#Exalted

1 messages · Page 87 of 1

fierce star
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I'm pretty sure solaroids all have one in their medicine trees and I believe there's one in SMAs

marsh garden
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yeah, citrine poxes has one

tulip folio
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Spring's Delirium
This disease afflicts those who suffer it with the weaknesses of youth and inexperience, emotions at a fever pitch and nearly impossible to control. Spring's Delirium as a virulence and morbidity (Wanderer or stylist’s Essence + 2) and an interval of one day. It’s a Psyche effect as well as a disease; rolls against it use (Wits + Integrity) instead of (Stamina + Resistance). It can also be cured by effects that cure Sorcerous Curses. Medical treatment is useless unless enhanced by magic:

Minor Symptom: The Victim's finds it difficult to conceal his emotions or read those of others, subtracting 1 penalty from his Guile, as well as on his Resolve against Inspire influence and his successes on Read Intentions actions.

Major Symptom: The Victim's looks start to change, the effects of passing years fading from his features. The penalty from the Minor Symptoms are increased to 2 and when impassioned by Inspire, he finds it difficult to not respond in the most melodramatic manner; raucous celebration, overexaggerated displays of grief, or screaming rage. He can resist this effect for a scene by spending 1 willpower.

Defining Symptom: The victim seems nothing but a callow youth, lacking both the expertise and self-control of age. In addition to the previous effects, he must pay the willpower each scene from the major symptoms to resist reacting melodramatically to any emotion and when impassioned by Inspire, treats the inflamed passion as a Defining Intimacy instead of a Major Intimacy.

Death: In addition to the previous effects, the victim cannot spend willpower to resist the effects of the Major or Defining Symptoms of this disease, nor to resist any influence supported by an inflamed emotion. His inevitable death will be the things of bard's tales for generations. This can kill even the Exalted, though they may be more resilient to terrible decisions than mortal victims.

I maek a Fey Disease. How does this seem? Doing up this one + a 'you're inflicted with the issues of old age' one as its counterpart.

fierce star
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Hmm. How does it interact with resistance/stamina charms that interact with diseases? I guess most of htem dont' say 'with any ability/with any attribute' so it's hard for Buff Guy Tough Guy to not become The Youths (TM)>?

tulip folio
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Presumably however Drunken Moth Sickness interacts with it, as it's got the same bit.

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I'd assume they still work if they're against 'disease'

buoyant summit
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🐮I have flipped this conversation around

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But letting my character be smart and remember that she has an equal amount of control over this bond that her mate does

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And all it took was them expressing their distaste for the Eclipses that put together the pact

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My character is the Abyssal equivalent of an Eclipse :3

velvet raft
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I don't think Gem of Incomparable Wellness is, although that's still relatively slow

tulip folio
light olive
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I dont have many character ideas for Exalted. Which is okay because I dont have any third edition books. Or prospective games.

marsh garden
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so. withering clashes

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snake's got one, janny's got one, infernals have one, lunars very technically have one but it only works against crashed enemies, i assume an SMA or two have one

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where else can we pick em up?

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oh yeah, the AotC gauntlets

bleak hazel
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I can't think of any in an SMA, Obsidian Shards is all Decisive, so is CMOS

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those gauntlets are kinda busted, since they also give you giga dice on them

marsh garden
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alchs have an e5...shrike? you called em?

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that can make withering clashes

marsh garden
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and i don't think sids have any native either

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i know abyssals don't have any native, i know no OotA exigents have any native

bleak hazel
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they are very rare

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mostly because they are exceptionally strong

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so you mostly get them by delaying your turn manually

marsh garden
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yeah, but i would think that with the "easy" access of snake and janny it'd be something that pops up in celestial charmsets at least once

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which, i guess it does

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but only in infernals

coral wraith
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tbf Snake is only half of a clash

velvet raft
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Snake is also a style with a bunch of very strong tricks

bleak hazel
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"Now my students, do not use this super badass power. Like its awesome and badass but you really shouldn't use such a cool thing like this. Remember, don't use it, even if it would be like totally rad and sick"
serious discussion of the emerald gyre capstone is occurring

velvet raft
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Is that the Solomon David Kills Everybody charm?

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Or is that earlier in the style?

velvet raft
bleak hazel
velvet raft
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"Just take snake" is one of the safest pieces of advice for someone interested in doing MAs in Exalted

bleak hazel
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it's also comically expensive, 25m 1wp

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the instant use thing is a bit odd to me because it means you get none of the benefits of stacking onslaught on it

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EG is not my favourite SMA despite being extremely cool

velvet raft
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I agree

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I think its pre-form tricks and its form charms are absolutely rad

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But then it just loses a lot of momentum

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Compare with, say, CPOC, which just picks up speed as it goes

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The charm that makes onslaught penalties last forever is absolutely wild

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Mix that shit with five-jade fury multiattack charms

bleak hazel
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more to the point mix it with like, two tomescu

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fill the air with crossbow bolts and get that 4 onslaught

velvet raft
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Tomescu?

bleak hazel
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the first circle arsenal clouds, who scream every day

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they are decent crossbowmen

velvet raft
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Aha

bleak hazel
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anything with Principle of Motion will do fine, but tomescu are ranged so they can farm onslaught while you stop the enemy whacking them for initiative

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in general though Emerald Gyre disagrees with my combat style, it needs too many things to go right for it to get the winning game plan going by itself

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and all its parts are very expensive

velvet raft
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Ah, see I just think nonstop about Numberless Blows Technique with Five-Jade Fury

bleak hazel
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oh yeah that'll do it

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but I'm not sure it would do it that much better with EGOA as the follow-up

velvet raft
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I'd do the EGOA charm first, if anything, and then nail them with -8 to -12 onslaught (on the infinite featureless plane where we are apparently fighting)

bleak hazel
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give it the five flavours jade special and then some Sequential Essence Disruption for dessert

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remove all those ongoing charms

velvet raft
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Part of it is also that I don't think there are any other published general-purpose onslaught-prolongers

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In MA, I mean

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And if you have numberless blows, you also have Agony of One Hundred Hells, which lasts until their onslaught refreshes

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I think about this combination a lot >_>

bleak hazel
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sadly I don't think there's a way to get the jade spam and just keep hitting them with Orchestration of Conflict

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but you can always let Numberless Blows keep it on for one round and then swap to Centipede enhanced with Melee to keep it on there

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costs an arm and a leg though

velvet raft
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The mastery effect on Numberless Blows helps a lot with cost, at least

bleak hazel
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can't put OOC on the Numberless Blows combo anyway unless you want to pass up on several jade fury

velvet raft
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Yeah

bleak hazel
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but you can just bludgeon them into submission with your sword afterwards and as long as you keep landing witherings they won't reset

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Centipede, Snake and Mantis are the three go-to staple styles, all of them are just basics done really really well

velvet raft
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And they all mix quite well

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I think Centipede's description even says outright that people mix it and Snake a lot

bleak hazel
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yeah, all three use the Seven-Section Staff

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it also has a very good fic written about it that endeared it and Snake to me

velvet raft
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Centipede having a certain amount of grappling and being possible to mix with Mantis or Falcon while using weapons is also very nice

bleak hazel
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I admit when I picture Chejop fighting I assume he has all three of those + unfathomable cosmic bullshit, possibly because of that one art piece of him spinning a staff

velvet raft
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Part of the reason I was looking for substitutions on defensive grapple rolls is because of Centipede's wacky counter-grapple

bleak hazel
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I suppose as a Secrets he might know Throne Shadow but honestly I never pictured him as the "to me my X-men" type

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if it's time to throw down it's because he's decided he has to go clear up this mess himself

velvet raft
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Yeah, I agree

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I generally like to think of Chejop as kinda extremely hot-blooded even in his scheming, subtle way

bleak hazel
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there is absolutely 5% of Chejop Kejak that just wants to go absolutely apeshit and the other 95% of him has carefully factored this in to all his calculations already

velvet raft
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The sheer audacity of the Solar purge is wild to even conceptualize

bleak hazel
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hits the entire board with Meditative Battlefield Escalation, wipes out half an army with absurd exotic techniques and then when it comes down to picking his fancy domain expansion game it's just you and him, unarmed, standing in the simulated dojo from the Matrix training scene

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"so much more straightforward this way"

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he was Sid Lenin once, and that guy was not known for being relentlessly relaxed

velvet raft
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... man, he even looks like Lenin, come to think of it

bleak hazel
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I always assumed it was intentional, there are a lot of parallels

velvet raft
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Seems likely

fierce star
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if he was sid lenin, who's sid marx and who's sid stalin

tulip folio
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The power of resplendent destinies is he's all of them

fierce star
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🤔

velvet raft
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(More seriously, I think the answer is that Sid Marx and Sid Stalin aren't really things)

fierce star
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note to self: serenities? sid that's a pastiche of groucho marx

bleak hazel
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not sure if we've had this one already but hey

marsh garden
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the 7th legion?

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were they one of the Imperial legions or one of the House legions?

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(and did they like, rebel a bunch of times?)

tulip folio
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They're Lookshy, formally 'Seventh Legion of the Dragon-Blooded Shogunate'. Samurai Sparta, complete with slave caste helots.

marsh garden
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ahhhh, Lookshy was a shogunate legion

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i see

lament owl
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Chattttt how cooked are we, there is a suspiciously Solar shaped peasant at the function

velvet raft
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You're cooked

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He's gonna eat your bread, fluffy

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This is the man who bankrupted Olive Garden

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"Unlimited breadsticks" nothing is unlimited except the power of the Unconquered Sun, motherfucker

lament owl
# velvet raft You're cooked

I don’t have proof he’s a solar but like

Having 12 die socialize pools and a defining intimacy being mad about the usurpation is… kinda a specific demographic

velvet raft
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You're cooked like breadsticks, fluffy

lunar magnet
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Could be a sid

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Or a Lunar

lament owl
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Thats true!

Like objectively he could be any celestial

But I feel like solars are the most likely to get all Viva La Vida

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At first I thought he was a sid because we couldn’t recognize him but he was distantly memorable, but then he past-life-named someone

wise ocean
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man, don't you hate getting deadnamed at a major social function

lament owl
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Exalted Abyssals🤝 Mages(Awakening)

Being metaphysically weak to deadnaming

light olive
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I once overthought what a world composed mostly of Adorjan would be like. There would be an elemental pole of stabbing.

limpid badge
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Adrian, the River of All Torment, ringed creation and acted as a Thresher for Fae

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He Was In Fact, The Elemental Pole of Stabbing

light olive
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True. The stuff I spent time overthinking. Was what a semi habitable world body pf adorjan would look like. My best thought was basically. Her daughters form the poles and hold fixed positions relative to the center.

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But rotate around that center

velvet raft
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Clearly for future anti-fae security we should release Adorjan into creation

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This would have no negative consequences

mighty rover
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surely none

light olive
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She is friendly after all and want to share her love with all creation

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I once. Overthought an abnormal soul of Adorjan.

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Who sort of straddled the line of third and second circle demon. Or was one third circle demon spread over countless bodies

prisma sun
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Theres some princesses from slay the princess that would make good second circle demons

bleak hazel
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I'm not sure "habitable body of adorjan" really works for normal mortals

prisma sun
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And thirds

bleak hazel
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it is rather key to her thematics that everything she touches dies (quietly)

velvet raft
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(I still gotta play Slay The Princess, spoiler any specifics plz)

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(I didn't even know there was more than one princess)

bleak hazel
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despite the existence of Metagaos, the Adorjan videogame level is still the most annoying one in poison swamp terms along the primordials

velvet raft
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Knife swamp

bleak hazel
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environmental hazards everywhere

velvet raft
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Swamp that knifes you

prisma sun
velvet raft
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I know, I know

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Lemme finish TLS first

light olive
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Basically. I imagine it as a giant hurricane. In the center are the murder winds. At the edges are more murder winds. But the middle is merely grevious bodily harm winds.

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Well. Middle band of winds

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Its where the hermit crab people I made up would hypothetically live

velvet raft
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I think natives of Adorjan's inner world would need to somehow inspire her complete indifference

light olive
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True.

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Tis a bunch of silly ideas

buoyant summit
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🐮 Is there a way to reliably resist a Lunar mate doing this to you as an Abyssal?

wise ocean
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it's an instill roll and a psyche effect, so abyssal integrity tree

buoyant summit
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🐮Fuck meeeeeeeeeeeeeeeeeee

feral cipher
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That's hilarious

buoyant summit
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i.e. the one for whom talking is my job

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I hate this

feral cipher
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That's more hilarious

buoyant summit
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Fuck you /lh

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🐰l m a o

marsh garden
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look on the bright side

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5 WP and you're free :)

buoyant summit
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SEVEN

marsh garden
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surely nothing diabolical or devi-

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pfft

buoyant summit
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MY MATE IS ESSENCE

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SEVEN

marsh garden
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she's e7

wise ocean
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EL FUCKING MAO

marsh garden
buoyant summit
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SEVEN

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YOU WANNA KNOW THE REAL BITCH OF IT???

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MY MAXIMUM WP IS SIX

wise ocean
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exalts when they say they like powerful women and their astral mate shows up as an e7 manipulator

marsh garden
buoyant summit
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SHE'S GIVEN ME NIGHTMARES RENDERING ME INCAPABLE OF REGAINING WILLPOWER FOR A WHOLE FUCKING WEEK

feral cipher
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In my own Moonshadow's misadventures today, I got ambushed in conversation by a solar(?) who convinced me of going and waging war on the Realm specifically within one conversation
Which I was probably going to do anyway but now it's a whole thing

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In retaliation I made him hate me and then killed him and turned the corpse into a zombie (he'll be back)

marsh garden
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well, we know who wears the pants in this relationship

feral cipher
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This was during a festival

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Unfortunately they pulled some veil trick so I didn't scare the shit out of the general populace

wise ocean
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Bah, thought I'd remembered which type of event correctly

feral cipher
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Yeah we were supposed to make the festival in Thorns go well

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My encounter did not ruin it for everybody but one can only hope that the other two will come through

feral cipher
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Oh that's delightfully nasty

buoyant summit
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I could Excellency I guess but also

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bruuuuuuuuuuhhhhhhhh

marsh garden
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i think you'd better!

wise ocean
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just stunt more often 5head

feral cipher
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8 dice is like, Just Okay in exalted terms

marsh garden
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just stunt your sleeping :)

feral cipher
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You should be cashing those excellencies lmao

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Our GM just decided to cut stunts out of the equation altogether lmao

marsh garden
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oh?

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oh wait right for voyserver

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it's just everything stunt 1s yeah?

feral cipher
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Nah, this is Ru's game

marsh garden
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ah

feral cipher
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But yes similar result

feral cipher
buoyant summit
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But yeah like

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Envoy's new top pipedream is

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Our Circle reaches E5

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And she successfully petitions the Heron to let us descend on this... creature and end it

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Manipulating circumstances so it's the one E7 vs the five E5s

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Though they may be a sorcerer of some kind

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Though I find that doubtful for several reasons including but not limited to the fact that half our mates are sorcerers already

marsh garden
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i imagine she(?) would have at least the assorted clone charms

buoyant summit
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I think if anything Ka (my mate) is the classic master shapeshifter plus a superlative martial artist

marsh garden
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like the mirror one that makes a god, and the...hair? clones

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which'll be fucking tricky to deal with

buoyant summit
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By E5 one of us is gonna have a Warstrider, one of us is going to have several self-crafted artifacts, and the third is going to be a Black Claw Master

marsh garden
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god, black claw

buoyant summit
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And I will be a master of in-battle ragebait

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This is not a joke

marsh garden
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LM?

buoyant summit
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My combat build is fencing ragebait

marsh garden
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or just pure lunar stuff

buoyant summit
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LM?

marsh garden
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er, laughing monster

buoyant summit
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Oh, I have no true notion of their combat capabilities

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They just

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Were about entirely unarmed

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And switched faces and contorted forms

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As easy and often as breathing

marsh garden
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no i meant you

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but that answers that question

buoyant summit
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I am

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An Abyssal

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So

marsh garden
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oh right lmao, still could be laughing monster

buoyant summit
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No Lunar shit

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At all

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XD

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Nah, Abyssal Melee plus in-combat Socialize charms

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plus

marsh garden
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makes sense

buoyant summit
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Reskinning that one white jade daiklave based around ragebaiting people

marsh garden
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nice

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would be sick if abyssals 2 got the infernal tech of corrupting artifacts

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kinda doubt it tho

bleak hazel
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A new E7 lunar, damn, pretty sure the only canon ones are S.D. and Raksi

buoyant summit
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PERSONALLY

bleak hazel
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They're Lunar Elders, they all know each other

buoyant summit
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They recognized my circlemate's use of White Reaper on sight

bleak hazel
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It's not like there's a huge surfeit of them

buoyant summit
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Because they saw Ma-Ha developing it

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Personally

bleak hazel
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Sounds plausible for E7

buoyant summit
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Yes and it's fucking terrifying

marsh garden
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oh is ma-ha-suchi not e7?

buoyant summit
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6

marsh garden
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huh

bleak hazel
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You probably don't need a whole circle of E5s to gank most Elders if you put your backs into it, being outnumbered sucks in this system, but obviously elders don't usually tend to facecheck you because they're actually smart

buoyant summit
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Yeah over half the necessary plan is forcing the facecheck

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Though that is

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Actually probably the easier part

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Given

marsh garden
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actually, that's something else i wanted to ask - that's always been intended, right?

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across editions

buoyant summit
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I get under her skin very easily

marsh garden
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that a bunch of weaker exalts can mug a stronger one with hammers

bleak hazel
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Yes

buoyant summit
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The Wyld Hunt Technique

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...this has given me a fucked idea...

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There's a Prasadi Wyld Hunt operating near our location...

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Am I that much of a cunt?

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...

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Who am I kidding of course I am

marsh garden
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because i was wondering how much of a wyld hunt was "catch them while they're a baby" vs "drown them in overwhelming numbers" vs "neither of those are necessary, there are five of us and one of him"

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"to me, my x-men"

bleak hazel
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Wasn't possible in 2e due to bad mechanics but in general this game involves a lot of small u usurping and as such it's meant to be reasonable for your three young Lunars to curbstomp MHS in a dark alley or what have you

coral wraith
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this is why that one White Reaper charm is really really good

bleak hazel
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Elders are extremely dangerous and likely to have deep vaults of allies, artifacts, bullshit tricks and bolt holes, because being an Elder Exalt isn't an easy job, but they aren't personally capable of finger snapping an entire circle to death

buoyant summit
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Thankfully for my circle

bleak hazel
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(or if they are it's because that's their fundamental specialty and they're not also SSS-tier socialites, etc. etc.)

buoyant summit
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two of us are peerless spies, one is a soon to be warstrider pilot, one is a peerless warrior festooned in selfmade artifacts

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And the last of us really gets under this bitch's skin

wise ocean
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have you considered not murdering your wife who's like four essence tiers above you

marsh garden
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is this mixed-splat or are y'all all abyssals/specifically heron exalts?

buoyant summit
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I DID

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AND THEN SHE TOOK MY VOICE FOR MILD BACK-TALK AND THREATENED ME

marsh garden
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that's a polite warning!

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you gotta establish firm boundaries

bleak hazel
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You still want to catch Celestials young when wyld hunting because an E1 solar is a lot less dangerous than an E3 solar, but it's not like 2e when elders had Melee 10 Dex 10 and as such could full excellency with 40+ dice because fuck you

wise ocean
buoyant summit
# marsh garden that's a polite warning!

Topple I know ur joking about but my GM is attempting to genuinely portray how the dynamic of Solar-Lunar mateship is rife with potential for horrific abuse x3

wise ocean
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plus instant in-combat healing because why not

marsh garden
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i getcha, and yeah i am joking

coral wraith
buoyant summit
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So like

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I get ur jokes, and in a vacuum, funny

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When I am in my character's headspace?

marsh garden
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ah, if it's uncomfortable, sorry

buoyant summit
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No, no that bitch needs to die

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Oh it's not uncomfortable as such, just

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I am not going to be funny back

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Like

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No

marsh garden
buoyant summit
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No she's going to fucking die

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XD

coral wraith
bleak hazel
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Oh yeah, interesting wyld hunt factoid, the number of E3 Deebs necessary to kill John Melee, E5 melee boy with every solar melee charm and five ox bodies, is still single digits

coral wraith
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i gotta make that Endings FG/Thousand Gears stylist sometime

bleak hazel
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"to me my Shikari" remains very effective

marsh garden
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is this a result of turn economy?

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or is it Deeb Optimization?

bleak hazel
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You will almost certainly never kill him while he has motes, but you get 25m per round and he gets 5, plus he's defending against five or more times as many swings

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There's a certain threshold below which a character is just wasted space in such an engagement, but Deebs exceed that threshold handily

marsh garden
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gotcha

bleak hazel
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You do probably want to spread out a lot in that situation purely because Jimmy Melee's spin attack probably kills everything within his range band if he buffs it up enough but that's a Melee thing rather than a fundamental property of old combat exalts

buoyant summit
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🐴My E3 shikari build with Shining Ice Mirror, Even Blade, and Flying Guillotine probably can't solo said John Melee

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Probably

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But I imagine he would get closer to it than most

wise ocean
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not even close, no

bleak hazel
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Back when 3e came out there were lots of people trying to white room chargen Solars who could kill many deebs at once, and using the weak Deeb QCs in the corebook you can do it, but it requires serious all ins that make very little sense in universe

marsh garden
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Shikari is the term for a deeb that is or has been on a Wyld Hunt, yeah?

bleak hazel
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Like "if they all start to beat on me I'm going to die anyway, so I will forego artifact armour and several defensive charms just to max out my alpha doomcombo damage in hopes of killing all but 1"

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Nobody actually thinks like that

buoyant summit
marsh garden
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gotcha

buoyant summit
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Those who go on a Hunt for personal reasons and then bounce are only called Shikari on

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A technicality

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And stop being so once they bounce

bleak hazel
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Shikari can either be "guys currently on a hunt" or "term for the class of freaks who treat being the deeb special forces as a day job, usually devout immaculates"

buoyant summit
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🐴My deeb in the voyserver is the latter of these

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So in the sauce that, as part of their initiation into the Heptagram

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They renounced their House out of spite

marsh garden
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lmao

buoyant summit
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For their mother obviously intending for them to give up being a Shikari

bleak hazel
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There is presumably some "you're not a real Shikari kid, go home to your spouse" dynamics between the two types because pro Shikari are built different brackets incorrectly

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I love you, Imminent Thunder the earth grandmaster

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Wants to solo a solar so badly and probably could but it's against regs

buoyant summit
wise ocean
buoyant summit
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I AM THE GOOD GUY IN THIS SCENARIO, I SWEAR

bleak hazel
marsh garden
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i'm trying to get a better handle on deeb and Hunt culture as part of building a Daybreak with a heptagram deeb retainer

buoyant summit
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Oh yeah duh forgot this was whiteroom shit

marsh garden
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and also like, building said deeb

buoyant summit
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Uh

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That deeb would

buoyant summit
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Want to kill that guy

marsh garden
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it's a secret to everybody :)

buoyant summit
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Topple

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If they're a Shikari

marsh garden
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well, they wouldn't be a shikari

buoyant summit
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...okay

marsh garden
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i'm just trying to understand the culture as part of like

buoyant summit
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So

bleak hazel
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It's very possible that in the entire history of the wyld hunt post-Usurpation they have fought maybe a single digit number of John Melees, it's not really a realistic build

marsh garden
#

better learning the Immaculate faith

buoyant summit
#

Deeply foolish in another way in that they are hanging around a Daybreak >XDDDDDDDDDDDD

marsh garden
#

because that's relevant to deebs

buoyant summit
#

(This is not a criticism I think every Exalted is fundamentally a bit of a fool, it comes with the demigod hubris)

marsh garden
#

yeah deeply foolish in that this is a dragon-blooded necromancer that goes "nah i'm Built Diffy, i'll tech it" when studying from Maybe Just A Spooky Ghost

buoyant summit
#

Oh that's fucking great

marsh garden
#

that they then understand is some kind of fuckass anathema

#

and go..."okay but they haven't asked me anything yet"

#

"they just talk shop"

#

and we do!

#

i even gave them Whispers so they could initiate 💜

bleak hazel
#

Representative post from such forum discussions

marsh garden
#

i'm such a good mentor

#

but like, all of this framing requires i have a decent grasp of the faith

wise ocean
#
Cost: 10m, 1wp; Mins: Melee 5, Essence 4
Type: Simple
Keywords: Blasphemy, Decisive-only
Duration: Instant
Prerequisite Charms: Blazing Palace Tragedy (Burning World Fiefdom)
The Infernal’s blade blazes with cosmic fire and hellish radiance, unleashing a wrathful power that slaughters armies and razes cities to ashes.
The Infernal makes a decisive attack against all enemies within close range. It receives Green Sun
Nimbus Flare’s benefits for free. It can be enhanced with that Charm’s keys, though the Infernal must pay any surcharges. She only needs to pay the surcharge once, no matter how many enemies she strikes.
The Infernal makes a single damage roll, adding two automatic successes for each enemy whose Hardness she overcomes. She divides her damage roll successes evenly among all hit targets, rounded up, to determine the damage they suffer. Battle groups instead suffer the total levels of damage rolled, plus the two additional levels.
Blasphemy: If the Infernal’s Devil-Body has the Area Attack feature, this Charm’s range increases to short.```
yeah, this reads as (given all of Green Nimbus Flare's keys) "remove target deebs in Short"
bleak hazel
#

It is basically possible to make an E1 infernal who only has GSNF and GSNF derivatives

marsh garden
#

i assume that an infernal Jimmy Sword is just gonna be a solar+++ because they have access to devil-body

bleak hazel
#

Liger's least functional child

marsh garden
#

which lets them survive extra bullshit in several ways and Sword More Per Sword

bleak hazel
#

Their melee tree defences are rather less powerful than Solars or Abyssals

marsh garden
#

defenses, sure

bleak hazel
#

They are going to get attritted pretty hard

marsh garden
#

but that's not part of the white room Dragons Per Second build

wise ocean
#

yeah, the reason I say they can pick it up is because they have gigantic all-in aoe offensive frontload if you build for it

marsh garden
#

is it?

bleak hazel
#

devil body bullshit probably swings it but only if they weren't fucked when it triggers

wise ocean
#

but in general infernals are meaningfully different from Solar John Melee

marsh garden
#

GSNF is such a cool tree

buoyant summit
#

incubus is an infernal, isn't he...

chilly sluice
#

Yeah

buoyant summit
#

ksbd incubus, who I am suddenly thinking of for some reason

bleak hazel
#

The point of that build was "do a fuckhuge heaven sword flash or IFOTD, hope you autowin, hope there's not a second circle of deebs behind them" and Infernals are about as good at that

marsh garden
#

ahh

#

ifotd?

bleak hazel
#

Infinite base init decisive spam with that one adorjan charm is very good for cleanup but after a while your tank is empty and they parry you easily

#

Invincible Fury of the Dawn

marsh garden
#

oh

#

yeah just found it

wise ocean
#

devil-body is whatever, if you have a way to pop it early in the fight it's a reasonably sizeable power bump but otherwise you don't want to have to trigger it

#

because that means they're hitting you

#

there's a bunch of useful alt-triggers in other charm trees but realistically we're here for "apply GSW to target deebs, win"

bleak hazel
#

It's good for getting away, at least, excellent evasion powers there

#

and you can throngle people with torments but if there's several of them left you're probably going to have a bad time

wise ocean
#

convenient way to access wings and hide, mostly

marsh garden
#

i was mostly thinking horizon DBA

bleak hazel
#

Also demat, Deebs are kind of bad at hitting demat

wise ocean
#

true, but at this essence you just Have That in dodge as an infernal anyway

buoyant summit
#

🐴We do kinda need a three Charm deep investment into Occult to hit demat effectively yeah

marsh garden
#

which is just "the deebs come at you in your Sicknasty House Of Infinite Flames"

#

letting you instantly pop DBA

buoyant summit
#

Which ends in an E3 charm

bleak hazel
#

For what it's worth Rival's mentor began as a thought experiment as to how I could make a Sid who genuinely could go 1v5 against proper Shikari

#

No idea if it works, probably not

#

five enemy exalts are just going to have a lot of baseline weird shit on top of the action econ and mote advantage

#

remember deebs love evocations

buoyant summit
marsh garden
#

lmao

#

i feel like that would be more in-character for a lunar

bleak hazel
#

Those people exist, Anys Syn could very probably do it and wyld hunts do sometimes get wrecked but it depends strongly on the shikari

#

Five scary bastards with artifact everything, 3+ ox bodies each and a bunch of evos just will not die easily without you exposing yourself

wise ocean
bleak hazel
#

most deebs (and most Celestials) are not those guys

wise ocean
#

me, looking at my prophecy necromancer sid with no combat spells: how many demons can you kill in three seconds

buoyant summit
#

E: We will admit, systemwide

#

We make characters who won't

#

Fold like paper in combat

#

🐮My Moonshadow is Melee 5 Physical secondary, after all

bleak hazel
#

Crimson cannot kill three blood apes at once, he has people for that

#

(also onslaught is mean)

marsh garden
#

how many HLs do blood apes have? like 10?

coral wraith
#

9 total

#

-0/-1x3/-2x3/-4/Incap

buoyant summit
#

🐮I think my Moonshadow could acquit herself quite well against a blood ape

marsh garden
#

gotcha gotcha

buoyant summit
#

possibly two

#

Three is right out, though

marsh garden
#

does principle of motion let a demon flurry charms? i've been assuming it does

bleak hazel
#

I would consider "can fight one blood ape" to be more or less minimum combat competence, but you can do that with a medium fight pool and an excellency if you really have to

wise ocean
#

realistically if you can just not get grappled by the ape you're set

dense verge
#

measuring combat competency in bpm (bloodapes per minute)

wise ocean
#

eventually you win by chipping it down with a hammer

#

it's kind of funny how my two main characters have such completely different solutions to the Ape Escape

dense verge
#

zorin should get to hang with the sid squad

wise ocean
#

graves: I attack I attack I attack I attack I attack

torchlight: I slap my 23 soak on the table. They cannot physically hurt me

coral wraith
wise ocean
#

zorin is the adopted goblin of that WM

#

except he's a 65-year-old hardened mercenary

bleak hazel
#

Crimson: unleash the hounds

#

Rival: I literally don't have to take actions against these on my turn, why did you bother

coral wraith
#

Grinning Mask: unleash the hounds + I attack I attack I attack

marsh garden
#

Hope has 22 charms so far and five of them are direct combat, which is extremely funny considering my initial plans

#

or i guess hitting demat is also direct combat, but i regret that because we've done no violence to ghosties yet

#

except hungry ghosts sadcowboy

bleak hazel
#

Happens a lot, this game is good at encouraging you to be well rounded

marsh garden
#

the problem is that all of the things i want have bad tax charms

wise ocean
#

because she has wings 5 and mind-hand

#

apes cannot fly

marsh garden
#

i hate ISE 😭

coral wraith
#

ISE?

bleak hazel
#

E2+ Rival can theoretically shrug off a comical number of blood apes but that's because his build happens to be really strong against mid-dice-pool melee multiattacks and blood apes happen to specialise in mid-dice-pool melee multiattacks

marsh garden
#

increasing strength exercise, or this abyssal version

bleak hazel
#

rather than "1cds are fundamentally too weak to hurt me" which is not the case

marsh garden
#

at least infernal monster awakened as their closest equivalent is cool

#

oh and god-monster thew is so much stronger than its equivalents, thank god

bleak hazel
#

does solar melee qualify as parryslop, question for the crowd

marsh garden
#

permanent e+1 instead of E that costs motes

wise ocean
marsh garden
#

actually wow, looking at it every infernal ath charm is cheaper and better, i should make one of those

#

big splosion

wise ocean
#

if you're dodge melee, it's rollslop

marsh garden
#

nah i play parryslop games with 0 vigor

wise ocean
wise ocean
marsh garden
#

how do you get an unjuiced parry that high?

bleak hazel
#

apply juice

#

(7 base, 1 for stunt, 1 as ongoing benefit of MA form, 1 as ongoing redsid anima power while at bonfire)

marsh garden
#

wait 7 base?

#

i thought 6 base was standard

#

oh wait, sid charms

bleak hazel
#

5 dex, 5 ability, 1 specialty / 2 for 6

wise ocean
#

specialty plus medium artifact weapon

bleak hazel
#

then +1 for medium sword

marsh garden
#

AH RIGHT

#

MEDIUM WEAPONS ARE FUCKED

#

forgot that

bleak hazel
#

only sid power involved is being a redsid

#

whose 5m anima power is +1 NC defence for the circle, free at bonfire

#

sometimes I do wonder if I'd be better off with Endings but that would be less stylish

wise ocean
#

graves regrettably can only get his resting parry up to about 8 but these are the sacrifices one makes for offense

bleak hazel
#

I have some reasonable offense if I can do the Form charm shuffle to get various aim boosts from Sid Melee onto my decisives, but in general this build does not hit that hard

#

it just hits often, at convenient times

marsh garden
#

are there any medium brawl weapons tucked away in splat books?

bleak hazel
#

not that I am aware of

#

brawl defends either by slamming the enemy into the ground so hard they can't effectively fight back, by clashing or with resistance/dodge

coral wraith
#

Sidereal Brawl is so funny

#

Eat my E1 Unblockable idiot

bleak hazel
coral wraith
bleak hazel
# coral wraith wheeee

I don't actually think this does it, since the reason Heaven Sword Flash is capable of getting this Hero-esque "everyone in arms reach dies" capability is that it does Init/2 damage to each target rather than splitting (target) ways

#

and then you use the incredibly busted Thunderbolt Attack Prana to double that so it's literally just "full attack against everyone"

#

(then occasionally the solar rolls really badly on their one attack roll, is easily parried, falls on his face and is trivially killed)

coral wraith
bleak hazel
#

the full instagib combo is Awakening Eye Join Battle (massive stupid noncharm boost, basically) into Heaven Sword Flash w/ max fire and stones strike, thunderbolt attack prana, rising sun slash, excellent strike and perfect strike discipline

#

which roughly translates into "init+extra sux decisive against everyone within short range, attacking with 28 dice + 2 nc autosux if I get a straight"

#

silly dice trick land

#

also requires essentially all your E1 charms

coral wraith
#

dumb as hell

bleak hazel
#

I hate rising sun slash

#

not even because it's particularly strong, just because it is silly nonsense

coral wraith
#

stupid lmao

marsh garden
#

that's pretty neat

bleak hazel
#

"oooh, I'm a Solar, I care about whether I get a fucking Yahtzee" - fuck off directly

marsh garden
#

it sure ain't good

#

b-

#

oh wait

#

1m

bleak hazel
#

it's very good

chilly sluice
#

Its good

bleak hazel
#

it's just also silly

marsh garden
#

okay it's good, but it is neat

chilly sluice
#

Just not super reliable

marsh garden
#

i read it as 4m somehow

bleak hazel
#

compare the Abyssal one, which just works

chilly sluice
#

You'll probably get this most of the time with a decent dice pool

bleak hazel
#

68% chance with 23 dice, apparently

#

which is Solar full-pool + stunt + excellency

#

higher if you are using this on witherings but it's generally the Explodes You decisive booster

marsh garden
#

great odds for one fucking mote

bleak hazel
#

well, you press it after you see the result, it's just a question of whether it works or not

marsh garden
#

...i also didn't even notice it was reflexive and not supplemental

#

waow

bleak hazel
#

it's black flash if it was really lame

chilly sluice
#

Lmao

bleak hazel
#

not to be confused with Sids, who get Red Flash

#

which is decent

#

nothing too groundbreaking, solid booster + fuck your regen

tulip folio
#

...not 100% sure what the Alch counterpart fo these is.

bleak hazel
#

well, they're not mechanical counterparts to each other, it's just that RSS is Black Flash (gambling for critz) and SatD is Black Flash (hit hard and you get a screen-filling particle effect)

#

I would not expect Alchs to have a Rising Sun Slash counterpart like Abyssals and Infernals do, since their dex offense tree is not a Solar Melee analogue

coral wraith
#

Same thing with Lunars

#

They do it a bit different

marsh garden
#

which gives a bunch of bonuses on a fully-excellencied attack

bleak hazel
#

ACT is incredibly good

coral wraith
bleak hazel
#

although the base module is more Excellent Strike

marsh garden
#

oh right

velvet raft
#

Thinking about the Kaleidoscopic Logic Sutra again

#

Both how good it is and how much it says about Chejop

marsh garden
#

the E6-8 SMA lmao

#

The victim must spend two points of Willpower to shake this unnatural mental influence for a scene. Once he spends 20 temporary Willpower, he is free of the delusion forever. Any Charm or magical effect that could defeat this illusion effect has its Essence cost multiplied by the target’s Temperance.

#

bruh

#

i'm sure not parsing a lot of this, but all of these charms sure are NIGHTMARENIGHTMARENIGHTMARE buttons

wise ocean
#

Home is where the heart is, and many do not keep their hearts in safe enough places. Instead, just as a seductress abuses insecurities of the soul to take a man’s heart from his happy home, the martial artist can reshape her victims’ loyalties. The Exalt must impress a target with the sheer significance of her mien and how it should feel to be recognized by such a person.

bleak hazel
#

BOKL is the psychological horror SMA, yeah

#

hope you didn't like having your perceptions remotely moored to reality because that anchor chain is gone

wise ocean
#

the solipsism charms make this extremely funny for graves, who can't take it because it's a SMA and any sid teaching him it would just probably kill him in the doing

but if he could, lmao

bleak hazel
#

Practitioners may not use this style’s Charms while wearing armor or wielding weapons. In truth, weapons are irrelevant for most of its Charms. this is admittedly a fun flex

marsh garden
#

is chejop what happens when you fuse jigsaw with hitler?

#

jesus christ

#

A character robbed of her only (or last, should this Charm be used multiple times) known language can never again learn any language. The victim can never raise her Linguistics above 0. The martial artist has ripped an ephemeral but permanent binding from her. The victim no longer understands any form of interpersonal communication, and her soul becomes free of the structure of words. No method of social or mental infl uence that depends on communication can affect her. She adds the higher of her Intelligence or Essence in dice to any action that involves creativity, invention, spatial reasoning, gut-level understanding, exerting one’s will instead of one’s flesh and other efforts potentially hindered by the constraints of language. Of course, she can never communicate her brilliance to others.

bleak hazel
#

you can also just use the capstone to play Elden Ring if you like

#

swords to ploughshares

marsh garden
#

i think the worst part is that only like

#

two of these charms are good for anything other than torturing people

#

it's just Permanently Destroy Someone For Chuckles Technique

bleak hazel
#

the one that turns a random mortal into a solipsism-powered god temporarily is extremely handy

marsh garden
#

yeah i imagine +10d is still a meaty packet in 2e

bleak hazel
#

as is "total mind control", "make myself an inapplicable target and leave" and "domain expansion: Sid Meier's Civilisation 5"

#

it's an incredibly strong style in both editions that it's been implemented in, although all 2e SMA were a mix of totally broken and totally unplayable so it doesn't really matter

#

the Essence one is still pretty wild as I understand it

bleak hazel
marsh garden
#

huh

#

so it's even stronger

bleak hazel
#

all autosux didn't count towards dice cap but that was about it

#

Her player rolls (Manipulation + Martial Arts + Essence) and adds a number of automatic successes equal to her Presence against the target’s Dodge MDV.
so this is just a comically huge pool

#

especially since Att and Ability caps were actually (Essence, min 5), not 5 back then

#

so Chejop was walking around with 30 dice + presence autosux on that one before excellencies

#

2e elders did not adhere to the principle of being gankable by reasonable PC parties and were silly in many ways

buoyant summit
#

🐮 my GM is having me play out a dream/memory with my Lunar mate as one of my pre-Purge incarnations.

marsh garden
buoyant summit
# marsh garden

Ka has a special enmity for Eclipses, which I think my past incarnations had something to do with.

velvet raft
#

The charms also express this: the student charms are a lot nastier and crueler than the master charms

#

Which express overwhelming power and mastery over reality

buoyant summit
#

🐮SO

#

My mate is a Chimera

limpid badge
#

hello hiiii everyone

#

i love getting to do bloody hand dialogue because she switches between Very Rude and Metal Lyrics

fierce star
#

... oh, that's ex2 fluff.

bleak hazel
#

yeah, incredibly rare Ex2 lunar managed to survive the inter-edition purges

#

that might be why she's E7

wise ocean
#

Chimera?

bleak hazel
#

wyld-corrupted Lunar that starts shading a bit in the Chaos Spawn/Noelle from Worm direction of shapeshifter

#

don't exist as a general category in 3e because "exaltation melted by wyld" is dumb considering every single exalt possesses Fuck You Faeries magic in great quantity and it made the Lunars look pretty bad

#

but a single Lunar could presumably have been hit by a really big dose of wyld radiation and changed in that direction, I guess, just not on the exaltation level

wise ocean
#

huh, interesting.

fierce star
#

it was a neat idea but it wasn't very well executed and it was yet another 'splat problem that has to be fixed by solars' bit

bleak hazel
#

nowadays all the fun mutant animal tech that used to be chimerism is a line of regular lunar charms that are just chimera-themed rather than wyld mutated, which honestly feels like what would happen if you tried to corrupt a Lunar Exaltation anyway

#

"thanks for the new charm tree, sucker"

buoyant summit
#

So they're corrupted, but willingly so

#

In my mate's case, that is

bleak hazel
#

wouldn't be the first time, sids turned that shit into a martial art so I don't see why Lunars can't grab it for more mutations

#

while raksha are very cool, it is funny that not even the Yozis take anywhere near the number of Ls as faeries as a general category do in Exalted

buoyant summit
#

They're also likely doing it out of spite

#

For

#

Creation

#

And against Sol and Luna

#

And

bleak hazel
#

which fits because Raksha are an entire species of Blorbo From Someone's Shows and as such are given to infinite suffering

buoyant summit
#

Me, or rather my Solar preincarnate

wise ocean
#

I can fuck around with "Sid co-opting necromancy" but "Sid co-opting the Wyld" is somehow much more sauceless

bleak hazel
#

this is to some extent the setting making a point of the no-takebacks rule

#

sorry, we invented linear time over here in Creation and all the faeries are forever owned by it

#

I am quite fond of Quicksilver Hand of Dreams Style because it has both domain expansion and crafting tech, but it was not implemented particularly well

coral wraith
#

at this point I want the Get book out just for the SMAs

buoyant summit
#

Laughing Monster, right?

bleak hazel
#

QHoD, an SMA

buoyant summit
#

Ahhh

#

Then likely not

bleak hazel
#

As far as I know Laughing Monster was a lunar invention

coral wraith
#
Laughing Monster Style
The fae warrior-saints of the Court of Flayed Sinners
distilled Laughing Monster style from the digested
dreams of countless thieves, scavenger princes, and
oathbreakers drawn by rumors of the unimaginable
treasures they guarded. This reign of false virtue was
ended by the shaman Juven Fifth-Summer, who tore
off the face of the court’s prince and coaxed the style’s
secrets from his ragged lips, using them to set the raksha
against each other until none remained.```
#

yeh

#

the fae stole it from the dreams of humans, distilled it into an MA, then this lunar was like "yoink"

bleak hazel
#

One of the fan theories about the origin of QHOD Style back in 2e that I quite liked was that the style itself was a raksha ontological weapon that failed at infecting Heaven and was instead Shaped or Shaped itself into a martial arts style that just kind of hangs around being semisentient and appearing in the dreams of various Sids that could learn it

#

which was suitably weird for an SMA

coral wraith
#

that rules

wise ocean
#

Can't you learn SMA from getting punched by it in general?

coral wraith
#

well

#

a) that's only solaroids
b) that shit dumb as hell

wise ocean
#

ah, only solaroids.

sick kraken
#

It's actually so cool. Learning a martial art through fighting it is sick as fuck

#

I am admittedly less of a fan of it for sideral martial arts

#

I feel like they are weird enough that you shouldn't be able to learn it by being punched by/seeing it. There's so much more going on that you would be missing

fierce star
#

the excuse is that sidereal essence is 'inherently tutelary'

sick kraken
#

Is it known to sidereals that it is possible?

#

Like, that solars can learn SMAs from fighting them?

fierce star
#

yes

sick kraken
#

Good. I feel like this is a greater incentive for the bronze faction to want solars to stay gone

#

Anyways, I have read the abyssals book and they are so cool

#

Why do they have fangs for drinking blood though?

mighty rover
#

you may be aware of some of white wolf's other work

chilly sluice
sick kraken
#

It's gotta be more than "we also made vtm" though

chilly sluice
#

because Abyssals gotta do various undead stereotypes

sick kraken
#

I am not complaining btw, it's super fucking cool

chilly sluice
#

They have vampire coding in a bunch of their charms too

sick kraken
#

Yeah, I think that might be the actual reason

#

It ties into the vampire stuff in charms

chilly sluice
#

And it used to be more a thing with how Abyssals were forced into either super high or low Appearance

sick kraken
#

Oh?

feral cipher
#

oh yeah there was like, a whole 'are you a supernaturally hot vampire or a gabaghoul'

tulip folio
#

This was a real issue when I played my last abyssal in 2e. As she had a trait that specificially required 2-3 app. XD

#

Making her blander and less noticable

#

But she had to buy enough app that it stopped working to avoid turning into A Nosferatu

lament owl
#

Forced into consumption rizz

buoyant summit
sick kraken
#

That's terrible, wow

#

But still cool as fuck

#

I can't hate on the vampire fangs, I must admit

buoyant summit
#

Because 1st Edition was when they were toying with 'what if every splat was the predecessor to the player character types of our other games and Exalted was WoD's prehistory?'

#

Sids were Mages

#

Deebs were the antecedents to Kuei-jin

fierce star
#

Solars were Imbued!

#

Lunars were obviously the various fera

#

Raksha were changeings, Alchemicals had no counterpart because this got abandoned like, midway through the core book but was vaguely flirted at through most of 1e regarless

#

abandoned as a hard rule I should say

lament owl
#

Btw random headcanon with very minimal canon backing

While the abyssals do have some sort of fangs normally, when they go for the bite attack their mouths open in a drastically different way than normal. Like one of those vampire situations where it looks like an animal attack instead of being clean

wise ocean
#

yeah, some kind of freak snake unhinging activity

#

I think if I made a more conventional Abyssal it'd have to be rows and rows and rows of teeth, for Graves I have it reflavored as just ripping life out of someone as a visible thread

limpid badge
#

bc exalted 1e was supposed to, in the early drafts, be the prehistory of the world of darkness

#

and they desperately wanted the ravenous vtm fandom to hop on exalted

#

the abyssals exist to get vtm players to try exalted

sick kraken
#

They're so cool, so I get it

sacred olive
feral cipher
#

so true

bleak hazel
#

Very funny that the Sids, notable for their highly specific and relatively restricted individual power set, became the goddamn Mages, kings of "ah fuck it, I'll do it Prime"

coral wraith
#

Very very silly, yes

bleak hazel
#

It fits thematically but also lmao, sucks to be everyone else

tulip folio
#
Phantasmagoria Veil
Cost: 4m, 2i; Mins: Wits 3, Essence 1
Type: Reflexive
Keywords: Perilous
Duration: Instant
Prerequisite Charms: None
Distance and direction warp around the Wanderer, sending those who attempt to reach her into a maddening maze.

When a character attempts to move into close range with the Wanderer, she rolls (Wits + [Survival, Occult or Performance]) with that character resisting with a ([Intelligence or Perception] + Athletics) roll.

If she succeeds, he can’t close the distance, finding himself right back where he started. With 3+ extra successes, she may knock him prone or force him one range band in any direction; with 5+, she may do both.

Keys:

Legions Lost In Mist(Essence 2): This Charm’s cost is waived against trivial characters. The initiative cost is waive against battle groups.

Inescapable Mirror Hall(Essence 2): This charm may also  be used when a character attempts to leave Close range with the Wanderer.
bleak hazel
#

very similar to Unexpected Portal Detour from one of the Sid artifacts, which is somewhat differently costed and slightly stronger at base

#

I like it

tulip folio
#

It's intended to be some classic 'This forest repeats forever until you go the exact right path' or 'Got lost in the mist and turned about'.

#

Also some amount of 'Iki, start with e1 shit'

#

'You can't focus on high essence stuff, as Getting To Playable State should be priority'

#

Wits gets a lot of the 'Fucking with people's location' as these charms fall heavily in the 'Navigation goes in Wits for attribute exalts'.

#

Hence Wits ending up Wayfare.

wise ocean
#

e1 costless "battlegroups can't approach me" is very powerful, same for the other key to completely shut down kite builds

#

paying 2i does balance the second key more though

bleak hazel
#

you are going to want to be very careful that none of the other movement tech in this splat produces absurd kite builds

#

this feels like you could roll the bidirectional key into it and give it a willpower cost so it's rather harder to spam, like the Waymakers has it

tulip folio
#

The other Big Movement Tech they have could theoretically do some kiting but requires a good bit of setup time and can only be triggered once per location.

#
Walk the Faerie Path
Cost: 3m, 1wp Mins: Wits 3, Essence 1
Type: Simple
Keywords: None
Duration: One hour or Instant
Prerequisites: None
The Wanderer drops a runed stone, breadcrumb or twinkling gem, marking a place in her memory she can always return to.

The Wanderer familiarises her with current location over the course of a minute, creating a mystical waypoint she can return to. This waypoint hangs in the air (or in the water, on the ground, etc.). It’s visible but immaterial and remains in place for one hour. The waypoint immediately dissipates if the Wanderer moves more than a mile away from it. Characters capable of striking dematerialized targets can destroy the Waypoint with a difficulty 2 gambit against Defense 1. The Wanderer can have a number of Waypoints equal to (Wits/2, rounded up), with additional ones created resulting in a previous one of the Wanderer's choice being lost.

Alternatively, this charm lets her pull the herself through space, immediately teleporting back to a Waypoint of her choice, dissipating that Waypoint. When used this way, the Charm’s Willpower cost is waived. If used during combat, it requires a difficulty 4 (Wits + Athletics, Ride, or Survival) roll, suffering a penalty equal to the number of nontrivial enemies within medium range of her; if she’s in a battle group’s space, she also suffers a penalty equal to its Size.

Keys:
Hidden Fairy Fort: The Waypoint becomes near imperceivable, requiring a (Perception + Awareness) roll at a difficulty equal to the Wanderer's (Wits + Essence) to notice.

Deep Rooted Paths(Essence 2): Waypoints created this way last one Story and allow the Wanderer to travel up to ten miles from them before they dissipate. Waypoints created within the Wyld (Including Bordermarches) are even more enduring, allowing the Wanderer to be up to (Essence) times as far away as normal before dissipating.

Elf Ring Portal(Essence 3): The Wanderer can also use this charm to link her current location to that of a Waypoint or to link the location of two Waypoints, creating a stable passage. As long as the Waypoints remains intact, any character can pass between the two locations as if walking through an open doorway. The Wanderer may end this effect as a Simple action, dissipating all linked Waypoints.

Paths That Predate Creation(Deep Rooted Paths, Essence 5): Waypoints are permanent until used and do not dissipate regardless of your distance from them. You may even maintain Waypoints in different planes of reality, though attempting to leave or enter Malfeas via a Waypoint or Elf Ring Portal will take five days of travel along the Wyld paths instead of being instantaneous.

It's more of a "OH FUCK, BACK TO THE BONFIRE" escape than 'kiting'.

tulip folio
wise ocean
#

I'm less thinking of in-book synergies and more "does this break with existing kiting" like
Escape the Cat’s Claws Cost: 5m; Mins: Martial Arts 4, Essence 2 Type: Reflexive Keywords: Clash, Perilous Duration: Instant Prerequisite Charms: Rat Form The stylist’s unpredictable footwork and nimble grace keep her just out of harm’s way. When an enemy within close range attacks the stylist, she can clash with a disengage roll. If successful, she may move one range band away from her attacker, in addition to the usual benefits of disengaging. This doesn’t count as her movement action. She can’t clash undodgeable attacks. In Rat Form, the stylist can clash attacks from enemies at short range.

tulip folio
#

That's fair.

#

It also amuses me that normal WOD changelings get a beefier effect at Wayfare 1 than I am comrtable putting in the Exalted version.

#

WoD: "Hahah, changelings are weak. I don't believe in faeries or the moon landing!"
WoD Changelings: "Hey, wanna go see the moon landing site yourself?"

marsh garden
#

"5 sux leap to sight" is aping an e4 sma charm lmao

#

that's wild

tulip folio
#

Not just you

#

You can use it on other people

marsh garden
#

oh my god

tulip folio
#

This is '5 successes to Send A Guy To The Moon If It's Nighttime'

marsh garden
#

"or can be forced to"

#

i see

tulip folio
#

You can see why despite WoD changeling being some of the inspiration...I'm not doing Direct Translations 😛

marsh garden
#

5 sux slime a bitch on contact

#

i can indeed...

tulip folio
#

That said: I think I likely will borrow one of them for a charm, if one above E1.

#

'Make a door/passageway in any object'

#

So you can walk up to a Castle Wall and go 'I'm going to draw a door here and walk to the other side of the wall'

bleak hazel
wise ocean
#

that's good vibes

tulip folio
#

...I think I'll also make a key for it their 'break into afterlives/god's realms' charm.

#

'Wow, how will I get into your realm mr god? Oh I know, I'll use this door in your temple...'

tulip folio
# bleak hazel
Wily Scavenger Escape (e3): Enemies attempting to use the passageway for the first time in a scene are exposed to a one time environmental hazard with difficulty (Wits) and Damage 3B.

makes note

#

Wyld Hunter knocking himself out running into a wall attempting to chase you.

tulip folio
#

What Spells/Martial Arts/Thaumaturgical Objects do you think would be good to port into 3e that are not here yet?

marsh garden
#

are there any MAs that involve or revolve around flash-step mechanics?

tulip folio
#

There's mobility ones but I don't think Flash Step specifically, no.

limpid badge
#

i'd actually love to see some proper staff-fighting

marsh garden
#

huh, do we not have any at the moment?

tulip folio
#

Staff styles are not uncommon but not a lot of them are really 'I do Staff Fighting' specificially.

#

They're generally something else + oh and a staff is in the form weapons.

bleak hazel
#

Sid Athletics and PAOC both have flash step moves as a component of their overall deal

#

Broad spectrum space-warping is apparently a Getimian thing

marsh garden
#

sid athletics isn't an MA :(

tulip folio
#

...I've also realized we do have one dedicated staff fighting style and it's a bit sad to say.

marsh garden
#

i never remember what all paoc does though, thanks

tulip folio
#

Wood Dragon

marsh garden
#

heh

tulip folio
coral wraith
#

Golden Janissary also uses staves, but frankly I don't think it's much good

tulip folio
#

Golden Janisarry feels a hair undertuned, as they were clearly trying for 'not too big in the right situation'

#

But it sorta ended up 'quite a bit too small in the wrong situation'

tulip folio
#

Urg, I should write up the last two of the Wanderer Arts.

#

Hmm...Contract and Soothsay are the last ones...wonder which I should start with.

tulip folio
#
Illuminated Gate
Cost: 5m, 1wp; Mins: Wits 4, Essence 2
Type: Simple
Keywords: None
Duration: One Scene
Prerequisite Charms: Phantasmagoria Veil
A quick trace of chalk, ink or paint brings a new passageway into existence, like it had always been there.

The Wanderer creates a passageway through an existing inanimate object, up to (Essence/2, rounded up) range bands in length. Mundane substances like stone, wood or dirt require no roll though creating passages through magical objects (For example, making a tunnel through the Soulsteel walls of a Manse or creating a hole in the bottom of a warship made of magically treated wood) require a (Wits + [Survival, Craft or Larceny]) roll. The roll’s difficulty equals twice the object's rating in Artifact or Manse. If no such value exists, the Storyteller assigns a difficulty from 1-10.

This passageway is unremarkable, does not compromise the integrity of the object and seems like it was always part of the object; crafted of the same substance. The Wanderer can choose if the passageway has a door, hatch or other entrance but it is always visible and easy to use if so. It can intersect with other openings (Allowing it to pass through both sides of a pipe, for example). When the charm ends, all still within the passageway are deposited without harm in the nearest open space.

Keys:

Wily Scavenger Escape: Enemies attempting to use the passageway for their first time in a scene are exposed to a one time environmental hazard with difficulty (Wits) and Damage 3B. This does not apply to areas permanently modified by Architect Baffling Addition.

Concealed Barrow Entrance: Attempts to notice this passageway or its entrance from outside have a difficulty of (Wanderer's Essence + Wits).

Architect Baffling Addition(Essence 3): The Wanderer can use this charm to complete Basic and Major craft projects to permanently craft passages, rooms and structures within the affected area in a single turn. She could make a tunnel leading to a small home or hide a secret base within the walls of an enemy fortress unnoticed.

Gateway to the Infinite (Essence 4): The Wanderer can use this charm to create entrances to metaphysical realms, rather than simply physical ones. She may attempt to enter or leave a spirit’s sanctum, pass through a normally inaccessible magical portal or cross a boundary between realms of existence. The roll’s difficulty equals the Essence of the character who created or owns the boundary; if no such character exists, the Storyteller assigns a difficulty from 1-5. Success creates an entrance that allows character to pass into the sanctum, portal or realm.
velvet raft
velvet raft
#

Or Fivefold Shadow Hand to literally just be a Naruto character

feral cipher
#

normal thought processes for a guy to have

bleak hazel
#

Emerald Gyre

bleak hazel
#

convenient graphic for who gets which circles of what

#

also doubles as RiRi slander for @tulip folio

buoyant summit
#

l m a o

bleak hazel
#

really sids here are slightly off the end of the MA triangle because they get a bunch more shit on top of Mastery but if you got that granular the diagram would be half footnotes

spring lynx
#

man, SMAs are looking less and less S by the splat

prisma sun
#

Man the Deeb comparison does make me more upset, visualizing it

bleak hazel
#

the primary thing that keeps SMA as a Sid thing is that nobody else can invent or teach them, so any given population of SMA-equipped Solaroids/Getimians needs to have Sidereal trainers

#

Gets getting Enlightenment is a pain but they're presumably designed to be peers to Sids at kung fu so they'll have everything but the ability to make/teach SMA

prisma sun
#

Deebs should be able to do SMA

buoyant summit
#

Yeahhhhhh...

buoyant summit
bleak hazel
prisma sun
#

I was thinking I do kinda wanna make a Sword SMA

#

And try my hand at it

wise ocean
#

sword SMA is a tough one, because weapons tend to be rather vestigial once you reach SMA-tier, and swords are kind of The Best Weapons

prisma sun
#

My initial idea is crib The Principle Art of Cutting from KSBD but remix it

buoyant summit
#

Voy I will use Ice Unseen to test it idc if you make them explode after the first fight they use it in

prisma sun
#

My idea is that you can't wield it with any artifact weapon

#

Instead you turn your intimacies into artifact weapons

#

with the strength scaling off the intimacy used

#

So you turn the warm memories of your mother into a sword

prisma sun
#

and the more you are willing to cut away the more powerful you become and the more of a wretched thing you are

#

It is the SMA That Embodies Cutting

buoyant summit
#

Would they become permanent weapons or do you sacrifice the love you feel for another to be armed for a single fight?

bleak hazel
#

I vaguely remember one that worked like that being homebrewed way back in the dawn of 3e that had an interesting implementation of that

#

before we had generalised SMA rules

#

Osseous Hour of Misfortune Style

#

(unfortunately it is just Sans Undertale)

prisma sun
#

I think the idea would be that would be you turn it into a sword for a fight but sacrificing it would be a higher level charm

#

while it's a sword you can't use it for any other purpose

buoyant summit
#

Got it

#

So the 'stance' would be, in effec

#

Turning off an intimacy by making it into a sword

#

And then when the fight is over the sword dissipates and you receive that intimacy back after a delay?

buoyant summit
#

I will admit

bleak hazel
#

it almost snuck past me until the last line

buoyant summit
#

I very much want to make a Secrets Sid with this martial art

#

Or an Abyssal

#

The style Voy is proposing xD

prisma sun
#

I will also say that there is one exception to it not being usable with an artifact weapon

bleak hazel
#

ah here we are

prisma sun
#

and that's the ??? Sword

bleak hazel
#

externalise intimacies as weapons, burn them for the scene to use big effects

#

and then they all come back

prisma sun
#

Yeah that's the idea

wise ocean
#

it's kind of funny that it's always light, never medium (because medium is really good)

buoyant summit
bleak hazel
#

honestly this is pretty metal

#

great E5 capstone fluff

#

Enlightenment effect is "this Form is Indefinite" so a Sid can go full Tetsuo and then just stay there

#

legendary size + a bunch of other stuff based on eating other people's intimacies too

prisma sun
#

This also does seem like a good place to make the Pankratosword

#

Sid Sword SMA seems like the place to put "You may cut anything, even concepts"

#

I must also add Judgement Cut

buoyant summit
#

🐴Voy please make the pankratosword the style's capstone

#

I beg of you

prisma sun
#

Rhi as a note you will most likely not be able to use this in the server

buoyant summit
#

Oh, certainly not

#

I just want to

#

Behold it

#

And know it exists

prisma sun
#

How many charms does an SMA need @bleak hazel ?

velvet raft
#

Usually 11-12

bleak hazel
#

11-12, usually

buoyant summit
#

I'm this hype about it as an exercise in creativity lmao

velvet raft
#

The template is pretty set for every style other than PAOC, for which it's only different because it follows the template like 2.75 times

bleak hazel
#

17-charm PAOC is an outlier and should not be counted

velvet raft
#

Is it 17?

bleak hazel
#

conveniently world-cutting slash is already available on the starmetal warstrider we have and really fucking hurts

velvet raft
#

16, I think

bleak hazel
#

secret technique

#

that we have already

velvet raft
#

Oh true!

#

The cool secret technique

#

Tangentially related: were you still planning to do green sunderdome, or has that fallen by the wayside?

wise ocean
#

the real sma length is "long enough to fit in a good student and elder sutra. keep coming up with charms until you get the lines in there"

bleak hazel
bleak hazel
buoyant summit
velvet raft
bleak hazel
#

(also Divergent Emperor Vaidurya is absolutely channeling Mahoraga, it has that move and that name)

prisma sun
#

And the main naming convention is "(Material) of (x) (y)"?

bleak hazel
#

Colour Thing of Concept

#

usually coming at the "colour" thing in a slightly odd way

#

often gemstone names, for some reason

marsh garden
#

...huh

#

so they are

velvet raft
#

There's also always a discernible theme of some intangible thing that is hard to imagine physically imitating, which the style physically imitates

prisma sun
#

Ruby Heart of Separation Style

bleak hazel
prisma sun
#

I think I got that in one I really like that

marsh garden
#

huh, i was thinking the second word had to be a verb

#

but no, gyre is a noun

bleak hazel
#

it's almost always a noun

prisma sun
#

March?

buoyant summit
#

A 'march' as in a large, lockstep group

bleak hazel
#

"a march" is a reasonable form of words

#

you can steal a march, and so forth

velvet raft
#

Also he did say almost :P

bleak hazel
#

so far the Sword Law prospect for Gets is "Amethyst Edge of Severance" and the firewand prospect is "Ruby Embrace of Phlogiston", of which we are not guaranteed to get either but the former is most likely

prisma sun
#

FUCK

#

I was also thinking Sable Heart of Separation or Sable Heart of Cutting

velvet raft
#

I like Sable Heart of Separation

bleak hazel
#

the former works best, I think

velvet raft
#

That's got a good cadence

bleak hazel
#

easier to spin the abstract concept off in more ways and also scans better

prisma sun
#

It's also a very roundabout pun

#

Sable in heraldic terms is Black

#

so you're Black Hearted

velvet raft
#

SMAs are not above jokes

#

See also itsy bitsy spider :D

prisma sun
#

I am also naming the capstone "The Final Parting" whatever it is

velvet raft
#

If you want to get old-school (and you should, it's fun to do), 2e also matched each line in the style's scripture to a specific charm, with the scripture being divided into two parts, a student and elder scripture

bleak hazel
#

yeah, always do a nice scripture

prisma sun
#

Like the Maiden Poems or what

velvet raft
#

Ye

#

SMAs have them

wise ocean
#

hold on, I think misc posted 2e bokl a bit ago

velvet raft
#

I did :D

#

They couldn't really do it in 3e because they wanted to rework old styles and they also wanted to keep the old scriptures

wise ocean
buoyant summit
#

The Final Parting sounds an awful lot like 'splitting the atomos'

prisma sun
#

It's going to me more general than just "nuke"

bleak hazel
#

The Student’s Sutra of Consumption:
Once there was a small maiden...

UNNATURAL MANY-STEP STRIDE
...whose skill was great enough to climb a whirlwind over water.

DANCE OF THE HUNGRY SPIDER
Arrows fell upon her, forcing her to descend.

MAW OF DRIPPING VENOM
But the Essence burning within her set the arrows afire.

RAIN OF UNSEEN THREADS
She answered the arrows’ flight with a storm of her own.

NEST OF LIVING STRANDS
And the small maiden began

CHARCOAL MARCH OF SPIDERS FORM
to climb the waterspout again.

here's CMOS

buoyant summit
#

the final fronteir of cutting

buoyant summit
velvet raft
#

CMOS manages to keep the pattern for the first half, at least

buoyant summit
#

'This is a blow with which even the smallest thing may be divided'

#

So it can swordnuke, rather than always being swordnuke

prisma sun
#

I think the fantasy for a SMA With Swords is that your final attack has the simplest name

#

And is just

bleak hazel
#

the CMOS one is both very accurate and also says something about the inventor of the style

#

since they meditated on Itsy Bitsy Spider until they developed the ability to eat souls

#

not even as their main deal, just kind of on the side

velvet raft
#

But the fun little poetical structure is that each line has a conceptual match with the charm's mechanics

prisma sun
#

Also I think I want to make the artifact weapon you create have different properties depending on if it's a positive or negative tie or principle

bleak hazel
#

the BOKL one is probably the best because it somehow manages to have a wham line in skill tree fluff text

#

that takes effort

prisma sun
#

I gotta do dishes but I will mull on this

#

Also gotta think of what divine fuckery inspired it

marsh garden
#

It's Just Cooler

bleak hazel
#

eh, BOKL has a banger one that is still in double digit syllable count

#

and Breathing on the Black Mirror is an all-timer

marsh garden
#

exalted loves its baroque names even at the end, i know

#

and they get some fucking good ones

bleak hazel
marsh garden
#

"go find everything" is the real punch there, though

bleak hazel
#

it being hyperlinked makes it cooler but then you click over and it's literally 1500 words of basically unusable charm

#

fun effect though

marsh garden
#

i hesitate to imagine needing that one after the eight Ruin Bro's Life Forever charms preceding it

velvet raft
#

I largely take BOKL to be Chejop's thesis statement about the world

marsh garden
#

what a terrifying thing to say

velvet raft
#

The first half is incredibly cruel, and is all about how people are puppets of the world they live in, controlled by their desires and fates.

#

And I mean the charms, too, they're fuckin' mean

#

The second half is tonally different, suggesting that things can still, in spite of everything, get better

#

And the charms, similarly, stop being about warping minds and start being about modifying one's own relationship with reality

#

BOKL is Chejop yelling out the Desty Nova line

bleak hazel
#

no idea who that is, so you've missed me there

wise ocean
#

alita, iirc
lilah uses him for some stuff

velvet raft
#

This is not my favorite translation, but

#

The translation of the last line I am more familiar with is: ||I spit upon this frail, crazed world! I spit upon the second law of thermodynamics!||

#

But that last page is the relevant one

#

That’s BOKL

#

(This is all ||an illusion he’s built to trap Alita, but which has also trapped him for emotional rather than technical reasons||)

velvet raft
# velvet raft That’s BOKL

A man's certainty about what the world is, and his everlasting belief in what it could be (which is a very sympathetic take on Chejop, a very bad man who has done very bad things in the name of this very belief)

buoyant summit
#

What

#

Caste is Carjack?

bleak hazel
#

Secrets

prisma sun
#

That the inventor of this technique was 100%

buoyant summit
#

I had the sense but wondered if the writing might've been brave or foolish enough to make him a Serenities

prisma sun
bleak hazel
#

there's an iconic E6+ sid elder for each of the castes

Journeys: Ayesha Ura
Serenities: Shajah Holok
Battles: Anys Syn
Secrets: Chejop Kejak
Endings: Rakan Thulio

#

in roughly ascending order of essence level

velvet raft
#

And each of them plays both to and against type

buoyant summit
#

I have not heard of the Journeys or Serenities here

#

Also god Thulio being an Endings

velvet raft
#

He wants to end fate

buoyant summit
#

Makes me want to punch the writers but like

#

As A Friend

bleak hazel
#

there are also many smaller Sids who you would absolutely still call elders but aren't quite up there with the big five

buoyant summit
#

Because that's annoyingly clever

#

You fucking sons of /bitches

velvet raft
#

Ayesha is the founder of the gold faction

#

She was Chejop's pupil

#

Her life has been a journey of discovering who she is and her place in the world

bleak hazel
#

Red-Handed Kijamano, who is Solo Wing Pixy punchgirl edition and Rival's trainer
Ashen-Eyed Ludall, who is the head of the Convention on Hell and a Young Gojo knockoff
the unofficial speaker for the Independents, who I cannot remember the name of

velvet raft
#

Holok ... I know less about, but he's a Fighter's Fighter

bleak hazel
#

all E5

#

Holok is also the Sidereal host's best theologian and helped formulate the Immaculate canon

velvet raft
#

Not in the way Syn is where she clearly loves the martial arts for their own sake

bleak hazel
#

physically and in combat he's very Kuroki Gensai

wise ocean
#

Holok being a Serenities is very funny

velvet raft
#

But like, the dude is here to Do A Violence

bleak hazel
#

big burly guy who literally has the devil lance

velvet raft
#

Which a surprising number of canon serenities are

buoyant summit
velvet raft
#

Syn is a battles' battles in the sense that she's a great warrior who loves the fighting arts, but her life has also been dominated by feelings of guilt and responsibility

bleak hazel
#

the Lunars are in an interesting spot where they have a similar number of Elders but they're less weighty, as it were

velvet raft
#

Chejop organized maybe the most sophisticated and successful covert op in Creation's history

buoyant summit
#

Oh, speaking of Battles

bleak hazel
#

other than Raksi none of them are really leaning on their castes and they're all more or less hanging out doing their own local thing

buoyant summit
#

Does anyone wanna see the Concept block I gave my Voyserver Battles on her character sheet?

#

The Council Does Not Grant You the Rank of Master

velvet raft
#

Oof

bleak hazel
#

I guess Lilith is a pretty good full moon when she's not hanging out going no thoughts head empty only owl

#

(which is fully 'cause she's Casteless)

velvet raft
#

Sids being unusually shaped by their castes feels right to me

bleak hazel
#

oh yeah, Sublime Danger is the most Full Moon to ever Full Moon

velvet raft
#

They even have a bunch of charms that reinforce those identities

bleak hazel
#

otherwise they can take or leave their castes

#

which is again fitting for Lunars

#

deeb elders tend to be relatively lightly touched by their aspects, too, because their family is a bigger deal

buoyant summit
#

Berit is very funny to me as a Water Caste

#

Which

#

I enjoy

#

I am glad she is specifically a Water Caste

bleak hazel
#

aspect, by the way

#

they're not castes

buoyant summit
#

Because in a more generically written game she's such an Earth it's unreal

#

Yes, yes

#

Aspect, the one exception

bleak hazel
#

Liminals are also X Aspect

#

although theirs are very "well, we had to give these five options"

#

Blood, Breath, Flesh, Marrow and Soil