First Pulse Form
Cost: 8m; Mins: Martial Arts 4, Essence 2
Type: Simple
Keywords: Form
Duration: One scene
Prerequisite Charms: Flagstones Meets Face, Street Shifts Underfoot
First Pulse Style prizes action and despises hesitation. It strikes fast and relentlessly, hammering the foe again and again until they are nothing but red stains upon the cobblestones.
The martial artist gains the following benefits:
-She ignores the initiative cost to attack with Improvised Weapons.
-Improvised weapons she wields can be treated as any appropriate mundane melee weapon (Such as butcher's cleaver as an Improvised Axe) and gaining the Balanced and Grappling tags while she wields them.
-She adds (1/2 Athletics, rounded up) to her base initiative when she resets after an Unexpected Attack, Savage or Throw/Slam.
-She reduces the Defence Penalty for Surprise Attacks and Grappling by 1.
Special Activation Rules: Whenever the martial artist wins Join Battle, she may reflexively enter this Form.
I ended up with like half the benefits of First Pulse Form be 'fuck it, make the improvised weapons a bit more usable'. They're still worse than an artifact weapon if you have one available but they're at least better than 'drawing the dagger from your belt'.


