he Doesn’t Care About The Opponent and a Socialize specialty in Being Ominous
...they would go great for a mobster too, though
But What If We Found A Play-By-Post...
my Sid ones are pretty boring because I tend to concentrate on stunting WSAV instead, Rival has "While Blatantly Obvious" and shows it
my favorite specialty is Assertion of Ego (socialize)
Oh shit i forgot about wsav
annoyingly I make a lot of crafters and all those tend to need Craft (Yes) because of how the system maths works
I need to read the specifics of it when I get home
basically just -1TN to everything forever in a chosen specialty
no, that's the older edition one
it's no mote cost on TN reduction excellency
I need to do more creature posting
and free craft projects
which is nowhere near as bullshit as free -1TN would be because if you have that you can get to TN4 without paying willpower
“making bad decisions,” “opposing the status quo,” etc. ```
sample WSAVs
"at night" is very freeform and lets you go Nanami on people
yeah "at night" is ridiculously broad
I admit I stole Rival's one from the old Malfeas excellency which let you apply it to most things as long as you did them with ABSOLUTELY NO CHILL
Theion POSTS IN ALL CAPS
oh yeah it's basically just a permanent charm for free excellency
not intended to be as narrow as noncombat specialties
which makes sense because it's a full charm
much more expensive than the uhhh
what, 2xp?
"Smugly"
I’ve never figured out quite to to phrase RES’s
what's the vibe?
my new Sid is also going for something like that
Nothing but my mitts except that’s not right at all
“For justice” could be a fun one
I might take a brawl speciality later for “with my tail”
eventually I plan to take WSAV on Crystal and his is going to be phrased as While using the tools of the enemy
so no Thrown or Prophecy, yes Necromancy and Blood Magic
"If of thy worldly goods thou art bereft"
also amusingly can be "thrown, but after stealing some other guy's sword"
I don’t know the reference
if i didn't get a wrong line from faulty sources and fuck it up, it's from a classic persian poet
Ah
i'm trying to dig through pop culture shit and genai summaries to find the actual work it's from
it's supposed to be from Sa'di
(sp.)
If I wanted to be really cutesy I’d do, “a monk’s home is in her heart”
actually, huh, looking at how sid excellency applies to necromancy it's very strong there
Sids are great first circle necromancers, yeah
Their shape sorcery actions do excellently
after realising that Renak give them a decent first circle summon I am more optimistic on Sid Necromancy
get yourself some Invulnerable Skin of Bone and you're golden
I don't really rate Sid combat spells much (unless it's isob and your MA doesn't break it or you really want butterflies for some reason), but the non-combats are great
bone throne is fun as ever if terrible as control, summon ghost is good intel
it's just that Celestial Necromancy is so incredible that it feels bad to lose out on Hundred Shade Breath, Corpse-Engine and Jackal
and Forest of Ivory Razors
i'm very excited to get corpse-engine eventually
gonna just make those for no fucking reason all the time
leave them lying around
wizards: no sense of right and wrong
Elden Ring
Mortification of the Hallowed Soul would be so useful for sids
solution: gank mnemnon
you'd then have to corrupt the emerald thurible
Trust Robin with shadow circle necromancy, Saturn! They’re responsible enough!
to make it skellymancy
Sid offensive casting is fine if you're either going for a tertiary combat setup with Flying Guillotine, or something with more investment like Seven Star Alignment
this is doable
Sounds good to me, really
also, on the topic of necromancy
gank mnemnon, dunk the emerald thurible in a shadowland for a couple months in the center of a big necromantic working connected to your yu-shan abyssal manse, start cranking out corpse goliaths with the seal of saturn, enjoy
ganking mnemon for her jar to summon and bind Ligier at the Celestial Circle is something hubristic enough that I'm surprised nobody's tried it yet
unless they start snorting autobot's death stank
because they were made before death got fuckled
at the point you can take her down it's questionable what you'd even need ligier for
and left without being exposed to death post-fuckling
stopping other people having Ligier, mostly
since you'd have to negotiate with him - ah
Well everyone was made before death got fuckled
they just haven't existed in a place with exposure to the Underworld
Except Exigents I suppose
Champions have a lot of intentionality in design, as it were
solars/lunars/sids/deebs are in Creation, with exposure to the Underworld, and can fuck around there
if you wanted to truly go for gold faction radical accelerationism you gank Mnemon, take her thing, give it to your best sorceror, summon and bind ligier and use him as a battering ram to kill as many Lunar Elders as you can, causing infinity problems in the process
Why would
let's do it
it's a sid thing in general
The Golds want to kill a bunch of Lunars, specifically?
because the Lunars are in eternal grudge deathwar with the entire sidereal host and there's no particular reason for the Gold Faction to like silver godkings over power ranger ones?
but the babies that they collect
The lunar elders are the problem, not lunars in general
just sic ligier on their entire culture
I summon ligier in attack mode
Therefore, kill all the elders, and indoctrinate indoctrinate all future lunars
i'm not sure why you wouldn't go for the Realm instead
Like the Cult of the Illuminated but silver
you just killed Mnemon, does that not qualify
no
that would probably solidify the Realm's power lmao
because one of the major players is dead, but the others aren't
mnemon has the entire thing where she's like "I'm training 30 mini-mes over the last few centuries"
Also c’mon, we all know Mnemon is coming back as a Deathlord
no, but without Mnemon herself, they don't exactly have their powerful claim to the throne anymore
they'd be in a much worse place
which breaks the deadlock
I think breaking the deadlock results in civil war
also the real sid perspective on the ganking here is waiting for her to sleep and stealing it off her with the artifact attunement breaking charm, then you plant evidence that [your designated enemy of the day - let's be real, the deathlords] did it and Avoidance out before anyone wakes up
you don't kill her, she's a sid ally
there's also the bronze faction approach to this which is to go find Big Red's Hat somehow
which gives you +1 circle straight up
the Mantle of Brigid is Artifact N/A
I forget, does Mnemon have access to the Celestial Circle?
with the thurible, yes
Is she The Deeb Exception
the Emerald Thurible gives you celestial circle demon binding capabilities
Grinning Mask: "gimme that right now."
not general celestial access
but that's the bulk of its power so yes, basically
she has 2CDs
Big Red had true celestial access from the Mantle of Brigid
which at least in previous editions would boost a celestial sorceror clean to Solar Circle if they had it
Look I just want Shadow Circle Necromancy is that too much to ask
sneakily taking the thurible also means you don't have to deal with an extremely pissed e5 deeb sorceress, her 1d6 e3 daughters/sons, and Zsosifka simultaneously
honestly I think you do not succeed if you attempt to steal from or assassinate any deeb elder like that, they're not idiots, but you can probably jump her more effectively than Novia Claro did considering that was a botched ambush
if you could just rock up and murder them handily you do wonder what the Lunars have been doing this entire time
Younger Sids only motivated to find the scarlet empress upon discovering her loot table
it's really good loot
I think steal from is 300% more doable than kill for Sids
Rival, wearing the fancy crown:
"now I get to know twooo spells"
ayesa solves the mysterious case of "how can i get solar circle"
i imagine Greater Signs do a lot of legwork there, although i don't know if there are unwritting but alluded-to defenses against RDs like there are against shapeshifting
though i dont think ayesa is going wizardmode
the greater signs set the entire sky on fire when you use them, they are the opposite of subtle
so at the very least you aren't using one of those and then catching Mnemon asleep
yeah, the entire premise here is predicated on attracting no attention and then Avoidancing out
and yes, I imagine there are some unspecified defences against sneaky bullshit going on because if you go strictly RAW then an E1 stealth supernal can kill anyone in the Realm with very little effort
because the second you do attract attention or grab the Thurible you've suddenly hit the Red Alarm Deeb Siren
ah, not just annihilating her and leaving?
(unless they're in a manse, which have basically bullshit insta-detection powers if you read those RAW)
'just annihilating Mnemon'
i guess somebody can probably pass the D7
no, that's impossible unless you have a full circle of e3 sids popping greater signs
like I said, she's throwing 1d6 e3 deebs at you plus a combat 2cd
well yeah, you'd have three e3 sids teleporting into her bedroom
anyway in general "ganking Lunar Elders/Deathlords/Thulio" tends to be my go-to for dangerous productive Sid activities because all of them are direct and irreplaceable managers of major opposed power blocs
there are good reasons they haven't done this yet
most of them are narrative space as opposed to mechanical problems though, yeah? because RAW moment
and also infinity-initiative turn 1 decisives
otherwise no stealth supernal solar would ever have been caught
there are no sidereal builds I know of that I would want to fight Sublime Danger with assuming she had her *actual * build with eleven lunillion free evocations
it's also a kind of "why would you" situation for Sids, because they're by far the best suited to get in and out (if not the best suited for the killing part) but she's their ally
not least because there does seem to be something of a detente between the big hitters of both the Lunar and Sid hosts because you get things like Sublime Danger calling out Anys Syn and having a fun no-consequences duel with her over petty nonsense
you can take the Thurible without compromising her overmuch but removing her is juice not worth the squeeze imo
it's basically just Feather Drenched who is locked entirely into Sid Hyperwar Now, the others are all at least practical in their hatred
... oh, that's a really fun plotline that just hit me
getimian circle posing as sidereals tries to start the realm civil war hell style by knocking off Mnemon
well, I suppose Syn and Danger are both goofy little guys by elder standards but still
hmm
yeah, i feel like that's more them in particular
Syn going "yeah i would love to teach a solar how to fucksplode the moon"
and sublime danger being a wacky wahoo petty asshole a la furry gilgamesh, aiui
Thulio is probably the highest priority target because he also comes with a free sidereal exaltation and is basically the only thing coordinating the Gets at all
not coincidentally he is the most dangerous of all of them by far because he's stronger than any Sid, knows their entire game and has a retinue of celestials with unknown bullshit tricks and SMAs
and also presumably is in the Syn space of "whatever horseshit build you've concocted to beat [x character], he probably also has it", yeah?
since he's forty trillion years old
no, he's nowhere near as combat focused as she is
ah, huh
he has QHOD, his own heretical style and whatever MAs your Getimian PCs want to learn, as far as I'm aware
that also isn't really anys syn, syn has Everything because her elder thing specifically says she has Everything
it's not a fiat thing
Thulio may also have some fucked up enemy of fate powers depending on how his cheating of death worked
like any good demonic cultivator
Maximal Anys Syn has to be read as an extension of her sheet, but effectively she has Every Bureau Style + Every Non-Heretical SMA as part of her canonical rules sheet
oh, my understanding was roughly that all the colossus-scale alchs and super old sids knew Every Written Charm because they're all bespoke, and sids can't even make more easily
no, 3e elders are nowhere near that level of infinite bullshit works
also by that rule Lunar Elders would have even more charms
Anys Syn is a highly motivated freak of nature
She is the storm that is approaching
Does she even have an artifact weapon
Or does she just throw hands
Sublime Danger is kind of like her but with swords and evos instead
lunars and deebs aren't as bespoke, which is why i could see "oh yeah these guys just have eighty caste charms because this is what they Can Do"
she does not
instead of learning all the techniques
Anys Syn is so fuckin funny
she can probably make a stick into one because she fought Danger with a bamboo switch and Sids have a charm for that but it's not on her sheet
Top tier npc
syn is the end state of "you do not need an artifact weapon, strictly speaking"
when you have that many martial arts the value of unarmed build flexibility is a tiny bit nuts
also she can just grab a random firewand and go "ah, my firewand killsplosion SMA, I haven't used this since the First Deliberative Era" if she wants, I'm pretty sure
or something similar with most other weapons
does syn not know a dozen other MAs too?
i thought that she knew basically everything, not just every division MA
because she likes to fight people with their own arts
she knows however many MAs the GM wants to fuck with today but yes
Yours, if she uses Black Claw 
the only ones she can't know are sorcerous MAs (not a sorceror) and Rakan and Bishop's heretical SMAs (Sids don't know these)
otherwise she knows Yes martial arts
i swear i saw something in sttg saying some sids could teach it
ah, i think i got tripped up by the also
which implies to me that [Sids can teach it], instead of [Sids theoretically could teach it]
trying to whiteroom Anys Syn is almost impossible because whenever she's in a rough spot the narration says something like "Anys Syn had low initiative and him, too many HLs. This, she amended with another SMA Charm" and then you're off to the races again
lmao
for late arcs in voyserver when graves actually gets pressed to the point of Having a Death Revelation, I want his dramatic unveiling charm to be part of Sepulcher
man goes Ah. I realize now what the Bishop spoke of... and then hits a Sid with Rejoice!
Anys Syn can do binding vows
do we know roughly how many SMAs exist "canonically" or is that just "my dude, these people invent them as a form of meditation, there are like sixty"?
it would be funny if she knew the sukuna finger charm and could bust out a four armed demon form just to punch more
because there're what, like, twenty or so with write-ups or allusions, yeah?
absolutely no idea but there are like, mid-high double figures of people who can practice these at any given time because some Sids/Gets are noncombat or too low essence, and that means I would be surprised if there were more than a few dozen
if there are the planned 7 in Getbook that's 14 total with mechanics or to-be-made mechanics, plus any leftovers from 2e, plus VCOS if you want to make that canon
so at least 15-20
and then probably a few more we haven't heard about
admittedly I do think Vermillion Clouds of Sunset Style had banger lore and I'd like to see how it might be mechanised
What's it do
yeah, what's its lore and where's it from?
this was back when the sun was a giant battleship/gundam, but honestly I think it works better as mythic paratext if it's the actual sun
righteous devil is the gun one yeah?
yeah
that's in core
Yeah
sick
Firewand MA
in my totally unsupported headcanon I choose to believe that there's a heretical technique in VCOS that's extra good at fucking up Solars
Sol should wear a cowboy hat
because someone in the usurpation had to have designed some diabolical kung fu for that shit
fuck yes. I think charnel should work into hungry ghost
charnel has plenty of primal intimacies. it'd be good for her
more women should leap twenty meters in a single bound and start ripping people to shreds with bare fists and axes etc
extremely cool
i appreciate that hungry ghost is the hatchet maniac MA
compared to the much more respectable bullshit going on in devil-prince
who has conspicuously scribbled out the word "sword" on her dojo's sign
agreed it would be very good for her
having not looked at water or air dragon styles much, is water any good?
is it worth looking at with hungry ghost or tiger, or nah
depends
air is very specialised in kiting and sometimes a little lacking in raw power
water has juice
Essence-Dousing Wave Attack is great, Bottomless Depths Defence is the Deeb true perfect
oh, I excellencied my martial arts? so I can just automatically pretend to be a celestial stylist? great!
deeb MA excellency putting you in water aura allowing you to expend water aura to remove terrestrial is lmao tier
oh?
OH
i thought that was just a function of water aura
not a function of water dragon
terrestrial removal is usually most impactful for off-turn stuff too, like removing the "counts as attack for the round" clause on reflexive clashes
Hmm. Do I want to do a homebrew initiation or take scarred by nightmares for daughter of big boss.
I once saw an incredible aura farming single point deeb that drew Stormcaller and then used the 1m anima power to stay dry in the rain in order to enter water aura immediately
it's especially powerful on things like righteous devil where terrestrial is pretty crippling
my e3 deeb sniper has full righteous devil with water dragon up to BDD, and that means he can pull out the I am shooting you from Long and ignoring all of your soak. alternatively I'm decisiving three people simultaneously with the same init pool. this is normal deeb thing
on the one hand, single point, but on the other, holy shit that's cool...
would also work with any other sword style
that one just happened to use single point because they wanted to murder Volfer
(really you don't need single point for that but sure, you go Ragara Smash)
also, on the topic of deebs
is the Sobriquet merit as sauceless as it looks?
like it seems super fucking cool, but it's 1/story +1wp right
nah, sobriquet threaten is great
for 2 dots
pretty cheap
also +1 non charm sux
which deebs love and cling to tightly because sometimes you need to go dice cap to dice cap with some real big bastard
ah, fair
still funny that the best silly whiteroom counter I've found to TRA Heaven Sword Flash hearthslaying combo is "everyone have a cool title and Snake Style, and then when she rushes you everyone announce your deal and withering clash her at once"
(you can also just have a zillion ox-bodies but that hurts)
everyone strike your power ranger poses
based
it is critically important for sauce reasons that my deeb can go Ora... you face Cathak Yizen, the Shield of the Mountain Pass. You shall be broken upon me alike the stones, Anathema. and then hit them with a 14 dice Threaten pre-excellency
man if you can actually land hits Solar Melee gets kind of rinsed by grapple
realised that the two ISP builds I sometimes test against both have no grapplan excellency
admittedly it is very hard to break Hail-Shattering Nonsense with a decisive grapple without some weird tech of your own
Solar Weakness: Knees strikes again
there is very little hard get out of grapple tech full stop, it's basically just Dance of the Hungry Spider AFAIK
and you can break that with cheap smashing attacks
non-infernal solaroids don't have anti-grapple tech of any kind really, immovable tech, prone tech, etc.
there's the rise from prone in dodge
but heaven thunder hammer is strongest against other solars lmao
yeah, abyssals have rise from prone, infernals have can't be moved, solars are just kind of There
I'm pretty sure they have immovable tech or at least never-take-fall-damage tech low in Athletics
no immovable tech in solar or abyssal anything
huh that feels wrong
fall damage negation they definitely have though, so you can dodge HTH with that
but solars/abyssals are the only splat without immovable
or at least stop it hurting more than a normal punch
i'm failing to recall the wording, does HTH wallslamming count as fall damage?
yes
gotcha
which is why it's busted
we only have explicit rules precedent for stunting to reduce fall damage, but it's an easy one to extend to "no I do not fall"
"or fall no hurt"
i imagine the no-fall-damage solar charms being just
classic wuxia movie gliding
as their inspiration?
Crane has that, actually
well, everyone has that because it's in genre
looking at ordering some food and i'm getting ads for [buy flowers for a birthday!] for my own birthday
but Crane especially is "hey, you wanna be Li Mu Bai?"
and inconsistent CRB MA balance
Affected enemies take a penalty equal to the stylist’s Charisma on disengage, withdraw, or Stealth-based actions unless they pay Willpower to resist. Additionally, at the beginning of each turn, the Righteous Devil may reflexively aim against any enemy whose Resolve was overcome by the activation of this form, or by a similar influence roll made in combat (even if he resisted)
thank you, righteous devil! very cool! love -5 penalty on disengage and stealth, very cool
none of them are busted but the extreme range fall damage ignore is pretty funny
just double jump 5 feet from the ground, idiot
dots over five only count for charms with the Augmented keyword
ah ic
which is Alch-charm-only
righteous devil keeps surprising me every time I look at it, extremely corebook moment
shame that it centralizes firewands so heavily around it
i hope we get another firewand style
there's two more coming eventually
actually wait, how many sorcerous styles will sids 2 & gets have?
will gets have any sorc MAs?
one's in sid companion, other's gets
no clue about SorcMAs
SMA and sMA
v excited for them
other than flying guillotine, do we know the names of any sorc arts coming?
... huh, RAW rd form doesn't just penalize concealment rolls, it's anything with Stealth in the pool
wild
that seems v good
I believe Flying Guillotine is our only confirmed sorcerous martial art
not sure if we're getting any others at any point
ah that's a tragedy
hopefully at least there'll be a section or sidebar talking about others that exist in the world
ik @coral wraith has made one for stormwind rider that is pretty rad
ooh
Lesse. Sidereal with a focus on Socialize, Investigate, Lore, Stealth. Minors in Combat (Unweaving Method with Ebon Shadow and a knife), Occult, Integrity. That means I'm going to want Perception, Manipulation, Intelligence, Dexterity, Wits?
so definitely mental primary
probably social secondary
legit
oh, and tertiary war but that's probably mostly goign to be dots and an excellency at least to start
I was looking at something similar but unfortunately my silly clash/grapple fist build needs actual physical stats and I'd like to swap Investigate for Craft
I think that means I end up Phys pri, Social sec, Mental tertiary and go for the manip parts of lore but it feels bad to dump int here
since for once I can actually be a sorceror
dumping int on craft/sorc is Very Eh
sids don't need int for craft, really
it's just shaping rolls
not even the rest of sorcery
but shaping rolls...
severe case of M.A.D here
needs Strength, Dex and then at least stam 3, followed by Manip (Socialize and Lore), App (Craft, Socialize), Wits (fite) and Int (Sorcery, Lore)
maybe I drop craft and find something else manip can do
the Sidereal Problem™
yeah, why I say "eh" instead of "Do Not"
I suppose I could go down to Str 3 because that's still a pretty hefty slam on grappling, but I kind of want the raw damage on fists
I guess I get tinkering with builds
so at 8/6/4 I'm probably looking at... (assuming flat XP or other charop fixes such that I don't need to 1/5/1 everything for efficiency)
Str 2 | Cha 1 | Int 5
Dex 5 | Man 5 | Wit 3
Sta 3 | App 1 | Per 3
And then I 1/5/1 anyway. Probaby fluff the less than average appearance as being more Weird than Ugly (TM) but.
I would figure 2 would be plain since 2 is human average?
ugly is like, an ugly-flavored high-app Hideous
tbh I've gotten to the point where I completely divorce App (Stat) from App (RP) unless it's straight-up App 5
but even Hideous is a misnomer
because it's mentioned in places as not needing to be ugly
1 could be less than attractive conventionally, it could be Wallflower (TM)
just scary
it could be uncanny valley tbh
which given faeblood is probably what i'm going for, the 'the existance of the uncanny valley implies there was once a point where we needed to be able to tell when something tha tlooked human was not'
why man5 instead of cha5, out of curiosity? since you're doing socialize
siddie soc is almost entirely manipulation isn't it?
Appearance 1 Faeblooded Gang
Dex 5 | Man 5 | Int 4
Sta 2 | App 1 | Wit 5```
Also Big Guile Stonks
while normally true I usually just expect anyone going Big Mental to ADM it
True, however even if you do the attribute it relies on is still Manip
🦢ADM is maybe my favorite Sid charm
Because it's the classic 'secret agent's mind is a steel trap'
And I do love me some cliches
it's just so free for the benefits it gives
Also I'm debating using my character's Sid merits for 5-dot Manse
But idk what Hearthstone to pick
I may have to Ascending Destiny Mien here too
soak rock or HL rock
always goodies
And also we are literally never visiting my house unless one of us has the heaven gate thing
hopefully we get more good hearthstones in future books
Is the soak rock a lesser or greater?
5-dot manse Very Good
downside: no charms for those unless you get those abilities anyway
mostly notable for Integrity
which has some bangers
I took a lesser hearthstone for my necrosid because none of the greater ones interested me, with room to narratively switch it out for a greater later, I suppose
the real draw is Mote Regen For Sidereal Button
Also what is the actual name for Soak Rock
soak rock is lesser
also if you're into sorcery or necromancy a 5* manse is huge
oh, I act as if I'm standing inside my manse if I have this hearthstone? my manse gives me extra means on rituals? don't mind if I do
particularly funny for being a lesser stone
i definitely need to finish getting the make-demesne charm on my dusk so i can like
beg my crafter buddy to make a manse on it
Most of my characters' rituals and working are probably not gonna be very applicable to Wood geomancy things
because of the wording on "buried in the graveyard" there's some unique tech here I plan to use, which is "oh, we couldn't get to this guy in time and the opps killed him? fine, arrange for the body to be buried at a graveyard we Have People At and I'll interrogate him tonight"
My character's two spells so far are Peacock Shadow Eyes and Flight of Separation
there's also the alt for the tech, which is "do we have time to interrogate this guy? no? fine, I'll kill him and our Guys can have him interred, then I can speak with him at my leisure later"
Exorcist's Jewel may be very useful for us...
this one may be hard to leverage with a huge jacked battle monk but this is very funny
oh woe is me, this evil dynast is oppressing me
jade-crackingly powerful suplex
does underling invis trigger this
unfortunate, back to "instill minor tie of Not Immediately Abhorrent"
oh, wait
lol. lmao. check cerulean lute
there's got to be a virtualminorinator charm that works for this
in form, but
Opponents are treated as having a Minor Tie of respect to her, recognizing both her desire for peace and readiness to fight. This always supports the special influence of Prelude-to-Folly Admonition.
eh, my martial arts are spoken for
That one is very much on the table for my Str 5 Brawl Sid. It's tricky to pull off but very silly.
is games of divinity an actual form form? not at book right now
shame
I suppose -2 to control and defense in a grapple against people you meet for the first time isn't nothing
works well against non-exalts since you just keep hotswapping RDs if it's time 2 on
even most exalts are vulnerable to RDs
although Abyssals aren't and there are probably some here
SP has what, at least 3?
while the Terraist plotline in LOGH is absolutely woeful compared to the rest of the show I may at least channel Rubinsky's look
The big thing with GOD form is that 'oh I just give people addictions'. A lot of exalts don't have good anti-addiction tech.
And if they do, it's not a very common charm to have.
GOD Form does work on grapple control rolls and I could go PAOC
It's a fun charm if you plan to encounter the guy more than once
but on the other hand I always go PAOC
I suppose the question would be "does an addiction to viewing the form count for coercion by any means"
I would say "addiction to watching you" qualifies as "desire to exploit"
getting ludicrously stupidly good at grapple control is only really useful if I have the Mantis capstone though
because it's uncapped
god form extremely jacked serenities grappler is giving oiled-up custodes vibes
(Which I don't say negatively, rather "transhuman physique straight-up executing people in CC with hypnotic martial prowess, yep")
I did discover a funny combo
Falcon and Spider allows for a lot of very silly grapple shenanigans
Lift and drop?
You can Izuna drop several people at once yes
Wallbreaking a guy and then ending up back in melee again
🐮 My Aby game's Dusk may be about to die to the Lion
you have the Lion and a huge Lunar elder running around annoying you simultaneously?
Different circle members, but yes!
Help!
this feels mildly excessive for a bunch of E1 abyssals
is FAFL meant to be your boss or something
We're
Not E1?
We're E3
I've said that a couple times I think lol
Oh, and the context is our DL, the Heron
Bragged to the Lion
And the Lion showed up to see if our Dusk was About That Shit
Has determined he is not, and told him so
oh yeah fair enough happy murder
And our Dusk is butthurt
And just openly insulted the Lion the one way you shouldn't
...oh so this is butthurt on butthurt combat.
better hope that that takes the form of "for your DL's sake I'll spare you" instead of "better to ask forgiveness than permission"
nah he's dead
LMAO
...Oh, he's so dead. Or at the least, gunna lose a limb or two.
Might get the Luke Skywalker Special from Vader
What's funny is my moonshadow would also end up like this
But because ragebaiting and insults is literally how she fights
Yeah, dude just insulted Darth Vader
what combat style is your Dusk going with anyway
And the only craven intimacy I bet the Lion has is shame for being interred in their armored prison
Melee Apoc
well, the lion's intimacies are right on their sheet
I don't think they have any craven ones
in most situations melee apoc does in fact let you annoy very large bosses if properly optimised
pretty sure the Lion is not one of those bosses
The main objection the Lion's had to Mirror's fighting is Mirror is playing around
And putting on a show
depends on where their tech is
if it's dodge he has a chance, if it's resistance lion just grapples and then savages them
Mirror has 65 initiative right now
That is a very large number!
@wise ocean He has been beating the shit out of the Lion for that long and still not gone for a decisive
Now, the Lion isn't crashed, cuz
Lion
is the Lion not even bothering to counterattack or something
the lion has health-gating lmfao
this is going to be the most value defensive charm known to mankind
This was initially a friendly spar to see if their favorite colleague's Dusk was really all he was cracked up to be
eh, he probably has a multiattack, but Swift Silence handles that pretty well
The Lion is tired of the bullshit now, and now has been insulted
genuinely, is he not actually swinging back?
So now this is probably a real fight
No they are
Just not very commitedly
Again
Initially a friendly spar
Now
Probably an actual fight
okay so it's just unexcellencied whacks bouncing off of apoc melee resting parry, sense has been made
Yes
I am envisioning Lion moving the absolute bare minimum
"only technically a swordfight"
Swords were involved
This dude is about to get pasted
Our Dusk is the only one of us who isn't a martial artist which I find quite funny
ooh, what are y'all's other styles?
if you're at e3 and your dusk has dodge tech he has the opportunity to do the funniest thing possible once the Lion Actually Hits Him
Devil Prince Sword Moonshadow (Myself), Black Claw Midnight, White Reaper Daybreak
two dots no charms
19 melee charms tho
and only one FUCKING OX-BODY!!!
does he at least have the multiattack
what charm is that?
Okay, he does have that
I think 12x5 damage IFOTD might force him to take a hit or two before Black Steel Juggernaut Stance totally negates the rest on hardness
it's 65 init, I'd probably just hard excellency every accuracy booster a single attack instead of pouring motes into other things since he's going to gate the damage anyway
then reflexive withering back up right after so he doesn't crash you on the spot
either way he's taking like, 5-8 HLs tops with proper charm use
this is true lol
and the lion just hasn't bothered to spend motes on anything lmao
that's incredible
how many rounds of beatdown has it been
holy peak
ahahaha
also jesus christ how many motes has he spent, getting through all that soak?
Lion not crashing there is quite impressive in and of itself
We are using homebrew rules where you gain a chance for fever every 5 motes you spend, no mote pools
He is at like
Fever 3
They just got crashed
what is "fever" when it's at home
well, that makes the correct tactic reasonably obvious
oh is it Glory Overwhelming
Aye
what is glory overwhelming?
An overhaul of how spending motes works
Glory Overwhelming Reimagining the Exalted Essence System Updated September 19th 2019 You have unlimited power. You never run out. Your divine spark is an inexhaustible source of Essence and no amount of expenditure is going to diminish your glory. On the contrary, the more power you expend...
No
i thought y'all were playing 3e
infinite motes, tick up abstract narrative consequences bar instead
It is an overhaul of Exalted 3e's
ah
Essence system
hm
basically just "use these rules if you want to be astronomically busted in every single way"
I dislike Glory Overwhelming
Surely it is a bad idea to give someone like falafel infinite motes
do non-Exalts get the infinite motes part?
i'm reading this now and it seems like it's chosen-only
he has a lot anyway, but if you give a melee apoc infinite motes they can literally keep swinging forever
hahahahahaha no it does not
lol
this is literally just
"SMAs and solar melee spam infinite doom combos forever and then have 26 resting parry with 50 soak and infinite clashes/counterattacks"
i can see the complaint
We're also notably just not doing that
I can definitely see a world where people get together and uncap the 1/week on your Infinite Doom Combo
yeah fair
i would not be able to restrain myself from facerolling every button
but i respect y'all for not being that
We also aren't playing Solars lmao
Well
We're playing Solaroids
But
The Game Is Still Interesting
ah, hm, I can also see the logic on the doom combo capping
abyssals are like 65% solar
at least at early essence
but yeah if you just go "i'm going to respect the narrative side of this" i imagine it's a lot more fun to play tuoys
We are playing tuoys a little
And also it's a pbp and we have like 40 charms each
the most basic state of actually-using-glory-overwhelming rather than "we're not tracking motes, please play mostly normally" is "my resting defence is 11-12, anything without a solaroid excellency is utter fodder"
We are basically doing the former
And our gm is using the consequence points and stuff
I wonder if this actually stops Maximal Swording
maybe? Is the tick the whole Decisive including application of damage and "after damage"?
because enhanced forms are expensive
I find it removes a lot of the complexity that I like from the combat system and in fact the social system because all of a sudden efficiency is irrelevant, scenelongs are actively bad and raw doomcombo power is all that matters
and in exchange your characters get randomly jerked around a lot
We've all mostly continued playing normally
I am very happy to go "let's not bother with intense social mechanics for this one" but you can just do that
I think this was mostly the GM asking for an excuse to not be anal about all our motes
yeah, rhi's table is enjoying it, so more power to them
Yeah I would never use this but also, let em cook
GO is basically the sidebar from 2e Infernals actually
Remember that disclaimer, way up in a previous section? The disclaimer that warned you that the Infernals were brutal, cruel and required a tempered approach in order to not over stimulate or desensitize players? Yeah, forget it.```
in the list of optional campaign styles
I do thik it's funny that my one infernal for ex3 so fari s probably one of my more outright heroic characters in a modern day sense of heroism
oh lmao they didn't update this for sids and onward
No, they did not
Sid economy revolves more heavily around willpower anyway and a lot of their power is in scenelongs (now shit) and mote efficiency (now mostly pointless except for being more stable) so it would be kind of a rough adaptation job
I suppose you can just go sicko mode with MA combos
It's an interesting ruleset but I think the game would need to be built around it
You're effectively turning essence into a type of action point
There's definitely a world where it works, but I think it probably isn't this one (unless as mentioned you're just using it for less bookkeeping and trusting your players to stay mostly honest)
on an unrelated note I'm now wondering what use you can get out of a Yeddim this edition were you to steal one
Much the same as an elephant I suppose
distraction carnifex
the best puppy
yeah, you can supernal MAs
lmao
you can Supernal it if you have Brawl as a caste ability yeah
extremely good to do so since it opens you up to a lot of trees very deep
which also reminds me: are SMA hard-gated to E3+ or is it just "have a normal MA mastered first"?
well, supernal MA
I'm asking if SMA can be Supernal-cheated or if it's hard gated like sorcery circles
and since supernal can't skip SMAs, being an e1 with ten Toad charms doesn't unlock them except in the abstract
it is hard gated
there we go, thank you
spellcraft, SMAs, and nothing else
Crush Them! (5m, 1wp; Reflexive; Instant; Essence 2): When a Battle Group the Buck Ogre Chieftain is leading attacks another battle group, they convert a number of dice on the attack roll into automatic successes equal to the amount their Might exceeds the Might of the target.
How's this seem for a Quick Character charm? Buck Ogres are Might 2 so Buck Ogres beating up Mortals convert 2 dice into automatic successes, while if they're fighting Peer Foes like demons, they get no dice converted.
Solars with Supernal Martial Arts and other Exalted with similar advantages don’t apply them to Sidereal Martial Arts.
📝
I'm intending for the chieftain to be Pretty Scary but he's not some King Master Tactician. He's a brute and a bully despite being a smarter, nastier foe than his kin.
Shooting for some boss nob in the concept?
A bit Warcraft Ogre Magi, a bit Boss Nob, yeah.
Get Back In There! (4m; Essence 1; Reflexive; Instant) The Buck Ogre Chieftain reflexively makes a rally roll. This roll automatically succeeds but the Battle Group suffers a point of magnitude damage after reforming for each success less than the Rally difficulty the Buck Ogre Chieftain achieves, as dissenters are beaten back into line.
On the plus side: His unit won't break.
On the downside: He has to beat them half to death himself if they're in a bad situation morale-wise.
Double Header: The Buck Ogre Chieftain can flurry two actions each turn without penalty. One of the actions must be a Shape Sorcery, Counterspell, Command or Influence action. The Buck Ogre Chieftain cannot flurry two of the same action this way.
Getting a less 'why corebook?' version of the base Buck Ogre ability.
fuck yes
Basically folds in those 'Can flurry sorcery' and 'can flurry social' charms in as base without being Principle of Motion
...I am also pondering a silly wanderer charm for appearance.
Oppose another guy's social action with (Appearance +[Social Skill]). If you win, negate it.
With the entire fluff being a fancied up 'Cool argument but I'm better looking and I say it's stupid'
With it getting a hefty bonus if the other guy's argument was based on Logic and Rules.
OK, I know I do this every single time I am forced to read a new Sid tree
but holy shit linguistics is cranked
"OK, I arrange formal negotiations, then make tea. Atelier-and-Embassy reduces negative ties by 1, Knot of Destiny (diplomatic rivalry) reduces by 1, I get a fake minor, now we begin the social scene and Feather Drenched net likes me"
bonus combo:
"you're a lying bastard but I can't be upset with you"
Sidereaaaaaaals
Linguistics is really fun.
I'm making a bluesid and he is going to be Business Sid
Sidnessman
Giant merit, grappling, a lot of linguistics and socialize charms
It's why I ended up redoing Nephrite as Serenities, as it let me get her Linguistics.
She'll need to pick up some charisma later but Linguistics has a good bit of 'no stat at all'
this guy is kind of suffering from multiple attribute dependency
luckily training atts from 1 to 2 only takes one month so he can enlargen his brain reasonably quickly
first priority is maxing out Linguistics
Yeah, I am likely spreading myself a bit thin with 'Trying to be Full Combat and Full Social at the same time'. but on the plus side: Earth Dragon + Socialize leads to a very good user of 'have you ever heard about the power of uneven social dynamics?' sweeps the feet
I tried to squeeze sorcery in here and absolutely could not
someone else is going to have to deal with the spirits
I'm not 100% done with charms and I might be able to but I'm not 100% sure yet. Likely not as she needs some actual brawl/earth dragon charms to back up 'I'm a brawler!'
Mantis uses 5000 weapons so I might want to have a baton just so I can make smashing attacks and throwing attacks
walking stick
Batons are seriously beefy weapons.
wait I can grab improv weapons for batons if I want
seven-section-walking-stick probably better
Oddly enough, I grabbed a Battles charm to make this sid better at their 'no, I'm simply an assistant' infiltration trick.
takes up one hand so I can still grapple, gives +1 parry if I don't use my Brawl charms, both Disarming and Flexible
Are you playing Sidereal Kingpin, are you going to have an enemy who's a pattern spider godblooded
It's designed for 'soldier' but it also works very well for most domestic servants or other support people.
Just passively fucking up entire spy networks, becoming beloved for helping defend them and resisting bribery.
Sid Kingpin would not be an awful way to put this, no
I considered bringing my own pattern spider but no spare merit dots
free horoscopes would be very handy
I guess I could cut Giant or my Manse 3
Soak 8 isn't abysmal
Also: I really feel like people sleep on Battle-Carrying Presence especially for Mixed Groups.
especially since both Snake Form and Mantis Form buff it
'Your wound penalties are equal to mine, if mine are lower' - The guy with 10 -0 health levels.
I will need to homebrew actual silken armour for once
Rival just uses some moonsilver stuff out of the box
Lunar Sid teamups get fucking scary with Battle-Carrying Presence.
'What if the lunar had only -0 health levels'
yet another reason why Sid + Adamant Alch is an amazing combo too
"here, have -0 penalties forever, captain healthgate"
"that's lovely, have several noncharm attack dice in exchange, captain TN reduction"
I'm pondering if I want silken armor on my secrets. She's secondary fite so I probably SHOULD, but
in this case I'm going unarmed long-term, the staff is just for flexibility, so I don't need an artifact weapon
should probably armour up
so lesse. 5 for faeblooded, 3 for knife, 3 for manse, 3 for resources, 4 for armor, then I gotta buy contacts and stuff... If eel like this is gonna be another 'ID did you spend all your BP on willpower and merit dots again' character lol
oh fuck willpower
I will need a bunch of that won't I
but I need money and I hadn't even thought about contacts
I haven't got into the infinite willpower consumption yet so I can train that later, but contacts would be nice
I'm passing on Silken armour to start because A) I am desperately dot starved B) She's already got 12 soak, 17 in form. I think she's good.
and I still need to figure out a good essence 1 eclipse charm to represent being the daughter of Fae Big Boss and being raised in Fae Outer Heaven by Fae Militares Sans Frontiers
oh you're fine, I'm kind of in need of soak because my primary method of murdering people despite no overwhelming boosters whatsoever is to speared boar struggle and immediately grapple
when I start getting into Snake Style I'll have actual withering boosters but until then I'm stuck with fists, a stick and savaging attacks
Horrific Wreath would be nice but I don't have the charm slots right now
oh fuck, and Unobstructed Blow
my xp
So you have that document of all the eclipse charms?
willpower is weirdly expensive, so I can never end up taking it at chargen and I just have to sit at 5WP and go 😶 for awhile
indeed
Dance of Endings could be fun ID. If you want something that's both Social and Combat.
hmm, more undead specific than I'd like and I wasn't intending to have perform on the character. I was probably going to go with uh... where iti s...
this thing
Stealth Suit Charm
but it isn't really NECESSARY with sidereal stealth? It is another layer of 'cant' see me' though
ugh but my appearance is low
Sid Stealth does what this does very well, what you really want is straight up dice boosting of the "penalty to enemy perception roll" kind
since Sid Stealth mostly just expands the set of situations you can use normal stealth in, outside from Walking Outside Fate
also yeah iki I have the eclipse gdoc
Could go with this if you wanted to go with maximum 'fuck, where did she go?'
And it's even a charm on a fae-blooded character
I was considering that or unbowed warrior's stance from undefeated granite warrior, though I've only got sta 3.
I could go str 1 for sta 4instead though. Minmax harder minmax boy.
ideally with ebon shadow you shouldn't be getting hit at all, though
Is the ox-body breakpoint 2 or 3?
for Siddies you really want stam 3 because it takes it from one health level to two
You could also maybe pick up this if you wanted some shitstirring.
Yup, I recall that much, just wanted to confirm stam3 was it
imagine the utility of making a clone of yourself
you could distract people, or check for traps, or get a situational bonus on seduction rolls
That's pretty damn cool. The difficulty isn't super high but notably - Succeeding on the check doesn't mean they realize what it is, just that it's not you.
You can 100% send it out to distract guards by running past them
And it doesn't matter how good their roll is as it's still A Dude to them
yeah\
probably instead of venting ink, it's summoning just a little bit of wyld to make a me-that-is-not-me
Yeah, weaving glamour is a classic fae thing.
To be frank: I'm kinda tempted to outright steal this for a Tale-Crafting charm for wanderers.
Consider: grabbing the image of yourself from one second before or after your current timeline
Alternatively - your shadow
ye, there's a lot of options
actually now that I think about it
...considering this character is dodge-heavy and also very soaky, Trouble Reduction Strategy is likely a good charm for her to pick up.
She's tough enough that 'just kill the bodyguard' is a lot of work
behold
the "we're chill" combo
negative ties count as one, two, three steps weaker
it is illegal to be mad at me
confused infernal melee sounds
you do need to manage some finagling for this but "we're meeting for tea to discuss Business" qualifies for all three if this is in fact your first meeting or you can use the RD
you can also pay 3xp to get fascination, friendly rivalry, infatuation and good-faith dealings as options for your ties on that last one
eats willpower but you are basically the best diplomat ever
'heaven says you can't be mad at me'
You do still have to work up from the minor tie but that's one read intentions and one good persuade away
you have a fake minor and (probably) no negatives, so if you have a real minor you can strengthen that with no willpower resist possible
if you don't you need escalating evidence to get two instills in one scene on the same topic and they can willpower you there, but you're still starting from an amazing position
Atelier + Embassy with Craft (Cooking) and Easygoing Friend Approach auto-combo, because you make food and then you share food
Ah but you fool, I have a positive intimacy towards you as my nemesis.
so now I have this baseline I need to figure out how to do big instills
... is majima a sidereal or an infernal. He has the hater energy of a well made infernal, and yet, I cannot deny
I guess Presence has Impose Nature but that's direct mindwhammy
majima is a larceny-stealth-brawl infernal
sid social is so odd that I can't figure out if they even have "instill twice" tech anywhere
obviously Cash and Murder Games works but Cash and Murder games is kind of dramatic
Check Bureaucracy?
Bureaucracy has exactly one instill and it's Icy Hand, which is auto-Defining but also preset
if Majima is an infernal is Kiryu his lunar mate?
wait second combo
"I have located the job. Impose Nature, Persuade, we are going on the goddamn mission"
🎉
Yes
Icy hand is very funny for being a strength based one.
The real tech is if your GM lets you read "this Intimacy can't..." as also applying to the Impose Nature one
auspicious prospect is also quite cheap at 1m, but sometimes there is no prospect and you have to fall back on backup
(though serenities AP is a bit narrower than the others)
I'm not going Presence this time
but maybe Briar's Journeys can get it
never mind I found the mega instill
you can aim this at yourself
wiat, like. ot put yourself in charge of yourself?
no, no, the other way around, you can put yourself in charge of other people
cash and murder games, auto-minor if you beat resolve, then instill manually, offer gifts and sweet nothings then tag the fake minor from the Illegal To Be Mad At Me combo to raise the real tie to major
Ah yes, one of of the 'Why do sids have so many charms about being a maid' set.
and then at the end of scene they need to willpower to avoid it going to defining
this can of course be derailed in like six different ways
but also lmao
strengthening an existing intimacy requires an argument "more convincing than whatever caused the intimacy to arrive at its current intensity", but you didn't convince them at all, you just fired the fate laser at them
I would probably still require the equivalent of evidence for that as an ST, but you can probably do it in the same scene since your instill doesn't need to be reset if it was successful
Cash and Murder games is just this absolute brutal charm that lets you just Fuck With Plots.
so I need some performance for Easygoing Friend Approach and I have all this the moment I hit E2
although EFA is the only performance charm I really want
I have noticed there's a lot of that in sids where it's 'I want his single specific trick, I don't really care about the rest of the tree' XD
kings of dip
Sidereals: No Sense of Right or MAD
"you know they used to call me the dip king back in college"
can I use this shitty meme as a character building shortlist for every Must Have Dip Charm in sidereals
it's all the ones I personally really like although technically Avoidance and Expected Pain have a single prereq each
so that'd be 9 charms just to have the Basic Misc Approved Dip Setup
that's a heavy ask, but then again, it ain't like we have more than E1 charm access in sidereal
you don't do all of 'em at once
fair
🤔 not for this character but self-imposed character creation challenge, sidereal with no more than two charms from any one ability (incluidng individual MAs)
I have actually yet to make a 3e sid with Avoidance just because by sheer happenstance all my MA picks have been Parry styles
so I never bothered with dodge 5
Generally my prio list:
- everyone gets WSAV, anyone even somewhat fighty gets HER
- if Int >2 or I intend to go Craft 5, take MWD
- if Manip >2, take ATTT
- Underling Invis if I ever have a spare charm
- Expected Pain at some point later
me, having only half of these at e2: haha. I'm in danger
I am really looking foward to the evocation upgrade for avoidance.
if you have multiple Sids you can split 'em
it's just that all of them are god tier tech to have somewhere in the party
except WSAV/HER, which are personal buffs just deranged ones
voyserver means plenty of MWD, but missing WSAV and HER is 😔
You kick a guy's ass so hard that he gets avoidance'd, not just you.
I should perhaps continue iterating somehow but I have no idea what to possibly cut on Crystal to fit them
I somehow never thought of pattern spider godblooded
also still waffling on sorcery for secrets faesid. She more than qualifies easily and there is scarred by nightmares right there, and peacock shadow eyes would be fantastic (even if I'm not using appearance for influence rolls, so probably not as a control spell)
peacock shadow also has the bonus of just
making them forget you
well yes i'd definitely be taking it, just not as my control spell
Fair