#Exalted

1 messages · Page 70 of 1

marsh garden
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i would

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well misc i am because im not a coward

bleak hazel
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He's great though, looking forward to beating the shit out of him with Sidereal Martial Arts

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outta my way sidboy

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gren sun wastin

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hopital

marsh garden
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hoptal...

wise ocean
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okay so here's what you do

lament owl
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He does give you radiation poisoning

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That is true

wise ocean
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  • get artifact crafting
  • artifact skintight radiation suit
  • appearance 5
  • charisma investment
  • up and at 'em tiger
limpid badge
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hi ash, i know what im actually doing. wanna know what it is

wise ocean
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I presume it is nefarious

limpid badge
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Arablissa, The Starvling Queen - AZIMUTH CASTE

wise ocean
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oh No

bleak hazel
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Ligier is app 5, so it's at least quite easy to be hotter than the sun

marsh garden
# wise ocean okay so here's what you do

become an abyssal so you look like the sickly waifish anime girlthing/boything/thingthing on the cover of some sketchy doujin with paper-white skin and thin, delicate limbs, but you're actually immune to disease and have five stacks of corpse-body

south horizon
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My abyssal is just short, quiet and fights like he doesn't have nerve endings

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he does

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he just ignores them

marsh garden
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moral imperative to look either look THE EVIL SKELETON APPEARS or a classic 1600's author who retreated to their coastal villa and died of consumption

south horizon
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nah

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look like a carved marble staute so that you can horrify people when you fight by letting them cut chunks out of you

south horizon
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burned alive and you still keep drudging forward

wise ocean
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steepling my fingers together as I slide an index card across the table that says

PORCELAIN BJD EXALT [ ] INFERNAL [ ] ABYSSAL [ ] SIDEREAL

south horizon
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with this being said, my boi is not actualyl a dusk caste

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he's a Day

limpid badge
# wise ocean oh No

what if all her siblings Just Died. What If They All Died. What if a realm backed coup and a feeling that her family's ancestor-cult was worthless and drove her to diabolism. What if she summoned one of the Luminata... and the Beast that hunted it? What if her Chrysalis Grotesque clung to the stomach of that crocodillian ogre like a parasitic womb as it dragged itself back across Cecelyne, to lay itself at the feet of Ligier and beg his forgiveness for interrupting the coronation of one of his newest Prince?

bleak hazel
lament owl
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My abyssal is more on the “maiden dying of consumption(boy)” side of things

Except he has a tail

bleak hazel
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Despite alchemicals actually being homunculi

wise ocean
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Alchs are too autobot to be bjd in my mental vibe zone

marsh garden
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beep boop

limpid badge
south horizon
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I love alchemicals in their setting

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i am unsure if i'd ever play one in creation

wise ocean
marsh garden
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DINNER

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god

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yes im adapting a lancer character and her horrible biomech is called Dinner For Two

velvet raft
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Yeah I woke up

wise ocean
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woman who is a vestigial limb / anglerfish lure

velvet raft
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I should go back to sleep

limpid badge
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yeah! true true true

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make it her super combat form

marsh garden
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man i aspire to be able to cook like y'all

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this shit peak

marsh garden
bleak hazel
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I'm not sure sunboy has any penalty reduction so I'm pretty sure I can figure out how to beat him in a fight, but I then need to figure out how to not die to green sun wasting

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Sid Excellency save me

wise ocean
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surely you just rat style burn life meme your way through it as a sid

south horizon
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is prob the actual big issue

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and his aoes

bleak hazel
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Burn Life solves it but is also Simple so you can't really use that midfight

south horizon
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god does he have aoes

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"i notice you've managed to hit me 5 times

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"so i hope you don't mind if i get a bit serious"

bleak hazel
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Clashes are not really a problem because I'm going all out every strike so if he clashes me I pop Fateful Exchange and he hits the dirt

south horizon
nova yew
buoyant summit
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mostly to give me diseases

bleak hazel
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His mega flurry is the hard part since I can't crash him out of it like I can something like Invincible Fury of the Dawn

south horizon
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yerp

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you crash him and he gets to smack you again

marsh garden
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he looks like he has a fuckload of dice on those clashes

bleak hazel
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Crane makes this very funny because there's every possibility the first phase of the fight is over in one round because we just keep hitting each other

south horizon
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sids have a lot of funny tricks

bleak hazel
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He has a solar excellency and that's basically it

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I can take him (tm)

south horizon
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ye he is a pretty honest fight

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the main thing is he has i frames

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so getting past that is the other issue

bleak hazel
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The iframes aren't a major problem when trying to solo

south horizon
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you can't hit him with death by athousand cuts

tulip folio
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Hell's most powerful fuckboi

marsh garden
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every day i learn more and more that sids are apparently Unquestionably The Strongest Thing In 3E

bleak hazel
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You're probably not hitting decisive more than 1/round without a magical flurry

south horizon
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Not the strongest

marsh garden
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"yeah i can brew a dude that 1v1s the E10"

south horizon
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but they have a lot of ways to cheat

bleak hazel
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Solars can kill him at chargen with stealth cheese if you play their charms RAW

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Sids are not the strongest

wise ocean
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marsh garden
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i've been told that solar charms are just every kind of broken, in every direction

south horizon
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correct

wise ocean
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yeah, there's dawns and then there's the entire rest of the system

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the solar bones are sick. use golden calibration for a Better Time

marsh garden
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golden calibration?

buoyant summit
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one of the games I'm in has a Dawn as the sole person

chilly sluice
buoyant summit
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Not In League With Hell

south horizon
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homebrew rebalancing

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of the base solar kit

marsh garden
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gotcha

south horizon
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they're mostly the same just

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made less funky

buoyant summit
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Which is very funny

tulip folio
south horizon
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And still have some issues

bleak hazel
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1v1ing mega bosses with an E5 abyssal or infernal is also very doable but in boring ways where you just become immortal

tulip folio
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Oh, it just got answered

marsh garden
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i have no interest in ever playing a solar, but if i ever get another game with someone that does and doesn't know about it, i'll be sure to pass it on

south horizon
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but that's just because the brewer wanted to stay honest

bleak hazel
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Sids have to get creative, which I like

south horizon
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TAP is a mistake

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against god and man

marsh garden
buoyant summit
south horizon
bleak hazel
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Not even, you just eventually end up with megastats

wise ocean
south horizon
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they're just made very similar to Solars

buoyant summit
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Abyssals are great, I love them

bleak hazel
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Check "aegis of invincible might" in Solar Resistance and you'll get what I mean

coral wraith
buoyant summit
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I love my Cynthia Erivo diplomat lady who ragebaits people in fights

bleak hazel
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That's not a broken solar charm, it's just a big solar charm

marsh garden
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oh huh i missed this passage on my first crb readthrough lol

south horizon
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ye

coral wraith
wise ocean
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yep, that's why ncs are so valuable

south horizon
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so you only ever at most have 10 dice or 5 suxs added to any roll

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unless you get some Non charm bonus

marsh garden
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what NCS options do abyssals have?

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i do like succeeding at things

south horizon
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and those mostly shopw up in like

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non-combat things

wise ocean
buoyant summit
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Or if you're a Sid and your excellency is to

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Reduce TN

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Because Fuck You

bleak hazel
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Nobody really has "non-charm success options", they're just what charms do when they are large dice tricks

marsh garden
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you are going to have to elaborate

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beyond "the usual" for a game i do not know any usuals of

south horizon
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Non-charm dice and success are very deliberately

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rare to come by

bleak hazel
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You should view double [number] and reroll effects as effectively more non-charm dice

south horizon
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in combat charms

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ye

marsh garden
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i'm asking all of these questions, and hopefully not being too annoying in doing so, in preparation for my first session of the system and setting of my life, so i don't exactly know any standards yet

south horizon
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no worries

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most of this is stuff you don't have to like

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have internalized

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Exalted is a game with like, a bunch of tiny minutiae

buoyant summit
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What kind of Person are you making topple?

south horizon
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but the base system is very much just "bigger number will likely win, unless RNG says no"

buoyant summit
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you're in an Aby game right?

marsh garden
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yeah it was just. "the usual" was a negative amount of clarification

south horizon
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which has happened to me

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MANY TIMES

wise ocean
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yeah, you kind of just walked into asking a question where the answer is well, a bunch of different but fairly rare tricks spread out across most charm trees

south horizon
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18 dice of dmg

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4 FUCKIN SUX

marsh garden
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it's going to be uh

buoyant summit
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l m a o

marsh garden
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politically interesting

south horizon
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oh that is a wild comp\

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jesus

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those poor sids

buoyant summit
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is the Lunar the mate of either you or the infernal

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or neither

marsh garden
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not as far as any of us know

buoyant summit
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Then no, unless the ST pulls a fast one

south horizon
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is the Lunar a Silver Pact member?

buoyant summit
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Also yeah those two sids are having

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Negative Fun At Their Jobs

marsh garden
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i certainly don't

south horizon
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ah, gotcha

buoyant summit
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The Lunar is probably having a great time

south horizon
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Silver Pact is basically the Lunar community

marsh garden
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one of the sids is on sabbatical

buoyant summit
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The Silver Pact are

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Ye

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They're a mutual aid network basically

marsh garden
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the other sid has been stalking the lunar

south horizon
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they're the opnes who provided guidance and support

marsh garden
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who has...........................

south horizon
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Lunars and Sids uh. . . have tensions

marsh garden
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we'll say some interesting and radical opinions on the safety of using the Wyld

south horizon
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much tension

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oh dear

buoyant summit
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Very interesting

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No Moon or Casteless?

marsh garden
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not sure, i'll ask

marsh garden
buoyant summit
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I suppose they could be a Changing Moon as well, but Wyld-fuckery screams Ogres to me

south horizon
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but yeah the basic gist of the Silver Pact is they're the ones who have been keeping the realm in check, headed by the few remaining first age era exalts around

marsh garden
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(the iselsi is the infernal)

south horizon
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not allof them, mind, but a good chunk

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iselsi infernal

marsh garden
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she has

buoyant summit
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OH FUCK AN INFERNAL ISELSI ?

south horizon
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L O L

marsh garden
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infinite religious trauma

south horizon
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yeah that checks out

marsh garden
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about not deebing

south horizon
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yeeeeeah

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oh that poor girl

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that player is having fun

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oh wait hi @wise ocean remembered the funniest part of infernal arby

south horizon
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but that character is not

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infernal war rewards you for brutalizing your troops a little as a treat

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so yes she is just going to messily devour some poor guy who wants to run away

buoyant summit
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Oh topple

south horizon
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this is

wise ocean
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if I eat my troops a little they perform better <- delusional woman

south horizon
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a fuckin wonderful

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wonderful circle

buoyant summit
marsh garden
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yes

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i don't remember which

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but yes

buoyant summit
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There's an Endings who's an Iselsi

marsh garden
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YEP

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THAT'S HER MENTOR

buoyant summit
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L M A O

marsh garden
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(the veteran sid)

south horizon
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man

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i'm jelly

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this group seems like so much fun

marsh garden
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this was decided after the decision to make the infernal an iselsi

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because like

limpid badge
marsh garden
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you gotta

south horizon
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i love infernal war

buoyant summit
south horizon
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I love that infernals actually GET TO HAVE WAR CHARMS

south horizon
buoyant summit
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I'm the wandering star who got picked up by the Infernals before the Bureau could find her

south horizon
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is the paperwork pilling up yet

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oh shit

buoyant summit
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Because the game is 5 Exalts Converge on Gem

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Gem Explodes

south horizon
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of course

marsh garden
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but yeah my abyssal is uhhh

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having a time

south horizon
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as fate often decrees

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indeed

buoyant summit
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I do not yet have paperwork

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I have

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Sibri as a two-dot mentor and Devil Prince Sword

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And a Manse in Hell

south horizon
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Sibri as a mentor

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oh that has to be fun

marsh garden
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servant kid who passion-murdered a noble failson and then got dismembered and executed

south horizon
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noice

marsh garden
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or, well, mutilated and executed

buoyant summit
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It's great

south horizon
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as someone who has made their main abyssal have the Lover as a deathlord

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excellent vibes

marsh garden
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and had to be fetched after failing to die by hanging and killing everyone watching with his teeth

buoyant summit
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So once Gem explodes I'm probably getting contacted by the Bureau

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In the form of either Ludall himself or another Hell Convention member going 'heeeeyyyyyy, do you want a job where you go nowhere near Heaven in exchange for its resources?'

south horizon
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My boi's intimacies(this is a 2e sheet because i'm in a 2e game but he was conceptualized for 3e)

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Marked being his name

buoyant summit
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Lintha

south horizon
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he's from the West

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and Lintha are part of why he's an abyssal

marsh garden
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my touchstones are like, mithrun (dunmeshi), crona (soul eater), and violet evergarden

buoyant summit
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Amazing

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Is she a sad letter writer?

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Please tell me she's in charge of Circle correspondence

south horizon
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Marked's touchstones are Kaneki Ken from tokyo ghoul (Bane of my life, i love it so much, Sui Ishida get out of my head)

marsh garden
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alas, he cannot read

south horizon
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and, unintentionally

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Gabimaru the hollow

chilly sluice
marsh garden
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gabimaru is great

buoyant summit
south horizon
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gabimaru is great

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i had never read the manga when i made marked

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but man does he fit so well

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my poor boi is so fucked up

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also, because I am a commiter to the bit

buoyant summit
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My Sid's main inspos are Arya Stark and the Bene Gesserit

marsh garden
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hell yeah

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arya's arc was fun

south horizon
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The Heartless Beast Marked In Blood, Bereft of Mercy, Blessed By The Void and Held in Rapture

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this is his entire title

marsh garden
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hehehe

buoyant summit
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Nice Lady will know why Arya is an inspo as soon as I say this

south horizon
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and he introduices himself by the whole thing

buoyant summit
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My Sid is an Arajana

south horizon
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every time

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oh that sounds familiar

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uhhhhh

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god is that dreaming sea or prasadi related or

buoyant summit
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Nope

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Gem

south horizon
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ah, i haven't actually devled deep into gem before

buoyant summit
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They're who Rankar Paul Atreides'd

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:3

south horizon
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oooooh

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oh she must be having an awful time

south horizon
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thank ye

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it's also

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very literally

marsh garden
south horizon
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Marked has no heart

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had to get it replaced

marsh garden
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they're just in hiding

limpid badge
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abyssal names are very fun im currently playing A Bloody Hand Holds Aloft A Black Blade of Sorrows

south horizon
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Lover was low on souls teeel so she just uh

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ripped off his lower soul

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and used that

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:^)

buoyant summit
marsh garden
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waow

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one day i will make an abyssal using my second manticore's name

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A Tragic Absence of Whimsy

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however, that will require getting in more games than this one

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and playing a very unserious abyssal

bleak hazel
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Re: earlier conversation, Sids often come off stronger than they are because when they're winning it's "according to the fourth technique of Heavenly Mirrorcodex Style I get double damage and the right to fuck your wife" and when they're losing you just show up and punch them a few times and they die.

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since they're squishy, they often need prep time and their techniques are powerful but specialised

buoyant summit
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Or you can be like me and just make them an assassin

coral wraith
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Sids are Sideways Batman

marsh garden
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i keep hearing that they're squishy but then it keeps coming with an asterisk of "unless you take x or y SMA"

south horizon
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long story short, Marked is a dmeonblooded boi who has issues forming attachments, go tmarried young(by modern standards, he lived in a village so 16 isn't that young but still yougn), had issues there, got in a fight, had his vilalge raided before he coudl apologies, chased Lintah acorss several ports to try and murderize them into telling him where the woman who did it went, said woman was a warlock or an infernal and killed him by tearing out his heart, tand then he exulted and decided that doing things is hard, he's never going to do things again and just give himself entirely over to the lover's machinations

buoyant summit
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Fuck You, No Fair Fights

south horizon
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and yes

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this is the short readers digest vibe

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Marked is a character i've basically developed over

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damn near my entire existence as an Exalted fan

wise ocean
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so it's whatever

south horizon
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Sids are, inehrently, very squishy compared to most other exalts

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get the least amount of ox bodies per charm investment

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a lot of sid strength comes because their charms are extremely weird

buoyant summit
south horizon
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and they have SMAs, which breakt the game

wise ocean
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realistically a sid really wants to just show up with greater sign of [mars/saturn] and a top-tier prophecy and then pop their Funny Megacombo

buoyant summit
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It also takes a couple years off your lifespan on use

wise ocean
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if it doesn't work things start becoming rapidly more problematic

south horizon
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they have a lot of very neat tricks

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and are the premier martial arts users in the setting

limpid badge
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hi everyone im here to ask for thoughts on the Command Merit- im trying to price out what i want to give Arby which is "A mercenary company of demon-blooded who would Really Love To Leave Hell"

buoyant summit
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Which will admittedly take a while to become relevant, as Sids' upper ceiling is what, 5k?

south horizon
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i think this came up before

marsh garden
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someone here mentioned something about 5k being the natural limit pre-extensions

chilly sluice
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One extra dot for Might 1 yeah

south horizon
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but if these dmeonblooded have any kind of like

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special abilities on mass

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then 1 might is what you give them

limpid badge
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no i figure they're just. Guys From Hell (not demons)

south horizon
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oh then yeah if they have no powers

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just regular command

south horizon
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ands sids dont'get extensions

limpid badge
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yeah im just sort of puzzling myself at size bc 5 full dots would be like. an entire legion of men.

south horizon
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their fuse is pre-decided

marsh garden
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as mentioned

limpid badge
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which is a stupid amount of guys to give a 19 year old

buoyant summit
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Sids' upper ceiling is 5k and they cannot extend it as decreed by fate

south horizon
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unless you cheat like one rakan thulio

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but he is an exception

buoyant summit
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As soon as one hits 5,001, stack overflow happens and they drop dead

south horizon
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the maidens have a fated death in mind for every sid

buoyant summit
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Their plans for Elesh are probably quite violent

south horizon
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of course other things can come into play that kill themearly

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such is the nature of the exalted

chilly sluice
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Maybe 4

south horizon
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ye

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i think 3 is fine for a starter army

chilly sluice
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3 dots plus the extra for Might is probably fine though

coral wraith
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Yeah, agreed

south horizon
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man i can't believe i didn't ever look for an exalted chat here in the lancer cord

marsh garden
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that's the note for abyssals, so that'd make sense to carry over for basically anything else that's just "goobers +1 MT"

coral wraith
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Size 3, Might 1, Elite Drill is a merc company of Pretty Badass Dudes

south horizon
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and if u just want them to be demonblooded aesthetically

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then just normal command works

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3e makes it clear that just being godblooded doesn't always grant special powers

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sometimes you're just a weird dude

marsh garden
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oh, hm

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on the topic of merits

limpid badge
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okay what if i give them the +1 Might to represent weird hell-weapons actually....

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that might be funny

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units of guys with acid-sprayers

tulip folio
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Seems legit

marsh garden
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what could 3-dot contacts look like for an abyssal that's not exactly proactive? i was thinking like, ghosts of the recent dead that are just drawn to him and whisper things about their deaths or woes or grudges, but i don't know how expansive that should be allowed to be, or if that's in-scope or too tame in scope

coral wraith
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I read woes as something else for a second

marsh garden
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this is because i have 4-dot whispers (i am, again, having a bad time)

chilly sluice
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3 dot Contacts is an intel network that spans an entire region somewhere

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Where you can just kinda get info if you need something

coral wraith
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Yeah, as a splat specific example, 3 dots of contacts for Sids is an entire bureau's worth

marsh garden
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i was more going for "vast but specific reach" as like

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fresh ghosts don't exactly have mystical secrets (very often), but there are always more of them

chilly sluice
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Going for ghosts is probably okay I think
So you'd be able to find something almost everywhere but they have less general info

marsh garden
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and they might often have pertinent things to say about the area (how and why they died, their regrets and grudges)

coral wraith
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I think passively attracting ghosts and getting whispers on the wind from them is a cool idea

nova yew
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Ghosts love to gossip

marsh garden
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but it's always going to be specific things, because they're still caught up in their mortal troubles

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it's always their life and their regrets, the things they wish they could have done or the debt collector that kicked them out onto the streets

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their bastard neighbor they know was stealing their recipes...or the treasure they stumbled across during an escort mission and that they were killed over

tulip folio
limpid badge
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stupid idea voice: i can make a unique first-circle to serve as my infernal's familiar

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lets make dinner for two the worst possible fucking Creature.

merry arch
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they have templates now that you can use as a jumping off point in the manuscript

limpid badge
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YAY

marsh garden
bleak hazel
marsh garden
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it notes 5 dots as "anywhere within a Direction", which feels more in bounds with the broader reach but narrower purview of the dead

bleak hazel
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It's not quite that dramatic

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(burn life, not contacts)

marsh garden
bleak hazel
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and re: squishiness, it's possible to make a very durable Sid but you need a bunch of merits and combos and specific martial arts to equal what a Lunar can do by showing up and palm slamming 7 motes on Deadly Beastman and artifact armour, or 4 motes on hippo form.

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and that lunar is hitting the soak softcap at E1 and effectively zero investment

limpid badge
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lunar soakbeast is a grand tradition

bleak hazel
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Also everyone else soakbeast because of medium and heavy artifact armour, which all SMAs lock you out of

marsh garden
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soak softcap? i assume because of overwhelming?

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what is it? like ten or twenty?

bleak hazel
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Yeah, more than 15-20 soak is almost universally pointless

marsh garden
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does this include at high essence?

bleak hazel
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Usually

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It's mostly set by the way withering damage works

marsh garden
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which is the guaranteed chip of overwhelm values?

bleak hazel
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The maximum useful soak is (weapon damage + strength + attack extra successes) - weapon overwhelming

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Strength effectively caps at 5 without charms, weapon damage minus overwhelm is usually 10-11

tulip folio
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There are charms that can spike that but there's also charms that can spike the soak part of it too.

bleak hazel
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and parry isn't usually being beaten by more than low single figures

tulip folio
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So for 'resting' soak...

bleak hazel
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so 11 to soak the weapon, 5 to soak the strength and then a tiny bit more for threshold successes if you really want

marsh garden
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and i assume the way around soakbeast builds for enemy exalted is just uh. attacking their willpower and/or casting spells?

south horizon
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ah soak

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the eternal problem

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the way around soak beasts is not dealing with them

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more helpfully, also depends on if ti's armorede soak

bleak hazel
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Usually it's using the post-soak withering damage enhancers in almost every combat tree

marsh garden
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gotcha

south horizon
#

ands also any effects taht deael decisive damage without interacting with soak

tulip folio
marsh garden
#

yeah but i assume that's pretty slow and sketchy

south horizon
#

because Soak only cares about withering

tulip folio
#

An artifact weapon gives you a decent 'base' overwhelming.

south horizon
#

so if someone has high soak, but lowe rhardnes

#

use bombs

wise ocean
#

what is the damage output of a tankmaxxing toadsid anyway, actually

tulip folio
#

And some people can really fuck with overwhelming.

marsh garden
#

oh, there are bomb consumables?

south horizon
bleak hazel
#

At high essence soakbeasts actually become less of an issue because it's easy to hit the soak softcap at E1 but overwhelming tech gets better as you go

south horizon
#

soak beast builds are very troublesome

tulip folio
#

The Endings Sid for example is a classic

south horizon
#

and can slow down combat alot

#

ye

bleak hazel
#

At E1 everyone being really soaky can really grind the game to a crawl

south horizon
marsh garden
#

nice

bleak hazel
#

At E5 I just shrug and use some combination of fire and stones/red jade fury/artifact/lesser sign of endings to hit whelm 10-15 and beat people up

tulip folio
#

Meanwhile an endings sid at E1: 'I have an artifact medium sword, I'm in Even Blade form and I have the lesser sign going. Overwhelming 8'

south horizon
#

yeah there are definitely answers to soak

bleak hazel
#

Shut up, Overwhelm Georg

south horizon
#

but it can be an issue if someone like

bleak hazel
#

the rest of us are over here at 4-5

south horizon
#

overuses it against a group that is lesser aware of those answers

tulip folio
#

Soak is at it's strongest against people who don't have access to artifact weapons. As even the worst artifact weapon has like twice the overwhelming of the best mundane weapon.

bleak hazel
#

Yeah going into soak with mundane weapons or unarmed MA builds sucks supremely

tulip folio
#

Soak for example ruins the day of battle groups.

#

'Hey so we've got lots of dice and big numbers but we're still overwhelming 1 with the spears'

bleak hazel
#

It's pretty much the whole reason I went for the slightly awkward melee setup for Rival rather than Brawl

tulip folio
#

It's also why when I was doing up quick characters I designed the Ereta'een as Soakbreakers. They're not particularly skilled, they're not particularly high damage but they bring artifact-tier hardness and overwhelming on otherwise mediocre guys, making them a weird for in exalted.

#

Most people with high overwhelming are also like...competent

bleak hazel
#

Unless they're animals

#

Animals hit like fifteen bulldozers and have pathetically useless dice pools, especially corebook animals

coral wraith
#

I'm planning on getting this beautiful charm to crack any soakbeasts we come across

Shadow-Piercing Needle
Cost: 3m; Mins: Thrown 3, Essence 1
Type: Supplemental
Keywords: Dual, Versatile
Duration: Instant
Prerequisite Charms: None
The Sidereal’s weapon unspools into a shimmering yellow strand of needle-sharp Essence, piercing both armor
and soul.

When the Sidereal attacks, her target’s soak is reduced
to (his base Resolve + current temporary Willpower)
and his Hardness is reduced to (base Resolve) against it,
if those are lower. He can raise these values with applicable magic, but not artifact armor.```
tulip folio
#

That'll do some work, yeah

bleak hazel
#

which can cause some issues when a Lunar gets a t rex form and straps a 24 dice brawl pool to it

#

(grumblegrumble tyrant lizards)

tulip folio
#

Yeah. Corebook Animals were not designed with lunars in mind.

#

Which kinda shocks me, as lunars are the thing everyone knew was going to be in the game from moment one.

#

And then I go 'right, corebook'

coral wraith
#

hello 4 resolve lunar. goodbye

limpid badge
#

we must stress how weirdly resilliant yet sick exalted's bones are in that corebook

bleak hazel
#

Corebook lunar combat forms that are exceptionally good:
T-Rex
Stegosaurus
Hippo
Armadillo
Housecat

tulip folio
#

Generally, I go 'please do not take corebook animals' for lunar players but sadly corebook is also the book with Most Of The Animals so that results in a lot of 'We need to redesign things'.

bleak hazel
#

in descending order of plausibility but not power

#

Death Kitty is a highly versatile and optimised lunar build

tulip folio
#

Housecat is a beast. My Lunar Sorcerer can vouch for the nonsense that is 'SNEAK ATTACK SPELL!' with a cat.

#

Dodgy Kitty with Free Dice on her nuke because she's small

#

Honestly, animals are something I wouldn't mind seeing someone do a redesign project for. As there's A) Less of them than All Solar Charms B) They matter both for non-lunar games and lunar games as players like to both fight and have animals.

limpid badge
#

you know that at least sounds kinda fun

#

it'd be mostly assembling dicepools and maybe some unique gambits

bleak hazel
#

I think you could solve 75% of the problems with some generic rule tweaks to grapple, legendary size, soak stacking and fall damage

#

since things tend to melt when interacting with one of those four

#

animal or not

#

and then the rest of the animal problems tend to be of the form "this wasn't meant to have 24 dice behind it" and that's a much easier redesign for things like Join Battle intimidate shotgun, that one dino with free Heaven Thunder Hammer and Deadly Thrash

south horizon
#

do not enjoy playing lunars

#

because a) needing too look through all the forms is pain

#

and B)god the idea of seeing an animal the looks cool then seeing how it's qulaities make everything i wanna do over tuned an experience i felt when i first started

#

i also just don't like attribute charms

#

even alchemical charms, which has the benefit of submodules, i still ended up mostly investing in artifact and MA for the one i built

tulip folio
#

It's funny, as attribute charms are my favorite.

#

I like them a lot more than ability charms

south horizon
#

Attribute charms for me feels like either i'm getting nickle and dimed or i'm not able to like

#

get a statisfactory feeling of investment out of my picks

#

it always has felt kinda meh for me building lunars, though i'll admit that is in part because i just don't much care for the shape shifting aspect of lunars

#

war form is my main investment with that typically

#

It felt less like animal forms wre an option that could assist me, and more like it was the thing i needed to get the most bang for buck and not investing in animal forms made me feel kinda eh

marsh garden
#

hm, seeing all the infernal stretch goals, how many did abyssals meet?

#

does their upcoming companion book have any of the stuff that was in its kickstarter, or is it all a mystery?

#

i've heard that infernals has done drastically better than abyssals and alchemicals did

#

so i'm hoping that there's at least gonna be a neverborn writeup in the abyssals one

#

oh wow that last message sent late

south horizon
#

Neverborn are unlikely ti get writeups as they are, in 3e, much less defined

#

ad they're, well, dead

#

the exact number of them is never directly stated and the way they communicate and grant power is closer to Lovercraftian gods

#

it's an barely conscious exertion of their will and nature, but more often than not they're not really aware

#

and Abyssals did poorly for

#

a few reasons

#

It was on a new platform people didn't like/were unfamiliar because Paradox(who owns exalted as an IP) was being a PoS with approvals for kickstarter or some such

marsh garden
#

rip

south horizon
#

and also.a lot of their charms were very similar to solars, which is an issue because the last iteration of Abyssals had a lot of charms that literally were solar charms

#

like

#

"here is some flavor text, the actual rules are in core" tier

marsh garden
#

...oh. right

#

so we're unlikely to get much content in it

south horizon
#

not quite that bad

#

riders of the su less lands still got a decent chunk

#

140 something

#

so there is a decent bit of stuff innit

#

but yeah, not as good as infernals

#

and no where near as good as Sidereals

#

which got a buff because it's basically also the Martial.arts book

#

and everyone loves martial arts

marsh garden
#

that makes sense

tulip folio
#

You know who I'd find cool to see more of in the new abyssal book?

#

The Twin Monarchs

south horizon
#

yeeeeeeah

tulip folio
#

Or some other big non-neverborn-aligned undead

south horizon
#

twin monarchs are sick as hell

chilly sluice
#

They are pretty cool

south horizon
#

I am so mad

#

that sijan

#

is stuck in Liminal(heh) hell

marsh garden
#

sijan?

south horizon
#

Really cool location in Exalted

#

Basic gist: It's where everyone goes to have their funereal.rughts habdled

tulip folio
south horizon
#

a city that is run by the dead more than the livint

marsh garden
#

and what causes liminal exaltations, anyway?

#

because they're just like

#

abyssal knockoffs

chilly sluice
#

We don't know I think

south horizon
#

Yes but no

tulip folio
#

If you only care about Creation, Alchemicals are a rather 'you won't deal with this much' thing.

south horizon
#

We know the name

#

the Dark Mother

#

she is a like

tulip folio
#

Which hurts, as I want them to be more popular but it is the nature of 'we put you in the corner'

south horizon
#

semi-new idea

marsh garden
#

pain

south horizon
#

Liminals are bit abyssal knock offs though

#

their whole bit is that they're ftankenstein monster type exalts arisen by acts of dark creative passion from a mortal who serves as their bind to life

marsh garden
#

oh

chilly sluice
#

They're Prometheans

south horizon
#

and functionally, they are meant to be kind of the . . . guardians of proper death?

#

kind of

#

we don't know a lot about them

#

as they're mostly new to 3e

chilly sluice
#

Some guy tries to revive someone, instead you now exist

south horizon
#

yeah

marsh garden
#

i admit, i'm kind of super uninterested in that

#

i'm happy that the people who like them have them though

south horizon
#

understandable

marsh garden
#

if they're a new thing

chilly sluice
south horizon
#

a lot of people are kinda chill on liminals and the other new exalts, Getimians

marsh garden
#

if i wanted to play promethean i'd (search, longingly and futilely) for a promethean game

chilly sluice
#

I've yet to see someone who is like actually excited about Liminals tbh

marsh garden
#

which i have before

#

albeit briefly

south horizon
#

i like.the idea

#

because codependency is a fun thene

#

but essence

#

kinda really madr that aspect non-existant

#

so my.hype went down

marsh garden
#

codependency is great, i just like the idea of abyssals being the only death exalted because the way death exists in exalted is fundamentally unnatural

chilly sluice
#

Gets at least have some fun stuff, thematically and mechanically (from what we can extrapolate from Essence)

south horizon
#

Death isn't fundamentally unnatural

marsh garden
#

yeah it is? pre-neverborn it was just the lethe

#

and uhh

south horizon
#

Undeath is

marsh garden
#

whatever the other half was

#

i said the way death exists in exalted

#

not dying

south horizon
#

yeah, people don't become ghosts automatically

marsh garden
#

but the mechanics around death

south horizon
#

Thenidea behind the dwrk mother is that the underworld existed in some form before hand

#

same as the "Old Laws"

#

things that were therr before theNeverborn, well, happened

#

and that their death fundamentally disrupted

#

so Abyssals are one side of that equation

#

and liminals supposedly are the other

chilly sluice
#

Hmmm

south horizon
#

but again, we don't know a ton

#

sonit's hard to make hard judgements

#

and essence's breakdowns are . . .lacking

#

Lore wise, i find them.neat

#

but i'd have rather had Sijan, which is a cool as fuck location

#

have been detailed in Abyssals

chilly sluice
#

My thing with Liminals is that I don't hate them
But there's just nothing about them that really interests me either

south horizon
#

A city of tombs where the topside is fully for the dead while the living serve their needs jnderground

#

and who hold all the secrets if funerary techniques

#

which makes them politcially

#

unfuck with abke

chilly sluice
#

Also they're Terrestrials, which is also ehhh

marsh garden
#

lol

#

not a fan of terrestrial exalted?

south horizon
#

The only main splat we have as terrestrials

#

is Dragonbloods

marsh garden
#

i know

south horizon
#

andnthey are. . . not great

#

technically we also have the soverigns

chilly sluice
south horizon
#

who are neater but also kinda eh

#

i am fine with it if the mechanics are fun

#

they jist kinda bungle it more often than not

#

lower scale adventures in creation do need lesser powers

chilly sluice
#

But mostly it just kinda feels like being a Terrestrial just means you get less cool toys than everyone else

south horizon
#

and i think there is def fun to he had there

#

ye

#

dragonblood lost a kot of mechanical identity

#

from.2e to 3e

marsh garden
#

oh, that's a shame

#

what was their 2e identity?

chilly sluice
#

Like the Terrestrial tag on MA is that pretty directly, as well as their charms just generally being much more constrained

south horizon
#

Oh god

#

the fuckin terrestrial.tag

#

i.hate it

marsh garden
#

i assume it differed heavily per element?

south horizon
#

it's such an awful idea

#

kiiiiinda

#

It's more so that in 2e deebs were the teamwork guys

marsh garden
#

oh, they aren't anymore?

#

i'd heard that they still have teamwork bonuses

south horizon
#

and their charms very much encouraged that and with leading armies

marsh garden
#

and combo moves

south horizon
#

they kinda do

#

but it's very vestigial

marsh garden
#

ah

south horizon
#

and their aura mechanic makes attempting to play off element very awkward

chilly sluice
#

They have charms that benefit being in that sworn brotherhood thing

south horizon
#

yeah

#

and that's about it

#

Another thing deebs used to have is superior access to artufacts and gear and resources

#

and they toned that down by a lot

#

also.made their excellencies weird and. . .

#

just a lot of changes that didn't really make them.better

chilly sluice
#

It's still a bit easier, just because a Deeb can spare the merit dots much more easily, and or have high Resources

south horizon
#

Which sucks because deeb lore is so fuckin good

#

Like.beung a dynastic character

#

or a lookshy character

#

is such good roleplay fodder

chilly sluice
#

Plus having to buy them separately

coral wraith
#

they're actually playable in the 3e architecture at least

#

unlike in 2e

marsh garden
#

oh god

#

oh god

south horizon
#

having been playing 2e deebs recently

#

i disagree that they're not playable

#

your def not going pound fir piund on your own against a celestial

chilly sluice
coral wraith
#

your perfect block gets turned off by any added magic

south horizon
#

but you are the meanest fuckin gsnk swuad

#

that is inded

#

dumb

#

not gunna defend that

#

also playing 2.5 which fixes some thungs worsens others

#

but i find that even if strixtly powrr level wise

#

2e deebs might be worse

#

i find their charms more fun and focused

#

vs 3e

#

also the terretrial tag

#

diesn't exist in 2e

marsh garden
#

the terrestrial tag gives me conniptions, it's true

#

and i haven't even played the game

south horizon
#

so if u want powerful tech, you can invest twi chsrms of ur build into being able to lesrn celsstial ma charms and then just

#

get the effects

chilly sluice
south horizon
#

without stupid ass debuffs for no god damn reason

#

terrestial mas in 2e were cool and fun, if nit as directly powerful

#

why did they decided to do this

marsh garden
#

i'm surprised this wasn't a thing that got shot down by the folks during previews

south horizon
#

why do they keep doing this

#

i don't think the core had previews

marsh garden
#

the terra MA tag, i mean

#

ah

south horizon
#

also different team

chilly sluice
marsh garden
#

right

#

different team

chilly sluice
#

And I get the intention of it, but it still feels kinda bad

south horizon
#

ye

#

All in all, you can still have fun and do cool.shit as a deeb

#

but it's an uphill fight, especially if ur trying to go off element with a conceot

#

because aura is not a boost it's a fuckin lock

#

also xp cost changes that are actively stupid and

#

Lunars is the first thing done exclusively by the new team

#

solars and deebs suffer a lot from.the og design choices

#

and everything since lunars has been mainly pretty solid

#

Alxhemicals have really cool.shit

#

they're just also

#

. . . i won't even say hard to justify in creation

marsh garden
#

wot

south horizon
#

but feel very much like a splat that wants you to have a home base

#

And not a lot of people play exalted that way

chilly sluice
#

You are pretty much required to have your maintenance team

south horizon
#

ye

south horizon
# marsh garden wot

3e added in the bit where some alchemicals are protypes left behind incapules in creation

#

and also sometime speople just

marsh garden
#

no, it was the words

coral wraith
#

to be fair, that's not a massive merit investment

south horizon
#

backrooms no clip through the barrier

marsh garden
#

that you edited

coral wraith
#

even 1 dot of followers is 12 skilled individuals

south horizon
#

ah gotcha

#

it's not, ye

#

but alchemicals just are a communal vibe splat that i think most people don't come to exalted for

#

people want their individual heroism

#

while alchenicals, while heroes in their own right, are imcentives to serve their communitie

#

and very much rely on them

#

it's a really cool conceot, handled amazingly

#

it just feels much more constricting once your no longer in autobot

#

at least to me

velvet raft
#

I absolutely love them for exactly that reason

#

Yeah, you probably need to figure out logistics with a few merit dots, but my favorite thing about alchemicals is that they are reliant on their networks of support.

south horizon
#

Ye

#

i very much enjoyed my time playone in a friend's test game for them

#

and in autobot specifically

#

vibes are immaculate

#

in creation though, i'd prob need to be convinced on the vibe in the campaign

#

Alcheimicals did give me

#

my fav weapon ever though

#

Voltspindle my beloved

#

suxh a stupidly efficient artifact

#

my god

#

"Soak? What's soak"

#

"I just deal a ton of posr soak damage everytime, forever, on every hit, because i'm always going first"

#

went into a combat with basically no soak against an e4 enemy, got smacked several times

#

and never got crashed

#

because i always had like 30-40 initative after my turns

marsh garden
#

alch lightsabers are fucked up

south horizon
#

indeed

#

Alchemical charms are extremely good bang for buck as well

#

they don't hit thebhigh highs of like

#

solars and suxh

#

but they are very consistent

marsh garden
#

free pen, free decisive damage against any unarmed, and demolition bonuses as a treat

#

yummers

south horizon
#

much yummers

#

you do feel that added attunement cost tho

#

alsonthatnfight also taught me that, actually

#

i ahould slow my roll more

#

in exalted figgts

#

going zero to 100 isn't all.it's cracked up to be ince u can't two shot ur enemy

#

that being saidz adamant bonfire anima ability is some bullshit

#

Whynyes i will give everyone free motes, initative, and the ability to enter their bonfire animas please and thank you

#

a full.team of alchemical is so fucked up to face

tulip folio
#

it's good, though it's no Greater Sign of Mars. XD

south horizon
#

tru

marsh garden
#

...i shouldn't have looked at void-circle necromancy

#

it's gotten me too excited

#

why did they have to make magic so fucking cool

coral wraith
#

the voidler

#

sorcery/necromancy really does kick ass in this game

marsh garden
#

i can't look at sorcery

#

it'll make me take that too

#

and then i'll be fucked

#

because i have so many other charms i want already

coral wraith
#

consider you can buy spells with splat XP, thus being able to take them alongside charms

marsh garden
#

OH RIGHT

#

SPLAT XP

coral wraith
#

thats right

#

mind you, Workings will cut further into your XP if you want to do those

#

but you get to reshape the world and shit, so worth

marsh garden
#

yeah...

#

hm

#

how simple/complex are workings that make environmental spells permanent?

#

like basically all of the void spells are "fuck this city up lol"

coral wraith
#

oh yeah Void/Solar workings go insane style

marsh garden
#

is there a codification for how simple or complex a working of "this spell that i know but permanent and undisruptable" is?

#

i haven't really looked into their rules yet, i just know there's like

#

magnitude/finesse/means stats

coral wraith
#

thats generally codified by Ambition

marsh garden
#

gotcha

coral wraith
#
For each circle,
an Ambition 1 working is what most sorcerers might consider a simple feat of magic, similar in power to what might be achieved by a spell of that circle. An Ambition 2 working is an exceptional feat of magic, with considerable
power or scope beyond what any spell could achieve. An Ambition 3 working is the highest and most difficult feat of that circle’s magic that can be imagined, defining the upper bound of what that circle of sorcery can accomplish.```
marsh garden
#

gootcha

#

so "this spell but forever" would be ambition 2, most likely?

#

because it's a straightforward effect that a spell can handle, but pushed to its limits?

coral wraith
#

It might depend on the spell in question, but I'd say that makes sense for the most part

marsh garden
#

cool cool

#

are workings always permanent?

#

or is that just one of the levers to pull?

#

because i understand that permanent workings just cannot be removed, basically without exception

#

and the only way to counter them is with an oppositional working

coral wraith
#

it does say they're permanent, which seems to be why they're quite costly - i'm not sure if this has been expanded elsewhere, but if not, i don't see why you couldn't do a temporary working, or one with a specific trigger where it turns off/fades away, for less XP/time interval/etc.

marsh garden
coral wraith
#

a necromancer cursing the land until a hero performs XYZ is a classic trope

marsh garden
#

yeah, and i love that that's just the baseline effect of one of the void spells

#

my immediate thought was just that but as a working with "the feat of demolition requires the knowing and willing sacrifice of a hero, who is slain and immediately rises as an undead with (unbreakable, defining) loyalty to the caster"

#

full There Must Always Be A Lich King

velvet raft
#

Who do they spend time with, who do they talk to?

#

So I like Sids, for instance, because of how distinctive Arcane Fate makes their social circle

marsh garden
#

i think that's part of what had me instantly enamored with abyssals

velvet raft
#

And Solars do very little for me because the splat doesn't give you much of anything in that respect

marsh garden
#

the immediate hook for a boss to care about (love or hate)

velvet raft
#

But for most Exalts, they end up somewhat ... divided, from human beings.

marsh garden
#

an immediate and direct authority over ghosts and the dead, and an incentive to engage with that

#

and forced dots in one of the Talks To People merits

velvet raft
#

Alchemicals are distinctive because their relationships with mortals and mortal communities matter a lot, by design.

marsh garden
#

yeah i'm really interested in them now

#

they look cool and y'all have done a great job hyping them up

velvet raft
#

Despite being the most machine-like of the Exalted, they are also the most human in that they are incapable of living alone.

coral wraith
#

All the core Exalts all have really solid draws to them except Solars, I think

velvet raft
#

And in all four cases a lot of that draw is social, imo

marsh garden
#

all four? are alchs not core?

coral wraith
#

I thought they were

velvet raft
#

Sorry, I think of Solars/Abyssals/DBs/Sids/Lunars as core

#

Old 2e habit

marsh garden
#

infernals weren't core in 2e?

velvet raft
#

Naw, those were the core 5

marsh garden
#

huh

velvet raft
#

Not that the others were unimportant, just

#

Those 5 have always been the central lines

marsh garden
#

it's the ones that revolved most around the solars?

velvet raft
#

But of the broader sweep in 3e, I think Liminals are the big ones that feel like they may have the Solar Problem

#

Gets ... I'm uncertain. We'll have to see how their social ties play out

marsh garden
#

they're getting a book soon, yeah?

coral wraith
#

eehhh

marsh garden
#

oh nyo

coral wraith
#

so like. the Abyssals manuscript came out in 2023

#

The book itself only dropped this year

#

Infernals may have an accelerated timeline due to a much more successful kickstarter

#

But Alchemicals are first in line

marsh garden
#

ah

coral wraith
#

Their manuscript was 2024

#

Gets...do not have a manuscript

#

So it'll be a hot minute

velvet raft
#

Infernals is supposed to hit 2027 IIRC

coral wraith
#

criminy

velvet raft
#

We'll get the full alchemicals book before them

coral wraith
#

yeah, if we're following a 2 year release schedule it'll be Alchemicals next year

#

Infernals year after

velvet raft
#

But I think the next publication is going to be the Sid companion

coral wraith
#

Sid Companion either before Alchemicals or after? yeah

velvet raft
#

Which is apparently going to be a lot of stuff for exalts in general, not just sids

coral wraith
#

The previews are absolute bangers already

#

Looking forward to it

#

sorcerous martial arts realemote

marsh garden
#

i wonder if the bishop might have a necromantic martial art...

coral wraith
#

I think more likely than the Bishop would be Walker or even the Eye and Seven Despairs

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Bishop is too busy aura farming in his personal SMA

marsh garden
#

makes sense

coral wraith
#

i might have just have had a banger idea

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necromantic MA based on Raise the Skeletal Horde that focuses on Agent Smith'ing your dudes

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so you act through a corpse body and push it to ludicrous limits you couldn't sustain

velvet raft
#

Okay, thought

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Sorcerous SMA that is based on three spells, differing but similar, across three circles

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Meaning a sid cannot ever learn the pinnacle charm

#

And maybe it has the same thing as albicant, but for Infernals

coral wraith
#

Solar/Infernal only clueless

marsh garden
#

do infernals have the same casting setup as solars?

#

t3 sorc t2 necro?

coral wraith
#

yup

#

they have a...weird relationship with necromancy though

marsh garden
#

what're alchs?

#

t2s/t1n?

tulip folio
#

Sorcery 2

coral wraith
#

Alchs can do Sorc 2/Necro 2 but only one or the other

marsh garden
#

ahh, neat

coral wraith
#

They can't initiate into both

tulip folio
#

And you have to be a bit heretic-y for necromancy

marsh garden
#

makes sense

coral wraith
#

This is the Infernal charm for necromancy - you get fuckin walloped when you turn it on

marsh garden
#

...huh

#

this follows the "supernal doesn't grant early casting" rule, right?

velvet raft
#

Yeah

marsh garden
#

fuckin three aggravated wounds

#

why can't they cast at least t1 "naturally"?

coral wraith
#

you can just stay in it forever, at least

#

but ow

velvet raft
#

From a lore perspective, necromancy is foreign to the primordials, and comes uneasily to their kin

marsh garden
#

i thought t1 spells in general was normal for mortals, and as such anyone else

velvet raft
#

Remember, the primordials did not design the Underworld

marsh garden
#

so because solars/lunars/sids are made by the gods, they're fine?

velvet raft
#

It's effectively a divide-by-zero error

marsh garden
#

but because infernals have been interfered with by the primordials, they're dinkled a bit

#

makes sense

velvet raft
#

And they have various primordial characteristics, themselves.

marsh garden
#

odd that it has a cost but then just

#

the cost isn't sustained and it has no duration

#

so they can just fugue forever

#

but i suppose that's the narrative side of "is in a death fugue"

velvet raft
#

IIRC this was an Ebon Dragon charm back in the day, and it makes sense that he, of all the Yozis, would be able to learn necromancy.

#

Since, principle of opposition.

marsh garden
#

or was that pre-packed in the Soup Before All Things with the wyld?

velvet raft
#

They designed Lethe, I believe, but not the Underworld as this weird holding pattern for the dead.

#

And of course Infernals also have some very strong anti-undead charms for this reason

marsh garden
#

ye

velvet raft
#

Reasserting the proper order of things 😤

#

Incidentally, sids also have very strong anti-undead charms

#

A reminder that Hell is the former regime of Heaven, I suppose

coral wraith
#

sids do psychopomp stuff really well

#

another Liminal L

tulip folio
#

Not primordials

#

Death is incomprehensible and impossible for them.

marsh garden
#

yeah that all tracks

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was just making sure it was sorted

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thanks

marsh garden
#

so it should probably be obvious, but i'm going to ask anyway: "failed working roll" just means like. succeeding on zero dice, yes?

#

not "every failure 1-6 on a die"

#

this seems obvious, but i gotta ask

tulip folio
#

Yeah

marsh garden
#

so i was staring lustfully at this charm until i noticed that you have to resummon it every scene sadcowboy

#

is there precedent for workings that are "i cast dnd 3e permanence"?

#

i certainly assume it's doable, since it's effectively "make an artifact out of a soul" in uh

#

very classic crafting project vein

#

but is there justification for it as a working instead of a project?

#

trying to figure out how murky the line is

velvet raft
marsh garden
#

makes sense

velvet raft
#

But it is really strong with Relic Arrow Method

#

Also, something to consider: all of these "summon an item" charms let you buy evocations for normal charm prices

marsh garden
#

yeah...

#

I'm sure that adds up fast

velvet raft
#

I don't think "this bow can be summoned reflexively" would be out-of-line for an evocation

#

But goddamn, spending 2 motes for 2 non-charm dice is absolutely wild

#

That's basically just "your dice cap rises by two for this weapon"

marsh garden
#

successes if you have whispers, even...

velvet raft
#

Yep

tulip folio
#

...silly quick character pondering - Doing up some autocthonian stuff. A couple of machine spirits and some 'this is an autocthonian human unit that isn't something you'd see in creation'

#

Seem interesting?

marsh garden
#

it does to me

tulip folio
#

Cool. Doing up some Weird But Mortal guys.

tulip folio
#

And in 'a bit more conventional' guys. They're pretty good at what they do and what they do is 'Throw Grenades and then Get Shanking'

fierce star
#

I do appreciate a good grenade-n-shank

tulip folio
#

They're not that fancy but I hope they're interesting at least.

fierce star
#

I think they're cool!

#

and elite troops need more sidegradeoptions for the command merit tbh

tulip folio
#

Relative to the Brides they're less dodgy but much better armoured (The brides are 4 soak). Relative to the Elite Troops, they're less block-y and less soak-y but they 'have a ranged weapon'

#

Slight number tinkerings around the edges.

fierce star
#

nods

tulip folio
#

Gave them a hair more spice

#

They might not outfight the Elite Troops in melee or outshoot the Brides (As they have slow, the brides do not) but they bring Toys.

fierce star
#

oooh det charges

tulip folio
#

I also made sure to go 'no, if you have a battlegroup you don't have 50 demolitions. You have one big demolition'

#

As otherwise tracking that would be a pain

lament owl
#

I can’t stop thinking about niborians

fierce star
#

Oh?

lament owl
# fierce star Oh?

I had an idea for how to use the exigent book to stat them out while still emphasizing they are distinct from exalts.
@nova yew gave me the idea that they would have a third part of their soul, but they made it through weird fish cultivation instead of an exaltation, created through very heavy oceanic pressure.

They are celestial tier, but they get 9 thematically focused charm trees that work a bit like martial arts instead of "make you good with this attribute or ability" trees exalts get .

Also, rather than being a particular species, Niborians get 6 dots of mutations+amphious at charecter creation to represent that any sort of weird fish guy can become one

#

so you can see why they lost
Exalts are built to Do Something, these guys just Have Superpowers

#

but their superpowers are still rad

#

power wise they were gonna be doing a mix of BTD6 Mermonkey, Aquaman metaphysics and Deep Ones

nova yew
#

INSANE range

#

thematically coherent but

#

wild

lament owl
#

I think its critical that these guys can do this

nova yew
#

I MEAN YOU'RE RIGHT

#

YOU'RE 100% RIGHT