#Exalted

1 messages · Page 27 of 1

bleak hazel
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lucky for them they can spend 2 motes on Sword and go from 7 sux to 10 sux on average, which is just silly

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I don't recall anything in particular but I am not a total lore absorber

velvet raft
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Or any of the other winds, really

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Sid I'm building has evolved into the daughter of a wind god

prisma sun
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I think the only big mention is with the wind bears

tulip folio
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I imagine they'd be part of the Beuro of Seasons. So while I'm not sure we have much on specific wind gods, we do have the political structure they're connected to.

prisma sun
velvet raft
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Wind Masters!

prisma sun
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Blue Skulking Bear

velvet raft
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Five dragons all named "bear" XD

prisma sun
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well they probably were bears

velvet raft
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I'm now imagining bear dragons

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It's a cool thing to be imagining

velvet raft
bleak hazel
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WSAV is simultaneously god tier and good characterization

velvet raft
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Developing a sudden dislike of Solars in the wake of learning more about Sids seems oddly appropriate

prisma sun
dense verge
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the usurpation was a fair and measured response

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all things considered

velvet raft
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Mistakes were made in the aftermath

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But yes

prisma sun
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maybe the jade prison was a little overboard

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but hey

velvet raft
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I was thinking more the continued persecution of the Lunars

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Honestly the Jade Prison seems like a reasonable precaution

prisma sun
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the ultimate time out box

velvet raft
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Well, that and not trying to do anything about the Underworld

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Which is something Lunars could have helped with

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Given they can do 2nd circle necromancy

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And Sids and deebs cannot

prisma sun
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A lot of 'em are pretty mad about their Designated Husband Caste dying

velvet raft
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Yeh

bleak hazel
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I feel "kill whatever Lunars we needed to to make the usurpation work then try really really really hard to make peace, using the Lunars who sided with us as ambassadors" would have been sensible

spring lynx
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up until the whole "neverborn waking up" thing, there wasn't really much indication that the underworld, as a whole, was something that needed a solution

velvet raft
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But I think the continued efforts to kill them personally probably mattered more

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Also they have a noted adaptability in the Wyld that I bet could be brought to bear in the Underworld

bleak hazel
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possibly attempted peace treaty stuff was fucked up by Arcane Fate in the really early days

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since nobody was used to that yet

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arcane fate on one side and the bond on the other is a bitch

velvet raft
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But also the Sids made an explicit decision to write the Lunars into the Immaculate Faith as antagonists

prisma sun
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Arcane Fate + Entire Group Of People Defined By Their Anger

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= Uh Oh

velvet raft
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Remember, only some Lunars had a solar bond

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(Yes, I know that's new to 3e)

fierce star
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And that was done because the Lunars got grumpy and tried the whole 'rebellion to take over the deliberative' thing IIRC

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so Sol and Luna went 'no, that almost threatened to destroy creation, get in the get along shirt'

velvet raft
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I just feel like the Sids, masters of being controlling fuckwads, should have known better than to leave the Underworld, a place outside of Fate that they cannot easily monitor, entirely to its own devices

prisma sun
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The Underworld went really quiet until Thorns tbf

velvet raft
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Well, they thought it was being quiet anyway, because nobody was watching

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Great Contagion is caused by a Deathlord

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There are cities and kingdoms and all kinds of weird stuff down there, it just seems negligent

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Really, the Usurpation and even the Jade Prison seem reasonable, but the policy of the aftermath feels impressively Collective Sidereal Limit Break

upper stratus
spring lynx
velvet raft
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I could see the purge finally being completed and the sids are collectively so filled with hubris over that, that they're all standing around making bad decisions

bleak hazel
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that is no longer how it works, because it was kind of annoying to go "literally whatever you decide will be stupid as hell" as a faction dynamic

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nobody else's great curse mandated that they sucked

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solar murderblender limit breaking into furious anger is going to go on a great rampage

velvet raft
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2e kinda had a hate-on for the sids, in retrospect

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But I would chalk it up to years of limit breaks followed by everyone taking a big sigh of relief and patting themselves on the back leading to just a collective feeling of "we've got this, we're in control" in the Fellowship

bleak hazel
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yeah

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I will also say that the lunars are also making some kinda wonky decisions here

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even the toned-down 3e Lunar Elders are pretty big on the genocide thing

velvet raft
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And also yeah, they'd just spent years fighting the lunars

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It's easy to decide someone is going to continue to be your enemy

bleak hazel
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(hi, Ul the Burning Eye, a man who was actually very reasonable for a long time and then decided that pacifism demanded he kill every dragonblood with Great Contagion 2)

velvet raft
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I think all this makes sense as a story of normal social dynamics and tremendous bias, exacerbated by a curse that made the Sids overly certain of themselves

bleak hazel
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of the problems facing the Sids, "begin to build bridges with at least some of the Lunars" is one of the more approachable ones, and that's saying a lot considering it's a 700 year old blood feud

velvet raft
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It would be funny if there were one Sid elder who essentially ruined his status and career running around shouting "WE NEED TO MONITOR THE UNDERWORLD" at the top of his lungs for centuries and centuries, and now everybody should be listening to him but he's burned all his bridges

bleak hazel
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Green Lady

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that's basically always been her deal

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she was a junior sid shuffled into the sleepy Convention On The Dead and eventually everyone was like "oh, she really is right about this"

velvet raft
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Oh, she was doing Underworld stuff before the Deathlords? I thought she was just focused on espionage

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Okay

wise ocean
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we should perhaps be monitoring the underworld

with how many sids? get real, there's five of us with any free time on a given day

bleak hazel
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still in her 3e writeup, yeah

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the Sids are explicitly engaging in underworld diplomacy, it's not just Kill Kill Kill the Ghosts

velvet raft
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Yeah, I was just reading it

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Interesting that she's (probably) very Bronze Faction

bleak hazel
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To-Do List for my little homebrew Gold Faction grouplet, By Approachability:

  1. kill rakan
  2. recruit gets
  3. be nice to the newer lunars
  4. oh god the Realm
  5. lamp??
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amazingly, "kill the most powerful man in existence" is step 1

velvet raft
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Although I suppose being Bronze Faction specifically to get people in the faction to care about her personal issue would fit her profile

prisma sun
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She seems outside the factions to me

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too hyper focused on the undead to rreally care

velvet raft
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It's noted that she actively helps with Wyld Hunts and the like, but I could see that being mostly political

fierce star
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Iron Faction (oh god we need to fix the underworld)

prisma sun
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Glass Faction:

THE FAE

spring lynx
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glass faction, or: One Weird Trick to break the Fellowship's taboo on outright murder

dense verge
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dirt faction: mortal

velvet raft
bleak hazel
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the classic 151 physical

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we know it, we love it

velvet raft
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She started out 551

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And then I just kept needing more other things >_>

bleak hazel
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I forget, is that a 7SS or explicitly nunchuks?

spring lynx
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is there any mechanical distinction

bleak hazel
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martial arts compatibility

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answer: it's a seven-section staff

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so yeah you can take CMOS with this

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which is great

fierce star
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add 300 more sidereals and expand the faction system to have: Iron Faction, Glass Faction, Brass Faction, Silver Faction, Copper/Dirt Faction, Blood Faction (Liminals), Mirror Faction (Gets), Adamant Faction, Cogs Faction

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Faction Faction

mighty rover
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Gold Faction 2

bleak hazel
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I can now alloy the copper faction and the tin faction to make more bronze sids

wise ocean
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Maraging Steel Faction

spring lynx
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they are, probably understandably, not very outspoken about it, but they do exist

bleak hazel
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I do not believe they're around in 3e

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they're just golds

dense verge
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i dont think silver is a thing in 3e yeah

spring lynx
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oh. that's kinda lame.

mighty rover
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I thought Silver Pact was filling that slot, metaphorically

fierce star
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well, 3e also pushed the 'sidereals and lunars all hate each other and want genocide against each other and ther'es no real way to fix it, its' been tried and it's failed every isngle time' really hard

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I mean really hard

bleak hazel
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the factions aren't just "which exalt do we want to be on top of Creation" any more either

dense verge
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gold faction is more than solar fan club in 3e so i think lunar friends fall in the tent

fierce star
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yeah, it's more conservative verses liberal in like, a risk-taking sense

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bronze faction doesn't want to take undue risks in pursuit of a better creation, gold is willing to take those risks if it means a better creation, sorta deal

dense verge
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bronze is supportive of the status quo, gold wants to try different, and such

prisma sun
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I enjoy that everyone now has political opinions on things that aren't just "I'm for solars (good)" and "I'm against solars (evil)"

velvet raft
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The first draft had VBOS and Centipede charms as well

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The backstory for the Bureau of Seasons makes me :D

velvet raft
bleak hazel
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trying to find a good martial art to pair with CMOS

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Live Wire works, although you have to lose the armour

velvet raft
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Live Wire is extremely rad

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tbf it's not like a mid-to-high essence sid isn't likely to have a bunch of reasons to want to avoid armor

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Oh, huh, The Center Must Hold just ... immunizes you to a source of uncountable damage for 4m

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Jebus mccrizzle Sidereal resistance is good

mighty rover
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iiiiiinteresting

velvet raft
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It's got a lot of ways to say "actually no, fuck off" to attacks, rather than just making them slide off of you

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Perfect defense against an attack unless the opponent hates you specifically

velvet raft
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Feels odd the Sidereal Sail is so strictly about being on a boat

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When part of the deal with Sidereal charms is they so often go wide afield

next delta
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The Captain has no time for nonsense

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It does have a theme of ridge rules lol

upper stratus
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there's a whole bunch of things in there that work without a boat

bleak hazel
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the good thing about sid sail is that you can take your boat anywhere

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Solar Sail cannot pick the boat up and park it in a small oasis 1000km inland

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I'm still not sure what kind of intimacy you need to cite to resist Unwavering Wellbeing Meditation

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I would assume Intimacy of Punch That Sid

velvet raft
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Yeah I would imagine a negative intimacy of most types would work

spring lynx
velvet raft
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This statement confuses me

velvet raft
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Lots of War type stuff

bleak hazel
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solar without charms is just a normal very swole guy

velvet raft
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Solar cannot lift boat

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Without magic

bleak hazel
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solar magic looks like they're just that good but they are using the unmatched bullshit of the mightiest deity in the setting to do it

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in the same way that Sids look like lucky bastards who never really exert themselves if you don't know they are actively warping causality

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(Lunars are pretty straightforward in comparison, because they use their magic to give themselves comically huge bear muscles and pick the boat up like that, the methodology is a bit more obvious)

prisma sun
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Simply become the boat

bleak hazel
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or that

prisma sun
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Since cmos let's you "fly" the synergy seems good

spring lynx
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i probably should have specified they don't need a sail charm for that

velvet raft
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Solars and Lunars answering the eternal "how did that boat get on the roof" question

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Rather pleased with this

Daughter of Blue Skulking Bear, Wind-Master of the North, Wise Songbird spent her childhood among the spirits of her father's icy palace. When her father's supervisors learned of Songbird, in a rare moment of agreement, they saw that she was brought to Yu-shan to be taught within the Bureau of Seasons. There, in the course of what was often an ad-hoc education by the bureau's line-workers and staff, she learned the history and structure of Yu-shan from the perspective of its working class, developing a radical political stance whilst training with the organizer Let Mountains Fall. In that time, she met and bonded with Lupercal, and was trained as a sorcerer.

Songbird was watched by the Bureau of Destiny from before she entered Yu-shan, and they played a careful role in spurring her father's supervisors to act. While helping elementals of the Bureau of Seasons research a series of increasingly esoteric weather anomalies across Creation, she exalted, racing across the sky on the back of a huraka. The Bureau of Destiny was ready to recruit Song properly upon her return, revealing the role they had quietly played in assuring her opportunities. Glad to finally have her own place in the Celestial Bureaucracy, she accepted immediately.

tulip folio
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...thinking about it, being Similar to Flickering Moonsilver likely isn't a problem (Though better and cheaper is a concern. I'll up the cost and move it to later in the charmset), as PAOC and this style don't actually Share Form Weapons.

velvet raft
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Tragic how Deadly Claw Blow doesn't work with medium weapons :(

prisma sun
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question

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is there currently any charm that says "You may move freely for a turn, but at the end of your turn you always end up at the position you started"?

tulip folio
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Witch-Beast Unicorn Familiar seems like it would be really good with Self-Buff spells like Invincible Skin of Bronze.

valid summit
prisma sun
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I'm very slowly designing a Sidereal smash fist artifact

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the idea is that it has a charm for each Maiden

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In their positive and negative

velvet raft
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Almost certainly not usable with witch-beast, which disallows apex predators but

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... I feel like there is a level of inconsistency here

tulip folio
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Yeah. I'll admit, Unicorns are a bit of a grey area. I don't think something that is the subordinate mount of lords can count as an 'apex predator' but it's also big and scary. XD

prisma sun
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Dolphins are more powerful than any kraken

velvet raft
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Another 3-dot familiar falling behind dolphins, smh my head

fierce star
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I checked it and all the pre-req charms and they work on any familiar, though they're specialized mroe towards animal ones

velvet raft
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We're talking about a sorcery initiation

fierce star
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oooh

velvet raft
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From Many-Faced Strangers

fierce star
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there's a charm called witch-beast ascendency in FATG that grants a familiar sorcery

velvet raft
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@tulip folio Check out dream hawks, they seem like a really good candidate

fierce star
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sorry I got confused

velvet raft
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np

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I can see why that would confuse

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They probably named one after the other

prisma sun
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Riding Hawks are cool familiars

tulip folio
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What book are dream hawks in?

velvet raft
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Hundred Devils Night Parade

valid summit
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(did they ever stat up mospids in 3rd?)

prisma sun
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ye

valid summit
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dope

prisma sun
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even got arrt

valid summit
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hunting archeopteryx my beloved

velvet raft
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oh my god

tulip folio
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Dream Hawks are pretty good Support Familiars, yeah

velvet raft
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Mice of the Sun are fuckin' 3-dot familiars this is the best day of my life

tulip folio
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...wait...

velvet raft
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They're more Solar-oriented, tragically

tulip folio
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Could a Sidereal learn Plague of the Sun with Citrine Poxes?

velvet raft
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oooh not sure

tulip folio
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It's a supernatural plague and it's not 'great contagion' big

prisma sun
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gives a Zenith the Plague of the Sun

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get uno-reverse card nerd

tulip folio
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It's also just like, the most degrading supernatural sickness.

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As there is a simple, easy way to cure it

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Just pray for forgiveness~

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I'm really tempted to add 'Mouse of the Sun' to the list of familiars that Sid Blademaster of mine has, as she's a beastmaster with a Hawk and a Horse right now.

velvet raft
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Honestly Plague of the Sun on a badly-behaved Zenith seems exactly appropriate

tulip folio
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...it's surprising that Aughdeighe don't have a familiar rating

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They've got like 4 different 'master' or 'latent ability' things.

velvet raft
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I could've sworn there was a clear definition of an animal lying around somewhere. Anyone remember?

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Aha, lunars

tulip folio
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I'll admit, it does irk me that a chunk of the best lunar familiar charms are locked off under 'animal' as that definition kinda screws over 'moderately supernatural animal' getting them.

prisma sun
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Yeah the definition of animal in Exalted is "anything that exists or could have reasonably existed on earth"

tulip folio
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Which means Tyrant Lizards are somehow a valid option for buffs but not Dream Hawks

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(I'll admit, as a GM I'd ignore the animal limitation on familiar charms, with the understanding that as a GM I will veto particularly bad combos. A Unicorn is a Magic Fey Horse. If you want to buff it, it's still not going to be Tyrant Lizard mean.)

velvet raft
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Aye, I'm looking at the same issue re: sid charms

prisma sun
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Just put it on a monkey

velvet raft
tulip folio
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Look, if it can't beat an E1 lunar, it's clearly not an apex predator because lunars are part of the ecosystem 😛

velvet raft
prisma sun
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A pair of Quetzalcoatlus engage a T. rex guarding an Alamosaurus carcass…

A confrontation between two of North America's top, yet highly contrasting terrestrial hunters, Tyrannosaurus rex and Quetzalcoatlus northropi…

One is a heavy, muscle-packed, heavily armed theropod, sporting a strong bite force and bone crushing teeth, tools that ena...

▶ Play video
tulip folio
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brb, nerfing the lunar by bringing a palaeontologist to tell him that the dinosaurs he likes are fake

prisma sun
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Simhata sorta work for me in that they're just primeval horses 99% of the time

velvet raft
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Incidentally Tyrant Lizards have an actual merit called "apex predator", surely this means everything that doesn't have that merit qualifies :V

prisma sun
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I keep forgetting how many dinosaurs are in exalted

velvet raft
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Siege Lizard, amusingly, probably qualifies as a three-star animal which is not an apex predator

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As do River Bastions and Shieldback Lizards

tulip folio
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As long as the Tyrant Lizard exists, I don't think any other dino can be an apex predator

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Siege Lizard with Invincible Skin of Bronze

velvet raft
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Yes

tulip folio
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...you know what would be terrifying?

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Any of those 'I turn into a substance' spells on a Witch Beast

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'I put this on my siege lizard'

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As that 'I have no gear' downside rapidly stops being a downside

prisma sun
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I believe river kings can eat a tyrant lizard

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Or whatever they're called

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Wait

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Tyrant lizard

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Made of electricity

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Close enough
Welcome back fulger anjanath

tulip folio
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Do you think it would be unreasonable to have something at a lower dot level than usual if you can't use it for the purpose it's normally a big/impossible purchase? Like a Thousand Forged Dragon as like a 3 dot mentor rather than Artifact N/A as you know where one is and he'll talk with you/provide lessons on first age knowledge but he's not cleared to 'actually fight things/his command codes are long lost so he won't be burninating the countryside any time soon'

velvet raft
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Yes

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Declaring him to be around as a character is different

tulip folio
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'Giant metal lizard wizard, likes his books very large print'

fierce star
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Hmm. I don't see it on a book or quick google search, do we knwo what the god in charge of infantry combat is called?

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... wait, war falls under Abstract Matters, not Battles?

prisma sun
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War is under Battles

coral wraith
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It's why a lot of the Gods in Destiny's service seem to have narrower purviews

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The better to focus on the Destiny thing

fierce star
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hrm

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I'm getting conflicting answers, actually

upper stratus
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the division of battles is concerned with war but only insofar as it involves destined wars rather than war as a whole

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war as a whole falls under abstract matters

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this is also why, for example, the god of death isn't in the division of endings per se

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there's a lot of cross-bureau work in this regard. lotsa paperwork. meetings that could've been a letter

fierce star
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Letters taht could have been a kung-fu duel

upper stratus
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yes that too

fierce star
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okay, Ahlat is part of the Bureau of Heaven in the Department of Abstract Matters, that's confirmed

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it looks like the closest option to a god of infantry might be Sunipa, the eastren war god, since she's the goddess of soldiers and officers

prisma sun
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of Heaven’s Division of War and the Bureau of Seasons’
Aerial Legion. It orchestrates training drills and heavenly
wargames for them and coordinates deployments of
martial deities. It conducts security operations in concert
with the Department of Celestial Concerns, a duty that’s
grown increasingly prominent as the Getimians have
struck at Heaven itself. It also maintains close working
relationships with a number of gods in the Bureaus of
Heaven and Humanity whose purviews concern warfare:
war orphans, weaponry, battlefield illnesses, and so on.```
upper stratus
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war as a whole gets divided across like 5 directional gods

fierce star
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Yeah but there is a god that's just god of war, flat out, that those five answer to

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E-Naluna, per some googling

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regardless, Sunipa works well enough for my purposes

prisma sun
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Heaven's military being part of Seasons is funny

dense verge
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its warm, crops are planted, harvests a few months away, looks like its war season

tulip folio
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Look, they don't cross a picket line!

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I am also pondering doing something very silly for Architects

fierce star
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where do you get all these wonderful toys

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what did it cost you

velvet raft
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In backstory, all from the same place

fierce star
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('every social connection I could possibly have ever had')

prisma sun
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"Brother, may I have some motes"

velvet raft
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But also it cost me a lot because one of these artifacts is 100% cursed, one is arguably cursed, and one probably makes the curse on the first one noticeably worse

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(Ajelin is an extremely cursed sword, Penumbra is a shield that feeds self-doubt, and Seven Furies Caged makes the Relentless Lunar Fury line so much more excessive)

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Also: is there any way to get extra mutations on your spirit shape beyond Chimera-Soul?

tulip folio
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The silly thing I am pondering for an Architect.

fierce star
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Sorcerous Workings should work to add mutations to spirit shapes

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if you can use a workign to entirely remake your castes you can make your spirit shape weirder

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alt, if casteless: spend some time in the wyld

velvet raft
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I realized I didn't need it, anyway :D

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Bears get Keen Sense already

tulip folio
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Cornerstone of Yu Shan (5 Dot Artifact)
Starmetal Warstrider

Not technically a warstrider but a stone that can be pushed into a building of at least 3 stories in height. Over the next hour, the building slowly rises from the ground as a massive building-shaped City-Titan Warstrider inlaid with starmetal.

Special: The city-titan causes no collateral damage to any urban environment it was formed from, or to the inhabitants of that area (Though it can still cause deliberate harm). The Cornerstone of Yu Shan cracks as the City-Titan takes damage, requiring repair as normal for a Warstrider.

The City-Titan is compatible with First Pulse Style, despite the style not normally being usable in heavy armour. Architects are always resonant with the Cornerstone of Yu Shan.

My silly pondering.

velvet raft
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Six-eyed, white-furred bear with patches of black chitin at vital points and legs ending in the claws of a spider.

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To be tbh given this character's soak is already like 18+wound penalty, dropping unusual soak would probably be just fine >_>

fierce star
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lmao

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lunar soakbeasts are a fine tradition

tulip folio
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Does the Cornerstone seem Too Silly a 5 dot artifact?

velvet raft
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20-24 soak in spirit form :D

fierce star
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Nah! Portable Warstriders are fun, and like. You can just adjust the stats down slightly to account for not requiring first age artifice

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and for being easier to sneak into places

tulip folio
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That's sorta part of why I went with 'takes an hour to start up'. As normally warstriders can be booted up in like...10 minutes without charm support, 1 minute with charm support. XD

velvet raft
tulip folio
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To make the 'easier to sneak into places' not quite as 'SUDDENLY WARSTRIDER!'

velvet raft
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There is a stealth warstrider, fwiw

tulip folio
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...snrk I know what I'm going to list in the 'Standard Armaments'

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Smashfists
Another Building
Spire
Guard Tower Crossbow

Give it like 3 Improvised Standard Armaments, since this is associated with First Pulse.

fierce star
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Hmm. On the one hand warstrider pilots need a lore specialty, on the other hand I've already got occult, and I feel like I want at least one defensive ability in this set of exigent abilities (right now i'm looking at Athletics, War, Occult, Craft, and Integrity)

fierce star
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nice

tulip folio
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@sinful cave does great art.

fierce star
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but yeah, if you were making an exigent of a warstrider god, given the abilities needed to pilot a warstrider, what set of five caste do you feel is more appropriate:
athletics, war, occult, craft, integrity
Athletics, war, lore, craft, integrity
athletics, lore, craft, occult, integrity
athletics, war, occult, craft, lore
these are the four sets I'm vaguely pondering

tulip folio
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Hmm...I like the first one. You need a sorcerous working to fix a fully trashed warstrider.

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So I feel like occult is needed.

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Lore would make sense but it's kinda just a 'mandatory benchmark' ability.

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So it's the most cuttable.

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And a god of warstriders is legally required to have Hot Blood And Courage, so Integrity isn't really cuttable

fierce star
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War is where the combat charms are going to live, Athletics is kind of 'the stat for doing pilot stuff' for warstriders (it was ride in ex2 iirc)

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so yeah, i'll go with the first one. rip chosen of warstrider god, you have to spend points in a non-caste ability to actually do your thing (one dot and a specialty)

tulip folio
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I could see them getting an ability-swap charm that is 'when In A Warstrider, use War instead of the normal ability'

fierce star
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ooh

tulip folio
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After all, what's the difference between a Warstrider's Crossbow and a Ballista?

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Also a silly pondering: You can have Forms in a normal charmset (Looking at you sids). You could do something with that and warstrider stuff. Mechs do love their 'I have activated my cool ability' and forms let you have multiple scene-long effects without them getting stacked on top of each other.

fierce star
#

I had a vague thought for each ability getting a form-style charm that basically changed the mech's specialty to something else, War getting a super offensive mode, integrity a defensive one, one of them getting a Sneaky Scout Mode

tulip folio
#

That sounds fun

#

Athletics makes you red and thus 3x faster

bleak hazel
#

"Be very very quiet we're hunting Solars" - 30 foot tall giant robot

tulip folio
prisma sun
#

There's already a stealth warstrider

#

it's just the Predator

tulip folio
#

Where they can use it to beat up another Legendary Size Guys

fierce star
#

yeah, I'll probably steal some stuff from it

#

and yeah, definitely stealing some colossus stuff too

velvet raft
#

(Artist is ibaranatsu_pbw) “Wow this is perfect! White hair! Silver equipment! Armor and shield! And … high heels.”

fierce star
#

I mean, it's Exalted

#

armored dress + high heels is kinda understated

bleak hazel
#

God-kicking boots need spikes to deal lethal damage more effectively

tulip folio
#

It's also within range of Cavalry Heels. See: Some Persian ones

velvet raft
#

Yes but those are both not for foot combat and have a very large point of contact

#

Heels are just a peeve of mine

#

Their entire purpose is to change the center of gravity to exaggerate the T&A

#

So if you see someone standing perfect upright and poised with them, the anatomy of the leg is wrong >_>

bleak hazel
#

Isn't this a Lunar?

velvet raft
#

Hah!

#

Also it’s not fitting for the character

bleak hazel
#

It's very possible the joints under that dress are doing something seen only in an obscure species of extinct equine

#

I like that Lunars get to pull shapeshifting out for extremely minor shenanigans, it's the one thing that might make me play one other than "don't you want Crane Style compatibility?"

#

Apparently one of the secret techniques in the Sid Book is "crane + black claw" which would be a horrible monstrous no moon if you slapped DBT on top

#

You'd need like seven attributes at 5 to max it, admittedly

fierce star
#

doing black claw style in DBT sounds hilarious

#

"i'm just a little guy, are you gonna pick on a little guy" says the 12 foot tall murder armadillo

tulip folio
#

DBT Black Claw: He's literally kicking a puppy-person! The monster!

fierce star
#

"I am a rare species of near-extinct sauropod! How dare you!"

bleak hazel
#

I was thinking "freakishly beautiful bird-person with marble feathers" but that might need some form of wyld bullshit

fierce star
#

look, fogsharks are (despite FATG's insistence) a perfectly normal creature in creation

#

I'm sure there' ssome sort of marble-feathered secretary bird out there

velvet raft
#

Would be perfect if the color scheme were different, so might use it

#

Artist is Tudasix on bird

fierce star
#

... huh

#

I just realized, I think Sovereigns are the only terrestrial-level exaltation who's Great Curse actually manifests with a Limit track and break?

velvet raft
#

Possibly this! (Artist is ankoku broccoli)

#

Oh wait heels again

#

Damn it they’re hard to see but I’ll know

wise ocean
#

Luna is really determined to give this girl high heels

#

Might just be part of the curse on the armor

velvet raft
#

TFW you enter the “armor” tag and you get back a lot of women in bikinis with one pauldron

#

Everything I want and best vibe so far

prisma sun
#

Can you only have one martial arts form at a time?

bleak hazel
#

yep, primary limit on just slamming every martial arts form into each other and becoming a demigod

#

the one exception is Prismatic Arrangement of Creation Form, which allows you to either combine all four of the other PAOC forms or any one SMA/two regular MA forms of your choice, gaining the pick of all their weapon and armour compatibility

#

combining Soul-Fire Shaper Form, Crane Form and Single Point Form and augmenting them with Sidereal Melee full defence charms will result in heavenly censure for too much powergaming

prisma sun
#

Bird-Shaper Into The Void

fierce star
#

The Black Heron?

bleak hazel
#

dropping Single Point for Sid Melee is probably more sensible, I really want to try that build out someday

#

unfortunately the sensible progression is "get 10 charms from Sid Melee, then get all of PAOC, then add crane on top" which denies me funny crane moves for the first four essence levels

velvet raft
#

Even the four PAOC charms add up to a pretty crazy suite of bonuses

prisma sun
#

I want to make a melee sid who has the sentient sword artifact and single point into the void

bleak hazel
#

if you can get onslaught negation from somewhere else you can commit horrible crimes with that combo

tulip folio
#

Now I feel bad that my Sid is going Sid Melee + Single Point. XD

prisma sun
#

"My squad is me, my sword, and my sword"

#

add on Charcoal Style
"Me and me and me and my sword and my sword"

bleak hazel
#

you have Defence 13 without spending a mote, you can use that one neat Eclipse Charm to reach 15 for 3 motes by entangling the enemy in your crane form robes and you make two attacks at full excellency overwhelming 10 on your turn for 0 motes, then one more whenever someone attacks you

#

throw on ISOB for Soak 18-22, Hardness 13

#

respect your Sidereal Elders

fierce star
#

Lunar: "No"

prisma sun
#

I just want to do sword telekinesis crimes

bleak hazel
#

the way you beat a lunar with this is literally to just keep hitting them until they run out of motes, because if you decisive them when they still have plenty then they hit the Borg Adapt charm and suddenly you are giga sad

#

because your overwhelming 10 is now 0

#

luckily, nobody on earth can soak you

#

bonus points for pretending to be a full moon the entire time purely for BM

#

ah, here we are

#

yeah, decisive only when crashed

#

(I do really like Lunar combat and their general themes of STOMP STOMP STOMP but I like being a gremlin with martial arts more)

fierce star
#

you knwo your sidereal builds do have that taste of Absolute Gremlin Behavior to them

#

(this is a compliment)

bleak hazel
#

the crane one is "I really want to be a raid boss"

#

I have many more builds that are more normal than this

#

honestly "literally just attach CMOS + WSAV to any other tree" gets me to acceptable gremlin levels

tulip folio
#

Lunars have a lot of 'witch' themed stuff but I must admit I'm not 100% sure how good they are if someone wants to be more mental/magical more than a beatstick. XD

bleak hazel
#

they have very good direct social and basically no bureaucracy stuff

#

social lunars are very scary because they have 50000 charms to buff up their choice of FEAR ME/LOVE ME, but if you want to summon an army from nowhere or similar you need a Solar or a Sid

#

good niche honestly

prisma sun
#

Well if you want to summon an army from nowhere you can just turn into the army

bleak hazel
#

you can still very much do big stuff but you do it by finding people in positions of power and wrapping them around your newly shapeshifted sixth finger

fierce star
#

Lunars can do animal armies from nowhere iirc, but yeah, if you want humans they're not great at doing it instantly/with charms

prisma sun
#

They can shadow clone an army of themselves

#

Lunars rarely have "summon (x) from nowhere" because they almost always have "you are now the (x)"

bleak hazel
#

they basically don't have bureaucracy charms, both literally (attribute exalted) and practically (the closest they get is "take territory, defend territory")

#

they do their pack-leading with Presence-analogues instead

tulip folio
#

Oh yeah I was thinking more mental than social. Lore/Investigation/Occult/Linguistics sorta nerdery

bleak hazel
#

lots of that, especially occult

#

I admit I don't pay a ton of attention to social lunar stuff because my eyes blur reading page after page after page of very similar charms for each attribute

#

Alchs are much better formatted for my brain

prisma sun
#

Eating Gods for free merits is always fun

bleak hazel
#

trees too goddamn long

tulip folio
#

Omm Nomm Nomm Conchy

velvet raft
#

The full PAOC suite is:

  • unarmed attacks get artifact weapon status (this ain't much, but it's not nothing either)
  • the PAOC attack charms have -2 mote cost (this is most consequential for stacking 2-3 versions of Five Jade Fury on every single attack, and also mote regen via the orichalcum charm)
  • immunity to crippling
  • hi i can use weapon evocations i've learned while unarmed, without even needing the artifact, if that makes any sense at all and i'm resonant with 4/5 magical materials now
  • +2 essence for all calculations jfc
  • kill the willpower cost on several of your anti-bullshit moves
  • turn initiative gain into mote gain 1:1
  • spend 5m instead of paying 1wp (only once per turn! this is not a meaningful only)
  • gain half of essence as initiative when you use an anti-bullshit move once per round
  • get +Appearance dice on all physical actions against opponents who can perceive you, so you know free excellency forever, all the time
  • +1 evasion if the opponent has resolve lower than appearance (not huge but)
  • opponents have to pay wp the first time in the scene they try to attack you after booting up
  • people get addicted to watching you fight wtf
  • five free hearthstone effects
  • if any of those hearthstone effects work on your attacks, congrats, you get +3 to +5 damage for free
  • you ... get bonus successes on Lore and Occult rolls about manses?
  • +lore/2 or +occult/2 to base initiative when fighting in a manse or demesne (situational but it could come up!)
  • get +(martial arts styles learned, max 10) initiative for getting all of this up and running
#

Also you can realistically do this while attacking on the first round

#

And this is essence 5 and is ultimately the combination of a lot of charms

bleak hazel
#
  • if you're in a demesne , get +1 to +3 motes/round depending on how cool a demesne it is
velvet raft
#

But once it's on it's just ... on

prisma sun
#

Yeah but CMOS let's you be spider man

#

So who's really winning

bleak hazel
#

fun fact - "counterspell and steal an enemy reflexive charm enhancing their attack as long as you're ahead on init" costs 2m 1wp

#

with Soulfire Form that becomes 2m flat, and using it gets you 3-4 init back which you can exchange for motes 1:1

#

MOTE POSITIVE HEAVEN THUNDER HAMMER

tulip folio
#

Starting to think I can get very silly with that SMA I was plotting.

velvet raft
#

If you're a celestial circle sorcerer, you can stop a solar circle spell for 5 motes

bleak hazel
#

the fun thing is that alone, each of these charms is "strong, but nothing overwhelming"

#

then you put the entire 16-charm mega suite together and you just never run out of tricks ever

wise ocean
#

average sid moment, really

velvet raft
#

The big thing with PAOC is getting a fucktillion bonuses, some modest and some quite strong, and then using them all at once forever while constantly generating essence and initiative

tulip folio
#

'Stab a guy so well you kill one of his charms' no longer seems quite so silly. XD

bleak hazel
#

this is also why the entire Anys Syn statblock is scary-but-nothing-overwhelming

#

her actual statblock is hidden in the prerequisites for her elder charm

velvet raft
#

It is a testament to just how much bullshit other SMAs have that this is not just the intrinsically best style

bleak hazel
fierce star
#

What do you think is the most generic loadout for a warstrider (as much as such a thing could exist), a longsword, a crossbow and Bigass Hands And Feet (TM)?

prisma sun
#

Protagonist of pacific rim

velvet raft
#

CMOS is not worse than PAOC which reveals that CMOS is completely insane

wise ocean
#

if you aren't giving your warstrider a zaku heat hawk, what are you even doing

bleak hazel
#

at essence 3, a Sidereal using CMOS can dematerialize reflexively every single turn for no cost and rematerialize at the start of their next

#

this shuts down... basically 90% of things in the universe

#

you must be this tall to rumble

fierce star
#

the heat hawk's going to be in the 'I am here to fuck my enemies and terrify my allies and i'm all out of allies' mode

velvet raft
#

This is why my assumption is that the first thing every PAOC stylist grabs is manse-and-demesne emulation to get the spirit-striking hearthstone >_>

bleak hazel
#

(I believe people have actually ran some whiteroom tests with Anys Syn using all the martial arts her statblock and combo suggest she actually has, and she only loses to Falafel or a sufficiently cracked E5 Solar Brawl cheese)

bleak hazel
#

you can parry so hard you can knock your enemies' sword out of the immaterial realm and then just ignore it

#

personally I rule that you cannot use counterspell to end reflexive charms that create attacks to perfectly block them, but it isn't one of those

#

the fact that Solar Brawl is still uncontested as most bullshit combat suite in the game is something of a testament to how broken core was

fierce star
#

I do like the lunar ability to just become a manse, on the hearthstone front

bleak hazel
#

mental image of a sid and a lunar showing up covered in hearthstones, looking at the solar and going "well where's yours?"

#

"we just found these"

fierce star
#

... oh shit

#

lunars can just fucking

#

grow a Hierophant's Eye

#

do you think that's at 'GM will veto this' tier or nah?

prisma sun
#

What's that one do

tulip folio
#

What's that one again?

mighty rover
#

hmmm
the DB empire doesn't automatically declare Exigents Anathema
How tightly does it try to control them?

bleak hazel
#

according to the deeb and exigent books, this varies wildly

prisma sun
#

Very big "depends" yeah

bleak hazel
#

the Foxbinder (and her gremlin fox god) is an anathema-hunter in the service of the Immaculate Order, many others have never had an interaction with a realm official in their lives since they keep the exalt stuff on the down-low

fierce star
#

auto success on every shape sorcery

#

non-charm

bleak hazel
#

oh yeah that's very doable

fierce star
#

then again the uh

#

example one that is vetoable by the GM is 'you can't die, ever, for any reaosn'

bleak hazel
#

the bullshit tends to be stuff like "free glory sphere" and "I am literally invincible"

velvet raft
fierce star
#

(Gem of Incomparable Wellness, from arms)

bleak hazel
#

"8xp glory sphere" is only bullshit in very particular games, too

#

if you're in a mixed party with Solars I would be tempted to start issuing glory spheres as standard equipment if I hadn't nerfed supernal

velvet raft
#

Is glory sphere the +1 essence for 1 charm rock?

fierce star
#

ydeah

fierce star
#

but yeah as far as anathematic exigences, it tends to be more like

#

politically motivated, there

velvet raft
#

I imagine if a god is in good with the immaculates, their exigents will typically be fine

fierce star
#

an exigent that works for Lookshy is probably going to be declared anathema by the Immaculate Order, which will make the Immaculate Faith go 'what bullshit no it isn't' and then there's a big political hullabullo until someone offers a concession and they go back to sharpening their swords

#

(it's also important to remember there's four major branche sof the immaculate religion and they don't all agree on a lot of things)

velvet raft
#

And "in good with the immaculates" is ultimately a political matter

#

Like, not even in a perverse incentives way

tulip folio
velvet raft
#

Non-charm

mighty rover
bleak hazel
velvet raft
#

If a god is behaving according to what the immaculate faith says is protocol, they are entitled to certain benefits, as a matter of dogma

mighty rover
#

beast

velvet raft
#

So like, yeah, if a god is in their bad books, his servants are probably shit out of luck

#

And if he isn't, his servants will probably be seen as part of the normal order of heaven

fierce star
#

of the example exigents: the Strawmaiden is Anathema, the Architects usually aren't, the Puppeteer probably is, and Sovereigns should be but aren't

#

(again, for political reasons)

mighty rover
velvet raft
#

That would get tricky

#

And does

fierce star
#

it boils down mostly to politics again there. If they're willign to accept the immaculate's yoke, they're not anathema. If they aren't...

velvet raft
#

And would probably come down to a mix of politics and local theology

bleak hazel
#

the politics of "which exalts qualify as anathema" has at least as many edge cases as "what qualifies as heresy" did for real-world religions

fierce star
#

(after all, they have to work hard to prove themselves worthy of a reincarnation into a less sinful form than an exigent)

bleak hazel
#

there is a degree of "figure it out"

upper stratus
#

there's a section in the immaculate order section of The Realm about how each exalt type is regarded

velvet raft
#

The big thing is that the immaculates envision a specific order of creation with dragon bloods at the top, and so the question is "do you fit into that order"

bleak hazel
#

the Exigent Blacksite is some top tier Sidereal Bastardry

#

especially since they don't even run the place

tulip folio
#

I imagine the average Sid doesn't even care about it.

#

Like the immaculate order is a useful tool but they don't hold to its precepts.

bleak hazel
#

I must imagine the useful ones get a tap on the shoulder and "psst, want a new job?" sometimes

tulip folio
#

This does make my plotting for an architect to play very 'Okay so how did you bribe the sids to be allowed to exist?'

#

Since she's the Architect of Yu Shan, attempting to clear up all that divine corruption. XD

bleak hazel
#

Backing 4 - Big Shot God Patron, surely

upper stratus
#

i quite enjoy the section on sidereals where they wrote in a whole section for the immaculate texts that says 'sids are cool dw about it' but it's too obscure so sometimes it doesn't work out

#

my own sid (former monk) carries around a copy of the relevant texts at all time just in case

tulip folio
#

"Look, take it up with Wun Ja."

#

Also helps that she's got a Pretty Damn Solid chance of remembering a sid. Not certain but pretty damn solid.

upper stratus
#

does wun ja have a statblock

bleak hazel
#

nope

#

she does have a lore writeup, though

tulip folio
#

And being one of the Top Gods of the setting, she's likely a bloody terror.

#

(Also potentially the creator of First Pulse Style, depending on who you ask)

velvet raft
#

Hm, do Lunars have any tools for negating mobility penalties? I don't see anything.

fierce star
#

Quicksilver Armor Approach in dexterity does it for an action

upper stratus
#

only from armor

tulip folio
#
Living Library Concentration: (Essence) non-Charm dice on Mental Attribute rolls involving memory.

Museum-Mind Atelier: Reroll 5s and 6s until they don't appear.

Eidetic Memory: +1 non-charm automatic success on memory.

Major intimacy directly towards Sidereals.

This architect's not certain to remember Sids but...she's well set up to have Pretty Good Odds by most people's standards.

bleak hazel
#

lunar penalty negators are split up a bunch of ways, which can sting

velvet raft
#

I was thinking specifically for armor

#

But just for an action is painful, yeah

fierce star
#

... oh nice with many-faced strangers lunars can get up to 4 personal hearthstones inside themselves at all times

#

wiat, higher

#

6!

#

I have become six manses

bleak hazel
#

damn, that's better than Sids, they can only be five manses at once

next delta
#

Becoming a manse is probably something a Metropolis Alchemical can do

bleak hazel
#

all manse party

#

sid, lunar, alch

dense verge
#

must be this Manse to join

bleak hazel
#

off hunting the Living Manse from HDNP, one of the most wild adversaries in the game

#

very much a worthy boss even for a solar circle

fierce star
#

yeah, metropoli can explicitly develope municpal charms that act as manses

dense verge
#

also alchs are a big ??? for immaculates iirc

fierce star
#

alchs are a literal unknown yeah

bleak hazel
#

house very scary

#

stay well away from house

fierce star
#

the ones who exist in creation are basically treated as Weird Exigents

#

an alch can have five hearthstones installed at once but cannot spontaneously manifest specific one slike lunars and sids can

mighty rover
tulip folio
#

On the plus side: Alchs forgot to include the 'GM may veto broken ones' wording, so go enjoy the immortality rock

bleak hazel
#

a) paperwork not done, they don't show up at the local spirit court

#

b) if anything does go wonky, it will not be fixed

dense verge
#

this will be fun as i will be having 2 alchs in the rivergame im running

bleak hazel
#

mild wyld encounters that a god would easily zap will steadily spread over the whole river, or a fate glitch will make it start flowing backwards, etc.

upper stratus
tulip folio
#

I do like Architects a lot. Their charms are not great and thier trees very short but they're cool. XD

dense verge
upper stratus
#

🤯

bleak hazel
#

no spirit cutter, CMOS solos

#

(assuming you can repeatedly win when it delays turn to clash you with an entire manse)

velvet raft
mighty rover
tulip folio
#

That said: Architects don't have Terrestial and can get Celestial-Tier Sorcery (At serious cost and you almost certainly won't have both) so they can get some tricks that other terrestial-tier exalts would go 'Holy shit' over. XD

bleak hazel
#

yeah, Sids are the men in black sent in when the gods and the lesser operatives can't handle things

mighty rover
#

Wyld glitch->hey where'd the god go->hey what's their exigent doing

bleak hazel
#

which usually means "the problem cascade has been happening for a while"

fierce star
#

but they do get all of them at once

#

the ass-kicking rewards also cost XP to be permanent, 6 for a standard and 12 for a greater (or free/4 XP for your first purchase of a permanent one from the charm)

bleak hazel
#

the sid one is a great toolkit because you can just shove spirit cutting, wyld corruption negator, Smashing attacks and a couple more of your choice in there and pop them out when you need them

#

Gem of Crushing Might isn't actually that good, but it does allow you to qualify all your decisive unarmed attacks for +5 damage while in PAOC Form for 1 mote committed

velvet raft
#

There's a couple of natural picks, yeah.

bleak hazel
#

also holy shit that damage bonus

#

I didn't realise it was post-soak on withering

#

fuck you, PAOC Black Claw is now punching for post-soak 8 smash attacks, 13 with Endings

tulip folio
#

...huh, I didn't realize Architects were the only terrestial exigent with a Full Size Excellency

#

Puppeteers have Stat + Spec

#

Sovs have 4+ Anima level

#

While an Architect anywhere urban has a full Stat + Skill Excelency.

bleak hazel
#

hmm, completely useless for DAMF but you want this in your silken armour

velvet raft
#

Not many exalts period have Stat + Skill

bleak hazel
#

sid goes even harder than sid previously thought possible (this costs 5 motes, not 1wp)

velvet raft
#

Tragically, no existing suit of silken armor has a hearthstone slot

#

So you'd need an amulet as well

#

Which costs a mote to attune :(

bleak hazel
#

meh, make some

#

silken armour with hearthstone slots has to be a reasonable 5 dot

velvet raft
#

I suppose

bleak hazel
#

sid going all out with this can get their dice to succeed on 4s rerolling 1s doubling 10s, although it does cost 2wp and Sids eat willpower like chocolates

#

so 8/9 of a success per die

#

shame it doesn't work on crafting

#

amazing for some kind of light weapon clash build though

#

E1 w/ sid melee + WSAV, that's 17-18 successes for 8m 1wp

#

that's putting just about anyone on the floor

prisma sun
#

Had an idea for an exigent that's the Sword Saint

#

Which probably already exists

#

But I like the idea that it's an exigence anyone can earn if they defeat the current holder in a completely mundane duel

#

Any use of magic forfeits it

#

On either side

velvet raft
#

Can you just not accept the challenge to a duel?

#

Either way, there's a pretty powerful god of swords who could be good for that

bleak hazel
#

I feel that "using magic doesn't count" does make the inevitable super exalted sword duels a little less cool, because if someone challenges you to the duel that is a key hook for your character you both have to put all their charms and excellencies away and then roll normal attacks at each other for a few rounds

velvet raft
#

Also permanent charms like Ox-Body would get weird

bleak hazel
#

or, like, being a lunar

#

with your 5000 attribute points

#

not that a lunar could win said exaltation

velvet raft
#

I mean I guess this challenge would only work coming from mortals

#

It's not like you can be a Double Exalt

bleak hazel
#

disguised lunar, holding Sword That Exalts You: "what am I meant to do with this?!"

velvet raft
#

I genuinely don't remember, is it possible for mortals to learn martial arts at the terrestrial level anymore? I would think not

bleak hazel
#

they can get dots but not charms unless they do Something Weird

#

the one in Adversaries is the sifu of a Snake sect which is blessed by a snake spirit, and as such she and a few of her top students can use Snake Style charms and are a bit weird

velvet raft
#

Right

bleak hazel
#

I don't think you can just cultivate so hard you get a mote pool this edition, although I would be inclined to allow it if you meditated and trained in a particular demesne for one-and-twenty years and never left or something similarly occult

#

bones of literal earth, can use a few earth dragon style charms or what have you

velvet raft
#

There are I think a couple of ways to do it with exalted help?

bleak hazel
#

yeah there are a few Upgrade Target Mortal charms around, but they tend to be more specific than the old 2e stuff that gave you a generic Enlightened set

velvet raft
#

... well

#

I guess boar lunars can use The Power of Hanger

bleak hazel
#

lunars give mutations, solars I think can hand out a couple of low power Solar charms, Sids are the most likely to be able to manufacture Enlightened martial artists because they can forge god-bloods with blessed adoption papers

#

thus giving them a mote pool

prisma sun
bleak hazel
#

it does cost the Sidereal 2xp per guy, refunded when the target dies or retires

#

I am not sure Lunars or Solars have anything that provides a mote pool

velvet raft
#

The funny thing is that means mortals are probably the most effective people at fighting the exigent

#

Since a fight with no charms is much, much more likely to involve a lucky hit and the big guy goes down

prisma sun
#

Yeah that's the point

velvet raft
#

I feel like it would get passed around a lot

prisma sun
#

You have to be the best swordsman in the world BEFORE you grip the sword

#

Yeah it probably does

velvet raft
#

The best swordsman in the world can still lose

#

And probably does, frequently

#

Being a mortal is like that -_-

bleak hazel
#

I cannot for the life of me find the Solar charm that empowers underlings with actual charms

prisma sun
#

But yeah other exalts cannot do the honor duel, it's up to the current sword Saint to decide on terms if so

bleak hazel
#

maybe I imagined it

velvet raft
#

A real world anecdote: Fiore, the Italian longsword master, professes in his work that his bonafides include winning seven duels to the death. And on the one hand, fiction has trained us to say, "just seven? That doesn't seem like very much". But then one thinks about how much skill is involved in killing another trained swordsman seven times without one of them getting lucky.

bleak hazel
#

they have a few for handing out dots, but that's it

prisma sun
#

Yeah I imagine this is a dead god who gave it their all to the exigence

#

So like, celestial tier because they are the embodiment of the God of swordsmen

#

But if a mortal challenges them they have to meet them on their level

bleak hazel
#

OK, lunars grant mutations but no motes

velvet raft
#

Chronically avoiding hanging out with mortals

bleak hazel
#

only Sids can roll around with a battlegroup of god-bloods they manufactured on the side

velvet raft
#

Only way to keep your power

prisma sun
#

That just means the one who eventually finds you and kills you is probably worthy

bleak hazel
#

I'm ignoring the Essence charms that allow Getimians to manufacture exalts out of nowhere because being able to summon extra solar exaltations into existence is stupid as hell and should not exist

velvet raft
#

Or just really likes caving and mountain climbing

prisma sun
#

It turns out there's an inevitable conclusion when one lives by the sword

velvet raft
#

That's stupid as hell

#

And should not exist

bleak hazel
#

the new Essence supplement includes a bunch of insane stuff

velvet raft
#

That's ... that is frustratingly stupid

chilly sluice
prisma sun
#

I also like the idea that the God in question made a deal with Heaven so if the sword ever gets lost somehow it always ends up in the hands of a swordsman

bleak hazel
#

like "solars can now learn other exalts' charms without even asking them first", "getimians can pick up mountains and use them as ranged weapons, no roll required, fuck you Imperial City/Neighborhood Relocation Scheme", "Gets can arbitrarily create new exalts" and "Gets can destroy an entire direction for 3 motes at E5, no cooldown"

velvet raft
#

Empowering spirits is a lot easier than empowering mortals with magic

prisma sun
#

Which pisses off the BoD because sometimes the sword Saint dies at sea and they gotta cook up a typhoon to dredge it up or something

bleak hazel
#

since you have 15 motes at E5, you can literally blow up creation by rotating 90 degrees each time and then casting directly down

prisma sun
#

What

bleak hazel
#

Essence is very big on "giant flashy narrative effect with no conditions attached", it is inherently a bit more gonzo than 3e

#

which actually vaguely cares about balance outside of solars

velvet raft
#

This is only reinforcing my dislike of Gets

prisma sun
#

Essence is being reinforced as "an equally complex and unbalanced system just in an equal number of different ways"

bleak hazel
#

also Zeal is back

velvet raft
#

WHY

bleak hazel
#

it is nearly as broken

#

now it is "you must beat the Solar by at least [essence+1] successes or they win, fuck you"

velvet raft
#

Who thought that was a good idea

prisma sun
#

What is zeal

bleak hazel
#

the most broken 2e charm

#

or at least the most deliberately broken

velvet raft
#

I will say, I think it's funny that one way for solaroids to learn SMAs is to fight a sidereal who's mastered them many times

#

Just getting your ass handed to you until you pick up some tricks

bleak hazel
#

old Zeal was "press button to succeed at a thing instantly, no ifs, no buts, ignores perfects"

#

in an edition revolving entirely around Perfect Defences

#

this didn't actually work because Perfect was not a keyword and there was a sidebar in core that said "if something says it beats a perfect, no it doesn't"

velvet raft
#

Zeal was widely decried as the greatest mistake in 2e's design

#

Which is saying something

bleak hazel
#

anyway, I will not be playing Exalted: Essence

#

now back to the good edition, and I can't believe I'm saying this

velvet raft
#

I was looking at the stuff for Infernals in Essence and it was all ... extremely pigeonholed and specific

bleak hazel
#

I do like how they condensed down most of the SMAs

velvet raft
#

You are going to be an antihero who turns into a weird monster

#

That is your deal

bleak hazel
#

they filed off the cool capstones on BOKL and totally mangled Scarlet-Patterned Battlefield Style, but the rest look good

#

otherwise, nah, not bothering with this

#

I am frustrated with how the writers seem to really want everyone to be a rebellious iconoclast antihero

#

that's now Gets, Infernals and much of Lunars

prisma sun
#

And Solars to an extent

bleak hazel
#

I don't want to do that, I am world no. 1 Institutions fan, I want to work with all these fun social structures you've laid out for me to play in rather than blowing them up arbitrarily

velvet raft
#

I kinda really liked how 2e Infernals were weirdos and failures struggling with a changed and invigorated nature and an extremely strange new home and an insane boss

bleak hazel
#

even if that means "I have started my own trade consortium and am now negotiating with the steadily breaking-up Realm"

velvet raft
#

And I know people didn't like "the Yozi pick people who failed to be cool and awesome" and thought it was dumb

bleak hazel
#

I really liked that

velvet raft
#

But I thought it made thematic sense

bleak hazel
#

it was a nice unique thing

#

and presented interesting hooks beyond SMASH SMASH SMASH

#

new infernals feel very, I don't know, "rebellion chic"

velvet raft
#

Because the yozi are overcome by a sense of their own failure

#

They're looking for people who are like them

bleak hazel
#

"I'm rebelling!"
"why?"

#

there are plenty of good things to rebel against in Exalted but I would at least expect a better answer than "because it's what we do, and smashing power structures is Always Morally Correct"

velvet raft
#

And also insofar as it's a bad decision to choose failed heroes, uh. Yes, the yozi make incredibly illogical decisions because they're a collective geyser of mental illness.

#

As awful as they are Infernals gave me a sense of sympathy for the yozi

chilly sluice
velvet raft
#

They're in terrible, constant pain as a result of being mutilated in a way that was unthinkably cruel. They were not kind entities beforehand, but they probably didn't deserve what was done to them!

#

And because of that, they're kinda ... wacky and cruel in a way that makes me kinda sad?

#

And their choosing people who failed or even gave up feels very appropriate

#

Because they're both giving those people a second chance, but also dragging those people down with them.

bleak hazel
#

"gently nudge object X into hand Y, the intended transfer route was disrupted by two deebs having a fight and fucking up the road"

#

Heaven would be very happy to have an exaltation that was willing to be halfway predictable for destiny planning

velvet raft
#

I do think Lunars work well if you read them less as "rebels and iconoclasts" and more as "people who don't fit into the social order in some variable sense"

#

That could involve being a rebel or iconoclast

dense verge
#

lunars also got the angle of carving out their own kingdoms

velvet raft
#

Yeah, now that they're Exalted, they can build their own damn social order

#

Which could be "everybody get the fuck outta my woods"

spring lynx
velvet raft
#

It feels a little more focused with Lunars for reasons I can't fully explain

bleak hazel
#

yeah, but the Essence and 3e writeups do kind of lean into "angry rebel moon person from previously-oppressed group" because of the obvious juxtaposition with the Realm

#

rather than "glorious terrible beast-king (oh god how do I kingdom)"

#

which is more fun to me

velvet raft
#

A lot of the Elders tend more towards that second thing, though

#

Ma-Ha-Suchi is the big Elder who's got a specific fixation on being the worst >_>

#

A lot of the other Elders are just kinda kicking around or running societies

bleak hazel
#

well, Raksi, Leviathan and MHS

#

so about half

#

Feather Drenched, Sublime Danger and what's-his-name from the Caul are either vibing or carrying on with the insurgent schtick (very successfully, in the case of the Caul)

velvet raft
#

Lillith is just sort of sitting in trees

#

People go ask her questions

#

"Mrs. Owl,"

#

(She will not tell you how many licks it takes to get to the center of a tootsie pop)

#

(It is forbidden knowledge)

bleak hazel
#

I do really want to make a Sid who can kick the ass of Feather Drenched at some point

#

I think Feather is cool as hell and also I want to kill her and take her really salty sapient sword

#

(which doesn't even like her, it still wants to be the sword of her solar husband, but they have made a rough peace on the grounds that killing sids is fun)

upper stratus
#

who

bleak hazel
#

one of the Lunar elders in Many-Faced Strangers

#

used to be friends with the Sids and hang out in Yu-Shan until they Usurped her husband and she barely got away

#

now she has many defining ties of Fuck Sids

#

and a sword that does this

upper stratus
#

gotta move on at some point i reckon bit embarrasing this

#

let go girl

bleak hazel
#

heavens are already red baby it's real Mars hours

#

(her statblock isn't that choppy, I think you could very plausibly take her down with a decent combat Sid, but she's smart and sneaky and a walking anti-fate ECCM device so the usual "follow around until you can drop a huge prophecy" techniques won't help)

upper stratus
#

having fun playing pranks on my group by abusing the trust they've placed on me

mighty rover
#

amazing

mighty rover
#

what's Ligier's deal btw
is that the Green Sun himself

upper stratus
#

don't think he's been extensively covered in 3e yet so if you go off 2e yea

#

but ligier can also separate away from the actual green sun as a human shape

bleak hazel
#

his human form is a beautiful green-eyed man, usually with four arms because Malfeas does not have a complex relationship with the Unconquered Sun, no sir

mighty rover
#

hmmmmmm

#

(Malfeas another name for him? or the general name for Hell, or something else?)

bleak hazel
#

Malfeas is both the name of Hell itself (the great brass and basalt dyson-sphere city that Ligier sits in the middle of) and the king of the Yozis

#

he used to be Theion, the Empyreal Chaos, the most powerful primordial, until the Exalted overthrew him, slew half his soul, turned him inside out and bound his many siblings and their sub-souls inside him

#

in the process turning him into Malfeas

#

Ligier is Malfeas' "fetich soul", the first among his third circle demons

#

he used to have two, but one was slain in the Divine Revolution

mighty rover
#

I see I see

#

so an... appendage/representative dude

bleak hazel
#

"primary avatar of Malfeas", yeah

#

who is himself a whole person

#

primordials are like corporations

#

a primordial is too big to fit in one soul - they have a number of Third Circle Demons, who are all aspects of themselves

#

(somewhere between 7 and 20-odd)

#

each Third Circle likewise has seven sub-souls, the Second Circles

#

and then second circles form First Circles as tools and agents, rather than soul-shards proper

mighty rover
#

this rules

bleak hazel
#

third circles are disgustingly powerful, like "equals a max level solar in their specialty" powerful

#

even for the few Solars who can cast Summon Third Circle, the advice is usually "don't"

#

second circles are generally around mid-level celestial exalt strength, although there are outliers and they vary in specialty - the master craftsdemon is not going to fight great

velvet raft
#

tbc, Malfeas the demon realm and Malfeas the primordial are the same entity

#

When the Solars bound the defeated primordials, they kinda used their own bodies to construct their prison

#

If that sounds not great

#

You're right!

bleak hazel
#

note: you can't fight the actual primordial with a sword, they're too big and too abstract - a primordial is the entire boss level on/in which you fight their sub-souls, to use a videogame metaphor

#

this is probably a good thing because Ligier is one of the dozen most lethal beings in existence on his own

velvet raft
#

The primordials are essentially a group of unshaped raksha (unthinkably powerful, ambiguously defined quasi-beings of pure chaos) who decided, "hey, what if we got together, stabilized our concepts, and used those to build an existence?"

#

This was the first and most critical mistake

bleak hazel
#

metaphysically, "these beings are too big to fit in one soul" is actually not too odd for Creation - humans have two souls, exalts have (effectively) three

velvet raft
#

Yeah, they take a bit from Chinese folklore there

bleak hazel
#

if you kill all the Third Circles of a primordial (truly kill, with Exalted soul-destroying magic) fast enough, the primordial has no time to change its nature and produce new souls and ?DIES?

#

this is how you produce the Neverborn

#

I really like this writeup of what a neverborn is so I just link it every time

velvet raft
#

Notably, when the Primordials invented death, they did not invent a mechanism for Primordial death

#

So they kinda clog the drain

bleak hazel
#

killing a primordial produced a kind of metaphysical divide by zero error and broke reality

velvet raft
#

And the result is the Underworld

#

Maybe stabbing the fundamental pillars of reality in the face as the first recourse was a mistake

bleak hazel
#

a few of the half-constituted third circles of the dead primordials, ghosts of ghosts, roam the depths of the underworld as the Hekatonkhires, some of the mightiest of spirits

#

if you're a good enough necromancer, you can summon one

velvet raft
#

(Don't do this)

#

tbf a couple of their siblings (gaia and autochthon) sided with the gods and exalts because they were tired of the other Primordials bullying them

#

I do love that Gaia is just out on business surfing in the Wyld, trying to answer certain fundamental questions that have popped up in the intervening period

bleak hazel
#

Autobot has done some pretty drastic soul-surgery on himself at this point, he's probably the strangest primordial

#

also one of the weakest, which puts things in perspective considering he's literally an entire setting

velvet raft
#

"Where is the goddess of the Earth? She's in space."

bleak hazel
#

the one Hekaton that has stats is an Essence 8 zombie-manse, basically the Dreg Heap from DS3 that got up and turned itself into an engine of death

#

it's not an actual soul-husk but it's on the same level

mighty rover
#

incredible

wise ocean
#

it's incredible how exalted is simultaneously one of the settings I most want to make a necromancer in and least want to make a necromancer in

bleak hazel
#

3e necromancy is really quite good

#

lots of gems in there, especially at the higher levels

wise ocean
#

🤔

Is it possible to make a fucked-up death scientist who's Fabius Bile-ing their way into the rotting corpses of the primordial sludge and have it be decent to play

mighty rover
#

(is Arms of the Chosen good or is it still in the Questionable Solar Design era)

prisma sun
#

It's good when it's general and a bit boring when it's just a thing for solars

bleak hazel
#

I play one, although he's more Evil Faux-Elven Guildmaster

wise ocean
#

Yes, I am indeed familiar with Crimsonibimbor

mighty rover
bleak hazel
#

half celebrimbor, half Isaac from castlevania

#

and then some other bits I threw on

coral wraith
mighty rover
#

iiii do not trust myself to know what's busted

coral wraith
#

Asking here is a good move

mighty rover
#

Noted

coral wraith
#

Generally I'd chuck out anything that has a bunch of "this enhances X solar charm"

#

Which is design that's very largely been moved away from

bleak hazel
#

balance of AOTC is a little wonky, but it's good for inspiration and has some decent ones

#

the best artifacts, IMO, are in the Abyssal and Sid books, plus Many-Faced Strangers

coral wraith
#

Agreed

#

Pretty much every Sid artifact has the juice

#

Tulat's Tread my beloved

bleak hazel
#

the fun thing about Ex3 Necromancy is that it's much more grounded than some of the sorcery

#

sorcery lets you pick your servants out of the prearranged list, for necromancy you're binding particular ghosts and constructing necrotech golems with your own two hands and eventually designing unique binding rituals for use on one particular horrible abomination

#

and then occasionally you get to threaten someone with, and I quote "applying thirteen kilomotes of sorcerous unlight directly to your dome"

velvet raft
#

There's a flaming hoverboard

#

You can use the flaming hoverboard as a thrown weapon

#

While riding it

mighty rover
#

BASED

velvet raft
#

Arms is definitely still in the era of "hmmmmm" but it has some compelling stuff

#

Stormcaller is aggressively cool as a concept

bleak hazel
#

still funny that the best deeb combo with stormcaller is endlessly looping water aura by drawing it to start a purely aesthetic storm and spending 1 mote to stay dry in the rain

#

or at least the most accessible deeb combo with stormcaller

prisma sun
#

I had some dumb combos with my stormcaller deeb

#

You can sheathe stormcaller as part of the melee fire flurry

#

It's how he could judgement cut end

velvet raft
#

I always thought Single Point Stormcaller would be funny

#

Non-stop kabooms

prisma sun
#

I went fire style for thematics

#

Volcano lightning as my aesthetic guide

wise ocean
#

Bayle...

prisma sun
#

YEA

#

He's even one armed and one eyed!

marsh garden
#

I HEREBY VOW YOU SHALL RUE THIS DAY

mighty rover
#

what are the bits from Crucible of Legend that should be regarded as like, retcons to the 3e core book

#

i remember that either Projects or Crafting got a good makeover

bleak hazel
#

there are optional replacement crafting rules but they didn't replace the charmset so it's altogether a lot more work to use them than it is to bootleg your own patch

prisma sun
#

Bayale is a valid dynast name

#

But not Bayle

#

Bale also works

mighty rover
#

hmmm okay

dense verge
#

boat rules got a touchup

#

experience system as well iirc

fierce star
#

there's alternate chargen that unifies Bp and XP

#

needs some tweaking for non-solaroids but it's 'you can whip up the rules in ten minutes' tier

fierce star
#

welp, I have found myself finishing a writeup of everything but the charms for the chosen of the god of warstriders, lol

tulip folio
#

Fun!

fierce star
tulip folio
#

Oooh, interesting

prisma sun
#

what would Jagganoth be in Exalted

lunar magnet
#

Abyssal.

tulip folio
#

As it feels a bit overpriced for the former. 5 motes, 1 wp is a fair bit for a single attack to hit Legendary Size normally/ignore the warstrider penalty on one attack.

fierce star
#

Oh, it's meant to be used both offensively and defensively, I'll clarify that

prisma sun
#

See Jagg feels too Big Huge to be an exalt

dense verge
#

evil sunboss

mighty rover
#

locking in on Juche as the home turf of this campaign i think

fierce star
#

👀 House Nellens?

mighty rover
#

apparently!

#

i gotta branch out the research more but i think it's a good option

fierce star
#

House Nellens is my favorite great house

#

for a lot of reasons

velvet raft
#

What's their deal again? It's been ages since I learned all that houses

fierce star
#

They're the Patrician House. They have very few dragonb looded compared to the other great houses, and their house is lead by a council of mortals instead of a dragonblooded matriarch. Their founder, Nellens, was a mortal, one of Her Redness' favored concubines and father of several other house founders.

velvet raft
#

Ah! Yes, okay

fierce star
#

ah, sorry,e xcuse me; the council has dragonblooded on it including the house matriarch, but the mortals on it have equal voices

#

but yeah, Nellens fathered Sesus, at the very least, and I think at least one other house founder

velvet raft
#

Does it have an elemental tendency?

fierce star
#

he was a politician before he was a consort, part of the deliberative's lesser chamber, and was very vocal about mortal rights in the realm

#

nope! No elemental tendency at all, and their dragonblooded often suffer from low breeding and generative essence

#

this is also their house mon.

#

it might look familiar!

#

This is assuredly a coincidence

tulip folio
#

They own department stores?

mighty rover
#

hmmmmmmm

fierce star
#

lmao

#

I mean they do they're one of the more mercantile houses but

#

anyway i'm not saying Nellens was one of the anathema I'm just saying that if it wans't for the fact that house nellens is one of the mroe faithful houses of the realm when it comes to the Immaculate Order there might be questions asked very uncomfortably

mighty rover
velvet raft
#

Just to make sure, DBs in 3e don't have anything that makes charms of other elements work less efficiently for them, right?

upper stratus
#

no

velvet raft
#

Couldn't find anything but I wanted to check if I was missing something

upper stratus
#

except when you go bonfire you enter your aspect's elemental aura and can't use any other

tulip folio
#

It's just a situation of Managing Your Aura, so if you keep mixing elements it can get a bit awkward.

velvet raft
#

Oh! I did miss that

upper stratus
velvet raft
#

The dragon styles of course being the answer to having combat charms that mix with one's bonfire aura

upper stratus
#

yea if your main combat trick is your aspect's immaculate art this becomes more of a boon than anything

fierce star
#

Some charms require you to expend aura of a specific element, iirc?

upper stratus
#

yes

#

or have a duratin of (appropriate aura)

#

essentially it's easier to operate within your own element's aura but you don't get super extra penalized outside of it

tulip folio
#
Virescent Eyes of Division

There are few who can say they have fought a master of Albicant Sepulcher of Extinction and survived. There are even fewer who can claim they have stood within the tombs of the Neverborn themselves. The Green Lady is the only one among the living who can claim both. A relatively recently created Sidereal Martial Art, Virescent Eyes of Division is a rejection of the bleak focus on Oblivion over eternal pain that Albicant Sepulcher of Extinction preaches and a reinforcing of the true nature of Endings. That even as hope and love must one day fade, so must pain and heartbreak. It speaks of endings not merely as a cruel loss but as a step in an eternal cycle. A tyrant must be cast down so that people may be free and sickness must fade so that one can be well.

Students of Virescent Eyes of Division learn this style among sickhouses and unrest, watching the final moments of many and gaining an understanding that not even an ending is eternal. They must internalize that even the most painful wound will eventually fade and the greatest heartbreaks will be one day gone. They are taught bladework that can pick at the threads that hold together reality, hastening the ending of cruelty and bringing fated judgement to its targets early.

Virescent Eyes of Division Weapons: Virescent Eyes of Division cannot be performed unarmed, requiring a blade for its practice. It makes use of knives, short swords, slashing swords and greatswords in graceful cutting motions, snipping the threads of the physical and the metaphysical easily.

Armor: This style is compatible with light and medium armour.

Complementary Abilities: Practitioners of this style require exceptional Awareness to spot the correct thread to cut.

Nature: Flowing

This read okay for a Sidereal Martial Art?

velvet raft
#

Yeah, I like it

fierce star
#

Ooh, nice

#

I almost feel like it could be another 'flowing or still' style? Unsure of the balance of that given we don't have gets yet but

velvet raft
#

Styles usable with tiger claws: Centipede, Falcon, Tiger, Ebon Shadow, Hungry Ghost, Rat, Water Dragon

tulip folio
#

That's a pretty solid list of them.

#

Currently trying to brainstorm things for this SMA. SMAs don't really have any 'basic functionality' intro stuff (Outside of the 'I do everything' prismatic.) XD

velvet raft
#

Pondering water dragon or fire dragon for a DB

#

Fire can more comfortably get a lot of fighty stuff outside of martial arts, but afaict the only other martial art that uses short swords is VBOS?

#

Oh I guess steel devil ( 🤢 ) and thousand blades too

#

Water on the other hand can be used with all of that

#

And fire and water are both styles I like

tulip folio
#

iirc, water is the better 'all around' style, with fire very powerful but also very focused on a specific way of fighting.

#

The vibe I'm going for with this SMA is 'You are so good at cutting that you can cut and kill the immaterial, not just the material'.

It shouldn't be an entry charm but one I know I want is:

Target a guy with a special gambit. If you succeed, you cleave one of his charms of your choice from him. He can't use it and it's effects end if they're currently ongoing. They can re-develop the lost charm after the scene but it's gone for the rest of the scene.
upper stratus
#

what does redevelop mean here

tulip folio
#

Regain usage of it again. Fluffwise, they're having to re-learn how to do it again (But very quickly since they did know how to do it in the past)

velvet raft
fierce star
#

Hmm. Scout, Defender, Duelist, Artillery, Command? That feel like a good set of five 'archetypes; of warstrider?

velvet raft
#

I'm remembering correctly that Steel Devil barely functions, right?

tulip folio
#

As I understand it, yeah.

velvet raft
#

Targedy

tulip folio
fierce star
#

Eh, there's already an Eva-01 warstrider, though I could do something like that prrrobably in War?

tulip folio
#

Fair

upper stratus
tulip folio
#

And since 'a way to negate onslaught penalties' is a fundemental aspect of 'doing exalted combat'...

velvet raft
#

What book was Thousand Blades in, again?

upper stratus
#

my favorite part is that it can only be used with paired identical shortswords which you think would make it a style with some clash-focused stuff but it's actually like. actively antisyngergistic with clashing. cause double and triple attack don't work withi clashes

upper stratus
prisma sun
#

Warstrider that summons a copy of whatever artifact you are interred with

fierce star
#

I could maybe fit that as a craft charm...?

tulip folio
#

...in 3e does Deathlord Immortality beat Ghost-Eating Technique?

#

Or is that one of those 'Solars win' situations?

upper stratus
#

it's what they used to kill primordials so like probably

fierce star
#

ghosts can kill other ghosts by default (I think?) and a deathlord died to being suplexed through stygia's royal palace and came back, so

upper stratus
#

same case for all celestial exalts' respective kill spirit charms tho

tulip folio
#

Pondering for that SMA. I know I want to give them a classic 'Just perma-kill a spirit', as Sids surprisingly lack a basic version of that (Having to use Terminal Sanction for it), though with a twist on it.

If this incapacitates the target, their upper soul immediately passes into Lethe. In addition, their lower soul will not rise as a Hungry Ghost. Beings who would not pass into Lethe when killed (Such as Gods, Dragon Kings or Jadeborn) are still affected this way, being spun into a human life for their next reincarnation to better understand life through human eyes before their native form of reincarnation reasserts itself.
upper stratus
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gods: always regenerate as long as they have even the slighest cult
demons: only 2nd and 3rd circle
ghosts: maybe if it's cool

fierce star
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I feel like in ex3 fully killing the deathlords requires having the neverborn not reincarnate them for one reason or another

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mostly because with how fucked up neverborn-reincarnation makes them, that makes a like

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tension in 'do I kill the deathlord or do I imprison them forever'

tulip folio
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It does give a big thing on 'The deathlords know there is a bane that can stop them coming back and their terrified of it'

fierce star
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'if I kill them they might come back WORSE'

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yeah but if the bane is an occult 3/essence 1 charm it kinda doesn't have much narrative spice

tulip folio
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And I feel like 'A solar' is a bit too basic a bane for it to be an Entire Plot Point.

upper stratus
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3e ghost killing charms is pretty equivalent across the board for exalts that have it, it's not specific to solars

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terminal sanction is a solid sidegrade. lunars got the whole 'i eat you' thing going on. deebs struggle with it but they can put you in a rock

tulip folio
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Pokeball Faffle

velvet raft
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Ooh, something that could be fun: fire dragon + thousand blades using both Eska's Fangs (the set of six short daiklaves from AotR), and the fancy assassin short daiklaves from the DB book

tulip folio
velvet raft
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"I am using seven swords"

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"I have an extra"

fierce star
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I like it!

prisma sun
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I don't think you should specify if it can kill a deathlord or not since I don't think any other ghost-killing charm does

tulip folio
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Yeah, I ended up making the list of examples 'Gods, Dragon Kings and Jadeborn' instead of bringing them up.

velvet raft
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Maybe also/eventually grab VBOS

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Question: if an elemental dragon martial artist expends their aura to ignore terrestrial limits, and then activates a charm with a duration, do the terrestrial limits stay deactivated on that charm, or do they start again on the next tick?

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I'm guessing they start again

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But my optimism knows no bounds

fierce star
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unless there's RAW that says otherwise I'd say it'd last for the duraiton of the charm

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this is Exalted, you get to Do Cool Things

velvet raft
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That's much better, then

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Also: Thousand Blades is amazing, wow

tulip folio
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It's a very potent martial art.

velvet raft
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That's just a scene-long effect you're putting on top of your form charm!

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Wild stuff

prisma sun
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Very exthpensive douglath

velvet raft
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Yeah, 20 invested motes is a lot

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But you also get to do a bunch of other stuff

prisma sun
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Plus like a minimum of what

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11 merit dots?

tulip folio
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At chargen, yeah.

upper stratus
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artifacts cost 0 dots if you're quick enough

velvet raft
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Well, at least 6 for artifacts unless you're being really silly

tulip folio
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Nah, don't need that

fierce star
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you don't need the MA merit for it

velvet raft
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Yeah I just remembered

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So

tulip folio
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It's what inspired me to make one of my MA require Thaumaturgist rather than MA. XD

fierce star
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you just need to be THE LORD OF INFINITE SWORDS

velvet raft
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Potentially as little as 3 dots

fierce star
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(I will never stop stanning Anima as Exalted's insane spanish cousin)